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Surprisingly addictive and now that the Amiga seems to only attract the RPG and sim fanatics, this is a most welcome budget release. The terrible reality ot the night's events seep in! Thunderhawk on Ihe Amiga is really up against it these days. Anyone who has seen the Mega CO version won't want to accept any substitutes but there ate plenty who haven't. Bach in the real world ol the floppy disk Thunderhavrk can actually still hold its own against Ihe console version and deliver the goods, even it they are a bit battered in 1994 Core, they ot lire impressive intro sequence, tried to pull out the stops wilh an animated cartoon intro that actually featured speech all the way through. Unfortunately, the finished demo chugs along at a snails pace with the dialog between the on screen stars making them look like Iwo transatlantic mumblers holding a 20 second delay telephone conversation! This polygon based helicopter sim is still a lino blast though, with six campaigns to undertake, Irom aastern Europe to South East Asia and a myriad ol missions to complete. 60 in all Weapons are not n shod supply as your attack copier is loaded to the hind quarters with ASAMS. Guided missiles machine guns and all manner ol rockets and laser guided homing paraphernalia Trouble is. Most ol the tanks, ground based rocket launchers, battle ships and enemy helicopters are armed to the back fillings with the same weapons too! Therefore it's advisable to go into the training simulator at the beginning, where you can get the hang ot things sale in the knowledge that you can't be shot down CU AMIGA BUDGET GAMES

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Document sans nom 2 great ports arnes... GAME BOY AMIGA SPRING INTO sport PC COMPATIBLE i can't watch !
ICK FALDO CHAMPIONSHIP omotSon checK 1atest releases greatest offers test zones over 80 stores for your nearest store phone 191 332288 ills cost 39p iin (tap. Wp iin other tiies ; £1. If under 18. Ask ;e*iissior before yoi cell hOW2itl SPRING INTO SPOrt AMIGA great ami ga titles to choose from premier manager 2____£25r99 £Wr§9 £15.99 graham gooch cricket ...... £29-r9U £19.99 sensible soccer 92 93 ..... £Z&r99 £15.99 nick faldo championship golf. IZArW £19.99 fl . £2£r?9- £15.99 crmcklng shot oV boyl subject to availability promotion ends 9th may buy any of the 32
"spring Into sport" games and get a free accessory.
Look for the special stickers and details 1nstore.
Computer and video games loserl 69 P C 1 2 0 2 - 8 Pow« Computing and DKB haw joined forces to pfoducc the ultimate AI200 32-bit memory expansion 'ITae PC1202-8 too the latem todtuan standard 32-bit Simm technolog, which allow, yoolousc 2MB. 4MB aod 8MB modulo. Simply by adding either a PC1202-8 to you! Amiga 1200 will increase it, processing speed by 2194b. Cornea with teal-time battery backed dock aod optional FPU available.
Bare PC1202-8 ......679.95 PCI202-8 . 68882 20MHz 699.95 With 2MB PC1202-8 . 68882 no FPU ...61 59.95 PC 1202-8 . 68882 20MHz ...6179.95 PC 1202-8 . 68882 33MHz ...6199.95 PC 1202-8 . 68882 40MHi ...E225.95 Trade in your 2MB Simm to upgrade to 4MB or 8MB, telephone foe details.
With 4MB PC1202-8 . 68882 no FPU ...6239.95 PC1202-8 . 68882 20MHz .6259.95 PCI202-8 . 68882 33MHz ...6275.95 PCI202-8 . 68882 40MHz ...6299.95 There Is no need to theow asvay the based if you want to upgrade from 4MB to 8MB. Its simple, just buy an extra 4MB Simm.
Extra 4MB Simm 6159.95 P C 1 2 0 4 The original PCI204 4MB 32-bit memory expansion is still available, and is exceptional value.
PCI204 . 68882 50MHz 6319.95 New Midi Interface Midi Interface (new Midi chip)..619.95 v MegaChip Ram Increase your Amiga 500 2000 chip RAM to a ¦oral of 2MB. MegaChip doe. Diis by using in own I.MB o( RAM and drawing eatra memory from any other RAM you haw installed in yuur Amiga No soldering ts repaired MegaChip RAM -Cl 59 A 5 0 0 Memory A 4-chip 5I2K RAM cxpinsion with a baiicry backed dock. Free software included. (A500* compatible) A500Card with dock ....£29 A 5 0 0 8 MB Expand your Amiga 300 from 2MB to 8MB of RAM. Plugs into the side slot, full
auto-config.
And through pore.
2MB Board . .6139 4MB Board . .6219 8MB Board . £299 Memory Expansions We manufacture a vast range of memory cards for the Amiga 300, 500*. 600, 1200, 1300. 2000, .3000 and 4000. Please telephone us for price* and availability.
D K B 3 12 8 Up to 128MB of RAM on your Amiga 3000 400 using 4.8,16 and 32MB Simm modulo.
This is a true Zocro III 32-bit memory board.
DKB 3128 0MB RAM £279 Octogen SCSI-2 SCSI-2 board for the Amiga 2000 including memory expansion capabilitio of up to 8MB.
Octogen SCSI-2 .*129 DKB 4091 The DKB 4091 (licensed by Commodore) SCSI Host Adaptor is a high performance board that connects up to seven SCSI devices to your Amiga. The DKB 4091 features: Full Zorro III implementation, fast SCSI-2 implementation.
SCSI internal connector and ribbon cable, high density SCSI-2 external connector, direct memory access (DMA) and hardware to install a 3.5’ hard drive on the board.
DKB 4091 ..£299 Video Backup Use a VCR as a backup storage device. Two hundred Amiga floppy disks fit on to a 4Hr tape which can be used for an alternative hard disk backup system. What's more you can now watch television on your 1084s monitor. A Scan or Phono version is available.
Video Backup Scan COS Video Backup Phono ....£60 GVP Products Power Computing can supply all GVP 'High end professional' hardware and software.
Please call for your requirements.
EGS Spectrum 24-bit card (2MB)...£389 G-Lock (PAL video genlock) £ 299 Ha* SCSI controller .£129 Hard disks available from 32MB to IGB Co-processors All maths co-processors include crystals.
20MHz £40 33MHz £69 40MHz £89 50MHz (PGA) ....£154 Disk Expander Disk Expander is an innovative program for all Amiga users. With thu software solution you may double the capacity of your floppy disk or hard disk drives. Use installation process takes only a few seconds and afterwards DiskEipander works invisible in the background. Thr compression run* vary from 30% to 70% depending upon the used comprcsnon-algonthmi and upon the kind of data.
The easy-to-use graphical user interface guarantee that even the inexperienced user is able to use Disl Expander immediately without any problems DiskExpander does not only expand the capacity o your hard disk drive, even floppy dub now have; storage space of approximately 1.3 megabytes.
The concept of DiskEipander was designee under the aspect of maximum dau security an* high compression speed. The user decides ti which extent the data is condensed by choosin] high or medium compression libraries and thu has direct influence on the processing speed.
• Can add 30% to your hard drive capacity at a strok
• Fast compression and decompression
• Flexible and expandable as new comptessioi libraries are
developed
• Works with all drives, including SCSI. ID!
Floppies, and even the RAM disk
• Reliable in tests - no data corruption
• Once installed the program is transparent to the use
• Works on any Amiga and any KickSurt Disk
Expander £31 Tandem CD-DE Care
The Tandem CD-DE includes these features
• For 1300 2000 3000 4000
• Supports MusumaLU003 CD-ROM &FX0011 double speed CD-ROM drives
• Supports Syquest 3.3* drives
• Supports IDE hard drives
• Play audio CD utility
• Requires KickStart 2.04 and above
• Includes cables, software and manual Tandem CD-DE
card ....£6!
Tandem CD-DE & I W4c Speed CD .£ 221 Calcom v . 3 2 bis ncrrul Fax & Data modem ipports up to 57,600 bps ill Haynes AT command set supported ipports class 1, 2 and 3 fax commands all back security ptional power on auto-dial ipports error correction * detection rased line support ipplied with Amiga and PC software for Tndows J cables & Power supply included dcomv.32 bis ..£169 ilcom v.32 bis inc. TrapFax £199 Now you can produce stunning, high quality tput on paper, transparency film or even Shin transfer from your Amiga. The Primera our printer, recent recipient of
coundess awards the IBM-PC and Macintosh markets is also the rfect companion to any Amiga. Primera uses x thermal transfer technology, a technology iially associated with much higher priced nters. Some of the features include, software vers for Amiga, PC and Macintosh, optional oto-realistic upgrade kit (dye sublimation) and mochrome ribbon cartridges available for text nringooly.
Imera printer ....£649 oto realistic upgrade kit £199 oto realistic refill kit (100 prints)...£250 oto realistic refill kit (25 prints) .£79.95 olour ribbon (80 prints) £38.95 olour ribbon (115 prints) £38.95 Dnochrome ribbon (400prints)..£31.95 mera paper (A4 200 sheets) £ 18 hin transfer paper (A4 I0shccts)..£1 7.95 mcra & Studio Dssoftware ....£699 The XL Drive can be used with any Amiga Computer, and allows you to store a massive
l. 76MB on a high density floppy diskette. The drive can also act
as a standard 880K drive and can read and write disks written
on an A4000 internal high density drive. XL Drive requires
Kkkstart 2 or above.
XL Drive external £89.95 XL Drive internal (all Amipt*) £79.95 XL Drive internal A4000 ...£89.95 PC880B Driv e® The new updated PC880B is the most impressive disk drive of its kind on the market.
The drive includes a strong aluminium casing, an anti-dick device, virus blocker. Cyclone compatible chip and the latest built-in backup hardware which allows X-Copy to copy and verify. What’s more you can now control these features through your mouse, so there are no more annoying switches to use.
PC880B with Blitz Amiga ...£70 PC880B with Blitz & X-Copy £80 PC880B 1.76MB Upgrade £49.95 Order Form . Name .... Address .... Telephone No.
System Owned Description I enclose a cheque PO for £ Credit Card No.
Expiry Date Features PC380B Amitek Anti-dick • • Anti-virus • • Aluminium extrusion Sony mechanism • • • Isolation twitch • • Thru’port • • Upgradable to 1.76MB • Cyclone compatible chip • Built-in backup hardware • Mouse operated • PC880E Drive This drive is a high quality external floppy drive at a fraction of the price. As with all of our drives the PC880E has a thru'port, disabling switch and 12 month guarantee Delivery next day £5.00 2-3 days £2.50 Saturday £10.00 deliveries arc subject to stock availability.
Please make cheques payable to Power Computing Ltd Internal Drives We use the same drive mechanisms as Commodore so that you get the kind of reassurance at a cheaper price than other internal drives on the market.
PC881 A500 Internal drive .£40 PC882 A2000 Internal drive ......£40 SCSI IDE Drives We can supply SCSI or IDE 3-572.5’ hard drives in many different sizes. Including cables and installation software.
80MB IDE 2.5" Internal .£179 120MB IDE 2.5" Internal ......£229 170MB IDE 2.5" Internal ......£270 52QMB SCSI IDE .....£169 80MB SCSI IDE .£179 160MB SCSI IDE ......£249 200MB SCSI IDE ......£349 Floptical Drive The Floptical stores 20MB of data on a rewritable 3.5’ disk. (A SCSI interface is required) Floptical A2000 Kit ....£289 Floptical A500 Kit ......£389 20MB Floptical Diskette £25 Syquest Drives The new 3.5* removable hard disk from
Syqucn stores 105MB on each cartridge, with an accessing rime of 17ms. An internal and external version it available. (A SCSI controller is required)
3. 5" IDE Internal £499
3. 5" IDE External ... ....£579
3. 5" SCSI Internal .. ...£539
3. 5" SCSI External . ..£599
3. 5" 105MB Cartridge £79 Power Optical 128MB
Optical Internal ..... ...£779 128MB Optical
External .... ...£879 128MB Optical Disk ..
£40 SCSI Controller A2000 ...... £129 Dual Drive tt’ Our
Dual Drive is packed with the many features of the PC880B
whilst having two drives using only one potr. This is another
original horn Power.
Dual Drive ..£125 X-Backup Pro X-Backup Pro nwu. Doiped b. w) £ 29.9 5 tdio software is a tmc24-bit printer dmer) PC880E Economy Drive ....£49.95 mum. Rivnmvatidfirtkt month ofpuhUoomn only F&OEAUymrt tn.lndt VAT. Poton Commuting Ltd 1994 t TEL 0234 273000 FAX 0234 352207 Cl AMIGA CONTENTS'- OFF THE CUFF EDITORIAL Qv ,he time K you read lathis the ¥ European Computer Trade Wr* Sh0W wiH be m, L Hower.andlhe ¦L *T~ -cj most exciting a- ?; new products RjEL and
• ,e next six months will have been revealed. Farlrom being
console and PC dominated the show promises a wealth ol Amiga
launches, reaffirming the Amiga as the premier home
entertainment system - In computer or CO console form. Watch
out for a full report in the next issue.
And talking about premier home entertainment, you are, at this very moment, reading it. In the games section we cover the tasty K240 and Heimdall 2, among others. On the technical side we look at a mouth watering GVP SCSI compatible interface, drool over AdPro 2.5and whinge about Wordworlh 3-long awaited, but sadly understated.
The CD32 section is our biggest yet, covering FMV movies as well as the best games available, and the lead feature is all about how Simon the Sorcerer got Chris Barrie’s voice and how the stars are getting in on the CD revolution. It started on the PC but it could soon move on to the Amiga - thanks to CD32. Until I get my breath back next month, farewell!
Alan Dykes Editor AD j MWMK ANALOGIC 141 ARTWORKS ..173 ICS ....141 BURGESS VI010 LTD ..27, 43 BRUCE SMITH BOOKS ..4B CAR! ELECTRONICS 14 COMPUTER AND VlOEO GAMES 74-74 CORE DESIGN OBC CU AMIGA CLASSIFIEDS 1M-171 DART COMPUTERS......171 OEITRAK PD ..12B129 DIGITAl MULTIMEOI* LTD J9.49 0‘flECT SOFTWARE 47 DISKOVCRY PO ....125 OISKTECH ....71 ECU ..31 EMERALD CREATIVE ..109 .
ENTERTAINMENT INTERNATIONAL 11.49 EXPRESS PO ......57 EVESHAM MICROS 15B FIRST CHOICE PD .....140 FIRST COMPUTER CENTRE 14-17 FIVE STAR PO 138 FUTURE70NE ...»C GASTDNER ......J8.88 GOLDEN IMAGE ..110 GREYTRONICS ..9 GROUND ZERO ....139 HARWOODS .90-93 HCS 135 HI SOFT AVA .....17?
HONtTE 76-77 IND* ...34-37 KRISAUS 71 LAOBROOKE COMPUTING 71 ia ....71 MICRO BUSINESS TECHNOLOGY ..171 MICROPROSE ......79 NBS .14 OCEAN SOFTWARE ...IS. 87-83 ORION PO 137 OWL ASSOCIATES 173 PC GAMES ..116 PD SOFT 177 PHOENIX COMPUTERS 77-73 POWER COMPUTER 4-5, 74 PREMIER MAIL ORDER .154 SEASOfT 114 SELECTAFONT ......14 SIDMOUTH SOFTWARE.....171 SIERRA SOFTWARE 33 SILICA SYSTEMS 103.1S9 143.185.173 SOCCER STORE 57 SofTWOOO
PRODUCTS 17.113.115 SPECIAL RESERVE 42-45.89 17 BIT SOFTWARE 114-119 THE ONE 75 TRC MEOIA .55.171.173 TRILOGIC ...J1 UNITEO PO 137-133 VISAGE. .48 WTS ELECTRONICS ....104-186.137. One month ago it seemed as though any sort ot official CD-ROM system for the A1200 was unlikely. Other magazines said it wouldn't happen, we remained hopeful. We spoke to Commodore about it. The rumour mill is a funny old thing isn’t it? Because of competitive, financial or technological considerations, large companies like Commodore have have to keep quiet about their
product launch plans until they are finally decided upon. In the meantime speculation can lead to all sorts of conclusions - super A4000s. CD64s etc. Many rumours are pie in the sky, and although some might turn out to be true in the long term, the most important consideration for anyone must be fact. Turn to page 18 for some facts.
GET SERIOUS PRODUCTIVITY REVIEWS PRODUCTIVITY REVIEW I This month we try out not just one. Not two, but four major upgrades - AdPro, Wordworlh, Final Writer and Music X. The latest hardware also under goes indepth testing with an exclusive look at the first A1230-11 upgrade - the A1291 SCSI interface, a review of the new Amitek disk drive and the latest scanner from Golden Image and loads morel 98 SCSI CD-ROM Drives We test some of the more prominent contenders for your beer vouchers to find the best buys.
98 SCREEN BEAT 3 Let’s face it, those tinny speakers on your monitor can’t do your Amiga’s sound justice. Can Spectravideo’s alternative speakers even the scales?
99 CLIPART Take a look at what the latest commercial offerings can do for you.
99 AMITEK DISKDRIVE We rate the new drive from Amitek.
100 ADPRO 2.5 The premier image processing system has just had a radical update
- it's all change at AdPro Central, so don’t miss the bus. Check
the review that’s currently standing on platform 100.
106 WORDWORTH 3.0 Could this be the first software package to be downgraded?
108 FINAL WRITER 2.0 The best Amiga wordprocessor upgraded.
111 VISTA PRO LITE The popular fractal landscape generator is now available for Amigas with just 2Mbs of RAM 112 GVP A1291 SCSI INTERFACE An exclusive review of the first A1230-II expansion.
117 MULTIFRAME FOR ADPRO The latest plug-in for AdPro 120 ALFASCAN 800 Could this be the scanner to send you into eternal bliss?
124 STUDIO 16 3.0 The 16-bit sampler gets a whole new look.
126 MUSIC X 2.0 The ultimate MIDI sequencer?
CONTENTS 18 NEWS AMIGA SCREEN SCENE GAME REVIEWS This month we give you an amazing THREE disks! The stunning OclaMED Version 4 is yours lor keeps, and there are also brilliantly playable demos of Bubble & Squeak, Banshee anti Bump n'Burn. All ol that plus a massive 300K ol samples and lonts too!
Run for cover, the big ones are coming! As we enter the spring, software houses begin to bombard us with all the really huge games they've been threatening for yonks. K240 from Gremlin, Heimdall 2 from Core Design, wouldn't it just top it all if Cyberspace finally appeared? You should be so lucky.
54 FIRST IMPRESSIONS A First Impressions festival this month, as we smash our way through nearly three pages of early looks.
DIGGERS 2 58 Not so much a sequel as a follow up. Toby Simpson's stunning new strategy title gets an exclusive preview.
CLUB FOOTBALL - THE MANAGER 61 Imagine Software are a new label for Amiga owners, but if designer Keith Wadham has his way, they’ll soon be on everyone’s lips.
62 ROBINSON’S REQUIEM Silmarils' hyper realistic survival simulation gets a full going over.
How did they get it looking so good?
66 K240 The full review to the game that many people are calling Utopia 2, and it’s a stormer.
II you’re into music, OclaMED is a dream come true. II you're not, you soon will be with OclaMED 4! It s unbeatable when it comes to putting your musical ideas into action. There's also an exclusive tune and stacks ol sounds to get you started!
68 HEIMDALL 2 The 8th Day return right in the middle of Sequel Season and show the world how a graphic adventure should be done.
71 INNOCENT UNTIL CAUGHT Psygnosis steps into the adventure world, and we were there to take the photos.
AMIGA CLUB COMPO How do you fancy getting your hands on a table football game? We thought you might, so here’s your chance.
79 APOCALYPSE Remember Choplitter? Now forget it, because this is where the real challenge lies, courtesy of Virgin Interactive Entertainment.
80 VFM 87 It's pocket money pleasure time again as we delve into the latest batch of releases and recommend some cheap thrills.
Fancy ripping up a ralnforasl? Apocalypse could well be up your alley.
NEWS World exclusive: Commodore announce the official A1200 CD-ROM drive. After all the speculation the CD drive becomes a reality. Find out all the details plus everything else that’s happening on page 18.
CD32ZONE Part two of our Diary of a CD Game, plus reviews of Ultimate Body Blows, Donkfand Nick Faldo's Championship Golf.
PD SCENE Stacks of freaky demos, excellent arcade games, slideshows and music disks are yours for the price of a disk.
PD UTILITIES Now expanded to a whopping three pages, the best PD Utilities review section is now even better than ever!.
ART GALLERY Dare you submit your doodlings to the CU AMIGA Art Gallery? Lisa Collins peruses the masterpieces, and shoots down the turkeys.
TECHNICAL CONSULTANT Joltn Kewdy CONTRIBUTORS toion I to born, Patai U*. And, Mifchol. Vompyro.
Stem Kean. Strphon Erwtone MoI Broomfield DISK COM- MUR Kenny Grant ADVERTISEMENT MANAGER Sean Colngi SALES EXECUTIVES Chris Peraro & K*o Roche AD PRODUCTION Tina Gynn & Rc* in Ryon GROUP ADVERTISEMENT MANAGER loylor PUBLISHING DIRECTOR Mile Frey CU AMIGA offices Proy Court. 3032 Foningdcn lone, london EC IR 3AU. Lei 071 972 67(X) la. 071 972 6701 Distnbution BBC Frontline Ud. Pork House. Pork Rood. Peterborough PEI 21R Tel 0733 551 161.
Subscriptions ord enquiries Tc-wer Publishing. Tower House. Sovereign Pork. LoW.4 S». Voflei Hybaough.
Lei a IE 16 9€F Tel 0858 468 888 Annual Subscript Rotes fire posioge) fo* 12 4su®s: UK & BFPO £47,50.
Ovwsoos surface mol: £60 00. Arrmail Europe A Eire £66.00. Airmail Zone I & 2 £96.50 IfAiCl 11?, 780 Is this the greatest A1200 game ever? Let CU AMIGA take you to platform heaven with Audiogenic's Bubble N Squeak. If it doesn't keep you playing for weeks, then nothing will. PLUS: a selection ol colour lonts and some hi-res mono clipart to use REGULARS . 8 18 39 130 134 COVERDISKS See the panel on the opposite page DISK 82 PAGE ?
1 1 •* t - AMIGA BUMP ¥ BURN Another AGA only game demo lor all you lucky A1200 owners in the lorm ot Core's Banshee - fly your biplane against some ot the meanest enemies ever seen. PLUS a lull demo ol Grandslam's Bump N' Burn lor all Amigas. Carting crazy!
CU AMIGA COVEROISKS COVERDISK 80 You simply won’t believe your ears when you hear OctaMED 4, a complete, fully-functional sample and MIDI sequencer - yours to cherish for ever and annoy the neighbours with.
Tony Horgan’s even knocked up a tune for you too. Fab eh?
To get the best out of OctaMED 4, conned your Amiga's audio outputs to a hi-fi through the CD AUX input. This will give you much better sound reproduction than you’d get Irom a TV or monitor. It's a good idea to format yourself a blank disk belore you start, so you can save out your songs as you go. For instrudions on loading OctaMED.
See page 17.
Workbench 1,886,872 graphics nen 3,871,288 other nett Once OctaMED has loaded, the first thing to do is load in the demo song from Disk 80. Click on the FILES button to access the file requester.
A diredory listing of the OctaMED disk will be loaded and displayed.
There is a samples diredory on this disk, but it just contains one sound.
For now we ll use the sounds on Disk
80. Once the drive light has gone out. Replace the OctaMED disk
(see page 17 for instrudions on how to make the OdaMED disk)
with Disk
80. And click on DFO: in the devices list on the right of the
screen.
By Teijo hnntnen oTuhed Vou'ru lust a mouse click sway irom the best all-round music program ever creeled lor your Amiga.
Click on Ihe Samples directory on the left ol the screen. Move through the list ot samples by either clicking and dragging the slider bar. Or by clicking the up and down arrows Find the tile named Covertune. And dick on it once Move up to the top ol the screen and dick the LOAD SONG button The song data will be loaded in, followed by the samples it needs.
Once the song has loaded, dick on the PLAY SONG BUTTON and crank up the volume. The song loops after about three and half minutes, so press the spacebar to stop it when you've had enough. Alternatively, dick the STOP button from the PLAY panel By the way. If you notice that the drum loop starts to run out of time towards the end, it's because the sample is saved with a loop. To redify this, move to the Hard Stop Break sample, enter the sample editor and click the LOOP button. Don't worry if that sounds a bit complicated now, we'll go into more detail later.
BASIC OPERATION Okay, let's get down to basics In normal operation, OctaMED 4 can play back up to four samples at once, although a song can use up to 63 samples in all. Songs are constructed from blocks, which are usually 64 lines long with four tracks.
When you've created a few blocks, you can string them together in any order you like, regardless of the order in which they were created T racks can be recorded in either realtime or step time Step time recording is when you move through the track with the cursor keys, and insert notes and commands at the relevant points. Realtime recording is when you play a sequence ol notes live' from the keyboard, as the block runs from start to finish Before you get in too deep, have a quick play around with the samples.
All of those on the disk were sampled to be played back on OctaMEDs third octave. When OctaMED boots, it's set up to play octaves one and two.
Press Ihe F2 key to change this to two and three Now you can use the Amiga keyboard to play back the samples, as if you were using a piano or synthesiser keyboard. Take a look at the diagram below to see which keys simulate which notes on a piano keyboard.
100 TPK HIGH DENSITY £73.99 'uu i u ni u n l ~r: LOWEST PRICES BEST service RAPID DELIVERY fi SALES HELPLINE 081 686 9978 081 781 1551 40 Capacity ......£3.99 100 Capacity ....£4.50 V Add £3.10 P&P 9 [1 0M 4 GAMES PACK OSCAR. DIGGER, DANGEROUS STREET, WING COMMANDER £259.99 FIRST COME FIRST SERVED Add £20 lor 100 games DISKS DISKS DISKS + 100% CERTIFIED ERROR FREE T BOXES 50 3.5" DS DD £21.99 + 100 cap lockable box ,..£25.99 100 3.5" DS DD £35.99 + 100 cap lockable box ...£39.99 150 3.5" DS DD £51.75 + 100 cap lockable box...£55.75 200 3.5" DS DD £66.99
+ 2X 100 „ ,, ....£75.99 300 3.5" DS DD £99.99 + 3X 100 „ ,,....£110.99 400 3.5" DS DD £132.99 + 4X 100 „ ,, ..£147.99
5003. 5" DS DD £149.99 + 5X100 „ ,,..£169.99 1000 3.5"
DS DD CALL+10X100 „ „ BEST PRICE FREE LABELS + FREE
DELIVERY BY PARCEL FORCE AMIGA CD32
• MICROCOSf CHAOS ENGIN £278.99 100 3.5" HIGH DENSITY BULK DISKS
£55
3. 5" DELUXE LOCKABLE BOXES 3.5" STACKABLE BOXES 10 Cap Banx
£8.99 150 Cap Posso £16.001 Add E3.10 P&P A FREE DELIVERY
DESKTOP DYNAMITE | RACE 'N' CHASE Nigel Mansells * Trolls
£289.99 ADD £10 For 10 Disks _Cleaner. 40 £309.99 Ot NEW PACK
COMBAT PACK £319.99 ADD £10 for 10 Disks, Mouse mat, Joystick,
Disk Cleaner, 40 Cop lockoble box_ £339-?9 FREE Mouse mot -
Disk Cleaner - Joystick I Syndicate, Choos Engine, Nick
Faldo's Golf, Pinboll 85Mb.__________£479.99
85Mb ....£475.99 127Mb ..£509.99
127Mb ..£524.99 Authorised Dealers - lyr. At home
service FREE DEUVERY r 1'11 f.'.MilEf.U-£•].!
AMITEK HAWK for AMIGA 1200 FREE DELIVERY mi DEUVWY No FFU 20 m 33 W 40 1 Mb Rom £99 £145 .
_ 2MB Rom £127
- . £197 4Mb Rom £197 £247 £295 , BmbRom £389 £489 Bloch Colour
Brondfd Com pat We Branded Panasonic KXP1124 1123 1193 1080 8
50 3 30 N A , fc«»cn* 2123 2180 815 400 15.45 C*»n 1200 S ih
9 24 N A 2.70 13.60 GtonS-* 90 200 N A 2.70 13.60 vlClO 20 N A
2.95 10.99 v IC200 N A 3.50 12.30 »IC 2410 24200 N A 3.50 12.50
b*rU400 tQ100 N A 4.00 N A Add £2 for I SMART BUY 12 GAMES FOR
£14.99 Road to Hell, Tank Battle, AGA Tetris, Pacman 92, Duel,
Lemmingoids, Mousemon, Wizz s Quest, Premier Picks, Tangle,
Super League Manager, Bop & Flop STARTING PACK £14.99 FOR: 10
Disks, Mouse Mat, Microswitch Joystick, Storage box, Disk
cleaner Add £3.10 P&P AMIGA CABLES Amiqa to TV
Scarf ...£10.99 Amiqa to
Sony TV ...£10.99 Amigg to
Amiga ..... £10.99 r overfiong lead 23M 23F ......£11.99
..AJoyshck ..£8.75 I
Splitters (2) ...£5.99 ck
Extension Lead 10ft ..£5.99 Printer
load .£4.00
DUST COVERS I Amiga 1200 500 500P 600 £4.00 mmodore Pnilips
monitors .....£4.00 jr Citizen Panasonic
Printers ...£4.00 HP Deskjet Black Ink
Cartridges .£15.99 HP DeskJet Block Ink
Refill!™ ...£9.99 HP Desk et 500 C Colour
Cartridges .....£25.99 HP DeskJet 500 C Coktur
Refill..." ..£16.99 Cannon BJ lOe ex Block ink
Cartridges £16.99 | Cannon BJ lOo ax Black ink Refill.. £9.99
Add £2 far Dali very AMIGA 4000 Desktop AMIGA 1200 PACKS I
030EC 2Mb RAM 130 Mb IDE ......£975 030EC 4Mb RAM 130Mb
IDE .....£1075 030EC 6Mb RAM 214Mb IDE .....£1165
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- you out of edit mode, and allow you to play back the samples
without over writing any of the tracks.
9. Click PLAY SONG to hear the whole song with your exciting new
bass drum intro!
A NEW mMG Now you can have a go at recording a whole new block. The first thing to do is set up a new blank block. Do this by dicking the BLOCK button, followed by NEW BLOCK. Use shift and the down arrow to get to your new block, which will be number 23.
Lay down a simple beat like you just did for the first block. This will ad as a metronome. Set the block playing by dicking the PLAY BLOCK button from the PLAY panel.
12 16 ™-» H,!C PLAV VOL I ?»« m b 12 'SMi ?
• II Select another sample, such as ‘Chewy organ 2' for example.
Take OclaMED out of edit mode, move the little red square
across to another track, and try out some riffs on the
keyboard, while the bass drum bangs out the simple beat When
you find something you like, go back into edit mode, and play
your riff. It will now be recorded onto the where you've
positioned the small red box.
Once the block has looped round to the start of your recording, press the spacebar to stop it. If there are any timing errors, you can go and corred them in step time, by moving through the block with the arrow keys, inserting or deleting notes as necessary. Use the DELETE key to take out any unwanted notes.
You should now have two tracks of sound. To bulk) this up to four, move the little red box over one of the two empty tracks, and repeat the recording process with a different sample, and do the same for the There's a list ol all the commands in the Commands document on the OcuMED disk.
Read this lor details on Ihe rest ol the commands. We ll cover the commands In more detail in follow-up tutorials in lulure issues.
To move through the various samples in the song, use Ihe SHIFT key along with Ihe left and right arrow keys. You'll see Ihe name of Ihe selected sample change as you move from one to another. Flave a prod with each sample, and see if you can knock out a little riff or rhythm. To try out some of the other samples on the disk, use shift and the arrow keys to move to a blank sample spot, then click on the FILES button. Move up and down through the directory listing and click on the name of the sample that you want to load, and then click the LOAD INSTR button. You can play back your new sample
from the keyboard as before.
To return to the main song editor, click the button in the top-right comer of the screen marked with four sets of horizontal lines, as seen below.
Fur ’am w !sn Ji p iBui; m JHM *.* Hi psljsm Knmai wn.ua mm iiis'Oi_m ALTERING THE SONG Instead of clearing the whole song and attempting to make a new one from scratch, try making your own amendments to the song you’ve got loaded. Follow these steps to put a simple bass drum beat on the first block in the song.
1. Hold down the shift key and the left arrow key together until
the first instrument (909 kick) appears in the instrument box.
Alternatively, click the INSTR button, and the click the button as in the shot below, which automatically takes you straight to the first instrument. Click on the PLAY button to return to the main screen.
2, Use the shift and up and down arrow keys to move to block number
22. Which is titled ‘Echoed vocal'.
This is the first block in the song sequence. You’ll know when you’ve got the right block selected, as the
4. Click on the BLOCK button, and locate the CUT button just to
the right of the letters TRK in the top left corner of the
screen. Click on this to cut what was previously in the cur
rent track.
5. The 909 kick sample plays back at its original pitch if you
press the key corresponding to E octave 3. Press the F2 key to
switch the Amiga keyboard to octaves two and three. Now when
you press the E key, you should get a thumping bass drum sound
through your hi-fi.
6. Press the ESCAPE key or dick the tiny E button located just
beneath the main play panel. This will put you into Edit mode,
so next time you cue a sample, il will be written into the
current track.
7. To put down the basic bass drum beat, press the E key, and
move down to line four by pressing the down arrow three times.
Press the E key once again, followed by another three presses
of the down arrow.
Continue this until you reach the end of the block.
8. Click on the PLAY button, lollowed by PLAY BLOCK to hear the
results.
If you’re happy with it, and don’t want to make any more changes just yet, press the ESCAPE key once more, or click the E button. This will take This is the sample editor. From here you can grab your own sounds, then cut them up and process them to suit your needs.
Such Is the power of OctaMED, It can even synthesise Its own sounds.
Final track. When you've built a whole block, it's a good idea to name it.
When you're flipping through block after block, it can be hard to find exactly the one you’re after, so if you give each block a name that describes what's going on in the block, it makes it all a lot clearer.
Click the mouse in the box just to the right of the free RAM indicator at the bottom of Ihe screen (it will read something like Mem 250283 101312).
Type into this box a name for the current block, and press return. If you press shift and the up and down arrows to move to a new block, you'll see the name change.
Got the idea? By the way, if you were to load your song into OctaMED 5 and look at the block list, you'd get a list of the block names, as well as the numbers.
Click the DEL button.
You might want to create a block to follow on from the one you’ve just created, maybe with the same beat and bassline, but with alterations to a couple of the tracks. You don't need to re-record the two tracks you want to keep. Make a copy of the first block, and then amend the bits you want. To do this, select NEW BLOCK from the BLOCK panel. Then, making sure you have the first block currently selected (click PLAY BLOCK if you're unsure), click on the lower of the two COPY buttons on the BLOCK panel (the top line of buttons affects the current track, while the lower line affects the cur
rent block).
Use shift and the down arrow key to move to your new blank block.
&?EDsS.Sb°CK IO With a new block under your belt, you can now add it to the song. For now, let's add the block to the start of the song. From the PLAY panel, locate the up and down arrow buttons in the top left corner of the screen. These let you move through the song, one block at a time. Click the top arrow that's capped with a horizontal line - this takes you to the start of the song. Click the INS button that has the down arrow beside it to insert the current block into the sequence. To put more than one copy in, just click the INS button again. To remove a block from the list, position
the highlight over it, and Now use the BLK: PASTE button to paste in a copy of the previous block.
You can now mess around with it and make any changes, without affecting the original. Add this new block to the song with the INS button as described above.
SAVING A SONG At various points in the creation of your song, it's a good idea to save it out to disk. Get your blank formatted disk that you prepared earlier (if you booted from Workbench or a hard drive, you can format one now if you didn't before). Click on the FILES button to access the file requester, and wait for any disk activity to finish.
Insert your blank disk into the internal drive, and click on DFO: in the devices list on the right of the screen.
A directory listing of the blank disk will appear on the left of the screen, which will just show the trashcan as the disk is empty at the moment.
Click in the FILE slot, type in the name of your song and press return.
Now click the SAVE SONG button.
This will save out your song (or module as it's also referred to) complete with all the samples that it uses. The song on the coverdisk was saved without its samples.
We were able to do this as all the samples it uses are in the same directory on the disk, and are therefore loaded automatically when you load the song. The advantage of this is that the song file without the samples only takes up 26K, as opposed to the 171K taken up by the same song saved out with the samples.
To switch between saving the song with the samples and without, click either the M0D1 (+INSTR) button or the M0D1 (NOINSTR), the first of which will save with the samples, the second without. There are also two other save formats: MODO (OLD) and ST-MODULE. MODO (OLD) is the format used by older versions of MED, OctaMEDs forerunner, included for backwards compatibility.
ST-MODULE saves out songs in standard Soundtracker module format. This is a valuable option, as it gives compatibility with all kinds ol software. There are a few points to bear in mind when using this option, such as having to use the more approximate secondary tempo.
In general, you'll probably find it best to save out your songs with the samples. These can then be played independently of the main OctaMED program, via the OctaMED Player utility. If the OctaMED Player program is present on the same disk as the song file, you can play the song from Workbench by double-clicking its icon. Alternatively, you can run the player from CLI or SHELL with the command OCTAMEDPLAYER song- name (return). For the CLI method to work, OctaMED Player will have to be in either the current directory or the C directory, ¦ j 'v" ¦!Z S£Zs-'2 Since its launch. Pen Pal has
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Not surprising when you consider the extensive features at your fingertips, combined with user friendly simplicity, it was bound to he a winner! In a comprehensive Word Processor test. Amiga Format commented "There is little to fault Pen Pal. It deserves to do well" - quite a prediction it seems!
Format have since said that it’s "Still the best value for money..." If you're not a Pen Pal user yet. We hope you soon will he. Because at just £39.95... the best just became better, even belter value!
COVERDISK & 1 How many magazines give you three great games, the best MIDI and sample sequencer there is AND a collection of clipart and glorious colour fonts? There is, of course, only one - CU AMIGA.
Fonts... the life blood of DTP.
Video titling, word processing and graphics. Without a good collection of varied typefaces your documents will look dull, bland and uninteresting. Yet add a few well chosen type styles and your text will burst into life. With variety and imagination the use of different Serif and Sans Serif fonts can completely change the look of a page - having more impact than the inclusion of pictures and clipart.
And, talking of clipart, the use of illustrations in video captions and DTP will give your production the sort E ARGON tUSTERS
• SERIF FONTS: The general name for fonts that have little
flourishes on the corners and external edges. Fonts of this
kind were designed to be used whenever there is a lot of text
to read. The idea being that the flourishes fool the eye into
believing that the individual letters are joined, and thus make
it easier to read.
• SANS SERIF FONTS: The opposite of Serif fonts, typefaces of
this kind have sharp edges and comers. These type styles are
designed to be used for headlines, being harder on the eye, and
making them stand out.
• C0L0RF0NTS: Normal Amiga fonts can contain only one colour.
Colorlonts however can have a large number of different
colours in their design and are often used for fancy designs
and video titling. The fonts on Coverdisk 81 are all
Colorlonts.
• CLIPART: A collection of pictures of objects, people and places
that can be used to illustrate your documents.
• IFF: A description for the structure of files. IFF is the most
common type of graphic file on the Amiga and can be used in
practically every single Amiga graphics program.
• DTP: Short for Desk Top Publishing, a type of program used for
creating brochures, adverts, books and anything else that
requires text and graphics to be mixed on a page.
GALORE!
A QUICKSTART GUIDE TO USING THE FONTS AND Both the fonts and clipart on Coverdisk 81 can be used straight away. If you are familiar with the Amiga follow our QUICKSTART GUIDE below, if not turn to page 17 now.
FONTS:
1. Write protect your disk.
2. Copy the fonts from the drawer FONTS' on the Coverdisk to your
Workbench FONTS’ drawer.
3. Restart your Amiga - the fonts can now be used in any
application that supports colorlonts.
CLIPART:
1. Write protect the disk.
2. Copy the clipart files from the drawer CLIPART’ on the
coverdisk to a spare disk or hard drive.
3. You can now load the clipart files into any Amiga program that
can load black and white IFF pictures.
Of professional look and feel that a designer would be proud of. It’s an old but true saying that a picture is worth a thousand words and, well, we agree with old sayings. In the fast paced, visually orientated, world that we live in the importance of pictures is now more important than ever before. Take a look around you, there are now so many different » jfftu. PUBLIC DOMAIN For IhMalcsl and greatest Public Domain and CLR Licenceware for the Amiga, see our I nited Public Domain Advert PRINTER RIBBONS Amslrad 9512 (multistrike) ...£3.15 Amatrad 8256_________ £3.45 Amstrad l)MP
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The HP51626A High Capacity 3 times The anon BC 01 Cartridge * times Please state type when ordering .6 BI ACK REFILLS ONLY £24.95 HP DESKJET CANON BUBBLEJET REFILLS wav vour plastic printer ribbon e ribbon wears out. Lust take the top te old ribbon and reload it with a » messages vying lor your attention that you need to attract me reader or viewers attention and do it quickly. A grapfvc Justrabon (tor reasons too csmctes lo go rto Here) is more attractive and appealing to Vme eye than Vtext and is . , otten used to
- draw the reader into the page. A good col- t _ %* lection
of artwork COVERDISK 82 with which you can your creation should
there- xve De a pnmary concern.
As it happens, on this month's Covenjisk 81 you’ll find a collection ol tonts and clipart to help you get started. These fonts can be used in programs such as Scala, Deluxe Paint, and many other pieces of software that support Colorfonts - check your user manual if you are unsure.
The fonts have various designs and masses of colour, and are suitable for everything from Mutant Turtle cartoons to DIY Karate videos.
The clipart files are monochrome, high resolution, IFF format and can be used by practically all Amiga DTP.
Graphics, video titling and word pub- kshing applications.
The selection used on the Coverdisk includes images covering a variety of topics from cars, to tourist information, to Christmas cards!
A WORD The fonts and clipart on the Coverdisk have been provided by EMC. One of the UK’s leading suppliers of Amiga clipart and typefaces. In addition to their large range ot Public Domain fonts. EMC also carry a wide range Compugraphic and Postscript Type 1 fonts and cliparf.
Prices for EMC fonts start at £14 for a volume, each volume containing a number of disks.
A full catalogue of their fonts and clipart is available for £1. Plus 25p postage and packaging. Tel: 0225 431 389.
If you have any queries or further enquiries about these fonts ring EMC at the above number or write to them at EMC. 8 Edith Road, Clacton on Sea.
Essex C015 1JU.
BUMP If Even with all the racing games there have been on the Amiga, there has definitely been an unfilled opportunity for a two-player karting arcade game, not completely dissimilar to a certain Super Nintendo game featuring a plumber. Yes, after remaining so quiet for so long. Grandslam are about to kick the consoles out of the window with Bump 'n' Bum. A two player arcade racer with more dirty tricks and strange characters than an episode of The Bill.
If someone was to ask you “Which magazine brings you the hottest coverdisks?” You would have to reply “Only CU AMIGA requires the use of asbestos gloves.” You don't really need a plot, do you? Just do five laps of each course, going as fast as possible inmsxz* Two of the greatest shoot em ups of all time had to be Flying Shark and its natural predecessor, 1942. Both featured biplanes flying over war torn territories, and both featured mass destruction.
This genre has been quiet for a long time, so it is with great thanks to Soren and Jacob, Core Design's Danish contingent, that we proudly bring you the AGA shoot em up of the year -Banshee.
Pick it up and start shooting.
That's about all I can offer you in the way of instructions. You start at the bottom of a long vertically BURN tank to a cannon to knock other cars off the road. Once you've collected it. Pulling down on the joystick activates it, but it only works for a short time, so don’t abuse it.
We’ll have a full review of Bump ’n’ Burn in the next month or so. But in the meantime, this should be enough to keep you interested,
• ••••••••••••a few goes. If you find things are too much to cope
with, make your way to the top of the screen, where your plane
will do a barrel roll which takes you back to the bottom of the
screen while making you temporarily immune to enemy fire.
You have a limited number of these moves - so use them sparingly.
As always with this kind of game, there are more than a few power-ups dotted about for you to collect. These drift down the screen and change every time you shoot them. Three-way fire, faster guns, a faster plane, more powerful bullets and an extra barrel roll are just some of the toys on offer.
What can I say? Get stuck in!
ANIMATION WORKSHOP At last! An animation package that is fun and simple to use. Now everyone can make their own cartoons.
Complete with Hanna-Barbera The Hanna-Barbera Animation Workshop brings the power of animation to your computer in a form that is user friendly.
Using a simple yet powerful System (IAS), anyone can quickly produce impressive animations just like the professionals.
(The Rintstones, Scooby Doo, Yogi Bear & The Jetsons), and clip-art for you to include in your own artwork.
Video input capability that allows you to import hand drawn animations and still backgrounds by using a camcorder or video camera and a digitizer.* Contains features that the professional animator couldn't do without such as onion-skinning for careful positioning of frames and an adjustable exposure sheet so that you can get the timing just right!
© 1993 Hanna-Barbera Productions Inc. Licensed by Copyright Promotions Ltd.
COVEROISKS CU AMIGA HOW TO LOAD YOUR CU AMIOA COVIRDISKS .80 - IT'S n ofder to give you both the lull OctaMED 4 program and over 300K ot top-notch sound samples, the OctaMED disk has been compressed. 8etore you can load it, you need to decompress it onto a new disk. You'll then end up with two disks. Your original coverdisk will contain the samples, while your new disk will house the OctaMED program.
Setore you go any further, find yourself a spare disk, and write-enable it by closing up the little tab in the corner. This needn't be formatted.
1. WRITE PROTECT YOUR DISK!
2. Insert Disk 80 in the internal drive and turn on your Amiga.
3. When the Workbench screen has loaded, double dick the CU *80
disk icon.
4 Double click the OctaMED 4 icon.
5. Alter a tew seconds, you'll be asked to insert your blank disk
and press return, so do as it says.
6 Replace Disk 80 in the internal drive when asked to do so.
7. To load the OctaMED program, insert the newly- prepared disk
and reset the Amiga.
8. Double click the OctaMED disk icon.
9. Double click the OctaMED program icon.
DISK VIRUSES We try to ensure thal all our coverdisks are completely tree ol viruses. We always have the most advanced virus checkers available when the disk is compiled and every program goes through rigorous testing. However, we can not accept any responsibility tor possible damage incurred by viruses which have escaped our attention.
Can’t wait to get your hands on this brilliant demo?
Well, relax and follow these instructions to the letter to ensure that nothing will spoil your enjoyment of the game. To play Bubble and Squeek on disk 81 simply turn off your Amiga, insert this disk into the internal disk drive and turn the computer back on.
1 WRITE PROTECT YOUR DISKI Make sure the tab on the coverdisk is in the open position before you do anything.
2. Because we wanted to fit so much on this disk we've had to
archive the Bubble and Squeek game.
This means you can’t play it directly from the cover disk. Before you use it, get a spare floppy disk at the ready. Everything on this disk will be completely overwritten so check there isn't any vital information on it first.
3. Insert the Coverdisk 81 into the first internal drive and
switch on your Amiga.
4. Double click on the CU 81 disk icon, then double click on
the Bubble icon (where it says double dick here).
5. Follow the on-screen instructions, inserting your spare disk
when asked. The spare disk must be write enabled (the tab
closed).
6. Once finished, insert the spare disk and reset your Amiga. The
game can now be played directly from the spare disk.
TO LOAD THE FONTS AND CLIPART ON COVERDISK 81 To load the fonts and clipart on Coverdisk 81 simply boot your Amiga as normal, using your Workbench disk and copy the Colorlonts Irom the Coverdisk to your Workbench Fonts drawer by following these instructions.
1. WRITE PROTECT YOUR DISK!
Make sure the tab on the coverdisk is in the open position before you do anything.
2. Turn on your Amiga with your Workbench disk in the internal
drive.
3. Once Workbench is loaded, double-click the Workbench disk
icon, followed by the Shell icon.
4. Type in the following and press return: MAKEDIR
F0NTS C0L0URF0NT This creates a second drawer within the fonts
drawer tor your new colour lonts.
5. Next, type the following and press return: COPY CU 81:lonls"
all TO Workbenchl .3:tonts colourtonts Note: You should
change the Workbench 1.3' text in the above to the name ot
your own Workbench disk.
6. Now follow the instructions on screen, changing disks as
requested. This will copy the lonts Irom the Coverdisk to your
Workbench disk. Depending on how much space you have on your
Workbench disk you may not be able to install all your
Coverdisk lonts on the Workbench disk.
You will still be able to use them, but you will have to load them Irom a disk other than the Workbench disk.
7. To use these fonts in an application - Scala or Dpaint for
example - simply load the application, and follow that
application's instructions lor loading fonts. Now, instead of
loading fonts Irom the normal FONTS' drawer, change the path
to the COLORFONTS drawer.
II you did not install all ot the lonts on your Workbench disk, simply insert the disk with them on into the floppy disk drive and load them Irom that disk instead.
You will now be able to load and use your new Colorlonts.
Please note that these fonts are intended tor headlines and titles only and will not contain all the characters available on the keyboard lor this reason.
The clipart on this disk can be loaded with practically any Amiga graphics or DTP program. To load the clipart simply insert the Coverdisk and follow your program's instructions tor loading pictures. The pictures are in the drawer called CLIPART .
It you have any queries or problems with these brilliant fonts, please call EM Compugraphic on 0255 431389.
IF YOUR DISK WON'T LOAD It your coverdisk doesn't seem to work as it should, then follow this simple guideline.
Firstly, remove all unnecessary peripherals, such as printers, modems etc. Follow the instructions on these pages to the letter, and it after that you find that the disk still doesn t work, call the DiskXpress helpline on: 0451 860770 between the hours ol 3pm and 5pm Irom Monday to Friday. II they advise you that the disk is faulty, fill in your details below, and send this form, along with the disk and a 28p stamped sell-addressed envelope to the following address: Couldn't be easier. Just switch off your machine, insert the disk, and then switch the machine on.
Give it a few seconds, and the menu screen will appear. Selecting F1 or F2 will load Bump VT Bum or Banshee respectively, and A1200 owners with hard drives will be able to install Banshee with the third icon. What could possibly be easier?
CU AMIGA disk returns. DiskXpress, Unit 3. Old Coalyard Farm, Northleach, Gloucestershire GL54 3EP.
Name: _ Address: _ Type ot Amiga owned: Disk number: Exactly what happens when you try to load the disk?
3 51111 Supar Putty, Putty Squad*' forerunner was a smash on the SNES.
Chnstmas 1992-93 has fallen into decline, the Amiga is looking stronger than ever, and developers and publishers are starting to return System 3 is among the many publishers CU Amiga know of who will be announcing Amiga support for over the coming months. Their first new Amiga game will be Putty Squad, which should be launched during the summer.
For more information contact System 3 on 081 864 8212.
CANNY COMMODORE SPINS OUT THEIR EASTER SURPRISE SYSTEM 3 RETURN TO AMIGA Any thought that support for the Amiga may be falling off has been dispelled by the announcement from Nintendo game publishers System 3 that they are moving back to the Amiga. System 3 moved away from the Amiga just over a year ago, when they and others thought both sales and support for the format was falling off.
Now with the console market becoming increasingly competitive, and the boom of The Hil Squad are currently gearing up lor one ol the biggest budget assaults the Amiga has ever seen by snapping up the rights to no less than twelve ot Virgin's top games. Ready to be released within the next month, the lull run down is: Cannon Fodder Dune, Dune 2. Jimmy While's Whirlwind Snooker Archer Maclean s Pool.
Realms (that ok) cookie), Legend CXKyrandia.
Supremacy. KGB. Reach For The Skies. Shuttle and the amazing Lure Ol The Temptress Irom Revolution Software. Get your tenners ready1 Contact Ocean on 061 832 6633 VIRGIN ON RIDICULOUSLY CHEAP!
CD-ROM drives on the Amiga have a long and chequered history, ranging from pretty dismal failures to massive hits.
The first Amiga CD based product was the doomed CDTV. This was essentially a CD32 of its day: take an Amiga, remove the keyboard and disk drive and throw in a CD-ROM drive for good measure. Unfortunately, a confused marketing plan, uncompetitive price and under specified hardware ensured the CDTV never gained the popularity it deserved. Now the CDTV is practically forgotten, although if you shop around you can still find the odd one hovering around.
Following on from the CDTV was the imaginatively named A570. This was a custom CD-ROM drive for A500 Plus systems, plugging into the side of the A500. Despite a shaky start it was a reasonable success, although only after the price had come down to under £100.
The last CD development from Commodore was unveiled late last year: the CD32. This was similar in concept to the earlier CDTV, but had several major advantages. Whereas the CDTV was only equal, if not inferior, to its console competitors and latterly the Philips CD-i system, Commodore's latest development is technically superior to anything Sega and Nintendo have, whilst also being very competitive on price. The result is that the CD32 is now rapidly gaining acceptance as one of the most popular games consoles available and has almost certainly established Commodore as a major player in
the CD-ROM market of the future.
AMIGA TOWERS AHEAD!
Commodore also revealed at ECTS their new A4000 lower system - the A4000T The new system will feature an 68040 processor running at 25MHz 2Mb ol CHIP RAM. 4Mb ot FAST RAM. Live Zorrow 11111 expansion slots, two video slots, and tour PC AT slots. The new Amiga will also have both IDE and 16-bit SCSI-2 hard drive interfaces. There will also be five externally accessible drive bays for holding hard drives, tape streamers and other SCSI devices.
CU AMIGA expects both it and the A1200 CD-ROM to be with dealers by late summer.
GVP ACCELERATOR GETS COMPETITION A new accelerator has been launched that directly competes with GVP's. CU AMIGA Top Rated, A1230-11. The Blizzard A1230-11 Turbo Board offers similar specification to GVP's A1230-11 and like GVP's board it is available in a variety of configurations, including 40 or 50MHz processor speed, with or without MMU and maths co-processor.
Similar to GVP's card it has two SIMM sockets, allowing RAM to be upgraded to a quoted maximum ot 64Mb (although this depends upon the availability of 32Mb SIMMs which are, as yet not available).
Unlike GVP's expansion however, the Blizzard board uses industry standard SIMMs, rather than priority (read expensive) modules. The Blizzard also has a built-in SCSI-II port, and an additional feature connector which the company claim will be used for future expansions. Although no expansions were available, Advanced Systems and Software plan to introduce a variety of boards, possibly including MPEG decoders and CD32 compatibility modules.
For more information call Gordon Harwood Computers on 0773 836781.
BLI ARD FASTER FAX MODEM ing VAT. Is considerably (aster than other modems in this price band, and is faster than most other modems currently available. However, until other modem users also start using modems of this speed, there will not be a lot ol opportunities to take advantage ol the speed increase.
. First Computer Centre has announced details of a new, ultra fast, modem tor Amiga users. The SupraFaxModem 288 can operate at up to 28.800 bps. Can upgrade its ROM (through the use ol FlashROM| and is based around the Rockwell
V. FC (V. Fast Class) chipset.
The Supra modem, with a price of £284 includThe modem itself can achieve a data transfer rate of 115,200Kb. However, the internal circuitry ol the Amiga can only transfer data reliably at speeds ol up to 57.6Kb, and even this is only possible on the Amiga 1200 and other Amigas with either an accelerated 68000 or faster processor.
The SupraFAXModem 288 will be available from early April.
For further information contact First Computer Centre on 0532 319444.
A WALK IN THE PARK We've talked about it for months, and finally they've admitted a date. Theme Park from Bullfrog, the business simulator come rollercoaster ride is almost ready to be unleashed onto the public. Run it down and let the thugs in, or keep it nice and safe and only fit for old people. The choice is completely up to you. And all AGA owners will be able to experience the thrill of running your own Theme Park from June 24th. Non AGA owners will have to wait a little longer - the end of July to be exact. Before you all start complaining and threatening violence, the reason for
the delay is that Bullfrog have only just committed to a non-AGA version. So you can count yourselves lucky that you're even getting it at all. For more information contact Bullfrog on 0483 579 399.
SUSPECT SNAPS?
Got any suspect photographs you're too shy to get developed in Boots? You Know the type
- the holiday snaps ot you looking like a beached whale on the
beach in Malaga II you have then Blittersoft have just the
product tor youl The Milton Keynes company have been appointed
as UK distributor tor PhotoWorx. A software title allowing the
Amiga to view and manipulate Kodak PhotoCD discs.
PhotoCD is a Kodak, them ol the 35mm trim lame, developed system that allows you to have your photographs stored on a compact disc rather than developed normally.
Using a compatible hardware player, these photos can then be seen and manipulated on your TV or monitor. Blittersoft claim that PhotoWorx is the first Kodak licensed PhotoCD software for the Amiga The software, written by Corporate Media of Germany, allows any Amiga with an compatible XA-capable CD-ROM drive to act as a player. With PhotoWorx you can load and display your photographs stored on a PhotoCD disc. Save them out as an IFF, magnify them, and perform other operations. The software supports most 24-bit cards including OpalVision, Retina, Picasso and Piccollo.
PhotoWorx is priced at £89.95 and is available Irom Blittersoft on 0908 220196 DTP STREAMS AHEAD The on going duel between PageStream and Pro Page for Ihe DTP crown hots up next month with the launch ol PageStream 3.
PageStream 3 will be the fourth major Amiga application upgrade this year, following on Irom Wordworth. Ad Pro. And Final Writer The new version will offer numerous new features in practically every area ol operation. For text entry and lormatting it now has enhanced paragraph formatting, aulo kerning and hyphenation. Better tab setting control and text style configurations. Long documents are also better catered for with double master page suppod.
Object handling has been dramatically improved with all common object data (coordinates, rotation angles, width height etc! Constantly on display, whilst Postscript EPS imports can be broken down into a structured drawing and then into individual component shapes and paths Colours in PageStream have also been enhanced. In addition to it's normal spot colour and process colour with RGB, HSV and CMYK colour Ihe Panlone colour system has been licensed.
Another major improvement is that PageStream 3 adds Arexx compatibility, and comes with an extensive Arexx command set One final lacility. And one likely to ruffle some leathers, is that PageStream 3 will translate documents from its rival, Protessional Page, letting you impod ProPage documents!
