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MS-DOS MEETS AMIGADOS Part IV: Software Compatibility & Review By Ted Salamone ow that we've looked at MS-DOS hardware and operating system software, it's time to look into, and test the compatibility of, MS-DOS software running under AmigaDOS. The software was selected for review on two criteria: uniqueness and affordability. Vhile there is relatively plenty of software for the Amiga, there are still neglected areas. Some of these MS-DOS titles fill those gaps. Others represent a certain level of cost effectiveness, akin to that offered by most Amiga software. (Remember. the major MSDOS software packages carry stiff price tags - e.g., 5.00 list for Lotus' Freelance Plus graphics package, 5.00 for Harvard Graphics, and a similarly astronomical price for Microsoft's Excel spreadsheet.) Of course, there are price-sensitive MS-DOS owners as well; so those are (primarily) the packages tested. Speaking of tests, don't expect benchmarks with weighted algorithm scores. The following programs were tested through everyday use on a 3 meg Amiga 2000 with a Bridgeboard, an MS-DOS 5.25" floppy, an Amiga 1010 3.5'' floppy, and two 20 meg hard drives-one Amiga, one MS-DOS. The monitor was standard Amiga issue, the 1084, while the printer, more often than not, was an IBM Proprinter XL. Except for copy protected titles, the software was installed on the hard drive for faster performance and ease of use. (If copy protected, but equipped with a hard drive install routine, the routine was used.) Just some final comments before we talk software. First. the Bridgeboard does not have a speaker. MS-DOS computers do. Therefore, the tinny beeps which normally issue from MS-DOS software were not to be heard. This can be a problem, as some titles have audible prompts for different functions. While this may be an issue of personal preference to some (those who turn off the audio), it is an all-round lack of compatibility and should be noted as such. Second. there is the port issue. While the Amiga parallel port can be used by MS-DOS

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Document sans nom BUILD YOUR VOCABULARY ON THE AMIGA SHOWCASE OF READER-RENDERED GRAPHICS FILE MANAGEMENT CAN BE SMOOTH SAILING! OF MOVIESETTER • MICROFICHE FILER PLUS * FINAL MISSION • ROBBEARY BUSINESS COLUMN • MS-DOS FOR BRIDGEBOARD USERS * AND OTHER FEATURES PLUS NEW PRODUCTS,. 4 Color Graphics. Multiple Fonts. Spelling Checker. Mailmerge. Multiple Windows. Resizable Graphics. Fast Printing. First in Personal Productivity and Creativity P. O. Box 43167 Austin, Texas 78745 (512) 328-6650 PruVl ntr
Prof*mts and ProScript a c trademarks of New Hon on* Netware
Inc Anujta is a rejtparrcti rra*lemark tit (umrmnlofc Amiga. Inc IhrstSciipt is a tqeiMcrnl trademark of Admitc Systems. Inc No Other Word Processor For Amiga1*1 Stacks Up To Pro Write" 2.0. Word is out. ProWrite 2.0 allows you to expand your Amiga word processing to new horizons. Use it to generate proposals with impressive bar charts. Create letters and reports with snappy graphics. Generate television storyboards. Even dash out newsletters with spot illustrations. And of course. ProWrite 2. 0 has all the other features you expect: a spelling checker
with 95,000 word dictionary. Mailmerge. And fast graphics
printing. Best of all, it works with our font packages,
ProFonts] and II, giving you a broad ntuge of professional
and decorative fonts. All this, plus ProWrite’s powerful editing capabilities and ease-of-usc combine to make ProWrite the best word processor lor the Amiga computer. ProScript: Perfection In Print For The Amiga. ProScript is the new PostScript utility from New Horizons Software that gives you die profession look of typeset copy. ProScript reads ProWrite files and prints diem on any PostScript equipped printer, giving you die same multiple font and picture capabilities you expect from ProWrite, but widi die typeset quality of PostScript printing. ~,. r ProWrite 2.0 and ProScript. A powerful new team dial puts a new world of word processing and printing at your fingertips. New Horizons w o excellence! THE SKY’S THE LIMIT excellence! Excellence! Don’t limit your potential! Experience excellence!, a wordprocessor designed for your Amiga, with 250 available fonts, a Spell-As-You-iype 90,000+ word Dictionary, Grammatical Style Checker, Thesaurus, Index and Table of Contents generator, Headers, Footers and Footnotes! Sail through PostScript output, True WYSIWYG, automatic Hyphenation, Math, beautiful resizable Color Graphics, flexible Mail Merge, Columns and an easy-to-use Macro-Language making complex actions a breeze! The fastest wordprocessor for your Amiga is the only one you’ll ever need! Have an excellence! Summer! Mcro-Systems Softeore Committed to excellence since 1978 12798 Forest Hill Boulevard • West Palm Beach, Florida 33414 • 407-790-0770 See your local dealer or call our Sales Division 1-800-327-8724 Amiga is a registered trademark of Commodore Business Machines • PostScript is a registered trademark of Adobe Systems, Inc. excellence! Is a registered trademark of Micro-Systems Software, Inc WE TOP’EM HANDS DOWN! Top value for your dollar and true integration from a company who prides itself on excellence! You can’t top that. The Works! Platinum Edition has 5 programs using a common interface, 1 box, 1 easy-to-use manual, and 3 non-copy protected disks. Take The Works! Platinum Edition home when you buy any Amiga® computer and have instant operation. Within minutes, you’ll be able to write a letter, balance your checkbook, call a local bulletin board system, create a mailing list, and print any spreadsheet sideways. You owe yourself the Platinum experience! Wordprocessing Module is the most popular Amiga wordprocessor available • It has a 104,000 + word spelling checker with scientific and technical dictionary supplements • 470,000 + word thesaurus • prints IFF graphics • supports mail merge • allows Bold, Underline, and Italics • clip board compatible and much, much more! Spreadsheet Module is the fastest Amiga® spreadsheet available • It contains 68881 math coprocessor support • imports and exports Lotus™.wks files * 8 graph types in 8 vibrant colors hot linked to spreadsheet • complete macro language • allows Bold, Underline, and Italics • clipboard compatible and
much, much more! Database Module is a flat file database. It contains extensive mathematical functions • offers 4. 2 billion possible records with 128 fields • compatible with
dbase III™ file structures * clipboard compatible and much,
much more! Telecommunications Module is the most popular program of its kind available • It has WX, X, Y, and 2 modem, Kermit, 2 way file and chat protocol and CompuServe® B protocols • 300-19,200 baud operation • 20 user programmable macro-keys • complete auto and redial capabilities • supports 8 colors (IBM ANSI compatible) and much, much more! Sideways Print Utility is the only Amiga® program of its kind available * rotates IFF graphics or ASCII files 90 degrees • performs automatic cut and paste for unlimited columns and much, much more! The Works! Platinum Edition is integration.. See your local dealer or call for an excellence! Brochure. Amiga is a registered trademark of Commodore Business Machines. The Works! Platinum Edition is a registered trademark of Micro-Systems Software, Inc. j ml al£er? CONTENTS 1|C DEPARTMENTS View from the Bridge..... 6 We've got a new name and a new issue full of exciting features. Scuttlebutt 8 From the manufacturers, to us, to you-info on upcoming Amiga products. Entertainment Software... 20 4x4 Off Road Racing test driven, Operation: Cleanstreets inspected, more. Art Gallery ... 34 Space-out scenes from some of this planet’s most imaginative Amiga artists. Reviews ... 54 Professional DataRetrieve, the NX-1000 Rainbow, other recent releases. Errata ..... 65 We offer assistance in minding your p's and q’s regarding l’s and l’s. COLUMNS Eye on CL] by Richard Herring ....46 Don’t drown in a sea of file mismanagement! Keep your disks shipshape. Exec File by Ted Salamone...72 Still working on that first million? Your Amiga can help you on your way. FEATURES MS-DOS Meets AmigaDOS, Part IV by Ted Salamone..... 15 A Bridgeboard opens you up to a world of IBM-compatible software. Amiga Video: Having Fun at Making a Creative Living.... 28 How the Amiga has improved the working lives of video professionals. Word Master by Bob Spirko..39 With this Amiga BASIC program, you can master another language-English. Graphic Editor by Matt Childress ..66 Easily edit objects and Vsprites-even adapt C-64 sprites for Amiga use. Cover art produced on the Amiga by Dana Daminiak; photographed by Philadelphia Video Lab Inc. You can receive free additional information on most of the products advertised or mentioned in AmigaUser! Turn to page 50. President Michael Schneider Publisher David Allikas Executive Editor Michael R. Davila Art and Production Director Laura Palmeri Senior Editor Richard Curcio Consulting Editors Morton Kevelson Tim Moriarty Dale Rupert Entertainment Editor Amie Katz Production Manager Mark Hammerer Art Production Christopher W. Carter Circulation Director W. Charles Squires Director of Promotion Trisha Clark Promotion
Art Director Stacy Miller Controller Dan Tunick Advertising
Representative JE Publishers’ Representative 6855 Santa Monica
Blvd. Suite 200 Los Angeles, CA 90038 (213) 467-2266 Dallas (214) 660-2253 New York (212) 724-7767
Chicago (312) 445-2489 Denver (303) 595-4331 San Francisco
(415) 864-3252 ISSUE NO. 7 MARCH 1989 AmigaUser (ISSN
1040-8940) is published mnnth-ly by Ion
International Inc, 45 W.,14th St., Suite 500, New
York, NY 10001. Subscription rate: 12 issues for $ 27.95, 24 issues fur $ 48.95 (Canada and elsewhere $ 3655 and $ 63-95 respectively). Application to mail at second class postage rates is pending at New York, NT 10001 and additional mailing offices. ® 1989 by Ion International Inc. All rights reserved. ® under Universal International and Pan American Copyright conventions. Reproduction of editorial or pictorial content in any manner is prohibited. No responsibility can be accepted for unsolicited material. Postmaster, send address changes to AmigaUser. 45 W. 34th Street, Suite 500, New York, NY 10001. Direct all address changes or matters concerning your subscription to AmigaUser, P. O. Bos 341, Ml. Morris, 1L 61054 (phone: 800-435-0715 or
815-734- 4151). Kditorial inquiries and review samples should
be sent lo AmigaUser, 45 W. 34th St., Suite 500, New York, NY
10001. VIISW l=ROM TI-IIEI3RIDGI: 3 0 c M s Ul H t Practical Solution « hat’s in a name? In the case of the one we used for our first six issues-too many syllables! Ahoyl’s Amiga User was such a mouthful that everyone except us was already referring to the magazine as simply AmigaUser so we decided to make the change official. That extra word was only there to let readers of Ahoy! Know that AmigaUser was produced by the same staff as their favorite Commodore 64 128 magazine. Now that the word is out-the word is out! And with the time we saved by cutting those two syllables out of every phone conversation we've had this month, we’ve been able to put together an extra special March issue of AmigaUser: • Graphic Editor is perhaps the most significant program we’ve
published to date. All Amiga programmers will want to take
advantage of the control Matt Childress’ routine provides
over BOBs and sprites. (Turn to page 66.) • You’ve read the ads for video-related Amiga products, in which
the manufacturers claim that the Amiga is revolutionizing
fields like animation, advertising, and TV broadcasting. Is
it all just promotion, or is the Amiga really mus-Are you
tired of fumbling under or behind your computer to swap your
mouse and joystick cables? Are your cable and computer
connectors worn out from all the plugging and unplugging? Then
Mouse Master is a must for you! Now For The Amiga! S39.95* mm • Retail price does not 602 664 9612 include shipping &
handling. 1930 E. Groot Rd„ Tuc on. AZ 85719 All AmigaUser programs from the May ’88 through February ’89 issues are available on the AmigaUser Program Disk, Volume 1. See page 37. Cling its way in among dedicated video machines costing many thousands of dollars? To find out, Richard Herring interviewed top professionals, and reports his findings in Amiga Video: Having Fun at Making a Creative Living. (Turn to page 28.) • Like us, you’ve probably been disappointed in both the quality
and the quantity of the Amiga educational software released to
date. But Bob Spirko has done something about it written an
expandable Amiga BASIC program that will help you build your
vocabulary. Want to get better grades? Win that promotion? Stop boring people to death at cocktail parties? It all starts with becoming a Word Master! (Turn to page 39.) • The good news is that your Amiga lets you store 880K on a
single V 2" disk-almost five times what you could fit on a C-64
floppy. The bad news is that you can wind up with a collection
of files five times as disordered as before. In this month's
Eye on CLI, Richard Herring teaches you to steer clear of
trouble by Navigating}bur Disk in an ordered manner. (Turn to
page 46.) • The arrival of the Bridgeboard (for the A2000) and the various
IBM software emulators has widened the Amiga owner's software
options. But the world of MS-DOS compatible software is like
a jungle to the Amiga’s potted plant. Here to swing the machete for you is Ted Salamone, highlighting some worthwhile IBM-compatible packages in this month's MS-DOS Meets AmigaDOS. (Turn to page 15.) • Many of you have written in praise of Arnie Katz. Bill Kunkel. And Joyce Worley’s game reviews. With their many years of experience, it's hardly surprising that you find their analyses the most authoritative in the Amiga field. In response to your requests, we're going to be increasing entertainment coverage in future issues. For this month, the above-named team has reviewed Final Mission, Operation: Cleanstreets, Robheary, and 4 x 4 Off-Road Racing. (Turn to page 20.) • Our regular (non-game) Reviews section hasn’t given us any
cause for embarrassment, either. This month’s lineup includes
MovieSetter, Professional DataRetriei-e, Microfiche Filer
Plus, and the Star NX1000 Rainbow printer. (Turn to page 54.) You'll find a lot more inside. Though our page count is not yet as high as we want it to be (and as it’s going to be), we pride ourselves on squeezing as much top-quality material as we can into each issue. (Another good reason for shortening our name-it should save a column inch or two per month!) David Allikas The FASTEST Hard Disk Backup Utility! Backup to or restore from:? Floppy Disks? Streaming tape (AmigaDOS-compatible)? CltP’s Konica 10.7MB high-density floppy drive? Inner-Connection's Bernoulli drive? ANY AmigaDOS-compatible devise? Fast backup — 20MB in 30 minutesor less? Uses two floppy drives (if available) for backup restore v ilh automatic switching? Builds, sorts and displays catalog of files and subdirectories? Provides FULL Subdirectory individual file backup restore? Includes or excludes files by name (with wild cards), file date, or archive bit? Calculates the number of floppies you’ll need before you start? Handles files of unlimited length, unlimited subdirectories and unlimited files per subdirectory? Automatically formats diskettes with no delay as if writes? Sequentially numbers and date timestamps backup diskettes? Checks the sequence numberand date time stampof each diskette before restoring files from it? Restores original dale: ime stamp, tile notes, and protection bits on both files and subdirectories? Runs with Workbench or Cli? Produces backup restore report to cisk or printer? 3eeps fcr lleppy change? Accepts CLI parameters and oateti command tiles? Detects bad d sksouring backupor restore? Converienl user‘hendly error recovery? Multitask ng? Runs in 512K? No copy protection? Works with all AmignDOS compatible hard rusk drives Only $ 69.95 P us S3.00 shipping and fiandl ng CA residents ass 6e-'c sales tax! Convert C64 C128 Files to the Amiga! DISK-2-DISK” makes it easy and convenient to transfer C64 C128 files to and from the Amiga! DISK-2-DISK programs the Amiga model 1020 external 5.25’ disk drive to read and write 1541 4040 and 1570 1571 disk formats including 1541 "Hippies ".? Converts Commodore PET ASCII to AmigaDOS standard ASCII and vice versa? Transfers word processing text files (such as Paperclip, SpeedScriptand Pocket Writer) to and from the Amigafor use with popular Amiga word processors? Includes 3 public domain programs forconvert-ing C64 Koala, PrintShop and Doodle files to IFF format? Finds and flags dialect differences between Commodore Basic and Amiga Basic files? Provides VALIDATE BAM and CHECK DISK utilities (VALIDATE BAM verifies the directory structure of the 1541 1571 diskette: CHECK DISK reads every block of a 1541 1571 diskette to detect diskette errors), DISK-2-DISK requires the Amiga model 1020 5 25' disk drive. D0S-2-D0S transfers MS-DOS and Atari ST files to and from AmigaDOS! DOS-2-DOS version 3.0 permits access to any MS-DOS volume available via AmigaDOS, including MS-DOS partitions on hard disks and MS-DOS volumes on LANS or SCSI networks.? Supports single and double sided 5.25-inch as well as 3.5-inch 720KB MS-DOS diskettes? Reads Writes 3.5-inch Atari ST diskettes (GEM format)? Reads a variety of 5.25-inch MS-DOS floppy formats via the CLTD Konica high-density floppy drive? Converts ASCII file line-ending characters and provides Wordstar compatibility? Supports full directory path names, with wild cards in the tile names? Allows selection of MS-DOS and AmigaDOS subdirectory and displays sorted directory listing? Formats 3.5-inch and 5.25-inch MS-DOS diskettes and Atari ST diskettes? Provides duplicate file name detection with query replace options? Provides TYPE and DELETE commands? Permits renaming of files where file name restrictions occur? Remains resident to permit AmigaDOS disk swapping. Only S55.00 Plus S3.D0 Shipping and handling CA residents add 6% sales tax ra SCUTTLEBUTT Ho COMING AMIEXPO WORLD OF COMMODORE SHOWS • TAX PROGRAMS • COIOR DISKS? ANIMATION CONTEST • BBS SUPPORT • 3D FONTS • 4W4M) DESIGNER • MIDI SAMPLER • MUSIC TRANSCRIBER • G4AM5 FROM MICRODEAL, TITUS, SSI, KONAMI, MINDSCAPE • DOS-2-DOS V. 3.0 WORLD RECORD Attendance at Toronto’s sixth annual World of Commodore show, held December 1-4, drew over 43,300 attendees, surpassing the record of 42,000 set in 1987. While software and peripherals for all Commodore models was on display, the Amiga dominated the selling floor, the seminars, and the stage presentations. We thank the many readers who stopped by the Amiga User booth to meet Executive Editor Michael R. Davila and programmer Paul Maioriello. As for those who didn't, you'll get another chance at the next W of C, scheduled for May 19-21 in Los Angeles. World of Commodore. 416-595-5906 (see address list, page 14). Circle *218 on Reader Service Card 3D FONTS The InterFont system makes it possible to create 3D objects for modeling program like Sculpt 3D, Video-Scape 3D, Turbo Silver, and Forms in Flight, as well as structured clip art for Professional Page, You create an Inter-Font by tracing over any Amiga bitmap font, then enlarging or reducing it, or making it bold or italic, as desired. Letters can be composed of straight lines and curves, and custom shapes can be created as easily as letters. Six premade fonts are included. Syndesis, 508-657-5585 (see address list, page 14). Circle *219 on Reader Service Card CUSTOM AWARDS The Amiga version of Award Maker Plus (S49.95), released for various computer models over the past two years, lets the user create custom certificates, coupons, and more. Graphics for home, business, and education uses are included. Border designs can be printed in color or black and white. Baudville, 616-698-0888 (see address list, page 14). Circle *220 on Reader Service Card TAX PROGRAM Designed for tax year 1988, TaxBreak (S79.95) features scrollable onscreen forms and schedules including Form 1040. Schedules A-E, SE. 2106. 2441, IRA. And more. Information
is provided by line by line data entry prompts and an
onscreen representation of the IRS instruction booklet. A
popup cal-Commodore's large hands-on exhibit occupied
one end of December’s World of Commodore, while the
rest of the Toronto International Centre was taken up
by over 100 third party manufacturers, retailers, and
distributors. Creative Computers (O M M O IM) K I n DISK MECHANIC. The 58 50 FLIGHT PATH 737 22 71 disk TO DISK 34 34 FLIGHT SIMULATOR II 22 71 DISK WICK 32 46 FLOW 22 71 DISKMA5TER 37 40 FONTS AND BORDERS 25 95 DOCTOR TERM PROFESSIONAL 74 06 FOOTBALL FACTS 25 94 Dominoes 1695 FORMS IN FLIGHT 11 34 34 005 TO DOS 37 82 • fOIMIIIA flNI AMIGA 12 96 DOUG'S MATH AQUARIUM 58 46 FOUNDATIONS
C8MIC HIT!! COMIC SETTER IFUNNY DATA COMIC SETTER SF DATA] COMIC SETTER ISUPERHEROS: CRAPS ACADEMY CRAZY CARS CROSSWORD CREATOR CRYSTAL HAMMER • CIIiMAITH CUSTOMS SCREENS 16 21 37 46 62 32 22 7? 4297 79 50 19 4t 23 62 31 23 19 46 16 22 16 23 49 95 51 96 12 95 21 95 29 19 35 71 29 95 1! 88 38 95 12 96 39 95 27 46 21 85 29 95 29 21 24 98 22 72 20 59 31 75 549 00 799 00 799 00 H99 00 74900 995 00 1049 00 1449 00 995 00 Gridiron! $ 9.95 AC FORTRAN 199 00 ACCOUNTANT, THE 186 89 ACQUISITION 1 3 206 22 ADRUM 51 98 ADVENTURES OF SIN8AD 32 46 AEGIS ANIMATOR 87 48 AEGIS ART PAK SI CLIP ART 24 98 AEGIS DRAW 49 95 AEGIS IMAGES PAINT 24 98 AESOP’S FABLES 31 23 AIRT 5YMBOUC LANGUAGE 44 95 ALIEN FIRES 24 98 ALL ABOUT AMERICA 37 47 ALOHA FONTS 12 96 ALOHA FONTS 2 12 96 ALOHA FONTS 3 12 96 alternate reality 27 06 AMEGAS 72 72 AMIGA DOS 1 3 WORKBENCH 24 95 AMIGA DOS EXPRESS 20 60 AMIGA FONTS INTR) 59 95 AMIGA KARATE. 24 98 AMIGA MACHINE LANG. DISK 11 95 AMIGA SYSTEM GUIDE DISK 14 95 AMIGA TIPS AND TRICKS DISK n 95 ANALYTIC ART GRAPHICS 37 48 ANALYZE 2.0-SPREADSHEET 93 73 ANIMAL KINGDOM 31 23 ANIMATE 3D 99 95 ANIMATION EFFECTS 32 46 ANIMATION MULTIPLANE 58 46 ANIMATION STAND 32 46 ANIMATOR’S APPRENTICE 184 38 ARAZOK’S TOMB 31 25 ARCADE ACTION PACK 34 95 ARENA 12 96 AREXX 32 95 ARKANOID 19 95 ART COMPANION 19 95 ART GALLERY FANTASY 23 36 ART GALLERY I 18 73 ART GALLERY II 18 73 ART OF CHESS, THE 22 95 ART Parts 21 60 ASHA’S FONTS 58 95 ASSEMPRO 59 97 STALK III 64 97 ATREDE5 iBBSi 97 46 AUDIO MASTER 37 48 AUSSIE JOKER POKER 32 46 AUTODUEL 27 00 AZTEC 68 AM D 224 25 AZTEC C PROFESSIONAL 175 46 BEST BUSINESS mGmT. 355 50 EAD CAT 30 25 EALANCE Of POWER 34 34 BARBARIAN 25 77 B PAINT 25 96 3 DEMON 71,95 4TH AND INCHES 29 24 m emulator 2. The 49 95 AAARGH' 2395 AC BASIC-COMPILER FOR AMI 134 06 SOFTWARE BARD'S TALE 36 00 BARD'S TALE CLUE BOOK 10 77 BARD’S TALE II 41 95 BARD’S TALE II CLUE BOOK 10.50 BASIC GRAMMAR SERIES 19 46 BBS PC 62 32 BECKER TEXT 99 95 BENCHMARK C LIBRARY 64 97 BENCHMARK IFF LIBRARY 64 97 BENCHMARK MODULA 2 129 97 BENCHMARK SIMPLE LIBRARY 64 97 BETTER DEAD THAN ALIEN 2195 BEYOND ZORK 33.76 BLACK CAULDRON 28 BO BLACK JACK ACADEMY 29 95 BLACK LAMP 22 00 BLACK SHADOW 22 71 Blitzkrieg at ardennes 3441 BLOCKBUSTER 32 47 BOMB BUSTER 2195 BREACH 25 95 BREACH SCENARIO DISK 16 21 BRIDGE 5 0 24 10 BRUSH WORKS 20 59 BRUSH WORKS 2 19 95 BUBBLE GHOST 22 71 BUTCHER 2.0 23 13 C ZAR CZ 101 EDITOR 126 75 CAPE 68K ASSEMBLER 58 47 CAD PARTS AMIGA 16 50 CALLIGRAPHER 84 47 CAPITALIZATION SERIES 19 46 CAPONE 25 96 CAPTAIN BLOOD 32 46 CARRIER COMMAND 30 95 CA5INO FEVER 25 96 CB TREE PLUS 64 95 CELEBRITY COOKBOOK. THE 22 71 CENTERFOLD SQUARES 19.95 CHESSMASTER 2000 32 40 CHICKEN LITTLE 19 40 CITY DESK 93 75 CITY DESK ART COMPANION 19 47 CLEVER & SMART 22 72 CL f MATE 24 98 CLIP ART Sl 12 95 CLIP ART s2 12 95 CLIP ART S3 12 95 CUP ART P4 12.95 CUP ART K5 12 95 CLIP ART B6 12 95 CUP ART S7 12 95 CUP ART B8 1295 SPECIAL Aegis Promotion Buy VideeSrapc JO and get $ 10 off your purchase off rh* new Madtlcr ID object deugn program or ihe NEW LigJtli! Camera! Ailiaa! Animation presentation program mo Mer • noHnuonontuoMti it 91 DR T S4 0P DLX EDITOR 98 95 dark castle
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demonstrator, the 21 85 Emerald mines 1397 DES CARTES 22 71
EMPIRE 34 3? DESIGN DISK. ARCH SCULPT 22 74 ENLIGHTENMENT 1595 DESIGN DISK, ARCH VSCAPE 22 74 EUROPEAN SCENERY DISK 1795 DESIGN DISK. FUTURE sculpt 22 74 EXCELLENCE 159 00 DESIGN DISK, FUTURE VSCAPE 22 74 EXPLORER, THE 36 22 DESIGN DISK, HUMAN SCULPT 22 74 EXPRESS PAINT 62 50 DESIGN DISK, HUMAN VSCAPE 22 74 f ACC II 21 85 DESKTOP ARTIST 18 73 faery TALE ADVENTURE 31 23 DESTROYER 25 26 FAERY TALE GUIDEBOOK 7 76 DEVELOPERS TOOLKIT 36 22 FANCY 3D FONTS 46 80 DIGS TELECOM PACKAGE 49 98 FANTAVISfON 42 86 DIGI PIX 02 22 71 FERRARI FORMULA ONE 33 57 DIG! AROID 69 95 FEUD 1296 DIGI PAINT 41 22 FINAL ASSAULT 3246 DIGI VIEW 143 72 FINANCIAL COOKBOOK 1440 DIG! VIEW UPGRADE 13 95 FINANCIAL TIME MACHINE 31 16 DIRECTOR. THE 45 47 FINE PRINT 41 95 DISCOVERY EXPANSION DISKS 1297 FIRE N FORGET 2596 DISCOVERY MATH 25 00 FIREPOWER 1560 DlSCOVERr SPELL 25 00 FIRST LETTERS & WORDS 33 00 DISCOVERY TRIVIA 25 00 FIRST SHAPES 33 00 DISCRETE MATHEMATICS 36 22 FLEET check 2596 Fer (iw|i 7000: IMPACT HC 20-20 MB Ho. d Card IMPACT HC 45-48 MB 20mt Mend Cord IMPACT HC 4QO-47M6 HmjNordCoid IMPACT HC-,80O-94 MB I lm» Ho d Caid Tar la p 500: IMPACT A500 SCSI HD20 — 70 MB Hard Dnve IMPACT A500-SC$ l H045-45 MB Hord Orrve IMPACT A500-5CSI HD400-42 MB llm* H. gh Speed Hard Dr.v* IMPACT A500 SCSI HD80O-B4 MB 11 mi High Speed Hard Drive Quantum 005 84 MB 11ms 3 5" Hard Drive SbocJt mounted. 64KB cache for 1 fmt speed, SCSI inlerfoce Compatible with IMPACT or A J090 boards Quantum 405 42 MB veil on of above duve Great Valley Products Professional Page $ 229 GRAPHICS STUDIO, THE 36 96 GREAT STATES 24 99 GREAT STATES n 25 96 GRID START 16 22 GRID, THE 34 34 GRIDIRON FOOTBALL Game 9 95 GUILD Of THIEVES 30 90 GunShOOT 22 72 HACKER II 27 46 HAICALC ir BO HARDBALL 28 12 HARRIER COMBAT SIMULATOR 32 95 HARRIER MISSION 16 21 HEAD COACH 32 47 HEX 24 95 HOLE IN ONE 25 99 HOLLYWOOD HIIINX 27 47 HOLLYWOOD POKER 25 96 HOME BUILDERS CAD 129 96 HOT & COOL JAZZ 21 60 HOT LICKS 27 59 HUNT FOR RED OCTOBER 27 46 HYMN 25 91 ICE HOCKEY 32 49 IMPACT BUSINESS GRAPHICS 67 46 impossible mission ii 32 46 INDOOR SPORTS 31 22 INSANITY FIGHT 25 96 Instant MUSIC 1 2 33 00 INTELLITYPE 35 17 INIflCIMOl 3? 95 interchange 29 22 interchange FFII module 16 95 Galaxy fight GAIIIEO 2 0 GALLERY 3 D SCULPT Game Play compact disk GANYMED GARRISON GARRISON II GEE BEE AIR RALLY GEOMETRIC LIBRARY GETTYSBURG GlGANQlD Gizmos 2 0 GLOBAL COMMANDER GOLD DISK FONT SET si GOLD SPELL II GOLDEN PATH GOLDRUNNER GOMF GRA0BIT GRAND slam tennis ORDERS ONLY: 800-872-8882 outside“ 213-370-2009,“, d c VISA, MasterCard, American ixpress, Distover, international phone and mail orders aaepted. [durational corporate and aerospace purchase orders accepted. 4453 Redondo Beach Blvd., Lawndale, CA 90260 Mon.-Sat. 8 a.m.-6 p.m. PST FAX: 213-214-0932 WE CAN BEAT ANY ADVERTISED PRICE! BUT WE Seldom HAVE TO — OUR PRICES ARE THE LOWEST! IF YOU SEE A LOWER PRICE ON AN ITEM. GIVE US A TALI Circle 216 on Reader Service Card Syv OBLITERATOR 25 99 ROCKFORD 23 95 OFFSHORE W ARRiOR 25 96 ROLOBASE PLUS 53 46 OGRE 32 46 ROMANTIC ENCOUNTER 25 95 ONE ON ONE 14 40 SAF T NET HD BACKUP 32 46 ONLINE 2 0 43 56 SANTA PARAVIA & FlUMACCIO 19 46 ORGANIZE 62 32 SARGON III 35 75 OTERAQUESTRON 25. 96 SCENERY DISK n7 EAST COAST 18 71 POW 25. 97 SCENERY DISK nil EAST COAST 18 72 PAGE FLIPPER 31 23
GAME 27 46 PHASaR FlN'l mGmT 62 48 SHERLOCK 27 00 PHOTON
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retail Our puce* $ 49 95"' ¦ FREE VCR with purchase o! Computer colt lor details ¦ Package pricing on computers orailable call for detail* ¦ Am. ga lire' 2000 $ 349 ¦ Flicker Fi.er1 IA2000 only: $ 479 Eliminate all linker and tcanlme gap* 700%-optional multnync monitor MISSION ELEVATOR 34 95 • MODULI ID 65. DD mODULA 2 COMMERCIAL 206 22 MODULA 2 DEVELOPER
COPY 13 38 97 (EACH FOR 1HI STARS 27 46 READ & RHYME 31 23
excellence! NEW PRODUCTS (As featured in this magazine) VIDEO A AUDIO: ¦ Final Assault ¦ Pro-Sound Designer ¦ Evil Garden ¦ MIDI Magic ¦ Mission: Con-Bof ¦ Digi View Gold ¦ Autodual ¦ Zoetrope ¦ Tower Toppler ¦ Photon Cell Animator In stock! ¦ TeleEpic & TeleWar II ¦ Sculpt Animate 4D PWDUCnVTTY: GAMES: ¦ Lattice C * — ¦ Operation Wolf ¦ Publishing Pertner Professional ¦ Ruble Bobble ¦ Professional DataRetrieve ¦ Raster ¦ ComicSetter ¦ Dragon's Lair ¦ Professional Draw ¦ TV Sports Football ¦ Draw 2000 ¦ Lords of the Rising Sun ¦ Superbase Personal 2 ¦ Cosmic Bouncer ¦ Superplon ¦ Rock Challenge ¦ Delu«e Print II Yes, in stock'i ¦ Univorol Military Simulator ¦ Charon 5 ACCESSORIES: ¦ CMI MIDI 1 ¦ Joker Poker ¦ Advanced Dungeons & Dragons ¦ INTRUDER ALERT AMIGA ALARMi PLEASE CALL FOR PRICES 9.98 64 95 32 95 97 50 97. 50 93. 60 113 7b 209. 95 81 22 97 47 97 47 11373 81 22 97 47 97 50 81 25 35 71 57
16 15 46 29 95 27 38 13 00 33 00 25 96 31 25 19. 95 3025 2995 29 50 79. 50 25 95 1621 12 47 1795 27 46 12 97 12 98 29 95 64 95 24 95
9 72 23 36 93 73 94. 46 195. 00 31 23 15 95 5995 28 95 3246 31 95 18 73 25 96 2395 24 97
25 77 34 95 Eitfllentf! I$ l 59 READ A RAMS 31.23 REALM OF
129 96 TV SHOW 6501 ArrnGiM! $ 149 TV TEXT 62.32 TXED PLUS 5195
2185 ZUMA FONTS VOL 1 THRU 4 65 85 ZUMA FONTS Vol 2 2185 ZUMA
166 95 AMIGA DOS 13 ROM 39 95 AMIGA DOS 1 3 ROM — INST 59 95
AMIGA LIVE' 270 00 AMIGA LIVE'500 289 00 AMIGA LIVE'2000 349 00
SUPPLY A500 74 97 EASYL 1000 TABLET 369 00 ECE MIDI 500 2000 43
500 UNPOPULATED 299 00 ESCORT 500 WITH 1M 61900 EXP 1000 1M
MAGHI 4004 GENLOCK 1595 00 • MICRON 7 MEG I0R A7000 499 00 • MICRON 7 MEG (OR A500 599 00 MIDI GOLD 1000 OR 2000 64 20
18 95 RAM EXPAN CLOCK OK 30 00 SCRIBE CARD 30 FOR 2088D 399 00
sound sampler 86 63 SPIRIT 0 MB FOR A1000 249 00 SPIRIT 0 MB
FOR A500 149 00 SPIRIT 0 5 MB FOR A1000 361 00 SPIRIT 0.5 MB
FOR A500 309 00 SPIRIT 1 0 MB FOR A1000 473 00 Magellan $ 119
SPIRIT 1 0 MB FOR A500 470 00 SPIRIT 1 5 MB FOP A1000 585 00
SPIRIT 1 5 MB FOR A500 630 00 STAR NX1000 PRINTER 19900 STAR
NX1000 Rainbow 279 95 STARBOARD 2 SCSI MODULE 101 36 STARBOARD
2 UPPER DECK 79 95 STARBOARD 2 A1000 OK 299 00 STARBOARD 2 A500
MAGAZINE 3 00 FREE SHIPPING! XEROX 4020 4 PACK INK XEROX 4020 BLUE INK '2) XEROX 4020 RED INK (2| XEROX 4020 YELLOW INK 2 BOOKS AMIGA A5SEM LANG BOOK AMIGA BASIC INSIDE & OUT AMIGA DEV REF GUIDE Creative Computers is both a moil order company with a stone's support and three store showrooms with moil order prices. Visit one of our showrooms today. You'll be amazed! RETAIL SHOWROOM LOCATIONS SANTA MONICA & WESTSIDE-318 Wilshire Blvd., Santa Monica, CA 90401. Tues.-Sot. 11-7 p.m. Sun, 11-5 p.m. Phone: 213-394-7779 LAWNDALE A SOUTH BAY~4453 Redondo Beach Blvd., Lawndale, CA 90260. Mon.-Sat. 11 -7 p.m. Phone: 213-542-2292 VENTURA, OXNARD A SANTA BARBARA-2112 E. Thompson Dr., Venture, CA 93001. Tues. Sat. 11-7 p.m. Sun. 12-5 p.m. Phone: 805-652-0325 The Creative Computers Advantage: • Authorized AMIGA Dealer • The largest dealer of Amiga products in the World • Three store locations means excellent support • AMIGA-specific unlike the competition, we don't claim being
Amiga specific while selling other brands under another
business name • Authorized service center • Uniform low pricing and largest selection, no hidden costs or
catches • We don't charge your card until the product ships Customer
Service: Calf 213-542-2292 from 11 a.m. to 7 p.m. PST for
technical questions. AMIGA 500 MONITOR STAND 29.95 AMIGA BAG 29.95 AMIGA BRASS KEY RING 3.50 AM, IGA COFFEE CUP 5.50 AMIGA DISK HOLDER 12 50 AMIGA FASHION GOLF SHIRT 19.95 AMIGA FASHION JACKET 39.50 AMIGA SLEEVE TSHIRT 7 95 AMIGA TERRY CLOTH VISOR 5 50 AMIGA TOWEL 15 75 AMIGA TWILL CAP W CORD 7.95? AMIGA UGHT PEN HEW 97.47 APRODRAW 12X12...... 499 59 C VIEW A500 COLOR COMPOS. 36.19 CABLE. 15'CAMERA 12 97 CABLE, AMIGA TO NEC II 24,95 CABLE, AMIGA TO SONY 1302 18 95 CABLE, AMIGEN TO 1084 26 00 CABLE, CENTR. TO CENTR, 15 95 rt Boing! Mouse Pfofosiionol Optical 3-bufton mouip for your Amiga Available EXCLUSIVELY at Creative Computers for Christmas 19881 The first and only Optical Mouse lor the AMIGA SI 14 This mouse it definitely the best mouse you con buy lor your AMIGA. ¦ Optical technology eliminates friction ond momentum coefficients for superprecise handling. ¦ No moving ports for increased reliability. ¦ Middle button makes it the only mouse compatible with A2024 software and X Windows ¦ Compatible with ALL Amiga computers irmimUi M11 ml Crretir* Campy ten Ur f*a CvnNw seesee. KAO BLANK DISKS KRAFT JOYSTICK LABTEC SPEAKERS LENS 16MMFOR WVI410 LIGHT GUN 17 95 8 54 9995 21 85 3246 2697 8 54 500 201 95 UP5TJCK. VOICE CONTROL MAZEMASTER JOYSTICK MC68881 CRYSTAL OSCIllAT MC68881 RC161 MATH CO MD60L WOOD DISK HOLDER L 26 21 MD 64 WOOD DISK HOLDER 60 MICHTRON DISK FOLDER MICRO 50 DISK HOLDER MICROSTORE DISK HOLDER MIDI LINK 6'MIDI CABLE MIMETICS MIDI INTERFACE MONITOR EXT CABLE 4‘ 22 46 10. 50 6. 50 9. 71 7 30 4300 21 95 59 9 B 9 95 995 995 6 95 995 5 95 16 16 6
Joystick 10.95 SK0B0 DISK FILE 80 3 5 19.95 SONY DISKS 10
2500 4186 UNIDRIVES 3,5 159 00 VI 500 INTERFACE 58 50 VI
500 RF MODULATOR 69 60 WAVE PAD 7 97 • X-SPftJ 3D 99 95 'Shipping Info: No surcharge for
Visa MasterCard; 4% surcharge for American Express; 1 %
surcharge for Discover. Shipping within the continental United
States for software orders over SI 00 (U.S.} is FREE. Pleose
call for all other shipping information. Educational,
