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COMMODORE, THE FIGHT GOES ON! Commodore continues to fight on. Despite continuing rumours ol the opposite As we went to press Commodore were fully operational and news aDout a probable joint venture arrangement was coming out. Andrew Farrell of the Australian Amiga Review told CU AMIGA that: 'Samsung Electronics in Australia has confirmed rumours that the company is currently negotiating with Commodore International for a possible buy out' It is known that the Korean company met with Commodore at their old head office in Westchester. USA, in early May and further talks were held in Frankfurt. Germany. Andrew continued: 'Negotiating teams from both sides inspected the Philippines factory and toured the UK operation". Apparently a few niggles remain unresolved bul an announce- would reach the UK buyer! Even if a rumoured Investor deal doesn't come about, support will continue. American developers are actually geanng up for increased R&D and product releases in future NewTek is to release the acclaimed Lightwave 3D software in the UK. Another big Amencan company. DevWare. Has told CU AMIGA they are now considering moving in to the UK market, whilst GVP are known to be working on several new Amiga peripherals. Even without an investor the immediate future looks good, but il someone like Samsung look up Ihe challenge. Just which European countries does Commodore have a base in? A surprising number! There are in tact seven different countries with over ten offices and manufacturing plants dotted around And. Well, hang me if they re not all on the map below in red. SUGGEST AND WIN! Who do you think should buy Commodore and why? Send your suggestions to CU AMIGA and you could win a (oystick The three best suggestions as chosen by the editorial team on CU AMIGA will each receive a Iree joystick and have their entries published neit month Send your suggestions to COMMODORE FOREVER . CU AMIGA Priory Court. 30-32 Farringdon Lane. London EC1R3AU ment will be made shortly (maybe by the time you have read this).

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Document sans nom PLUS: a super ELFMANIA demo and an EXCLUSIVE LEVEL of the most EXCELLENT VALHALLA!
AMIGA GB ROUTE liaHBfir The ultimate route finder ExSfiSy: Worth £39.95 including VAT - SW : LAPHAM PLUS: IIP TOP SOUNDS FOR ALL AMIGA MUSIC PACKAGES .LLlLll LcTM i LLLl [‘M
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Anig*' 9 77Q96 009020 the only official World Cup game and
enough to carry the official license Germany v Bolivia IE ONLY
ONE 0D ENOUGH MEGA-CD icial lie MEGA DRIVE Pgg£'°* guts,
outstanding moves, and breath-taking skills, all hallmarks of
the most famous football tournament in the World, all
ingredients of the GREATEST football game ever-
U. S. Gold's World Cup USA '94™.
MASTER SYSTEM GAME GEAR SUPER NINTENDO HAMF RfiV World Cup USA '94 is not a kick about in the park, © it's the greatest test of football skill, strategy and ever devised. Hard to believe? Play the game and prove it to yourself! This is a game for Winners!
WorldCupUSkM It’s out on Uune 3rd and it’s the only one good enough to be called WorldCupUSmm U •NMMCW tSl 01991 wc 94 1SL C1992 WC 94 ISI £1994 US Goto LW At rights reserved Otfoal Licensee U S Goto Ltd Units 2G Holtord Way. Ho*»d. Birmmgham B6 7AX Tel 021 625 3366. U.S. Gold is a regtslered trademark at U S Gold Lid SEGA' -MEGA DRIVE MEGA-CD. GAME GEAR and MASTER SYSTEM' a trademarks ol SEGA Enterpnses Ltd.. C1994 SEGA Enterpnses Ltd Nintendo® Super Nintendo Entertainment System™. GAME BOY™, and the Nintendo Product Seals are trademarks ol Nintendo Screenshots are from various formats and
are illustrative o' gameplay and not the screen graphics Which may vary considerably Between formats England NOV» Book THE SUPREME FOOTBALL CHALLENGE Empire have teamed up with leading developer Graftgold. The masters ot arcade excitement to create a total NEW soccer sensation!
MATCH THIS!
Speed burst Power Drive ¦ Snap shot Banana shot Super dribble - Super barge Overhead kicks Sliding tackles Back heels Headers - Diving headers Passing One two passing Keeper drop kicks Trap the ball Free kicks Throw-ins Special long throw Corners Sendings off Penalties Bookings Substitutions Action replays with special video control mode Fully variable skill levels Novice modes - Professional modes Atmospheric crowd effects Superb graphics Leagues Training - Exhibition World cup Tournament and customised tournaments 8 player competition - 32 teams Results + full game statistics IF YOU ONLY
EVER BUY ONE SOCCER GAME, BUY THE BEST!
OFF THE CUFF AMIGA GET SERIOUS PRODUCTIVITY REVIIWS PRODUCTIVITY REVIEW PRODUCTIVITY REVIEW There’s a varied lot this month, with everything Irom graphics to programming, to printers and graphics tablets We review something to suit everyone's tastes including Hisolt Basic, in-depth tests ol two dot matrix colour printers and Montage - a new composition and titling program.
98 POWER WAVES It s small and it s cute. No it s not a puppy, its a 3D graphics utility from Europress.
98 AMIGA ON-LINE MANUAL The answer to all your Amiga questions at the touch ol a button?
99 TABBY Ahm, er... it's not cat. It's not cuddly either. And it's definitely not a mouse. In lact it's a tablet. Are we contusing you? See page 98 0 R 1 » L ¦i=? CO A I r V 1 5? Month here in I . - magazine land.
J _1.
¦ J .
EveryoM Has EXRAND AND DELIVER - UPGRADING YOUR AMIGA With six maior machines ana a bewikfenng array ol upgrade options, trying to expand your Amiga can be a daunting task. What to buy? Are you getting the best value lor money? Do you really need all that RAM’ And just what is a maths co-processor’ Let CU AMIGA guide you through the minefield our mail bags have filled up and the phones have never stopped ringing. Funnily enough it's also been the busiest month in terms ol new game and product releases lor quite a while now - proof positive that the show isn’t over until the lat lady sings. And
since I haven’t seen any overweight opera divas hanging around Commodore s Maidenhead offices lately I suspect that all will be well again very soon. (See page 17 for our predictions and we'll have a full story on the takeover nest month). In terms ol this month s reviews, well, if you're Into beat 'em ups then Ellmania (also on coverdisk 86) is my favourite, closely followed by Benefactor and the surprise outsiders. Bump a'Bam and Valhalla. I was also devastated by Montage and the OPS Par Card, in fact it's such a pity that the latter is only available lor the A4000. Finally. I hope you en|oy
the upgrading feature, we are. After all, here to make your life easier.
Alan Dykes Editor 100 HISOFT BASIC Is it really worth upgrading to version 2?
102 VIDEO CREATOR The first practical use lor a CD32?
106 DPS PAR CARD And god said: tet there be excellent record and playback facilities lor the Amiga A4000".
110 PRINTER TEST We test out two low-cost colour dot matrix printers.
114 WORDWORTH 3.0a Faster than a speeding bullet the latest version been updated and fully debugged. Or has it?
117 PEGGER For those ol you who are constantly running out ol memory this might just be what the disk doctor ordered useoiomitanHi.
SCREEN SCENEUKVZl GAME REVIEWS GAME REVIEWS GAME REVIEWS GAME REVIEWS Games, games everywhere, and not a drop to drink. In a surprisingly-packed-for-this-time-of-year issue, we bring you the latest and greatest releases, along with those that aren't so tresh. Putty Squad, Valhalla, Banshee
- we've got all the top titles. There's also Crash Dummies from
Virgin, but we won’t mention that. Oops.
On this month's superb disks we help ye find your way around Britain's road Mi with GB Route 1.1 (worth £40). Mtroduc Amiga's best beat 'em up, Ehnumt. Aa stunning new talking adventure. Valkali DISK 86 PAGE 54 FIRST IMPRESSIONS What do you want? We want information. When do you want it?
GB ROUTE 1.1 The ultimate route finder Worth 139.95 mduduij' 14 T Now! Where can you get it? Where else? CU AMIGA!.
58 PUTTY SQUAD System 3 are back, .and what's more they're back with what could be their greatest game ever. Tony Dillon investigates.
Stretching and bouncing fun with Putty Squad.
61 REUNION Grandslam Video get off the golt course and out into space with their huge Space Opera RPG. Lisa Collins finds out more.. ON THE BALL 62 68 71 73 76 79 80 80 84 87 87 88 90 95 Ascon have already proved they’ve got what it takes when it comes to strategy titles, but how do they fare in the soccer world?
«»* & THE LORD OF It has a long title, and it’s a very long game. Vulcan Software make a very impressive debut this month with a talking adventure.. BANSHEE Core Design are rewriting the history books this month with their reworking of the classic coin-op 1942.. WIN A TELLY!
Gremlin Graphics step forward with yet another competition this month. Would you like a Sony TV? You betchal.
BENEFACTOR Digital Illusions, the team behind the superb Pinball Dreams and Fantasies show Psygnosis how to do a platform game.
EMPIRE SOCCER Just to prove that soccer doesn't have to be serious or sensible, Empire add a fun touch. Have a laugh with Tony Dillon.
CRASH DUMMIES Would you really like to control a character who refuses to die and loses limbs faster than most people lose change? .
OUT TO LUNCH Mindscape finally bring Pierre Le Chet to the Amiga, and Tony Dillon was standing on the cliffs of Dover with open arms.
ELFMANIA Renegade thank they have come up with the ultimate Amiga beat ’em up. Alan Dykes is inclined to agree, as his review shows.
TRAPS AND TREASURES Like Arabian Nights last year, Krisalis release their cute platform game for the year. Tony Dillon says it Isn’t as good as the last one.. ULTIMATE PINBALL Infogrammes are another company who haven’t been near the Amiga for a while. Check out their new pinball sim this issue!
BUMP ’N’ BURN Grandslam’s new racing game is a cut above the rest according to Lisa Collins, as she fires homing bones around the office.
IMPOSSIBLE MISSION 2025 An exciting reworking of a classic title, or a bit of a cop out? Tony Dillon goes on about the good old days.
BENEATH A STEEL SKY The second and final pari of our complete solution? Can you get past the tentacle? Can you get your testicle back? Read on.
Valhalla - did you say something?
Take that with Eltmanla.
The return ol Ihe Impossible Mission.
Destroy him my robots!
REGULARS... COVERDISKS 17 NEWS What's happening to Commodore? We think we know. Well, we've made an educated guess anyway. Plus more of the usual hot metal press cuttings.
39 CD32 ZONE Part three of our Diary of a CD Game, a first look at Scavenger- the sequel to Microcosm and an exclusive review of Simon CD32.
130 PD SCENE We've got deadly demos! We’ve got top tunnels! We've got great games!
135 PD UTILITIES Another rivetting selection of the more serious PD available.
142 ART GALLERY Combat Collins is on the rampage! Hide your Deluxe Paint disks, or send your pictures in - f you dare!
If you ve got a car. II you've always landed gelling Irom London to Brum without passing through Aberdeen. Or, it you're Ihe sort ol person who loves to say 'Ooh. You shouldn't have taken that lelt turn", then GB Route is lor you. Eltmanla is lor those who hale you.
AMIGA Are you after the kind ol game that talks back? Thanks lo CU AMIGA and Vulcan Software, you've lound il! Valhalla And The Lord 01 Infinity is a mammoth talking adventure, and we've got a mammoth demo!
Ondhar woman!' Cdlim OAMCS (DITOR ion, C go.e«r Olktn TECHNICAL EDITOR Andy Ne*.
H»vi*Uuei Ixmir., ASSISTANT TECHNICAL EDITOR Ton, 'Spmltm'Hxprt ART EDITOR '2Wed.il.*'
W. nikr- SUPER FREELANCE DESIGNER Werd, Mor TECHNICAL CONSULTANT
-n Conned, CONTRIBUTORS .rviibe men. Cell* lee. And, Mechrf
Vomp o. Srme Keen. Deon Evoni. Mden Oonb, ond iema
criie'pecplcrodoii: ¦ DISK COMPILER Kenn,Oonl MARKETING K«fn
Willomi & Fiona Mjlcd- AD MAN- 7 This month’s coverdisk may
contain some answers for today’s hassled road users - it’s a
new and fully featured version of the popular Amiga route
finder ! ----« There’s also a brilliant demo of the gj superb
. ----- i GBRoute is a remarkably simple, and very clever
program It you want lo know the route between two towns or
cities anywhere in the UK mainland all you have to do is enter
the start and destination points and GBRoute will show you the
quickest route Further information can be entered too,
allowing you to specify three stop oft points on your journey
or places you would like to visit.
FEATURES Over twelve million possible routes Departure time facility, arrival time calculated Detines miles per gallon ShortesUastest route calcalatioo Minimum character input lor placename recognition Motorway junctions included Bias option tor average Motorway and A Road speeds 10 levels ol room to 1S1211 mile) for mops Specifies up to three stop oil points Save preferences Mouse room on maps Therefure. It you Irve in Birmingham and wanted to visit CU AMIGA in London, and were going to stop off tor tea with Commodore in Maidenhead you would enter start, destination and via' towns and GBRoute
would tell you to go via Alcocks Green, Adderbury, Shipton- on-Cherwell. Kidlington. Wolvercote.
Headington. On to the M40 at Junction 6. Leaving at Junction 4 for Marlow, then to Cookham Dean and finally to Maidenhead to drop in on Commodore and see David Pleasance. On leaving Commodore you travel from Maidenhead to Burnham via the A4, on to the M4 at Junction 5 to get to the M25 at Junction 15, from the M25 you can drop into London to visit CU AMIGA So there you have it, this information, along with tacts like the entire |0umey is a distance ol 122 miles and will take you 2.27 hours (excluding tea with David and traffic conditions per mining - you can adjust the speed ot appointment for
tea with David at Commodore, so no further information is needed. Click on the button marked 'GO' The program will now calculate the jcumey details, this should only take a tew seconds (depending upon which Amiga you have). Once It s finished calculating, the central map will now change to show the route The roads for the route are shown in bright red, whilst other roads are in dark red.
By clicking on the PLUS and MINUS symbols in the control panel you can zoom in on the route and show it in detail. As you click on the PLUS icons notice how the square on the small map changes You will also notice that as you zoom in the amount of the route shown in the central map reduces, giving way to more accurate, dose up details ot the route in ques tion. Using the arrow icons 1 at the bottom right ol the KEYBOARD SHORTCUTS Once you understand how GBRoute works you'll lind Hut it's i very poweriul program Bui more experienced users mey lind constantly selecting menu options a kit
tedious. For this reason a numOer ol kuy- hoard shortcuts have heen built In. Those allow you to access the various teatures by pressing bey combinations instead ol using the mouse.
These keyboard shortcuts being:- Right Amiga * X. Clean texttrom an input window Right Amiga . 1 ... The ABOUT reguester Right Amiga . P....Prints the current route Right Amiga . M ...Toggles MAP and Route mode Right Amiga . Q... .Exit GBRoule Right Amiga * N... .Enter a new route Right Amiga . S. Select the shortest route Right Amiga . F.. Select the fastest route Right Amiga . D. Opens the Olsplay Window Right Amiga - E ....Save preferences Right Amiga * R ....Toggles non-route roads on or off both) is calculated in seconds and displayed on screen!
GUIDED TOUR To use GBRoute, load the program, (see the loading instructions in on page 15). You will now see a main screen containing a map in the middle of the screen and a control window down the left hand side of the screen. A menu can also be found along the top ol the screen. The control window will display various details about the route chosen.
Towards the top ol this control window is a small map of the UK telling you the current magnification level - this sets how much detail can be seen on the main map. In the lowest magnification level the entire UK mainland can be seen on the main map. So no indication square will be shown. Increases in magnification will reveal a small box on this map, showing you which part of the UK the main map window covers.
In the middle of the control window are two boxes showing the SHORTEST and FASTEST routes. In these boxes you'll find information such as distance, time, cost and arrival times. Underneath these two boxes are six gadgets that allow you to move around the main map and zoom in or out to change the magnification level.
Moving the mouse to the top of the screen and pressing the mouse button will reveal a menu. From here you spectfy the journey details, toggle between different modes and print out the routes.
GET GOING!
To try out a journey select the NEW option under the 'ROUTE' menu. This presents you with a requester asking you for journey details. Although this requester looks confusing it's really fairly simple. First, type in where you wish to start from, ie Birmingham, and press return. The cursor will now move to the next field asking you for a destination, so type in London. For now we’ll cancel our lunchtime
Z) VA 1 screen you can move around the UK following the route in
question.
To print this out move the mouse pointer to the menu bar and select ‘PRINT MAP' from the first menu, the map can be printed in colour or black or white depending upon your printer type. Alternatively, if you want a textual description of the route, select the 'DISPLAY' option under the 'ROUTE' menu. A window now opens revealing which roads to take etc. If you wish to print this out click on the 'PRINT ROUTE' menu choice.
OFF TO COMMODORE!
But wait. David Pleasance at Commodore is still waiting on our visit. The NEW route requester should still be open, if not simply click on NEW' under the ‘ROUTE’ menu, and with the mouse, dick in the text field marked 'VIA 1:' and enter Maidenhead then select 'GO'. The program will pause for a moment whilst it calculates the new journey and then redisplays the route.
Using this technique you can enter start and end locations for your journey, the program recognises all major cities and most small towns.
And that in a nut shell is GBRoute.
Other functions you can experiment with are variables affecting how long the journey will take, cost and the arrival time. These variables are displayed in the CONTROL window.
To change these you can enter a departure time, the cost per mile, your car costs, and average speeds for Motorway and A roads - the program doesn't cater for the M25 as it can't handle negative speeds! All of these being entered in text fields in the NEW' requester.
Other possible variations include showing roads surrounding your journey route (click on the ‘ROADS OFF* menu command to turn them off, and then ‘ROADS ON’ to get them back again) and showing just the route taken or other local information as well (again, clicking on one menu option toggles between the two options, these are found on the menu under 'MAP MODE' or ROUTE MODE ).
The last option is 'SAVE PREFS' which surprise, surprise, saves your UPGRADES GBRoute was the first commercial IMM Kingdom route planner lor the Amiga, wt have given you the latest version. A more powerful version is also available calM GBRoute Plus, for details of this and how to upgrade see the advertisement from Complex Computers in this issue of CU AMIGA. Alternatively contact Complex Computers on 0706 224531.
Preferences. The preferences saved being Average Motorway and A Road Speed, Departure time and Cost per Mile in pence.
GBRoute is a simple and powerful program. Go forth and drive.
G SOUND SAMP® Yet more top quality sound samples have been ushered onto the disk this month. There's even a nice mellow summer cruising tune too.
Courtesy of our resident noise-maker Tony Horgan. You’ll need OctaMED to load and play the tune (see page 15 for details). To get the full effect of the massive bass on the track, connect your Amiga to a good hi-fi, hang the speakers out of the window, get the barbie out, invite a few friends round, crack open the beers, put your feet up... You can use the samples with pretty much any other music program.
0 ELF MANIA This is a game that almost every Amiga owner has been getting hot under the collar over for some months now, and finally it’s ready to be unleashed. Elfmania is the best looking Amiga beat 'em up ever, and CU AMIGA in conjunction with Renegade are proud to be able to bring you the first ever playable demo of Terramarque's stunning debut. One or two player, you can take on the furry boots of Janika against the might of, er, Janika with her furry boots. In this timed bout of all out combat you have to use every move at your disposal to drop your opponent as quickly as possible.
There are a couple of things to watch out for in the demo. The first are the coins and other treasures that fall whenever you hit your opponent.
These need to be punched or kicked to be collected. Kicking them across the screen also turns them into weapons. Remember that your opponent will also be trying to do the same thing, so you'll need to be fast.
The other thing you'll want to look out for are the special moves. Unlike most recent beat ’em ups, these are quite simple to perform, but as always will take a little while to master. Each character only has one special move, and they are all performed in the same way. To do a special move, start a combat move, and then halfway through start waggling the joystick furiously. If done correctly, Janika will race across the screen performifcJratfCTfc AMIGA CD32 a 1230 32-BIT POWER 262. XK ! COLOURS i-ROM A ALLrT-F Ob IS.? MILLION. ? MB HAM.
TA8”«MM,6BCOO PROCESSOR PLAYS AUDIO ¦k • |M[|y l| CD* VIA Cfl SCREEN OISPLAV E* 'ZJTZlESMiinlm Af*0 digital video Cds with ¦ TilMirnr»iM OPTIONAL FMV ADAPTOR IA MIGA CD32 SPECTACULAR VOYAGE PACK WITH MICROCOSM AND CHAOS ENGINE PLUSjApOmONJL GAMES • WING COMMANOER OSCAR. OIGOERS. DANGEROLS STREETS • ONLY WHILE STOCKS LAST 230.00 PLUS TWO PACK AVAILABLE OW.Y WHEN YOU BUY A CD32EUTE 2 CO AND TRIVIAL PURSUIT CD JUST ADD 29.99 COMUOOORt FULL MOTION VlOEO-CO MOOULE TOR AMIGA CD-32. GIVES CD-32 WGH OUAUTY. MOTKW Iv DEO CAPABILITY FOR MOVIES. MUSC VIDEOS ANO GAMES IthAI FEATURE FULL MOTION VOEO
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AND 1 YEAR IN-HOME SERVICE WARRANTY AMIGA A1200 2 0 DESKTOP
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AMIGA A1200 DESKTOP DYNAMITE PACK AS ABOVE WITH INTERNAL 2.5'
HARD DRIVE A1203 2-127 DYNAMITE - 127 MB DRIVE 520.00 A12CO
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AND OELUXE PAINT 3
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I SUPER PRO ZIP STICK JOYSTICK FOR AMIGA ST MKIROSWITCHED WITH AUTOFIRE - jSM bcxustick MAM! HU I) MICRO- SWITCHED ,u,0fs W OUICKJOY JET FIGHTER MICRO-SWITCHED AUTOFIRE BVMm 1199 QUICKSHOT 156 AVIATOR 1 FOUR FIRE BUTTONS. DUAL SPEED AUTOFIRE
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UPGRADE - CLOCK ..... 699 4 MB PCMCIA UPGRADE FOR A400
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HIGH SPEED HARD DRIVES 10999 OMEGA FPU .4 MB RAM FOR AMIGA
A1200 SPECIFICATION AS FOR CMEGA RAM BUT WITH ADDITIONAL 66881
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(Switch Issue No_ Phone COVERDISK 87 1HL5 Off InfflMMf Just look what we have for you this month - a complete demo of the most excellent Valhalla and we’ve even included a complete solution to the demo too.
If you ve seen all the previews and reviews scattered around in the Amiga press, you should already be quite excited at the prospect of the world s first talking Amiga adventure If you ve read our glowing review on page 68 you should be shaking at the knees, banging on the door of your local computer store and demanding that they sell you a copy and you haven t even seen it yet!
Well have no fear. CU AMIGA is here The game isn’t actually released until the first week of July, and rather than have you waiting all that time, we ve fought off the opposi tion and got our hands on the first exclusive playable demo of the game
- and what a massive demo this is' It's about one quarter of the
first level of the real game, and will take you a good half an
hour to work through (once you actually know what you re
doing).
To load the game follow the instructions on page 15 once you ve got the game up and running, press fire to get into the game itself. The top row of boxes on the screen are your inventory although at the moment they are empty Pull down on the joystick until you are standing in front of the gold key not on top of it, and then press the fire button. Five icons appear at the bottom of the screen which are. From left to right.
Look Pick Up Drop Operate Return To Game and Load Save Using left and right on the joystick, highlight the Pick Up icon and then press fire. The key will disappear from the floor.
Altar Press the fire button to bnng up the control icons again, and then push up to highlight the Gold Key.
Press the fire button, and then push the Joystick right to highlight the Operate icon and then press fire again As you are using a key. The Prince will try to insert the key into the altar, which obviously won't work, and he'll tell you that it doesn t fit.
That is all you need to know to play the demo' On the instruction page opposite you ll find the full solution to the demo, but if you don t want your fun spoiled, then here are a few clues to help you on your way: reappear in the inventory at the top of the screen, and then the Prince will look up and tell you he has it.
To drop the key. Press the fire but ton to bnng up the control icons again and this time push up on the joystick to move the highlight to the top row When the key is highlighted, press fire and the cursor returns to the bottom row again. Select the Pick Up icon again, and the key returns to the floor So you ve had your lesson in pick mg things up and putting them down again. You now need to know how to use things. Pick up the key again and walk to the right until you reach an '11 " mm .sSfiia i;3 p w " 1 • .Wf5 jippp Stf* mmrnj CLUES
• Look for holes in the paving stones. Operating these can
uncover certain objects.
• Examine everything you find If it isn't important, he'll tell
you he can't see anything If he can see it. It might still be a
red herring
• Large keys open doors. Small keys open chests.
WARNING Do not read the following page unless you are stuck, keep falling through holes or are the sort of person who must, at all possible costs have a solution to finish an adventure game COVERDISKS CU AMIGA L Ll' VALHALLA - THE SOLUTION So you've heeded our warning, stomped all over the place and still can t figure out where to go or what to do What you need is the complete solution to the demo, and here it is.
Along with a full map of the level The first thing you need to do is pick up the book from the altar (1) and read it Drop the book on the floor and collect the key and the map under the floor tile. Leave the room and head south to the corridor with the com in it (2). Collect the com. And head south again until you reach the crossroads (3). Now head to the right until you reach the switch on the wall
(4) Head north up the corridor until you reach room (6). And use
the key to open the door Enter the room and collect the
second key from the dram m the north corner, and return to
the crossroads (3). And this time go to the left Pass all the
stools and walk up to the large door in the south wall Use
your key on it. And then enter room (7). In the bottom nght
corner you II find a map for room (8) under a broken
flagstone. Take this, and go to the switch (9). Pull the
switch and enter the room.
This next room is a little tricky, as it is completely full of pit traps Refer to the map you picked up in room (7) for how to get through the room Head for the centre, collect the small key and then pull the lever at the bot tom That loud creak means that a door has opened. Now work your way back out, and head north up the corn dor (10) When you reach the opening in south wall leading into room (11).
Enter the room.
At the bottom of this room is a stick Collect it. And then operate the hole in the floor underneath it.
Collect the ring you find there, and then examine the well When you discover it is a wishing well, drop the coin into the water.
After a moment s pause the com will disappear and be replaced with a large gem This is completely useless in this demo, but vital in the full game Now walk all the way back through the level to the very first room.
Examine the altar, which you'll find is the identity stone. Drop your father s ring on it to transform it into a proclamation telling the world who you are. Now leave the room with the proclamation and enter room (12) The map you found in the first room will show you how to reach the altar of Justice on the left hand side Droo the proclamation on the stone and it will turn into a set of scales. Go to the crossroads (3) and head right to the skull (13). Examine it. And it will ask you what your quest is. You want justice, so drop the scales on the stone next to the skull. They will dis appear,
opening a door and you can now walk along the corridor to the end of the demo1 This is only a small pari of the first level but you have lo admit, it's huge1 cv FOR ALL AMIGAS (1 meg of memory required) £25.99 Renegade, Cl Metropolitan Wharf, Wapping Wall, London El 9SS “Trouser-wettingly fantastic... This is the closest an Amiga owner is going to get to owning a Pss. High-spec arcade nachine" - The 0 «U .AA1I sA w iterdisks 86 AMIGA GB ROUTE l.M! The ultimate route finder aQflgaa Worth £39.95 including VAT - gys ifconn; Mm a dffertrta - Bui gm Otti 0k ' Fo*y« PLUS: TIP TOP SOUNDS FOR ALL
AMIGA MUSIC PACKAGES ¦oltHW iolomorfiwn.piuloecindlnuHC Wum'n* |W mgi!
Follow these simple instructions and you’ll be mapping your way around the UK in the blink ot an eye!
1. WRITE PROTECT YOUR DISK!
Make sure the tab on the coverdisk is set to the open position before you do anything!
2. BACKUP YOUR DISK!
As important, if not more, than write protecting your disk, is backing it up.
It you don’t know how to do this follow the instructions in the Amiga hand book.
3. Switch on your machine, and insert the CU86 disk. Wait for
Workbench to load and double click on the icon for this c
4. A Window will appear, containing two disk-like icons One tor
EIIMania and one for GBRoute. Double dick on the icon for
GBRoule. This will load the program; it may take a little
while.
Nt and enjoy using . To learn how to use this i simply follow the instruc- t page 8.
6. Elfmania: To load Eltmania, double click on the Ellmania
icon and before you can say ’CU AMIGA is DISK VIRUSES We try
to ensure that all our coverdisks are completely free ol
viruses. We always have the most advanced virus checkers
available when the disk is compiled and every program goes
through rigorous testing on all relevant Amigas.
However, we can not accept any responsibility for possible damage incurred by viruses or faulty disks which have escaped our attention.
Great’ the game wilt be running.
7. To use the sound samples, you’ll need to load them into
OctaMED or a similar tracker. Due to shortage of space on the
disk, you can only play the lune from within OctaMED. To load
the tune from within OctaMED, dick on FILES, and put the
coverdisk into the internal drive. Click on DFO: from the list
on the right, then dick on the Samples diredory. Click the
file named JulyTune, and dick the LOAD SONG button. OctaMED 5
users v have to manually load the samples jti after the tune.
'te sUhirty seconds to stop the sprea of vjAses.
This could not be simpler, even if we really tried. To load your fabulous Valhalla And The Lord Of Infinity demo, all you need to do is follow these three easy steps:
1) Switch off your machine for at
2) InserT-ymirCoverflisk 87 in the internal drivb jfyouy machine.
3) Switch on thehoachine. Attar a tew seconds ot clicking
awjpopping, the demo will load, and youcsqiplay away to your
heart’s conteniN, IF YOUR DISK WONT LOAD If your coverdisk
doesn't seem to work as it should, then follow this simple
guide.
Firstly, remove all unnecessary peripherals, such as printers, modems etc. Follow the instructions on these pages lo Ihe letter, and it, alter that, you find that the disk still doesn't work, call the DiskXpress helpline on: 0451 861131 between the hours ol 3pm and 5pm from Monday to Friday.
II they advise you lhal Ihe disk is faulty, till in your details in Ihe form below, and send this form, along with the disk and a 28p stamped sell addressed envelope lo Ihe following address: CU AMIGA OISK RETURNS, DISKXPRESS, UNIT 3. OLD COALYARD FARM.
NORTHLEACH, GLOUCESTERSHIRE GL54 3EP.
NAME ...... ADDRESS . TYPE OF AMIGA OWNED OISK NUMBER .. DESCRIBE EXACTLY WHAT HAPPENS WHEN YOU TRY TO LOAD THE OISK CONTROL YOUR OWN DESTINY "Not since Dune 2 have we been treated to such a great strategy game, designed in the mould of Populous but
taking the whole idea beyond the stars and er, into asteroids."
THE ONE-90% • "Play it for an hour and you might as well kiss goodbye to a year."
CU AMIGA-91% GREMLIN PRESENTS "A mixture of think-em- up and wanton destruction...think Sin] City and now put it in space."
GAMESMASTER-84%.
"A very addictive space exploration game which gets so involved you'll want to hire someone else to play it for you."
AMIGA FORMAT-84% rf "Gremlin can be proud thA they have produced yet another quality game."
AMIGA ACTION-86% "Gremlin's space strategy game will have you playing into the wee small hours and I heartily recommend it."
AMIGA COMPUTING (Silver award) r If ' I DEEP SPACE • DEEP STRATEGY • DEEP TROUBLE "I love this game" AMIGA POWER-83% THE YEAR IS 2380... The population explosion ol the 21st century has forced man to expand his borders and colonise the outer worlds. A By mining and selling huge quantities of ore you can gather an M unimaginable amount of wealth, however, you are not alone.
Six kqown species of alien are currently making their way to I Sector K24Q, all preparing to stake their claim to the riches therein. If you are to survive, you must not only be a shrewd businessman, but command an army and control fleets of ¦ battleships to defend your territory.
• 6 different alien life-forms
• 8 different types of space crafts’
• 16 different types of ships weapons and shields
• Over 40 different styles of buildings to manipulate
• 10 missile types
• Up to 24 different asteroids to discover in each sector *
• Highly intelligent enemy colony policies and attack strategies
¦
• Fully definable asteroid field interface
• Sophisticated digitised speech and atmasjiheric sound effects I
• User configurable, icon-driven interface
• Hard disk installable AVAILABLE NOW £29.99 JiBIl GREMLIN
GRAPHICS SofTWARE 110 • CARVER HOUSE • 2-4 CARVER STREET •
SHEFFIELD SI 4fS • ENGLAND • TEL: (0)421153423 In the last le*
days I ve tuned my radar aimed my pointy ears and plugged
myselt into every electronic mail system I can lind. Having
read through more documents, conversations and Email than I
care to think ot I ve come up with the following. This is my
leeling and what I would like to see happen Firstly. Samsung
link up with several of the strongest Commodore subsidiary
organisations (Commodore UK. Commodore Germany and Commodore
Denmarkl and form a new Samsung-Commodore company, this, given
the Amiga s strong European sales would be based in Europe
(Germany, ideally Frankfurt) Secondly Am.gas start rolling off
production lines, with Commodore UK.
Germany and Denmark handling product in their respective markets whilst Samsung sets up distribution arrangements around Ihe rest ot the world Samsung would setup new distribution points in other markets such as the Pacific (Australia etc).
As part ol this arrangement Samsung would make a considerable investment, and take ownership ol a new parent company I would hazard a guess that Samsung would own between 50 and 70 percent ol this new company I would also guess that the remaining RAD guys at Commodore would start working lots ol overtime and we d bope fully see a tnple A Amiga out by Christmas (but don 1 wart l jMt*!!|~ , Id also guess that th« new company would have a real go at establishing the Amiga line in America with a multi-million dollar relaunch 01 course none ol this may happen. It is. However, what I'd like to
see happening In the meantime, grit your teeth and don I Iret!
COMMODORE, THE FIGHT GOES? ON!
Commodore continues to fight on. Despite continuing rumours ol the opposite As we went to press Commodore were fully operational and news aDout a probable joint venture arrangement was coming out.
Andrew Farrell of the Australian Amiga Review told CU AMIGA that: 'Samsung Electronics in Australia has confirmed rumours that the company is currently negotiating with Commodore International for a possible buy out' It is known that the Korean company met with Commodore at their old head office in Westchester. USA, in early May and further talks were held in Frankfurt. Germany. Andrew continued: 'Negotiating teams from both sides inspected the Philippines factory and toured the UK operation". Apparently a few niggles remain unresolved bul an announce- would reach the UK buyer!
Even if a rumoured Investor deal doesn't come about, support will continue. American developers are actually geanng up for increased R&D and product releases in future NewTek is to release the acclaimed Lightwave 3D software in the UK.
Another big Amencan company.
DevWare. Has told CU AMIGA they are now considering moving in to the UK market, whilst GVP are known to be working on several new Amiga peripherals. Even without an investor the immediate future looks good, but il someone like Samsung look up Ihe challenge.
Just which European countries does Commodore have a base in? A surprising number!
There are in tact seven different countries with over ten offices and manufacturing plants dotted around And. Well, hang me if they re not all on the map below in red.
SUGGEST AND WIN!
Who do you think should buy Commodore and why? Send your suggestions to CU AMIGA and you could win a (oystick The three best suggestions as chosen by the editorial team on CU AMIGA will each receive a Iree joystick and have their entries published neit month Send your suggestions to COMMODORE FOREVER . CU AMIGA Priory Court. 30-32 Farringdon Lane. London EC1R3AU ment will be made shortly (maybe by the time you have read this).
Samsung is a multinational consumer electronics giant based in Korea, with divisions handling brown goods (TVs. CD players, laser disc players, stereos etc), white goods (microwaves etc) and computer goods.
Samsung are the world's largest manufacturer of monitors, making them for both their own brand and other manufacturers, they also produce memory chips (being the world's largest manufacturer of dynamic random access memory), laptop and desktop Pcs. Hard drives, dot matrix, laser printers and colour video printers.
Recently they have also tied up with 3DO and will be producing the system, they are also in the process of unveiling a computer CD-ROM drive of their own.
If Samsung are the mystery partner the future of the Amiga would be secured and couldn't be in much safer hands. Samsung have Ihe worlds highest possible credit rating (single A-rating from Standard S Poor Co), and are aiming to hit a turnover of some US$ 14billion (yes billion) in 1996 Needless to say it is in the running to be one of the world's top five electronics companies in the next century1 They are also widely recognised as Korea's best blue chip company Partnerships include General Electric. Hewlett- Packard, Motorola and Texas Instruments - so Commodore would be up there with some
of the world's best hi-tech companiesl Any of the Far Eastern concerns supposedly interested could also significantly reduce Commodore's production costs. All of the firms mentioned have vast manufacturing capabilities of fheir own. And would without doubt be able to produce the components needed for the At 200 and CD32 for a lower cost than Commodore currently can.
This in turn should, in the long run, lead to lower prices lor Commodore hardware - although it would be a quite a long time before these cuts NEWS The tun Mts over Commodore we know 11. Will It rise in the eett? There where the big money le.
Finally decided to release their powerful 3D modelling, animation and rendering software tide Lightwave as a standalone product. It will be available with the powerful DPS PAR card and as a standalone application some time in June.
At the time of going to press prices were still being finalised, although CU AMIGA expects It to retail for between £500 and £650. Trade supply will bo through SDL and $ » CD 32 COMMUNICATES LET'S COMMUNICATE Eureka have developed the peripheral that every CD32 owning Amiga user will want, it should also prove massively popular in the presentation market.
The Communicator is a plug in device for the CD32 that allows easy connection to a normal Amiga via the serial port, allowing simple file transfer. File transfers between _ _ the CD32 and Amiga uses , Yi¥l a graphical interface m k showing the files moving between the two systems. Problems with previous CD32 Amiga transfer systems, ie baud rales and wrong connections, are all taken care of lor you - all you now have to do is just select the files Bui it doesn't stop there. In addition, the Communicator gives you full control of the CD32 hardware from your Amiga, letting you see pictures,
play sound files, watch animations and control Full Motion Video titles held on CD discs. Even better, custom Scala Multimedia drivers are provided allowing you lo take advantage ol this control lor advanced presentations. You can. For instance, have an FMV background within a Scala presentation, with animations and sound also taken from the CDI It is perhaps the ultimate tool for presentation authors!
Frank Hoen. General Manager ol Eureka told CU Amiga: ‘The Communicator gives CD32 and Amiga owners everything they could want, complete with a packed CD disc' The Communicator will retail for £125, whilst a cut down version (called Communicator Lite - no keyboard or MIDI interface) will retail for £74. CU AMIGA hopes lo have a lull review of Ihe Communicator next month, putting it through its paces as soon as we get it through customs.
Little Sister is thirteen year-old Kelly Smith Irom South London.
Her first single was released last November on the Message Music label.
Kelly writes all her own songs. Kelly is also one halt ol the most interesting, nay exciting partnership since Little And Large. Play Il ls the first Interactive single to ever appear, and features the talents of Kelly alongside what could be the biggest computer game star ever - Pinkie' Millennium are going all out on promotion for their latest cutesy superstar, and the Interactive single Is only the first part of the onslaught. Listeners will now not only be able to hear the original mix of the track, but they will also be able to rearrange the song completely!
But that isn't all. Pinkie & His Lillie Sisler -The TV Show is due to enter production this autumn, leaturing Kelly and Pinkie rescuing aliens from various worlds and .taking them to live in Pinkie's home on the Planet Purple. Has a game ever received so much promotion? Will a star ever bum so brightly? We’ll have a full report on Pinkie next issue.
For more, call Millennium on 0223 844894 PINKIE SAYS GO!
ALONE Digital Processing Systems including the program with the PAR card (see review on page 106-107).
Lightwave is a 3D modelling, rendering and animation program that was originally designed to work solely with the NewTek VideoToaster. The software is widely recognised as the best ot its kind on the Amiga, and certainly as good it not better than similar software on other computers.
It was the power and ease of use of Lightwave that undoubtedly helped the VideoToaster sell so well - sales of the Toaster vary between 50 and 80 thousands units.
Recently, a company with the oh-so-cute name of Warm and Fuzzy Logic developed and released a product called LightRave. Which allowed users to run Lightwave without the VideoToaster hardware. The problem with this solution however was that you still needed to buy the VideoToaster to get Lightwave in the first placel With the NewTek decision to sell it as stand alone software all this has changed and Lightwave can now be purchased without the added cost of the VideoToaster or legal implications of using LightRave.
NewTek president Tim Jenison told CU AMIGA: "Alter being used on television shows like Babylon 5. SegOuest DSV, Star Trek: The Next Generation and by tens ot thousands of other Toaster users, it’s become the 3D software professionals look to when they need to get work done."
Lightwave 3D is a 3D graphics and animation system with a comprehensive and easy to use interface. It can render images in 16.8 million colours, ultra high resolutions and has a wide variety of rendering options including lens flares, anti-aliasing, full ray tracing, and motion blur. Its capabilities can be seen every Monday evening at 6pm on the UK’s terrestrial Channel 4 in the TV series Babylon 5.
Lightwave will work on any Amiga with 8Mb of RAM, a hard drive and Workbench version 2.04or higher.
Next month, CU AMIGA will be interviewing Tim Jenison, president of NewTek, to find out all the latest developments and goings on in the work) of Lightwave.
LEANING OVER THE EDGE Yes its that cliff hanging moment again. Our very own propeller head grabs the latest technology. Leans over a diff edge, sets his blades whizzing, takes off and flies into the sunset No we haven 't got a due what he 's on either, but it's obviously taking him to new heights - Ed] This month I’m on the campaign trail. No not a John Major soap box type trail, but rather a product campaign. If you take a look through the PC press you’ll find numerous PCMCIA products. PCMCIA is the small credit card interface found on the left hand side of the Amiga 600 and 1200.
In PC magazines you'll find products as diverse as hard drives, memory cards, network cards and modems all available as PCMCIA products. So why haven't the Amiga developers leapt on these PC based products and come up with Amiga drivers so they can be used on Commodore systems K a 75p per item 2nd Q*iy £1.50 per item lfl Cus* £200 per item lit Cku
E. E.C = 0.00 per Hem Non-L.tC.. £6.00 per item; lir E£C = OZSpw
Ke*n $ w*l Air Non LLC =¦ £9.00 per Kern
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• ¦Wf tewpnone wr Miay m a M cm terms and (iiuin d with a •
are a»a*atte at the price sho*m whie ttoda lad There are a lew
network and hard drive products appeanng, but why aren't there
more? Why haven't Power. DKB, GVP. Amitek and the others
converted them?
OPEN ALL DAY SATURDA Your guess is as good as mine, partially I suspect it's because they don't believe there's enough demand for PCMCIA products. Let's face it you don't want low-cost modems that can just plug In do you? Neither would you want high capacity, fast hard drives the size of a VISA card!
Or would you?
I suspect you would, and with a little help from you I'm going to try and get the big Amiga developers behind this cause If you would like to see more PCMCIA products tor the Amiga write to me at 'I WANT A SMALL THIN ONE PLEASE. CU AMIGA, Priory Court, 30-32 Farringdon Lane, London. EC1R 3AU.
PHONE 0480 498889 Fax: 0480 496379 Open 5 days a week CD32 TITLES
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• CYBERSPACE DARKMERE DARKSEED DEM0MANIAC D-GENERATION
• DIGGERS DUNE 2 DUKGEON lAASTEaCHAOS ELFMANIA
• EMPIRE SOCCER EVOLUTION ¦ LOST M TIME EYE Of THE BEHOLDER
• FIELDS Of GLORY FLASHBACK FRONTIER - ELITE 2 GUNSHIP 2000
(A1200) HARPOON V. 121 HEIMDALL 2 NOV JONES f ATE OF ATUWTIS
INTERNATIONAL MANAGER
• ISHAR3 JAMES POND 3IA1HDW JET STRIKE K240 KINGMAKER
• KINGS QUEST 6 If IAAN6S 2 • T C TUBES LIBERATION-CAPTIVE 2 LOST
VIKINGS LURE Of THE TEMPTRESS MICRO MACHINES
• MIG 29 - SUPER FULCRUM MONKEY ISLAND 1 MONOPOLY NOOOYS BIG
ADVENTURE OVERLORD PERHILLI0N
• PINKIE POLICE QUEST 2
• ROBINSONS REQUIEM ROOOCOO JAMES POND 2 SABRE TEAM (A1200)
SLEEPWALKER SIERRA SOCCER SIM CITY 2000 SIM CITY CLASSIC SIM
CITY DE-LUXE SIMON THE SORCERER KIDMARKS PRICE PRICE PRICE
POSTAGE TOTAL
I. *.., STARDUST STREETFIGHTER 2 SUPERSTAROUST (12001 SYNDICATE
TACTICAL MANAGER THE SETTLERS TORNADO TOTAL CARNAGE
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UNIVERSE URIDIUM 2 WING COMMANDER WORLD CUP USA 9 WORIOSOFLEGE*
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?UNIVERSE ?ZOOL ?Z00L 2 JOYSTICKS MAVERICK THE BUG SPEEDKINGAL Switch luue No: SIGNATURE: Put Your Finger on the Buttons of the ‘Very Best Amiga Word Processor’ available... NEW Final Writer 'Release 2 Final Writer Release 2 has a range of NEW features 5 enhancements including... Undo Redo - 'failsafe' and aid lo experimentation Paragraph Strips - user definable I font style info for individual documents
• Easy Select' - Plain, Bold, talic and Underline buttons
Floating Palettes - user definable for tools, user buttons,
paragraph styles on individual documents Redesigned Layout Menu
User Button Strips - can be saved for each document
Ruler Paragraph Strips - can now rJ ‘switched’ on off Faster
Drawing Tools - for even better performance We may claim...
'Final Writer is the Very Best Amiga Word Processor available',
but don’t just take our word for it. Magazine reviews of word
UK and worldwide have bestowed higher marks and more awards on
Final Writer than any other! We don't need to say we're ‘Number
One’- Others do it for us!
And. Remember... right from the day of launch, our software works First Time Every Time!
Now you can use Software this Powerful on your Amiga ...to produce Documents this Good... Final Writer - for the author who needs even more! If you already use an Amiga Word Processor, it won’t include the complete and comprehensive array of features found in this latest addition to the SoftWood family.
Can your Word Processor™ Output crisp PostScript1" font outlines on any graphic printer (not just expensive lasers), and was it supplied with over 110 olher advanced Word Processing functions easily such as automatic indexing, table of contents, table of illustrations and bibliography generation'1 With Final Writer, this is now available lo you along with a list of features that just goes on and on. We know that you'll be impressed by (bis revolution in Final Writer is nol jusl a one-off product... SoftWood are acknowledged as the World's leading software company publishing for the Amiga and
no other system. So, if Final Writer exceeds your current requirements - whatever your Document Processing needs, whatever your Amiga
- SoftWood will still have Ihe Perfect Package for you... Pen Pal
or Final Copy II and »' ? P« w Proper Grammar II...a Complete
Range, j Jg| Once you become a registered SoftWood user, you’ll
gain .....j access 10 unlimited free UK technical support
(others often charge » you or don't provide support at all) and
preferential upgrades to fulurc * versions of these and other
exciting new products being developed right now.
...without having to buy an expensive PC or Macintosh™, high priced Colour PostScript™ Laser and complex, costly DTP Package Now you don't have to search through PC and Apple™ Macintosh™ software catalogues to find a quality Word Processor Publisher that performs as well as this.
And... even if you did. You probably wouldn't find a program that combines the very best in Word Processing and... easy to use integrated Desktop Publishing type facilities.
You certainly won't find Word Processing Software for your Amiga that's as capable as this!
If you've outgrow n your existing package ask about our trade up' options from your current Word Processor (other publishers' Wps are eligible too) and preferential upgrade prices for registered SoftWood product users.
SoftWood Products Europe SoftWood K I commodore I 400 dots for £500!
The Ricoh LP1200 laser printer has been reduced in price, bringing it down to under £500 - £499 excluding VAT.
To be precise. The Ricoh LP1200 was the first laser printer to offer upgradable firmware, allowing you to upgrade the page description languages (PCL 5) as new versions were announced.
Commodore s premises in West Chester. USA is up tor sale. The properly sale is being dealt with by a West Chester properly company. Weichert Realtors.
The ottices were until recently a central cog in Commodore s world wide empire. Now. However, they have joined Commodore Australia and France and have been shut dowo as part ot the firm's global rationalisation.
It you're interested in buying some serious stateside real estate call Weichert Realtors in West Chester PA. USA.
The LP1200 has resolutions of 400dpi. 2Mb of on-board RAM and a quoted print speed of six pages minute. It also has HP Laserjet Series III. Epson FX-850 and IBM Proprinter emulation.
A source for Silica, the printer's main supplier, said: "The superior text and graphic capabilities of laser printers are now within reach of more users."
The Ricoh LP1200 laser printer has a price of £499 excluding VAT.
And is available from Silica, tel: 081-309 1111.
FIRST GO LIVE First Computer Centre have launched a bulletin board service. Similar to sen ices provided by a few other dealers, this BBS will include technical support, product details, PD and shareware products and software drivers.The BBS can be reached on 0532 637988.
COMPUSERVE GOES TO THE FLICKS CompuServe have created waves for netsurfers this month. In the increasing war to see who can offer more services via the digital highway CompuServe have raced ahead of their competitors and introduced book, film and theatre reviews plus a book-searching facility.
On CompuServe you can now find 500 word reviews of the top ten films in the UK, 400 and 500 word reviews of the ten best selling books and reviews of the top 20 theatre shows in London. You can also search for books in print by subject, title, author and print status.
CompuServe now has a whopping 2 million members world wide, with
45. 000 in the UK. To join CompuServe call them on 0800 289378.
FRONTIER PLAYERS GUIDE Bruce Smith Books re-enter the games arena in the next month with the release of a book that will solve all your gaming problems. The Secrets Of Frontier is the tome that no self respecting Elite 2 player should be without, and delves deep into David Braben's 100,000 seller, covering every aspect from what sort of lifestyle to lead through to the different ships and how best to equip them, plus a few tips for avoiding the police, smuggling, combat and all those other things that have been bothering you since you loaded it at the end of last year. The price is yet to be
confirmed, but whatever it costs, it should help you get to sleep at a reasonable hour from now on. Call Bruce Smith Books on 0923 894355.
BRUTAL This arrived just too late to make our review section this month, but we thought we would tell you about it anyway. Brulal Sports Soccer is the follow up to the Millennium smash Brutal Sports Football, and takes the theme ol a violent ball game that little bit further. Viewed from above along an isometrically scrolling pitch, there are more heads being removed, more weapons being drawn and more goals being scored than the previous incarnation, and those are only some ol the good bits The game has been coded yet again by Teque London, and Teque s Tony Love thinks it s the greatest thing
since sliced bread. For more information, call Millennium on 0223 844894 MORE FOR YOUR MONEY Empire Software, the people who Keep bringing you the best compilations around, have come up with a collection of soccer titles that will have armchair footballers drooling into their scarves. In World Cup Year '94, they've drawn together in one box the best soccer games ever released. For management buffs, there's Championship Manager 93 94, generally regarded as one of the best management titles around, but it's the arcade soccer fans who are really In for a treat. How’s this for a line up: Sensible
Soccer, Dino Dints Goal! And Striker! If that doesn’t get you excited, nothing will, and what's more, this little lot will only set you back a paltry £29.991 For more information, call Empire on 081 343 7337.
THE MODULATORS f you’re one of those unfortunate souls whose Amiga modulator (the bit that converts the Amiga video signal into a TV signal) has broken then Amitek have got the product for you.The growing Amiga peripheral developer have designed a replacement modulator for Amigas. A spokesman from Amitek said yesterday “it's compact and plugs into the RGB socket".
The Amitek modulator is available from Silica on 081 -309 1111, price: £34 including VAT.
22 NEW C COMPILER Anew version of Dice, a very popular sharewave C programming language compiler. Has been released and launched as a lull commercial product. Dice has long been favoured by developers as if provided a secure, high quality programming environment. Now, with the release ot Dice 3.0 it Is a lull programming and development suite.
Everything you’ll need to create C programs is supplied, including an editor, a MAKE utility, source level debugger, profiler, assembler and libraries. Included files cover all revisions of the operating system from AmigaDos 1.3 to 3.0. On-line help is also built-in.
Dice costs $ 150 for new users, student discounts are also available. Contact Obvious Implementations Corp. 0101 919 859 7407.
SOFTWOOD GOES DIRECT Softwood Products have thrown down the gauntlet to their competitors this month. In a move sure to create a reaction, they’ve introduced a full money- back offer, cut prices and set up a direct sales team.
Their products will still be available through dealers, but you'll now also be able to order them directly from the manufacturer.
SottWood made the decision to go direct because "a significant proportion" of their users had "difficulties in locating a stockist in their area".
Softwood have also cut prices of their word processors. The price cufs come as a result of both increased sales, and savings made by going direct. Final Writer now costs £74.95, whilst Final Copy II is priced at £49.95. They have also introduced a "No Risk Guarantee" offer. This basically means that if you buy a Softwood product and are not completely happy with it, Softwood will refund the money.
Similar no risk guarantee policies have been tried with various levels of success by numerous PC software vendors, but SoflWood are the first Amiga software developer to offer such an offer to UK Amiga users.
Softwood are on 0773 512606 CU AMIGA READER OFFER II you've read the review ol Montage on page 120 of this issue, you II no doubt be rushing off to buy yours now. But hold your horses! In a special offer Emerald Creative Technology are offering a whopping f • V k H £50 oil the normal price of m i-VlW Montage to CU AMIGA readers. .
Simply mention CU AMIGA when ordering and Emerald will reduce the price by £50 to just a very reasonable w* £279.95. its normal price being V fj L £329.95 Emerald Creative L& r 1 Technology can be contacted %' k * by calling 081-715 8866. Or writing to them (don't forget to *-.A mention CU AMIGA) at Rapid House. 54 Wandle Bank London SW1910W. Hi ORGANISED C0| On Ihe coverdisk of Ihe November 1992 issue of CU AMIGA we published a personal organiser utility called Organised. Al Ihe lime we neglected lo mention lhal Ihe copyright in Organised belongs lo Mr. Simon Kain of -Joanville",
Gwespyr Hill.
Gwespyr, Nr Holywell, Clwyd CH8 9JS. Organised is not, and has never been in Ihe public domain and thus il should be understood that Mr. Kain's permission has to be obtained before any copies are made of the program.
JUST IMAGINE The popular 3D modelling software Imagine has been upgraded and now has a UK supplier. Version 3 will be available from Emerald Creative by the time you read this. Version 3 is faster, and has numerous new features including the ability render just parts of an image, a latticeize command, depth of field processing for true photorealistic images, improved anti alias control, done facilities, unlimited textures and image maps.
VE 0 (S waves In the ) can al 3d intro- views w find films views 1 ows in r uthor pping vith Imagine 3 will be have a price of £89.95 (plus £3.50 pSp) when upgrading from most other Amiga 3D rendering programs. Emerald are on 081 715 8866.
Good news for Bump and Burn fans which got massive 87% (page
88) - A1200 and CD32 specific versions of the game will be com
ing soon. Page 39 - lor more details on the CD32 version.
¦ r r n r
* iair vn nt f the tally ind little e on jm- The code of the
SamuraTr Live by the sword Already a smash on Amiga 1200,
Second Samurai shreds Ihe silver disc on CD 32 with an
all-action adventure that's full of Eastern promise...
• Masses of multi-genre game-play - PiVOnMis IM Soul" N»n«*k»
HuOd j SHK. Street li-rpool LJ United KingdO* nternational
action at its dazzling best. The atmosphere is elettrit as the
stage is set hr the World's best players to display their
awesome skills. KICK OFF 3 is a game for the true sorter fan.
Top hotballing Nations from 5 continents battle hr sorter's
biggest prize • The World Cup. Thrill to the one tourh football
of the South Ameritans, the power play of the North Europeans
and the skillhl yet errentrir African nations. Stamp your
authority on the matrh using the key players within the team.