Since its launch several years ago PageStream has been in a near constant battle with Protessional Page for the crown of Amiga DTP applications Each new version being outdone by an update from the rival. However recent news emanating from GoldDisk, makers ol the rival ProPage. Suggest that ProPage development may now slow up as GoldDisk scale down their Amiga development commitment.
The UK price has yet to be confirmed. But it is likely to be between £300 and £400. An exclusive preview of PageStream 3 will be in next month's CU AMIGA.
PageStream 3 will be available from Silica on 081-309 1111 in early June.
WORDWORTH BUGS?
The most popular word processor on the Amiga was recently upgraded The new version, Wordworth
3. Was launched at a lavish do in London, at Silica's branch in
Tottenham Court Road Since then however, numerous reports have
circulated regarding Ihe reliability of this release Bugs
include text disappearing when the line spacing is changed,
crashing when ASCII files are imported, and debug windows
appearing when printing.
Digita. The authors, were unaware ol the bugs when contacted, but issued a statement staling that a new version
(3. 0a) was in development and would be available on April 12th.
This statement said that This technical update corrects
compatibility problems, improves operating speed and provides
a general tune-up to Wordworth 3.'
V. (r*» -“Hi 1 to-8 r**v. - mu* 11 »ft 1 «¦¦!¦!¦ |M ; ] ft**
(rral *s Tn Tm JLJ -iff* J This update will be available
free lo all registered Wordworth 3.0 users.
For a full review of Wordworth 3 turn to page 106.
Digila are on 0395 270273.
DINO DISC- A-SAURUS Optomca are about to release the second in their series ol Amiga CD multimedia titles. The Insight: Dinosaurs disc will work on all Amiga CD-ROM systems (A570. CDTV. And Ihe CD32) to provide a wealth ol intormalion on. You guessed it.
Dinosaurs. The disc, containing nearly 600Mb of data, covers almost every subject ol interest lo Dinosaur enthusiasts and has been produced in conjunction with the British National History Museum. Included is information on Dinosaur attack and defence moves, diets and behaviour, the life of the Dinosaurs and fossil hunting. Also on the disc are a number ol educational games and programs Insight: Dinosaurs will be available in May from Optomca tor £39.95. Oplomca are on 0455 558282.
DIGITAL MULTIMEDIA LTD.
" Due to a technical hitch here at CU Amiga,We published the wrong ad for Digital Multimedias' X Cad .As a gesture of good faith to the Amiga community. Digital Multimedia have extended the special promotion pricing for X Cad until tht 14th of May 1994 - X Cad 2000 reduced from £129.00 to £79.00 and X Cad 3000 reduced from £329.00 to £249.00 ex VAT and delivery " Please See Our Advertiament On Page 49 Manchester UNITED Manchester United won the first Premier leogue competition and look set to win the second. Whilst the Manchester United team have practised their skills on the training ground,
Krisalis’ lop team of programmers hove toiled to perfect a football simulation which will give the player a more realistic reproduction of the football season together with its injuries, suspensions, tactics and careful foreword planning that could dictate the success or failure of your chosen team before you have even picked up your joystick and pressed a fire button in anger.
Tocti-Grid™. An advanced form of strategic control allowing complex formation design and individual player match todies. Up to 4 humon players con take control of any Premier league, Endsleigh league or GM Conference club. Ploy full and aceurole seasons which include leogue, F.A. Cup, league Cup ond Chorily Shield, relegation, promotion, ploy off ond friendly matches.
Alternatively create custom league ond cup competitions, or ploy one-off matches. Varying injury types and severities, yellow ond red cards, disciplinary points and variable suspensions. Selectable home, oway or third strip, A host of statistic charts ond graphs including all league tables, fixture lists, cup draws, team and divisional top scorers, manager and team performance, injury type and duration ond disciplinary records. Over 2500 players all with accurate skin tones ond hoir colours ond 10 different varying skill abilities.
Arcade section includes ultra-quick gameplay, passing, shooting, heading, diving headers, deflections, variable pitch conditions, advonced computer player intelligence, extra time, injury time and penalty shoot-outs, latest Premier leogue rules including squad numbering, substitute goalkeepers ond poss bock rule. Advonced reploy mode with slow motion, freeze frame, and reverse comero angle feotures.
Premier LEAGUE CHAMPIONS Amiga 500 Plus Amiga 600 Amiga 1200 CD32 PC3.5 PC CD ROM Trade Enquiries Welcome clariSSA offers a means of converting Standard IFF or Anim5 animations into SSA format to which you have become accustomed with Adorage. And that is not all.
ClariSSA offers a further 40% improvement (compared with Adorage) with respect to the smooth, natural playback of animations. This means that you can even improve the quality of an Adorage animation, so if an animation starts bucking in Adorage. Simply Import it into clariSSA for smooth, non-bucking playback. Apart from this, you can combine graphic formats and palettes independent of the animation in this program, as a different palette can be used for each frame !!
ClariSSA also offers a lot of useful cutting functions which allow you to inject the animations into videos and presentations. It goes without saying that you can also combine animations produced by different programs to produce a single one - all in all an incredible number of facilities for versatile animation.
Once the benefits of SSA were recognised, the wait for a program to convert normal Amiga animations began - and with the introduction of clariSSA. All can be revealed.
ClariSSA is a fully-fledged animation editing system, which just happens to use the SSA system to display the finished work.
Either existing Anim5 flies, or a collection of individual frames, may be loaded and automatically converted to SSA.
Once in memory, the animation can be processed in all sorts of interesting ways, some of which would be simply impossible with Anim5. Order Code SW0102 ORDER BY TELEPHONE, FAX OR POST THIS FORM BURGESS VIDEO GROUP Unit 6 18, Industrial Estate. Brecon, Powys, Wales LD3 8LA 0874 611633 24hr Order Hotline Fax Orders 0874 622994 Allow S day* lor d*«v*ry SUPER SMOOTH ANIMATION SYSTEM FOR THE AMIGA CLARISSA ORDER HOTLINE 0674 611633 ENTER PRODUCT NUMBERS BELOW No 0* units Product Number Cost Postage 4 packing charge Total Renwmw n add pip lc EACH PROOUCT UK £1.50. EUROPE £3.00. OTHERS £5.00
3. 0 PROFESSIONAL MONITOR MADNESS Two of the Amiga's largest
dealers have taken on a new monitor to till the gap left by
the absence of the Commodore 1942 and 1084S monitors. Silica
and Indi are now both supplying models from Microvitec.
The Microvitec 1438 is a 14" colour monitor compatible with all Amiga resolutions (including AA modes). Unfortunately the monitor has no internal speakers of its own. But both companies are supplying it with external, detachable, speakers.
Strangely. Silica are pricing it at C20 less than Indi. Silica’s price being £299 whilst Indi are charging £319.
For more information contact Silica on 081- 309 1111 and Indi on 0543 419999.
ADORAGE WIPES THE FLOOR Thanks to the popularity ot last month's coverdisk video otter (CU AMIGA April 1994), Burgess Video Group have decided to extend their special tree otter (you only pay P&P) tor at least another month.
The 60 minute video provides instructions and a quick start operating guide to this super video effects program.
A useful addition for Version 2 AGA users, it should not be missedl Contact Burgess Video on 0874 611633 for more information.
Conspicious by his absence from these pages last month. Commodore MD David Pleasance returns from a well deserved holiday, tanned and ready for action.
Regular readers of this column (I know you’re out there) will have noticed that most of the chat has been about our mass market machines - namely the Amiga A1200 and Amiga CD32.
There's been a lot to say. But in the midst of so much activity . Launching bundles
- :mo new i partners, engi- neering full motion video capability
we re j ' still selling , Amiga 4000s at
• ressive The 4000 range has been an unqualified success since ;
I WANNA BE LIKE I Y0U-00-00 What’s that? Even more Virgin news?
This is Virgin on the... oh no, we’ve done that one already.
Anyway, here’s the deal.
Virgin have announced that they will release Amiga conversions of the two SNES smash hits Aladdin and The Jungle Book towards the end of this year! Hooray!! Featuring the sort of animation and graphics that made Disney the company they are today, both platformers are widely regarded as two of the best available for consoles, and will doubtlessly repeat the same ?eat on the good old A500 and A1200. Expect a full preview very soon. And Tigger too. Contact Virgin on 081 960 2255 for more information.
Education Initiative, founded by ex-Domark development manager Russell Ferrier. The software houses will supply hardware and work experience opportunities. And the course will cover both existant and developing technologies.
The whole idea is to develop new talent: “The games industry was in danger of becoming stale, the only solution is to seek out new blood and bring it in", according to Russell. Because this degree is a world first, Education Initiative hope that it will help establish the UK as a leading centre for leisure software development. So do we. For more information on the course contact Domark on 081 780 2222.
We launched it back in GET THE FAX OUT First Computer Centre and Gordon Harwood Computing are supplying GP Software's Amiga fax software, GPFax, with Supra modems.
The fax software from GP Software allows the Amiga to send and receive faxes using any Group 3, Class 1 or Class 2 facsimile modem (which Supra supply). Using GPFax you can send any text file or IFF picture or combination as a fax, the software also comes with a driver that allows you to create and send faxes from other Amiga applications.
The software is also available separately from both companies, priced at £49.95 including VAT.
Gordon Harwood Computing are on 0773 836781, First Computer Centre are on 0532 319444.
September 1992. We even ran out of stock for a spell in the middle of last year. But ever since I took the hot seat at Commodore I’ve been convinced that the Amiga 4000 can go even further.
Now we re set to make that happen with an upgraded range and a new concept called ACE.
Over the next month or so we're planning to launch up to nine ACE centres (that stands for Amiga Centres of Excellence). Each one is designed to provide expert advice and service to makers of business solutions in the worlds of graphics, marketing animation, music etc. The first, in north Wales, has already opened.
I GAME DESIGNERS GET FIRST DEGREE Readers of CU AMIGA won’t need to be persuaded of the Amiga custom chips' ability in these areas. Some developers might. And that's the point of ACE. Say. At ECTS (European Computer Trade Show 10-12 April), we give demos to 20 multimedia developers. Following the show we can direct them to ACE where they will get expert advice, as well as full details of pricing and peripherals. In the end they can walk away with a package tailored to their needs Fancy a BA (Bachelor of Arts) or even an MA (Master of Arts) in the Design and Production of Interactive Games?
Well now you can have one. Middlesex University plan to offer a one year MA course starting this September, followed up next year by a three year BA course.
The courses will involve considerable co-operation with major software publishers throughout, and has been set up under the auspices of a group called the As a necessary addition to the ACE concept we re also introducing a Commodore Seal Of Approval badge to be awarded to peripheral manufacturers who come up to scratch. As I write we re finalising the trademark registration for the seal. In due course I'm sure it will benefit the whole Amiga community.
You may well ask how the involvement of professional developers can help you, the domestic enthusiast. Well. I believe that the adoption of the Amiga by creative technology users can only lead to more software availability and increased public awareness of the brand.
Good long term news for all of us.
There are already plenty of takers. Amigas are being used in The London Transport Museum for point-of-information kiosks and by Dave Stewart in his recording studio to name but two.
In my next column I hope to update you on he progress of ACE. For now though I’ll have to sign off with a couple of statistics. As I write. 44 per cent of all CD software sales and 10 out of the top 20 CD games in the official chart are Amiga CD32. As the song goes Things Can Only Get Better’.
IIIIS s Epson Scanners The GT-6500 and GT-8000 24-bit colour flatbed scanners from Epson scan up to A4 in sixe, with output resolutions of up to I200DPI on the GT-6500 and I600DPI on the GT-8000 in 16.7 million colours, greyscale or line art. The scanners include cither PowerScan or Image FX scanning software. An optional automauc document feeder is available.
Epson GT-6500 PowerScan ....C599 Epson GT-6500 Image FX .....£689 Epson GT-8000 PowerScan ....C849 Epson GT-8000 Image FX .....C929 Document Feeder £399 PowerScan 4 Completely re-designed powerful user interface, produce 256 greyscale images (on a AGA machine), scan in 64 greyscales (non AGA Amiga can only display 16), add colour to greyscale images, special effects, new support for 18-bit scanner, add tat to scans, available with mono or colour scanner. A1200 600 session available soon.
PowerScan 4 (Mono) ..Cl 19 PowerScan 4 (Colour) .£239 PowerScan 4 inc. OCR ...£189 PowerScan 4 upgrade interface ...£50 PowerScan 4 upgrade software ....£20 OCR Full version ...£49 Epson LQ- 1 50 The LQ-I50 is a fast, quiet 24-pin colour dot matrix printer. With draft printing speeds of up to 216 cps and high quality colour tat and graphics output. The LQ-150 has a built-in 50 sheet paper cassette with automatic paper feed, and an optional tractor unit for use with continuous and multipart stationery.
Operating either flat or flipped on its bad - to save desk space - the LQ-150 incorporates Epson’s ESC P and ESP P2 printer languages, ensuring compatibility with most popular software packages.
It also comes supplied with Windows printer driver for use on your IBM as well.
Epson LQ-150 Power Computing being an Epson distn and dealer can supply all Epson prodi uncompromising prices.
Free Epson baseball c T-shirt when you pu LQ-150 P Subject to availability EPSON f Epson LQ-150 (inc. All cables) £ Tractor Unit ..£2!
Blade Ribbon ...Z Colour Ribbon ......£ 1 EPSON POWER COMPUTING LIMITED 44a b Stanley Street Bedford MK41 7RW Telephone 0234 273000 Facsimile 0234 352207 DISTRIBUTOR Choices in life can sometimes be a bit complicated. Unless, of course, you’re an Amiga owner, because there is only one clear cnoice *nen it comes to an Amiga games mag - THE ONE.
"HE ONE gives you the games and regainment Mo you want in a fresh ¦: entertaining formataimed at you, ; dsceming Amiga gamer.
We; get you the best Amiga
s. the hottest news, the : r-depth previews and 5 Not only that,
we’ll get i the best demos in the
s. So, if you're looking for , best in Amiga gaming, there OUT
WITH A VEI MGAN CE O s or, THE ONE!
On March 2nd, 1994 at approximately 10:30 am Chris Barrie, star of TV’s Red Dwarf and The Brittas Empire, spoke the immortal words “It's a rather well- made catapult, if I say so myself."
That line might not mean much to you at the moment, but it is the first step towards a new kind of computer game - CD-ROM titles featuring well-known TV and film celebrities.
It’s already happening in the US, where everyone from Donald Pleasance to Deborah Harry has appeared in computer games. Chris Barrie is starring in the first UK produced game of its kind, the brilliant Simon The Sorcerer by Adventuresoft, as exclusively previewed last month in CU AMIGA.
The Simon Empire It was only a matter of time before the film and TV industries started to step in on the CD-ROM games market. Alan Dykes was there to record the moment.
SIMPLE SIMON If you've played Simon, you'll know it’s a graphic adventure along the lines of Monkey Island, only with far more humour and stranger characters. Dreamt up by Simon Woodroffe, it’s a tale of romance and adventure in a faraway land, with hormonally-imbalanced teenagers, bureaucratic dwarves, wizards with unconvincing Devon accents and a dragon with a cold. The key to the game is conversation, with all the lines shown as text above the sprites, and it’s the charm that comes from the conversation that has made the game a smash hit on floppy formats. The move to CD has seen all the
lines being spoken by actors such as Chris Barrie and Roger Blake, long time Spitting Image voice expert. With some clever voice direction, a few vocal effects and a lot of imagination, Simon is now looking to be a smash hit on CD32
p. lricx Kelly No-one is more (second trom left) takes Hax and
Gerald through their paces. Spot the 300 page script excited
about the advent ot CD than Adventuresoft's Mike Woodrotte. We
asked him why.
¦Two reasons. One is that the market is obviously moving towards CD at a great pace, and the other is the advantages the CD media gives us are very interesting,.' Said Mike with a wry smile.
• Not only from a quality of product point of view, buf also a
kick the pirates in the crotch point of view.
We have done some figures already on product, and there are several CD32 products that have sold in the
20. 000 unit mark, and Microcosm was released last week and did
14. 000 units on day one.
- Now, if you look at the number of units of CD titles being
sold, and compare that with the number of machines in the
market, you’ll find that a very high percentage of machine
owners are buying games.
Then look at the Amiga, and see the percentage that you sell against the amount of machines in the market, and you can only come out with two conclusions. Either only a very low percentage of Amiga owners play games, or a high percentage of Amiga owners play from pirated copies. You can draw your own conclusions. The CD media stops most of that. It'll never stop the commercial pirate - the man who wants to counterfeit your product, but because of the economics involved in copying a CD product, it’ll cut out an awful lot of it.
"The media is a lot better for us on the profit side of Ihings too. As well as creating better games. We can put a lot more into a game, such as the large amounts of audio, we can put a soundtrack, graphics - we » can lit huge amounts onto the CD My personal belief is that audio is the thing to use it lor. The CD doesn't make the machine itsell any more capable. It will only display the same amount ol pixels on the screen, it will only display the same amount ol colours, the animation won't move any faster as it doesn’t improve the speed of the processor, but what it does give you is an
enormous amount ol storage space.and the one thing that really takes up space is digitised audio So by using that space on the CD to hold and then playback the compact disc sound, it makes an enormous difference to the end user, as everyone will see when they play Simon CD."
MET A PIE MAN So how do you approach something like this?
"We'd looked at other prod H ucts that had used the H technology belore The one we H really examined was Day Ol ¦ The Tentacle, and we felt that H the acting on that was very H poor, and that we could do a I better |ob It was quite by ¦ chance that we lound K&A ¦ Productions " |A CD ROM I audio video production team I composed ol director Patnck I Kelly and CU AMIGA'S very own I enterpnsing Tony Dillon) Putting all ol this audio on CD | certainly makes the game more entertaining, especially lor you doing voices lor some of Simon the Sorcerers characters must be fun, no? "Of the scenes we've
got together, the real shining hours have to be the woodworm - the woodworm are a riot. It really works well - it's a hootr says Mike Thirteen hours ol recording and countless late nights later and the audio is completed: a 300 page script pulled onto eight hours of audio! A daunting task lor all involved in the production.
• It was a big job, but in a way it was only really hall the
workload I'm used to. Alter working in broadcast and video
media lor so long. I'm used ‘3 supplying the video first and
Ten the audio. That in itsell made it look quite easy, but the
one thing that did make the job difficult was the exactness
required ol the script. The emphasis, the verbal inference and
the way that each sentence was treated was much more critical
than any visual and audio production would have been There
wasn't a set up lor what the people were doing: there wasn't a
lacial expression, there wasn't a body action that the actors
could give That made it interesting, not unlike the work I've
done in dubbing loreign language versions ol shows I've
done." Said Patrick Kelly ol K&A.
• In a way it was very much like producing a radio play."
Adds Tony ‘Corporate’ Dillon.
From Mt Jon Hann ivolcml. Paul* Kally (dlroclor). Dac Graham (voices).
Simon Woodrotta taulhor). Paul Mania (engine !). Mike Woodrona (Advamurasofl). Inana Woodrona (Adventuresoll) and Tony Dillon.
Insat: ChrlB Barrie.
¦Ol course, with there being so many dillerent ways ol approaching conversations in the game, with branches all over the place, the actors had their work cut out keeping the characters flowing. There were a lot ol places - the scene with Simon and the Swampling lor example * where you would be answering a question two pages before it was actually asked1'' arc ihumped There's no denying that this is a very important release lor CD32. For the first time, CD owners will have some thing that just can t be replicated on floppy. Hopefully, it will open up the market lor this kind ol game, and
finally the boundaries between film and computer games will be knocke down, Simon The Sorcerer CD will t released in earty May lor the CD32.
And we ll have a lull review in the ns Issue ol CU AMIGA.
CONTACT BOX For more information about Simon CO.
Contact: Adventuresoft: 021 352 0847 K&A Productions 081 810 5285 THE SPECTACULAR BEST SELLING MULTI-HELICOPTER GUNSHIP SIMULATION PROSE The future of gamng?
» Full Motion Video, Digitisation and Hollywood actors.
The CD games scene is about to explode.
Dean Evans reports... Imagine the future of the CD adventure... It's 1997 and Anthony Hopkins, Tom Hanks and Denzel Washington have all Been nominated for Best Actor in the Animated Computer Adventure Game category. Sean Connery has just won Best Supporting Actor for his captivating pertormance as Bill in Captive 4. While Meg Ryan has scooped the Best Actress statuette tor her role as the luckless Princess Stephanie in the blockbuster game Kings Quest 9.
Maybe this is a touch far fetched but with veteran actors like Tim Curry and Donald Sutherland now lending their voice-over talents to adventure games, it's not as fanciful as you might think. Okay, Tom Cruise hasn't started pestering Electronic Arts for the script to its next computer game (not as far as I know anyway) but software companies are finally beginning to realise the value of employing big-name actors to add realism to their games.
People have been talking about the movie computer game crossover for some time, but while the much vaunted ’interactive movie1 is proving to be about as interactive as a multiple choice quiz, the CD-based talkie1 adventure is going from strength to strength, BIG MONEY With CD games now costing millions ot dollars to develop (The 7th Guest on PC was rumoured to have cost over $ 4m), software companies are now going to great lengths to sign up major acting names. Gone are the days when you could get away with grabbing Jim from the post room and Amanda from the canteen. Now few publishers can
resist the high-tech glamour of using professional voiceovers, digitised actors and all-sorts of movie techniques It adds much needed credibility to a game and If you've cast a well-known slar in your latest blockbuster AGA. It will probably bump up your sales by a couple ot thousand to boot.
Right now there are dozens of LEAD FEATURE ?a-es in production that boast big* ~er~e Hollywood stars in their cast iss One ot the biggest successes z “ar has been Sierra’s Gabriel
• --igWon the PC, a voodoo adven- that has enlisted the talents
ot ¦eceran actors Tim Curry (The Rocky
- O"or- Picture Show. The Hunt tor
- tec October. Home Alone 2), Mark U*e Skywalker' Hamil (Star
WarsI Michael Dorn (currently appear*
- 5 as Wort in Star Trek: The Next Generation). With over 7,300
lines ot ¦ecorded dialogue, amounting to
- eve than three teature-length film terots, Gabriel Knight looks
to be an nocation of great things to come.
FINAL FRONTIER 2onakJ Sutherland (star of more 1 ms than I can possibly mention)
• sorfltty put on a thoroughly convinc- rg Russian accent to play
a Soviet nsMJent and the narrator in Virgin's CC adventure,
Conspiracy.
Patnck Stewart (Jean Luc Picard ’"tr- Star Trek TNG) can currently be ¦-aard voicing the narrative to s Lands of Lore, and he, Ucrael Dorn and the rest of the cast have been signed up to :o. De the voices on MicroProse's forthcoming CD adventure, Star Trek: The Next Generation. But, in what must be the marketing coup of the decade. Interplay have managed to enlist the original Star Trek cast (William Shatner. Leonard Nimoy, DeForest Kelley et al) to provide the voices for the CD version of Star Trek: The 25th Anniversary. With the got to original cast on board, the game becomes infinitely
better it's almost like watching an old episode on TV.
One of the most eagerly awaited CD32 releases (and the first to use real actors) is Digital Image Design's • Inferno. Due out later this year, the CD version promises to have full « speech throughout, with the hero played by an as-yet-unnamed classical actor. -Computers are in vogue,'» Wr.
CD32 TITLES ALIEN BREED,GWAK 16.99 ARABIAN KNIGHTS 10.99 BRUTAL SHORTSfCOTBAU 19.99 CANNON FODDER CALL CAPTIVE 2 LIBERATION 19.99 CHAOS ENGINE 19.99 ELITE 2-FRONTIER 19.99 FIRE FORCE 20.99 FLY HARDER 9.99 GLOBAL EFFECT 19.99 INT. KARATE PLUS 9.99 LABYRINTH 9.99 LOTUS TRILOGY 19.99 MICROCOSM 31.99 NICK FALDO'S GOLF 22.99 PINBALL FANTASIES 19.99 PIRATES GOLD 19.99 PROJECT Ml? CHALLENGE 16.99 PSYCHO KILLER 20.99 RYDER CUP 19.99 SEEK'N DESTROY 17.99 SENSIBLE SOCCER 17.99 SUPER PUTTY 9.99 TOTAL CARNAGE 21.99 TRIVIAL PURSUIT 20.99 JLTIMATE BOOY 0LOWS 20.99 WHALES VOYAGE 19.99
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A2 A3 Edison Road St. Ives, Huntingdon CAMBS PE17 4LF suggests
Martin Kenwright, DID's director. "People, especially actors
are taking the idea a lot more seriously They're actually
quite keen."
FMV HOPEFULS LEAD FEATURE la this Ihe inline ol interactive gaming? Brian Keilh and Margot Kidder star in US Gold a Under a Killing Moon But what about full motion video v Well, apart from the batch of talkies' currently in production, games developers are still quite keen on producing games use digitised video footage ol actors. Despite the fact that the gameplay in titles featuring FMV has often had little substance and early CD-ROM ortginals were often unintentionally hilarious because the standard of acting was so dreadful, with the inclusion ol major Hollywood talent, developers still
hope that an interactive, movie- like feel can be created.
Games like Activision's Return to Zork and Mindscape's futurtstic gameshow. Megarace are already well down the FMV road but the BIG game on the horizon Is US Gold's Under a Kitting Moon, a crtme story starring Bnan Keith (Young Guns and several US TV series) and Margot Kidder (best remembered lor her role as Lois Lane opposite Christopher Reeves' Superman).
Using the latest chromakey filming techniques and high resolution backgrounds. Under a Kitting Moon is currently state-of-the-art, a game that’s proving to be so big it will need at least two Cds for the PC version.
So, as the ties between the games industry and the movie industry edge closer and closer together, perhaps film studios will start shooting footage for computer games at the same time they shoot their movies? This has already happened with the 3DO game of Sylvester Stallone's Demolition Man, and so there's no real reason why it can’t happen again.
The computer industry is going through a period of massive growth and even the big film studios like MCA Universal, MGM and Disney realise the potential Even Steven Spielberg is getting in on the act with a CD game called The Dig Where will it all end? Will Clint Eastwood want to direct a CD32 version of Mad Dog Macree?
Production costs on games are already soaring and developers are already holding casting sessions to decide who should play their pixel Full Motion ViOao (FMV) haa avolvnd Pom amall, grainy images to plcluras Ilka Ihaaa, Irom Mogaraca. With Ilia mucn louled FMV capamutlas ol Iha CD32 II loo should ha able lo | run gamaa Uka Ihla - II may ara producodlor n. characters Before we know it a top- notch CD adventure will have a director (probably stolen from 20th Century Fox), an art director, a music | director, all sorts of designers, technicians and musicians, graphic artists J stolen from
the comic industry, a voice coach plus the 15 actors. Add ten minutes of video footage and you I can throw in a make-up artist, a key grip, a best boy... the whole thing could get way out of hand.
DID’s Inferno, due out on CD32 as well as PC, with a digital soundtrack by legendary goth-rock band Alien Sex Fiend and a graphic novel | by renowned 2000AD artist Sean Phillips, the game hardly falls into the category of ‘cheap’.
WHAT ABOUT US?
Although not incorporating FMV, Simon the Sorcerer will show what can be done in the UK to spice up games by using the CD32s audio capabilities Mass market Hollywood | games may seem a long way off though, when you consider the cost I of producing them using real actors [ (and I'm not talking second rate Americans), and consider the size o| the CD32 user base - the figures don't just don't add up at the moment. But as the number of CD32 users increases, if full CD ancj FMV compatibility comes to the At 200 and software publishers bet-1 ter recognise the potential of the platform then we might
see some more of the big names mentioned here converted to our format. 'aJf SIERRA SOCCER World Challenge Edition THE BEST OF SOCCER ON AMIGA!
Amigas, Soccer and Sierra have come together in a dynamic coktail of excitement and entertainment to bring you a whole new ball game!
World teams, whose players each have six defined abilities, play incredibly realistic football matches on your screen. Dribbling, aftertouch, heading, slide-tackling and the most amazing shots await all who dare pitch their skills in this World Challenge arena.
Do you have the skill to win the Cup ? Play it. Be overawed.
Then play it again, and again... Features:
• I to 8 players
• Adjustable game duration of 2 to 20 minutes
• Over 500 team members, each with own ability levels
• 26 of the World’s top teams
• Option to create over 40 new teams
• In-game substitution and formation changes VCR replay includes
slow-motion and freeze-frame Digital sound effects and speech
Over 4000 animated player images Penalty shoot-outs Ref,
linesmen, physiotherapists and stretcher teams And much, much
more...!
Compatible with all Amigas including A500, A600, A1200.
A Dynarnix The legendary King's Quest VI Here at last for the Amiga !
this timeless tale, you help the shipwrecked Prince Alexander make his way across a series of mysterious islands in search of a princess in peril. You 'II need all your wits and imagination to overcome the gauntlet of baffling puzzles and fanstastic creatures that block you on your quest. Every choice you make can affect your future options and the attitudes of the many characters you'll encounter. Depending on your skill and the paths you follow, your adventure can end in many different ways.,.. More puzzles and a greater variety of challenges than am King’s Quest episode.
The biggest adventure game ever seen on the Amiga!
Kndless hours of gameplay guaranteed!
Game fully adapted for the Amiga, offering exceptionally tluid animations.
Beautiful graphics in 256 colours or 32 colours.
Multiple paths: your choices determine the story’s ending.
• 40% of the game is fully optional. An adventure so vast, you
may never see it all!
• Very user-friendl point-and-click interface.
• Special music adapted for the Amiga.
2 versions available :
• 256 colours : compatible with A1200 and A4000.
• 32 colours : compatible with all Amigas including A500, A600,
A1200.
4* SIERRA Production SIERRA® Sierra On-Line • 4 Brewery Court • Theale • Reading • Berks • RG7 5AJ • CUSTOMER SUPPORT Tel.: (0) 734 303171
* and or TM designate trademarks of. Or licensed to Sierra
On-Line, Inc. All rights reserved.
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NEW Mi Overkill I Lunar Pinball Fantasies Pirates Cold Zool Seek and Destroy Bubba V Stix Nick Faldo Goff Liberation .ommodore Lu Price Microvitec Pro Graphics Multi Sync Monitor with Stereo Speakers M are proud to announce the ankal of the Man A-r Cor**** MJB S*k Cctar Mcrttcr frcm the IK Mmubaurer Microvtac Th* xperti monttr oHm a Ngh quaky 028 dx perh ard low ratteen toof hPR4 ccnptance.
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Compatible with all Amigas Quality 9 out of 10.
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Amiga Computing Sharp Monitor I TV The superb Sharp 14" Monitor TV provides a real alternative to a Commodore Monitor with Ml function remote control 39 channel electron* auto search tuning, dipul on screen display and 1,5 watt Mpo audio output. AH you need to know is the low low price. The Sharp Monitor TV is the product for you complete with scan socket and connectivity cable and Including 12 months Warranty. £ 169 99 buxng an Amiga fi)0, 30 Mb Hard Drive and a fantastic range of garni and utility software Trivial Pursuits -The Classic Q EPIC - Science fiction Advenu MYTH -Quesoon the
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OpalVision Modules l Vision State of the Art Mainboarp| Opal Vision Video Processor converter,Vs professional quality genlo*cker with croma and Luma keying, the 256 level linear transparency key allows the definition of transparency between two ln»« video sources on a pixel by pixel basis for smooth vignettes, antialiased text and sjo smooth effects. Plug this card into your OpalVision main board and add a wealth of additional features and functionality._ me - c - udti ini unit's:
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'Quite simply, it’s a spectacular product" Amiga Computing.
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Op..: £349.99 Limited Offer OpalVision Roaster Chip IpalVision Vi Included with every Video Processor, the Opal vision Roaster chip provides an endlea I number of user definable Digital Video Effects. Take any two video sources (or an or Opal vision generated graphic). Flip it. Scale it. Rotate it on the X or Y axis. Move c | along a path. Zoom it. Move out. You have complete control. Build your own custom I library of useful wipes and effects and give your videos a unique style. OpalVision is the!
Only video system in its price class with this powerful digital video engine. You've got ol see it to believe it. Uj upj m - This power packed video and audio mixing, switching and transcoding device connects directly to the Video Processor. This 19 - Inch rack mountable unit is so advanced that it has it’s own internal computer and every aspect is software controlled for precisely timed and accurate functionality. The video suite includes a wealth of inputs and outputs. There are 9 video and 10 audio inputs available, plus the 24 - bit frame store. Professional quality video inputs and
outputs are available simultaneous- I ly in RGB or Y R - B B - Y. Composite and S • Video. Choose and 2 sources from these inputs, assign Voucher Price a transition or special effect and then trigger it manually or automatically. All of the transitions and effects provided by the OpalVision Video Processor are available for use by the Video Suite, the linear transparency key (Alpha channel and transparency effects) can be taken from the Video Processor and or external video source and or output to another production switcher. This allows transparency control between video sources on a pixel
by pixel basis. The 10 Audio inputs (five stereo pairs) are fully software sequenced with smooth fades and full. 5 band frequency equalization.
Voucher Price available to registerd OpalVision owners. Return voucher with your New Low Price £929.99 £899.99 No Deposit Credit Terms Availabl Phone for price on Fast Ram I Return voucher with your o Voucher Price £899.99 Add this card and achieve 31 Khz. Non interlaced output of Amiga and OpalVision graphics and any incoming video source in either PAL or NTSC.
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:ial Effects Pa _______ n’s video, you’ve seen the tc__________________ techniques in morphing, now you can create the same results but at a fraction of i Morph Plus is the latest and the ultimate in this technology. Whether you are a p I al artist or jusc want to experiment at home Morph Plus is a must. INDI PRICE Morph Plus Mcgamix. Low cost, hi spec digital effects cartridge plugs mto the printer port of the Amiga.
Allows stereo sampling from almost any musical source. INDI PRICE £27.99 Rombo Vidi Amiga 24 (RT) For the more serious user, this 24 - bit version will again capture from any video source with true photo realistic images! A staggenng 16.8 million colours can be utilised with incredible results. Full AGA chipset support.
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image i II support for JPEG images makes it possible to ma* .
; our without needing massive hard drive storage.
¦ hii ucpariineiii riuirmuiim t a.j I The ultimate in image processing providing many key benefits to A I pictures. With Adrro you can read, write and convert between n I formats with unmatched flexibility. Full support for JPEG images rr I Vidi Amiga 12. The ultimate low cost colour ¦ digitiser for the Amiga, "the best value full colour I digitiser on the market”.- Amiga Format.
LlNDI PRICE £69.99 _jRombo Vidi Amiga 12 (RT) Based on the best selling Vidi Amiga 12. This all new version offers real time colour capture from any video source. Full AGA chipset support as standard for all AI200 A4000.
INDI PRICE £129.99 .. ... fiill 24 - bit colour without needing massive hard drive storage image can be compressed down to 40Kb!!! INDI PRICE £132.?9 . J3D V2 I Is a full featured 3D animation n I can produce hig I astounding level«. ...... _«,__________0_______________________________________ 1 bounce down a flight of stairs to the bottom. Gravity, collision, deflection and the e | Ity of the balls are all automatically calculated by the program. INDI PRICE f"‘ ’ Roctec Rockey.
The ultimate accessory for Amiga Video fans.
Separate RGB controls to croma key on any colour. INDI PRICE £199.99 red 3D animation modeling and rendering program. With Real 3DV2 you high Quality images and animations of three dimensional models with an :vcl of realism. Imagine creating an animation diat shows a handful of bab | End ” Brilliant” Graphics Paint Package " In terms of design and sheer specifications Digital Creations really seem to have done everything right.
Effectiveness...’ 99%." I really can’t fault the end results" - CU Amiga Review INDI PRICE £99.99 £2tr&7 £11.9 £19.99 £22.99 0*9? £22.99 £2*?9 £11.99 £2*9? £19.99 £2*9? £11.99 £2*9? £11.99 Ryder Cup Golf Body Blows Galactic Settlers Simon the Sorcerer Premier Manager Cool Spot Burning Rubber Skidmarks a have a limited quantity of product that we must clear so check out these crazy prices.
Rom Sharer and 1.3 Kickstart Rom Have you bought an Amiga 600 or 1200 and can’t run your old Amiga SOO 1.3 games, here’s your Solution.
INDI PRICE 624.99 Final Writer| The most powerful word processor to grace the Amiga...90% - CU Amiga INDI PRICE £99.99 Roctec RocKnight A virus can be very expensive, so why not protect your Amiga A500 600 or 1200 with this great Anti-Virus unit Fits between your floppy drive and Amiga.
INDI PRICE £2.99 r l 2 "About as close to being a desktop | publisher as a word processor dare go" - CU Amiga INDI PRICE £62.99 Noddy's Big Adventure (3-7) £1*9? £15.99 Noddy's Playtime (3-7) O**? £15.99 ADI French(iM2) ADI Maths (12-13) ADI Junior Read (6-7) ADI Junior Count (6-7) ADI Maths (13-14) ADI English) 13-14) 0*9? £15.99 il*9T £15.99 0*99~ £12.99 £12.99 0*9?' £15.99 0*9? £15.99 ¦ Three great programs to make your Amiga a powerful Business tool * Kindwords 3 Word Processing • Maxiplan 4 spreadsheet Database * Info file an incrediblefile of business utilities allowing you to Amiga 500
Power Supplies Very expensive when you can get them, so here’s a once only . ______ ____________s utilities allowing you to store and organise addresses, phone numbers and business contacts.
INDI PRICE £49.99 TEL: 0543 419 999 FAX: 418 079 FREE 2 CLASSIC GAMES
* Now Lmdi offer you the Ultimate in choice, our Exclusive Elite
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from many different roles from explorer to assassin, from
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yourself, the goals to aim for are endless, the game is
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£29.99 I massive disk program from the first film simulation. Vastly different to the console version with vivid scenes straight from the hit movie. Batman has returned In style. £29.99 ;top Dynamil vnamitc Pack with FREE Classic Gi 'essionally filled Hard Drive Option amcs I CL'' AT HOME, NEW The Best Selling Panasonic KX - P2I23 QuietCjplour Printer with FREE Dustcover and cable Gametek Frontier Elite II and Batman Returns £ aQQ A p|_VJS t i i7 Amiga Challenge: International Sports Challenge. Paradrold 90, Cool Croc Twins A 200 STANDARD FEATURES ¦ 68020 Processor * PCMCIA Slot * 2Mb
Chip RAM * 3.5" meamal Floppy Drive AA Chipset Built in TV Modulator' Aoha numeric Keypad' 12 Months at home maintenance.
Amiga Combat Amiga Elite Pack Innovations Pack FREE FREE Vordworth AGA t Wordworth AGA SSSm? Menace AGA * ffc Elite II * zool 2 Batman Returns Elite II Desktop Dynamite Colour Printer Pack with fitted Hard Drive.
60 Mb Hard Drive Pack £649.99 80 Mb Hard Drive Pack £669.99 170 Mb Hard Drive Pack £749.99 120 Mb Hard Drive Pack £719.99 12 Months At Home Warranty from ICL £319.9?
Inc. Balman returns Elite II Mb Hard Drive Pack £469,99 80 Mb Hard Drive Pack £489,99 Mb Hard Drive Pack £539.99170 Mb Hard Drive Pack £579,99 12 Months At Home Warranty from IC1- WARNING :t 1200 030 Desktop Dynai Superfast Digitiser Pack “Approx I.S times faster than an A4000 030 This is the ultimate power configuration. H your dream Is to own the quickest A1200 ever then take a look at this specification: "Amiga 1200 *2Mb Chip and 2Mb Fast RAM (Expandable to an Amazing 128 Mb!!)
- Mlcrobotlcs M1230 XA W 50MHZ MMU (Approx 1.5 times faster than
an A4000 030!!) * 12 Months at home Warranty * Choice of hard
drive capacities * Optional 50 MHZ 68882 FPU Maths Processor.
Lbr49’ll 1 2 Price Games Option £899.99 Add Batman Returns and Elite £929 99 lor £29*9?
£132,54 80 Mb version 120 Mb version 170 Mb version 68882 50 MHZ FPU Panasonic KX-P 2123 Colour Printer plus Wordworth or Batman Returns I Elite II fl ha when purchased I 79.99:;thdr;,°lr,t.nc‘J Memory Expansion Boards Speed 4Mb 8Mb redit SCOOP PURCHASE 50 Mhi £459.99 £599.99 Indi are now able to offer Competitive Credit Facilities on all orders over £100 subject to status. Payment can be over 12, 14, 36, 48 or 60 months and can include insurance to cover repayments on the event of sickness or unemployment. Why not ring for a quote. Sameday response.
126 Fore Street, Upper Edmonton, London N18 2AX Tel: 081-345 6000 Fax: 081-345 6868 A 4000 (32 BIT RAMI IMB ...£49 95 2MB £69.95 4MB ....£149.95 A1200 Ram with clock upgradeable FAST RAM board to 1,2,4 or 8mb with optional floating point unit I MB no (pu £89 2MB no feu ...£115 4MB no feu ...£179 8MB no feu .....£359 SPU for above (also for A4000J 20MHZ. .
33MHZ... 40MHZ... 50 MHZ .. TZ""..'C79 .£114 .£154 A600 RAM 1MB no dock ....£23.95 IMB with clock ..£39.95 A500 RAM 1 2 MB no dock ......£14.95 1 2 with dock £24 95 A500- RAM A500+1MB ......£23 95 Simms RAM lor QVP Hardrlves 1 MB 32 bit ......£29 95 4MB 32 bit .....£149 95 Simms RAM tor QVP (At 230) 1 MB 64 pin ....£49.95 4 MB 64 pin
.....£179.95 PCMCIA CARDS 2MB £109 4MB ...£169 Amiga A500 _____ ID£ controller for A500 and A500* with 8MB RAM option tor standard 2.5' or 3.5'
P. C.compatible bard drives
V. UHIUIICf Ufl* .... 65MB with controller...... LOT
85MB with controller...... 120MB with controller..... 200MB
witfi controller 1 X299 250MB with confrobf-j £319
340MB wirhctf oUP £339 420MB wi|ft'(* hMcfer
.£369 .£399 Hard drive for A1500, A2000, A3000
and A4000 (Spoc as above) Controller
only £89 65MB with
controller ...£209 85MB with
controller .£249 120MB with
controller ..£279 200MB with
controller ..£299 250MB with
controller ..£319 340MB with
controller .£339 420MB with
controller ..£369 540MB with controller £399
New Oktagon 4008 SCSI-2 controller with up to SMB upgrade-
able for At 500, A2000, A3000.
Now A4000 Controller only £99 170MB with controller ..£299 340MB ...£349 540MB .....£549
1. 2 G Byte £899
2. 0 Gbyte ..£1599
4. 0 Gbyte £2499 Repair Service New
service centre for most Amiga computers.
We otter a quotation service of £10 for which we will examine your computer and report back with an exact quotation price tor the repair. If the repair is carried out the £10 is then deducted from your bill.
How to order When ordering by telephone please quote your credit card number followed by the expiry date and also your full name and address. If paying by cheque please make It payable to Gasteiner Technology. In any correspondence please quote a phone number and also a postal code, please allow five working days for cheque clearance.
M i i 11 a 11 ¦ Amiga A4000 040 .
Hard drive 85MB 2.4RAM ...£1895 120MB 2*4RAM .£1919 200MB 2.4RAM ....£1939 40MHZ Al 230 4MB RAM FOR Al 200 .£349 50MHZ Al 230 II 40MB RAM FOR Al 200 .£369 50MHZ Al 230 tl 4MB RAM FOR Al 200 ..£569 SCSI Module ..£79 250MB 2.4RAM ......£1979 340MB 2.4RAM ......£2069 420MB 2.4RAM .... £2149
540MB 2+4RAM .£2299 Amiga A4000 030.
Hard drive 85MB 1*1 RAM ....-......£899 130MB 1*1 RAM .£969 200MB 1.1RAM ...£999 250MB 1.1 RAM ..... £1039 340MB HIRAM . £1099 426MB 1.1 RAM .....£1199 540MB 1.1 RAM .£1299 Amiga At 200 Computers A1200 £285 Al 200 * 40MB £385 Al 200* 65MB .£440 Al 200 + 85MB .£465 Al 200.
127MB ...£490 Al200 . 209MB ...£540 Desktop Dynamite pack lor above please add £40 Amiga CD32 Console CD32 with four Games £289 Commodore 1942 ... ..£339 Commodore 1940 .... C289 Commodore 1085 .£199 Microvilec Multisync ......£389 SVGA Monitor ...£199 Hewlett Packard HP 510 ...... HP 500 Colour ..£260 £299 HP 550 Colour HP 1200 Colour ..£479 £1399 Swill 90 Colour Citizen ..JoVY .XI59 Swill
200 Colour ...... £200 Swill 240 Colour ProJel II ...... ..£249 ..£250 SP 1900 .... Seikosha ...X124 99 SP 2400 ..... SL 90 .. SI 95 ..... .... £154 ...... ..LI 34 ..£295 LC 20 .. Star ..£129 1C 100 Colour .. ..£149 1C 200 ..£199 1C 24-30 Colour 1C 24 300 ... SJ 48 BubbleJet . .... .X229 ..£299 Fargo ..uUj £819 ¦¦"II 1 ¦ 1 II 1 C. Amitek 3.5* . ..£58 Power 3.5* ..
...... ....£53 ...us
2. 5" Internal Hard drives for A600 and At 200 40MB
£119
65MB ..£139
85MB ...£149
120MB £209
170MB .£269
209M8 .£329
All with 2.5' IDE Cobles MICE AND TRACKBALL ALFADATA 290 DPI
mouse...... £9 99 ...£13.95 ...£29 99 ..£34 95 £29 95 ..XI
4.95 £8 ALFADATA 400 DPI mouse..... ALFADATA opticd mouse.....
ALFADATA opticd Pen mouse ALFADATA crystal trodcbdl TANDEM
CD-ROM CONTROLLER FOR A1500 A 2000 A3000 AND A40000
* Support* Mitsumi Lu005 or FX 0011D CD Rom Drive Include*
"HoyCD" utility lor audio
* Complete online documentation Compatible with worlcbenrh3.1 cd
file System Babe! CdfS ASM CD-ROM filesystem and single photo
CD* ¦ Supports most IDE hard drive*
TANDEM .£69
TANDEM ? CD ROM £269 GASTEINER
400 DPI mouse..... Low Cost Mouse .... Dust
Covers .....£6 Disk
Boxes hom . £5 Monitor
Sland £10 Reol Tims
dock Al 200 ...£15 Scan
Cobles ..£10 Printer
Cables ..£5 Modem
Cables £8 Null
Cables ......£8 SCSI
Cobles .....C8 FOR
A500 or A500.
2. 5" ID€ Coble ....£10
2. 5" to 3.5" Cable ..£15 ArAo
mouse Joystick Switch ..£12 99 Philips 8833 II Cable
....£10 Branded disc
(10) ..£5 Multi I O card
for Amiga A1500 A2000 A3000 or A40O0 2 additional serial ports
and 1 parallel port £99
3. 5" internal drive lor AMIGA A500 ....£49
3. 5' internal drive lor A600 ...... £79 POWER SUPPLY
ALFADATA 256 Greyscale Scanners for A500 A500+ A600 A1200
A1500 A2000 A3000 now A4000 AD 105 with Touch up A500 AI200PSU
£34.95 A2000
..£79 95 and merge
it software ...XI 19.95 ADI 05* with Touch
up and merge it and OCR Software ......£169 (AD 105+
require 2MB RAM ad hard drive) ALFA COLOUR 256K 18 bit colour
scanner lor al Amiga system AD
105C £339 MIGRAPH COLOUR BURST 262144
colour scanner with OCR ..£389 POWER SCANNERS Power
Scanner 4 (mono) Power Scanner 4 (colour).. Power
Scanner 4 ? OCR Power Scanner 3.
EPSON Epson GT6500 power scon.. Epson GT6500 ASDG .... Epson GT8000 power scan. .. Epson GT8000 ASDG .... and floppies.... £699 GIGA MtM Virtual memory £789 for all AMIGAs with MMU £39.99 £1199 £1298 ..£35 Delivery Charges les and aottwara ttama under the value of £59 please add £3.50 P4P Other items eicept lasers, next day courier service £10 per box. Offshore and Highlands, piaase call lor a quotation. In addition wo offer the the following oiproaa tor- changt without prior notice. All tradamarfca aefcnowfodgod COMPLETELY CLUELESS?
This month, Domark release the fol- ow up to the enormously popular Trivial Pursuit, Here with The Clues.
Based on the Book By horror writer Dennis Wheatley (grandfather ol Dominic Wheatley - the Dorn in Domark), it's a Victorian whodunnit where the player is a detective solving the murder of a police informer.
The game was onginally supposed to appear on CDTV many moons ago.
But never actually appeared. After years of hype and rumour, however, it's finally about to appear. The price?
A paltry £27.99. ' MASTERS Codemasters are hitting the CD32 market in the next couple of months with the kind of releases that will make you squirm with excitement First up is Dynamo, a CD conversion of their geriatric Amiga platform Bounce- around. Most interesting and nostalgic of all. Though, is The Complete Dizzy - a ten game CD featuring every Dizzy game ever released! Months of interest are guaranteed as you work your way through classics like Desert Island Dizzy, Crystal Island Dizzy, Dizzy Gillespie and Izzy Wizzy Let's Get Dizzy MICROCOSM GOES MAJOR Psygnosis’ stunning intravenous
blast Microcosm was released this month to a superstar style response The game, which features Silicon Graphic rendered backdrops and animations, and a superb soundtrack from industry music whizzkid Kevin Collier sold no less than an estimated 14,000 copies on day one! By the time you read this, those sales will have significantly increased, and alongside the PC CD-Rom sales at the same time, Psygnosis will be the happy owners of 20% of the market share I Do you know how many copies your average Amiga game sells these days? Fifteen thousand would Be considered a smash hit.
Piracy must have a lot of bearing on that, especially when you compare it to sales of CD32 games.
Zoo and Nigel Mansell have both broken the 20,000 sales mark on CD, which goes to show what an excited and hungry market you lot are. I don't want to jump ahead of myself, but it looks like you may just save the industry. II a software house can make a decent profit from a copy of a game, and sell over 20,000 units with no piracy, then they're going to Be a lot more willing to invest time and money on the kind ol game that really shows the machine off. Rest easy, your future is assured.
Tony Dillon Games Editor CU AMIGA CD DIARY The men with the comfort* able winter wear are back! John Jones Steele and Dave Rowe, otherwise known as the Stellar Genesis Agency return with part two of their in depth diary on the making of Space Academy.
Last month we took a first look at Space Academy, the CD specific game being developed by The Stellar Genesis Agency. This month we dragged John Jones Steele away from his A4000 keyboard to tell us exactly what he’s up to. It’s month two, and it's time to get right into the job of completing the full design of the game. Once that's done and accepted, the real production work can start.
THE BEGINNINGS "The outline called for three main areas to the game, building 1 which is a modern skyscraper, building 2 which was unspecified and a final spaceship area. Dave’s first task was to work out the outline shape of the first building, with this done a final decision on the number of rooms in each level had to be made.
We knew the size we wanted the game to be and that determined the level size.
"To get variation in the game, we decided that we would split the design of the levels between us. As it turned out, Dave’s levels were both more interesting and more complicated than my designs, for example, my designs had only a few multi-level rooms where Dave's had most rooms multi-level, with lots of the levels only connecting when you have solved lots of puzzles - so in the end most of the levels bear his artistic slant. The work for building 1 alone, took up the best part of two weeks, but the end result has certainly justified all the effort."
After the first drawings were done, it was time to get out the balsa wood and start building models of the rooms, as John explains.
"Once the levels were complete, we could then begin adding the doors and switches. Having the whole 3D room available from the models means that problems like putting switches in places that cannot be seen is impossible (unless we decide they should be hidden from the player!). It is very easy when designing only on paper for objects to become hidden, but by having the 3D models, we can see exactly where things can be placed so as to be visible from all angles."
Time to cripple the artist, as they say in Russia. (Do they?).
'We were now in a position to make final decisions on some of the constraints that Dave would have to work to while producing the artwork, sprites and backgrounds. With 256 colours to work with, we decided to allocate 128 colours for sprites and STOP PRESS ‘We have just had a meeting with our producer, and the design has been accepted. Now we get down to the real meat ol the game."
Next month we will tell you ol the first month’s art and programming trials and tribulations.
128 for backgrounds. Each room in the game has its own character and me palette will change for each one.
Some rooms are part of an office environment and have the obligatory filing cabinets and video terminals, others are part of laboratory complexes and have retorts and Bunsen burners on benches.
There are shopping malls and unfurnished areas. Building 2 is set in an old castle, which has been modernised in certain areas and has a mixture of hi-tech and Mediaeval in an anachronistic environment. The space-ship is of an obsolete design given to the Space Academy to train the cadets ready to enter the full Space Service."
The use of CD makes for a lot of variety in the graphics, something that the SGA have been happy to exploit.
“As this has been going on, when the weather permits, Dave has been out with his video camera looking for interesting textures for walls and floors, rather than using the usual approach, ie, drawing them, which he then grabs and inputs into the Amiga with Vidi(12) Amiga as a 16 colour greyscale. He then maps this into the palette for a particular room and saves them in his textures library.
This gives a lot more character to the room, and allows for realistic textures like wooden wall panels, parquet tile flooring, bare concrete walls, glass panelling or even bare rock.
ROUGHING IT “So that I can make a start on the programming, we had already decided to create all the rooms as rough mockups (see accompanying screen shots). This would allow me to create all the collision detection maps and get the characters to move around, without having to wait weeks for finished artwork. In our discussions with Steve Whittle from Mindscape (our producer on this project) it also became apparent that this would be a huge benefit for the project as a whole.
"Normally during a game, it is only in the very final stages that the game testers can really hammer a game and find the bugs, but with this game, as a level is completed with all the rough graphics, we can hand it over to the Quality Assurance department and get early feedback. Once passed, the finished artwork can be slotted in without effecting the gameplay at all.
This also applies to the character sprites, the initial version of the game has all the characters ‘ice- skating’ across the screen (Dave has produced versions | of the main characters facing in the 8 directions required but without the walking animations, hence the sliding look as the initial work round), but as the ani-1 mations appear, the game takes on more of a finished look."
As with all games, the pre- 1 sentation is very important, and 1 SGA have started considering that already.
"Dave has also produced the title sequence storyboard. The opening sequence shows the Space Academy building, this pans out to leave the building on the sky-line with the monorail heading out to the nearby city. The reason for your characters leaving the Space Academy and heading for the city in the intro sequence will be given in the documentation which will be given away with the CD. This will be a fully rendered 3D animation, as will the various outro sequences.
We are currently using Imagine to do the modelling, but will shortly be changing over to Lightwave to produce the final product. This will tie up the 4000’s we have every night until the game is released at the end of the year. Once we have the wireframe version running, we can then liaise with the Mindscape music department to get the style of music we require.
For the full story-board, see the accompanying pictures. We also need to produce various the ‘outro’ sequences for the different endgame sequences.
To find out what these are like, you will have to wait until the game is released and play it (We can’t give everything away).” Next month we’ll tread on the toes of the strapping lads in Wales, and delay the project by another few hours as we get into the nitty gritty of production. See you thenl'Tj* DEPT CU05SC Unit 3, Cross Keys Shopping Mall, St Neots, Cambridgeshire PE 19 2AU TCI: 0908 379550 Fax: 0908 277142 UttOfA HfW UANAGIVIHT moo nor charge visa uwm da r of dispa tch AMIGA GAMES AMIGA GAMES TOP 50 CHART
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_ I I I I I I I I I I I I I I Itl Expiry Di Please chaFgVrny Access? Vfsa No": Please supply me with the following lor computer: . Titles Please make cheques Payable lo: DIRECT SOFTWARE DEPT No CU 05SC Unit 3, Cross Keys Shopping MoB St Neots, Cambridgeshire PE 19 PP2AU PQSIAMQat UK-Mainland Free EEC C3.00 per item Non EEC £4,50 per item AH Parcels An Sent by Recorded Delivery.
AH items subject to avorJabi fy. AH prices subject to change without notice I & Of Price Address: Post & Packing TOTAL Postcode: rime Of Going To Press CU AMIGA MAY 1994 LAST MONTH'S COVER DISK OFFER REPEATED Due to popular demand we have repeated the offer for a FREE video for the cover mounted disk of ADORAGE. Final closing date 25th May 1994
• You pay just £2.95 P&P (45p postage, £2.50 Copyright Free
License) This is it! The CD you have been waiting tor... and
it's all copyright -tree!
Over 50 minutes ot music specifically produced tor home video productions. Each track has several shorter versions lor titles graphics and indents. Can you afford not to have a copy?
'You pay just £2.95 P&P plus yIPAGE 14 MANUAL :or just £5.95 to complete your MMUAL £5.95 inc p&p
• Over 60 minutes ot ODD music to enhance ama-
• teur and professional video productions and pre-
• sentations. A mix ot easy listening, cor-
• porate.sport and fashion tracks make this the
• definative copyright right tree compact disk.
• RRP £29.38. Amazing offer at £5.95 inc p&p.
• . • i ST £14.95 inc p&p £19.99 inc p&p Upgrade from version 1.8
mounted on the front cover of last months issue to Version 2.0
AGA and receive all these extra features:- The only video
available on Imagine 2.0. A 120 minute guide to using the
detail editor -y. • .
Covering every Ly.W nc p&p aspect and a comprehensive overview of Imagine 2.0 itself.
RRP £15.99 Special Offer 9.99 inc p&p.
C*cks up where too Guide left off, with more informa- c nstruction to produce spectacular il effects. These official videos are THE best way to learn e the package. RRP £29.98. offer £14.95 Inc p&p.
• Supports the AGA mode. • Addfoonal range of extensive 3D
effects.
Spiral, roll swirl, comet, left right syncro roll. • Freely difinaWe parameters enating nfinate effects. • Easier to Wbw screens making stumrig effects easily acfwvable by the inexperienced operator.
The upgrade includes a 64 page manual free of charge.
Version 2,0 AGA RRP £79.95 special offer £19.99 (offer closes 25th May 1994).
System requirements kickstart 1.2 and above with at least 1 MB of memory.