corporate and aerospace purchase orders accepted. Return Polity: Defective merchandise under warranty will be repaired or replaced. Returned products must be in original condition and packaging. No refund on defective products or products thot do not perform satisfactorily. We make no guarantees for product performance. Conditions: Creative Computers reserves the right to limit the soles of any items to local in-person pickup only. Prices and availability subject to change without notice. Call Our 24-hour BBS: Call 213-394-5988 (using your modem). Or, visit one of our stores today! Creative Computers Goes International! Toll-Free Numbers: Minimum orders S100 (U.S.). Orders only please. Absolutely no product inquiries or any questions will be taken on these lines. International Rhone Numbers: Canada 1 -800-548-2512; Italy 1678-74086; United Kingdom 0800-89-1178; France 19-0590-1099; W. Germany 01-30-810466; Japan 0031 -11 -1351; Australia 0014-800-125-712; Netherlands 06-022-8613; Norway 050-12029; Denmark 0434-0297; Switzerland 046-05-3420. International Ordering Polities: We have operators versed in the following languages: English, French, and Spanish, only. Shipping prices vary and are quoted "following your order, Payment is made via credit card or electronic fund transfer. For any other information please call or regular toll lines. Absolutely no shipping inquiries will be accepted over the toll-free phone lines. Creative Computers 4453 Redondo Beach Blvd., Lawndale, CA 90260 Mon Sal 8 a m -6 p.m. PST FAX; 213 214 0932 ORDERS ONLY; 800-872-8882 213-370-2009 WE CAN BEAT ANY ADVERTISED PRICE! BUT WE SELDOM HAVE TO OUR PRICES ARE THE LOWEST! If YOU SEE A LOWER PRICE ON AN ITEM, GIVE US A CALL. Circle 216 on Reader Service Card culator can paste results into any location 011 a form or schedule. Various tax strategies can be tested with multiple forms. All forms, represented in lookalike fashion onscreen, can be printed out in IRS-approved facsimile. Oxxi, 213-427-1227 (see address list, page 14). Circle *223 on Reader Service Card '89 AMIEXPOS Final dates and locations have been set for all three 1989 AmiEXPOs. AmiEXPO-New York, as reported earlier, will take place March 3-5 at the Marriott Marquis. AmiEXPO-Mid-west occurs July 28-30 at Chicago's Hyatt Regency. And AmiEXPO-Cali-fornia. Like, happens October 20-22 at the Santa Clara Convention Center. AmiEXPO. 800-32-AMIGA or 212- 867-4663 (see address list, page 14). Circle 224 on Reader Service Card COLOR DISKS & CONTEST Kodak has released a line of 3! 2” diskettes in five colors red. Yellow, orange, blue, and green. Each 10-pack contains two double-sided, double-density disks of each color, allowing users to color-code their disks according to application or any other criterion. Suggested list price of the 10-pack is $ 31.50. And beginning in February, boxes of Kodak diskettes featuring a red. White, and blue "Bytes & Bonds" sticker will contain an instant-winner game offering more than $ 120,000 in U.S. Savings Bonds, including a grand prize of a $ 10,000 bond. Verbatim News Services, 716-724- 5130 (see address list, page 14). Circle *225 on Reader Service Card ANIMATION CONTEST $ 1000 in Amiga software will be awarded to the winner of the Mindware International Amiga Animation Competition. Amateurs and professionals are invited to submit Amiga animations that run under Mindware's PageFlip-per, PageFlipper Plus FIX, or PlayPFX by March 1, 1989, with the winner to be announced at March’s AmiEXPO in New York. Prizes will be awarded in four categories: commercial or noncommercial in over 20 seconds and in 20 seconds or less. The two wanning 20-second-plus animators will each receive a gift certificate worth $ 1000 in software; the under 20 second winners, $ 750 certificates. Second place winners in each of the four categories will receive a complete animation system from Mindware. Mindware, 705-737-5998 (see address list, page 14). Circle *226 on Reader Service Card DOS-3-DOS 3 Version 3.0 of DOS-2-DOS, the 1BM-Amiga lite transfer utility, permits access to any MS-DOS volume available via AmigaDOS, including MS-DOS partitions on hard disks and MS-DOS volumes on LANS or SCSI networks. The program now supports wild card deletes for both AmigaDOS files and MS-DOS files, an option is available to force AmigaDOS file names to lower case, and files transferred to AmigaDon't be fooled by our black and white reproduction the new Kodak disks shown here actually do come in bright red, yellow, orange, blue, and green, enabling you to color-code. DOS will now retain the MS-DOS date time stamp. DOS-2-DOS V3.0 also works with the 68020 accelerator boards, supports 80-track 5.25” drives, runs with Workbench or CLI, and opens its own window. If you bought a previous version of the program prior to Sept. 1, 1988, you can upgrade at no charge by sending Central Coast your master disk plus your purchase invoice. Registered owners who bought the program prior to that date must send their master disk plus $ 15.00. Central Coast Software, 805-528- 4906 (see address list, page 14). Circle 222 on Reader Service Card MINDWARE BBS Mindware has set up a BBS to provide owmers of PageFlipper Plus FIX and PageReader 3D with instant product updates, technical support, utilities, online conferencing, and data exchange with other users. Registered owners can access the board at no charge by calling 705-737-5017 (modem required). Voice support remains available at 705-737- 5998. Mindware, 705-737-5998 (see address list, page 14). Circle 221 on Reader Service Card GAMES Newly adapted to the Amiga, Rebel Charge at Chickamauga ($ 59.95) uses a refined version of the game system of Gettysburg: The Turning Point. All units are now brigade size and can be broken down into demi-brigades, then built up. Command control can be altered by the player (s), and turns now represent two hours instead of one. The entire two day battle is recreated in 13 turns. Strategic and tactical screen displays are available, the strategic display showing 40 by 20 squares while the tactical display lets the player zoom in for a detailed view. Introductory, intermediate, and advanced versions of the game are included. Strategic Simulations, Inc., 415-964- 1353 (see address list, page 14). Circle 227 on Reader Service Cent Pay dose attention now-the following four games were designed by Britain’s Personal Software Services, have been licensed by Datasoft, and will be distributed by Electronic Arts; Firezone ($ 34.95) takes place in 2160, with the Earth fragmented into four hostile Power Blocks. Battles between the Blocks are fought in close support campaigns called Firezones which involve the latest propulsion systems, beam weapons, and energy shields. Combat takes place over realistic terrain that includes urban areas, marshes, ruins, and woods. Nine separate campaigns of varying difficulty and length are included. Annals of Rome ($ 34.95), a strategy game, takes you from the consolidation of Rome as a state in 273 BC to the sacking of the city in 410 AD, and several centuries beyond. Under your command, the Empire can go on indefinitely, or end long before it was supposed to. You deploy armies to conquer new territories and defend against hostile Carthaginians, Huns, Vandals, and Goths, or to ward off traitors within Rome itself. Features include a detailed map, phased movement, and economic and political options. Designed to be the most advanced strategy game available for a home computer. The Android Decision is an icon-operated battle simulator that pits you against your own hostile computer. Combining elements of fantasy role-playing with the strategies of war gaming, Sorcerer Lord requires you to lead mortals against the Shadow Lord, who plans to invade the lands of Galanor and seize the enchanted Rune Ring stones. You’ll need strength, political skill, and courage to defeat the Shadow Lord’s armies of Wolf Riders. NEWS a 0 Electronic Arts, 415-571-7171 (see address list, page 14). Circle 228 on Reader Service Card Dream Zone (549.95) casts the player as a prisoner of his owm dreams, with over 100 locales to explore. You converse with people, animals, and other things by typing plain English commands, or clicking objects and action icons with a mouse. Logic, imagination, persistence, and sense of humor are required to locate and overcome the source of the nightmare. Baudville, 636-698-0888 (see address list, page 14). Circle 231 on Reader Service Card Captain Fizz Meets the Blaster-Trons is played simultaneously by two contestants. Who must collaborate in order to survive the 22 levels of play and w'in. This collaborating includes planning a strategy, watching your partner's back, and perhaps sacrificing your own life so that your fellow' player can go on to victory. Psygnosis (see address list, page 14). Circle 229 on Header Service Card” BUILD YOUR OWN HARD DRIVE KITS DR. OXIDE SLICES PRICES! Comp-U-Save's cost-cutting clinician is at it again! This month Dr. Oxide, a bargain-basement surgeon if ever there was one, offers the industry’s lowest prices on hardware and software, plus special deals on products available only through Comp-U-Save! Buying from just any mail order house can be hazardous to your fiscal health. Let Dr. Oxide cut you in on these super Comp-U-Save sales! Come See Dr. Oxide in Our Booth At ALL World of Commodore Shows! TONS OF C-64, C-128 & AMIGA SOFTWARE & HARDWARE!!! 514’ powered hard drive chassis with fan 3Vj-powered hard drive chassis with fan only S120.00 each 1000 or 500 SCSI interfaces with passthru and software for S145.00 All you need is a SCSI hard drive and you're ready to Rock and Roll! Call for SCSI hard drivB prices AMIGA PUBLIC DOMAIN Largest Amiga PD Library in the World also C-64 & C-128-Write tor Free Catalogue Over 600 Amiga PD Disks S4.00 each BUSEXPANDER FROM BILLS BOARDS The only board lor the Amiga 500 or 1000 that expands either machine to 12 slots' Fits m any baby AT case and provides 6 slots for the 2000. 6 tor the PC f* of those tor the AT). Now you can use most of the expansion cards designed lor the 2000- hard d? SK controllers, 224 3 neg HAW cards. A20&8 Brregeboard,. tc Use low cost IBM-compat ble expansion cards already supporting a wide range of business and scientific applications Designed to work with auto configurable cards Meets ZorroBus and Amiga 2000 Bus eieeIncai specifications Available exclusively through Comp-U-Save’ 12 Slots lor your 500 1000! Price: S495 Amiga Hard Drives 500-1000-2000 20 Meg S585.00 32Meg-S699.99 48 Meg S799.99 Amiga External Drive $ 137.99 Only Uses Half the Power of 1010 with Pass Thru Disk Drive & Monitor Extension Cables 30"-$ 19.99 Panasonic WVI410 Video Cameras For Digitizers S199.99 16MM Lens S25.00 Special 2400 Baud Modem $ 154.00 Comp-U-Save 410 Maple Avenue Westbury, NY 11590 In NY State (516) 997-6707 (Tech Support) Outside NY State (800) 356-9997 (Orders Only) Fax (516) 334-3091 *
Trackball ..$ 45.00 * Plasllc Diskbank (Holds 120 3.5 in. Disks).$ 16.99 * Copy Arm (Heavy Duly) .....$ 29.99 * Mouse Mai (Fabric) .....$ 5,00 * Mouse Mai (Teflon) .$ 11.00 +
Gender Changers All Types Call * Sialic Mai (23.5 x 25,5 in)..... $ 24.00 * Rapid Fire Joysiicks ...$ 12.00 * Printer Butter (32K-512K).... Call * RF Modulator. $ 14.99 * A B Switch (Ser.) ....$ 13.99 * AIB Switch (Par.)..... $ 14,99 »
A B D E Swtich $ 29.99 * Crossover Box.$ 39,99 * Cables 500-1000 — 2000.. Call * Teak Diskbank (holds 150 3.5 in. Disks) $ 39.99 * Teak Diskbank (holds 200 5.25 in. Disks)...$ 3999 * The Library (bolds 60 35 in. Disks).....$ 19.99 * Floppy Wallets (Many Sires) Call * 3.5 in. DS DD Disks (Sulk)..S1.10 ea. * 5.25 in. DS DD Disks (Bulk) .....$ 39 ea. + Books All Titles 20% Off... Call ¦* Memory 512K 8 Megs Call CALL FOR DETAILS HEWS B O? Contact the following companies for more information on products or services mentioned in Scuttlebutt; or save time and money by using the Reader Service Card bound between pages 50 and 51. AmiEXPO 211 E. 43rd St., Suite 301 New York, NY 10017 Phone: 212-867-4663 Baudville 5380 52nd Street SE Grand Rapids, MI 49508 Phone: 616-698-0888 Central Coast Software 268 Bowie Drive Los Osos, CA 93402 Phone: 805-528 906 Datamax Research Box 5000, R4 Bradford, ONT Canada L3Z 2A6 Dr. Ts Music Software 220 Boylston St., Ste. 206 Chestnut Hill, MA 02167 Phone: 617-244-6954 Electronic Arts 1820 Gateway Drive San Mateo, CA 94404 Phone: 415-571-7171 Foster Manufacturing Co. 414 North 13th Street Philadelphia, PA 19108 Phone: 800-523-4855; in PA 215-625-0500 Gramma Software 1773045th Avenue N.E., Suite 223 Seattle, WA 98155 Phone: 206-363-6417 Graphic Expressions P. O. Box 110028 Nutley, NJ 07110 Phone: 201-661-0408 Konami 815
Mittel Drive Wood Dale, IL 60191 Phone: 312-595-1443 MicroDeal
576 South Telegraph Pontiac, MI 48053 Phone: 313-334-8726
Mindscape, Inc. 3444 Dundee Road Northbrook, IL 60062 Phone:
312-480-7667 Mindware 110 Dunlop St. West, Box 22158 Barrie,
ONT Canada L4M 5R3 Phone: 705-737-5998 Oxxi P. O. Box 90309 Long Beach, CA 90809 Phone: 213-427-1227
Psygnosis Port of Liverpool Bldg. Liverpool L3 1BY, UK Phone: in UK 051-236- 8818: Int’l 44-51-236-8818 Simon & Schuster Reference Division 1 Gulf+Western Plaza New York, NY 10023 Phone: 212-373-8234 Strategic Simulations Inc. 1046 N. Rengstoff Avenue Mountain View, CA 94043 Phone: 415-964-1353 Syndesis 20 West Street Wilmington, MA 01887 Phone: 508-657-5585 Titus 20432 Corisco Street Chatsworth, CA 91311 Phone: 818-709-6537 Verbatim News Services 1200 W.T. Harris Blvd. Charlotte, NC 28213 Phone: 716-724-5130 World of Commodore 204 Richmond Street West-Suite 400 Toronto, ONT Canada M5V IV6 Phone: 416-595-5906 man again. Obstacles include the spikes of every shape and size that fill the rooms, a slow leak that requires you constantly to search for rooms with air pumps, and stick)' patches on the floor that can tear holes in your hide. More details about three Konami games mentioned by name only in January’s Scuttlebutt: The Adventures of Bayou Billy involve rescuing your girl from the Gangster King of Bourbon Street. As Billy, you zap monsters, wrestle alligators, and drive your “doom” buggy through the Louisiana swamps and into the streets of New Orleans in search of Annabelle. The chase ends with a battle inside the Gangster King’s heavily fortified estate. Available at press time. Jackal sends you on a mission to rescue your brothers-in-arms, who are being held hostage. You’ll roll across enemy lines in the army’s advanced all-terrain attack jeep, filled with guided missiles and grenades. Available by early 1989. Blades of Steel is no Olympic hockey simulation-when tempers flare, the gloves come off and the sticks go flying, just like in the pros. You can play against a friend or the computer. Available in fall '89. Konami Inc., 312-595-1443 (see address list, page 14). Circle P230 on Reeder Service Card From MicroDeal: Turbo Trax ($ 39.95) lets you design up to eight full screens of race track, with sections including chicanes, crossovers, switch tracks, pits, oil, and rough hazards. You can also choose from 8 different cars, 4 difficulty levels, 99 track variations, and wet or dry track options. Watching factors like tire and oil pressure, suspension, and fuel level is as vital to success as outmaneuvering your opponents. The Evil Wizard has turned you into an Airball, bouncing through a mansion of over 300 rooms. Your only chance is to find the spellbook with the magic incantation that will turn you huMicroDeal, 313-334-5700 (see address list, page 14). Circle 238 on Reader Service Card From Mindscape: In Hostage ($ 44.95), players control a six-man special forces team assigned to rescue prisoners held by terrorists at an embassy. Action is viewed from overhead, from inside and outside the embassy. Time limits and difficulty levels can be varied. Combat Course ($ 39.95) exposes players to the rigors of military training. A “build your own obstacle course” option is included. In After Burner ($ 49.95), you pilot an F-14 Tom Cat through assorted rescue missions, controlling air speed, flight direction, and weapon selection. Your weapons include guided missiles, a Vulcan cannon, and a state of the art battle computer. Companies Mentioned in Scuttlebutt In Shinobi ($ 49.95) you, a mild-mannered martial arts instructor, turn into the master Ninja to save the children of the world’s leaders from a terrorist network. Five rescue missions are included, each ending in a confrontation with the Master Force. Action Fighter ($ 39.95) sends you, the Super Rider, on five air and ground missions. You’re on a motorcycle, but can transform it to a customized car or aircraft if you find the right parts along the road. Deja Vu II: Lost in Las Vegas ($ 49.95), an interactive graphic adventure, starts you off in the bathroom of a cheap hotel, having been abducted by thugs. Your task is to raise the money to pay off your $ 100,000 debt to mobster Tony Malone within seven days, or else. Mindscape. 312-480-7667 (see address list, page 14). Circle 245 on Reader Service Card Galactic Conqueror ($ 44.95) combines elements of arcade action and computer game strategy. The surveillance units of Gallion, headquarters of the stellar league for the preservation of mankind, have detected an enemy invasion. You, the Betadroid KAL, Continued on page 36 MS-DOS MEETS AMIGADOS Part IV: Software Compatibility & Review By Ted Salamone ow that we’ve looked at MS-DOS hardware and operating system software, it's time to look into, and test the compatibility of, MS-DOS software running under AmigaDOS. The software was selected for review on two criteria: uniqueness and affordability. While there is relatively plenty of software for the Amiga, there are still neglected areas. Some of these MS-DOS titles fill those gaps, Others represent a certain level of cost effectiveness, akin to that offered by most Amiga software. (Remember, the major MS-DOS software packages carry stiff price tags e.g., $ 495.00 list for Lotus’ Freelance Plus graphics package, $ 495.00 for Harvard Graphics, and a similarly astronomical price for Microsoft’s Excel spreadsheet.) Of course, there are price-sensitive MS-DOS owners as well; so those are (primarily) the packages tested, Speaking of tests, don’t expect benchmarks with weighted algorithm scores. The following programs were tested through everyday use on a 3 meg Amiga 2000 with a Bridgeboard, an MS-DOS 5.25” floppy, an Amiga 1010 3.5” floppy, and two 20 meg hard drives-one Amiga, one MS-DOS. The monitor was standard Amiga issue, the 1084, while the printer, more often than not, was an IBM Proprinter XL. Except for copy protected titles, the software was installed on the hard drive for faster performance and ease of use. (If copy protected, but equipped with a hard drive install routine, the routine was used.) Just some final comments before we talk software. First, the Bridgeboard does not have a speaker. MS-DOS computers do. Therefore, the tinny beeps which normally issue from MS-DOS software were not to be heard. This can be a problem, as some titles have audible prompts for different functions. While this may be an issue of personal preference to some (those who turn off the audio), it is an all-round lack of compatibility and should be noted as such. Second, there is the port issue. While the Amiga parallel port can be used by MS-DOS. The same cannot be said for the serial port. To use a modem, serial printer, plotter, etc. with MS-DOS software, you must install a compatible serial or asynchronous card in one of the MS-DOS slots. From there, it’s a matter of setting parameters according to the particular software or hardware. Last comes the mouse. These MS-DOS titles do not recognize the Amiga mouse. (At least not completely; there was a little “bleed through” by one or two of the applications.) To use a mouse with MS-DOS software designed for the little rodent, you must install an MS-DOS-specific mouse and driver software (if the application does not provide same). This may involve a serial port or a bus mouse card. Either way, you’ll use another slot. BUSINESS AS USUAL Ashton-Tate provides Giart-Master, an unprotected, mid-to-small size, business-oriented, data-driven charting program which imports Lotus 1-2-3 ASCII, dbase.DIF, and Multiplan SYLK files. Long a favorite in corporate environments, Chart-Master supports over 130 output devices including black and white and color dot matrix printers, laser printers, film recorders, slide services, and color plotters and thermal printers. A real workhorse, with batch production to screen or printer plotter, CM offers bar, stacked bar (vertical or horizontal), pie, exploded pie, proportional pie, area, scatter, line, mixed, and high-low-close charts. 94 business symbols, 7 fonts, multiple type sizes, 8 hatch patterns, and 8 line patterns are standard. Up to 600 observations can be tied to a single variable. Up to 24 variables can be entered, displayed, and manipulated. A special Chart-Bridge utility comes standard with dbase IV, allowing dbase users an easy way to take reams of data and easily convert it into instant analysis charts within Chart-Master. Another unprotected AT entry, Diagram-Master, works its magic with automatic organization charts, GANTT charts, VENN diagrams, flow charts, and any other form of diagram you can visualize. Its flexibility comes from having the same output devices and symbols as Chan-Master, an additional library of over 100 business clip art drawings, and a full-featured drawing table. Also non copy protected, Sign-Master from Ashton-Tate creates free form or table mode word charts for business, educational, and home use. Sign-Master is also sold with Chart-Master and Diagram-Master in the Master Graphics Presentation Pack bundle. Like the other two, SM shares the same font types, color palettes and symbols, etc. All three are driven by guided menus, making them incredibly easy to learn and use. The speed with which these programs create, modify, and output presentation quality graphics earns them a home anywhere, productivity being their forte. Map-Master, the last in the series, is a data-driven mapping program ideal for advertising, marketing, research, sales, and educational departments and firms. With it users can take Lotus 1-2-3 ASCII, dbase.DIF, and Multiplan SYLK files and automatically tie them to US state, county, 3 and 5 digit zip code maps. Companies projecting sales forecasts by region, showing past performance by territory, or doing site location analysis can tie their own figures, or provided demographic and census data, to any map boundary. Maps can be customized with floating legends and labels using the same fonts and colors in the other Master programs, output to the same myriad devices, zoomed, exploded, aggregated, and otherwise customized. Map Packs, optional collections of additional boundary and statistical files, cover the entire US by Area of Dominant Influence, zip codes, Designated Market Areas, and Metropolitan Statistical Areas. Bank Street Writer Plus from Broderbund, in its many versions, is one of the best selling entry level word processors. Perfect for students (notes, term papers, etc.) or a small office (memos, short letters, etc.), this non copy protected title works smoothly and efficiently. Pulldown menu driven, with an online tutorial and prompt messages, BSWP stresses ease of use. Its easy to follow nature is backed by an average to above average feature set. (Keyboard aficianados can also use the key command equivalents if they so desire.) Despite the pulldowns, BSWP does not support a mouse. It does, however, provide a way to record and tie 40 macros to the function keys (FI through F10 with ALT, CTRL, and SHIFT as predecessors). Other features include a 60,000 word spell checker and a thesaurus. Users can create custom dictionaries. Normal editing functions are covered (move, copy, erase, undo, find, etc.), foreign characters can be input, and font attributes (boldface, underline, etc.) can be output. Amenities include a limited ability to access DOS from within the program and inclusion of 3.5” and 5.25" disks For more information on products mentioned in this article, contact the appropriate companies directly: Arexx William S. Hayes P. O. Box 308 Maynard, MA 01754 Phone: 508-568-8698 Amiga Disk
Drives Inside and Out AmigaDOS Inside & Out Abacus Software
5370 52nd Street SE Grand Rapids, MI 49508 Phone: 616-698-0330
in the package. Next comes Word Writer PC by Timeworks. While WWPC is a standalone product, it interfaces smoothly with its companion products (SwiftCalc PC and DATA Manager PC). A step or two above BSWP in functionality, WWPC also has a higher price. Unprotected, it comes on 5.25” media, with a special offer for 3.5" disks. Word Writer reads Lotus 1-2-3 files and packs a 90,000 word spell checker, an integrated outliner, and an integrated thesaurus with 60.000 key words. Users can also create a custom dictionary. Like BSWP, it provides an instant access calculator and does not support a mouse for the pulldown menus. The function keys are preprogrammed to perforin major tasks such as alignment, indentation, and copy undo. The display shows underline, boldface, and other attributes in a somewhat WYSIWYG manner. Form letters, document appends, and document chains are supported. Overall, Word Writer PC performs yeoman service with little fuss or bother. It’s ideal for small businesses and high school and college level students. SwiftCalc PC, the spreadsheet entry from Timeworks, shares Word Writer's look and feel, its unprotected status, its online Help screens, its optional 3.5” disk offer, and a healthy cost effectiveness. It does not support a mouse. Sideways, a routine that allows you to print wide worksheets lengthwise across multiple formfed sheets, is included. SCPC also offers "Super Graphics,” enhanced data graphing and charting capabilities for instant analysis of huge gobs of information. (One gob equals 10K.) Up to 250 rows and 250 columns can be used (theoretically anyway), accuracy is good to 16 digits, and present future value of a dollar and annuities are supported. Other functions include min max, averages, sums, exponential notation, absolutes, and integers. Logical operators include., =., =, =, If, Then, Else, and Stop. Once again, function keys are preprogrammed. Cursor movement, a critical spreadsheet issue, is very' comprehensive. To sum it up, SwiftCalc PC is an adequate entry level spreadsheet. Another Timeworks entry. Data Manager PC, rounds out their trio of interfacing-yet-standalone products. Very similar to its stablemates in concept, design, and execution, DMPC provides password security protection, a specific label making ability, graphics output (basic line, pie. And bar charts), and a fairly powerful report writer all standard! The search and sort functions are more than adequate, including manipulation of data subsets. Increasing and decreasing numeric, alphabetic, and chronologic order are supported. Other manipulation features encompass the ability to retrieve and output prepared data with a single keystroke. Output can be previewed before printing; mathematical operations can be performed across columns or fields; and databases and reports can be customized. Add Word Writer to perform form letter mail merges automatically. Like SmfiCalc PC, Data Manger is a solid entry level product. Two integrated packages were tested as well. The first is Spinnaker's Better Working Eight-in-One. It includes Continued on page 74 00 AMIGA! THE WORLD'S LARGEST DISTRIBUTOR OF AMIGA PRODUCTS Great Valley Products Amiga 2000 Hard Cards • 11 MS Access Time • Autoboot 42 MB: $ 799 • 80MB: $ 1249 Other
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Prices and availability subject to change without notice. VISA MASTER CARD COD 0S$ aiENTI: RTAINMI: NTLTiE OPERATION: CLEANSTREETS Broderbund Amiga with 512K Disk; $ 39.95 How much you enjoy the role of undercover cop Cleanup Harry largely depends on whether you like karate fights. It is dressed up with impressive graphics and an imaginative plot, hut Operation: Cleanstreets boils down to lots of punches and kicks. The solitaire gamer employs either keyboard order entry or, preferably, a joystick to orchestrate the moving and fighting. As Cleanup Harry, the player embarks on a one-man war against a gang which has infested one of several seedy neighborhoods. Final Mission shows solid programming, but not very much originality. Is outstanding. The multiscreen playfield has superbly detailed backgrounds. The atmospheric drawings are enlivened with numerous bits of animation. The villains of Operation: Cleanstreets come armed with knives, chain saws, and other lethal weapons. When Harry defeats a dealer, he must search the body for contraband. Prior to the actual start of play, a utility' screen lets the computerist customize some of the game's parameters. The user can view a lengthy demonstration, see the high score for the current session, toggle between joystick and keyboard control, or adjust the difficulty. Only one thug attacks at a time at Level 1, but Harry must combat multiple assailants at the tougher settings. The playfield presents a modified side view of the neighborhood in which Cleanup Harry must battle crime. Despite the illusion of depth, movement into the background or foreground is very limited. When Cleanup Harry reaches the left or right edge of the display, the next section of the street appears. The rendition of the neighborhood The drawing and animation for Cleanup Harry' is also flawless, but the character is always shown in side perspective. Even when moving toward the background. Harry simply sidesteps to the new position instead of changing his current facing. It looks strange at first, but the lush visuals offer the eye some compensation. Despite the illusion of depth in the playfield of Operation: Cleanstreets, movement into the background or foreground is limited. The villains are a motley assortment of criminals, many of them armed. Knives, chainsaws, and baseball bats are only a few of the lethal weapons which menace the one-man police squad. When Harry defeats a dealer in hand-to-hand combat, he must search the body for contraband. The goal is to collect all of the illegal substance and throw it into the fire at the extreme right end of the multiscreen playfield. A status area located at the bottom of the screen tracks how many dealers Harry has put out of business, the weight of seized material he is currently carrying, the amount of stuff still in the hands of the deadens, and the score. The documentation suggests that Cleanup Harry' is fighting against street level drug dealing. The fact that the goods are measured in kilos would seem to support this. Someone on the development team must have blinked, because Harry isn’t necessarily smashing drug rings in the actual game. The tw'O-fisted police officer may end up chasing sellers of cigarettes, caffeinated beverages, or something even more innocuous. That seems GET THE MAX! SM From Bill's Boards, The “MAXimum” BusExpanders“ For The Amiga 500 and 1000;vy Six Amiga 2000 Bus (100 Pin) slots. Giving MAXimum Potential To Your Amiga Three (optionally five) are bridgeable to AT slots. Six (optionally eight) IBM compatible slots. Four (optionally seven) of which are AT slots. More capabilities at a lower price than any other bus expansion system on the market. Meets Zorrobus and Amiga 2000 bus electrical specifications. Shipping Now! $ 49500 Bill’s Boards’ BusExpander allows you to cost effectively configure your A500 or AlOOO to accept most of the expansion cards designed for the Amiga 2000. With the BusExpander M you can also install Amiga’s A2Q88 Bridgeboard to access a completely IBM compatible bus. Take advantage of the low cost IBM compatible expansion cards available as RAM expansion, hard disk controllers, high resolution graphics cards, signal processing cards, neural networks, accelerator cards and many other compatible peripherals to YOUR AMIGA! Bhf» Boards BusExpaniier *" Exclusive Distributor: COMP-U-SAVE 1-800-356-9997 Dealer Inquiries Welcome 1 tNTEF Tfl MEHT a 0 like a meaningless equivocation. Operation: Cleanstreets looks great, but its content doesn’t measure up to the graphics. The story beats by a mile the “rescue the Princess from the castle” plotline found in most martial arts games, but it isn’t enough. The design still seems thin. A more intricate background with increased strategic possibilities might have made Operation: Cleanstreets more suitable for a wider audience. As it is, this title’s appeal is mainly to action-combat fans. Broderbund. Inc., 17 Paul Dr.. San Rafael. CA 94903-2101 (phone: 415- 492-3500). Amie Katz Circle 204 on Reader Service Card FINAL MISSION DigiTek Amiga with 512K Disk; $ 34.95 Climbing and jumping action take center stage in Final Mission, another entertainment software import from this promising newer publisher. Like many games invented abroad, Final Mission shows little originality of theme or play-mechanic; but solid programming, attractive artwork, and lots of varied action make Fnal Mission surprisingly appealing for joystick jockeys. The inept documentation describes the concept of Final Mission with the same perfunctory indifference with which it explains the actual rules of the game. Perhaps devoting any space to this banal plot is overkill. The details will blur in memory five seconds after reading the skimpy synopsis, because the story lacks distinguishing elements. The computerist assumes the role of a highly trained warrior who must enter the labyrinth of terror and collect “the red plates of madness and the yellow balls of insanity.” The character has a weapon, inexplicably called a 2x10 calibre game gun, but its use is curiously limited. The adventurer can vaporize impeding wall or floor blocks, but it is impossible to fire at the monsters of the maze. Next month's gome reviews: • Hybris • Virus • Sword of Sodon • Warlock Touching gun-shaped icons on the mul
tiscreen playfield adds bullets to the ammunition supply. The playfield shows one portion of the mega-maze in side perspective. When the player reaches the edge of the current screen, the adjoining one replaces it on Lhe monitor. A status line located directly below the active display tracks the computer-ist’s current score, number of keys, and remaining lives, and includes a horizontal energy bar and a counter for “P symbols which starts at 208 and declines toward zero. What do the little Fs mean? The rules flyer is silent on this point, as it is about so many others. They appear to be units of fuel which replenish energy expended by the character during movement. The maze is constructed of horizontal slabs of brick and rock, connected by red ladders. Teleportation stations allow even faster transit. If the character is positioned over the teleporter, pushing the joystick to the 12:00 position initiates instantaneous movement. The little bonus objects don’t just sit on the platforms waiting for the character to scoop them up. Most hang in midair and require some maneuvering to reach. For an unstated reason, some symbols have antigravity rays which levitate the character off the bricks and draw him to the symbol. Jumping to the left or right negates the effect of this beam. The antigravity beams also offer a way to avoid the monsters who patrol the maze. Led by the dreaded Kyboter robot, these nasties steal one of the hero’s three precious lives with a single touch. Also lethal are energy drains. If one catches a character who looks before he leaps, it can reduce him to a skeleton in seconds. The really nasty thing is that the player must react quickly when the screen resets after an energy drain, or the same device will instantly claim another life! The onscreen hero, also depicted from the side, can walk, somersault to the left and right, or safely fall any distance. There are places in Final Mission where the character can plummet several screens before landing unharmed on a row of bricks. The character is well-drawn and his moves are smoothly animated on the screen. The monsters are less impressive as they slide along the platforms, but they are more than satisfactory. Final Mission is certainly no worse than two dozen other climbing and jumping games, and it can deliver hours of action-orientcd entertainment. It is equally true to say that Final Mission is no better than the same two dozen titles. In the final analysis, the question is how much the prospective buyer likes this genre. DigiTek, Inc., 10415 N. Florida Ave., Suite 410, Tampa, FL 33612 (phone: 813-933-8023). -Amie Katz Circle 205 on Render Service Card 4X4 0FF-R0AD RACING Epyx Amiga with 512K Disk; $ 49.95 Publishers of computer games have “built” more miles of road in the last year than all the nations of the world combined. Driving games predate the electronic gaming revolution by many decades, and car contests have remained continuously popular since the days of Night Driver, Baja Buggies, and the classic Pole Position. 4x4 Ojf-Road Racing is one of a new wave of vehicular games which add novel elements to the standard hairpin curves and computer-controlled competitors. This one-player action title leaves the sleek racers and roaring motorcycles back in the garage. Instead, the player must demonstrate ability to handle a rugged truck over some truly formidable terrain. Baja, Death Valley, Georgia, and Michigan are the four courses included on the 4x4 game disk. The choice of courses affects more than the type of scenery the user sees along the horizon. The driver must analyze each course and outfit the truck properly to avoid costly breakdowns on the road. Baja tortures trucks with gigantic boulders; Death Valley adds shimmering heat; Georgia introduces mile upon mile of sloppy mud; and Michigan is a nightmare of snow, ice, mud, and cold. The four trucks available to players of 4 x 4 Ojf-Road Racing have different strengths and weaknesses, which make each most suitable for a particu-THE BEST THERE IS ON THE AMIGA! Migallser I Every monthly issue of Ahoyl’s AmigaUser is a blue-ribbon package of features on all aspects of Amiga computing, the latest news and reviews, type-in programs, educational columns, and much more. As a subscriber, you’ll save money, receive your issues earlier, and enjoy the discounts and other benefits of the Ahoy! Access Club, (see page 79). Use the postpaid card bound between pages 50 and 51 to order your subscription today! Back so soon and empty handed? Some other Amiga owner who knows a good deal when he sees one must have beaten you to the reply card. So just fill in, clip, and mail this coupon. Enter my subscription to Ahoyl’s AmigaUser.? One year (12 issues) for $ 27.95 ($ 36.95 Canada and elsewhere)? Two years (24 issues) for $ 48.95 ($ 63.95 Canada and elsewhere) Payment enclosed: $ _? Please bill me.? MasterCard? VISA Card Signature_. Expiration date_ Address. City_.Zip.. State. Send to: E lENTERTRIHMEHT « O lar combination of terrain and temperature. The program rates the Storm-trooper. Tarantula. Highlander, and Ka-tana for power, weight, gas consumption, durability, ease of repair, cargo limits with and without a camper top, and the capacity of the fuel tank. The program allows the user to compete at four levels of difficulty. The well-organized rule book advises players to start at "Beginner,’' because it skips the intricate outfitting phase and endows the truck with unnatural endurance. “Semi-pro” is considered the standard level, while “professional” is only suitable for the best and most experienced drivers. The two retailers on auto parts row help the player get ready for the actual race. For basic supplies tike oil, water, coolant, transmission fluid, batteries, spare tires, repair tools, and a map, the driver can visit the Auto Man. The Custom Shop carries three grades of tires, winches, extra-capacity fuel tanks, and camper bodies. Although the documentation recommends a joystick, 4x4 Off-Road RacStore Your Collection Neatly and Conveniently with 1. migalSer Binders and Slipcases Sporting a rich red easing with a silver AmigaUser logo imprinted on the spine, these binders or slipcases will be the pride of your computer bookshelf. Our quality-constructed binders use metal rods to hold each magazine individually, allowing easy reference to any issue without removal. Our sturdy slipcases protect your collection while allowing easy removal of issues. To order, send S14.50 (US funds) for each binder or $ 12.50 for each slipcase to; AmigaUser Binders Slipcases Ion International Inc. 45 W. 34th St.-Suite 500 New York. NY 10001 £ (Outside Continental US add S2.50perbinder.'slipcase. Allow • t-6 weeks for delivery.) Ing can be played using the mouse or keyboard order entry, too. The driver works the joystick from side to side to keep the truck on the vertically scrolling course. Pulling the stick to 12:00 brings the vehicle to a gradual stop, while yanking it back to 6:00 simulates hard braking. The action button serves as the gas pedal. The game is a race as well as an obstacle course. The other 4 x 4s fight hard to prevent being passed, and they are quick to take advantage of lengthy pitstops. Worse than all other foes combined is the Doombuggy. This demonic rival relentlessly tries to run the player’s truck off the road and make it crash. The faster the truck is traveling when it hits something, the more devastating the damage. As a result, the player must balance velocity against steering accuracy, or see miles gained with the gas pedal lost while filling the gas tank and fixing damaged equipment. High speeds also exhaust the fuel more rapidly than a more moderate pace. Even though trucks carry extra cans of gas, maintaining top speed can leave the player’s machine stranded by the side of the road. Car crashes are always an important part of driving games. The trucks' gyrations leave no doubt m the player’s mind that this vehicle is not a Lotus or a Corvette. The way the truck flips into the air after hitting a rock, rolls end over end. Lands, and then resumes careening really reinforces the rough-riding theme. Owning other automotive contests is no reason to skip 4x4 Off-Road Racing. Its all-terrain action is sure to please electronic drivers. Epyx, 600 Galveston Drive. P.O. Box 8020, Redwood City, CA 94063 (phone: 415-366-0606). Arnie Katz & Bill Kimkel Circle 206 on Reader Service Card R0BBEARY Anco Amiga with 512K Disk; $ 24.95 Patrick Baroni’s lighthearted action title harks back to a simpler era of electronic gaming. The theme is more like a children’s bedtime story than a rigorously logical background. This British game radiates such irresistible charm, however, that most players won’t really care if the story is not watertight. The 24 floors of the Store are the goal of Bertie Bear, who is under the player’s joystick control. The ursine hero looks more like a Saturday morning cartoon character, but his heart is full of larceny. Bertie must run, jump, and climb around each of the floors, which are shown in side perspective, gathering the fruit lying on the horizontal shelves. The character is delightfully drawn and animated. Author Baroni takes a leaf from Boulder Dash (First Star) by giving Bertie a lot of cute mannerisms. Like Rockford, he taps his foot impatiently when nothing is happening and waves at the screen to get the gainer’s attention. Moving the joystick to the left and right walks Bertie in the corresponding direction on the screen. Pushing the action button lets Bertie leap high enough to reach the shelf immediately above the one on which he is standing. Ladders also connect some shelves. The fruit-stealing felon can also drop through a gap in a shelf to reach a lower portion of the current playfield. There are openings at the bottom of each screen. If Bertie Bear falls through one of these gaps, he lands on the top shelf of the same floor of the Store. Guards roam the shelves ceaselessly, speeding up as time passes. Each floor of the Store has its own cadre of defenders, and they look almost as cute as the bear. If they touch Bertie, it costs the larcenous bruin one of the three lives with which he began the game. Each fruit and berry is quite large, as are the symbols for the many bonus icons which pop into view as Bertie clears the shelves. This makes Rob-beary warmer and more inviting than games which utilize tinier drawings. Objects fill most of the screen, minimizing the visual impact of the plain black background. Keys are especially valuable. The gray key opens a treasure chest that fills the playfield with jewels, the green key opens a second door for bonus points, and the gold key opens the door to the next floor of the Store immediately. Otherwise. Bertie Bear must collect all the fruit before the key, and then the door, become visible. ESTABLISHED 1968 Retail Outlet: Penn Station, Main Concourse _ OUTSIDE USA CALL ~ OR WRITE TO: OR WRITE TO: Montgomery Grant Mail Order Uept. P. O. Box 58 Brooklyn. NY 11230 FAX NO. 7186923372 TELEX 422132