Eath country has its own style play dependent on the way these
players are used. Be sure to play to your team's strengths. Use
PC & COMPATIBLES PC CD ROM © Copyright 1994 Anco Games.
Published by Anco Software ltd, Unit 7, Millside the Brazilian
Ptaymakers to split the opposition with pinpoint passes or
the German Sweeper to build bom the batk. Play the ball to the
dashing hill barks from Cameroon or release the flying Dutrh
Wingers.
KKK Off 3 is parked full of dynamk features that set it apart from any other football game.
Over 2000 homes of animation for smooth, fast flowing International action and multi dirertional pitch strolling. Thirty different SET PLAYS for torners and free kirks give the most dramatic dead ball situations ever. A prartire mode allows you to specialise dribbling, overhead tire -f kirks, volleys, flicks, diving headers and the deadly jBk AFTER TOUCH. Switch your tactics and your side's style of play with a TRAM TALK at the right time. Speed and ball rontrol options give jwi instant playabilty for novite and master gamer alike. Sorter realism with Match facts, a Man JS of the Match award,
action replays, all the » 9 latest sorter laws and much more.
Kickin' AMIGA 500 600 1200 Industrial Estate, Lawson Road, Dartiord, Kent DAI SBH Tel: 0377 292518 fax: 0377 793477 FEATURE If you want to see ' need to expand it.
You by taking an in y their very nature, Amigas are possibly the most capable and power-packed home computers you could possibly buy. After all, what other type of computer can word process, ray trace, tickle the ivories and manipulate sound and vision without the need for additional hardware? PC compatibles may be getting pretty powerful these days, but even then you’d need a VESA graphics card, a sound card (plus speakers!), an enormous hard drive and stacks of memory to get them to perform the same tricks as a basic 'off the shelf Amiga!
What makes the Amiga such an exciting machine to own is not just the software available, but the level of expandability that the entire range of machines have to offer.
Even if you own nothing more than a basic A600, you can push its capabilities further than you could possibly imagine with nothing more than a couple of inexpensive addons. Buy yourself an A4000 or even an A1200 and suddenly you’re given some serious expansion possibilities: 24-bit video cards, accelerators. 32-bit RAM expansions and more video kit than you could care to think about!
So what sort of expansion devices are available? Well, all four of the ‘common’ Amigas (that's the A500, A600. A1200 and the A4000) offer the basic expansion options: hard drives, memory etc. Problem is, which products should you buy? With so many options available, it’s no wonder that many find the task of buying an upgrade almost impossible.
Well rest easy, we’ve combed the market to bring you a shopping list of what we consider to be the best products in their class, grouped according to each machine. Now all you need is a fat piggy bank.
Although both the A500 and the A500 Plus (essentially an A500 with Workbench 2.0 and ECS) have long since ceased rolling off the Commodore production lines, there's still a vast number of them out there in home computer land.
In the UK alone, there are more A500s than all the other types of Amiga combined!
Even if the A500 is no longer the flavour of the day. Developers recognise a potential money spinner when they see one and as a result, hardware add-ons for the A500 continue to arrive thick and fast. In fact, apart from the A4000.
The A500 is possibly the most expandable Amiga available.
Although it may lack the AGA chip set and 32-bit design of the A1200.
The vast range of add-ons available for the machine ensure the A500's continuing success.
You can also partially update the A500. And equip it with more recent versions of the Workbench and Kickstart. To upgrade an A500 contact your local dealer or reputable distrubutors like Trilogic, Silica, or Gordon Harwoods.
HARD TIMES AHEAD Back when the A500 was lirsl launched, hard drives were a luxury enjoyed only by very rich Amiga users, but these days they're old hat. What's more. A500 hard drives are so cheap now that you've sometimes got to wonder it Amiga hardware manutacturers will eventually end up giving them away!
Unlike the I0E hard drives used In the rest ol the Amiga range, most A600 hard drives are based around the SCSI standard, which is generally regarded as being better than IDE. The A500 lacks the built-in IDE hard drive interlace ottered by the rest ol Ibe Amiga range. As any techie will tell you, however, this is no great loss, SCSI is laster than IDE and more llexible.
II you're In the market lor a hard drive, look no further lhan GVP’s A5D0 HD&. Which is available with a 120 Mb SCSI drive for just C299 from Silica Systems. In just about every comparative review published over the last live years or so, the HD8* has come out tops time and time again. It also otters RAM expansion up to 8Mb using standard SIMM modules.
The A500 is still the only Amiga lo otter an official CD-ROM upgrade (the A1200 drive isn’t due until September). Although it won't allow you to run any ol the new breed ol CD32 CD-ROM-based games. Commodore's A570 will allow you to launch your A500 right into the CO era with a bang.
There's not really a great deal ol Amiga CD-ROM soltware available but it's still worth buying an A570 simply lo get your hands on the Almalhera range ol CD-ROMs (especially CDPD III which contains every single Fred Fish public domain disk to dalel). The great thing about the AS70 is the price. Silica, lor example, sell them lor just £99!
PEDAL POWER Just like the 600. The 600 is Based around the 68000 prosessor. A 16-bit chip running at a respectable 7.14 Mhz.
Although the 66000 has served the Amiga range lor more than seven years, times have changed and it isn’t really the | superchip it used to be. Thanklully. The A500 is more receptive to accelerators than most machines and there’s a wide range to choose horn.
Considering the age ot the machine, you’d be surprised by the range ol cards available tor the A500. Trom Supra’s cheap and cheerful £130 28MHz 66000 upgrade, to 68030 and even 68040-based | accelerators, there’s a card out there to suit every taste. Our personal favourite has to be GVP's AS30 (E299) which is actually three expansions in one box.
Connecting to the A500's 86-pin bus connector, the unit otters a 40 Mhz 68030. A last SCSI hard drive and true 32-blt BAM expansion (32-bit accelerators need 32- blt RAM), the A530 is possibly the answer to every A500s expansion needs.
II you're in the market lor at least two of these upgrades, then get your hands on an A530I Looking lora low cost CD-ROMN dn*»?
The A570 can’t be beaten.
The A600 may not have proved to be the mass market success that Commodore really wanted (or needed), but it sold in respectable enough numbers nonetheless. Offering pretty much the same level of computing power as a basic A500 Plus (1 Mb of chip RAM, ECS etc), the A600 is still a respectably powerful machine, especially for beginners.
One area which has proven to be the A600’s bugbear is undoubtedly its expansion capabilities (or lack of them). Although Commodore provided the machine with virtually the same expansion slots as an A1200 (although the trapdoor slots are very much different), Amiga hardware developers never really got that excited about the poor old A600. The A600 will accept only three types of RAM expansion - a 1 Mb trapdoor card (which doubles the chip RAM to 2Mb) and either a 2Mb or a 4Mb PCMCrA card. It doesn't take too much intelligence to calculate that this gives the A600 a maximum RAM capacity of 6Mb
(2Mb of chip and 4Mb of Fast) which - to be honest - is more than enough for most applications. Adding a hard drive is thankfully a lot easier because of the A600s built in IDE hard drive controller which accepts the same drives as both the A1200 and the A4000.
That’s about as far as you can take the A600 without making use of ‘generic’ expansion devices such as sound samplers, digitisers and so on Although this may sound rather basic, an unexpanded A600 isn't quite the underdog that many would make out.
Any Amiga with 6Mb of RAM and a hard drive is still a ‘porky' computer by anyone’s standards. Lack of speed is probably the most serious problem for anyone using an A600 for serious applications. Without extra Chip RAM, the basic machine is slower than a 1 Mb A500.
BREAD AND RAM These days Amiga users are used to buying machines equipped with at least 2Mb, but A500 owners were never that lucky. Up until the release of the Workbench 2.0-based A500 Plus, the A500 came as standard with just 512k of 16-bit RAM. Expanding the A500's memory was, fortunately, very cheap. Even today, a basic 512k trapdoor memory expansion (which gave A500 owners 512k of chip and 512k ol last) can be picked up tor as little as £15.
Trapdoor expansions come in two flavours, depending upon the type ol A500 you own. If you have a basic A500 (le. Not a Plus) then you need a 512k board. For A500 Plus owners, however, a 1Mb trapdoor expansion is needed. Once you’ve connect a 1Mb trapdoor expansion to a Plus, however, the machine’s chip RAM is instantly doubled from 1Mb to 2Mb - the same s that offered by both the A1200 and | an A4000I For really serious RAM expansion, I however, you need to look elsewhere - | to the A500’s 86 pin Bus' connector, to e more precise. How much fast' memory you can add to your A500 depends (once
again) on the type of A500 you have - a non-Pius machine can handle a total of 9Mb but a Plus can handle 10Mb. Either way. You can plug an expansion carrying 8Mb into the bus connector. By far the best bus connector expansion we’ve seen is the Power Computing board, offering solid construction and a hard drive through connector, at a good price.
Altnougn young, Ihe A1200 Is already very expandable.
Despite its relatively short life so far. Hardware developers have been quick to capitalise on the A1200‘s power and the potential for expansion that it provides. Indeed, it's perfectly possible to expand the A1200 to such a level that it even beats the most powerful of all Amigas. The A4000 040. If you want to know ow to transfgjjmxKJf A1200 intoj egg J powerhouse, read on... fy ~ - ' M SPEED FIEND If you've grown used fo the 68000 processor used by Ihe older generation ol 16-blt Amigas, Ihe thought ot a Motorola 68020 running at
14. 2 Mhz might seem like a dream come true. Try to use the A1200
lor anything that Is particularly math- intensive, however -
ray tracing, lor example, and you’ll be left wailing.
A surprisingly large range ol processor accelerator cards are available lor the A1200, and il's now possible to have your At 200 run things taster than an A4000 040. However, before you spend the sort ot megabucks needed tor one ol these babies (around E300 lor a decent unit), you might want lo see II a maths co-processor (correctly known as a Floating Point Unit) is actually the answer to your needs. II you do a lot ol ray tracing, then an FPU would probably be a better bet. An FPU is simply a chip designed specifically to carry out complex calculations in a traction ol Ihe time ot your
Amiga's processor.
The great thing about FPUs is that you don't need to buy a dedicated card lo use one. Most A1200 RAM expansions provide a 'slot' tor the fitment ot an FPU. Two types ol FPU are available: Ihe 68881 and Ihe faster 68882. Both ol which are available in a number MEMORY MATTERS When Ihe A1200 was first teleased In Oclober 1992, it was the lifst Amiga to otter more than 1Mb ot memory as standard. Although many originally believed that the A1200's 2Mb ot memory would be more lhan enough lor most users. It didn't take long to realise that the greater demands ot the A1200’s AGA chip set and
Workbench 3.9 virtually cancelled out the benelits of alt that lovely RAM.
Thankfully, third-party developers were quick to lump onto Ihe A1200 memory board bandwagon. A1200 memory expansions come in three ditlerenl lorms: PCMCIA cards, dedicated RAM cards and so-called 'combo' cards that give you not only extra memory but anything Irom a processor accelerator to a SCSI-II controller. Although you may be tempted to buy a PCMCIA card, don't.
PCMCIA cards use 16-bit RAM. Although suitable lor an A600. These aclu- ally slow down your At200 (don’t torget that U A1200 is a 32-bit machine).
A much better bet lor the A1200 is either a dedicated RAM expansion or a ‘combo’ card, both ol which connect to Ihe A1200's trapdoor expansion slot and make lull use ol true 32-hit RAM chips.
This is very important as it means that the RAM can pass intormation to Ihe A1200 In true 32-bit chunks, theretore keeping up the speed ol your machine.
Believe It or not. Adding a 32-bit expansion to your A1200 doubles the machine’s speed!
Unless you're after a combo card, the best A1200 RAM expansion (in my book at least!) Is the Blizzard A1220 4 card which is available Irom Gordon Harwood Computers.
The basic model comes with 4Mb ol RAM, provision lor a maths co-processor and costs lust £219. Also worth a look is Power Computing's AI208 card which otters veiy similar features starting at £79.
«0D0 feuo. CIO FAST ©PAW ... 6oo a ’zoo For Amvga - mas® 0104755 ol speeds. There's little point in buying an FPU faster lhan 33 Mhz as you'll tind that Ihe A1200 won't be able to teed Ihe FPU data Iasi enough lor the chip to run at its full speed.
If you really want to accelerate every aspect of your Amiga 's operalion, then an accelerator card may still be worth considering. The most common cards available lor the A1200 are based around the Motorola 68030, the same chip that drives the A4D0CD30 although most use a much taster version ot the chip (at least a 40MHz chip as opposed to the 26MHz chip In the A4000I).
Check out the GVP A1230 Turbot (£249) which is available Irom Silica Systems, or the amazing new Blizzard 1230-11 trom Gordon Harwoods, tel: 0773 521175(see review next issue).
(B*tow An IOE hard drive - one ol the many hard drive options tor modem Amiga«.
Fitting a hard drive to the A1200 will totally transform the machine. Not only will Workbench always be on tap', but everything seems to run so much smoother as a result.
Thankfully, the A1200 is a machine that was designed from the start to be hard disk-based. As a result, Commodore have built in the same IDE drive electronics that can be found inside the A600. What this essentially means is that, unlike the A500, you can actually install a hard drive inside your A1200.
Buying a hard drive for the A1200 shouldn't be too much of a problem, most of Ihe advertisers in CU AMIGA offer a wide range ol drive sizes starling from 20Mb and rising to gigabytes (hundreds of megabytes), so what size you buy is entirely up to you.
Once you've got your drive, you need to get it installed by an experienced (and Commodore approved!)
Electrical engineer. Although more technical users would probably find the process of installing a hard drive easy enough, it’s best to entrust the job to a Commodore-approved service centre just to keep your warranty intact.
The GVP A1230 II.
Unbelievable performance for your A1200 A4000 Commodore s A4000 is already a powerhouse computer so why would anyone possibly want to expand it still further? Well, the answer is simple; to squeeze even more power trom the machine! What's more, the A4000 is the perfect machine tor handling expansions thanks to its PC-like 'big box’ design (recently updated to a Tower' layout) that allows the machine to accommodate a whole range of expansions held on plug-in cards.
The A4000 already comes with a fairly respectable amount ot memory - most Amiga dealers now sell the A4000 030 with 4Mb (of which 2Mb is chip) and the A4000 040 with 6Mb - but both machines can be expanded to a maximum ot 16 Mb on their motherboard using standard SIMM modules. Plug in an additional RAM board and you can push your A4000 still further - nght up to 128Mb, it you teel the need, with pnces ranging trom reasonable to extravagant.
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Compele nilh Ihe professionals on Ihe presligiom Mi n» or hi loot dubs on ani ol Ihe olkr Ihree cmnses OCIAN SOFTWARE LIMITED 2CASTIE SIREEI CASH UK ID MANCHESIER M3 412 TELEPHONE 061 832 6633 TAX 061 634 0610 TM A * IWOPOA IjfftnnHy I m PfSUmO I’lvttn I JARGON 3 t
* •*. Cv**» m« COM can b* expanded CD EXPANSION BEST OF THE
REST... Throughout this article you’ll find descriptions of the
Best expansions tor each different type of Amiga - hard drives
for the A500, accelerators for the A1200 and so on There are.
However, a vast number of expansions that can best be termed
generic' that is. They can be used on all Amigas. We thought
you'd still like to know what to look for amongst these
products, so here's our best of the rest' shopping list...
MEGA10S0UND, MICRODEAL (£35) VIDIAMIGA I2RT, R0MB0 PRODUCTIONS
(£99) AMITEK DRIVE, SILICA SYSTEMS (£59) ROCGEN PLUS, SILICA
SYSTEMS (£149) 14,400 SPORTSTER, US ROBOTICS (£175)
POWERSCANNER 4, POWER COMPUTING (£239) CANON BJ.200, CANON (UK)
(£249) AMIGA TECH SPECS Here'i . Brief run-down of the basic
spec end expend.bility of eecb ef tbe popular AMIGAs.
An expandable games console? Okay, so it sounds like a pretty strange idea but you'd better believe it - unlike Nintendo and Sega consoles. Commodore s CD32 can be expanded above and beyond its basic configuration.
Looking at the rear of the CD32, you ve probably already noticed that elusive little hatch that doesn't actually seem to be serving any useful purpose.
Commodore and third-party developers plan a whole range Best Sound Sampler: Best Video Digitiser: Best Disk Drive: Best Genlock: Best Modem: Best Hand Scanner: Best Inkjet Printer: of peripherals that will connect to this port which will effectively keep the CD32 future proof.
In the meantime, however, the only expansion device that takes advantage of this port is the acclaimed FMV module (£199) that transforms your CD32 Into a fully featured Video- CD player.
Possibly the most exciting prospect for CD32 owners is the SX-1 expansion module which is soon due for release from MicroBotics. A company better known for its A1200 RAM expansions.
The SX-1 gives your CD32 all the ports it needs to be transformed into a fully fledged A1200 clone - all you need to buy is a disk drive and an A4000 keyboard and you're set up straight away.
Once fitted, your CD32 will be able to run productivity packages such as Brilliance.
Wordworth 3 and Deluxe Music
2. No price has been announced for this yet.
• ECS: Enhanced Chip Set. A development on Ihe original Amiga
graphics chlptet.
Found In the A500 Plus and A600 The extra resolutions that ECS supported are Included in the AGA chipset lound In seb- (•aiient Amines
• SCSI: An abbreviation for Smell Computer System Interface
Adding a SCSI interlace to your Amiga will let you add numerous
different types of peripheral to it - Including hard drives,
scanners, digitizers and CD-ROM drives. SCSI interfaces are
generally used lor connecting hard drives in preference to
I0E. As they ere fester and more expandable, although more
expensive. Several A1200 processor accelerator cards (GVP and
Blizzard) include an option to add SCSI Interfaces giving
powerful expansion capability.
• IDE: A low cost hard drive interlace technology. Simple in
concept and design, IDE interfaces allow you to connect a max
imum of two hard drives (SCSI allows seven) and provides
reasonable, although not outstanding transfer speeds. IDE
interlaces are now built in on all Amigas.
• PCMCIA: Personal Computer Memory Card Interlace Association. An
interface type allowing peripherals of roughly credit card
dimensions to be plugged in. Both the A600 and A1200 have
PCMCIA interfaces.
On Pcs PCMCIA peripherals include network cards, modems, hard drives and more. On the Amiga, however. PCMCIA peripherals are so far limited to Just memory upgrades, although network cards should appear shortly.
• FPU: Floating Point Unit. A special chip dedicated to carrying
out calculations on floating point numbers. Because It’s
dedicated to doing nothing but calculating Fps it can work out
the results far quicker than the normal Amiga processor.
Adding an FPU will speed up any program which carries out lots
ol these calculations (eg ray tracing).
• SIMM: An abbreviation lor Single In- Line Memory Module. A type
of memory upgrade where the extra memory is held on a
rectangular slice of circuit board with a connector. SIMM
modules can be easily fitted by simply clipping them into SIMM
sockets. Many RAM expansion now have SIMM sockets, allowing you
lo easily plug in more RAM when needed.
• BIG BOX AMIGA: An expression used lo describe Amigas such as
the A1500.
A2000. A3000 and A4000. Ie Amigas with large cases. Big box Amigas can be easily expanded internally, and can take advantage ol a wealth of professional boards that connect lo the "Zono" expansion slots.
MODEL A500 SPEED
7. 14MHz RAM 512K MAX RAM 9Mb HARD DRIVE Yes INTERNAL EXTERNAL
EXTERNAL SIZE 20MB-1Gigabyte A600
7. 14MHz 1Mb 10Mb Yes INTERNAL 20- 120Mb A4000 030 25MHz 4Mb
128*Mb Yes INTERNAL 80-1 MbGigabyte SOFTWARE ¦MB Established A
division of SOFTWARE PLUS Britain's largest independent
specialist retailer of computer games.
FIRST THIS MONTH S SPECIAL OFFERS CU AMIGA continues on the upgrade path with a rundown of the sort ol cash you'll need to spend to optimise your machine lor different applications. We've given Matthew Barnet. Andy Leaning and Tony Horgan budgets ranging Irom miserly, through Christmas cash, to Royal mint proportions in an effort to get good value lor the magazine s Amigas See what happens in a month s time.
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- C 10.99 ..C 10.99 .i 15.99 ..C 22.99 [ 24.99 £ 10 99 Tel: 0268
725500 Fax: 0268 590076 Telephone Orders: 10am - 7pm Mon - Frl,
10am - 4pm Sat - Sun. Answering Service at all other times.
I Callers by appointment only.
I All pnces include VAT & Postage lor UK Mainland Add £2.00 to I ol the world Next day service available £3.70 Please send Ch SOFTWARE FIRST 8 BUCKWINS SQUARE, BASILDON, ESSEX SS13 1BJ I Please allow sufficient time for cheque clearance Credit cards are not charged until I Please state make and model of computer when ordering If you can't see what you want please call, new stock arrives 1 Some titles may not be released at time of gong to press I Wo succ*, only ofliaal UK product. Formats supported include Amiga. PC. ST I and Game Gear I All pnces subject to Orange without notice. All nems
subject to availaWMy. E S OE.
Name _ Address Telephone Postcode ITEM price_ price_ _PRICE _ POSTAGE TOTAL ITEM ITEM I enclose a chequeZPO made payable to Software First or please debit my Access Visa ¦n product compendium It has been said that the rate of new product development for the Amiga has slowed down. Not if you look at the amount of gear we’ve reviewed in the last twelve months! As part of our upgrade feature we list all the major products featured in the magazine, including the best CD32 games.
MEGACHIP 2 Power Computing 88% Extra chip RAM adds life to A500s. January 94 £159 Golden Image 88%' proficient replacement Amiga mouse. October 93 £14.95 M1200XA BOARD Indi Direct 88% Brilliant AI200 accelerator. Most powerful around. May 93 £299 Migraph 88% ( August 93 £N A MOUSE 400 Micropace 80% | Light, smooth and responsive. Bit small. July 93 £19.95 NCOMMAND PRO Oasis 77% Smother running improvement on .AMOS. July £N A I OVERDRIVE 35 Software Demon 88% I Very nippy hard drive. March 94 £299-699 I POWERSCAN PROFESSIONAL Power Computing 80% Nice hand-held scanner, but slow to use. June
94 £119 I POWER XL DRIVE Power Computing 88% I Quiet, fast and an excellent high density drive. July 93 £129.95 1 SEAGATE 80MB IDE HARD DRIVE Indi Direct 78% I Slow, but cheap. Gets the job done. January 94 £229.99 I TANDEM CONTROLLER CARD Tandem Allows connection of most PC CD-ROMS. April £N A I TURBOTECH A41200 Siren Software 73% J Easy to fit A1200 memory upgrade. November 93 £169.99 I A1230 TURBO PLUS PERFORMANCE SERIES 2 Impeccable product for sampling and digitising.
ALFA DATA HAND SCANNER A most desirable A1200 hand scanner.
ALFASCAN 800 For VFM the best grey scale scanner available.
AMIGA SMART CARD Boost your A1200 or 600 by 2MB.
AMITEK DRIVE Excellent disk drive performance at a good price.
AMITEK HAWK Disappointing A1200 accelerator card.
BLIZZARD 1200 4 Everything you couid wish lor in a RAM board.
BLIZZARD 1220 Stunning accelerator card for the A1200.
CSA 12-GAUGE Flexible gadget to increase A1200 expansion ports.
GVPA1291 Another cunning expansion port expander.
INTERNAL XL DRIVE Greater file capacity and PC comparability.
LOLA 520 MODULATOR Nice and cheap with all the leads.
GVP February 91 Alfa Data October 93 Alfadata May 94 Indi Direct Mail January 94 Silica Systems May 94 Silica June 94 Gordon Harwoods December 93 Gordon Harwoods 92% June 94 £219.95-469 CSA 96% November 93 £499 £99.95 79% £119.99 90% £59.00 70% £99-499 82% £179.95 Lola Electronics October 93 80% £29.95 ADORAGE 2 BCVV Not very special, but cheap and contains good effects. December 93 ALADDIN 4D Adspec Prog Good image quality, but difficult to use. February 94 MITSUMI LU005S Silica Systems 80% ALTERNATIVE 3D TEXTURES Alternative Image Prod. 80V A welcome CD-ROM drive for A4000s.
May 94 £116.33 Realisuc colour 3D images.
January 94 £4fl 32 ART DEPARTMENT PRO 2.5 Tops for real image processing power.
BRILLIANCE New king of the ari pack. Hefty price though.
CLARISSA Super Smooth animation package. L op results.
CRAFT For AMOS users, too good to miss.
DESIGN OBJECTS VOLUME 1 Keeps you busy and highly recommended.
ESSENCE 1 AND 3 Fantastic 3D ray tracing product.
FMV CARTRIDGE The most important CD32 release yet.
ASDG Inc May 94 Digital Creations October 93 Burgess Video February 94 £194.95 90% £79.99 Black Legend Software 86% February 94 £25.99 Terra Novo Dcvel. 85% March 94 $ 47.50 92% £80 Alternative Image December 93 Commodore March 94 OBJECT EDITOR JUNIOR Serious competition to the expensive Fix Pro.
PERSONAL PAINT 2.1 Good value and companion to Dpaint.
Perfect for graphics and DTP work.
PIXEL 3D PROFESSIONAL Extremely useful 3D rendering tool.
PRO DRAW 3.0 Far and away the best choice for vector graphics.
RAINBOW BOARD Ideal for graphics challenging for programmers.
RETINA UPDATE Essential for A2000 stalwarts and artists.
SCAPE MAKER Should be top of every Vista users list.
SCENERY ANIMATOR 4 Beautiful results are worth the wait.
SMARTY PAINTS Fun, plain and simple.
TV PAINT 2 Professional level graphics program - brilliant.
VISTA PRO LITE A cut down Vista Pro 3 for 2Mb Owners.
VISTA PRO 3 Truly amazing computer generated landscapes.
VIDEO FRAME MACHINE A frame store, grabber and genlock. Marvellous.
V-LAB Y C Simply the best video digitiser around.
VIDEO STAGE PRO Ideal for all your video and titling needs.
VIDEOMASTER Brilliant and fun digitiser. Easy to use.
VIDI 12 24 RT Exceptional value. Try 12-bit version first.
BVCC 91% January 94 £TBA Micropace 84% September 93 £59.95 o xz Micropacc MX December 93 £299.95 Alternative Image 85% i o*i coon Gold Disk 90% July 93 £129.95 Chartscreen 88% November 98 £1699 Amiga Centre Scotland 92% September 93 £345 MegageM 80% January 94 $ 24 First Compute r Centre 83% November 93 £67.99 Chroma Comp. Images 81% April 94 £28.00 Amiga (Centre Scotland 91% March 94 £249.99 Meridian 88% May 94 £59.95 Meridian 90% £69.99 Hiy 93% September 93 £699.
Macrosystem 94% August 93 £381 Oxxi-Acgis 82%.
November 93 £N A Videomaster 90% March 94 £79.95 69.95 119.95 Rombo 91% January 94 £199.99 299.99 FRACTAL PRO 6 Expensive fractal generator.
FRACTUALITY 2 MegageM February 94 HIQ 60%.
£199.95 70%.
SOUND AND AUDIO PRODUCTS BARS AND PIPES Breathes new life into music. The best available.
Meridian Distribution February 94 86% £39.99 Basic fractal producing kit for the interested!
HAMA GENLOCK 292 Desirable, compact and value for money.
July 93 Hama December 93 £24.99 80%.
£299 CYCLONE Unbeatable home file copier based on Xcopy 2.
Siren Software July 93 80% £39.99 HANNA BARBERA ANIMATION STUDIO Empire 69% DSS8+ GVP Great for kids, otherwise limited.
IMAGE FX June 94 Silica £49.99 91% One of the best 8-bit samplers around.
CDS 17 BIT 2 - THE COLLECTION !7 July 93 Bit Software £60 82% Graphic package to rival the PC or Mac.
June 94 £149.99 Another collection of mighty fine PD.
April 94 £19.99 MULTIFRAME FOR ADPRO Neal program with hidden strengths.
Meridian May 94 87%.
£99.95 AMINET CD-ROM Absolutely stufied with PD software PD Soft December 93 87% £N A 80% £29.99 70% £89.99 91% £59.95 79% £49.95 91% £34.95 75% £ 49.95 88% £149.95 Cheetah August 93 Cheetah August 93 Sonimax July 93 Dynamics August 93 Powcrplay July 93 Powcrplay July 93 Quickshot September 93 Spector Video September 93 Logic 3 August 93 Quickshot £9.99 93% £12.99 90% £16.99 87% £10.99 86% £13.99 45% £9.99 81% £19.99 62% £39.99 83% £27.99 6 0 COPV Oc tamed: Great value, great program.
SOUND AND VISION Rombo March 94 80% £129.95 JET FIGHTER Bulky, uncomfortable and unresponsive.
MAVFRICK 1M Spectra Video August 93 43% £14.99 88% Two great digitisers in one box.
STUDIO 16 3.0 11IUI Lll J » Premier Vision 73% Smooth and precise - fantastic.
September 93 £15.99 Competent sampling software.
May 94 £1000 MEGASTAR Solid, but the tense stick is unresponsive.
Spectra Video August 93 72% £24.99 SUPERSOUND 4.12 KBE Software 93% Excellent quality features and effects.
SCREENBEAT 3 September 93 Spectra video £4 85% NAVIGATOR Not as responsive as Speedking, but good.
Konix August 93 81% £15.99 Low cost sound boost for your Amiga.
TECHNOSOUND TURBO 2 Slightly over-priced budget sampler.
May 94 New Dimensions September 93 £16.99 78% £49.99 PYTHON I Nice shape shaine about the feel.
SIGMA RAY Quickshot September 93 Logic 3 61% £10.99 A very comfortable stick to use.
N September 93 £13.99 SPEEDKING ANALOGUE Konix 69% :ii nci DTP PRODUCTS PAGESETTER 3 High quality results and built in spell checker.
Gold Disk lulv 93 80% £49.99 Cheap and nasty with no support.
SUPERCHARGE Truly hopeless with nothing going for it.
July yj Spectra Video July 93 tH.yy 23% £9.99 PAGESTREAM 2.2 Very powerful, very versatile.
Softlogik 85% July 93 £69.95 199.95 SUPERSTAR Extremely stable with strong suckers.
TIIF RUG Spectra Video July 93 80% £13.99 64% PROFESSIONAL PAGE 4 Reliable and extremely precise. Needs 2Mb.
LH IU LHSK July 93 OJ C' £199.99 i ill. Uuu Ugly and uncomfortable to hold.
August 93 £14.99 THE PUBLISHER The Disc Co.
R ..1.....no 80% con no QJI TURBO Spectra Video lulv 85% £6.99 Easily the best budget DTP package.
TYPESMITH Design your own fonts.
December 93 Softlogik July 93 90% £129.95 QUICKSHOT 2 TURBO Old favourite still holds up today. Great value.
Quickshot September 93 79% £6.99 TYPESMITH 2.0
F. ven better than the first. A joy.
Softlogik March 94 93% £169.95 LEGEND BALL (TRACKING BALL) Smart, sleek and well sexy.
Ladbrook Computing April 94 85% £29.99 CDPD3 Packed disc full of handy PD software.
DELUXE MUSIC CONSTRUCTION SET 2 Good sequel, but slightly lacking.
E-Z FM Makes your music siand oui from the crowd.
HOME MUSIC KIT Unremarkable package with a few good features.
MEGLOSOUND Fantastic budget 8-bit sampling.
MINGEN L500 A novice users Genlock for beginners.
MINGEN PROFESSIONAL Very effective Genlock, but costly.
MS130 Good performance at a low price.
MONTAGE AUDIO CD Clean in quality and impressive in sound.
MULTIMEDIA TOOLKIT Don't waste your money.
MUSIC-X 2.0 Not bad, but should have been amazing.
OCTAMED 5 The best cheap MIDI sequencer available.
OCTAMED PRO Useful companion to an impressive programme.
BUFFSIZE: HGSTflRT: RNGEND: CLEAR CUT A .
1 5394 DEL Mcdiasourcc 87% February 94 £220 17 Bit Software 90% April 94 £15 United PD 45% December 93 £20.45 The Software Business 81% May 94 £149.95 Scasoft Computing 92%' August 93 £30 Manual Scasoft 75% February 94 £15.99 Sf Almathera November 93 Electronic Arts August 93 The Other Guys March 94 Power Computing September 98 Microdeal February 94 Mingrn October Mingen October 93 PLRV DISRLI ] SHOU RAN ZOOM IM RRMGE RLL PRSTE 1254- Solid and reliable. Not bad at all.
BOLLISTICK Small, neat and very responsive.
COMPETITION PRO Definitely worth buying and comfortable.
COMPETITION PRO EXTRA Still the best all-round stick on the market.
CRUISER Strong, reliable and responsive. Built to last.
CRUISER TURBO Robust and accurate. One of the best.
FLIGHT GRIP 1 Not comfortable enough to be practical.
FOOT PEDAL A good idea that, for once, works well!
FREE WHEEL Nice idea, but not practical. Doesn't cut it.
INTRUDER I WED 10th APRIL AT THE DOG.& TRUMPET ADMISSION £1.00 Pagestream 2 - your flexible trtend.
MOOCMS PACF. MICRO!.IN FX Cute and portable. Very handy.
SUPRA MODFM 2400 Beginners dream modem. All you need.
SUPRA FAX MODEM PLUS A few more features than average, quite nippy.
Pare Price October 93 Supra Price October 93 Supra Price October 93 75% £205.63 70% £74.99 85% £119.99 COMMODORE 1940 1942 Silica Systems Adequate sound and good picture, but basic. September 93 MICROVITEC 1440 MULTI-SYNC Gordon Harwood* Sturdy, high quality, but expensive monitor. September 93 MICROVITEC 1438 Silica Solid and reliable. But no speakers! June 94 PHILIPS MONITOR TV Gordon Harwood* Not for the serious artist, but great value with remote. September 93 SHARP DV-3750H Sharp Monitor alternative - a solid TV buy. June 94 TATUNG HI-RES VGA MONITOR Gordon Harwoods
n. Good for D I P etc. September 93 MEDIA POINT Diverse
multimedia pack with it all.
SBASIT4 PERSONAL Dat.ili.ise with huge capabilities and potential.
SBASE 4 PROFESSIONAL Great for moving large amounts of data.
UTILITIES AND PROGRAMMING TOOLS ADVANCED AMIGA ANALYSER Valuable tool to keep the Amiga healthy.
AMIBAK TOOLS Superb VFM and very professional.
AMIBAK V2 Most powerful backup utility yet.
AMOS PRO COMPILER AMOS owners shouldn't miss this.
GPFAX An essential interface purchase for modem owners. June 94 Grapevine Group April 94 Micropace July 93 Micropace July 93 Europrcss Software September 93 First Computer Centre 83% $ 89.95 88% £69.99 87% £69.99 88% £34.99 94% £49.99 78% £ 39.95 78% £ N A 88% £59.95 91% £69.95 79% [ £N A I £49.95 I 80%
169. 9!
88% I £74.95 L
M. .1 £6.95 j Wheelbarrow Software 88% J| April 94 £19.951 DISK
EXPANDER A utility that will benefit all Amiga users.
DIR WORKS 2 Not the best directory utility but O.K. DISTANT SUNS 5.0 Great disk for budding astronomer*.
GIGAMEM Simple memory saving device that's fantastic.
NICOLA Off-line Reader. Reduce CIX phone bills.
PC-TASK Very slow PC emulator.
QUATERBACK TOOLS DELUXE Power Computing February 94 Meridian June 94 Meridian June 94 Golden Image August 93 Richard Harrison January 94 Meridian November 93 Central tx ast Software 91% £599 70% £1325 1850 78% £539 91% £826 77% £ N A BJC-600 Good resolution and cheap running costs.
DESKJET 1200 Big page eject delavs but fast printing.
HEWLETT-PACKARD 550C High quality prints arc achievable with time.
PRIM ERA Primera is the best colour printer available.
SJ-144 .Adequate printer with average result* Cannon December 93 QPS) December 93 Hewlett-Packard December 93 Power Computing January 94 Star December 93 Essential back-up insurance lot Amiga business useis.Octobcr 93 QUARTERBACK 6.0 Meridian Best back-up device just got better. March 94 T-SHIRT PRINTING KIT Quill Marketing Easy, semi-professional and surprising results. March 94 UPPER DISK TOOLS Excellent disk recovery program.
FINAL COPY 2 One of the best and most powerful.
Softwood Inc luhr 93 88% £99.95 FINAL WRITER Softwood UK Top rated word processor with graphics handling. January 94 90% £129.95 AND NOW FOR SOMETHING COMPLETELY DIFFERENT... rlNAE W Kl 1 EK RELEASE Z An astonishing program.
ILLINOIS SonwcMMi rroclucts May 94 Professional 92% £129.95 70% u viunu ARABIAN NIGHTS No flashy features, but what a game.
Buzz February 94 1I4.9R Low-cost labelling system and database.
PROTEXT 6 Good word processing, not for wimps.
July 93 Arnor Ltd February 94 £24.95 80% £130 ALFRED CHICKEN T he feathered one makes his CD debut.
Mindscape February 94 £29 9* WORDWORTII 3 Digital International 75% BRUTAL FOOTBALL Millenium 85 Bug ridden sequel to the famous Wordworths.
May 94 £149.99 Oocid clean violent fun.
May 94 £29 J BUBBA ‘N* STIX Cartoon graphics and pleasing gameplay.
CASTLES 2 Disappointing for a CD offering.
CHAOS ENGINE ilie best blast the CI)32 can offer.
Core May 94 Interplay February 94 Renegade June 94 CHUCK ROCK 2 SON OF CHUCK Core limp 94 84% f 14 99 COVER GIRL STRIP POKER IWIIV * On-Line A 11. JJ 13% Adults get their kicks. Rubbish poker.
November 93 £29.99 DIGGERS Millenium 65% Lemming-like puzzle game with little heart.
November 94 £29.99 DISPOSABLE HERO Gremlin 86% A great by for your CD machine.
May 94 £29.99 DONK Supervision 73% Uninspiring gameplay with a Japanese flavour.
May 94 £29.99 FURY OF THE FURRIES Mindscape 83% CD version adds more to a fine game.
April 94 £29.99 FLY HARDER Buzz 86% Control problems dog a fine game.
May 94 £14.99 GAMES AND GOODIES Multi Media Machine 85% Fantastic collection of games and PD utilities.
May 94 £19.99 LEMMINGS Psygnosis November 93 87% £29.99 90% £34.99 81% £19.99 The original and still the best.
LIBERATION : CAPTIVE 2 Mindscape January 94 I Bit Software May 94 Gremlin April 94 I’sxgnosi' December 93 I It'l l ,0 tlMNloll June 94 The finest CD yet on CDS2?
LOCK-tf-LOAD Fine collection of PI) games.
LOTUS TRILOGY All three Lotus games on one disk.
MICROCOSM Stunning visuals and sounds.
NAUGHTY ONES A challenge for the youngsters.
GUNSHIP 2000 Machine gun Camels! What more do you want?
INSIGHT TECHNOLOGY Microprose June 94 Optonica 92% £29.99 91% learn how everyday objects work.
January 94 £33.99 JAMES POND 2 - ROBOCOD The fish gets onto CD again.
Millenium N'nvrmhrv 93 84% f 9 99 JOHN BARNES INTERNATIONAL SOCCER IIVVCIIIUCI Buzz 45% The Barnes machine flops appallingly.
February 94 £14.99 LABYRINTH OF TIME Electronic Arts 69% At first great looking, but shallow, CD32 CD.
March 94 £39.99 NICK FALDO’S CHAMPIONSHIP GOLF Grandslam 8»; Competent if slow golf game.
May 94 £34.99 OSCAR Could have been so much more.
Flair 64% rnso OVERKILL LUNAR-C . o cmijci 'JJ tree Mindscape witn LiiJ- 84% Crank tip the volume for serious blasting.
January 94 £29.99 PIRATES GOLD Microprose 64% Nice concept that doesn’t deliver.
March 94 £24.99 PREY Almathera 45% Old CDTV game with fractal intro stuck on. Peew! March 94 £19.99 SEEK AND DESTROY Only a bit more music had been added.
Mindscape April 94 82% £29.99 TRIVIAL PURSUIT Domark 71% Tacky looking version of the home hit.
April 94 £29.99 ULTIMATE BODY BLOWS Team 17 84% The beat ’em comes home to the CD32.
May 94 £29.99 NEXT MONTH 88%
19. 95 90%
14. 99 86%
29. 99 83%
29. 99
• K AT ALL OF THE FULL PRICE AND BUI GET GAMES RELEASED IN
1993 1994!
WE’LL LOO GE1 EEM BE Xml 'f ~ THE NO. 1 SOCCER CHALLENGE ChamP'onS nr tup europea" SENSIBLE SOCCER "Sensible Soccer was playing - who needs England when you've just got hold ol the best PC lootball game ol all liine anyway!? - PC Home Definitely, without the merest inkling ol a suggestion ol a shadow of a doubt, the best football game ever" - Amiga Pom GOAL!
"Fast - Frantic and a good alternative to Sensible Soccer'. - PC Review "Goal is undoubtedly a superb game, you can never have too many good lootball games and Goal is certainly one ol the best" - The One STRIKER "A great and very playable lootball game" - PC Review "It's a stunning debut, and all Striker is missing is the halt time oranges" - CU Amiga CHAMPIONSHIP MANAGER 93 94 "The attention to detail is excellent and the number ol features too numerous to mention...’' - Amiga Formal "The most addictive management game available. Its still the best" - PC Zone THIS INVINCIBLE COLLECTION OF
FOUR NO.l CHART TOPPERS CANNOT BE RIVALLED!
AVAILABLE FOR IBM PC & AMIGA CD32 ZONE CU AHICJ r CD32 ZONE k The for news and reviews on the CD32 DARK SEEDY Cyberdreams. The proclaimed heroes of the PC CD-ROM market, are coming to the CD32 next month with the long awailed CD release of Darkseed. If you can't remember back far enough, the floppy version caused a hell ol a stir Irom the moment it was announced, simply because the main game artist was to be none other than the great H R Giger himself - the man who created the alien creatures tor the Alien series of films. The game looked fantastic, but flimsy playability let the original
Amiga version down The CD version looks a treat however, lavishing over a thousand lines If there is one section of the games market that has always done well, it's the compilation sector. Budget games are one thing, but the chance to buy four or five top-selling games tor the price of one is a lure that has pulled gamesplay- ers in since the dawn of time. The biggest gripe has always been, though, that games move on to compilations too quickly - no sooner has a game left the top forty sales than it appears in a box with a few others.
The CD32 seems to be the ideal place to put all these great games.
There are already more than enough A1200 ports being dumped onto Compact Discs to show that it works, so why not stick four or five games on a CD? Hey software houses - make a bit of money and offload your back catalogue onto CD without making the punters feel ripped off! And punters - build up your software collection in no time at all! Lei's see Award Winners C032, Combat Classics CD32 and many more Okay, so you won't give people a real reason to buy a CD32, but you’ll sure give them reason to stay.
Tony Dillon Games Editor of speech onto the player, along with all Ihe usual thrills. We'll have a full review next Issue.
CD BURNING UU UUI1I1II1U Reviewed this month. Grandslam s Bump N Burn has been causing quile a stir Steel yoursell as n prepares lo stir you further on CD32 On release two months alter Ihe floppy ver sion. The compact disc will feature more levels. 256 colour graphics, speech, music and all manner ol other exciling enhancements. Can you believe your luck? Aren't you glad you bought a CD32?
¦ Call Grandslam Video on ® -- 081 680 7044 WE’RE ON OUR WAY SILMARILS SILVERY DEBUT French developers Silmarils are lining up a CD extravaganza for the third quarter ol '94. Already they have the whole wortd shivering with excitement over Robinson s Requiem and Ishar 3. And now they have decided to add a twitch with the news that both games will make it onto the CD medium. Full details have yet to be revealed, but what we can tell you is that Robinson's Requiem will have even better graphics with animated background scenery, and even a fair bit of speech. Ishar 3 will doubtless follow
along the same lines. Both are due lor release some time in Oclober. Call Daze on 071 328 2762.
TO WEMBLEY This game has arrived a little too late for review this month, but as It's quite an important release we thought that we had best tell you about it. Wembley International Soccer Is the first release on CD32 from Audiogenic, and also the first release under the Wembley licence, and to be honest it doesn't look at all bad. Using an improved game engine to that used in Ocean's FA Premier League Champions, coded by Denton Designs for Audiogenic, the game allows you lo view the match from above or the more classic side view, play the World Cup or a fantasy league, on many different types
of pitch with any ot the wortd teams! As the box says, it's so good, you'll want to show all your friends. Check out the review next issue to find out it you'll get to keep them afterwards.
For more details call Audiogenic on 081 424 2244.
M C lary of come later! The graphics I need are switches, sliding doors, travolators, escalators, drinks fountains, food machines, cupboards, moving platforms, teleporters and last, but not least, the Space Academy Saboteurs (SAS men).
"These SAS men are your main problem on all the levels. They will keep attacking you, until you can find the room where they are tele- porting to and disable the teleporter.
The longer you take to find this room, the more men you will have to fight off Your weapon does not have unlimited ammunition and you will need to search all the cupboards to fing both new weapons and ammunition You wltt also need lo find and consume food and drink to keep your strength up."
The hero’s laptop computer (see screen shot far right) is another vital component in the game The laptop is the main communication area of the game - all information about your condition, thirst level, sustenance level, amount of the level completed etc is provided on this screen. As information is found in the game, at various points, you have to update your smart card and place it in the laptop. The data is then displayed on the screen for you This month, we join Dave and John as they start work on the animation sequences in Space Academy In the lirst part ot this series. Dave and John said
they would be using Lightwave lor producing the animation sequences but they had difficulty getting hold ol a LightRave.
This has all turned out lor the best, however, as they’ve just heard that Lightwave is now going to be produced as a stand alone program retailing at about 40% less than the LightRave LigbfWave combination The initial work was actually produced using the PD package POVRAV which they find easier to work with than Imagine. Next month, we'll find out how the transition to Lightwave has gone but lor now; ms&ms When undertaking a project lor a games publisher you have to supply them with a list ot milestones so that they can check progress and make sure that the game development is going on
time. This list has now been agreed with Mind scape Milestone number one is to have the hero skat ing around level one and milestone number two is lo have level one complete with all puzzles working The time Irom milestone one to two is only two weeks, so Stellar Genesis Agency have their work cut out.
To achieve the effect ot the characters moving behind glass or into shadows, the colour ot each sprite's pixels were modified as they were plotted to either lighten or darken them. However there were a tew details to be tidied up. Dave explains: *When it came to testing this on the game I realised that because we are using different palettes in each room, with different colours of glass panels, a simple pixel value change would not work.
The way I overcame Ihis was to split each colour in the palette into its red, green and blue values as they are read in from CD. So. Before I started the room. I found the closest match in the table for each pixel value, lor both the glass and the shadows, so that if the glass panel is a green glass the pixels will be Imted with a shade of green, rather than just darkening the value. This allows a very realistic transformation of the values, especially where the sprites pass behind two glass panes at the same time which gives a darker value tor those pixels."
Finally, with the colours sorted out, the firsl milestone has been reached and sent off to the publisher. Now for the next milestone - the puzzles.
John explains how they approach the task ot sorting out the puzzles:
• Dave and I got together and hammered out what was needed in
the way ot graphics to allow me to put them into the game We
didn't want to make the first level too difficult as we wanted
to make sure that most people would be able to complete it
reasonably easily. The nasty bits these previously closed
areas.
The smart card is used for many things. Besides opening doors and allowing the lifts to be used, its main function is to interact with the video walls which are found on each level.
These walls will provide you with helpful hints on your progress, and also various bits of news from the outside world, which may or may not be helpful to you in your travels.
Dave is currently designing the scripts that will be needed on these walls, so that they can video various people (friend and relations probably, even if they don’t realise it yet!)
Reading the scripts and use them in the game.
The plan is for the speech to be heard in English, with other languages appearing as subtitles depending on the language selected at the start of the game.
All Information about your condition, thirst level, where you are in the game and so on Is provided on the laptop.
BEAM ME UP... One of the Agency's favourite bits of equipment is the teleporter. On each level there are two teleporters. When you find one you can pick it up and carry it around with you until you find a place where you want to escape back to. This could either be a safe room where you can recover from your wounds, or a room with a food machine or a munition cache you set up for yourself. Stepping on a transporter activates it. You can move these transporters and use them anywhere you want to.
That’s it for another month. As we leave the Stellar Genesis Agency, John is busily making the Status This month, Lisa Collins pops in for a coffee and a chat with the boys from Stellar Genesis Agency.
Escalators work properly and Dave is preparing the graphics for the next milestone - the first four levels of building one to be completed.
There will be a lot of late nights between now and .the next instalment of this article, when you'll find out if they manage to ' - make the grade J and hit next . Sg Milestone. Fsfigc A 1 Luton, Bedford) End Lane, WTS Electronics Ltd, Chaul 4- *• AMIGA 1200 PACKS 1 32-bit 68020 full power Two joysticks A mouse Free paint pac kage software Mouse mat A1200 standalone .. l-~4 ¦ Al 200 with 20MB .. lt 4 ¦ Al 200 with 40MB .. L1R4 ¦ A1200 with 60MB .. 1410 ¦ Al 200 with BOMB ...... £429 ¦ Al 200 with
120MB £473 ¦ Al 200 with 2CXIMB
1. 524 ¦ Comh.il Innovations pack add to above 145 ¦ AMIGA 4000
PACKS AGA chip set 6B030 40 processor Co-processor option
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4MB A4000 030 with 170MB HD & 4MB A4000 040 with 120MB HD A
(iMB New A4000 Tower Systems £869 £959 £999 £1999 £POA
A1200 A600 HARD DRIVES MONITORS A1200 PRORAM Easy to install
2.5’ upgrade kits Full instructions and cables where necessary
All drives supplied with formatting instructions and soil ware
Free fitting available- phone for details 20MB HD upgrade kit
£85 40MB HD upgrade kit £135 60MB HD upgrade kit £156 85MB HD
upgrade kit £169 120MB HD upgrade kit... £199 210MB HD upgrade
kit ....£238 HIGH CAPACITY HD'S These prices
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3.5* drives. Phone for detaik 250MB £229 340MB £279 540MB £469
m CD" Drayon Street, Wing Gxmvmder, 05CA. Diggers. ...
£239 New full motion video, allows video CD's to be played on
the Cdu £197 lead for CDU to 1085 monitor £14.99 AMIGA 600
A600 Wierd, Wild A Wicked pack Includes Delux Paint 3,
Micoprose Grand Prix, Silly Putty, Pushover and further free
software AbOO W.W AW .£196 A600 W.W & W with 20MB HD
£276 A600 W.W & W with BOMB HD £359 A600W.W & W* 1.3 ROM £218
High quality memory expansion Easy to fit full instructions
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colour display Complete with cable Includes integral stand
Full UK warranty Ph*ps14155Amon«otfIV ....£184 Micro Vhec 28
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productivity mode*, not default) Commodore
1940 .£284 Commodore 1942 Tilt & Swivel
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PRO ROM SWAPPER Ergonomically sound Facilitates up to three
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Workstation .£34 Workstation coverall dust
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lockable disk box £5.99 Squick mouse ...£13.99 Mouse
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Computer Mall DSD(IO) disks £6 let Fighter
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Z. pst.ck joystick £14.99 Zi-Fy speakers ...... £36
A500 A60Q A1200 dust covers £4.99 A500 modulator
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replacement drive £47 Allows image processing in a useful and
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KickStad ROM 2.04 KirkStart ROM 1.3. KickStart ROM 205 11 .
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Amiga 500 ex-demo computer Inc. psu+leads £179 Pro Syq removable 3.5in. Hard Drive 105Mb, 17MS (Internal 1DE) £479 (External IDE) £579 How to make your Amiga into a robot controller - Ask for catalogue sales hotline 0582 491 949 (6 lines), 0480 47111 7(24HR), fax 0582 505900 Credit card ordering by phone is easy. Simply phone our sales hotline quoting your credit card number., expiry date, name and address and the products you wish to order and we'll do the rest. Alternatively write Ihe above details on your letter when
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Computer Mall Bedford Head Office WTS Electronic Ltd Chaul End Lane Luton 0582 491949 The Harpur Centre Bedford 0234 218228 Where to find us!
Computer Mall St.Neots Priory Mall Shopping Centre St.Neots 0480 471117 Computer Mall Hertford 49 Railway Street Hertford 0992 503606 Computer Mall Dunstable 84 High Street North Dunstable Bedfordshire 0582 475747 tow « |M.n " n» d.Uw-1 CU AMIGA CD32 ZONE Somewhere in London, a group of highly- trained artists, programmers and musicians are in the final stages of giving birth to Scavenger 4 - the follow up to the mammoth Microcosm.
CU AMIGA brings you the first look.
Fantastic graphics ever seen on the Amiga. Already a huge success on the FM Towns console in Japan, Scavenger takes everything that was right about Microcosm and makes it better. Any problems that people had with the original have been corrected, and the result Is the most playable Towns game I have seen so tar.
Iicrocosm was a fantastic- lookmg game, there is no denying it. I only use the past tense because I've just spent a day watching some of the animations tor its sequel ot sorts, Scavenger 4. And knock me down with a small post office it they aren't the single most M The CD32 version looks like it's going to be eve" better Faster attack waves, more logical combat patterns and a more linear game style. Gone are the junctions and maps of Microcosm, to be replaced with a straight A to Z shoot em up with incredible graphics. After gawping at the graphics for a while, I dragged coders Stewart
Sargaison, Richard Weekes and Pete Marshall down to the canteen tor a coffee and a chat about the game. First things first, though What is the game about?
The plot as far as we are concerned is about this computer system than defends the entire solar system the game is based in, which has gone out of control and has taken over the different military installations that defend each of the planets *, begins Stewart: ‘You are sent into the system on the Scavenger 4 ship, and have to go down to each of the planets and take out the computer systems there.
Essentially, you are just flying around the system, trying to put the computer back on its tracks."
A simple enough plot, for a simple enough shoot em up. How long has it been in production'’'The Scavenger escapade originally started when the FM Towns version of Microcosm was completed It was finished on the Towns about three or lour months later, and then we started on the CD32 conversion in March. We already have all the graphics, so all we are doing at the moment is creating the code.* SUPERB GRAPHICS The graphics are what we are really here to talk about, however. How long has it taken to create those stunning images, the ones that take you trom the .depths of space, over a fiery
volcanic world, through a desert and finally into an enormous city. "It's taken about six months to create all the graphics, using twelve artists Converting it to CD32, however, takes no time at all As always, those lovely Psygnosis boys and girts have been slogging their guts out on Silicon Graphics workstations, and as a result converting an image from the smaller resolution of an FM Towns console to standard Amiga IFFs can be done in a frame (that’s 25 image conversions a second to you and I)."
You will have undoubtably noticed that the graphics have a completely out of Godzilla, and it different feel this time around. Gone are all the organic curves of Soft Image, and in their place come the futuristic hard edges of Alias.
Naturally, the software can't hold all the blame (or should that be credit).
The dozen artists are the people who have made the game look so good, and I asked Stewart exactly what sort of influence were they chasing.
‘That's been up to each individual artist. The main overriding influence, however, has to be Akira and other Manga influences. One of the guardians is very much like Rodan | cemee on tfMouoh Vte game. The-s's a huge Aktr(i sequence who- I one of the cities explodes." $ £ BIG IS BEST 1 One of the most impressive things I about the screen MBBHnj Goodbye to the small Meed I say any more. These pictures just speak for themselves. Just look at the staggering detail and style of the graphics.
Window of Microcosm, and hello to Widescreen TV. In the first game, you originally played with a first person per- spective BbjjPffll hence the cockpit. HBBngfl although that was Eg HHE changed on the Mega CD a-d CD32 versions.