! ‘You pay just £2.95 P&P I (85p postage, £2.10 Admin £ Handling) 1 This 60 minute instructional video otters a quick start to operating Adorage.
Produced with Version 2.0 AGA in mind the video will also enable you to see the extra features available through purchasing the upgrade. An essential aid to helping you maximise your use of this powerful package.
A comprehensive and easy to follow 64 page manual to complete the cover mounted disc and tree video offer. Don't struggle trying to work your way through the software, use it to its full capability immediately. Excellent value for money at just C5.95 WIDOWS OFFER VIDEO CODE Option t FREE VIDEO 9 £2.95 p&p Each Option 2 FREE CD @ £2.95 p&p Each Option 3 ADORAGE MANUAL ® £5.95 inc p&p Option 4 ATMOSPHERE & THEMES CD 8 £5.95 inc p&p Option 5 THE Dpaint VIDEO SET 8 £14.95 Inc p&p Option 6 THE IMAGINE 2.0 VIDEO GUIDE £9.95 Inc p&p Option 7 ADORAGE UPGRADE 9 £19.99 inc p&p Total £ (BLOCK CAPITALS
PLEASE) Name..... Address.
.....Postcode . Please make cheques payable to Burgesa Video Group I enclose a cheque PO lor £ ..or Please debit £ . my Access Vtsa Acc. No.
Expiry date J. Signature.. JZ ~ C BURGESS PRICE V L VIDEO GROUP Unit 6 18, Industrial Estate, Brecon, Powys, Wales LD3 8LA ORDER BY TELEPHONE, FAX OR POST THIS FORM 0874611633 24HR ORDER HOTLINE 0874622994 FAX ORDERS SORRY, SWITCH CARDS NOT ACCEPTED I no. Turopa C3, olhaar Cfi If you've been reading CU AMIGA for some lime you may remember that I didn't really like Body Blows Galactic. I loved Body Blows though, and I have a forgiving heart, so I plumped for this review. At first glance, Ultimate Body Blows is merely an amalgamation of the original two Body Blows games, featuring as it does
21 characters, dozens of backdrops and everything else associated with the games. However, this is a lot more than just a combination of the first two.
With no pretence of plot whatsoever, Ultimate Body Blows is nothing more than a straight, one-on-one fight between a group of martially gifted individuals. Kai-Ti is the young girl with the lethal jaw kick and the Finger Press’ move that causes stars to appear from her head. Mike can turn into a whirlwind. Dino throws his rider at you. Tekno leaps into the air and fires rockets at his enemy. I don't need to go on. Do I. You've all played this sort of beat 'em before. It calls for skill and joystick jugglability.
But the CD32 already has a beat ’em up, you all cry.
Yes, but remember that was Dangerous Streets, so Team 17’s new kick around doesn’t have any competition, according to Tony Dillon.
FflHIV AND Okay, fighting bare-knuckled might not sound all that exciting to some people, but I haven't explained the myriad of ways in which you can actually hit your opponent. There are two skill levels against the computer, and three speeds. (Turbo 2 is practically impossible to play - you just can't follow the computer!). Single player and two-player are only to be expected, but tournament (with four or eight players) and Tag Team are more original approaches. Tag Team is my personal favourite, as between 2 and 21 players per team go one on one. As one player is knocked out, they are
replaced with a new player and the winner of that game gets half an energy bar replenished. The first player to knock down all of the other player’s characters wins. This makes for some very long, and very exciting games.
Body Blows Galactic was far too easy in my opinion (I finished on my first go!), with most characters easily beaten by using the same move over and over again. However, the intelligence has been greatly improved for Ultimate Body Blows, and that particular tactic just doesn't work any more. Interestingly enough, you can't even use similar tactics with different characters, as everyone reacts differently. For the first time on an Amiga beat 'em up, as far as I am concerned, there is enough difference between characters for people to be able to specialise. Some people will be Maria
players, while others will only feel at home with Junior. I can see a lot of practice going on during office hours, let me tell you.
PHWOAR!
The game looks stunning, using the CD32's 128 colour palette to create a very realistic arcade look. Unlike a lot of beat 'em ups, the sprites actually fit in well with the backgrounds, instead of floating around like cardboard cut-outs in front of them.
The extra storage space on the CD has been used well, to store large, colourful and varied backdrops (love the clouds!). All in all, it’s a great looking game.
If only I could say the same lor the sound. Unfortunately, Ultimate Body Blows uses the same samples as the original game, meaning that the characters spout the same unintelligible drivel at the end of Ihe each match. I had hoped with the CD that they might have something more to say, or that the sound effects would have been beefed up a bit, but no luck. It doesn't really detract from the game very much, but it's a shame nonetheless. The other problem is that movement is still a tad jerky, but it remains better than most.
Ultimate Body Blows is a cracking game, and one hell of a beat em up.
The sheer number of characters to learn means that you’ll spend ages just getting to grips with the whole thing. As for two-player games... get some friends in and go for it! © TEAM 17 E29.99
* 500 *500. 51 *600 51 *1200 3 1500 *2000 51 MOOofU Mtlofli
TEAM 17. MARWOOD HOUSE. GARDEN STREET, WAKEFIELD, WEST YORKS,
ENGLAND. TEL: 0924 201846 RELEASE DATE: APRIL GENRE: BEAT'EM UP
TEAM: IN HOUSE CONTROLS: JOYSTICK. JOYPAD NUMBER OF PLAYERS:
1-8 MEMORY: 1Mb GRAPHICS ??????????88% SOUND *?????• ???74%
LASTABILITY ?*•??• ?*89" .
PLAYABILITY *????•..??84% A worthwhile beat 'em up, that looks good.
OVERALL 84% CD 32 ZONE CU AMIGA CD COMPILATION!
Steve Keen settles down in front of the biggest stack of games he’s ever seen.
For those of you not in the know, a quick explanation of PD software. PD stands for Public Domain and PD software is software that has been put out by programmers into special PD libraries. It’s not really commercially available in shops and only sold through mail order companies. PD software falls into three categories, PD (software that may be copied by anyone for absolutely no charge and distributed anywhere for free). Shareware (software that may be copied and spread about, but for which the author requests the user to send him a small fee, usually about £5, and. For which, he relies on
the users' honesty) and Licenseware (software that is placed in specific PD libraries by the author with express instructions that only those libraries chosen by him can stock his title and for which he requests a token fee from the users). All this techie talk basically means that whatever kind of software you want, utilities, games, virus killers - you name it, there's certain to be an equivalent, sometimes better, version available in a PD library, for a fraction of the commercial cost. The storage space provided by CD-ROM makes it ideal for games collections and PD makes ideal fillers
- hence these two compilation Cds.
Whal you see is whal you gel with Lock-N-Load.
Probably one ol the biggest collection ot software we’ve seen on a single disk - to be pedantically precise 999 games! To coin a phrase: there really is something tor everyone, including some very useful utilities. Not all of it will be useful to CD32 owners without access to a key board, floppy disk drive or mouse, but as all these compilation disks are compatible with CDTV owner’s machines, it’s worth mentioning. So lets get straight down to it with the games.
Once you've loaded and got past the strangely familiar Amiga workbench screen, you just won't believe your eyes. There’s folder after folder of menus and each drawer seems to be a Pandora’s box of games that are literally brimming over the edge, trying to burst out.
Initially there are about eight Games anyone? Most are old, some are good.
Drawers and the Mega Games folder is the one that caught our eye.
Behind that lies a further menu of about eight categories, including commercial game demos, sports, adventure, arcade and even a whole host of Tefn’s-styled games.
Each one of the 12 odd menus contains nearly forty games and even more sub folders. For instance, inside the arcade folder are PacMan, shoot ’em up, platform, simulation menus and it’s not until you break into one of these that you get the explosion of game names.
The old classics like Defender, Space Invaders and Missile Command are almost lost amongst the scores of other titles. Some are familiar, but most are variations on old themes. Most will have been long consigned to the back of your mind but you'll be more than happy to rediscover them again. Of note are Jeff Minter’s classic Llama Tron games and the fantastically-profes- ¦ sional looking Asteroid clone, ¦ E-Type 1+2.
This disk is an excellent pur- ¦ chase. Just when you think Sj] you've opened every drawer you in suddenly discover another - one (B which contains the whole collec- H tion of Assassin games, and more
- *j too. Value for money or what? I'm Hi pleased to see that it
will work on Jh the much neglected fcjj CDTV too. As well as
its ( D more modern brother.
Some programmes require a small fee lo bo paid.
MULTI MEDIA MACHINE £19.99 OUT NOW LOCK-N-LOAD 17 BIT SOFTWARE £ 19.99 OUT NOW Games And Goodies can’t sound is a lot crisper on the CD quite match up to the than when it was being lifted from sheer number of games the floppy versions, on Lock-N-Load, but what it lacks From the gamer's point of view in quantity it more than makes up there are versions of PacMan, for in quality. Over 100 top PD Asteroids, Frogger, Defender and games of the last few years are scores of others you've never etched onto this silver disk, as well played before. A lot seem to have as some of the most startling been
created using AMOS and demos and animations that we've Shoot 'Em Lip Construction Kit, but seen. Many have been individually most are well presented, if a little reviewed In CU AMIGA'S PD scene hard to play. Check out the crazy and it you were ever thinking about shoot 'em up Batman, where you having a gander at what it's all take on the comical joker and his about, you couldn’t possibly get a henchmen whilst piloting the Bat- much better start than by purchas- plane. Another brill game is the ing this disk. Wacky Dr Who adventure featuring This really is a trip down mem- real samples from the
TV show, ory lane. Amazing demos and This is a great introduction to the famous animations, like the incredi- world of PD and shouldn't be ble Vista landscape movies and the missed. My only gripe is that there vector Juggler, rub shoulders with isn't any menu function on either famous animations such as Coyote. This or Lock-N-Load, so every time Apart from the games, pick of the you load a demo or game you have crop must be the collection of Eric to reset your machine and go Schwartz cartoons produced In through all the menus again. Even Movie Setter and laid down on the on the floppy versions
you disk. Some of the cartoonist’s best could usually press : work is here, including the hilarious Escape during a demo v, .
Korean Conflict, Stealth Fly By and and get back to the . Sj Late Night. The only 'toons missing workbench screen with- «| are the ones starring the busty out any taSSnStill, you MR “3 squirrel. Amy. And tne friendly Fog. Can't h e evryy but you can t put all your eggs in tmng butjhis one basket disk is close.
All the demos here load quickly FOR THE BEST & VERY LATEST AMIGA E3 S Computers When Ordering By Post Please Moke Cheques, With Bankers Card Number Or Postal Order Payable To “Visage Computers" PRICE PER DISK Cl 25 Cl SO 95p 90p 39 JETSET- .
DEMOS
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- 242 |CU AMIGA RATED 90%)
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16. Sooopy Dos VI .5- Monitors Systems Colls 1 17 EPU - Hard Disk
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To AMIGA Files
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7. MINI -AGA- Stofcthow 8B»A'«iA-atro,Cml8 9COMAX - World Of
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Disk W* The Best C4 -Jmtori ¦ Music 14 SPACEBAUS NOISEIESS
dizzy Tunes 2 13) 15 MOTIVB-Ram Music Fred Fish 1-975 LSD
Legal Tools-1 -156 Assassins Games 1 ...-165 LSD Grapevine
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Domain Is Copied Onto Branded Disks Which Are 100% Error Free
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ACCESSORIES Precision 3.5“ DS DD ..10____________ Precision
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Available Cal For Latest Prices DISK PRICES AND POSTALRATES NO
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26.
Tidal Selection Th r Get the very best from your Amiga computer with these best-selling books from BSB CREDIT CARD (0923), 8943551
- How to order - Pleas* complete the torn beet or alternatively
call our Croft I Card Hotline quoting your r and address,
credit card n ber and its expiry d ‘Daks supplied free on
ordered direct from BSB First dass postage k and single video
free m» Postage C3 per book (I £6 per boofce Amiga Disks and
Drives by Paul Overaa. €14 95. ISBN: t-673308-34-5. Free Disk-
Covenng everything Irons floppies to hard disks, with Ram. RAD
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Amiga A1200 Insider Guide by Bruce Smith. CM 95. ISBN: t-873308-15-9. Free Disk-.
Our best seller Irons author Bruce Smith. Tens ol thousands ol A1200 owners worldwide have already got to gnps with thoir Amiga with the aid ol this superb Introduction. Packed with helpful hints, tips and advice, this book Is aimed al the novice and guarantees to got you using both Workbench and AmlgaDOS without any luss.
Amiga A1200 Next Stops by Peter Fitzpatrick. £14 95, ISBN: 1-873308-24-8. Free Disk-.
Now you'vo come to terms with your A1200 you're looking to improve your techniques and explore the many possibilities that the machine otters. Amiga A1200 Next Steps shows you how. It explains easily how to choose, install and manage a hard drive, use MultlVlew and AmlgaDOS and how to improve storage and display. It introduces video and graphics editing, making music and programming and much, much more.
Amiga Assembler Insider Guide by Paul Overaa. CM 95. ISBN: t-873308-27-2. Free Disk-.
Do you want to learn Assembly language but don't know your IntwMessege Irom your Null terminated string?
Then tno Amiga Assembler Insider Guide is the book tor you Explaining all the concepts, processes and targon.
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Amiga A1200 Beginners Pack £39 95. ISBN 1 873308-30-2 Leave nothing to chance and invest in this bumper-value pack which ccntains the Amiga At200 Insider Guide, Amiga A1200 Next Steps Insider Guide and a highly polished I -hour Iraining video. The video loaches you how to set up your Amiga and use the Workbench. The pack also contains lour dsks ot essential shareware soltware and documentation.
Please send to: Bruce Smith Books Ltd, FREEPOST 242. PO Box 382, St. Albans, Harts. AL2 3BR.
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Alternatively charge my Visa Access Mastercard Number: I . 1 1 J_i 1 Expiry Date: Name .... Address ...... Amount: £.. Signed: ? Amiga Disks and Drives IG £14.95 ? Mastering Amiga Printers ? Amiga A1200 Insider Guide.....£14.95 Q Mastering Amiga System . ? Amga A1200 Ned Steps 114.95 ? Mastering AimQa Assemb ? Assembler insider Gtade 114.95 ? Mastering Amga Afteo ? Mastering AmsgaOOS3 Volf.£21.95 ? MastenngAi ? Uastenng An«gaD0S3 Vo4.2 £2195 ? Workbench Tutored Vi«o £14.
? Mastering Amiga AMOS £19.95 3 BSB Books Catalogue-------- ? A1200 Beginners Pack @ £39.95 plus £3.00 pSp inc. VAT .. BRUTAL FOOTBAU MILLENNIUM £29.99 OUT NOW side-on perspective reminiscent ol so many 1980's soccer games. The difference is that International Soccer didn’t have decapitations!
Violence, violence and more violence, this is the name of the game in Brutal Football.
Upon slapping in your CD you're presented with a rather nice intro sequence of a scientist at work on his football players - but something's wrong. I fiddle with the volume, no joy. Are the audio leads properly set up. Yes. So what's going on? For the intro sequence Millennium have left out music. This may be unimportant, but games on the CD32 should really use its potential for top quality music.
When the intro is finished, you are presented with an options menu (and some background music, at last!). There are league, unfriendly and knockout competitions. The game itself is based (very loosely) around American football, with the The pick-ups littered around the pitch, such as disembowelling swords and grenades that make a real mess of the opposition, add a lot to the gameplay. And! - If there are no pick-ups around, you can punch someone's head off and use it as a weapon instead. (Controversial eh?)
Another macabre, but I suppose you could say, realistic, feature is the fact that bodies stay on the pitch after you have killed them. Graphically, the sprites are good looking, but remain the same throughout the basic Viking teams. However, there are some good opposing teams that look like over sized lizards, goats, rhinos and so on. What lets Brutal Football down is their movement. The action is fast, especially when your players have been souped up in the locker room, but the movement isn’t all that smooth. In general the the gameplay isn't affected very much though, it's really only
noticeable when there is a large crowd of players in one place scrambling for the ball.
Brutal Football s good, clean (well, lots of blood, sweat and black pudding never hurt anyone) fun, and really comes alive when played in two-player mode!
Stephen Enstone CORE DESIGN £29.99 OUT NOW f ore Design have W built up a good rep-
4. Y- utation for platform MB' games over the years, although
many have been of the 'race-from-left-to-the-
right-jumping-on-things' variety. That probably explains why
this one came as such a shock when it was released on floppy
late last year, shortly before this direct port to CD.
More puzzle based than most of their previous efforts, it tells the tale of a young geeky truck driver called Bubba. Who gets abducted by aliens who want to place him in a zoo.
Holes in walls and use him as a step, brace one end of him under things and use him to lever them, along with a thousand other uses.
On CD the game is almost exactly the same as its floppy counterpart. I.e; the same high quality graphics and animation, the same amount of charm and character and the same taxing, yet well within the realms of playability puzzles. The only real addition is the extended intro sequence at the start, which gives you the plot in cartoon form. A game well worth owning if you fancy a real challenge.
Tony Dillon Unfortunately the ship breaks down and you end up dumped on an alien planet, with only a small stick-like alien for company. From here you have to find your way home.
Stix. As your alien friend is named, is an extremely versatile little chap. Who can be used in all | manner of | situations, j You can ! Throw him as I a boomer- i rang, poke | with him like j a pool cue.
Stick him into CU AMIGA CD32ZONE We've seen it all now.
Mutant Turtles. Biker Road Rats. Superhuman Thunder Cats, but Samurai Ducks?
Come on! Well, surprising as it may seem, that’s just what Supervision's new hero is, a fair leathered lowl with a taste lor the orient. After a good stint on the Amiga, and then on the consoles, it was only a question ol time Before the yellow leathered one got a the taste lor some CD action.
Donk was snatched from the jaws ol death by a kind hearted Samurai, who was just about to drop him in his stew. Rather than tuck into the plump breasted bird the kindly sage decided to teach him the mystical ways ol the Warhor and impart to him all the secrets ol the ancient ortent. Donk is now courageous, strong, cunning and possesses a great line in magic, which allows him to transform into a plastic duck, ol the bath toy vanety, and lloat. In this version Donk’s on his linal quest to become a complete warrior and has to rescue the magical gems that protect Earth's atmosphere.
When all the hurty burly's been seen and the mystical smoke clears, Donk is basically just another platform game, albeit with a slightly oriental crispy Ined duck aroma to it.
He's not the greatest character to grace the video game world, being rather unresponsive and having an annoying habit ol falling oil any platform you try and position him on when jumping. In his quest he meets all the usual assortment of wrong doers and beasts, but you never really get your interest up to stay with him very long. Some ol the screens are pretty to look at and all the music's been reworked and added to completely new samples, so there has been a slight effort made for the CD32 version. Animated sequences also link the levels, but they’re nothing special and you wouldn’t miss
them il they weren’t there at all.
There are 112 uninspiring levels to negotiate and, if you can stick with the programme long enough, you'll be able to collect the magical properties necessary lor Donk to perform. The shelled one can protect himself with an egg shield and blasting bombs and a simultaneous two player mode is also included with a very restricted viewpoint ol the level and reduced sized sprites.
This can prove to be a laugh, but at the expense ol fruslration.
So, yet another Hop for the humble CD thirsty machine. A huge stack ol great games can only be just around the corner now. Lets hope we can all hang on a bit longer, eh?
Steve Keen iV I
* m * 7l r j ' 41 ¦ 14 "IT IS WITHOUT DOUBT THE MOST POWERFUL
CAD PACKAGE FOR THE AMIGA BAR NONE. NO OTHER PACKAGE COMES
CLOSE" AMIGA FORMAT Imagine The 24 bit image below was
completely originated on an Amiga computer. The drawings were
designed with Xcad, the 3D model was created from the 2D
drawings and the 24 bit image (1280 x 1024 resolution) was
rendered with Imagine!
Compare this to AutoCAD, and 3D Studio which will cost £4550
- and that's just for the software!
Never before has the Amiga been so well complemented.
Never before has the Designer been given so much power, speed and flexibility af such an affordable price.
Xcad SPEED - An Amiga 1200 is 12 times taster on zoom and redraw than AutoCAD running on a fast '386.
PRACTICALITY - Ideal tor design in architecture, electronic and or mechanical engineering.
COMPATIBILITY - AutoCAD DXF import export comes complete across the Xcad range. Print to plotters, laser or dot-matrix printers.
MODULAR - Simple upgrade from Xcad 2000 to Xcad 3000 and PC UNIX versions.
Xcad harnesses the incredible power of the Amiga to deliver a draughting tool to beat all others. Processing times are cut to a fraction of most PC based systems. Plans, designs and blueprints can easily be produced using simple, flexible menus or commands.
The Xcad range starts trom as little as £129' or Xcad 2000 (1Mb FAST RAM minimum) which includes both 2D Detailing and 3D Modelling plus automatic perspective views.
The above building was designed by Architect David Bishop, modelled by Xcad and rendered with Imagine.
To order the Amiga's No. 1 CAD package, contact your local dealer or call: HOBBYTE COMPUTING Tel: (0727) 856005 SILICA MAILORDER Tel: 081-309 1111 FIRST COMPUTER Tel: (0532) 319444
* Full refund when upgrading to Xcad 3000. All prices excluding
VAT P&P.
All trademarks acknowledged.
CU AMIGA CD32ZONE I you were still in nursery school when Thrust was released, I will give you a quick retresher on the liner points ol the new game Fly Harder. The idea ol the game is to pick up shiny silver balls and drop them on a large reactor, found somewhere else on the same level. Your ship has a single jet engine, which it can fire in any direction to combat the ever present gravity (hence ‘thrust” for the tower 10 levelled readers).
There are more than enough things to crash into, including other ships, and plenty of ground material. The clever thing here is that you have an energy bar on the top of the screen that goes down as you pass through other objects like some sort of shield.
Thankfully, you have a gun to disperse the enemy with, but don't get too carried away flying around the screen as you also have a limited supply of fuel, indicated by another bar on top ot the screen. To help you out in the game, you are will tind tuel pods and energy pods to replenish your spent stocks and, albeit slowly, energy does replenish itself.
The first thing you notice about the game is how hard it is. Your ship flies all over the screen crashing into everything, as you try to get the thruster firing in the right direction and gain some sort of ‘it goes where you want it to go’ control. After a while though, you begin to get proper movement and in no time at all you realise how good Fly Harder is, as- long as you don't get too frustrated.
Fly Harder is a very addictive game. Once you’ve made it through a few levels all you want is more - even if gravity is coming from all directions and a very annoying laser beam tends to use up your 4 lives before you can say 'hang on a second, I was past that extremely nasty looking laser beam".
Fly Harder is a fine title once you get past the initial control problems. Worth a look.
Stephen Enstone SOU GRANDSLAM £34.99 OUT NOW either. Selecting an option on the menu screen is a case of highlighting an option, and then sitting around waiting tor the machine to realise you've made a choice.
And so the battle to create the most realistic and playable golf game ever continues, as Nick Faldo's Championship Goll works its merry way onto the CD32.
On (loppy machines, the game has already been a roaring success, replacing the polygon-based graphics of Microprose Goll with colourful, realistic trees and bunkers you could sunbathe in. They could have just done a straight port, but that wouldn't have been good enough for Grandslam. Instead, they've made a few not-so-subtle changes to the game for the CD market.
Firstly, the game plays in 256 colours now, rather than the 32 limit imposed on floppy versions.
Although this might look great, it unfortunately leaves you in the position that it does take quite a long time to update the screen, and you are left waiting for seconds while the game decides to do next. This doesn't just happen during the game, One major positive change is the restyled power bar. The original required all sorts of tricky button presses and high speed reactions, whereas this has a more standard 'press the button at one end of the bar to set power, and the other end to set hook slice'. As a result, it’s much easier for the beginner to actually play some decent shots,
although the game itself is as hard as ever. You'll still find yoursell going into the rough on every other shot, and Ihe bunkers are as tricky as ever to get out of, but hey, that's golf for you.
BUZZ £14.99 OUT NOW It's a very competent golt game, that will last you a long time. My only complaint is the speed of the update, but then golf is supposed to be leisurely!
Tony Dillon
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- - - - T GET SWITCHED OH TO ©he next issue of PC Review will be
bigger, better and more jam-packed with everything you need to
know about the PC than ever before. Games, graphics, animation.
CD-ROM, utilities, technical help, beginners sections, music,
hardware. You name it, we cover it - and we tell you how to do
it.
The completely new look PC Review will carry a massive 600 Mb CD-ROM disk packed with programs especially for the CD format including fantastic playable demos of Battle Isle 2, Rebel Assault and Star Trek 25th Anniversary. Plus you'll get a HD disk with an exclusive and complete version of the stunning graphics oackage Top Draw.
With news, reviews and previews galore you'll find that PC Review is the most comprehensive read on the market and ifs out on the 15th April. Don't miss out. Place an order with your newsagent now.
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* Take a CD32, plug . In an FMV module and movies on CD are
yours. But are these movies as good as traditional If you’ve
got a CD32 you’re probably thinking about upgrading it with
the FMV module. But the question you'll want answered before
you spend any money is: are the films, movies and pop videos
you can watch on it actually any good? After all, what's the
point in spending your money buying new technology if the
results aren't as good as your existing video?
To answer this question we took four of the five films currently available and spent a day watching them (as far away from Lisa's ruler as possible). The films we chose, Patriot Games, Top Gun, Star Trek VI and Black Rain, cover a wide variety of tastes, including science JARGON BUSTERS fiction, drama, and action. These CD films are all finished titles, and are available now in PAL format.
Video Cds come in normal size CD jewel cases, but are actually double albums, ie they contain two Cds. The reason for this is that each Video CD can only hold 72 minutes of film and sound,while the average length of a film is over 110 minutes - hence two Cds. And before anyone raises questions about it being inconvenient having two Cds, I'll point out that LaserDiscs (the numero uno format for home film buffs) have been using two discs for a long time and it has proved a popular system.
We studied the films on a state- of-the-art 29" Sony S29 TV with a Dennon AVC-3200 ProLogic amplifier. This allowed us to try out the sound and test the picture quality.
The various films were all similar, with good colour quality and stable picture reception. There weren’t any of the tracking problems, saturated colour or noise often associated with videos.
One problem, however, was that in moments of intense activity on screen some of the fine detail of the picture was lost and the squares that make up the signal became visible. This happened in Black Rain.
With MPEG encoding process this loss of picture quality is normally counteracted by softening the picture and taking the edge off the squares, making them less visible.However, the little squares were was still there in some places in parts of Black Rain.
Also, occasionally, (in Top Gun) where there is a lot vertical movement there was a slight jerkiness in overall picture movement. Whether this is the result of the MPEG encoding (see CU Amiga March ‘94) or poor NTSC to PAL conversion remains to be seen.
SWEET MUSIC All of the four films feature not jusf stereo sound of CD qualify, but also Dolby Surround Sound. So, linking your CD32 lo a Hi-Fi when watching these films will give you an experience far beyond normal VHS. Whilst normal VHS will give you stereo sound, the clarity and depth of the sound from these discs leaves VHS sound for dead.
And if you happen to have a ProLogic amplifier and speakers you'll never need to go to the cinema again! Dolby ProLogic is a system of VHS, and how do they compare to LaserDisc? Andy Leaning grabs the popcorn, talks loudly and snogs in the back row as he seeks out new movie frontiers.
Encoding extra audio information into the normal stereo signal. When played back via a ProLogic amplifier, connected to four or five speakers, the information is decoded and the sound is distributed to the speakers (which are placed in front and behind you) giving the effect of the sound coming from all around you. In all four movies that we tested, the results are simply stunning. Now all we need is for Amiga games developers to get hold of this idea and start encoding Surround Sound in CD32 games!!!
IT'S A KNOCKOUT Films on CD - great concept, great implementation. For picture quality these Cds easily rival video, for sound there’s simply no competition, they walk all over VHS. Whilst the occasional loss of fine picture detail means they aren’t yet up to the standards of LaserDisc, VideoCD film is much better than normal VHS video. I’ll certainly be switching to Video CD in future. 21 SCI SC Now that your easter- cgg laden stomach is forcing the sofa through the floor, you need some exercise. How about picking up your joystick and going for a run through our complete games guide.
58 DIGGERS 2 61 CLUB FOOTBALL - THE MANAGER 62 ROBINSON'S REQUIEM 66 K240 68 HEIMDALL 2 71 INNOCENT UNTIL CAUGHT 79 CLUB FOOTBALL COMPO 80 APOCALYPSE 84 GOLDEN JOYSTICK AWARDS FORM 87 VFM - JAGUAR XJ220 “Is this a dagger I see before me?” No, Julius me old mate, it’s the most stop pressingest, up to datest, fastest preview section around.
BENEFACTOR PSYGNOSIS THE GAMEPLAY: The obvious comparison is Flashback with smaller sprites. Quite what the plot is exactly about is anyone's guess, but you have to travel around enormous levels collecting keys and rescuing small creatures. Some are intelligent, some are not, all have to be dropped into a funnel. Sounds simple enough to us!
WHAT’S NEW: At the moment, nothing in particular. It seems to take the small sprite and character from Lemmings and the fiendish level design from the more complex end d!
Strategy games and combine them in a way that looks like it will keep people playing for months.
BEHIND THE SCENES: The game has been coded and designed by Digital Illusions. Ihe mob who pieced together the tabulous Pinball Fantasies and Pinball Dreams. We are assured that there will be no pinball in this game whatsoever. The bullets don't halt move in a convincing way. Though.
FIRST IMPRESSIONS: It looks like it will be a lot ot fun. We’ve had a good play around on a lew levels to date, and they have proven to be fun and taxing. It will take a few goes before you really start to suss out the strategies in the game, but then there is an old maxim that says, The more you put in, the more you get out!’ 94 VAMPYRA SPACE BLACK LEGEND THE GAMEPLAY: An updated version ot the old family favourite Draughts. This involves up to four armies storming across an isometric board, leap frogging each other to hopefully end up in the opposing corner. The boardgame is broken up
with arcade sequences whenever opponents meet over certain tiles.
The winner is the person who gets all their pieces into the correct corner first. That's about it!
SUPER STAR WHAT’S NEW: The way the game has been coded. The team responsible, Antares, have coded their own programming language
- SECAL, which they claim is a hybrid of assembly and C, and
actually runs as fast as assembly. What’s more, this
wonderful language will be available later in the year!
BEHIND THE SCENES: Antares are a new French company, who have spent their time so far revising and re-revising SECAL. Space Chekers is their first game.
Game. At the moment Black Legend are debating whether to release it on its own or drop it in a double pack, so we can’t comment on the kind of value it will have, but we will have a full review next issue.
FIRST IMPRESSIONS: It looks like it could be an involving strategy STREET SELF DEFENCE The most effective street fighting techniques revealed by a top professional 'bouncer' Top professional Bouncer Paul Wellard has been attacked by fists, boots, pool cues and knives. He has learned a thing or two about what goes down in a real fight. As a 2nd Dan Karate Black Belt he has also learned that martial arts training is useful in a brawl, but it is no substitute tor real street fighting ‘know how'. An active participant in dozens of fights where brawling is quick, dirty and very violent, Wellard has
compiled a unique guide to self defence.
The Secrets of Street Self Defence | volume i ReV63ls: § 18 facts you should know about street fighting. • The ‘rules* for street survival
• Inside the mind of a thug. • The martial arts and their
relevance to real life street fighting • How and why fights
occur • Dealing with confrontational situations.
• How to psyche out an opponent. • Essential principles of street
fighting. • Some commonly taught nonsense. • Using surprise to
your advantage t The importance of correct targeting. •
Blocking techniques. • How elbows and knees are used in a
street fight. • Vital tips. And much, much more. Price £12.95
postpaid The Secrets of Street Self Defence (Advanced) | vote 2
Reveals: • The warrior mentality. • The most effective street
fighting techniques and how to use them. • Defence against
knifeibottle attacks • Defence against mote than one attacker.
• Using your fists and legs to maximum effect. • Headbutts. •
Physical conditioning for peak performance and much, much more.
Price £12.95 postpaid In his highly detailed books, Wellard
draws on his experiences to reveal the psychology, strengths
and weaknesses of a street fighter, the characteristics of a
real fight (you might be surprised): ways of dealing with
aggressive people and lots of tips and tricks. He presents the
basic defence moves that can be applied to most types of
attack, the most effective methods that he has used dozens of
times to defeat stronger and larger opponents. Wellard uses
accounts of his own fights to illustrate key points and offers
straight forward training programmes to improve individual
techniques. He supplies the critical information no one else
talks about - that will keep you unhurt and intact.
Book simply rt 30 days for a fast despatch under piatn cover To: CASUTI LTD..PO BOX 115, Si. HELIER, JE4 802 VES! I want to learn the techniques for real sell defence. Please rush me the following (tick appropriate boxes). I understand that if I'm unhappy with either book I may return it wrthtn 30 days for a full refund • NO QUESTIONS ASKED I I THE SECRETS OF STREET SELF DEFENCE • VOLUME t Price £12.95 Postpaid I I VOLUME 2 (ADVANCEO) Price £12.95 Postpaid ? I am ordering both books at the reduced price ol £19.95 postpaid SWORN DECLARATION: I hereby promise to use the knowledge I will gain
from these books for defensive purposes only.
(Sign) .. I enclose a Cheque I P.O. (payable to CASUTI LTD.) For £ .(Foreign add £3) Or debit my Acces&Visa Account No: Signature .ExpiryDate . Name Adcress .
Mtaijh ic uulf) ittNO out to flf« 4lc« a uiiaint 3 dm ) Office SarrM Bnuuia Put S) Han. Jrno JE til) (to u* fv ihw kUra¦*! »i mw P 0. N a nan P « Offix 1 J LORDS OF THE REALM IMPRESSIONS THE GAMEPLAY: It's a Defender Of The Crown style strategy game, where players have to slowly move across the counties ot England.
Scotland and Wales, taking land wherever they can with the aim ol becoming King ot all Great Britain.
Obviously there are computer players all trying to do the same thing, so you're going to spend a lot ot time detending the land you've already got before you can really start to spread yourself.
WHAT'S NEW: Impossible to say at this stage, although the inclusion of the first ever siege simulation looks like it could be interesting. If you find sitting outside a large building for days on end interesting, that is.
BEHIND THE SCENES: The game has been produced in house, but I can’t see Edward Grabowski's name anywhere.
FIRST IMPRESSIONS: Delender Ol The Crown has been ripe for an overhaul for quite some time now, so this could be one hell of a game.
Modem play and turn-based multiple players adds a lot to the game, though it remains to be seen if the game will be worth playing.
HARD CORE IMP™ soccer PSYGNOSIS THE GAMEPLAY: It's a scrolling shoot 'em up.
Run around the enormous complex levels, shooting everything you come across, hunting for the switch that will open the door at the end of the level.
Millions of aliens and robots fly around the corridors firing at all times, and you've only got a limited supply of bullets. Help!
WHAT'S NEW: It’s a scrolling shoot 'em up. What can you really expect in the way of new things? There'll be huge explosions, loads of death and gore and the whole thing will probably be hugely playable. If it isn't broken, don't fix it.
BEHIND THE SCENES: It's a scrolling shoot 'em up coded by Digital Illusions, firmly staking their place inside the Psygnosis team cuddle. This has been under development for quite a while, and as it has improved, the likelihood of an A500 version becomes more and more doubtful.
FIRST IMPRESSIONS: It's a scrolling shoot 'em up. A very playable one, nonetheless, but it's still a shoot em up that scrolls. We predict that when it is finished, people who like scrolling shoot em ups will want to play it. Whal more can we say?
EMPIRE THE GAMEPLAY: An arcade foot- ball game in the Microprose ® Soccer Kick OH mould, this takes a
* top view, pushes it to one side
• slightly, and lets 22 digital players
• out onto the pitch.
• Kick the ball around, score more
• goals than the opposition and then
• do jacuzzi impersonations in the
• bath afterward.
• WHAT'S NEW: The size of the
• sprites, more than anything else.
• Empire have gone for large sprites in this game, giving much
more room for
• detail and character, but making it that little bit harder to
tell where the other
• players are. Continuing in the character field, there are
little caricatures of
• managers, players and referees that appear in small windows
whenever anything happens. Tee hee.
9 BEHIND THE SCENES: The whole thing has been coded in house. What , more do you need to know?
FIRST IMPRESSIONS: The two-minute playable demo currently doing the
• rounds is a lot of fun. There are one or two playability
niggles at the moment,
• *222223 i vr$ goal with it, but the H thing looks great ¦ (even
though the play-
• I • 1 ¦ ers do have buns or ¦ their heads) and the » n
noil-serous approach • ¦ it takes maKes it a
• I s ¦ breath ot fresh air
• If $ • H when placed along - ’ II V ¦ side World Cup this.
1 USA 94 that and all likl ¦ the other serious foot- IPIPS ¦ ball games that keep UK | cropping up.
AMIGA 500, 500+, 600, 1200 PLEASE STATE MODEL WHEN ORDEHIN I enclose cheque P.O to the value ot £24.95 MADE PAYABLE TO SOCCERSTAR ( Name & address on back of cheque please).
Name Address I wish to pay by AccessA isa. My number is Computer Model Postcode Daytime Phone No Signature Send to: SOCCERSTAR, 9 Trent Drive, Hucknall, Nottingham NG15 6GR i 24 HOUR CREDIT CARD HOTLINE: (0602) 642188 csa Toby Simpson has spent the last six months developing a game that can only really be described as bigger and better than the world’s first true CD32 game.
"It's difficult to describe it as a sequel because I wouldn't,' begins Toby from his Millennium office. T would describe it as another game that happens to operate in the same world as Diggers. A sequel would imply a logical progression from the original game, which this isn't. It’s a completely new storyline."
Toby Simpson is currently beavering away on a follow up to Diggers. CU AMIGA gets the first look.
WAY OUT MAN Diggers had a fairly 'way out there' plot. For this game, Toby's gone even further, creating a complete history for the game environment and then selecting this chapter lor the actual game.
‘If you look at this game as being the present day, then the original Diggers game happened about a 120 years ago, and the business leading up to this game started about 2,000 years ago when the rather peaceful, scientific, friendly good guys were getting attacked quite violently by the Quarian Empire, the big ugly green guys in Diggers.
¦The Flinards weren't aggressive at all, only defending themselves, and so started losing a lot of their land. So they sat down in their labs and decided to try and work out a system. They finally invented this thing called the Flinargian Machine, which, much to the astonishment of the warriors laying siege to their capital city, ripped the whole city up into twenty four large chunks of land, and floated them several thousand feet into the sky, nicely out of harm’s way since the planet Zarg had not invented much in the way of flying machines at the this point. And that's where the Flinards
stayed.
"Only recently, the Zarg Mineral Trading Authority, who effectively run the planet are beginning to get a bit upset about the rising cost of mining the planet, purely because all the jewels near the surface have been mined. Thus they have to mine further and further down. What they really want is one of these flinard machines, because then all they have to do is bring the ground up to them." I There lies the story. The' upshot of all this is that you have to travel from planetoid to planetoid ii a small prototype flying machine. Toby has, of course, built in some problems.
¦Life is made a little more difficult by the fact that fuel efficiency wasn't top of the priority list on this trading authority ship, and in fact one of the biggest problems you've got is that you can only really do one journey at a time, so you need to mine enough fuel to get you from land to land. On top of that you've got the added problem of people like the privateers, an alien race who just appear - they know you're there, it's public knowledge - and they know you're going to be mining jewels. They can't be bothered to do it themselves, so they appear, steal everything in sight,and
then run off again."
USKSJBSf?"
You have to agree that it certainly looks a lot better than Diggers. Some would say that Diggers looked a little flat and uninteresting, something Toby has taken to heart."From a display point of view, this is much, much more colourful. We have in excess of 300 colours on the main game screen at any given time. This game uses 256 colours for all its base graphics, and all the panels and stuff like that have their own palettes, plus the background sprites and the sky also have mmi their own colours. Which looks 1 quite pretty. All of the real graphics are being put in now, all of . -the
animations and graphics for the shop are present, and it really looks nice. There's this two headed creature that works in the shop who looks really weird, twitching and swinging his head round - it's really good!'
BIG IS BEST If you still aren't drooling with excitement, this will help.
"Let me tell you something about the size", enthuses Toby. “There are 24 levels, and each level has at least 70 full screens, so there are 1680 screens in the game, apart from the 25th level, the Flanargian Capital which is something really special.
That is quite unique, as any players who get that far will discover.
"There are four different terrain types, which are very, very different.
In the original Diggers game, there was a little difference in style between the terrain types, but perhaps not that much really. It just looked a bit different. In this game, they are dramatically different".
As far as I was concerned, the problem with Diggers was that it was aimless, something Toby is keen to rectify. "You have much more interaction with the map itself, because the primary aim of the game is no longer just to dig. Digging is a side thing, something you will have to engage in order to complete your actual mission which is to de-activate the machine and find enough fuel fo carry on.
“With this in mind, the maps have been designed by placing the fuel and the machine at opposite ends, effectively forcing the player to go through certain areas, which means that we can spend a lot more time designing really beautiful maps that we know the player will see.
"One of the things we had in Diggers was that we designed some really stunning maps which players never saw because they learnt they could walk onto the screen, do a bit of digging, and then move onto the next level, which potentially got a bit repetitive. The player wasn't seeing all the things we'd laid out, because they didn't maybe need to."
It's sounding good so far but is still a few months off completion. You'll just have to Variety is the spice ot lite. As they say. And it's games like Robinson's Requiem that really set the reviewer’s C AMIGA WORK IN PROGRESS Robinson’s Requiem is almost upon us, and Tony Dillon takes a little time out with French coders Silmarils to discover exactly why the game looks so special.
Heart pounding. If you haven't read anything about it, you won t know that it's a survival simulation ie you are dumped on an island with very little resources and you have to survive the rigours of the wild until someone comes and rescues you.
Robinson s Requiem is a marked step away from the Ishar senes of games that Silmarils are so well known for, it is one of a new kind of game - a game that isn’t so much fun to play, but is a lot more involving than most others.
¦Robinson s Requiem is set in a 3D universe, in real time," explains Silmarils' Louis Marie .
'Scenery is displayed using a technique similar to Voxel technology (such as that found in Comanche Maximum Overkilt).
Here, the images are created within the computer’s chip memory in real time, as opposed to being preprogrammed graphic images.
Backgrounds are generated depending entirely on the player's point of view' ZlfT If you've ever seen Comanche, you'll know that phrases like 'photorealistic' are the order of the day.
"Silmarils have improved on this technique greatly to create an unusual feeling of realism. The scenery includes mapped textures and has been calculated using interpolation of allitudes. The startling effect of this is that, for instance, the grass on the ground looks different from the player's point of view, depending on whether you are dose to the ground, or higher up.
'Lighting and shading are calculated according to distance, all ol which enables the computer to display with remarkable detail and realism the relief of the landscape and the features in it."
ALORS Surely it can't all be generated in real time, can it? The A1200 just doesn't have the processing power “The sprites in the scenery (ie, trees, bushes, objects etc) have been created using 3D Studio in synthesis images. They are truly 3D. Since they have been precalculated at every angle of vision.
They are displayed by the computer according to the angle of vision of the player and zoomed according to their depth in the image.
"The enemies in Robinsons are awesome. They are not only ray traced, and calculated in 3D synthesis, but are also animated in 3D from all angles of vision,- says Louis Still screenshots are never going to be able to show just how impres sive looking this game is. There are many that have said that the bitmap image has had its day, and that Ishar 2 is as far as that look can go They might be right, which would explain the step towards more advanced imaging systems.
"All of these techniques are markedly different from the graphics used in Ishar 3. In the Ishar senes the scenery is bit mapped The effect here is very different The textures and colours are very rich, but there is no relief texture - mapping or shad- -s ing. (A new feature in 1 * S«cre bkM - wttal is mat!
Ishar 3 will be the scanned photo graphic images for the characters in the game).’ replies Louis.
The closing question has to be: where is all this visual |iggery pokery leading? Louis concludes: "We have moved ahead in technology with Robinsons because that is the direction in which Silmarils is going. We are designing games for more powerful hardware, and stretching the technology to its limits. Future RPG's from Silmarils will benefit from the techniques employed in Robinson s We will continue to design for more powerful hardware such as 486.
3DO, CD32 and Jaguar
- We'll have a full review ot RobinsonS flequierrW H h very soon.
3 WE HAD FUN Another area of the game that has been heavily
worked on is the tactics •1 world together, and then strip out
the rubbish. Club JjP Football - The ,"1 Manager i'
apparently.
E** ment games in the football manageyou add all the What do you get if effective stat in the game, as it will make the difference between an aver- age player and a great one. Ie. One who merely does what they're told to and a player who uses real initiative.
The intelligence also defines how quickly players can be trained and how effective all their other skills are. Just because a player has a shooting ability of 90, that doesn’t mean that they'll be any better than a player with a shooting ability of 50. It’s the intelligence factor that makes the player look tor the goalkeeper s weakest spot.
Th. Alodium - whar. II all h.pp.n. Ol. Ol wrwl.a lively Nn. Up.
Although Ihe one in the middle look, like he Ik nodding Oft 10 ftloop.
Side of things - a side that has generally been sorely neglected in the past. Usually, all the player has to say as far as tactics go is the formation the team play in.
Club Football - The Manager goes much, much further. Each player is assigned a 'footprint', the area they effectively play in.
This, linked with their intelligence helps you subtly alter the way your team plays. A player with limited intelligence will stand on the spot, whereas a player with brains will move around and form part of the attack, while staying in their designated zone. The trick to winning is to collect a team that gels together properly. There’s no point having a team that cost you millions if you can't get them to co-ordinate WE HAD... Players of games like Premier Manager might be a little worried at this point. Most football management sims are biased quite heavily toward the business side of
things, giving you a double role as manager and accountant, and yet I've made no mention of finances at all so far Don’t run away crying, you will be able to juggle figures if you want, but it doesn't make or break the team.
All the variables will be set in a neutral way - you’ll make money, but you won’t make millions, and if you like you can leave them to run on automatic. You can take on the business end of the game it you want, and you can conceivably put yourself in a far better position, but you don’t actually have to.
At the moment the game is about a month from completion, and already we re very impressed with what we’ve seen.
If this game ends up playing as well as it sounds, then Imagine will have a real hit on their hands. 3 Special R&ie ute, - 7GluL * fii YLTMK i i warn ..... SUPER TETBIS
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Aaiiga, Attn ST. PC. CO ROM. CO w*l Aep*» Mac PRICES CORRECT AT HUE OF OOMG TO PRESS 241.94 Have Gremlin come up with the ultimate space strategy game? Or is it just a load of old rocks?
Tony Dillon sticks a goldfish bowl on his head and starts humming some David Bowie. B 7" 1 you sat down and spent some time with our exclusive playable demo on the March 94 issue ot AMIGA you'll already know what game K240 is, you haven't seen the hall ot it yet1 K240, rwise known as Utopia 2, is a massive game, and one that will keep you playing tor months. But what am I doing telling you to go out and buy it, t haven t even told you what it is yeti - TIGHTEN YOUR BELT AMIGA Sector K240 is an uncharted asteroid belt out in deep space, where huge ; chunks ot rock rich in ores move SCREEN STAR
iMENT A fully working asteroid, complete with all the environmental control buildings you need to keep your people alive.
In real life. What? You weren't naive and egocentric enough to imagine that humans are the only race in the galaxy who would have a use for these precious ores? Six completely separate races of alien are also interested in getting their hand in, and as usual, aren’t prepared to sit down and discuss territorial rights. Just this simple premise alone leaves you with quite a few tasks to uphold, namely: start and develop a mining colony, explore a massive region of space for asteroids and alien presence and win a war against the alien you eventually discover. It’s a lot for one man to do, so
you're going to have your work cut out.
You start the game with one asteroid, with only one building on it and a modest amount of cash. The first thing you have to do is get your mining colony up and running. For this you have to ensure you have slowly through the cosmos. It’s these ores that have attracted you to the belt, where you hope to colonise these mini-planetoids, mine them for all they're worth and sell the lot for a whacking great pile of cash. Oh, life can be so carefree sometimes.
Except things are never that easy The asteroids you colonise are constantly drift- can track the movements ot these huge has a finite amount ol room, and these things quite easy tor them to collide. Gravity Nulllliers keeping them sate, but tor complete luxury, you lets you steer your home to a sater location. Isn't it a ComBfiT EAOLE ( 0 ) LenGTH = io rn.
4r ArfnOUR: 30 30) t £ »ivr SPEED= 3 rn.
R r T 4r--_ ¦ -» build Time- 30 DAYS ORE nEEDED; SELEnium 4- CRYSTALITE 4- COST: 8000 + ( 0) = 8000 : uJJLu HfiRDPOiriTS: 2
- 10“ I | , inky blackness is an alien, who is trying to do
exactly the same thing as you, and all you need to do eventu
ally is locate it.
Mm1" Combat plays quite a major role in the game, and as a result you're going to spend quite a long time just building weapons and getting them ready for battle There are various different ways you can attack the opposition, from just firing a few missiles al their asteroid to going in lor a full strike with a fleet of heavily armed ships. The sheer volume of aggressive weaponry in this game has to be seen - there are dozens of different ships, from small scout ships which go out and explore empty areas ot space and record their findings to huge battlecruisers with tens of gun
emplacements and everything in between. But ships take quite a long time to cover the vast tracts of the void, and a well aimed volley of missiles can sometimes do the job so much better.
Again, you have a massive choice The more ¦•(•voids you discover, Ihe more ores you cen mine.
DON'T GET EX-SCITEK A dreadful pun. I know, but a good way to Introduce you to the concept ol a growing game.
When you begin, you have a lull inventory ol possible buildings and tools with which to ere ate your little world. Thanks lo Sci-Teh. A sort ol interplanetary Argos, you can increase your range It costs a lair bit of cash, ol course, but II you can afford it you can buy better mines, shields lor your buildings, asteroid engines, asteroid trackers and enhanced sensors. Plus a whole selection ol gilts lor him and her, goll clubs and amusing alarm clocks.
Resembles a building being built, and then select the deep bore mine. Want to build a ship? Go to the spacecraft icon, and then select build What could be easier than that? To make life even easier, clicking and holding with the left mouse button on an icon extracts' it from the menu bank it's in, and places it out on the mam display. Making it much easier to find the next time you want to use it.
As I said hght at the start, K240 is a huge game. There is a lot you won't get the first few times you play it, and thanks to the unexpected events (see panel), the game will be constantly throwing new things at you for months. Play it for an hour, and you might as well kiss goodbye to half the year. A splendid sequel.
GREMLIN £35.99 MHO 51 kSdO. 51 Iul9 11100 51 liooofil UOOO 51 11000 51 11000 fifl GREMLIN GRAPHICS. ALPHA HOUSE.
22 CARVER STREET. SHEFFIELD TEL: 0742753423 RELEASE DATE: MARCH GENRE: STRATEGY TEAM: IN HOUSE CONTROLS: MOUSE NUMBER OF DISKS: 3 NUMBER OF PLAYERS: 1 HARD DISK INSTALLABLE: YES MEMORY: 1Mb GRAPHICS SOUND ??????????71% INSTABILITY ??????????64% PLAYABILITY ??????????79% A brilliant ¦ stategy game.
OVERALL 91 ° enough in the way ot housing and food for all the colonists who are going to live on your bit of rock, as well as making sure that radiation is kept to a safe level, there is enough power to keep all the buildings run- nmg. You have adequate medical and police operations running and. Of course, that you have some mines actually collecting the ores. Once you have that out of the way. You can start looking at the rest of space.
Switching to a view of the entire belt, from the outset all you can see is a large grey screen with a black circle and a spinning asteroid in the middle of Ihe circle. When I told you it was uncharted. I wasn't joking. The asteroid on screen is yours, and therefore the only one you know actually exists in the belt. The black cede is as tar as your sensors reach, and any asteroids that might drift into that belt will be given a name and asplayed Somewhere out in that When It comae to budding on smaller asteroids. Map mode males it so much easier of missiles, provided you have the funds and
the raw materials to build them. There are everything from small explosives to napalm and nuclear warheads right up to my personal favourite, a vortex missile, which creates a bolt ot lightning that wanders around the asteroid for a WHO sard eyes? They obvtouely hedny M J»i led- imbunen- limiied time »npmg out everything it touches With all ths going on. You would expect K240 to Oe very tricky to actually play Your assumption couldn't be further from the truth A small series of icon banks, brought into being with the right mouse button, control everything m the game, and these are laid out
in a logical way, and drawn in a way that makes them easily recognisable In short, you don't really need to read the manual to get a lot from the game iust a little logical thinking. For example, if it seems to you that you need to do some deep bore mming to really get to the good shift m your asteroid simply look for the budd icon, which EXPECT THE UNEXPECTED Space is a fairly l»|« U| 1M anything can happen In this game anything Poes happen, so just to make life a little harder, occasionally strange phenomenon will occur to completely knacker your game. A solar llare might occur, for
example, which increases the radiation hitting yoer asteroids Or a comet might come streaking through the sector, smashing craft and asteroids lo smithereens It isa t alt lad. Though. Von might suddenly discover that the asteroid you had mined dry had suddenly shown to have even more ore an a lower strata, or the lederation might saggly you with back up ships tor no reason at all You know what to expect Polish your shield and sharpen your swords, Matt Broughton’s here to kick in the hoards! Hurrah!
My Nan always used to say:
• Don't mess with Gods’ Often we would sit over a hot cup ot tea
(she never tound furniture comlortable during her later
years) and ponder the mysteries ot the universe.
- Annoying a God will result in being instantly expelled Irom
existence" she would say. "At worst, they'll np off your arms
and legs and condemn your useless torso to an eternity watching
Neighbours in a small room just outside of Catford.
Without any toilet facilities." Nasty.
Ot course some people never listen. And some people never learn.
Take this Heimdall teltow for instance. Anyone lucky enough to go up against Loki, the God ot mis- chiet, and come out in one piece deserves a wreath and a hearty handshake Anyone who then goes up against that God again however, deserves to have his arms and legs removed etc. etc. Well. Heimdall is just such a chap.
Not happy with his success a tew years ago, he has once again entered the isometric arena in search of thrills.
GODLESS The original Heimdall was well- received by most ol Ihe gamesplaying world. It's probably remembered best lor its rather taste less Throw the axe at the girt with pig tails' sub-game more than anything else. Nevertheless. Heimdall was a best selling, heroic quest through numerous lands to find a number ol ancient and powedul objects while taking on gangs of nasty monsters.
Heimdall 2 is, not surprisingly, more ol the same but with improved features and presentation, ottering a number ol quests within quests, and an improved control system. Most tasks are based upon the age-old tormat ol delivering the correct object to the correct character, thus inheriting another object which is given to someone else who. In turn gives you something... and so on and on and on.
OVER TO YOU Heimdall was on his own in the original game, but Core have taken pity on him in this version and he is now Heimdall 2 has some smashing graphics to keep you feeling perky, not to mention just the right amount ot arcade and puzzle extras, making it an exciting and absorbing game to play. There are many obstacles which you must pass to succeed, like pillars ol flame which spout upwards in set time sequences Theseneed to be studied and negotiated with skill and perseverance.
Arcade action comes in the form ol numerous baddies just begging to be run through with a large pointy stick, or better still, shot trom a distance with your trusty bow and arrow.
There are also plenty ot objects to collect and exchange, while convers ing with numerous non-hostile characters who give you handy hints on which object to pick up next.
Accompanied by a Valkyrie called Ursha. Unfortunately Ursha is somewhat lacking in the magic department, but she more makes up for this in the combat stakes.
Heimdall and Ursha never appear on-screen at the same time, but you can switch characters at any point with the click of a mouse button.
For the most part. Heimdall is controlled in standard isometric fashion, using the joystick to move and the fire button to use your weapons.
Should you want to access your inventory at any time, the mouse comes into action, clicking between characters and manipulating objects to and from each one. The inventory is split into a number of specific ‘pockets’; one for held weapons (sword, axe etc.). one for thrown weapons (bow. Knife etc.) and three more covering holy artifacts, amulets and objects held. Anything that you want to move into the real world' must be transferred into the objects held’ hand - then it's back to joystick juggling again whatever said object is. Phew!
It's all a lot easier to operate than it is to describe, but suffice to say that after a few minutes of play you'll never be left unsure of how to perform any of your actions.
QUEST?
WHAT QUEST?
You've heard me talking about quests within quests, but what exactly are they?
Let me give you a walk-through example from one quest.
You appear in a location, only to lind a huge pile ol bodies left alter a major battle. On closer inspection, you realise that there is one survivor.
Unfortunately, hallway through your conversation he dies (just like interesting chats' with Tony Dillon). Bad as this may seem, it’s not actually a problem lor Heimybaby because he knows how to use a portal into the hall world and communicate with the dead.
One spooky conversation later, you're left with the family crested suit ol armour and a message lor Ihe king regarding possible allies encountered during the battle.
Back in the real world and wearing the new armour, you take the message to the king, who in return gives you a scroll which will get you out ol trouble with any other kings you run into. And, lo and behold, guess what happens next! It s like a never-ending chain letter.
BE Magic features throughout the game in the form of Rune stones, which can be arranged in a number of different formulae to create different effects.
As you travel through the game, scrolls can be collected and examined. Each giving the recipe for a different spell. These can be collected in weekly instalments lo form a comprehensive guide to magic in the modern world.
Whether you're looking tor fireballs, poison or healing, you’ll find them all here - tree binder with issue Never be without your Inventory. II ob|ect manipulation * your game, all the thrills and spills are waiting lor you here.
One (could you slop talking rubbish please - Ed.)
Heimdall 2 really has lo played to be fully appreciated. I could go on forever about it but I won’t.
Suffice to say there's enough here to keep you going for quite a while.
Couple that with stonkingly good presentation and you’ve got something well worth taking home and introducing to your parents. 2J CORE DESIGN ETBA 500 500. V 600 SI 1000 SI
• 1500 !SI 2000 SI 3000 SI «000 SI CORE DESIGN, TRADEWINDS
HOUSE, 69 71 ASH80URNE ROAD, DERBY.