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EXPANSION MODULE _____..$ 114.05 XETEC S. GHAPHIX JR. INTERFACE.....420.05 XETEC S. GHAPHIX SR INTERFACE $ 49.05 XETEC SUPER GRAPHIX GOLD $ 79.05 C-64 C -64C POWER SUPPLY ....$ 20.05 C-1660 MODEM.......$ 10.05 C-1670 MODEM .. $ 59.05 COMMODORE 1350 MOUSE -.$ 19.05 COMMODORE 1351 MOUSE ______..$ 34.05 XETEC LT. KERNEL 20 MB HARD DRIVES FOR: C-64 C. $ 749 C-128.. $ 799 | XETEC 40 MB HARD DRIVE FOR C64112B A 126D $ 1199 | commodore DISK DRIVES,0=1571 $ 21 9.95 C- 1581 O 1541 MONITORS Cc1084S....$ 294.95 THOMSON HIRES RGB COLOR MONITOR......$ 299.95 MAGNAVOX RGB 13- COLOR MONITOR $ 199.95 AMIGA 500 RGB COLOR PACKAGE Amiga 500 w 512K ¦ Builtin 3 5" Disk Drive • Mouse RGB Color Monitor.All Power Supplies & Cables Free Software INSTOCK-CALL FOR LOW PRICE! AMIGA 500 W 1034S.5B29 AMIGA 500 V 1084S 4 1010 3.5" DRIVE.,51029 AMIGA 2000 IN STOCK r ALL PERIPHERALS IN STOCK A-501 ¦ 512K EXPANSION ¦ A-1010 3.5" FLOPPY DRIVE • A-2DB8D BRIDGE CARD A-10S4S RGB COLOR MONITOR • A-16S0 MODEM — 2090S HARD DRIVE CONTROLLER FOR A-2QM ¦ A-2010 3.5" INTERNAL DISK DRIVE FOR A-2000 • A-2058 RAM EXPANSION FOR A-2000 • A-5211 1.3 WORKBENCH Supra 20 MB Hard Drive for A-500.....S649 A-1680 Modem ...$ 94.96 AMIGY v $ 749 A-2000 Computer w Keyboard * 3.5' Disk Drive-Mouse *RGB Color Monitor * All Hookup Cables & AC Adaptors * Free I Mouse & Software $ 1629 AMIGA 2000 IBM PC XT COMPATIBLE RGB COLOR PACKAGE A-2000 Computer w Keyboard*1 MB Exp. To 9 MB. • Built-in 3.5“ Disk Drive — RGB Color Monitor • 2088 IBM Compatible Bridge Card. MS DOS & GW Basic WE CAN RECONFIGURE |ANY OF OUR COMPUTER PACKAGES TO YOUR SPECIFICATIONS. CALL FOR INFORMATION. COM M () I) O 1 I COMMODORE COLT Computer • &40K 7. 16MHz*2Floppy Disk Drives' 12* High Resolution Mono Monitor
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PR-3000A Daisy Wheel Letter Quality Printer FREE MOUSE AND
SOFTWARE m HP LASERJET! SERIES 11 $ 1629 TOSHIBA PS-321 SI......$ 449.95 EPSON FX-a50 $ 339 LQ-36U.... $ 529 FX-1050 $ 409 LQ-1050... $ 729 LQ-500.....$ 315 LX-BOO $ 199 LQ-2550 S959 L0950......5539 Panasonic 1080i-ll $ 159 1092I....S299 10911 11 $ 139 1524.$ 499 1595. $ 409 1124 $ 319 4450 LASbH. .$ 1549 | C M
PS-1250 $ 219 JDPS-1 101 DAISY tt-f 4Q WHEEL PRINTER'? 1
SEAGATE 20,30,40,60,80 MB HARD DRIVES IN STOCK! J IBM XT COM PA TIBLE PKG. 1512K RAM'360K Floppy Drive -12' ¦ Monitor * Serial & Parallel Ports — ¦ Keyboard r Box of 10 Diskettes * IMS DOS & GW Basic OKIDATA 120 $ 139.95 ‘KIDATA 180. $ 219,95 'K1MAIE20 .....$ 119.95 HPDaskjet ...$ 6B9 CITIZEN PRINTERS IN STOCK1 lommodore PC10—1 IPRINTEh cMcn Imps 1000 piny NX-1000C... NX-1000C Rainbow.. NX-1000. NX-1000 Rainbow..... NX-2400.. COMMODORE PRINTERS! $ 499 OKIUATA PRINTERS EPSON f 1 Aw C 3 H RUSH SERVICE AVAILABLE.. CALL FOR DETAILS Circle 4202 on Reader Service Cent Certified Check, Bank Check, Approved P.O.'a, Money Orders, Visa, Am-Es. Oiners Club, Cart Blanche, Discover Card A C.0, D s accepted. No additional surcharge for credit card orders. Noncertified checks must wail 4-6 weeks for clearance. NY. Residents add applicable sales tax. Prices and availability subject lo change without notice. Not responsible for typographicaferrors. Return of defective merchandise musthave prior return fisc musthave prior re [urn ed trademarks of In iei national Business Machine Corp. APOFPO aulhorlzslioe number, or returns will not be accepted. IBM PCXT sroregisl __________ orders pleaseadd 15% shipping & handling. All APOFPO Or deja ere shipped lnsldass pnorily air. All orders can be shipped All Espresecallfo, details-DCA1300233?: ENTERTHIHMEMT a G from A-Squared It’s HOT!... real-time LIVE! Video on your Amiga's screen. O True Color: just as it comes from your video source: camera, VCR, TV, laser disk. Direct, moving, in your Amiga's memory... our patented technology. O Fast: video images in black & white, 32color, and 4,096-color HAM. See 15 new images every second in black & white, 12 in color, 4 in HAM. C Save: moving video, play it back, use it in other programs. Unlimited stills, too. T video Effects: realtime mouse-controlled... posterization, fades color-keying, strobe, more. Roll Your Own: programmer's video library, hardware documentation, examples in C, basic. K NEW LIVEI2000 Includes: Dual video source switching with fade wipe dissolve; BNC connectors on all input; Selectable Composite or direct RGB input; 640 Resolution; Advanced video effects Tiling. Mirroring. Keyhole paint. LIVE!2000, $ 450 sug. List UVEI1000, $ 295 sug. List LIVEI500. $ 399 sug. List See your Amiga Dealer. For more information, contact: a2 A-Squared Distributions Inc. 6114 La Salle Ave., Suite 326 Oakland, CA 94611 (415) 339-0339 Several objects transform the deadly guards into
treasures. The candle stick turns them into diamonds, the
magic ring makes them into jewels, and the cross allows
Bertie to turn the tables on his tormentors. He becomes
invulnerable for a short period of time, during which he
turns every guard he touches into an edible cupcake. If Bertie Bear finds a stop watch, the guards pause in place for a few seconds, but a gray crystal doubles the creatures’ speed. The robber gets a similar benefit from a green crystal. Superimposing the scoring information on the active display instead of putting it at the top or bottom of the screen detracts from the program’s attractiveness. The information is a little hard to read, and sometimes obscures important areas of the play field. It is also slightly annoying that auxiliary screens, including the credits and the high score, cycle through a little too rapidly. Robbeary doesn’t have much music, 4 x 4 Off Road Racing is one of a new wave of vehicular games which add novel elements to the standard hairpin curves and computerized competitors. Select Terp m Baja RoKt*4h Desert) Death Valiev Cder.ert) Geor'tfiA Mutl & Hills) Michigan CW inter*) Selec f Ab i11 tv Reffi rrner' Amteur Setu Pro Prof ess tonal but its staccato drum beat score is oddly compelling. It adds a needed note of urgency and balances the cartoonlike art style. Some computer games offer utterly new experience or blaze fresh technical trails. Others do nothing more grandiose than give the player a good time. Robbeary fits the latter category, and it does the job well enough to make it worth adding to anyone’s collection. Anco, P.O. Box 292, Burgettstown, PA 15021 (phone: 412-947-3922). Amie Katz & Joyce Worley Circle (T207 On Header Service Card The larcenous Bertie Bear must run, jump, and climb around each of the 24 floors of the Store in Robbeary, gathering the fruit shown in side perspective on the shelves. SOFTWARE ORDERS OVER $ 100 SHIPPED FREE! T Continental US only. Shipped via UPS 2nd Day Air. M CODS add$ 2.50. B Processor Accelerator (w 12Mhz Math Chip). Midi Internal External. Vi-500 2000.. Vi-500 2000 RF Amiga is a trademark of Commodore-Amiga. THIS MONTHS SPECIALS! Forget the advertising hype here's our report on real people using real products. O- AT HAVING By Richard Herring oes anyone really use the Amiga for desktop or commercial video production? Or is it just magazine writers extolling the virtues of the Amiga for producing videos, and magazine reviewers raving about the bells and whistles of the latest video or animation product magazine writers and reviewers who make their living with words, not videos. Perhaps we should assume that Amiga video is alive and well because so many computers are producing so many video-related products. Surely they w'ould not go to market unless there were sales to be made. But sales do not equate to use in the business world. How many people do you know who use games to make a living? Yet games sell well. We decided to track down the reality of Amiga video, to produce an “anthology’' of real people using real products and making a real living. You shouldn't have to be limited to the hype of advertising, the biases of reviewers, or the summaries in new product announcements. Instead, let’s talk to artists. TV stations, and business people about how they use the Amiga, with all its video peripherals and software, to do their jobs and satisfy their clients every day. We will see that video production and animation is not about genlocks and 3-D packages. Rather, it is the filtering of artistry, drive, and imagination through those products to produce an image that is moving-both visually and emotionally. The people we will talk with are experts-not because they can program Phony shading-but because, like you and me, they have learned one little trick at a time, overcome one obstacle after another. In the end, all those little victories, often seemingly unrelated, metamorphized into expertise. Today’s experts have come to Amiga video and animation from startlingly different backgrounds. Whether they were dancers, managers, technicians, or comic book illustrators, they have turned their skills, and an Amiga, into great videos and animations. And made a living in the process. The single thread that runs through all their stories is enthusiasm and exuberance. KILLER DEMOS So your Amiga has a mouse, but does your monitor have a cat? It does if you’ve got El Gato. While a flat rectangle revolves on the screen, a “real” cat runs in it first to the left, then to the right back and forth w'ith feline grace. Although this “killer demo” is two years old, it is still one of my favorites. Even people who don't understand computers or appreciate the difficulty of hires animation are stunned by El Gato. An early experiment with the ANIM format, El Gato was designed as an eye-catching promotional piece for Blair-Sullivan Computer Graphics and Animation in Menlo Park, on the peninsula of California near San Francisco. Their idea, once they saw the Amiga, was to do realistic animation, getting away from the blocky computer graphics that other machines force you to deal with. Kevin Sullivan told me about the company. Sullivan does his animations using two Amiga 1000s. Only one has a hard disk (a SCSI drive from C Ltd.), but files can be moved either by swapping floppies or through a serial (null modem) cable. He uses a public domain program by Justin McCormick, of PIXmate lame, for file transfers. Both machines have expanded RAM. One has 6.5 megs, the other only 4. “I'm always looking for more RAM,” says Sullivan, who had ordered another RAM expander that he hoped to receive the next week. “I want to do super realistic games and get away from the blocky look.... With the Amiga, we now have the technology.” For in-house work, Sullivan prefers SuperBeta. Commercial work may' be delivered on Vi inch tape produced on the company’s industrial JVC deck, which supports stop motion, or on 34 inch tape produced by local shops that specialize in Amiga video. On the software side. Sullivan has “just about everything there is.” But he still relies on DeliexePaint II. Sullivan has stayed away from 3-D modeling programs for production. He doesn’t like having to let a complex project "cook for a couple of days” while the Amiga performs millions of calculations. The individual programs from Hash Enterprises appeal to Sullivan because of their modest approach. He likes Animation: Flipper and Animation: Multiplane. But considers Animation: Apprentice too complex, requiring too much time to master. Sullivan also uses the Digi-View software a lot, and likes A-Squared’s LIVE! Digitizer with Elan Design’s INVISION to produce quick rough drafts. As a result of all his work, Sullivan gets a lot of early releases to try out. He was recently impressed with Antic's Zoetrope: The Animation System for its fast output. Blair-Sullivan doesn’t just do artwork; they also represent different artists who can give a project a particular “look.” Those other artists may wrork on Amigas, Macs, or even IBM-compatibles. Sullivan sees the business expanding into an ad agency for computer graphics. The original El Gato was done with DeluxePaint II because it supported perspective. The animation has 96 frames, but Sullivan limited it to 8 colors to keep the file size reasonable. He has other versions with more colors that he never released, but the files get pretty big. El Gatos cat, it turns out, wasn’t a family pet, but was pulled off a video tape, with representative motions from different frames digitally “spliced” together into one continuous loop. In those “early” days of Amiga video, Sullivan worked directly with Aegis for assistance with the ANIM format. Blair-Sullivan has done a little of everything with Amiga video. They have produced industrial videos for tomato packers and ball bearing manufacturers. They’ve built promos for trade shows, done cel animations for the opening and closing titles of commercial videos, and designed the graphics and animations for computer games. “I want to do super realistic games and get away from the blocky look,” says Sullivan. “With the Amiga, we now have the technology.” The Grateful Dead is a current project Sullivan is excited about. He is designing the titles for a cable TV series about the rock band. “Cable TV represents a great opportunity,” says Sullivan. With so many channels to fill, cable always needs material. Independent producers can be especially good to work with. The bulk of the work will be text and titling. With all the current capabilities of the company, Sullivan still dreams of a 68030 Amiga (maybe the rumored Amiga 3000) with 8 bit planes and 2 megs of chip RAM. Dreams aside, he’d still like to get his hands on a Fatter Agnus Sullivan is pleased with Commodore’s recent marketing efforts. When IBM came out with its VGA analog display, he feared the Amiga might lose its edge. Animation capability was what first got Sullivan excited about the Amiga. "The individual can have this kind of power to create any reality he can imagine.” — Tm really looking forward to the things people will do with the Amiga in terms of personal expression. It’s a wonderful machine for new art forms.” Whatever new art forms may evolve around the Amiga, we suspect that Sullivan will be right in the middle. AMIGA VIDEO IS MUSIC I reached Vincent John Vincent at his Vivid Effects office on a holiday. “Hello.” “Uh, I’m trying to reach Vivid Effects." “Oh, you have.” (Laughter.) Vincent quickly explained that the laugher wasn’t about my call but about some “creative” cabling and an old monitor that were trying to take over the office where he and his coworkers were spending Veteran’s Day. I had heard that Vivid Ef-j sects uses an Amiga in live, onstage rock performances, I could not wait to hear how they married video with music. From the mile-a-minute descriptions Vincent had of one incredible example of live interactive video after another, I wasn’t disappointed. Competition with the high-end animation market can be tough. For Vivid Effects, lo-res, 32-color presentations are the norm. So they have to imagine more interesting applications. Vivid Effects which is associated with Very Vivid, makers of Mandala software is a Toronto service company. Music is just one of the novel uses they have found for Amiga video. Vincent is a dancer and performer, When he’s not impressing corporate clients with business presentations, he climbs on stage with the rock band Daze of You. His instrument is an Amiga 1000 and a big screen. Using a camera, he drops himself (or at least his image) into an Amiga-created environment and takes his audience on a video journey. [The Mandala software, created by Vincent and Frank MacDougall, allows the user’s image to touch still or moving graphics (brushes) and trigger an associated function. A sound, changing graphic, or musical theme may result.] During his performance, Vincent will enter a forest where he can reach up and pull birds perched in trees so they’ll squawk in tune to the band’s music. Then he may approach a temple where the bricks can be played like a giant keyboard, or an altar where he can play music on the candles. To give the band a break, he can enter a cavern complete with a drum kit so he and the “real” drummer can do a solo. Although the band plays mostly in the Quebec to New York circuit, Vincent recounted one performance before two live audiences in Toronto and Paris. Just one of the many incredible schemes that Vivid Effects actually pulls off, Vincent used the video teleconferencing lines of the Paris phone system, U.S. Sprint, and Bell Canada to allow him to create his video environment in Paris while the band played in Toronto and both audiences sat back to enjoy the show. When the boss isn’t on stage, Vivid Effects manages to take the same musical creativity to its corporate clients. Vivid Effects created a musical environment for the employees of Labbatt’s Beer. First an employee picked an onscreen instrument to play along with “Wipe Out” or “Black Magic Woman.” Then the employee became the lead singer with a video band playing “Honky Tonk Woman,” “Mony Mony,” or “Bom to Be Wild.” An Amiga 1000 handled the chroma key in of the person with images from a videodisc. The employees, in addition to the thrill of live performances, received video tapes to immortalize their stardom. Vivid Effects still uses Amiga 1000s, though with A Squared’s LIVE! Digitizing board for the 2000 now out, they will be upgrading. They combine a SuperGen genlock, their own digitizer board (no you can’t buy one, only ten exist), and Comspec RAM upgrades to 4 megabytes. Other than their own animation package (which can use any IFF files), the only software they favor is Deluxe Paint U, Don’t get the impression that Vivid Effects is just into music either. They also design advertisements, business presentations, art gallery and museum installations, video games, and educational video. Imagine a business executive walking “into” his big screen presentation, pointing to any month on a bar chart, and transforming it into a detailed graph for that month. Imagine yourself standing before a video camera in a science museum, and seeing your image in a graphical room where you can turn on the Lights, pull down the blinds, or make a statue come alive with a touch. Imagine a video game where your screen image must pour beers with one hand while juggling balls with the other. Imagine a child reaching out his hand so that his onscreen fingers touch the letter “A” and transform it into an apple or an alligator. Vivid Effects didn’t just imagine these phenomena, they’ve produced each one. In their ll 2 years of actual production, they’ve worked to sell as many different kinds of clients as possible on this technology. And they are succeeding. But competition with the high-end animation market can be tough. For Vivid Effects, lo-res, 32-color presentations are the norm. So they have to imagine more interesting applications. With a 16-color background, the other 16 colors are used to shadow the person into the onscreen environment. Using a digitizer rather than a genlock, 3-D is simulated by moving graphics behind the person’s image as well as in front of it. For fuller backgrounds and more colors, the 1000 can drive a genlocked videodisc player. RAM is important to Vivid Effects’ work. Art installations can be completed with only 1.5 to 2 megs. But business installations run up to 4 megs. Once 2000s arrive at Vivid Effects, 8 megs may become commonplace. Trainers appreciate a fully animated video world where employees at a sales motivation seminar can participate. Big businesses appreciate long-distance, interactive computer video using teleconferencing. And educators appreciate the reduction in choreography time when an actor (in the tradition of Bert. Ernie, or Big Bird) can move on stage and actually see himself interacting with an imaginary environment (rather than having to walk on an empty set and later have traditional animations built around his image). The name Vivid Effects was designed to create a mindset, to give an impression of how the company’s work would feel rather than portraying the technical nature of what they do. Vincent describes his work with the Amiga as the “most wild and interesting stuff of all.” Who can disagree? AN ANIMATION SHOP (MADE POSSIBLE BY THE AMIGA) Drawing comic books was Nick Poliwko’s first love. But after studying animation in college and learning to enjoy the intricacies of computers, he realized drawing still pictures was not enough. He wanted motion. Working briefly at a couple of animation houses-Omnibus and Mobile Images-he gained a taste for the life that movement could supply to his images. Three years ago Poliwko began trying to sell his video services to corporate clients. The only tools he had available were his Amiga 1000, Deluxe Paint, and Deluxe Video. Trying to impress a potential industrial client, Poliwko produced a demo animation tape. It wasn’t enough. But the client gave Poliwko a tape of animations purchased from a mainframe animation shop. Back at the office, Poliwko labored to reproduce most of those animations on the Amiga. He was so successful that his second appointment with the client resulted in a sale. And he’s been selling ever since. As the owner, president, and operator of Pixelight Animation, Poliwko has devoted his full time to producing corporate and industrial videos since those early days. Operating out of Toronto, he has worked with Gulf, Bell & Howell, and Atlantic Federal, as well as numerous regional businesses. Poliwko sees the Amiga as the easiest way to accomplish what he does without going to full-blown, traditional animation techniques. And those take more time, involve film processing, and otherwise drive up costs. Since the Amiga came out, Poliwko has piled up a mountainous stack of hardware and software at Pixelight Animation. Although he still uses Deluxe Paint II, over 40 other programs now support his animations. He quickly rattles off a list of popular programs when asked about his favorites. Aegis’ Videoscape 3D and Modeler 3D top his list, although he does not compile his animations with Videoscape. Instead he uses PageFlipper Plus FIX, from Mindware International, for its ability to add timing controls to his animations. Of PageFlipper, Poliwko says “Nothing gives you the ability to move masses of pixels as quickly.” Other favorites at Pixelight include Microlllusions’ Photon Paint, En’s Deluxe PhotoLab, Eagle Tree’s Butcher, and Software Visions’ Microfiche Filer. Filer is used to produce animation storyboards. Poliwko can move up to 12 Deluxe Paint images into Filer so his customer can scan through. “Frame buffers are candy. They’re not essentia] for animations, though they are good in a studio environment.” On the hardware side, Pixelight is firmly rooted in the realm of the Amiga. “It let me get in and make a go of this business,” says Poliwko. In addition to 1000s and 2000s, Pixelight relies on Digital Creations’ SuperGen genlocks, Anakin’s EASYL graphics tablets, NewTek’s Digi-View digitizers, Comspec hard drives, and lots of RAM. Poliwko likes to work with at least 4.5 megs and says “Three is a necessity." “Without the hard disk, RAM, and a genlock, you’re stuck limited to Mickey Mouse animations.” [Before genlocks arrived at Pixelight, videos were recorded directly from the 1000’s composite (NTSC) output. “All 1000s were not created equal. I know some people who had problems with this. But ours worked okay." The Super-Gen has not only provided genlocking capability, but, Poliwko feels, also produces a cleaner signal.] The producers he works with usually define the tape format Poliwko must use. He maintains a full % inch editing suite for compatibility with the inhouse operations of industrial clients. But lots of new production is in the Beta-cam format. For someone starting out today, Poliwko would recommend something a little different from what he has. Although he likes the dynamics of the 1000, he sees the 2000 (maybe with a 68020) as the place to be. Rather than relying solely on a hard disk, Poliwko would add a Bernoulli Box or other removable media (like Pioneer’s 44 meg removable cartridge disk drive). Since his animation files are over a meg, a hard disk fills up quickly. With removable 20 to 30 meg cartridges, you could have unlimited storage for animations and for work in progress. A 20 meg hard disk would still be essential for storing programs. For an animation shop, Poliwko doesn’t recommend a frame buffer, or even the extra expense of a combination unit (like NewTek's Video Toaster) that contains a frame buffer. “Frame buffers are candy. They’re not essential for animations, though they are good in a studio environment.” “You don’t have to go to a single frame controller,” says Poliwko, who likes being able to generate animations in real time. Poliwko says it takes work, but competing with the big animation shops isn’t too hard. Producers, who are the middlemen for his animations, are taken by the Amiga especially for the money. Clients also like the savings. And repeat clients are always getting something better, as the Amiga’s capability grows with new third-party hardware and software. Particularly with the new HAM animations, Pix-elight’s products are impressive. Pixelight’s clients constantly throw new challenges at Poliwko. They want effects that his software can’t quite produce. That is when his creativity and drive allow him to mix and match the features and strengths of various Amiga programs to produce effects that lesser video animators would say can’t be done. I asked where the name Pixelight came from, Poliwko laughed and said it just seemed natural. “You draw with light on a computer. You draw in pixels.” Because I had talked with a number of Canadians who are into Amiga animation and video, I asked Poliwko why Canada is so hot on the Amiga. He laughed again and told me the impression in Canada is that the Amiga has made more inroads in the US. He also said that the comparatively low cost is great, especially considering that the Amiga is the only microcomputer with such good video and animation capabilities. Poliwko conducts video workshops where people from studios are always interested in the Amiga. He says that Commodore in Canada is pushing the Amiga for desktop publishing, not as a video machine. Given the Amiga's current capabilities compared to other micros. Poliwko thinks that’s a mistake. (But he quickly adds that new products from Gold Disk will help to establish Amigas in the publishing world.) “Anybody can learn this technology.” Poliwko says of Amiga video animation. “They probably should have basic drawing skills, or they’ll be stuck with the images that come with the software. And some animation background or at least a well-developed sense of rhythm.” BROADCAST AMIGA VIDEO (X 2) CABLE The next time you do some wilderness float fishing or visit the Kootenai National Forest, and find yourself with an evening to kill in Eureka Montana, make sure to check into a motel that has cable TV. Turn to cable channel 3. COMPANIES MENTIONED IN THIS ARTICLE (For hardware and software, see next month’s guide to Amiga video products.) Blair-Sullivan Computer Graphics & Animation 356 Waverly Menlo Park, CA 94025 Phone: 415-326-8238 Pixelight Animation 186 Albany Avenue Toronto, Ontario Canada M5R 3C6 Phone: 416-536-8928 Vivid Effects 302-1499 Queen Street West Toronto, Ontario Canada M6R 1A3 Phone: 416-738-6535 [If you haven’t seen the El Goto animation mentioned in this article and it’s not in your user group library, send me a disk and return postage and Fll make you a copy. Or send me $ 1.75 to cover the cost of a disk, mailer, and postage. Richard Herring. P.O. Box 1544, Tallahassee, FL 32302.1 the advertisement channel. What you’ll see is an entire channel run solely off an Amiga 2000. Whether it’s a local rummage sale, the opening announcement of a new store, or a regular monthly business promo, you’ll see ads designed by Robert Little. Little is the soft-spoken computer guru (and a whole lot more) with the cable company Channel 4 TV. A year and a half ago. His brother showed him desktop video on an Amiga 1000. Little was sold. By last May he had put together the forerunner advertising channel in Montana. To this day, it has few rivals in the state. Little's vision, which fell together quickly, was to create an advertising medium for his community without sinking the station’s budget. Although the station had no micros at the time, he realized that the Amiga’s power and price made it the ideal machine. He already knew what other micros could (and couldn't) do, so the Amiga was a last sell. Only a week after the station purchased its new Amiga system, Little was on the air. (Kids, don’t try this at home-he had eight years of computer background and his Amiga-owning brother at his disposal.) The hookup is simple. The 2000‘s RGB video signal is converted to composite output by a Creative Microsystems VI 2000 interface. Then the composite signal is fed to a modulator and onto the cable. The ad channel runs realtime off the 2000. Designing the ads is a bit trickier. Little uses TV*Text (from Brown-Wagh) to write up the ad on an Amiga 500. He also uses NewTek’s Digi-View to create special backgrounds. Then he’ll use Par’s Express Paint (also from Brown-Wagh), Digi-Paint, and Progressive’s PIXmate to add special graphics and text to the digitized picture. Finally, all the pieces are transferred to the 2000’s 65 megabyte hard disk and scripted into a final product with TV*Show. After months of practice. Little can crank out a typical ad in anywhere from 15 minutes to 2 hours. For a simple ad, he may only design a single screen of text. For fancier jobs, he’ll do multiple screens with 65 to 70 words and special effects. So tar. The system has been no problem although it’s in near-constant use. Little complains a bit about the noisy hard drive, but the thing that holds him back the most is the tack of a one-meg graphics chip. While looping through his ads, especially as he adds more and more special effects, 7y*S iovv sometimes runs out of memory. The future of cable advertising in Eureka looks good. Channel 4 TV's Amiga system will grow with it. Animations and 3-D effects are just around the corner, as is live input from a video camera. And, of course, lots of RAM ¦ will be added to support it all. So whether you stay at the Ksanka Motor Inn or the Willow Fire Ranch, tune into the Eureka’s Amiga channel. Once you’ve seen all the ads. Don’t miss the Tobacco Valley Historical Village at the south end of main street. LP TV Low-power TV is one of today's fastest growing industries. With three or four hundred LP TV stations already in operation around the country, the FCC is making new station grants in incredible numbers as high as 30 a month. “The Amiga’s so easy to use you don’t have to have a degree in anything. If you can move the mouse, you can get the job done.” d mm'am m ASDG Inc. (608) 273-6585 PERFORMANCE We went to the number one LP TV
station in the nation, with more viewers than any other, to