T low -as it bee- wcr no BspTfera to a larger window? "I’.
Saves js a cl of time Ibffllaq actually We conic render Ihe stuff again, bul Vie W|| | fendenng im « Umt 10 create 60.000 frames or animation wouldr-1 oe Myy worth it So msteac all wo -ave dorc s take :no original FM Towns [rHjfifflrffl ¦ • r : ......
• het aeross the c-c'eon B|£gra|| II looks really good. BBBKfji
grounds are no longer 16 cotoiA’.'SB* are in 64 four, winch
puts even mob pressure on the processor. “Yes. W® have, but
thai s whart 've spent the- images being in a box would be one
of speed. With the limited access speed cf CD-ROM, aren’t
there problems with running full screen images at 25 frames per
second? Any moving up from 16 colours to 64 is asking a lot of
the system, but it’s great what you can actually do with the
Amiga. Obviously there is a downside to it all, and in this
case we lose two colours on the sprites, but really you don’t
notice that."
The one other main change to the graphic style of the game is the fact that the player now interacts fully with the |||£H scrolling backdrop, not just gegh H the sprites that fly over t. If you travel down a canyon.
S|||§H then you can die by scrap- ing along the side of the canal. This adds a corn- llplfl pletely new challenge :o the game - just keeping your ship in the air long enough |||1H to actually fight something' I could go on for longer ||||M about how great the game M looks but 1 think i( would be fairer just to show you, so enough of the text, and let the pictures speak for themselves!
Next month we'll take an even deeper look.
F you haven't come across Adventuresott's Simon the Sorcerer before, you've been missing out in a big, possibly huge way. Not since Monkey Island has there been such a genuinely funny, chuckle-inducing graphic adventure on the Amiga, and Simon the Sorcerer isn't just another point-and- click. Ooh nice graphics sort of adventure either but a slick, humourous and superbly drawn fantasy. And if it was good on the Amiga, it's downright fantastic on the CD32.
XjsOME If you haven't come across the game before, the plot goes something like this. After an inter-dimensional gateway opens up in his bedroom.
Simon, the game's 14 year-old hero, stumbles bravely into it (after his dog) and ends up in a bizarre, Tolkien-esque fantasy world. He has absolutely no idea where anybody or anything is and worst of all. He has nothing to help him except a fridge magnet and a pair of hairdressing scissors.
But this is |ust the beginning ol his troubles. Like many an adventure game before it, Simon the Sorcerer's plot unashamedly revolves around that reliable old plot device, the quest. Not only must he rescue the good wizard Calypso from the evil clutches of Sordid the Sorcerer, but along the way Simon must complete a number of mim-quests: finding the staff of Nafflin the Necromancer for example and making a magical axe- head for a melancholy woodcutter so he can chop down rubber trees Adventuresott have created a weird and wonderful land, where lairy tale, classic fantasy and comedy mix
together in twisted but totally recognisable forms. In lact, it s a bit like the scene in Who Framed Roger Rabbit? Where Bob Hoskins walks through the studio backlot surrounded by a whole host of cartoon characters like Dumbo and the danc ing Hippos Irom Fantasia. In Simon you've got Rapuncel. The Three Bitty Goats Gruft (qdttiplele with troll), a chest with teeth (vaguely reminiscent of Terry Pratchett's Luggage) and even Gollum and his 'precious' magic ring.
Muiti l.. If there’s one thing that really stands out in this game it's the fact that all of the backgrounds have been carefully hand drawn, first onto paper by the artists then scanned into the computet using an ordinary hand scanner The « Tell mm to »Ool uo' i Not 1 black and white drawings have then been retouched and coloured in Autodesk Animator Pro to produce the stunning background images you see here.
Of course, sumptuous backgrounds alone don't make a good game (though they help enormously), and these images are complimented by some superb and detailed character animation Shunning the currenf trend tor using digitised graphics. Adventure Soft have concentrated c quirky, cartoon style, struts purposely around, leaping across icy ledges I OKEY DOKEY LISTER Okay so it has great graphics and first-rate animation but what does the CD32 version have that the Amiga one doesn't? Well, as the game is on a shiny CD it now features a CD quality soundtrack and lots of comical boings, crashes and
bangs that were sadly missing from the Amiga disk version.
But the main reason for buying Simon CD is the lact that it's got digitised speech throughout. With Chris Barrie (he of Red Dwadand The Bnttas Empire fame) taking the lead role and assorted actors, friends and passers-by helping out. The game has been transformed. It's so much better. Chris Barrie is suitably nerdish as Simon while the Swampling and the Wood Worm just have to be heard to be believed With talking goats and woodworm and tv star Chris Barrie playing the lead, Simon the Sorcerer breaks new ground on CD32. Dean Evans listens in.
While PC owners have had CD adventures and digitised speech coming out of their ears, it's finally nice to see the CD32 catching up. Okay, I admit some of the voices are a bit dodgy but on the whole Aventuresolt have done a damned good job. Not only is Simon the Sorcerers difficult and challenging adventure but this new CD version is an aural treat, 'aji ADVENTURESOFT £34.99 CHI OUT ADVENTURE SOFT PO BOX 786.
SUTTON COLDFIELD, W.MIDLANDS B74 4HGTHJ 0322 297797 RELEASE DATE: JULY GENRE: ADVENTURE TEAM: IN HOUSE CONTROLS: J0VPAD NUMBER OF PLAYERS: 1 MEMORY: 1* GRAPHICS SOUND ??•???????93% INSTABILITY ???????? *?92% PLAYABILITY ??????•"?90% Without doubt the best Adventure on the CD32.
66 It is possibly the most instantly captivating game ever
• •VU can Software have come up with a groundbreaking piece of
softwar In this revolutionary Speech Adventure you are the
prince’s mentor on his quest to avenge his father’s murder at
the hands ol Infinity. Inching your way through four vast
levels in the chilling castle of Valhalla, you enter a world
crammed with logical puzzles and richly interactive characters.
The cinematic graphics are dazzling, the spine- tingling
soundtrack mesmerising in this magical world of words which
redefines the adventure game and leaves you speechless....
• Over 1,000 individual spoken words.
• JO characters, 4 mega levels.
The first ever amiga speech adventure CU AMIGA COMPETITION P il 4 ) * i ' ; % L ‘ ’ ¦* + ** wf A f
* . * * k * * ¦ t 4 * V* » * ? .* : * h i; .•*' jr.
DO YOU ' 'p ' ¦f’ * * K* b S e VW v v WANT TO BE ?
K m B H B r the questions below you ¦ k P B A can win one of ten copies of the new CD32 Simon k A the Sorcerer, and one A lucky winner will go on to see the development ot the game and to star as him herself . .
In the follow-up sequel All you need do to the competition your and address down on the back a postcard with answers to the following three simple questions.
I What colour is Simon the Sorcerer's Hat?
Images or Adventuresoft may enter.
2. The judges decision is final - even Which character in Red
Dwarf does Chris Barrie play?
How many megabytes can a CD disc hold?
If you don't agree with it!
3. No correspondence regarding this competition will Be entered
Into.
4. Any postcards from other magazines will be ignored; nay
burnt, vacuumed up and then thrown into the pit of despair.
Then send il oil lo: OOOHHH I WANT TO BE FAMOUS.
CU AMIGA. Priory Court. Farringdon Lane. London ECIR 3AU.
The Tactician Select your team and play the transfer market using real player data to make your decision. Unique tactical section enabales you to have total control of individual players Change your tactics during the game using the unique preset tactical options should you hold onto that one goal lead or go for another? Review the comprehensive and detailed statistics to plan your progress when you need to.
The Coach Organise your coaching and training. Get your scouts 'on the ground' invest in your youth team and nurse your injury list beck to full fitness.
Select the best backroom staff to maximise your team's performance.
The Businessman Negotiate your contract, look after yourself and make sure your're the boss of your own destiny.
The Winner You're a 35 year old new boy ¦ how long is it going to take you to get promotion, fill your trophy cabinet and build a dynasty. Your time is up after 30 seasons at the top.
We have managed to create an ultra advanced ARTIFICIAL INTFLLIGCNCE simulation of gameplay and player decisions. Relive the superb animated highlights of goals, saves and injuries. Everything you get in any other management simulation and The I Deal with full post match newspaper reports on your performance Take tough decisions, deal with your chairman, sponsors and fans.
CAN YOU MANAGE IT?
Distributed bv I [Ter information cj on 0480 4964971 Simply write your cheqi and address on the bacl mally be able to despatc receive your cheque. Cl guarantee card number, mum 7 working days.
;uarantee card number, name your cheque and we will nor- our order the day that we ues, received without a cheque II normally clear within a maxi- Competition Pro CD32 Control Pad Competition Pro CD32 control pad.
Why not add a second control pad and really compete!
Control Pad
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Last Oscar, Diggers, Wi Dangerous Streets.
CD32 will play your favourite Music CD's No Deposit £229.99 INDI are now able to offer competitive credit facilities on all orders over £ 100. Payment can be over 12, 24, 36.
48 or 60 Months and can include insurance to cover repayments in the event of sickness or unemployment All credit facilities are subject to status and applicants must be over the age of 18. If you would like a quote, simply call our sales line where acceptance can normally be notified within the hour.
Amiga CD32 FRONTIER ELITE II Microcosm Deepcore Sensible Soccer Labyrinth Gunship 2000 Overkill I Lunar Pinball Fantasies Pirates Gold Fire and Ice Seek and Destroy Bubba 'n' Stix Nick Faldo Golf Liberation FRONTIER ELITE II Microcosm This Superb A4 Amiga Scanner voted ‘Amiga Shopper Best Buy", arrives complete with Merge IT and Micrograph OCR Software. Merge IT allows the simple, quick merging of two on-screen images and Micrograph OCR turns your Amiga into an efficient text reading system.
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Amiga Computing The superb Sharp 14* Monitor TV provides a real alternative to a Commodore Monitor with full function remote control 39 channel electronic auto search tuning, digital on screen display and 1.5 watt Mpo audio output. All you need to know is the low low price. The Sharp Monitor I TV is the product for you complete with scan socket and connectivity cable and including 12 months Warranty. £ 169.99 The original and still the only My PCMCIA compatible memory card for the A600 and
* : X Comes with lifetime guarantee. Beware of cheap vooom.INDI
PRICE £99.99 Indi can now offer top quality 2.5* Internal Hard
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80Mb 25" Internal HD's£l69.99 120Mb 25" Internal HD's £214.99 170Mb 25" Internal HD's £249.99 Trapdoor upgrade for the Amiga 600, I Mb with RTC.
INDI PRICE £49.99 As above only 512K, no dock INDI PRICE £29.99 An »M0wtti36MI A genuinally unrepeatable deal combining an Amiga 600, 20 Mb Hard Drive and a fantastic range of games and utifay software.
Trivial Pursuits -The Classic Qua EPIC - Science fiction Adventure MYTH -Question the (ixfeement of tha Gods ROME -Capture the purple Robe of the Imperial Roman Empire AD 92 -Role playing adventure AMIGA (EXT A powerful word processing package simple to use but highly sophisticated you II be amazed at your professional results DELUXE PAINT III Movie quality animations at the press of a key. 3D perspectives and a complete set of paint tools PRICE CRASH!!
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I order purchase from INDI is a safe and secure decision and PLEASE ENCLOSE IS FOR SECURICOR DELIVERY Please send I) .. I cu*m| Price ? Delivery I enclose cheque PO for L ......c No Expiry......J-----J----- Name . T«l..... TEL: 0543 419 999 FAX: 418 079 he New Zappo Smart Stor The New Zappo Smart Stor provides games and dati PORTABILITY NEVER BEFORE AVAILABLE TO THE AMIGA 600 AS MW APPOSffl* Zappo Smart Stor
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* 12 Months Warranty 1200 owner. Simply slip into the PCMCIA Slot
on you Amiga and you have access to 20Mb of Smart Storage.
Want to run your Stored Games or Data on a friend) Amiga, no problem, simply unplug the Smart Stor and yoi have Total Portability.
* 20 Mb *30 Mb £139.99 £169.99 .V»JI ROC The Opal Vision
mainboard includes Opal Paint, cS X Opal Animate. Opal
Presents and Opal Hotkey.
9 Ox FREE Montage 24 The best selliing "Real Time '' professional Video Titling software.
For a limited period from 10 April until 30 June we will be giving away a FREE copy of Montage 24 worth 300 U.S Dollars. Montage 24 features Real Time font scaling, embossing and shadowing, colour spreads and transparency effects with an effective resolution of I nanosecond. Its many image processing capabilities include translucency blending, image compositing and beveled boxes. Now you can enjoy the benefits of the ultimate in high quality 24 - bit titling for OpalVision and the Amiga.
We have received confirmation that the OpalVision VideoProcessor with Roaster Chip and the Opalvision Video Suite samples will be with us within weeks and volume supply will arrive early summer.
Video Processor Module Video Suite £659.99 ] £349.99 includes FREE Montage 24 Limited Offer £899.99 £899.99 Megamix. Low COM. Hi spec digrtal effects cartridge plug* into the printer port of the Amiga. Allows stereo sampling from almost an* musical source. INDI PRICE £26.99 Take Two. Animation package is a must for computer artists and enthusiasts of afl ages. As used m Rolf Harm Cartoon Chib INDI PRICE £34.99 Vldi Amiga 12. The ultimate low cost colour digitiser for the Amiga, ’the best value M colour digitiser on the market*.- Amiga INDI PRICE £69.99 Rom bo Vidi Amiga 12 (RT) Based on the
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INDI PRICE £129.99 Rombo Vidi Amiga 24 (RT) For the more serious user, this 24 - bit version will again capture from any video source with true photo realistic images!
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INDI PRICE £219.99 MIGA 4000 030 The new Amiga 4000 030 feature a EC 68030 processor running at an incredible 25 Mhz. The A4000 030 has a powerful 2 Mb 32 - bit RAM expandible to 18 Mb using industry standard 32 bit Simms module. In line with the A4000 040 the A4000 030 features the AGA graphics chipset giving you a massive 16.8 million colours.
New Low Price I 70 mb £929.99 2mb Chip Ram No Deposit Credit Terms Available Phone for pnee on Fast Ram ecial Effects Pack * In terms of design and sheer _r________ Creations really seem to have done everything right Effectiveness...’ 99%." I really can't fault the end results" CU Amiga Review INDI PRICE £99.99 Jmrtl it powerful to grace the Amiga...90% - CU Amiga INDI PRICE £99.99 "About as close to b d proce I PRICE £62.99 Morph Plus You've seen Michael Jackson's vsdeo, you've seen the television adverts using the latest techniques in morphing, now you can create the same results but at a
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INDI PRICE £64.99 Art Department Professional V2.5 The ultimate in Image processor. With ADPro you can read, uni dSdm°M Comm°n ** ,XTmti w*h INDI PRICE £132.99 Real 3D V2 1s a fully featured 3D animation modeling and rendering IN&’pRICE £1)8.99 TEL: 0543 419 999 FAX: 418 079 We have a limited quantity of product that we must clear jo check out these crazy prices.
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Commodore C2N Data Recorder Brand New Product wfxch works with the C64 INDI PRICE £49.99 Rom Sharer and 1.3 Kickstart Rom Amiga 500 Power Supplies Very expensive when you can get them, so here’s a once only chance to solve a problem at a crazy price.
INDI PRICE £29.99 Zappo Amiga 1200 CD ROM Drive Amiga 6001 1200 Externa ar mve Plugs into the PCMCIA Slot of the Amiga 600 & 1200 the Smart Stor Plus has it's own 12V supply and is K ' . • ready to go Excellent build quality at an amazing pnce ' 'C£»5 12 Months Warranty k 130Mb---------------£249.99 k 170Mb- ......£274.99 ¦ 250Mb .£294.99 ¦ 340Mb---------------£344.99 After months of conjecture the product that Amiga owners have
• ded is here. The Zappo Smart Drive simply to the Amiga 1200
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Speed. Mult. SessionXD ROM 10 CD Compatible i CD ? G music Cds
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lonths Warranty _ . . .
£199.99 Once again INDI provides the ultimate in choice and value with 2 great Amiga 1200 packs, each WITH THEIR OWN SPECIAL APPEAL AND LOW LOW PRICES.
Comes complete with Amiga 1200 Wordworth AGA Print Manager Deluxe Paint IV AGA Oscar AGA Dennis The Menace AGA £319.99 itman ordw ¦int M; £329.99 for DTP & Frontier Innovations Pack £489.99 £539.99 £579.99 ntyfrom ICL 80 Mb Hard Drive Pack 120 Mb Hard Drive Pack 170 Mb Hard Drive Pack 12 Months At Home Wi Animation and Image Processing Is all within your grasp. Mono Images real time, colour images in less than a second.
Amiga 1200 Digitiser Pack 80 Mb Pack Amiga 1200 Digitiser Pack 120 Mb Pack Amiga 1200 Digitiser Pack 170 Mb Pack Frontier Innovations Pack add £ 10 WARNING "Approx 1.5 times faster than an A4000 030 Thlt Is the ultimate power configuration, if your dream is to own the quickest A1200 ever then take a look at this specification: * Amiga 1200 * 2Mb Chip and 2Mb Fast RAM (Expandable to an Amaaing 128 Mb!!) * Microbotics M1230 XA W S0MHZ MMU (Approx 1.5 times faster than an A4000,-030") * 12 Months at home Warranty • ChoKe of hard drive capacities • Optional 50 MHZ 68882 FPU Maths Processor 80 Mb
version £849.99 170 Mb version £929.99 120 Mb version £899.99 68882 50 MHZ FPU £132.54 Frontier Innovations Pack add £ 10 led tgi by ICL tfcect from yote’home and retteoedks 7 woHAsg stays axsydetevdth 12 months "At I lonn1 Wvmt ’ 80Mb HARD DRIVE ENHANCEMENT SERVICE £189.99 I 20Mb HARD DRIVE ENHANCEMENT SERVICE £279.99 170 Mb HARD DRIVE ENHANCEMENT SERVICE 1319.99 As a bonus ICL -* PLUS The Best Selling Panasonic KX - P2123 Quiet Colour Printer with FREE Dustcover and cable iAA a a Amiga Challenge5Games Pack t4 7f99 International Sports Challenge, raradroid 90. Cool Croc Twins Amiga 500 I
500+ I 600 and 1200 M1230 Accelerator Boards Mhz* Indi are now able to offer Competitive Credit Facilities on all orders over £ 100 subject to status. Payment can be over 12. 14. 36, 48 or 60 months and can include insurance to cover repayments on the event of sickness or unemployment. Why not ring for a quote.
Sameday response_ TEL: 0543 419 999 FAX: 418 079 FIRST IMPRESSIONS CU AMIGA “Ooh Betty, I think I got it wrong again!” Okay, so Frank Spencer might be a bit of an old one, but then what do you expect for a first impression? Oh, you want something a little more up to date do you? How about this lot!
JJ&P GEAR 2 as the SNES version and has ‘nowt taken out" so this bodes extremely well for the game.
FIRST IMPRESSIONS: The graphics in this game look really good and the corner handling is pretty smooth.
There’s none of the jerky joystick movement that happens in some other racing games, and the cars seem to grip the road realistically. It’s still too early to tell if this will emulate the success of its console cousin, but it should be fun finding out.
Would you like to win a million? Would you like your own island in the Bahamas? Or would you like to see all the latest games?
We knew you’d chose the latter, and what a wise choice.
1NG PIN REAL WORI FOOTBALL PUTTY SQUAD REUNION ON THE BALL AND OF BANSHEE THE GAMEPLAY: Gremlin - the company that has brought you more racing games than you’ve eaten cold dinners - promises that Top Gear 2 will be the fastest Amiga racing game ever. And it certainly looks fast, in an arcade sort of way.
You race through 64 cities in 16 countries, picking up points along the way to earn enough cash to power-up your car and, hopefully, win the championship.
WHAT’S NEW: Nothing earth shattering really, but some would say that they've done everything they are going to do with the Lotus series. There are some nice touches such as the ability renew tyres and adapt them to suit weather conditions, or even buy a complete new engine to give you that extra edge over the other competitors. The on track jumps, spins and flips are spectacular.
BEHIND THE SCENES: When this game was first released on SNES in America it received the 1993 Gamesplayer racing game of the year award. Gremlin says that the Amiga version is exactly the same KING PIN Team 17 WHATS NEW: As this kind of game hasn’t been seen on the A1200 yet, practically everything about it is new. Up to six players can play at once, using a full auto-scoring system, as seen in the very best bowling alleys. You have a choice of bowling balls, digitised sound and rendered animations of male and female characters.
The most interesting thing in King Pin is the control method, A CU Screen Star is lor s scoring 85V 92%. H a game gets one ol these, It'll be ol lasting quality and you can rest assured that, II you ‘ * to purchase It, you won't be wasting your money.
Just look at those babtes scatter everywhere.
THE GAMEPLAY: Here’s something that hasn’t been seen in quite a while. King Pin is a ten pin bowling simulation, a genre not seen (full price anyway) on any popular computer format since 10th Frame by Accolade in the mid Eighties.
93% and a game's worth a Superstar. We hardly throw them around, but H a game gels one it'll be completely outstanding.
SUPER STAR King Pin is the second in Team 17’s new sports range - started off with Arcade Pool, and it looks like it will have all the features and playability of the previous game.
Which gives you everything from adjustable power to full aftertouch!
BEHIND THE SCENES: The game has been conceived and coded by Adam Polanski - possibly not the most familiar name to most CU AMIGA readers, but when I tell you that he has worked for both Vektor Grafix and Argonaut, on Birds Of Prey and the classic Mirrorsoft game The Killing Cloud, it should ring some bells. All sound creation duties have been taken on by Team 17 regular Alistair Brimble and all graphics have been created by new boy Barry Armstrong. What more do you need to know?
FIRST IMPRESSIONS: It looks like it’s going to be a hell of a lot of fun. I always liked 10th Frame, and a nineties update of that classic game should be well accepted. There’s another couple of months work to be done on the game, and it should be released sometime in August.
We'll tell you more as soon as we have it.
FIRST IMPRESSIONS REAL WORLD FOOTBALL USA '94 CU AMIGA ¦--* * -i twla imogrummo vuiiuur wvnwHiv movn Fi II ii a looks?
THE GAMEPLAY: Its designed lo be a lootball sim like no olher, incorporating all the real rules of the World Cup game, including substitution and oil side peculiarities. The large, quite realistic sprites and their movements have been modelled on real players and the view is effectively 3D as opposed lo the currently in-vogue lop down view. There are 30 learns with, as usual, England and Scotland cheating again and sneaking into the championships.
BEHIND THE SCENES: Real World Football has been programmed and developed by Condor software, a new team based in tootball-mad Marseille. They daim lo have Injected some ol Marseille’ fervour inventiveness into the game. This probably means it’s going lo be well hard too.
WHA T'S NEW: This type ol 3D football sim hasn’t been seen before on the Amiga.
FIRST IMPRESSIONS: Check out the screenshots on this page Looks good doesn’t it? The version we played still had PC sound but the Amiga s promises lo be even better Still in development at time ol writing. What we saw moved smoolhly.
Making use ot over 6000 animations. Due out in June on the At 200 and CD32, we ll have lo see both versions before passing judgement, but if it lives up to Inlogrammes* expectations it’ll be an original addition to this year's football releases L ,'J m i m H SPECIAL PACKS HOWTO ()RI)EK POSTAGE CIK ORDERS Tip EUROPE 02.00 until n I* to GCMFSPACK I MGAMMA**• Lcse GAMES PACK 1 » GAMI3 S dKA (S.S* FIX CATION PACK I » AAA. C'AA EMCAHON PACK I Sd-k.rS.es CM G A AIES PACK SPEATBCM GAMES PACK 5 Mil‘" AST G 1-171 - IW M pmet coAcmm I NO I1,« TmK 1-1*0-TW mama .-ofcvasa CATALOGCF DISK C1AA - 1X0
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100 1 to win the Gold Cup is now available by mail order. To get your hands on a copy of our No.1 selling Horse racing software, The Tipster™, please send cheques or postal orders payable to Sidmouth Software for the sum of only: £24*95 inc VAT, P&P The Tipster Professional (uses the Racing Post) is available on the Amiga, Atari and all PC compatibles. A Windows™ version is available for £64.95 which includes the Dos version.
Tipster International (uses daily papers) is also available at the same price, this software is designed for users who are just beginning to use their computers to predict horse race results.
A demo is available for £9.95 (refundable against purchase).
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YEARS: x&r System 3 BM have r come Wll-"- back to ¦““the Amiga,
and they’ve brought Putty with them! Tony Dillon tries some
stretching gameplay There was a time when a System 3 logo was
nothing less than a mark ol quality on the Amiga.
Games like The Last Ninja, Ikr and Myth brought them lame and fortune.
The only reason you haven't had us harping on about games from the System is because in the last two years they haven't released any. The supremely funny and highly entertaining Putty was the last thing to be seen Irom them on the Amiga, con- _ sole lever struck -jMTt K 1 them in their in celebration, we spoke to designer Phil Thornton about the homecoming. "The console market was a bit ol a lad. The problem is that it is very toy orientated - consoles are simply very expensive toys. It was a lad very much like the Turtles one, and we as an industry didn't realise that.A lot ol companies
fell tor it, and whacked a small ware. I think we've learnt our lesson now: the luture really lies in serious technology like Pcs and Amigas things that are a bit more adaptable than consoles. That's why we’ve come back.
¦The thing is that I don't think the Amiga market has changed at all in the last three years We're extremely happy to be back!"
‘We actually started with the Super Nintendo version ol Putty Squad, and then about three quarters ol the way through the pro)ect we decided to kick oil an Amiga A1200 version, and now the Amiga version is leading the SNES one!
We pul a lot ol tricks and - bits and pieces that
* weren't in the SNES 1 version into It, and S now were
lrylnfl 10 jfA gel them into the J console lo bring it up to
scratch.'
EUROPEAN CHAMPIONS ELFMANIA FATMAN (A 1200 A 1200).. flashback::::::::::::::::::::::: fortune into the development and manufacturing, ol games, then got burnt very badly when the kids got bored and moved on.
¦The computer market has always been a hobbyist market, with serious people who buy a machine with a keyboard, and become sen- ously interested in the machine itself. It's a long-term prospect and because ol this sales remain good.
These people look alter their machine, and they collect the soft- ’ The story behind Putty Squad is just as wacky as the first one: Alter twenty years ol war between the Putty people and the evil forces ol Wizard Scatterllash. The Putty population ended the strile by pulling out ol the central city ol Klud. The Putty nation was quickly taken over by Ihe Wizard's army ol Demonic Imps and Sell Motivated Vegetables, and the :MbALUAS0O i'2OOV cattle prod which blows things off the screen, while the ultimate weapon is the Terminator Putty mode, which releases a liquid mercury version ol our
flexible friend, taking care of everything on screen!
Phil continues, "We’ve tried to put in millions of tricks, gimmicks and bits of equipment. You can pick up things that have been left lying around, and you also have to scavenge for stuff You can mould yourself into fireworks and fire Putty at the enemy. There’s also a Putty Pod, which Hies and drops bouncing bombs - and more!"
The game is nearing completion, so we will have a review next issue.
If you like your action madcap, your fun slapstick and if you’re into car toon violence, then this could be just the one for you. We’ll be back next month with at everything that moves, including Super Putty and Dweezil of course"
- Napalm and the Gl Pups are based on Gene Hackman. Chuck Norris,
that sort of person Just guys who have lots and lots of
military hardware, but don't actually know how lo use it, so we
have this chaotic thing where they just walk around firing
bullets at everything We were going to get them to shoot each
other too. But when we did it sort of ruined the game because
they would all die as soon as they come onto the screen.
They’re all based on corny American movies aboul Vietnam res
cue missions and things like that."
...HANDS Fans of the original Super Putty will be happy to know that Unde Ted makes a welcome return this time around. In the original game he popped up with a Wurtitzer and started playing a tune that the enemies just couldn't stop dancing to.
This time around he has moved into the DJ market, and appears with a sel of decks that Tony Horgan wouldn't be ashamed to sit behind.
"Unde Ted had to be resurrected, as we got a lot of fan mail about him. He seemed to hit a raw nerve in the British games-buying public I don't know why. But a sad guy with a Hammond Organ and a wig really grabbed people. He is actually based on a real person. When I was at Palace Software we used to visit a certain pub regularly, and this guy would come in with a Hammond organ and his nephew who played the drums - and the drums would actually drown the organ out most of the Wne.
He used to try and get people to sing along, and would give a nod and a wink to everyone who came in the door. I remember thinking 'that’s a great character - he has got to go in."
"Putty is made of 'Semtex this time around, instead of plasticine He can now fire bits of himself al people, and leave bits of himself lying around, which then explode.
You can attach a piece of Putty to gun emplacements, and take them out that way."
Other weapons include Putty's mutant powers, which can be charged up. There's a Super Punch, which IS quite a basic one and there’s a blowpipe which is a good long distance weapon. He can also carry an electric prod, like a land fell Into decay. Many years alter the war. Photos began to appear showing Putty pnsoners of war. And the United Nations decided that a putty crack platoon should be sent in to rescue the poor blobs.
Super Putty - the star of the original game, and his ex-enemy Dweezil the Cat have to join forces to help free the hostages What ensues is barmy, bonkers and more than a bit abso- nutty-lunatically bizarre.
"It was originally going to be set in Vietnam", laughs Phil from his comfortable and spacious office. "Putty and Dweezel were going to be CIA agents in Vietnam, on a special mission. We were going to have a mad General in the field - Apocalypse Now style. Finally though, we thought that was a little in bad taste, so we decided not to go with it. The war scenario still exists in the game, except we’ve added more of a fantasy element. We have these guys called the Q.I. Pups, and their boss Napalm which basically represent an invading army. The denizens of the land themselves are not really
involved in the war. Ft’s just a manic friendly fire situation, with bullets Hying in all directions. The Gl Pups fire AMIGA GAMES TOP 50 CHART AMIGA GAMES ii2Mi::::::l9:99 l=A9 ...16.99 2 |1 Meg) 13.99
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Reunion will be on five disks for the Amiga. On the specific A1200 version they are planning a 16Mb version which is about 10 disks compressed.. There have been some problems along the way trying to condense this huge game for all Amigas: some sound effects had to left out from the A500 version, due to playability and size. If you only have one disk drive or 1 Mb of RAM. The loading might be annoying sometimes. However, Grandslam are currently trying to minimalise the disk accessing. If extra RAM, disk drive or hard drive is detected, the game will support those in favour of gameplay speed.
The A1200 specific version will be hard drive only, but with a lot of special features, like 0.5Mb samples, 0.5 Mb of music, extra animations, speech, 256 colours etc. What are the plans for Reunion for the future? “There will be an Amiga CD specific version for A1200 with a superb three minutes intro. We are still trying to figure out a way how to save the game’s 32Kbytes in the available 1 Kybte SRAM of the CD32,” says Steve.
Well, until then we’ll just have to make do with looking at these superb screenshots. More news on Reunion coming soon. ££• Reunion is Grandslam's latest space strategy game with lots of adventure elements thrown in. CU AMIGA took a sneaky early look at the game to find out more about it. The background to Reunion is as follows: the Earth has become critically overpopulated and is groaning with the weight of the people crammed onto its surface. Enter the hyperdrive system. This system is a state-of-the-art sort of transformer which allows you to travel large distances in a relatively short
time period. And what better way to solve the Earth’s overpopulation problem than to transport some of its population into space.
So, two fully-equipped research ships, Explorer 1 and 2 set off to find a suitable planet where the boys and girls of planet earth can relocate to.
Only Explorer 2. However, returns after successfully locating several habitable planets in the distant galaxy. But... Just as this ship enters orbit, a revolution starts on Earth which ends up in new world war. Now Explorer 2 is the only hope of escape.
Unfortunately, whilst escaping in space it gets hit by an asteroid and is unable to land anywhere.
The crew escapes using safety pods, landing on a planet which has similar conditions to Earth. So it’s ENTER THE HERO This where you come in. You start off 200 years after the catastrophe as the leader of New Earth. In this respect, Reunion is every aspiring dictator’s dream. You alone are responsible for the colony. You choose your own staff who build and design new inventions. You make all the political decisions when dealing with alien races and control the army in all aspects, whether it’s defending New Earth or conquering a planet rich with minerals. You can send spies to enemy
territories or you may pirate ore supplies or new technology from aliens.
This dicatorship heaven is marred by one small factor - you must get your colony back to Earth.
This is not an easy task. First of all, you are a few light years away from Earth. Secondly, the plans on how to build spaceships and hyperdrives are lost and finally you have to defend your colony from the multitude of hostile alien races that are lurking in the galaxy.
In order to get back to Earth, you must work your meet a Morgui pirate in the bar, and only if you have invented radio, can you decode alien transmissions going through space. These transmissions are what you then share with the Morgui pirate, whom you either pay in advance to raid alien ships, or with whom you share the cargo. Either way, you can make a lot of money, depending on the success of the pirate leader.
What makes Reunion special?
The ground battle is just like Dune II, antf the colony section is similar to Sim City. There are differences, however, for example if your people are not satisfied with your performance, they revolt and will choose a new leader - end of game. Reunion also has a very in-depth story-line and when you have completed it for the first time (which should take about 50 or 60 hours of continuous gameplay) you’ll probably end up with some inventions not found or designed, "so you may want to start all over again, exploring the full potential of the game.
The game has taken more than a year and a half to program. Why so long? Steve Sargent replies, “Amiga programming was mord difficult than PC programming on this one. Because the game had to run at the same speed as a 33MHz 386 (A500 has a processor speed of 7MHz).
Also, the A500 version includes 256 colour graphics with a special programming technique. The game German software house Ascon are about to return to the Amiga with their “soccer game to end all others”. Tony Dillon joins in the fun.
Ansloss. Which has been at the top of the German game charts for pretty much the whole ol this year It began as an independent project in 1989.
Developed on the Atari ST by a German student who was not only a great programmer, but a football I ratner Ilka ttia littla cameo role that the ral play. In thla screenanot. Doeen t ha loo* gho.Mlka slock up In the corner of the screen.
Germany, what a country. The home ot my favourite liquid refreshments, the home of the pretzel, of lederhosen. And Black Forest Gateaux (I presume). Some people (mainly German mind) would also say that it is the home of Europe’s finest soccer team (shut up Tony! - the rest of the magazine), and I'll bet that Ascon software would agree with them. Last seen in the shops with The Patrician, an adventure based around the exploits of an olde wortde shipping merchant and trader. Ascon have furled their sails and put on some smart football boots for the world cup.
FOOTBALL CRAZY To give you some background information, On The Ball is the UK version ol an extraordinarily successful German soccer game called fanatic too. Ascon became involved in 1992, and their aim was to beat the competition hands down. They wanted more atmosphere, more detail and more of a Saturday afternoon at the match' feel than any other simulation.
They set about transferring the original source to the Amiga, and then turning the skeleton ol the game into the kind ot tootball management simulation they knew they wanted to play. This meant less scanning them in frame by frame, and recolourising them on the computer as watercolours.
Two experienced illustrators were recruited Irom German TV, and together they spent over three months illustrating the action sequences. Altogether, they produced over 420 individual animated sequences including shots at goal, comers, penalties, louls, leigned injuries and goals, all seen Irom different angles and different view points in the stadium The final result is over 45 minutes of ¦live- animated action!
Ascon have tned to create a unique player interface as well.
Again using highly attractive water colour illustrations ol your office and the toys in it, everything is presented in an easy to understand way, with all numerical inlormation shown as graphs and bar charts, and other options presented in colour icon format.
There are two versions of On The Ball being released this summer - the World Cup edition available initially, soon followed by On The Ball League Edition. As I have said, the 21 day demo looks extremely promising, and although there aren't that many new options - what can you do with a soccer management game that hasn't been done before? - there is enough in there to make it worth looking out (or. We will have a full reviewnext issue, so watch this space! ’St* Archer Maclean's done lor pool what he did lor snooker.
Brought il balls, rules, baire and all lo Ihe home computer.
Pool lealures three sets ol rules: 8-Ball UK Coin-Op, and 8 Ball and 9-Ball US Pro.
You can practice or play a single match against a Iriend or one ol 20 computer-controlled opponents. Or why not involve yoursell in a tournament as one ol eight players?
You can leave Ihe cue and small change at home.
Mm "Very fast, very smooth, superb presentation." - ATARI ST REVIEW - 94% I 1 n .j 1|-1 6 Arehor Maclean I9W? I Virgin ttiwacir.* I *1 I 4- I , I }| 0 I p,o*i»d mdancenss tier i It- ' !¦ ITI *r P ¦BbbbbI CU AMIGA is the magazine for comprehensive coverage of software and hardware for the A500, A500+, A600, A1200 and CD32. Your subscription guarantees you the latest news and honest reviews, in-depth features and tutorials plus the best coverdisk software, utilities and game demos available... allowing you to sort out what’s best from the rest.
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EauTH_K°nb* DIADORA PCL5 LASER PRINTER imm LP1200 400 UNBEATABLE VALUE THE AWARD WINNING RICOH LP1200 LASER PREVIOUS PRICE £599 NEW LOW PRICE £499 + VAT = £586.33 LAS 5200 LP1200 WITH SINGLE BIN AND RAM What to Buy for business BEST BUY OCTOBER 92 1 6 PAGES PER MINUTE IPSOM lt*t iOM ¦¦rims 2Mb RAM AS STANDARD Upgrade to 4u,. RAM only CBSoyai - PCL5 - me HP-GL 2 With Scalable Fonts and Vector Graphics
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taaolutton
• 400dpi RESOLUTION IdelaMtroo. - 300dpi. W» addnns 2CO. 240 A
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• UNIQUE FLASH ROM For controller upgrade and storage
• PCMCIA CARD SLOT For programmable FLASH ROM card,
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OPTIONAL FAX UPGRADE 1 YEAR ON-SITE WARRANTY OR UP TO 12.000
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TRAY fOPTONAL DTRAi W » 4Mb RAM version can print a tut A4 page
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Unique additional standard features include FLASH ROM future
proof technology and LAYOUT - a powerful document description
language The LP1200S unique internal FLASH ROM. Which holds the
pnnter controller firmware, can easity be updated as new
developments in technology occur. This protects the investment
you make in buying a Ricoh LP1200. Other manufacturers would
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industry standard FLASH ROM PCMCIA cards can also be used to
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Again, unlike the competition, the LP1200 includes LAYOUT, a
powerful and Intuitive document descoption languago as
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made printing systems. Forms and document templates can be
designed complete with logos and stored electroncalty in the
LP1200 S FLASH ROM.
J alleviating the need for pre-pnnled forms!
| The LP1200 comes with a 100 sheet A4 tr tray as standard An optional ersal feeder automatical feeds up to ISO sheets of paper Iup to 169gsmJ. IS I envelopes, transparencies and labels.
Fhcoh. Have used thoir expertise lo produce a first' in laser print e s. The LP1200 with FLASH ROM. HP LaserJet '" compatible, the LP1200 employs industry proven laser technology which, unlike LED printers, uses a laser light source to produce the most accurate and mtonso prlntod mages at a range ot print resolutions up to 400dpi. A fast efficient processor and engine, plus a straight paper path design allows printing atafuH 6 pages per minute. The 2Mb RAM version prints a full A4 page i of text or graphics at 300dpi. Using standard resident fonts and the J alternate controller firmware
supplied, it can also pnnt an A4 page ot M text or AS page of graphcs at 400dpi. Using the Windows driver m supplied, it can print an A4 page of text at 400dpt from Windows 3.1, or using the Amiga driver, an i A4 page ot text at 400dp. ¥ I HP LASERJET IIIm COMPATIBLE • FLASH ROM UPGRADEABLE!
|CA8?500 Ca«e lor PC’ST AnMga ...... £8 47 KIT HCD lasar Surto Krt nc Cat* €12.50 IAA 5238 U»v0imi Faedor 12nd Tray) 18500 IAA 5262 2« RAM Module £85CO IAA 5210 D 0k p.f Ton*r C-d.100* £88 CO LAA 5225 OPC Cartrdge lOruml £80 CO IAA 5312 A4 Paper Tray |100 8hoo *| ..... £35 00 FAX 12(0 RtcWi Faitfcdem SonwausFamware £120 CO M» 7190 Paca WcroAn l FaWOata Mo»«m I149CO IAAS279 RkoHFIaeHR0MCa«l 05» .... £49 X) IAA 5288 rtcohFlaaH 15AM Card |l- £19900 I Ai p-n. €¦ VA1 ¦ CAU rcm A fuu PtoCt UST 2 Mb RAM UPPM WINDOWS 3 1 JBPUH* mm* NSUMABLES
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Tony Dill discovers that i just like ha' your own frii hings have GAME REVIEW CU AMIGA m l chan9ec YOU LITTLE... There are only four levels to the castle, but even so V I drastically since the good old days of the Castle Valhalla.
Once the land was ruled by a fair king, with his son the Prince by his side. However, not everyone was happy. The King’s brother, otherwise known as the Lord Ot Infinity wanted the throne, and as time went on, he became more and more obsessed about it, until one day he killed the King and took his place.
The young Prince escaped and went into hiding, while the Lord Ol Infinity slowly took over the land.
SCREEN STAR That was then, and this is now as the song goes, and the young Prince has come of age. He has returned to the castle to reclaim his rightful place on the throne. However, he's still only a little fellow, and not the brightest ot lads. As a result he needs you to guide him through the rooms ot his previous home to stake his claim. A simple plot, and some might even say fancy spc'fi'JUtg %on t lime wilh dead n s a little twee, but it sets the scene tor Und breaking piece ot software (Use Valhalla is the world’s first y disk-based talking adventure.
It might sound a little far fetched, ialia is one hell ol a game.
1 from above rather than via ¦traditional Lucasarts side on pu have to walk the young 3 around the castle, solving log- zles in order to open the gate 3 end to the next level. On paper unds considerably easier than illy is in practice, but then Il know that it you’ve played this ¦Ts coverdisk.
Ist ot the adventure is based t picking up objects and using t in certain locations, essentially 3 up items to create new ones, r are then used to open doors, it traps or just solve other puzzles, s trick to the game is making the rtion between objects. Everyone ivs that you use a key 1 a door, but what do you do with the Eye Ot The Beholder? Earlier on in the level you will have passed the Water Ot Beauty, so it shouldn't be too difficult to work out what to do with the Eye Ot The Beholder.
(Hint: "Beauty is in the eye of the beholder...") this has to be one ot the largest adventures ever released. To give you some idea ol the sheer size of the levels, the area you can see on screen at any one time is live tiles wide by five tiles deep. The actual map size is around 100 tiles across by a 100 tiles deep! Even if you were only visiting each location once, there’s still 400 screens per level to visit, and that’s even before you've started to do any puzzle solving.
One of the nice things about this game is the tact that, although it's huge, you can get straight into it without even glancing at a manual. The controls have been designed so that you spend as little time as possible figuring out how to do something and more time thinking ot what to do with an object.
Moving the joystick in one of the four main joystick directions makes the character walk in that direction, and pressing the fire button brings up the very simple menu, containing only five icons. With these you can look at an object, pick up drop it. Use it on the object directly in front of the character and load save the game. The icons are intelligent enough to work out what you mean when you 'operate an item, tor example it you operate a key and you're in tront ot a door, it will open the door for you, provided it's the correct key.
It you’ve already played the coverdisk demo this issue, then you’re probably already sold on the idea of an adventure that talks to you, and il there is one aspect ol this adventure that will sell Valhalla well is the tact that it can talk to you. It’s such a simple idea, but it works so well. Basically, all Vulcan have done take out the little text messages you usually get in a game, like "It’s a key’ and I can t do Inal, and replaced them with samples ol the main characler saying it. Although this shouldn't really make very much dillerence to the actual adventure ¦tself. It adds a whole new
level ol character to the game Alter a while, and I know this sounds soppy, but you realy get to like the little guy. He really does his own sense ol humour, although he does start to get cocky as the game develops. On the lirst
• el. Lor example, he'll tell that you scared whenever he opens a
door. On ihe second level, he'll tell that he's not really
scared.
You I On the third level he'll tell you that he's raring to go, and as lor the last level, well I wouldn't want to the surprise.
That said, the end sequence is one ol Ihe most tear-jerklngly. Heart- ling pieces of animation ever in a game. But you'll have to get there yourself if you want to know what happens BEAUTY The game comes on six disks, which you might think would create all sorts of problems when running from floppy disk Nof at all, I say The first two disks contain the entire game, which is loaded and held in memory from the start The last four disks contain the speech for each level, and are only accessed when something is said. All the phrases are quite short, So the lag between selecting an icon and the
Prince speaking to you is just under a second. When running from hard drive, the lag a unnotieeabie As the saved game tiles are saved on the speech disks, you don't even swop disks when saving your position1 Although the premise is quite simple, the actual adventure is extremely taxing. After playing it for a week and a half I managed to gel through the first level, and the sec ond looks like it will take twice as long, and as lor the later levels? Most ol the puzzles are logical enough, provided you have all the information to make a logical guess. Very nicely presented. And extremely
well written, Valhalla And The Lord Ol Infinity is a game that will make Vulcan Software a household name and very rich to boot. I© To gin you some idea ol how puzzle deep me game is. Hero s the lint foe purzlos from level one. And me mo tney are ployed in. First ol all, you are laced with a grill, a carnivore's head, a chest and a locked door, looking around e room you spy a small hole In Ihe tiles n Ihe floor. Operating the hole opens II, rallng a chicken leg. It you pick It up and try lo lend it to the carnivore. It isn't interested So you drop it on mo grill, at which point it toms brown
Collecting It from the grill, yoo try it on me carnivore again, who accepts it mis lime and opens the door tor yoo.
And all mis happens on an area ol Ihe level no bigger than the screen. Not all purzlos are ol this size though. Many are spread all over the level, and you may wall find an object on me opposite side ol the level lo whore it is meant to he used.
1500 Si Aseo. SI Aseo SI atno 51 At 500 51 AZ000 SI A3000 SI A4000 51 VULCAN SOFTWARE. 72 QUEENS ROAO. BUCKLANO. PORTSMOUTH.
HANTS P02 7NA. TEL: 0705 670269 RELEASE DATE: JULY GENRE ADVENTURE TEAM PAUL CARRINGTON COOING.
GFX). USA TUNNAH (DESIGN) CONTROLS: JOYSTICK NUMBER OF DISKS: 6 NUMBER OF PLAYERS: 1 HARD DISK INSTALLABLE: YES MEMORY: 1Mb (The most Innovative adventure since Monkey I Island. ' d OVERALL 90% GRAPHICS SOUND LASTABILITY PLAYABILITY AMIGA 1200 HARD DRIVES ONLY £439.99 ONLY £454.99 ONLY £499.99 ONLY £514.99 ONLY £539.99 ONLY £579.99 ONLY £619.99 ONLY £699.99 £27.99 DRIVES AT LOW PRICES 210MEG only £234.99 250MEG only £259.99 340MEG only £299.99 420MEG only £349.99 540MEG only £449.99 PAST PROPESSXORAL MAILORDER SERVICE. SAMEDAT DESPATCH*
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40 MEG only £129.99 64 MEG only £159.99 80 MEG only £179.99 120MEG only £199.99 170MEG only £219.99 A1200+64MEG A1200+80MEG A1200+170MEG A1200+212MEG A1200+2 50MEG A1200+340MEG A1200+4 2 0MEG A1200+540MEG OPTIONAL 2ND YEAR WARRANTY HARD DRIVE AMIGAS A1200+40MEG ONLY £399.99 To the bunkers with you!
Core have recreated the shoot ’em up, and Tony Dillon’s gone machine gun mad!
Going to spoil the surprise am you what sort of thing happea One idea that has been m erally lifted from 1942 is then roll. When itaoge get too diflc ting the Space bar (or the sA j're playing with ilane races to tl Kill, kill, kill, kill, kill, kill, kill, kill. Kill, huh-huh!
Which takes mam i I’s interesting to note that with all j technological breakthroughs i the last ten years, the one splayers love | t, and Core _j is a tasty ¦Bl thaf appetite. One of
j. shoot ’em ups nave oeen the wonderful ally Midway coin op
1942, an airborne tale of death and destruction over land
and sea. This was then followed up with the less successful
1943, and then by the more popular than ever Flying Shark. The
formula was always the same - you piloted a poorly armed
bi-plane over enemy territ ff!lljBRg airbound targets and
qrctiiiMlised opposition alike.
O'! •' ' ' 'A . - « $ 4 :
- **¦- X m yi i 3 as you out scruples or 9 eventual aim of fever
lived. In IfTcally correct times, of r course, such a game
could never exist happily, could it?
Core obviously don’t think so, as Banshee clearly proves. The two designers and creators of the game.
?Danish duo Soren and Jacob are happy to admit that they have borrowed many ideas from the classic coin ops mentioned above, but have added enough of their own flavour to make it original.
Still, here’s some plot to keep you lot happy. The year is 1999, and no world wars have ever taken place. Mankind has evolved and developed along a completely different thread, and now we have finally reached a state of war.
Unfortunately, technology is still quite primitive (this is where the biplane comes in), and not many people are actually that skilled at fighting. Enter you, ace pilot extraordinaire to save the day, or not as the case may be.
Set over four levels with increasing difficulty, Banshee starts out over the familiar 1942 landscape of sea and beaches, but soon evolves into towns and cities, deserts, snow scapes, swamps and eventually a hi- tech warzone where everything is thrown at you. Of course you are attacked every step of the way, and every so often you have to fight a bad guy who is not only much larger than you, but also takes considerably more hits than you to destroy. Killing some enemies leaves behind floating icons, that can be colfected and used to increase your weapons capabilities from a simple forward
firing cannon to eight-way missile?, homing bullets and smart bombs. * But you didn’t really need me to tell you any of that, did you?
The game looks fantastic, and considering it’s A1200 only, so it should. No expense has been spared on the graphics, with over 3,000 frames of animation in all, covering everything from planes exploding to little men racing across the screen with their heads on fire because you have just blown up the truck they were driving in. Entering a secret code gets you into the really slick stuff, however, and I’m not to the bottom of the screen, doing this, it is completely ir although it can still damage this A very'handy,loolte ha think you’ll agree. However, limited to the number of roll actually
perform, and althoil can collect more in the shad power ups, you still need to] them very sparingly indeed.] Banshee is a very difficu There are always plenty of n ways to die, and you won’t a let your concentration lapsei moment. Not that you would want to, as it is fiendishly ad With all the playability of a d game of old, Banshee is on* title that no self respecting fl owner shoul fWwllfWW! 500 500. Tl 600 (3 200 9
• 1500 2000 til 3000 13 »000 9 CORE DESIGN, TRADEWINDS HOUSE.
69 71 ASHBOURNE ROAD, DERBY, DE22 3FS. TEL: 0322 297797 RELEASE DATE: JUNE GENRE: SHOOT EM UP TEAM: IN HOUSE CONTROLS: JOYSTICK, J0YPAD NUMBER OF DISKS: 3 NUMBER OF PLAYERS: 2 HARD DISK INSTALLABLE: YES MEMORY: 2Mb GRAPHICS ??????????94% SOUND ??????????47% INSTABILITY ?????*????89% PLAYABILITY *•??•??•••91% An incredible shoot 'em up, one that will be a _ classic some day. J OVERALL 91% Features Include: 100 Worldwide teams • 1&2 Player action • Slick, last, intelligent passing • New back pass rule.
On-screen reteree, red & yellow cards, suspensions, enhanced goalkeepers.
Ability to insert teams who did not gualily, and test "what it?" Situations • All relevant competition group data.
Fully accurate team and player information, including lirst and second strip.
Existing owners ol SENSIBLE SOCCER can upgrade to the International Edition by sending their original disc 1 (or CO), a cheque or postal order tor £8.00 payable to Sensible Soccer Otter' and their name and address details to the tallowing.
Sensible Soccer Ofler, Unit B3 Edison Road, St. Ives, Huntingdon, Cambs. PE17 4LF Any upgrade queries please call 0480 496446 Cl, METROPOLITAN WHARf, WAPPING WAU, LONDON il OSS © 1991 SENSIBLE SOFTWARE. PUBLISHED BY RENEGADE.
THIS CAME IS ROT INDORSED tt AN 1 HUWIOUAL OR (NUTT WHETHER REIIRREO TO OR CGNTATNfO IN WE EtCMENIS OF THE GAME 0* OWEBWSf SIN TT~ ‘f you enter this brilliant r.r0~, ? We" °heer UP’ could n comPetition you ’rtiv- " A iHBfc I CR' 23SS30 r ab
• 't ±Li1
- r V Merry Man number one winches up Merry Man number two on
the first part of the forest level.
“What sort of benefactor is this then?” Cried Alan Dykes as he searched Psygnosis’ box for cash or the deeds to a stately home in rural blighty. As usual he had got it all wrong.
There alongside D. Fens) and helping helpless people is his game.
H enefactor is not the game of I the story of a kindly old man "who bequeaths a fortune to some unsuspecting soul or charity.
It is the game of the story of a kindly young man who happens to be an interplanetary do-gooder, an expert deep space survivor, and the owner of the naffest tracksuit and trainers combination seen this side of Rocky
1. Ben E. Factor is his name (and an original one at that - it
ranks up B Wmv.
And the people of Lullyat are in dire need of help. Known collectively as the Merry Men they are a happy race of souls whose tranquil life has been ruined by hostile neighbours (the Miniatians) who have imprisoned some of their leaders on the six moons of Minniat and stolen their most precious and joy giving icon, the Rainbow Machine.
A one-player game. Benefactor can best be described as a cross between Prince Of Persia and Lemmings.
The main sprite, although small, is reasonably detailed (you can see his goofy tracksuit) and he moves smoothly.
Running, jumping, climbing and rolling are all Time for one of executed in a manner reminiscent ot are absolutely swarming with them: Prince, while the main object of the though moon men they ain’t. It would are absolutely swarming with them: though moon men they ain’t. It would appear that the Minniatians have kicked every single nasty creature off their planet and on to these moons in game - rescuing the Merry Men on appear that the Minniatians have each of the six moons - is the bit kicked every single nasty creature off that’s reminiscent of Lemmings. Their planet and on to these moons
in On each level there are several Merry Men to release but getting the frf [J sequence right is very i-'iOO'iant Merry Men ran * t T' iVtI x ’f fix laaders and winches.
Chop Peir way through CigA leveis ana operate rnech arnsms. Ail of which are - designed to help you tree PLZ others or.help the little grey men ae: to the EaE colouring machine. There map funct on which Wbj allows you scan the 'fcW entire level and this helps you locate keys. Merry Men and enemies. . , - -,-r-• , T. ,; ’1 Most Merry Men well rounded individuals, Ben uses a gigantic chandelier to reach a pot ot paint.
And this is reflected in their bright colouring. But there are a order to make Ben and the Merry few who are more trouble than they're Men’s life a misery. Ghosts, snakes, worth - the grey ones mentioned slugs, birds of prey, walking skulls, above. Naughty devils to a man. Bees, bats and strange bendy mon- these little lads need to be whisked sters are but a few of the creatures in away to a colouring machine pronto. The way, while all sorts of platforms, before they send you to an early ladders and mechanical winches grave. Like sleepwalkers, grey Merry (which need the right component to Men
will keep going until they either work) also conspire to hold up the walk over the edge of a precipice or hero. In this respect the Merry Men are smartened up with the colouring can be very useful, standing on but- machine. Thus you have to keep a tons and pulling levers to make you dose eye on them, picking them up more mobile, and depositing them back to safety There is an energy bar along the every now and then. In fact this game bottom of the screen and under nor- sounds as though it should have mal circumstances it’s quite difficult been sponsored by Benetton: simply to kill yourself,
however, fall through by making Merry Men more colourful one of the trapdoors or run off the life immediately improves. Art mirrors edge of a tree without bouncing first life, eh? Or something. And you'll end up dead as a dodo.