DE22 3FS. TEL: 0332 297797 RELEASE DATE: APRIL GENRE: ARCADE ADVENTURE TEAM 8TH DAY CONTROLS: JOYSTICK, MOUSE NUMBER OF OISKS: 3 NUMBER OF PLAYERS: 1 HARD DISK INSTALLABLE: NO MEMORY: 1Mb GRAPHICS ????•?••??8»% SOUND •??•??•???83% INSTABILITY ????•?•.??89% PLAYABILITY ??????..??88% About as good as you 'll gel in this genre right now.
OVERALL 90% ,1 HsrO Pac».
Gvp iLudb ohbt ujjjpuiljjji 33 Ormskirk Rd, Preston, Lancs, PR12QP Star Star LC100 Colour £129.99 Star LC24 30 Colour £209.99 Built In 55 sheet feeder 24 Pm Colour Starjet SJ48 Bubblejet £210.00 Star SJ144 £369.99 Thermal max transfer colour printer e 144 element head Glossy colour output 360 dpi resolution Citizen Citizen Swift 240 Colour £250.00 Citizen ABC 24pln Colour £179.99 Hewlett Packard HP DeskJet 520 £279.99 HP Deskjet 310 £239.99 Lasers Ricoh LP1200 £699.00 date 31394 (while stocks last), and are suDfect to change without prior notice All prices nctude VAT but exclude
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policy which rtvotves testing ot all hardware prior to despatch to ensure that goods arrive In working order. OHenng free advice and support over the phone and keeping customers informed Although our prices are not always the cheapest we do endeavour to offer consistently good service and Decti4 s are correct at copy Add £3 for Centronics cable and £7 for next working day courier delivery.
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Multi session, plays music CD's, 256000 colours on screen, includes 4 games. Oscar, Diggers. Wing Commander. Dangerous Streets Amiga 4000 030 £999.00 Includes A4000, 030 processor, 2Mb Chip RAM, 80Mb Hard drive.
Ftepair Serv'ceS Our Service department can repair Amiga's in minimum time at compettM rates. We can arrange lor couner pickj and return delivery of your machine to ensure it's safety. We even have a same day service which will ensure you machine is given priority and subject to lault, completed the same day. We off* a Quotation service tor £15 lor which m will examine your machine and report back with an exact price for repair If you do not wish to go ahead with the repairs then Just pay the £15 However!
You do go ahead then the charge is included in the minimum charge. Pleasi note: The minimum charge covers labour, parts are extra.
Falcon 030
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input TV with remote control and on screen display (requires
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Commodore Colour Stereo Monitor including cable Mlcrovitec 1438
£289.91 The Microvilec 1438 is a multisync monitor compatible
with the A500- A600, A1200. Requires Amiga VGA Adaptor Colour
SVGA Monitor £229.9* High quality Colour SVGA Monitor .28 dot
pitch.
Amiga VGA adaptor £9.91 Falcon VGA Adaptor £9.99 Philips SCART to Amiga £9.99 8833 MKII to Amiga £9.99 Quotation service £15.0 Min repair charge £35.2 Courier Pickup £11.0 Courier Return £7.0 Same day service £15.0 Monitors The Interstellar Revenue Decimation Service IRDS (the tax menj have got in it in for Jack T.ladd. small time smuggler and contraband dealer. They want loads of money within the next 28 days or else they are going to do something very nasty to him. In order to earn enough cash to pay off this debt he must beg, borrow, swop, steal - basically anything legal or illegal that
doesn't involve manual labour Exciting plot isn't it? What really amazes me is that they managed to stretch it out to fill 31 pages in the manual. Creative writing or what?
Another graphic adventure enters the CU AMIGA office from an unusual source. Stephen Enstone discovers whether it has anything new to offer or whether it’s just the same as all the rest.
GUILTY WITHOUT A DOUBT Innocent Until Caught is in okay game. H can ba tiling and Is spiced up with the occasional funny joke (however, alter a while these become annoying and a hit repetitive).
Overall, there is nothing new to excite the apprentice adventurer and there isn't a lot of challenge lor the experienced one either.
II you are running it trom the floppy drive you’d better get used to disk swopping because at the beginning there is at least 10 disk swops during and alter the intro Luckily, while playing this Is kept to a minimum.
Innocent Until Caught has some unusual characters, a smattering ol love interest and some complex pur- zlws But is tfiat enough?
BKWIBIk COPPER You control Jack using a series ol icons on the base of the screen There are six basic controls: take.
Use, move, look, scan and talk All lairly obvious. An interesting option is the speed setting, which allows you to set how long speech stays on screen. Y There Is a map in the bottom left-hand corner of the screen which guides you around the three plan ets and Cloud City. However, because it only shows you Jack's immediate surroundings, for example the room he is in. It is really only useful if you need to get to the nearest entrance or exit in a hurry, achieved by clicking on arrows that are on the map.
There is a inventory area which shows all the gear you are carrying and you can pick up and use objects trom this window. You can also place objects in Jack's pocket which means that a lot ol kit can be carried. Some items need to be combined to be used and this is done in the Inventory panel. There is also a status window where you can see just how well you are doing in your quest for wealth.
At the beginning you simply have to acquire objects and swop them for others, increasing value each time. Later on things get more complicated when objects have to be combined. The first rule of thumb when playing Jack T. Ladd is to steal first and think later. Scruples get you nowhere.
IT'S A PAIR COP Generally, the background graphics are good in Innocent Until Caught but you expect this from graphic adventures these days. Jack T. Ladd himself is nothing special. The animation is good on his character, but It is spoiled by a slow update that Is frustrating when you try to pick up an object. Jack's hand tries grabbing at the object to pick it up.
But he seems like he just does not want to.
Your enjoyment of the game will, to a certain extent, depend on your appreciation of its humour. This is wry and rather sarcastic, and, dare I say, quite sexist. I know that it won't suit everyone.
Innocent Until Caught sutlers, to a certain extent, from being produced by a company that is much better known tor its arcade and platform games than its adventures.
Yes. There are some inventive features and interesting, even funny situations, but the game seems to lack a hook, something exciting that'll keep you up until the small hours playing it. Pity. 3* PSYGNOSIS £37.99 MOO rA 0500. RA AOOO 01 A1?00 01 AISUoHl A200K A30« A.JI PSYGNOSIS SOUTH HARRINGTON BUILDING. 182 SEFTON ST UVERPOOL L3 4BQ . TEL: 051 7095755 RELEASE DATE: NOW GENRE ADVENTURE TEAM: IN HOUSE CONTROLS: MOUSE. KEYBOARD NUMBER OF DISKS: 10 NUMBER OF PLAYERS: 1 HARO DISK INSTALLABLE: YES MEMORY: 1Mb GRAPHICS ?????•••??84% SOUNO ???...?*??68% LASTABILITY ?????...??80% PLAYABILITY
??????.???76% Enjoyable, but could have been better. OVERALL 78% THIS MUCH?
Just one small view of the world.. GAMING AS YOU'VE NEVE Now there is n very different magazine for the dedicated games player.
A magazine that commits to reviewing every new game and rating it.
A magazine that examines all the new hardware and tells you whether to buy or wait.
SINCE 1982 - AND IT'S STILL A magazine that is 1(10% independent and eares only about you getting the best of today 's games.
The only magazine that has understood what gamers want for the last 12 years.
DU WANT?
OR THIS MUCH?
..or a magazine that reviews and rates everything?
SEEN IT BEFORE It’s Computer and Video 3ames... &A ...but like you’ve never seen it before!
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Language courses that speak!
LCL announces an incredible new release!
Complete course of spoken and written Spanish. Suitable for holidaymakers, students, enthusiasts and businessmen (as it includes a program that generates your Spanish business letters automatically). It includes real speech on disk - so for example, in one program vou see a 1 large, cute cartoon Spaniard who speaks to you with nis moutn moving as ne talks. It demystifies Spanish and makes it fun. (1Mb).
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We are always in stock.
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OUR PRICE .£22.49 .£24.49 .£19.49 Nigel Mansell's .
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Zool .. A1200 SOFTWARE Alfred Chicken .... Dangerous Streets Liberation .... is £6 99 Jovtoci Usenuon lead £5 99 £7 25 .ooe's Vx 3 S oe* 1000 £9 99 £2 99 Mo'i*oc»a'ed bom block ocxtK *©o« Jbrw , £3 99 iitrrt I 4r«r w-»* tel od'ewe pee o** bock £14 99 ng £9 99 A600 4A 20COutf Cavers £4 99 £9 99 Po*r& Poc-ngpleoie odd (I Soonony one 4em £5 99 Msiple seres Pfeote Phcme OUR PRICE £22.49 £19.49 £26.49 .£22.49 £30.49 A-rego to IV Vo* Uod Areeoo to IV Vv*y lead vorvck Sc*to leoc Pinball Fantasies .... Ryder Cup Golf...... Sim Life .. Second Samurai..... Simon The
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Alien Breed II £22.49 Body Blows Galactic .....£22.49 Civil ..£30.49 Ishar II .....£22.49 Jurassic Park .£20.49 All PRICES INCLUDE VAT & DELIVERY UNLESS OTHERWISE STATED AND APPLY TO THE UK MAINLAND ONLY, PRICES ARE SUBJECT TO CHANGE WITHOUT PRIOR NOTICE, ERRORS & OMISSIONS ACCEPTED.
CHEQUES.POSTAl ORDERS PAYABLE TO -DISCTECH UK'. PLEASE ALLOW 6 WORKING DAYS FOR CHEQUE CLEARANCE. SAME DAY DESPATCH ON CREDIT CARDS , POSTAL ORDERS, BANKERS DRAFTS. NO CREDIT CARDS WILL BE DEBITED UNTIL GOODS ARE DESPATCHED MANY OTHER TITLES AVAILABLE PLEASE PHONE WITH YOUR REQUIREMENTS _Postage & Pocking on above odd £1.25 ALL ORDERS AND ENQUIRIES TO: "DISCTECH UK ", 134 ALBERT ROAD, SOUTH NORWOOD LONDON, SE25 4JT WE ACCEPT ACCESS , VISA, MASTERCARD & EUROCARD FOR CONNECT CARDS 35p Will BE ADDED 10 ORDER TOTAL COME AND SEE OUR NEW PREMISES 134 ALBERT RD COMPETITION CU AMIGA
1. This competition is not open to employees ot EMAP or The
Software Business.
You’ll be over the moon with our exciting Software Business table soccer competition, Terry.
2. Closing date is 31st May .1994. So don't bother sending them
any later.
3. The editor s decision is tinal. Stubborn isn’t he?
4. No correspondence will be entered into.
5. Multiple entries are not allowed. We log all entries, so it
doesn't matter how much you disguise your handwriting.
Soccer fever is running al an alt lime high this month, as various software houses gear up for the World Cup. The Software Business are preparing to unleash Imagine's superb Club Football - The Manager onto the public, and by the look of il so far, it's going to be a monster. In it, as usual, you use your management skills to take a team to the top of the Premier division.
All the regular hurdles are thrown in to stop you, but unusually, time is also against you - you must retire when you clock up 55 years. You're not getting any younger you know!
To celebrate the release, TSB (the softco, not the bank) have happily provided us with a complete electronic table soccer game, worth £700. This is not an imitation of the real thing... it is the real thing, complete with sliding rods, score counters, a floodlit pitch and everything else you would expect. There are also three copies of Club Football - The Manager to be won.
So the question on your lips, as always, is what do you have to do? Just answer this one extremely easy question, and the table could be yours.
How many handles are there on a table soccer game?
Got that? Just scribble it down on the back of a postcard and send it to: Table A Motion, CU AMIGA, Priory Court, 30-32 Farringdon Lane, London EC1R 3AU.
After months of hanging in mid-air, Virgin’s big chopper is ready to land. Tony Dillon can do a good impersonation of a helicopter by swinging his hair ,r about, so...
- LjFy MA t last, it's here.
• ’AA The one we've "'-Jp all been waiting
* or Virgin’s Apocalypse is now a year late, and many of you
have probably forgotten the highly- playable Choplitter clone
that featured on our coverdisk all those months ago. Quite why
it is so late is anyone's guess, but let's forget the history,
here's the present.
The plot is a standard tale of ruthless dictators, violent warzones and one man armies that used to feature so highly in the arcade machines of yesteryear. You go out into enemy airspace in your slightly-armed copter, and take on the whole of the opposing army, rescuing POWs and doing all the other heroic things you are normally expected to in these situations. There's a familiarity about this sort of game that always drags me back to the days when I would shamelessly shovel my pennies into gloriously-painted cabinets in the arcade halls.
Destroying the huts dotted around releases the WAR - WHAT IS IT... However, there is one major difference between the good old games and this - Choplifter. And its many incarnations, were playable, exciting and most of all fair. You always had a chance to beat the enemy, no matter how slight, and the game was always a test of your reactions and skill - not luck. You see, it doesn’t matter how fast you can switch directions on the joystick, the only way to finish the first level of Occasionally, men can get wounded, at which point It’s time to call In the medic!
Apocalypse game is by pure luck.
GOOD FOR?
To explain: You begin on Ihe right- hand side ol Ihe map. Overlooking Ihe glorious jungle. On Ihe lar left ol Ihe map. Which, incidentally, is aboul eight screens long, is a howitzer, which fires very large and very Iasi shells in your general direction.
Unfortunately, you can't see il firing until you're right up next to it, which means that at any point a shell can come screaming in from off the screen and knock you out of the sky, or even more infuriating, destroy while you are actually sitting on your landing pad. Sure, you can destroy the Howitzer, but you've got to get to it first. In three games I wasted a total of five lives (and you only get three to start withl) just flying from the right to the left with the aim of knocking the gun out, usually only t6" be destroyed the moment I start climbing up into the air.
The controls on Apocalypse are easy enough - push in a direction to move that way. And press fire to tire your cannons. It s a shame they couldn't a bit more responsive, or the chopper could react a little faster, because that half a second pause between pushing up to take off and actually taking off means that nine times out of ten the enemy helicopter you're trying to avoid will have reached you.
It looks good, though. I'll give it that. With just 32 colours, VIE have managed to come out with a superb-looking game. The helicopter is smoothly and convincingly animated, and everything is clean and recognisable. The scrolling's a bit gammy, but you can't have everything can you?
Enemy soldiers no problem, just slrafe them with your cannon.
. This howitzer causes the kind ol prob- lems you can really do without.
'absolutely This might sound like a really tough game, but I've only described the first level. Level two has armed guards in towers who can shoot you out of the sky before they've come anywhere near being on screen, lanks that only need to shoot you twice before you come crashing out of the sky and helicopters that come up behind you and blow you apart with machine guns.
NOTHING I like a challenge but this is nothing but unplayable and frustrating.
Anyone who has ever played football with deflated ball will appreciate how I feel about Apocalypse. It's slow, hard and you can barely get the thing into the air. I was hoping for a lot but despite its undoubted good looks it's a bit of an empty shell. (?t)
• 500 9 A500. WA 600 9 1200 9
• tsooBl 1200K «fl » flX VIRGIN INTERACTIVE ENTERTAINMENT.
338A LADBR0KE GROVE, LONDON W10 5AH. TEL: 081 964 8242 RELEASE
DATE: OUT NOW ARCADE IN HOUSE JOYSTICK 3 1 NO 1Mb GENRE: TEAM:
CONTROLS: NUMBER OF DISKS: NUMBER OF PLAYERS: HARD DISK
INSTALLABLE: MEMORY: GRAPHICS ??????????74% SOUND ??????????78%
LASTABILITY ??????????46% PLAYABILITY ??????????32% A nice
Idea, mutated n Into unplayable drivel, j OVERALL 49% Atari
ST-Amiga-PC Electronic Megastore - Wellingborough, Antics -
Swindon, A - Z Leisure - Northampton, Northe Darlington,
Marcliff Comp - Sunderland, Topsoft - Darlington, Topsoft -
Stockton, AJM - Monton, I Sea, Computer Games - Brierly Hill,
Telegames - Dumfries, Mr Disk - Queensway, Bus Info Systi
Barkman Computers - Kingston, Computer Software Co -
Manchester, Bytes & PC - East Su Invicta Software - Tunbridge
Wells, Battlepower - Camberley, MaidtapeComputers - Bracknell,
Vi Silica Systems - Ipswich, Microtronics - Tamworth,
Computacenta - Derby, Model Shop - F1 Return - Lowestoft,
Hobbyte - Luton, Tavistock Video - Bedford, 1st Compute - St
Neots, Audi' Bits 'N1 Bytes - Dundee, Holburn Software -
Aberdeen, Ultima - Guildford, Antics - Guildford, Sol
Superstores - St Helens, Software Superstores - Bolton,
Software Superstores - Hanley, Antici Fosters - Lichfield,
Knight Games - Bridgenorth, Gainsborough Software -
Gainsborough, Softwai Datagem (High Holborn) - London, Datagem
(Pitfield St) • London, Games Buster - Aldr City Computers -
Lancaster, Pulse Computing - Christchurch, House of Fun -
Torquay, Antics - PI Game Zone - Blandford, Tomorrows World -
Hull, Computer & Game Centre - Si Amiga Atari ST-Amiga 1 i yy A
well-executed, state-of-the-art sports simulation.
Offers all the whiz bang technologies that make gaming such a joy."
STRATEGY PLUS coming and a- this buy.” ASTER Amiga-PC mputer & Games - Northampton, Mays - Leicester, Softly - Becklow Gate, Performance Comp - c-os - Fallowfield, Computerware - Eastbourne, K-Computers - Stirling, Computerware - Bexhill on e-ford West, Comtazia - Merry Hill, Virgin - Birmingham, Computa Store - Belfast, Gizmo - Halifax, N Cycles - East Grinstead, Weldon Enterprises - Ashford, Westman Computers - Gravesend, r:on U Lyne, Omega Projects - Leigh, Sapphire Software - Hastings, Ultima Retail - Southampton, ?oftware Emporium - Norwich, Computer Plus - Kings Lynn, Just The Games -
Dunstable, tering, Kerrison Toys - Norwich, Computer Plus - Isle of Wight, Softville - Havant, Chips - Newport, erstores - Stockport, Software Superstores - Warrington, Software Superstores - Wigan, Software rer, Computer Crazy - Bilbrook, 'M1 Micro Computers - Hull, Horsforth Comp Centre - Horsforth, cole, Gamer - Brighton, Worthing C.C., Micro Centre - Doncaster, Computers Galore - Dewsbury, Computers - Bristol, Antics - Bristol, Coventry C.C. - Coventry, Capri Marketing - Marlow, iameland - Basingstoke, Disk Box - Chatham, Micro Centre - Portsmouth, Powerhouse - Plymouth, ¦ Soft Centre -
Cwmbran, SGM Electronics - Wigan, Seventh Heaven - Wisbech.
You know what you like. And we would like to know too. The annual Golden Joystick awards are your chance to voice your opinions - and win some software... Yes, Emap Images' Golden Joystick awards is the highlight of the software industry's calendar. And it's you. The academy of games buyers who decide the winners. This is where the crud is sorted out from the cream and you get to vote, without having to shell out £25.99, for your fave games, programmers and software house. To make it all worth while, we're offering as prizes three sets of the games that are eventually voted top of each
category listed on the nomination form.
All you have to do is fill out the form opposite (truthfully mind), telling us your nomination for the categories listed and return it by 29 3 94.
1 THE GOLDEN JOYSTICK AWARDS | OFFICIAL NOMINATION FORM | 1. Best Computei Simulation | 2. Bast Licenced Computer Game ¦ 3. Beit Original Computer Game I4 . Computer Game Of The Year
5. Software House Of The Year
6. Best Computer Programmer Of The Year
7. Best Advertisement Of The Year This form entitles me lo enter
the draw for CU AMIGA s Golden Joysticks top games draw.
Send completed forms in an envelope or attached to the back of a postcard to: CU AMIGA'S Golden Joysticks Awards. Priory Court. 30*32 Farringdon Lane. London EC1R 3AU i. Left: Indy end the Fete ot Atlentis ¦ last year s Best Licenced Game.
Right: Senelble Soccer. As expected, last year's Game ot m Order hotline. 0793 4909881 » 23“ S' D Hi.
Selected Amiga Software for the selective Amiga user.
PC Task is renouned for being the best PCXT m Mrs... sstst- available. It supports up to VGA Hard drives.
HD drives. CDRom.
Mouse, and printer ports etc (VGA on A1200) Onh £40 mik&i'l 1 iiK'luding classics like Space Invaders. Taw Pacman. Missile Command. Snakes A imnrovi skills, if ired as IFF (dpain | ) CLF15-8. COLOUR FONTS L U-LL- H Dccomc.
TYP3-1. TYPING TUTOR | J GGIO-4. 101 AMIGA GAMES _ DC opv 3- £na m m rrrrr affloa If you've just purchasec your Amiga ihen you may he a bit boggled about ho* to me it properly, well this five disk set will see you Connect your Amiga to cither n PC. Amiga or CDTV, and access any drive with case, and transfer any information Tw inX A Pamet are the best Amiga networking rkerA 600 Bm Perfect nQinnnrc CPY5-2. DISK COPIERS | | COM8-3. NETWORKING I J WPR7-3. WORD PROCESSING ] ABG9-5. BEGINNERS Speed up the access of your disk drives, with this memory resident disk accelerator. Runs |uietly in the
background of your workbench. Pack also contains other titles.
Only £4.00 i mmm ¦ a five dbk collectiot 77 sKsE1 " “• r-uinplc* ranging fror |U|iifl|HkHH| vocals. Break beats.
Instruments, over 20 ~ 5-~.JTS samples in all. All arc “T rr * -"¦¦II lhc highest quality.
. MM ,, S perfcci for MED etc 39HHBS9m °nl ° | ] SAM7-5. SAMPLES GALORE Five disks full with Workbench 2 3 software Vims killers, menu tools, text editors, diagnostics tools etc for use in workbench 2 3 The essential collection ] WBT7-5. WORKBENCH TOOLS THE HKHWAY C00€ Only ) THC 3-1. THE HIGHWAY CODE [ 1 TDK4-2. Tl:RB() DISK Now you can design your own fonts for use in Deluxe Paint etc. Over 70 additional fonts are also supplied. A very easy to use package Don t miss it.
Double the space on your hard disk, if you've got an Sftmeg youll have over ISOmeg with this safe hard drive stacker, also I PI 5-2. DISK STACKER Spaccbails: Stale of the Art is one of the most spectacular A popular Amiga rave demos __around, now the second CM part n here, even bigger •*4 al'J .1' belli'
- Jrt disks. Unreal!
Only £4.00 J | SBL4-2. SPACEBALLS 2 | ] FNT7-3. FONT EDITOR ur 48 K Speccy n the Amiga.
:. Over Ten disks of very high quality black A while graphic IFF images, subjecu include: Can.
Animals. Weddings.
People. Children. Sea- sclcctior popular Other ft¦ [ ] SPKS-S.3SPECTRUM EM | 1 DVIQ7-3. DEMO MAKERS ) PRT8-4. PRINTER TOOLS 1 GFX13-10. CLIP ART » The complete system life life- keep Did of your i TG5-3. CATALOGUERS - JpHftSSD Three complete account packages, for home or Ks-r.
Your finances with ease, no more shulfiing Easy to use.
Kit. Create stunning animations with sound.
This three disk set contains everything you'll require to be an expert in no time.
Ding: Enterprise, ton A Romulon.
| | SRT7-4. STAR TREK AGA FIN7-3. HOME FINANCE | | ACK7-3. ANIMATION KIT ULM Home video titling is a BIG thing on the Amiga ill-' 3 BIG chunk out of your ddm, fonts, backdrops.
A video wipes.
VID12-6.VIDEO PRODUCTION gjgj ™km«aSlemCTU' l,r-H |( 1 MND4-2. MENU Quick menu, mega TOOLS Cheats A Solutions for Siena range of Arcade CRCE CHERTS Only £9 00 Word Processing database 0 Spreadsheet 0 Wary 0 laTOBiBBmrei a huge miiccnon i around HK.I various printer drivers, lor Star.
TtBTOL Panasonic. Seikosha.
- I tt ’ |f the driver’s availabie, lidIIill Ba.v installation
[ | DRV3-1. PRINTER DRIVERS The perfect partner for home or
for business, features a word processor, spreadsheet, database
and diary.
A powerful companion for all new A small businesses.
Only £700 [ 1 IFC7-3. LITTLE OFFICE Every diagnostics tool you should ever require, test your mouse, drives.
Keyboard. Sour*?etc.
Very easy to use and a Professional structured clip ait for use in Page stream.
Pro page etc. Images include: Credit cart symbols. Amiga's, coicord. Cash A Hashes.
Hig Over 300 all time classic Commodore 64 game sound tracks, including Delta.
Sanxion. International Karate. Every Rob Hubbard track is here 11 1 ENK3-1. ENGINEERS KIT I | CI1T9-5. CHEATS | | CPA5-2.PRO. CLIP ART | ] AZT6-4. A-Z OF C64 TUNES jj Ova 10 faiu for hi ¦j Wortworth A |9 Pagestream. Every I S -ill give you . Vei.
The most professional Wort searcher A crossword solver available on the Amiga.
It features a dictionary of over 50.000 worts, and you can even add your own if you wish.
AnA5 » [ ] GRL15-10. AGA PICS | 1 PSF7-3.Wordworlh FONTS 1 1 DEG5-2. A1200 DEGRADERS | ) WFP5-2. WORD FINDER PRO Jrder Form Name__ Address._ Credit card details.
Credit card no.
Ordering by Post Simply send your order in on an A4 page, listing the items you require, the total cost, and your name A address or if you wish, simply mark oft the items you wish to order, fill in your name etc. and send this page to Epic Marketing. 1st Floor Offices. 31 Faringdon Rd. Swindon, Wiltshire, enclosing payment * PAP Ordering by Phone Call aty one between 9.30m A 5.30pm Mmby to Saunfay wuh your credit art darts and the items ytu would like to aifcr Overseas Orders Overseas orders arc welcome but there is a minimum order of 3 titles and please add £ 1.00 per title for first class
Air Mail delivery.
Collecting You are welcome to collect your order but you a advised to phone it through prior to collection.
Office hours: 9 30um-5.30pm Mon-Sat Exp date.
Tel__ toymen! Method total disks: - Prirel_ sL.
ALSO AVAILABLE.
IHE COMPLETE ASSASSINS GAMES I -160 LSD LEGAL TOOLS. FRED FISH I-9JO-.
OVER IO.OCO AMIGA PD DISKS IN STOCK X'livcrv charges. Please add a total of 50p for Pddisk. In the UK A Mainland II SAME DAY GUARANTEED DISPATCH ON PUBLIC DOMAIN TITLES. ADD £4.00 _Mu.t uider. Are despatched w ithin 48 hours.
Epic Marketing, First Floor Offices, 31 Faringdon Rd, Swindon, Wilts SN1 5AR POSTCRYPT till RANSOaWE mmrnw SHRAPNEL STAR STEEL STENCIL STRETCH chbllb ChtUESE mmtom HEADHUNT MINAM 3lH33j 30p each mEDasa AtiamiNite mwwmv OREGON WET QklgATAl BLOCK!
£ 'if' i i Cd(UGRdPHy mcum WOBBLER Zafcfc® vl ©tpGmCJODS© PERSE POUiCRiificn SlarSirusk SALTER Sponsored by AMIGA COMPUTING z4 VD GASTEINER TECHNOLOGIES Spotlight '94 will provide visitors with demonstrations of software and hardware configurations and permit them to ask questions about many products directly to experts in the field.
The show will also offer a wide range of hardware and software bargains, many Items at substantially reduced prices.
Iscouer the world at Hmiga an
• Hi-Soft • Power Computing
• Meridian Software • Computronics
• Weekend Developments • Gasteiner
• 16 32 • Marpet an with tnefollowing top name companies:
• Antic Systems • Europress Enterprise
• 1st Computer Centre • I Microvitec
• Alfa Data (Benelux) • BSC (Germany)
• Golden Image • Broadville Computers Tickets: £5.00 on the door
£3.50 in advance Novotel Hotel Exhibition Centre Hammersmith,
London 28th & 29th May, 1994 10am - 6pm its the only place to
be!
Order your advance tickets on the ticket Hotline or till in the coupon below 081-345 0573 TICKET HOTLINE: _advance tickets @ £3.50 each I require_ I enclose £_ Name_ Address_ 1 Send to: GASTEINER jt 26 Fore Street upper Edmonton NX 182AX Payment Qcnequa'P O. J Credit card ,J Access J Visa Nc ???? ???? ???? _]??? Expiry date ????
Daw: ??? J Signature: ..... BUDGET GAMES CU AMIGA VFM No dosh this month? Don’t despair. These games aren’t free, but they sure are a bargain. Steve Keen looks at the latest, cheapest floppies around.
JAGUAR XJ220 CORKERS OUT NOW £9.99 Now IT. OO-o ,0 business ¦ ¦ ¦" 0 1 Ihe IteolS of the Lotus H ¦ Trilogy comes ihe game lhal really pul Ihe cal amongst Ihe pigeons and ruined Gremlin s spolless rac- ¦ Ing record. Allhough Ihe Grems had planned to
* release Lotus 3, with all SK fhe trimmings, Core came Irom out
ol ____ n nowhere with this detini- f r- 5 i Tb live racing
game and pipped them al Ihe post!
The sporls car action features Ihe then £350.000 Jaguar XJ220.
Only a lew 100 cars were made and because ol Ihe amazing price Jaguar are still trying lo sell them. Conversely, Ihe game shilled by Ihe truck load and it s easy lo see why. Today, even with its cardboard cut out-like car sprites and slow (in comparison with Ft) scrolling, the software still plays like a dream. Core were also the (irst to introduce the track editor, a nitty gadget that allows you to create your own circuits, complete with hord- ings, flyovers and other roadside obstacles and details.
There are literally scores ol options to tinker with and various weather conditions like log. Rain and sleel which hamper your attempts to dominate the racing circuit. Some ol the roadside elfects are just as stunning today as they were when we lirst saw them. Rock formations jut out Irom the sides ol Ihe track to lorm impressive overhanging arches and the little touches ol detail, like water spray and gril thrown up by your wheels when you race, also add to this top class product.
The immaculate presentation puts the seal on one ol Ihe best racers ever, but the decision between buying Jaguar XJ220 and Lotus 3 is not easy. For my money I’d go with Jaguar, it’s cheaper than the Ooe Trilogy and it's smart software to bool. ****V PREMIER CORKERS OUT NOW £9.99 This game's hardly been out a year and it's already ended up on Core's budget label. In it the quiff-sporting hero has landed the jammy job of editing a new blockbuster movie. Whilst hard at work in the editing suite the overworked youngster (alls asleep, and when he wakes up finds that some bounder’s stolen the
live cans of film he's just spend ages splicing together. The only thing to do is to get on ihe trail of Ihe blighter and track the material down.
Lei your leel do the talking.
The scene is set by a lengthy animated intro and when we tell you that the whole game's been put together by the same talented artists that bought you Heimdal, you'll know that your eyeballs are in lor a roller coaster ride. You take control of the peroxide hero and guide him through five different sound stages in the studio. Each has its own theme. You'll meet all kinds ol colourful characters on the wild west stage, the B-movie set and in the war film studio.
Whilst the other movies are still shooting you've got to re-capture the lost cans ol film and return them lor the premier, that night. The task's not easy either thanks to charging buffalo, sleeping Mexicans, buxom milk maids and stroppy star lish. You can pick up lots ol gizmos to help you. Like dynamite and various burgers and cakes that replenish energy.
Gameplay is slightly lacking, but the real star is the animation, with hundreds ol frames to please the most hardened cartoon junkie. Surprisingly addictive and now that the Amiga seems to only attract the RPG and sim fanatics, this is a most welcome budget release.
The terrible reality ot the night's events seep in!
Thunderhawk on Ihe Amiga is really up against it these days. Anyone who has seen the Mega CO version won't want to accept any substitutes but there ate plenty who haven't. Bach in the real world ol the floppy disk Thunderhavrk can actually still hold its own against Ihe console version and deliver the goods, even it they are a bit battered in 1994 Core, they ot lire impressive intro sequence, tried to pull out the stops wilh an animated cartoon intro that actually featured speech all the way through. Unfortunately, the finished demo chugs along at a snails pace with the dialog between the on
screen stars making them look like Iwo transatlantic mumblers holding a 20 second delay telephone conversation!
This polygon based helicopter sim is still a lino blast though, with six campaigns to undertake, Irom aastern Europe to South East Asia and a myriad ol missions to complete. 60 in all Weapons are not n shod supply as your attack copier is loaded to the hind quarters with ASAMS. Guided missiles machine guns and all manner ol rockets and laser guided homing paraphernalia Trouble is. Most ol the tanks, ground based rocket launchers, battle ships and enemy helicopters are armed to the back fillings with the same weapons too! Therefore it's advisable to go into the training simulator at the
beginning, where you can get the hang ot things sale in the knowledge that you can't be shot down CU AMIGA BUDGET GAMES Still prelty good lun today and makes a nice change Irom all av« t sa High! Sims. Lop sound ellects too 'SfiCr ' I 'I ' I I ii In the beginning there was Dungeon Master.
The undisputed king ol the computer RPG universe.
However simplistic the graphics and primitive the sounds were, lor years nothing could touch it lor cunning, atmosphere and sheer adventuring lun. Many companies attempted to copy the monster-selling game, but none managed to top it until US Gold released Eye Ot The Beholder Eye Ot The Beholder was Dungeon Master lor Ihe nineties. Superior in just about every way, the game contained better graphics, more realistic sounds, a better game intedace, dozens ol different animated monsters and traps and puzzles so cunning you could cut through glue with them. You can control up to six different
adventurers Irom a choice ol dillerent races, abilities and occupations. Magicians, dwarves, warnors and halflings are just a lew ol the heroes on oiler. What makes Eye Ot The Beholder such a milestone in RPG history is its amazing depth with scores ol dillerent spells to use. Irom fireballs to lightning and hordes ol magic scrolls and weapons you can find. The secret to the game is having a well-balanced party and even once you've completed it you can play it again and again in loads ol different ways. Menus are very easy to access and the game rates amongst the very highest in the user
friendly stakes.
THUNDERHAWK CORKERS OUT NOW £9.99 Brilliant graphics, fantastic sound ellects and gameplay that'll keep you hooked lor weeks. Since its release many games have come up to Eye Of The Beholders shoulders, but only a lew have proved to be better So. As the extra terrestrial said to Steven Spielberg as he handed him his JTIJH auto biography, you can't go wrong HIT SQUAD OUT NOW £14.99 To say Wing Commander caused a stir when it was first released on ttv PC would be the biggest understatement since someone suggested tl President Marcos might have been slightly overpaid! The PC version was a real
cinematic treat. Animated sequences tilled the gaps between the space combat simulation action and served to untold the story as you went along Due to the extremely detailed and complex bit-mapped graphics use an accurate Amiga version would be impossible, they cried. However, alter lengthy research, repealed attempts at converting and squeezing the code theA500, Wing Commander finally appeared As a top star-lighter pilot your mission is to fight oil enemy advances ol Kilrathi. A cat like people, who are invading earth. Take control ol one ol fo different super fighters and dogfight to the
death in outer space. What reall got pulses racing in Wing Commander Mere the amazing graphics used to der the ships Fighters are incredibly detailed and even have insignia mark on their wings when you get up close. Also, the music and sound ellects a ally react to the action as it changes on screen. For instance; you can be cruising along with a nice mellow track reverberating in your ear drums on minute when, suddenly, a lull orchestra explodes through the speakers as stumble on a Kilrathi attack force!
Today Wing Commanders terribly dated even when first released' game moved incredibly slowly, with tiresome disk accessing and super sk sprites. Once you've got past the flashy graphics there's little left but trust gameplay. But the famous dripping bucket in the locker room and how wr raved about it will long be remembered. You'd be much better f advised to pick up a copy ol Epic. M SSIVE CONSOLE SALE - GAMES AT UNBELIEVABLY CHEAP PRICES MEGADRIVE & MEGA CD DEALS FOR A PIXEL PERFECT PICTURE ChOOSi A SCART TELEVISION f y I MEGADRIVE 2 WITH ALADDIN AND 2 CONTROL PADS 114.99 r- MEGADR I Vt 2
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• *4*9 TUN RETURNS ..40*9 LETOADS IN
BATTLE MANIACS 34 4 CXWO LEGEND OF THE RING • . 414 € HULL ICE
HOCKEY • 4999
• SV BOBCAT 334 ICS BUNNY . ..
41.99 4IPKEN
BASEBALL 39 Cnequ&'PO.
HOCKEY ...24.99 S WORLD CH4MPK5NSHP 33 49 PEBBLE BEACH GOLF SUPER NINTENDO DEALS ',1 SUPER NES MARIO ALL STARS PACK I WITH SUPER MARIO 1.2 AND 3 n I PLUS LOST LEVELS GAMES PIM If AND ONE JOYPAD.
M WITH FREE SC0PE 6 LIGHT GUN M WITH 6 GAMES ...114.99 L»ER NES WITH SUPER MARIO WORLD 40 ONE JOYPAD (WHILE STOCKS LAST) 79.99
- PER NES STARWING PACK TTH STARWING AND ONE
JOYPAD .95.99 LPER NES
ALADDIN PACK RTH ALADDIN AND ONE
JOYPAD ....114.99 LPER NES
STREETFIGHTER TURBO PACK KTH STREETFIGHTER TURBO AND ONE
JOYPAD ..127.99 ALL GENUINE UK VERSIONS FOR A
PIXEL PERFECT PICTURE CHOOSE A SCART TELEVISION ..39.99
9PEEOOALL 2 .... .49.99 STREETFIOHTER
2 - $ 4 99 CHAMPIONSHIP EOITION .1699 STREETS OF RAGE
.. STREETS OF RAGE 2 ... 19
99 STRIOCR ....-......
26. 99 SUMMER CHALLENGE .19.99 SUNSET
RIDERS . 18 99 SUPER KICK OFF ......
... .2*49 SUPER MONACO CP • 34 99 SWORD OF VERMILLION
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TEENAGE MUTANT HERO TURTLES ¦99.99 TOURNAMENT FIGHTERS .42.99
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34 99 ZOOl ANO JAMES POND 3 • .31.49 TERMINATOR ...
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38. 99 YHTH MENACER LIGHT GUN| ... . 14.99 THUNOERFORCE
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.... ROAD RUNNER (LOONEY TUNES) .
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DIVER . SUPER BOMBCRMAN (FOUR PLAYER OAME) ...... Super castlevania 4 SUPER EMPIRE STRIKES BACK SUPER GOAL SUPER JAMES POND • SUPER KICK OFF ..... PGA TOUR GOLF ..___________________ PILOT WINGS .... PINBALL DREAMS ..... PINK PANTHER ... PLOK . PLOK- ..... POP N' TWIN6CE POP N TWIN6EE - RAINBOW BELL ADVENTURE• POPULOUS 2
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...... "1ST HEAVYWEIGHTS We only supply members but you can
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Just send in the form below or phone Sales on 0279 600204 As a member ot Spec»al Reserve you'll receive regular issues ot our 48 page colour dub magazine sent bi-monthly only to Special Reserve members
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OrOer'Connrmaiion'Recoiw aerr tor every order You can also Fax your order to us on: 0279 726842 Wa DTK* ourMNM on cor attar Mies ioko : 18 osxmor satvca I nos; InavtaDN ton* ga-at laMd may r* «l M avolam Pleas- pw. Ta-t on 0279 0020410 cUct ava tsOTry 64*010 crMnng In fo tnwt cl deWf nr rolinJo on wuaV al ary 3me ptK» lo dese-lir. Wo towtve mo rqm to ctBiyjr D'ces an} oilers xlhou ptwr rotltcaton. E 4 OE WE ONLY SUPPLY MEMBERS BUT YOU CAN OROER AS YOU JOIN THERE ARE NO SURCHARGES ON TELEPHONED ORDERS (UK) (PLEASE PRINT IN BLOCK CAPITALS) NUNS 0279 600204 FREE 16-PAGE COLOUR CATALOGUE
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In Derbyshire, Nottingham!
NATIONWIDE! Always CHOOSE FROM THREE GREAT AMIGA A1200 COMPUTER PACKS!!!
GREAT REASONS TO BUY FROM HARWOODS... BUY FROM HARWOODS Ttiat'f right... Now you have a better choice 0f Amiga IZOO
- Packs and. Whichever one suits you Is also available with
optional Hard DRIVE configurations - ALL at some of the most
competitive prices around! PLUS... at Harwoods you receive an
EXCLUSIVE JURAS9C STARTER PACK FREE IWTTH EVERY AMIGA!!! If
you're also looking for a Printer.
Monitor or any one of a vast array of Amiga peripherals or accessories, then speak to us too... you could save t's!
WHEN THERE ARE SO MANY I CHOOSE FROM WHY SHOULD YC GORDON HARWOOD COMI LKTnr CREDIT CHARGECARD FACILITIES A1200... Combat Innovations FACILITIES AVAILABLE WE AIM TO CONTINUE PROVIDING THE BEST SERVICE IN THE INDUSTRY THE LATEST Amiga A1200 Computer Combat Innovations Pack is supplied with Total Carnage.
Brian the Lion.
ZooJ 2. Day by Day (fllofax type planner).
Wordworth 2.0 (Word Processor).
Print Manager (for use with Wordworth) NEW... Amiga A1200 Pack Announced: Customer Technical FREE JURASSIC STARTER PACK WITH EVERY AMIGA PLUS... ? MOUSE MAT ? DUST COVER ? MICRO SWITCHED JOYSTICK WORTH ALMOST 80 (advanced Paint Package with support for HAM. GIFF) JURASSC STARTS!
PACK!
See Hard I I Drive Versions I below!!’- OPTIONAL LIFETIME WARRANTY PLAN A1200... Race ‘N' Chase OUR Amiga A1200 Race W Chase Packs are supplied complete with... Nigel ManselTs Grand Prtx, Trolls and a You can choose to add an ExtlBted Warranty to ANY hardware ImL from Harwoods - for less than youV think! Take up to 5 years cover and at the end of that period extend again on an annual basis... Thus, a LIFETIME'S PEACE OF MIND. What’s more the warranty is fv y transfer- REST ASSURED YOU'LL HAVE NO BILLS FOR YEARS TO COME!!!
Your equipment! Even available on hardware you may have purchased OUR Amiga A1200 Desktop Dynamite Packs are supplied with Dennis. Deluxe Paint IV. Oscar. Print Manager and Wordworth plus a Shown in the table above are just some of the Hard Drive w Options available. Phone us for details of other sixes too.
Gordon STOP PRESS...STOP PRESS...STOP PRESS.
VALUE PACKED AMIGA PRINTERS LOOK BELOW AND SEE HOW TO MAKE YOUR A1200 THE ALL our printers are supplied for immediate use Including cable, paper and labels FREE OF CHARGE! Dot Matrix models also come with a tailored dust cover FREE. Specific Amiga driver software is included with EVERY printer FREE (eg. With Citizen this is the excellent Print Manager Version 2 driver).
SEE PAGE 3 FOR FULL DETAILS OF THE AMAZING BLIZZARD RANGE OF PRODUCTS (ESPECIALLY THE NEW i220)tosutt YOUR AMIGA AND AT A PRICE TO SUIT YOUR POCKET!
Standard Amiga A500-600-1500-2000 (unexpended) C [Standard Amiga A1200 (unexpanded) 1 [Amiga Al200 Si Blizzard 1204 4Mb RAM Card (AMF Gold Award) c [Amiga A1200 & Blizzard 1220 4Mb & 28Mtu 68EC020 Accelerator , !
Amiga A1200 G Blizzard 1230 4Mb G 40NBu 68EC030 Accelerator !
ANEW FASTER REPLACEMENT FOR THE AWARD WINNING 1204!!!
[standard Amiga A4000 030 (2Mb Chip RAM. 4Mb Fast RAM) ¦ All the above tests were performed using Systnfo Version 3.f8 CITIZEN New Colour HARWOODS EXCLUSIVE POWERPLAY GAMES PACK GREAT BUNDLE OF 16 EXTRA GAMES TO ADD TO YOUR AMIGA-YOU WONT NEED TO BUY MORE POR AGES!!I Xenon 2 Mega blast*. Stir Crazy. TV Sports Football. Hostages, Jumping Jackson, Bubble Plus.
Bloodwych. Tin-Tin on the Moon, Krypton Egg.
Purple Saturn Day. Eliminator*, Skychase, Safari Guns, Lombard RAC Rally. Captain Blood. Strike Force Harrier*. Sky Fox II and Lancaster . ‘Not compatible with A1200, 3000 4000 Printer just announced with.
120D+ - 9Pin Mono Swtft 90 - 9Pin Mono Swift 90 - 9Pin Colour Swift 200 - 24Pln Mono Swift 200 - 24Pln Colour Swift 240 - 24Pin Mono Swift 240 - 24Pln Colour REMEMBER THAT ALL CITIZEN PRINTERS HAVE A AMIGA CD32 SPECTACULAR VOYAGE NEW...NEW... Amiga CD32 SPECTACULAR VOYAGE PACK Including great games... MICROCOSM AND CHAOS ENGINE Plus While Stocks Last... DANGEROUS STREETS.
DIGGERS, OSCAR AND ; I WING COMMANDER!!!
ONLY.
"A Printer for Everyone that can be Used by Anyone’.
Compact, easy to use new Citizen. Ideal for first time buyers but with capabilities to grow as your needs increase. Superb 24Ptn clarity In mono (or colour with an optional kit) on standard cut sheet paper (50sht feeder supplied as standard), sprocketed paper, overhead slides, envelopes etc. and very quiet too!
Citizen ABC 24 Pin Mono Printer £139M Citizen ABC 24 Pin Colour Printer £164- * NEW CITIZEN PRINT MANAGER VERSION 2... Supplied FREE wtth all Citizen Printers! Higher printing resolutions and more control of your Citizen. Makes all your printing EASIER to perform, f Please ask us if you require full details.
MICROVITEC MICROVITEC AUT05CAN 1438 ,4'Colour H .Resolution Multisync .28 Dot Pitch Colour Hi-ResoAitlon Monitor (requires separate speakers). This one Is Ideal for ALL Amigas, Sts. PC SVGA. Acom etc., Conforms to the stringent Swedfch MPR2 ClassB emission standards. A FANTASTIC 14" DISPLAY AT A FABULOUS PRICE- STAR DOT MATRIX RANGE... LC100 - 9Pln Colour I £134.
LC24-30 - 24Fn Colour I £214.
LC24-300 - 24Pfn Colour £289.
STAR THERMAL... SJ144 COLOUR HQ that can even print out both I £509.95 sign and T Shirt Designs £669.95 using special kits. Ask I £744.95 for full details ’TOTT?
LOWEST COST COLOUR MULTISYNC AVAILABLE!!
Oest of Horn Worms A Quality Computer ay AND fuNy featured FST High Definition r5ne! Infra red. FastText Teletext, Loop
H. Headphone Socket complete with to your Amiga!
A Brilliant BjlOsx Mono - 360dpi (Black or Cream Casings available) BJ200 Mono - 360dpi, 250cps wtth auto sheet feed BJ230 Mono - 360dpi, 248cps, A4 A3, ASF BJC600s Colour - 360dpl 240 170cps, 8 Fonts, 12 MONTHS ON-SITE MAINTENANCE COMMODORE 1084S COLOUR COMMODORE 1942 COLOUR 14" STEREO COLOUR Including all Leads. Dust Cover etc. An ideal first time monitor at a great low price... 14' COLOUR STEREO Inc. Leads. Dust Cover etc. (for A1200's13000's 4000's) .28 Dot Pitch and at a new lower price ON ALL CANONS!
Hewlett Packard AMIGA VIDEO IMAGING PRODUCTS 310 DESKJET-Mono £229.95 310 DESKJET - Colour £264.95 ROMBO VIDI 12 New Version 2.0 520 DESKJET - Mono £269.95 560 DESKJET - Colour £519.95 ROMBO VIDI 12 Sound and Vision ROMBO VIDI 12 Real Time ROMBO VIDI 24 Real Time MANUFACTURERS’ ACCESSORIES, PERIPHERALS AND CONSUMABLES FOR CANON, CITIZEN, HEWLETT PACKARD AND STAR PRINTERS. See details overleaf or phone us!
In Derbyshire, Nottinghamshire and by Mail Order.
NATIONWIDE! Always with speedy delivery!
AMIGA 2.5” INTERNAL HARD DRIVES WHY NOT UPGRADE YOUR AMIGA A1200 TO TODAY’S SPECIFICATIONS BY ADDING SOME DIRECT DELIVERY NOW YOU CAN ACHIEVE A PERFORMANCE INCREASE OF OVER 5 TIMES! I HELPLINE SUP- CREDIT CHARGECARD FACILITIES FACILITIES AVAILABLE wr NOT TAKE » TOP OUT TO VISIT LS WC CWE «W SB OR RLL JMRTISED RANGE AW) WRE t WTTON6 IS AVAILABLE AT T)€ SA* aHTTimC BfflB P TIC4 S HbfTY tf FREE . PMXWG HOSE BY FITTED OR SELF FIT AMIGA HARD DRIVES QhlHl«4«Dd»- HARD DRIVE CAPACITY YOU ONLY PAY £25 FOR A HARWOODS ENGINEER TO FIT YOUR DRIVE FOR YOU and you get... 130Mb 170Mb 260Mb Other Hard Disk
Sizes may be available, phone for detafe.
NB. Although smaller sizes (eg 40 G 60Mb.)
Are son advertised, they're not produced In large quantities If at all. Future repair replacement parts may be a problem.
We don't therefore recommend them FITTED PRICE fc254
1. Speedy collection of your Amiga
2. Fitting by experienced technicians
3. Formatting with Workbench Installation
4. Hard Disk configuration including Installation of back up
and repair utility software
5. FULL 12 month HARWOODS GOLD warranty for BOTH your new Hard
Drive AND your existing computer! (see our 'Gold Service’)
6. Courier delivery back to you.
OFFERS A.. TH!S ro. Wi DRIVE that simoly plugs Into the PCMCIA slot of your Amiga A1200 and stfll retains Its FULL Commodore Warranty!
ABS Casing styled to match your A1200 2Mb.,sec FAST Transfer Rates Independent Power Supply Installation Software and Manual ALL Overdrives from Harwoods are preformatted. Fully tested and ready to go!
Even more powerful than Its predecessoWwhich was given the coveted Amiga Format Goll Award).
JUST LOOK AT THE SPECIFICATION..
1. 4Mb AUTO-CONFIGURING 32Blt FAST RAM as staffed (with an option
of a further 4Mb to a total of
2. IntegiaUd Clock Speed Doubler to run ttie FAST RAM at Z8MM2
giving overall performance increaae of up to sj* compared with
a standard Amiga A1200 --
3. Integral Battery-Backed Real Time Oock I .
4. Board may be disabled WITHOUT being removed for full I game
compatibility |€ft
5. Sockets for Maths Co-Pro (FPU) and Crystal 68881 or 68882 up
to 40MHz speed.
6. Retains CBM on-the warranty for computer
7. Easy to » In computers Expansion Trapdoor
8. Latest SMT (surface mounted technology) L-
9. Fun 12 Months Warranty ALL FOR A PRICE MANY WOULD CO i QJ5
CHARGE FOR A MEMORY BOARD Ult 1 BUZZARD 1220 4MD BOARD £219.95
I 4Mb RAM EXPANSION (Bllizards own) £169.95 33MHz. FPU MATHS
CO PROCESSOR £79.95 From the makers of the acclaimed Blizzard
1200 RAM Bo H come both 40MHz arid 50MHz Accelerators for the
A1200.9
1. 400-500% performance Increase on dll appdcatkra (whori 1230-1
Board has I Mb. Or more RAM Instated).
2. Optional fast (up to 10Mh «* ) OMA SCSI-1 Interface for CD RON
etc. (CDTV. ISO 9660 Formats). RemovabMiDrhvs (SyquK«
Bernoulli etc) as used on Macintosh etc. .3. 40MHz 68EC030 CPU
or SOMHz 68030 CPU with MMU (memcU I management urfO allowing
Virtual Memory Paging
4. Up to SOMHz 68882 PlCC or PGA FPU's (Maths Co-Processors)
5. Up to 64Mb of 32-Bfl RAM uW«g standard 72 Pin SIMMS
6. Battery backed real tfene dock
7. Easy trap door Instalabon. Does NOT Invalidate warranties
BUZZARD 1230-11 TURBO (0Mb.) 40MHz 68EC030 £24196 BLIZZARD
1230-11 TURBO (0Mb.) SOMHz 68030 wttti MMU £329.96 1 Mb. RAM
Exp, 32B« SIMM £49.95 4Mb. RAM Exp, 328tt SMM £140.96 33MHz.
FPU Maths Co-Pro I79JT IBV..SCSM Add On Modift £89.95 £449.95
,70MB 212Mb 256Mb 270MB PRICE PHONE 63297s €34455 6364* AMIGA
EXTERNAL FLOPPY DRIVES NEW... Amltek 3.5", £62.95 built In
antlvlnjs checker and free disk head cleaning kit Cumma 9.5",
throughport, £59.95 long cable, free head cleaner PowerXL Ugh
Dotty 3,5",£99.85
1. 7Mb. capacity, free head cleaning kit AMIGA SOFTWARE BARGAINS
gordon GREAT SUPRA PRODUCTS A500 500+ TURBO 28MHz ACCELERATOR
BOARDS Compatible with ALL A500‘s & A500Plus (A 1500 2000
versions, ask for details)... KPIugs Into sidecar expansion
slot A500 500* L Speeds up Amiga - up to 4 X NORMAL speed!
I Throughport for RAMMard Drive Expansion etc. Amiga MUST have vxm HOT WM onty standard A500 , Pus machines do not). Any sidecar hr GVP HD RAM SUPRA AMIGA FAX DATA MODEMS
- nit and receive faxes and data at up to 4400bps. Amiga cable
and modem to modem »MMS software Included. (Fax software avail-
Be separately r -r , |
B. DL-AIL5.I. I 1 Ah ¦ 59.95 X-CAD 2000 X-CAD 3000 Ait Expression
Expert Draw SPECIAL OFFER... CP FAX SOFTWARE is required for
any of these fax modems to allow transmission and receipt of
faxes... ONLY £49.95 AMIGA PRODUCTIVITY SOFTWARE GB Route Plus
£94 Turboprint Pro 2.0 £34 Mavis Beacon Teaches Typing 2 £22
TypeSmlth System 3E Personal Finance Manager £34 Arena
Accounts £94 Disk Expander £32.
AMIGA DEVELOPMENT AND UTILITIES SOFTWARE Quarterback V6 Quarterback Tools Deluxe ££9.
(Advanced Disk File Management) PC Task - PC Emulator £37.
Cross DOS £34 Easy Amos £24 Amos The Creator Amos Compiler £21.
Amos 3D £25.
Amos Professional £36.
Amos Professional Compiler £24 AMIGA RAM (MEMORY) UPGRADES A500 0.5Mb RAM Trapdoor U G with Clock A500+ 1Mb RAM Trapdoor U G with Clock A600 1Mb RAM Trapdoor Upgrade A600 1200 PCMCIA RAM Upgrades... 2Mb RAM for Smart Card Slot 4Mb RAM for Smart Card Slot FASTLANE Z3 AMIGA SCSII INTERFACE The only IDE Hard Drive answer for all A4000 users Fast (upto lOMh'sec) DMA 2. Expandable up to 64Mb of SCSI-II Interface for CD ROM 32-B*t Fast RAM etc. (CDTV. ISO-9660 Formats). 3. Requires no Buster Chip Optical Removable Drives upgrade!
(Syquests etc) as used on 4. Compatible with existing 4000's Apple Macintosh etc. 5. 4 x 32-Blt SIMM Sockets A PERFECT POWER ADD ON FOR ANY I AMIGA | A4000 USER!!'
Pixel 3D Professional Plus Animation Workshop FANTASTIC AMIGA ACCESSORIES AMIGA SOUND & MUSIC ALFA DATA MICE SCANNERS & GENLOCKS HQ Mkrosvttched MEGA MOUSE HQ Mkroswttched superb smooth 400dpi Resolution MEGA MOUSE High Quality Optkai Mkroswttched mouse Alpha Data Mouse Pen HQ Mkroswttched £29; Trackball Epson GT8000 Flatbed Scanner (Inc Art Dept. lYofessionaD Art Dept Pro-oWn Rendale 8802 Genlock Roc gen Genlock Mini Office FEATURING... 00.96 Word Proc esse*. Spreadsheet.
Database and Disk Manager... FULLY INTEGRATED!
Superbase Personal 2 £29.96 Supcrbase Personal 4 «11496 VIDEO SOFTWARE FOR AMIGA CREATIVITY Scala 500 Home Tttler £7496 Scaia Professional £177.18 Scala MM202 £239.96 EdltMate £19495 Broadcast Toer 2 • SVGA £17496 AMIGA ANIMATION AND GRAPHICS SOFTWARE Deluxe Paint 4.1 £6495 Deluxe Paint 4 (AGA) £7490 NEW... Callgari O7J0 3D Construction Kit 06.98 A dor age Vers. 2 £37.96 Vista Pro 3 £5490 Art Department Prof. V25 £14491 DC TV Composite Video £34498 (24-Brt Graphics System suitable for PAL system TV) Morph Plus £14496 Real 3D Classic £7496 Real 3D 2 099.96 B ¦*' Compendium Six -6 great titles
*27.95
- "’iM 0131 Qeai wtm a nunibef °* ’0 T| he D rom cwven nave fun
wnnst learning a great deal PHONE US FOR GAMES TITLES!!!
WE HAVE LISTED JUST A SELECTION OF OUR AMIGA SOFTWARE.
WHY NOT ASK US TO QUOTE A PRICE FOR ANYTHING NOT LISTED YOU MAY BE SURPRISED AT OUR GREAT PRICES!