see if Amigas have a role to play. And, of course, they do. “We looked at Nickelodeon and wanted that kind of creativeness and inventiveness,” says Rob Levine of W17AB in FSU’s Seminole country, Tallahassee, Florida. Levine describes W17AB both as a small station with the bare basics in terms of production facilities and as a full service independent that just happens to operate on low power. “We have the people, we just didn't have the machines. The Amiga opened that up.” A died-in-the-wool Apple user, Levine was. having repairs done at ECE-a shop that also sells Amigas. There, he saw the Amiga’s wonderful graphics and had a chance to experiment a bit. An Amiga user was born. [“Most of the places I've been traveling,” recalls Levine, “dealers are enthusiastic about the machine.” They are providing the same kind of support he has gotten from ECE when he needs to try out new software, track down a product, or get a quick fix.] Today, Levine uses an Amiga 1000 in W17AB’s production facilities and a 2000 for development work as well as for the business end of the station. W17AB viewers see the sophisticated transitions of ProVideo Plus (character generator software from PVS Publishing) every day. The station also has a Chyron II, an expensive hardware character generator common in TV stations. Even though the Chy-ron’s resolution is better, Levine describes its layered features as a “command nightmare” compared to the Amiga and ProVideo. Although the station’s 1000 has an Insider RAM expander to take it to 1.5 megs. Levine's 2000 has the 3 megs he needs to generate 3-D and animations. For development work on the 2000, Levine uses Broderbund’s Fains vision and Byte By Byte’s Sculpt 3-D and Animate 3-D. He has also been pleased with La’s Deluxe Productions and how easy it is to use. With these and other packages, the staff at W17AB are able to superimpose graphics and text on commercials and promotional spots. Levine predicts the Amiga’s future in LP TV from the rapidly growing number of video products available for broadcast stations. “You just hope that Commodore keeps up with it all. Apple is just sitting back waiting." “Thank God for the third-party people,” says Levine. The lack of a broadcast-quality genlock was Levine’s number one frustration. He couldn't do animations because it wasn't worth the investment in time to get the signal processed. After waiting and waiting for a backordered Su-perGcn, the station finally bought a Gen One, from Com-communications Specialties, and solved that frustration. His genlock problem beautifully resolved, Levine’s next frustration is computerizing the business end of the station. He thinks developers are paying far too little attention to the problems of scheduling, maintaining a tape library', and other station management. Levine longs for an integrated business management package that he can run on the 2000. He hopes that ACS’s Station Manager series (Time & Scheduling, Tape Library Management, and others) will solve some of his problems, but as of late 1988 several of those packages had not been released. Levine has tried high-end database programs, but gets tired of having to convert everything to TV terminology. Levine sees a “phenomenal market” for the Amiga from stations that don’t have S50-S60.000 to invest in digital effects units that only do one thing. A $ 7000 Amiga system can change roles wrhen the station demands flexibility. “Larger stations and network affiliates are also looking at the Amiga,” says Levine. “But most of us would like to see the resolution a little better.” “At WI7AB, we try to be innovative. And the Amiga’s so easy to use you don't have to have a degree in anything. If you can move the mouse, you can get the job done.? Face II is the comprehensive floppy accelerator for all Amigas.® With Face II, floppies can run two to six times faster than most hard disk drives currently available. Face 11 benefits all Amigas,® but delivers best results on machines with more than 512K. Ask your _ dealer for a demonstration. ASDG INCORPORATED • (608) 273-6585 925 STEWART STREET • MADISON, WISCONSIN • 53713 The Art Gallery offers the opportunity for feme and fortune to aspiring Commodore artists. Send your work on disk to Art GalleryIon International Inc., 45 West 34th Street-Suite 500, New York, NY 10001. Label each disk with the date of your submission, your name and address, the number of images on the disk, and the graphics or paint program used. Graphics produced on the Amiga are eligible for inclusion in AmigaUser; C-64, C-128, and Plus 4 images are eligible for inclusion in Ahoy! If your image is published, you will receive a free one-year subscription. Current subscribers will have their subscription extended by one year. Note that the Art Gallery' is not a contest. Published pictures are selected in an arbitrary and capricious fashion by the Art Director, based solely on their artistic merit. L' ¦ I || r- You're used to the Art Gallery occupying space but this month, space occupies the Art Gallery, At far left: Mr. Martian by Greg Wilcox (Minneapolis, MN) has only his antennue in common with Ray Walston's TV alien. At immediate left: hail Columbia by Robert M. Ellis (Ville LaSalle, CUE). Above: not quite in outer space, but more than high enough to give you a nosebleed, is Falcons by Jonathan Joshi (Jamaica, NY). Top right: the green cheese looks yellow reflected in Moon Visor by Vincent F. Morano, Jr. (Bloomington, NY). Middle right: attending the Galactic Cathedral by Glenn B. Stevens (Melbourne, FL) will bring you closer to God and
parking should be a breeze. Bottom right: Space Station by Steven Beckwith (Orlando, FL), drawn using oversoar with interlace. HEIUS a Cl SCUTTLEBUTT Continued from page 14 must pilot the Thunder Cloud II (too fast and accurate to be handled by a human) to head off the attack. Your weapons are capable of light speed and immediate cornering, and are equipped with ultra-sensor shields with negative ionization, For help in fighting the enemy, you can liberate some of the galaxy’s 416 planets. At any time during the game you can join a training mission to improve your skills. Tims, 818-709-3693 (see address list, page 14). Circle 246 on Reader Service Card DTP WORK STATION The Executive Department is a new oak or walnut work station designed for desktop publishing. Consisting of a computer desk with hutch, two corner connectors, layout table, and printer stand, the setup allows you to keep materials and hardware within easy reach. The desk’s split work surface provides space for hardware on one side and an adjustable layout table or digitizer area on the other that tilts to two positions or lies flat. The hutch contains three Designed to accommodate a desktop publishing operation, the Executive Department includes layout table, computer desk, and printer stand, in solid oak or walnut. COPYIST The Copyist ($ 275), a slightly scaled-down version of the Copyist UTP transcription and scoring program mentioned in December’s Scuttlebutt, allows files to be transcribed from KCS format, standard MIDI files, or SMUS. Scores can also be entered and edited directly, using the mouse and a set of mnemonic keystrokes. A full complement of musical symbols is included, including treble, bass, alto, tenor, soprano, and percussion clefs, guitar chord grids, and 16 stave capability. All key and time signatures are supported, and notes, rests, text. Etc. can be placed anywhere desired. Dr. T’s Music Software, 617-244- 6954 (see address list, page 14). Circle 248 on Reader Service Card MIDI SAMPLER MicroDeaTs Advanced MIDI Amiga Sampler (5169.95) is a full-featured. 8- bit stereo audio digitizer with a full implementation MIDI interface, built into a wedge-shaped hardware unit designed to complement the Amiga (versions exist for the 1000 and 500 2000). The digitizer accepts mono or stereo input via its line input sockets, and has an extra microphone input socket for di-Continued on page 65 AN OUTSTANDING SOFTWARE VALUE! The AmigaUser Program Disk. Volume I contains all the type-in programs from the May 1988 through January 1989 issues of AmigaUser, including the following: • AmigallserTerm-Amiga BASIC terminal software with many of the
features of commercial programs • Matrix Pattern-an area fill pattern creator that allows you
to output to data statements • ABM defend three missile bases and six cities against a
full-scale alien attack • Mailbox a speedy name and address management and label
printing system • Shade Select — a color control and comparison program that
lets you display any 10 of the Amiga’s 4096 colors onscreen at
one time Plus routines from Amiga Toolbox, and a sampling of
the best of Amiga public domain software, including Amoeba
Invaders (arcade action); Dmouse (mouse pointer animator);
DropShadow V. 2.0 (window enhancer); Punty (printer utility);
and ViewBoot and PirusX V. 2.0 (virus prevention, detection,
and cure programs)....and other surprises! ORDER TODAY! Send coupon or facsimile to; AmigaUser Program Disk Ion International Inc. 45 West 34th Street-Suite 500 New York. NY 10001? Send me copies of the AmigaUser Program Disk. Volume 1 at S7.95 each (outside US. S8.95 each). I? Payment enclosed: S.? Please bill my credit card.? MasterCard? VISA Card tt_Exp. Date_ Signature_ Name_; Address_ City_State_Zip_ Your disk will be sent immediately upon receipt of your order; however, due ’ to postal delays, please allow at least two weeks for delivery. 1 t Adult graphic adventure game for die Amiga™ and IBM™ computers. You have been assigned to a high priority mission by the Federated Government. In order to save the galaxy, you must locate and destroy a deadly weapon. See your dealer or call 1-800-552-6777. In Illinois call 312-352-7323. Software Inc Suggested retail price $ 39.95 905 W. Hillgrove, Suite 6, LaGrange, IL 60525 By Bob Spirko Eschew obfuscation! Let your Amiga help you improve your command of English. WORD MASTER Once ever)' two years Don, a friend of mine, hauls out his inches-thick Webster’s dictionary, turns to the first page, and begins an odyssey that will eventually encompass every word in the voluminous tome. If he’s lucky, he’ll complete the task in about eight months. Needless to say, Don’s command of the English language is excellent. He has no trouble putting his ideas across clearly and forcefully, and he can follow most text effortlessly. While we can respect Don’s endeavors-and the results-most of us are loath to attempt such a long, monotonous task. On the other hand, we can’t ignore the power of the word. By limiting our vocabulary we limit our ability to express ourselves effectively and understand the ideas of others. Taking advantage of the power of the Amiga, I’ve written a program that will make learning words much more interesting. Wbrd Master provides a way of learning new words by testing you with multiple choice and fill-in-the-blank quizzes. Thanks to Amiga BASIC, you’ll find this mouse-driven program easy to use, and word memorization all the more effective through the use of speech synthesis. All you need to do is enter in the words, along with their definitions and their use in sentences; the program will arrange the tests. When you run Word Master you’ll find the screen empty except for the prompt: Ready for selection. This indicates that the menu bar is activated and you can make a selection. Press the right mouse button and the menu bar will display: Quit, Open, Lesson, Text, Speech, and Choice ft. Each of these, in turn, will display an item list. Some of these will be inactive when you first run the program, but once you’ve created or loaded a lesson, all the menu items will be enabled. To get started, you’ll need to enter a lesson consisting of words, definitions, and sentences. Each lesson must contain like words. A single lesson may, for example, comprise nouns, but you should not mix nouns, verbs, and adjectives in one lesson. To enter a lesson, pull down the item menu under “Lesson” and select “Create.” You’ll first be asked to enter the number of words that will be in the lesson. Before you can begin to enter the lesson, though, you’ll be asked to enter the number of words (between 10 and 24) in the lesson. After this, you’ll be prompted for the first word, which will be spoken after you enter it. Dont worry if the word is mispronounced, as you’ll get a chance to correct it. Now type in the definition. The program, incidentally, will accept commas and semicolons. Now enter a sentence that will best illustrate the use of the word. When entering the sentence, don’t enter the word itself, but rather just indicate its position in the sentence with an asterisk. Once the sentence is entered you’ll be asked if you want to make any corrections or changes. If so, you 11 be queried as to whether you want to change the word, pronunciation, definition, or sentence. To change the word, for instance, just press W (or w; the program recognizes both upper and lower cases) and enter the new word. While Amiga BASIC will say most words correctly, you may encounter a few that are mispronounced. Press P while in the edit mode, and you’ll be able to enter a new string. After entering it, you have a choice of hearing the word repeated, making another change, or exiting. Before you attempt to make changes in pronunciation, however, I recommend that you read appendix H in your Amiga BASIC manual. Once all the words, definitions, and sentences are entered, you’ll be prompted for a file name. The lesson will then be saved, and you’ll find yourself back at the main menu. The program, incidentally, will automatically add the name of the lesson to a file called Class. This keeps a record of all the lessons that you enter. To see this, pull down the item list under “Open”. You’ll see the lesson that you just saved listed here. Now when you want to load the lesson, you can simply select it from the menu bar. A checkmark on the Open item menu indicates the current lesson in memory. If after saving a lesson you find that you want to make changes or corrections, select Edit in the Lesson menu. This works like the editor in Create; just indicate the word that you wish to make changes to and you'll be able to alter the word, pronunciation, definition, or sentence. Before you test yourself on the words, you may want to review them. Select Review in the Lesson menu, and use the mouse button to run through the words and their definitions and sentences. If you wish to abort part way through, close the window as you normally would and you’ll find yourself back at the main screen. The fourth menu heading is Test. There are three types of tests: words, definitions, and sentences. If you select Words, you will be given a word (which is spoken) and a list of four different definitions. Use the mouse to choose your answer. If it is correct, it SAMPLE LESSON: VERBSI 1. Proscribe, to forbid The sect will * smoking and drinking.
2. Reciprocate (riysih4prowkeyt), to return in kind She
appreciated his gesture and intended to *.
3. Stultify, to cause to appear stupid He will attempt to appear
confident, but the bully will surely * him.
4. Aggrieve, to injure unjustly The new taxes will * most
5. Expiate (eh4kspiyey6t), to make amends The criminal must serve
time to * his evil ways.
6. Countervail, to act forcefully against As the enemy approaches
we will attempt to * their assault.
7. Confute, to prove to be wrong He believed that the theory was
wrong and felt he could * it.
8. Abjure, to renounce and forswear Galileo was forced to * his
theory of earth’s revolution.
9. Malinger, to act sick to avoid work That clerk hates her job
so she may often *.
10. Importune, to urge with troublesome persistence He will * you
until he gets his way. Will be highlighted and you’ll move on to the next word. Should you get stuck, click your mouse over the question mark in the lower right corner and the answer will be revealed. After completing all the words, you’ll be given your score and taken back to the main menu. The Lesson item, Definitions, works much like Words. But instead of selecting a definition for a given word, you’ll select a word for a given definition. The most difficult test, however, is Sentence. Here you are given nothing more than a sentence with a blank space where the word should be. Not only do you have to recall the word from the recesses of your mind, but you’ll have to spell it correctly. After selecting Sentence, you’ll be asked if you want the first letter of the word displayed. If you’re unfamiliar with the words, choose yes; otherwise, press N for no. During the test, if you can't guess the word, enter? For the answer. You can abort the test with A. (Don’t worry about learning ail these commands Word Master is well-prompted.) The last two menu headings, Speech and Choice are easily explained. The Speech pulldown menu allows you to turn speech on or off for the testing and reviewing your lessons, whereas Choice it permits you to adjust the number of selections for word or sentence testing. For instance, given a word you can have the program display either four or five definitions to choose from. The program includes two error traps. The first of these occurs at the start of the program when it creates the Open menu to list the names of the lessons. When you run the program, it will try to load the file called Class. If the file does not exist, it goes to a subroutine called ErrorClass. It then creates the file and returns to w'here it left off. The second error trap watches for syntax errors when you’re changing the phonetics of a word. It’s easy to make this mistake here but the program, which would otherwise crash, simply prompts you to make a correction. To get you started with Word Master, I’ve included a sample lesson, called Verbsl. The name, incidentally, is automatically written to the Class file by the ErrorClass subroutine. (If a menu heading is made without at least one item listed, the computer crashes when you try to list the items.) Verbsl, of course, consists of verbs. Two of the words, however, requires changes in pronunciation, which I’ve shown in brackets. After you’ve entered all the data, it will be saved automatically as “Verbsl”. The author welcomes any correspondence. Write to Bob Spirko, 129-330 Canterbury Dr. S.W., Calgary, Alberta T2W 1H5.? Caution! Read your Amiga BASIC manual before attempting to enter Word Master (or tmy program printed in Amiga User). Once you’ve done the required background work, we’ll be happy to assist you with any problems. Call 212-239- 6089 (if busy or no answer after three rings, 212-239-0855) between 8:30-4:30 EST. 1 WORD MASTER RANDOMIZE TIMER: OPTION BASE 1 DEFSTR a, d, L, p-s, w: DEFINT b, c, f-k, m, n, q, r, t DIM word (24), defo (24), sent (24), lesson (20), alist (24) DIM SHARED phon (24) clock=5: MenuDisabled=-l: nchoices=4: bottom=113 sTry=TRANSLATE$ ("TRY AGAIN.") sThats=TRANSLATE$ ("THAT *S RIGHT!") SCREEN 1,640,200,2,2: WIDTH 78 WINDOW 2,"WORD MASTER",15,1 PALETTE 0,.8,.8,.9: PALETTE 1,0,0,.5 PALETTE 2,.95,.8,0: PALETTE 3,.9,0,0 MENU 1,0,1,"Quit" MENU 1,1,1,"Exit to BASIC MENU 2,0,1,"Open ON ERROR GOTO ErrorClass MENU 2,1,1,"Verbsl 0PEN"I",8,"Class WHILE NOT EOF(8): n=n+l: INPUT 8, lesson (n) MENU 2, n,1, SPACE$ (2)+lesson (n): nlessons=n WEND: CLOSE 8: ON ERROR GOTO 0 MENU 3,0,1,"Lesson MENU 3,1,1,"Create MENU 3,2,0,"Edit MENU 3,3,0,"Review MENU 4,0,0,"Test MENU 4,1,1,"Word MENU 4,2, l,"Definition MENU 4,3,1,"Sentence MENU 5,0,1,"Speech MENU 5,1,2," On MENU 5,2,1," Off MENU 6,0,1,"Choice MENU 6,1,2," 4 MENU 6,2,1," 5 FOR i=l TO 8: READ how (i): NEXT DATA 110,0,150,0,22200,64,0,0 Start: m0=MENU(0): LOCATE 3,3: PRINT"Ready for selection m0=0: WHILE m0=0: m0=MENU(0): WEND: CLS ON raO GOSUB Quit, Opener, LessonO, Test, Speech, ChoiceNo Quit: MENU RESET: SCREEN CLOSE 1: END LessonO: ON MENU(l) GOSUB Create, Editer, Review Test: ON MENU(l) GOSUB word, Definition, Sentence Speech: IF MENU(1)=1 THEN i=2: j=l: how (6)=64 IF MENU(1)=2 THEN i=l: j=2: how (6)=0 MENU 5,1, i: MENU 5,2, j: G0T0 Start ChoiceNo: IF MENU(1)=1 THEN i=2: j=l: nchoices=4: bottom=113 IF MENU(1)=2 THEN i=l: j=2: nchoices=5: bottom=129 MENU 6,1, i: MENU 6,2, j: GOTO Start ChangeDefn: PRINT: PRINT" Definition: "defo (i) LINE INPUT" Change to: ", defo (i): G0T0 Correct ChangePhon: ON ERROR GOTO ErrorSay: p=phon (i) ChPhonl: PRINT: PRINT" Phonetics: "p COLOR 2,1: PRINT TAB(2)" S COLOR 2,1: PRINT TAB(2)" C ": COLOR 2,1: PRINT TAB(2)" E PRINT "ay PRINT "hange COLOR 1,0 COLOR 1,0 COLOR 1,0 PRINT "verything OK": PRINT ChPhon2: a="": WHILE aO"S" AND aO"C" AND a "E": a=UCASE$ (INKEY$ ): WEND IF a="S" THEN SAY ptGOTO ChPhon2 IF a="E" THEN phon (i)=p: ON ERROR GOTO 0: G0T0 Correct IF a=', C" THEN PRINT" Phonetics: "p: INPUT" Change to: ", p p=UCASE$ (p): IF p=, mTHEN p=phon (i) SAY p: PRINT END IF: GOTO ChPhon2 ChangeSent: PRINT: PRINT" Sentence:"TAB(13)sent (i) ChSentl: LINE INPUT" Change to: ", sent (i) IF LEN(sent (i)) 100 THEN BEEP: PRINT " String too long.": GOTO ChSentl GOTO Correct ChangeWord: PRINT: PRINT" Word:"TAB(13)word (i) INPUT" Change to: ", word (i) phon (i)=TRANSLATE$ (word (i)): G0T0 Correct Correct: CLS: LOCATE 3: PRINT" Word "STR$ (i)TAB(14)word (i) PRINT " Definition: "defo (i): PRINT " Sentence: "sent (i) PRINT: PRINT " Change:"; COLOR 2,1: PRINT TAB(IO)" W * COLOR 1 0 PRINT "ord COLOR 2,1: PRINT TAB(IO)" P COLOR 1 0 PRINT "heretics COLOR 2,1: PRINT TAB(IO)" D f COLOR 1 0 PRINT "efinition COLOR 2,1: PRINT TAB(IO)" S «. J COLOR 1 0 PRINT "entente COLOR 2,1: PRINT TAB(IO)" E 1 COLOR 1 0 PRINT "verything OK Corl: a=UCASE$ (INKEY$ ): IF a="W"THEN ChangeWord IF a="P" THEN ChangePhon IF a="D" THEN ChangeDefn IF a="S" THEN ChangeSent IF a="E" THEN RETURN ELSE Corl Create: WINDOW 3,"Create",0, l: WindName="Create": LOCATE 3 Crel: INPUT" Number of words: ", nwords IF nwords=0 THEN WINDOW CLOSE 3: GOTO Start IF nwords 24 THEN BEEP: PRINT " Must be less than 25": G0T0 Crel IF nwords 10 THEN BEEP: PRINT " Must be more than 9": GOTO Crel FOR i=l TO nwords CLS: LOCATE 3: PRINT USING " Word _ ";i; PRINT TAB(IO)": ";: INPUT" ", word (i) phon (i)=TRANSLATE$ (word (i)): SAY phon (i) LINE INPUT" Definition: ", defo (i) Cre2: LINE INPUT" Sentence: ", sent (i) IF LEN(sent (i)) 100 THEN BEEP: PRINT " String too long.": G0T0 Cre2 PRINT: PRINT " Everything OK? CY N)? A="": WHILE a "Y" AND a "N": a=UCASE$ (INKEY$ ): WEND IF a="N"THEN GOSUB Correct NEXT: MENU 2, current,1 WINDOW 4,"Save Lesson", (170,80)-(470,110),1 IF current=0 THEN stile="Verbsl": ELSE PRINT: INPUT " Filename: ", stile 0PEN"0",8, stile: WRITE 8, nwords: FOR i=l TO nwords WRITE 8, word (i), phon (i), defo (i), sent (i): NEXT: CLOSE IF currentOO THEN nlessons=nlessons+l: current=nlessons: lesson (current)=stile 0PENf, A",8,"Class": WRITE 8, stile: CLOSE 8 MENU 2, current,2, SPACES(2)+lesson (current) ELSE current=l:: MENU 2,1,2 END IF Cre3: IF MenuDisabled THEN GOSUB EnableMenu WINDOW CLOSE A: WINDOW CLOSE 3: GOTO Start Definition: WINDOW 3,"Test Definitions: "+lesson (current),8,1 LOCATE 6,27: PRINT "Use Mouse to Select Word FOR i=l TO 2700*clock: NEXT: mark=0: GOSUB Shuffle FOR i=l TO nwords GOSUB MultiChoice: CLS Quizz defo (i), wordq (),30,269 IF WIND0W(0) 3 THEN WINDOW OUTPUT 2: GOTO Start NEXT i: Score: WINDOW CLOSE 3: GOTO Start Editer: WindName=" Edit "+lesson (current): WINDOW 3, WindName,0,1 Edtl: CLS: row=2: col=15 FOR i=l TO nwords: row=row+l: IF i=INT(nwords 2-s-l.5) THEN row=3: col=45 LOCATE row, col: PRINT CHR$ (96+i)") "word (i): NEXT LOCATE row+5,15: PRINT "Enter letter of word to edit, or"; COLOR 2,1: PRINT TAB(49)" Z ";: C0L0R 1,0: PRINT " to Save COLOR 2,1: PRINT TAB(49)"DEL"COLOR 1,0: PRINT " to Abort Edt2: a=UCASE$ (INKEY$ ) IF a=CHR$ (127) THEN WINDOW CLOSE 3: G0T0 Start IF a ="A" AND a CHR$ (65+nwords) THEN i=ASC(a) — 64: G0SUB Correct: G0T0 Edtl IF a="Z" THEN 0PEN"0",8, lesson (current): WRITE 8, nwords: FOR i=l TO nwords WRITE 8, word (i), phon (i), defo (i), sent (i): NEXT: CLOSE 8 WINDOW CLOSE 3: M0USE OFF: GOTO Start ELSE GOTO Edt2 END IF EnableMenu: MENU 3,2,1: MENU 3,3,1: MENU 4,0,1: MenuDisabled=l: RETURN ErrorClass: CLOSE 8:0PEN"0",8,"Class" PRINT 8,"Verbsl": CLOSE 8: RESUME ErrorSay: BEEP: WINDOW 3, WindName,0,1: LOCATE 3 PRINT" Incorrect format. Please re-enter." PRINTrPRINT " Original Phonetics: "phon (i): RESUME ChPhonl MultiChoice: FOR j=l TO nchoices-1 MultiCh: choice (j)=INT(RND*nwords+1): IF choice (j)=i THEN MultiCh FOR k=l TO j-1: IF choicefj)=choice (k) THEN MultiCh NEXT: NEXT: choice (nchoices)=i: right=INT(RND*nchoices+l) SWAP choice (nchoices), choice (right) FOR j=l TO nchoices: wordq (j)=word (choice (j)) defuq (j)=defo (choice (j)): NEXT: RETURN Opener: MENU 2, current,1: current=MENU(l) OPEN"I",8, lesson (current): INPUT 8, nwords FOR i=l TO nwords: INPUT 8, word (i), phon (i), defo (i), sent (i): NEXT MENU 2, current,2: IF MenuDisabled THEN GOSUB EnableMenu CLOSE 8: GOTO Start Review: WINDOW 3,"Review "+lesson (current),8,1 LOCATE 6,22: PRINT "Click Mouse to Cycle Through Words FOR i=l TO 2700-clock: NEXT FOR i=l TO nwords: CLS tabset=(78-LEN(word (i))) 2+l: LOCATE 5, tabset PRINT UCASE$ (word (i)): SAY phon (i), how tabset=(78-LEN(defo (i))) 2+l: LOCATE 10, tabset: PRINT defo (i) PrintSent sent (i), word (i),15 WHILE M0USE(0) 1 AND WIND0W(0)=3: WEND IF WIND0W(0) 3 THEN WINDOW OUTPUT 2: G0T0 Start NEXT i: WINDOW CLOSE 3: GOTO Start Sentence: WINDOW 3,"Test Sentences: "+lesson (current),0,1 LOCATE 7,18: PRINT "Do you want the first letter of the word? (Y N) a="": WHILE a "Y" AND a "N": a=UCASE$ (INKEY $): WEND LOCATE 12,27: PRINT "Enter word or "; COLOR 2,1: PRINT "? ";:COLOR 1,0: PRINT " for Help COLOR 2,1: PRINT TAB(42)"DEL";:COLOR 1,0: PRINT " to Abort FOR i=l TO 2700*clock: NEXT: raark=0: GOSUB Shuffle FOR i=l TO nwords: query=l: CLS IF a="Y" THEN w=LEFT$ (word (i),1)+STRING$ (5,95) ELSE v=STRING$ (6,95) PrintSent sent (i), w,10 LOCATE 15,25: PRINT "Enter word,?, or A: Sent1: LOCATE 15,46: INPUT" ", w: w=UCASE$ (w) IF w="?" OR w=fl " OR w=UCASE$ (word (i)) THEN COLOR 3,0: LOCATE 15,47: PRINT word(i):COLOR 1,0 IF w=UCASE$ (word (i)) THEN SAY sThats, how: mark=mark+query: GOTO Sent2 ELSE SAY phon (i), how: query=0: GOTO Sent2 END IF ELSEIF w="A" THEN WINDOW CLOSE 3: GOTO Start ELSE SAY sTry, how: LOCATE 15,47: PRINT SPACE$ (15): GOTO Sentl END IF Sent2: NEXT: Score: WINDOW CLOSE 3: GOTO Start Shuffle: FOR i=l TO nwords: j=INT(RND*nwords+l) SWAP word (i), word (j): SWAP phon (i), phon (j) SWAP defo (i), defo (j): SWAP sent (i), sent (j) NEXT: RETURN word: WINDOW 3,"Test Words: "+lesson (current),8,1 LOCATE 6,24: PRINT "Use Mouse to Select Definition FOR i=l TO 2700-clock: NEXT: mark=0: GOSUB Shuffle FOR i=l TO nwords GOSUB MultiChoice: CLS: Quizz word (i), defuq (),20,189 IF WINDOW(0) 3 THEN WINDOW OUTPUT 2: GOTO Start NEXT i: Score: WINDOW CLOSE 3: GOTO Start SUB BoxAnswer (coir, tab3, answer, ch!6) STATIC LINE(tab3,38+ch16) — (tab3+5+LEN(answer)*8,48+chl6), coir, b END SUB SUB PrintSent (s, w, r) STATIC f=INSTR(s,"*1"): la=LEFT$ (s, f-1)+w+RIGHT$ (s, LEN(s)-f) IF LEN(la) 61 THEN tabset=(78-LEN(la)) 2+l: L0CATE r, tabset:? RIOT la: EXIT SUB END IF h=60: WHILE MID$ (la, h, 1)0" ": h=h-l: WEND LOCATE r,10: PRINT LEFT$ (la, h): PRINT TAB(10)RIGHT$ (la, LEN(la)-h) END SUB SUB Quizz (phrase, alist (1), tab2, tab3) STATIC SHARED i, how(), right, clock, mark, choice (), sTry, sThats, bottom, nchoices query=l: tabset=(74-LEN(phrase)) 2+l: LOCATE 5, tabset PRINT UCASE$ (phrase): IF tab2=20 THEN SAY phon (i), how FOR j=l TO nchoices: LOCATE 6+2*j, tab2: PRINT STR$ (j)") "alist (j): NEXT LINE (582,165) (610t178),1, bf:COLOR 2,1 LOCATE 22,75: PRINT "?":COLOR 1,0 Qzz: WHILE M0USE(0) 1 AND WIND0W(0)=3: WEND IF WIND0W(0) 3 THEN EXIT SUB IF M0USE(1) 580 AND M0USE(2) 165 THEN answer=alist (right): ch16=righti!!16 BoxAnswer 3, tab3, answer, ch16: query=l IF tab2=30 THEN SAY phon (i), how ELSE FOR k=l TO 2700*clock: NEXT EXIT SUB END IF IF M0USE(2»54 AND M0USE(2) bottom THEN IF M0USE(1) 100 AND M0USE(1) 550 THEN chose=(M0USE(2) — 45) 16: answer=alist (chose) IF chose=right THEN BoxAnswer 3, tab3, answer, chose*16: SAY sThats, how mark=mark+query: EXIT SUB ELSE BoxAnswer 1, tab3, answer, chose*16: SAY sTry, how BoxAnswer 0, tab3, answer, chose*16: query=0: G0T0 Qzz END IF END IF END IF GOTO Qzz END SUB SUB Score STATIC SHARED clock, mark, nwords m=TINT(mark nwords*100) WINDOW 4," SCORE ", (208,82) (350,112),1 COLOR 3,0: LOCATE 2,9: PRINT m FOR i=l TO 2700;f: clock: NEXT: WINDOW CLOSE 4 END SUB IEVIE ON CLI Itc E Understanding and Using the Command Line Interface NAVIGATING YOUR DISK Part I A A By Richard Herring Take a blank disk. Format it. Now copy any programs you use a lot onto it. Include any data files you’ve created. Forget directories. Ignore organization. This is easy. Make sure to fill the disk to the brim-0 blocks free. As you think of other files you’d rather have, delete enough of the originals to make space and add the new ones. As you become a more sophisticated user, make a library of these disks. A directory listing should scroll for at least 2 minutes. Now, try to find a file-any file-that you haven’t used for a month or more...I’ll wait... Our disks are like our garages. They seem to be good places to store things. But our treasured possessions are only safe if they can later be unearthed. And the files on most people’s disks are just as disarrayed as the junk in their garages. In a garage, the snowblower may be buried in a pile behind several bicycles, but once you dig it out, it’s obviously a snowblower. Files are worse. Their names do not make their contents obvious. We all tend to throw public domain games and utilities into one big pile (or directory) with text, database, and batch files. While this malady most affects hard disk users, who are becoming more common as hardware prices drop and AmigaDOS adds support, floppy-only owners are not immune. In fact, the less online disk storage you have, the more you may try to jam bunches of programs and data onto one disk. Organize it all on separate disks and you’re liable to get the computer version of tennis elbow from disk swapping. I remember in the not so distant past, 1981 to be exact, upgrading from cassette tape and buying my very first disk drive. Each disk held a whopping 88K of data. After I loaded all my cassette programs onto one floppy, I wondered what I would possibly do with the other nine and whether I had wasted $ 40 by buying a whole box. With today’s 800K floppies, you can store enough different files on a disk to wreak havoc with your sanity when you try to find any particular one. Lucky for us, AmigaDOS is designed to cure these woes. It comes complete with an organizational scheme for storing and finding files. Explore the Workbench disk that came with your Amiga and you’ll find an example of this organization scheme called directories. Directories provide us with a way to Work Disk Root Directory Special Project (with data files for both programs 1 & 2) Utility Programs Batch Files (to run programs & utilities, set paths, etc.) Program 2 Files Program 1 Files Jane's Data Files Tom's Data Files Tutorial Files Tutorial Files Data Files | Each Buy IS or more Disks mrEach 'Buy 1-4 Disks $ T $ s Disks So easy to Use THE TOP JO V No Computer Experience Necessary v Instructions for each Order? FREE Phone Support So Easy to Order T FREE Membership r FREE 800-4 for Orders ii aI r FFIEESame-dayShipping With 311 Amiga ? UPS 2nd Day Air Service when you need it Now! Systems I r FREE Catalog v Your Satisfaction Guaranteed] *131 PacMan '87 — Great sound and graphics. Adds new elements to PacMan, Saves Top 10.? *127 Wheel of Fortune — A great computer version lor multiple players. It even talks. 0 *23 Monopoly — Enjoy great graphics and sound while playing three tough computer opponents.? *37 Business Programs ¦ Included are an address book, an amortization program, a talking mail manager, and a label printer. G *27 Amoeba Invaders — A better Space Invaders!? *140 Virus Killer — Everyone needs this! Makes it easy to detect and eliminate known viruses.? *115 Word Processor — Lots of features,? *134 Applications-Label maker printer, grocery list maker, and AMIGazer — a star viewing progiam.? *142 g-Bert — Like the popular arcade version.? *139 Bull Run — Great Civil War strategy board game.with impressive graphics and sound. THE BEST OF THE REST & Disks Ordered? SKIPPING Free U. S Canada — 25® per disk Foreign — 50® per disk? COD (add 54 if you require COD)? U.P.S 2nd Day Air (Add $ 3) TOTAL? Check MO Dvisa MC? COD Software Excitement! ORDER TODAY 00-444-5457 BUSINESS HOME 1 *116BuslnessII-VC-Spreadsheel. HP-lOc calculator, and everal diversions for when the boss isn't looking! J *117 Business III * DataBase, a bunch of great new fonts. ISLClock-great clock utility. AmigaSpelt. LANGUAGES: *9 FORTH ¦ Two versions of the FORTH programming language, i *50 XL1SP ¦ A version of LISP, the artificial intelligence trtguage. Includes documentation COMMUNICATIONS I *4 Communications — Starterm and Aterm are both included loth run from Workbench or CLI and are comparable to ommumcations packages selling for S50-. Fu I control of baud ales, phone directory, all protocols, auto chop of files, and many then extras. Works well with the Avatex 1200 modem and others, iource code included.] *90 Modem Madness! -TerminalsincludeStarTerm.ATerm, nd Kermit. Telecommunication utilities such asArchive are also ere. Other types of programs and utilities are also included in ie price of admission. UTILITIES APPLICATIONS 1 *60 AmigaBasic — Two programs that are truly of commercial uality, Cell-Animate and Graphil. Sotne DeluxePatnt picture tiles re also included. I *97 Tutorial Disk 1 — A disk full of information and programs d instruct Amiga Programmers and users. Several C & ASM ounce files are included. J *96 Tutorial Disk2 — More of the best of Amiga Information] *101 Utilities — Many new utilities like Timese! — a time etting utility and DirCopy-a great copier (very quick), and about dozen more Some new fonts are also included on this disk.) *105 Potpouni 1 — This disk contains several different kinds t programs, some of the highlights are: PopCL12-evokes a new! LI window at the press of a button: Psound-sample sound ecorder and editor: 3-D Breakout: DiskCat-catatogs and rganizes disk tiles; IconMaker-makes icons lor most programs 0 that they can run from Workbench; Fkey-tetnplate maker. 1 *129Amigalltilititsn-Aharddiskbackup;Targei-soundsa unshot whenever the left mouse button is pressed: DpaintTuton VinSize-change window size from CLI easily, and lots more. 1 *130 Videomaker Utilities-Thisdisk is packed with utilities) make your desktop videos easier lo produce and more rolessional lookino. C *133 DOS Helper — A program designed to help you with the AmigaDOS commands. Can be activated from icon of the CLI. Supports multitasking, so that you can refer to n when you need it. As usual, there are other good programs included on the disk. G *135 Applications [I — Long Movie-plays several IFF pictures in fast succession, creating animation. QuickBase-a mail manager Dbase. Persmait-a DataBase for keeping records of friends, family, associates, customers or employees. MORE. C *146 Calendar — A very goad personal calenderfor birthdays, holidays, meetings, bills and older events Excellent graphics. Calendar program also has a diary. Other programs include some graphics and Checkbook G *150 Teartcraft* Demo ¦ A demo of a very good wordprocessing program of high quality. Menu driven. Hasa lot of helps to show you how, Texterastr also has a Speller Check available. SOUND MUSIC? *18 Future Sound Demo — Another great sound demo of digitized sound. Includes the wicked witch of OZ. Breaking dishes, sea gulls, car crash, ducks, others, D *30 Super Sounds-Great digitized sounds from movies like Star Trek, 2001 James Bond movies, Star Wars, and Slarman, Is it real or is it the Amiga?!!!? *77 Instruments — Turn your keyboard into 25 different musical instruments. SLIDESHOWS? *1 Norman Rockwell ¦ 17 beautiful digitized Rockwell paintings in thisselE-rurrntug slideshow presentation. You’ve got to see these! C *55 EA Demo and Polyscope — More g real graphics (or yo ur enjoyment G *67 DPSlideS — Over 30 slides of all sorts on this seif-runnirg slideshow.? *94 Diga-View — This one shows the digitizing process in stages. Several good pictures are included, Other programs also included.? *95DlgaSlidell Another in the greatsenesofslideshows with great artwork. Self-running with over 25 pictures.? *108B Juggler — Famous demo that shows the beautiful graphicsofthe Amigaandjusthowpoweriul this program is. It is easier to run than 10SA, but only has the one demo on it. GAMES C *38 Bask GrabBag2 — Around 25 programs of various types Many of these are must-haves. At less than S.20 each, you can’t go wrong! J *44 Games3 — More great games including Life. Vegas Slot Machine, Reversi, others. C *52 Basic Games ¦ Tons of Abasic games — discover some treasures! G *61 Abasic GrabBagl — Only about 100 of all types1!!!!? *102 Sinking Island — Return to Sinking Island is an excellent adventure game. Well worth the price — hours of enjoyment!!? *114 Potpourri X — Othello. A key-shortcut program (or AmigaDos. Various new tools, automatic printer-driver generator, much more. 0 *118 Great Graphic Games — Includes Missle Command, 2-D Triclops, Cosmo-asteroids clone. BrakeOul, Yatzee, Hack and more.? *121 Backgammon — A great game from David Addison. _ *122 Solitaire — Two versions by David Addison.? *123 Cribbage — Take on the computer ora friend. 0 *124 Milestone — A great computerversion of Miles Bournes by the author of Monopoly lor the Amiga, David Addison. _ *125 Othello — A great 3-D version of this popular game. 0 *128 Space Games — Cosmoroids (like asteroids) and Gravity Wars highlight this disk just lull of games.? *137 Blackjack — A full-featured game which allows pair-splitting. Double-down, etc, Bandit-play the slot machines without going to Vegas!!! More.? *141 Dominoes — Dominoes game with great graphics. Also Tic Tac Toe. Drawing and Molecules programs.? *147 Jaekland Graphics — Adventure clue game Also some great pictures (graphics), a uselul utility called Quickbase, and a tun program called Thmgtes which you will enjoy!!! G *148 Boulder Dash ¦ Very popular game with excellent graphics and has several challenging levels. Thisdisk is full-It has Othello, Life3 and many useful utilities. G *151 4 in a Row — A fun, but challenging game you play against the computer. There is an excellent Demo “Mand FXP-D3", a utility or 2 and the tun TARGET — A weirdo thingy. MISCELLANEOUS G *88 Amiga Basic Programs • Over 50. Games, utilities, applications, entertainment, and finance. Also included is a program that allows you to use IFF tiles in your Amiga Basic programs. G *119 mead — A full-featured computer-aided design program? *136 Graphics2 — Border Set-uselul for desktop publishing and video, making cards, coupons or menus, and your own artwork. Xicon-allows you to run AmigaDOS commands or programs from Icon,? *144 Christmas Animations — 10 beautiful scenes and graphics with sound. Great scenes include: Lit Candle, Elves, The Christmas Tree, The Manger, Season’s Greetings, Holly Wreath, Chimney Smoke, Church Bells, and Walking Home. Q *145 Animations 3 — More Great Animations. 