Another way to finish the game ENEMIES quicker than Lindford Christie in the No game would be complete without 100m dash is to allow one of your enemies and the moons of Minniat Merry Men to stray off the edge of a that can't be avoided one way can usually be jumped past by other means, and brain power is just as important as fast reactions here.
UP. IT'S A plattorrn or tall into some walu As mentioned Wore you have to watch them carefully ano carry or throw them fo safely when necessary. As well as the usual walking and running routines Ben can crouch, roll forward. ]ump short or long distances, pick up and store or drop objects.
Creatures or shots Pic. Ng up objects is also very import, nf. There are the usual power ups lo aim lor but the most essential th. Tgs to pick up are keys (which open o. nrs and cages) and Merry Men (yes you have to carry them around too if au want to get things done quickly). Other objects of note are: cogs (which, in the hands of the Merry Men help fix ladders and mechanisms), axes and weights.
Basically, although Ben is fast and strong, he can t do any tixing or lighting himsett so rescuing Merfy Men Is really a two way thing - you need them as much as Ihey need you.
There are six moons, each ol which has several zones that inevitably get progressively larger and more difficult as you go along. Strange climates and scenery abound in Benetactor and dunrrg the game you will encounter everything from torests to castles, stopping oft along the way for some Egyptian action and a chilly encounter on the ice moon.
That hatplul Murry Man hanging Irom mu Wvur has |ust opuTWf a Moga Planning a release strategy is essential for completing each level so the mini map on the bottom left hand side of the screen is usefn1 as it gives you some indication 'f y6ur location and that ot * j Merry Men.
However, by p'.oSing the M button on the ke,uoard you can scroll arou.id the full size map at your leisure - which is highly recommended. Pressing the tire button returns you to play mode again.
GOOD m eH?
I must say. When I first started to play Benefactor I was mightily disappointed I couldn't manage to get my little man to jump far enough, so he kept dying. I also didn't really see the point ol rescuing those little Lemming lookalikes. I mean, come on where's the tun? Things soon changed. The first problem was remedied when I changed joysticks - I suddenly found that Ben could jump twice as far. And all those platforms were, after all.
Well within reach.
The second problem was remedied alter I had played Benetactor with my new stick tor an hour or two Once you actually get the Merry Men working for you, anything becomes possible. They have a lot of Lemmings cuteness and each level poses new dangers and opportuni lies tor them. You jusl can’t stop sitting back with smug smile on your lace when you've set one of them ip to winch Ben lo salety alter you've bungeed him into a difficult spot The colourful background graphics work really well: my only real criticism being that it can be difficult lo tell where a platform begins or ends on some
levels, or indeed rl that enemy is actually going to hit you The sprites are cute (il a taO small| and, once you get used to the various moves, you can really get down to the business ot enjoying the p»me It might not look very sr-cial when you first load w. but it there was ever a priz* .or games which improve v.'.,T playing time, Bene.dclor would definitely be shortlisted, and would possibly win it. An incredibly addictive cross Between platform and puzzle action that will lake a while to finish, but will keep you entertained all along the way. 'S) PSYGNOSIS £24.95 I »*«.. *• I 1000 9
000 9 PSYGNOSIS. UNIT 2. SOUTH HARRINGTON BUILDING. 182 SEFT0N STREET.
LIVERPOOL L3 4B0. TEL: 051 709 5755 JUNE PLATFORM DIGITAL ILLUSIONS JOYSTICK RELEASE DATE: GENRE: TEAM: CONTROLS: NUMBER OF DISKS: 3 NUMBER OF PLAYERS: 1 HARD DISK INSTALLABLE: NO MEMORY: 1Mb GRAPHICS SOUND LASTABILITY PLAYABILITY (Quite an original plattorrn puzzler, with plenty ot long-term addiction.
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cried. Not another one.
Please! "But you are Games Editor", said the rest ot the team, "and lor the privilege ol playing all the latest games, you have to review your share of the soccer ones." 'But I can’t", I called back from my pit ol desperation. "I’ve seen everything there is to see in a football game, and there is no way I can think ol anything original to write!" "Don't you worry", came Big Al's soothing tones, "this one will be different. This one is original. This one has nothing to do with Sensible Soccer.'
Well, as they always say. The Ed knows best, and it looks like this time he was nght yet again (okay, enough grovelling - Alan) Empire Software are the lalest in a very long line ol software houses to release a soccer game based upon the World Cup.
R before them it il points to make it would like mat - gan e no pun intended. Up until now, and in lact since the dawn ol computer soccer games, developers have strived to make their game the fastest, the most accurate, the most realistic, the most controllable, the game with the most moves in the world and so on.
And to be honest quite a lew ot them STAR PLAYERS Before each match you can choose the special ability you want your team to have Naturally il you have two completely mismatched teams, then you are going to need some hind ol extra feature to even things out slightly, and Empire have added quite a lew special moves to make playing |ust that little bit more interesting There's the Super Barge, for example, which when selected makes any player you come in contact with collapse on the ground Or Super Dribbling, which makes the ball stick to your feet for a limited amount ol time There are also
banana shots and Super Shots, which fire the ball at five times normal speed towards the goal One of the game s most original features, this adds an extra layer ol lun to an already smart game seem to have lost the plot along the way. Dropping straightforward playability in lavour ol lllteen dillerent types of bicycle kick and more complicated joystick manoeuvres than a lelt-handed game ol Mortal Kombat.
Empire Soccer is very different. If I were to compare it to anything, it would have to be the original Sensible Software soccer game, MicroProse Soccer or even the old arcade classic Fighting Soccer It has very large spntes. Way out ol scale with the rest ol the pitch, who can only do a small number ol different kicks and tackles II has a comical releree who trips. Falls over and can even be touled. The goalkeeper can receive a back pass, and then am as an attacker to the other end of the pitch, where, it you play him well, he can even score! This Is certainly not the most realistic or
accurate football game ever, and that Is the main reason why I like it so much.
This game requires almost no practice at all before you can race all over the pitch, passing smoothly and chopping down other players here, there and everywhere It's simple It's fun. You can play anyone at it. And as long as they know how to use a joystick, they ve got a lighting chance ol beating you. III were to compare EMPIRE £29.99
o a » i .a * • .a
• a •a EMPIRE SOFTWARE. THE SPIRES. 677 HIGH ROAD. NORTH
FINCHLEY. LONDON N12 ODA. TEL: 081 343 7337 RELEASE DATE: OUT
NOW SOCCER IN HOUSE JOYSTICK GENRE: TEAM: CONTROLS: NUMBER OF
DISKS: NUMBER OF PLAYERS: I HARD DISK INSTALLABLE: NO MIN
MEMORY: 1Mb GRAPHICS ??????,-••13% SOUND ??•*..,.••88%
LASTABILITY •?????»«..8I% PLAYABILITY .?..*.,.••88% A truly lun
soccer game.
Ing twists. J with some very Interest- .
OVERALL 85% VIRGIN OUT NOW Ihat do you call a man with no arms and no li a lot in c at the idea ot a toy that your c in is a bit sick. Alter playing t The You end really. As it runs, you must try not to get hit by anything, £ limb. If you lose all four, its head comes off s Crash Dummies is a very, v gish as a blunt knife being drat detection is decidedly t where, never quite touching t considerably faster with garish colours and the sort of s place five or six years ago, while the sound consists ol an ii small handful of sound effects. Avoid.
Tony Dillon a tare frolics.
NIrJiiiliiliy ii1p Out Now!! Out Now!!
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Prices inc VAT. Please add 50p postage (Ageratingo cr I5 Akira Kalsuhiro's cull classic ...£11.99 Akira Double Pack Above plus behind the scenes making info £17.99 Battle Angel Alita Cyberpunk tale of a strange beauty £9.99 Dangaioh Interstellar sci-fi. Mecha. Androids & transformers .. £11.99 Tank Police 1,2 Cops & robbers, and the sexy Cat Sisters £11.99 Tank Police 3,4 More tanks and guas. Cat sisters reveal all .... £11.99 Doomed Megalpolis 1 Evil spirits try to destroy Tokio £8.49 Doomed Megalpolis 2 Supernatural struggle as Tokio shakes
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programme or start with qualifiers' comprehensive editor for matches, groups, players etc group and individual pep-talks strategy sessions: view your opponents matches si playmg sty les create your own weekly and daily schedule: animated match highlights make in-match changes to team and play ng sty ie in-match commentary (Spoken on CDV And more’ Out: End June PC Amiga I meg AMIGA 1200 3 Combining meticulous detail and realism ™ with sensational animated graphics and V irresistible presentation, this game will inspire the football strategy genius in you.
Featuring: Unique digitised TY sty le match coverage running commentary (spoken on CDV training seminars sponsorship: home and foreign transfer lists: comprehensive data and statistics: team finances and morale: player and manager politics: expert opinions: press praise and criticism: cup conditions uniquely accessible interface 1 • 4 players And still more' Out: End August PC, Amiga I meg, Amiga 1200 CD-ROM features both League The most unlikely-named beat ’em up ever is finally ready. So we got a most unlikely- named journalist to check it out. Alan Dykes puts on his plastic Spock ears and
gets fighting.
Or horizontally in a straight line until you are beaten, then, because you need six counties in a row to beat the king, you’ll need to change direction Until you're beaten again ot course. (H this IS difficult to get a gnp ot check out the map screen on the bottom ol this very page.)
In two-player mode you can have a quick Dick through the lighters and, wen. I never knew that elves had such a varied racial culture There's a sumo wrestling Japanell. A vicious and con- Above) The not very ..citing -bun* move.
(Baiow) Yo! Lard-ass wins And not a single drop ol blood.
Beautiful, colourful or cute things can often be the most dangerous - they can lull you into a talse sense ot security and then striking out when least expected, stunning you like a rocket-charged python.
Eltmania is such a thing. Who would have thought, alter Streettighter 2, Body Blows and Mortal Kombat. That what's basically a bunch ol lighting fairies would inspire an office into aggressive bouts ol one-on-one listiculls and high-pitched screaming.
I had my doubts when I first saw it.
What are all these coins doing bouncing around the screen, eh? And what about those little bits ol treasure? I mean, things don't happen like this on the street! 4 However, once the action really started, I was hooked For one or two players, Eltmania I is 'set' in the mythical land ol Muhmulandia, a land ot elves The 1 challenge is to be crowned king ot the elves and to do so you have to deteat the current king. Muhmulandia Is divided up into 36 counties and you I . UK TLtemptibie sword wielding Turkelf and I M t k,r*g equopeo wiin a fiendishly , frP' .
IB r . Ires, but because everyone 9 2 Irt ¦ is yours lor a price, it you . I win enough bums, you can 1 tile Ahire these blighters late- on flbu V 1 m the game iiv Vi '» I MH hii because Britial
V. f r y,V F ; ''I Vyou through first rouno Vo1 Iwo. You li
qel nowhere them a need 1 • • the mao and win as many lights
undemo k, possible against weaker oppo- cratically I have to
nents, gaining cash in the process.
Say| deleat lighters trom only six con- and hiring a more advanced lighter secutive counties to win the crown. But belore you move onto the next county it's not as simple as it sounds. In your line ot conquest. Fighters' In single-player mode you start oil with cash in the torm coins which buy the services ol lighters More expen- enced ones cost more dosh. So at the beginning you can only choose between one of three characters, who cost $ 75 each. Beating the hell out ol each enemy (in a very nice elf-like fashion, ol course) gives you more coins, allowing you to hire tougher fighters lor later
bouts.
Starting at any point on the introductory map you light either vertically Th» map screen. Player 2 (me) has won a straight lino ol Xs against Player 1s lousy two Os.
Strengths are indicated by stars and, of course, by their price tag.
Remember, if you're crap enough to lose all your coins (by having Ihe slutting kicked oul ol you) then you lose ihe game.
If all of this sounds unnecessarily complicated, then I'm sure Terramarque will be delighted - Eltmania isn't intended lo be just another mindless beat-'em-all-in-the- correct order game, it involves working oul a strategy to win, watching your cash llow and generally being a sharp-willed geezer.
Oyt Mot Inn How come h* pH* to h«v«* a Inu i.word There are no complicated, hidden moves. The standard ones - punching, kicking, slabbing, defending and a host of others (including one of the sumo's that could be best described as bumming') are easy to execute, and although each tighter has a special spinning move it doesn't involve amazing feats ot joystick jugglery to complete. The coins which are dropped by each tighter when hit add an extra dimension to gameplay. After you've walloped someone, step back, hit their cash and it'll earn you extra points while damaging them even more.
Another welcome addition to the game is its artificial intelligence system. Some players (I'm not mentioning names, but you're bound to know one) tend to find a single move which works consistently. We all know the type: they find out how to make Blanka spin every time they even look at Ihe joystick and so win almosl every game. Eltmania has been designed to outsmart to this sort of japery, so tough luck sad single-move players, your time of reckoning has arrived.
But what would all of this be if the blasted thing didn't look and move in a top-class manner. Not only does Eltmania win hands down in the colourful and clear graphics stakes, it also kicks ass in the scrolling department, Example: the fighting area is about two screens wide, so what happens when one of Ihe elven pugilists runs for cover? D( better mode? No!
Emphatically. Yoi her.immediately s of fuss.
Him or minimum Thes Running it through s stereo effects and tl music it you link it up to a ful stereo system, f me to believe that, i appearance, Eth six fights, is about to collect a v load ot real coins of the realm i become king of Amiga beat 'em i Okay, a cute beat 'em up r " sound perverse but Eltmania has managed to prove two things: 1 (Consoles are nof t you can find decent t
2) You don’t have to ti head off, have blood s where and have sp
are, only America a lop class, s Very well done.
A500 5J *500. U
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TEL: 0717023643 RELEASE DATE GENRE: TEAM: TERRAMARQUE JOYSTICK
CONTROLS: ER0F NUMBER OF OISKS: 2 R OF PLAYERS: 2 DISK
INSTALLABLE: NO MEMORY. 1Mb GRAPHICS ???? *..,?92% SOUND
??????%«??89% INSTABILITY ?90% PLAYABILITY «.*«v.,W87X (Cute
but deadly. Amiga _ beat ’em up ot 1994. J OVERALL 93% Manager
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Marketing, First Floor Offices, Victoria Centre, 138-139
Victoria Rd, Swindon, Wilts. SN13BU. Tel: 0793 490988 Captain
Flynn is having a really bad day. Not only has he lost his ship
on the rocks of a foreign island, but all his crew have been
kxlnapped as well. Being the hardy sea dog that he is.
He won’t let any minor things like the fact he’s only got one leg and that his parrot has flown off with next door’s budgie get to him. He will save the crew and recover a ship if it's the last thing he ever does. Apparently.
To get a new ship and reclaim his crew, he has to partake in a four-way scrolling platform game, leaping from lip to lip. Collecting objects and stabbing all manner ot opponents, from sharks to shell fish from pirates to princes, with his cutlass. It’s all very standard fare, with coloured keys opening coloured doors, and various other power ups opening certain parts of the map.
We've all seen It before, and we know how It all works.
ISUHES As usual there are all sorts of bonus levels and sections, which are discovered by collecting parts of a treasure map on each level When you have collected all the different piarls of the map. You are then transported to a single, very long sapling platform section Also, mere are bonuses Land ahoyt On guard me haarty, ahlvtf m* oatcakes, parrots and what not.
Lor gems collected, secret passages to be found and a myriad of other hidden features Starbyte. The programmers of Traps and Treasures are the team who brought us the superb Fly Harder, a game that has rarely left my A1200, so when I heard they were about to put out a platform game through Krisalis. I expected great things. Sadly. I think that my high expectations left me with nothing but a feeling of being let down. Traps And Treasures is unbearably average to play, and I can’t see anyone playing this game all the way through.
Although the game is quite cute to look at, it seems a little short on character Not the most inspired platform game ever, by quite a stretch. -1 A Tony Dillon ¦ some are slow Or so I’ve H heard. My favourite pinball con- H Versron lo dale was Demi Crasfl on the PC Engine (Dragon s Fury Ml on Mega Drivel - and that goes l|| back some lime Pinball Dreams ¦£ and Pinball Fantasies have come tV close, they certainly made the [ ' grade, have high addiction levels and are the best on the Amiga. M but favourites will be favourites. BC That's one thing about Pinball though: If you love it you II
play It again and again, if you don’t you'll still play it but it won’t stand the test of time The Ultimate Pinball Challenge s not only a pinball game - it's also an adventure of sorts You can play it either as a standard arcade game, with a choice of three tables, or else take part in an adventure which sees you travelling through all three tables, from the easiest to the most difficult and via the bonus games to the bitter end, a conflict where you pit your balls against the most wicked witch this side of of the Yellow Brick Road. In fact, each table is under the protection of a witch: The
desert table. Wasteland, has one called Wuhan (she's a fox), the ice table. Antartica. Has one called Omdura (she's a babe) while the Heavy Metal table, the last level of the adventure, hides Friela (and she’s neither).
What’s in it lor the average Pinball tan then? Well, a lot. And then again not much either. There’s no doubting the Ultimate Pinball Challenge's size and complexity.
The firsl level has 60 screens and all levels have bonus screens that boost your score impressively. It’s also quite difficult. It's |ust that, in trying to give us so much, they seem to have missed the point An Amiga pinball Bonus level 1: oh dear, not a very good aeon.
Game should be a computer version ot what we see in me arcade, the pub or me chip shop. The conventional pinball table has only a very limited space to create its effect, and within that space, the more gimmicks. Bells, whistles and gacxng holes for your ball to disappear into the better. The key to a good game is how busy it is. Speed and distraction are your greatest enemies.
Boredom, however, is your greatest enemy in The Ultimate Pinball Challenge, lhat and the weird and not-so-wonderlul soundtrack (sounds like a dodgy sci-fi movie). It's a difficult game to play - I just wish I had more incentive to keep going at it «i arcade mode, which is primanly why I would have made the purchase The adventure aspect sounds good if you're into that sort of thing then fire away and try to achieve the final goal - mis may provide more incentive. But I just wanted to get a high score for the hell ot it. And the lack of fun in trying to achieve this simple goal was
amazing.
If you are really slan ed of new pinball action, and the adventure element sounds attractive, then this game could be for you. Otherwise maybe not.
Alan Dykes It’s a well-known fact that women are better drivers than men (is it?- Ed) so we sent Lisa Collins off in a fast car to have a look at Grandslam’s latest racing game.
I loved Mario Cart when II came out on (the vastly interior) SNES, so I was looking forward to playing Grandslam's latest track game - Bump N' Burn. At first glance. I was a little disappointed, the graphics seemed few and far between and the screen appeared to be very dark.
However, after quite a few spins around the track, the game began to grow on me. In fact, it grew on me so much that after one lengthy bout of racing around the various tracks, I developed a bout of motion sickness and had to leave the office to get a breath of fresh air to revive myself.
Character doesn't fare any better in, say, the Ice world than the desperate Dan character. But, fear not, you can soup up your car throughout the race by picking up coins and going to the shop to buy extra bits and pieces to give you that extra edge over the other competitors.
BLUE AND THE The championship is set over seven worlds which range from the Haunted Forest through to Future World. You can race through these zones, in whatever order you want, until you earn enough points to take on the evil Crusher There's a handy map at the bottom ol the screen to let you know HIIWK10™ Bump N Bum is set in Toonai land and once a decade all the drivers try to pit their wits and skill against the current champion - Count Chaos who would stoop to any lengths to stop you winning. To help you beat the Count, you can choose one of eight characters and cars. It’s all fair and
above board, no car is better than any other and none of the char* acters have any extra powers over the others. For example, the eskimo what position you are in. However, you rarely get the chance to look away from the screen to check it because everything moves so quickly in this game.
M1 However. Bump ’AT Burn is more than just endless racing around various tracks hoping to get there first.
There are numerous obstacles along the way that you must dodge, such as enormous penguins, threatening igloos, scary ghosts, menacing candy sticks, pot holes and such like. Also, at any moment, flying saucers or enormous birds might try to lift you off into oblivion. To combat these you have some dirty tricks up your sleeve.
For a start, if you hit the right signpost on the side of a track you can send all the other cars behind you off in the wrong direction. Also, by collecting the stars that are littered around not only can you make yourself invincible or invisible, you can notch up some nasty surpnses for your opponents.
These dastardly tricks probably give the most satisfaction in two- player mode. Watch with glee as your opponent veers off the track straight into the bushes when you drop a smoke screen behind you.
Smirk smugly as he skids all over the oil slick you left behind for him - as you race off into the lead. Smile sympathetically as he crashes head-first into the iron wall that you considerately left behind These tncks all add to the fun of the game. But had you better be careful because the other opponents can do the same to you. I found the smoke screens the most annoying as you never knew when they were going to strike, so keeping on the track was very difficult.
HAD A RACE In all. Bump N Bum is a fun but tricky game You have to keep your wits around you at all times to make sure you dodge the pits of debris or igloos that always seem to to be lying on the Irack. There are a few minor niggles though. Some ot the worlds appear to have been given more detail than others. Whereas the Future Word has lots ol nice graphics and various space-like items strewn around the level, the Haunted Forest just seems to have the odd lump of wood strewn about. Also, there was a difference of opinion in the office concerning the cornering. Some felt that handling was
just a bit too sticky for the game's own good Minor niggles aside. Bump W Bum is a fun if not entirely original racing game It bnngs a new and humourous slant to an old genre and ultimately succeeds on gameplay too. '© 3 RATH BONE SQUARE. 28 TANFIELD ROAD. CROYDON SURREY CRO1AL.
TEL: 081 680 7044 RELEASE DATE: OUT NOW GENRE: RACING TEAM: PIETER OPDAM CONTROLS: JOYSTICK NUMBER OF DISKS: 5 NUMBER OF PLAYERS. 2 HARD OISK INSTALLABLE: YES MEMORY 1Mb GRAPHICS SOUND INSTABILITY ?«???? ??85% PLAYABILITY ?????? ??87% C A good fun racing game ¦ with lots of action. * OVERALL 87% [l ~ ji ” A hl|§ at| 4 f1 a r ' jl
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MISSION 2025 ' Tony Dillon is so old. He was one of the people
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bonus MISSION IN ACTION MICROPROSE £29.99 Uappomted By the improved inp onto a computni jum »ou accnss to II 0 o * GRAPHICS *»..»» ..••81% SOUND »•»«% LASTABILITY ...... ,...76' . PLAYABILITY ...79% OVERALL 80% WORLD =GVP CLASS AMIGA PERIPHERALS NEW PRODUCTS RETURN THE COUPON FOR 64-PACE AMIGA GUIDE VIDEO GENLOCK FOR ALL AMIGAS NEW 40mhz & 50mhz ACCELERATORS FOR AMIGA 1200 24-BIT GRAPHICS CARD FOR A1500 A2000 A3000 A4000 EGS Spectrum ts TO answer 10 al your 2*rx graphics card requte- mans N is a hp performance, high rwo- luoon. 24-bit Hoard PW wil lake any Anxga
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JACK NICKLAUS UNLIMITED GOLF & Accolade released quite a lew goll games with the Jack Nicklaus license, and to be honest I can t remember any of them being all that good. Okay, so they weren't exactly terrible, but when placed alongside something like Microprose Goll or Nick Faldo 's Golf, they never really held up. This four-year golf effort is really the best that Accolade could come up with. It's favourable only because of the course designer included with it that allows you to make your The pictures on the back of the box say. PC Screen Shots’, which usually means that the Amiga version
doesn't look that hot. However, as they are EGA pictures, the Amiga version looks exactly the same - blocky. Sim plistic and ever so slightly dull and repetitive. I'm sorry, but this just doesn't compare to any of the other top-selling golf games around The one place where the game really falls down, though, is in the actual playing. On one hand it is far too easy, and on the other, it’s far too hard You can get from the tee to the green in no time.
61% Z' I |
• 1 k Hole: 1 |o! e: 1 Pat': *4 A 1 jtance: HOC yds.
- -• regardless of wind or per sonal skill as the computer
selects the appropriate wood or iron for you. On the green, the
ball follows its own laws and curves all over the place.
Unfortunately, Jack Nicklaus Unlimited Golf And Course Design is a big bundle of no fun.
BlueByte’s Apidya was received with a real mixed bag of reviews when it first appeared a couple of years ago. It also received mixed reactions in the CU AMIGA office - some loved it while others hated it.
Imagine if you will a shoot 'em up over a garden, something along the lines of Honey I Shrunk The Kids, And Then Tooled Them Up For War.
You control a bee as it flies over some low grass, shooting flies, wasps, Grasshoppers and some particularly nasty Red Admiral butterflies with your multi-firing laser guns, homing missiles and ground bombs.
If you are going to have cute things in the game, then you might as well make the weapons cute as well. If you are going to have an R-Type like weapons upgrade system, then you might as well not give it to something cute and cuddly.
At the end of the day, Apidya suffers from bad design more than thing technical. A game should be hard but ultimately playable. This is just frustratingly hard as all too often you find yourself in a situation where the bullets and enemy sprites move much faster than you can, and as a result you die all too many times. Strange game.
VFM Tony Dillon’s hitting skid row, so here's the games that he can afford to buy this month.
Mture Helpline d -I The BENEATH A STEEL SKY If you can answer the following question, I promise I’ll buy you a Cheeseburger next time you are in town. (I will have to ask my wife’s permission, of course.) How do you get past the monster lurking in the darkness of the subway?
Keith Ellis, Weston-S-Mare.
£ • siren of RPG games, V AMP vamp, is back and primed for action with yet another month of puzzling game queries and problems.
X’m afraid that getting stuck in the JL dark with an ugly monster is how most women spend their Saturday nights. If it wasn't so dark you would easily see a way past the ugly brute.
Providing you have the light-bulb, you can insert it into the tiny lamp socket which is just visible on one of the two electric cables which are on the wall nearby.
DUNGEON MASTER I’m stuck in Dungeon Master from Pysgnosis. I think I'm on level three and I’m in a room with writing on the wall which reads, 'When is a rock, not a rock?"
Mad Mick, London.
s that a rock you've got in your pocket, or is it just an illusion? Just my luck, it's an illusion.
Just walk straight through the wall, next to this sign to find the passage beyond. This passage has another nasty trick in store, so keep an eye on your compass.
When the Chapel chimes at midnight.
And tombs give up their dead.
Beware Vampyra's honeyed lips.
And Jangs which drip blood-red.
LEGEND OF KYRANDIA I bought this game almost a year ago and only recently started to play it. I am stuck in the caves just after beating Malcolm. I have all the rocks, a gold coin, and the two emeralds. I think you have to do something at the Twilight Place, but I am not sure. I have explored every cave but alas I can’t get any further.
Keir Daherty, N. Ireland.
Indiana Jonas. To got ths car started, put bead In Its mouth.
TT7ELL now I don't know just how f V much help I should give with this easy game. The gold coin is the solution to your problem. I bet you WISH you knew what to do with it.
WELL perhaps you should leave the caves for a moment and get a cool drink, it might give you inspiration.
Ryeopte ask me why I am so tough om A men, and I have to remind them that the first time Adam had a chantt he laid the blame on a woman.
Remember girls, never give the suckers an even break. If you have any RPC queries please send them in to Vampyn CU AMIGA. Emap Images. Priory Court. 10-32 Farringdon Court.
Isindon ECIR 3A U. COMPLETE SOLUTION CU AMIGA ---- f Wf'KB ' month, we took you through lifts and i factories, bars and, ahm... er... where else did we take you? Hmm. Solution kay, you've pressed the rr nighti thedi the pj :lub. Good, en lid over i eside the door in the Now walk through i your metal bar with i, then move the to the box. Get on the box and use the bar with the grille. Now use the secateurs on the gnll and row p DON'T BE Go right, theft through the top-nght exit. Go right once more, then save your game as a precaution Do not walk past the hole in the wall until you have
located the light socket which is on the hand rail just to the left of the hole. Use the light bulb with it. Now go right, and save the game ately c'ick it exit to run to ». Now look at the II and you faster. Use i the plaste' 3 then on g exposed falls to the lloor. There is | a swelling on the vein somewhere, so lind it and use the metal bar with it. Then use the brick | with the metal bar Grab the metal bar and go through the door on the right as soon as it opens. | In the next room, look through the grille.
AFRAID Go through the upper left exit, then save your game Access the control unit, then select 2 to reduce the temperature Exit the unit, then immediately climb up onto the Iris and yank the metal bar that’s hanging trom the ceiling. Get oft the iris straight away then go left, right, then right again Put Joey's circuit into the medical robot's slot and tell Joey to check out the tank room. When Joey gets back, chat with him about everything. Tell Jcey to go and ouen the tap on the nutrient tank and wait for him tc -eturn When he does go through
• Tie upper-left exit ALL ALONE Once in lhe tank room, go
.oper-nght exit, and then upper right exit Use card with the
terminal, select 2. Then 1. Exit, and go left Alter the
sequence get Joey's board trom the robot then take the ID card
trom Gallagher's corpse. Go I to the top right entrance and use
Gallagher's card in the interface slot. Access LINC- Space Go
righl, use the blind program on !he eye and go up Now use the
divine wrath program on I crusader Disconnect. I use Anita's
card in th tace slot Re access Two dinky littl, nwn coftvk
Bko n X snu Sky ra • you know lo slop and drink man. Nwrs • •
- Space Go right, blind the eye up. Then go nght again Use iTOR
on the crystal up the helix Disconnect Go left, then go through
the bottom right door Use Anita's card with the
- . - console. Now pick CTO IJJJJy up the tongs to the
• right ot the glass i tank and use them with it (the glass
tank). Use the tongs With the huge tank to freeze the tissue IN
A ROOM Go right. Open up the car to the nght ot the midoie .
And put Joey s card inside the console and select 2 0
3. Chat with Joey then his board trom the cabinet Go right, ask
Joey to place his hanc on the lock sensor, and simultane ously
place your own hand on the panel.
Go right, and right again Use with the pipe suppon the down the rungs. Use the with the orilice. Then save
i. Right click on me catw into the room. Alter the quickly tell
Joey to sit on the Now all you have to do is sn id watch the
rest o-fv • But be vigilant' have reached the end ot Sky Well
done
i. Thanks to Micnae £ io» i solution, -h, ,... MICE AND TRACKBALL
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only £89 SP 2400 65MB wilh controller ....£209 SI 90.. 85MB with controller ....£249 SI 95 120MB with contro er..... 200MB with contro er..... 250MB with contro er..... 340MB with contro er..... 420MB with controller..... 540MB with controller..... POWER SCANNERS Power Scanner 4 (mono) Power Sconner 4 (colour)...... Power Scanner 4 ? OCR . I Power Scanner 3 . EPSON Epson GT6500 power scon... Epson GT6500 ASDG ... Epson GT8000 power scon... Epson GT8000 ASDG ... ....£119 ....£239 £159 Disk
Expander for HD and floppies ...... £699 GIGA M£M Virtual memory £789 for all AMIGAs with MMU £39.99 ..£1199 ..£1298 DISK DRIVES £58 £53 ..£58 85MB 2+4RAM .. 1 ‘VMID O. iDAU mil WblUOtC] 1 A MO +4KAM 200MB 2+4RAM 250MB 2+4RAM ...... 340MB 2.4RAM ..... 420MB 2.4RAM 540MB 2+4RAM Amiga A4000 030+ Hard drive 85MB 1 + 1 RAM .. 130MB 1 +
1RAM £2149 £2299 £899 £969 200MB 1 + 1 RAM 250MB 1.1 RAM £999 £1039 340M8 1+1 RAM ...... 426MB 1 + 1 RAM ..... 540MB 1 + 1RAM £1099 £1199 £1299 Amiga A1200 Computers A120Q .£285 A1200 + 40MB. .. A1200 ? 65MB ...... A1200 +85MB .. ...£385 ...£440 £465 A1200+ 127MB ..£490 A1200
+209MB ..£540 Desktop Dynamite pack for above please add £40 Amiga CD32 Console CD32 with four Games £289 MONITORS Commodore 1942 .... Commodore 1940 ... £339 £289 Commodore 1085 ..... £199 Micron lec Multisync .. £389 SVGA Monitor ..£199 85MB 120MB 209MB » Complete online documentation
* Compatible with worhberxh3.1 cd file System Babel CDFS ASIM
CD-ROM filesystem and single photo Cds
* Supports most IDE hard drives
TANDEM________________________________£ TANDEM ? CD ROM.
..£2 ..£279 ..£299 £319 £339 £369 ..£399 New
Oktegon 4008 SCSI-2 controller with up to SMB upgradeable
for At 500, A2000, A3000.
Now A4000 Controller only .. ...£99 170MB with controller ..£299 _ 340MB .....£349 Amit.k3.5V. 540MB .....£549 Pom, 3.5V..
1. 2 Gbyte £899 CumonoS.S-
2. 0 Gbyte ..£1599
4. 0 G-Byte ..£2499 PRINTER Dust
Covers . Disk Boxes
from ...... Monitor
Stand .. Reol Time Clock
A1200 .. Scort
Codes ... Printer Cables
.. Modem
Cables Nu«
Cables . SCSI
Cables .
2. 5* IDE Cable
2. 5" to 3.5" Coble .. Auto
mouse Joystick Switch I Philips 8833 II
Coble ...... Branded disc
(10) ..
3. 5’ internal drive for Amiga A500...
3. 5’ mtemd drive lor A600 ...... A500-A1200PSU.....
A2000 ...... Repair Service New service
centre for most Amiga computers.
We offer a quotation service ot £10 for which we will examine your computer and report back with an exact quotation price for the repair. If the repair Is carried out the £10 Is then deducted from your bill.
How to order When ordering by telephone please quote your credit card number followed by the expiry date and also your full name and address. If paying by cheque please make It payable to Gasteiner Technology. In any correspondence please quote a phone number and also a postal code, please allow five working days for cheque clearance.
Delivery Charges Small consumables and software Items under the value of £59 please add £3.50 PAP. Other Items except lasers, next day courier service £10 per box. Offshore and Highlands, pleas call tor a I quotation In addition we offer Ihe the following express services Saturday Delivery normal rate plus £15 per box. Morning. !
Next day normal rale plus £10 per box. E A OE price* subject lo I change without prior notice All trademarks acknowledged this (01 AFRICAN (02 WKW AST (03 NIXAN PfRC (04 ARABIC K8 FAR IASI «e EUROPEAN (07 OCEANIA OX AMERICAS OS FXPEK 010 DRUM Kit 011 ANALOG PERC 012 LATIN PE PC 013 GUITARS 014 BASS GUITARS 015 ANALOG BASS 016 DIGITAL BASS Scan. B*mn Charts sk( 19) Tatrtas. Beras. Rlrtfm loops * (35) Ud. Sai Bcndr. RhyOm lows * (37; TiMlin 9sh. Yaigga Kofcrtc (31) BaWaka. Oon. BoWran «(34) Od.-flu. ChanB. S» Oium W (23) Kbia. BtnmMu Pan Pitas *c (30) 022 CttIRS 021 ORGANS 024 BELLS 025 SCUHOFX
031 ROCK RFMIOIS Wnon'On ert PR .732 WWW NO BUW. ** P««. CttmjU * 0* 03! BRASS 2 Sms. Tnmpats. Bw SacBons «(14 034 P1AA3S 2 M JO-Sampsd. Soft. FX (17) 035 STRIICS2 Sackors. Cake Pia. Mm. Vtta (23' Amiga Repairs Complete Amiga Repairs Only £41.99 INCLUDES VAT. RETURN DELIVERY, PARTS AND LABOUR MOST REPAIRS COMPLETED WITHIN 24 HOURS 90 DAY WARRANTY ON ALL REPAIRS DISK DRIVE OR KEYBOARD NEED REPLACING ADD 110 Quality Amiga Hard Disk Upgrades FORGET ALL THOSE FLOPPY DISKS WITH OUR CONNER HARD DISK UPGRADES QUALITY EXTERNAL INTERFACE FOR A500 SOO + RAM EXPANDABLE UP TO 8Mb - CALL FOR PRICES 170Mb
FOR £284. 210Mb FOR £289. COURIER DELIVERY ADD £11.71 Micro-Business Technology Ltd Bank HOJ OWJ”4494 Wolverhampton FAX: 0902 324746 yyyj jjp We reserve me rtgni to refuse any repair. All pnces include VAT Please call for latest Information.
HIGH QUALITY SOUND SAMPLES EXTENDED RANGE OF IFF SAMPLES (Includes new RHYTHM LOOT 4M») _ Each (Set * corrpaso Irevr a studio recorded master and Is sampled on me Amiga M twice m ee«np*e rta» & £ sample dels They an comoaoMe vrth al P.O. and corrvnercial tracker and sequencer program* and are r»**» •ege'W ty ihe Amiga Press There era a M ol sampfe (Draftee arocnd But me cos Is aMolulely Brtliant* *™ga Coe*** rras coseceon ol dlwu shewn how « shouM De done the corwdonal ruairrmcl sanxMes are the Best r»e (ware or Pm CU An»oa 7 W.TX) you want some hloh (jjaRy and wide rafWifl sounds » uee m
yota oomposeone’*•¦ a place to W Rating 87% Amiga Format Spacal Au«2. N.B no ol Mfr«aea m brackets lump Otjrra. Uanmtas. Chantt «c (S3) 019 PIANOS 00** Spie-th tlrmj* FJ .. CM STRIKGS Calo.Och HBSsdwaWlT’ «? UiSmms aw - 02? CIOIBS Wad 000.-th Ben *ftae 1 China Sebctnc (17) Rad 4 Syrdi Wh ®o* 4 Sw«gi(» AcOen:Eiphucrtj.6w«iwi•:OB ______________ OX FXPERCLOOPS l*-tenporfaasdfMin*(l«i IW Tons. SnartB & Ban. SenKNRip (86) 027 DRUM IMPS 1 WflOW*1* .'* Bast 4 Snam. Ht-Hrts. Cvntuh 4 Toea (83) 02! CRUM IMPS 2 Mam pop infl OreUteit itiy»« « TR-808. CR-78. Locet BC (64) 029 KCMHO 1 Isdine. Iwustnil 4
Bsaroec Lapps ’ TmM« Conjat. Catusas. Cowtoll fit (107) 035 TtCHNO ? Men c tM aM*el (18) ACOUMC, EWPH 4 DWCrtld * (41) Slap. POM FreBBS. FX 8K (44) ObartiNR RoBnd. Korg «(22) ¦anahiO* RoavlXorg «[ (28| Sacmns. Sm* Troirgrt* «: (24) Ando;. Ctgtii 4 IA rtc (18) 017 6 018 SYNTH B PKKESc 1-9 Daks 4250 each. 10-19 Disks 42.00 each. 20 w imr 41.75 each. The Complete So 459 95 FOP: 41-00 (any site order) Cheques A P.O.* mWALKABOLT MUSIC. Dw CU TRENOV1SSICK FARM.
_THE MOWS PAR. CORNWALL PI24 2DA. Tcfc (0726) 813807_ FOR QUICK QUALITY WORK DONE AT COMPETITIVE PRICES Upg rades Engineering requirements REPAIRS DONE ON THE FULL AMIGA RANGE
* including A600+A1200
* GUARANTEED SAME DAY SERVICE .C10.00 computers received by
12. 00 mid-day
* NORMAL SERVICE also Monitors repaired Door to door pick up *
delivery anywhere in the U.K. or see us at our workshop in
Central London Central London 1 2 MB
A500 £17.50 1 MB
A500+ ..£29.99 Hard
Drives ...P.O.A. Internal
Drives .....£49.00
• SPARES AVAILABLE FAST COMPUTER SERVICES 144, Tanner St., Tower
Bridge, London SE1 2HG Tel. 071-252 3553 AMIGA REPAIRS Repairs
undertaken to Amiga 500 computers at £44.95 inclusive of parts,
labour, VAT and return postage packing Commodore registered for
full technical support Computers repaired In the quickest
possible time All machines will be overhauled with a full
soak-test to ensure optimum reliability Entrust your machine to
the experts, full 90 day warranty Repairs to disk drive and
keyboard also included (extra charge possible if found to need
complete replacement) Repairs to other Commodore systems
undertaken - phone for details Upgrades and expansions supplied
and fitted - phone for details £44.95 To takf Advantage of this
exceptional offer, simply send or hand deliver your computer to
our workshop complex, address details below, enclosing this
advertisement voucher, payment, fault description, return
address, along with your daytime and evening telephone number
and we will do the rest.
Should you require Group 4 Security return delivery, simply add 15.00 to the repair charge.
WTS Electronics Ltd Chaul End Lane Luton Bedfordshire LU4 8EZ Tel 0582 491949 (6 lines) (We reserve the right to re|ect machines which, In our opinion, are beyond GET SERIOUS There's so many new products to review, we almost didn't manage to fit them all in!
Rest easy though - we did.
ON-LINE MANUAL A manual at the touch ol a button POWERWAVES Low-priced 30 Wave animation tool FED-CASE Software Development Tool 100 CD32 UPGRADE Connect the CD32 to an A1200 101 VIDEO CREATOR Advanced demo creator 10b PERSONAL ANIMATION RECORDER DPS Video Card for live video playback 101 PRINTERS Seikosha SL96 and Citizen ABC Colour 114 WORDWORTH 3.0a Digita's latest release 117 PEGGER Oisk compression software 120 MONTAGE Image composition and video titling 123 INTERPLAY Multimedia development system 126 CD32 UPGRADE Connect your Amiga to the CD32 128 PD SCENE What's hot. Hot. Hot in the PD
work) 135 PD UTILS Even more happenings in the PD world.
142 ART GALLERY Lisa's back and taking no prisoners.
The CU AMIGA lop retell accolade lor non-games products scoring over 90%. They will definitely be worth the money and are likely to act as a benchmark tor luture releases.
AMIGA ON-LINE REFERENCE MANUAL UTILITY PROGRAM At some time in their lite every Amiga user, whether beginner or expert, finds themselves cursing their machine for not being more self-explanatory and are annoyed at having to reach for the manual tor guidance. Shortly afterwards, the manual is normally cursed for either not being where you remember putting it or not containing the relevant information. The only solution has been to fork out on a dedicated book to solve the conundrum: enter the Amiga On-line Reference Manual (called AORM from here on), a product which claims to answer to many
probing questions and contain some darn good additional information to boot. The package comes on two disks, with a single sheet ol instructions and a registration card that needs to be sent to the States It is basically t .5Mb ol AmigaGuide files - ie standard Amiga help files.
Installing AORM to hard drive or floppy is painless, making use of Commodore's standard 'Installer' utility. In Expert Install mode, options exist for everything from what type of icons to install (either normal or the Magic' workbench style) lo which pans of the package to install. A nice option is to have the program appear every time the Help' key is pressed As the package uses the AmigaGuide format, it comes with the software to read the files lor pre-WorkBench 3 users and installs this automatically, if necessary. Launching the program is done by either double clicking on its icon or by
simply pressing the help key (if you elected to have that option installed). From here, you can move to any part of the package by clicking on hypertext links of the AmigaGuide files (these look just like gadgets). It's worth mentioning here that the largest file of the 1.5MB collection is only 160KB, so multitasking is not impaired too much on a machine without vast amounts of memory.
The initial page contains links to prefaces, appendices and the main areas, these being: Frequently Asked Questions (FA6s); Hardware; the OS; Workbench; Software products; ten Amiga advantages: Using the Amiga; List of Famous uses and the Video Toasler The first thing that strikes you after using the package for five minutes its size and completeness, the next thing that strikes you is the fact that it's all set out very logically with every possible cross reference made. Whenever possible, links to the glossary are made to explain |argon. The AmigaDOS section is most worthy of mention, it
lists every command available in the reference along with how to use it and also has a very good stab at an introduction and overview of what a shell is through the FAQ section The glossary is complete in every way and is in alphabetical order The mdex section is excellent with many useful tables, from the alternative character set to the refractive indices of various translucent maten- als. Arexx is covered with a reference and introduction. The FAQs are, on the whole, excellent and provide excellent example answers along with good reading.All in all. This package is very good. It's much
easier to use than any book and comparitively priced The only minor niggles are that a couple of links are missing (for example a few Workbench-related bits), but the author assures me that these will be fixed in the next upgrade It’s even worth looking through in a dull moment as there's a lot of very interesting information in there. Highly recommended lor both beginner and expert alike.
First Computer Centre Unit 3. Armley. Armley Park Court, Off Cecil St, Staningley Road, Leeds LS12 2AE. Tel: 0532 319444. Prlce:£17.99. POWER WAVES 3D ANIMATION SOFTWARE f you read last month's feature on professional video or have ever seen any professional or serious 3D animations you'll know that with the right software and hardware some very impressive animations can be created. But what happens if you're on a budget and merely want to experiment with 3D animations? .
I Well you're in luck. Europress Software has joined with UGA Software to bring a simple program lust perfect tor experimenting with 3D anims PowerWaves lets you create complex 3D wave animations very simply and easily for minimum coat. The program itself costs just £17.95 and will work on any Amiga with 1Mb of RAM and 1.2,1.3. 2.0 or later Workbench-forget high end A4000*with Video Toasters! The program is remarkably simple, il provides you with a basic 3D grid viewed from I front and slightly above, which can be manipulated and distorted to create a variety ol different and waves. The
program provides 40 preset formulas and by applying different combinations you can achieve a massive number ol 3D animations Different waves are created by feeding the program various numerical values which the program uses to change the original grid.
Once you've given It a set of values the program can then render your animation on screen, in colour, black and white or as a wire-frame grid. If you're happy with the effect you can then save it out as an IFF animation for further processing in another program - Dpamttor example Alternatively, and for the serious' users, you can save the model in Sculpt and Imagine.
The program wilt also let you produce some lengthy animations - once it has finished creating a wave you can opt to use the end values as new starling points and in this way build up complex and impressive waves.
The program has numerous-nice little touches, such as Workstation style pop up menus (which the manual claims have been developed specifically to substitute the slower standard Amiga menus') and is generally well written and behaved. "V ' Although it can be a little slow, particularly when using the colour render mode, this is only while the program calculates the animation and saves it out; loading it into Dpalnl for example will let you see the animation at normal speed and in all its glory. ~ For those wishing to expenment with 3D animations, or wishing to create 3D waves for use in more
complex animations, PowerWaves is a great little utility and more than worth its price.
Database Direct, PO Box 2, Ellesmere Port, South Wlrral, Cheslre L65 3EA.
Tel: 051-357 1275 Prlce:£17.95.
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TABBY ffiABT* If you’re into creating pictures on the Amiga you probably get a bit fed up with the Amiga mouse. After all, a mouse isn’t really intended to replace the pen and isn’t that good for freehand drawing and painting. But what’s the alternative?
Graphics tablets are usually very expensive and because of this it would often be better to draw your pictures and buy a cheap scanner! That, however, was before Tabby came on the scene. Tabby is the answer to every Amiga artist’s dream, a low-cost graphics tablet.
It’s simplicity itself. A compact tablet connects to the Amiga and a stylus (pen to you and me) is used to draw on the tablet surface.
Moving the pen around creates the corresponding strokes on the Amiga screen, so now you can draw as you would normally with a pen, only do so on the Amiga in Dpaint (or most other graphics packages for that matter).
The tablet has a slight incline to help drawing and connects to the Amiga via the serial port. It has a drawing area of 130mm by 125mm which is mapped to cover the entire screen area. The software provides a simple interface between the Amiga and the tablet (originally designed for Pcs) and functions well. It provides most of the facilities that you need for creating pictures and is extremely simple to install and use.
For just £49.95 Tabby is remarkably good value for money and is bound to go down well with schools and home artists, even a few professional graphic creators may find a use for it.
First Computer Centre, Unit 3 Armley, Armley Park Court, Off Cecil St, Staningley Road, Leeds LS12 2AE. Tel: 0532 319444 Price: £49.95. Shell e to have various AmigaShells that you may 11 icon is a Project icon. This allows you It tool to SYSSytee CLI, which is the default Shell Project icons can point to this tool ary, you will have a file called Shell-Startup as default by a shell However, you may use “Startup.1 tooltype, or a similar variation, M file to be executed upon booting the shell.
WhaT is the Shell She!I and the CL I Resident and Internal coenands Pattern Hatching Asterisk used as a wildcard keyboard shortcuts Redi rection Iup Iicit CD Interactive Mode flliases Customizing the Shell DEVELOPMENT TOOL ¦ i you're serious about software devetoo ¦ ment or are trying to learn structured ¦ programming then you'll find Fed-Case, by Joosert SohWare. A real aid. Essentially, this is a 5 program.that allows you to lay out the structure 5 of a program using graphical symbols and then ' have the program write the actual C code.
It uses the tried and tested concept of flow charts, ie a diagram which plans a sequence of events, whjcti when followed will achieve a desired resist. Flow charts are often used in prdbTerti'Solving and are very popular with pro- m grammers working on mainframe environments, and programming tutors. I first came across flow charts whilst studying systems analysis and operating system design at college.
When I started to read the manual and saw all thosja flow charts it immediately bought back memories of awful plastic templates with triangles, squares and the like and reams of A4 listing paper strewn across my room at 4am in the morning! Something I definitely have no desffe tp return to.
Once I started using the program though I was pleasantly surprised. With Fed-Case planning a pfogram is simplicity itself. The program presents you with a window representing a blank piece of paper. On this you position the symbols thaUnake up the structure of the program, and the position of these symbols can be changed or even deleted whilst other symbols can be insefled if needed. Having created a chart you can then save or print it out. In short, it provides all the tools needed for flow chart creation. The only omission from its abilities is that the text whitf describes symbol activity
is not entered into the symbol but next to it.
It is at this point that most flow charting software stops, content with its position in life. And if flow charting software was all Fed-Case wanted to be it would be very good at it.
F-lowever, Fed-Case has pretensions of grandeur and goes further. Having laid out the structure of the program, you can then fill in more detail, and have the program create the C source code from it! The added detail being the code. You. WishJke WQMUAJiottMMau&eiLm given symbol (other than program flow instructions) and includes statements such as variable declaration and comparisons. The syntax used for4hese beingnormal C. So what's it fflte to use? The source fifes are pretty good and should make their way through most compilers without too much work.
Unfortunately, you will have to tweak them for each compiler, but to do so the code is standard portable j C and not generated with the Amiga in mind.
With a little experience of programming, a suitable compiler (SAS C?) Arid a good book on C it would be quite easy (comparatively) to learn and start programming in C using Fed-Case For big software development it's a little to simplistic, but for small programs and utilities that don’t take full advantage of the Amiga environment Fed-Case has a lot going for it.
Tjiere are several bugfe in the software. Typ cally to db with the user interface, and several requesters with rather unhelpful messages are also displayed from time to time. These aside it's a great program: •" Brian Fowler Exeter EX4 Price: £63.82 CU AMIGA PRODUCT TEST Hisoft Basic is one of the most popular bUM and powerful programming languages on the Amiga. Get your technical dictionary ready as Andy Leaning takes a look at the new version, Hisoft Basic 2.0. iabled to make programs more frl Amiga specitic code you urn ot work you'll need to do wher rams to the Pcs.
However, it you're writing Amiga. Hisoft have now t patibllity in the SCREEN 'TAGtJST'Ts also a new' lake advantage ol anypc future versions ot the Am
• ms just tor the AGA chipset com- ALETTE functions ( which lets
you new functions in 'atmg system welcome is lhai devices and
resources can now be directly called up. And a version of the
.bmapfiles is provided tor lhe latest version of Workbench
(3.1). A number o' «*fle»entprocessors are now found in the
Amiga (68020 68030 and in some cases the 68040) and to
support-these Hisoft have upgraded the code generation of the
compiler to produce programs that will work on any processor.
STRING ME ALONG!
The language also has several improved data types with long integer constants, and static arrays Running th regrarittonooe-Op the standard Hisolt development shell. This allows you tqenter and edit BASIC files, compile and run them there s and then or, alternatively, cqmpile.them to disk as stand-alone programs This snell will be lamiliar to previous Hisotl Basic users, and thankfully, little has changed here.
However, there are several improvements, all of which are for the better. For starters, multiple files can now be edited at once using multiple windows.
You can now open one source listing, create a new file and cut and paste sections ol code between the two The requester tor the compiler switches has also been overhauled. The various, once obscure, options are now listed in understandable English, although, to be honest they could still be simpler Hisolt are one of the most respected Amiga developers around. Their software is repeat- edly of high-quality, reliable and solid and over the years they've established a very good reputation. Their Devpac assembler is probably the most popular piece of commercial Amiga game software. So, against
this reputation Hisotl Basicwas released, receiving critical acclaim and finding a place in the hearts and machines ol many home and serious developers.
Tiffmur Most improvements in the program have been made to language xnplementation and the compiler. For example, if you are intending to write the same program for both the Amiga and PC compatibles. Hisotl Basic will save time, as it is compatible with the leading Basic for Pcs - Microsoft Basic. Hisotl Basic 2 is even more compatible with Microsoft Basic with new statements such as IS within SELECT CASE fqr example Also, some previous commands have been updated to be compatible with Microsoft Basic, whilst specific Amiga-orientated reserved Now Hisoft have upgraded Basic, releasing
version 2. But have they followed the path of some other developers recently, and released a bug ridden upgrade? If not, what does it offer and is it worth buying?
Hisoff Basic comes on a single disk and is accompanied by a 600-page manual. As it uses the standard Commodore installer, installation is easy and quick.
TtcIIftF OctahtD' AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA W AAaa aaaaaaaaaA VVVVVV AAA YYYYYYYVV’ both being added. String handling has also undergone enhancement, with functions to remove surplus spaces off the left and right hand of strings (LTRIM$ and RTRIMS functions), while searching for text in strings is now possible backwards as well as forwards via the RINSTR command! The most powerful new facility is FORMAT which allows the formatting of text strings with all the flexibility of PRINT USING, which is restricted to processing text prior to sending it directly to a channel.
There are relatively few new numerical functions. Remaining language enhancements relate to environment integration (CURDIRS returning the current disk directory, for example) and access to BASIC global variables from linked assembler programs. For example, if you define a variable in BASIC you can now set and read this from assembler code which also forms part of the final compiled program.
Assembler and back again in the same file. This is a standard feature in Hisoft’s Pascal and C environments and really would have made BASIC an amazing programming tool.
CONCLUSION Hisoft Basic 2 is a tine example of how upgrades should be done. They've added many new facilities and improved Ihe program's performance (compile times are considerably improved) without harming either its usability or power.
£79.95 upgrades from HISOFT BASIC 1 £39.95 ? ANY AMIGA WITH 1MB RAM EASE OF USE ??????????85% Even as a programming tool it's easy lo use.
VALUE FOR MONEY ??????¦"??80% Worth every penny EFFECTIVENESS ??????????90% For writing software this is the business FLEXIBILITY ??????????90% I can't think of many programs that can I Pe written in Hisott Basic INNOVATION ??????????80% No amazingly new lealures or innovative features.
The most professional Basic language implementation available on the Amiga. I For games developers, however. Blitz is still a better environment, simply because it provides bet ter control of Amiga graphics and sound. But for serious applications programmers working in basic or those wishing to write Amiga utilities and who don’t want to get involved with C and assembler Hisoft Basic is excellent. It's a solid, reliable and very capable programming environment and I have no trouble in recommending it as a tool for any serious programmer.
Im fMP m immi n n t»Mjp lift* MW m immi n n impui lil»r the disc. However, il you want to get the most trom the program, you'll need to Have you noticed the explosion in DIY video recently? Just last month we featured a number ot talented artists using their Amigas to produce mind-warping graphics for live shows and videos, and even cover-mounted the brilliant VideoTracker, so you could get in on the act too.
Now Video Creator gives CD32 owners the chance to record oulsat ng pop videos „ on l.iirly ell- ir anmao CO *ack o | f-o-n yum i;D'husn; I; ‘ collr-cliivi-.. while f 11- simultaneously dis- playing a sequence HHA T775YW 7 set the program to r 1J10 H Random Raves. 1 _ which track along with a HbrmflVHP* random selection of pictures, animations and effects from the HR 7 , '' e'teii-.ivr ho-a-y IL_J«BwMRaWMaMdBpMi Acid video hits the CD32. Tony Horgan puts on his silly VJ hat to test Almathera’s long- awaited CD.