Final Copy ll Release 2-AGA O89J0 NEW...Final Writer £11490 The Publisher 09 JB Professional Page V4.1 Cl 29.95 Pagesetter III *47M Wordworth 2 - AGA £99.90 Softfaces 1 to 4 (for FCB C39J6 Softdlps 1 to 4 £28.96 Softwood ProperGrammar 2: *39.96 (Grammar & Spefllng checker, for AU Amiga Word Proc) INTEGRATED AMIGA TITLES AND DATABASES AMIGA FUN EDUCATIONAL SOFTWARE FOR ALL AGES ‘Micros' up to GCSE Standards Mkro Science • to GCSE £16 Mkro Maths-to GCSE £16 Mkro English • to GCSE £16 Mkro French - to GCSE £18 Micro Spanish • to GCSE £18 Micro German - to GCSE £18 AMIGA EDUCATIONAL SOFTWARE CAD
AND DRAWING SOFTWARE FOR THE AMIGA AMIGA WORD PROCESSING AND PUBLISHING New SAS Lattice C V6S Devpac 3 Directory Opus V4 Auto Mouse Joystkk Switcher VALUE BLANK DISKS AUTO SHEET FEEDER SPECIAL PRICE... All 80 Columns Models (Please state type when placing order) £84.95 COLOUR AUTO SHEET FEEDERS: Al 80 Column Models... (Specify type when ordering) £84.95 WE'VE SHOW* A SMALL SEIEC- I TIOM OF AMIGA ACCESSORIES I HERE. WE'VE I LOTS MORE!!' I SHEET FEEDER SPECIAL PRICE... BJIOsxin White or Black to match your printer £54.95 The ’BUG1 Mkroswttched Unb Speedklng Autofire £1 atonx Speediung Analog
Kravis Game Pad £] FuH range of QukkX y Pt and other makes stocked RSD Control Centre 6 Monitor Pttnth wtth shelf: For Amiga A500 For Amiga A600 For Amiga A1200 AMIGA WORKSTATIONS AMIGA JOYSTICKS Mastering Anxga Burners Mastering Amiga Dos V2 VoL1 Mastering Amiga Do. V2 Vol2 MOUSE MECHANIC TOOL 9 24Pln. SOColumn Colour KR (not 124) 24Pn. 32K RAM Expansion (not 200*240) 24PM, 32K RAM Expansion for 200 240 24Pln, 128K RAM Expansion (not 200 240) MONO C 120D RIBBON £3.96 901 C RIBBON £3.96 24?-00«240 RIBBON £440 3 MONO C H LC10*20 100 RIBBON £3.96 3 LC20O RIBBON £5.95 3 LC24 200 RIBBON £6.25 J
LC24-30 RIBBON £8.96 H SJ48 INKJET CARTRIDGE f 18J6 3 SJ144 INKJET CARTRIDGE £I0J6 INKJET CARTRIDGES: BJ800-Black BJIOex sx £16.96 BJ800-Cyan BJ200 230 £16.96 BJ800-Magenta BJ600-Black £6.96 BJBOO-Yeilow BJ600-Cyan £8.90 IA« for... *A BJ600-Magenta £8.98 RyieWWtBri. * BJ600-YelOw £8.90 tfOlfefAf Manering Amiga Do. VS TutorW Mastering Amiga AMOS Mastering Amiga AREXX Mastering Amiga System wm A1200 feext Step.
AI ZOO Baglnrars Part. InckxSng: : Starter Books. Video & Tutorial Disks £ £ She has hair as black the raven’s wing, k.And charms to make ¦ men sigh, Her blood-red lips will steal your soul, Ana lay you down to die. * * So many men, so little time. Never mind I’m all yours for the next two pages darlings, then I must fly and I mean that quite literally.
Now pay attention, because I don’t j want to | waste any more time. Anyone who i doesn’t listen carefully will get a spank. And you wouldn’t want that, would you?
POLICE QUEST I have looked everywhere. But I can I find Ihe night-slick lhal I need lo make Ihe bikers move Iheir . Bikes away Irom I the car park at Carol's Calleine Castle. I have all I ol the other equip I ment, and I have read everything in the game box, but I still can't find the stick. All I keep getting on the screen is.
Look in the Police LPO Indoctrination Guide'.
Should there be one ot these guides included with the game?
Kevin Darby. Stattordshlre.
Fou're not going lo he much use to an,one if yon don't know where nightstick is are you? It's in your patrol car you silly fellow. Now go and find it. Then take it out and waggle it at those naughty hikers.
LEGEND OF KYRANDIA I don't know if you get many letters Irom people ot my age (I'm 44 but don't tell anyone) but here goes: I'm stuck in the Legend ol Kyrandia.
I've got all ot the potions, a chalice, a small silver statue, and the third gem in the amulet. But what happens next?
MrsD.
Clarke.
Bampton To, Ws not unusual to get a letter I from someone your age, but it is a nm elty lo get a letter from a lady. I'm a lady myself you knou but just bet a use I ' have a few unusual hobbies, (like taking men home for dinner and then eating them) I don't gel the respect I deserve. see from your letter that you are married; and it reminded me of something that I read recently. Did you know that 9ffk of married women are worried about their bums ? If that's the case, don't know why they bothered to marry them in the first place (heh, heh!).
You say that you have all of the potions, but how do you know that? Haie you found the Crystals of Alchemy in the woods, behind, and to the south of.
Zambia's laboratory? These crystals will help you to mix even more potions. Once you have mixed two colours lo make an orange pot ton, walk to the edge of the trofncal lagoon and swallow the mixture.
PS A quick uxird to Stephen Murphy who can't get past nasty old Malcolm at the cave entrance in the legend of Kyrandia - when Malcolm appears and throws a knife at you, grab the knife and throw it back.
ELVIRA II In Elvira II. I can't get past Studio 2 - (the big house with the ghost holding the door shut in the room belore the study). I also can’t get hold ot the key in the lish tank.
I've decided to write to you because you look like a woman who can cure problems: and I don't just mean computer-related ones!
Colin McCana, London.
could gel my hands on you for five minnles you'd never suffer from acne again you'd never suffer from an,Hung again). As for Elvira, uell whal can say ahnut her’ Ihe poor dear has pul on so much ueight lately she's became my tun best f riendsI In fact, she's gal mare chins than a Chinese telephone directory. Still, you mustn't speak ill of the dead.
Before you enter Studio 2 you must go to the make-up room and him yourself into a lab-elssislant. You'U need a lab coat, the xtng from the lower shelf of the costume room, moustache, half glasses, eyebrows and false teeth from the makeup case.
Having made yourself look like a real geek, you can search for Doctor Frankenstein s Laboratory in Studio 2.
Offer to help the mad doctor and he'll make you a batch of poison, (providing you have the formula which you should haw picked up in the library). Use the poison on the shank of meat and then feed it to the hungry piranha fish.
KNIGHTMARE « I'm in the dungeon searching (or the crown. I got the key from the three wizards. I opened the wall using the key, and I'm now stuck in the next room. I’ve killed two robots and collected the twig.
The room has some plates on the floor plus some empty lockers. What do I do next?
Nick Vatsidis, Greece.
Tsuggest you get out of there before you x gel blamed for throwing all those plates on the floor.This room is confusing because it has lots of things in it which do nothing. The answer lo your problem is very simple - place the twig onto the centre plate and a new passage will open up.
I bet you're looking forward lo going down that passage aren't you? Well you won ‘I be so pleased when you meet all the dragons which are nailing there for you.
Use the empty bottle lo store health potions. While you are holding the bottle in your hand, cast the spell and it will fill it up so you can use it later.
You can also bounce a health spell off a shiny door to cure yourself. was unable lo try out that trick as unfortunately I can’t see myself in a mirror because I don’t have a reflection.
See, there are some disadvantages to being a vampire.
Helplin WAXWORKS I’ve come to a complete standstill on the Jack the Ripper level of Waxworks. I've managed to get as far as giving Willy the Dip, the pocket watch from the Pawnbrokers. He obligingly steals the pimp's address book and key for me. But I am now stuck as the address book doesn't contain any names that I know.
Jamie Davies, South Wales.
There are threee warehouses that you must try and get into. One of them is unlocked and the second one needs the key from the lawyer's office to open the padlock. You get the key for the third warehouse from the bartender at the Ship Inn, but first you need to get a letter from Molly's house. The key which Willy gave you is the key to Molly’s house.
MONKEY ISLAND I can't get the banana picker out of the Cannibal's hut. I can find and open the loose floorboard in the hut, but the banana picker will not go through.
Stuart Cusack, Dublin.
The banana picker will not go through the hole, so don’t bother trying to lake it just yet. Leave it and return to the beach where your boat is. Paddle the boat back to the beach where you found it. Then uvlk into the jungle where the monkey is.
Giiv all of the bananas that you hair to the monkey and he will follow you. Go to screen where the totem poles are and walk to the fence. Pull the nose of the totem pole at the back of the screen. Walk towards the monkey head, and the monkey who has been following you will swing on the totem pole which keeps the door open.
When you see the close-up of the monkey head you will be able to pick up the smallest idol. This idol would make a really neat present for someone. Perhaps you should take it to the cannibals and see if they would like it.
Have no bananas today.
GOBLINS II I've been stuck in Goblins II for months, and now I’m out of ideas.
How do you complete the second dream screen, the one where you have to get Prince Buffoon out of the bubble? Please print this letter because other magazines never print my letters.
Danny Avery, Clwyd.
Send Winkle up the ladder, then use Fingus on the skittles. When the bowl hits the skittles, move Winkle to the star.
This will make Winkle get the bowl. Use the bowl on the cover. Use Fingus to activate the bottom flagstone and that will seiul Winkle flying, knocking the pin onto the umbrella. Get another bowl by using the same trick, and use it on the cover.
Put Winkle on the catapult, then gel Fingus to send Winkle flying up to the rainbow by activating Ihe bottom flagstone. Use Winkle on the feeler to make a bubble, then quickly get Winkle to jump onto it.
As he floaLs down towards the cover, get Fingus to activate the flagstone so that the cover opens up just as the bubble lands on it. The bubble will now be blown towards the umbrella and Winkle can grab the pin.
Use the catapult again to get Winkle back over to the left of the screen. You must now get Fingus onto the rainbow's end, and put Winkle on the top flagstone.
Fingus will now gel sent up to where Winkle is. Move Fingus just to the right of the feeler then activate the switch to make the Buffoon fall. While he’s in the right position, make Fingus operate the feeler to gel Prince Buffoon enclosed in a bubble. Now Winkle can dart forward and use the pin lo release him.
MONKEY ISLAND II I’m in trouble in Le Chuck's castle at the end of Monkey Island II. Having been hung over a pot of bubbling lava with Wally, I talk to Wally who says he has a good idea, then everything goes dark. I have now ended up in a dark room and I can’t do anything.
Robert Hewitt, Sheffield.
£ tiding up in a dark room with a wally who doesn’t know what to do next is the story of my life darling. The world is full of wallies with good ideas, and if you listen to them il's not unusual to end up in trouble, so do be careful who you take into dark rooms. If the room is dark why not strike a match to see where you are?
0 1 V 3Tft? || .
CU | 1 I F 1 RST COMPUTER CENTRE OPEN 7 DAYS A WEEK F I RSTcomputer centre (LEEDS)Tel:05323194441 CD ROM Drives PRINTERS OPEN MON • SAT 9.30AM S.30PM SUNDAY OPENING I I.OOAM-3-OOPM THURSDAY NIGHT LATE...9.30AM-7.J0PM OPEN HALF DAY MOST BANK HOLIDAYS TELEPHONE LEEDS 24 HOUR MAIL ORDER SERVICE 6LINES.1 0532 3 I 9444 FAX: OS32 3 I 91 91 SHOWROOM ADDRESS: DEPT. CU, UNIT 3, ARMLEY PARK COURT, OFF CECIL ST, STANNINGLEY RD, LEEDS, LSI2 2AE HOW TO ORDER Order by telephone quoting your credit card number. Please make cheques payable to the: "FIRST COMPUTER CENTRE."
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Game PACK I All our printers are U K spec, come I I with
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Tractor feed optional at £27.99 only £ 119.99 If bought without the colour option Swift 90 Colour ..£156.991 Excellent value 9 pin colour. Highly recommended f Swift 200 Colour ....£181.991 Same out put at the 240 but with less facilities Swift 240 Colour ....£21 8.991 24 pin. 240cps draft. 10 fonts, quiet mode. 240cps Projet II .£254.991 new mkfel printer with built in auto sheet feeder I Swift Auto Sheet feeder £79.99 TbJM HEWLETT PACKARD HP3 IOPortable £229.991 NE Wf H P 520 mono ......£249.991 HP500
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I Star LC 100 colour .£ 119.991 |, pin colour. I onn. ISO cp» drift. IS cp. NLQ |StarLC24-IOO Col ...£126.991 |starLC24-30Col______________________£ 199.991 satk sheet feeder. I *2 cps draft I Star LC24-300 Col ...£249.991 »s draft. 80 cps LQ, If K bu 16 fonts and quiet mode.
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I Star LC24-200 colour ...£219.991 I Colour vonloo will. 30K buRrr r.pand.hl. to SIX I Star SJ48 Bubble jet ......£209 991 Leo. Voia,. Y r. GoM. Tiooo coogaobl. A ponaa.
NEW! Star SJ144 Colour Thermal Scuo I ab afrcaojrpoocoarm nroe,coo. I only £349.99 Star SJ48 Autosheet feeder only £49.99 Univedrsal Printer Stand only £4.991 SUPRA MODEI Suprag- Jf Modmm 281 NE W Super fast! 28,boo bps * u,won Phone for more detail* Ollly £284.99 Suprag-MXModem 144V
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Supra modems are not BABT approved, however i perform at well & often out perform BABT appre modems. Supra Modems have a S year limited warrare WE ARE PREFERRED USW DEALEM Sportster 2494 +Fax -£1451 Sportster 14400 Fax-------------------£2411 WorldPort 14400+Fax £25 U Courier HST(I6.8) ...£4«»i Courier V32bis Terbo+Fax £44M Courier HST Dual 16.8 Fax £4861 Courier HSTfDual l6.8TerboFax.£556l If you thought VJ2bi* wai fU, Cry (hi l.rbot come with a S year warranty d ore BABT Apprei MONITORS I AN our monitor* are UK spec. AM momtof I come complete with a free
Amiga U Sharp TV Monitor £ 184.99| includes remote control, stereo sound Microvitec 14" Multisync I year warranty .....£399.1 I -free cable for A4000 only. A1200 cable £4.f f » I NEW Microvitec Autoscan 14 1 .28 dpi. 15 18 Khz. All Amiga modes. AGA o no audio, tflt A swell stand now only £289.99 [Commodore 1084S £ 199 [Commodore 1940......£28 Icommodore 1942......£349 fos] m based on the 48020, the CD12 features AA (hip set, I Ad size footprint. 2Mb RAM. I 28K flash memory, built in WB A the ability to play normal audio CD's inc Oscar, Wing Commander, Dangerous Street! Digger
only £279.99 Spectactu lar Voyage Pack.£289.99 includes Mkrocotm and Chaos Engine Full Motion Video Module Transforms the standard CD-32 into a powerful multimedia unit £193.99 CD32 Software Star LC10 20 cover Citlien Swift ABC HP 500 S SO S 10 Star LC 100 200 Star LC 24-100 10 from tftt At tahe the lumoff for the A44. This merges with the AS! (by-passing Leeds town contre) which meets the Armley gyratory. Aftrr ‘Living World" at traffic lights) tahe a right, left, left again, A 2nd left to get to FCC. J Fire Force Lotus TurboTi Town with no I 7 Gates of Jambala Chambers of Shaol
Laberynth of Time I Fanfold (tractor feed) ...SOO sheets I Fanfold (tractor feed) 1000 sheets I Fanfold (tractor feed) .2000 sheets: Nigel Mansell' CD Rom Amiga A570 Turns your Amiga 500 into a COTV. Includes Fred Fish CDPO disk A Sam Cky Only £98.99 PREMIER Ink Cartridge Refills Save a fortune in running cost* with you« ' HPS0I Detkjet Plus, Canon Bj 10 20 B0 110 200 100: Star SJ48. Citnen Pro|et and many others £4.tf range of colours a refills (22ml) Three colour kit (66ml) Full colour kit (88ml) Bulk refill* (I 25ml) Canon BJ 10 cartridge Double life 500 cartridges HP550 500
Colour cartridge Star SJ48 cartridge ... Star SJ 144 cartridge (pack of 3) Star SJ 144 mono cartridges (3 pack) Star SJ 144 colour cartridge*(3pack) Printer Swkch Box 2 way Printer Switch Box 1 way Printer Stands (Universal) 10 metre printer cable SPECIAL OFFERS' ROMBO PRODUCTS BMAA500&A600 RAM ) YEAR WARRANTY!.'
A500 512k RAM ¦mansion (no dock).£ 19.99 A500 Plus I Mb RAM ¦mansion £34.99
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(for A4000 etc) ..£95.99 £152.99 £309.99 IAM& CUSTOM CHIPS
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hardware ....£25.99 Technosound
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VIDI 12 Sound & Vision AGA with built in MegamixMaster £98.99 TAKE 2 £35.99 Features include load and save from D. Paint animations and IFF Ales. Supports HAM graphics.
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«m by 8 9 SIMMS (I Mb) £34.99 ? by 9 SIMMS (4 Mb)-------£144.99 I «% by 4 DRAMS( I Mb)--------------£39.99 by 4 ZIPS( 112 Mb)---------------£22.99 B«oy4ZIPS .. (each) £5.49 Btoy4DRAM(DILs) (each)£5.49 M 202 A1200 RAM board £84.99 : 32 bit SIMMs. Has an optional FPU. See vebrpdcM ¦ rtnriit 1.3 .£19.99 Bootart2.04 ......£24.99 Acncart 2.05 (for use in A600)...£ 26.99 Nexar Agnes 8372A.------------------£ 26.99 fcw Denise_____________________ £18.99 ¦7l -0326 Keyboard controller 13.99 CA IS20A I O
controller--------£8.99 The HAWK CO-PROCESSOR & RAM . ..a tha full potential of your AI 200 with tea 'apdoor capantinn. Inc real tint, cloth
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SUPRA 28 ACCELERATOR for the A500 A500** AI 500 1000 28 Mhi. «... A500 lid. Port ,o ,h*r. It no internal fitting only £139.99!
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2Mb version.
VIDEO AND GRAPHICS ® jswal Mil hama on demo now; The Professional answer hama 292 ....£269.99 S-Video, and composite compatible hama 290 ....£674.99 S-Video, and composite mixing, plus far more GVP Simm.
HI SCSI Modulo for A1200.
Miscellaneous Hardware GVP Genlock ..only £289.99 features professional SVHS output Rocgen Plus ....only £152.99 Includes dual control for overlay and keyhole effects. Extra RGB pass thru. Now A1200 compatible!
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10 £4.49 £5.49
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107 99 Disk Labels . 1000 ......£9.95 WORD PROCESSING DTP Final Copy JflBQRefe el-Oidyl built In outline fonts, fol graphics import (IF HAM). UK thesaurus, spelling checker A much, Final W' if er OIP NEW! • AMITEK DRIVE Disk Drive Month after month we see pages upon pages of reviews of the latest and greatest technological wonders that promise to enhance your Amiga immeasurably: 24-bit graphics cards, networking systems, 16-bit sampling cards and so on, Whilst these silicon wonders may make most of us salivate in bucket fulls, it’s nice to see that there are companies out
there who are still prepared to get 'back to basics' (as John Major would probably rather not say).
AmiTek have always been a company that specialises in low-cost peripherals for the masses. Their latest product is the imaginatively-named AmiTek disk drive which, as its name seems to strangely suggest, is an Amiga disk drive. Sporting a slimline Sony disk mechanism (one of the best and quietest on the market) and all the standard features you’d expect from a disk dnve (drive disabling and a pass-thru connector). Ihe AmiTek drive is as well equipped as it's pretty (isn’t the badge lovely!) Sounds standard so tar (some would even say bonng). But boring is one thing that the AmiTek dnve
certainly isn't. For starters it comes as standard with anti-cfick hardware that stops the dnve from constantly clicking when no disk is in Ihe drive. Some people are affected by this more than others (it personally doesn't bother me) but at least Ihe inclusion of this extra bit ot circuilry should keep those of a nervous disposition quiet The AmiTek drive also features an anti-virus circuit that stops all boot block viruses from infecting your disks when the anti-vims hardware is switched on. In practice all this does is to stop any write attempts to , track 0 (the boot block) but it’s often
the simplest ideas that are the best.
Unlike Power Computing’s new PC880B drive, the AmiTek drive doesn’t sport any form of built-in disk backup hardware (Cyclone etc) but then It is around £10 cheaper than its rival. If you can live without the backup hardware and you’re not too worried about being able to upgrade the drive to handle high density disks (Power charge an extra £50 for this pnvilege) then AmiTek's drive should prove to be a sound investment. In all, AmiTek's dnve offers excellent performance at a good price Silica Systems, 1-4 The Mews. Hatherley Road, Sidcup, Kent DA14 4DX. Tel: 081 309 1111 Price £59.00 incl P.P.
that you wake up?
98 AMITEK DISK DRIVE 99 SPEAKERS 99 ARTWORKS CLIPART 99 SCSI CD-ROM 100 ADPRO 2.5 106 WORDWORTH 3 108 FINAL WRITER 111 VISTA PRO LITE 112 GVP A1291 117 MULTI-FRAME 120 GOLDEN IMAGE SCANNER 124 SUNRISE 16 126 MUSIC X 2 130 PD SCENE 134 PD UTILITIES 142 ART GALLERY 144 READER OFFERS GET SERIOUS If you want the best power products and useful utilities then have a gander this month’s Get Serious. If you don’t, might I recommend The CU AMIGA lop rated accolade for non-james products scoring over 90%. They will definitely be worth the money and are likely to act as a benchmark lor future
releases.
MITSUMI LU005S CD-ROM drive ARTWORKS CLIPART Art clipart f you use your Amiga for word procr video captions or DTP you’ll need p images (known as clipart) at some t...... another. One source of clipart is PD libraries, but you can never be sure what you get is of any use.
Another source are companies who make a living out of selling clipart. On the Mac and PC this is big business, with Clipart disks sometimes costing as much as £100.
Luckily on the Amiga they are a lot cheaper.
One company specialising in low-cost pictures especially for the Amiga is Artworks. They are well known for high-quality black and white images Artworks have now released two further disks, containing sporting images and frames and borders. Both disks cost a smidgen under eight pounds each and contain between 115 and 270 IFF, high resolution images.
Looking at the samples produced here, you can see that the images are of reasonable quality.
It’s a great pity they are not in colour, but otherwise, given the low price and large number of pictures per disk, these two disks represent excellent value.
Artworks, 1 Pond View, Wootton, Ulceby, South Humberside, DN39 6SF Tel: 0469 588138 Price:£7.99 per disk including P+P (£7.00 if buying three or more).
As this drive is designed for a standard 5 1 4 inch bay, you might think that fitting the drive would be relatively straightforward. Unfortunately, the A4000’s drive bay is just a little too short. It is possible to squeeze the drive in, but you may have to make a few internal re-arrangements such as loosening the rear drive bay or soldering the power leads directly to the CD-ROM drive. The position of the Amiga's internal PSU causes all sorts of problems, but you can get around them if you persevere.
Don’t waste your time looking for an eject button on the Mitsumi drive panel - there isn’t one. Instead, the entire panel clicks in and out, allowing the drive tray to be pulled out. The lid is then hinged up and the disk popped into place.
Standard audio is available from a stereo jack socket on the front panel complete with volume control, but also at the rear though a miniature edge connector. The A4000 has a connector on the motherboard for just such an audio signal, and when you wire them together the CD audio passes out through the standard Amiga phono plugs. This means that you can use your monitor speakers to listen to your Cds, as well as hearing the normal Amiga error bleeps and sound effects from games.
The Mitsumi drive is a welcome addition and it makes exploring the latest PD CD a positive pleasure.
Silica Systems, 1-4 The Mews, Hatherley Road, Sidcup, Kent, DA14 4DX Tel: 081 309 1111. Price:£116.33 including P+P.
SCREENBEAT3 speakers Does your Amiga sound squeaky through monitor speakers? If so, you should have a look at external units.
SpectraVideo have just launched a set of new external speakers which will quite happily boost your Amiga’s audio.
Named ScreenBeat 3, they offer 2 watts per speaker, and work off four AA batteries (power can be via an AC DC power adaptor although this isn’t supplied). They also offer magnetic shielding and booster circuitry.
The magnetic shielding cancels out the effect of the magnet used inside the speaker and allows you to use them next to your monitor or TV. Using non-magnetically shielded speakers near your monitor will, after a little while, harm your monitor, and leave you with, at best, a discoloured screen. Magnetic shielding is especially important with these speakers as they also come with mounting brackets, allowing you to mount them on the side of your monitor. Unfortunately, however, these brackets are a little feeble and not really ideal for long term use.
The boosting circuitry, as its name implies, is meant to increase the sound level. In tests I carried out however I couldn’t tell much difference between these and another pair of 2 watt speakers that I use.
The Screenbeat 3 speakers aren't outstanding, but do offer a low cost way of boosting the sound output of your Amiga, or Walkman for that matter, and provide reasonably faithful reproduction of the sound.
SpectraVideo, Unit 27, Northfield Industrial Estate, Beresford Avenue, Wembley, Middlesex, HA0 1NU £16.99 including P+P.
.. ami v Jason Hofborn enhances his TOP fffxuCV 'm°9e with %j$ 3K& AffPro 2.5, k, latest « .version of ¦ASDG’s yard-winning image prcrcessing program.
ASDG's Art Department Professional (or just ADPro lo it's friends) is undoubtedly Ihe Amiga's premier application. Brilliance and Deluxe Paint 4 AGA may still pull in the punter s lolly, but ADPro has probably tound its way onto the hard disks ot more graphics enthusiasts and professionals than any other Amiga program.
Whether you get your kicks from playing around with ray tracing, constructing multimedia presentations, DTP or just enjoy art tor art's sake, ADPro is an indispensable tool. Unlike a conventional paint program like Brilliance. ADPro doesn't allow you to modify an image, you can't, tor example, select a colour and draw onto the image in the same way that we take for granted m Brilliance. So why is ADPro so popular and ADPRO LAID BARE ADPro is not a conventional paint program. A paint program can best be described as a pixel editor ,whereas ADPro is an image processing’ program. Image
processing programs like ADPro have two very handy (unctions - lor converting images stored in one format to another entirely ditlerent format and for globally manipulating image data.
AdPro S role as a file conversion tool is very useful.
Say, for example, you had a friend who owned a PC and he offered to provide you with some lovely 256 colour VGA pictures stored in .PCX’ format. Try as you might, there's no way you'll get them to load into Dpaint because PCX tiles are stored using an entirely different system from the Amiga's IFF file format. With a program such as ADPro, however, you can load in your friend's PCX files and then save them out in IFF format ready to use with Dpaint ADPro supports many, many more file formats too - version 2.5 of ADPro will happily handle PCX, GIF, JPEG, IFF, BMP, MacPaint and many other file
formats.
Where ADPro2.5 really excels, however, is its vast range of image processing tools. These tools give you extensive control over every aspect of an image - the brightness, contrast, colour content, resolution, aspect ratio and you can even crop the image if you so wish.
What’s more, you can easily apply special effects to an image which will change its appearance completely.
ADPro's Antique' operator, for example, will give any image a sepia tone giving the impression of age.
What's so special about it?
OUT WITH THE OLD... ADPro certainly isn’t a new product by any stretch of the imagination and updates aren’t that uncommon either, but ADPro version 2.5 is a bit special.
Not only have ASDG enhanced the product’s capabilities (which, let's face it, is what an update is supposed to do), but they've just about rebuilt the whole program from the ground up. The net result is a program that is about as similar to its predecessors as a brand spanking new Metro Turbo Convertable is to Tony Horgan's broken down Mini (complete with psychedelic paint job and humungous-bass speakers).
Whilst no one could ever doubt ADPro's impressive power. ASDG's choice in user interfaces has certainly received more than a little flak over the years. That rather dull low resolution screen that broke just about every style guideline in the book gave ADPro a rather unprofessional feel that must surely have lost it more than a few potential PC and Mac converts.
Thankfully ASDG have seen the light and version
2. 5 of ADPro now boasts a completely new user interface that
must surely be the answer to every ADPro user’s dream. Gone is
that dull grey screen and in its place is a user interface
that complies fully with Commodore's user interlace style
guidelines.
...IN WITH THE NEW ADPro 2.5s new front end is nothing short of a revelation. Okay, so ASDG should have complied with Commodore's guidelines years ago, but what the hell - now they've finally got around to it, they've really gone to town! Running under Workbench 2.0 (or greater), The new front end takes full advantage of the full array of standard system gadget types and resources (ADPro 2.5 even runs as a Commodity). One of the most welcome additions is full support for re-targettable graphics which means that the ADPro screen and the rendered image display can be opened on any 24-bit
graphics card or public screen that supports the Amiga's new display database.
Changing a program's user interface can have drastic effects on the fluidity of a its operation (DPaint IV, for example) but ADPro 2.5s new front end greatly enhances working with the program .
One particularly nice feature is the ability to display the image you have loaded into memory within a standard Workbench window on the screen. You need to own an AGA machine to be able to get the very best from this feature (24-bit images don't look so great in 16 colours!). Being able to view your rendered image on the same screen as the ADPro controls is a real boon as it’s so much easier to configure an image processing tool when you can actually see the image that it will effect.
COMPOSE YOURSELF Surprisingly, there are very tew changes or additions to ADPro's powerful image processing Operators', although ASDG have managed to » THE ART DKPAKTMERT ADPro 2.5s new interface is certainly a vast improvement over the dull low resolution screen that ADPro users loved to loathe.
Q LOADERS • Before you can perform any form of Image processing you need to start by loading an image into ADPro's 24-bit image buffer.
Unlike most Amiga graphics packages. ADPro doesn't automatically assume that every single image filo that you wish to feed it is stored in IFF format. ADPro uses special ‘Loader' files which give the program the ability to handle a vast array of different file formats.
0 SAVERS - Not surprisingly, Savers' porform the same role as Loaders' but in the opposite direction - they convert the 24-bit image data held within ADPro’s image buffers into an external file n the file format of your choice. Not all Saver' modules will produce a tile, however - some Savers' are actually device dnvers that allow ADPro to directly save' Image data to a device such as a 24-bit display card, without having to use the card's own driver software. ADPro comes complete with special savers' for a wide range of 24-bit cards such as OpalVision, GVP's IV24, the Harlequin, Dml's
Resolver and the Retina card.
OPERATORS - Once you've loaded an image into ADPro, you’ll want to manipulate it. Put simply. Operators are disk-based modules, each of which performs a particular image processing unction. ADPro offers a bewildering array of dif- erent Operators' - there's an operator to scale an mage, another to convert a colour image to a grey scale, another to remove isolated pixels and so on.
Because these operators are disk-based, adding new operators is very simple indeed as all you have to do is to copy a new module file into the Operators2' directory on your hard disk and ADPro will automatically recognise It.
Rk IMAGE INFO - The Image Information box displays all sorts of useful information about tho currently loaded image file, such as the type of image (rendered image data etc, coiour, grey scale etc), the resolution of the image, how full ADPro's image buffers are and the status of the temporary memory buffer.
©EXECUTE- When you load an image Into memory, it will not automatically be displayed.
In order to display your image, you need to click on the Execute' gadget which instructs ADPro to take the raw 24-bit image data it has stored in memory and convert it into a rendered image which can be displayed on the screen. This rendered image data can be displayed on the main ADPro screen or within Its custom screen.
A CONFIGURATION- The configuration box displays information on the current ADPro setup. This Includes the current dithering pattern. The palette setup and the depth and size of the screen used lo display rcnderod Image data.
Q RENDER SCREEN - Clicking on the Render " Screen' gadget allows you to control the screen mode of the screen that the rendered image data Is displayed within. ADPro fully supports the standard Workbench screen mode selector and so there's no reason whatsoever why the ADPro screen and the rendered image data cannot be displayed on any graphics card that supports re-targettable graphics.
USER COMMANDS - Most operators have a very specific use and therefore won't do a great deal on their own. Combine several operators together, however, and you can get some very impressive results indeed. ADPro allows you to create these superoperators' using Arexx. The powerful task communications language bundled free with all Amigas. By writing Arexx scripts that directly control ADPro, some very powerful effects can be produced. These can then be executed from within ADPro by placing them into a special directory called Commands2'. When ADPro is run, a list of all available Arexx scripts
is placed Into this window.
I) rewrite most to take advantage of ADPro 2.5s new look and you
can now use an Arexx script as an operator in its own right.
One area that has undergone more than a cosmetic overhaul,
however, is the new compose tool which allows you to combine
several images together into a single composite image (not to
be confused with the type of video signal).
Unlike previous releases, you can now specify a range ot colours as transparent when overlaying one image on top of another. This certainly comes in very handy when you want to remove the background from an image.
94% UTILITIES UNLIMITED Bundled Iree of charge with ADPro 2.5 are a number of new and enhanced utilities that extend Ihe package still further CMIMORPH-Cinemorph? Isn't that a GVP product? It so.
What s n doing in Ihe same hoi as jUfttf.5? Well, actually ADPro s Cinemorph and GVP’s morphing program of Ihe same name are actually entirely different programs altogether Iwhich would seem rather naughty ol ASDG!)
ADPro Cinemorph utility is whal ASOG call a Drop Frame Processor’ Thai is. II allows you lo convert between dilfer- enl film and video frame rales. Doliniiely a tool lor Ihe vldeophilos only.
FRCO-Fred (short lor Frame Editor ) is a tool which allows you to manage lists ol files or - as they should he referred - image sequences'. Fred can instruct ADPro 2.5 lo process each image within a sequence therefore making if very easy lo process multiple images automatically.
Fred also provides extensive animation facilities allowing yoo lo build true 24-bit animation liles.
SPLIT2 J0IM2- This pair ol ullllties allow you lo split very large images into several discrete chunks that can easily be transferred between different machines via a standard lloppy disk. ASDG kindly provide versions ol these utilities lor the Amiga, the PC and the Mac.
Smmr-Monitors a given directory and then performs an ADPro Arexi script whenever a new tile appears within that directory. Can be particularly useful it you are using a ray tracing program to generate 24-bit frames tor an animation and you wish ADPro 2.5 to automatically perform a given image processing operation on each frame its background ADPro 2 5s alpha channel support has been brushed up considerably too (an alpha channel is simply a method of pasting one image on top ot another. It's different from normal paste operations in that a third file, a matte file sets the amount ol the
foreground image visible.)
With version 2.5 ot ADPro you can now specify an alpha channel in a non-IFF formal so the foreground image to be composited doesn't have lo be converted first You no longer have to ensure that your alpha channel images are grey scale either - if it's is fed a colour alpha channel image, it'll automatically convert it on the fly.
CONCLUSION If Cindy Crawford was lo be transformed into a computer program, she'd almost certainly be ADPro 2.5 ADPro always has been a great program and this latest release certainly does nothing to tarnish that view Indeed, version 2.5 is such a Apart rrom m obvious coemetic changes ADPro a image composition loola have undergone the grealesl enhancement.
Vast improvement over previous releases that it's like using an entirely new program altogether.
If you already own ADPro (and getting your hands on Cindy Crawford isn’t an option) then you simply must upgrade to ADPro version 2.5. After little more than a few minutes with this new release you'll wonder how you ever worked with that dull grey ADPro screen of old. Although it may not offer much in the way of new image processing tools.
ADPro 2 5 is so much easier to use and a lot more intuitive. If ADPro is still a stranger to you. Then there's never been a better time to jump on the image processing bandwagon Although it may lack some of Ihe more visually pleasing effects offered by programs like ImageMaster and ImageFX, nothing can match it for raw image processing power. If you want a workhorse and nol a wimp, look no further than ADPro 2.5. & A50oH A500. 9 A600 WA A1200 WA At 500 Q A200oQ A3000 El A4000 WA Kickstart 2.04 or better, hard disk and at learnt 4 Mb of Fast memory required.
MERIDIAN DISTRIBUTION, EAST HOUSE, EAST ROAD TRADING TRADING ESTATE, EAST ROAD, LONDON SW19 1 AH. TEL:081 543 3500 VALUE FOR MONEY ??????????81% ASDG INC £199.95 DOCUMENTATION ana easy to lollotr.
FLEXIBILITY ??????????BIS No olher Amiga image processing program even comes Clf you want real image processing power, forget the J rest and get ADPro 2.5. OVERALL AMITEK USER FRIENDLY TECHNOLOGY Amte« CD-ROM dm* oitxi ire deqoM to W easy to use Ihq ktfure qmlcy. Diul 01 wngU swid muh-satson CO-ROM ®i « and an *asy to umeritam manual ¦ ! cBir oagraim lo mite s®ng ycer CD-ROM udtittlogy wnpB and fu»»rree AMITEK VALUE ADDED PACKS Ai Amur* CD-ROM do* paws include lt«M FREF Cds is» MITSUMI Panasonic SONY CD-ROM DRIVE PACKS PACK PRICES FROM CD SOFTWARE WITH EVERY AMITEK CD-ROM PACK +VAT =
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Pro 2400 FP - Fax Modem v22, v22 BIS, V21, V29, V27 TER, 300-2400 BPS Fax 9600 £79 Pro VC144E - Fax Modem v22, v22 BIS, V21, V29, V27 TER, V32, V32 BIS, MNP1-5 ....£189 All modems inclusive of Comms software, leads and power supply.
How to make your Amiga into a robot controller - Ask for catalogue sales hotline 0582 491 949 (6 lines), 0480 47111 7(24HR), fax 0582 505900 Credit card ordering by phone is easy. Simply phone our sales hotline quoting your credit card number., expiry date, name and address and the products you wish to order and we'll do the rest. Alternatively write the above details on your letter when ordering by post.
When ordering by post in cheque form please wrile your cheque card guarantee number on the reverse of the cheque and send along with your order. Postal orders are also accepted.
MINIMUM ORDER AMOUNT £15.00 NO DELIVERY CHARGES TO UK MAINLAND. Should you wish your order to be sent by courier service please add £5. This method secures the item with full insurance, not express.
WARRANTY: One year warranty return to base. ONE YEAR EXTENDED WARRANTY: Available on all products at 10% of purchase price when ordering.
Computer Mall Bedford The Harpur Centre Bedford 0234 218228 »tUwOi*wuMr(TOA.T-ll««(r.vSH*y-.1,wfc. PS**iVK *y Ov*WIt* *(IWol-Winol Where to find us!
Head Office
• VTS Electronic Ltd Chaul End Lane Luton 0582 491949 ojMkIui
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Computer Mall St.Neots Priory Mall Shopping Centre St.Neots 0480 471117 Computer Mall Hertford 49 Railway Street Hertford 0992 503606 Computer Mall Dunstable 84 High Street North Dunstable Bedfordshire 0582 475747 i * « ht » nw» ouu .1 ofJSdmEAOl coloan tali to the .U dupeet, i nags ot tfanm' tools ire now provided 100 200 305 1 T Total J Average J Cells Bbove J Nininun f Cells to Left Jhaxuwt One of the best word processors available for the Amiga has undergone a major upgrade. Andy Leaning takes a look at the new version.
Wordworth is one ol the most popular word processors on the Amiga It can edit and rearrange text, format and style your documents. Search and replace text, control formats and offers reasonable typographical control. So what can an upgrade offer over existing features?
Well, apart from new text entry and editing improvements - like customisable tool bars and automatic correction of errors, Wordworth 3, has taken a bold step forward. Not only have Digita increased the text manipulation functions, they've also taken Wordworlh into the realm of DTP.
Wordworth 3 now has a range of drawing tools built-in. PageSfream-style object control, and special text effects which can rotate, spiral and angle text. Wordworth 3 also has a host of features that are now common on PC word processors, such as table creation, glossary functions, and a mini spreadsheet.
IT WAS THIS BIG!
Wordworth 3 is a big program, consuming a whopping 5Mb of RAM. However, you can get around this by using its partial and custom install procedures. These options allow you to leave out certain features thus freeing up some space in your memory. You can, for instance, chose not to install the graphic and text import modules.
Digita clipart or the tutorial documents etc. The minimum installation still eats up over 3Mb of space, but if you want the kind of power programs P«e*Srrwm-*lyle obfct twn- dimg In a word procaaaorl Wordworlh can combina. Group, stretch and resizs ob|ects just like PageStream THE CONTENDERS Fiiul Writer. |CU AMIGA January 94 - 90“.) The mini powerful word proceuor ever lo grace Ihe Amiga Pretext 6. (CU AMIGA February '94 - 80%), "Good, hon- esl Word Processing, bul not lor wimps."
Of this sort deliver you have to pay the price.
Wordworth 3 also complies with Commodore guidelines on requesters (the boxes that pop up whenever the program needs Information from you). The requesters now come up in Workbench standard windows and gadgets which can be moved, minimised and sent to the back and front, you can also change the font used within them.
Several requesters (Find and Replace for example) will also allow you to continue editing text while they are still Ojjen. You don't have lo click on a button closing the requester before editing again. Although there are only a lew commands that offer this option, it is a welcome one - how often have you selected Search and Replace, only to find you can t remember what you wanted to search for? With these Modeless requesters, as they are called, you can move the window aside, and refer to your copy to refresh your memory - brilliant!
The tool bar has also been improved. You can now configure the tool bar to hold any features that you use regularly It has more buttons and can be moved around the screen or put in a window. There over 100 commands available, which if used will quickly fill the screen up with icons, or worse, result in your Tool Bar running off the edge of the screen (particularly in lower resolution screens) But, to resolve this problem you can now make the icons smaller.
One of the most productive features of Wordworth is the auto correct facility. This is an automatic error correction system, which spots and replaces your mistakes as they are made. II works by checking the text you have just entered using its library of frequently mistyped words and on finding one swops it with a correct word. You LATE NEWS!
As I was finishing this review we received news that Digita were working on an upgrade. In addition to correcting many of the silly errors, the new version 3.0a will also apparently be faster, and have several new leatures.
Hopefully, this new version will correct the silly problems that have prevented us from giving the reviewed the higher score it really deserved.
We hope to receive this version next month and we will be putting Wordworth ana Final Writer up against each other in a head-to-head in our June issue.
Watch this space.
Can add your own commonly mistyped words and alternatives to the library. For instance, whenever I enter TEH’, Wordworlh changes this to ‘THE’, and does this so fast, I don’t even realise I made a mistake!
Also, you can speed up your typing by using the facility to expand abbreviations. My Wordworth, for instance, now changes ‘CU’ to ‘CU AMIGA', Commodore has been abbreviated to ‘C’, whilst Wordworlh is entered as 'WW'. If you use a word regularly this process can really make a difference to how fast you can get a job finished.
The Wordworlh text effects add visual impact to any document. Dragging out a text effects box and clicking on it will bring up a requester. From here you can summon up various special effects, normally only available in a graphics package.
Text effects include the ability to create a diverse number of typestyles and effects, including rotating text around an arc or circle, angling it. Or adding shadows.
With features like text effects. Wordworth is very similar to a DTP program. In fact, the new version is closer to a desktop publishing program than any word processor yet seen on the Amiga. In many respects, Wordworth now operates more like PageStream than a word processor. Although basic text entry and editing are still based around a blank sheet of paper on which you write, most other elements (graphics, tables, boxes etc) are positioned as floating objects, and can be moved, resized, edited, removed and grouped at will. Just like PageStream, resizing an object or group will change all
the dimensions within the object. Taking a box with a circle in it and stretching it sideways, for instance, will change the box to a rectangle and the circle to an oval.
The only real difference to PageStream is how Wordworth handles text boxes. Taking a standard text box and resizing it will have no effect whatsoever on the text size. Stretching or condensing a Text Effects box has more impact. But even here it will only change the font to the closest point size, whereas PageStream will change the height and width of text independently. Wordworth 3 also has a selection of graphics tools (box, rounded corner box, circle, oval and lines). These can all be edited, allowing you to specify internal fill colour, border colour and thickness.
Digisense and Autocorrect can change text for you as you type.
Here you can teach Wordworlh 3 your mistakes and what they should be replaced with.
Creating tables is very easy: simply select the table tool from the toolbar and then drag a box out to the desired size. This creates a box, sub-divided into smaller boxes called cells - effectively it is a table. Further rows and columns and text can be added. The colour and style of the table border and cell lines can all be manipulated easily, although you can’t change the border style of individual cells.
Tables can also be used for simple calculations, mimicking a very basic spreadsheet, with operations such as sum, averages and totals possible in both columns and rows. Although limited in its operations, this mini-spreadsheet provides all that most users will need.
Picture import was never an outstanding feature of Wordworth, because it was pretty slow no matter which system you used and the printed images were poor.
However, whilst still just as slow, Wordworlh 3 has dramatically improved picture printing facilities.
Previously the program would convert the picture to the colour pallet range used for display, and then print this, now Wordworth 3 retains the original data and the printed version works from this which gives a better quality print out. In terms of file formats Digita have really gone to town and supported many of the major non-Amiga for- mats:PCX, BMP, TIFF, GEM IMG, GIFF, and of course IFF. The import facilities even cater for structured clipart through CGM, GEM and DR2D although there’s no support for GoldDisk CLIPP format.
PROBLEMS Despite the numerous improvements, and many new features, Wordworlh 3 still has several major flaws. Existing Wordworth users will be disappointed to find that the import and redraw speed of pictures has not improved.
Also, given the change of direction towards DTP and the numerous new graphical facilities it is disappointing that there aren't any print preview or landscape printing options. The programs inability to handle Amiga standard structured clipart is a big omission. The absence of GoldDisk ‘CLIP’ format, is strange as it is practically the standard Amiga graphics file format.
These features, whilst annoying, are forgivable.
What isn’t forgivable is the large number of flaws and straight forward errors.
Wordworth 3 has bugs, horrible creepy crawly things with long legs.
Some options don’t work as documented, some operations crash, others throw up (almost literally) strange discrepancies.
Problems like opening a window revealing debug information when printing, text disappearing when changing the line spacing, not saving settings even though you selected the ‘save setting' command and crashing when importing Ascii files are all problems that should have been spotted at beta test stage and should never have made it to a release edition. Whilst these problems remain I can not honestly recommend Wordworth 3.
CONCLUSION Wordworlh 3 is a potentially great piece of software and certainly has the power to rival Final Writer. However, the version reviewed (3.0), had an unacceptable number of silly bugs and I feel that I cannot recommend other WP users change.
Existing Wordworth owners should consider what they want and only upgrade if they need the DTP features - otherwise wait for 3.0a. 2 DIGITAL INTERNATIONAL £149.99 (Upgrade £49.99 +£3.00 P+P) A500 A500.F5 A600 ® A1200 ® A1500 A2000P5 A3000 ® A4000 ® Requires 2Mb ol memory, two disk drives, or a hard drive and Workbench
2. 0 or above.
DIGITA INTERNATIONAL LTD, BLACK HORSE HOUSE, EXMOUTH, EX8 1JL.
TEL: 0395 270273 EASE OF USE ? ??????• 994% Pretty simple most ot the time, although lor some lunc- lions you 'll need the manual.
VALUE FOR MONEY ??????????80% £20 more than Soltmods Final Writer, tor practically the same pomr DOCUMENTATION ??????????90% A good manual. With helplul tutorials.
FLEXIBILITY ??????????90% Loads ol ditlerent leatures. Does everything you d wanI Irom a word processor and a lot more.
If the bugs are ironed out J Digita will have a winner.
OVERALL 75%
- BTamaiaiKi *wwHiB gisiia E»rMTgi q,n.*|g.rgj 11 No Style_I S |
SoftSons_I 1112 | 11 Normal | l|Norr Jason Holborn takes a look
at the latest upgrade of the Amiga’s premier word processing
package.
92% Even with Ihe release ol Digita's much-hyped Wordworth 3, Softwood's Final Writer still rules Ihe roosl as Ihe mosl powerful word processing package available for Ihe Amiga, scoring a massive 90% - not to mention CU AMIGA'S acclaimed Top Rated1 award - when it was reviewed within these very pages little more than four months ago. Softwood have decided that there's still room for improvement. Release 2 of Final Writer (which is available free of charge to registered Final Writer owners) not only fixes a few complaints levelled at the original, but Softwood have even managed to squeeze a
few new features in to boot.
KNOW YOUR WRITES If you've already installed a previous release of Final Writer to your machine's hard disk, all you need to do with this is install disk one which overwrites the original program and replaces a few of the Final Writer system files. This only fakes a few minutes and once it’s done you’re ready to start.
Upon booting up Final Writer, it doesn't look too different the same familiar ‘Word For Windows’- like from end appears complete with Final Writer's pretty icon strips and rulers which run down the top and left-hand side of the page One complaint which was levelled at the original release of Final Writer mbs the lack of any form of 'Undo' feature. This meant that if you accidentally managed to delete something from your document, be it a section of text, a text box or a graphic image, there was no way of rescuing your document. Thankfully, Release 2 of Final Writer fixes this with the
addition of both an 'Undo' and Redo' option which effectively restores your document to original state before the last change was made. It's surprisingly intelligent too if there's nothing in Final Writer's 'Paste' buffer when you select Undo', the last sentence that you typed will be removed.
Only a single operation can ever be undone, however, which is surprisingly limiting. Final Writer would certainly have benefited from a much larger undo buffer which would allow a whole series of operations to be undone - programs like Cygnus Ed offer such a facility and they're a real bonus when you do manage to make a total hash of things.
FLOATING MENUS If Final Writer didn't already look enough like a desklop publishing program to make even the most ardent ProPage fan take a second glance, Softwood have extended Final Writer's user interface still further with the addition of PageStream like floating menus. DTP fans will welcome the addition of these handy little windows, packed with gadgets, as they allow instant access to the program's many features without having to resort to the rather laborious task of sifting through pulldown menus. What's more, because these gadgets are all grouped together within little windows,
you can reposition them anywhere on the screen should they start to clutter the area that you are working on.
The floating menus aren't really an extension to Final Writer's user interface - they simply provide a welcome alternative to Final Writer's existing button strips. Placing the tools gadgets into a floating menu is particularly welcome now that Release 2 of Final Writer allows you to toggle between the tools strip and a brand new 'Font Style' strip. This all new gadget strip provides a very ‘Word tor Windows' method of changing the font, style and point ol a selected area of text without having to wade through Final Writer’s various requesters. You can now also select bold, italic or
underlines text without having to change the actual font.
CONCLUSION Release 2 of Final Writer certainly can’t be seen as a major upgrade but it detinitely enhances the product considerably. Not only is Final Writer now more conscientious (thanks to the overdue addition of an ‘Undo’ function) and easier to use. But it also seems to be a much faster beast too. The loading and redrawing of EPSF (encapsulated postscript) Clipart certainly seems to have been given an extra burst ot speed, as have Final Writers comprehensive selection ot drawing tools. All these enhancements combine together into a flawless whole that is sadly an unfamiliar sight in the
Amiga market.
With the release of Wordworth 3, the choice between the two products is no longer so clear cut. Wordworth 3 certainly offers a number of features which Final Writer lacks - table generation and Wordworth's spiffing 'text effects' being just two examples - but for raw word processing power and the sort of rock-solid reliability that users demand, Final Writer is still king. If you want the ultimate in Amiga word processing, look no further than Final Writer.
EASE OF USE ??????????90% The addition ot lloaling menus and art improved lont slyle strip makes Final Writer a joy to use.
VALUE FOR MONEY ??????????*!• .
II you want a program that gives near MictoSoll Word- like power tor considerably less money then Final Writer A500 O A500*H A600ft A1200 WA At 500 Q A2000F3 A3000U A4000 H GORDON HARWOOD COMPUTERS, NEW STREET, ALFERTON, DERBYSHIRE DE55 7BP. TEL: 0773 836781 DOCUMENTATION ??????????89% Softwood have always produced great manuals and Final Writer's manual is certainly no exception.
FLEXIBILITY ??????????83% May not ouite rival MieroSotl Word on the PC but it s About as close to a Word for Windows-killer as the Amiga has ever seen. Final Writer is an ¦ astonishing program. 7 SOFTWOOD PRODUCTS EUROPE £129.95 OVERALL MIGA PC UTILITIES IPAINT BOOKS Bruce Smith Books 41200 Insider Guide .. 41200 Next Steps ...£13.95 1 £13 95 | Assembler Insider Guide ......£14 95 | 4-Z of Workbench .. .£14 95 1 Mastering Amiga Assembler £21 95 | t95 I Mas'*'ir Q Am ge Aren 1
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Professional Page v4.1 ...... Pro Page v4.1 ? Pro Draw v3 .. Pagesetter v3 ... Pagcslream v3.0 ..... TypeSmith 2 Fort designer ... Final Writer UK Final Copy II UK Turboprint Professional Personal Font Maker HOW TO ORDER and PAY Cheque made payable lo 'Emerald Creative*. Allow at least 7 working days tor cheques to clear.
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Problems: Faulty product will be GLADLY replaced or repaired within 30 days of purchase. Phone us and we will tell you what to do. Will refund if we can’t repair your faulty product.Keep your Invoice. E&OE.
King of the Scanners Just Amiga Monthly wwm.
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Includes Oplical Mouse Pad and Holder £29.95 IDE HARD DRIVES FOR AMIGA A500 A500+ 1500 2000 3000 4000 with Optional Ram Upgradeable from 0 to 8Mb Controller Plus 40Mb Hard Disk £ 179.00 Controller Plus 85Mb Hard Disk £ 279.00 Controller Plus 120Mb Hard Disk £ 299.00 Controller Plus 250Mb Hard Disk £- 329.00 HARD DRIVES FOR AMIGA 600 1200 wilh IDE Cable.
30 Mb Hard Drive £ 89.00 65 Mb Hard Drive £ 149.00 120 Mb Hatd Drive £ 219.00 170 Mb Hard Drive £ 239.00 A stylish Pen Mouse with quality construction and smooth fast motemenl.
Micro switch buttons. Ideal for DTP artwork, etc Includes Optical Pad £34.95 SCSI-2- Controller with upto j 8 Mb upgradeable RAM Amiga 2000 3000(T) 4000(T) The Oktagon 2008 offers comprehensive solution to the most diverse SCSI devices and to the most diverse problems.
_OEESl_ NEW TANDEM CONTROLLER FOR CD-ROM DRIVES WITH IDE INTERFACE.
This is a dual multifunction controller card for the A1500,A2000,A2500,A3000(T) or A4000(T) The ideal low -coal and ore of the cheapest Amiga CD-ROM aotuban around £69.00 Multi I O card for Amiga series 1500 2000 2500 3000(T) 4000(T) The multiface card III expands your AMIGA by adding 2 serial ports and 1 parallel port, which work at the highest possible transfer rate.
Hmm APH JvllvJIY Full OCR for all Amiga’s Junior OCR Touch Up & Merge It Scanning Tray Merge It Touch Up £ 49.95 £ 39.95 £ 39.95 £ 49.00 £ 15.00 £ 35.00 £ 29.00 £ 35.00 uia.of OCR Junior anner Touch Up Upgrade V3.x Upgrade to full OCR Only available lo Registered use ColourBurst Color Sc; with Scan Kit and OCR £ 399.00 Please add £1.50 postage and packing to all orders undo £100.00 and Orders over £100.00 add £5.00 postage and packing. COURIER CHARGE £10.00. AU prices include VAT. Golden I mage accepts payment! By Via, Access, Cheque or postal order EajQE Prices abject lo change without
notice, Gooda abject lo availability Spedficaboo abject to change without notice. All Ttade Marts are Acknowledged 1 801 8356 Unit 12a, Millmead Business Centre, UK LTD Millmead Road, London N17 9QU iflLoi Exclusive Distributor*, of Alfa Data Production in Ihe I'K Virtually fat free? No added sugar? John Kennedy looks at the healthier alternative to an Amiga classic: Vista Pro Lite.
A600 A3000 A1200 A4000 The main control panel. Load landscapes, add rivers and trees and then select the render option and watch TV tor a bit.
Gone, as have backdrops and foregrounds. Some plant life has also become extinct and Arexx is no more.
However, you still get several types of trees, fractal clouds, stars, a wireframe preview and excellent image quality.
BUT WHY?
Yeah, yeah I know what you’re going to ask. Why would anyone want to spend hours rendering images? Well I don't know, okay? But I do know that I do it because it’s fun. Planting trees, making rivers and lakes, switching cloubs and stars on and off... it's a good feeling being God.
The scripting options provide ways to make animations, which can provide weeks of entertain- ment as you finish your jet flight around the Grand Canyon. The canyon is just one of several disks supplied containing official geographical data covering parts of the US and Mars. More disks are available (although again, only of the US and Mars) and rumours about CD-ROM versions are very promising.
Mm CONCLUSION ¦hid There are few snags with Vista Pro ¦BS Lite. The Viewer Programs claims it can spool images directly off hard disk, but I have found that it refuses to work with certain makes of drive. Also, trying to get a IFF- Anim format is difficult, as Vista insists on its own format. Messing with the colour palettes can be frustrating. The images tend to bit a little on the dark side, which means if you have Art Department or ImageFX you might need to recalculate the dynamic range.
Nonetheless, these minor niggles aside, Vista Pro Lite is a great program, and now 2Mb Amigas can join in on the fun.
EFFECTIVENESS ??????????95% Great pictures They still loot: quite artificial, but could you draw better with Deluxe paint?
FLEXIBILITY ??????????75% Animation support is itty Add-on packages such as MakePalh and Terralotm add advanced teatures.
INNOVATION ??????????80% Cutting edge stult. Well it was a tew years a go Works on any Amiga with 2Mb of RAM, a hard drive and Workbench 2.0 or greater.
MERIDIAN DISTRIBUTION, EAST HOUSE, EAST ROAD INDUSTRIAL ESTATE, LONDON, SW19 1 AH.
TEL: 081 543 3500 VISTA PRO LITE VIRTUAL REALITY LABORATORIES INC £59.95 (VISTA PRO £69.99) t A welcome product for 2Mb ¦ L Amiga owners. * EASE OF USE ??????????90% Point and click... wait ten minutes ami me job's a good VALUE FOR MONEY ??????????80% Good value. Aitliougti the lull version is only a tenner OVERALL A500+ A2000 01500 0500 CU AMIGA PRODUCT TEST John Kennedy falls in love with the new A1291 SCSI card from GVP.
GVP A1291 Wi ti | ise saying number 16: "The trouble with the A1200isthat there is only one trapdoor, so you can only fit one peripheral at a time." Not so, glasshopper.
The GVP 1230 Turbo II is the fastest thing on no legs which can be fitted to the A1200.1 know this because I sat one next to an A4000 030 and set them both ray-tracing the same picture.