3 very good demos plus 3 workbench pictures and Blobs, group logically-related files together. Said another way, directories let us exclude all the files on a disk that are not logically-related to the task at hand. Each directory may contain files or other directories. Placing directories within directories within directories is commonly known as “nesting.” Nesting lets us subcategorize our files for even more efficiency. This hierarchical structure is usually called a tree-structured directory. It is an efficient solution to the problems created by disks that can hold hundreds of files. But it places a responsibility on the user to subdivide the disk’s storage space in reasonable units. If we do our job, while DOS does its, directory trees are not only efficient, but can even be elegant. Many new users are confused by directory trees and simply dump all their files into the root, or main, directory of any disk they work with. They never have to worry about where a file is it’s always in the root. This is the same type of efficiency gained by keeping all your clothes, from MAKED1R assumes that the subdirectory you want to create will be in the current directory unless you specify otherwise. Here, we’re in the root directory, so “Progl” will be created as a subdirectory of the root. To create the two subdirectories included in “Proal”, type “MAKEDIR Progl Data” and “MAKEDIR Progl Tut” This time we included the path for these sub-subdirectories. Because we were still in the root, typing “MAKEDIR Data” would have created a “Data” subdirectory in the root, not in “Progl”. Working this way, we can continue and create the other four subdirectories in the root and the two subdirectories under “Prog2”. Notice that AmigaDOS doesn’t have any trouble with two subdirectories named “Tut”. That’s because DOS doesn’t see them as the same. To DOS, one is “WorkDisk: Progl Tut”, the other is “WorkDisk: Prog2 Tut”. AmigaDOS will prevent you from having two subdirectories with the same name only if they are in the same directory. WorkDisk: Progl Prog2 Proj S (or Batch) “T Tom Data Tut Jane Tut sneakers to overcoats, in one huge pile so you’ll always know right where they are. Unfortunately, calling this structure a tree with the subdirectories as branches of the root, disturbs some users. Tree branches grow up. This looks more like roots. To intelligently discuss all the commands associated with directories, we’ll need a directory tree to work with. Refer to the hypothetical structure on page 46. (Note: This directory structure is an example. For hard disk users, it’s way too simple. For the majority of users, who operate with 1 or 2 floppies, it ignores the fact that many application programs fill a whole disk and require you to swap to a data disk. I’m not editorializing about the size of programs or about the values of hard disks. I’m just talking about logical directory structures and the associated commands.) To build our example directory tree, we use the MAKEDIR command. (For consistency with MS-DOS computers, I’ve renamed MAKEDIR to MD in the: C directory of my RAM: disk.) MAKEDIR is a simple command because the only parameter it takes is the name of the directory you wish to create, including the path to that directory if it will not reside in the current directory. We can make our job, and MAKEDIR’s, easier by abbreviating the directory names. Our actual directory tree will look like the figure above. Assume we’re in the root directory (:) of a blank disk named “WorkDisk” and that AmigaDOS commands are available in the: C directory of a RAM: disk. To create the “Progl” subdirectory, just type “MAKEDIR Progl”. It might look like you can trick DOS into making your job easy by creating two subdirectories at once. On our blank disk, why not just type “MAKEDIR Prog2 Jane” and create both “Prog2” and “Jane” in one fell swoop? Dream on, DOS assumes this is a mistake because it can’t find “Prog2” on our blank disk and responds “Can’t create directory Prog2 Jane”. (The only shorthand way to create sub-subdirectories is using the AmigaDOS 1.3 SHELL with its “history” feature that lets you recall and edit previous commands. If you haven’t invested in 1.3, don’t overlook William Hawes’s ConMan, a shareware program that’s a must for all 1.2 users.) MAKEDIR. As we saw, accepts paths. So we can be logged onto DFO: and create a subdirectory on DF1: with the command “MAKEDIR Dfl: Prog2”. Or, with a single drive, we could leave in the boot (Workbench) disk and type “MAKEDIR WorkDisk: Prog2”. DOS would prompt us to switch disks before it creates “Prog2”. If “Prog2” already exists, DOS will warn us of that fact and won’t try to overwrite the existing directory. Just like you and me, AmigaDOS can’t be two places at once-though the ASSIGN and PATH commands soften this restriction and multitasking complicates it. DOS can be in only one directory of your disk at a time. To see where you are at any given moment, just type “CD” at the DOS prompt. (We’ll assume that the AmigaDOS commands are available in the: C directory of a physical or RAM: disk.) CD, which is an abbreviation for Change Directory, will display the drive and directory that DOS currently “sees” as the default. Let’s see how we can use the CD command to navigate the directory tree on our example WorkDisk. Once you’ve booted up the computer, replace the Workbench disk with our WorkDisk. Type “DIR” and AmigaDOS demands that you replace the Workbench disk. This won’t do. Instead, after you insert the work disk, you can type “CD DFO:” or “CD WorkDisk:”. CD lets DOS know that you’ve changed the default disk for that drive. Here, CD seems to be swapping disks, but it’s really just doing its regular job of changing directories. It changes from the root directory of Workbench to the root directory of WorkDisk. If you don’t mind typing the disk name rather than a simple “DFO:”, you can use CD before you swap disks. With the Workbench disk still in, type “CD WorkDisk:” to get to exactly the same place. DOS will then prompt you to swap disks. If you knew you wanted to go to the “Util” subdirectory you could even type “CD WorkDisk: Util”. Now let’s move around. “CD Progl” will move us down one level in our directory tree. Typing “DIR” at this point will show two subdirectories ‘Data” and “Tut” as well as the program files for program 1, “CD ” will move us back to the root. But so will “CD:”. Why would AmigaDOS give us two ways to do this? Really, they’re not quite the same. “CD ” moves you up one level to the parent directory of the current subdirectory. “CD:” changes to the root directory. From the root, type “CD Prog2 Jane”. Now we’re in the “Jane” subdirectory of the “Prog2” subdirectory of the root directory. “CD:” returns us all the way back to the root, while “CD " only takes us back to “Prog2”. In this case, where we are exactly two subdirectories deep, “CD ” is equivalent to “CD:”. What if we type “CD III” instead? How can DOS go up three levels when only two exist? It can’t. DOS responds “Can’t find ” and leaves you in “Prog2 Jane”. From the “Prog2” subdirectory we can type “CD Jane” to move to the “Prog2 Jane” subdirectory. DOS knew we were at the “Prog2” level so we didn’t have to include “Prog2” in our CD command. Now if we want to go back up one level from “Prog2 Jane”, just type “CD Prog2”, right? WRONG. DOS will respond “Can’t find Prog2”. CD can only go to named directories that it can see in the current directory. AmigaDOS can’t see directory names above, next to, or more than one level below the current directory unless you’re quite specific. From “Jane”, DOS can’t handle “CD Prog2” (above) or “CD Tom” (next to). From the root, DOS can’t handle “CD Jane” (more than one level below). If DOS could make such jumps, it would have to preclude us from having ANY two directories with the same name and probably any file with the same name as any directory. Instead, to move from “Jane” to “Prog2”, you’d type “CD ”. With a more complicated directory tree you might even type “CD: Prog2”. That would force you all the way back to the root (:), then down one level to “Prog2”. To move from “Jane” to “Tom” you could type “CD Tom”. Move up one level (to Prog2) then down to “Tom”. The longer path “CD: Prog2 Tom” would also work. “CD DFO: Prog2 Tom” is identical, but longer still. Just like MAKED1R, and other AmigaDOS commands, CD can’t handle spaces in directory or file names unless you enclose them in quotes. But don’t just enclose the offending directory name. If we set up our work disk with “Prog (space)2” as a directory name, and you wanted to move to the “Tut” subdirectory, you’d have to type: CO “Prog (space)2 Tut” enclosing the full path in quotes, not just the name of the directory that contains the space. (This is the only command in this column where you’d type the quotes. Everywhere else the quotes just identify the commands for you.) CD lets us drop in for a visit to any subdirectory on any disk. DOS sees this subdirectory as the default. Commands like DIR, LIST, and TYPE will operate only on the files in this subdirectory, unless we use full path names to specify other directories or files, use the ASSIGN or PATH commands, or keep executable files in the: C directory. (We discussed ASSIGN at length in the August 1988 column.) A plain vanilla “CD” command tells DOS to report the current directory name. This is how you can always check on exactly where you are in a complex directory tree. You probably won’t use “CD” to check where you are under AmigaDOS 1.3 because of the new option to have PROMPT display the path to the current directory. A CLI command line will accept over 200 characters. So it seems logical that using the command “CD A BCD...” you could get to a subdirectory that is nested nearly 100
levels deep. You can even create such a monster with MAKEDIR,
though why you’d want to I cannot imagine. However, you would run into other limitations of AmigaDOS. “DIR OPT A”, for instance, will GURU when it hits the “J” subdirectory the tenth subdirectory down. For AmigaDOS purposes, a ten level directory tree, counting the root, seems to be the limit. Even then, you'll want to impose a much lower limit. (Let me interrupt one more time to discuss some verbiage-root, directory, subdirectory, parent, and child. The root is always the main directory of a disk. The parent directory is the directory in which the current directory shows up. So “Prog2” is the parent of “Tom”. Likewise, “Tom” is the child of “Prog2”, which is itself one of five children in our sample root directory. Unfortunately the terms directory, subdirectory, and sub-subdirectory are not defined this clearly. In common usage, any directory can be called a “directory” and any directory except the root can be called a “subdirectory.” So you can be three layers down in a directory tree and talk about the directory you’re in and the subdirectory, or directory, below it. The term “sub-subdirectory” is handy when talking about a specific example, but it, and its children, are too much of a mouthful to be used often.) If you find that keeping track of your location in a directory tree is a pain and that typing long paths is even worse, we‘11 explore several handy solutions next month. In the meantime, here’s a batch file that may be just the ticket. This batch file can go to any subdirectory in the FREE ADDITIONAL INFORMATION Our research shows that our readers are discriminating buyers. The majority of you are intermediate to advanced users, who seldom purchase a printer, a modem, or even a space shoot-em-up on impulse. But purchase you do after making an intelligent choice based on all the information you have. So why not make sure you have all the information there is to have for the cost of a single stamp? Most of the companies listed at right are eager to send you free promotional materials relating to their products or services. All you have to do is detach the Reader Service Card included here, circle the numbers that correspond to the items you're interested in, and stamp and mail the card prior to the date shown. Manufacturers and mail order houses alike know that Amigallser’s following is an extremely computer-literate one. They respect that kind of sophistication, So use only our Reader Service Card to request information on products seen in our magazine. And when contacting companies directly by mail or phone, be sure to tell them who sent you. READER SERVICE INDEX Page Company Number Page Company Nu 33 ASDG Inc. 237 36 MicroDeal 247 26 A-Squared Distributions 208 34 Micro Systems 242 58 Abacus Software 214 14 Mindscape 245 67 Absoft 210 12 Mindware 226 12 AmiEXPO 224 12 Mindware 221 24 Anco 207 25 Montgomery Grant 202 8 Baudville 220 C-2 New Horizons 270 13 Baudville 231 8 Oxxi 223 20 Broderbund, Inc. 204 6 Practical Solutions 236 7 Central Coast Software 191 13 Psvgnosis 229 12 Central Coast Software 222 62 RGB Computer & Video 235 13 Comp-U-Save 239 65 Simon & Schuster 252 21 Comp-U-Save 252 47 Software Excitement 217 18,19 Computer Direct 240 56 Software Visions 213 9-11 Creative Computers 216 54 Star Micronics 203 36 Dr. Ts Music Software 248 12 Strategic Simulations 227 65 Datamax Research 251 C-3 SunRize Industries 233 51 Date! Computers 244 8 Syndesis 219 22 DigiTfek, Inc. 205 14 Titus 246 52 Eagle Tree Software 211 12 Verbatim News Services 225 12 Electronic Arts 228 8 World of Commodore 218 22 Epyx 206 53 World of Commodore 212 36 Foster Manufacturing 253 — Amigallser- 38 Free Spirit Software 234 23 Subscription 17 Go
AMIGA 241 24 Binders and Slipcases 59 Gold Disk 232 37 Program
Disk 65 Gramma Software 250 55 Back Issues _ 65 Graphic
Expressions 249 60,61 Access Club ftl — 14 Konami 230 64 Access
Club 2 27 LightSpeed Distribution 201 C4 Michtron 215 The
publisher cannot assume responsibility 14 MicroDeal 238 for
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connect to your Amiga with our Interface t Software to give
Computer Robotic control (see Interface offer). • Comes with Accessories Including 'Finger' Jaws. Magnetic
Attachment. Shove! Scoop. 4 Stabilising Suction Baso Legs, etc 4 Uses 4 HP2 batteries (not supplied) Jo power motor movement so uses no computer power 4 Self contained, ready to use (except baits. Joysticks) Complete with fnteriice softwin ONLY $ 129.99 J DATA ACQUISITION UNIT • IBM ytair Amiga uito a sophisticated measuring instrument
capable of measuring a wide range of date inputs • Sample and display events from microseconds to hours — with
amplitude from millivolts to 50 volte • A Hardware Software package with very high spec including — J
DIGITAL SCOPE DISPLAY — £ Channel inputs Manual or continuous
display Tunebiv flOOms dw to 20 s. Div — accurate to 5% • 6 bit flash conversion gives £ millions B&mpla;sec • Adjustable trigger level 5 x zoom function Memory scan • load Save functions, waveform enhancement, graph displays • Hardware contains onboard RAM and Crystal dividers J PLOTTER
DISPLAY • 2 channel display • Memory recall display • Timebase range 1 sec to Iohrs per plot All features found on
units costing thousands of pounds1 ONLY 1179.99 Idrtartun • Super-fast disk copier will copy almost any commercial disk. • Friendly user Interface — Mouse driven throughout, • Completely compatible with Amiga multitasking system. • Special Strategy Fites' cope with even the most advanced
protection schemes. • Fast operation typically around 60 seconds • Even decrypts many encoded programs including D. Print Video Paint Music II etc • Works with one drive or two, • Multiple copy option allows you to make many copies from one
original. I_J 512K RAM EXTENSION CARD • Available with without calendar clock option • Simply plugs internally into a A500 slot • Switch in out with switch supplied • Fitted in minutes — no soldering etc. • With calendar clock onboard time date automatically booted • Battery backed to retain time date ONLY $ 69.99 card only f RAM
ONLY $ 89.99 card with ckxte only f RAM PLEASE PHONE FOH LATEST
MM PHI CIS. • Gcpy Igt 2 disk sides — up to 85 tracks. • Unique INFO' analyser — displays vital disk parameters,
including sector thstribu&OEL date dispersion, etc. etc. • Special format parameters for non standard formate. • Full verify option. • Easy to use loon driven program takes the mystery out of disk
backup, • Compatible with all Amigas. • Regular updates available — we always ship the latest ONLY
$ 49.99 • Value for Money before you buy a drive please compare the
features — these drives have NEC mechanisms housed m superb
cases Some products are built to a price and not a standard
Don't spend a few pounds less and end up with 'rubbish’ — and
remember you are buying from the manufacturer ONLY $ 169.99
91m to Spn CUSTOMER SERVICE (702) 454-7700 SecSS, SOLE: — Tkhnici] cr «sj rthir tiff et
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VEGAS, NV 89121 current directory, in the current
directory’s parent, or in that directory’s parent. On our
example WorkDisk, it can navigate from “Prog2 Tom” to
“Util” with the single command “EXECUTE OVER Util”.; Saved as OVER in the: S directory.KEY subdir FAIL AT 30 IF “ SLibdir ” EQ SKIP Oops ENDIF IF EXISTS subdir CD subdir SKIP Finish ENDIF CD IF ERROR SKIP InTheRoot ENDIF IF EXISTS subdir CD subdir SKIP Finish ENDIF CD I IF ERROR SKIP InTheRoot ENDIF LAB InTheRoot IF EXISTS subdir ‘Distant Armies A Playing History of Chess Distant Annies is a journey through distant times and distant places. Survey the evolution of chess since the invention of chaiuranga over a thousand years ago in India. Play exotic games of chess from Burma and China as well as intermediate forms popular in Islam and Europe hundreds of years ago. Play on the round board of Byzantine chess or defend attacks from powerful combination pieces in decimal chess, Features include 2 and 3 dimensional views, several levels of difficulty, a mode to show all of thc legal moves for a piece, and extensive online descriptions o (the rules and history of each game in the set. Play and learn ten historic forms of chess: Chaturanga, Shatranj, Burmese, Chinese, Byzantine, Mediaeval, Courier, Turkish, Decimal, and Los Alamos. Eagle Tree Software Distant Armies is P. O. Box 164 t 1 I 95 Hopewell, VA 23860 U.S.A. (804) 452-0623 for Amiga with 512K Amiga is a registered
trademark of Commodore-Amiga, Inc._ Circle 211 on Reeder
Service Card CD subdir SKIP Finish ENDIF ECHO “Can’t
find subdir ’ in any parent of the current directory.”
SKIP BigFinish LAB Oops ECHO “Please give me a directory
name.” SKIP BigFinish LAB Finish ECHO “Now in subdir LAB
BigFinish OVER can’t navigate from “Progl” to “Prog2 Tom”
And whenever it can’t find the subdirectory you specify, it
leaves you in the root. But it will deal with full paths,
like “: Prog2 Tut”. I won’t walk through this batch file
line by line, but if you can’t follow it drop me a line. I’ve expanded it from the version I actually use so it is as uncomplicated as possible. Still, it is a good example of moving around a directory tree. Many other AmigaDOS commands operate on directories and make using directory trees simple and powerful. Next month, we’ll look specifically at DELETE, DIR, LIST, PATH. PROMPT. PROTECT, and RENAME. When designing or modifying a directory tree, a few guidelines will be helpful: 1) Start with a clean disk if possible. Create new directories
and copy the files you want into them. This is often much
easier than “cleaning up’’ an old disk that holds some of the
files you want. 2) Use the root directory only to hold subdirectories, not files. This way, the root becomes a literal “table of contents” for the disk. 3) Limit your directory tree to the root and two levels of
subdirectories. Otherwise you’ll have to deal with ridic
ulously long path names that you’ll never remember or type
correctly. Obviously, this isn’t a rule. Sometimes you’ll only
need one level of subdirectories, other times three or four
may be most efficient. As a guide, though, keep directory
trees wide and shallow. 4) Limit the number of files and subdirectories in any directory
using the formula (subdirectories) + 2*(files) = 44. That
could be two subdirectories and 40 files, or eight
subdirectories and 28 files, or 20 subdirectories and four
files. Then when you get a directory listing, it will fit on
one full-size screen. The first entries won’t scroll off the
top and you won’t have to pause the listing. 5) Keep subdirectory names short. This is the opposite of using
long, descriptive file names. You will have fewer
subdirectories than files and your subdirectories will be more
important. So you’ll be more likely to remember what’s in a
subdirectory even though the name is short. And short names will really help when you have to type the full path to a file that’s nested several subdirectories deep. If short names worry you, use the F1LENOTE command to attach descriptions that you can later see with the LIST command. 6) Although acronyms are a common way of abbreviating names,
don’t use them. While RTPECCH may seem like a wonderful
mnemonic for “Research for Term Paper on Eighteenth Century
Coffee Houses,” it’s actually a string of gibberish you won't
remember a month from now. A simple name like COFFEE would be
much better (or TERM-PAP if you also keep the books for the
local Coffee Boutique). 7) Keep your bath files in the: S directory where AmigaDOS will
(by default) look for them. Some people prefer to keep batch
files in the same subdirectory with the files they operate on,
but that has two disadvantages. First, it can clog up those
other directories with batch files that you’re usually not
interested in when you do a DIR. Second. It scatters your
batch files all over. When you need a new batch file that’s
“just like” one you’ve done before, you will have to remember
where the old one is and search it out. 8) Keep all the files for an application program together in one
directory. If the program comes with example or tutorial
files, store them in a separate directory. Then, if you ever
upgrade to a later version of the main program, all its files
will be in one place. 9) Usualh; people keep word processor files, spreadsheet files,
and database files in three separate subdirectories. That’s often okay. But if you’re working on a single project that requires using several different programs and their files, create a subdirectory for that project to contain all those different files. Because they are related in content, keep them together. 10) Avoid giving a subdirectory the same name as a file that will
reside in the same parent directory. AmigaDOS does not like
duplicate names in the same directory. 11) For hard disk users, add an extension to all logically
related subdirectories. If every' subdirectory that contains
word processor data files ends with “WP” you can type “DIR
?. WP OPT A” and see ALL the word processor documents on your
disk. Setting up and using directory trees is easy. It takes a little time on the front end. But the organization pays off when you’re working under a deadline and HAVE to find a lost file. How you set up the tree depends on your personal preferences. Benefiting from it requires just four steps: A) Set up the directory tree. B) Use it to store files. C) Clean it up periodically. Delete extraneous files or copy them
to another disk. D) Back up the disk. For a program disk, one backup after you set
up the program is okay. For a disk with valuable data, back
up whenever you have entered new data you are not willing to
lose. Maintain this new backup AND one previous backup. As soon as I find my leaf blower, carefully stored in the garage, I’ll be anxious to see your creative solutions to the intricacies of AmigaDOS. Send them to P.O. Box 1544, Tal-lahasssee. FL 32302, and tell me what P.D. programs you’d like on the disk you’ll receive if I use your solution in this column.? RnMMODOKE ¦¦¦ k:'x' ¦¦255 MSB*::::.... Adults $ 10 Students & Seniors $ 8 Seminars and stage demonstrations are included with admission May 19, 20 & 21, 1989 ** L. A. Convention Center Produced in association with Commodore
Sus.ness Machined 595-5093 It’s landing in Los Angeles. S**1* * ft** $ ** ¦ m 5 th amazing computers. Stunning software. Powerful peripherals. The World of Commodore is coming • » to It’s the computer show for Ivginners and hackers,
professionals and students, business people and home users. Commodore Business Machines and many other exhibitors will display and sell the AMIGA, 064, C-128, PC ct»mputers, a galaxy of software for Conunodorc & AMIGA computers and a glittering constellation of printers, disk drives and desktop publishing equipment. You will find peripherals and accessories for all your present and future equipment. It’s computer heaven. Stage demonstrations and provocative seminars, presented by top experts, are included with your admission. Three days of bargains, selection, information, excitement and prizes. See it ail with your own eyes. Try it ali with your own hands. At the World of Commodore in Los Angeles. ‘nUA'OKJW %&’ () +, 01.23456789s; = ?@ABCDEFGHIJKLMNOP V () * + „ 0123456789s; = ?@ABCDEFGHI JKLMNOF'Q The NX-lOOO’s cloth ribbon produces graphic dumps inferior to what is possible with more expensive methods, like inkjet printing. Lack of uniformity is the most serious problem. Also shown is type in seven colors including black. NX-1000 RAINBOW Star Micronics Price: $ 379 We have been partial to Star Micronics printers ever since we obtained their Gemini 10X nearly five years ago. We were originally attracted to that model by its low cost, its many features, and its use of readily available, inexpensive Underwood spool ribbons. We have since concluded that the printer was very reliable as well, considering the massive amount of copy that has been churned out on that original Gemini 10X over the past five years. Since that time. Star Micronics has issued many new printers, such as the NX-1000 Rainbow which we examine here and which, true to its heritage, is low in cost and provides many features, such as three built-in near letter quality fonts and color graphics. On the other hand this printer no longer uses the Underwood spool ribbon, but a custom cartridge instead. The NX-1000 Rainbow is a 9 wire, cloth ribbon dot matrix printer. It is rated at 144 characters per second in draft mode and 36 characters per second in NLQ mode. Draft quality text is printed bidirectionally, while NLQ text prints unidirectionally. NLQ text also requires two passes of the printhead per line, as the paper is advanced by a minute increment between each pass. The printer can be set to emulate either an Epson LX-800 or an IBM Proprinter II. As Amiga users we chose the Epson emulation mode and used the Ep-sonX printer driver as provided with Workbench version 1.3. Under these operating conditions, we found that a color graphics dump of a lo-res (320 by 200 pixel) image, printed horizontally with screen proportions at a printer resolution of 120 dots per inch, took about 11 minutes to complete. A gray scale dump of the same image required only 2 Vi minutes. If you are using Workbench 1.2 you should use the Epson JX-80 printer driver, and you will find that color graphics dumps will take substantially longer than the above time. The large difference in the printing BACK ISSUES ser 1ST ISSUE-MAY 1988 • Sounds Like... Amiga-a look at Amiga sound sampling, and five
products • The Essential Amiga Entertainment Library-buyer’s guide to
the 24 best game programs available • AmigallserTerm-an Amiga terminal program, ready to enter ¦
Plus Reviews of Reason, DataRetrieve, King of Chicago. Professional Page, more. 2ND ISSUE-AUG. 1988 • Video Digitizers and Frame Grabbers-the optical options
available • Speech Seta versatile voice synthesis program, ready to enter • Desktop Publishing: The Latest Editions — a detailed look at
three of the newest DTP programs • Plus Reviews of Intro-CAD, ZOOM!, Jet, Graphics Studio, Photon
Paint, more. Ser 4TH ISSUE-DEC. 1988 • Desktop Video-a three-part guide to becoming an Amiga
producer • And The Byte Goes On-rhythm-making machines for the Amiga • RS-232C Standard Communication using serial peripherals on
your Amiga • Plus Reviews of Lights! Camera! Action!, X-Specs 3D. Questron II, Fineprint, Power-Styx, Twincirive, more. Ser 5TH ISSUE-JAN. 1989 • Tops in Amiga Entertainment-the best games of the year • Shade Selecta color control comparison program, ready to
enter • Mailbox a speedy name and address database, ready to enter • Plus Reviews of ComicSet-ter, Magellan, Rocket Ranger,
DeluxePhotoLab, Battle Chess, DSM Disassembler, more. $ 4150 EACH WHILE LIMITED SUPPLIES LAST! If you want to get the most out of your Amiga, you want to complete your collection of AmigaUser while our early issues are still available. The information in AmigaUser never goes out of date-our instructional columns, feature articles, type-in programs that teach you Amiga BASIC, and reviews of the full spectrum of Amiga software and hardware are invaluable to anyone intent upon taking the Amiga as far as it will go. Fill out the coupon below (or a facsimile) and order today! J migaliser 3RD ISSUE-NOV. 1988 • Hard Driving-new SCSI controllers and backup software • ABM an Amiga BASIC missile defense game, ready to enter • A Batch of Answers to frequently asked Command Line Interface
questions • Licensed to Play-Amiga entertainment’s “official” trend • Plus Reviews of BusExpan-der, CygnusEd Professional, Bard’s
Tale II, Joe Blade, more. J m14aLser CO D CO 00 00 O 00 & d it 1 i -d (E u. o t o O 8 U3 O 5, 0 o "a. O o 'a. C t_ s z % 52 £ o o in « -c co CJ • «-*. J L» e * a a 0, Hjj| c o c y ° M “2 sos.2 d, c- o c r a al Q Q £ | £! O 10 J S £ w Z.!" $ %&'()*+, —. 0123456789:; = ?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[]'_abed ‘ " $ ¦.&’ (*+, —. O 123456789:; = ?@ABCDEFGH IJKLMNOPQRSTUVWX V Z C * a be d!” $ %&’()*+, —. 0123456789:; =?aABCDEFGHIJKLMNOPQRSTUVWXYZC r_ABED!" $ %&‘()*+, —. 0123456789:; =?0ABCDEFGHIJKLMNOPQRSTUVWXYZ[]'N_abed NX-1000 fonts, top to bottom: draft, Courier, sanserif, Orator with small capitals, Orator with lower case. Time for the color graphic dump is accounted for by the mechanical configuration of the cloth printer ribbon. The color ribbon is packed as an endless loop in a plastic cartridge. The 31” wide ribbon has bands of black, blue, red, and yellow ink. In its native mode, the NX-1000 Rainbow can print the above colors as well as violet, orange, and green. With the Amiga’s printer driver. 4096 colors are generated by mixing the three basic colors and black in a four by four dot pattern. To build up a color image, the printhead makes up to four passes on a single line as it lays down dots for each ribbon color. Bit map graphics are printed unidirectionally with logic seeking. That is, the printer will skip that part of a line which does not require the ink of a specific color. It will also not shift to a color which is not required for a given line. Graphically, the NX-1000 Rainbow supports horizontal resolutions of 60. 72, 80, 90, 120. And 240 dots per inch, of which the Amiga’s printer driver supports the 120 and 240 dpi resolutions. The printer’s vertical resolutions are 72 dpi or 216 dpi, or multiples of 1 72 and 1 216 inch. The performance of the NX-1000 Rainbow was limited by the problems which are inherent in cloth ribbon dot matrix impact technology. The appearance and quality of the printout is largely determined by the condition of the cloth ribbon. Not unexpectedly, the printouts tend to fade as the ribbon is used up. It is also possible to get a shift in the color balance if one color is used more than another. The printer notes supplied with AmigaDOS 1.3 also caution that the ink colors may contaminate each other on the ribbon, especially at the higher printer resolution. The big problem is the uniformity of the printout. The ribbon cartridge system folds the ribbon up inside a confined space. The parts of the ribbon where adjacent folds come into contact tend to build up ink concentrations, which produces a nonuniform printout. Even gravity comes into play, as the storage position of the ribbon can redistribute the ink across the width of the ribbon. These effects manifest themselves as nonuniform printouts with horizontal banding. These problems are common to all cloth ribbon impact printers, and they represent the tradeoff between this low cost technique versus the more expensive methods of laying down ink on paper, such as the inkjet. With regard to text, the NX-1000 Rainbow provides three built-in NLQ fonts (six if you count italics as separate fonts). The available print pitches are 10 (pica), 12 (elite), 17 (condensed pica), and 20 (condensed elite) characters per inch, as well as proportional spacing of pica and elite. All fonts can be selected from the printer’s control panel. Additional control panel operations include line feed, form feed, reverse micro feed, margin settings, and paper park. The last function lets you automatically back up pin feed paper to allow for the use of single sheets. The accompanying manual does an excellent job of describing the printer operations with regard to both software and hardware. In addition to the usual printer commands, which require the use of escape codes and other nonprinting characters, the NX-1000 Rainbow also lets you embed specific printer codes within text using only printable characters. This is done by placing the codes inside double parentheses followed by a digit. For example, ((S))1 selects double width printing. Using this method you can select the font, size, and color of the text, and specify bold or italic. Paper is fed through the NX-1000 Rainbow using either the built-in pusher type adjustable tractor or the builtin friction feed for single sheets. The supplied paper separator can be installed horizontally for tractor fed paper or vertically for use with single sheets. Individual sheets have to be manually loaded into the printer. The operation of the paper feed mechanism was precise and well-controlled. Overall, the NX-1000 Rainbow is typical of the Star Micronics printers in that it provides a lot of features at a reasonable cost. You can buy this printer for well under $ 250. A price that is hard to beat for a 9 pin dot matrix printer with built-in multiple NLQ fonts and color graphics capability. Star Micronics, Inc., 200 Park Avenue. Suite 3510, New York. NY 10166 (phone: 212-986-6770). Morton Kevelson Circle *203 on Reader Service Card MICROFICHE FILER PLUS Software Visions Amiga with 512K, OS 1.2 Disk; $ 179.00 Microfiche Filer Plus is the bigger younger brother to the original “magnifying glass” microfiche metaphor database from Software Visions, Microfiche Filer, Both are in market simultaneously because they address different needs and provide different solutions. (The relationship between these two programs is very similar to that between Abacus’ DataRetrie ’e and Professional DataRetrieve, reviewed below.) MFF is a flat file graphic database with a unique means of cataloging, manipulating, and retrieving data-the storage and retrieval of data in pseudomicrofiche format. (Real microfiche sees widespread use every day in libraries, law firms, institutions of higher learning, and many other places.) In the non-computer version, data is cataloged, reduced, and transferred from originals to celluloid for convenient handling, storage, and speedy ac-¦ss. Special fiche machines enable users to scroll through "reels'' or “slides" of data, enlarging the information in the process. MFF or MFF+, both non-copy protected single disk applications, use this roving magnifying glass concept to expand portions of data for review, retrieval, and manipulation. MFF+ insights The manual, basically a souped-up version of MFF's, adds (or changes) about 15% of the content. An adequately illustrated, spiral bound affair, it does a nice job with installation instructions for a wide variety of hardware setups. The new documentation deals with features not in MFF, and MFF+’s tie to Arexx, the high-level programming language which creates macros for, and helps customize, MFF-f databases. (See sidebar for specifics about MFF+'s additions, and this issue’s Exec File for a thumbnail review of Arexx). The manual also does an adequate job, via the Quick Tour chapter, of taking novices through the sample address book included with the application. Once through the tour you feel as if it's time to move on-only it’s not. In spite of numerous sample databases, a solid reference section, and decently comprehensive definitions, it is difficult to create a database of your own on the first attempt. The manual doesn't explain file and record setup in a coherent manner, nor does it clearly spell out report formatting procedures. MFF+’s saving grace, which lowers the learning curve in spite of these omissions, is the application's intuitive nature and interface. It just feels right, from the magnifying glass to the pulldown menus. Furthermore, databases may be launched by double clicking on an icon, from a modified startup sequence, or via a macro written in the optional Arexx language. Menu commands and editing functions have quite satisfactory keyboard equivalents. In the only reduction (or Microfiche Filer Plus is a flat file database with a unique means of cataloging and manipulating data storage and retrieval in pseudo microfiche format. Significant non-enhancement) of capabilities from its progenitor, MFF+ no longer lets you copy records or entire databases by dragging the image until its border colors change. According to the ReadMe file, this method of duplication was too confusing for a majority of users. Now it is done in a more tra-The Plus in Microfiche Filer Pius 1. First, a word on file format compatibility. MFF+ will
automatically read files created with any version of MFF. (The reverse is not true, however, and should not be expected due to the enhancements in MFF+ over MFF version 1.02.) 2. Plus allows users the ability to create formulas which
calculate and format numbers.