CU AMIGA PRODUCT TEST direct your own video The CO houses over 1,000 images. 47 animations. 41 20 vector routines and 46 3D vectors. It's these that are used to make up your videos, which you can spice up with some ot the built-in effects, like colour cycling screen wipes and crossfades.
Putting a video together is pretty simple. You start with a blank cue list, into which you insert your effects one by one For example, you could start the video with a text screen, announcing the title of tl track This could be followed by a picture ot animation, which might fade up from behind the text As the beat of the soundtrack Ipcks in, y could then strobe the s 1 a couple of alternating images. C have a slinky dancer ; and down.
KITCHEN SYNC Stringing all of this 1 _ a matter of loading the v and placmg them in t You can synchronise t to an appropriate point of the soundtrack by setting the music playing, and simply clicking the I mouse each time you want an effect change. So lo mg isn't awful, this » well, and you can correct: mistakes aftenrvards.
LIMITATIONS The effects that are mcCded are impressive, but it could definitely do with more. The quality and variety of the imagesris surprisingly good, and the various animation contortions give it further potential. However, it would have been nice to see some more of the real-time generated effects that crop up on the best PD demos, such as tunnels, picture zooms, fractal landscapes, feedback loops, plasma slarfields and so on. Which can be infinitely varied, and would occupy hardly any memory.
The other major limitation is down to • the read only nature of Cds. Because you can t write to the CD. There's no way you can save your video on a straight CD32 Even so. A save option has been included, which should be handy if you were to run Video Creator on an A1200 with a CD drive, or if you somehow managed to connect a floppy drive to the CD32. You can save to RAM but you'll lose it all when you turn off the CD32 However, you can, of course, record your productions to video tape with a home VCR. For much the same reason, you can't use any of your own animations or graphics, as there s no
medium to load them from.
EASE OF USE VALUE FOR MONEY EFFECTIVENESS FLEXIBILITY trees or grapercs !K cpintwiat, i.v , CO Yx«n ant compote! Mu f A tun toy, held back by the lack ¦ ¦ ot loading and saving features. OVERALL 65% | CD 32 ONLY ALMATHERA, SOUTHERTON HOUSE, BOUNDARY BUSINESS COURT, 92-94 CHURCH ROAD, MITCHAM, SURREY, CR4 3TD. TEL: 081 687 0040 UPGRADE IffctVS Upgrade lo version 2.5 of Art Department Professional. In the words of the president of ASDG, "The most significant upgrade we have ever had!"
Upgrade from AdPro v2.x £39.95 BARS & PIPES PRO v2.5 Contains 50 new features. Loop any number of measures on all tracks simultaneously; split one track into sevral containing only one pitch; precisely control the number of measures per line and staves per page when printing notation, and much more.
Bars & Pipes Pro v2-5....£199.95 Upgrade from v2 to v2.5 for £69.95 A1200 Insider Guide Neat Slept £’2 95 Amiga Disks & Dnves-lnsidet Guide £12 95 Assembler lns.be. Guide . £13.95 A-Z ol Workbench £13.95 Mastering Amiga Amos ....£17.95 Mastering Amiga Arex* .£17.95 Mastering Amiga Beginners ..£17.95 Mastering Amiga Printers .£ 17.95 I I Mastering AmlgaDos 3.0 Helerence .....£19 95 I I Mastering AmigaDoe 3.0 Tutorial ..£19 95 I
Mastering AmlgaDos 2 Volume 1 £19.95 I Mastering AmlgaDos 2 Volume 2 £17.95 SPEC Ai Amiga Beginner s Pack Including A1200| EMERALD CREATIVE TECHNOLOGY ID HOUSE, 54 WANDLE BANK LONDON SW19 1DW |TEL: 081 715-88661 |FAX: 081 715-88771 PAINT V4.0 We recently ran a promotion in Amiga User International, upgrading from a cover disk to version 4 for £40. We are extending this offer until the end of June, because we've been swamped with the reponse. Further good news is that you don't need the cover disk, just mention this offer.
Upgrade to Personal Paint 4..£40.00 Kefy PRODUCTS Rules lor Tools .... I One-Stop Music Shop (LOWER PRICE) Pile* uerarwi lor MIC drvws *y man, »ur« modules Sysea dutr©* Super JAM! V1.1 er*. .asy « £74.98 DRIVERS Video Creator for the CD32 It is a totally new CD32 disc with over 1000 images and special effects with a full manual. With Video Creator you put together images using special effects synchronised to music of your choice, from any music CD, to create your own personal videos.
Special launch offer £34.99 W8V CHOOSE KmfcftALP?
Quite simply, Emerald offers you the enthusiasm only a young company can. We can take your order quickly and without fuss, and if you're not quite sure which product will serve your needs best, our friendly and knowledgable sales staff will be happy to discuss your requirements and budget, and point you in the right direction. With no games to fill valuable shelf space, we hold everything from an inexpensive word processor to the biggest graphics packages.
WE ARE NEVER KNOWINGLY UNDERSOLD iNTEGftArtD PACKAGES EDUCATIONAL Any Fun School 4 £iS 99 New ADI GCSE Maths. English o» French £25 99 Any other ADI Maths. English, or French £16 99 ADUumor Reading or Counting £ 15 99 Merlin Maths. Pamt and Create, or Spaing Fair £16 99 Noddy s Playtime £16 99 Noddy's Big Adventure LCL (to GCSE) Micro English ot Micro French.
German, or Micro Science, or Micro Spanish HARDWARE £48 00 £89 00 £29 00 £219 95 Sharp JX300 Driver Abekas Driver |Lasergraphlcs LFR Driver ..£119.95 £11995 Art Deportment Professional v2.5
- - - ayji iiuo £13800 Art Dept Pro Conversion KM
---------------£59 99 Art Expressions £135 00 Cabgan Broadcast
v3.1
- ----- £34999 oug s Pro Control lor Art Dept
- --------- £59 95 ...£50.95 magine 3 (Finally tha
new version) £349.95 Pegger jPfG (NEW) Pixel 30
Pro Oasts 30 magas ot (tom 2D pe Oas-------£129.00
£78.95 £59 oQ .....WV.W
£67.95 K 30 row."*"* £359 95 Video Director
voso Edong K-CAD 2000 K-CAD 3000
. .£115.95 ......£79.95
£229.95 ’agestraam v3 0 TypeSmlth 2 Fool dastgner
Personal Font Maker...... VIRTUAL REALITY Distant Suns v5.0
Aseonomy (MEW) £39 95 Scenery Animator
v4 ...£49 95 Vista Pro v3.1
Om waiutad 3D lanatcapss ....-.....£48 95 Vista Lite
(only 2mb needed) (NEW) £4100 Makepath lor vista
Anmai. A pain ,n V*ia 30 landscape £24 95 Terralorm lor
Vista ...£24.95
SOFTWARE DEVELOPMENT FI RSTcomputer centre (LEEDS)“fel:0532319
I from tha MI follow signs lor the M421 (Ignore exit for b 1
centre) Take AM) Eland M tumoflhorn M»21 Folio. *(•* I | he ASA
Thie merge* wfth Arwdey gyratory I fom the A tab* the turnoff
for the A44 This merges .nth | A the ASH (by-passing Leeds town
centre) which meets the I | Artnley gyratory. After "Living
World” ei traffic Sights P a right. ML lo* again. 4 2nd la* t*
got to FCC. I j CD ROM Drives PRINTERS mm i r 1 I Internal
SCSI CD-ROM drives to. .hr AIS00.1000i4000|| I (with wUW SCSI
intwfcce). Al drive* intkxlf d II software A win read both CDTV
C013 A PC ISO 94001 (I standard dhta. External kits tor AJ000
alto available (NEC Multispin 2X1 Memi £ 167.99 I e24SM* Access
time • 3SSKB transfer rata |TEAC CD-50 £339.99 (Amiga I
SO0 2000 compatible only) e320Mi Access time ¦ 300KB transfer
rate ||TOSHIBA XM3401 intem*
• 200Mt Access time e 330KB transfer rate £321.99 ITOSHIBA XM4101
e 38SM Access time e 300KB transfer rate || IntemaU 188.99
Externals258.99 sumi LU000S single Speed....£99.991
[MitsumiFXOO11DDualSpeed.£169.991 indon IDE CD ROM Controller [
I for use with Mitsumi only .£69.991 ¦ GVP A4008 SCSI
controller I 22.991 | Wordworth 2 & Print Manager....only £19
99 I I Deluxe Paint 4 AGA .only £34.991 I when
you purchase any printer or Genlock [ with these OEM software
packages I AMIGA REPAIR CENTRE I offer a FREE Quota Don on your
Amiga or any| | peripheral (monitors, printers etc). A delivery
U " II of just £5.00 is charged or alternatively you can » ir
showroom. We can also arrange a courier pickup I an additional
cost of £11.00._ AMIGA 500 Plus trade in offer When you spend
300 .00 or more with us you can trade in an Amiga S00 Plus for
100.00 Your old Amiga must be m working order complete with
PSU and modulator.
The AMIGA A I 200 A1200 Standard pack only £259.99 [ Computer Combat pack only £334.99 1
• BlWCinwS-eMlinZWlWMwViroineiir.
OwWOw.ewwweuM. RACE & CHASE pack only £289.99 only £329.99 HARD DRIVE VERSIONS STD pack RAC pack D D pack | II 64Mb £419.99......£439.99......£409.99 f I 85Mb £479.99......£489.99......£537.99 1 127Mb £499.99......£519.99......£504.99 I 209Mb £569.99......£589 99......£029 99 The AMIGA 4000 IA4000 030, 80 Mb HD ...£1009.9 [A4000 030.I30 Mb HD ...£1114.9 IA4000 010.214 Mb HD- .£1174.9 I A4000 030.S40 Mb HD- .£1469.9 A4000 40 IA4000 040LC, 120 Mb HD- .£1569.9 I A4000 040LC.214 Mb HD ...£ 1614.9 IA4000 040LC.S40 Mb
HD- .£ 1859.9 A4000 40 SCSI Tower ¦ A4000 040TW.214 Mb HD- .£ 1959.9 I A4000I040TW.525 MbHD- .£2254.9 IA4000 040TW.IGIGHD- £2549.9 _ I Al the above rumple, come with I Mb of RAM ai StandiI I *1X0 herd dnw only n not covered by o« ske warranty I I All our printers are UK spec, come I with ribbon toner, printer drivers | (if available), paper & cables Canon Canon BJI Osx .....1182.99 | Latar quality output. Large buffer Canon BJ200 ......£231.991 3 page a min speed. 340 dpi. Small footprint 4 80 I Canon
BJ230 ......£119.991 wide carriage version of above Canon BJ100 .....£419.99 Canon BJ130 ......£464.99 Wide carriage version of the BJ300 Canon BJC600 Colour £532.99 new bubble |S8 from Canoe BHOAutosheetfeeder £49.99 Citizen printers have a 2 year guarantee New ABC Colour printer ..£ 154.99 simple (as eaey as ABC) to use 24 pin printer. Comes as standard with SO sheet Auto sheet feeder.
Tractor feed optional at 2 7.99 esdy 1138 ft.K bought w t the colour aptfeti Swift 90 Colour ..£156.991 E ecellent value 9 pin colour. Highly recommended f Swift 200 Colour £I8I.99| hn.MWaWl«MWIilmlicMM Swift 240Colour £21 8.99 | 24 pin, 240cpe draft. 10 fonts, quiet mode. 240cps.
Projet II £254.99 1 new inkjet printer with bu.lt in auto sheet feeder I Swift Auto Sheet feeder £79.99 | KfllHEWLETT mLfiM PACKARD HP310 Portable £229.991 NEW HP 520 mono ......£249.99 I HP 500Colour ...£344.99 1 NEW!HP 560Colour ....£499.99 | even fatter than the old HP5S0C.'!
All HP printer, come with a 3 year warranty I Star LC100 colour. .....£ 119.991
* pin colour, • Iona. 180 cp. Deft.48 cp. NLQ
StarLC24-IOO ..£126.99 1
StarLC24-30Col .....£199.991 ¦.Illcp.dr.lt
....£249.99 | . UK bulh.
Mode.
|SurLC24-300Col------------ 114 pin quulit, 144 cp, dc.lt, 80 cp,LQ,
c. pandlblr to 4BK, 18 loi.lt and quiet l I Star LC24-200 colour
£219.99 MdutoBlK I Star SJ48 Bubble jet ......£209.99 I
|| LatHquallt,, ultra quirt, Ep.oncomp.tlbl. 8 pocwblc | Sur
SJ144 Colour Therms!
- ......IFmbunw. only £349.99 Star SJ48 Autosheet feeder only
£49.99 I Univedrsal Printer Stand only £4.99 I PRINTER
CONSUMABLES RIBBONS Citizen Swift mono ribbon ...
.44.99 Cmiien Swift Colour ribbon
...... 13.99 Star LC I Of 100
monn___________£3.49 Star LC200 mono £4.99 Star LC I Of 100
colour _£7.99 Star LC200 colour.
.£12.99 Star LC24-30 mono O
H Star LC24-30f200 Colour .....£11.99
fte-lnk Spray for mono ribbons--£11.99 COVERS (please specify
model) IS 19 Citizen Swift ABC HPS00 SS0 SI0 .£5.99 .£5.99
.£5.99 .£5.99 LC 100 200.________________________________
LC24-300*30 _____________________ LC I A'20 cover___ PAPER
direct from Ihe showroom Fanfold (tractor
feed)- ..500 sheets .£4.99 £8.99 £17.99 £4.99
8.99 £17.99
* * • feed) .1000 sheets Fanfold (tractor feed) .2000
sheets Single sheet ..500 sheets Single
sheet 2000 sheets I SUPRA MODE Isuprar-fiXModom 281)
|NEWSuperfast.' 28,800bp»9i4, Phone for more detail* Only
(284.9f suprarMXModam IUI
V. 32 bis (14400 baud!)
| Low cost version of the clastic V32Blt Fa* n I Features as below but class I fa* only and LEO d only £159.99 I This modem has full 14400 baud. Includes VJ* I V.32. V.22Ma. V22. V2I. MNP2-S. V.42. V4J I Class I * 2 command*. 9400 14400 Group 3 8 | Includes free modem comm* (not Fa*)* w A ci only £209.99 PIUS £111 n faster than the standard 2400 from Supra dial ft auto receive. 9400 bp* Hayes c II V22B1*. V42 Bis, MNP 2-5 A autoadjust to mai I transmission speeds. Includes free modem o I (not Fax) a w A cable 0 ewe 2400 ..£64.1 on Una using thlt great value fast modem ¦ dial A
receive. 2400 baud Hayet comp. 1 I BIS. Includes free modem comms ifw A cable” I Supra modems are not BAIT approved, however a I perform as well A often out perform BABT appro | modems. Supra Modems have a S year limited warranty | II Hill [Hi WE ARE PREFERRED USR PI NEW LOW PRICES!
I Sportster 2496 *Fax. .._£ I I Sportster 14400 Fax.. IworldPort l4400*Fax.. (Courier V32 Terbo +Fax £449.
I Courier HSTi’Dual l6.8TerboFax.£5S6.« I If you thought V32bts was fest try the terbo!
MONITORS I All our monitors are UK spec. All monitors I 1 come complete with a free Amiga lead* | Sharp TV Monitor £ 184.99 includes remote control, stereo sound Mlcrovitec 14" Multisync ¦oiaff, .....£399.1 I *8 tt tWllloc»W8 uni,. All88c.4d. 18.88 I NEW! Microvitec Autoscan 14
1. 18 dpi. 18118 Khc. .11 Amiga mode. AGA comp I no audio. HUB
cunueB .and. now only £289.99 | NEW! Acorn AKF40 £219.9
I Stereo, colour monitor with similar spec D Phdipt 8833 and
Commodore 1004S. Includes buMt In oft and twlveO stand PREMIER
Ink Cartridge Refills Save a fortune In running costs with
bubble let. Compatible with the HI DeskJet Flut *
----------------
i. Canon Bj 10*20180 130 200 301 Star SJ4 range of colours
• refills (44ml) Three colour kit (44ml)... Full
colour kit l"~ “ r kit (88ml) ..... m ( I
2Sml) .. Cartridge* Canon BJ 10
cartridge ... Double life 500
cartridges ..... HP550 500 Colour cartridge ... Star SJ48
cartridge .... Star SJ 144 cartridge (pack of
J)... Star SJ 144 mono cartridges (3 pack)...£21 Star SJ 144
colour cartridges (3 pack) . £: | « Miscellaneous Printer
Switch Bo* 2 way_________£|] Printer Switch Bo* J wey_________
£11 Printer Stands (Universal) ..... £1 3 Metre printer cable 5
Metre printer cable 10 metre printer cable ... £|J PRIMAA500
&A600 RAM 3 YEAR WARRANTY SPECIAL OFFERS' ROMBO PRODUCTS A500
512k RAM expansion (no clock).£ 19.99 A500 Plus I Mb RAM
expansion £34.99 A600 I Mb RAM expansion
[(with clock) .£39.99 32 BIT RAM (for A4000 etc) 1
Mb SIMM.
2 Mb SIMM.
4 Mb SIMM.
8 Mb SIMM £ I 52.99 £309.99 RAM & CUSTOM CHIPS PGA 25 Mhz 33 Mhz 50 Mhz I mb by 8 9 SIMMS (I Mb) .£34.99 4 Mb by 9 SIMMS (4 Mb) £ 144.99 I Mb by 4 DRAMS( I Mb) £39.99 I Mb by 4 ZIPS( 112 Mb) ..£22.99 256 by 4 ZIPS ......(each)£5.99 256 by 4 DRAM (DILs)_(each) £5.99 DKB 1202 A1200 RAM board £84.99 takes 2 32 bit SIMMs. Has an optional FPU. See above for prices Kickstart 1.3 .£19.99 Kickstart 2.04 ......£24.99 Kickstart 2.05 (for use in A600)...£26.99 Fatter Agnes 8372A ...£26.99
Super Denise ......£18.99 6571 -0326 Keyboard controller 13.99 CIA 8520A I O controller £8.99 AMIGA 1200 RAM HAWK CO-PR & RAM Realise the full potential of your A I 200 with this trapdoor expansion. Inc real time clock 1 MB RAM ...£98.99 2 MB RAM .£134.99 4 MB RAM .£198.99 8 MB RAM .£394.99 1 MB & 20 Mhz CO PRO....£ 147.99 2 MB & 33 Mhz CO PRO....£ I 98.99 4 MB & 40 Mhz CO PRO....£294.99 8 MB & 40 Mhz CO PRO....£494.99 FULL 2 YEAR WARRANTY 8Mb pop to 2
Mb ..£ I 59.99 8Mb pop to 4 Mb . .£214.99 8Mb pop to 8 Mb ..£319.99 8Mb pop to 2 Mb for 2000 1500 range..£!49.99 GVPPRODUCTS A1200 Products 33 Mhz 68882 for A1200 SCSI RAM------------.£77.99] External SCSI lot SCSI RAM_________________.£47.99 NEW A1230 MKII Accelerator Board ' AI 500 2000 4000 Products HC84 0Mb drive----------------------------£ 122.99 HC89 42Mb drive ......- ...-£197.99 HD8-N120Mb drive___________________________£299.99 PC 286 Emulator for
HD8-WA530 ....£99.99 G-Force 030 40 Mhz 4Mb RAM- -----------£599.99 Hard Drive mounting lot for G-Force-----------£34.99 GVP Simms I Mb .... .£64.99 «Mb ....£194.99 1291 SCSI Module for A1200_______________.£79.99 CD Rom Amiga A570 only £98.99 XDS Dataflyer External Hard drive kit.----------£64 99 DKB Mega Chip II (2Mb chip RAM).. .....£ 169.99 gives 2 Mb ol chip memory on A500 AI sooaooo ROCHARD DRIVES from £214.99 (42Mb) for the A500 A500* takes standard IDE hard drives,
expandable to 8Mb I ¦sing I Mb SIMMS, inc. PSU ft Installation software Directory Opus 4------------ Distant Suns 5 ....- .
- .£51.99 ..£35.99
- £25.99 .£18.99 .£25.99
- £34.99 Xcopy Pro plus hardware.
Technosound Turbo..... Technosound Turbo 2.
Wordworth 2 AGA with Pr Deluxe Paint 4 AGA .... Frame Machine (one only) £579.
Video Director 2 (one only)- .-£579. Workbench 2.04 software and ROM upgrade (complete with manuals) only £49.99 Roboshlft automatic mouse joystick switch only £ 13.99 or £ 16.99 with mouse emulation and rapid fire push on modules The touting new graphics tablet for the Amiga developed with the help of First Computers. 86% rated in ST Format January isturf Requires 2.04 WB Graphics Tablet SCANNERS Alfa Data Alfa Scan hand held scanner with 256 greyscales and up to 800 Dpi only £ I 14.99 or £ I 39.99 with OCR loftwar.
Alfa Data Alfa Colour Scan 18 bit scanner with 256K colours Inc colour correction only £329.99 Power Scanner V4 £119.99 With the latest version 4 s w for bright ft sharp grey scale performance. Flexible scanned image display manipulation options, plus Clean up, embolden, resize ft flip Colour version only £239.99 EPSON GT6500 Colour Flatbed only £587.50 pben*ford«uili Art Department Pro Scanner S W..£ 109.99 compatible with Epson ES300C, ES600C, ES800C, GT6000, GT6500 A GT8000 MICE &TRACKERBALLS Alpha Data Mega Mouse rating. 290 Dpi..£ I 0.99 or £ I 2.99 for 400 Dpi version DATALUX CLEAR MOUSE
High quality dear 2 button mouse ......£ I 9.99 Zydec Trackball ......£29.99 Golden Image Trackball.£37.99 NEW! Golden Image drive with LCD track display....only £49.99 _ NEW.
AMITEC mb drive
- »' :V'Features Anti Click, Anti Virus, Sony Mech, 2 year
warranty
- only £58.99 Cumana3.5" .....only £56.99 I meg external
drive. The best name In disc drives A600 1200 internal
drive ......£53.99 A500 internal
drive .....£49.99 A4000 internal HD
drive £99.99 hama on demo now.
The Professional answer hama 292 ....£269.99 S-Video, and composite compatible hama 290 ....£674.99 S-Video, and composite mixing, plus far more GVP Genlock ..only £289.99 features professional SVHS output Rocgen Plus ....only £ 152.99 Includes dual control for overlay and keyhole effects. Extra RGB pass thru.
Rendale 8802 FMC.only £164.99 Rocgen Rockey .....only £ 152.99 For creating special effects in video production with genlocks.
VIDI 12 Real Time £134.99 Real time colour digitizing from any video source. Full AGA support VIDI 24 Real Time £223.99 24 bit quality real time colour digitizing from any video source. Full AGA support VIDI I 2 AGA £70.99 Full support for AGA chipset. Colour images captured in less than a second, mono images in real time with any video source.
Multitasking s w, cut A paste.
VIDI 12 Sound & Vision AGA with built in M.g.mixM.iter £98.99 TAKE 2 £35.99 Features Include load and save from D. Paint animations and IFF files. Supports HAM graphics.
Megamix Master £26.99 8 bit, high spec, sampler. Special effects include echo that can be added in real time, fully multitasking & easy to use.
MICROBOTICS MBX I 200Z with 20 Mhz FPU ......£89.99 MBX I200Z with SO Mhz FPU ....£214.99 expandible to 8 Mb 32 Bit RAM (see RAM prices) New M1230 for A1200 wit hup to 128 Mb fat t RAM!
M1230 XA 33Mhz. 0Mb ......£245.99 MI 230 XA 40Mhz, 0Mb ......£2*4.99 MI 230 XA SOMhz, 0Mb ......£334.99 VXL 30 25 Mhz (for A500) ..£184.99 VXL 30 40 Mhz (for A500) ..£259.99 VXL 2 Mb Ram Board (for A500) ...£ 189.99 expandible to 8 Mb 32 Bit RAM (see RAM prices) SUPRA 28 ACCELERATOR for the A500 A500+& Al 500 2000 28 Mhz. Uses A500 side port so there is no internal fitting only £144.99!
PRIMA ROM SHARERS This high quality ROM sharer features a flexible ribbon connection so that it can be positioned anywhere within your A500 Plus or A600. Full 2 year replacement warranty now only £17-99 or £24.99 for keyboard switchable version Real Time A1200 internal clock module-only £ 13.99 Mouse joystick manual port switcher. -only £ I 3.99 Computer YideoScart Switch.------------only £ 19.99 2 3 4 way Parallel port sharers £POA Amiga Sound Enhancer Plus by Omega Projects. Hear the Amiga's sound like you've never heard it before! £36.99 QUALITY MOUSE MATS---------------------£3.99 10
CAPACITY DISK BOX ... £0.99 20 CAPACITY DISK BOX---------------------£2.99 40 CAP LOCKABLE DISK BOX ...£3.99 100 CAP LOCKABLE DISK BOX £5.49 ¦90 CAP STACKABLE BANX BOX----------£9.99
• ISO CAP STACKABLE POSSO BOX J.I 7.99
• add 1340 ddhary if purchasing just on. Posso or Ban. Box.
Normal deKery-hm puthased-kh other product or rfien buying 2 or
mere.
AMIGA A500 OUST COVER. £3.99 AMIGA 600 COVER __________________Z2.99 14" MONITOR DUSTCOVER ......- .-£6.99 NEW Keyboard Membrane Covers ......£ 14.95 AMIGA TO SCART CABLES ... £9.99 STD 1.8 METRE AMIGA PRINTER LEAD £4.99 MODEM AND NULL MODEM CABLES ..£9.99 AMIGA CONTROL STATIONS A500or 1200VERSION------------ .£36.99 A«00 VERSION------------------------- £29.99 All disks are 100% error free guaranteed New High density 3.5 inch bulk and branded Please phone for best prices!
£5.49 £4.49 £12.99 £20.99 £37.99 £69.99 £168.99 £324.99 £14.99 £22.99 £42.99 £79.99 £190.99 £365.99 Branded disks come complete with labels Disk Labels....500 ......£6.99 Disk Labels.. 1000 ......£9.99 BUSINESS Maxi Plan 4-------- Mini Office------- Money Matters.. XCAD 3000______________ MUSIC SOUND Deluxe Music Construction Set v2-- Pro Midi Interface by MkrodeaL---- T echno Sound T urbo___ Techno Sound Turbo 2...... PROGRAMMING Amos Creator------- Amos Compiler - Amos 3D--------- - Amos Professional ..... Easy
AMOS______________________ Cl SAS C Version 6.5----------------------CD PUBLIC DOMAIN Top SO from £ I. SO' ***, •*** *•¦« mm»i k .SasoPro. • POAOOl • datti 6s.Sa.v2 .POAOOl i«lu ! .».. v t ;POAOO« i Ml t*worOP~V« POAOOS ¦ MU Easy Cak Pfov POAOOe ¦ M POAOa* •
r. rs* M«*dhh I-- PC T iU f * . Ato* - ReorgVJ I----------
poevr n«" Indaar ¦"•» • » kpearvmC -ueOMi - P»OlO____
P. .'CD*W-«----- pHOta 2 CD Wars ....
First Mods disk 4_____________ Andys Workbench 3 UtMs-------
Desert Dreams Demo. ... Origin Complex ___________ Ray
World AGA Demo CLI SHELL Help. .
kVotrackpr 3 ..... T i I r. is AGA
S. - sl'iiM iJ . ... 3 Ways to Stop Smoking.. .
Cfp.-i't I Opack .. CD ROM drivers (Ami)----- CD ROM Bonus Utih ... AGA ... Revelations Slideshow . I !.'•¦ ¦¦• • •• . . .
(PDA049) I dtohi » . (PDA0S2) I dtski I « . (PDAFOI) I dWu 2 54 (PDAF02) I dnk .
. (PDAF03) I dtafcf :.W Find it.________________________________ First Fonts Disk I .... First Fonts Disk 2 .... First Fonts Disk 3 .. UTILITIES GPFAX 2.3 software ..... £• Quarterback V6 NEW! ..... £ Latest version of this Fast ft Famous HD back-• Prima A6001200 Hard Drive setup software. the best setup software on the market Quarterback T ools--------------- Jf' Quarterback Tools Deluxe .-. -------£ Xcopy Pro inc. hardware_____________ -4 VIDEO AND GRAPHICS Art Department Pro 2.5-------- Art Department Scanner software-----£ I Brilliance Pro. Paint
and animation ------il Caligari 24 3 D Design and animation -£’ Deluxe Paint 3 .... 1 Deluxe Paint 4 AGA ...... ---C. Make Path for Vista--------------C Real 3D Classic. - C Real 3D V2__________________ ff Sc enary Animat orV4 (3Mbreqlred « Video Director ------------------ Video Master------------ * Vista Pro 1 (4Mb required) ... -* WORD PROCESSING DTP Final Copy 2 UK)Release 7... .... eedptl built in outline fonts, full graphics import (•* HAM), UK thesaurus, spelling checker ft - Final Writer DTP NEWl . T Penpal
1.4---------------------C Best selling feature packed word pubfoher MS u Pagcstream 2.2 U.K. version. . It Pagestream 3 U.K. version i Pagesetter 3----------- .ft Pro Page V4---------£» Pro Page V4 ft Pro Draw 3---£1!
_ A;¦¦¦ 1GA PRODUCT TEST DPS PAR card What’s all this then? A video recorder for your Amiga? Can it be true, have DPS really come up with a full-motion, full screen video recorder and playback card? Andy Leaning ¦L'i and John Sturan check it out.
Over the years I've used a lot of video products with the Amiga, but my one unfulfilled wish has been to play and record full motion video on it. The closest the Amiga has come so far was with CDXL for CDTV and. More recently. CD32.
Providing you didn't wish to show more than 30 seconds of video CDXL, using Vlab as a capture device could achieve reasonable results (more than 30 seconds, however, and you'd encounter problems). With sound and moving pictures shown in one quarter of the screen the results were just about good enough for games, and some educational Cds but not really usable lor anything else In addition to the limited screen size and quality, there were other problems as well. For example, Vlab digitising is in not real time and this made editing the sequence difficult. But given the limited playback on
CDTV the restrictions in size and lack of real time digitising weren't really major problems onto Belacam SP or D1 tape. (High-quality, mastering tape formats used to hold video data trom which MPEG encoding can be carried out).
Therefore, I was pleased to hear that an American company, called DPS, had released a card for big box Amigas that allows just this. The card is called the Personal Animation Recorder, or PAR tor short, and can record and play back computer animation sequences in real time. The card plugs into an Amiga expansion slot and replaces the record VCR and single trame controller.
To make the most of PAR tor recording and real time playback ot full - INSTALLATION The PAR csrd is fairly easy to Install although, at first, things can look daunting.
Compatibility wise It will work with a Zorro II or Zorro 111 Amiga, le an Amiga 2000. 3000 or 4000 Just lift oil the cover ol the 4000 and install the PAR card Into a tree Zorro slot.
There is a ribbon cable which slots into the card tilted to the dedicated hard drive which in this Instance was the Micropotis 221OA IDE drive and II worked without fall. The nice thing about PAR is that the drive is dedicated and does not rely on the Amiga system. No bus timings lo worry about. Once the card was installed the software was very straight forward to install using the standard Amiga Install programme.
The connections on the card are as follows: S-Vldeo, PAL. Component and Genlock- Reference in. I connected the S Video out to a 1084s monitor so I could have a loot at the demos that came with the hard drive. And so saw. Lor the tint time. 24-bil animations in real time played hack through an Amiga. It was simply a mallei ol highlighting the animation ol your choice and clicking with the mouse button on the play icon resolution animation sequences you'll need a dedicated hard drive (not included) and component digital recording techniques. Because PAR stores the recorded sequences,
digitally-missed frames, dropouts and other mechanical glitches which are frequently found with VCRs don't get a chance to crop up.
I HAVE A NEED However, with the CD32 and its FMV module currently on the market there is a demand for high-quality FMV titles, demos and games. As a result, software developers need a cost-effective method of getting their 24-bit animation's or video SAMPLE USAGE As you would expect from an Amiga-based system, the PAR card supports direct rendering of all common Amiga image formats including 24 Bit IFF and Video Toaster framestora files and is compatible with most Amiga animation packages including Real 3D. Morph Plus and Imagine.
So, to test PAR out. I rendered a very simple animation using Morph Plus Morph Plus was set to render in 24 bit at a resolution of 768 x 576 and set the path to DDR. When all the frames have fin- crMting stunning easy with PAR CAPTURING VIDEO works reasonably well. Also, sections of video can even be given a ping-pong effect or reversed.
All ol the individual Irames ol your video can be saved to an Amiga DOS partition or a given range.
You could lake these given (rames and experiment with some of the special effects in ADPro and recompile them as an anim in PAR. So using your imagination you can create some particularly neal stuff.
There are other recording modes as well, such as Ihe special effects outlined above which enables you to record al any frame rate. (12 frames second lor instance, which is useful for CD32 applications such as CDXL). You can record as low as one frame per second in this mode. Wrlh this time lapse you can grab slow moving objects arid replay them them at accelerated rates. The amount of acceleration being set by Ihe time lapse record rale, set in seconds per frame.
Additionally. Ihere is a manual record mode lhal is controlled by the mouse.
Many Amiga users, particularly games developers will use me PAR card to creale FMV animations rendered Irom programs sued as Imagine and Morph Plus. However, Ihere Is another option. By adding the optional Digital Processing Systems AD3000 card lo Ihe PAR you can caplure a Iram8 or record a series ol Irames Irom a video source.
The AD3000 is another Zorn card which musl be installed into a slol next In Ihe PAR card because a short ribbon cable is used lo conned the Iwo cards. The AD3000 is essentially a Time Base Corrector (TBC) card and provides S-VHS, PAL and Component Video inputs. Conneding a video source (such as a laser disc player or camcorder) lo this TBC and running Ihe PAR sollware allows you lo walch Ihe Incoming video signal and then grab either single Irames or complele sequences and all using Ihe PAR sollware.
CONTROLS Once an animation or video sequence has been recorded it can be played back at different frame rates (25,12.5,8,6 and 3 frames per second) you can also move backwards and forwards throughout the animation. The software provides a wide variety of controls and information, including the ability to move backwards and forwards through the sequence, a frame counter, time counter, scrub bar, frame advance, loop buttons and all other normal video style controls. There is also the ability to cut and splice frames together or join animations together.
One minor niggle, though, is that the PAR card is not a true non-linear video editor. Ie the ability to edit the video sequence in any order you chose, although you can do some form of editing by splitting animations and joining various parts.
After some experimenting and late nights I had numerous clips of Abyss Directors Cut on my hard drive video and the quality was truly excellent.
SOUNDS HARD?
So far PAR has done everything you could want.
Bul one area where il is definitely lacking is in The grabbing and storing ol live video using Ihe AD3000 is one ol Ihe most impressive elements ol Ihe DPS system. Watching a standard A4000 caplure a live video leed, and write il to Ihe hard drive In real lime Is breathtaking - but Ihen at me click ol a burton seeing it play back with no obvious loss is totally amailng!
The AD3000 and PAR combination doBs nol compress video by using, as you would exped, MPEG - le the compression standard behind FMV. But rather a OPS developed compression technique.
This technology actually uses Ihe JPEG chipsel but gains higher compression ratios than they normally oiler. This also ensures mat Ihe system can compress video in real-lime, ie you don’t nolice lhal video coming in is actually being compressed and recorded! Only when you realise lhal It's doing this as you walch do you begin lo realise the power DPS have managed lo lil onto Ihe cards.
Capturing video is really just another a tonus lor Ihe PAR. Bul one definitely worth having.
Set the path to DDR. When all the (rames have finished rendering simply close Ihe file in Ihe PAR software and give the animalion a name. You can now play the animation in real rime using PAR.
Various modifications can be made to Ihe animation such as ping pong, reverse and splitting Ihe anim. Pre-render files can also be made into anims on Ihe PAR card as well.
In addition to using the PAR system to record Amiga-generated animations you can also use the PAR system to caplure and record video (see Ihe boxout on capturing video). The video can be previewed and when you find Ihe section you wish to record simply click on the record button. I was recording up lo five minutes of video without any problems. Different video sequences can be joined together with other video clips or sections ol video can be cut This gives basic editing facilities and sound. PAR has no integrated sound sampling support. Bul all is nol lost, allhough there is built audio
recording. PAR can link up with the AJ Sunrise AD516 lo provide 16-bit sound recording This works by using SMPTE coding, to get the PAR and Sunrise cards lo work in conjunction won each other.
With a litlle fiddling around (jumping between the PAR and Sunrise sollware) you can have fi morion video wilh synchronised 16-bit audio and n is very impressive. The only problem is that al present you can’t caplure sound and vision al (he same time, although this should technically be possible wilh Arexx I haven't yel figured il oul.
I musl admit lhal the results ol viewing a 24-brl animation in real time on your Amiga is breath taking. I rested recording a animation lo high-band Umatic and the results were excellent. For anyone who may have used a single Irame controller this was a snap, slraighl lo rape no hassles al all. 01 course S-VHS, VHS. High_Band, BetaCam SP or D1 recorders can all be used.
I enjoyed using Ihe PAR card along wilh Ihe capture card AD3000. This really makes Ihe Amiga a serious tool lor video as lar as recording your 24 bit animations to video rape is concerned and believe me il works very well. The ability lo caplure video in real lime is an added bonus. Sound loo can be added, with the Sunrise card, and wilh SMPTE control sound can be linked lo Ihe video to single frame accuracy. Price wise, many will find it expensive but if you do a lot of animations and need lo gel them to tape PAR is value tor money.
As tar as FMV Digital Video is concerned this card is excellent for producing master rapes ot animations and video prior to MPEG encoding. The PAR card gives the Amiga a real advantage over other platforms lor creating FMV titles and given the growing popularity ot FMV tilms this is likely to help the Amiga's cause. © DIGITAL PROCESSING SYSTEMS PAR CARD £1675 + VAT AD3000 £895 +VAT A500£J A500.&J A600LJ A1200 At 50o£j A2000 Q A3000 Q A4000 DIGITAL PROCESSING SYSTEMS RIVERSIDE BUSINESS PARK, UNIT 2, DOGFLUD WAY, FARNHAM, SURREY, GU9 7SS. TEL: 0252 7183000 VALUE FOR MONEY (Stunning, one of
the most impressive high end R products we’ve seen.
OVERALL You’ve just read the review of the fabulous PAR card from DPS systems, and now CU AMIGA gives you the chance to win a complete PAR card system! This brilliant system includes the PAR card, the AD3000 frame grabber and a 500Mb hard drive! In total, a prize worth over £2500!
I he PAR card works with any big box Amiga, io an A2000, A3000 or A4000 and allows you to capture and play back real time full screen, full motion video at video speed. It is the only card of its kind available for the Amiga and is quite simply stunning. With it you can create mastor video tapes of your animations, or grab video for special effects and then play it back it after editing!
V i il The complete PAR card system prize has been provided by leading Amiga specialists Premier Vision and Digitial Processing Systems.
Premier Vision have recently been appointed the latest Amiga Centre of Excellence and provide professional Amiga based systems for education, loca' government, corporates and professionals. Digital Processing Systems are leading Amiga hardware developers.
For further information on this stunning video card pleaso call Premier Vision on: 071 274 4407.
TO WIN THIS FABULOUS PRIZE All YOU HAVE TO DO IS ANSWER THE FOLLOWING SIMPLE QUESTIONS:
1. In which city it Premier Vision based?
2. What CU AMIGA rating did the PAR card get?
3. What popular 16-bit sound card does the PAR card work with?
Drop the answers down on the back of a post card and send it to "ON PAR" compo, CU AMIGA, 30-32 Farringdon Lane, London, EC1R 3AU.
The editor’s decision is final and no correspondence will bo entered into. No employees of Promier Vision, DPS or Emap Images may onter. Closing date for this competition is 18 7 94.
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I rnclmr chcjue rO (or plcjsr charge my cardl for I am ordering from: Name cF Maf in, 1 pn rrao, usn g ufl m uss wau fflji i v L'j m Mswinm Andy Leaning looks at low cost colour printing options for the Amiga and finds out that quality and speed are still possible below below the £200 mark.
If you use your Amiga lor word processing, graphics, or DTP you'll need a printer to see your work on paper And, with the Amiga's superior colour capabilities you'll want a colour printer. But until recently colour printing has cost more than an average A4000.
COLOUR ME BAD Dot matrix printers were originally developed lor straight black ink output, and the technology to create colour is a relatively new idea. In colour dot matrix models the nbbon has rows ol different colours with the ribbon moving up and down in front ol the print head allowing different colours lo be printed. Typically, there are four colour bands and with clever mixing ol these base colours a wide pallet can be made up. The printers looked at here use a simple traditional print mechanism with an extra motor added to move the nbbon up and down.
Now however the prices of colour printers are in free fall, with colour dot matrix pnnters starting Irom as little as £1501 But are these low cost printers worth the money you pay for them? Is their output any good? And how compatible are they with Amigas?
Dot matrix pnnters are one of the oldest technologies in the computer market, even older than the original Amiga! They work on the simple concept of having a rectangle made up ot little pins - typically 9 or 24 pins across (hence Ihe expression 9 or 24 pin printers). By pushing various pins forward, the shapes ol different characters or graphics can be built up. The pins pushed forward are then pressed against an ink ribbon and on to paper, this, in turn, creates an impression on the paper. The process prints one character at a time, then moves on to print the next character across or
down until a full page is printed.
By increasing the number of pins available, better character shapes can be made, hence 24-pin printers give better quality (higher resolution) results than 9-pin variants. Dot matrix printers with both higher and lower pin counts have been developed and released (8,18 and 48 pins have all HOLD HANDS WITH YOUR Ona aipact you should consider before buying a primer is ils level of support on the Amiga. Many printers now advertised were designed lor the PC. And il a driver is not supplied lor the Amiga, yea’ll have lo lied a driver (under preferences) lhal is compatible ailh the particular
printer you’ve bought. Using a driver which wasn't specifically written lor your printor could cause problems. Or prevent you Irom getting Ihe best out ol your new investment. In short, chock il Amiga drivers are sap- plied with Ihe primer when buying. Yoar dealer should be able to supply drivers lor both primers reviewed here, II not actually supply them with Ihe primer.
This technology can produce some nice results and is particularly suited tor printing pages with small areas ot colour, or graphics with lew colours.
It is not particularly suited tor large areas ol colour
- such as AA or 24-brt graphics. The reason lor this being that
as Ihe print head moves Irom one colour band lo Ihe next il
carries with it some ol the ink Irom the previous colour, and
over a period ol time this intects the colour bands with ink
Irom other colour bands - resulting in off colour prints.
Images with lots ol different colours that can't be printed by using just one band are perfect examples ol the kind ol illustration that give dot matrix printers a tough time. Another problem with colour dot matrix printers is that because the images are made up by printing the image in squares of 9 or 24 bits at a time banding occurs. This results in lines running down or across the page, the lines being the join where the different squares meet.
• These are perhaps the biggest disadvantages with colour dot
matnx. And providing you realise their laults in advance and
can live with them you won’t be disappointed with the prints
from any of the printers seen here. The dot matrix models we
look at here, the Seikosha SL96 and the Citizen SEIKOSHA SL96
CU AMIGA PRODUCT TEST lABCDEFGHIJKLM f1234567690 | l© J%‘&'()
latKdelghiJklmn Iabcdefghi CU AMIGA PRODUCT TEST ,i an old
ribbon, but on a brand new ribbon (as tested) this was alarming
and I can’t help wonder ing what prints would look like after
prolonged use1 Printing times proved to be fast - the the CU
AMIGA bench tests revealing an overall score of 40 seconds for
the total bench test.
86% CDEFGi 345678 ' $ % ABC, are both 24-pin models and can be found for £198.58 and £164.99 respeclively from various advertisers in CU Amiga.
CITIZEN ABC The Citizen ABC printer was undoubtedly the more professional of the two printers looked at. In every aspect, apart from one. It seemed to be better than the Seikosha, the packaging, the software, the printer itself, and setting up it up. Ironically however, it was the most important element, print quality, that was worse.
The Citizen ABC was easy to set up, alarmingly so. A simple motor is added (used to move the printer ribbon up and down) and the colour ribbon then clipped in. If you find this too difficult help is at hand with the supplied Amiga software. The drivers disk provided not only has all the drivers needed, but also a tutorial which takes you through A TESTING EXPERIENCE Starting with this review, we are beginning a new reviewing process for major hardware product tests. CU AMIGA has commisioned custom written bench test software with which we can test peripherals and upgrades. Doing so gives us
a suite of bench test programs which thoroughly test the hardware, show up possible problems and finally provide a statistical figure revealing the individual products performance.
To achieve accurate figures the software sidesteps the official drivers, ensuring that the real hardware speeds are tested and not that ol the drivers which, may cover up for poor performing hardware.
The tests are written in Hisofl Basic 2, and as already discussed ‘hit the metar directly. They take control of the printer hardware and essentially issue commands to the print engine. By asking every printer reviewed to carry out the same instructions we can perfectly judge the real performance of the printer. These commands ask the printer to carry out a set series of operations, including outputting single characters, entire lines, and pages of text, line feeds, form feeds and changing between colours. Further tests indentifty possible compatibility issues with relevant printer standards
eg Epson etc. The speed tests produce an overall index by which these and all future printers can be judged.
But speed is only part of the reason why one printer is better than others. Perhaps the most important consideration is the quality ol its output. But how do you judge printer output, especially colour images - this is after all subjective, everyone has their own feelings. Some may think a printout is too dark, others the complete opposite!
To solve this problem and come up with an impartial and accurate figure we created a standard test image, this contained text and graphics. It was then printed and shown to live people, eash ol whom were asked to rate the page on a scale ot one to ten (ten being best). These scores were then averaged giving a overall score.
These figures are then combined with the normal CU AMIGA reviewing process, judging ease of use, documentation. Etc to come up with a final score. The result is that CU AMIGA will be able to bring you consistent, reliable and accurate figures. You can bet on It.
¦CDEF ?
34567: the whole installation process, even going to the length of showing you digitised pictures of the printer, where the motor goes etc - very smooth.
10 out 10 to Citizen for making this process so simple. It’s a shame that this marvellous set up is spoilt by two problems. Firstly when fitting the motor you are advised to push it until it clicks in - which sounds simple enough, but I really had to push it hard and when it finally ‘clicked’ it was not a pleasant little click but more of a loud clunk, it worked without problem afterwards but on the review sample at least, the clips holding the motor are far too tight and required unnecessary force.
The second problem is that the manual supplied with the drivers disk isn’t very helpful. Yes, the driver software is easy to use, but if you do come unstuck don't expect the manual to be much help, it contains very little else other than how to load the software! The printer manual, by comparison, contains all the information most users will need on the mechanical operation of the printer - in the sort of detail we have come to expect from Citizen.. Other than the minor problem in fitting the colour kit its operation is okay, but output was a bit disappointing. The four colour ribbon provides
strong colours but the print head creates more bands than I would expect. For straight text its quality is a bit lacking, with characters appearing faint and at times suffering from rough edges.
There is also considerable interference and surplus ink found on and around printed text.
PRINTER TEST RESULTS TEST, CITIZEN ABC SEIKOSHA SL96 Print Quality For Text, 4.5 7 Print Quality For Graphics, 5.5 5 Speed Result, 40*
* measured in seconds.
Marts out of fen. These figures should only be to other dot matrix printers, not inkjets or laser.
For single colour usage (spot colour) some interference could again be seen, along with further banding problems. For multi colour and graphics work, banding across images was also present, as you would expect with a dot matrix, but it occured more frequently than I would have liked.
I I would expect such symptons to be present using SEIKOSHA SL96 The Seikosha SL96 unlike the Citizen was more of a traditional design, with a straight, low, slim casing complete with tractor feed assembly and friction feed knob on the right hand side. The software drivers supplied were nowhere near as comprehensive or as easy to use as those on the ABC.
Setting up the hardware is, in fact, easier than the ABC, everything being prefitted - you don’t need to fiddle around with motors etc. One up for Seikosha.
In use the Seikosha produced results that were both better and inferior to the Citizen. Our quality judging panel awarded it a good 5.5 for graphics and a strong 7 (both marks out of ten) for text. For speed however it was slower, clocking up a less impressive 43 seconds to complete the entire test!
The quality of print, though, would enable the Seikosha to be used in an office or for serious home businesses. Its pictures, whilst suffering from more banding than the Citizen, were generally preferred by the panel and seemed to show more detail - whilst being slightly lighter. Continuous areas of single colour (yellow in the example) also fared better - much better - as can be seen from the prints (above left). For text the Seikosha is again definitely better, something all the judges agreed on - with text coming out darker and cleaner. Although the Seikosha is more expensive it would
seem that in terms of print quality it warrants the extra money.
89% AND THE WINNER IS... A difficult choice. The Citizen feels a lot better, has a more professional air about it, and although it is marginally faster, both printers are very close to each other speed wise. But the Seikosha does produce considerably better results.
In the end, despite the superior ease of use, reasonable print quality and lower price of the Citizen it’s the cleaner prints and near equal speed of the Seikosha which finally wins the day.
Seikosha, tel: 0753 685 873 Citizen, tel: 0753 584111 I Syaditoie ZmI 7 Jwtts* Part (kaa* I E*r» mot -M adak I U (0
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III hen Wordworth 3 was released it was heav- 1||V ily
criticised, and rightly so. A lot of users ¦ ¦ had the
previous versions of Wordworth (thanks to a bundling
arrangement with Commodore) and many of them immediately
upgraded, trusting Digita to deliver a decent product. On
receiving the program, however, many users, including CU
AMIGA, were dismayed to find that it was, in fact,
bug-ridden! Digita had taken one of the most popular Amiga
word processors and converted it to a bug ridden example of
how not to write software!
However, Digita were quick to react and promptly issued a statement saying that they would release an improved version which would correct many of the problems, increase the speed of the program and add a few new features into the bargain.
EASE OF USE ???????? ?95% VALUE FOR MONEY ??????? ??80% FLEXIBILITY ??????????83% INNOVATION ??????????80% So have they? Is Wordworth 3.0a any better than the previous version? Well, Digita have corrected a great many of the serious crashes and flaws. The program itself seems to be more stable and reliable and far less liable to crash than version 3.0. There are still flaws in the program which completely lock up or freeze the system, but in general it’s far more solid than before. However, I'm still not happy with its reliability - there is still work to be done here.
Most of the strange inconsistencies have been corrected (*e text disappearing, settings not saving and colours not being represented on screen cor rectly for example). As a result, the program feels a (. With operations responding cor- d expect, ir-invisible cursors in requesters h that hasn't been removed e they can do about it. When A worthy upgrade for previous i Wordworth owners, although I for the best in Amiga word J processing Final Writer is still the king.
Using the program on AGA Amigas (ie the A1200 or A4000) with 256 colour screens the cursor used to edit text fields in requesters is displayed in a very faint colour, so faint in fact that at first you don't notice it's there. The result is that you keep clicking on the text field believing you haven't selected it - a small but annoying problem.
Type operation that has found its way into Wordworth. This pops up a submenu containing a list of the last few documents edited, allowing you to open them much quicker than going through the normal file requester process, and is very helpful for quickly restarting if you need to exit and restart Wordworth on a regular basis. However, Wordworth threw up a few glitches when I tried using this - eg not correctly remembering which files were opened.
Another nice facility is that the repeat command will now repeat formatting commands carried out, although the easy availability of the formatting commands via the Toolbar negates the advantages of this capability. Other than these there are no major improvements - this release is after all only an update to the previous major upgrade launch.
Speedwise Wordworth 3.0a has also been improved, although it’s still slower than Final Writer.
Straight command comparison reveals that some operations now take less time to complete, although I suspect most of the ‘tune-ups’ are internal and as such don’t make much noticeable difference. Sadly, graphics manipulation is still very sluggish and this is one area in particular where Digita could really improve the program's performance.
CONCLUSION In conclusion, Wordworth is now a much, much better program and far easier to use. However,- it stiH has a few bugs, and is nowhere near as fast as Final Writer and whilst this is the case I really cannot recommend it as a rival to Final Writer. For dedicated users of earlier versions of Wordworth (prior to 3.0) though, the new version is now more than good enough to warrant the upgrade fee, while for owners of 3.0 it’s a must have.
In short, if you’re a Wordworth owner then yes the new version is worth having, if you use another word processor and were thinking of upgrading, we’d still recommend Final Writer DIGITA INTERNATIONAL £149.99 A500 tS A500* A6O0O AT 200 n A1500 F3 A2000 a A3000 a A4000 fA Requirements: 2Mb of memory, two disk drives, or a hard drive and Workbench 2.0 or above.
DIGITA INTERNATIONAL LTD, BLACK HORSE HOUSE, EXMOUTH, EX8 1JL.
TEL: 0395 270273 COLOUR KITS for IVIOINO PRINTERS nnt out pictures in colour? Now you can with Amiga “HexKColor Kit". Each Amiga Rcsicolor Kit :. The ribbons fit exactly the same way as your black ribbons so it will not affect your guarantee. Also on all models If your printa is not listed below please phone. Amiga FlexkXNor km for Star LCI I papa alignment is automatic, you do t X have to manually align. PRINTS AS C
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Create tonpress Inage File to Conpress What can you do when
four favourite graphics package won’t load a EG file? P&gger
comes toi the rescue, as Tony Horgan finds out.
WHAT ARE JPEGSa Pattern Natch :.llsinflU»e JPEG formal is an incredibly effective way of [comprossinfj image files. IFF flies are generally about '80% of Uie syiof the original taw data* That's a small savinffWnp rMb a JPES tile, which could be as 5% of the ori(tfMJiiii8|e s' e mdHuld typically come in at about 10A tffejriginal size, it sounds loo good to be true - the only can is a 'light loss of definition.
JPEGIngferMffhy dividing the image up into rectangular blocks far flrger than the liny pixels that .make up the original image. The original picture is scanned to find areasof vary similarly coloured pixels, where there is pnly a Wry slight change from one pixel s Sjlour to the nwt. The v ole let are changed to a single jCMur. This bloffkcan now be deimed with one piece of informat Hd fee dilnensions of the area.
Compare this to'the or in ihliarea. Whidl would need separate colour tailorm 1 m lor each of lire pixels.
The level ol approximation is dMBd when you con- veri the li e or saveeul your Imago: M6re smoothing and blocking ol the coloai* will g|¥i( Vtmaller file, but the JPEGginq pt'ect will be more 1 it's used prop r , there needn't be any visible loss of quality. The first of the images,tilty is the original HAM-8 IFF image iich takes 300K of disk space.
Second is the same image with the fPEG quality setting Most 24-bit images are enor mous. The size ot a single .--- hi-res 24-bit IFF picture can be as large as 2Mb or more, and that's with the inbuilt compression ot the IFF lormatl For anyone creating broadcast- quality images or animations, this can be a nightmare. Fortunately, the JPEG image format can be used to drastically cut down on the disk space needed to store 24-bit pictures. However, most ot the major Amiga graphics packages will only import IFF images. Pegger rectifies the situation, giving all your graphics programs the ability to
load and save in JPEG format.
JAKE THE PEG Pegger is a suite ol three simple modules: Snoop,.
CJPEG and DJPEG. These can be called up either from icons on the Workbench, or from the Tools menu. Snoop is the part that runs as a background task, automatically stepping in to handle JPEG tiles tor your graphics programs. CJPEG is short for Compress JPEG, and DJPEG stands tor Decompress JPEG. These two sections are used lor converting files to and from the JPEG format.
Probably the most useful for most will be the Snoop section. Once the main Peggerprogram is run, Snoop stays resident in the background until you close it down. The first time you run it, you’ll need to detine a directory from which you want to load JPEG files. This directory includes any subdirectories, so if you set up Snooping on your main Work: partition, Pegger woud check all calls to load image tiles from anywhere on the main partition. If the file selected is a JPEG, Snoop cuts in and decompresses the tile, which would then be loaded into your graphics package. JPEGs can be decom
pressed into 24-bit IFFs, HAM-8 IFFs, FrameStore for the Toaster, DCTV 3 and 4, and DCTV Filter. It could hardly be easier.