The A4000 had a 25MHz 68030 and a 25MHz maths co-processor, and the A1200 had the GVP board with a 50MHz 68030 (with MMU) and a 50MHz maths co-processor.
If all those numbers don’t mean anything to you don’t worry basically they explain why the A1200 ran more than twice as fast as the A4000 and rendered images in less than half the time.
What a bummer for A4000 030 owners like myself... I consoled myself with the fact that the A4000 was considerably more expandable, with lots of Zorro slots and dnve bays. But then through the post, came the A1291 a card offering to expand the A1230 II with a standard SCSI interface based on GVP's legendary FaaastROM technology. Oh drat.
SCUZZY?
The A1200 has two trapdoor expansion slots.
Don’t believe me? Well look at Ihe back of fhe A1200, al the end where the floppy disk juts out.
See that little hatch way? GVP certainly did. And they put if to a darn good use as this is where the At 291 fits in.
The SCSI card is tiny. At one end there is a small edge connector, and at the other end there is a female 25-way D-connector.
Fitting the card is child's play compared to squeezing in the accelerator. Pop out the little hatch at the back, slot the card in nice and straight and then screw it into place through that spare hole in the bottom of Ihe A1200 case. Ever wondered what thaf hole was for? Now you know. It’s like it was made for the A1291.
Someone from GVP must have sneaked into Commodore HO and drawn it onto the original A1200's plans. You can open the trapdoor to help guide the SCSI card into the socket on the accelerator if you wish, although I didn't need to. Then switch on, sit back and let the supplied software check the card is there and working, and prepare any SCSI devices.
, NOW WHAT?
With the SCSI interface present and running.
[ your only worry is what you connect it to.
L The most obvious choice is a nice big hard drive. Or seven nice big hard drives because unlike IDE, the SCSI interface : allows up to seven devices lo be daisy chained rogether. The only problem with Ihis lark is that you will probably need k lo be al least a little confident about L using a screw-driver. The SCSI connection part is dead easy (only a matter of cable), but you’ll also need to house the drives and get a suitable 5 12 volt power supply sorted out.
Several Amiga dealers should be able to help you on this front, as will any PC or Mac supplier worth their salt. It shouldn’t take too many telephone calls before you’ve sorted out a nice smart enclosure and suitable PSU (power Supply Unit).
(Try the RocMate hard drive case from Silica).
Getting the SCSI drive is easy too, get a PC mag and look in the small adds. SCSI is one of those oh so rare things a standard that actually works. I had two SCSI drives lurking around, and both worked perfectly when connected via my home-brew lead.
There may have been wires sticking out everywhere, but I did have a 50Mb SCSI drive running at a very respectable 1 Mb second transfer rate. More modern drives should be able to increase this speed, which would make playing back sounds and animations from disk a lot smoother all round.
CONCLUSION If you already have fhe A1230 II then you must keep an eye out for Ihe expansion possibilities of the A1200. Adding Ihe SCSI card allows you lo release even more of the A1200’s potential and will permit the addition of removable hard drives, CD-ROM players, flopptical optical disks and fape back-up systems. There is only one word for this card: cunning.
It fits so cleverly into the A1200, fhat at no point do you need to open the A1200 and void the warranty. That is sheer cunning. R£t) GVP SCSI CARD £79.95 A500 El A500.F3 A60od A1200 WA At 500 d A200od A3000 M A4000 El Works on any A1200 with a GVP1230 11 accelerator.
SILICA SYSTEMS 1-4 THE MEWS, HATHERLEY ROAD, SIDCUP, KENT, DA14 4DX. TEL: 081-309 1111.
EASE OF USE ??????????95% Plug and play techno logy as the PC ctiaps like to say.
VALUE FOR MONEV ??????????80% Not too expensive, and it makes an excel tent option EFFECTIVENESS ???????? ??95% It might not be SCSI-2, but it's still a vety last interlace. Rno can allord SCSI-2 drives anyway?
FLEXIBILITY ??????????95% SCSI Is the most tlexible interlace standard there is!
INNOVATION ??????????97% Very clever Very very clever, t like it Cunning. That 's the only word for it, cunning.
Fou can't use Software this Powerful, and produce Documents this Good... Unless, you buy an expensive PC or Macintosh™ a high priced Colour PostScript™ Laser Printer, and a complex, costly Desk Top Publishing Package... Se*v conom c you're looking for a quality Word rocessor Publisher that performs as ell as this, you may well start by arching through PC and Apple™ lacintosh™ software catalogues.
Ven then though, you probably on't find a program that will tmbine the very best in Word rocessing and... easy to use tegrated DTP type facilities.
“‘Km,,, ou certainly can't find iftware for your Amiga at's capable of all this... y ’ Origins ! ’Current situation ‘Proposed measures
• Future Prospects ’ Conclusions '¦¦••Hi or Can You?
% CLR EDUCATION SEASOFT The Logical Choice - ACHORD (E3.S0)
T. JLMJ. (£150) NfGHT SKY (£3 50) WORDS 4 LADDERS (£3.50)
BASICALLY AMIGA (£5.50) L TS LEARn'(C3. 50) *' * ALPHABET
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ARTIST (EA50)* b6REALIS JUNIOR (OM) BASICALLY MEDICINE (£4.50)
C PO§lVioN (£150 '‘ TELL +HE TIME (OM) ' portraiture’(£350)
AMIGA PUBLIC DOMAIN & SHAREWARE PD SHAREWARE PRICES - PER DISK
(No. Ol disks shown in brackets) 1 *4 • ttOO. 2 • 4 tto • OS.
S - 9 4sU • £I2£ 10 - 2 4SU - LUO. 25-flail ¦ DL90 CUBBY 2
(£3.50)•"' (h Ijm lot luunf cliiltlirn SEA SENSE (£3.50)
ROCKE*T MATHS (£3.80) ‘ AMFC Pro Converts tiles between most
trackers and OctaMED & Music-X format £10.00 AM FM .ortous
Amiga music tar Issue 17 oul now £2.50 SAMPLES £2.50 per disk
ol AM'FM magazine & MIDICRAFT High quality MUSIC-X and
AMIGAfPC MIDI tiles Call for lull details FRED FISH 11t 97S+
OchMED Pro VS. 01b - £30.00 (Nolo - requires Kickstart 2.04 a
OctaMED Companion - £15.99 (£1.00 pip) TOTAL IRRELEVAHCE Issue
6 ol Ihe official MED User Group (MUG) disk magazine is now
available - £2.50 Issue 5 still available - £2.50
T. l 1993 (the best of issues 1 to 4) - £4.50 HEW - pick 'o' mix
modules - HEW Dozens of dctaMED modules produced by MED User
Group members - call or write for full details Other goodies
from MUG (see PD prices below) SAMPLES - Dnn K( (2). Bass
Sounds (1). Brass & Woodnnnd (1) NO SAMPLER’(2) No need for a
sampler with this collection ot rippers etc. V4 V5 MODULES
FRIENDS OF PAULA (4) BARNEY WARTS N’ ALL (1) MIDI TUTORIAL (1)
CLR ENCYCLOPEDIAS TECHNOSOUND SAMPLERS TURBO - £22.50 TURBO 2
- £35.00 HCW LOW PRICES AMIVISION LICENCE WARE (£4.99 each)
FORMULA ONE CHALLENGE V2 POWER BASE V2.2 POWER PLANNER
Personal oryitntsor wilh diaiy.
AddrosVt otophone book.
A-GENE V4.41 Latest version of Ibis classic genealogical database program £15-00 ASSASSINS GAMES I lo 160+ D CLR GAMES TRUCKIN-ON 2 (£4 50) DRAGON TILES (£150) I•.•4lna ikMhaurlr jjme MOTOR OUEL (£150) PIC IT (£4.50) ’t'akftphniw* Irivii am PARADOX (£3.50) I'hVllrai Ualinj pi, I* punt SONIC SMARTIEHEAO (£3.50) Iwtat -UrWaarw OufNGO qjLM) CRVSTAL MAZE (C3.50) I orlWiit ju.-nun Uylr »«mf IMBRUIM (£3.50) JUNGLE BUNGLE (£150) WHITE RABBITS (£3.50)' OOI (The CavemanJTciSO) Ft RACER (£3.50) CRYSTAL SKULL (£150) TENPIN BOWLING (£3.50) CLR UTILITIES VIDEO TITLER (£3 50) TYPING TUTOR (£3 50) ALPHA
GRAPH (£3 50) POWER ACCOUNTS (£3.50) CALC VI .3 (£3 50) INVOICE MASTER V2 (£3.50) IMAGEBASE (£150) ADVENTURE TOOLKl DRAW SELECTOR V2 (£3.50) FLOW CHARTER (£3.50) Create «fit*, t turn POWER TEXT 2 (C150| EDUCATIONAL AMIGA BEGINNER (1) CLASSIC BOOKS- F.njl.di liirrarurc 4 foe ccunpfc* listing c e. Shakcyvare (12» CODE MUNGUS V5.1 (1) lliehwav rode liMoi d Paint tutorial (1) luelleni D Paint tutorial JUNIOR MATHS (1) Teach touaj itnkhcp 40 add «V LEARN ANO PLAY (2) Vanous progs for 5-10 years STORY LAND 2(1) Save tnvland Iron, the witch TC ASTRONOMY (1) Disk based enovkiocdu TC DINOSAURS VOL 1
(1) amxMlY NCOMM V3 (1) Powerful comm, package NORTH C (2) ('compiler NUMPAD (1) Add* nemcrx keypad lo AMH PC TASK V2 (1) Demo ol PC emulator PROCADELEC. V1.3(1) IX-moCircuil FCB design 910 2(1) I STM jmi The oiUs PD golf game around AGATRON STAR TREK (2) AMOS CRICKET (1) CATO SHARP (1) ' *** 01THe£l IN S ACE (1) OONKEY KONG fl)* EXIT 19(1) GAME TAMER v4 59(1) .a MUT,a
1. 1«client dauhoc pnnrram AGENE V4.18 (1) I Xrnv«of coownm *1
iwkin A FOX VI (1) ACC HARDWARE PROGRAMMERS MANUAL Assembly
language tutorial Disk 1 (PD) • C2.00 Disks 2 to 4-£12.50
AMIGA CODERS CLUB hints, tips & source code tor assembly
languago programmers £3.50 per issue » great demo i ANDYS WB3
UTILITIES (1) PP Show 3.0a. WBVertauf « ASSASSINS FIX DISK (1)
BWMECMAlioitilli' 1'cchno must.
CVNOST1C SLIDESHOW (1) Brilliant AGA slideshow HOI AGA DEMO 2(1) The vers first AGA Demo HOI DEMO 2(1) KLONDIKE (3) AGA patience game K RHODES SLIDESHOW I anlasv slideshow MANGA SUOCSHOW (4) Famons Japanese art* «k MAGIC WORKBENCH (1) Create dazrlinr Kickdiops MAGIC FACTORY (2) ficelleni Star Trek slideshows MEGABALL 3 AGA (1) MIRAGE SUBLIMINAL XTC (2) I sccllent acid dcnn MOTOROLA INVADERS (2) An AGA spue invaders game NIGHTBREEO VOL 1 (2) VOL 2 (2) VOL 3 (2)
f. scellcnt AGA PfctiUC POINT OF SALE (1) Stunning AGA demo
SLEEPLESS NIGHTS 3(1) Useful utilities Icon Master etc
SPACEBALLS 9 FINGERS (2) Absolutely fabulous Met ACC 1-4(1)
Heal of Ivmk* A.C.C. 1-4 C MANUAL V3 (12) Cun*c n 4 T C Manual
CHECKBOOK (1) Keep track of voui Kink acc.
COMMUNICATE V1.2 (1) st&srcwy luclkeM com mg program EASY CALC (1) EASY CALC. (DOS 2)(1) ENGINE eSS*TOOL KIT (1) •w FREo'nSH CATff
l. itft 11 Fred I ivJi did.
C**0I*S MUSIC GUIDE TO ELECTRONIC MUSIC (3) iSES'lCIT MIDI CRAFT - VOL 1 (1) Drmoof MUSIC X MIIM (tle MUSIC ENGINE (1) OctsMEO v5*(,| " n hmulaloe ' si»-" SUPERVIEWER (1) SlidcUtow construction kn TEXT ENGINE V4.1 (1) Tc«t cdMor wonl aroccuor TEXT PLUS 3(1) htccllcm kit cdri w V-MORPH V2.3 (1) yjHu BSiiiii) ASI GAMES AS) 151 - KrtlHM Im-Mcm.
( alleinc Free Did. yard AS1152 - Klaw . Dictator 2.
1 Willy and ihe Troll
(i) hSToctWo) HOLY GRAI M* * ClauK lexi ad'cnturc game PRO BINGO
(1) Ixam all ahoot other rounciics WORLD WAR 11(1) Inf a
about the Second Wolrd War DEMOS 242 FAIRUGHT (1) Stunning
demo ALCATRAZ ODDESSY (5) (Nut A12001 Anui ing demo BAIT
MASKING (1) Eric Schwartz demo DESERT DREAMS (2) Mega demo
Iron. Kclrens GET FROGGED (1) Supcrt. Anim - singing Irog
JESUS ONE'S (2) Acid demo (2 dnses) PINK FLOYD (6) (2 drives)
Classic Meta demo The Wall RAGE ALCHEMY (2)
F. iccllciu demo REVELATIONS (1) Quality slideshow UNSPORTING (1)
2 Mcj anim Ahvtank at fuel I u RETURN TO EARTH (1) TOAD TO
HELL (1) 2 mer oserhead lacing game ROBOULDIX (1) BouUcriUsh
jame SCRABBLE (1) SKIO HARKS fl)' STAR BASE 13 (Z| Sufe
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PROTRACKER 3.01 B (1) X«ATPTO(1) OCTAMED MOOULES MAKWO TRAX -
VOL 1 (I) MICROCRAFT (41 MUSICALLY CHALLENGE 0(1) . _________J
(1) A 600 BUS. LETTERS 0) UmTuI huoinru program' OOLF RECORDER
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INSCRIPT VI. 1(1) Stiff-
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Fcmulaies Kxkslut LOCK PICK 2(1) ( lassie came and unlit UCHESS (1) Ultimate chess moeian VIEWTEK VI.06 (1) AGA pacture ammaiKMi viewi.. WB.3 BACKGROUNDS (1) » far a indi S’afRT" ASI 159 - Dtivinj Mai ir Chan
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£6.00 Selcetion of lun hacks Note - Titles marked « will not
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NEW RELEASE 2 WITH 9 ADDED FEATURES AND IMPROVEMENTS Put Your Finger on the Buttons of the Ultimate Amiga Word Processor Final Writer is not just a one-ofT product-.
SoftWood are acknowledged as the World's leading software company publishing for the Amiga and no other system. So. If Final Wnter exceeds your current requirements - whatever your Document Processing needs, whatever your Amiga - SoftWood will still have the Perfect Package for you... Pen Pal or Final Copy II and Proper Grammar IL.a Complete Range.
Once you become a registered SoftWood user, you'll gain - access to unlimited free UK technical support (others often charge you or don't provide support at all) and preferential upgrades to future versions of these and other exciting new products being developed right now.
From ihe publisher of the acclaimed Final Copy II comes its new companion. Final Writer - for the author who needs even more! If you already use an Amiga Word Processor, it won't include the complete and comprehensive array of features found in this latest addition to the SoftWood family.
Can your Word Processor... Output crisp PostScript™ font outlines on any graphic printer (not just expensive lasers), and was it supplied with over 110 typefaces? Import, scale, crop, view on screen and output euctured EPS clip-art images (Final Writer is supplied with a hundred), again, on any ? Also create structured graphics and rotate them along with text to any angle, giving DTP quality presentation? Provide a huge range of printing options (eg. Thumbnails.
!, crop marks etc. on PostScript™ printers) and fulfil other advanced Word Processing factions easily such as automatic indexing, table of contents, table of illustrations and sbliography generation? With Final Writer, this rfm is now available to you . Along with a list of fea- Adobe PottScnpl e , lures that just goes on imtrn and on. We know that oull be impressed by this revolution in Amiga iord Processing, but don't be put off by it's cvanced capabilities. With its complemeni of ser definable Command Bultons and Superb Mutual, Final Writer is simply one of the easiest trograms to leant and
use.
If you've outgrown your existing package ask about our trade up' options from your current Word Processor (other publishers' WP's are eligible too).
SoftWood Products Europe New Street Alfreton Derbyshire DE55 7BP England Telephone: 0773 836781 Facsimile: 0773 831040 You’ve got a PC, the best games machine ever created.
Now, at long last, comes PC GAMES, the best games magazine ever created.
Inside its 132 bulging pages, you’ll find more reviews, previews and tips than you could ever believe humanly possible, including an exclusive behind-the-scenes look at the making of Origin’s BIOFORGE, the latest and greatest game from Richard ‘Mr Ultima' Garriott.
And maybe - just maybe - it’ll have the first ever review of DID's incredible INFERNO.
And disks? You want disks? Okay, how about two meaty high-density floppies packed with goodness, including fully-playable and totally exclusive demos of the stunning TIE FIGHTER and the equally fab HEIMDALL 2?
So there you have it. PC GAMES.
I know we’re bound to say this, but it’ll be brilliant.
No, really.
PC GAMES It’s all about games. On the PC.
On-sale May 6th, price £3.95. PRODUCT TEST CU AMIGA Art Department is one of the Amiga’s foremost image processing packages.
Mat Broomfield considers the merits of a program which claims to make Art Department even more productive.
The program automatically generates its operator list by patching into your Morph Plus or ADPro operators directory.
" ' tiif An Depanment Pro (ADPro) is a truly amazing package and one which has become indispensable to anyone that uses Amiga graphics. Whether you work in video, still frame or 3D animation, this program has something to offer.
It provides the user with a large selection of image processing tools, ranging from simple ones such as screen format conversion, to more complex options like the ripple and tile operators.
However, these tools are all designed lo operate upon single images, rather than sequences. At first, ASDG (the program's manufacturers) tried to overcome this problem by incorporating Arexx support into the program. This meant that it was possible to write batch processing scripts. The main trouble with that solution, is that you need to know how to program in Arexx to use it. Next An Depanment Pro IADProjis a truly amazing package and one which has become indispensable to anyone that uses Amiga graphics. Whether you work in video, still frame or 3D animation, this program has something
to otter.
It provides the user with a large selection of image processing tools, ranging from simple ones such as screen format conversion, to more complex options like the ripple and tile operators.
However, these tools are all designed lo operate upon single images, rather than sequences. At first, ASDG (the program's manufacturers) tried to overcome this problem by incorporating Arexx support into the program. This meant that it was possible to write batch processing scripts. The main trouble with that solution, is that you need to know how to program in Arexx to use it. Next - ntPiwH ri.ua 87% On a simple level you can just use MultlFrame as an Image format convertor, transtormlng single Irames or animations Irom one file formal and resolution to another.
Came FRED, a list manager that was a tad better than Arexx... but not much!
Then a guy called Doug Cranes wrote his own batch processor called Pro Control. This was the first program that let the user access all of AdPro's features without using the keyboard. Still, it wasn't anywhere near as friendly as it might have been.
Now at last, from Macro Systems US, comes a program that makes multiple frame editing as easy as single frame work. MultiFrame is a companion program for ADPro which allows users lo control the processing of sequences of frames with the same ease as single frame processing just using ADPro.
The program runs in conjunction with ADPro or MorphPlus, and requires 1 Mb of additional RAM to load it. If you want to work with 24-bit images, you’re really entering the memory super-league in S IT ALL ABOUT terms of the amount you’l need to use the program.
I ran it on a 6Mb machine.
ADPro immediately gobbled up 3Mb, MultiFrame took 1 Mb and even a simple HAM-8 image stole another
0. 5Mb. When I came to perform a single ripple effect, I just
didn't have enough memory left over for the buffer required
to perform the effect. Still, there are simpler effects, and I
was able to perform these without trouble.
Multiframe hooks into ADPro's loader, saver and operator directories in order to ascertain what effects, etc it will support. These are then presented in various menus throughout the program.
You can then select the base name of a series of frames, Frame.0001 for example.
After specifying the number of frames, the program will automatically load the subsequent frames as required, and perform the specified effect before saving the modified frame in the image format of your choice (IFF, TIFF, PICT, PCX or many others). This enables you to automate a process which would otherwise require hours of supervision if done manually.
Better yet. And unique to this program, is the fact that you can define effects over a set period of time. So, for instance, you could create a series of ripples which gradually grow and then diminish over 100 frames. Ideal for simulating rain! Or what about a gradually decreasing motion blur that simulates a moving object coming into focus? The possibilities are absolutely staggering, and this feature alone is enough to justify the asking price for any serious user.
MultiFrame is not solely for the processing of animation either. You could easily use it to execute multiple effects on a single image, performing them all simultaneously, and freeing you up to go away and do other things, rather than having to keep initiating phase after phase in some masterpiece that you may be working on.
As I don't really use batch processing features very often, a good deal of this program is beyond my needs, however, its graphical front end makes the setting up of effects very easy, and in this regard it leaves FRED, and even Pro Control for dead.
Unfortunately, I didn’t find the manual inspiring or easy to get on with. I could understand it. But it was rather boring and presented in an illogical order. Surely tutorials should be near the front, before the detailed technical specifications?
CONCLUSION MultiFrame is a very good product hidden behind a somewhat boring facade. For users who use ADPro to process animations, it will almost certainly inspire you as there is a lot of potential.
Despite the initial boredom with which I viewed this product, in just one long afternoon I've come to develop a healthy respect tor it. I just wish it wasn't such a hog with the RAM! $ 7 A500 A500. 01 A600 1 A1200 d A1500 *01 A2OOO0I A3000 ?A A4000 WA Requires at least 3Mb of RAM with ADPro or five with Morph Plus.
MERIDIAN DISTRIBUTION, EAST HOUSE, EAST ROAD INDUSTRIAL ESTATE, LONDON, SW19 1 AH.
TEL: 081 543 3500 A neat program with numerous hidden strengths and a substantial appetite for RAM. J MERIDIAN DIST. £99.95 OVERALL YALUE FOR MONEY EASE OF USE OBTIVI COLOR no i iow si un FOR THE BEST IN PUBLIC DOMAIN & CD ENTERTAINMENT. NO-ONE ELSE COMES CLOSE!
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Only £19 99 .75p PSP GREAT PD GAMES! I UTILITY DISKS BY POST 17 err software ¦LOOR OFFICES 2 8 MARK BY PHONE (0924) 366982 Access Visa Switch We Now Accept AM- EXPRESS 0943 I ZT|
4) 200943
• 3044 SPACE INVASION II CLASSIC Space Invaders
• 3042 A DAY AT THE RACES Horse Racing Management .3041 FORTRESS
Great playable Demo Ot This Excellent Shareware Game' .3039
ROBS HOT GAMES *1 Compiled By Our Very Own Rob.
This Dish Otters 5 Greal Games
• 3035 GALAGA DELUXE Souped Up Gaiaga 92!
?3032 GALAXY BLAST 4 Way Scrolling Shool Em Up.
.3030 PROJECT BUZZBAR Remombor Critical Mass!?
?3028 NOSTALGIUM Excellent Urtdium Style Shoot em.
• 3019 SILVERBLADE Holicoptor Shool EmUp ?3005 TOYBOX Bombdear &
K.lier Tomatoes ?3003 RAISE THE TITANIC Nice 30 Game Wee
Mercenary .3002 GAMES GALORE 13 The latest AGA OK Game Comp.
• 3001 GAMES GALORE 12 More Games From Mr Henderson
• 3000 GAMES GALORE 11 More AGA Comp Stuff ?2996 TASKFORCE
Superb' Remember LaserOuesf .2993 2P GAMES 1200 AGA Comp of 2
Player Games.
.2992 MEGABLOCK II Tains With Bombs *N' Stull .2989 WAYNES WORLD PONG Complote With SHHWING!
?2981 YATCY Excellent version!
.2985 THE ULTIMATE QUIZ *1 Quiz on General Knowledge X2969 MEGABALL AGA Great new 256 Colour version .3026 FLYING LESSONS Excellent Ami Requires 2MB .2983 (ABC CHARLEY CAT
* ln Sickness A m Heafth* 3M8
• 2962 (ABC) CHARLEY CAT
• XMAS ‘ 2 MB .2970 (ABCD) CHARLEY CAT 'Dandruff Duo’ 3 5* MB
.2974 (ABC)G.I. SPY Great 3 Megabyte Animation
• 2940 MR HORNY ANIMATION Great Adult (ish) Animation!!
.2927 (ABCD) CHARLEY CAT 4
• Moustermmd* 3 5 MB .2925 (ABC) CHARLEY CAT 3
• How to catch A Canary* 3MB .2923 (AB)CHARLEY CAT 6 ¦Charlies At
The Flixl* • .2922 (AB) CHARLEY CAT 2 'Down At The Sea'’ ?2872
(ABCD) MEAN MACHINE Great AD lor Commodore CD32 AMIGA
ANIMATIONS .3040 ROB S HOT STASH *1 AS The More Commonly Asked
ForUMs Compiled By Our Rob .3025 GOLF GURU VU Keeps Golfing
Averages Etc. ?3023 TELESCROLL V2.0 Updated Video Titter .3022
AMOS EYES Create Front Ends For Programs .3008 LECasm V1.0a
Combined Assembler Edftor .2991 THE DESIGNER V2.13 Includes
Source, Game Design .2988 C.A.G. 3.1 ’Create Adventure Games
Util*
* 2986 NO SAMPLER? UTILS‘3 3rd in the Series ot Sound Utils .2980
FONT FARM *5 .2979 FONT FARM -4 Mega popular Font CoHecttons
?2978 ASI VIDEO TITLERS Coiection of Handy Video Tools.
X2971 RELOKICK VI.4 Adds even more compel tort ty .2962 FORECASTER V2 02A Another Upgrade lor Pools' .2951 PROCAD V1.0 Electronic PCB Designer .2942 BBC EMULATOR (Requires A Senal Cable) .2928 THE DESIGNER V2J Util for Games Programmers ?2921 PARBENCH Set Up Parnet On Your Machine .2914 MINIMORPH V1.0 Great PD Morphing Pachage .2912 RADBENCH V1.7 Recoverable RAM Workbonch ?2911 PAY ADVICE ANALYSER Calculates Deductions Etc ?2910 SOLDERING DISK For use with DPAINT. Includes Circuit Board Layouts Etc Dpamt ?3034 F1 SOURCE Loads of Amos Source Code' .3024 PSYCHO IMAGINE OBS More Objects For
Imagme Use .3021 GAME HELP DISK Another Disk For Cheats" .3013 VOCALS'5 ?3012 VOCALS *4 .3011 VOCALS *3 ?3010 VOCALS *2 .3009 VOCALS *1 Samples of Voices Etc For Mods ?2999 FONT FARM 8 .2998 FONT FARM 7 ?2997 FONT FARM 6 Over 50 Bmp Fonts On Each Disk .2995 JOKEBOX t Near Ihe Knuckle! Broad Minded Adult Only Jokes Dak!
.2990 NOSTROMO SOLVES V2 More help For Crap Gamesters .2987 MAG. E ISSUE *1 SciFi & Fantasy Disk Mag ?2976 (AB) HOLODECK 2 Superb Rendered Startrek Pics' - BY FAX ODD BITSES!
?3033 BKHIECHANOD Wei Ambient 600K Music Mod!
?3031 HIRED GUNS MUSIC Possibly The Best Ever Musak*
• 3029 (AB) THE MIDNIGHT HR Ongmal Muse Composition .3006 SONGS
FROM FGUIDE Rob Baxter Presents .2973 NEURAL ASSAULT Excellent
Dance Demo By Rage .2968 ARTE DEMO BY SANITY Very nice,
Alternative Demo .2965 NEOPLASIA • PHOBIA Greal Music Disk. Not
Usual Stuff .2960 ZONE WARRIOR Another nice Music Presentation
.2950 RINK A DINK (NOT AGA) Superb New Melon Demo!
.2948 DREAM TRIPP1N Digitals latest Demo Production ?2941 SUBTLE SHADES Great Demo By Nuance.
?2919 (AB) SPACE BALLS!
9 Fingers Demo, if you hked state of the Art. You! Die f!
SERIOUSLY GOOD' .2915 A TASTE OF U41A Old, But popular U4ta Toons .2913TYMPANIC MEMBRANE Great new Demo by PANACEA .2879 HELIOPOLIS DEMO Another Stunmng Demo!!
?2880 HYPNOSIS DEMO Presented by Perspex. Great!
.2885 GROOVY BY LEMON Another Excellent Production ?2876 (ABC) GRAPEVINE 18 Broadminded only need apply!
?2874 DR WHO THEMES Variations on disk IP .3038 KIDS DISK II .3037 KIDS DISK 1 Great Kids Stash Compilations ?3036 KIDS DTP V2.6 An Update to The Popular DTP .3017 ILLUSIONS Animated Art Package. Great' ?3007 KIDS DTP EXTRAS Stokers. Pics Etc For kids DTP ?2984 A-Z PAINT Great Pamt Prog for young kids .2967 SMARTY PAINTS Serious Art for Kids. Preview Ver ?2966 KIDS DISK 3 Shareware DTP for Kids.
.2926 (AB) TOME OF MYTHS Read all about those Myths ?2920 ASI BACK TO SCHOOL 3 Even more Educational Progs!
X2916 (AB) TUTANKHAMUM Educational Slideshow for AGA ?2909 FRENCH VERB TESTER Err. Test French Verbs!
.2886 AZ SPELL V2.02 Wot Du Ya Meen Ye can Spel EDUCATIONAL DEMO DISKS X3004 (AB) SHAD ART SLIDES Superb Hand Drawn ft Traced Pictures Ferrari ft Mac Objects X2977 M C ESCHER SLIDES S Show ol Mind Ben X2959 JPM'S AGA X2958 JPM’S AGA PICS '4 X2957 JPM’S AGA PICS ’3 X2956 JPM’S AGA PICS '2 X2955 JPM’S AGA PICS *1 Most of the images on Ihe above disks are of the Fantasy Art Genre all in 256 colour, they look superb on AGA Machines' X2931 (AB) SCAN IS LAME Superb AGA Hand drawn Pics?!
X2896 ERIKA (AGA) Erika Elemak in 256 colours!
X2863 (AB) BODYSHOP V More tovehes in 256 colours' X2862 (AB) FIT CHIX 3 Yet more pouting grtes X2859 BODYSHOP III You guessed!
X2856 (AB) FIT CHIX II More super nee Models' X2825 (AB) BODYSHOP ’4 Ooooerr Missus' Nudge Nudge X3046 (AB) BIG TIME SENSUAL 2 Disk AGA Extravaganza" X3016 FAIRLIGHT FULL MOON Superb Fartght Do It Again X3015 NOXIOUS: Demo Titled ‘Beyond Betof* X3014 (ABC) INNESTATION Present Ray World Excellent X2934 VOLCANO AGA Colours Bobs sounds, its all here!
X2933 (AB) COMPLEX "ORIGIN" One of ihe best AGA Demos Yet' X2932 SMELLS LIKE CHANEL 5.
Excellent Production from ARISE X2930 XANADU - EXPLICIT II Another worthy AGA Presentation X2929 ABSTRAX PIG BY VIVID Weird Name, Nice Demo X2918 EMPTY HEAD AGA Good AGA based Demo X2891 TROJAN AGA Techno Trax II X2826 PANTAHERI DEMO Greal AGA Demo X3020 SWERVE AGA Superb Video Backgrounds'1 X2975 CHANNEL Z ISSUE 3 AGA Owners Dak Mag' X2964 MAD FIGHTERS Excellent Boat Em Up Like B.Blow X2943 A1200 UTILIES Includes IntelOut. NewMenu II .... X2939 AGA UTILS *3 X2938 AGA UTILS *2 X2937 AGA UTILS *1 Popular AGA Utils Compilations X2936 CHANNEL Z ISSUE 2 X2935 CHANNEL Z ISSUE 1 AGA SLIDESHOWS MISC
AGA DISKS AGA DEMOS CD32 MICROCOSM STUNNING GRAPHICS, STUNNING SOUNDS.
STUNNING GAME, "ITS STUNNING" £39.99 +75p P&P rJWAL FROWTJEft 5J " Cslli .JJ iiil Sta T M riltis"
T. f.r. is ii dfediciiiod T 6«c rag on 5 piiSKib disks. Jnciudss
wcJuauo by nans oiunt initn Tobias Fsicni&r! 27.: NEW!! "LOCK
’N’ LOAD" CD (USA) 1COO Of The Very Latest ft Best Public
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Makes This One OK For C03?'
Miss If At Your Peril' £19.99 *75p PftP AMFM 17 One Disk Mag That Amiga Fans should NOT Be Without' £2 50 Per issue Box 242 S-124 02 BandMagen Tel. +46- (0)8-749 08 06 Fax +46- (0)8-749 26 76 ? FTUHRC I jffiL SOFTWARE s venskarl nqrrmanifjnlandabei MUSIK Ttdningan AM FM n- 17 AmifU Sa-rp ;»rn* r.r 17 ProTrockc’ . - . .1. Oct alt ED 2-0 Super Sourd U Quadra Conooser 2£ ..... RMUr ... Rytmcr .... MadaM* Amlgamoduter .. .4.. Hitmoduler . I.rw - .m, Rockmodjler .
Tcchnomodu •* 1 • Nya AmigamoO* 2 . • Nya Anvgamod* 3 .. «... - .... Nya Amigamods « Anigamoda S - . W 05:- t PD NYHETER s* eta F~t • s*eii-»i2M____ SkdlMrBj**! :i* I 5* 815 51* 818H*MrtF-: v i : SP BIT Fr T.r* . T .
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EXTEFWL-HD FLCPP* MV: AKO A2X( 2* 903 NTEBNAL 2K FLOPPY CRIVE A2003 20003 NTESNAL 2*C FLOPPY OflWE A3003 20003 BACKUP 81C0Y FLOPPY C«VE 25900 T0SH8A12G6 HARD CAIVE 230.003 spectrum games pack 3AMES FOR USE WITH ’V1.7 OR *V1.6 OF THE SPECTRUM EMULATOR. 7 INCLUDING P&P ‘ TEL: 03-3837-8689 FAX: 03-3837-8218 VOCATIONAL-WARE 1 GAME-WARE CONT 1 =r
(2) DINOSAURS CLG29 BILLY BALL GEOLOGY CLG30 CAPTAIN K
(3) SOLAR SYSTEM CLG31 DIRTY RACKETS 1.5M £34 COLOUR PAD CLG32 7
BLOCKS A-CHORD V5.1 CLG34 BATOROONS =36
T. A.M.I. CLG35 CYBERNET
(2) FISHING CLG36 OGI £38 NIGHT SKY CLG37 RAW WORDS & LADDERS
CLG38 QUINGO £*: (3) BASICALLY AMIGA CLG39 CYBALL 5 LETS
LEARN CLG40 TRAX ALPHABET TEACH CLG41 FI RACER E*3 HOMEBREW
CLG42 CRYSTAL SKULL :’4
(3) ECOLOGY ULU43 (2) KIU-11 H FASTFRET V2.0 CLG44 VIKING SAGA
(2) HISTORY CLG45 KNIGHT FIGHT [-7 THINGAMAJIG CLG46 ARCHIPELAGO
CPGN E’« WORK & PLAY CLG47 KIDS FUN PACK £•9 PLAY ITSAFE
CLG48 THE LOST PRINCE £20 BIG TOP FUN CLG49 SPACE POWER £21
JIGMANIA CLG50 HAIRPIN 2 £22 CHESS TEACHER CLG51 TEN PIN
BOWLING £24 (3) SPEED READING CLG52 ADVENTURE CREATOR £25
CHORD COACHING V3.1 £27 (3) C.A.T.T. UTILITY-WARE £28 FUN
WITH CUBBY 1 £29 PREHISTORIC PACK CLU01 VIDEO TITLER B £31
(2) UNDERSTANDING AMOS CLU 02 FISH INDEXER B E32 (2) SPITFIRE
CLU 03 TYPING TUTOR B EW (2) YOUR FIRST PONY CLU 04
ALPHAGRAPH VI. 10 | E35 (2) SOLAR SYSTEM 2 CLU 05
S. A.S. MENU MAKER | £39 (2) MY LITTLE ARTIST CLU 07 PHILO VI .12
B E40 BOREALIS JUNIOR CLU 09 (21PLAY AND RAVE H E41 (2)
BASICALLY MEDICINE CLU 10 POWER ACCOUNTS VI. 10 E42
COMPOSITION CLU 11 CALC V1.3 E43 AMOS LANG QUIZ CLU 12 VIRTUAL
WINDOWS E44 PORTRAITURE CLU 13 DATOS E45 FUN WITH CUBBY 2 CLU
14 STOCK CONTROLLER E46 BASIC ANATOMY CLU 15 EPOCH
PROFESSIONAL E47 SEA SENSE CLU 16 X-STITCH MASTER LITE E48
ROCKET MATHS CLU 17 LC1OLC20 FONTS E49 (3) DINOSAURS 2 CLU 18
LC200 FONTS £50 (2) D.R.A.T. V2.4 CLU 21 INVOICE MASTER E51
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CLU27 IMAGEBASE E53 LETS LEARN 2 CLU 28 ADVENTURE TOOLKIT 4.1
£54 (2) TITANIC CLU 29
G. F.X. E55 8ASICALLY BASIC CLU 30 DRAW SELECTOR E56 (2)
BASICALLY CHEMISTRY CLU 31 FLOW CHARTER POWER TEXT 2 AM
TUITION GAME-WARE I CLU 32 I CLU 33 CLU 34 IMAGE DOCTOR VI. 10
305 TRUCKIN' ON CLU 35 CRITERION 308 DRAGON TILES AGA CLU36
ILINOIS PRO 309 MOTOR DUAL CLU37 FIND IT 311 ALL GUNS BLAZING
312 313 BULLDOZER BOB PARADOX CLR PRICES 314 SONIC SMARTHEAD
THE NUMBER IN 1 316 317 CRYSTAL MAZE IMBRIUM BRACKETS AFTER A
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TITLE DENOTES HOW 1 MANY DISKS ARE IN 1 322 323 STOCKING
FILLERS MARVIN MARTIAN EACH SET i 324 EASY MONEY 1 DISK SET
£3.50 I 325 326 WHITE RABBITS MONSTER ISLAND
(2) DISK SET £4.50 I 328 TIME RIFT _J3i DISK SET £5.50 | IMAGINE
3D PACK 7 DISKS FULL OF IMAGES AND TEXTURES TO USE WITH
IMAGINE 3D IMAGES ARE ARCHIVED WITH LHA ( AVAILABLE
SEPARATELY) THIS PACK IS NOT RECOMMENDED FOR AMIGA BEGINNERS
ALL 7 DISKS FOR £10.00 INC. P&P CDPD 1 Available And now OK
On Your CD32. Special At £17.99 +75p P&P GRAPEBVINE 19
1ELEASED MID APRIL ;er your copy nowii £4.00 INC P&P
(0924)366982 A2000 V2.05.ECS A4OO0O3O SMB H0120MB A1200HD
V3.0 AGA 85MB A4OOO60WO6MBHO12OMB A300(M3(I1204MB SEDE33
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A236 BRIDGE BOARD 386SX BRIDGE BOARD EMPLANT DELUXE.....
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.....14000 IMPACT VISION 24 229 000 THE PERSONAL SFC ... AVIOEO 24 ..... .139.000 SASO LATICE C V6.0 DEV PAC 3.....- . .....39000 .....16.900 VIOEO TCA5T£= *G* PERSONA.’SC ’49.000 DELUXE VIDEO I .... ... ART DEPT PRO AGA ..... ......18.900 .29.800 (PRICES QUOTED IN MCRPH PljS VIDI AMIGA 12 AGA .29.800 .25.900 FLICKER FREE VIDEO 2..... CHROMAKEY PLUS..... 39.800 58.000 JAPANESE YEN) svp »eoie scs coNTtoisi GVP CI.60U6 SCS CONT UXC K i2lUB25,K*R0 06KlMT*t: I28MS 25 HARO DISK UMT 64MB 25 HaflO OtSX UNIT A'29 AIB2.5*HWOOt»UNTAi2a A40S1 SCSI -2 HO
CONTROLLED M 2340XA MO 33NHZ AI2W .... .59.000 M’23WS3M5CM42A2a): ..... 43000 & FORCE 040 J3NHZ-4I® * X0 69400 6FORCE4»WZ-4l«i»C0
129. 000 6F0RCE KWHZ-4W6 A2X0..... CERINSER KWHZ .1VB -MATHCO
AXO93U0 56981 MATH CO KMFO A1200 . BUZZARD TUF8016MHZ
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VXL32 21® RMI Fqfl WU0 CERNGEFI29RZ A3C0 UERCJRY 35NHZA3X0.. Bestall 17 Bit dlskar fran oss! ...... Den end* officiellt godkanda leverantdren av 17 Bit diskar I Sveriae Nordens ledande Public Domain & Shareware bibllotek for Amiga och PC 1 till 3 diskar 23kr st 21 till 30 diskar 17kr st 31 diskar & fler 16kr st 3 till 10 diskar. ... Okr st 11 till 20 diskar 18kr st Endasl poster* avgner Wornme LAGA LAGA PRISER!
SUPERFROG Hit plaltform spoil 268:- ASSASSIN Action! 24®:- PROJECT X Dol Dflsla ohoot'em up! 139:- ALIEN BREED Special EdltlorV 139:- BODY BLOWS Beat’em up! 269:- OVERDRIVE Bliraoc! 24®:- QWAK Kul piattlorrrspec 139:- F17 CHALLENGE Formal 1' 139:- CARDIAXX shOOt'em upi 110:- ALIEN BREED 2 209:- ALIEN BREED 2 AGA 32*Dltars 299:- BODY BLOWS GALACTIC 279:- BODY BLOWS GAL AGA 32 blUirs 299:- ARCADE POOL UHIDi (ardsoel1 119:- POWER PACKER PRO 219:- POWERMFNU 149:- MUSICAL ENLIGHTENMENT 149:- r£Yt:£Tl ASKATT evar*«t 5».llop.O0..rr Vjoi bade e-i»o ocr aBmm an* aiaPan_479: CDTV CD32
- CORD 1, COPO 2. COPO 3
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29.400 SMU32 4W8 RAM 68033 ....-......28.900
DSS0PUJS .. 18900 MEGA MIX MASTER ...... 9200
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“BB? VktUXjIVjO mmi-aas Alfascan 800 | Griysc»l« Sive r IFF
file J IFF file A600 I A3000 1 A1200 wl A4000 WA 84% Use If
yoi re looking to bring a ision in quality documents, the
Alfascan 800 scanner has the power to deliver. Mat Broomfield
talks in shades of grey...
* _ ) Lo-Res Mode (• Hi-Res Mode _) S-Hires Mode y Interlace |
View Page & I* x I O'! 256 Gray| Cancel A to convert images
on paper into a format that a computer can use. They're ideal
for anyone who wants to incorporate images (photographs or
documents tor instance) into their work. You can use scanned
images with programs like Final Copy and Wordworth, and they're
ideal tor desk top publishing with software such as Pageslream
and Prolessional Page. You can even incorporate scanned images
into your own multimedia productions or demos.
Scanners have come a long way since their first appearance on the Amiga. Prices have fallen whilst scanner technology has increased. The Allascan 800 finally closes the gap between 'professional' and 'hobbyist' scanners, ottering unrivalled technology tor silly money!
As its name perhaps suggests, the Allascan 800 is an 800 DPI (dots per inch) scanner. That means that every inch of paper that you convert info a computer image will be divided info 800 dots (or pixels as they're called once they reach ihe screen). This figure is twice as high as any other hand scanner on the market.
SCANNER SIMPLICITY The software is delightfully simple to use, although more professional users may bemoan its lack of additional processing features. The scanner program is divided into live sections: setup, scanning, merging, viewing and tile options. In the setup section, you can specify your scanning preferences, including the scan length and scanner mode. The scanner mode is very important because unlike ordinary grey shade scanners, Ihe Alfascan 800 comes with a small switch on the base which can double its scanning resolution. In High mode the scanner supports resolutions between
500 and 800 DPI, whereas Low mode only ranges between 100 and 400 DPI. However, although the software auto- detects whether the resolution switch on the side of scanner is set to 100, 200, 300 or 400 DPI (or the corresponding High resolutions), it can't tell whether the resolution is set to High or Low.
The software also detects the amount of tree memory available and tells you the maximum length of scan that's possible at your specitied width. Once you ve set your preferences, it’s time to take a scan, and this couldn’t be easier. Just click the 'Scan' button on the screen, and holding the scanner button down, drag the unit across the area to be scanned. As you move the scanner, a monochrome image will be displayed on the screen. When the specified length has been covered, scanning will automatically stop.
The scanned image is now displayed on the screen at the resolution it was scanned at.
At this stage the image will be far too large lor you to see it clearly. You may want to save this monochrome image to be used exactly as it is. However, in order to see the image clearly on screen you can always convert the images into a number ot grey scale formats ranging from low resolution 16 shade, up to super high resolution 256 colour images. The images can be converted using one of two dither meshes, an 8x8 pattern, or a 6x6. This scanner is a device which can be used Although the save requester Is a tad quirky, It seems to work perfectly well, and even lets you save 24-blt Images.
Some alien tile formats such as TIFF. PICT and PCX would have been nice.
Determines the way the monochrome information will be converted into grey. The scanner uses a 6x6 mesh to create the images, thankfully, as the 8x8 produced horrible moire patterns. Once an image has been converted, it will be displayed on the screen, and you can again, save it in the chosen format or as a 24-bit image. The save requester is a little quirky. It works okay, but there seems te he a lot of unnecessary button clicking in order to store a image. You can also load images for subsequent editing and conversion, although only monochrome ones can be processed.
Despite its simplicity, the software uses quite a lot ot RAM and even on my 6Mb Amiga, I was forever running out ot memory, even with relatively small scans. I would like to see some form of virtual memory implemented in future versions of the software so that hard drive owners can use the software better. Alternatively, some crude form of continuous compression would help.
CONCLUSION In value for money terms, this is the most powerful grey scale hand scanner on the market.
Experienced users may find it a bit lacking, but this scanner is very easy to use and would be ideal tor any beginner, rgt) EASE OF USE ??????????95% Really couldn 't be easier Press a ballon and go.
VALUE FOR MONEY ??????????90% Compares lavourabty xith 400 DPI scanners.
EFFECTIVENESS ??????????80% The end resells are greal. But the software's a bit Quirky.
FLEXIBILITY ??????????43% Very basic in terms ol sollware features INNOVATION ??????????85% The lirsl ol Its kind, but a logical step to take GOLDEN IMAGE, UNIT 12A, MILLMEAD BUSINESS CENTRE, MILLMEAD ROAD, LONDON, N17 9GU. TEL: 081 3651102.
(A nice product that works especially well with AGA ALFADATA £99.95 A50Q A500+ 1 A1500 A2000 1 256 yrav i-J 16 grey OVERALL J IFF24 tile _) IFF24 file machines.
Probably the world's best selling Horse Racing software
• Uses information from daily newspapers" National Hunt, Flat and
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£34.95 inc VAT & P&P Sidmouth Software PO BOX 7, SIDMOUTH, DEVON EX 10 OTD (7 24 HOURS 0395 567073 HIGH QUALITY SOUND SAMPLES EXTENDED RANGE OF IFF SAMPLES (Inch**, new rhythm loop dU.)
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Ih* coBecson or dlaka shows how it should he dona... tf « convwnacnal instrument aarrotaa ara tw beat rvw hawd e* tie CU Amiga 7 92,‘Do you ward some h i (jjaltty and wide ranging sourds to use m ytut this Is the place vr too* • Rating 87% Amiga Formal SpwOal AuV92. N.B no crt saroles in bracha 001 AFRICAN M2 INDIAN INST M3 INDIAN P€RC 019 PIAWS OctM SpNB. W*h dmgs. FX (II) Tiltitg Drum. Maims*. Chats etc (S3) Stars Baraut. Oants nc (19| TtDHj B*ym. Rhythm Lcopt tie (») ltd. Sir. Bendr, Rhythm loopt Ur (37) HMUn BUB. Vanron. Koto «k (311 BiUlMu. Chats. Bedhraice: |3 i Dteterdu. ChanB. SH Drum
«(23)
• ini. Btnmbiii. Pin Pipes etc (30) 020 STRIWS CUB. Orth Htis.
Swoons uc (21) 021 SYNTH STRINGS AnaUg & OtgtM (19) 022 CHOIRS
Ibrt Chon.-9 BUB & Synth (16) MA AHASC 005 FAR EAST 006
EUROPEAN 007 OCEANIA 008 AMERICAS 009 FXFfBC 010 DRUM KIT 011
ANALOG FWC 01? OTINPERC 013 GUITARS 014 BASS GUITARS 015 ANALOG
BASS 018 DIGITAL BASS 017 BRASS 018 SYNTH 6RASS 023 ORGANS
Cha»4EBttre 17) 024 ECUS Rail 6 Synth •«* Char & Senrgs (70)
026 SOIMD FX ActKn: (xpowrs Gingots «(30) .....0?5 FXPWC
LOOPS UplenpoUlKMdrhythm(14) Poww Torn. Smite & Bass SoachWw
(88| 027 DRUM LOOPS1 wnoss 8fylt* - pop. Waitteat uc (14) B«s 4
Snats IVHbb. CymtaB 4 Tom (63) 078 DRUM LOOPS 2 Mom top irw
DraMt** rhythm (13) TR-8M. Cft-78 Loops ok |B4| 07) TEOtN01
Teehm. Inanfrul 4 Electro* leops (17) TMMlM Comas. Catoas.
Conceit ett (107) 03C TECHNO 2 Mom ol the iDce1 (16) Acoisoc,
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A500 MODULATOR £18.80 Exchange repair A500 KEYBOARDS £44.10 Factory new. Genuine part FATTER AGNUS 8372A £36.50 Meg chipram compatible CIA IC £9.20 Printer, Serial. Drive ports GARY IC £11.50 PAULA IC £19.95 A500 PSU £25.00 alone in the office.* S.D. Nottingham.
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Address... I New Software for a New Year Business Applications
¦L _ Utilities Both Sbase Personal and Professional are
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Sbase Professional includes a powerful database management language and supports Arexx. Please call for our datasheets on these superb products.
We are pleased to announce that HiSoft is now the authorised UK contact point for Oxxi's Sbase 4 Amiga products (formerly known as Superba*e‘. We have stock of both Sbase Personal 4.1g and Sbase Professional 4.1g and offer full technical support for these programs with our Silver and Gold support options. We can also offer upgrades from earlier versions - pleas*- call or fax for details of upgrades and technical support.
Sbase 4 Professional Personal This is the utility that you simply must own! Maxon Magic is a funtastic combination of 15 different screen savers, a system event sound player and many amusing sampled sounds that will not only be incredibly useful but will give you and your friends endless enjoyment as well.
Maxon Magic The Maxon Magic screen saver works in all modes, even with graphic cards, and offers you a choice of 15 different amusing and entertaining modules such as Aquarium, Flying Breakfast.
Fireworks, Crazy Worms, Message*. Clock etc. As if that isn't enough value for money, Maxon Magic also lets you assign sounds to most system events including Window Screen open St close events. Alerts, Keys, Mouse clicks, Requesters and more. Choose from the many sounds provided or simply use your own sampled IFFs!
With Maxon Magic your Amiga will never look or sound the same again!
: Video Music SAS C 6.5 The standard C compiler for Amiga DOS gets a major upgrade for 1994; now the SAS C Development System (version 6.5 supports translation of C+* files with Streams and Complex libraries allowing you to write Object Oriented code.
All products on Ihis page arc either available now or by the end ol January ‘ 4 - please call lo confirm availability.
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The best-value real-time video digitiser you can buy; VideoMaster gives you the ability to record real-time monochrome video with sound at 25 frames per second as well as quality full-screen stills from your camcorder or video recorder.
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VideoMaster AGA works on the A1200 and A600, connects via the PCMCIA slot for extra speed and freedom to use other peripherals, allows high quality stereo sound and supports HAM6 and HAM8 up to 640 x 512 resolution for stills ColourMaster ColourMaster b a new electronic colour splitter which works in conjunction with VideoMaster for stunning colour stills.
Megalnsound is the new 8-bit, stereo, direct-to-dbk sampler package; the software b packed full of easy-to-use editing feature's, special effects and extras such as the ability to The package allows sampling up to 84KHz mono and 56KH stereo to memory and up to 21 Khz stereo to hard disk on an A1200.
Supplied with a hardware volume control and an extensive 144-page manual, Megalosound b impressive value at only C34.95. Clanty 16 b our premier sound sampler allowing rates up lo 32KHz in 16 bit stereo and up to 48KI1 in 16 bit mono on an A500; accelerated machines can handle faster sampling rates. The software provides extensive features including full edit control, a MIDI keyboard emulator, a sample sequencer, many special effects and FFT analysis. Version 1.3 has an up-to-date Workbench 3 look, in its own window and is fully compatible with fa The C++ translator is compatible with CFRONT
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There are many other improvements including an enhanced instruction scheduler for the 6MM0 CPU and the 68882 maths coprocessor, an improved profiler, a friendlier interface to grep, support for C++ withm CodeProbe and more. Workbench 3.1 include files are supplied. Upgrades start from £59.95 - please call for pricing information.
I Prices 1 Clarity 16 new price £129.95 ¦ Megalosound £34.95 1 VideoMaster A500 £69.95 1 VideoMaster AGA £79.95 ¦ VideoMaster RGB £129.95 1 ColourMaster £69.95 ¦ SAS C 6.5 £329.00 ¦ Sbase Personal £129.00 ¦ Sbase Professional £249.00 1 | Maxon Magic £29.95 | [BI-1 Hi “F* n . I .. ¦ | SSSEfl ' fie I III IT] ARTWORKS CLIP ART Original images for the computer. NOT public domain LD MUSCLES FAST!
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IN PRINT, IS IT PROPER?
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Lowest Priced Top Quality Ribbons, Inkjets, Toners & Disks Ring us or send cheques to: Owl Associates Ltd, Dept l'»S. Owl House, 5 The Brambles, Lichfield, Staffs WS14 9SE Official Government & Educational orders welcome HP DeskJet Ttl-Cokwr Cartridge ReOU 16.00 each InkJet Refills (Twin Packs) lor Canoo BJ-10 20. BJ300. HP Deslqet. Available In Black. Cyan. Magenta. Yellow. Red.
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Dleve I 18BX Pol Try I Stop I Tony Horgan looks at the software
from Sunrize.
Everyone wants the Amiga’s 8-bit sound upgraded to 16-brt. But no one seems to know how to do it properly. Sunrize released their AD516 and AD512 sampling boards for the big box’ Amigas (A2000. 3000 and 4000). Even so. The combination of their Studio 16 software and the sampling boards has disappointed many. Despite glowing reviews in the press, popular opinion seems to be that there’s still not a satisfactory 16-bit sampler add-on for the Amiga. Sunrize hope to change this with the latest upgrade of the Studio 16 software - the hardware remains unchanged.
WHAT DOES IT DO THEN?
The AD516 board isn't a replacement lor the Amiga’s sound chip. It's a Zorro card designed to lit into any box Amiga Unfortunately, this rules out anyone using a 500. 600 or 1200. The system is based around recording samples to a hard drive, then playing eight of them back simultaneously.
The main change in the software is the interlace.
The idea seems to have been to make it as simple as possible to use, and they've definitely succeeded on that score.
Once you've amassed a lew samples on your hard drive, you can start making up a cue-list. This is where you sequence all your samples - a bit like the piano-roll part ol a MIDI sequencer, only it's a lot simpler here. There is a horizontally- scrolling set ol bars, each one representing a single track. All you have to do is pick up your chosen sample Irom the directory list and drag it over to the cue-list, where you can drop it in at will.
Unfortunately, there’s not enough control over the timing of the samples or their tuning to allow you to construct rhythms or melodies with your samples - basically it’s limited to playing back one-shot sound effects samples.
It does this with ease though, using auto crossfading features to bridge the joins r:t TrVl,- between samples. Users ol Bars and Pipes Pro 2 can use the software link to synchronise playback ol samples with MIDI music. The ’drag and drop’ system ol positioning samples is easy to use, but considering the potential of the hardware, the software still (alls way short ol what could be possible.
The modular structure ol the program allows you to load and close-down various sections as you choose One ol these sections includes the sample editor This acts pretty much like any other sample editor, with a graphical representation ol the sample in a sizable window. The usual cut and paste edit functions are available, although you won t find many ellects There's a good variable echo (which benefits Irom a test option to let you hear what the settings will sound like), but nothing much else - no phaser. No distortion, no reverb and no time-stretching WHAT YOU'LL NEED The performance ol the
system depends on the speed ol your Amiga and your hard drive. With a 68000 processor, you can expect to play back two tracks simultaneously, six to eight tracks with a 68030. And with a 68040 with a very last SCSI drive, you could chain together lour AD516 boards, wnrch would give you eight separate outputs and twelve tracks A SCSI hard dnve is recommended, although not absolutely essential.
Recording and playback rates can be varied Irom around 16Khz up to 44.1 Khz (the standard CD rate) and even up to 48Khz which is the same rate used by DAT (Digital Audio Tape). When it comes to recording to video, the system can be synced using SMPTE timecode.
WHAT WON'T IT DO?
Using the board to play samples Irom RAM via MIDI is not an option. This is a great shame, as it could so easily be an excellent alternative to an outboard sampler such as an Akai S1000. Also, you couldn't realistically use it to master and edit a complete piece ol music as one big sample. Again, the hardware would be capable of this, it’s just the software that lails to deliver. Either, or preferably both ot these features, would make the AD516 board and Studio 16 sottware an immensely powerful combination, and broaden its appeal no end.