3. Then there's the Arexx interface, which makes custom macros
and a high level programming language available to MFF+
4. Brushes, HAM mode, oversoar, and automatic color mapping are
now supported.
5. Greater hardcopy output capabilities are supported, in the
range of 150 characters horizontal by 66 lines vertical.
6. MFF+ is less cluttered and easier to use because, unlike
MFF, it does not open onto the Workbench screen.
7. New editing features have been added (you’re on your own
8. Screen refresh is up to 10 times faster with WB 1.2, and under
1. 3’s FastFonts utility, an additional 20% (maximum) speedup
is possible. Ditional way by the Copy command in the Edit menu. MFF+, like MFF. Suffers from frugality of selection (logical) operators. Yet, it is surprisingly robust and flexible. Equal to, greater than, less than, chaining, and character positional (first or last in a field) operators comprise the core, though there are a few others. Still functioning like the original, MFF-F limits you to individual field selections. However, multipass selects are capable of producing well-defined, discrete information and reports. For example, you could select firms with zip codes between 06600 and 07000, then filter that subset by selecting firms beginning with letters ranging from A to E. The next step might be to target distributors in a specific
area code. That way you could tailor reports or direct
marketing campaigns to hit all distributors on a designated
part of the East Coast. Once that work is done, the next batch
could be processed. This multipass filtering process is not difficult, but it is a little more time-consuming than in programs which allow conditional combinations. By breaking the select (filtering) process into small, discrete steps, however, users maintain better control over the work being performed, and have less damage to reverse or recover from if a procedure is performed incorrectly. MFF+ is a robust application which handles errors very well. It even sports emergency shutdown and reconstruction capabilities. Such attention to data integrity is just another example of the thoroughness behind the design and execution of MFF V. Besides manipulation and storage of text-based information, MFF+ handles graphics or picture-oriented databases. IFF graphics can be entered, edited, displayed, or printed. Limited to four colors at a time, MFF+ nevertheless accepts pictures of up to 32 colors by “squeezing” or coding the 32 into 4. Via a color editor, users can designate the coding process, thereby maintaining a high degree of control over important visual data. Graphics can be displayed in their original resolution and colors in a separate window for detail verification, or viewing pleasure. Multiple pictures can be displayed simultaneously. Final Say Based on a solid foundation. Microfiche Filer Plus strives for and reaches new heights. The new features are logical extensions for a product promoted as a “professional” heavyweight. The only downside is the reliance on a separate program for programmability. While this may entice new users by keeping the initial purchase price down when compared to databases with integral programming languages, there is always the question of performance. After all. Arex. x is an interpreted language, and it is not really built into MFF+. Finally, MFF+ is worth considering if the microfiche metaphor suits you: or you might be interested in adding programmability later (without initially having to pay for it anyway). Software Visions, Inc., 26 Forest Road, Framingham. MA 01701 (phone: 800-527-7014; in MA 508-875-123 8). Ted Salamone Circle 213 on Reader Service Card PROFESSIONAL DATARETRIEVE V. 1.03 Abacus Software Amiga with 1 meg Disk; $ 295.00 Do not,
repeat, do not confuse Professional DataRetrieve with the
original DataRetrieve. Data Becker, the German authors, did
much more than give the original program a grander name after
adding a few bells and whistles. Based on the same platform,
these programs diverge so much that they target different
users and can legitimately be considered different, though
related, products. Where DR is a flat file database, PDR is a full-fledged DBMS (Data Base Management System). What do full fledged and DBMS stand mean or stand for'? Try a whole new way of creating, manipulating, and reporting data. More specifically. PDR builds on DR's mask-oriented entry, manipulation, and reporting structure, its comprehensive search, sort, and indexing capabilities, and its incredible graphic orientation. They both share a three-way interface: pulldown mouse menus, keyboard alternates, and use of the ESC key to call a command line. A two tier (operator and user) security system is also provided in both. From there PDR adds relational data capability, a powerful. BASIClike application programming language, and an integral compiler. These three newcomers speak volumes when it comes to sheer power, flexibility, revenue opportunities, and (beneficial) increased database sophistication. (As an aside, both products will continue to be sold, as they address different markets and different needs.) After a quick review of the features also found in DR. we'll progress to PDR specifics. As a flat file system, DR does not link or connect data automatically. If the same data is contained in more than one record, it must be manually updated wherever it occurs. Being mask-oriented means that you enter, alter, and manipulate data through "templates’’ that reveal designated parts of the data. All the data is PROFIL: THE LANGUAGE PROFIL stands for Professional dataretrieve’s Integrated Language, and it provides 116 commands and 97 functions. A detailed reference section discusses them all, including syntax, sample usage, and concise descriptions. Variables range from numeric and numeric arrays to IFF, choice, and string. Mathematical operators start with the basic four, expanding to Modulo division, integer division, and exponentiation. And there are relational and logical operators (,. Etc. and NOT, AND, etc. respectively). The editor features a nice variety of edit functions, including, but not there, but only certain fields can be accessed. According to the particular mask (template) being used. There are screen, output, and list masks. The original DataRetrievc's search, sort, and indexing capabilities are powerful. Flexible, and easy to use. Multiple wildcard capabilities, use of subrange for speedier access, and the ability to combine search criteria are representative examples. These and more are reproduced in Professional Data-Retrieve. Even the graphic flourishes — design elements such as advanced font control and a toolbox with circles, rectangles, and rounded rectangles are carried over from the original. So are the fill patterns and line width selection capabilities. The PDR Difference But PDR diverges at this point, its primary strength being the relational capabilities. Essentially, identical data in multiple records is automatically updated, just by changing it in one place. The program finds the other occurrences and makes the changes. Life is suddenly much simpler, especially when you’re working with complex, large databases. (While this explanation is a simplification of the real relational situation, it conveys the meaning and rationale.) Next in importance and power comes PROFIL, the BASIClike language used to develop custom applications. This feature alone makes the difference between DR and PDR as great as that between night and day. See the sidebars limited to, Block Copy. Block Cut, Insert Block, Search & Replace, Repeat Last Search, and Page Up Down. Function and shifted function keys can be used to activate strings or commands up to 99 characters in length, This macro recording capability makes repetitive tasks a snap, thereby decreasing the time (and cost) to build custom applications. While the reference section provides an elementary' understanding of Profit’s basic structure, the sample programs provide a strong working knowledge of its uses and potential. Studying them is highly recommended. MAKING MONEY WITH PDR For consultants and small system houses, PROFIL stands for a healthier bottom line via creation of powerful custom applications the kind customers pay good money for. Individuals can also benefit by applying the same features to their own solutions-without having to pay for consulting or externally produced custom applications. The entire process goes something like this: you become knowledgeable about specific needs, write code to provide business solutions, and compile the source code for faster execution and security. Then you install it on your your client’s hardware and train users. (Somewhere in there you have to write end user documentation as well.) You also get to sell additional units of PDR, as there is no runtime engine for distribution with custom applications. (This can also be a negative, as it drives up the cost of a solution.) Solutions can run from financial and distribution applications to manufacturing and service-oriented programs. The potential market is really only limited by the number of businesses and organizations who store, need, and use data about their for details about PROFIL, and what it means for application developers. Last but not least is the integral compiler. This little beauty turns source PROFIL code into fast, efficient, nonchangeable code that can be safely installed in a client’s shop. Besides compacting the code so it occupies less space, it also makes the (object) code uniistable. In other words, clients cannot view or edit the code. That's why it is safe to install at a client and still keep the revenue stream from changes and updates. Source PROFIL programs are written in standard ASCII format. This fact makes them available for editing in almost any word processor, in case the built-in PROFIL editor isn’t sufficient for your needs. Once compiled, the ASCII format is converted to pseudocode (p-eode), an object form of code that prevents tampering or viewing. Besides faster exe-customers, products, services, and members, etc. In actuality, the hard part isn’t convassing for customers in need of solutions; the hard part is finding potential customers with, or willing to install. Amigas (instead of Pcs or Macintoshes). The solution to this conundrum is twofold. First, target the early Amiga adopters audiovideo shops, design houses, etc. The second aspect requires salesmanship superb-demonstrating to and convincing possible clients that the Amiga, using your custom applications, will be capable, cost effective, and easy to use, and will provide a business growth path that does not lock them out of mainstream (read IBM) computing. Advent of the Amiga 2000 with Bridgeboard option takes care of the potential IBM MS-DOS bias. The A2500, with advanced 68020 chip, high processing speeds, and a bucketful of RAM, answers any performance questions (when compared to IBM Model 80s or Mac I Is). Both Amigas win the cost effectiveness category hands down when compared to IBM or Apple equipment. As important as this sales approach is in winning clients, it won’t guarantee success nothing will. Cution (than source code), p-code occupies about half as much disk space. Generally Speaking PDR can open up to 8 files simultaneously, create a maximum fife size of 2 billion characters and a maximum record size of 64,000 characters, and handle up to 2 billion records. The number of data fields is unlimited; up to 80 indexed fields per file are supported. The rest of the specifications read along similar scales, grand and eloquent. The manual is well organized, complete with an index and appendices that cover error messages, a glossary of terms, search options, advanced tips, and keyboard commands. A separate quick reference card covers nearly every1 aspect of the PROFIL language. A few more screen illustrations would be nice, however. Though PDR gets a healthy thumbs up for features, general use. And performance, there are a few areas that could stand improvement. It can only import ASCII and Superbase Professional files. Export is even more limited ASCII l.ASC disk files). Also, lack of a run time version means that developers are going to have a tougher time making multiple system installs. Smaller companies or departments that are apt to use the Amiga don’t always have the funds to pay for a complete PDR package for every user. Provision of a cheaper (or free) run time version would make life easier to developers, system integrators, PDR publishers and distributors, and end users. Abacus Software, 5370 52nd Street S. E.. Grand Rapids, MI 49508 (phone: 515-698-0330). Ted
Salamone Circle »214 on Reader Service Card MOVIESETTER Gold
Disk Amiga with 512K Disk; $ 99.95 The house lights dim; the
audience settles back. Since the feature this evening is a
terminal tear-jerker, the show ends with an especially good
animated cartoon. Mine! ZAP Time jumps ahead... the
Oscars. For best animation done by a previous unknown with
zero drawing ability...please, hold your applause till after
my acceptance speech. First, the reason it’s taken me so long to become an animator: I tried it once. How bitterly I remember that experience. For six laborious hours, a friend, Doug Smoak, and 1 single-framed his movie camera at a tabletop under 2,000-watt lights to convince blobs of clay to animate for a few precious seconds on screen. We planned the motions, accelerations, and collisions with tape measures and pocket calculators, all under the constant hazard of accidentally bumping something that would destroy the motion. We couldn't wait for a lab, so we attempted to process the film by hand. The darkroom, however, was full of gremlins. Tanks leaked, critical temperatures slipped, and the film loader mechanism was an impossible Chinese puzzle that had to be operated in the dark. Having no film dryer, we stretched the precious strand its entire fifty-Pacific Peripherals Pacific Peripherals ne of Amiga hardware (advertised on page 28 of ms month's Anar'S AmgaL serj includes the OverDrive hard disk controller tor the 2000 (with or without hard disk drive) and me SuOSystem expansion chassis for the 500. For Ahoy' Access Club members who order from mem direct, Pacific writ waive the normal credit card surcharge and provide free shipping (OverDrive and disk duves go by UPS 2nd Day An ihe SubSyttem by UPS Ground) (Ofter eipres December 3i)_ NO BURCHARQE; FREE SHIPPING i DigiTek 5 Software The lacf mat DigiTek markets so many programs lor the Amga and C-6* (see the* ad on page 5 of this months Aheyfs Am-ga'Jseri makes rneir offer ter Ahoy' Access CluD members especially attractive Buy any of DigiTek’s programs directly from them (or full price, and take a second program for half price, or. Buy any two programs lor lull price and take a third program free1 This otter is good on an DigiTek programs, including Drum Stuttn Skybtaster, Fi nal Mission, and A mega s (available tor the Amiga only), and Wampuwl Empire and HoHywood Poker (available for both in* Am-ga and 64) |0 let expires December 31] END DISK BO%? FF on 3RD FREE SunRue li dustnes CoJO’ Splitter a III D gi-Viow and Perfect Vision users io digitize color pictures from VCRs or cokH cameras without using cokz fillers As you can sea in Sunrise's ad on the inside back cover of thi$ month s AhoySs AmigaUser. It retails ai $ 9995 But Ahoy' Access Club members who order d reet Iron SunRira we 25%-they pay only $ 7500' For mora information on the Color SpKfw, or such ones Surv Rize products as Perfect Sound. Sfu-dro Magic, or Desktop Artist, can 409- 846-1311. Iohe' expires December 31.) SAVE EB% Central Coast Once again. Central Coast Software myites Ahoy1 Access Club members who own the OuerrerOack hard d‘Sk Backup utility to upgrade Iq version 2 0 (AI press time, thi* upgrade otter was stiff available exclusively through Ihe Clipper.) Send your original OS disk, along with this coupon and a check or money order for $ 1500 (MC and VISA also accepted) For more information on OuaTw&ack and other Central Coast products, sec their ad on page 7 of ifys months Aboyns ArrvQallser (Otter good indefinitely) UPGRADE Computer Repeats Computer Repeats cominues to offer a 20% higher trade-in allowance to Ahoy* Acc*ss Club members Nonmembers must buy hardware from Computer Repeats at Iho prices! *t ed m th* ad cn page 55 of the De comber Ahcy' But your prces are Amiga 500 $ 199 with trade-in of your C-128 computer, 1571 drive, and 1902 monitor, or 535S with your C-64 computer, 1541 drive, and 1702. Commodore 12B0 $ 209 with IraOe-in of your C-128 and 1571. Or &4C compulpr, 1541 and 1702 Amiga2000 SH89 with trade-in of your Am. ga 500 Ca» 303-93 6144 ter, pawe ter your part jtar system Menton your membership m the Ahoy' Access Club Then, when you ship your equipment ter trade. n include this coupon (Otter expires December 31) 50% HIGHER TRADE-IN SOFTWARE INTERNATIONAL Even before its most recent update the Super Snapshot utiirty cartridge had far too many features to list Instead of trying to dpscrc-e the new va. We'll refer yoft to pod’s ad on page 6 of frits Ahoy1 Also ottered m that ad ¦? Super Snap shot Slideshow Creator which allows you 10 corn bine Snap shored screens into presentations with professional v seo ejects Side snow rerais ter $ 14 95, but when you buy Snapshot V4 at me advertised r. T Tji r- $ 64 qr. Ity i an him Rjirta... ad on order by
phonfr ed in ihe ad and r saw this otter in ihe C pees
December 3t) BriWALL Bnwati. Whose ad appears on page 34 ol
this months Ahoy', has Christmas gifts lor both 64 123 and
Amiga users WT more, you cat __ Free Spini a Chriit naS* the
C-64 (ksi price $ 995). Of, with" pry order of 1100 or more,
take a tree copy of Free Spirit* Cmrtma* Claiffc* tor the
Amiga (lot price 514 951 Call Bnwali ton free ter more
intermit on 30Ck633-5?57 (Otter expires December 31) FREE
DISKS ter bte (See their ad on page 44 oTh months Aheyi)
Then special fan price On the $ 164 95 package is S'29 95 But
tor Ahoy' Access Club members they’re going ltd lower to |usl
$ 11995 (plus $ 400 postage and handling) And mat price,
available to Our members only, is the lowest ad wrtiaed
anywhere iOffer expires December 31) S-IO OFF SOGWAPs Brc B'ue
Readers'*' toft details, see SOGWA Ps ad on page 29 of the De
corn ber Ahoy1 (or our review in the June '87 Ahoyf) Ahoy! Access Club members receive a 20% discount on the pt. ee of both the 12B and 64 versions The retail price cl Big Blue Reader t2B is $ 44 95, you pay $ 3595 And while the rank and file pay $ 2995 te» &g &tw Reader 64, jcu $ 2395 (Otter eipires Deceml 20% OR Creatii iters Again (Ri* month. Creative Computers (see pages 10 and 11 of the December Arroyos AmigaUser) is offering a discount on their entire line of Amiga products With every order of $ 50 or more placed by an Ahoy' Access Club member Creative Computers w ll extend a sh discount and DfOmde fra* shipping to anywhere m the Continental us T his offer is good on ma.I orders only, you must include this coupon, only one order per coupon is allowed, and you may not combine I his offer with any other Creative Computers discount otter For more information, call 213-37D-2009 (Otter e«p»ros Decembe-31.) 5n b OFF; FREE SHIPPING Use Original Coupon Only Facsimiles mil not be accepted fewigitronloi | Dgiron es ad On pari 57 ht this months Amy's Amiga (A Njtters The fuliy assembled and ik Ramcard ‘or $ 225 The c figu'aBiO with % iq 4 mem and can t e usefl with tfi 2000 or wth me 500 via Dii adapter to* Ahoy' Accel members get to take 10% ofh pr. ee, ana pay only $ 202 6 must add S4 05 lor shipping td ground se'v. ce it you want youl sn.pped some ctner way. Can 1 hones at 215-459-4493 (0ifer pi res December 31) ir copies of Ahoy! And Ahoyl's AmigaUser, of prices and other special deals on mer- sewhere In the magazine These offers Vs of the Ahoy! Access Club! (Thai in-Nambership is free for the duration of lo December 31. 1938) offers below, simply fill in Ihe in-J the coupon, then clip it and main V the original coupon only — pha ccepted 10% OFF DUNE SYSTEMS Dune Systems’ Chip Checker hardware lor ihe G-64 128 or PC (see page 45 of this month's Ahoy') can help you save on ihe toft of computer diagnosis and repair And the Aryy Access Club can help you save or tne cosi of the Chip Checker' Dune Systems is ottering our members $ 10 oft the $ 159 pr. ee of ihe 64 _128 version-you pay 5149 For Ihe Hilarty priced al $ 259. I must DISCOVER GET ACCESS TO SOME WITH THE AHOY! Computer i sibie to cure them (ram infesting yu Discovery Softwares Protection C " " Subscribing to Ahoy! And or Ahoyl's AmigaUser has always made sense — for you and for us. We get to keep more of your money when we
cut out the middlemen (our distributor and your newsdealer},
and we kick some of the savings back to you with a discount
rate. And now you can save even more in fact, you can save the cost of your subscription many times over! The Ahoy! Access Club, launched in January 1986, has been expanded to offer its members even more clout in the Commodore marketplace. Here are some of the ways the Ahoy! Access Club can boost your buying power: • The Ahoy! Access Club Clipper, published 12 times a year,
contains exclusive discount offers on products advertised in
Ahoy! And Ahoyl's AmigaUser. Participating vendors offer
reductions of 10%, 20%, 30%, or more on selected items, free
bonus merchandise, and special closeout and combo otters not
advertised elsewhere-all for Club members only! • The Ahoy! Access Club Card isyourticket to discounts at
participating computer software, hardware, and book dealers,
and reduced admission at Commodore and Amiga conventions and
swap meets across North America. (Details are found in each
issue of the Clipper.) • The Ahoy! Access Club BBS (modem required) offers continuously
updated information on new offers available through the Club,
as well as late-breaking industry news, corrections and updates
to articles in Ahoy! And Ahoy ’s AmigaUser, and free electronic mail facilities. Operation is 24 hours a day, 7 days a week-for Club members only! Cove ry with the date olouTgn — i Cheated In return. YouII raaw** copy o V.I.P.-a $ 49 95 retail value* (Otter expires Decemtwr 31) at souai sprew I we Od you abotTte-. Back in our April Rev cwsfrw. You cant make up (or lost t me if you buy Rap DOS cr Ra&DOS fossronel now. Chip Level m a free Parailei Itt regular S24 spunallvj ''' S a separate pew pfy, wnrcn allows.1 to remain " coot II it taster, quieter and more reliable ane comes with a full one year warranty. A guide light is avail aDle as an option The price of the duve in Lycos ad on pages * and 5 of the December Ahoy' « $ t4995 Bui when Ahoy* Access Outt members prepay (via check money order or credit card). Rn*y r c*, yc tree shipping (Otter e*p?es December ji j FREE SHIPPING SPOT SPOC’5 ad on page 39 Of Iff month's Ahoyrs AmigaUser ott 1 Ihtrir disk of 35 famiiy-onented gave a no educational programs, plus ate nus disk containing samples trofr the. r i.orary of puMc domain programs (reworked to run bug-lree nd without use ct the CU(The SPOCPO cotecten normally sells tor $ 2000 but Ahoy' Access Club members can obtain the entire collection for only $ 1500 (Otter expires December 31.)_ S5. QQ OFF Bound into all subs The Clipper offers di; chandlse sold at full f are available only to f eludes you-because any subscription paid To lake advantage formal ion requested o £ witfi your check or rrv es and facsimik Q-Unk 3 on page 551» tree modem as Vink. Me leadi ic* TreTi Ctub BO* Shore. P? Send m* tne prt betew My check or endowed Super ArOe? ($ 24 Super et Uttttms (ot? C-64? C-128 ($ n Ly NAME ADDRESS CITY. STATE ZIP Free Spn Sc Aheyf Access Ciu 905 W Hrtkgn LaGrange £ Le. Me Clipper Ofter i, Suite 6 60525)l Landmark. The Comj YbiOio are a devoted Bui ny doubti, U4 tl»ll ys month's Rctum! Vts Base or satis's ottering a tail wekage — only W ass CuS lhal spf fn, enclosed i trade-m errtini le-rn allowance I nMn of me An Computer Repeats Inc Ahoy! Access CluD Clipper Ofter 20t7 13th Street. *A Bould f. CO 80302-5201 Software Support Software Supports KracAer Jar parameter copying system is already offered a! A bargain price Volumes 1-4 for $ 995 each, aste 5-7 for $ 19 95 each (see page? 24 and 25| But thats tor the general pu&hc-not ter Ahoy1 Access Ciub nbers LagkJ clipper clipper? UR HOLIDAY SALES ARE SET! The Clrpper oilers members of the Ahoy'Access CluD discounts and Other special deals on products and services advertised in Ahoy' and A hop’s A mrgallse' Your membership is rree tor the duration cl any subscription pate for prior lo 0e-crfr. be' 31 '998 Some of meotters are cross referenced to ads in the December Arxy or Afioy's AmigaUser If you subscribe to only one of the two magaiines and require inter-maiion lhal appears m me orner contact the manufacturer directly To lase advantage of any or trus months offers, follow the msiruetisus on me irom and hack of ihe coupon F. n m a i necessary mlo?mat*on And use the original coupon only — lacsimiles are not acceptable For more information, call 212- 239 6039 |if busy or no answer atte? Three nogs. Can 212-239-06551 you buy arty two Volume*, you can one frae Ybu can mi* and match i anyway you want even buy two Oigmes and get a $ 1995 one free ’ i otter that needs no candy coat Vpage 25 lor postage and hand-(Otter o*pir« Ocobor 3t) iuv E XT 1 FREE Computer SPIOOGVC printer i w-compelibte-no V 15 roquinM It Of Victors per sec qr cps m Near vra a coy In add B1 main atdi I. Enciosec is my compleft form Irom your Brochure S my order, which U my first lro« company, at 25% off NAME__ ADDRESS. Rem A-Due Ahoy1 Access Club Clipper Otte Frederick Building 4345 Huntington. WV 25701 i Enclosed it $ 691 45 ($ 67995 plus $ n 50 Shipping m Continental US) tor your 65 megabyte hard drive NAME_____ ADOftHSS _ I ve enclosed payment tor the C-F2S Cannon ($ 3* 95 plus tai and shipping charges mdeaied in your ad on pages 24 and 25 0» me November Anoy'i Send me Volume of Kr&ek&t Jai tree Central Coast Software; On page *5 of Pis months A. ney's!