The same procedure is used lor saving, although ¦ you would probably want to limit Snoop’s save ¦ directory to Bne devoted to JPEGs. With Snoop’s ¦ saving turned on, it automatically saves out any 8 IFF images as JPEGs, but as a JPEG is only an ¦ approximation of the source image, using this for ¦ all saving operations would lead lo degradation ot ¦ images while they were still in creation. By limit- I ing this to a directory called JPEGs, tor example, 8 images would be saved as IFFs, or your normal ¦ format, unless saved into the JPEGs directory.
8 The quality ot the saved JPEGs is set in the 8 Snoop setup window.
8 The DJPEG and CJPEG sections are very ™ similar. These allow you to convert images from JPEGs to the formats rronlionecf above, and vice versa. Files can be‘ processed individually, or you can select a batch of ¦, files from the same directory. The converted filesm can replace the originals, or you can have a new sffl of files made up. A status window is included to H keep you posted of what's going on.
WITH THE EXTRA LEG Anyone using 24-bit graphics on a regular basis would benefit from Peggeds automatic compression and decompression. Whereas AdPro and ImageFX are quite capable of loading, saving and converting JPEGs, it's Peggeds interaction with other graph programs such as Deluxe Paint AGA that makes such a useful utility. 2E* A500I3 A500+ H A60D G A1200 ' At 500 m A2OOO0 A3OOO0 A4000 1 Requirements: Kickstart 2 or higher, 2Mbs RAM, hard drive. 68030 recommended.
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0793 190988 Mr Men Olympics up to 8 players can corrpete m a number of Olympic events includes: hurdles. 100 metres & weight lilting.
Perfect lor krts. Great graphics throughout.
Only £4.00 .MEN OLYMPICS MM04-2. MR If Tetris Is your sort of game. Ihen this compilation ol seven Tetris variations shookl satisfy your appetite.
A coBection of Amiga versions of the classic title: Boulderdash. Now with updated graphics & sound.
Very addictive games.
Pack price £500 Pack price only £9.00 TET9-5. TETRIS MAYHEM BOL5-3- BOULDERDASH SCA6-2. SCALA BACKDROPS a za The complete syslem for IT1- ; Ip** I cataloguing your V*!en.
‘ jRt’’"" |CD. Disk & Music 1----- 1 colleclicr ihree disks ol I d-,!aba50510 ,eeP "ack V:,'“ wihstlHinmoti* nodw Ipack price on.y £S.00 CTG5-3- CATALOGKRS A huge co*ecton ot backgrounds for use in Scale. Inoludos Mart*) effects. Water. Bocks & other miscellaneous patterns.
Onyreoo Thai's right over 100 Amiga games including Pacman Invaders. Snakes, puzzle games, comical games shoot 'em up. Platform games and more.
CVWyflOOO GO 10-4.101 GREAT GAMES I Over 130 Adobe type 1 I fonts lor use m Final Copy.
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Pack price only £1500 I A coiection ol over 150 I top quality music'samples se within MusicX I Includes instruments.
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A bargain al £10.00 10-6.1’AGESTRKAM ART includes thmr. Icp Amiga ¦M Astronomy tales. Slarview.
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8§ZKH£] Or.!, £7.00 AST7-3. ASTRONOMY SSP* ¦• •1 period companion tor g|J your Workbench Edit a.. icons in up to B colours, r Also supplied are over 100 ready made professional 8 iEK?J JGQNED110R & ICONS ¦ SpaceBalls' State of the Art is one of the most Spectacular & popular Amiga rave demos around, now the second part is here, even bigger and even better. 2 great dfcks Unreal' ¦SBL4-2, SPACEBALLS 2 The largest cdocton of i m O' me A-i g«. 5uL-e .» to PrfiHMwK] Storms. Expios is Gars.
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A collection of various hard drive tools for backing up, formatting, copying tiles, repairing bad soctors etc. An essential ' purchase.
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Only £4.00 DEG4-2. A1200 DEGRADERS Epic Marketing, First Floor Offices, Victoria Centre, 138-139 Victoria Rd, Swindon, Wilts. SN13BU. Tel: 0793 490988 doesn’t handle a great deal more than text might seem odd. John Kennedy reads between the lines.
In America, the Amiga has been described as a power supply lor the Video Toaster. This is a bit strong, but the Toaster is one ol the most amazing computer penpherals ever invented, and has become an essential piece of hardware in NTSC TV studios where it offers amazing broadcast-quality images at bargain prices.
Iontiige24 9T3pHiCS Which use por example, il you want text at a certain part Largely as a result of this, the Amiga is seen as an extremely affordable way of getting text and pictures onto the small screen, and with the advent ol the AGA chipset it's now possible to do it without any extra video hardware.
Use. For example, il you want text at a certain part ol the screen, all you have to do is dick where you want It and start typing.
The text can be any size, shape or colour and once entered (or loaded from file) it is displayed on the special preview screen. Here it can stretched, warped and edited until it looks perfect. Unlike Deluxe Paint, the text can be picked up after it has been typed, and then stretched vertically and horizontally until it's exactly the same size. The process Isn't exactly instant, but on an A4000 30 it wasn't exactly a tedious process by any means.
The ability to directly manipulate text like the example shown on this page is great, and although a bit rough, the preview screen litwges can be Imported and given gives a good indica- Oevelled appearance thenvou tiOn as tO the ColOUrS ¦dor* your leit on top and me pda . H .
Ilniened. Polly want a cracker? 4™ « tail which will be present in the final image. Rendering the image may take a little while but this is normal - an awful lot of work is being done in the background. The text, which could contain ultra-smooth shade graduations and shadow effects, was calculated with 24-bit accuracy and a phenomenal level of anti-aliasing The result (which can be displayed on-screen, saved to disk or both) is some of the best text you will ever see on your monitor. Forget anything you could create in Deluxe Paint -these images look amazing.
Using a super high resolution, interlaced overscanned HAM8 screen (phewl) the words look superb. To put it into perspective, lor a video signal to be classified as broadcast quality your text needs lo have a resolution of 35 nanoseconds: Montage 24 ol the time. However, because ol this I have s reservations about the program's reliability. I only managed to crash it once or twice, but I missed the standard Amiga gadgets and requesters - and dor • expect Arexx, or you’ll be disappointed.
Another potential problem is the minimum hardware requirement needed to run this monster text mover: how does t Mb chip ram, 8Mb last ram, 10Mb ol hard disk and a 68020 chip sound’ II you have an A4000 or A1200, you better also make sure you have at least 1,900.000 bytes ol chip memory free.
I like manuals which start with 'your Amiga will never be the same’, but I don’t like programs which choke when you run them in an AGA screen mode For a program specifically wntten to make use ol AGA graphics, this is particularly strange. Also strange are the occasional hang-ups when saving 24-bit images, and obscure ghosting ol erased boxes. For this money. I would have expected a fct- tle more in the way ol dependability.
If you ’only’ have an A2000 with all the necessary memory and a processor upgrade, don’t worry
- you can also make use ol Montage il you have either the
Opalvision video board or GVP’s ImpactVision system.
CONCLUSION Montage is designed to display text, mainly for use in the video graphics business. However, the text s of such high quality that other Amiga graphics to* should be more than interested - the results are better than any paint or image processing program, and the save to 24-bit option means most recent programs will cope nicely.
II can’t be denied that Montage is pricey, but it you’ve been able to kit out your Amiga enough to run it you could probably afford this too. If you need to repay your overdraft after all the hardware. Start a wedding titling service: Montage will kit your studio out to look like the BBC Video workshop beside the character generator units your rivals found in Dixons. '£ MERIDIAN: £329.95 Works on At 200s or A400OS with 8Mb ot memory, and a hard drive. Also works on A2000 with OpalVision or ImpactVision 24btt graphics cards.
EAST HOUSE, EAST ROAD INDUSTRIAL ESTATE, LONDON SW19 1AH. TEL:081 543 3900 VALUE FOR MONEY v ???70% A quality videographics system, ¦ which makes the most of the Amiga’s strengths.
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B A S I c HiSott BASIC 2 is a complete developmenl system which is j JCStfcJdJ , [ I ideal lot both Ihc prolession.il and Ihe casual programmer . . - .,-- __T----1 Your programs can be written with ihe integrated ‘ '9hr'“;f sSj' 'A4 1 ~ij multi window editor where there is a complete range of f features that allow you to create, edit and run your BASIC ¦1 'V*1' " | programs without ever leaving the comfortable interactive environment: block marking with Ihe mouse, cut. Copy and paste, bookmarks for quick reference, fasl. Case-sensifive search and replace, flexible organisation of your text
windows, compilation at the touch of a key and much more The editor takes full advantage of the new features of HiSoll BASIC 2 shows oft its AGA support Workbench 2 and Workbench 3 and there is a version ol HiSotl BASIC 2 shows oil its AGA support Ihe editor that emulates many of Ihe advanced features of The Compiler Workbench 2 under Workbench 1.3. The Compiler HiSoft BASIC 2 is a compiler that feels like an interpreter when you use it from within the integrated environment. It takes source code either directly or via the include statement and produces fast, efficient 68000 code; if is also
possible lo pre-tokeniso your source code to obtain maximum speed of compilation. The syntax is highly compatible with other implementations including Microsoft QuickBASIC " (PC), AmigaBASIC etc allowing modern, structured programming with a high degree ot portability between different machines. The graphics commands built into HiSott BASIC let you take advantage ol the AGA chip set.
You can link with assembly language and SAS Lattice C programs and compile to memory lor testing or compii lo disk to produce your final, standalone masterpiece.
N There are limes when your program does not behave in Ihe way lhal you planned On these occasions you can use IRON TROFF statements to trace oxocution by lino number, or you can invoke Ihe HiSoll BASIC debugger. ' * vfSjffiy&yfriaa-i This is a medium-code-level debugger, which displays Ihe source code and object code ol your program al the same time. You have access lo all your BASIC sub- program and function names and you can step through the BASIC source code by line, setting breakpoints as appropriate.
The Libraries Even Animation Datatypes are easy!
HiSoll BASIC 2 comes with libraries that let you access the rx features ol all versions ol Ihe Amiga operating system Irom Workbench 1.3 up to Workbench 3.1. The standan Amiga names are used, as described in the ROM Kernel manuals, making it easy to translate examples Irom C There are examples ol using and displaying IFF files. Datatypes, Gadtools gadgets & menus. Tasks, Sound et The Package HiSoft BASIC 2 is supplied with a comprehensive, 640-page manual which, in addition lo user and reference sections, also contains an extensive tutorial on using Ihe package The system works on all Amiga
computers with 1 Mb or more ol memory, al least one floppy drive, keyboard and mouse, in all 80 column screen resolutions. We recommend 2Mb ol memory and a hard disk il you intend to work on larger programs or to take lull advantage ol Ihe new operating system features.
Have you got it?
Registered users of I liSoft BASIC version I can upgrade by telephone - please call for information Order Form Name: Address: r f I 8 High Quality Software Please rush me HiSoft BASIC 2 for my Amiga computer (with at least 1 Mb memory) HiSoft BASIC 2 ® £79.95 + £2 p&p Upgrade from HiSoft BASIC 1 © £39.95 + £2 p&p Cord N| .
Signed: Expiry and Issue : CD-ROM is big business.
Tony Horgan takes a look PRODUCT TEST CU AMIGA at a new authoring system specifically designed for CD32 titles.
Developing CD-ROM titles can be a tricky cJainess. For a start, you can’t just write, arid then re-write to a CD. Like you can with a *oppkd'£k. Instead, the data for the CD has to be asselbisd on a hard drive, and then copied onto a CD) * :|iat wasn't enough hassle, there are further complications that arise from including audio traces. Fill Motion Video. CDXL clips, and all the .other o:? And pieces that a CD title needs to work smoothly Interplay is a multimedia authoring system that s been designed specifically for CD32 dc v e oprrent. And aims to make the whole process as painless
as possible.
SETTING IT UP ¦'JP'P ay s similar in many ways to the multimedia oajkages MediaPoint. Scala and Hyperbook. It , jks on a system of pages. Each page can be do is set up some buttons on the page. This is just a matter of dragging out a few boxes with the mouse to define the size and position of each button. Buttons can be blank, or contain an IFF image or text. IFF images are automatically scaled to fit the buttons, or the button can be snapped to the size of the image. You may have a number of images with different palettes displayed on the same screen. In this case, they are all re-mapped
with a new 64 colour palette.
Once you've got some buttons, you can assign different functions to each. A button can have a whole sequence of events tagged onto it An IFF sound effect can be used to acknowledge a press of the button, or you could play a ProTracker music module (there s no OclaMED support). You can add to this with some visu- JlliSlJJ-LlJtliLl ffl?.p.£aeg_I and getting mem to ‘un happily from a CD. Then again, you could use it without having to run any external programs, but you'd be limited to display mg animations and movies, and playing back sound files.
Unfortunately, its price is ludicrously high.
Compared to the slick operation, features and general power of similar multimedia packages like MediaPomt. It looks a bit frail. Interplay is basically a collection of sound and graphics playback routines. With an automatic script-generator to tie it all together - hardly revolutionary. Considering the lack of immediacy and user-friendliness in the interface, the price is a bit much to swallow. There are no licence fees to be paid, you're free to use it J2JC0|*|T|£| IMPORT.PRGE ] LORD PROJECT | CLERR PROJECTi RBOUT | (Above) The fiddly little control panel, from which all ol interplay s
functions are controlled.
In any projects without any further payment, but even that can t excuse it. With a new front-end. A big price cut, and some shiny new presentation touches on offer for your productions, it would make a far more attractive proposition, fyj als. Select whether you want a still screen, an animation, a CDXL or FMV (MPEG) movie, and then pick the file you want from the file requester. Sound and animation can be played from RAM, or spooled directly from the disk.
Alternatively, you can ms is a s nple example of how your nferp ay-developed screens may look. The pictures are actu- Cue a Standard CD Hy buttons which when clicked on, will launch specified programs, animations or soundtracks. Audio track, run an external program from anywhere on the disk, or OPTONICA £995 A5OO0 A50P+ d A600t3 A1200 9 A1500 Bit A200t iS A3000 )K A4000 O OPTONICA, 1 THE TERRACE, HIGH STREET, LUTTERWORTH, LEICS, UK.
LE17 4BA. TEL: 0455 558282 EASE OF USE VALUE FOR MONEY EFFECTIVENESS FLEXIBILITY INNOVATION ? ???????40% ????????70%
* ??*????60%
* ????*' 092% A competent, if simplistic authoring system, marred
by _ a vastly-inflated price tag. " 60% OVERALL teractive or
non-interactive. In other words, a age can have buttons on it
that jump to a new age. Cue animations, music, sound effects,
video ips. Scr ots or external programs, or it can be just
picture or text screen.
The cocess for setting up a page is quite sim- e As 'terplay is geared towards CD32 3ve opment, it only accepts input from the control 3d A' -jnctions in your productions have to be i ed toti on-screen buttons, so the first thing to WHY NO MENUS?
Interpuy is one of those programs that completely ignores the standard Workbench 3.0 system ol windows, requesters, menus and gadgets. This would be reasonable il its alternative interface was an improvement, but it's not Everything is controlled from a pokey little panel ol buttons and icons, with little logic in the layout. Some functions want a right mouse click, others want a left mouse click, and some ol the buttons turn into little menus It s all a bit disjointed and fiddly. Workbench 3.0 has a very nice operating system. Why complicate things with an interior interlace?
Move to another page.
You can test your creation at any time.
Interplay has a CD emulation mode, which lets you run through the production using the Amiga keyboard instead of the CD32 controller. Just about everything appears as it would running from a CD, apart from the faster access times of the hard drive. When you feel your masterpiece is ready for a preliminary CD pressing, you can use the ISO build feature to prepare the data for recording to a pre-production CD. Until you cut a
CD. There’s no way of being sure that your project will work
properly. To minimise unnecessary expense and CD pressings,
the manual includes a listing of all the system files and
directories that will be needed for a CD32 disc, along with
tips on production methods.
VALUE FOR MONEY?
Although Interplay is far from stunning, it does have some handy CD-orientated features. It s not so much a tool for writing CD32 software, as a means of piecing together a series of programs, We will gladly take your orders I
9. 30am to 10-30pm 7 days a warn 0214882992 or Fax 0574 811 Amiga
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ON THE BALL --------- .10.99 .12.99 .12.99 .17.99 .17.99 .17.99 ...6.99 OVERKILL LUNAR C------------------- PIRATES GOLD .. PROJECT X F17 CHALLENGE ... PINBALL FANTASIES ..... RYDER CUP -------------------- This is just a selection of the software that we supply, to please ring for * titles not listed, and we'll be happy to process your order without delay.
Cmom, Atari, Mac and other formats can be auppliad for. Please ri Educational Utilities J AMOS 36 (NfCDS Deiuxe HOME A 23 W STV
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MORE PRODUCTS ARE ON DISPLAY ALL AT LOW PRICES PLEASI (UK MAINLAND ONLY - OT MICRC 74 OLDBURY WAR LEY, W TEL: O All oHers subject to availabili If you’re the proud owner of both a CD32 and an Amiga you’ve probably been pondering the question of how to connect the two together and use the CD-ROll drive for your Amiga? Maybe you’ve only got a CD32 and would like to use a keyboard with It? To find out how it could be done “SSSSSSL«n0,mal Andy Leaning took a look at.a new gadget from Brian ,h®nm‘°hl “•»•* ' ih,s. But** P,ot " ably better to wait and compare it on pnce Fowler Computers. An«
capability grounds with Ihe other mMj CD32 to Amiga interlaces that have been | r ,*o easy to write and made the whole process so much easier A missed opportunity it ever there was one.
Once you’ve got the two systems connected, and have the software up and running it's just a matter of copying files over. Unfonunately, there is no way of directly running software from the CD disc, or loading tiles into an application directly from a disc - thus losing much of the advantage of having a CD in the first place!
He CD32 is the most.
Ktvanced and the advanced ho computer can t use the c come you CD32 as; maybe y released ? ?80'.
???70% I 60% that, and a little bit more as we«.
Their new peripheral plugs ii CD32 aux' port and allows you [ both a keyboard and connect t to the A1200 via a serial link and then allows you to read files on a CD disc placed in the CD32 on your Amiga Connecting the two systems up is fairly simply. The lead is a Y lead, with one plug at one end, and two at the other. The single plug end goes into the aux port of the CD32, whilst a D plug on the other end connects to a null modem cable, which in turn goes into the Amiga senal port. The other plug (alongside the D type connector) is for a keyboard - see the box out on keyboards This is all
that is required from a hardware point of view and so is quick and easy.
WHAT ELSE?
Currently, there are no alternatives to this eipansion.
However, several peripheral developers are working on C032 upgrades. Here are three that we know ol.
1. Mlcrobotlcs SX1. Available Irom Indi A plug In eipansion port
providing RAM. Serial parallel ?n Anutek CD32 Expansion
Anilltle from Silica Similar to Ike Microbolici board
3. Commodore.
Not really an expansion, bul rattier a simplitiad may ol getting programs and files Irom the CD32 lo the At200. Similar to Ihe C032 Add On Pori reviewed here.
These should all be out by Ihe end ot Summer And of course we can't talk about C032 upgrades without mentioning the FMV modulo This is availablo now and lets you watch movies and pop videos with VHS quality pictures and CO quality sound on your C032! An absolute must lor all movie mad CD32 owners with around £200 lo spare!
A new penpheral that you can? Brian Fowler as a CD-ROM drive km. However it get* more complicated and the emerges The basic pnce for (£29.99) and an additional null modem is for these cables alone, giving a link. But you also need some communica- are which will do the transfer for you.
That the manulactunng cost of the cables is probably not extortionate the the transfer software should really be provided free, but it isn't.
Instead you need to buy one ot the many PD disc compilations available that include a -Comms' program and an Amiga transfer disk - Brian Fowler Computers suggest the CDPD III disk (£19.95) and what they call an Amiga T ransfer Disk. Pneed at a further £2.00. Which brings us to a total of £61.89 by my calculations!
Once you've got this lot you run the Comms software on the CDPD III disc and more software on the Amiga, which establishes a software link between the two systems, allowing you to copy programs and files from the CD32 disc to the Amiga.
As the software on the CD32 is normal Comms software it requires setting up, ie you have to select baud rates etc. The actual copying is done by typing in command lines in a shell - an example being copy
- CD0:pict.iff RAM ' and while this is documented in the manual.
I feel that with the price ol this upgrade tl should not only
have software included tree, but also the software should be
purposely written to arran the connection for you and then give
you a list of f on the CD disc in the CD32 (maybe via a s
requester), so that you can select which Wes grams to transfer
over Ftaving to mess around with baud rales dhd s commands
makes the whole process far r plex than it needs to be. A
simple p for the CD32 and give you a Opus style source and
destination list of files to copy would have been fairly
promised shortly, you could save money it they bundle
everything together.
If you've got an Amiga and are looking for a CD- ROM system, either wait for Commodore's official drive, or alternatively try one of the many third-party CD-ROM drives and interfaces that are available.
This will be cheaper than buying a CD32 (£249).
Even though FMV will be lacking. In short, whilst the concept of connecting the CD32 to an Amiga is a very good one. This product is very over pneed and not particularly well thought out. For this money you shguldn't have to mess around with Comms software, it should do it for you! 'gr, CD32 ADD-ON PORT BRIAN FOWLER COMPUTERS, 11 NORTH STREET, EXETER, DEVON, EX4 3QS.
TEL: 0392 499755 BRIAN FOWLER COMPUTERS £61.89 »?????«??? 70% VALUE FOR HONEY ??????????60% EFFECTIVENESS A good, new i priced and OVERALL SOFTWARE &*To order Public Domain software, simply send your name, address (PRINTED CLEARLY) and your order details Eg. Disks code numbers and title names f v Remember that prxcs arc per disk and not per title Take partKulai notice with multiple disk titles. | " UK Postage and packing at 75p covers any order size. Bj?*Mukc sure you send the correct sunt of money, otherwise your order cannot be processed. Rj *For detailed programme descriptions of these
and thousands of more PD titles, check out our catalogue disks.
ORDLRXNG PD DX&K3 PRICE PER PD DISK ....£1.00 (1 DISK FREE FOR EVERY 10 PURCHASED) CATALOGUE DISK VOL.1 ... £0 50 CATALOGUE DISK VOL.2 £0 50 POSTAGE & PACKING .£0 75 Overseas orders. Use ttie above pnees. Then add 20% of that total, to cover the extra postage costs. Thank you.
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RAM A least for 3D bonanza of matrons. Pre with realtimi there are pi* Super-smooi colour backdi waste of time and a little guitar ___ Available trom: Cynosttc PD, Ofllce 01, Enterprise Centre, Little Heath Industrial Estate, Old Church Road, Coventry CV6 7NB- ** Tel: 0203 681687. Price: £4.00 Inc. P.P. and moit (ub shoulders vector sequences, and keep you entertainec lists provide some nice iclors. Disk 3 is a bit ot it contains is a picture AGA demo Camcorder footage ol someone walking up to a gate isn't me most exciting way to start a demo, but it gets much better from here on. Most ot me
effects are based around 3D pixel zooms ot van- ous kinds. There are a couple ot good tish-eye lens effects, but best ol all is a delicious routine that splurges out rotating patterns ot colour trom the centre ot me screen. The finai part is quite nice too. A sort of fiery landscape that slides and spins around beneath the credits.
Available from: Visage Computers, 18 Station Road, Ilkeston, Derbyshire, DE7 5LD.
Tel: 0602 444 501. Disk nos. 294a* .PJft, 294b. Price: £3.00 including P*P. NdtfP UHT ED Cd-Ons or ** AGA demo This one’s a bit different trom the rest. It relies on stylised video loops lor most ot the visuals, which are strobed and laded together, and mixed up with lots ol slogans. Instead ot the usual cat-suited dancers, the video dips are taken trom live rock performances, with other bits and pieces trom vanous sources The soundtrack is heavy on distortion, which is especially effective on the vocal. It's a shouty, raw. Tunky kind ol industnal rock tune that makes a change trom the usual
taceless techno walnuts. It’s a shame it's so short though.
Available from: Vlaage Computers. 18 Station Road. Ilkeston, Derbyshire, DE7 5LD. Tel: 0602 444 501. Disk no.JgS. Price: £2.00 including P.P. Sit back, relax and have a cup of warm milk as Tony Horgan takes you through this month’s public domain demos and games.
REAL : AGA darno ee-dlsk Jll you like a bit ot 3D with your spam and Chios.
AnP'-SHhis one should do nice things to your head. Most ’ ol me effects are based around things Hying out ol screen. There are tunnels, fractals, vector scapes, lexiure-mapped vector spaceships, md more tunnels. In all. It’s a bit of a top demo, even it it is a bit short.
Available trom: Visage Computers. 18 Station Road, Ilkeston. Derbyshire DE7 5LD. Tel: 0602 444 501. Disk no. 295. Price: £2.00 including P.P. Issue 1 Is it me, or has it just turned a bit paranormal in here? I've been reading too much of this new diskmag. It’s all about visitors from far away galaxies, mysterious sightings, and other unexplained spookiness. Issue one has plenty of articles on flying saucers, space and all that kind of stuff, with plenty of fuzzy d gitised pictures of frisbees and dinner plates. The mag uses the Workbench H pertexl system, so you’ll need Workbench 3.0 to run
it Available from: Immediate Arts, 26 Lyndhurst Gardens, ft 1 o Glasgow. G20 60Y. Tel: 041 946 5798. Price: £2.00 inc. P+P. ° 1 o beinaa bit dry Issue 5 Channel Z is written specifically for A1200 owners, it's a mix of text articles, utilities, artwork and demos. The articles include demo and game reviews, and a rather unhelpful O-A section, which ofie- concludes with answers like. *1 don't know... probably . The utilities on this issue are Virus Checker
6. 34. Sysinlo 3.22. Kill AGA 2. Plasma Clouds (an AGA
fractal‘plasma generator) and A1200 agnostics There are also
couple of good pictures, a weird tune and a smooth little demo
called Panta Rhei. Compared to other diskmags. It's a bit low
on editorial features, but the selection ot uMi ties is good.
Available from: 17 Bit Software, 1st Floor Offices, 2 8 Market Street, Wakefield. West Yorks, WF1 1DH. Tel: 0924 366982. Disk nos. 3118a + 3118b. Price: £3.50 inc. P+P.
Nimallon I Say's it all doesn't it? It's a crashing k car animation. It was rendered with Illmagine in 4096 colour HAM |Hk mode on a quarter-screen win- dow. Here's the plot: a car drives oil the edge ot a Hlclitf and that's it If you're r’l into ten second films ol If q cars driving oft cliffs.
Then obviously this is the L i demo you've been wait ing for.
Hi Available trom: NBS. 1 B Chain Lane. Newport.
B Isle of Wight. PO30 SOA. Tel: 0983 gS& B 529594. Price: £2.50incP*P. -» Issue 2 This has to be the most awkward diskmag I’ve ever come across To read the articles, you have to load in a PowerPacker patch Irom CLI, then load the text files into a word processor.
Likewise, the graphics files have to be loaded into Dpaint or viewed with a utility such as VILBM. And there’s no!
Even a player routine included for the music module. This is absurd, as the front end has been created with a utility called Magnum, which is a diskmag creation program* The general slant of the mag is science fictior and in particular, Dr Who and Star Trek, so if that's your bag. And you don't mind messing about with word processors and CLI to read the features, it could be worth a shot Available from: 17 Bit Software, 1st Floor Offices, 2 8 Market Street. Wakefield. West .„ Yorks, WF1 1DH. Tel: 0924 366982. Disk no3067. Price: £2.00 including P+P. ' » United Public D VSS SSINS t. MKS PACK:
Musi (IK mum The Central I.icenseware Register 'nliiiiiiu ml QtuiliH pnixnims ill • i I'I 'i’ll"’ CLEM TOTAL CONCEPTS SOLAN SYSTEM Nov. oot mosl popular We 1 Th» on* invite* you to team al atom the solar system. Wah intotmation on all ol the CIE15 FAST FRET By Keah tQfxrTf have an am.ga • Thu program «ll lake you »Mp Dy step ihrough a lull typng course Uxrwog -here to place your lingers and Co more Beloro fcng you* beatae lo type at taal as I can lPrceC3S0 • CLEMS TOTAL CONCEPTS SOLAR SYSTEM 2 you tea these *0. Images' This la a must it you have TCI Solar System Supplied on 3 daks only £5 50
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MORE CLR EDUCATIONA ClUM SUPERSOUND V4 7 S ***t lamping sorr-ae 3 50 CLU10 POWER ACCOUNTS account statements, es: 3 50 .
CLU1I CALCVIveryueaAil spreadsheet program' I del. 3 50 .
CLUI2 VIRTUAL WINOOWS Notebook Adjresi Ocokl dek 3 50 * CLUl 3 DATOS A powerful database, many teakrres i disk 3 50. * CLUM STOCK CONTROLLER Keep irac* oI slocks 1 disk 3 50 • CLUl ft EPOCH VI calendar tor Amge r dory idea 3 50.
CLUl 1 LC10 FONTS Nee ton* lor Star ICIOpnrSsrM da* 350.. CLUM IC200 FONTS Fonts lor your LC200 printer" I ask 3 90 • CLUM IC24 FONTS Fores lor your Siar 24 pin pnnlsr I ask 3 50 .
CLU20 CANON BJIO Super Fonts lor Bubble*! 'disk 3 50.
CLU2I INVOICE MASTER Sort OH your invoices' I dak 3 50 .
CLU22 HARO DRIVE MENU Suf*rt hard dnve usaay* l dak 3 50 .
CLU27 WAGE BASE Se-c*e audomg package ’ 3 50 • CLU2S CREATIVE ADVENTURE TOOLKIT Needs 1 "to chp 3 SO.
CLU2S O rx Graph.cs convenors, spnle editors SKI I dak 3 50.
CLU30 DRAW SELECTOR V2 pools predicAon prog 1 disk 3 90.
CLU31 FLOWCHARTER For creation o* llowchans1 I Oak 3 50* ClUM AM tuition CreaM WB3 look A ia* o-oge idea ) SO.
CLU34 WAGE OOCTOR VI image pocaaang i dak 3*0 .
CLUM CRITERION OaHCaae tor Phctogrepners e*l **•) 50.
CLUM ILPIOIS PROFESSIONAL Fab labeaing sytNm 2 dek*4 50.
CLU37 FINO IT This le a superb directory utility! 1 disk 3 50.
CLUM SMALL ACCOUNTS MANAGER Accounts 1 dtk 3 50.
CLUM HARO DRIVE MENU 2 Very useljl program ld.sk 3 50-
- LE08 NIGHT SKY ExoSent guH» lo the stars i dak 3.S0 - :LE09
WORDS A LAODERS Good epebng program 1 disk 3 50 - ;LElO
BASICAUY AMIGA OUCM10 Amigadosl 3 daks 5.50. .
XE11 LETS LEARN For tfddren ol 5-7 years I disk 3 50 .
ClEi2 ALPHABET TEACH spaing program tor me krds'i Wk 3 50.
XE13 HOME BREW Crease your ot Beers' 1 dak 3 50 .
:iE14 TOTAL CONCEPTS ECOLOGY Lear- ecoogy 3 daa» 5 50 - :iEM KINGS a QUEENS A history lesson I 2 disks 4 50.
JLEI7 THINGAUAJG An sleet rone jigsaw 1 disk 3 50. • CLEM WORK a PLAY 3 edixatlonal programs 1 disk 3 50 • ClEIB PLAY IT SAFE TaacHes safety m Pie home l dsk 350 .
CiE20 BK1 TOP FUN Four progre-s l dHA 3 50 .
JLE22 CHESS TEACHERwacn chess m a ton way' I dek 31 XE23 MIND YOUR LANGUAGE improve speech 1 disk 3 50 pimM asi woRKMrcM HUM JpfC. OATATYH » I Hjis' asi multmsOh a Haat kNxao elk rao .E37 DISCOVERY AMERICA learn about IheUSAi 1 dak 3 SO .
.E38 HOME INVENTIONS Invention* snoa 1750 2 daks 4.50 .
.£39 MY LITTLE ARTIST cokxmng book Needs img 2 disks 4 50 SWOiTBBffO
- E40 ROCKET MATHS Easy mad* lor kids' I dek 350 .
.£52 TELL THE TIME Just whal the kids need I dsk 3 50.
• E53 LET S LEARN 2 Super earty learning dlskl 1 dak 3 50.
- E55 BASICAUY BASIC Learn Base programming 1 dek 3 50 £S«
BASICAUY CHEMISTRY A good Chemislry TuSSf' 1 dak 3.50. .£57
PANT ME A STORY OeeSe a storydak WuB? Dek. 4 50.
I ONLY) Wp per (I irk Look! This is actually a halt-decent game, and it s PD! Yes. I know that sounds like a Bit ol a contradiction. But it's true Toobi is a Bit like Pipemania. But it’s still quite an original game.
The idea is to get coloured Balls into holes ot the same colour The bans come out ot a hatch at one end ol the pipeline. As they pass through transformer boxes, they change colour
- just in case it was getting too easy. At various points around
the pipeline are intersections which you can control. Clicking
the mouse turns them through 45 degrees, which allows you to
guide the Balls into the right holes It's not as boring as it
sounds once you get the hang ot it - In tact it's quite good
fun lor a while, and shook) please anyone who likes a mental
challenge in a game.
Available from: NBS, 1 Chain Lane, Newport, Isle of Wight. PO30 5QA. Tel: 0983 529594. Price: £2.50 including This must be the best Assassins compilation I've seen in ages The three games included are Racing Maniacs. Srmdge and Colour Change. Racing Maniacs is a lovely little 3D vector game The idea is to crash into your opponent until his car is written off. Bnlliant eh? It’s very fast, running at 50 frames per second, so it's silky smooth. You can play against the computer, or in a split-screen duel with a friend.
You'll need an A1200 to play it. Top stuff.
I Possibly Better still is Smidge. A cuddly platform game with the best graphics you'll see in a PD game You get five levels from the lull version, which has 60 levels and only costs a fiver. Featunng underwater levels, an extremely cute "rescue the penguins' level, parallax scrolling backgrounds and colourful cartoon sprites, this should be enough to persuade anyone to send off for the full game.
Also on the disk is Change Colours, the obligatory naff AMOS game, but don’t let that put you off.
Available from: NBS, 1 Chain Lane, Newport, Isle ot Wight, PO30 5QA. Tel: 0983 529594.
Price: £2.50 Including P.P. v **»' i TO BE IN Demo Ravey demos weren't abundant this month. This is the gnly one that surfaced, and it's not exactly a stormer There are basically three effects: a digitised dancer, those phasing drdes like we had on last month's VideoTracker coverdisk. And some colour baits that flash around the screen. The soundtrack is spoiled by a noisy synth sound that drowns out all the other samples in the tune.
Available from: Freestyle PD, 108 Woodslde Way, Short Heath, Wlllenhall. West Midlands, WV12 5NH. Tel: 0922 404023. Price: £1.50 including P.P. ¦i.i SENTINAL Game "Good game, good game," as Bruce Forsyth would say - and he'd be right! Sentinal is nothing to do with the ok) C64 strategy game It's a platform shoot 'em up along the lines of Shadow ol the Beast For a licenceware game, it s really quite good The graphics are very smooth, and there's plenty of action to get your teeth into. Well worth a shot lor skint zap-fans.
Available trom: NBS, tChaln Lane, Newport, Isle of Wight, PO30 5QA. Tel: 0983 529594.
Disk no. CLG 56. Price: £3.50 Including P.P. LOOK 99p PER DISK 1-57 1-46 1-220 1-150 QUALITY PD & SHAREWARE : WE STOCK OVER 4000+ OISKS Ne» outoguc .7 is no. AvuM*. Soo. Ne. Wjto All titles are compatible nith k for updmc all Amlgas Iunless statedI UTILITIES
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on sola, sia' sysem E010 S*ICN 6 SPACE MATHS MUM 4 Smon Games EOT 1 EDUCATION PACK 1|5 dsial Lois ol educa- IG373AJR Sscasino G»0 TETREN Mm dona ,90% ma* FORMAT} G383 BUBBLE GHOST Gam. Ky orwipcr. A-0 SxoR HTING WAPRCR PO .ws«i ol SM Fchltr 2 arrua-o Uig. JfKhc A 6 I £23« (hwpK G410 FATAL UlSSCN Nsmess 00 -m ’ o 2 E3S COMPUTER CARE E40 GUCE TO LOWER 8ACK PAIN TulorM on re spne arB Tc* to a«c*3 CaO pan E42 .FRACTION ISYLQUEST2goM -fflPs(TO- KiTEAM ENGNE V2 Cut m, anmaWn ol AGACO2 FRACTAL GENERATOR (NEW) Create
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(teals ?ALL our disks come with™ ? Professional prim colour
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order ALL ORDERS SAME DAY DESPATCH ABOVE IS ONLY A SMALL LIST
OF TITLES AVAILABLE - PLEASE ORDER A CATALOGUE DISK UM PACK
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v2. Use hard drive as X075 MADONNA SEX (3 disks) 18+ only X074
ADULT JOKE (18+ only) llmm U739 RELOCKIT 1.4 Ltest A500
emulaicr U726 AREX MANUAL tutor on AREX.fWB 2 3) od) U738 Epl
STACKER Double die storage spice on yc« HD even works on normaJ
disk drives U736 Ml SIC CATALOGIT tftciJy fcrofe.CDet U728 HOW
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repair recover utility U723 S.KICK Professional 3 version of WB
1.3 emu U7313D GARDEN DESIGNER deign garden in 3D U750 MR BACK
UP Professional. Back up HD etc. 17751 DMS Professional v2
Compress 2 disks into 1 U752 POOL WINNER G0U I Pool E125
JURASSIC PARK mere learning aid on El26 CHILDREN SONG 5 Good
nursery aong EI29 KID DISK 3 drawing program fa kids El30
FRENCH VERD TESTER lets G667 GOLF (2 Disks) very ptayable golf
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catalogue ~ZX SPECTRUM 4Bk
S. 50 nrkpicl Sperry *»!*-. I I i*lu.lo «whl Yt.j Cln cm [•upam
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Game camplliiihtrii ¦«I pack on q} * S wvAeKHd ulisTOiiiknAatauri *K ll INVAI** H 71TO7. HHTRIC IRATv I I | OOCtY jiIVi n Rg« iD.a | NOW ONLY £10.99 7VFW IOI GAME PACK | BRAVO UH tOtlECTIOAl OF IOI &AMES PAEM THIS BAMES PACK IS IOI AI FOR ALL BAWtS FAS HTTH EKOUBH VAMAIIOX TO KEEP EVES THE MOST a 7-W'htier *A 4iL Ovdev Please send cheque PO's (made out to Premier Mail Order), or advise Visa Mastercard number and expiry date to: : Dept CU 21, 9-10 The Capricorn Centre Cranes Farm Rd Basildon, Essex SS14 3JJ Tel: 0268 271172 fox: 0268 271173 Telephone Orders: Mon-Fri 9am-7pm and Sat & Sun
10om-4pm We Are Open 364 Days a Year P&P ana VAT is included for all UK orders. Please add £2 P&P for Europe and £3.50 for Rest of The World Next day delivery service available £4 per item UK only.
MOST TITLES ARE DESPATCHED SAME DAY. BUT CAN TAKE UP TO J8 DAYS Some Titles may not be released at the time ol going to Press E&OE .. IIIIIIII I 'xv.ntEl SPECIAL OFFERS KG)___12.99 A566 CD32 ?7 99 :::::::;.CD321 99 Body Blows Chock Rock Dizzy Ponic Jock NkklousUnfimtodgol.
Jock N«kk»s Cowna Detainers Kick OH 2 ? Extra Time _____ Kick OH 2 Find Whistle Kick OH 2 Winning Todies... SK?- .A500 A1!
Fortress (I Meg) Thunderstrike.
C032 17 99 A1200 ADI English (All Ages) ... ADI French (All Amu)______ ADI Molhs (Al Ages) ..... ADI GCSE MathvEngiish or F Better Scaling |8-1 J|7_------ Better Moths[l 2-16) ..... Cove Maze (8-12) . Fun School 2 (?«----- Fun School 2 (U6)____________ Fun School 4 (5-7) .. Fun Schod 4(7-11) Fun Schod 4 (US)______ FunSd»dtoir«.Crot*|o«r5 Fut Schod Sprfng Far £7-13|_ Junior Tvpist (5-10)------------ Mogtc Moths (4-5) .. Maths Dragons (6-13) ... Moths Manio (8-12) ... Mertn Maths (7-11)____ Mickey's 123 s (2-5)---
Mickey's ABC's (2-5) .... Mickey's Jigsaw Puzzles (5*) Mickey's Colours & Shapes |?
Fi»S3=!
Noddy's Ssy r«ne (3e)--- Picture Fractwns (7-10) ------ Playschool (3-8) . Reasoning with Trolls (5-12).
Tidy The House 16-10)---- ,21NonAGA| ASOVCD32 17 CouEcnoN vbi i. 3CT355RSST 500 0)32 A500 CD32 to The End' AJOOorAl: ..17.99 ...10.99 CD 32 or A1200 17 99 Moo JOYSTICK & ACCESSORIES .‘-17 99 A1200 18 99 wot: A500 CD32 19 99 A500 CD32 14 99 ...11.99 A1200 .17.99 ....-.8.99 . 19.99 1999 Sensible Soccer.
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Prowct K .... . iirrt A500or A1200 PC VTPUTIES Turn your Amiga into a throbbing hive of productivity with a stack of cheap and handy PD utilities, as perused by Tony Horgan.
B format EAGLE PLAYER 1.4 module player Even with the widespread use ot the standard Protracker music module format, there are still numerous alternative trackers in use. Most of which have their own way of storing and replaying music. Eagle Player attempts to play back any music module that you care to throw at it.
And decorates your Workbench screen with a selection of equalisers and noise-o-meters. The two-disk set contains replay routines for 84 module types. That surely covers 99.9% of all Amiga music modules ever. If you've amassed a collection of modules on your hard drive, you can use Eagle Player as a kind of jukebox. Once you load a module, all the files from that directory are placed in a pull-down menu, to make loading subsequent tracks even easier.
Virus killer Thankfully the epidemic of Amiga viruses has died down a bit recently, but If you use a lot of software from bulletin boards and PD libraries, you still can't be sure that a disk is safe without running it through a virus checker. Bool X is one of the most comprehensive checkers available - this version can recognise 218 strains of bootblock virus, and 92 types of file virus. So as not to cause undue alarm, there are 384 non-standard bootblocks that the program knows, and won't try to erase if it finds them. You can also add your own to the list. The program is simple to
operate, and should trap just about any virus you might come across. It requires Kickstart 2.04 or higher Available from: Kew=ll Software, PO Box 672, South Croydon, Surrey, CR2 SYS. Tel: 081 657 1617. Price: C1.50 including PrP (minimum order two disks).
ART SCHOOL kidslia pain* I could sit here all day playing with this, but I'd belter not Art School is a licenceware program like Deluxe Paint, but it's for kids who just want to make a colourful mess.
There's a massive range of lun drawing tools, like the snaking stream of balls, the swirly line that swoops around the mouse pointer, the fractal tree generator, the 30 perspective floor, the gyrating line generator, the mandelbrot and Julia set features, and the pre-drawn background pictures. A good stack ol mlni-clipart is included, which you can pull off the icon strip and paste down onto the picture.
You can even have music playing as you draw - 12 tunes are included on the disk, and you can play your own ditties with the function keys Get it for your kids, then kick them oil the computer and play with it yourself.
Musti Available Irom: FI Licenceware, 31 Wellington Road, Exeter, Devon EX2 9DU. Tel: 0392 493580. Price: E4.99 for the two disks.
Cheques payable to 'S. Bye'.
DELTRAX PD Tel Fax: 0492 515981 (iF.T l MP.M) l: I.VI7 TO (il l MORI I’ROIiS morkim; BUSINESS UTILITIES lOOiMUUU WUUMIIIHII IxtttttUSMRIMCI U***rSREFLiaMNTRI3 tt U« 1ACJ. Fra Cw* W UMIACIMmMM.* lUM'TAC* Pa :immmnoii2o»o)Mii»3 . I)*M W0THKIR *7 * SOTO HOBBIES mon ur»ni(i*u on ttMunm r. ««¦ •- non ¦immo Jimo* ii o EMU3STIMULATOR'3 c*y EM149 CM GAMS BOB I im «fll ImiM CM GAMS DUI3 omUOi IM215AM EMULATOR * V (2 Svi) 1MW6 is oos progs for pc tai« t t*i (Mja dchstart i unjrw «bi 3 (UJ97 BUMPAO U»W iu*o)«Ki.4 wn2&3o«*i C34? SATELLITE TRACOR C357 Id CM2 AMATIUR RAI C333 H COMA «3.0 UUP PRINTER
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Price £34.99 . £1 pip UK £2 50 Europe £3.50 Overseas THE A64 EMULATOR V3.0 Latest version lor aB Amigas - run C64 disk drive and software. Printers.
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Price £2.00 CDP01.
CDPO 2 C0P03.
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I* -EMERALD Nj« 11 S-ISlRVdSnE 17 P7-WOMEMME4 EWERAlDAINi BOUlOtROASH EMERALD ARNE LATER ITUWOf MR B • P*11 a «? "u£a9A lMi : Up. Eflypmn Run. Slnu Ine ft CLR LICENCEWARE Wt STOCK Thf fUU RAHGi Of Cl*- PLEASE SEW) POP DETAILS OP OPOEP WITH APPPOPPIATE HVUBEP PHKES 1 Disk Pretnm . 0.5* ZdiskPr09rtm.c4.SI 3 Disk ProQrtm . CS S* DELTRAX PD (CU), 36 Bodelwyddan Ave, Old Colwyn, Clwyd LL29 9NP DISK PRICES: 1-2 Disks = £2.00 each, 3-15 Disks = £1.50 each 16-24 Disks = £1.25 each, 25+ Disks = £1.00 each Overseas orders welcome payable in sterling please.
Make cheques postal orders payable to "DELTRAX PD' POSTAGE & PACKING: UK = 60p per order; Europe = +20p per disk; R O W. = +40p per disk Note: Prices are per disk and not per set Posicode.
Dislcbook Regular viewers ot Casualty should know j few first aid basics, like the recovery position, how to take a pulse, and what to do with a skin burn, but there’s more to first aid than just putting your hand under a cold tap. This is a ‘book on a disk* type of presentation, created with Helm. Which gives advice on all kinds of injuries and accidents. There's good advice on casualty diagnosis, resuscitation, broken bones, bleeding, burns, unconsciousness, circulation, poisons, foreign bodies and more. It's mostly text-based, although there are a few illustrations to help describe some
of the positions and techniques. More pictures would help, but the information is simple and straight forward enough.
Available from: Gerard Fitzpatrick, 19 Glenhill Road, Finglas, Dublin 11, Ireland. Send 50p plus a blank disk, stating whether you have a
1. 3 Amiga or higher.
Ii J il Points B Brid - 6 foot Bislanie - 54.69 Elennts B3 Feature-Plain Une Bearing -M Layer 1 Colour Grid ref - 35 32 File - tlaptlaker 2B88 lenolExanples Hpu5e_»d_Garden.mp Do you have trouble finding your way home from the pub on a Friday night? Maybe you should make yourself a little map of the local area, picking out key points of interest along the way, like the 24-hour garage and the kebab shop. With bap Maker 2000, all of this is possible - and more! This version is a save-disabled PD sampler of the full program, which is available from the author for £15.
It’s all quite simple to use. Maps are constructed from lines and symbols taken from the pull-down menus. Most of the functions are controlled by the mouse, although there are quite a few irritating prompts to use the keyboard, when a mouse click would have done fine. Still, it you want to make maps on your Amiga this has got to be your best bet.
Available Irom: KEW=II Software, PO Box 672, South Croydon, Surrey, CR2 9YS. _ Tel: 081 657 1617. Price: C1.50 including P.P (minimum order two disks).
VARIOUS TOOLS RUNE CASTER 2.5 fortune tolling Marvellous innit? Where else would you get a full rune-casting system for a few quid, other than from the Amiga PD circuit? Delos Rune Caster and Translator Pro 2.5 (or DRAT for short) is here to uncover the secrets of your future, throw some light on your life to come, and guide you through tough impending decisions - either that, or it’ll just spout some rubbish that’s so vague it could mean absolutely anything.
Anyway, it's not the subject of fortune telling that’s on trial here, it’s the program. Assuming that your life will be enriched by such pearls of wisdom as, “Try to understand the hidden nature of things" and “Endeavour to see deeper than just the surface of things", then DRAT will offer you a pleasant environment in which to cast your wild runes. Recommended to all runies.
Available from: NBS, 1 Chain Lane, Newport, Isle of Wight, P030 5QA. Tel: 0983 529594. Disk no. CLE 50. Price: C4.50 including P+P. Minimum of 1Mb Chip RAM and 0.5Mb Chip or Fast RAM.
UtiIity compilation Four simple n -------- utilities fill this disk H First up is | Deflconer.
R _- , • n a program j that adds itself to your 77% Workbench Tools menu.
I and creates default icons for disks and files on request, and as such requires Workbench 2.04 or higher. Then there's NewExt. A tool that replaces filename extensions with new ones. For example, you might need to change a who directory of files with a .IFF extension to ILBM extensions. Doing I this by hand would be laborious, but NewExt lets you do the job with one entry in the CLI or SHELL. It also needs Workbench 2.04 or higher.
Startup Menu is the third utility, which presents the user with a list of available startup-sequences to run. This could be handy if you had a program that needed most of your RAM. But your normal hard drive boot sequence meant that there wasn't enough free. You could have an alternative startup sequence that jumped straight into Workbench, saving stacks of memory You could call this sequence from the menu when you reset the computer. Finally, there's a program called Bush. Which is apparently based on the PC program Tree. Unfortunately the documentation gives no dues as to what it does.
Available from: Lee Kindness, 8 Craigmarn Road, Old Portlethen Village, Aberdeen, AB1 4QR. Scotland. Price: Send a blank disk and a stamped addressed envelope.
AMIGA REPAIRS FIXED CHARGE ONLY £42.99 Incl.
FIXED CHARGE INCLUDES PARTS LABOUR. DELIVERY. VAT 90 DAY WARRANTY ON ALL REPAIRS 24 HOUR TURN-AROUND ON 95% OF REPAIRS Wfflillti ALL UPGRADES PURCHASED FROM US FITTED FREE WITH REPAIR INCLUDES REPAIRS TO DRIVE 8 KEYBOARDS. ADD £10.00 IF NEED REPLACING. FULL DIAGNOSTIC TEST AND SERVICE SPECIAL OFFERS m Lowest Priced Top Quality Ribbons, Inkjets, Toners & Disks Ring us and WE WILL BEAT all other Ribbon prices A500 INTERNAL DRIVE £• S.99 Simple lo fit, fully documented AMD M»0 INTERNAL DRIVE 141.90 KICKSTART 1J ROM £25.00 For software compatibility KICKSTART 2.05 ROM £29.90 Upgrade to A500tROM
SUPER DENISE £28.70 Excellent talue 68000 CPU £15.00 A ATTENTION Al.l. DEALERS A Our company non offer Ihe mini competitive dealer repair service, h ull credit Facilities available Send for our Free information pack today... _ £18.80 tgr repair KEYBOARDS £44.10 nt* Genuine pan EATTER AGNUS 8372A £36.50 Meg chipram compatible CIA IC £9.20 Printer. Serial, Drive ports CARY IC £11.50 PAU1.A IC £19.95 A500 PSU £25.00 A500 MODULATOR Ft,hang.
HP Laaerfet ll M Tooer Cartridge TTSST IIP laaer|et IIP,HIPTcner CartrWge S314 each Ring For Inkjeta & Tonera Not listed Roll 1000 3T Disk Labels 31" Disk Cleaning Kit Parallel Printer Cable (1.8m) CPU & Monitor Dust Cover Monitor Dust Cover 80 Column Printer Dust Co* Amiga 500 Dust Cover Amiga 600 Dust Cover Amiga 1200 Dust Cover We reserve the right to refuse repair for whatever reasons Prices onlv alid with this coupon you¦ ¦ tut oi.m.v v v¦ ¦ v« ..... - ir 21 Computer kervices Service HOTLINE (0533) • DART Computer Services 105 London Road LEICESTER LE2 OPE ALL DISKS GUARANTEED VIRUS
FREE 24 HOUR TURNAROUND TELEPHONE SUPPORT HELP LINE WMC PD ADDAMS FAMILY .Y I I "OM AN -1 CREKPSHOW I -Y GOLEMS GATE *Y DOOP »Y VIVALDI »Y MAKIN TRAX »Y MIAMI VICE .Y . ( )- number of disks THIS IS ONLY A SMALL SAMPLE OF Ol K VAST SELECTION OF PI) Mills WE STOCK THE FULL RANGE Oh EKEI) FISH. SCOPE ANI) ASSASSINS W E CAN SUPPLY ANY PI) DISK M ERTISEI) IN THIS M C. 7.IM DARTS.Y Score a bulltryc SUITCASE »Y (2» Text Graphic* adventure game BILLY I HE DRAGON *Y Nice .hoot 'em up OSWALD *Y Jump ihe polar bear lo safely JIGGKRBUGS *Y(2) Excellent pu vlc wtih a twist!
IH HOLE GOLF »Y (2) Great golf game STARBASE 13 *Y (2) Be* PD game ever - get H!
* - A30CVA600 compatible. Y PRICES 1-9 disks £1.20 each 10-19
disk* £1.00 each 20* disks £0.90 each AOA MEGABALL y 1200
veruon of ihts great game KISS THE CANVAS »Y Good Boxing Game
AMERICAN FOOTBAU.
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TAI.LSMAN 4Y (2) Excellent RPG Game ALL NEW STAR TRKK *Y 2) By Kichici, be* Trek II CHESS (4 Meg) TV Ultimate Omm Game MADFIGHTERS 2 Y Beal cm up ORC ATTACK «Y Beal ofl the an » wv* the cede SKIDMARKS *Y(2) HAMLAB PRO -V Good HAM graph*:* program DISKSAl.Y E II .Y Salvage knl data SIMPLE ACCOUNTS .Y Two complete accounts packages
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• Y Play your old specry games PRINTER DRIVER GENERATOR
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selection of dcgradcn lo volve contpalibiliy problem* TEXT
ENGINE V4.0 P.Y POSTAGE UK Sop per order Europe ? LOpkltsk
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BLANK DISKS Dysan Precision Branded 3.3' DS DDdisks with It 10 .£4.75 25-£11.25 50-£21.00 100 • £4f (inc. PAP) Also available • Joysticks. Mouvcmats. Disk Boxes esc... See Catalogue for detail.
IMAGINE OBJECTS & TEXTURES 7 DISKS £5.95 Crammed full of a large election of objects and textures for your favounar ray tracer. Archived for extra value.
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THE 17 BIT COLLECTION | This double CD collection contains 1700 | disks from our own library from disk | 0001 to 2301. All the classics are included. As well as hundreds of great PD games, Demos, Music etc. Yours for Only £39.99 ? £1.00 P&P 52,000 MEMBERS!!
DEMO DISKS .3126 R.BAXTER METROUNK 2 Ongnel ComposAons .3123 AEROSOL MUSIC Toons To Annoint Your Ears!