CONCLUSION Sunrize are missing out on a massive slice ol potential customers by limiting the Studio 16 software. For anyone making up a non-musical soundtrack tor a him or video, it's excellent However, musicians looking to integrate some 16-bit sampling into their existing Amiga sequencing set-up should look elsewhere I'd had visions ol using the system to make perfect recordings ol OJ mixes (recording a live mix Irom two record decks to the hard drive, and then cleaning up any mistakes and adding some extra remixing), but I was disappointed. I was ready lor the lack ol real-time MIDI
triggered sample playback, but would again have been disappointed had I expected it. Still, video sound engineers should take a good look, despite these limitations. It s easily the best system ol its kind available lor the Amiga latest hard disk sampling PREMIER VISION £1000 A500U A500.U A600U At200U A1500 JI A2000 QI A3000 QI A4000 J| PREMIER VISION, 31C HEARN HILL ROAD, LONDON SW2. TEL: 071 274 4407.
EASE OF USE VALUE FOR MONEY A cheaper alternative to a teel- illcws easy customisation, to-rni digital tape machine.
Tml still pretty pncey constden EFFECTIVENESS Put not much good at anythi, FLEXIBILITY Ipe porntul hatdvrate ot the AD516 Doatd, the sottware is very limiting Failing to push back the Dactt the Uontiers ot Amiga stick new interlace. Put tew r £ A very competent update, but still fails to make full use of the AD516 board.
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17152 Red Devils Util* 6 Cl 54. .Amigafox W P UI5S P.D Glib
Docs Disk GI63 Quickbench* (2 04) L I64- Rim Database L I66
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575. Ferrari 348 Pic*
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At last, one of the most eagerly-anticipated upgrades in Amiga
history is here. Mat Broomfield checks it out.
R_J The original Music-Xwas a trailblazer in terms ol user-friendliness and power, but it did have some shortfalls. Last month, we brought you an extensive preview of the long- awaited upgrade, Music-X 2.0, which promised to rectify one ol the most glaring omissions in the original program, namely its lack of a notation section. This month, we look at Music-X 2.0 and see il it lives up to its promises.
2 .3 .4 .5 .6 .7 062 .2 .3 .4 .5 .6 .7 833 .2 TOGETHER YET APART Music-X 2 0 is made up ot two programs: Music-X ana Notator-X. Music-X is nearly the same as Music-X I.», except it has been updated to work properly on AGA machines, and more importantly, to work with Notator-X.
On the plus side. Music-X 2 otters tar more notation tools and a much more stable interface than Deluxe Music, and whilst It's not as powerful as Bars & Pipes Pro, it provides a much triendlier interface.
However, unlike programs such as Bars & Pipes and Deluxe Music Construction Set. Music- X 2.0s notation section isn't truly integrated with the sequencer This can be a problem because even though both parts of the program can be loaded at the same time, and data can be swopped between them using a kind ol hot-link, it's not easy to quickly notate a lew bars of music and then listen to them via the sequencer. Nor is it possible to assign instruments to a score from the notator This means that the program is not as helpful or as good as it could be. Either as a composition tool or for
orchestration.
EASY EVENTS
• Editing Midi events is an example ot the program’s friendly
interface. Editing is done primarily JARGON BOX BAR A
subdivision ol o musical scoit. Usod bolh as an aid lo nolo
alignment and as an indicator ol tbe boat' I metric stressi ol
a piece ol music HOT-LINK: A may ol linking two programs so
that data can be eschanged between them without having lo save
il lirst MIDI: Musical Instrument Digital Interlace. A protocol
lor electronic communication between primarily Instrumental
devices and computers (although il is possible lo gel MIDI
lighting and eltecls units) ROTATOR A program which allows the
use ol lormal notation lo enter music.
SEQUENCER: A program designed primarily lor recording MIDI events in real lime. These will usually be entered by playing a MIDI instrument. The musical pertormance will bo recorded as a series ol digital instructions which specify both the noles played, and the way lhal they were played. These instructions can then be stored or sent to any compatible instrument which will then exactly duplicate Ihe performance.
Via the sequencer Imusic-X) which is subdivided into a number ot different parts such as the Sample Editor. The Bar Editor and the Librarian MIDI events may be altered via the Bar Editor Most musical events are represented by bars (ot the rectangular kind, not musical) on a piano roll.
You can edit these bars by simply dragging them around the screen. There’s nothing unusual about adding and moving notes in this lashion, but when it comes to more complex events such as polyphonic aftertouch, pitch bend and even velocity, it's refreshing to encounter such a clean and simple interface.
Music-X 2 has been designed to use sound samples with me same sort of flexibility as it uses MIDI instruments. When the original version was designed, it was very powerful, but now its sample handling seems somewhat simplistic, not even allowing you to specify a prelerred replay channel. Mind you. I think it's still the only sequencer that can handle the ss synthetic sounds more trequently associated with Sonix.
With Notator-X. Score entry is very tedious, primarily due to a number of frustrating (laws (such as the 18 stave limit) which becomes more noticeable each time the program is used.
Nevertheless. Notator-X probably has the most elegant printing and notation section ot any Amiga program. It certainly supports a wider range ol symbols than all the top-rated programs.
CONCLUSION Music-X 2 is a nice piece of software I use the word nice deliberately to indicate that supeda- tives like great' or even good' would be an overstatement, whilst a generally negative tone would be unlair.
The core program (the sequencer), however, doesn’t appear to have changed much since Musix-X was lirst launched onto the market live years ago. I would have certainly expected some modifications redacting the big advances in music technology, but sadly, apart from AGA compatibility there aren't any On the plus side, the Bar Editor is a masterpiece ol user friendliness and elegance, and is one of the high spots in the program.
Notator-X is good, if somewhat laborious to use. There are just too many niggling Irritations, like the fact that the music cursor doesn't automatically scroll to the next available spot alter you’ve entered a note. You also have to manually 1 L STEP) j Ml mi BACK! .j. Thu Bur udltor lu onu or my lavounte bits or Music-X. It makas even complicated events easy to modify.
Scroll the screen on to the next bar when entenng notes which is an tncredibfy annoying flaw Unfortunately, the manual was of little help, as it was very verbose when referring to Music-X and overly brief when discussing Notator-X.
I have to admit that I was primarily interested in the notation part of this package, and as such found that it failed to fulfil its potential. I loved it when I first saw it, but a month of constant use has really opened my eyes.
However, despite these reservations, Music-X lands somewhere squarely between Deluxe Music and Bars & Pipes both in terms of both power and user-friendliness.
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Ft&s&ra D*c3 Wt STOCK T* FULL RANGE Of OR PLEASE SEND f OR DETAILS OR ORDER WITH APPROPRIATE NUMBER pRtas DELTRAX PD (CU), 36 Bodehtvddan Ave, Old Colwyn, Clwyd LL29 9NP DISK PRICES: 1-2 Disks = £2.00 each. 3-15 Disks = £130 each 16-24 Disks a £1.25 each. 25. Disks = £1.00 each Overseas orders welcome payable in sierliiw nlraki* te: Prices are per disk and not per set POSTAGE & PACKING DELTRAX PD* SCENE Delving through this month’s PD skip, Tony Horgan uncovers wailing Icelanders, gastric complaints, idiotic Wayne’s World samples and a disk magazine for ravers.
BIG TIME AGA demo Yes. It's that strange Bjork woman singing the album mix of Big Time Sensuality. It s a more garagey mix than the single, and it s been extended tor the demo with some neat looping. This isn't just a music demo though - there are plenty ot good visual effects too. Like the animated colour fractal landscape at the start, the AGA plasma, and some of that in-vogue bitmap rotation. My copy had an unfortunate drop-out right in the middle of the chorus, but that could just have been a one-off.
That aside, the sound quality is excellent, making this quite a nice demo really.
Available from: Freestyle PD. 108 Woodside Way, Short Heath.
Widen hall. West Midlands. WV12 SNH. Tel: 0922 404023. .
Price: £1.50 inc P.P INTRUDER ALERT Game If your skin isn't crinkly enough to remember CyDenron Mission), the basic idea in Intruder Alert is that you guide a little warrior around a vast complex of rooms collecting valuable objects (don't ask me what they are - even the BBC version didn't explain this aspect of the gamelj whilst fending oH an army of marauding monsters. The gameplay may not be the fastest in the world but the atmosphere created by Intruder Alert is absolutely electric (just like the walls). Some great sound effects and above average graphics add up to a worthwhile PD
purchase.
Available from: Anglia PD, Anglia House, 30 Victoria Street, Felixstowe, Suffolk IP11 7EW. Disk no. Arcade Pack disk 3 Tel: 0394 284 494. Phone for price.
GASTRIC ULCER Music demo A collection of eight banging techno choons.
Gastnc Ulcer is just the sort of thing to seriously piss off everyone else in the CU AMIGA office Each track comes with its own colour-cycled fractal. The tracks all seem to use mostly the same samples as each other, so one sounds pretty much like the next, but check it out if you like your techno on the hard side.
Available from: Freestyle PD. 108 Woodside Way. Short Heath. Willenhall. West Midlands.
WV12 SNH. Tel: 0922 404023. Price: .
£1.50 Including P*P. YAJev, BLIZZARD Game If you were a fan of Andrew Braybrook's classic Uridium, but were disappointed with the Amiga conversion, then Blizzard may well be lor you.
Although not quite as technically stunning as Uridium 2, Blizzard is a no-thrills shoot 'em up based very closely on Braybrook's C64 classic.
The basic idea is to fly a small spacecraft across the surface of a large starcruiser. Shooting alien ships as they fly by with guns blazing Most lly in formation, making them very easy to kill, but look out for space mines and vertical sections of the starcruiser that jut out into space - get hit by any of these obstructions and you're space dust (not to be confused with the banned sweet.)
Available from: Anglia PD, Anglia House, 30 Victoria Street, Felixstowe, Suffolk IP11 7EW. Disk no. Arcade Pack disk
4. Tel:0394 284 494. Phone for price.
¦ Slideshow HOLODECK 3 AND 4 This is rapidly becoming a very popular series among Amiga-owning Trekkies. Like Ihe first two, HdoOec* editions 3 and 4 are both HAM slideshows based on the various voyages of the Starship Enterprise. A lot the colouring is garish, and there's some untidy HAM 'fringing', but if you liked either of the two previous disks, these should be right up your street. Each edition comes on two disks and is available separately Available from: Cynostic PD, Office 01, New Enterprise Centre, Little Heath Industrial Estate, Old Church Road, Coventry, CV6 7NB. Tel: 0203 681687.
Price: £1 plus £1 P.P. WE SHAVE Holy fuzz-pedal! It s a demo with a guitar soundtrack! Although it's over almost before its begun, clocking in at just under two minutes long, it s got a few tasty effects to tickle your eyeballs. First up is the simulated video feedback effect - very simple, but well trippy. Then there's a blurred bitmap rotation aod a few run of ¦ynAfe me mill eftecis V followed clever texture- '* mapped spinning globe, yei DEPTH CHARGE Game Hey, look! It's a brand new pioneering game like you've never seen before! Oh no, sorry, it's another conversion of an ancient
coin-op - my mistake. You control a battleship at the top of the screen, and it's your job to destroy as many U- boats as possible. The subs release their own explosives that float up to the surface, sinking your ship on contact. That's about it really - you just move across the screen chucking bombs into the sea until you’ve used up all your lives. This is recommended to anyone who likes and remembers old arcade games.
Available from: 17 Bit Software, 2 8 Market Street, Wakefield, West Yorks, WF1 1DH. Tel: 0924 366982. Disk no. 2945. Price: .»%. £2.00 including P+P.
R another bitmap
* rotation, and a chunky but smooth fractal
• landscape flight.
Then all of a sudden, it’s the end. Very short, but good while it lasts.
Available from: Freestyle PD, 108 Woodside Way, Short Heath, Willenhall, West Midlands, WV12 5NH. Tel: 0922 404023. Price: £1.50 including P+P. 72% PLANET E Disk magazine Calling all groovers! Planet E is a new disk magazine devoted to ravers the World over.
Featuring such names as Jam and Spoon a eng its contributors for issue one, it takes a 'e'reshingiy independent look at the rave scene.
There s none of that in-crowd’ attitude you get frcm the ikes of Mixmag and DJ mag, so you get nonest opinions on recent events, new vinyl and ~-e scene in general. One of my fave rave n hts Deep Space, gets a write-up, along with pienty more dubs and one-off parties from anxAid the world There are also other general amdes. Such as how not to kill yourself using lAtheaHhy substances The slant in issue one is towards techno, but the editors hope to expand tfas the next issue to cover the range from hardcore to house and hip hop.
Available from: Cynostic PD. Office 01, New Enterprise Centre. Little Heath Industrial Estate. Old Church Road. Coventry, CV6 7NB. Disk no. D0241. Price: f £2.00 including P+P.
WAYNE'S WORLD PONG Game Schwing! Who would have thought a simple game of Pong would have the CU AMIGA team queuing up for a waggle of the joystick? Well this did. For a few minutes at least. It’s just a Pong TV game like the ones that came out in the 70s, but instead of going “blip" when you hit the ball, it say’s “Schwing!” instead. When you miss the ball, you get one of a number of other samples from the film, such as ‘No way!...Way!" And other calchphrases from Mr Campbell’s wonderful world. Anyone who likes reciting scenes from Wayne’s World will lap it up.
Available from: 17 Bit Software, 1st Floor Offices, 2 8 Market Street, Wakefield, West Yorks, WF1 1DH. Tel: 0924 366982. Disk no. 2989. .CTfe, Price:£2.00 including P+P.
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Komart Grenada CCL 13 Aircraft CCL 72 Instrument, uadrl • Illinois CCL 16 Aircraft Cars CCL 73 Insdument. Military idu Luxembourg CCL 11-26 Bird. (8 daks) CCL 74 Military Musician, lacau Mississippi CCL27 Cat. CCL75 Muuciam loncana - New York CCL 28 ¦ 35 Dog* 8 dirts) CCL 76 - 77 Pre History (2 dirt.)
Few-S Dakota CCL 36 Explorer* CC1.78 8I Peep*(4dirta) mrgal-Tuuaw CCL 37 40 Fob (4 disks) CCL 82 - 84 Pieudmt. (3 dUta) exa. - Zimbabwe CO. 41-51 Flower* (11 dnks) CCL 85 • 87 Renti*.(3 dak.)
______ tl. 56 Hone I CCL 88 Skips ¦¦ ¦*' ¦ hst Ar- rn »7 Horm* 2 Insects m 1-1.--, Mln lrr CCLS2 53 Fn«s(2dHks) CCL91-96 Tree. (6dnks)
* * nm' CCL 33 Frontier_CCL 97 |QQ Vegnab*. (4 dak.)
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disk. e* PA *81 3 is a 3 disk set i PA 072 THE JUGGLER A
classic arnica demo PA 091 3 TURBINE. STEAM A PETROL (3)
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Stealthy PP001 2 A.VTI LEMMINGS (2) BnUunt Spoof (2mfe) PP0I6 GULF WAR Bnllont fun • 2mb) PP 050 UNSPORTING Wicked aermoon (2mb) PP07(V1 I JAMMING REVENGE(2K)nr of the hetit2mb) PP 101 4 QUALITY TTMF. (4) Superb 5mb) Demos Superbly pcewnlcd infor- maiwn and picture, about the vubaxt of the moment How and where they lived, all popular *aun covered.
One of the most popular dnk. M OR! (2 dnk.)
TTTTTT LmKsSRbut luckily it uni! A hnlliant pUh.im game on Cj the lines of Kodland. Kill . The baddies ...Hi, l I In of *vel guardians Supci CLG30: CAPTAIN K £3.50 Don't take my word for it. A 90*4 rating IromCUshouW tell you this is a cracking cockpit view racmg game ODO CLOD 00 I* 0017 CIO JO 00 34 CIO 25 0027 00 211 UO to OO U OO .11 HASK'All.Y AMIGA 13 diti art I Into £530 ICTS LEARN Yoaang okiWm t*SO ALPHABET TCACH Smtple .prllmg 030 RINGS AND QUEENS lliHoo M JO PLAY IT SAFE Cnkk hunr uMi 030 JKIMAN1A Puzzles. 030 CHESS TEACHER 030 CHORD COACH Pwp Tulce 030 I An (Ttnti Cap) Tutor) (2
Diiki) 4.50 PREHISTORIC H NPACK Kids fun 0.50 SPITHRE (2 dirt.) Infoonu.w 4 50 CIOOI CUJ 04
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CONCEPTS DtNUACRS ) (» Dw«.t 5 50 DRAT. Rmrmne tail* pmduw
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Superl 21 NOSTIC SLIDESHOW Superb pec rate* TTH RHODES SUDE ' fantasy p*.
TEVE PACKER 10 dnk Mt uf Steses arums 3KTBREED AGA FRACTAL FLIGHT PD068 PHENOMENA ENIGMA Ahwtlulely hnlliant PD094 SCQOPEX MENTAL HANOOVHR Wow!(n|) PD13034 ALCATRAZ ODDIXSY TW 5 dirt, 35 minute spucr. Animal I. m (NT) ID 154 DECAY GET FROOOF.D Superb uualily PD 171 2 SILENTS EXPOSE 2) IncrediNe (iel II PD 182 SPACEBALL Absolutely brill, need. I meg chip PDI83 DIGITAL: LETHAL Exrr Good vector* demo PD 185 6ANDROMEDA MIRROR Fab Mu.tc A Of* PD 188 SANITY WORLD OF COMMOIX)RE Super PD 189*0 SILfcNTS DEMON DOWNLOAD Fab demo PD 200 PHOENIX DEMOS .i* Harty rase demo PD 202 TECHNOLOGICAL DEATH Freak,
irshno PD 206 MELON HOW TO SKIN A CAT Nice effects PD 209 STONE ARTS ATMOSPHERE Nice demo PD 213 TROJAN TECKNO TRACKS Ama mg cfleet.
PD 2167 A TRIP TO DCXPIB VSE I AMIGA CD ROM COMPACT DISKS WIERD SCIENCE MULTIMEDIA TOOLKIT Over 10,000 files! Pictures (Jpeg, Ham, Ham8)clipart, fonts, icons, modules, etc. Works on CDTV, A570, and CD32!! PRICE £19.95 Also available: CDPI) I, CDPD 2, CDPD 3, CD DEMOS 1, CD-DEMOS 2 (OK on CD32 !!)
Amazing value! All at £19.95 ERCHIPS PD (CUB) HOUSE. PRIMROSE ST. KEIGHLEY BDZ1 4NN rEL 053! 667 4*9 'AX 0S3S *67 4*9 VALLY PD (CUB) PO BOX IS PETERLEE SR8INZ TEL 091 587 119$ FAX 091 587 1195 NBS PD (CUB)
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(or a fait and reliable terviee Jason Holborn wades through a
mountain of disks to bring you a rundown of what’s hot and
what’s not in the world of public domain utilities.
Europress' AMOS may not have proved to be the answer to every would-be games programmer's dream but it certainly proved its worth as a tool for generating educational software.
Even Europress’ own range of ‘FunSchoof products were written entirely in AMOS. Not surprisingly, AMOS is responsible for this collection of four very simple educational programs aimed at children between three and five years of age. Featuring bright and colouriul graphics and cheerful sound effects. Through Ihe Red Door is another great PD educational pack. The disk contains five educational ‘mini programs' which are accessed by 'ringing' the appropriate doorbell when the program's main screen appears. The first program is ‘Colours' in which you have to help Simon and Sarah to choose the
colours of objects in the playroom, the countryside and the seaside. Next up is 'Numbers' which sees you helping Sarah to find the missing animals in the shop, garden and bedroom (sheep in your bedroom? I'm starting to worry about this...). Finally, we have Clothes and Letters, two equally jolly educational games along the same lines as the first two but concentrating on different skills.
Through the Red Door certainly isn't up to the same standards as professional educational software such as Europress' FunSchool series but it's an enjoyable and well designed disk nonetheless. If you need a disk that will keep the kids quiet for a few hours then this may be the answer.
Available from F1 Licenseware, 3t Wellington Roads, Exeter, Devon EX2 9DU.
Disk No. F1013. Tel: 0392 493 580. Price £2.99 including PtP.
Nfiir SH1TH, Ernest Hfrrd ItVLf Imt, Purv mii; tinronrei E Urn . EIIPSEY, Annie Purl TUNER If you're the sort of person that likes to show everyone just how big yours really is (your computer's memory, that is) then you need MemoMetri. Written by Petri Airio, MemoMetri is yet another memory gauge utility that graphically displays the amount of chip and fast memory inside your Amiga. So what? I hear you ask. After all, memory gauges are hardly state of the art. What really makes MemoMetri special, however, is the amount ol control it gives you over its configuration.
Boasting a full Workbench 2.0-compliant front end, MemoMetn allows you to not only scale the size of its window but also gain full control over the colour pens of every gadget. Two types of memory display are offered - a text window (the most precise display) and a bar graph (not so precise but a lot prettier). Not exactly state of the art but useful nonetheless.
Available from: Scribble PD, 2 Hillside Cottages, Burstall, Suffolk IPS 3DY.
SCION Application Unless you slill strongly believe that your parents found you under the gooseberry bush at the back of the garden, you may want to trace your family history. Keeping track ol who was married to who and who died when can be a complicated job tor even the most powerful database and so a genealogy database is delinitely a much better bet. And, not surprisingly, this is exactly what Scion is.
Up until recently the only real genealogy database available lor the Amiga was a little PD program called Agene which was not only rather expensive but rather naff too. Scion, on the other hand, has obviously been written by someone who not only understands the subject very well indeed, but also happens to have a damned good grasp ot the Amiga’s operating system. Boasting a lull Workbench 2.0 front end, Scion is very easy to use. Even it you do get a little bogged down, there's an absolutely massive documentation file to guide you through the program's every feature.
Like all genealogy programs. Scion works by linking together records on individuals. Each record contains information on a single member of your family - their surname, first name, date of birth, date of death (it appropriate) and where they were buried Oust in case you torget where to send the flowers). One nice feature is that you can attach a picture to each record so, providing you're lucky enough to own a digitiser and a video camera, you could quite easily turn the database into a sort of family album. Highly recommended.
Available from: Scribble PD, 2 Hillside Cottages, Burstall, Suffolk IPS 3DY. (TT®* Disk No. V285.
WITH I rtcfel llfirurtt Ellen-1 IDOLS Edit Dotes 1 f1 I ?q ,ao* -1 lie, Put™ | Christchurch. HZ | ton BiriusE Odd Niv Person 1 .r SHITH, Charles fllfred I Hiwrit ¦IHHUMN. Pit
• L0N6, E t ter Now this is what we want - a genuinely useful
utility. Okay, so describing Guitar Tuner as 'genuinely
useful' is possibly stretching the facts a bit, but then a
program such as Graveyard Plannerf would probably be
genuinely useful utility to a gravedigger. As its name would
suggest. Guitar Tuner is a little utility that aims to help you
tune your guitar. It uses the Amiga's sound chip to produce the
open string notes, whatever they are, (plucking a string
without lingering the fretboard. Actually - Ed) giving you a
handy reference point when tuning your guitar.
Available from: Scribble PD, 2 Hillside Cottages, Burstall, Suffolk IP8 3DY. Disk No.
V286.
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- s-1 If you're coding games or demos on the Amiga then chances
are that you use a paint program such as Brilliance or Deluxe
Paint to repair the images that you use in your programs.
Working with IFF tiles is all very nice if you're writing a
graphics program but they're a real pain for games programming.
Most games programmers use a utility that converts IFF images
into raw bitplane data that can then be pulled straight into
their programs using an assembler 'INCBIN' directive.
Translate is such a utility, allowing you to extract raw image data Irom any IFF file. Unlike similar programs on the Amiga, however, Translate is a bit special as it can handle IFF files with up to 24 bitplanes (a 24-bit game - now that would be impressive!) And 8-bit AGA colour palette definitions. Translate can also convert an image file into raw graphic blocks such as those used in map-based games. Combine this power with a front end that takes full advantage of Workbench 2.0 and Translate is a must for all assembler programmers.
Available from: Scribble PD, 2 Hillside Cottages, Burstall, Suffolk IP8 3DY.
Disk No. V284.
DELITRACKER Utility Module players seem to be all the rage these days but very few of them support more than one or two different types of module format. DeliTracker, on the other hand, not only supports more sound module formats than you can shake a cocktail stick at as standard, but its modular design allows it to be expanded simply by placing new file modules into the appropriate directory.
AREXX MANUAL Reference Commodore have received more than their fair share of stick as a result of their decision not to bundle the official Arexx documentation with either the A600 or the A1200. Although A4000 owners get the required manuals, the rest of us are forced to buy a book on the subject If we want to write a script thal does anything more exciting than printing 'Hello World’ on the screen.
Thankfully, PD writer Kenny G has come to the rescue with his Arexx Manual, a disk-based guide to the Arexx language bundled free of charge with all Amigas. Built around Commodore's powerful 'AmigaGuide' utility, the Arexx manual takes full advantage ol the hypertext links offered by AmigaGuide, making it very easy to access the information you want. The manual provides a comprehensive guide to virtually every aspect of programming in Arexx in a very well written and well organised format. If you can’l quite push to the price of a book then this is the next best thing.
Available from: Ground Zero Software.
Disk No: V301. Tel:0272 471 462. (-Cfh.
Price:£1.00 plus £1.00 P-r-P.
As standard DeliTracker supports a wide range of sound module formats including Sound Tracker 15 and 31 instrument modules, NoiseTracker, ProTracker (all versions), StarTreker, GVP DSS-B modules and so on.
When run DeliTracker opens a tiny window on the Workbench, packed with gadgets. Using Workbench 2.0's new ASL requesters, you can then multiple select a whole batch of modules which are then automatically identified and loaded into memory ready to be played back. DeliTracker is very system friendly and so it doesn’t eat up valuable processor cycles and even runs under Commodities Exchange. It may not be as pretty as other module players that we've seen but It's certainly the most capable.
Available from: Ground Zero Software.
Disk No: V344. Tel: 0272 741 462 Price: £1.00 plus £1 P+P.
RETRACE 2.13 r-_LELIS K m v SEFrn.
Reatf1eFirst.doc * Have you ever encountered problems installing software onto your hard disk? More often than not, the problem can usually be accredited to a missing system file or library which you may have forgotten to copy across onto your hard disk.
Unless you've got a copy of DOSTrace, finding such a fault is an almost impossible task.
DOSTrace is a small utility that, when run.
Opens up a window on the Workbench. When you then run a program, every single read and write operation performed by both the Amiga’s operating system and the program you're attempting to load will be displayed in DOSTrace!s window. If your program failed to load because it could not find a file that it needed, the name of the file along with its expected pathname will be marked with a 'Failed' tag.
You can then install the file and try again until the program is successfully installed on your hard disk. In all, DOSTrace is an valuable utility for all hard disk owners.
Available from: Scribble PD, 2 Hillside Cottages, Burstall, Suffolk IP8 3DY.
Disk No. V284.
Do you have any PD disks that you think we’d be interested in?
Well, send your stuff to : Tony Horgan, CU AMIGA, Priory Court, 30-32 Farringdon Lane, London EC1R 3AU.
FAST QUALITY AMIGA REPAIRS London A500, A500+, A590, A600, Upgrades + Engineering reguirements A1200, A1500, A2000, A3000, A4000 Plus Amiga add on hard drives and monitors.
SAME DAY SERVICE £34.99 v parts (comps in by 11am) Door lo door pick up * delivery anywhere in the U.K. Spares also available NORMAL SERVICE £24.99 * parts (Typically 24 hrs) 144, Tanner St., Tower Bridge, London SE1 2HG _Tel. 071-253 3553_ tfttwb snrAHi : QUALITY PD £ SHAREWARE: WE STOCK OVER 4000+ DISKS New calaloquc v t. Now available. JCO. New listings • 101 high quaitg cdour dip art lOQtSA onig, 86 CO font, colour Fora pit.
J prevhu cisunen (tew return taufcge 44 In i*datt All ttttem are compatible with all Amiga lUnlema statedI
* Please ortler a disk catalogue fZX SPECTRUM 48k £ 50- original
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(1082 Monopoly! - .834 Backup • HD Uti X37 logtcdtop * teat ot mlam • Y LS40Backdopi 1.0• mi- 1341 Vidnbtia 1.1 • Y n fTdiaVlfl£5.99 AMIGA repairs Dnovlrr imclar'iban In A mini COA rnmiMifnrc at £ A A Q*i Irtcll Icit A Repairs undertaken to Amiga 500 computers at S44.95 Inclusive of parts, labour, VAT and return postage packing Commodore registered for full technical support Computers repaired in the quickest possible time All machines will be overhauled with a full soak-lest to ensure optimum reliability Entrust your machine to the experts, full 90 day warranty Repairs to disk drive and
keyboard also included (extra charge possible if found to need complete replacement) Repairs to other Commodore systems undertaken - phone for details Upgrades and expansions supplied and fitted - phone for details £44.95 To lake advantage of this exceptional offer, simply send or hand deliver your computer to our workshop complex, address details below, enclosing this advertisement voucher, payment, fault description, return address, along with your daytime and evening telephone number and we will do the rest.
Should you require Croup 4 Security return delivery, simply add £5.00 to the repair charge.
WTS Electronics Ltd Chaul End Lane Luton Bedfordshire LU4 8EZ Tel 0582 491949 (6 lines) (We reseive the right to reject machine* which. In our opinion, are beyond repair- Normal charge applies) »TRACKED Utility Editors come in all shapes and sizes:text editors, ANSI editors, music editors, sample editors, and track editors. TrackEd s, not surprisingly, a disk track editor which allows you to directly read, edit and write sectors on an Amiga lloppy disk.
TrackEd can handle one sector at a time which is read into its Butler and then displayed on the screen in both hex and ASCII format You can then edit the sector in either mode (hex mode lor binary data and ASCII lor text| and once you're linished, TrackEd will then save the sector back to disk TrackEd supports all Amiga devices including both standard and high density disks and even hard disks.
TrackEd may not be the most capable track editor ever to grace the Amiga (Dave Joiner's Sectorama' possibly gets that prizel) but it's capable enough none the less. The Workbench 2.0 compliant user interlace makes this a utility that is not only easy to use but easy to learn too. II you need a track editor but the thought ol having to wade through checksums and hash values reduces you to a cold sweat then TrackEd could be for you.
Haven Computing, 15b Meeching Road, Newhaven, East Sussex BN9 9RL. Disk No. UT082 1 | I 11 cn m 11 Del tret U Ml Hi l~ fr | SS MU MUJ nip & QUADRA COMPOSER 2 tracker Unlike most soundtrackers, Quadra Composer uses a modular style ol presentation. In other words, each section ol the program has its own window that can be open and closed, and moved around the screen at will. This has the advantage ol giving you control over how the screen is laid out. And seems to be popular with many users, as more and more packages are turning over to this kind of system.
Personally. I find it |US! Makes the screen a lot messier, but then look-1 ing at the state ol my desk, that's hardly surprising It's a pretty good tracker, with plenty ol leatures to keep it up to date with the competition. But it's probably the interface that s going to make or break it lor most people Give it a try Available from: Ground Zero Software, 4 Chandos Road, Redland, Bristol. BS6 6TE. Tel: 0272 732978. (TCm Disk no. U343. Price: £2.00 Including P.P. BLITZ BLANK screen blankers Anyone who uses the same software tor long periods ot time is prone to screen-bum. This is when a
single screen is displayed tor so long that it bums its image permanently onto the screen.
Screen blankers get around this problem by sitting in the background, waiting lor you to stop moving the mouse or touching the keyboard Alter a lew minules ol inactivity, the blanker replaces the Iront screen with a simple animation, or maybe just blanking out the screen altogether, thus saving your screen Irom excess wear Blitz Blanker comes with 12 blankers. Including an aquarium, a fireworks display, melting pixels and a lew olhers You II need an Amiga with Kickstarl 2 04 or higher in order to run Bmz Blanker Available Irom: Ground Zero Soltware. 4 Chandos Road. Redland, Bristol, BS6 6TE.
Tel: 0272 732978. Disk no. _ U318. Price: £2.00 including P.P. o VIDEOTRACKER AGA 1.0 demo creator You might have plenty ol ideas lor a kickin' demo, but il you're not a top machine code programmer, with an extensive knowledge ol the Amiga's internal hardware, there's not much chance that your ideas will ever get past the drawing board. Well, not until now that is.
Videotracker is along the lines ol Democrealor. And Black Legend's torthcoming Demomamac. But it's been specially geared towards making synchronised music and graphics demos. The basic idea is that you load in a Soundtracker module, and then hang various visual effects, pictures and animations around specific sections ol the soundtrack, or even assign effects and animations to each sample For example, you could have a soundtrack that started oil with a long synth sound, which you could accompany on-screen with a bit ol wobbly plasma. Then, maybe you might have someone shouting out the letters
'T...E...K. N...O...'. You could assign a big picture ol the letter T to the T sound sample, do the same lor the other letters, and set it up so that as the letters were spoken, the relevant letters would Hash up op the screen. With a bit ol imagination, the possibilities are enormous, especially as you can use your own IFF animations and Images.
Genlock users will also welcome the Genlock-sync option, which allows you to play your demo over any video source Unfortunately this is a save-disabled version The registration tee is $ 50 (US), tor which you get a generous 12 disks ot demonstration tiles. 1 disk with the fully working Video Tracker program, 2 disks ol PD utilities and 1 disk containing the Routine Developer Kit and example sources. A non-AGA version ol the program is also available.
Available from: Cynostlc PD, Office 01, New Enterprise Centre, Little Heath Industrial Estate, Old Church Road, Coventry, CV6 7NB.
Disk no. U0600.
Price:E2'00 fTTfrl including P.P. ' H DISKS CHECKED FOR VIRUSES DATA VERIFICATION ENSURES ERROR FREE DISKS.
SAME DAY DESPATCH ON MOST ORDERS.
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I » MIXED IMAGINE OBJECTS 6 • At above I *» MIXED IMAGINE OBJECTS 7 At above, i MIXED IMAGINE OBJECTS 8 - At above.
I - MIXED IMAGINE OBJECTS 9 - At above.
" ' AI JENS CONFIDENTIAL Alleged factual I t «** and Mono abot* UPO's and Aliena. File M «*« Ihc world. Vci chilling po V CHESS 2J) - Superb Chest game. Many utcful feature*, ¦bccmmendcd for dual and c«pcn players alike -NOT A30U- I MJ SUPER LEAGUE JA Powerful foothall pad Batumi analyser. You can oen tci up your » Record, fine detail infucmaticm tucti at who .cored which ¦pad and after how many minutes. Brill « QUADRA COMPOSER 2.0 - Mimic ccmposing toftware.
N»«trackcr .oinpaublc Utet a more friendly approach rather kmra of the mac cluttered tcreem common with many ochera. But Li b powerful -NOT A500- TURBO ICE HOCKEY • 2 Player Ice Hockey game Hot AN")- L Ut DINOWARP • Dinosaur quiz game *4 DEMTRACKKH VI 3.7 - MuMC module player Suppom B» (Sflerem footuut. All die well known fomuu and many ol die BBT obtcurc one* too. -NOT A300- I 63 REORG VJ.II • Diak oplmnter. Spcedt up ditk operation!
Nepo « hard drives) by rearranging the dau on the ditk for ¦Turn pcrfoniuihc. -NOT A500* pn ORK ATTACK - Pweeci Ihe kingdom from the marauding pt i-Loads of Mood!!!’ L •** POWER LOGO IJ - Logo programming language with Bnu tupport.
C *4 HILL MOON - Stunning new demo from Fanlight -A 12(0 E 3 FATAL MORGANA Supeib original demo Includet a ¦M toMTV't Bca*n and Bullhead. -I200ONLY- KV7 M8 (2 DISKS) TEXTURES Texuret for Real 3D 2 & I MT COPY - Ditk copier dm checks f« vutnet while it pVOTELE TITLE 2 • Video titling. Loren version.
P-»l TELE TITLE 2 - Video titling. Hires version, i *2 TELE SCROLL I - Video scrolling.
P9 TERMINUS 2.0d - One of the top three thareware modem ¦ TnumcalKBii packages. Latest rrleate.
I 54 LYAPLNOVIA VI! Fractal create*. Similar to hbndelMou. But no* quile. Very good.
C O* DELUXE GALAGA - Fabulous shoot-cm-up w«h bonus kr-rtt. Power ups. And «») graphs. -NOT AMO* i '•** MILTTARY CLIPART 1 - Large bdmap imaget. Many are hrprr than the tcreen. Auloboots at a tltdethow and mouse scrolls pear to tee the entire clipart. Use with Dpamt and DTP.
• MILITARY CLIPART 2 Av above 1 '5* MILTTARY CLIPART J - At
above.
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• si MILITARY CUPART * At above, i MILITARY CUPART It • As above
166 TRONI-CAD - Schematic CAD package. Electronic circuit
ESCAPE MOUNT D H)M Animated Role Playing game.
Kite METAL MOTION ¦ Operanon Wolf type shootemup.
Unard with a machine gun and loads of enemy. Brilliant, die bed frdhe genre doing the PD circuit. ‘NOT ASC0* k» DART Darts game. For me or two players. Practice and " urmnent levels. Amateur and Profession]. Eight computer ¦BHQUACKERS - Cine pUtlnrm games tuning a duck.
167 36* (2 DISKS) DICE C VLS - Stands for Dilltont hnigi mod C Environment. Complete C programming language put easy to setup but comprehensive instructions provided to help Lb get waned, even bcginncrv CLI knowledge helps.
FINAL FRONTIER ] i STAR TREK A IHE NEXT GENERA TION I DUE magazine lor all Trcfcklc lan*. I Loads ot news, reviews and Inter- I views. Plus music and graphics. All I five disks lor only £6.99 inc. ISSUE 6 I Mam Mazo. Boat Sheets FTHAR£ U312 BUOBASE VIJ • Smpo to uso dataMw EASY CALC PLU9 • Commercial quaMy ..... NOTA500 graph pcfloi ADVKCE DATABASE vXOO PanrtO U3B3 BtVCNTORY «2 • SaxA co-na tta« waga* LETTERS A lot*. !» a-«c, occawon apptcahom to ccmptsnu U273 ACCOUNT MASTER v2.1 Vary tomhJ J204 CHEQUE BOOK vaek on your U1S0 OATORS ORAPIX OALLERY Tpa on how croAxo protataonol logn U26B MNI
MORPH • Ptcnxo warpng and iTKrpnng crogra*ro o Suppxn 6 cOour pkiuiot U286 KDS PAINT Shr0o. Aasy and krdonal
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• mo vorMon _ vdoo arvnatoo AUDIO ANIMATION Annatcr i xk -d-
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anmabcn d a neanergv* So.howthoy-or*.-Wilabos E37 FOUR 8TROK8
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Nanoro ot an oB and modam tutwa wt wgmm ES4 9T1RUNO EMOINE Cross war aramaoon: (2 DISKS) AMERICAN FOOTBALL 'AMENT Roam Mopared to oovw ordlMt thwDont 209 FORM REALLY UNLIMITED Imoico and Otm datagnw «Wi pnm laOlly owiovjmon.
IE »3-4 I ho t- GRAPHICS UTILITIES Oeatlop puMUUng paaago U142 FREE PAINT ¦ Th» Cool PO ff parr c«w U20B CYCLOPS Platma peu. Garoraw U27t POLY1D - Anmahm crooior Lwi po'rgon* E3 WEATHERMAN WeetMr Forcotlor 18 BtORHTMS CALCULATOR Dtpiay* tc*A perwui Mxtrymt graph fcr ary monr d ary year EX) OCSC MOOULE 1 Ualht .lod, OH* E12UMTS SpoM ORDERING PP DISKS PRICE PER PD DISK £1.00 (1 CMSK FREE FOR EVERY 10 PURCHASED) CATALOGUE DISK VOL.1 ... £0.50 CATALOGUE DISK VOL.2 ... £0.50 POSTAGE & PACKING .£0.75 Overseas orders. Use the above prices, then add 20% of that total, to cover the extra postage
costs. Thank you.
PLEASE HAKE ALL CHEQUES POSTAL ORDERS IN STERLING PAYABLE TO 3UND ZERO SqfiHARE
• v*o ihH c»n no. Oo utod MRBACKOP Hard drrw backup mrr-wo 7
DtSKSALV 2 Com* dau racomry.
Rw* Htdalot Ottkt. Road* hacly comi ard rowMoi Tam. Ulc NOT A500 IJ328 MAVERICK COPIER ArtMhor powerful arwra-r tv«*iw«toof hundred gamo* iM*oned.
11320 EPU HARO DRIVE STACKER Increaaa* dn« wee upto 50% utlng tpoo.
Couphwr Itra’in whoh tompree* »*• «*BMr lhada NOTA500 MIXED UTILITIES U2SI RelOKCK DoaYgradu your A500 . AC00 or A 200 W Kkkttart 13. Vary re*at»* rado ohov us»d to run many A500 cnb Me* works fi many cxmmenOM games Etoard A-REXX MANUAL Ertemne manuK A-Ren programmng language. Many oiamp septs RACE RATER Homo raong pred«or POOLS TOOLS FootbaO part
1. 323 FOOTY
• B'O t)pB* 0« MAGIC WORKBENCH • Orre y«ur WortOtnch one a m»a
SECXIIRESAHAROOTOVE I PARBEMCH Amga nmvcrtlng solr.a*e and
conwol twwtean two VIA - Run Spr-suw gamot cn yor Amga Load In
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CANON PRINTER DRIVERS BiCCW Ml
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CowOJIO 20. CanaiBJSCO-JCO U2» STAR PRINTER DRIVERS 9 ard 24 pm :rnx r vers re Siai ra t o pomara Trari'cr tlos to and from tViga [KOSrrdPC MSDOS (Mk* UTILITIES Loads d uditee tor A12Q0 ivUudtH 8 rvindw Oor gractng tocrt U274 CG FONTS COLLECTION VOL.1 - Scatahrt f;«"t«giaprw; loms (or wad pocmui ard OTP rvai supon r»s krmd rtgh quarry U275 CO FONTS COLLECTION VOL.2 - «a Above »m CO FONTS COLLECTION VOC3 Aa U308 CO FONTS COLliCTKON V0C4 Aa U31BB LoihKloj Amga (wen CDTV) corrpWer* PHONE ENQUIRES (MON-FRI 9.00 AM TO 6.00 PM): 0272 741462 Full rang2 of Amiga , PC, Saga, Nintendo Hardware and
Software in Stock issy Parkins Avsiltblt Buy the Best, Buy from BCS NEW SHOP NOW OPEN 595 DltchHng Road BRIGHTON Grade A+ Bulk 3-5" DS DD Disks 25 ......£13-50 .
50. ...£20 00 E3 200 £62 00
500. .£149-99 £JI disks are fully
sudranteed and come complete with labels Grade A+ 3-5"
DS DD Disks + 100 Capacity Lockable Storage Boxes 25
+Box .....£17-50 50 + Box .....£24-00 ** 100 +
Box .....£37-99 200 + 2 Boxes ......£70-00 500 + 5
Boxes......£169-99 u All disks are fully sudranteed and come
complete with labels High Density 3-5" Sony Bulk
25. ....£18-00
50. ...£30-00 oSS -H 100 £60-00 200 £115-00 0 500
..£250-00 All disks an fully guaranteed and come
complete with labels
- Inkjet dartndgei 1 Befilf omrt »-n4rttiDW tsssu tsar “•
0SU61QW) f+A Printer Ribbons Black colour Comp Branded Branded
CitiKPl2CO 1240i’SWT24 2 70 340 N A
Citizoi909X«»9C00V4a940CAfl( 270 340 1530 Porasxiic
KXPIO0Q 1123 112* 350 850 WA Paroomc KXP 2123912X 535 975 17-99
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K-01 C okStrKnrtv) CaxnWWWB fC-0?
CAO* Sfrtr-rw I)
• w Odrni »i CatnJys rtl it* h AmiTEK EXT DRIVE £5999 103-5’
DS HD TDK DISKS £8-99 A AMITEK DRIVE £54-99 503-5* DS HD TDK
DISKS £39 99 (A50Q A50CH-) 3-5* 10 CAP BOX £1-00 HAWK 4MB RAM
BOARD £199-99 3-5’ 150 CAP POSSO BOX £16-99 2VT1 STEREO
SPEAKERS £39-99 1000 DISK LABELS £8-99 2YT1 PRO STEREO SPEAKERS
£59 99 1000 T F DISK LABELS £10-99 ZYD€C AMIGA MOUSE £16-95
MOUSE MAT HOUSE £2 99ea AMIGA MOUSE £13-99 3 5 CLEANING KIT
£299 CHEETAH BUG J S £12-50 PARALLEL LEAD £999 PYTHON 1MJ S
£950 A50Q A600 A120GPRJNTER ZIPSTICK £11-50 MONITOR DUST
COVERS £3 50ea RSD WORKSTATION A1200 £47-99 RSD WORKSTATION
A500 A600 £39 99 WORDPROCESSING SOFTWARE 10 3-5’ DS DD TDK
DISKS £6-60 PENPAL £2929 FINAL COP II £59 95 50 3-5’DS DD TDK
DiSKS £29 99 FINAL WWTER £9995 * FREE DELIVER * WO Established
now lor over * years BCS has thousands ol satisfied customers
throughout the UK- Come and see our new showroom in Brighton.
We also slock Amiga, Atari, PC, Sega A Nintendo hardware and
software.
We also operate a Sega game rental scheme.
ORDER HOTLINE: Tcl:0«73 506969 Fax:02 7 3 551477 Send cheques posul orders to: '= BCS Ltd., 995 Ditchling Road, Brighton, East Sussex BN1 6JH Shop prices end pecks met eery Add C* pSp unless stntcd. Add CIO nest day AH prices include VAT. :.h 50 Cap 80 Cap 100 Cap 200 Cap Bam Dw £410ea £10-99 ea £4-50 ea £11-75ea £4-00 ea £1050 ea £4-30 ea £11 50 ea £3-90 ea £1000 ea £400 ea £1100 ea fttf Deuvgrr ine. Cooed with disks f3 5" Deluxe Lockable Storase Boxes' a» Analoqic Computers (UK) Ltd Telephone Mon-fn 9am-6.3oPm ANALOGDC ANALOGIC [MALOGIC Unit 6, Ashway Centre, Sat 9am-5.00pm
Khngston'upon-Thames 081 -546 9575 Surrey KT3 6HH Tel Fax: : 081-541 4671 COMPUTERS AND MONITOR!
REPAIRS WHILE-U-WAITfSI AMIGA A500 A600 A1900 REPAIRS WITHOUT DIAGNOSTIC FEES FIXED CHARGES (A500 AND A500+ ONLY) FAST TURNAROUND MANY COMPUTER REPAIRS DONE WHILE-U-WAIT WE PROVIDE PICK-UP SERVICE FOR REPAIRS FOR ONLY C6.00 + VAT QUOTATION ON A600 A1900 AND MONITOR REPAIRS FLOPPY DRIVES Hewlett Packard HP310 .£229.95 Hewlett Packard HP520 .£249.95 Hewlett Packard HP550 C .....£449.95 ACCESSORIES |[ 512K RAM A500 ... .24.95 SUPER PRO ZIPSTICK .. .14.95 512K RAM A500+ ..
24. 95 10 BRANDED BLANK DISKS ...9.95 1MEG RAM A500+ .
.....44.95 10 UNBRANDED BLANK DISKS ...5.95 1MEG RAM + Clock
A600 ...
54. 95 MODEM CABLE ..... ...9.95 AMIGA 290 DPI
Mouse
14. 95 cr adt i can 1 A OK PRINTER CABLE
...9.95 b*_ KI Lt D MOUSE MAT 4 OS
A1200 RAM .... POA DUSTCOVFR
*r.yj 4 OS ACCELERATORS ... POA 1 1 1
Meg 3.5- A300 Internal .£44.95 1 Meg
3.5" A600 Internal £54.95 1 Meg 3.5"
A1200 Internal ......£54.95 CHIPS AND SPARES
KICKSTART ROM V1.3 . .....24.95 83751 MEG FATTER AGNUS
. 24.95 KICKSTART ROM V2.04 .....24.95 8375 2 MEG FATTER
AGNUS . 29.95 KICKSTART ROM V2.05 .....34.95
PAULA ... .19.95 ROM SHARER
.....19.95 GARY . .11.95 A500 A500+ Keyboard .....59.95
CIA . ...8.95 A600 A1200+ Keyboard... .....69.95
68000 .14.95 AMIGA
PSLJ ..... .....44.95 6570 KEYBOARD
CHIP...... .24 95 I I This picture was created using a
combination ol Brilliance and Dpainl IV AGA, by Richard
Whittell ol Warwickshire.
1 Richard started by drawing the creature on paper. Finally scanning It onto the Amiga In hl-res 18 colour greyscale.
Welcome to this month’s selection of Vangoughs, Degas and Renoirs... well not quite, but you never know do you?
3. Thls Is the finished background Image with the back of Ihe
room shaded darker than the foreground and cokMK high
lighting on the wells.
This Imposing creature was drawn by Anlony Miguel ol Dumfrieshlre on his A1200 m 256 colours. And II only look him two months!
ART GALLERY CU AMIGA CASTROPHE COI Othe main outline of the big cat was drawn in freehand first.
0Then the Jaguar's detail was finished using a combination of draw and fill.
Jennie Ranson used OP IV AGA lo produce this picture I wouldn I want lo meet him on a JAGUAR Martain Edwards ol Glamorgon. Drew this great image ol Ihe leline persuasion on his AGA machine.
CU AMIGA SPECIAL UPGRADE TO 2 M UPGRADE TO 1MB |£14.50 $ £17.99 | gf1599 £22.91 Do you i hand sc Owelcome to our new look readers' offers. This month sees the launch of our new upgrades for the Amiga A1200.
Unlike some A1200 upgrades, ours are fully PCMCIA compatible Designed and built in the UK exclusively for CU Amiga - never has it been so affordable to upgrade an A1200 with more memory on a board also capable of adding a 68882 floating point maths co-processor at speeds of up to 50MHz.
Hew can we b« to cheap? Weil, thanks to the huge success of our campaign to upgrade all Amlgas to a minimum of 1Mb, we have exceptional buying power. Also, because so many of our readers buy upgrades we can use the very latest manufacturing technology to produce our upgrades - and hence give you exceptional value So why upgrade your memory? Probably because a memory upgrade is the most versatile enhancement you can make to your Amiga. Apart from the fact that you need it to run the more powerful Amiga software there are many extra benefits too. You can use some of It as a RAM disk, just like a
super-fast extra floppy dnve. This means you can avoid the cost of a second floppy drive or hard disk. Some software that claims to need a hard disk will run on your Amiga from a RAM disk A print spooler can save you time waiting for your pnnter to finish pnnting before you get on with your work, use your new RAM instead of upgrading your pnnter or buying an expensive buffer.
For reasons best known to themselves, Commodore 'forgot' a realtime clock for the A1200. Well, we’ve put It back with our new Uk made A1200 clock for just £12.99. Getting more from your Amiga means at least 1Mb, getting the best means adding as much RAM as you can is the essential Amiga upgrade!
Are you fed up with poor quality scannmg?
UPGRADE WITH CLOCK UPGRADE TO 1.5 MB Our brand new Scanner Tray will improve your results no enc Simply place over the image and dip the scanner into it and it will act as a guide eliminating tnc* • icatcd** hand wobbling. This amazing invention is not available anywhere else. Plus, it will help eradicateI that wasted time correcting mistakes in scanned text with our OCR software. It's a pain scannirgCT will c*r pages of text onty to find that they're littered with spelling mistakes. This software package will down on those errors before this even happens.
A superb replacement Amiga mouse.
The CU Amiga mouse is a major enhancement because it uses micro switches for the buttons.
Our mouse also has a much higher resolution - 280 dots per inch which means you need much less desk space and you get a much liner control.
12 GOOD REASONS TO BUY FROM CU AMIGA All the products offered by CU AMIGA have been carefully selected as being the best in their class. But top quality does not mean top price. Thanks to our huge buying power, we can deliver to our readers the best products at the best prices.
Al memory boards are popiiated with memory, b Al memory boards are indvidually tested rs Support from a top engineer isjust a phone call away r Prices include VAT, Postage and Packing, the price you see is the price you pay.
¦f No minimum order and no credR card sirchages.
I. Memory ip ades carry an exceptional frw- year warranty, is 28
day noquibble money back guarantee r; We are here until 8pm
every day during the week.
» 24 hour order hotline.
«f Because we only sell a few items, your c wil normally be supplied straight from our It stocks.
« ¦ You credrt or debit card wi not be p if the item you order is not in stock, is Experienced sales staff are on hand for v you order or if you need advice before p an order.
OFFERS NO PRICE CHANGES DUE TO CURRENT MEMORY SHORTAGE.
THESE ARE TODAYS PRICES ~ WHAT YOU SEE IS WHAT YOU PAY!
Thanks to the massive buyins power of CU AMIGA we can offer our readers the cheapest hish quality Amiga memory upsrades and other essential add-ons for your Amiga!
Each Memory upgrade comes with a FREE DISK including Memory Test Software, making sue that you make the very best of your new ORDER HOTLINE 0480891171 | PRIORITY ORDER Mu' lj Order by telephone by calling 0480 891171 Mon lo Fri 10am to Spm Sat 10am to 4pm.
There's an answering machine to take your orders at all other times. If you place your order on the machine, leave the exact details in the order they appear on this form.
2. CUSTOMER DETAILS Lines are manned from Monday lo Friday 10am
lo Spm and on Saturday 10am lo 4pm.
If you call outside these hours can place an order by answer phone - just the information on the order form in the :r it appears. You misht find it easier to
- cmplete the order form before callins so that can read directly
from it.
3. PAYMENT DETAILS (?)
Credit Card 2 E5 r m ?
?
?
?
Card Number e allow 28 days for delivery from when we receive your For non receipt of goods phone 0480 891171 icrday to Friday between 10am and 6pm.
:0N'T FORGET... REE DELIVERY!
Go irect CU AMIGA-GO DIRECT INEGAR HILL, ALCONBURY WESTON, HUNTINGDON, CAMBS PE17 5JA ?
A500 upgrade to 1Mb . £14.50 ?
A500 upgrade to 1Mb including clock .. £17.99 ?
A500+ upgrade to 1.5Mb... £15.99 ?
A500+ upgrade to 2Mb...... £22.99 ?
A600 upgrade to 2Mb . £24.99 ?
A600 upgrade to 2Mb including clock .. £34.99 ?
A1200 upgrade to 4Mb...... .....£149.00 ?
A1200 upgrade to 4Mb with 25 Mhz 68882 .....£179.00 n Clock Module ..... £12.99 n Scanner Tray .. ......£54.99 ?
OCR Software ..... ......£99.00 (Ths should be Ihe name written on the Cheque or Credit Card if payment by this method).
Telephone No: Switch Issue No_ To expiry _ Cheque ( jO Postal Order (?) Q Note: Cheques payable to GO DIRECT LTD.
Signature_ Delivery Address.
_ Postcode_ VIRUS FREE PD, 31 Faringdon Rd, Swindon, Wilts. Tel: 0793 432176 LATEST PD LATEST PD LATEST PD CLIP-ART AD-1 WIDDlNGSf2d ta HOUSES C2 drdts) RH1GIOAS (3 (fata) AbtlATT MJN (2 dhte WX*4FN 2dHta) ARTW Dart* D Aim 3ARTV2 Aim Darts AIT9 Dartio ARTII Daituj D AID 5-3 DARTII DAITI5 DAITI6 3 A1TI7-2 Daitis 3arti9-2 ? Art* ? ART21-2 Dartj: DART23 Dartji ART23
3. ART262 ? Artzt ? ART28 ART29-2 ? Artoi- ART52 ART35 ? ART)*2
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ART* ? Art)7 ? Art* ART* rids (2 data) BUSM3& omx STUDENTS saictime XMAS 5 Atksi PI l* H ) (fatal ANIMALS CATS MUKOCFTTTS SCHOOLS (2 data I KABOS SPORT (2 data) OLYMPIC MFIMCAL 2(fatat SEA UK dkomtve WALXY HOUDAYS BANNUSC2(fab) mxotau rurra buttuhibs ©C2.faki) BORDER* 12 dnki) MAC CUP1.
HORNRACK TTDOY BEARS VANITY PARE HALLOWEEN ART SHOWTIME VBGETABUS ftORAL PRINTER DR VS | IQ »33 DYNAMITE PRINTER DRIVERS Ova 100 anna ditvas ere «oe dak Hk*jda« linen soar HP)* HP Utc. )eu. Tux Pnmm GlKWk SciLireh. Efrem. Aiutial U1 OPDWB WTTHDMVn W-ll krtalladnmuithrrerakm 4 WtxIBMch you recyjr*.
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MAG.AZINTS
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Trcl Side* n $ 2*113 UXP Chinrl S.. 5 . _ AI2IO our okh It* «
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DRISTRS [ DPI5 ENGINEERS KIT AGA L DPI* EXTTRMIWB AGA DPIT
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• kit cna M ready in run Spnlnre m r. fjj ISSUE 17 MAY Yes, good
afternoon. I’d like a pound of sprouts, a small tin of
spaghetti hoops, a box of drawing pins, and have you got a
birthday card for my niece?
No! It says Workshop, not corner shop! This isn’t the place to get a bag of sugar and packet of custard creams at 7.30 at night.
It’s where we help you get the most out of your Amiga, whatever your particular interest happens to be (unless of course it happens to be pigeon fancying, in which case we can’t really help you at all).
We’ve got experts giving easy to follow tutorials on Dpaint, Sca a, Workbench, OctaMED, Blitz Basic and Arexx, plus all your views aired in Backchat and our regular Q+A section. All of that, plus Andy Leaning!
Regulars QUESTIONS AND ANSWERS
• I've got this problem you see. But it s a bit ..you
know...personal. I've tried Dear Deirdre. But she couldn't
help, so I wondered it you could tell me why my hard drive
won’t talk to me anymore." Don't worry, John and Andy are here
to sort out all your embarrassing technical problems.
174 BACKCHAT Tony Dillon never gets any post (he was never a popular child either, but that's all in the past now), so we think it’s only fair that he gets all the readers' letters
- what's more, he gets to write all the replies too, so it's
almost as if he has real friends!
178 POINTS OF VIEW Points of View this month is given over to Andy Leaning - CU AMIGA'S new technical editor. Who is this mysteriously well-ironed chap. And what’s he doing editing CU AMIGA in a technical kind of a way?
All will be revealed on page 179.