: Amg*Us*r can read HXKi* O a'TV': i t+c» Ce 'ar Guv Softwa-es hard a s«;; baevup Ufity W* ¦* phased that Cen-;; tr*i Coas* nas chosen m* C co*' «it* | J to'um ter a'-'ibufC-rvg to th* first tim I: anywhen* an ofter to *11 r*g *T*r c Qfl; • users to upgrade to th* new Versor;; 2 0 in new scfiwa'e can
back up A I; narc q, j* rp any AmgaDOS hie struc-’ ’ iu (d
device mat nas a stanaara mount; I list entry In particular
OS V 2.0 now (; supports C Lids Korea 107MB fvgh! density (loopy drive Inner Connections!! Bernoulli drive and CSAs streaming j! Lape duva 00 V 2 0 also offers a two-J j drive resSo' Ahoy’ Access Club mem J; berj can upgrade try sending m Ibfrr pr-!! Igmal OB d-s* along wiin this coupon j I and a chec* or money order for S1500; • (MC and VISA afso atc«0iect lofter:! Good indefinitely |
UPGRADE OFFER j rC com jroy' Access Jtha computer jG $ 669 95
well r « j of tuy a 6*C with a the advertised price 0 rebate
lyco can be BOO 233 8760. Outs-de Con-fs?17-494
I030l0f £iui EMMMj Montgomery Grant oilers Such a wtoe;
selection of popularly priced hard war*; and accessories (see
page 6 in ibis; month* Ahoy1) that you should be ibto I to
find something you cam resist It you (Jo ana your ex be-tetais 0** StDO in• ciuO* I hi* coupon (0* mem on the Ahaf •
Access Club •! Ordering by phone) MxTi; recon* a free p-ece of
C-6* game soft-1 ware Cap 800-759-6565 to onJe*. Out¦ so*
tn* US ca« 716-692-0071 (Oftote* I pr*s November 301_ FREE GAME
RENT-A-DISC Rent-A-D«c leases hundreds 9 enter-J tainmenS. ProduClxfy and utility pro-j grams lo» Ihe 6*-'i2E Amiga, and other j iystems 1 See the*r ad on page 11 of th*; Novemp*r A yoy’i Can 30* 5293232 tx tot out the tac« (Of th4 coupon and return it. To request j a*m-A 0 SCS he* brochure When you; pi*c* y0u» first order youII receive 2S*» oft th* total prier. Whatever the amount 5 — provided that It's your first Order from! Ren 1 A-Disc lotter expires November 1 i T" 1 serio me 1 |irf-* r«e*pt to Discovery Tbeylt send you * coupe n good off Ibe suggested retail pnee "‘•'LArtanovd or Virus In toe ton 1 any of lb* too « AB9 D-SCbv-[as% OFF REAL BUYING POWER.. ACCESS CLUB! If you are presently a subscriber to Ahoy! Or Ahoyl's AmigaUser, your membership has already been aclivated. You’ll find the Ahoy! Access Club Clipper bound into the front of every issue of Ahoy! Or Ahoyl's AmigaUser. If you're not a subscriber, fill out and return the postpaid card bound between pages 50 and 51 today! Let everyone else pay list price. You don't have to... when you have Access! [M; clipper MORE SALES UNFURLED! Bound irro ail suDscroer copm Th* Ctppe* ofterv d scour* p- es *nc spe c-a: firan rv rmeban C-* sO'-d *! Te* p r l* whe** n AtVv' and A 'toy's Anja User Th« a'* aw*ab*eon*y to me-noeis c* ire Ahc*' Access Club Ik&jr a "*"(*• by the Cu'aton of any subsc'iBften pad to-pro* to December 3! R968 Seme of the otto's are cross referenced lo ads in the November Ahey y Ancy'i Ansgalls*r i* you subscr be to only one of tn* two magazines and requite mtorr*. Iton that appears in the other contact the manufacturer j rect'y u4‘ft$ in* ag ct'esS or phone number,.iOv ded to fa*e advantage n*, n, or me o*terr on in*s* pages mi in th*. ntormation requested on me bac» of The coupon men clip ii and m Cth tn* payment ¦ nccaied us* lb* 01 y _ai coupon only — pnorocop ja* yrfcyrrnli»s will net t» Accepted In a competing magazine. L-gnt Speed Distribution s offering a special on * 50 meg nard dr. ve leaturng me Pa citic Peripheral OverDrive conttolier lie* review starting on page *2 of tins moulbs A ioyr‘s Amrg*ty**f) Th* dfv* autobooti Irom Workbench 1.3 in 28 nil-iisecondl, with Direct Memory Access. Ttio i[iiiriwI r~1 ~" "litTTP 1 ill I i ¦ -ir-OTOu' udfprlc* too — udtfu*y ill shipping — urffsw* LrgbtSpeed s *0 Oft mu months Ahoy'S Afr gt-¦die-and
feel tre* to dial nsr loti bee Custom support bymb*r 1800
52S-* 428} ter more d*ta*s (0t1*r e*C»rf5 No v*-nt»r 30 I 1 for the
Amga M3"v *000 mat eipanjs ether machine to 12 Slots It fits
in any baby AT cas* ana provoes 6 stets Hx me 2000 6 Vy th* PC
(4 c* those tor th* ATT Out review cr it surtmg oft page 46 of
the November Ahoyr» Arrypat;s r 19 9 real scoop 11 so new rti
not ever included m CompU-Saves ad on page 45 Bui rfs
advertised her* lor th* first lima anywhere The price is M95
(Offer good SPECIAL PRICE FREE SHIPPING Comp-V-Save Rebate*
wort COMMODORE USERS hoy t ccess 4 MEMBERSHIP CARD Repeats
Repears Q. k 1 irt I 1 y on cage 1? ~T| Ntfout p'-res a*p as lo'ioers
00 $ 199 *itti vad in of your N(uim 1571 3* vp and 190? Mfh, our C 6-t rntn e ana f7C? D S7U9 n mv&M, n — 6*C Cll"1pU SqmUHRE She c VS Caftften a b. gn paiib*f 0 and
u'li'i ev pac-age and me i Ijwary qT parameter cc J4, rS ri-:
«¦¦ m1! 1 1 mjiki whf*n ifr*e« 'ft Ahcy' On page?5 of ibis
months Ahpy1 S* ihw Are Support advrhtT*4 in* Cao ot' tot 13*
95 and the seven Krac* r volumes tor S99S 1o S 995 each 3ut
when Ahoy' Access Club members buy the Cannon at m regular
£x e *h*y can take any Krtoktt J»i disk tree iCr1 eipres
November 30) free aisk PIONEER cowim Pioneers ad on pag* 73 of
trus I months Andy's Amrgalls& offers a 65; megabyte ban: drv«
tor S?a593 Forme j general pubs c, that 4 For you. As an; Ancy
Access C uO m*mo*r th* proc 4 j S87999-wh h happens to be what
me j general jhioi pays tor a *0 meg drive; Wher* else can
you gel 25 megabytes; Ot memory fr*t’ Add $ T1 50 tor ship-I
piftg anywhere m me Continental US. It • you live eisehwer
tail Pioneer ai 60i-; 9*2-117* to* instructonj (Ofter e*p.res
Michael Schneider ¦Ident Enclosed 14 my ore* * in date of pu'cbase any two Discrvery Sotrw Send me a tie*
copy of ban Prntnepon Inr in* A1 CITY STATE ZIP_ Send Coupon -o
Ducovery Sob war* A boy Access Club Copper 0‘1tt 163 Condo*
Street Annapolis MD 21*0 city Send Software Sup Ahoy'
Access c 2700 ri c Andre-Vancouver. 1 Enclosed s my cxaer
to mere Sena m* ¦ Ira* copy 0* Sprits C6J CnrijJmej Ci*»VC3
Enclosed IS my order tor StOO C* mo*e Sena me a ire* copy of
free Spirits Am,5a Onifmjj Ci-asnci ADO Hi •, CITY STATE ZIP_
Send coupon to BnwaM Ancy Access Cub C cp*' Ob*r PO Sc* i» »
No&t Sheet Kutsowm PA m 0 end me the progr vmfura, Irhpup M
CW Wki! S*a»)i ” '$ x S-te to » Z Enclosed n my peymenV ¦rogram
p (yj pijyrnem o * ie luted pr ce tor The tofowiA ram__ . Enc-osed 14 payment
tor two jrims Serb in* following progry STATE ZIP Sand coupon
to DigiTea Software Ahoy' Access Club Copper Offer 10* West
Seneca Suit* 4 Tamp* FL 33612? rs pn, oy typing om nin-out
manyefbers Vo each months Cof ut hies as soon as n me latter
gtoop nigh contains all issue 1 including Varps routines
Votional dems Ve ohen snow V as the free up on Olinh disk) II
youve disk, you don 1 rs to Simply load hooked wer* offering'
any months) Ahoy* monthly asure 1 54 95 — that s MOO off 16 95
price M you aYr lav S10 55 Anthology Discs lor S6 acaie you:
choc* on the coupon 00 page 52 S*nd ms coupon atony win that
coupon and r x.' Check or money c c*' Tn-s sp*c‘U D'Kt 4 good
tor ma* 0'ders om, and tor only on* dm per cuitomer 'O*1**
expires November 301 $ 4.00 OFF Renew oc extend your sut -
scription before December 31 to lock irt tree member* ship in
the Ahoy! Access Club for as long as you wish ad on page 6 ol
1b Ncwem-p imk i Hs you how to re-CtiveTK. Smd*m and
membership kit i tor th it W Oted Commodore online ¦ service
Tnai afFaciiv* deal is available ¦ to angor* — but for Ahpyr
Access Club I members only O L'ftk continues ast | months ofter
of a fie* Rabbitjtek s Za lino Same Olak The softwurb sQtd
lor j 1750 let* you play stets btac»iack po J k f. And other
games of chance with lei; tow O Linkers Send Ifni coupon
along! W lh fh* coupon from Q-L nks ad on • page 6. Or. Call 800 7B2 227Etotl 1*80 • (Otter eipiros December 151 FREE DISK Creative Computers Look
at in* dizzying array of software and hardware offered m
Crealrve Computers uxs*d on peg** 10 and 11 of th« month 1
Ahoy'i A mg Us*r Are you d z-ty y*fJ) Now to r**riy make your
bead spm* Wnn *v*ry ord*r c* $ 50 or more pacm by an Af oyJ
Access Club m*m-o*r Creative Computers win mter-d a 5H
discount and provide free shipping to any*fter* m th*
Contrwrtaf US This o«er it good on mail cyoerj only, you mu*
meted* ff*i coupon pnty On* oro r p*i coupon is stowed. And you
may not combine this ofter with any other Creative Computers
discount ofter For more information, can 213-370-2909 (Ofter
expires November 30) 5% OFF; FREE SHIPPING y ml, The reflowing
retail outlets are offering special discounts 10 holders of
tn* Anoy'Access Ctob Card If you doni l v* near one of these
dealers, show this page to the proprietor of your local Sore
Tell him h* can be listed at no charge in ihe February 89
Capper it he contacts us by November 1 Be sure to nave him
mention your name because if he comes into the Opper well
extend your subscription by ihr*e issues OevLa Micro Wort*
Discount Software 3*6* The Alameda Santa Clara, CA 95050 Phone
406 2*3-1565 Otter. K7H dacoun! On an nverchanda* Both Armg*
and 64 12B products are available FRC Basic Systems 31* Fort
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tats Corrtnued on next p*g* loot length through horrendously
dusty household air. The film tightened as it dried, pulling
itself off the nails that held it. And tangling itself into
grimy globs on the carpet. As our frantic attempts to "clean”
it resulted in festive scratches, the picture flaked off in
spots due to the chemistry disturbances. The result: the cats found the film entertaining. Nobody else. That was B. A.-'Before Amigas." In the years since, two wonderful things have happened. First, our hapless film has faded, sparing posterity its color blotches. And second, the folks at Gold Disk have shipped a software package named MovieSetter, Just add an Amiga and some imagination, and ZAP! you're an animator. Previous experience not necessary. After only the first two hours of playing with MovieSetter, I beheld animated results that would have taken Doug and me weeks to accomplish with film, and that's only if we learned our lesson about the processing (we did!). To do my Amiga animation, though. 1 didn’t worry about bumping things, or fuss with big pieces of glass and their inevitable reflections of the copy lights. I didn’t calculate any trajectories, or figure any accelerations. I didn’t wait for the processing, and I didn’t struggle with that internal loader reel in the dark. MovieSetter banishes the drudgery from animation. When you need a helping hand DeluxeHelp® always there DeluxeHelp®, our online interactive instructor is available for • DELUXE PAINT 11 • DIG1 PAINT • PHOTON PAINT • CALLIGRAPHER • PAGE SETTER The now legendary DeluxeHelp® family is growing
constantly. Prices range from 34.95 — 544.95. (Shipping and (ax not included.) Call now for the latest titles and further information! RGB COMPUTER & VIDEO CREATIONS 3944 Florida Blvd. • Suite 102 • Palm Beach Gardens. FL 33410 (407) 622-0138 • BBS (407) 622-7049 Circle 235 on Reader Service
Card 62 AmigaUser MovieSetter produces its animations in
the Amiga's low-resolution oversoar mode, 352 by 240
pixels. A character which stomps off the screen tromps
right through the normal "border” on its way to
never-neverland. It works with borders, too, but who cares? Overscan (and other of the program’s features) greatly facilitates recording to video. The program offers numerous tools for achieving animations, including MovieSetter, SetEditor, SceneEditor, and MoviePlayer. The Mo resetter program. Which is designed for one-meg (or more) Amigas, comprises all the other programs, as well as an automated "storyboard” facility. MovieSetter’s term “scene" means a chunk of movie. In a scene, a background is present (or not); action takes place: timing changes happen, sounds occur, palettes change, color cycling is turned on or off, whatever. Only memory and common sense impose any restrictions on the number of events per frame or scene. Many saved "scenes” can be combined into a "Production.” since MovieSetter and SceneEditor permit appending or inserting whole animations (within memory restrictions). The programs will load only the elements of the appended scene that are not already present. Slick. MovieSetter’s See n eEdi to r program is the e- lectronic equivalent of a motion picture editor's "cutting room.” This is where you take the pieces and parts — sounds, back grounds, and character animations and edit them together into a whole. With MovieSetter running, you can click back to the SetEditor for a little last-minute finetuning on a character's expression. Any changes you make instantly affect all frames. I found this to be slightly confusing at first. To get a new “set” of an animated character. You have to do some tricky clicking in the SetEditor. After you get the hang of mousedicking the “sets” into the frames, the program imposes almost no restrictions on what you can do, and makes the job simple at every turn. I could only wish for a size and twisting gadget in the SceneEditor although the effect is easily achieved by making up another set for the purpose. Loop-de-loops MovieSetter permits automatic looping of sequences to save time and conserve memory. It also has functions for automatically calculating trajectories, acceleration, and scrolling. When you're done, turn on the "interlace" option with a pulldown menu and videotape the results. Too bad business doesn’t have many Amigas. The corporate boardroom would go nuts over gorgeous, MovieSetter-animated charts and graphs that didn’t cost them half their stock options to get. MovieSetter does not provide a background editor. If you decide to make up some backgrounds, be sure to use 352 by 240 pixels. Inspired by MovieSetter’s smooth scrolling background, I rushed to a paint program and created one 1024 pixels wide. MovieSetter loaded it fine, but scrolled only the first 352 pixels of my huge background. The documentation states this plainly, but of course I read it after I’d made the mistake. MovieSetter imports any IFF picture, but it saves its animation files in formats that only it can cope with. For quickly saving your work in progress (to forestall disasters), you can use “no embed.” If you juggle lots of floppies to assemble your movie, you’ll juggle them again to reload from a “no embed" file. However, the "embed-’ option results in a file format which contains data for backgrounds, sounds, everything. This larger file stands alone; the MovieSetter program can play it without asking for any other disks. The program also offers the thoughtful option of saving the components so you can take an animation apart and reassemble it, even if you don't have the parts to start with. Although Mov-ieSetter comes with a disk full of useful clip art, it includes a paltry collection of backgrounds. You can get a few more, as well as some other neat stuff, by loading the demo animations, the ones on dealer demo disks that Gold Disk has distributed. Then save “components.” This effort will net you several more backgrounds, more “sets" of animated characters, and a lot more sounds-CarHorn,” “Changunga,” and the overpopular “Bucky Savs Howdy Hello.” Speaking of Sounds MovieSet-ter’s SceneEdit-or program enables the user to transform all the individual pieces of his or her creation into a complete movie. SceneEdi-tor turns your Amiga into a motion picture editor’s “cutting mom.” Cut and paste sounds, character animations, and backgrounds. When a MovieSetter character falls flat on its cartoon lace, the Amiga emits an appropriate “UH!” If your character is a more solid specimen, there’s “Crick” or “Thok.” Other sounds you might find useful are “Boing!," “Oww.” and “Thonk" (not to be confused with “Thok”). The "Orchestra” sound makes a mysterious accompaniment for introducing your main villain. The program imports standard Amiga IFF (8SVX) sampled sounds and will play them at various pitches through any of the four Amiga sound channels, and in stereo. Stereo samples come out both sides, but a regular sound can be made to “pan." An Amiga Boing ball can thus "Kerplot" its way from left to right of both the screen and the audio at the same time for astounding realism. You can also control volume and pitch. For example, something which bounces off the screen could be SetEditor lets you create objects to animate. After creating the set, you may preview it, animating objects in order of creation. Heard boinging off into the distance with sounds of decreasing volume. No matter how intricate your requirements. Timing MovieSetter's sound and video is a simple matter. Indeed, for sections that require a lot of sound manipulation, you can multitask the sound synchronizer window. Speaking of Multitasking As a whole, MovieSetter takes exemplary advantage of the Amiga’s ability to multitask, and it does so in a seamless, effortless manner that has no apparent effect on its ability to play back at full speed. The program multitasks not just with other things, but within itself. As you go, MovieSetter keeps a database of “events” with which to display a “storyboard" of your work. By adjusting the storyboard options, you can quickly scan for color changes, sounds, background changes, etc., thus to navigate through the production easily. Clicking a frame on the storyboard puts you in editing position at that spot on your production. Neat. The frame rate for animations is adjustable up to 60 per second, and can be changed as an “Event” any number of times during playback. The program defaults to a ten-per-second frame rate, which according to the documentation is the level at which "most people” cannot distinguish the individual frames. The highest speed is available only if you’re willing to use a two color palette. Within MovieSetter. The frame rate of playback may be slowed on extremely busy frames. The separate program MoviePlayer plays much faster, but MovieSetter allows a simple adjustment of the timing if you need to compensate. I saw no slowdown with MoviePlayer. Even though i had TWELVE separate animated sets running at once, all in 32-color oversoar. Problems? What Problems? The MovieSetter package has few faults. However, it "would be nice" to be able to save sounds back out as reconfigured. Not absolutely necessary, but nice. Also, it "would be nice” to be able to make changes in backgrounds or edit an overlay without loading a paint program, some of which don’t work in oversoar. It also would be especially nice to be able to make a printout of a frame, a storyboard. Or a frame from a "set” of character animations. You could multitask a screen capture utility in the background to accomplish this, however. Adding these things would reduce the amount of data space for productions, so maybe they'd be appropriate, separate utilities. Another wish-for those non-artists among us, clip art. Particularly premade "sets” of character animations. The only real “problem” 1 found was a slightly out of whack behavior of the ¦brush” tool in SetEciitor. Selecting any other brush before reselecting the brush tool easily worked around the small oddity, however. The program should also do a bit more memory checking. If the Amiga runs short of RAM. The guru meditates. Reading the Book MovieSetter’s documentation is a bit skimpy, but it’s more than adequate, since the program’s user interface is so intuitive and easy to figure out. The documentation’s biggest tailing is that it begins with a list of features and an "overview." Both of which talk about things (like “sets”) that haven’t been defined. It could also use a bit of spellchecking. Blit what the heck, nobody’s perfect. My biggest wish is for the program to handle a superbitmap for wider-or taIler-than-screen background scrolling. It already loads the image but doesn’t scroll it. One more wish. Music. Sure, you can digitize the music and play it as a sampled sound. With some work, you could even play a tune with the sound events, since the program gives you control over the sound’s pitch and octave. I’d rather be able to tell the program to load up an Amiga IFF SMUS file and play it in the background maybe while the ending titles scroll, for example. A Word About Memory Gold Disk has done some very clever things to make MovieSetter usable in a 5I2K Amiga, indeed, all of the demonstration movies on its program disk were created in 512K with two disk drives, according to the documentation. In 512K, there are some limitations, You have to use the separate programs SetEciitor and SceneEditor to put animations together, and view the finished result with MoviePlayer. MovieSetter makes animation not just easy, but fun. And although it’s not the only Amiga animation program on the market, its user interface is the easiest. Most intuitive. I’ve seen so far. At a US list price of S99.95. MovieSetter is a bargain, too. ZAP-The present reality. No, I haven’t REALLY got an animation out that would rival Disney's Fantasia, but I'm working on it. Save me an Oscar. Gold Disk. P.O. Box 789. Streets-ville, Mississauga, Ontario, Canada L5M 2C2 (phone: 416-828-0913). Jay Gross Circle 232 on Reader Service Card CALLING ALL COMPUTER RETAILERS! Would you like to: • Get free national advertising? • Increase store traffic? • Acquire the most avid Commodore computerists in your area as
steady customers? Simply offer a 10% discount to members of the Ahoy! Access Club, comprised of all subscribers to Ahoy! And AmigaUser (see pages 60-61). We’ll list your store name, address, and phone number in the Clipper (our monthly newsletter) and on the Ahoy! Access Club BBS. Then, the next time a member in your town wants to make a purchase, he’ll pass your competitors by. (Unless, of course, your competitors are listed-in which case you’d really better be!) If an across-the-board discount is not feasible for you, but you’d like to offer our members some other incentive to shop with you, write us. Space restrictions will prevent us from listing very many individualized offers but if yours is significant enough to warrant the space, well include it. Write or call now! Ahoy! Access Club c o Ion International Inc. V»! As hoy f ecess| 45 West 34th Street Suite 500 New York, NY 10001 Phone: 212-239-0855 WlTtUBUTT Continued from page 36 |H]~W5dnestlay OcloScr 2C.1963 reet vocal signal input. Wednesday The included software. Sampler Editor, is a graphics mouse interface allowing left, right, or stereo sampling (with rates of up to 28 Khz). Other features include dual real time oscilloscopes (one for each channel), real time spectrum analyzer, and auto record trigger on input level. Up to 10 stereo samples per bank are possible. Samples can be loaded and saved in RAM or IFF data formats. All editing facilities work in mono or stereo, including cut. Paste, inset, delete, copy, overlay, reverse. Filter, fade in out, volume up down, sample shrink stretch, stereo pan, stereo ‘‘bounce,” and channel swap. MIDI support includes selectable MIDI channel, omni polyphonic operation (with up to four voice poly), and MIDI-controlled sample frequency shift. Each sample in a bank can be assigned to a MIDI note value, or to a MIDI channel range. Micro Deal, 313-334-5700 (see address list, page 14). Circle *247 on Reader Service Card CLI TUTOR Mastering-CU v2.0 includes updated versions of the original’s Tutor and Assistant programs. The former now offers mouse-controlled text scrolling, revised tutorials, and single file, fast loading tutorials. The latter now contains full screen help windows, a RAM-resident display routine, and a quick reference list of CLI commands accessible by gadget as well as menu. Also new is tinyAssist, a compact version of the Assistant requiring less than half as much memory to run. The upgrade cost to registered users is 55.00 postpaid, which is applicable to the customer’s next purchase. ERRATA (Corrections to programs and articles published in AmigaUser will always appear under this heading in the Table of Contents.) Some readers have complained about difficulty in distinguishing the letter 1 from the numeral 1 in our program listings. And well they should on the daisy wheel used to print many of our past programs, those two characters are identical, Beginning next issue we’ll be using a different daisy wheel that will correct the problem. We’ll be happy to forward to you a listing of any program published to date, with the characters in question marked to eliminate confusion. Write to AmigaUser Program Listings, Ion International Inc., 45 West 34th Street-Suite 500, New York, NY 10001. Graphic Expressions, 201-661-0408 (see address list, page 14). Circle 249 on Reader Service Card NAG, NAG The Nag Plus 3.0 schedule assistant (579. 95) will remind you verbally or visually of up to 99
regular or onetime events per day. Memory-resident, it
runs in the background with other Amiga software and
synthesizes sounds. Onetime entry of events like birthdays places them in the Perpetual Calendar: Nag Plus 3. 0 will not only remind you of u friend’s birthday it will even
dial his number for you via modem, then turn the line over
to you for voice communication. October 31 October 30 EESB E23SHB D Trump Cafl m osier on piara See notes QEEIQaiS Gramma & Grmpa Groves 43 yrs Tom s house reminders are then presented in your choice of a screen flash or computerized voice, or as any one of 24 adjustable bells and whistles. The programs report generating facility will print out a list of each day’s appointments, or search the appointment database for individual appointment records containing specific key words. Additional features include a text editor for producing phone call notes, memos, or quick correspondence, an online help facility, and an Arexx port for initiating any timed event or action. Gramma Software, 206-363-6417 (see address list, page 14). Circle 250 on Reader Service Card TAX UPDATE Amiga-Tax has been made available in both US and Canadian versions for tax year 1988. Amiga-Tax Version 3.0 (S78.55 in Canadian funds, including shipping; Ontario residents add 55.60), for Canadian users, incorporates the changes made in the T1 forms by Tax liEwrrsmii 10-27 Nag in 11 hours 5 minutes J3E «(19aa ») (« Oclober}» S M T W T F S 2 3 4 5 6 7 8 9 1011 121314 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 E3][9 26 pm Help Nag Pius 3.0 Schedule Assistant ReConliQ Reform. Amiga-Tax 1040 ($ 74.95 in US funds, including shipping), for Yankees, includes form 1040, schedules A E, R. SE, IRA calculations, and more. Each program will print in government-approved facsimiles. Datamax Research (see address list, page 14). Circle 251 on Reader Service Card DICTIONARY Webster’s New World Dictionary of Computer Terms (56.95), a completely revised Third Edition of the paperback first published in 1983, defines 4500 terms in clear, nontechnical language. The 412-page volume is geared towards the personal computer user, with its terms selected as those most likely to confront the beginner. Included are descriptions of important software packages and an eight-page conversion table (decimal, binary, etc.). Simon & Schuster, 212-373-8234 (see address list, page 14). Circle (252 on Reader Service Card raphic Editor is a program that will let you edit objects as well as Vsprites. It also lets you take a C-64 sprite and “Amigatize” it add a lot more color!). This program was inspired by the Object Editor that was included on the Amiga Extras disk. Type in, save, and run the program. After a slight delay, you will be asked to choose the resolution of your screen. Move the mouse pointer over to any resolution box and click the left mouse button. Now you will be asked to type in the depth of the screen. For the 640 resolution modes, a depth between 1 and 4 can be chosen. For the 320 modes, a depth between 1 and 5 can be chosen. After you have chosen the depth, a number of screen windows will flash in and out. After the flashing is done, you will be asked to size the magnified part of your object. Just how big an object depends on the resolution of your screen. Here is a table to show you the maximum sizes: 320 X 200 — a 32 X 23 pixel object 320 X 400 a 32 X 46 pixel object 640 X 200 a 64 X 23 pixel object 640 X 400 — a 64 X 46 pixel object palette is a box showing which color you are currently using. Move the mouse inside the box you just sized and press the left mouse button. A magnified pixel is placed where the mouse pointer is. In the upper right corner of the window, another pixel is placed. This is where the actual sized object is located. Holding down the left mouse button draws continuous pixels. Just under the color indicator are four boxes with a word in each. These are the main functions of the editor. Moving the mouse pointer to the “CLEAR” box and clicking the left mouse button clears both object drawing areas. Moving to the “SAVE” box and clicking the left mouse button saves your object in a variety of formats. First, type in the filename for the object data file. If you want to cancel, just press RETURN without typing anything, Now you will be asked if you want to save the object as BOB data or PUT data (to be used with the BASIC PUT statement). If you chose PUT data, your data will be saved as data statements; the DIM and FOR-NEXT loop to read in the data are already supplied. It also makes a label taken from the data filename. So, to use the object data you would: GOSUB filename PUT (0,0), filename° o If you don’t see a box, click in the middle of the window and one should appear. By holding down the left mouse button and moving the mouse around, you can make the box different sizes. Once you have the size you want, press RETURN. (If a question appears on the screen, type N (No) for now; I will explain the question below.) Your sized box will appear on the left, along with a color palette and various “Gadgets” and function boxes. Move the mouse pointer over to one of the palette color boxes and click the left mouse button. Just under the color That’s all! If you chose BOB data, you have a few more options. The next question will be if you want to save the object as a sprite instead of a BOB. (Note: In order to save the object as a sprite, you must have chosen a depth of 2 or 1. Also, the sprite can’t be more than 16 pixels wide. Other
wise the program will automatically save it as a BOB.) To use the object binary data you would: GRAPHIC EDITOR VI.0 By Matt Childress HOLLAND, MI 'Set up memory and "Gadgets" CLEAR,21000 DIM object%(2000), gridU(7), grid2%(7), sp%(235) DIM circU(13) FOR x-0 TO 13 READ A$ :A-VAL "&H"+A$) circl%(x)«A NEXT DATA B, B,1,0,0, COO,1E00,3FO0,3F00,1E00 DATA COO,0,0,0 DIM fliplr%(13) FOR x-0 TO 13 READ A$: A=VAL("&H"+A$) £11plr%(x) — A: NEXT DATA B, B,1,1F,1F,121S,331S,7F80,7F80,3300 DATA 1200,0,0,0 DIM flipud%(13) GRAPHIC EDITOR Animate and edit BOBs and sprites in any screen depth and resolution. By Matt Childress Important! See the note on page 40 regarding entering programs printed in AmigaUser. OPEN “filename" FOR INPUT AS 1 a$ =INPUT$ (L0F(1),1) CLOSE 1 OBJECT.SHAPE 1, a$ The last question asks if you want the BOB or sprite in data statements to be merged with your program. The format for using a BOB or sprite is almost identical to the PUT data statements, except the data is returned as a string: GOSUB filename OBJECT.SHAPE 1, filenames Real easy! The next function box is the “REDO” box. This lets you resize the object. To the right of this box is a reversed “R”. Moving the mouse pointer over to this and clicking the left mouse button starts the program over. Now we get to the final function box, the “GRID” box. This puts a grid in the magnified object box, letting you see and space out pixels better. Now, about the “’Gadgets.” Under the four boxes are the “Shift” gadgets. These shift the object one pixel in the direction of the arrow. To the left of the four arrow gadgets are the flip gadgets. These flip the object back and forth in the direction of the arrows. To the right of the four arrows is a small filled circle. -ve the mouse pointer over to this and press the left mouse A new window will appear, In this window you can object around by pressing and holding the left n and moving the mouse. You can “Stamp” your here in the window by pressing the space bar. Vith your object, Press “D” To stop drawing, 0 13: A-VAL(”SH"+A$) (x) =A: NEXT, IF, Cl F, 1 El F, 3F1F, COO,000, 3F J 300,1,0
3W%(13) 3 13: A=VAL("&H"+A$) 1W%(*). A: NEXT press “D” again,
To Clear the window, press “C”. To quit and go back to the