?3122 STSFCTN GUARANTEED Ntce new Demo Addition ?3119 "LARQO-BEETHOVEN Piano Concerto No 1 In "c’ ?3109 ELECTRONIC KNIGHTS New Demo Ramp ?3108 OXYGENE" Another Quality Demo ?3103 ANDROMEDA
* SequentiaT Excellent1 ?3077 (AB) PASTEL VANILLA Some Nice Amiga
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?3073 FRIENDS OF PAULS 1 4MoreGreat FOP. Modules ?3070 FRIENDS OF PAULA 5 More Musak For Paula Fans ?3066 INFINITY Very Nice Plazma Cycle Demo ?3061 (AB) SEVEN SEAS S S Superb Gothic Fantasy Slides ?3055 DEVOLUTION SLIDES 2 Excellent Rayiraced Artwork ?3033 BK3MECHANOID Well Ambient 600K Music Mod1 ?3031 HIRED GUNS MUSIC Poss y The Best Ever Musak1 ?3029* (AB) THE MIDNIGHT HR Original Music Composition ?3027 30 STEREOGRAM PICS HAM Stereograms To Boggle1 ?3006 SONGS FROM TGUIDE Star Trek Fans" ated Trek mag on 5 EDUCATIONAL K MAGAZINE f 12 Disks For ?3117 RUNEMASTER V1.05 RuneStone Tutorial
?3102 aC S.E. Maths Ideal lor Helping With Revision ?3038 KIDS DISK II ?3037 KIDS DISK 1 Great Kids Stash Compilations ?3036 KIDS DTP V2.6 An Update to The Popular DTP ?3017 ILLUSIONS Animated An Package Great' ?3007 KIDS DTP EXTRAS Stickers. Pics Etc For kids DTP ?2984 A-Z PAINT Great Paint Prog for young kids ?2967 SMARTY PAINTS Senous An for Kids. Preview Ver ?2966 KIDS DISK 3 Shareware DTP for Kids ?2926 (AB) TOME OF MYTHS Read all about those Myths ?2920 ASI BACK TO SCHOOL 3 Even more Educational Progs' X2916 (AB) TUTANKHAMUM Pics & Descs of Toots Loot* AGA BY PHONE (0924) 366982 BY FAX
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Get it now for £19.99 +75p P&P X3115 MECHANETIX Space' Robot Orientated Skies X3076 (AB) BOOYSHOP 7 More AGA Glamour Girlies X3075 (AB) BODYSHOP 6 Wed Popular AGA Glamour Pics X3060 (AB) NIGHTBREED 3 More top Ouakty AGA Pics X3004 (AB) SHAD ART SLIDES Superb Hand Drawn&Traced pictures Ferrari & Misc objects • X2977 MC ESCHER SLIDES
S. Show Of Mind Bending Images X2959 JPM S AGA PICS 5 X2958 JPM*S
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X2955 JPMS AGA PICS 1 Most Of The Images on The Above Disks
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X2931 (AB) SCAN IS LAME Superb AGA Hand Drawn Pics' X2896 ERIKA (AGA) Erika Elemak In 256 Colours1 X2863 (AB) BODY SHOP 6 More Basking Beauties1 X3127 FRIDAY AT 8 AGA Nee Effects. Good Demo X3104 COMPLEX "REAL" AGA Superb New AGA Demo X3091 FATAL MORGANA AGA Groovy AGA Ostrich Demo!
X3046 (AB) BIG TIME SENSUAL 2 Disk AGA Extravaganza" X3016 FAIRLIGHT FULL MOON Superb Fairtight Do It Again X3ffl5 NOXIOUS: Demo Titled -Beyond Belief" X3014 (ABC) INNESTATION Present Ray World. Excedent X2934 VOLCANO AGA Colours Bobs sounds, its aM here!
X2933 (AB) COMPLEX 'ORIGIN- One of the best AGA Demos Yeti X2932 SMELLS UKE CHANEL 5.
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A12-FP00SC9 AI200 . 1942QUADSYK: MCNITCR K3TOENSYNC ...... EUREKA SCANaERAOOOft.-. TEL: 03-3837-8689 FAX: 03-3837-8218 CU AMIGA ART GALLERY ‘Mona’ Lisa Collins takes you through yet another month’s selection of artistic creativity and talent.
F- X QUEENIE created using Dpaint III.
2. The background was then changed to blue, and the black lines
are replaced by white ones. A bit ot colour is added, some lip
shading and some sketch lines on the tace.
3. Some more white and bits ot grey added to the hair, some
darker skin tone on the nose and the cheeks are given a rosy
hue.
4. Next, switch over to the 64 palette and change the background
• to white. Red blotches on cheeks are gotten rid off and a bit
ol smoothing id smudging is added to hair.
5. Then the complexion is changed to a paler skin colour, the
crown is sparkled up adding a gem or two and the hair is
smoothed out a bit.
6. Next the lines, eyes and nose are smoothed out, the velvet is
touched up on the crown and the cross is also improved.
This pic send shivers down my spine. It's supposed to be birds swooping over a cornfield. Where the snow APACHE Robert Bergstrom from Norsborg, Sweden sent in this picture of Bad Eyes.
The outline was brought to life with some colour.
First, the outline of the , image.
Background and image put together.
1. Outline of a helicopter was drawn using the straight line
function.
2. Next, a chequered dithering method was done by hand for a fine
gradient shading effect.
3. More shading. The light source is behind the helicopter, so
only one side needs to be done. This side’ is picked up as a
brush, flipped along the x-axis and pasted down.
4. The shading in the windows is added, along with reflections
from the rotor blades and the pilot's head etc. The helicopter
is now complete.
5. The sunset background is drawn, keeping it as simple as
possible to highlight the helicopter.
6. The helicopter is then pasted over the background. Another
Apache is then added to create more depth and atmosphere.
Finally, chequered dithering in green is added around the
motor blades to give them a sense of movement.
To make the 3D chequered board, a grey ar Using circle-fill, the grey and red grids wer« was picked up. The angle was checked and on the screen.
CU AMIGA SPECIAL Welcome to our new look readers' offers. This month sees the launch of our new upgrades for the Amiga A1200.
Unlike some A1200 upgrades, ours are fully PCMCIA compatible. Designed and built in the UK exclusively for CU Amiga - never has it been so affordable to upgrade an A1200 with more memory on a board also capable of adding a 68882 floating point maths co-processor at speeds of up to 50MHz.
How can wc be so cheap? Well, thanks to the huge success of our campaign to upgrade all Amigas to a minimum of 1Mb, we have exceptional buying power. Also, because so many of our readers buy upgrades we can use the very latest manufacturing technology to produce our upgrades - and hence give you exceptional value.
So why upgrade your memory? Probably because a memory upgrade is the most versatile enhancement you can make to your Amiga. Apart from the fact that you need it to run the more powerful Amiga software there are many extra benefits too. You can use some of it as a RAM disk, just like a super-fast extra floppy drive. This means you can avoid the cost of a second floppy drive or hard disk. Some software that claims to need a hard disk will run on your Amiga from a RAM disk. A print spooler can save you time waiting for your printer to finish printing before you get on with your work, use your new
RAM instead of upgrading your printer or buying an expensive buffer.
Do you own a hand scanner?
For reasons best known to themselves, Commodore 'forgot' a realtime clock for the A1200. Well, we've put it back with our new UK made A1200 clock for just £12.99. Getting more from your Amiga means at least 1Mb, getting the best means adding as much RAM as you can is the essential Amiga upgrade!
Are you fed up with poor J quality scanning?
MOUSE A superb replacement Amiga mouse.
The CU Amiga mouse is a major enhancement because it uses micro switches for the buttons.
Our mouse also has a much higher resolution - 280 dots per inch which means you need much less desk space and you get a much finer control.
Our brand new Scanner Tray will improve your results no i Simply place over the image and clip the scanner into it and it will act as a guide eliminating re hand wobbling. This amazing invention is not available anywhere else. Plus, it will help era that wasted time correcting mistakes in scanned text with our OCR software. It's a pain s pages of text only to find that they're littered with spelling mistakes. This software package» down on those errors before this even happens.
12 GOOD REASONS TO BUY FROM CU AMIGA price you see is the price you pay.
« No minimum order and no credit card surcharges.
Is Memory upgrades cany an exceptions V yearwananty.
All the products offered by CU AMIGA have been carefully selected as being the best in their class. But top quality does not mean top price. Thanks to our huge buying power, we can deliver to our readers the best products at the best prices.
I« All memory boards are populated with memory.
O All memory boards are individually tested.
• s Support from a top engineer is just a phone call away.
« Prices include VAT, Postage and Packing, the ® .28 day no-quibble money back guarartet 1 is We are here until 8pm every day durm= rt J week.
Is 24 hour order hotline.
A Because we onty sell a few items, you c will normally be supplied straight from oj I stocks.
Is your credit or debit card will not be c if the item you order is not in stock.
I» Experienced sales staff are on hand far- you order or if you need advice before: an order.
CU AMIGA AMIGA OFFERS UPGRADE TO 2 MB 9 I £24.99 §£39.93 UPGRADE TO 5 M8 CLOCK MODULE UPGRADE TO 4 MB £149.00 £12.99 FREE DISK Each Memory upgrade comes with a FREE DISK including Memory Test Software, making sure that you make the very best of your new I Amiga memory upgrade.
NO PRICE CHANGES DUE TO CURRENT MEMORY SHORTAGE.
THESE ARE TODAYS PRICES- WHAT YOU SEE IS WHAT YOU PAY!
Thanks to the massive buying power of CU AMIGA we can offer our readers the cheapest high quality Amiga memory upgrades and other essential add-ons for your Amiga!
1---------------- ¦Sm---------- , | PRIORITY ORDER FORM | Order by telephone by calling 0480 891171 Mon to Frl 10am to 8pm Sat 10am to 4pm.
There's an answering machine to take your orders at all other times. If you place your order on the machine, leave the exact details in the order they appear on this form.
Lines are manned from Monday iirir 10 1 *1"10 *p* 0° gjy Saturday 10am to »pm.
If you call outside these hours can place an order by answer phone - just the information on the order form in the er it appears, you might find it easier to iplete the order form before calling so that can read directly from it.
Q m Mb ¦ I ?
?
?
?
E Mow 88 days fc» delntry aom ndcn receiw you r For non receipt oi soodi pnonc 0480 891171 lay to Fnday bctnecn 10am and 6pm.
Card Number I I I I I I I I I I I I I I I Switch Issue No_ To expiry _ )N7 FORGET... EE DELIVERY!
Ol AMIGA-GO DIRECT VINEGAR HILL, ALCONBURY WESTON, HUNTINGDON, CAMBSPE17 5JA B ?
A500 upgrade to 1Mb £14.50 a A500 upgrade to 1Mb including clock .. £17.99 ?
A500+upgrade to 1.5Mb... £15.99 ?
A500+ upgrade to 2Mb...... £22.99 ?
A600 upgrade to 2Mb . £24.99 ?
A600 upgrade to 2Mb including clock .. £34.99 ?
A1200 upgrade to 4Mb...... .....£149.00 ?
A1200 upgrade to 4Mb with 25 Mhz 68882 ...... .....£179.00 n Clock Module .... £12.99 n Scanner Tray ...... £54.99 ?
OCR Software .... £99.00 Name_ (This should be the name written on the Cheque or Credit Card if payment by this method).
Telephone No: (_ Credit Card Cheque (?) U Postal Order (?) Q Note: Cheques payable to CO DIRECT LTD.
Signature_ Delivery Address _ Postcode_ I IDIIC CDFF nn 31 Faringdon Rd, Swindon, Wilts, SN1 5AR 23Z £ VlliUJ rtiLL I I , Tel: 0793 432176 Fax: 512075 * CUP-ART IATEST GAMES COPIERS I EDUCATIONAL TETRIS GAMES EMULATORS PRINTER Drivers A12000 A4000 MUSIC DEMOS A FEW TOOLS ICONS & TOOLS VIDEO TITLING DEMO MAKERS A FEW FOR KIDS Priority Order form WblDPi SOFTWARE
• M mu«w uin Who’s that coming down the digital highway? Blimey,
it s .
John *l don’t have a middle name” Kennedy in his shiny global juggernaut Yes. He's been surfing those digrtal waves, popping m to the odd buSetm board service station, and then zooming oft again down the phoneline skproad.
He s been using his modem a be loo.
FBACKCHAT You wouldn’t BELIEVE the variety ol letters we get here at CU AMIGA. As always. Tony Dillon is on hand lo otter his own utterly unique brand of advice to readers Irom ail over the world. In Klmgon too.
178.
POWTS OF VIEW
• Games ain’t bke wot they used to be. Guv* says Tony DtNon in an
attack on the alleged shaHow gameplay beneath the gloss of
today's releases We*, you have to admit - he is getting on a
bit... There's no need to stress yourself out trying to learn
complicated languages hke Assembler and C U you want to
program your own game - Bhtz Banc is more than up to the job.
Daniel O' Connor is on hand to turn your dream games into
reality.
ISSUE 19 JULY “Okay class, today we’re going to make a perspex pen* cil holder. Wiggins! Stop that right now! If you can’t use a screwdriver for its proper purpose, you’ll have to leave this class straightaway... Jones, introduce this month’s Workshop section to the nice readers.” “Yes Sir. Well, it says here that this is where you can find out all about your Amiga, with various ' experts on hand to guide you through the digital jungle - whatever that’s supposed to mean. Oh, hang on, there’s a list here... it says, OctaMED 4 tutorial part two, Comms (I think that’s modems and stuff),
VideoTracker tutorial, Q+A Special, Deluxe Paint and Brilliance animation, Blitz Basic, Q+A, Sound Lab, Backchat, Next Month and Points of View. Can I go now Sir?” Regulars 166 Is your techie problem answered in this month's round ot Who’s Disk Drive is It Anyway? Your hosts as usual, are Andy Leaning (the one in the stripy shirt), and John Kennedy (the one not In a stnpy shirt).
174e umm 4 tutoi Having fun with OctaMED 4? You’ll have even more if you hook it up to some synths and drum PART machines.
This month, Darren Irvine explains OctaMEDs excellent MIDI features.
Iaturalty enough, the vast majority of OctaMED users use the program for its main purpose: creating tracks with samples played back using the Amiga's internal sound hardware. However, the program has another string to it’s bow in the form of comprehensive MIDI functionality. The MIDI options of OctaMED 4 allow external sound sources such as synths and drum machines to be controlled from your Amiga.
N MINI, MIDI, MAXI Unlike in me world of hifi systems, in the context of computers and music, MIDI actually stands for something: Musical Instrument Digital Interface It s such a common standard nowadays that it s proba bly un-hip to even know what it stands lor, so you'd best prelend you haven't even read this paragraph.
MIDI allows you to connect up all your synths.
Drum machines and computers so that they can all talk to each other, and play along in sync. There are a lot of dedicated MIDI sequencing software packages available on a variety of platforms, but why shell out tor one when you already have MIDI capability via OctaMED ? Using the appropriate controls, you can replace or add to your internal Amiga samples with sounds from outboard MIDI gear of any sort Connect the MIDI OUT ol your Amiga MIDI interface to the IN of your external gear, and vice versa.
MIDI MADNESS METHODS At first, me MIDI control screen can look a bit daunting, but it can be divided into a number ol mam areas The first row of buttons (to me right ol me "MIDI CH:’ prompt) selects which MIDI channel is currently being used ’NO MIDI’ turns MIDI off . Mt up lo tgogNg EEOi 4 for me current Instrument. Clicking on, say the 10 whilst the output channel Is unique to each msdv button, makes the current instrument active on men), so that you can choose any channel for Ml MIDI channel 10, and so on. Your input.
Start by creating a new MIDI instrument Click Next lo the input channel is a button marked SEND 0UT Th“ foogiet whether or not OctaMS HuiueeDaiunaneBeee sends MIDI data mat It receives back out again on the MIDI button, and then on the instrument but- You would use mis il you have a separate MIDI ton, and enter a useful name such as •MID110 - master keyboard and sound module, with the Percussion’, ignonng the Object not Found error. Amiga in between the two, so that notes played oe Click on the button representing me MIDI channel Ihe keyboard would be sent right through to the you want to use
(let’s use channel 10 which is often module, rather than just being picked up by used lor drum tracks), and then click on me large OctaMED If you’re using a synthesizer, it's a good MIDI ACTIVE bunon. Now. Turn on your MIDI Synth idea tokrrn this off. So that the notes you play are or drum machine, and make sure it's set to receive • not played twice (once by me actual key you MIDI data on channel 10. It all is well, pressing press, and once by OctaMED sending the note keys on your Amiga keyboard should play sounds back again).
From your MIDI so pod source - it's as easy as that. Once you've got mis MIDI instrument working If nothing happens, change Ihe octave setting with properly, move to the next blank Instrument slot me FI and F2 keys. If you still get nothing, double check mat you have me MIDI cable running from the MIDI OUT on me computer to me MIDI IN on with me SHIFT and ARROW keys, and again with me SHIFT and ARROW keys, and again enter a suitable name - this time try ’MID11 : BASS’. Click on the 1 button, and hey presto, you should have an instrument set up to play sounds on MIDI channel 1 on your synth -
just set up a wicked bass sound on this channel and you're sorted Man.
MORI BUTTONS Next along from the SEND OUT button is me SUPPR.N OFF button, which decides whether or not OctaMED sends a MIDI note oft message on me current channel. I've yet to find a proper use for mis, so my advice is to leave this option oil The next row ot buttons start oil with SEND SYNC, and EXT SYNC. These are used when you wish to play OctaMED along with another sequencer of some kind, be it a MIDI data filer, a drum machine, or even another copy of OctaMED SEND SYNC allows you to configure OctaMED at the “Master sequencer, telling the other connected MIDI sequencers to start and
stop, as wel as dictating the tempo. EXT SYNC is the opposite your instrument. Enter a suitable name - this time try ’MID11 : The next thing that you'll warn lo look at is using BASS’. Click on the 1 button, and hey presto, your MIDI keyboard to enter notes into OctaMED you should have an instrument set up lo play tracks. To do this, click on me INPUT button, sounds on MIDI channel 1 on your synth - just beside MIDI ACTIVE, and enter a number into the set up a wicked bass sound on this channel and channel box beside mis. This is the channel on you're sorted. Man.
Which OctaMED will receive MIDI data, and should match the channel your external kit is set to trans- mmatmm .... mil on. Please note that this channel is universal, MORE BUTTONS I tCTA MED 4 TUTORIAL AMIGA WORKSHOP of this, configuring OclaMED as a “Slave", requiring an external sequencer to start and stop play and control the tempo.
The next button along, ACT.SENSING, determines whether or not OclaMED periodically sends MIDI active sensing messages ($ FE if you wanted to know), which echo around your MIDI gear checking for a break in the cable!
OctMEDt main brock adltlrtg screen resplendent wttb my ovotty exuberant bassline. Note the Cxx and FFF commanda, created by OctaMED with the read "KIY-UP” and -VOLUME" buttons selected. Vaa, I know you can only see Enas 0 -14, but trust mo, there’s nothing on line IS.
On the next line, the KEY-UP button deter- mode, and by playing the block back. II all Is well, mines whether or not OclaMED inserts FFF you'll have a killer bassline emanating trom your commands into the track when it detects MIDI MIDI sound source (or, il you used mine, a rather "Key Up' data. This is essential lor some synths in dubious one). Alternatively, il you want you can order lor the note to stop sounding when it should, use the bassline from one ol your existing and not playing indefinitely (the command FFF will OclaMED songs, simply by changing the instru- stop any instrument
playing in that back). Beside ment on which the bass is played to trigger your this is the VOLUME button which allows OctaMED MIDI sound source instead ol the sample, to interpret data Irom a touch-sensitive keybaord, and record the data as Cxx commands. HE'S GOT RHYTHM To the right of these are a number ol obscurely The next thing we ll record is a drum track to go ¦vthTTTFTH along with the already devastating bassline. One of the major differences between using Amiga sam- matked buttons. The two beside the "All Off" pies to provide drum sounds, and using a MIDI prompt determine which MIDI
message OclaMED sound source, is that ol keyboard mapping, sends to tell your synth to stop playing notes. Usually, you will have loaded in a different sample You’ll have to experiment here to lind which one instrument lor each drum sound that you wish to works best with your setup. Below these are use, i.e. a kick drum, a snare, some hi-hats, and an another two buttons beside the •Reset" prompt, entire Puerto Rican jazz-funk kit. When you play a these determine which data OclaMED sends to do normal instrument on different notes, you hear the a complete MIDI reset. Again these fall into the
same sound at different pitches. When you use a category of "personal preference" - just try each iinmh.,. r»n. _n ill j.BUj.ti"ff one to see what happens. ~ Well, that's about it button-wise, so lei s have a L ,ffi| mi same note using different internal sample instruments. This is actually a lot more intuitive than the sample alternative, as it's possible to program entire percussion patterns "on the fly" as you play a block.
Put OctaMED into editing mode, and away we go.
You can make up your own bassline if you like, or if you're not very confident, you can copy the one in the screenshot below. The shot only shows you part of the track, but in true dance music fashion, you can just repeat the first sixteen steps 4 times to complete a 64 step bar. When you've finished the track, dick on the E button again to exit edit By the same token, it's not always easy to convert one ot your existing OclaMED percussion tracks to play via MIDI. Probably the simplest way is to assign each ot the sample instruments you're using to all use the same MIDI channel, and then
transpose each individual instillment across the entire song until it triggers the appropriate MIDI percussion instrument.
Use the RIGHT ARROW key to move to the next available track, and use SHIFT+RIGHT ARROW to change instruments (or dick on the appropriate gadgets! Until you have selected the MIDI percussion instrument you created eartier. Again, depending on your setup, you can either play the drum sounds direct trom your MIDI keyboard, or using the Amiga's keyboard.
Get a tael lor the note that corresponds to each drum sound, and when you're ready, dick on the E button to enter edit mode. As usual, you can record in real or step time. Click on the play button to start, or click on the D button to start recording when you play your first note. Enter a simple kick and snare pattern to go along with your bassline, or be sad and enter the one shown in the screenshot, in steptime. Once you're happy with this bit, move over to the next track and lay down some more percussion, such as hi-hats or ride cymbals. Remember, there's no reason to stick to 4 or even 8
tracks, go ahead and use all sixteen (Click on the •16" button in the Block menu to allow this).
GETTING AWAY WITH IT If you’ve got better eyesight than a particulany short-sighted bat, you'll have noticed that we haven't yet covered the two mote complicated-look- ing bits of OclaMEDs MIDI screen - the MIDI message editor and input map editor. These are for sending MIDI data directly to your outboard equipment and remapping the keyboard respectively, and, as well as being hideously complicated, really require an in-depth knowledge of the internal MIDI workings of your particular make of synth or sound module. This makes it a trifle difficult to tell you how to use them, since we'd have
to devote about have the mag to the different synth manufacturers quick look at how to actually do something useful with MIDI.
BASS - THE FINAL FRONTIER The first part of the song we'll look at is the bassline, arguably the heart of modem dance music. Since this is the first bit, we'll record It in step time, giving you a chance to cock it up accurately instead of in real time. If you've got something connected to the MIDI in of your Amiga MIDI interlace, and providing you've configured everything okay, you'll be able to input the bassline using your MIDI keyboard. Otherwise it’s a case of using the Amiga keyboard as per usual (sometimes this is the easiest for step time entry, as inputting a rest still requires the
use of the Amiga spacebar).
Individual programming codes, but in future we may take a look at the basic theory behind it all.® Select the dummy MIDI bass instrument that you created a minute ago, dick on the E button to MIDI dram machine (or a percussion patch on a synthesizer), you'll find that each note triggers a different percussion instrument, with usually a kick drum on the lowest "C" of the keyboard, and a snare on the "D" beside it. When you're iaying down the percussion pattern it's a matter of playing different notes on the keyboard instead of playing the NEXT MONTH In Part 3, we take you through all those
other little buttons we haven't yet covered P r viv i i-vStis rvn litlll rarvTb (yes!- with referees and everything) heads the .
List of fully-playable demos, closely followed by Graftgold’s There'll also be some other great things but because we always leave everything until the last minute, -- not even we know what to expect, z' And interestingly, this month's - r disks will be red. Not blue. A V. " Great, eh? v '''' O* All this and more in Britain's I ' £ e funniest Amiga games magazine.I f'' 0 $ (Source: independent survey of o e*e The One's editorial team.) ,e " y In the f ; blisteringly-hot July ‘ issue of ' The One, we'll be i sticking clean hankies on our heads, rolling I up our trousers and
paddling in the vast sea ofl Amiga games. It's our soaraway Summer I Special, you see, so we've decided to do the M whole issue on the beach. Well, it seemed ® like a good idea at the time. " Our coverdisks are the hottest around - and that's no word of a lie. A fan-tastic “Football is played with a round, leather-covered ball weighing from 14 to 16 ounces and with a circumference of from 27 to 28 inches, on a pitch measuring approximately 230 yards by ISO yards...”*
- which is infinitely mo|g entertaining, as-we explaffflH in our
EXCLUSIVE in-depth prc ww AMIGA
• According lo the Big Boy's Book of Science, at least.
Carrier connect. John Kem highway in s with X-Tom1 look out lor il: I got mine Irom CIX in Amiga 4lisj- ings but any good PD library bould be able lo help you out, eicome to the W communications Af usual I've been racking up an astonishingly high tele- ne bill scouting through cyberspace rhis month, as well as th« osdal FidoNet ates. We ll take a bnel lo* at trendy Internet a brand new Comms pagHBHBH II you wafil your lavourite board mentioned, or want a list ol local places lo call, or just want lo make some comments: wnte or Email lo Wired World Many thanks lor all those that have been in
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Bver seen are here, St. Doesn't seem to lasily ottended, donl warn* ver: an the way tram PBWTTWaereomes' X Link a rather excellent terminal program All you need is this software and a modem and you can dial up a Bulletin Board, download tiles and chat to on-line triends. The Arexx port means linking it with other programs and creating useful scripts is also possible.
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Name: . Address: ..... The tricks you can do with VideoTYacker (given away with the June issue of CU AMIGA) are endless. In a follow-up to last month’s introductory instructions, here are some more advanced-looking, but very simple effects you can knock up in a matter of minutes.
Two of the most attractive rou- iines are the plasma and colour grid. Normally you would use these as backgrounds for other graphics, or maybe just use them all on their own.
However, they're also very effective when used to fill the gaps in your pictures left by the background colour. Believe it or not.
The screen on the right uses just two colours, and a plasma effect.
The picture uses less than 4K of memory, and the plasma effect is just over 3K. How s that for value?
Here's how it's done. Open an overscanned, low resolution, two- colour screen in Deluxe Paint, or your preferred paint package.
Select a nice big font and type your text onto the screen.
Alternatively, just draw it freehand with the mouse. Dpaint users can now use the BG - FG option from the Colour menu to swap the background and foreground colours. Most other paint packages will have a similar option that allows you to make the background colour solid, and the foreground colour transparent. Save out the picture, and go back into VideoTracker.
From within VideoTracker, load up the picture you’ve just created, as explained in the instructions last month. Into the next effect slot, load the Plasma routine, and set the Routine Mode to any number that takes your fancy.
Select a sample that plays at the start of your music module, and set the First Effect parameter to zero (which should be the slot occupied by the picture!, and the Last Effect parameter to 1 (which should be occupied by the plasma routine). Set effect speed to 1, and play the video. You should now see something similar to the screenshot at the top of the page.
The text is transparent, so the plasma shows through, creating a kind of animated till. Try using different Routine Mode settings to alter the speed and colours of the plasma. You can also use the Colour Grid routine in place of the plasma. An unfortunate side effect is that the plasma will show through around the edges, even with an overscanned screen. You can use the position adjusters on a monitor to counter this.
COPPER PICTURES Another brilliant trick you can do with VideoTracker is expand pictures and animations up to full screen overscanned size, using just a tiny little brush.
Once again, apart from looking pretty special, this also has the massive advantage of using very little memory. Normal full screen animations can take up heaps of precious memory, but using the Copper Picture routine, you could have a 40 frame loop that would use less than 30KI Copper pictures have nothing to do with the brown metal of the same name. Copper is short tor co-processor, a clever part of the Amiga which make possible things like the previously mentioned plasma and colour grid effecls. In this case, it's used to make a rendition of a small source image or animation brush.
Your picture or animation brush must be 48 pixels wide, and 36 pixels high, using 16 colours. The Copper picture routine needs three entries in the effects list. The first effect should be a colour set (or palette as they are referred to in Dpaint). You can use one of the colour sets from the Video Tracker disk, but it’s probably best to use the original palette from your picture or animation, Whilst in Dpaint, use the Save Palette option to When you've saved out yoor finished demo as o 'vidule".
Cre ready to put it onto on outobooling disk. Follow i steps to create your own idiot-proof demo disk.
Load Wodcbench a boot from your hard drive.
Insert a blanlr dislr in ony drive, dick its icon just once, ond then select Initialise or Format from the menus.
If you oie using o 2.04 Amiga or higher, aid your demo is to be compatible with 1.3 AMIGAs, do not dick the Fast File System button. In order for you demo to be 1.3 compatible, it should con- lain no AGA routines otg save the palette, and load that tile into Video Tracker with the Load Colour set option.
The next entry in the etfects list must be either a brush or an anim brush. Remember, the brush has to be exactly 48 pixels wide and 36 high, otherwise the routine will do nothing. Use the "Co-ordinates" option in Dpaint to help you cut out a brush or anim brush ot the right size, and save it out to disk.
The third part ol the equation is the Copper Picture.rot routine, which needs to be loaded into the third slot. Set up those three effects one after the other, with the First Effect set to the colour set. And the Last Effect set to the Copper Picture.rot routine. The Effect Speed should be set to 1.
ANIMATION EFFECTS Playing back animations is easy enough, but if you feel they need spicing up a bit, you can add some of VideoTracket's routines for some effects that are simply impossible to create with anything else.
Plasma backdrops work well with your more abstract animations. By first cueing an animation, and following it with a plasma routine, you can mix the two together. Beethoven, above, was originally floating in a white void, but with a bit of VtdeoTracker magic, he's transported to an acidic wortd of slowly mutating plasma. The animation will slow down, but in this case it all adds to the trippy effect.
The wave routine is another that can be used on cycling pictures and animations. Depending on routine mode value, this has various wobbly effects on the screen. Simply load the wave routine into the slot immediately after the animation or picture, and mess around with the routine mode setting until you get a good wave running through the screen. 22) You don't have to use morDtfl images like this, you could have a Huffy bunny - mat s the beauty o» VideoTracker4.
Csck Format or Okay to format the dsk.
Doubkr dick the Workbench dbk Ron, or the boot partition of your had drive.
Double dirk the SHELL a CU icon.
If you are running from o single floppy, with no hard drive, enter the folowing and press return after each tne: resident c: install residentced resident c mokedir Insert the formatted disk in the internal drive, enter the folowing ond press return: instal dfO: makedir df0:s ed dfOVstartup-sequence The Ed text editor program should now appea.
Type in the name of your vidule without using ony spaces, and press Escape folowed by Return.
Go into WdeoFraeker ond load your video. Save it out os a vidule onto the disk you have just prepared (as expbned it the last issue), makktg sure that you save it with exactly the filename EH T: 0 G 0 nthat you just entered in the startup-sequente.
Reset your AMIGA, and the demo should pop up all on its mm.
E possible with a little imagination, played back with me Copper Pictui NR.T.RCLA.. iNASTERCMSS] A little time taken to understand a few fundamentals can save you a lot of bother.
John Kennedy requests your attention.
In order to make the most of Amiga software, you need to know a tew basic tacts You need to know how to dick on an icon, select a gadget. Pull down a menu and perhaps most importantly, how to use a requester Picking up these skills can be difficult at first, especially as it's very hard for someone else to explain them to you. Once the Amiga way ot things' is learned it becomes as automatic as breathing and how would you explain how to do breath in simple terms ?
However, once you have spent the time mastering the system life gets easier and easier.
Commodore has worked hard to ensure that many productivity programs offer a consistent approach, so that learning to use one package means you can use all packages.
All of the Amiga s standard Requesters are all created by the operating system software. All the programmer responsible for the package has to do is bundle up some text and numbers, call a system routine and. Magically, up pops the Requester The programmer can then choose on the style the Requester takes. It can be something as simple as a 'Click OK to Continue' requester, or something as complicated as a full Fhe Requester.
KNOW YOUR REQUESTERS Now, let’s take a look at four very different requesters, starling with the very simplest one - a single OK' requester.
Mew onwi uwd lor an About* box In . Progrwn. Into toon of feqwwer doeen't ofler much cnoic. To mob. X go ewey, dke on me Ok godgw.
This sort of requester appears in programs when you select an 'About' option from a menu. It’s usually filled with details such as the author, the version of the software and perhaps some extra information such as the available menus.
After you had finished reading the text, you need to perform an action to get rid ot the dam thing and here the programmer may have given you some help. The normal way is simply to dick the left mouse button with the pointer over the OK gadget, but there are usually some keyboard shortcuts. In this example, the programmer has been kind enough to even tell us: the underlined O' means that awng.you.mM. pressing O'will do the trick.
Sometimes return will also work, as will holding down the left Amiga key and pressing V or B. The OK is this example is in bold, which indicates it is the default choice if you were to press return.
We all make mistakes (well, except me obviously) and it's sometimes possible to find that UTILITY OF THE MONTH By strange co-incidence, the utility you need this month has been written by Nico Francois, the same person responsible for Spot. PowerSnap is one of those utilities you won't know how you survived without, so check out your local Public Domain library for a copy With PowerSn i installed, you can cut and paste text Irom practically any Amiga program to any other - which can be a real time saver. For example, you can cut an address from your database, and paste it into your Word
Processor without having to read an article on Arexx first. It's only a matter of holding down the left-Amiga key with C to copy the text, and left-Amiga and V to paste it. It even works in text requesters: excellent.
If you are running an old Amiga, this utility wilt give the same features as new Shell owners have, but even they will benefit from being able to paste into text requesters. Get it now.
THE RIGHT KEYS Right-Amiga V? Lett-Amiga X? What's going on? It this thought has crossed your mind, don’t worry It's not a secret code we've used to try and catch you out. The Amiga keys are those darker grey keys on either side ot the spacebar: you know, the ones with the tunny A symbols on them.
They are used as special function keys, and are used In the same way as the Shift keys. For example. Right-Amiga X' means hold down the right hand Amiga key, and whilst still holding it. Press X once' disk can contain many levels of files and drawers, and as you move around the path name should appear in the text field above where the filename goes. Again, you can enter a path directly (tor example, try entering ram: or dfO: Into the field.)
If you gel lost somewhere in your directory tree dick on Volumes, this produces a clear list ot ai the hard drives, floppies and ram disks which are to confirm some of the more drastic actions, and therefore offer you a chance to change your mind.
It pays to read the text carefully In these requesters before making your choice, but most programs have TDK' to the left, and CANCEL' to the right. Again, the example requester offers keyboard shortcuts (the underlined letters) and the OK is bold which (dangerously in this fictitious requester) makes it the default. The left-Amiga V shortcut will work as an OK, and left-Amiga B will work as CANCEL on most requesters, even those which don't look as though they offer a shortcut.
However, you must be completely sure that you know which short-cut does what: a mix up in this example case can have more than slightly annoying slde-ettects Every time you need to save or load a file, you'll see the File Requester appear on screen At first it can look a bit learsome. But it doesn't take long before you soon get the hang of it.
The majority ot the requester is taken up by the filenames and you can either click on one, or type in the name yourself in the larger Text field' at the bottom of the requester. You will have to remember to dick in this field to activate it before you can type. A useful shortcut is right-Amiga X which will clear what is already there, and also right-Amiga O which will replace what you just cleared The gadget button marked PARENT will move you up the directory tree ol files Remember that a available. You can then dick on the device you need, and on subsequent directories, until your chosen
filename appears. II you are saving a file for the first time, you will need to specify a name before saving will take place.
Some requesters have spedal PATTERN fields, which will allow you to mask out certain filenames These patterns use standard Amiga wildcards (see CU AMIGA June 1994) issue, so if you wanted to exdude all files ending in info (in other words, the icon files) you would enter
- ( ?.info) as a pattern.
You might like also try press Shift-Enter to make different fields in the requester active.
Some programs have many different settings which need to be made. For example, the electronic mail program Spot has a good lew choices to be made when configuring it to work with your particular set-up One of these configuration requesters is shown above, although if you donT use Comms the options might mean nothing to you. The important thing is the way this requester is made up from other requesters The gadget over which the mouse pointer is floating will open a file requester if needed, so you can either enter the filename by hand or use the file requester to track it down, whatever you
prefer.
Spot makes excellent use of the Amiga's requesters, the result is an easy to use program which although incredibly powerful, never gets to cumbersome to use SHELL SECRET Here's something that might interest you if you use the Shell a lot on a newish Amiga. The recent versions Workbench allow text to the cut and pasted from within the shell as standard. Simply hold down the right - Amiga key and drag the mouse over the text - you should see it become highlighted Now press right-Amiga and C and the text will be copied into the clipboard. Many Amiga programs support the clipboard, and if
you run one ol them you will find that the text you copied can be pasted in with a deft right-Amiga V This trick is useful when dealing with long and tedious filenames, cut and paste them into the She!
Command line, where you can quickly edit them. By the way, a quick and handy way to shut down Die shell is to hold down the CTRL-key and press V 'Si NEXT MONTH More lop lips on using your Amiga and ye!
More essential public domain utilities p u r j Our hands- on graphic 1 tutorials take on a unique flavour frqrn this
• month: DefuxePa njRknd Brilliance expert guides side-by- side!
Peter Lee shows you how to get the best of tyJth worlds from
your Aifciga » (Below Big and beefy, the Brilliance mqftmenl
con- looks intimidating, but is a doddle onq} you know r It s
more powerful than even Dpaint jloo ¦Brilliance motion n
computing terms, the Amiga is currently enjoying a maturity
few other computers ever reach.
Okay, yours may be only a lew months out of the wrapping paper, But the history ol Commodore's little gem goes back to the mid 80s. And still,, the quality ol graphics software just keeps on improving, and with it the effects you can generate in the home.
Our latest series of tutorials explores the huge potential of graphics on the Amiga which has mushroomed through programs such Electronic Arts' Dpaint, and Digital Creations' Brilliance.
There will be something here for users of both packages: Dpaint-solid, market leader - a veteran which has been re-bom three times to meet the changing needs ot users and the hardware.
Bnlliance - a newcomer which has caught everyone's eye. Different enough to offer improvements on Dpaint, but similar in so many other ways that users can swop between the two almost effortlessly.
The Amiga is far and away the most powerful graphic computer for the money available today, and It's our intention to help you get the most out of it. Follow this step-by-step guide, and get down to some seriously fine animating.
BASICS For those new to animating, or if you simply want a quick refresher course, here are the basics of controlling effects in each of the paint packages: a control panel allows you to manipulate a brush in three dimensions. By specifying the distance, angle ¦ _J Brush | Brush tost: Anale: Otir | Go Backj Pi-«*l.wl Trails! FM I Draw I s you to animate brushes In three dimensions.
And depth (or Z factor) of a brush you can tell the program to move It over a given number of frames.
Clicking on the Preview button lets you see a wireframe outline ol your brush following the actual path you have defined with numbers in the X. Y and Z coordinate boxes. Using this simple requester in conjunction with painting modes paves the way to limitless on-screen effects, and we'll be looking at those through the tutorials.
A slightly more complex, and more user-definable interface allows all the functions of Dpaint plus some extras. For example, you can specify the exact start and end positions from the animation Tween menu, and also let the program alter the ¦J * opacity of a brush throughout an animation s $ duration. Whichever program you favour, or if you use both, we'll be getting under the surface of these controls in conjunction with tutorials.
- MWMj Each effect will be demonstrated, and the Just you. Me.
The moon and the night: building u0 our static screen with the
• addition ol the tirst text brush.
Method ot achieving it outlined. This way, while the demos will contain techniques and routines for more advanced animators, their creation will be simplified so newcomers can follow them through, step By step.
I Let's get off to an easy start this month, and on the way introduce the key players in controlling our animations.
Mom fo'm Object ot effect: to have a brush (text or graphipf disappear behind, and in front pf, other items, lo give a feeling ol perspective.
Mode: 32 colour, low res. Default palette (the one which is there when Dpaint starts). Background, dark blue.
There are two ways of having objects front ot or behind screen drawings. The easiest it through the use of stencil, and that's what we ll b exploring now. The other method which involves building up background, mid-ground and foreground objects in between animating is more complicated, needs lots of planning and is prone to simple mistakes which can ruin a whole sequence.
The main thing to bear in mind when using stencils for animation is to control your colours.
The whole procedure hinges on the fact that we will be over-painting one set of colours, and not another. So the background and middle-ground shouldn't share the same colours.
Our example is a simple cityscape, chosen not because ot its artistic merit, but to illustrate the technique in a quick, hands-on son of way.
0 The background A drop shadow under plain rectangles and we have ourselves a city Skyline - sort ol!
Skyscrapers are rectangles filled with dark grey.
The shadow is optional, but it does give a sense of depth, and works in beefing up most two-dimensional shapes. To create it, cut out your skyscraper blocks as one brush, and select a very dark grey as the background colour. On a blank screen, and with the brush active, click with the right mouse button and drag a 3cm diagonal path before letting go, and clicking with the left mouse button. Now you've painted a shadow in the shape of the brush, then painted the brush in front. Revert back to the correct background colour, cut out the skyscraper shadow brush, and position it on the drawing
screen as shown.
0 Switch to Dpalnfs spare screen, and enter the text NIGHT Choose a good-size font so It has impact, but make sure when you colour in the letters that they don't contain any ot the ones used in the background. I've used a ColourFont, but plain colours are Just as good. Cut out the text as a brush, and swop back to the main drawing screen to place the text on screen background skyscrapers and shadows Once done, we need to place the start point ot the brush, so right click the text brush at the tar lett ot the screen, in the area between the background and foreground skyscape, and Undo this.
Now 0 Back to the spare screen now. And draw a foreground scene ol skyscrapers in an identical way to step 1. Remember to use lighter shades ot greys though. Copy the blocks as a brush, and paint it some way down the screen to give a sense of perspective.
Q Once the screen is complete, add a few stars and a crazy moon, go to the Animation pull-down menu and seled Frames Set»; Enter 20, to gives us a 20-frame sequence. The contents ot the current screen will be automatically added to all the new frames we Just created. _ 0 Back on the spare screen, write in the words LIFE' in the same font as you used earlier Clip it out ready for the next stage,
o We are going to move the brush from right to left across the
screen; it will be behind the background, Hying across the
sky. In order to protect our screen, we have to call up the
stencil. The quickest way to protect every colour but one (our
background) Is to click on it in the palette box. Then click on
the Inverl button. When you go back to your drawing, you will
see your brush disappear as it moves over any colour other than
the background. The stencil is working! TOP TIP: the stencil
can be switched on and off from the keyboard by the tilde key
(the snake-like one above the TAB key). The stencil requester
can be called up by pressing the SHIFT and Tilde keys together
Q Betore animating the word LIFE across the screen, there’s a
neat little dodge we can work to give added perspective to the
sequence. Things turlher away trom us look smaller, and we can
achieve this with our text brush. With the brush active, press
the minus key lour times, to decrease the size ot the brush. We
have to set a starling position tor it now. So move it to the
top right ol the screen, and bring it down slightly before
clicking with the right mouse button This sets the position,
but can also add unwanted brush areas to your screen, so
immediately dick on Undo from the tool menu, or press u on the
keyboard to restore your drawing.
O Call up the animation Move requester (SHIFT M); Enter 6 as the number ot frames to animate and enter -520 in the x distance box. This will move our text trom right to lett. And it you dick on Draw, it will all happen. The text brush will The Lite brush Is moving scross ths mid-ground non In six homes which continue horn where the lest portion ended.
ThenU 10 me slencS me loreground buildings end me Night move from the right of the screen, off the left-hand edge, in the space of six frames You should be on frame 7 of the animation now. If not, use the 1 and 2 keys to cycle back and forth until you are.Your current frame number Is always displayed in the bar at the top ol the screen. This is where our next section will begin.
Call back the original 'LIFE' brush by pressing SHIFT B (or right click the scissors tool), and press the minus key twice (to again reduce the size, but not as much as previously).
Call up the stencil tool, and reset the choices made earlier by dicking on Clear You can select colours by moving onto your drawing screen, and dicking. Do this to select the greys used lor the call up the Animation Move requester again © All we need to alter is the distance box; just remove the minus sign, and leave the 520 value Click on Draw, and the brush will move from right to lett in six frames, leaving the loreground image intact thanks to the stencil.
0 Switch the stencil ott (remember, Tilde toggles), and call back the original brush (SHIFT 8).
Stamp it low down on the tar right hand side ol the screen, and Undo. Call up the Move requester, type the minus sign back In front of the 520 figure, and Draw on the last six trames. Your brush will be painted over the loreground to com- Ple,e ,he effect.
¦RMnP 0 Press key 4 to watch the am- nt' mabon play ¦ © OPTIONAL The finishing touch to the screen was a radiating , neon-etfect pattern in the back Ebijjaa ground. I saved this until last to | avoid complications with the I Stgncmng To o-.iw me-a* patte - ¦KjjQ? Choose the line tool, and position the cursor in the centre of a blank 1 8 ¦ screen With your linger on Ihe Ctrl key. Draw out a series ot lines.
These will radiate out from your central point like a starburst HiaffigzB © To create the neon glow, cut Y'sSJjijaw! Out Ihe raaiaiing lines as a brush.
Select light blue from the colour palette, and press the o key. Which outlines If. Now. By stenciling every colour except the background, you can place it on every frame of your animation behind' everything else To do this automatically, position your outlined brush by right clicking it on the first frame ol the sequence, and Undo this. Call up the Move requester, and clear any values in the distance and angle boxes.
Now click on Draw to have it painted on screen on every frame.
Ideas: Your brushes of planes, ships and cars, anything with movement, can be used with this technique to move 'In’ and 'out' of scenery on the screen In the case of planes you could have clouds for the brush to disappear behind. Cars can streak behind trees and fields, and ships can pass each other on rough seas Once you have mastered stenciling, there’s no end to the scope it offers.
Ob act ot effect T ,create a true shadow effect across a complex back- Halfbrite mode res halfbtite. Default palette way of simulating shadows i; iTs purpose-built for the of 32 colours, and 32 which are darker variations ot ground, using Mode: 32 colour There ’s no than in Hallbnte job, containing 'halfbnte' the main Detux, paint in ANIMATION TUTORIALS WORKSHOP Ktrm f goes one better, and allows you mode, which has the effect of colours on screen from the main 'their halfbrite counterpart. Here’s a lit- explain the point.
Titb background to bur animation. Ttita on amooaaad kffbet, whlcn ktvofvas adding d ¦glils lo a wit brualt wMcb lb ttw tamp co selected, drawing on screen now would simply paint 12 images of the brush on trame 1. But we can Anim paint over the whole series ot frames in an easy way... O With your finger holding down the Alt key (DPamt IV users; Dpaint III owners should press the left Amiga key|. Keep your finger on the left mouse button and draw out a line in the path you want the ball to take, moving it right to the screen edge. You can position the line however you want, as long as you keep
pressing the key and mouse button. Once you let go ol the button, DpatntwW painl the brush on succeeding animation frames, from the start point of your line fo the end section was then filled using a darker version ol the ball's main colour. The highlight is just a small circle ol a lighter colour. The same applies for the angular shapes Cut out a ball shape as a brush (keyboard b for quick access) and halve its size by pressing key boaid h Paste this down for later use. And do this lor each object.
O Cut out a small ball, and go back to the other screen (press j) which should be frame 1 of the animation. Select Halfbrite from the Mode menu; your ball will now change into a shadow! Amazing isn’t itl In the Night Life tutorial we used the Animation Move requester, and now we’re going to Gradually Via animation Bullda up; aliadowa appaal on op|acla atrsady drawn logins a bus lasting otdaptb.
O To add the actual ball, press the Ft key to bring the brush back, and repeat the line drawing, but position the brush slightly ahead of its shadow for the start position; this way when you draw it. It won’t obscure it.
O Repeat the above as many times as you like; remember that by entering a number smaller than 12 in the N.Total box. You wiH effectively make O The background can be as compleit as you like, In fact, in this example the animation itself becomes the backdrop as we build it up. But for simplicity, just create a text background over which the animation will move. Here, I’ve used a technique called embossing, which suggests the shape of the text by means of highlight and shadow, but any kind ot static screen will do. Once drawn, create a 12-frame animation based on this screen (See item 4 In
the Night Life tutorial if you're unsure how to do this).
O,n Right clicking on Iho Uno loot brlngc up thlo rcqucclcr. In which you ccn cpodfy In Ihc N total box how many tlmaa a bruah will ba drawn during tha length ol a lino.
Learn a different technique, one that gives us precise control of the start and end points of our brush. Call up the Spacing requester Do this by Right clicking on the line tool.
O The option we are going to use is N.Total. so highlight this button, and enter 12 in the box This tells Dpamt that when we draw a straight line, it will construct it with 12 points - or 12 images of our ball (or any brush you happen to have active at the time). Go back to the main screen (animation frame 1) and decide where your object will begin its journey (any screen edge area), and where it will disappear off screen. With the Line tool Q Switch to the spare screen (keyboard j) and create a number of simple shapes, which we’ll animate on the main screen later. You'll notice I've put
straightforward shaded and highlighted areas on them, to give them a solid look. Using slightly darker or lighter colours from the main palette ol
32. You can quickly create bulk in an object; in the case of the
ball, the arc tool was used to draw a curved line near the
bottom of the ball; this lower lied with a piece ot string.
Add a highlight dot at the top right, and a shadow curve at
the lower left.
Don't worry if it s not too authentic at present, because we will be painting it down with only 50% translucency. So the blemishes won t really show 0 Once one balloon is drawn, cut it out as a brush, and paste it down three more times to save having to redraw it. Now. Using the Fill colour tool, re-colour the other three balloons in different shades - we've chosen blue, green, recland---- beige, but it's a matter ol choice. '» 0 You will also have to create an exploding balloon; this is not difficult when you use the fillW freehand drawing tool. Simply draw small shnyjs around a central
point, in roughly the same areAM one of the balloons Again , this will only be on Vj1 screen for a trame. So no need lor perfection! " 0 Cut out the first balloon as a brush, and move bach to frame 1 of the anfrtWlon (press key j). Call Snap crackle and pop!
F ot effect: to use Brilliance's translucency settings in conjunction with start and end-points in jr. Low-res 9 animation requester can be intimi- used to Deluxe-Painrs simpler a little time spent working with tt 1 tenfold because A otters some truly il results. And one ot the most useful i it gives you is the chance to place a at the start and and ol their movement; 9 then works out the tweens. Here’s a sim- ixample to help you get familiar with this powerful feature.
Select maroon as the background colour (right dick the pointer in the right-hand colour on the default palette s top row). Clear the screen. Select the text requester (dick on the A icon on the toolbar |. And select a lont with large characters.
Remember, unlike Dpainl you need to type in your text in the font requester You can write your own slogan it you like, but it you spread it over more than a single line (ours is over three! You will have to go through this procedure for each line.
I You may notice that I've given the text a drop shadow effect to make it stand out. To do this, cut out the entire text as a brush, and select black as the I background colour Position the text on screen, and dick the right mouse button, this paints an outline of the text In our background colour. Finally just move the text brush slightly and paint It down over the black version with the left button.
0 Cali up the Animation requester (Click the movie camera icon), and dick on the Set button; enter 10. To create 10 frames based on the current text screen.
Switch to the Spare drawing screen (keyboard
j) . This is where well create the balloons. They are made in two
parts; an elongated oval drawn with the ellipse tilled tool,
and a freehand-drawn end.
Repeat the above tor r you think look good, but don't screen with too many. Place t however y balloons up the Theft at different dating as they points.
Some upwards The balloon popping tt is the Icing on the manually for precl- matchirtg the then remove the up the animation rr Path ot Motion setupl or click on the on top ot each quite a large can make this ing the Space to dear any Start button. £ 0 Press the and reposition via the brush Sdssors 1 keys andly called The ring keypad 3. I i ike papers 'aid This is | . But don't worry"aj you HI PhTOCfcckoc'Rest".
HS. And then on the ti, ¦ value to 50V r to expose Irame one.
¦houra this cut out the balloon's colour We need 10 manually eel eo eel the figure 10 BON ish handle. You can do this ’aquester (right dick on the Or more simply, press the ALT and and place the on-screen crosshairs pt the point on your brush where you to be We need to place the han- ot the balloon to allow us to place s the space bar to hide the requesters it ll decide where you want the i the bottom edge of the 5 in posit ion right dick the mouse button, and immediately action, which we tar tlw final b placing me ll Ojjck on the Translucency icon (it's below the A text idbo). And set the
opacity to 50% Make sure your antfhation is on trame 1 (The current trame number is shown on the toolbar to the nght ot the palette) You can move backward and torward through trames by pressing keys 1 and 2. Position you balloon, and dick to paint it down. Move It upward slightly, and press key 2 to move to trame 2, where you can paint down the halt-opaque balloon. Repeat this until you reach frame 6. Now nap crackle and pop!
Nediatety press the u key togpflatPie" W H "VW brush lor the popped version by going e diflniaUai psjtBnfflg purposes. To the Spare screen and cutting it out. Place this Tkii animation requester, and ckdr into the a- - g, Bnnguaar into thwanimaoon in sequence with the other 5. So it appears the balloon has moved up screen, then and disappeared ’ress key 4 to watch the animation play is; Being able to visually define a start and position lor a brush means greater control over an animation. This ability leaves Dpainl fboted to the spot, and will do away with any guesswork. The opacity function
will allow you to move glass and other transparent objects simply about the screen. -TJ, 1 the Brush button. This wil set the co-ordinates in the Start section to the location just earmarked with the mouse dick. Clever! Next, dick on the End button, and repeat step 9 - only position the M re yoif would like it to tinish. You might f the top ot the screen a brush handle to the brush where yoi want it to totally; in this case, very bottom of the T) Ensuring that the match the start value, with Start frame at 1. And can Preview your tied that the movement is Draw, and Brilliance will do the"
positioning 0.
Ity is set to 50% to count IS set to 10.
Ame at 10. You Snap crarjkle and pop!
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641-221 0068 Company i» GAMES PROGRAMMING WITH BUTZ BASIC 2
Okay, okay, I know the headline says ‘Games Programming’, so
why cover Intuition, the Amiga's windowing interlace? After
all, we all know that Intuition is about as well suited to
games programming as AmigaBASIC (even it Commodore would have
us believe otherwise I).
Blitz Basic 2 isn’t just a great games programming language, it also happens to offer some great Intuition support too.
Daniel O’Connor explores this little used area of Blitz programming.
Well, the answer is very simple * understanding the commands provided by Blitz tor interfacing with Intuition comes in very handy it you need to write small utilities or tront ends lor your games software. Only recently I was working on a project that needed a large number ot data files to be created before the game would run. Thankfully.
Acid kindly provided two of the utilities I needed - the Blitz map editor and the ‘ShapesMaker’ utility which cuts Shapes from any standard IFF file.
Even these utilities are fully Intuition-based, so it's easy to see why Intuition is so important. The other utilities I needed: a 'floor' editor, a character editor and a utility to generate several views of the same IFF brush in 3D perspective, could quite easily have been written in 'BLITZ' mode but programming them under Intuition proved to be easier and faster.
Many experienced games programmers would probably disagree that Intuition is faster to program than the Amiga’s hardware and, under normal circumstances, I'd agree. Writing applications in a language such as 'C' that interfaces with the system data structures is possibly even more long-winded and time consuming that straightening blades of grass in your garden. With Blitz Basic 2, however. Intuition couldn't be more straightforwardl SCREEN SCENE Any utility that you write that makes use of Intuition must create or link to at least one screen and one window. Without these two basic
elements, your utility or application won't be able to use Intuitiorts unique capabilities. Screens aren't really that much of a problem as you can assume that whenever your program is run, there’s at least one Intuition screen open - the Workbench screen. In order to ¦grab’ this screen so that you can open a window on it, you need to get a pointer to it using the following Blitz command.
WBToScreen 0 What this does is to get a pointer to the Workbench screen which is then stored In screen pointer zero.
Therefore, whenever you refer to screen zero in your own program, Blitz will automatically assume that you're talking about the Workbench screen.
Simple eh!
All very well and good, but who wants to use the Workbench anyway - after all, most applications use their own 'custom' screens. And, thanks to the wonders of Blitz, you'll be pleased to learn that these aren't at all hard to create. Indeed, all you need is a single command - Screen (imaginative name, eh!). The format of the screen command is as follows.
Screen SCPIJUM, FORMAT, SCRNAME The SCRNUM parameter is simply an identifier which gives the Blitz programmer a method of distinguishing between one screen and another. Each screen that your application or utility makes use of must have a unique screen number starting from zero.
Format : This all important parameter defines not only the resolution of your Intuition screen, but also the number of bitplanes that are allocated to it (it’s depth). The first part of the number between one and six defines how many bitplanes the screen is to have. If you only fell Blitz how many bitplanes to allocate, it will assume that you want a low resolution, non-interlaced screen. If you want to use a different screen mode, however, (giving you a higher resolution) all you need to do is to add 8 to the number of bitplanes for a medium resolution screen (640 pixels across) and sixteen
to switch on interlacing. A value of '12', for example, would give you a 4 bitplane medium resolution screen (4+8).
Scrname: The SCRNAME parameter is the simplest of the lot as simply tells Blitz what to print in the screen's 'titlebar1. For example, you can feed the Screen command just about any string of characters that you want providing that they are standard ASCII characters.
THE SQUARE WINDOW... Once you’ve opened an Intuition screen (or you've managed to get a pointer to the Workbench), you can then take your utility a step further by opening a window on it. Windows form the foundation of just about all Intuition-based programs as they act as an interface between your program and the user. If you don't open a window, your program won't be able to display anything on your Amiga's screen!
Opening windows under Blitz Basic 2 is very simple indeed but before we get too bogged down in code, we need to take a look at 'IDCMP' ('Intuition Direct Communications Message Port').
IDCMP ports are attached to all windows that are opened by Intuition. The IDCMP provides your program with a method of informing your program of the actions of the user.
Your program doesn't want to know everything that happens, only those 'events’ that will have an effect on how the program should operate (whether the user has resized a window, clicked on a gadget or whatever).
In order to get the Amiga to tell your program whenever a particular event occurs (the user has Inserted a disk or clicked on a gadget, for example). You need to tell Blitz what IDCMP 'messages you're interested in receiving. It’s worth noting, however, that because IDCMP ports are attached to windows, each window can have its own set of events that it's interested in. What's more, most events are completely local. If, for example, you opened two windows containing gadgets and then instructed the Amiga to inform the windows whenever a gadget was clicked, only the window which held the
gadget that was clicked would be informed of the event in question. Phew!
Anyway, now we've got the theory out of the way. Let s move onto the Blitz command that makes It all possible - DefaultlDCMP This command tells Blitz which IDCMP messages any windows that you create after the command has been called will be interested in. If you want to change the events for each window, simply call DefaultlDCMP. Open your window, call the DefaultlDCMP command again and then open another window and so on.
The command expects to be ted a list of IDCMP 'flags' - here's a list of all those documented in the Blitt manual.
I 1 inn I t»il »- I I r=o| [~S~| | o| FLAG EVENT 52 Report when window is resized 54 Report when window's contents have been corrupted 58 Report when either mouse buttons have been hit 510 Report when the mouse pointer has moved.
520 Report when a gadget Is pushed down 540 Report when a gadget has been released 5100 Report when a menu item Is selected S200 Report when window dose gadget is dicked 5400 Report when a keypress is detected 58000 Report when a disk is inserted into a drive 510000 Report when a disk is removed from a drive 540000 Report when a window has been activated S80000 Report when a window is deactivated Don’t worry too much if you don’t entirely understand all of the above flags, you'll find that you'll actually only use a couple of them anyway.
The main ones to take note of is $ 20 (a gadget has been pushed down), $ 100 (menu item has been selected) and $ 200 (the window dose gadget has been dicked). All the rest will only be of use when you start writing larger or more complex programs.
Once you've worked out which IDCMP flags you'd like to attatch to your window, you need to Inform Blitz using the DefaultlDCMP command we discussed earlier. Although the command does expect only one value to be passed (which you can get by adding all the flags together - don't forget that they are hex values), the simplest way is to use a vertical bar symbol fO to separate each flag like so- DefaultlDCMP 5201510015200 Once you've defined which IDCMP flags you're interested in, you can then open your Intuition window and Blitz will automatically attatch the IDCMP flags to your new window. The
command to open an Intuition window under Blitz .
Typ in this month's listing and this Is what you'll gat-a lovsly your howl's conlant! Ws raalty ara too good to you hara at CU AMIGA, wa raalty are is. Surprise, surprise, Window (tough going this, eh!). The format of the Window command is as follows.
Window WINNUM, X, V, W, H, FLAGS, TITLES. DPEN, BPEN, GADGLIST WINNUM: Just like the Screen command. The 'Window1 command needs some way of keeping track of the windows that you create. The 'WINNUM' parameter is therefore used as an identifier that allows the Blitz programmer to distinguish between other windows that you may have created. Once again, each window must be given Its own unique identifier number.
X Y: The X' and Y parameters define”**" where on the screen the top left hand comer of the window is to be placed relative IP the top left hand comer of the screen.
W H: Not surprisingly, the W and 'H; parameters define the width and the height of your window respectively. Both values are expressed as pixels relative to the top left hand comer of the window.
Fiags : The most important parameter ot the lot has to be the FLAGS' parameter which controls how your Window wiH look and which 'system gadgets' it will offer the user (an example of a system gadget is the window dose gadget or the windowing sizing gadget). The FLAGS' need to be passed in the same way as those expected by the DefaultlDCMP' command that we discussed earlier. Each 'flag' can be separated by a vertical bar symbol T. Here's a quick rundown of all the flags on offer.
FLAG EFFECT 51 Adds a sizing gadget to your window 52 Allows window to be dragged' by its title bar 58 Adds a depth arrange' gadget SF Adds a Workbench 2.0 minimise' gadget 510 When a window sizing gadget is attached, the gadget's marginVrill run along the right hand side of the window.
This flag will make the sizing gadget's margin run along the bottom of the window.
Opens the window in 'backdrop' mode so that all other windows are displayed in front of it 520 5100 This GIMMEZEROZERO' flag adiusts the boundaries of the window so that when you draw into the window, the window imagery (the drag bar, window border and system gadgets) are not touched.
Always set this flag._ t» particularly uaaM lo mo gamaa programma2 Out you'll ullluyla 5800 Opens up your window without any borders on it.
51000 Activates the window once it is opened If you do not add this flag, the window will not be activated when it is opened.
Titles : Just like the 'TITLE$ ' parameter in the 'Screen' command, this parameter simply provides Blitz with a string of text that is placed into the Window’s drag bar upon opening.
Dtoi bpem If you've got an Amiga that is based around Workbench 2.0 or greater then simply ignore tha parameter. Under Workbench 1.3. this parameter allows you to control the detail and block pens that are used to render the window borders and gadgets.
Gadglist : II you want to add gadgets to your window, you must create a gadget list' beforehand. The number of the gadget list must be passed to the Window command so that the gadgets are attached when the window is opened LEARN BY EXAMPLE Right, that's enough ot the theory, here's a demonstration listing tor you to get your teeth into. Don't expect anything too impressive, all it does is to open up a custom screen and a window which can be resized and dragged around the screen. Once you've finished playing, dick on the window's close gadget' to quit. Go on, give it a spin... % JOHN
KENNEDY k 1 "H i
* didn't have an Amiga I'd probably have a Jupiter Ace. Who
really needs disk drives anyway? " ' MB ANDY
• ]2 LEANING "I prefer v Pcs running Windows to be really
honest.
Ouch, ouch - no I'm only joking..." CROSS PLATTORM UNKING I have an A500 Plus, and am going to buy an
1200. What I want to know is can you link the 500* to the 1200
via the null modem to play games such as Lotus Turbo 2 and
Stunt Car racert It it doesn’t work, will it with Relokick?
Will the A1200 play old games?
I’m thinking about getting a colour printer. Can I use it to print still images from a game which doesn't have a print option? Does the Action Replay do this?
D. Evans, Anfleld, Liverpool Any two Amlgas can be connected
Dubbed 'The More- combe and Wise ol the Amiga', the team deal
with your queries and problems.
Via the null modem cable - It doesn’t matter what model they are. I’ve connected an A4000 to an A500 several times. Unfortunately, the version of Lotus Turbo I have won’t run on the A1200, even with all the caches off, original chip set selected and a Reloklcked 1.3 workbench. Later versions of Turbo included on various compilations might be okay. Stunt Car Racer works a treat.
If the game runs under Workbench, you can use a utility such as the public domain program ScreenX to ’snapshot’ the display as an IFF Image. This file can then loaded Into Deluxe Paint and printed.
Unfortunately, most games don’t run In this way and so the Action Replay cartridge will be the only way of grabbing a screen- shot (unless you want to buy some extremely expensive Apple Mac equipment like we have here at the CU AMIGA offices.)
The Action Replay can save screens as IFFs which are ready for printing with Deluxe Paint.
Remember thet the cartridge only works on the A500 500Plus - not the A1200.
DO THE IMPOSSIBLE After playing your coverdisk demo of BC KID, I realised that the programmers had done something which I thought was impossible on an Amiga: they made the display look like a SCART console arcade machine by stretching the display.
Is there any way I can do this in AMOS or Blitz Basics If it involves writing my own copper lists, is there a book which will help me to do this?
Simon Walklate, Stoke-on-Trent All games programmers go to great lengths to do something which can make you go "Wow’’.
But don’t you love It when you realise something clearly amazing that you have seen Is possible? In this case, the effect of expanding the screen certainly Improves the display. Achieving a similar effect can be done quiet easily if you have an A1200 or A4000.
Reset the computer and hold down both mouse buttons. Press the space bar once, the display should expand as the computer toggles into 60Hz NTSC mode.
Select NTSC trom the display menu, choose boot and pop your favourite game into the drive.
If you are playing something like Frontier, the display Is terrifically enhanced and even better: the game runs slightly faster. Try It and see if you really don’t believe it!
WHAT NEXT?
I own an Amiga 500* and am interested in purchasing a modem. I have some questions which I hope you can help me with:
1. 1 would like to know some recommended modems within a price
range of E100-E200.1 need one that will also work with an
A1200 if and when I upgrade.
2. What can I use my modem for?
3. Are they particularly hard to connect to an Amiga?
4. How much will it cost to run?
Robert Kay, St. Annas, Lancashire.
Glad to see the Wired World column is having an effect, we are getting more and more enquiries about Comms. To answer your questions:
1. The USRSportster 14.400 and Supra 14.000 are both excellent
buys, and are similarly priced.
Both will work in any Amiga (or In fact, any PC) as they connect to the universal standard RS232 serial port.
2. You don’t know? Why do you want to buy one then? Anyway, with
a modem connected to your computer and some suitable (public
domain) software running, you can connect to the thousands
of bulletin boards around the world.
You can download the latest software, send electronic mall and by Joining a network such as FidoNet you can partake In discussions on Just about anything.
A modem Is the most exciting peripheral you can possibly get for your Amiga.
3. No. A lead connects the modem to the serlsl connector at the
rear of your Amiga. It takes seconds to connect, and as long
as both the Amiga and modem are switched off, nothing can go
horribly wrong.
4. Depends how much you use It.
If you call local boards several times a week, you might not notice the extra on your phone bill. However, If you need to call further away stick to weekends or evenings or you will get a shock when the bill comes. A modem doesn’t cost any more to use then a normal telephone call, but It’s essier to stay on longer If you aren’t careful.
IN THE RAW ®1. Is It possible to convert raw picture data back into an IFF?
2. Using an interface is it possible to format a PC hard drive
to work with the Amiga? If so, what is its lifespan?
3. How can I hide files on a floppy disk so that they definitely
can’t be used from Workbench.
N. Hornby, Huyton, Liverpool
1. Raw Image deta is pretty pointless, unless you happen to
know several Important details: How many colours? What
resolution is It In? Is It compressed? If you do know, your
best bet at displaying It is to write a program in C or
Assembler. Sound tricky? It is, and It’s also why the IFF
standard was created In the first place.
2. An A1200 has an IDE hard drive Interface bullt-ln, so If the
PC hard drive also supports the IDE standard, it Is possible
to connect them. Most makes of drive will work perfectly with
the Amiga, and If the drive Is a 2.5lnch device rather than
the more standard
3. 5inch drive, It's also possible to easily pop It Into the
A1200’s case.
As for lifespan - who knows?
Most modem hard drives will last years, and as long as you don't drop them an IDE drive should last at least until 2004.
3. Short of hacking up your own bootblock, try deleting the .Info
files. Without them, the Icons won’t appear on the Workbench
until a SHOW... ALL FILES Is performed from the Workbench
WINDOW menu.
LITTLE BROTHERS... I got an A1200 for Christmas, and have had no problems with it until now. When I came back from a school holiday to Italy I learned that my seven year old brother had been playing my games. I suspect that he has pulled the joystick out of Ihe Amiga without switching it off.
Because I have noticed that the games are working slower Has my brother destroyed some ol the 2Mb RAM or the AGA chipset?
Cart Bullen. Gateacre, Liverpool I was also taught to share with my younger brothers, but of course I would be miffed If I thought anyone had broken my Amiga.
However, It Is extremely difficult to Imaging how a change of apeed could be caused by damaging the foystlck port.
Perhaps after your holiday you had forgotten the sort of speed un-expanded Amlgas work at?
Have you tried using a friend's computer and comparing them?
Of course, anything Is possible, so It you want to check your memory you might like to pick up a copy of some diagnosis software.
Many PD libraries (17 Bit for example) produce disks which Include programs written to test every aspect of the Amiga hardware. In this case your brother probably Isn’t to blame - unless he somehow managed to Infect your computer with a virus.
THE SAMPUE FACTS
1. 1 have a lot of PD music disks MlT A that have whole sampled
songs on them they m run perfectly well 1 Mb Amiga.
I would love to be able to do this, so please tell me.
How is It done?
2. 1 have read somewhere thal I could exfrand my A600 up to 10Mb
of RAM. Only I have only seen 1,2 and 4 Mb upgrades.
3. 1 am planning on Pamet to add a CDTV to my A600, with the sole
purpose of using its CD-ROM drive What peripherals would the
CDTV need?
4. How much should I pay for a second hand CDTV?
5. Why is CU AMIGA so good?
Billy Ramsay. Harthlll, Shotts.
1. There are two ways of getting really long samples, tor example
an entire song, to play back on 1Mb machines. The first Is to
split the song into chunks and sample each: for example,
Intro, chorus and verse. Then use a tracker program like
OctoMED to play the chunks back In the right order. It takes
time to get the sample lengths perfect, but It can be done.
The other way Is to get hold of some sampling software that will play samples back from disk. The playback rate will be quite low, but you can All the entire disk vrtth sound If you like...
2. The A600 comes with 1Mb of Chip Ram. You can add another 1 Mb
of Chip Ram (and a dock If you like) In the trapdoor, but 2Mb
Chip is the maximum. You can also add more memory via the
PCMCIA slot on the side, but although theoretically it's
possible to add another 8Mb card here, In practice the largest
available seems to be 4Mb. Adding memory In this way Is
expensive, but unfortunately the 6600 Isn't very expandable.
3. The CDTV won't need anything else - only the special parallel
cable to connect It to the Amiga.
Unlike Its replacement (the CD32) the CDTV has every possible Interlace on the back of the case.
4. Check that It's working perfectly and comes with disk drive
and keyboard, and then otter £150. No more. Remember you can
get a brand new CD32 for 250.
5. Shucks, I dunno. Could It be because It's written by dedicated
Amiga tans?
WHICH COMPUTER The small company that I work for requires a computer to perform many tasks.
I was hoping that you could advise on the best choice as we can only afford to buy one computer to do all the tasks.
Our absolute top budget is £1.000. Above all the computer must be easy to use.
The tasks It must perform are:
1. Accounting,
2. Word Processing, 3 Database Up to now most computers,
including our present Amstrad PCW9512. Would be able to cope,
but here comes the snag 4 Video titling, frame grabbing
5. Scanning in artwork I have considered a lew computers,
namely an A1200. But would it be able to cope with 1,2 and 3?
If not which computer should I get?
Philip Brown, Tatsfleld, Kent.
You are asking an awful lot, especially with a budget set at £1,000.
You have really got a choice - It will have to be an Amiga. The only other possibility Is a IBM PC clone, but getting the hardware for the video and graphics requirements would push you well over budget. Besides, video is where the Amiga really excels.
Get an A1200, a hard drive and a monitor and you should have enough change to buy a cheap genlock and a video digitiser.
With careful shopping, you'll still have enough left over to get Word Processing, Accounts and Database programs. Anyway, you didn't seriously expect me to tell you to buy a clone, did you?
MEMORY MATTERS I havean A500 with 3Mb of RAM MurA The machine s ore ,he last ,o be built, and has an A500* moth- erboard. It has 512K Chip Ram, 512K in the trapdoor and a 2Mb memory expansion on the slot on the side. My computer has a 1 Mb Agnus.
My question is: can I use the A570 CD-ROM drive on the machine without having to upgrade it to 1 Mb of Chip memory.
I know that I would probably not be able to run most CDTV games, but could I access the 17 Bit Cds or the Amlnet CD? Also, could I play music Cds from Workbench?
Andrew Davidson, Downpatrick, Co. Down.
Some confusion here I think - If your A500.IS really an A500 Plus It will have 1Mb of Chip RAM as standard, and any other memory added to the trapdoor will also be Chip RAM. Check by typing 'AVAIL' at the Shell and watch to see how much memory Is free. An A500PIUS can be quickly Identified as It has two extra blank' keys on the keyboard near the shift keys.
An A500Ptus will work perfectly well with the A570 CD-ROM: Indeed the A570 was designed specifically for the A500 Plus In the first place. You will be able to play CDTV games (why you should want to...) and yes. It can be used to access any Amiga PD CD-ROMS, such as the excellent 17BI1 and Amlnet sets. You can also play music Cds.
It your A500 Isn't really a plus (which It Isn't If you only have 512K of Chip Ram) then you can still use the drive If you have a 1Mb Agnus, but some CDTV software (games) won't work.
Apparently, the 1Mb of Chip Ram Isn't essential to the operation of the drive.
VIDEO NASTY My A1200 won't output to video!
It works with a monitor, but when I plug the computer’s Composite Out into the video recorder's Video In socket, I can't get a picture.
I've also connected the Amiga's RF-OUT to the TV s aerial socket without success. The video was bought In Cyprus but converted for use In the UK. I had an internal hard drive fitted, and I'm starting to worry that the shop might have removed or disconnected some cables Mel Popple, Fakenham. Norfolk.
First things first, the video hardware Inside the Amiga Is connected directly to the motherboard. So no cables could have been removed. Therefore there aren't any to unplug.
The fact that the computer works with a monitor Is encouraging, but you should definitely get a picture when the composite out Is connected to the video In. It sounds an obvious thing to check, but Is the video set for AUX or EXT video In? It's unlikely that being converted from Cyprus to UK standards could have any adverse effect, as both use normal PAL signals.
However, the fact that you can't get a picture from the modulator Is worrying. If you don't get a picture on a friend's TV or Video, It sounds as though the Amiga Is faulty and will need repair. As the RGB video output is working (you can use a monitor) you might be able to get around this by using a genlock, as they connect to the RGB port and some Include a Composite Out signal. You might also be able to use an external modulator, such as that used with the MM.
SPECTRUM ®l have a Sinclair ZX Spectrum, and plenty of cassettes ol Spectrum Tasword2 files. I want to transfer all of these files to plain Amiga ASCII. Could you tell me how to go about doing this?
Alan Britton, Braintree, Essex.
If you can somehow get an RS232 serial Interface for the Spectrum, you might be able to copy the files across In that way, but I don't hold out much hope.
If you get hold one of the excellent Spectrum emulator from a Public Domain library, and connect a standard sound sampler to the Amiga's parallel port you can actually Save and Load programs and data from cassette, as you did with the Spectrum. The emulator works perfectly by the way, and usually comes with a load of classic Spectrum games which can be loaded from disk. It’s a real time warp!
However, assuming you have loaded the Tasword program, and loaded the documents that still leaves the problem of getting the text Into Amiga format. There la no official way of doing this, but try the following:
1. Save the Tasword program and document as a 'snapshot' to
Amiga's disk.
2. Run a text editor program such as Cygnut Ed (or GoMEd) and
load In the snapshot. There will be lots of garbage around,
but you should be able to find the text.
3. Cut and paste the text back to disk, where It can be
reformatted.
1 1 - Ief-' • m ZXSoecW- , u 2 j Q W 3 - A E M A EM r sn e R T ¦ m* Y SCTJ
* -115 CEJ 7 • 6 ¦ 9 0 U 1 O P
• IF IXFUT POKE PK1RT A s D F G H J K L OSUE _0AC LIST LET ESTER
a 2 X I 'LEAK : v B H Hi flHfl NEXT rAUSt SPACE 1 Ruilv* thoM
halcyon daya 01 youth with a Spaclrum atnulalor. It’a only whan
you hava to raaort lo loading horn lapn whan you raallaa how
lucky you laally ora.
ASK THI ¦XPERTS AMIGA WORKSHOP If anyone knows a better way of transferring data from classic old Spectrums. Please get In touch and send your Ideas to John Kennedy at the usual address!
FLAMIN' FLICKER I have an A1200, but I've noticed that some software seems to suiter Irom a Nickering screen, whereby the picture rapidly changes Irom colour to black and white. The most regular offenders include IvortfVVorfh and TurboSound.
Why does the Amiga crash on division by zero errors? Surely it's smart enough not to perform the operation it the result is always going lo be a fatal error?
I tried lo connect my TV up to Ihe Amiga using a SCART cable, but all I got was a black screen.
I am very Interested In Comms.
And will have probably bought a modem by the time you read this.
Most magazines who run a Comms section say that It Is polite to upload at least one of your files for every one or two you download Here's the problem: the only files I have are crap Deluxe Paint pictures and a lew badly designed Imagine objects Surely if I upload these I am more likely to offend than be polite What else could I upload as I don't want to be a free-loaded?
David Pym, Leighton Buzzard.
The flickering Is caused by a faulty modulator. A large number of early A1200s suffered from this problem, and recently there is been an upsurge In reports as first time users (who used a monitor) have sold on their machines to newcomers using a TV set.
That's an Important tip when buying s second-hand A1200 by the way - demand to see It run several programs using a television rather than a monitor.
The only course of action is to get It repaired professionally I'm afraid. Whenever the Amiga crashes, and the guru number comes up ending In xxxxxxxS, this means the CPU has failed with a division by zero'.
Somewhere, a program has tried to use the assembly Instruction DIV with a zero divisor. The CPU doesn't fall by Itself, although it recognises this as an error and causes a Trap or Interrupt to occur. When the Amiga operating system gets wind of a Trap, it sticks up the Guru message.
Other codes are: Guru Number Meaning Data or bus error Address error uneven address) Illegal instruction Division by zero CHR Instruction TRAPV 00000002 00000003 (read write to 00000004 00000005 00000006 00000007 Instruction 00000008 tion 00000009 OOOOOOOA 0000000B Privilege vlola- Slngle-step mode Line A emulator Line F emulator You can't really blame the Amiga
- the fault lies with programmer who decided that his program
didn't need to check lor a zero before calling a division
routine.
Blame them.
Try uploading your pictures and ob|ects: no matter how bad they are, someone, somewhere will probably find them useful.
If you use several boards you could swop programs between them, or If you have access to CD-ROMs you could make friends by uploading programs from them. Only if you frequently download a lot ot programs should you worry, and evan then the Bulletin Board's own league table will keep reminding you.
NET AGAIN ®l have a 4Mb A1500with a Commodore 1084s monitor and a 100Mb hard drive. I would like the same set-up plus an AGA based computer with a CD- ROM drive that would be able to access my hard drive on my A1500.
1. 1 have heard of a program called SERNET which will connect a
CD32 to another machine via the serial ports. Would my At 500
then be able to use the C032 as a CD-ROM drive? Would the C032
use the floppy drives and hard dnve on my Al 500 to run floppy
based AGA software?
2. If the above wouldn't work, would it work with a CD32 and SX1
expansion connected via PARNET?
3. If neither ot these ideas work could I PARNET to an At 200
with CD-ROM drive?
4. Also, is it possible to connect my Amiga to a video recorder?
I don't have a genlock, but I have a TV modulator.
Grant Lalng, Edinburgh.
1. Running SERNET between the CD32 and the At 500 will enable the
A1500 to access the CD-ROM drive, and the CD32 to use the
floppy and hard drive. It should therefore be possible to run
floppy-based AGA software on the CD32, BUT most games access
the floppy drives directly, rather than go through AmigaDOS.
Games like this would not be able to use the networked
drives of the A1500 - bummer.
2. SERNET Is the serial port version of PARNET, otherwise the
systems are Identical. II It works with SERNET, It will work
with PARNET-only faster.
3. Yes, this would work too - providing you managed to get an
A1200 CD-ROM drive.
Have you considered getting a Picasso II card tor the A1500, and fitting a Tandem Interlace card and CD-ROM drive? In this way you would get better than AGA graphics with lull CD-ROM access. You couldn't play CD32 games, but you could use an awful lot of modern software such as Art Department Processional and even read images from PhotoCD and display them In 16 million cotours.
4. Plug in the modulator, and connect a lead from the VIDEO OUT
socket on the modulator to the VIDEO IN socket on the video
recorder. If you have a SCART video you will need one of those
multi-standard video lead adaptor kits. Then set the video to
record trom AUX and ott you go.
You might also try taking the modulated RF OUT signal trom the modulator and connecting It to the aerial lead ot the Video recorder. This method will also record sound, but It can be tricky getting the video recorder tuned In properly.
NEXT MONTH Well, that's it for another month. Please send queries into Andy and John s Q&A, CU AMIGA. Priory Court. 30*32 Farringdon Lane. London EC1R3AU. We regret that we cannot reply to letters personally - all SAEs will be reused.
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SmartyPaints costs just £28.50 + £1.50 P&P Preview disk £2.50 (refund on order) or send an SAE (or a (actsheet BULK-PURCHA5E DISCOUNTS (or Dealers 7 Clubs Schools ..ASK cheques po s to CHROMA COMPUTER IMAGES DEPT AF 153 HOLT ROAD FAKENHAM NORFOLK NR21 8JF Enquiries 0328 862693 (9.30 - 5.30) Submissions Welcome Just what does Tony Horgan do all day in his lab, deep in the basement of the CU AMIGA offices? Find out as he spills the beans on some dirty, underhand tricks you can perform with OctaMED 4.
Freohand adltlng lats you parform aoma really walrd avolvtng contortion* on your aamplaa aa thay play.
Panel. You can now change any part of the sample by holding the left mouse button and dragging the pointer around the edit window. You can only edit a small part of the sound al once, but you can move to different parts of the sample with the arrow keys. This works best with very short looped instrument samples. Try it with a simple sine wave bass for example, and you can instantly alter the wave, and hear the results simultaneously.
Nob twiddling has always been fun, but with OctaMED 4, it's even better than ever!
Once you've written a tune and hit the play button, you might think that's the end of the end of the story, but there are plenty of tricks you can use to spontaneously remix your tracks as they play.
REMIXING You've probably noticed that when you're playing back a four-channel song in OctaMED. You can still work all the different parts ot the program. It still functions normally even if you've got samples and MIDI music playing simultaneously. Some functions will slow down, but you can counter this by switching off the 'equalizer' effects. These are the bars and oscilloscopes that jump around in time to the music.
To get back some processor time and speed up the rest of the program, turn them off with the E1, E2 and E3 buttons found on the main PLAY control panel. It's a good idea to turn these off anyway if you’re using MIDI instruments.
This means that you can alter your song as It plays, in a number of ways that would otherwise be impossible, or at best very tricky to achieve. All of these tips are for OctaMED 4, although most will work on previous versions. Some of them don't work that well with OctaMED 5, as the functions are selected from menus, rather than the more immediate buttons of the previous versions. Before you mess up your masterpiece with these tricks, make sure you save the song first. Right then, on with the remixing!
Backwards, let the sample play, then dick REV again (without moving the highlight) to revert the section back to normal. Move to a different part of the sample and repeat the process. If you’ve got a solid bass drum beat running on another track, you can get away with reversing just about any part of the loop, without it sound like it’s jumping or running out of time. The effect is something like a vinyl spinback. Of course you can use this trick on any sample - it works well with vocals in particular.
It spices up squidgy basslines too, If you quickly flip the whole sample back and forth.
HOLD AND DECAY Have you ever noticed the Hold and Decay boxes on the Instrument panel? They're very handy things once you know how to use them. Each instrument has its own hold and decay values, which are initially both set to zero. The hold setting defines how long the instrument will play for. The decay is the length of the fade-out. After the sped- fied hold time has elapsed. The higher the number in the hold box. The longer the instrument will keep playing. High numbers in the decay box give short decay fades, while a setting of t will give the maximum decay length.
By entering progressively smaller or larger j f H lIEUI Keep entering progressively larger or smaller values In the HLD (hold) box lor some strange sheets.
Numbers in the hold box, at the same time as that instrument is playing, you’ll get an interesting effect as the sample seems to get louder and longer, with weird filter-sweep style side effects.
This works best on instrument or bass samples, rather than loops or vocals.
FREEHAND EDITING The sample editor lets you change the sound by drawing in the sample box with the mouse. Click on the FREEHAND button on the sample editor DROPPING OUT TRACKS The numeric keypad toggles the tracks on and off.
The top row toggle the first four tracks, the next row down toggles the next four tracks, and so on.
You can switch all 16 tracks on and off like this, so you can use them to cut MIDI tracks in and out. All the data on the track is left intact when you turn it off, but the sound is muted. It's a good idea to drop out various sections of your tune at different points to keep it sounding fresh - using the keypad, you can mute a track when it seems appropriate, and when you drop it back in, it'll be all the more effective for its short absence.
VOLUME SLIDERS An alternative method is to use the volume controls. Each sample has its own volume slider, and each track has a relative volume. Any volume commands you have embedded in the track will over-ride changes in the instrument's default volume setting. However, if you alter the relative volume of a track, this setting will affect any embedded volume commands. For example, if you had a sample playing in track one, with a command setting the volume to 40 (eg. C-3 0C40), and the relative volume ot that track was set to 32 (half . Of full volume), the actual volume of that sample
would be 20.
You can use the instrument volume slider to fade in high hat patterns and similar lines where the same sample is cued in quick succession. Changes made with the volume slkjer will only come into effect when the sample is played again, so if you had a long sample play, moving the volume control up and down would have no effect.
PLAY AND LOAD Finally, it's also possible to load in a new sample while a song is playing. If you use the normal method of selecting a file, then clicking Load Sample, the song will stop playing. Use the file requester to enter the directory of the sample you want to load, and move to a blank sample slot. Click the INST button to get the instrument panel up.
Type in the exact filename in the name box. And the sample will be loaded in when you press Return, while the song continues to play. Ttti NEXT MONTH Hut's it for now. I'm heading bock off into the lab for a hit of 'research'. That's whatl coll it oiryvrav. So long as I don't blow up fhe sound system, 11 be hack next month with more devious tips ond tricks to keep those neighbour bongina on the waJ through the small hours. Always remember to keep your foders down when you turn on the computer! Uni) next month, keep 'em peeled.
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Surname: ..... Company n. Address: BACKCHAT Summer’s here, so bronzed Tony Dillon basks under the hot sun and peruses this month’s selection of letters through his Boots shades.
HELPING HAND First ot all let me say what a wonderful magazine CU AMIGA is - keep up the excellent work (More hints and tips though) Now to the real reason why I'm writing this letter In January ol this year. I purchased an At 200 after four wonderful years with an A500. To my disappointment several of my games and utilities didn't work. Then I got a copy of Relokick from a friend who had an A500 and to my relief all went well, almost all of my software worked. All, except for Cruse tore Corpse Whenever I tried to load ths game, loads of lines appeared on the screen and it crashed. Then
after a brainwave, I made a copy of disk f and edited the startup-sequence using a wordprocessor. I removed a command telling the Amiga to load a program called ADD21K. Then I re-saved the file and booted up and hey presto - it worked I have now edited several other programs' startup's for games that aren't supposed to be 1200 compatible, Birds Of Prey and Microprose Golf (used with a single drive and original graphics) being just two of them.
Now that's over with, let me also say that although I don't subscribe, I buy every issue published and have done so since April 1990.1 hope that this letter helps some of the other frustrated A1200 owners out there who are having problems with some software.
S. A. Nixon. Felling, Gateshead.
Well spotted, Mr Nixon (No relation, I hope?).
One of the biggest concerns when the A1200 was released was sottwara compatibility, but as you've just proved, that shouldn't really concern anyone now. However, I wouldn't advise anyone who's not familiar with the Amiga and programming to do what you did.
CD-ROM WORRIES I have recently found out that the CD-ROM drive for the 1200 will be coming out - ooh joy, ooh rapture, I thought. But then I found out that it would take up my one and only trapdoor slot.
Commodore have tried to compensate for this by leaving slots for Simms. Fair Dues. I thought. Well, actually I was wrong - there appears to be no slot for an FPU or an accelerator. This is stupid. Well.
I thought that I could put up with it as I can’t really afford an accelerator but then I read a review of the M-Tec T1230 28 accelerator which is only £159 - and that's just not within my price range.
This would speed up everything, especially anything to do with 3D which I like a lot. I thought of some ways it could be solved, maybe someone could build a splitter so you can have two on one trapdoor, even if it did look untidy, or a new version of the CD-ROM could use more than one ot the slots at the back or something. This "is a problem that the people at Commodore have to look at very, very seriously.
PS. Has anything significant been brought out for the PCMIA port? Also, Pcs have games where the ground rotates, is this done by a special chip like Mode7 on the SNES Why can't the Amiga do this?
Ian Minton, Woking, Surrey.
True, the fact that the CD1200 will connect through the trapdoor Is a problem to many A1200 owners, but rest assured that some bright spark will come up with a hardware solution to this problem in no time at all. For the PCMCIA, It all depends what you want. There are hard drives, RAM cards and all manner ol other gadgets available. Finally, If you want the ground to go round, then twenty pints usually does the trick lor me. Aa long as you are over 18 years of age, of course.
MARKETING PROBLEMS?
Who is behind Commodore’s marketing?
I recently attended a college training course using AutoCAD and was amazed that only one person in the entire group had considered the Amiga anything more than a console toy with a keyboard Everyone I spoke to praised the Apple Mac for its DTP ability and all agreed that it was because of the speed of the Mac with Its fast CPU which made it such a strong competitor to Pcs while at the same time slagging off the Amiga for Its slow speed and small memory It was he! Trying to ten them that both machines used the same CPUs and that only old Amigas were running at 7MHz with 512k memory while the
new A4000S were every bit as fast as a Mac and had great upgrade options making it more than just a toy. I cfid raise a few eyebrows but they still wouldn't accept my argument because they hadn't heard my arguments elsewhere.
How does Commodore expect the Amiga to be taken seriously as a business machine if they don't let the world know what it's capable of? The group I'm in college with concentrates on presenting 3D graphics and as we all know, the Amiga really excels in this field, though without some proof they weren't prepared lo accept the fact. Why doesn't Commodore gel an advertising campaign together to show off the Amiga at work. BaDylon 5 was done entirely on Amiga machines so why didn’t Commodore use this as a sales point.
Couldn't Commodore persuade Babylon 5s producers and Channel 4 to let them sponsor the program, like Coke sponsors popular films, helping to drive home the fact that the effects were done using an Amiga?
Whatever the cost to Commodore they would soon recoup it once people see what's possible with Ihe Amiga. Sea Ouestis another example, al fine work with great effects but no credit given to Commodore so no-one is any the wiser. A campaign could be used lo highlight these points, with quick comments from various business people who use the Amiga, people we can relate to. Like Steven Spielberg . If people like this told the general public why they use an Amiga then it would become more pdpular I know Commodore are in financial difficulties but it they don't act now, It will soon be too late
to save themselves.
Commodore, get the AGA machine out. Get a 68060 machine out or at least an AAA 040 machine with 060 support from the word go. Support RISC technology, get PC compafibility to allow companies to swop systems gradually and tel people who might be interested in what you've got to sell Apple will be ramming their new Super Mac down Ihe throat of the business world and unless an alternative machine which will give it some real competition is shown to the market, people will just buy the one that they can see whether it's superior or not.
This is the criticism of a loyal Amiga fan. One TEAM TALK In his eagerness to open this month’s batch of letters, Tony suffered a very nasty paper cut. The CU AMIGA team rallied ’round and rushed him down to the nearest hospital.
ALAN DYKES TONY DILLON ‘Don’t worry about me', whisperslony SrlA hero's voice as ihe team race towards the hospital.'It could hove been wotse, I might hove got my hah cough in die fan-now that would hove been messy- continued Tony, his voice docking with emotion. At this point he lei into a strange delirium muttering something about rock n'roi, and only ihepest die young.
¦ The taam inslnliveiy knew somedeng was wrong: TonyD»n let out aloud piercing saeomasheopen themal'My ft been later "Right lean", gel hn lo basprib imSo meaKrrij a laid, make sure ft on the company account mind. Andy bring the frst dd kit. Lea rip ihe hem off your skirt and tie it round his finger to dap hen Wig any more blood.'
USA COLUNS Hub derrtnol shouldn't hove been so careless, look at him, he's starling lo bleed all over the carpet. ID never get ony work out ol him now,' she snorted; whilst monhondling the follicularly unchallenged one into the waiting taxi.
I BACKCHAT ESS TNI PAR MM By GARY LARSON K*iriw*v xr SO mucAfhr hek Y ¦ Vie were bno* v»y to f*rr«t.*e I the vileeea vim ny nm itrjal- 1 -¦ 1 .... -t_- w "0- 1 who has to use a PC at work and who has no credibility because ol my obsession to prove that the Amiga is one hell of a machine, even if Commodore are afraid to say so.
Darren Prtestnall. Leek, Stalls.
What do you mean. Commodore aren't promoting the business side ot the machine? What about the Amiga Centres of Excellence, which are springing up everywhere to do just that?
The world Is waking up to the tact that the Amiga can do more than just toys, just like our good Mend Mr. Spielberg. II Commodore do indeed get out ol their current financial dilemma I’m sure you'll hear a lot more from them.
GOODBYE COMMODORE?
I work in a Bank and I am interested in slock markets. I have shares in Commodore International and I am right behind the Amiga.
However. May 2 1994 was a sad day. At about 10.00 am, I searched our computer system for news and the first I reached was about the liquidation of Commodore International.
This was not good news, but it was already expected by different newspapers A call at my base office told me that Commodore Int is going to sell all their stuff to pay off their debts. But the most concerning news was that they cannot sell any more Amigas (At 200s, A4000s. CD32s) because ot the money problems. I really care about the Amiga, and my money too, but that is beside the point. The real questxyi Is: what is going to happen with the Amiga? A call to Commodore Germany today showed a little sign of hope. They told me that Commodore Germany, Commodore UK and Commodore Scandinavia is
still there and won't be dosed They also told me that the long-awaited CD1200 for the Amiga 1200 wH come out at the end of May. And even the A4000 Tower is coming.
But who is going to produce the Amigas. Who will develop new Amigas? What is happening with Commodore?
Maybe you could answer at these questions. I really love my Amiga and there Is no other computer or console system which has the same abilities and power as the Amiga Michael Rupprecht, 91567 Herrlden, Germany.
As we explained last month, and you have already found out at work, Commodore are not faring well. However around five potential buyers have been mooted for the remaining, profitable sections of the business, namely UK Scandanavla. And your home country, Germany.
I don’t know where you stand regarding your shares In the International division (you might have to phone the Bahaman Supreme court to find out), but provided a financial backer Is found the Amiga Itself Is safe.
UTTLE MISUNDERSTANDING Your article on the first FMV films was very interesting, I look forward to seeing one of those video disks lor myself as the quality and sound of the picture count tor a lot. However. I would like to point out that under the picture of Chancellor Gorkon alias David Warner Irom Star Trek Vi, the caption ‘errk got fra gevam ek stad?" (Should I buy an FMV module?) Is wrong. There is an official Klingon language and you can obtain The Klingon Dictionary by Marc Okrand from all good book shops Klingons should never be meek, or hesitant, and get straight to the point
otherwise this may be interpreted as a weakness, a less- than-admirable trait amongst Klingons.
‘Module’ in Klingon is 'bocho1, buy is 'je', T is
• jIH'. There is no such word as should because this Is
indecisive chep ej nl ytnl vo Lesley, Sevenoaks. Kent.
Hlja’ bllugh. Plch vlghajbe ki'. Alan, chay', blleSnIS! IyltamchoH Tony, vita'pu'be'. Lisa a Oagh - Alan). Or for the benefit of our English speaking readers, tlhlngan Hoi vljatlhlaHbe'.
Which means "I cannot speak Klingon".
BUDDING PROGRAMMER I've had my Amiga for two years and I'm thinking about making shareware and PD games but I don't know how to start Please you send me all the Information that I need to gel started ie conditions, copyrights, where to send completed games, how much should I charge, where and how to sei them.
Nell Glbb, Thame, Oxon.
Well, Nell, |ust for you and all the other budding programmers out there we have programming tutorials In our workshop section. Also, the Public Domain section and adverts throughout the magazine have names and addresses of various PD companies which you can contact for further help and advice.
MUSIC MADNESS Have you got a synth? Posskly one ol those nee new ones that has a cut out section m the top lor your Amiga to sit in. I haven't. I still have my trusty, or Is it rusty ok) Yamaha CX5M. I hung onto it because it was so good. Five octaves, 8 note ploy and programmable as well I have, lor long time, thought that it would be nice if could play It through my amp along with my Amiga Wei. You can, if you can afford £60 or £70 lor a mixer, and aren't they big. They look almost as big as the Amiga.
But, the answer is nearly at hand. Around last November. I saw an ad tor Omega Projects promoting a kit. I phoned, and they said that they had dropped it to concentrate on other things over Christmas. I was asked to phone back after the festive season, in February. I then saw their ad in your March issue. When I phoned I was told that they were just in the process ot designing a prototype Now, isn't this a refreshing state of affairs. My requirements were not quite their spec, but they said that I would be the first to know Imagine my surprise when I received a complete set of instructions
for a mixer with supplied mottfi- cations to cover my slightly different needs. Next day, I ran off down to Maplins and got the bits: no more than 20 components including the box to put it all in. This being slightly smaller than a box ol ten
3. 5inch disks Very easy to pul together too: Only a dozen or so
soldered joints Unfortunately I found that I was a component
missing However, I phoned Maplins on Monday afternoon at 2.30
and had the part by Tuesday evening. Excellent. I believe
Omega Projects are going to release this soon, either as a kit
or complete, or possibly both.
Whatever they do it certainly is a useful addition to my accessories I would also say that this would be an ideal first project for anyone who is not used to soldering. Easy
R. Tiffin, Essex.
Well, what do you know. A letter praising a company! What do other readers think? Would you want to do your own soldering protects? Would you like CU AMIGA to cover them? Write and 1st us know.
Because ol spate limitations we may have to alter some ol your letters Oon't woriy though, your important poinh always be mentioned Urilorfunate+y m tannol reply by post to Balt that tonespaidane so please don't send stomps1 STEVE KEEN H storming out of the h lowed hen into then' team lol taxi, stunned into Is n love. ’OK” | aghs Andycite wraps oTnvloqe 1 do Ite o wmon in inform, al that cwan crisp vdtile tofton makes me go al peculiar. I tMc 11 hove o te down Hokfon a second, there's a rather inter- estnglodfhg monitor setup over tftere.'
ANDY LEANING I As the team pie out of lie tad tarrying I the ntwdeirious I tony into the emer- TONY MORGAN With Tony Mon search ms on lor Hammond Horan.
Ihe team found him in the tardia arrest ward, arms swinging ing the dr, waving his had from side to side whist banging o bedpan and two sconek together in lime to lie bleeps of theneart- monitofing mothines. "Wow, fantastic, check this out - it gets realy interesting when one of them skits a bead Tony canoe slrar JOHN KENNEDY tot this point, i taxi,!
Slence by Ms unusual outburst of temper from lie normtdy pladd John.
You're bock, haw’s tony, wdl he pul through?" H was ad, Ibentoey raised lot they had loft Ian, beherd in Ik haadd.'ttfl’.sdl Alan,'back we wogcxn'.'Cdm down, there's no need, shouted Steve as o figure in a full body cast and ktng matted har staggered wito Ihe office Poor lany.
ITS ft i b | i j i ¦ gy THE ULTIMATE CDTV-CD32 AUTHORING SYSTEM FOR THE AMIGA JOIN THE AGE OF MULTIMEDIA - From the authors ol the best in Commodore CD multimedia productions comes Interplay, a system which puts sophisticated multimedia production in the hands ol the creators and producers, not programmers. Interplay has been designed with ease ol use in mind, reducing the time and cost ol title production to the minimum. Quick prototyping and WYSIWYG point and click operation make Interplay the ideal tool lor commercial producers ol CDTV and CD32 titles, ot any size. Interplay has been in
use, at Optonica, tor over three years, undergoing relinement over this period and now incorporating CD32 (AGA) support it is ready lor release. The commercial possibilities lor Interplay are demonstrated by the tact that it was used to produce PANDORA'S CD, INSIGHT:TECHNOLOGY and INSIGHT:DINOSAURS, titles ackowledged as being among the best available lor CDTV and CD32. Interplay is totally optimised lor CD production, save £1000’s on production costs on a single protect.
PROFESSIONAL PROFESSIONAL CD32 and CDTV TITLE jU Si Jjil JtliLl I r I1 rrifrtxll I 1 ||" r| yj I CD32 and CDTV TITLE DEVELOPMENT SYSTEM WW? Nw« |-UJ-U.I-33J.ai V I. I.1 DEVELOPMENT SYSTEM FEATURES INCLUDE Point & Click', no programming knowledge required - Supports all Amiga graphics modes in PAL, NTSC, ECS & AGA, Amiga animations (ram loaded or disc spooled) - CCDA audio - 8SVX IFF sound samples (ram loaded or disc spooled) - SMUS and Soundtracker music tiles - ASCII text files - VAXUCDXL (with backdrop, doublescan and positioning controls) and MPEG FMV motion video - External program
launches - Auto PAL NTSC & ECS AGA lile seek and display lor inlernational titles - Text cross reference system • Multi team project imports ¦ Use built in box button styles or design your own -Sophisticated user selected list authoring - Built in page to page transitions - On line help system - Dynamic colour page remapping - Spool images AND 8 bit audio Irom CD simultaneously -Works with CDTV and CD32 controllers - Fully multitasking - runs under OS1.3, 2.0 & 3.0 - Supplied with runtime player, no hidden costs.
INSIGHT OPTONICA tOMim SOON, I tQshiba A voyage of dlscovj j rf y?,,T it [ Arir?!
A CU AMIGA Production. Produced and directed Tony Horgan. Starring Ban and Pipes, Music X, OctaMED, Deluxe Music, Amiga A500s, Amiga A600s, Amiga A1200s, half a dozen hard drives and a super Buyers' Guidn. If you use your Amiga for music, either professionally or just for fun (or want to do so) - the August 1994 issue is a must.
PLUS: Upgrading your Amiga part 2, MicroProse's UFO, Bullfrog's Theme Park and more footy action with World Cup Soccer '94 and On The Ball.
M Mujiirf 1WC m-lflhMy.
)Y Tony Dillon lives in the past - that’s why he looks like Nana Mouskouri (left). But was everything as good as it was cracked up to be, or has nostalagia rose-tinted his glasses.
After a lengthy chat with tellow coffin- dodger, Steve Sergeant trom Grandslam, and comparing Impossible Mission 2025 (reviewed this issue on page 76) with the C64 original. I was struck by how much games have changed over the last ten years looking back at the days ot the Spectrum and C64, when space was limited and machine restricted, games seemed better. I don’t know what it was, but they just seemed more playable, more original, more satisfying to play. I assumed it could only be because ol the effects of nostalgia, but after playing a few classic titles on a Spectrum Emulator, I
realised that hindsight wasn't all to blame.
They may have been small, and they may have been simple, but there is a timeless quality to games like Paradroid. Skool Daze. Combat Lynx and, of course, Jet Set Willy that very few games seem to have these days. Could it simply be because programmers spent a lot more time working on the gameplay as the machines just didn't have the sound and vision capabilities we have now, or was it simply because the industry was young then, and there was generally a lot more enthusiasm and a lot less money?
SPEAK UP DEAR After looking at the general standard of old games in line with new releases, the answer to this puzzle soon became dear. The size of Ihe host machine always dictates the size of the game, and in the old days you could make games that had 5.000 levels, each with three or tour dozen different screens The larger games, like Impossible Mission, were limited to around 30 or so different screens, which seems pitiful by today's standards. However, the actual amount of effort that went into producing each of those screens must be at least equal to the amount of effort that goes into
today's huge games, only in days of old the effort went into the design and amount of action on each screen.
Okay, let's stick with Impossible Mission for the moment, as is an extremely strong example, what with MicroProse having just released the nineties version.
When you entered a room In the original, you could immediately see all the things you needed to do. Such as which items needed to be searched and all the robots that needed to be avoided. In the new version, when you start you can see a couple of items and a lift.
This is a good example of how the game has really changed.
If you don’t get It yet. Here’s the easiest way I can find to describe this one minor change that has affected games so radically There is far less onscreen action per square inch than there used to be. With the original Impossible Mission, you would face five or six robots, with another half a dozen objects to search in the space of a single screen.
In the new version, you have the same number of robots in an area five screens by five screens. As a result, the game action is thinned out and watered down - the result is something less than gripping.
ISN'T IT COLD?
So what is to be done? Surely I'm not suggesting that programmers start to create smaller games!
Well, in a way I am. I have no objection to having a game that is thousands of miles wide and just as far high, just as long as there is enough in the design to fill the extra space.
The only other thing that sets old games apart from the new generation were moments' You know the kind of things I mean, those particular points in classic games that everyone remembers
- like when Eric let rats loose in the girts1 school in Back To
Skool. Or fighting the first big wave of soldiers at the end
ot the first level of Commando.
Many games designed these days just don’t have moments like that, although Gremlin's Disposable Hem is the example that breaks the rule. Everyone in the CU AMIGA office seems to have their own favourite scenes, and will quite happily point them out to people. Anyone.
So you see. Playability goes much further than just speedy joystick reactions and smooth scrolling Let's see a lot more action in the game design, and a lot more thought given to each screen. Who knows, before long, rambling old fogies like me and Steve from Grandslam might even shut up about the old days! © Rarely will you find o device so highly acclaimed os Ihe Vidi series. A range of products designed to suit both your budget and requirement.
To Offer you complete peace of mind, eoch ond every model is upgradeable to the next. So if you move towoids a mote professional opplicotion your digitiser con progress with you.
No longer are you foced with on out of date pioduct tbot doesn't fulfill yout needs. Its all very well me blowing my trumpet, but whot do the journalists think of the Vidi Range ?
After porchose we welcome your 14k comments, its our | policy HUI g designee by user feedback. ¦» Managing Director Vidi Amiga 12 is out entry level digitiser. Perfect for someone who's gelling involved in video copfute for the first time. This model captures mono pictures in real-time, colour in less than a second.
Software includes on Animation Workstation ond powerful Image Processing grabs pictures in 4096 colours ond 16 greyscales. Comprehensive file support includes BMP, Tiff, IFF, ANIM etc. Fully compatible with all AMIGA's.
Al 200 users. Offering real-time colour imoge capture in all Amiga modes including 24-bit.
. ®, Fully compotible with all Amiga's, 2 meg or obove. Imoges k* ¦ can be grabbed in 16.7 million colours or 256 greyscales from any video source (TV, Video, Satellite elc.) Connect Vidi to ' your camcorder and you hove one of the most powerful scanning devices available.
Vidi AMIGA 24RT is our most powerful real-time digitiser. Producing SHR (Super High Resolution) true colour images of beyond broadcast quality. Designed for the normal user, but offering truly professional results. For Ihe person who wishes to push his Amiga to it's MAX I It will capture your imagination, bringing photorealistic imoges to your screen.
Suitable foi any image related multimedio, picture scanning opplicotion. Although this model is compatible with all Amiga's it is best used on AGA machines or AMIGA's filled with true colour display cords. Most of this advert hos been produced using Vidi AMIGA 24RT so throw awoy your scanner Further information and details on how to order ft MM MMOf Rombo, winners of the coveted SMART Awards 1 & 2 for innovation SIERRA SOCCER World Challenge Edition THE BEST OF SOCCER ON AMIGA!
Amigas, Soccer and Sierra have come together in a dynamic coktail of excitement and entertainment to bring you a whole new ball game!
World teams, whose players each have six defined abilities, play incredibly realistic football matches on your screen. Dribbling, aftertouch, heading, slide-tackling and the most amazing shots await all who dare pitch their skills in this World Challenge arena.
Do you have the skill to win the Cup ? Play it. Be overawed.
Then play it again, and again... Features:
• I to 8 players
• Adjustable game duration of 2 to 20 minutes
• Over 500 team members, each with own ability levels " • 26 of
the World's top teams
• Option to create over 40 new teams
• In-gapie substitution and formation changes
• VCR replay includes slow-motion and freeze-frame
• Digital sound effects and speech
• Over 4000 animated player images
• Penalty shoot-outs
• Ref, linesmen, physiotherapists and stretcher teams
• And much, much more...!
Sierra On-Line • 4 Brewery Court • Theale • Reading • Berks • RG7 5AJ • CUSTOMER SUPPORT Tel.: (0) 734 303171 It and or TM designate trademarks of. O» licensed co Sierra On-Line. Inc. All rights reserved.
IRA SOCCER I Challenge Edition OF SOCCER ON AMIGA!
Sierra have come together in a dynamic coktail itertainment to bring you a whole new ball game!
S players each have six defined abilities, play totball matches on your screen. Dribbling, after- ‘-tackling and the most amazing shots await all skills in this World Challenge arena.
I to win the Cup ? Play it. Be overawed.
Ind again...
• eplay includes slow-motion and freezc-frame ,1 sound effects
and speech 4000 animated player images ty shoot-outs nesmen,
physiotherapists and stretcher teams nuch, much more...!
BLE with ALL Amigas inci iiding A500, A600, A1200.
T I FtgNdr’AMp.KVMtiMio* I »riWHN - a iffl ¦ x *¦_
* -€ ultimate route finder ¦:-:n £39.95 including VAT
r. v way I need
- s and :e can counend in AF HAM
• = TOP SOUNDS FOR ALL AMIGA MUSIC PACKAGES f the game is full)
optional. An adventure so vast, lay. Never see it all!
Use*-friendl point-and-click interface, il nfusic adapted for the Amiga.
Ns available:
• lours : compatible with A1200 and A4000.
Ours : compatible with all Amigas including A500.
A1200.
• *f SIERRA Production 5AJ • CUSTOMER SUPPORT Tel.: (0) 734
303171 )n-Line, Inc. All right* mrrved.
1
3. 5*' H driv« upgrade kit no HD only £22.99 PRIMA A I 200 REAL
TIME CLOCK • a lime sum, «M flee tH-xHy -An ~»M»I MS -) W»»|
check for compatibility Only £ I 3.99 2
• •• By Daniel O'Connor Screen 0,12,"Blitz Intuition Demo1
DefaultlDCMP $ 200 ; *** Window close gadget event... Window
0,0,11,640,245,$ 11$ 2 I$ 81$ FI$ 10 New Window!*,!,2 Repeat IDCMP.1
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