editor (you have to be out of draw mode), press “Q”. Now, about the question that came up if you chose an object greater than 24 by 21 pixels. This is a feature that lets you take a C-64 sprite and translate it for use, so you can “Amigatize” it (add lots of color). The data statements are placed at the end of the program. The data can be in hex or decimal numbers. The sprite translator supports single and multicolor sprites. It does not support x and y expansion of the sprite.? AC BASIC™ VI.3 — NEW Easy to use compiler is very fast with great graphics. Plus, AC BASIC is the only BASIC compiler for Amiga that is compatible with the AmigaBASIC interpreter so your existing programs can be compiled with no changes and run up to 50x faster. Easy to use documentation is indexed and includes over 200 examples on disk: plus a full spreadsheet written in AC BASIC and HAM graphics examples Extensions include: SELECT CASE, BLOCK IF, STATIC arrays. Recursive subprograms. Create stand-alone applications (no redistribution fee) NCPS195. AC, FORTRAN” Mainframe quality, full feature ANSI FORTRAN 77 compiler includes: Debugger, Linker, Library Manager, Runtime Library, IEEE math, and C interface. Supports Complex numbers, Virtual arrays, Overlays and Linking. Not copy protected. $ 295. 68020 68881 version also available $ 495. Ab5::: ft H Scientific Engineering Software Teleph°ne °rderS Welcome 2781 Bond Street, Auburn Hills, MI 48057 (313) 853-0050 Amiga trademark of Commodore Amiga. Microsoft trademark of Microsoft Corp. DATA B, B,1,0,800,1800,3800,7F00,7FOO,3800 DATA 1800,800,0,0 DIM RIGHTARR0W%(13) FOR x=0 TO 13 READ AS: A=VAL("8H"+A$) RIGHTARROW%(x) — A: NEXT DATA B, B,1,0,400,600,700,3F80,3F80,700 DATA 600,400,0 J DIM UPARR0WZ(13) FOR x=0 TO 13 READ A$: A=VAL("&H"+A$) UPARROW%(x)=A: NEXT DATA B, B,1,0, COO,1EOO,3F00,7F80, COO, COO DATA COO,0,0,0 DIM D0WNARR0WZ(13) FOR x-0 TO 13 READ A$: A=VAL("&H"+AS) DOWNARROW%(x)=A: NEXT DATA B, B,1,0,0, COO, COO, COO,7F80,3FOO DATA 1EOO, COO,0,0 'Define pattern for Quick clearing of grid FOR x-0 TO 7 gridlX(x)=8HFFFF NEXT grid2Z(0) — &HFFFF FOR x=l TO 7 grid2Z(x)=SH8080 If EXT 'Get resolution of screen by user CLS LINE (34*8-1,3*8-2)-(43*8+1,3*8+8), l, b LINE (34*8-1,5*8-2)-(43*8+l,5*8+8),1, b LINE (34*8-1,7*8-2)-(43*S+l,7*8+8),1, b LINE (34*8-1,9*8-2)- 43*8+1,9*8+8),1, b LOCATE 1,12 P8INT"Point to screen resolution and click left button on mouse," LOCATE 4,35 PRINT ”320 x 200" LOCATE 6,35 PRINT "640 x 200" LOCATE 8,35 PRINT "320 x 400" LOCATE 10,35 PRINT "640 x 400" 'Define variables for grid and object 31ze. Scrloop: A=M0USE(0) x=INT(M0USE(5) 8) y=INT(M0USE(6) 8) IF A-0 THEN scrloop IF y=3 AND (x 34 AND x 44) THEN sm=l: shorz=320: svert=200: sml-1: stn2-l: gl«32: g2-23 GOTO scrlOopA END IF IF y=5 AND (x 34 AND x 44) THEN sm=2: shorz=640: svert=200: sml=2: sm2=l: gl=64: g2=23 GOTO scrloopA END IF IF y=7 AND (x 34 AND x 44) THEN sm=3: shorz=320: svert=400: sml=l: sra2-2: gl=32: g2=46 GOTO scrloopA END IF IF y=9 AND (x 34 AND x 44) THEN sm=4: shorz=640: svert=400: sml=2: sm2=2: gl=64: g2=46 GOTO scrloopA END IF GOTO scrloop 'Get depth of screen from user scrloopA: LOCATE 12,30 PRINT " " LOCATE 12,30 INPUT "Depth of screen:";depth IF depth=0 THEN RUN IF shorz-320 AND (svert=200 OR svert=40O) THEN IF (depth l OR depth 5) THEN scrloopA END IF IF shorz=640 AND (svert-200 OR svert=40O) THEN IF (depth l OR depth 4) THEN scrloopA END IF SCREEN l, shorz, svert, depth, sm WINDOW I,"Graphic Editor",0,1 SCREEN 2,320,200, depth, sra WINDOW 2,"Doodle Window",0,2 DIM r(15), g (15), b (15) FOR v=l TO 2 WINDOW w RESTORE ColorData FOR c-0 TO 15 READ r, g, b r (c)=r: g (c) — g: b (c) — b PALETTE c, r 15, g 15, b 15 NEXT NEXT WINDOW 1 'First 16 colors defined ColorData: DATA 0,0,0 DATA 13,0,0 DATA 15,15,15 DATA 15,6,0 DATA 0,9,0 DATA 3,15,1 DATA 0,0,15 DATA 2,12,13 DATA 15,0,12 DATA 10,0,1 DATA 9,5,0 DATA 15,12,10 DATA 15,15,0 DATA 12,12,12 DATA 8,8,8 DATA 4,4,4 'message to size grid GL: CLS LOCATE 4,1 PRINT "Use mouse to size grid." LOCATE 5,1 PRINT "Press RETURN to keep size." FOR L=1 TO 6000 sm NEXT CLS 'Routine to size grid with mouse gridloop: b=x: c=y A=M0USE(0) y=INT(MOUSE(5) 8) x-INT(MOUSE(6) 8) k$ -INKEY$ IF k$ =CHR$ (13) THEN gride IF A-0 THEN gridloop IF y gl OR y l THEN L±NE (0,0)-(gl*8, g2*8),0, BF: GOTO gridloop IF x g2 OR x l THEN LINE (0,0Hgi*8, g2*8),0, BF: GOT0 gridloop LOCATE l, gl+3: PRINT "R'";x LOCATE 2, g1+3: PRINT "C ";y 0 LINE (0,0)-(c*8, b*8),0, b LINE (0,0) (y*8, x*8),1, b GOTO gridloop 'Check if can translate sprite gride: CLS IF y 23 AND x 20 THEN GOSUB TranslateSprite LINE (0, x*8+l)-(y*8+l, x*8+l), l LINE (y*8+l,0)-(y*8+l, x+8+l),1 xl=x: yl=y LINE(259+yl,0)-(259+yl, xl),0, BF 'Put color palette on screen Extras: dep=2*depth IF dep 8 THEN otherloop FOR x=l TO dep LOCATE x+6, g1+2:COLOR O. x-l: PRINT " " NEXT GOTO stuff otherloop: FOR y-0 TO INT((dep-l) 8) FOR x-0 TO 7 LOCATE x+7, gl+y+2:COLOR 0, x+y*8: PRINT " " NEXT NEXT stuff: 'put Function boxes and "Gadgets" on screen COLOR 1,0 LOCATE 17, gl+2 PRINT "Clear" LINE((gl + l)*8-l,16*8-1)-((gl+6)*8,17*8-1),1, b LOCATE 18, gl+2 PRINT "Save" LINE((gl+1)*8-l,17*8-1)-((gl+5)*8,18*8-1), 1, b LOCATE 19, gl+2 PRINT "Redo" LINE((gl+l)*8-l,18*8-1)-((gl+5)*8,19*8-1),1, b LOCATE 20, gl+2 PRINT "Grid" LINE((gl+l)*8-l,19*8-1)-((gl+5)*8,20*8-1), l, b LOCATE 19, gl+7 COLOR 0,1 PRINT "R" COLOR 1,0 PUT ((gl+4)*8,20*8). UPARROW? PUT ((gl+3)*8,21*8), LEFTARRaW? PUT ((gl+5)*8,21*8), RIGHTARROW? PUT ((gl+6)*8,20*8), circlX PUT ((gl+4)*8,22*8), DOWNARROW? PUT ((gl+l)*8,20+8), fliplr? PUT ((gl+l)*8,22*8), flipud? 'Main routine for checking mouse checkmouse: A-MOUSE(O) IF A=0 THEN checkmouse y=lNT(M0USE(5) 8): x=INT(M0USE(6) 8) IF y yl AND x xl THEN Pixel IF (y gl AND y gl+5) AND (x 5 AND x H) THEN f=POINT(y*8, x*8) COLOR O. f LOCATE 15, g1+2 PRINT " " COLOR 1,0 END IF IF (y gl AND y gl+6) AND x=16 THEN elr IF (y gl AND y gl+5) AND x=17 THEN MakelmageData IF (y gl AND y gI+5) AND x=18 THEN gx=0: G0T0 GL IF (y gl AND y gl+5) AND x-19 THEN grid IF y=gl+6 AND x-18 THEN RUN IF y=gl+4 AND x=20 THEN shiftup IF y=gl+4 AND x=22 THEN shutdown IF y=gl+3 AND x=21 THEN shiftiest IF y=gl+5 AND x=21 THEN shistright IF y=gl+l AND x=20 THEN fliplr IF y=gl+l AND x=22 THEN flipud IF y=gl+6 AND x=20 THEN tryit GOTO checkmouse 'let user try object tryit: GET (259*sml,0)-(259*sml+gI, g2), object? WINDOW 2 getloop: A=HOUSE (0): y=M0USE(5): x»M0US F.(6) k$ =INKEY$ IF k$ = " " THEN PUT (y-yl, x-xl), object?, OR IF k$ »"c" OR k$ ="C" THEN CLS IF k$ ="d" OR k$ ="D" THEN draw=l-draw IF draw=I THEN PUT (y-yl, x-xl), object?, OR: GOTO getloop IF k$ ="on OR k$ ="Q" THEN WINDOW 1: GOTO checkmouse ty=y: tx=x PUT (y-yl, x-xl). object? PUT (y-y!, x-xl), object? GOTO getloop 'flip abject from left-right or right-left fliplr: FOR xf«0 TO xl-1 FOR yf-0 TO yl-1 po=POINT(yf*8+2, xf*8+2) PSET (259*sml+(yl-l)-yf, xf), po NEXT NEXT PATTERN &HFFFF, gridl? FOR xf=0 TO xl-1 FOR yf-0 TO yl-1 po=POINT(259*sml+yf, xf) LINE (yf*8+1, xf*8+1)-(yf*8+7, xf*8+7), po, DF NEXT NEXT GOTO t 'flip object up-down or down-up flipud: FOR yf=0 TO yl-1 FOR xf=0 TO xl-1 po=P0INT(yf*8+2, xf*8+2) PSET (259*sml+yf, (xl-l)-xf), po NEXT NEXT PATTERN &HFFFF, gridl? FOR xf-0 TO xl-1 FOR yf=0 TO yl-1 po=FEINT(259*sml+yf, xf) LINE (yf+8+1, xf*8+l)-(yf*8+7, xf*8+7), po, BF NEXT NEXT t: IF gx=l THEN PATTERN &HFFFF, gdd2? A=M0USE(0): y=M0USE(5): x=M0USE(6) GOTO checkmouse 'shift object one pixel up shiftup: GET (0,0)-(jl*8,8), object? SCROLL (0 j)-(yl*8, xl*8),0, — 8 PUT (0, xl*8-8), object?, PSET GET (259*sral,0)-(259*sml+yl,0), sp% SCROLL (259*sml,0)-(259*sml+yl, xl-1),0, — 1 PUT (259*sal, xl 1), sp% GOTO aaa 'shift object one pixel down shiftdovn: GET (0, xl*8-8)-(yl*8, xl*8), object? SCROLL (0,0)-(yl*8, xl*8),0, B PUT (0,0), object?, PSET GET (259*sml, x1-1)-(259*sml+y1, x1-1), s p? SCROLL (259*sml,0)-(259*sml+y1, xl-1),0,1 PUT (ZSg+sml.O sp? GOTO aaa ’shift object one pixel left shiftiest: GET (0,0)-(8, xl*8). object? SCROLL (0,0)-(yl*8, xl*8), — 8,0 PUT (yl*8-8,0), object?, PSET GET (259*sml,0)-(259*sml, xI-1), s p? SCROLL (259*sml,0)-(259*sml+y1-1, xl-1), — 1,0 PUT (259*sal+yl-l,0), sp? GOTO aaa 'shift object one pixel right shistright: GET (yl*8-8,0)-(yl*8, xl*8), object? SCROLL (0,0)-(yl+8, xl*8),8,0 PUT (0,0), object?, PSET GET (259*snl+y1,0)-(259*sml+y1-1, xl-1), sp? SCROLL (259*sml,0)-(259*sml+y1-1, xl-1),1,0 PUT (259*sol,0), sp? Aaa; A=M0USE(0): A=H0USE 5): A=MOUSE(6) GOTO checkmouse 'put pixel on screen Pixel: PATTERN SHFFFF. gridl? LINE(y*8+l, x*8+l)-(y*S+7, x*a+7), f, BF PSET (259*sal+y, x), f IF gx=I THEN PATTERN &HFFFF, grid2% GOTO checkmouse 'clear area's elr: LINE (259*sml,0)~(259*sml+yl, xl),0, BF LINE (0,0)-(yl*8, xl*8), gx, BF GOTO checkmouse 'turn grid on off grid: gx=l-gx FOR gr-0 TO xl LINE (0, gr*8)-(yl*8, gr*8), gx NEXT FOR gr=0 TO yl LINE (gr*8,0)-(gr*8, xl*8), gx NEXT IF gx=0 THEN PATTERN SHFFFF. gridl? IF gx=l THEN PATTERN &HFFFF, grid2? A-MOUSE(O): x-M0USE(5): y=MOUSE(6) GOTO checkmouse 'make data for object MakelmageData: Cordl=259*sml: Cord2=0: Cord3=259*sral+yl: Cord4=xl GET (Cordl, Cord2) — (Cord3, Cord4). object? WINDOW 2 CLS PRINT "Image Filename:" INPUT Image$ IF Image$ “"" THEN IdontWannaSave CLS LOCATE 1,1: PRINT "Save as — (O)bject or P)ut" keloop: k$ =INKEY$ IF k$ ="" THEN keloop IF k$ ="o" OR k$ ="0" THEN obj 'save as put data statements CLS PUT (1,1), object!: Cordl=0: Cord2»0: Cord3=yl+l: Cord4=xl+l bytesneeded=(&t (Cord4-Cord2+l)*2*INT((Cord3-Cordl+16) 16)*depth) bytesneeded=(bytesneeded 2)-l GET (Cordl, Cord2) — (Cord3, Cord4), object% count=INT(bytesneeded 8) extra=bytesneeded MOD 8 BN-bytesneeded IM$ =ImageS CHAIR "dfO:" OPEN ImageS FOR OUTPUT AS 1 w$ =IM$ +":" PRINT l, w$ wS»"DIM ”+IMS+"%("+RIGHT$ (STR$ (BN), LEN(STR$ (BN))-1)+")" PRINT l, w$ w$ ="FOR X=0 TO"+STR$ (BN) PRINT l, w$ v$ ="READ A$: A=VAL("+CHR$ (34)+"8H"+CHR$ (34)+"+AS)" PRINT l, w$ w$ -IM$ +"S(X) — A: NEOT: RETURN" PRINT l, w$ IF counts THEN extraloop FOR y=0 TO count-1 FOR x=0 TO 7 s$ =s$ +HEX$ (objects (x+y*8))+"," NEXT x s$ ="DATA,+LEFT$ (s$, LEN(s$ )-l) PRINT l, s$ s$ »"" NEXT y extraloop; FOR x=0 TO extra s$ =s$ +HEXS(objects(count*8+x))+"," NEXT x s$ ="DATA n+LEFT$ (s$, LEN(s$ )-l) PRINT l, s$ CLOSE 1 a$ ="" PRINT "Load or Merge ImageS;" — " PRINT "Press any key" kclops k$ =INKEY$ :IF k$ ="" THEN kelep IdontWannaSave: WINDOW 1 A-MOUSE(O);x=M0USE(5): y«M0USE 6) GOTO checkmouse 'save as object obj: CLS PUT (0,0). objects Cord 1=0: Cord2»0: Cord3=yl-I: Cord4=xl-l bytesneeded=(6+(Cord4-Cord2+I)*2*INT((Cord3-Cordl+16) 16)*depth) bytesneeded»(bytesneeded 2)-l FOR xsp=0 TO bytesneeded objects(xsp)=0 NEXT GET (Cordl, Cord2) — (Cord3, Cord4), objects 'save as sprite? ’if yes then set sprite variable and goto next question CLS PRINT "Save as sprite (Y N)" keyL: k$ =INKEY$ IF k$ ="" THEN keyL IF (k$ ="Y" OR k$ ="y") AND depth=2 AND yl 17 TH EN sprit=25: G0T0 ContSpr 'line above Is a continuation of the previous line sprit=24 ContSprj 'object data statements? CLS PRINT "Object data statements (Y N)" key: k$ =INKEY$ IF k$ ="" THEN key IF k$ — "y" OR k$ — "Y" THEN o=l 'first make binary file then BASIC data file OPEN ImageS FOR OUTPUT AS 1 PRINT 1, MKL$ (0); 'ColorSet PRINT 1, MKL$ (0); Dataset PRINT 1, MKIS(O);MKI$ (object%(2)); 'depth PRINT 1, MKIS(O) jMKI$ (objects(0»; 'vddth PRINT 1, MKI$ (0);MKI$ (objects(l))j ’height PRINT 1, MKIS(sprit); PRINT 1, MKIS(dep-l); ’planePick PRINT 1, MXI$ (0); 'planeOnOff FOR i=3 TO bytesneeded PRINT 1, MKI$ (object2(i)); NEXT i IF sprit=25 THEN PRINT Sû, MKI$ (8HFFF);MKI$ (SHF);MKi$ (8HF0); CLOSE 1 IF o=l THEN objd GOTO IdontWannaSave 'Convert binary data to BASIC data statements 'This routine is taken from the 'Nov. '88 Ahoyl's AmigaUser: Amiga Toolbox 'by Micheal R, Davila objd: OPEN ImageS FOR INPUT AS 1 obj$ =INPUT$ (LOF(l), l) CLOSE 1 size=LEN(obis): ps=l OPEN ImageS FOR OUTPUT AS 1 PRINT l, Image$ +":" PRINT 1,"FOR ImageS;"=! To": STR$ (size) PRINT 1."read a" PRINT 1, Image$ +"$ ="+Image$ +"$ +chr$ (a)" PRINT 1,"NEXT: RETURN" WHILE (ps =size) PRINT 1,”DATA FOR i=l TO 6 PRINT l, ASC(MIAS(obj$, ps,1)); IF i=6 OR ps=size THEN PRINT I, CHR$ (13) ELSE PRINT 1,","; END IF ps=ps+l: IF ps size THEN leave NEXT i leave: WEND CLOSE 1 CLS PRINT "Done! LOAD or MERGE ImageS;"-." PRINT " Press any key" KeeLoop: k$ =INKEY$ IF k$ ="" THEN KeeLoop GOTO IdontWannaSave 'translate C-64 128 sprite? TranslateSprite: LOCATE 10,5 PRINT "Want to translate Sprite? (Y N)" Kkloop: kS»INKEYS IF kS="" THEN Kkloop IF k$ ="n" OR kS="N" THEN CLS: RETURN CLS sa=x: sy=y LOCATE 8,13 PRINT "Is sprite in" LOCATE 9,13 PRINT "Multicolor (Y N)" Kloop: k$ =INKEY$ IF k$ ="" THEN Kloop IF k$ =."Y" OR k$ ="y" AND depth l THEN m=l: GOTO HD m=0 HD: CLS LOCATE 8,12 PRINT "Are data statements in" LOCATE 9,12 PRINT "(H)ex or (D)ecimal" Kloopa: kS=INKEYS IF k$ ="" THEN Kloooa IF k$ ="H" OR k$ ="h" THEN hS="8H": G0T0 StarcTranslate h$ ="" 'translate the sprite StartTranslate: RESTORE SpriteData CLS FOR x-0 TO 20 FOR y-0 TO 2 READ b$ b-VAL(h$ +b$ ) FOR z-7 TO 0 STEP -1 d(z)-b AND 2*2 NEXT IF m=l THEN GOSUB MULTI 'If multicolor IF m-0 THEN GOSUB SINGLE 'If single color NEXT PRINT NEXT FOR x-0 TO 20 FOR y-0 TO 23 np-P0INT((259*ssl)+y, x) LINE(y*8+l, x*&+l)-(y*8+7, x*&+7), np, BF NEXT NEXT x-sa: y=sy RETURN 'Multicolor plot subroutine MULTI; k-7 FOR Zl-0 TO 7 IF d(k)=0 AND d k-l)=0 THEN PSET ((259*sml)+Zl+(y*8), x),0 Zl-Zl+1 PSET ((259*sml)+Zl+(y*8), x),0 END IF IF d k) 0 AND d (k-l)«0 THEN PSET ((259*sral)+Zl+(y*8), x), l Zl-Zl+1 PSET ((259*sml)+Zl+(y*8), x), l END IF IF d(k)-0 AND d(k-l) 0 THEN PSET ((259*sml)+Zl+(y*8), x),2 Zl-Zl+1 PSET ((259*sml)+Zl+(y*8), x),2 END IF IF d(k) 0 AND d(k-l) 0 THEN PSET ((259*sral)+Zl+(y*8), x),3 Zl-Zl+1 PSET ((259*sml)+Zl+(y*8), x),3 END IF k-k-2 NEXT RETURN ’singlecolor plot subroutine SINGLE: k-7 FOR Zl-0 TO 7 IF d(k)-0 THEN PSET ((259*sml)+Zl+(y*8), x),0 IF d(k) 0 THEN PSET ((259*sml)+Zl+(y*8), x), l k-k-1 NEXT RETURN 'C-64 sprite DATA to be translated SpriteData: DATA OF,80,10,47,23,22,2E,22,7F DATA FF,80, FF, FF, EO, FF,1, PO. FE, BA DATA F8,54, BA,55, FF,1, FF, FF, B9 DATA FD,7F,76, FC,3E, E7,78, l, DB,80f3,81 DATA C0.7D, BE, D6,66,92,49,92.,99 DATA D6,6B,7C,3E, F DEMO 'A VERY SIMPLE DEMO 'BY M. C. 'translated with the graphic editor 'used sprite data in
program. GOSUB SETUP FOR X-0 TO 312 R-RND*5+3 LINE (X,180)-(X,180-R), RND*l+4 NEXT LOOP; LOCATE 1,11;PRINT "+OLD SPRITE BUGGY*" FOR X-0 TO 320 PUT (X,149), BUGGY.0%, PSET NEXT X LOCATE 1,11: PRINT "*NEW SPRITE BUGGY*" FOR X-0 TO 320 PUT (X,149), BUGGY. N%, PSET NEXT GOTO LOOP SETUP: SCREEN 1,320,200,4,1 WINDOW 2,"VERY SIMPLE.DEMO",0,1 FOR X-0 TO 15 READ R, G, B: PALETTE X, R 15, G 15, B 15 NEXT DATA 0,0,0 DATA 15,15,15 DATA 13,0,0 DATA 15,6,0 DATA 0,9,0 DATA 3. 15,1 DATA 0,0,15 DATA 2,12,13 DATA 15,0,12 DATA 10,0,1 DATA
9,5,0 DATA 15,12,10 DATA 15,15,0 DATA 12,12,12 DATA 8,8,8 DATA
4,4,4 BUGGY.0: DIM BUGGY.02(186) FOR X-0 TO 186 READ
1A,17,4,0,0,700,0,823 DATA 8000,1191,0.17U.0.3FFF, COOO, 7FFF
DATA FOOO,7F80. F800,7F5D,7COO,2A5D,2A80,7F80 DATA
FF80,7FDC, FE80,3FBB,7E00,1F73, BCOO, ED DATA
COOO,1C0, EOOO,3E80,5FOO,6BOO,3580,4900 DATA
2480,4900,2480,6BOO,3580,3E00,1FOO. O DATA 0,0,0,0,0,0,0,0 DATA
0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA
0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA
0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA
0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA
0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA
0,0,0,0,0,0,0,0 DATA 0,0,0 BUGGY. N: DIM BUGGY. N2(186) FOR X-0
1A,17,4,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,80,0
DATA 180,1C,80,3B,0,73,8000, ED DATA
COOO,1C0, EOOO,80,4036,800,400,800 DATA
400,8r J,41B,800,400,0,0,0 DATA 0,0,0,7C0,0,820,0,1010 DATA
0,1010,0,3FFF, COOO,7FFF, FOOO,7F80 DATA F800, 7F00, 7COO, 2AOO,
2A80, 7F80, FF80, 7FC0 DATA FE80,3F80,7EOO,1POO,3COO,0,0,0
DATA 0.3E00,1F00.6300,31A0.4100,2080,4100 DATA
2080,6300,31BF,3EOO,1FOO,0,0,0 DATA 0,0,0,3,8000,1,1,1 DATA
0,3FFF. C000,7FFF, FOOO,7F80. F800,7F5D DATA
7COO,2A5D,2A80,7F80, FF80,7FDC, FE80,3FBB DATA
6B00,3580,497), 2480,4900,2480, 6BOO DATA
3580,3E00.1F0O,0,0,0,0,0 DATA 0,3,8000,181,0,701,7,0 DATA
0,0,0,0,2,0,0,0 DATA 0,0,3F,0,0,0,0,0 DATA
3A,0,0.0,0,3EOO,1F01,6B00 DATA 3580,4900,2480,4900,24
B6,6B00,3580,3EOO DATA 1F00.0.1B yfcniExiEC i=ii-i= Software
and Applications for the Welcome to another chapter in the
saga of business, utility, and graphic reviews, tips, and
general information for Amigaphiles. While recovering from Thanksgiving, and anticipating Christmas. I had the opportunity to read a few good books Amiga-oriented of course. Abacus, North American publisher of Data Becker titles such as Professional DataRetrieve and BeckerText, also distributes their line of informative, quality books. Their latest releases include AmigaDOS Inside & Out, Amiga System Programmer's Guide, and Amiga Disk Drives Inside & Out. Of these titles, two have relevance to this column. Disk Drives contains useful, nontechnical information on the Workbench and the CLI. Even more information is provided in AmigaDOS, which covers the CLI, devices, the disk operating system, multitasking, and Workbench 1.3 (!) In detail. Again, the text is written for nontechnical readers. The general information contained in these titles works as a catalyst or booster, helping you increase your proficiency (and efficiency) with AmigaDOS and the Workbench interface. Once accustomed to icons, you can move on to tap the hidden powers of the Command Line Interface. These titles help to make that as painless, and as exciting, as possible. The tricks and tips mentioned go directly to your bottom line, adding useful tools to your repertoire. Whether instituted as batch files or part of the startup sequence, these tips make all applications run smoother, more trouble-free. For small businesses, where a few extra hours spent on a job can mean the difference between profit or loss, these books provide an invaluable resource. Beginning with basics about 3.5” floppies and the way the Amiga formats a disk, Disk Drives is ideal for beginners. The need for backup copies is made early on. Reinforcing the title’s focus as a working solution to elementary and more advanced problems or questions. The Workbench section identifies the interface’s strong and weak points (ease of use and incomplete display of all files respectively). It goes further by discussing the advantages and ways to use the RAM drive-one of the most useful. Least understood, and least utilized aspects of the Amiga. Both methods of file deletion are covered (Empty Trash and Discard); so is the Info menu option procedure for making files deletable or nondeletable. Launching an application, called autostarting in the book, describes three ways to open a file and an application. First there is the standard double click on a file, which calls the originating program. The last two methods, both making different uses of the SHIFT key, allow you to select a file and the application you want it to load with. This means you can create a file with Photon Paint, but have Deluxe Paint II launch it. Chapter 3 dearly spells out the advantages of using the CLI (Command Line Interface) over the Workbench. It also identifies the additional work needed to access all of the Amiga’s power. While this chapter is more technically oriented, its contents still remain well within a layman’s grasp. Spending time with this section will increase your Amiga proficiency manyfold-especially if you’ve been hanging around the Workbench too long. Topics of interest explained here include commands to protect files (read write execute delete-able), disk info, and the diskdoclor program (for corrupt data recovery attempts). Use of the RAM disk with CLI is discussed, with special instructions for 512K machines. Procedures to create batch CLI files (script files in AmigaDOS parlance) are touched upon. So are ways to reduce housekeeping (disk maintenance) chores via the Assign command. Tips on deleting files to increase disk storage capacity provide secure knowledge that you aren't going to remove files critical to the successful completion of a vital task and cause a data loss disaster. Other CLI tips include lists of keyboard shortcuts and command abbreviations. The balance of the beak deals with BASIC programming. DOS functions, and increasingly technical material. The only exception is the chapter on DOS error messages. This section explains the cryptic numeric messages received when something is awry in Workbenchland or CLIdom. One other angle must be mentioned. Appendix C lists a copy program (Deepcopy) that handles high speed copies, Atari IBM Macintosh formats, and copy protected disks. It is function key driven, with enough options to tailor the copy routine to the type or nature of disk to be copied. The program is also available on disk. $ 14.95 option. Amiga Disk Drives Inside & Out retails for $ 29.95. If Disk Drive can be considered the appetizer, AmigaDOS Inside & Out is no doubt the main course. Starting again with the basics, AmigaDOS goes into greater detail than its counterpart. Working primarily from the CLI. The book also introduces the Shell upgrade, as provided in Workbench 1.3. Other differences between 1.2 and 1.3 are noted by chapter differentiation, parenthetical text in the body of a paragraph, boldfaced margin text, and boldfaced headers. Once directories are briefly explained, CLI argument templates and the method for quitting the CLI are covered. Chapter Two digs into all CLI commands — and their syntax, explanations, and uses, 1.3-specific commands are separated for clarity-the same reason for dividing the chapter into Disk & File Management. System Commands, Script File Commands, and The Editors. Small Businessman By Ted Salamone The first section of Chapter Two covers commands from Format and FFS (FastFile System for hard disk formatting) to List, Join. Protect, and Diskchange (for Amigas with 5. 25” drives). System Commands include Run, ChangeTaskPri, Add-Buffers, Stack, Mount, and BindDrivers among others. Where usage under 1.2 and 1.3 is identical, the book so notes). The Script File Commands section details batch files created with ED, or any ASCII capable word processor, and run with the Execute command. Besides Execute, commands include Echo, If Else Endif, Ask. Wait, and Version. There are others. Two editors are provided. ED is a full screen editor with up down and left right scrolling capabilities controlled by the cursor keys. Edit, on the other hand, is a simple line editor. Where ED can display and manipulate a full screen of data at a time. Edit can only work on one line at a time. Each has its advantages, as outlined in the book. Parameters, file manipulation, and text editing procedures are described in a concise, authoritative manner. Chapter Three is titled Devices. It discusses Dfx (floppy and hard drives), RAM (RAM drive), PAR (parallel port), SR (serial port), PRT (printer), CON (console), and RAW (a special method of transferring data to the CON). Chapter Four is reserved strictly for Workbench 1.3. It discusses improvements over 1.2, namely existence of the Shell, the FastFile System, new device handlers, new improved CLI commands, and the ability to boot from devices other than DFO or DHO, among others. FF is a command that activates FastFonts. A Microsmiths program which accelerates text displays by up to 20%. Lock write protects designated partitions on a hard drive, while RAD (recoverable RAM disk) creates a RAM drive that survives warm boots, and even most encounters with the Guru. Perhaps the most promising new command is AUX, a serial port command that allows multiuser operation. Just think, the Amiga can now do multitasking, multiuser sessions-mostly the domain of minicomputers and above. Chapter Five is a small treasure trove of "CLI Tricks and Tips.” While a few have been around for some time, others are relatively new-testament to the dedication of the authors in providing substantial, up to date information. (For chapter excerpts, catch upcoming Exec File columns.) Script files are the topic of Chapter Six. These batch files provide unbelievable flexibility and customization to your Amiga setup. Simple ASCII files, they can be executed from CLI or entered as part of the Amigas automated Startup-Sequence (SS). If you routinely use a specific set of applications, install special devices (RAM drive perhaps), or otherwise habitually modify your working environment, then the Startup-Sequence route is best for you. That way, you won't have to repeat a series of identical tasks or commands each time you reboot. On the other hand, you may use too wide a variety of applications, etc., to predict your startup needs. In that case, you can build a series of script files, executing them as needed. Either way, script files are a real productivity enhancer. The last general chapter covers multitasking-ways to maximize its potential and ways to put it to use. Then there are more technical sections of AmigaDOS internals, creation of CLI commands, program listings (available on an optional disk for $ 14.95), and a reference section covering the CLI. Shell, ED and Edit features. AmigaDOS Inside & Our retails for $ 19.95. It’s worth every cent, and then some. AREXX SON OF T. REX? Not quite, but it makes an interesting subheading. Actually, Arexx is the (multitasking) Amiga version of REXX, a high-level language that facilitates creation of operating system extensions, custom applications, and integrated systems sharing common procedures. A product of William S. Hawes, it is derived from Coli-shaw’s The REXX Language: A Practical Approach to Programming. Normally programs are not covered in this column, but this is an exception since it is very similar to the high level languages found in professional (relational) data-For more information on products profiled in this article, contact the appropriate companies directly: Timeworks, Inc. 444 Lake Cook Road Deerfield, IL 60015 Phone: 312-948-9200 Spinnaker Software One Kendall Square Cambridge, MA 02139 Phone: 617-494-1200 Ashton-Tate 20101 Hamilton Avenue Torrance, CA 90502 Phone: 213-329-8000 Broderbund Software 17 Paul Drive San Rafael, CA 94903 Phone: 415492-3200 fm n=xi=c: i=iLi=nip'Y-bases. As a matter of fact. Microfiche Filer Plus from Software Visions (see review beginning on page 56) gets its programmability from Arexx. Arexx requirements are as follows: any 256K Amiga with KS WB 1.1. 1,2. Or 1.3. A single floppy drive is sufficient. Though it can be run from the Workbench, it is best addressed through CLI or an editor (word processor, etc.). A source code debugger is included to help straighten out the kinks in your custom code. Arexx runs in interpreted mode that is, nothing is compiled. Source code is also readily visible to clients, an important item to consider. The importance of this is somewhat negated by the fact that most Arexx uses will be extensions to commercially available software, thereby lessening the need for un-listable code. (See the review of Professional DataRetrie e beginning on page 58 for more on this subject.) Installation is a snap; learning is aided by program examples, detailed yet clear explanations, and a comprehensive Index Table of Contents duet. (If you are not familiar with programming, the learning curve will be steeper, of course.) For developers and other types who build custom applications with traditional database products, Arexx will be very' familiar, yet different. For example, data types do not have to be predefined (numeric, text, etc.); variables likewise need not be predefined. Arexx “grafts’- itself to any program, commercial or other-MS-DOS MEETS AMIGADOS Continued from page 16 desktop, outliner, word processor, spell checker, spreadsheet, graphics, database, and communications modules. This is an extremely cost effective package because aside from the sheer number of applications involved, it includes 3. 5" and 5.25” disks, is not copy protected, and has a $ 25.00
off CompuServe offer bundled inside. The manual is comprehensive, adequately illustrated, and well laid out. It takes complete novices through nearly all steps needed to configure the PC (add a CONFIG.SYS file for example) and make backup disks. It even describes hardware and the general application categories. Due to this attention to detail, and warm “computerside" manner, “8” is the first integrated application ideal for beginners. (Especially Amiga users not familiar with the MS-DOS world.) There is online Help, a mouse IS supported, function keys are predefined, and macros are possible. DBASE III and Lotus 1-2-3 spreadsheet files can be imported or exported. Since a database and a word processor are included, mail merge is a natural. Better yet, the outliner makes it easy to sketch out projects, term papers, speeches, etc. The desktop organizer includes an appointment calendar. To Do List, and an address book. The WP features header and footer control, automatic Table of Contents generation, cut paste, search replace, justification, and editing functions. The spell checker, working from a 100.000 word file, identifies errors, makes suggestions, and automatically substitutes corrections. Wrise. Which allows you to call Arexx. That's how it can be used to extend currently available programs. The big A loads as a library' accessible from any point in the system; therefore multiple tile copies do not have to be loaded into RAM. This portrays another aspect of the program's technique for expertly handling memory usage, freeing RAM when a task is done. Over 75 integral functions such as ADDLIB (add library), COMPRESS (remove blanks or designated characters from a string), and TRANSLATE (replace selected characters in a string) are included. Complete error message listings, with causes, are in the manual. Whether you develop custom applications or extend commercially available ones for yourself or clients, Arexx is the perfect way to get the job done. Powerful, flexible, and not overw'helming, Arexx can add extra mileage, features, and benefits. System integrators take note: Arexx works best as “the glue that binds” disparate programs into a total solution. For a first crack, this is a very good implementation of REXX. The author openly discusses REXX features not implemented, promising them for a later release. Fuzz, decimal precision (up to 14 digits here), and notation issues comprise the omissions or partial implementations. The manual also covers Amiga specific extensions which add a recognizable degree of power and flexibility to Arexx. A quite useful tool.? The spreadsheet, up to 32,768 rows by 10.000 columns, has over three dozen mathematical and logical operators (exponential, =, if true false), functions (log, variance, preset value, etc.), and lookup commands (choose, horizontal. And vertical). Modem madness includes 300-1200 baud support. XON OFF protocol capability, function key use, and complete control over modem and terminal settings. Macros, autodial capability, and multiple terminal emulation modes (Televideo 920. DEC VT 100, and IBM 3101) round out this menu option. Graphics can be created with database or spreadsheet data, then passed to the word processing module. Bar and pie charts and area, point, and fine graphs are supported. Database features include six operators (=., etc.), multifield searches, five mathematical operator capability, and over three dozen functions (square root, cosine, AND. IF, value, at, pi, random, etc.). The internal reporting functions are supplemented by the w'ord processor and its enhanced editing and layout features. Add the ability to access MS-DOS from w'ithin the application, and “8” shines like a first class star. Next month we'll continue our exploration of MS-DOS software.? The April issue of AmigaUser will go on sole March 7. SUBSCRIBE TO? One Year (12 issues) $ 27.95 (Outside US $ 36.95) Save more than 41° o off the newsstand price? Two Years (24 issues) $ 48.95 (Outside US $ 63.95) U389? Payment enclosed: $ _? Please bill me. Exp. Date.? MasterCard? VISA Card _ Signature_ Name__ Address. City_ State. Zip. March 1989 AmigaUser Void After June 6, 1989 READER SERVICE CARD To request additional information on any product in this issue of AmigaUser that is accompanied by a reader service number, circle the corresponding number below and mail this card. We will promptly forward your request to the designated companies. Tot 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 t31 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 t61 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 2t6 217 216 219 220 221 222 223 224 225 226 227 226 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 2 60 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 2BS 237 288 269 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 Please help us to serve your needs better by answering the following questions. Circle only one response for each question.
1. When did you purchase your first Amiga? A. 1985 b. 1986 c. 1987 d. 1988 e. 1989 2. Which Commodore computers did you own prior to purchasing an
Amiga, (circle one only) a. VIC 20 b. C-64 c. C-1 28 d. more than one of the preceding
models e. other:_____ 3. Which Amiga model do you primarily use? (circle one only) a. A500 b. A1000 c. A2000 d. other: _ 4. How much memory does your current system have? A. 512K b. 1 meg c. over 1 meg 5. What was your favorite section In this month's AmigaUser? (circle one only) a. Amiga Video b. Word Master c. Graphic Editor d. Enter
tainment section e. Reviews section f. Eye on CLI g. Exec File
h. MS-DOS Meets AmigaDOS i. other: _ Name_ Address City___
. State..Zip. March 1989 AmigaUser Void After June 6, 1989
READER SERVICE CARD To request additional information on
any product in this issue of AmigaUser that is accompanied
by a reader service number, circle the corresponding number
below and mail this card. We will promptly forward your
request to the designated companies. 101 102 103 104 105 106 107 108 109 no 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 150 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 19 4 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 23 6 237 23S 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 2 54 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 2S4 285 2B6 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 308 307 308 309 310 Please help us to serve your needs better by answering the 3. Which Amiga model do you primarily use? (circle one only) following questions. Circle only one response for each a. A5Q0 b. A1000 c. A2000 d. other: question. 4. How much memory does your current system have?
1. When did you purchase your first Amiga? A. 51 2K b. 1 meg c.
over 1 meg a. 1985 b. 1986 c. 1987 d. 1988 e. 1989 5. What was your favorite
section in this month's Arn gal ser7 2. Which Commodore computers did you own prior to pur-(circle
one only) chasing an Amiga, (circle one only) a. Amiga Video
b. Word Master c. Graphic Editor d. Entera. VIC 20 b. C-64 c. C-12B d. more than one of the preceding
tainment section e. Reviews section f. Eye on CLI g. Exec
models e. other: _ Fite h. MS-DOS Meets AmigaDOS i. other: ___
Name ___ Address_ State City Zip BUSINESS REPLY MAIL FIRST
_ P. O. BOX 341 MT. MORRIS, IL 61054-9925 PLACE STAMP HERE
i mig|alJser P. O. BOX 8471 Boulder, CO 80329-8471 n.. I. 11..... 11... i. 11. I.. i.. i.. i. i.... i r i. i... i.
i. i PLACE STAMP HERE i migalJser P. O. BOX 8471 Boulder, CO 80329-8471 11111 ¦ 1111 ¦ 1111111 i
11111 ¦ 11 ¦ i f 111111 ¦ 11111111 11111 i Grab A Piece Of
The Action With Perfect Vision Competition* + VCR = PERFECT
VISION + VCR = When you need to transfer images from a VCR
to your Amiga, wc have an edge overthe competition. Our onboard memory and flash converter let you capture pictures from a playing VCR while the competition, featured above, uses “slow scan” methods that just don't work with most VCRs. If you want to digitize color pictures, Perfect Vision has the tools you need. With Perfect Vision and a camera, color pictures are captured using traditional color filters. Also available for Perfect Vision is our Color Splitter, which allows you to capture color images from a VCR, camcorder or any other NTSC color video source without having to use color filters. Perfect Vision creates IFF pictures that work with most Amiga video, paint and desktop publishing programs. Perfect Vision is backed by full technical support and a one-year limited warranty on all parts and labor. Find out why Amiga World said Perfect Vision’s “forte is freezing images in motion”. Visit your local Amiga dealer or call (409) 846- 1311 for a free information packet, The Perfect Vision system. Including hardware and software, is priced at S249.95. — Perfect Vision 91 SunRize SunRize Industries • 3X01 Old College Rd. • Bryan, Texas 77801 • 409-846-131 I * Fax 409-X46-7236 ’Image captured from playing VCR using NewTek's Digi-View, M. Digi-View is a trademark of Newtek. Inc. Amiga is a trademark of Commodore Business Machines, Inc. Perfect Vision and Color Splitter are trademarks of SunRize Industries. 1 Plus Reviews of MIDI Magic, ProScript, Skyfox II, 184-A Light Pen, Better Dead Than Alien, more.

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