Scala means ladder in Norwegian, so this month we thought we d get Jason Holborn to write his Scala video column sitting at the top of a step ladder. It's a good job for Jason that Scala isn't Norwegian for 'big pointy sharp stick' isn't it?
In the final article of this mini series, Peter Lee figures out the best way of controlling the plethora of colours available with Dpaint AGA... Pete Lee's TUTORIAL aving a standard palette with 256 colours H has got to be one ol the biggest thrills ,',4 ¦ offered to DaluxePainl users by the Amiga ¦V 200's AGA chipset. But even this is dwarfed when V, een alongside the HAM8 mode, which can display 62,144 different colours in the low res 320 « 256 ¦V creen set up.
¦X The problems associated with Hold And Modify '."i re still present, but slightly minimised by a base 8} alette of 64 colours; however you still get fringing ¦V s some colours are painted next to others. But in |J»! Lormal use, this is a worthwhile trade-off against ome wonderful painting and animation effects, V his is the final article In this brief AGA series, so iV st s get down to it!
This exercise we ll be creating an animation with tpth: it has fore, mid and back-grounds Once lain the subiect isnl important, it s the technique hich counts.
The idea for this animation came from a still tage, in this case it's a 256-colour digitised plc- ,v lultl-plana animation In action - the animated moutha „ V acede as lhay open and cloae, dropa glide down screen.
¦V .‘s' ure of a woman's face. Dpaini takes care of X onverting it to HAM8 mode when you load some- hing like this in, which is pretty useful, s’* The background required some artistry It's a iV ull-screen four-frame full perspective sequence of ¦X ter mouth opening and closing, as if talking I '."a tipped out the lips, tidied up the edges, then cre- ited the opening lips based on the original.
To get the lips to curve as they open, I used X be Brush bend vertical option. Joining the edges if the mouth and adding the teeth was done by land using standard Dpaint drawing tools In magi'.’ lify mode.
X 0nce s",our drawings ol the mouth were com- '.'i ilete. I created an eight-frame blank animation !v sequence, and pasted down images from the ihanging lips sequence on successive frames, in X be same spot relative to the previous frame. When got half-way, I reversed the order so the mouth |V r°uld close for the final half of the sequence. The nouth was then picked up as an Animbrush, and X te screens cleared The particular effect we re after in the background is of an image moving off into the distance as it animates. To do this we need to call on Perspective. So, from the
Effect Perspective menu I chose Do, and using the numehc keypad, set the X plane to -34 (effectively tilting the brush image backwards).
To get the Animbrush moving up-screen as it animates I set a value of 128 in the Y movement box, and to cover the whole screen with the animated brush, selected Fill from the requester over eight frames. It took a short while, but Dpaini filled the screen with opening and closing mouths, receding as they went up screen.
Next the mid-ground; I pasted down the woman's face in the same spot on each of the animation frames, then on the Spare screen, drew a series of raindrops. I cut out the whole screen as a brush, and flipped back to the first frame ol the animation sequence I positioned the brush handle at the lower edge of the large brush of raindrops, and from the Move requester cleared all values before entering -256 in the Y slot. This had the effect of drawing the sequence ol drops down screen. To get even more drops, moving differently, I set the big brush's position differently from the first time,
and did exactly the same thing until there was enough foreground rain. (To set a brush position, place it on screen, right dick the mouse button, then press Undo from the toolbox icons).
The last touch was the foreground fext, which was pasted manually on each of the eight frames.
Pressing key 4 now animates the series of frame in a loop and very nicely too.
Frames.
I frames SI tHAmJ| d across t screen, tie though- That wasn't too much of a challenge lor I- but it shows how techniques can be spread a the breadth ol Dpainrs range. This next s and the ideas used, was pushing it a little t WILLING AND ABE-L Let Dpaini brag a little by handling 100s of 1,000s of colours on screen. So. You've got over 200,000 colours What are you going to do with them ? Not a lot on your own, but with Dpaini working out all the
* magnified view ol Ihe Imago anowa lull now alfadlva
Tran«luc ncy Is lor darkening colours.
Hard parts, you can use this immense number to achieve glorious effects.
Once again the subject of this example isnl k it's how the effects are achieved f use. And for this example I wanted j difficult to work with, so I e of colours reflecting the rainbow - w, green, blue, indigo and violet.
• 1 used as the basis for a Lin fl" et to the top right of a
rectangle by placing yubber-banded what's which to give set
up a Ri red. Orangi This with the ai (you with Line using Th*
finished No •nlmatton. |u«1 flair, thanks to Dpaini selected).
The result is a multi-coloured tHe. Which I copied and pasted
repeatedly as the backdrop to the image On the spare screen I
loaded in 6 colour image of the Lincoln statue In Washl on
DC. And , cut round it. I wanted a shadow effect on the tiles,
so having cut out the picture as a brush, selected Colour as
the paint mode (F2) with black chosen from the palette as the
foreground colour. This turned the picture into a solid black
shape - a silhouette. In modes with fewer colours, black
alone is okay as a shadow, but HAM8 can do much better; by
making the Translucency setting 40. And turning it on, when the
brush is now pasted onto the tiles the underlying colours are
still visible, but darkened and muted to give a realistic
shadow effect in the shape of the brush.
Pressing F1 restores the brush to its 256 colours, and it was a simple matter to offset it from the shadow and paint it on screen. The transparent foreground bubbles were created as solid Obiects on the spare screen, using a new range of colours which included a built-in highlight
- lighter colours forming part of the range itself.
Once again Line was the Fill option chosen, and the spheres were pasted onto the main screen with a high translucency. 60%. Their sizes were altered simply by repeatedly pressing the • linus) key.
Dpaini pasted them down wonderfully, the vast ol colours available in the palette allowing image underneath to show clearly through, but icted by the topmost colour. Once again text was added to bring the screen’s message home I hope the past four articles have been a useful appendix for A1200 users wanting to go that extra mile with Dpaini. Until next time, let your ideas flow and your skills grow.
Peter Lee demonstrates the last hands-on tutorial in the series.
Propagation ot the leaf: On the top left la the tilled outline which torms the basis of all future leaves. The two leaves next to It have been filled using the green range and Highlight fill, and the lower row of leaves are rotations and resizings of the original leaf.
TUTORIAL FOUR Our final tutorial image. We re going out with a big bang, but It's not as difficult as you may think.
For the final tutorial in the series we'll be combining techniques already covered, plus some new ones to help add linesse to your drawing skills. This tutorial is in HAM8 mode - a feature of the AGA chipset which allows A1200 4000 owners to use 262.144 colours on screen at once.
The picture is composed of many elements: the notice board, plant, computer are all designed individually, Ihen added to the scene. The reason for adopting this modular approach is to enable us to create complicated items quickly on blank screens and keep the main image intact without risking edits which you can't undo. It also has the benefit of allowing you to build up a brush library of objects which you might well need at some future date.
THE PLANT Start with the Monstra cheeseplant. A simple repeated shape is used for the leaves, and the highlight colouring is done automatically by Dpaint AGA - it's like painting the Sistine chapel by numbers - draw an outline and fill it with shape and texture. Here’s how... The starting point is the leaf shape. Draw it in a solid colour because we’re adding the light effects later. You can either use the Fill Draw tool, or rough out the shape, then tweak it by erasing the gaps between the leaf fingers.
Next, call up the Range requester, and place these colours in the corresponding order: From the left: slot 1. Colour 9. Slot 9 colour 106, slot 16 colour 100, slot 24 colour 109, slot 28 colour
104. You will notice when you Show this range, that dark and
light variations of green produce subtle banding effects,
and this is what we're capitalising on.
Because, when you now call up the Fill requester and activate the Hi (light) fill option, Dpaint will be able to contour the greens into any shape you fill. By filling the solid leaf you will see the lovely way the greens shimmer and reflect off the surface in a realistic way.
From the illustration you can see various leaves, and they are all based on the single leaf we’ve just created. By clipping out the leaf, and rotating it around 25 degrees you can create a different looking leaf. Cut it out and flip it from left to right (press x on the keyboard) you make it face the other direction. Press + or - a few times, and you change its shape too. This way. One leaf can be cloned into our entire plant.
TIP: when rotating or flipping, set Dpaint's Anti Alias to High to get rid of any jagged edges, which can form during these operations at this low resolution.
The plant’s stalk is simply a series of forked lines, over which we can paste leaves in a realistic manner; and to add the final touch, a few aerial roots can be added using light brown.
The plant container is a filled rectangle which uses a range Of browns; To create the highlight The stalk is a series ot branched lines, around which the leaves effect, select the vertical till option before drawing. » best effect
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Micros DPAINT TUTORIAL NOTICE BOARD, SHELVES & BOOKS This is
simply a set of rectangles, with the nice addition of a
digitised image. The image was one of many available on PD
disks, and was repeatedly shrunk using Dpaints halve brush
option (keyboard h). The quality doesn’t have to be bril
liant, because it’s a throwaway element on the picture. The
Post-it notes and cuttings are single colour rectangles, held
on the board by single-dot red tacks.
The books, again, were simple rectangles.
The shelf, together with the desk used identical colour ranges to the plant pot to give a highlight to the wood.
WINDOW This feature was the only object drawn in situ, on the screen. Its positioning was key to the design of the screen. And all it consists of is a blue rectangle surrounded by a wood-coloured frame. The actual Venetian blind is one thin filled rectangle cloned repeatedly and positioned to create a halfopen effect.
COMPUTER Although small, this is a key element in the construction ot the drawing. You might want to draw it large, then shrink it down to size. But doing this will eat away at the definition in the final object, resulting in jagged lines and pixelisation. Far better to work In miniature, using Dpaints magnify option: The computer is. As you can see, a series of rectangles with rounded corners (just remove each comer pixel for the effect).
The display screen has a window open on it, a pointer, and a shiny highlight to suggest curved glass.
To do this, place a small blob of white on the blue screen, then choose Smooth from the Effects menu, and blur around the blob's edges a little. Mouse and keyboards are your standard rectangles.
PUTTING IT ALL TOGETHER As you draw the various elements, you should save them, either as full screens, or as brushes, because now’s the time to bring all the various elements together. Your main drawing screen should contain the mid-brown background colour and a window, positioned to the right of centre.
First thing to add is the plant.
Either load in the brush, or switch to your spare screen, load in the picture of the plant, and clip it as a brush.
Position it in front of the window, and for emphasis you can select black as the foreground colour and outline the plant (keyboard o). The benelit is that this will make the plant stand out.
But the downside is lhat when painted on Ihe light blue of the glass, this outline will look intrusive, so you will need to manually remove it where the plant overlays the glass.
Now place the other elements in roughly the areas shown in the illustrations, and you can add personal items to the desk - cups, disks or whatever.
SHADOWS To give a feeling for depth to the scene, you need to add shadows; the main light source is the window, so shadows should follow the line of the light.
For instance, the shadow on the computer is on the left, and angled down. To create a shadow, choose black as your foreground colour and from the EffechTranslucency settings menu, set a value of 60%; this will give a dark enough shadow without obliterating what's underneath.
Now with the filled polygon tool selected, draw out the shapes of the shadows, and they will be created by Dpaint once your polygon line is closed (to close a polygon quickly, just press the Space bar).
The most effective shadows on the image, and ones which give it atmosphere and depth, are from the blind.
Again, using the same translucency settings, and the polygon tool, draw out elongating shapes to represent light and shade bursting through the blind. The broad ends to the shadows suggests the length of the wall they are falling on.
FINAL TOUCH To finish the job, I wanted to give a part- coloured effect to the scene, which meant removing some of the colours already placed in a running paint effect.This is easily achieved by selecting Tint from the Process menu option and turning Process on (Alt p). Select white from the palette, and using the freehand filled drawing tool you can define an area which will be turned to monochrome, suggesting it's still to be painted.
The brush is added finally as a visual clue to the message we re getting across, and the text sums up the image. The brush's shadow was added using mid grey, with Translucency on, and its edges Smoothed.
That's the end of this short series of hands- on tutorials, which I hope have been useful for learning more about the power of Dpaint AGA and, much more importantly, the range of skills which it unlocks in every artist, from beginner to professional. Finally, I hope you have enjoyed reading these tutorials as much as I have enjoyed doing them. 35 Scala HVT Productioii| 1 _l .... 1' 1 - -1 | After last month’s introduction to Sca a HVT, _I Jason Holborn delves ever deeper into this powerful program.
Stephen Speilberg eat your heart out.
Arrows to right of these with ?
Four these ened, however, as Scala is capable of much, much So, let's start by creating a new page.
Click on the 'New' gadget and when the 'Choose a background page' requester appears, dick on the ‘Ok’ gadget and select the default screen mode (high resolution, eight colours, overscan off) by pressing the second ‘Ok’ gad Scala HvjT Production Welcome back to CU AMIGA’S guide to Amiga desktop video. Okay, so I know that the headline says ‘Video Titling', but there's a lot more to desktop video than just the process ol overlaying titles onto video. Desktop Video is perhaps one ol the most open-ended applications on the Amiga as it can address just about any creative aspect ol using the
Amiga such as sound sampling, 3D modelling and video digitising amongst others. Rest assured that we'll be covering most ol these areas over the coming months.
II you were with us last month then you'll already know that we started the first part ol a tutorial introducing our brilliant coverdisk video titling program, Scala HVT. II you missed either that issue or indeed the issue with Scala on its Iront cover, then back issues are still available. In the meantime, however, let's get stuck in with the second part ol our Scala tutorial.
O Last month, you should have successlully managed to create a new page complete with your own video titles. When you clicked on the 'Run' gadget on Scala's main menu, you should have seen your titles appear on the screen. The big problem is, however, that the titles are not very exciting. They're about as visually stunning as little white dot which comes on the TV last thing at night.
Don't get all disheartON YOUR AMIGA Editor ond dkk on the 'Layout' gadget, you should see o new requester nop up onto the screen containing a large number of gadgets. Running olong the top of this requester ore seven little arrows, these ore your tab settings that, just like a word processor give you precise control over where the tuisor jumps to when the TAB' key is pressed. You can change these tob settings very easily simply by clicking on the orrow you'd like to chonae la yellow line should then appear) mid then dragging the arrow to its new position.
Below these arrows on the left-hand side of me screen are eight gadgets arranged in o box pattern, each with a little orrow pointing outwards from the centre of the box.
This arrangement ol gadgets gives you control over both the direction of o shadow (where it is cast) ond the direction of 3D extrusion. Just dick on one of the ond ony text that has a shadow effect should new shadow direction. Immediately to ht gadgets are o further set of four gadget immediately to their left.
Be displayed on soeen ot once, , up ond down will reveal mote. E gives you precise control over a particular _.r.. i HVT- the size of a text outline effect, the length of o shadow, character spacing and so on.
O With the Page Editor loaded, we need to start by entering some text. Belore you type anything onto the page, we need to set up a lew attributes so that the text appears exactly as we want it. Start by clicking on the 'Centralise’ gadget (the middle gadget in the group ol three immediately below the Shadow' gadget! And then click the right mouse button to temporarily hide the toolbox display. You should then see the entire page on the screen.
Click the mouse button as near to the very centre of the screen as your coordination will allow and then enter a line ol text such as 'A Scala HVT Production'. Once you’ve done this, click the right mouse button to bring back the toolbox display.
LAYOUT CONTROLS Scala gives you on impressive level of control over ifie vori- ¦ BLANKETY BLANK If you attempt lo apply o page effect lothefirst page in your Scala presentation, youl notice that Scola never actually shows it. Whilst this con be very annoying (most presentations look vety nice if they start by fading in, for example), you can get around this limitation. Ihe trick is to create a 'Blank' page - that is, a page with no titles. Don't warty if you have already treated a number of pages for your presentation, simply dick on 'New" and when the background page requester appears, dick
on 'Ok' and then 'Ok' again to enter the Page Editor. Now simply dick on the Poge Editor's 'Ok’ gadget and when you're asked lo name me page, it should be called 'Blank'. Qkk on the 'Ok’ gadget ond you'll be returned to the main menu. Now that you nave your blank page, dick on its page name gadget (the long gadget) and, whilst holding the left mouse bifflon, drag it up the screen and let go of the mouse button when its over the top of the first page. You should then see all the poges shuffle down to make room for your blank page.
Before you con go any further, however, you also need to change the V oit' event setting (the little godget with a picture of a mouse in it) for the blank poge. Uck on labelled 'Wadm seconds:'. Qkk onthe rightarrowmithe mouse should change to'O'. Qkk on'Ok to return to the main menu ond that’s it ¦ when you play your presentation, the page effect applied to the first page will appear.
Clever ehl .j OlUISBJSjnnn JI UMLU rently-selected text «npe should be the little blank box up in the top left-hand comer.
This text wpe is actually a bit strange because it actually means -No text wipe'.You're probably dying to know what each effect does but I think I’ll leave this tor you to discover. Alter all, the best way to get to grtps with anything of this nature Is to expenment For the meantime, however, click on the box that contains a kttfe arrow that points upwards and then dick on the ‘Show’ gadget. As if by magic, the text wipes requester will disappear screen Hang on a minute, where’s our title? Wait for it... If all went well, your titles should have smoothly scrolled into view from the bottom of
the screen. Once you've previewed the effect, Scala should then return you to the text wipes menu.
Why not try playing around with the other text wipe effects, simply dick on an effect that grabs your fancy and then select Show’ and Scala will automatically tag that effect to your fine of titles.
Once you've finished playing, click on the Ok' gadget and you'll be returned to the page editor.
If you look at the blank gadget that you clicked on earlier to get to the text wipes requester you should see that its gadget imagery has changed to reflect the wipe effect that you last selected. 35 around 60 point) and select ’Ok’ and the title should change to reflect the change in size and font. If you’re feeling a bit more adventurous, why not turn on the ’Outline’ and ’Shadow’ effects?
Now that we have some text on the screen, let’s take a look at a brand new aspect of Scala - text wipes. Text wipes are a very powerful aspect of Scala that allows you to change how a line of text should appear on the page when the page is first displayed. Previously all Ihe text that we were creating was simply fixed to the page so that when it appeared, the text appeared to be an integral part of the page.
* » With text wipes, however, we can breathe life into our Scala
pages with wipes, scrolls, dissolves and a whole wonderful
host of other powerful effects.
Before we can apply a text wipe to a fine of text, however, we need to select the fine we wish to use. As we’ve only got one line of text, click on that with the left mouse button so that the cursor sits immediately over the title. To access the text wipes menu, click on the blank little square immediately above the ’Show’ gadget and a new requester should pop up onto the screen containing lots of little boxes with strange patterns in them. Each of these boxes represents a text wipe. By default, Scala doesn't apply a text wipe to any new text that you enter and so the curScala Hvj
Production It all went well, you should now be looking al a rather uninspiring title with a little yellow cursor sitting immediately at the end ot the line. Let’s make the title-a little bit more interesting by first increasing the point size ot the title - dick on the gadget labelled Fent:tontname nn’ ( tontname’ and ‘nn’ will vary between machine configurations’). The Scala tont selector should then pop up onto the screen. Choose a suitably large font (preferably PAGE PLAY We've already taken a fairly comprehensive look at Ihe rot doesn't slop here. Scala also offers a different type of
wipe ------------ , effect a single line of text per effect, poge wipes effect the poge as a whole The range of effects on offer is just as comprehensive although you may find Inal some of the effects offered by the text effects menu are not available os page effects.
Accessing these page wipes is very easy indeed. When viewing your presentation from the Scala main menu, you'll notice that every poge has associated with it a 'Wipe' gadget. Normally this godget will contain a blonk white square with the number '5' next to it but you can easily change this setting simply by dkking on the wipe gadget lor the poge that you'd like lo edit. Oicking on this gadget will bring up ihe poge wipes requester which looks very similar to the text wipes requester withloads of little patlerngadgets arranged in rows and columns.
Applying a page effect to your selected poge is very simple indeed. Simply dkk on the effect thot you want and it should be highlighted. Just like Ihe text wipes requester, you can preview your wipe effect by clicking on the 'Show' gadget. Remember that little 'five' that appeared next to the blank box in the wipe godget on Scalds main menu? Well, this fiaure denotes how lost the effect is to be Derformed - a value of five is average but e of 'text wipes' offered bv Scala HVI but the oction ffect - the page wipe. Unlike text wipes whkh only rd: _i.
This figure denotes how fast the effect is to be performed - a value of five is overt* p or slow down most of Scale's wipes by clicking on the left or right arrows on the Iml labelled Page wipe* can add a whole new dimension to your Scala presentations.
LEAVE ME OUT A powerful feature which can make finding pro grams on your hard drive a lot easier is the ability to leave out' icons on the Workbench. Find a program that you use a lot, say Deluxe Paint.
THE mitMDOS PkOtiLiM SOLVER Get the most from your Amiga with John Kennedy, as he looks at some of the more interesting Workbench features.
Not only is the Workbench one ol the most powerful multi-tasking environments available today, but it is also incredible easy to configure graphics, colours, pictures and fonts to your own personal preferences.
To give yourself a bit more room to manoeu vre. Switch on the background option from the first Workbench menu. This will remove the window that Workbench normally opens on and so tree up some space for you.
You might also want to use the Preferences program Overscan' to enlarge and centre the screen so that even more space Is available.
Make sure you save the settings or they will revert back to their original settings when you next boot. You can save the Background option with the menu item Snapshot AH'.
Now single click and select Leave Out' Irom the Workbench menu. The icon moves itself to the Workbench, and even when you reboot it will still be there. Now instead of hunting through umpteen drawers you can keep all your important programs on your Workbench, ready lor action To get nd of them, use Put Away' and they will return to whence they came in a putt of logic or such like.
You can even leave different preferences out on the Workbench. For example, you can save a screen mode preference which uses a low-res two-colour NTSC display lor when memory is light, and then leave it out on the Workbench.
Clung* Ib. Default tool lo UULTIVKW. And lava youraan Having lo load w Oa u.a rwnuw lo loo* al au Imag.
MULTIVIEW Multiview is an amazing program which came as part ol Workbench 3.0 Multiview can do almost everything, from displaying text and pictures lo playing sound samples.
The key lo Multiview % versatility is that it makes use of another Workbench 3.0 innovation
- Datatypes A datatype is a special file which contains
information on how to process data For example, a GIF datatype
would contain all the information needed to display GIF files
(compressed 256 colour image formats common on the PC).
Once the datatype Is installed, Multiview will automatically make use of if.
Running Multiview is easy. Either find the icon in the Workbench Utilities drawer and double click it Alternatively, use Amiga-E to bring up the short-cut execute a file' requester and type Multiview [return] You'll be greeted with an exotmg- looking file requester, so select the file you want to examine - a picture or some text for example.
Multiview should open a window lo display whatever it is you want to look at Once the window is open, you can drag other picture icons into it and they will also be displayed. Try dragging a sound sample in and dropping it. Clever, eh?
You can drag files into the file requester, but Multiview won't load them - only alter its path names ready lor loading. You can also make Multiview the default tool for display images Try this: create and save a picture with Deluxe Paint Now quit Dpaint, and find the icon for the picture.
Highlight it, and select Information from the Workbench menu Delete the part that mentions Dpaint. And enter Multiview instead. Now when you double-click on the picture icon, the image will pop up wilhout having to load Deluxe Paint.
When graphics are displayed you can even use the Edit options to snip a piece of the image out. It will be stored in the Clipboard (that is, in Ram:Cllpboardsr) from where it can be loaded into another paint program.
COMPRESSION It's one of the many rules in computing that you never have enough storage space. You start with a single floppy, but you soon fill that up so you buy a 40Mb hard drive That lasts about a week before Volume hdO: is full' messages appear and before you know it you've got several gigabytes of disk space and they are still all 99% full. So. If you don't want to chuck everything in the trash- can. Data compression is your answer The choice varies from automatic compression systems or manual-intensive archiving systems.
Q & A SPECIAL COMMS PowerPacker is a good automatic compression program. PowerPacker will process tiies, squash them down to roughly half the size, and then add a special de-crunching routine. II you squash Deluxe Paint tor example, PowerPacker will crunch it down Irom 406264 bytes lo 258604 bytes, which is a saving ot about 37%. The only disadvantage ol the process is that betore you can use a decompressed program it has lo be expanded back to its original size. This is handled automatically with PowerPacker- just click on the Dpaint icon and it expands and runs while you watch. On an
A1200 the time required to expand the program is negligible.
Archivers are slightly more complicated. LHA is a very popular archiving system and any tile ending in .Iha has been crunched by it, LHA takes its time, but crunches Dpaint down to 232692 bytes which is a bigger saving than PowerPacker. Text tiles and simply IFF pictures crunch up spectacularly well, sometimes taking up 90% less space.
LHA is only usable from the Shell, and requires a bit of thought. The command, 'Iha a Paint Dpaint’ will create an LHA archive called Paint.Iha (the Iha is added automatically) and squeeze Dpaint into it. The program is now no longer a program - it's a data file, and so you can't run it straightaway. You must unarchive it first. To do this enter the following: 'Iha x Paint' and the original Deluxe Paint will appear as if by magic.
A program like LHA is ideal for storing data and programs which you don't use very often.
It's also ideal for sending data via modem, as shorter files mean lower telephone bills.
The compression program DMS is rather a unique program, which has lound great popularity amongst magazine coverdisks and CD-ROM public domain software collections. Unlike LHA or PowerPacker. DMS concentrates on an entire floppy disk al a time, crunching all the different files and drawers into one huge tile. Everything on the original disk is stored including any special bootblocks, which makes it the ideal way to distribute demos and other complicated programs. As you might expect, it can only uncompress dala by re-filling an entire floppy.
Both PowerPacker DMS and LHA are available from good Public Domain libraries.
Remember lo pay the shareware fees if you use them a lot.
L5U'i'l!T5T57T!
Next month, John Kennedy looks at some Public Domain programs ond bow Ihey con enhance your workbench.. wmijw sjjiso It’s finally happened: CU AMIGA is on-line. Read on to discover how to send electronic mail to your favourite magazine.
FidoNet is an amazing international electronic mail system. For the price of a local call you can send message anywhere in the world. FidoNet has many ‘echoes’ which are local, national or international conversations on any specific topic.
HOT HINTS ¦Remember ihe spebd BT cheap Weekend role when logging into boards that are not loai ‘When using last modems, lor exam* die Sportster I4.4K, you musl sel your baud rale mradyjDw'lal ilo 14.4K bemuse if ycwdo youl mortem. LiSeodpul d 19200 3MMorW600 Spending on whkh AMIGA you hove, don'l worryyfc modem wi know what's going on.
• Numbers preceded wdiTet ue normtd voice numbers. Numbers pre
ceded with Date'ore modemotdy numbers.
• TrapDoor, Ihe FidoNet mod packet manager lor AMIGA, has a UK
registration centre. Send a soaped sdf odiessed envelope to
Lawrence Freeman, 2 Seaview Vlas. Otttinslet Road, Sharpness,
Gbucesletshire GL13 9NB lor delak or pop hin a cheque For £25
with your end number of Ihe bade if you knew wbal you're
doing. I'm trying lo track down
o UK address for registering Spot-if anyoneknows please gel in
touch.
¦ Many thanks lo Colin Turner al Ihe Heart of Gold.
There are echoes on almost every topic under the sun - including the Amiga and Amiga magazines as well as other subjects.
Anyone can join in to leave a comment or ask a related question. The Amiga echoes are where you'll find CU AMIGA (surprisingly) in the Amiga-Mags echo. If you are on FidoNet, ask your boss to get Amiga- mags echo for you and then feel free to send your comments directly to us via the echo. You never know, you might even get them published in the magazine. It's worth reading to catch up on all the news and watch the stalf from different magazines squabble amongst themselves about cover disk deals and pay rises.
Like Spot you can keep the price down to a few seconds a day.
NEW BOARDS Sysop James Grove has asked for a plug for his new BBS It s dedicated to the Amiga and is open 24 hours a day with 600Mb of on-line software available for downloading. It has hundreds of Fido Echoes available plus Internet access and best of all the the entire thing runs on an A4000 030 with a US Robotics V-Terbo modem .
The wonders of Comms means that although the board can work at ludicrously fast baud rates offered by the Terbo, even if you have a 2400 modem you can still join in, so give it a call. The FidoNet address is 2:253 195.0 but you can call direct if you prefer (Data: 0905-621224). 2J) If you want to leave more personal or comments not-directly magazine related, you can send email directly to CU AMIGA care of John Kennedy whose Fidonet address is 2:443 13.4 on the Heart of Gold BBS (Data: 0247 274919).
To get onto FidoNet you need lour things: an Amiga (any version will do), a modem (2400 baud or better), a copy of Spot (an excellent message reader program from Nico Francois) and TrapDoor (the program that talks to your modem to transmit and receive mail). The programs are both Shareware and are widely available - ask your favourite PD Library for details. Then all you have to do is call any BBS and ask where your local board is. From then on it's plain sailing... or as near to plain sailing as Comms can ever be.
You can do without Spot and Trapdoor and use an ordinary Comms program (NComm or Term) to access your local Board, but you'll miss out on the money-saving off-line reader options.
NEXT MONTH More Irom ihe whacky wired World of Comms. Send you comments via the AMIGA-Mogs echo, or directly lo John Kennedy al 2:443 13.4. Using FidoNet is free - you only pay for your local call, and with a good modem and a program rPrei*iier Order Please send cheque PO's (made out to Premier Mail Order), or advise Visa Mastercard number and expiry date to: : Dept CU 19, 10 Tinkler Side, Basildon, Essex SS14 1LE Tel: 0268 271 1 72 Fax: 0268 271173 Telephone Orders: Mon-Fri 9am-7pm and Sat & Sun 10am-4pm We Are Open 364 Days a Year P&P and VAT is included for all UK orders. Please add £2 P&P
for Europe and £3.50 for Rest of The World Next day delivery service available £4 per item UK only.some riric* may not be released ot ihe time ot going to Prc« e&oe II lllllllllllllllllllllll m "i'.TiT.I HI FT SPECIAL OFFERS USA No 9 Chicago Scei USA No 11 Detroit See USA No 12 New YortS Western European lour . 22 99 lords ot Powerl xAl 200 27.99
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....1.99 ,-4 99 5 99 C»ee*o* Bug Campen on Pro U*»o Freewheel Siee no W1 Orovs* Advorxed SwU Moumeot--- Grwvss Game Pod ess- Qutcktoy Turbo .... Suncon, Slik Stick . Soncom foe 2 .... Wtco’q" Stick ..... As a prelude to our first major Blitz games programming project, Jason Holborn unravels the mysteries of blitter modes and double buffering.
Last month, we took our first shakey steps into coding blitter objects (or, as Blitz prefers to call them, ‘shapes'). Shapes are crucial In games programming as they are essential for animated objects or objects that need to be moved around the screen. So far, however, we've only looked at Blitz Basic s 'Blit' mode which, despite being fast, isn't very practical for moving objects because it doesn't keeps track of where an object has been placed or clean up after itself when the object is moved.
PART The two other blitting modes on offer, Qblit and Bblit, are far more useful for games programming as they allow you to keep track of your objects. In the case of Bblit mode, Blitz will even restore the background bitmap when the shape is moved to a new position (QBlit mode will simply remove the object from its old position leaving a blank space).
I had planned on covering both these blitter modes separately but they are so similar that a single combined explanation will suffice.
DIY WITH B&Q Bblit and Qblit mode are very similar because they both rely on ‘stacks' which act as temporary storage areas for shape information. Whenever a shape is blitted onto the screen using either Qblit or Bblit. Information on that shape is placed into the appropriate stack. When you want to move all the shapes that you've drawn onto the screen, all you have to do to remove the old shape imagery from the screen is to pass the stack to the appropriate command.
Blitz doesn't actually call the stacks used by shapes 'stacks'. There’s a very good reason for this - the stack used by Qblit mode is called a 'Queue' and the stack used by Bblit mode is called a 'Buffer' Although these two types of stack perform essentially the same job, they hold entirely different types of data - a Bblit ‘Buffer. Tor example, acts as a temporary storage area for the bitmap data which is obscured when the shape is blitted onto the screen (amongst other things). If all this sounds a bit too complicated, don't worry - Blitz thankfully handles all the hard work of managing
these buffers and queues lor you, so you can get on with the important job of writing your game!
Before you can even think about using either Bblit or Qblit mode, you need to start by setting up the appropriate stack - a 'queue' for Qblit operations and a 'buffer' for Bblit mode. The commands to create queues and buffers are as follows.
Queue NUMBER, MAXITEMS Buffer NUMBER, MEMORY NUMBER - The Number' parameter defines the identitication number ol the particular queue or buffer that you are creating. You can use several queues within a game, which is very handy if your game uses a large number of objects as you can split the objects up into groups and then update each group during its own frame.
MAXITEMS The 'Maxltems' parameter is used by the 'Queue' command to define how many shapes the queue will be able to accommodate.
The size of this parameter will depend entirely upon how many shapes your game uses.
MEMORY ¦ Whereas a Queue holds co-ordinates, a buffer holds bitmap data which uses quite a lot of memory. The 'Memory' parameter defines how much memory is set aside as a temporary storage area for the bitmap data used up by the shapes that you draw onto the screen. How much memory you decide to allocate to the memory parameter is up to you, but a value of 16000 (16k) seems to suffice for even the most demanding games.
A BLIT ON THE SIDE Once you've defined your queue or buffer, you can then blit a shape onto the screen using the appropriate blitting mode. Blitz Basic automatically manages the queue or buffer that the shape is placed into, so you don't have to worry about increasing any stack pointers or such the like. All you do is to draw your shapes onto the screen and Blitz will automatically update the queue or buffer. The commands to draw shapes using these two blitting modes are as follows.
Qblit QUEUENUM, SHAPE, X, Y Bblit BUFFERNUM, SHAPE, X, Y QUEUENUM - The 'QueueNum' parameter is a value that denotes the identification number of the queue that the position of the object is to be stored in. As discussed earlier, the queue must first be created using the ’Queue' command.
Bblit and Qblit modes are both very useful for games programming but each has Its own unique strengths and weaknesses.
Qblit mode, for example, does not restore the background bitmap when a shape Is removed.
BLITZ
* BUFFERNUM The 'BulferNum' parameter delines the identification
number ol the buffer that holds the background bitmap data when
a shape is being drawn onto the screen.
; *** Has ba]l hit ground?
Ff BALMC, 1) 220 SHAPE - The Shape parameter tells Blitz which shape from those currently loaded into memory will be drawn onto the screen Be careful with this parameter because Blitz will not warn you II you pass the number ol a shape that hasn't been delined, instead you'll get is some wonderiul wire- works (le your machine will crash) when your program is run!
Xtf - The X’ and T parameters deline where on the screen the obtect is to be blitted' Just like AMOS, Blitz uses an object s handle' (the origin point ol the shape) and so the same shape with different handle settings will appear at different positions on the screen BUTTERING BALLS Let's get stuck into a demonstration listing The listing to the right uses another new command that we haven't as yet covered - GetaShape GetaShape is an alternative method of building a shapes bank in memory. Instead of having to load all your shapes from disk, GetaShape will allow you to literally grab' your
shapes from the current bitmap. If you find that the program runs a little jerkily, try turning ott runtime optimisation Irom the 'Options' requester If BALL(C,1) -1 ; *** Draw shap s using eu« QB1 it I GO, U, BALL (C, 0), BALL C, i) DOUBLE ENTENDRE Once you've entered the above code, select 'Compile Run' Irom the Compiler pull down menu and alter a lew seconds you should see lots ol lovely balls bouncing around the screen. Very impressive. Well, not quite, if you look very care- lully. You'll notice that most ol the balls appear to flicker and some aren't even drawn at all What's happening?
I'll explain... II you're writing a complex game or demo, there are times when even the lastest computers can't handle the task ol updating a screen completely during a single Irame (this produces the flicker) and so programmers use a very clever system called Double Buffering' to ensure that screen redraw is kept sifcy smooth Double Buffenng works by doubling up' a screen so that it is made up of two separate bitmaps. Whilst one bitmap is being displayed on your monitor or TV screen, the other bitmap is used ior ail blitting operations. This hidden bitmap is called the logical' screen
whilst the bitmap you can see on your TV or monitor is called the physical' screen.
Once all your drawing operations are complete (all the shapes have been redrawn at their new screen positions, lor example), the physical and logical screens are swopped over so that the logical screen is displayed on your monitor and the physical screen is hidden Irom view. At this point, the old physical screen becomes the new logical screen and vice-versa. You then perform all your drawing operations into the new logical screen and the process continues. Although double buffenng doubles the amount of memory that a screen will eat up, the smoothness is worth the memory penalties BUFFERS
Unlike AMOS, Blitz Basic doesn't have Inbuilt double buffenng commands, so it's down to the programmer to manually incorporate double buffering. This isnl as hard as it sounds - all you need to do is to create two identical bitmaps and then swop between them simply by passing a different bitmap number to the 'Show' command each time the screen is completely redrawn. Give the heavily modified version (in box out) of our earlier demo a whirl and just see the results, 'zb PHY*0 LGC*0:PH)M Joyb(0)»l Than QUIT-1 BAT,;.(C, 1)-SALL C, 1 *BALL(C,3) j 1 1 Physical Screen [Visible] 9 1 T CJ
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EAOE • **•*« ana «**•«»• m Tat. Wort0: If you find your image processing sessions time- consuming not let Arexx do the hard work for you?
Dave Smithson shows how...
• • • • V k A A . S .
AREXX time being wasted. So how can Arexx solve this problem, read on... IMAGE FACTORY The easiest way to get to grips with any complicated subject is to try it for yourself so let’s start by taking a look at the script that will handle the image processing job we discussed earlier - converting 20 IFF 640 x 256 pixel HAM8 images to 256 colour x 200 PICT tiles. Type the following listing in using any standard ASCII text editor (Cygnus Ed. Tor example) and then save it off to disk as '11 .adpro’ in the ‘S’ directory ot your boot disk. Load up ADPro and then press the F1 ’ key to run Automating
AD Pro wtttt Arexu can ramova tha drudgery ol complex image procaaa- i!- 11 aU wenl wel1- a ,ile ,a(3oeSter ing tasks. Should pop up onto the screen from inside ADPro prompting you to disk in PICT tormat. It you count the number ot to select the image tiles you wish to process. The operations required to process a single image, ADPro tile requester supports ’multiple selection' that's tour operations - multiply this by 20 (don't just hold down the 'SHIFT' key and dick on lorget there's 20 images to be processed!) And every tile that you wish to process. Once this is that's eighty operations
in all - quite a bit ot mouse done, dick on the 'OK' gadget and our Arexx clicking by anyone's standards! Script will do the rest. Anyway, here's the listing... This wouldn't be so bad it you didn't have to wait tor an image processing program like ADPro listing to do its stutf as well. Scaling an image from 640 * by 256 pixels to 320 by 200 pixels takes a long Arexx Denvonst rat ion script time, even on an accelerated Amiga and so a task By Dave Smithson such as the one detailed above could take up to an • hour to complete (it not longer!). Being the creative types that Amiga owners are,
this really is valuable Options Results mage processing can be a long drawn out process on the Amiga. However, by using Arexx you can save a lot of time and inconvenience. For example, converting 20 IFF 640 x 256 pixel HAM8 images to 256 colour 320 x 200 PICT files may sound like a simple enough job if you have ADPro, but there’s actually quite a bit of work involved. First of all, you have to load the image into ADPro and once it's in memory, it must then be scaled down in size from 640 x 256 pixels to 320 x 200 using ADPro's Scale' operator.
Once this is done, the number of colours needs to be reduced from HAM8 (that’s 262,144 colours) to just 256. Finally, you have to save the image off AREXX UNDER CONTROL ADPro is possibly Ihe most 'ARexxable' application available (ie il can be controlled indirectly by Arexx, allowing you to perform the same tasks without having to actually click on gadgets or select menu options.) In ADPro, every option that the program has can be controlled by Arexx and there are even some options which can only be accessed by Arexx.
GetFiles If RC-0 * How many files? * FILELIST = ADPRO_RESULT Count = Words(FILELIST) Do c-1 to Count * Get filename and then load... * Filename - Word(FILELIST,c) Load Filename * Scale image... * ABS_SCALE 320 200 * Convert to 256 colours * RENDER_TYPE "256" Execute * Save image to disk... * Filename - Filename".PICT" Save Filename IMAGE End Exit The core of the above listing is standard Arexx code but you'll notice a number of instructions that aren't in the main Arexx command set.
These are AOPro-specific commands that call up ADPro's built-in functions. If ADPro is not running, these commands will not work.
The first ADPro-specific commands used within the above script are ‘LFormat’ and ‘SFormat’ which set the load and save file formats that ADPro will use when loading and saving images.
The file formats themselves are passed as strings ‘IFF" selects the IFF loader, ‘PICT" selects the PICT saver and so on. The next ADPro-specific command is 'GetFiles' which instructs ADPro to bring up the file requester. Any files that you select are placed into the Arexx internal variable ADPRO_RESULT’ these filenames are then placed into the variable ‘FILELIST’ and extracted a filename at a time using the Arexx 'Word()' function.
The hard work is handled inside a loop that processes each image one at a time. After loading the image into memory with the imaginatively named ’Load' function, the image is then scaled with the 'SCALE_ABS' function. Once this is done, the number of colours is set to 256. This won't have any effect, however, until the image data is rendered so we call the ‘Execute’ function
- this is the equivalent to clicking on ADPro's Execute’ gadget.
Finally, the image is saved off to disk and another image is
loaded into memory.
The whole process is then repeated until all the selected files have been processed.
. This demonstration listing does illustrate how to write ADPro ARexx scripts very well. The listing in the next column is a better example as it performs a very interesting, yet quite complicated image processing task - image embossing.
Type it in and save it off as ‘F1 .adpro' and then press the ‘FT key from within ADPro to actually run it. Like our first listing you'll be prompted to select a file to emboss. After a minute or so of processing, the selected image will then be embossed and saved off to disk with a ‘.embossed’ file extension. Give it a whirl!
listing * Image Embossing Script Written by Dave Smithson * Options Results Getfiles Do Counter-1 to FileCount Filename - Word(Filelist,Counter) Sfilename - Filename".embossed" Load Filename Operator “negative" * Offset XI, Y1 with 50% mix * Load Filename 1 1 50 Operator "color_to_gray" Contrast 50 Execute Adpro_Display Save Sfilename IMAGE End Exit So how does it work? Well, it’s not quite as complicated as it first seems. The script starts by turning on ArexXs ability to read return values from a command host. A communications link with the host is then made using the Address'
command. Once this is done, the first two host-specific commands are sent to ADPro - Lformat and Sformat.
The filenames of the files to be processed are then obtained via the ADPro file requester. If at least one file was selected, the Arexx internal variable RC' will contain a value of zero. In order to make sure that we don't try going any further if the user didn't actually select a filename, the value held in the 'RC‘ variable is checked. If ‘RC’ does indeed contain a value of zero, we can proceed. The first thing we need to do is to extract the list of filenames from the ADPro internal variable 'ADPRO_ RESULT. This is very important as the string held inside this variable could change when
another ADPro function is called by our script. The number of filenames is then calculated by counting the numFILENAMES AND EXTENSIONS Arexx scripts tan be run from both within Arexx itself or cScecty from the Shell. In both rases, ADPro must be running if the script is to be executed correctly. We won't actually be writing any Shell-based scripts so don't worry loo much otout this - suffice to soy that these scripts are run (using the 'RX' program) just like any other Shell-based Mewr script. A much more useful woy of running Arexx scripts is to run them from within ADPro itself. ADPro
allows you to attach script files to the Amiga function keys. In all, up lo 50 scripts con be attached and run from within ADPro simply by pressing the correct key combinations.
Arexx scripts are attached to function keys by giving them o filename which corresponds to a filenoming convention set down by ASDC. For starlets, all the scripts that you'd like to attach MUST end in odpro’. In turn, this must be preceded by a 'key code' which tells Arexx which script to run when a partkulor key combination is red. Mese 1cey codes' are as follows.
(Where 'n' is a value between one ond nine. The 'FI O' key is accessed by passing a value of zero). This key code tells ADPro that the script should be run when only the appropriate function key is pressed. A filename of 'FI .odpto', for exomple would couse the Arexx script to be executed whenever the 'FI' key wos pressed from within ADPro.
Sfn - This kevcode wil run scripts when the 'SHIFT' key followed by the appropriate function key me pressed.
Lfn - This kevcode will run scripts when the 'ALT key (which one doesn't matter) followed by the appropriate function key ore pressed.
Afn - This keyeoefe wil run scripts when on 'AMIGA' key (once ogain, ADPro doesn't mind which one is pressed) lokhwa by the appropriate function key ore pressed.
Cfn - This kevcode will run scripts when the 'Control' key folowed by the appropriate function key ore pressed.
Ber of filenames in the list we have just extracted.
The script then enters a simple loop that is performed once for every filename selected.
Each filename is extracted one at a time and the filename for the save operation is produced by appending an .emboss' extension onto the end of the file. The image is then loaded into memory using the ADPro Load’ function. If all went well, the image should then be in memory waiting for further processing.
The loaded image data is then converted to a negative image (producing an image a bit like a photographic negative) by calling the ADPro ’Negative' operator. Note how the ’Negative' function is called using the ’Operator' command this allows ADPro to be extended with additional operators without having to extend ADPro's Arexx command set - the ’Operator’ function passes control to the named operator along with any parameters which might follow it.
With the image converted to a negative, the same image is loaded again directly on top of the old image but at a slight offset of one pixel along both axii. Normally this would completely obscure the negative image but this time we load the image with 50% mix. This gives both images equal influence.
Once this is done, the image is then converted to a grey scale and the contrast pepped up considerably before the image is finally rendered. After displaying the image on the screen, the final result is then saved off to disk. ££ This is the final instalment ol Dave Smithson's Arexx tutorial.
We take extreme care and many hours ensuring that the programs on our disks work property on all Amigas, but there seem to have been tew recurring problems This page is devoted to trouble-shooting some ol the more common coverdisk enquiries INSTALLING ADORAGE It you lound that the installation script lor Adorage (CU AMIGA April 94 issue) didn't work, you weren't alone.
In order to get the program to lit on the disk, a number ol auxiliary files were deleted. This makes no difference to the running ol the program, but the installation script tails down when it can't find the deleted liles.
The solution is to alter the installation scnpt. And take out the lines referring to the missing liles. Boot Irom your hard drive, open a CLI or SHELL window, and put your expanded Adorage disk in the internal dnve Now enter ED DFO:ADOINSTALL (return]. Now delete the following lines: Copy Adorage Script.info Dev Adorage into Copy Adorage: Script.inlo Dev Adorage Script.info Copy Adorage SSA Anim into dev Adorage Copy Adorage: SSA-anim ? Dev Adorage SSA-anim all Copy Adorage: Images ? Dev Adorage Images all Copy Adorage: SSAPlay Dev Adorage Copy Adorage: SSAPlay into Dev
Adorage Copy Adorage: SSADemo Dev Adorage Copy Adorage: SSADemo.info DEV Adorage Type AdoHD HDInstalM MSG Once you’ve deleted those lines, press the ESCAPE key. Followed by the X key, and then press RETURN. This will save out the altered installation script. You can now execute the script by making the boot partition ol your hard drive the current directory (type CD H00: gave away on the March 93 issue of CU AMIGA), that will solve the problem (return], or replace HDO: with the name ol your hard dnve's bool partition). Now type EXECUTE DFO:ADOIN- STALL (return]. The scnpt should now
install the Adorage your hard drive.
Program onto WEIRD SCIENCE - OPTICS The Optics program that simulates experiments with light beams and lenses (CU AMIGA March 94 issue) crashes on some Kickstart 2 Amigas. II you had this problem, send us your name and address on a postcard to Optics Fix Disk, CU AMIGA. 30- 32 Farringdon Lane. London, EC1R 3AU. We'll send you back a disk and cover sheet that details how to get the program working properly II you happen to have a copy ol Relo-Kick 1.3 (which we SOFTWOOD nu II GS Many readers had problems loading and saving tiles with this database (CU AMIGA March 94 issue). The problem is with
the path and filename selection.
There's absolutely nothing wrong with the software.
The easiest solution is to save your data to a blank lormatted disk m the internal dnve In this case what you need to do is select SAVE Irom the file menu, and then click in the box that appears Delete ALL letters and symbols in the box, and replace them with DF0:MYFILE.FLR Make sure you have a blank lormatted disk in the internal drive, and that's DF zero not DF and a letter "O'. Click on the OK button and your Ne wi« be saved out. You can change the MYFILE part ol the text to any name you wish.
CRAFT INSTALLATION Although Craft will install itself line on all machines, it has trouble creating its disk ol example programs on Kickstart 1.3 machines This won't stop you using the extra commands and features that Craft adds to your AMOS system, but you won’t be able to examine the example programs As the installation program is not a standard AmigaDos script, there’s no way you can alter it yourself to get it working The programmers ol Cratt are currently beavenng away on a fix lor the installer, which you should see on one ol the June issue's coverdisks 3, HEW! AMIGA 1200 + CD32 PACKS
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November 1992 Cover: A4000.
On Disk: Videoscape 3D animation package plus playable demos ol Legends of Valour and Sword ol Honour.
Inside: Amiga 4000 firsf test, which Amiga should you buy? Lethal Weapon and Shadowlands and Office 2 reviewed.
December 1992-Sold out!
January 1993- Sold out!
February 1993 - Sold out!
March 1993 - Sold out!
April 1993-Sold out!
May 1993-Sold out June 1993 - Sold out!
July 1993 Cover Full motion video.
On Disk: Workbe it System v2.0, plus playable demos ol The Patrician and F1 Challenge.
Lnside:Full Motion Video examined.
Syndicate, Ishar 2 and Dune II reviewed, plus Vista Pro 2 and buyers guides to DTP packages and joysticks.
August 1993 Cover: CD32.
On Disk: Interword, a completely spilling word processor, plus a playable demo ol Virgin's Apocalypse.
Inside: Muscle Up - a roundup ol RAM expansions. V-Lab digitising system, Deluxe Music Construction Set 2.0, Brutal Sports.
Jurassic Park.
September 1993 Cover: Amiga animation made easy.
On Disk: Gold Disk's Advantage - an accounts and linance package, plus exclusive (naturally) demos ol Soccer Kid and F117A.
Inside: A guide to buying and using animation packages, plus a guide to monitors, and reviews ol Personal Paint 2.1, Amos Pro Compiler and Soccer Kid.
October 1993 Cover: Star Trek 25th Anniversary On disk: Flexidump 2.5 - the ultimate image processing and printing tool, plus playable demos ol Wonderdog and Mean Arenas (1Mb only).
Inside: A meeting of minds - CU chairs an Amiga user's debate. Star Trek 25th and Space Hulk reviewed plus Digital Creations.
November 1993 Cover: Frontier.
On Disk: The absolutely superb graphics DTP package, ExpertDraw (1Mb only), plus unbelievably brilliant demos ol Frontier. Qwak and Magic Boy.
Inside: Gummph! There's an extra magazine included - a complete guide to the Amiga, plus tons ot hardware and software reviews, including Frontier.
December 1993 Cover: Amazing!
On disk: Aegis Animator - the animation program and Spectracolour, plus demos ol Turrican 3 and The Settlers. Wow!
Inside: Exclusive 52 page Deluxe Paint guide, Christmas buyers guide, Microcosm on CD32, Terminator 2 Arcade Game, Alien Breed 2 and The Settlers.
January 1994 Cover: Animation and graphics special.
On Disk: Sensible Software's Shoot 'em up Construction Kit, Font Grabber, plus a fully playable demo ol Mortal Kombat (1Mb only).
Inside: Dpaint vs Brilliance: the showdown, Vidi 12 24 RT. MediaPoint multimedia, Beneath a Steel Sky. Cannon Fodder, Zool 2.
February 1994 CoverScala Multimedia.
On disk:Scala, the top rated home video titler (1Mb only), plus a completely lab demo of Simon the Sorcerer (1Mb only).
Lnside:Scala: the multimedia controller, plus reviews of Fractal Pro 6.0, Craft, Aladdin 4D, Goblins 3, Simon the Sorcerer and Skidmarks.
March 1994 Cover Don't get lost in multimedia.
On Disk: Softwood File database and Craft, an Amos programming extension, plus a completely spilling demo ol K240 (1Mb only).
Inside: Full Motion Video evaluated.
VideoMaster vs Sound and Vision and TV Paint 2 reviewed, plus Manchester United and super Methane Bros.
NB: Otters and advertisements may be out ol date when you order a back issue.
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68030 WITH MMU 68030k NO MMU £349 £399 The HC8* is a high speed HU hard drive and RAM card which can also be used to increase your Amiga's RAM Ba'jLffiHjB by up to 8ut RAM.
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Q&A TEAM The Dream Team of Andy and John consider more of your
testing Amiga problems as they fight over who gets to answer
the questions on printers.
DANGER! DANGER!
.mm. I recently upgraded to an At 200
* TV© with a hard disk, and very nearly did a Low Level Format
while try- 10 atla more partitions: I honestly thought it was
something like Quick Format However, from what I read in your
mag I could have destroyed my drivel Could you please tell me
what possible use is the Low Level Format, because it it
damages my drive I can't understand why it is there in the
first place.
Also, do I need more memory tor certain programs such as Wordsworth, because I can't print any documents which have pictures as well as text. I just get a 'not enough memory’ message.
Do I need a 4Mb or 8Mb expansion?
Also, what is the difference between a 50MHz 8Mb memory expansion board, and a 50MHz 8Mb accelerator card. Do they both do what I want?
Zoe Carol. N, Wales.
Yes, a Low Level Format would have permanently destroyed your drive, and here's why.
SCSI (Small Computer Systems Interface!
Was, until fairly recently, the standard used to Interface hard drives to Amigas. However, with the A600 and later, Commodore changed to IDE (Intelligent Drive Electronics) drives.
IDE drives are generally cheaper, because they are primarily designed to work with Pcs.
As Pcs are generally not very good, an IDE hard drive has a lot to do. In fact, it blatantly lias to the computer about how big It Is, where the data is stored and so on. Whilst, behind the scenes it looks after the data, and manages failures automatically.
If you perform a Low Level Format, you steam roller over all the tricks the IDE drive has been using and can destroy everything in seconds.
However, Commodore have added an IDE interface to the Amiga by footing It Into thinking It has a SCSI drive attached. SCSI drives need to be Low Level Formatted before use, as they are not as intelligent as IDE drives.
Faster yes, but not as clever.
As a result, the HDToolBox program still offers the Low Level option. Never, never.
JOHN KENNEDY John has recently had an accelerator grafted onto his brain, which means he can now think twice as fast as he normally does. That's no mean feat.
V ever use It on an IDE hard drive. Yes you need more memory when using Wordworth (or any other program) with 256 colour Images. A hires 256 colour Image can take up at least 320K ot memory: quite a lot on an unexpanded A1200.
I think you are getting slightly confused about the expansion options. First ot all, a simple memory expansion does not operate at a special speed. If you add memory to an A1200. It operates at the same speed as the rest of the computer, which is 1«-and-a-blt Mhz. Extra memory speed things up slightly as programs won't hog all the Chip Graphics memory and so programs such as Wordworth will run at almost double speed.
Some memory boards offer the option of a math co-processor. These work at different speeds (typically 14, 25,40 and 50MHz) although there Isn't a great deal ot difference between them all.
Maths co-processors are great if you use ray tracing programs a lot. Otherwise they are not worth the trouble.
On the other hand, an accelerator works by adding a new CPU (Central Processing Unit) to the Amiga, usually replacing the existing 68020 with a much taster 68030. Again, the 68030 comes In different speeds but this time all programs will benefit from the greater speed. To make full use of the 68030, extra memory should be added at the same time.
You can double the speed of Wordworth again by adding an accelerator.
GENERAL CONFUSION Recently I have upgraded from my A500+ to an A1200, and I O also bought a Yamaha PSR130 MIDI keyboard. I am definitely going to buy a MIDI interface, but I am very confused as to which one to get. Could you please recommend one, and also some good software under E50. Also, please tell me the difference between MIDI and General MIDI.
Anthony Terry, Preston, Lancashire.
All MIDI interlaces sre more or less equal.
They should offer opto-isolation to stop earth loops, one MIDI IN, a MIDI THRU and as many MIDI OUTs as possible. I use an interface produced by the Disc Company, which is in a heavy-duty case and has worked flawlessly for years. It came from Virgin, bundled with some software. Other Interfaces are available with various samplers bullt-ln, try HISoft (tel: 0525 718 181) for the 8-bit or 16-bit options.
As far as software goes, Music-X is now available very cheaply, although I couldn’t possibly tell you where you can get it. It takes some getting used to, but Is extremely competent. OctaUED Is another brilliant program ANDY LEANING “There's more to life than computers” says Andy.
“There's erm... erm... erm... Okay, I give up. Shut up and pass me some more letters to answer.” which offers MIDI support, which can also play samples. And guess what? We'va given It away on our coverdisk this month. By far the best music software is Bars and Pipes (a sequencer and a notator In one), which unfortunately is outside your budget. Any birthdays coming up soon?
MIDI is the hardware software standard for connection Instruments. General MIDI was developed by Roland, and builds on this to provide e degree of standardisation. To conform to General MIDI, an instrument must have pre-defined sound patches In agreed locations. For example, patch 1 must be piano and a drum patch must always start with a Bass. It's an attempt to ensure that any tune created with any General MIDI Inatrument will work on all General MIDI Instruments manufactures. It sillies creativity, as all keyboards and modules now come stuffed with exactly the same standard pianos,
strings and helicopter sounds. But what do I know?
PC PLEASE ji, I urgently need advice I am a • 'ti'o student studying computer scl- Ar 'JAi ence. I purchased an Amiga A4000 030 Iasi summer plus an ) CBM 1942 monitor. Along with these two items I paid for a 486 emulator, which cost £299.99. After numerous telephone calls I was finally told the bridgeboard is unavailable.
My course involves programming in Pascal, and being a loyal Amiga user I opted for the A4000 over a 486 PC. Could you please answer some questions: What 486 bndgeboards are available for the A4000? Can RAM be added to the bridgeboard? What type of performance will the bndgeboard provide?
Brendan O'Reilly, Renfrew.
II now seems to be impossible to buy a new bridgeboard for the Amiga. Unless some of the rumours concerning certain American companies are correct, there juet won't be any way to get a new one ever again. You can keep a look out for secondhand ones, but I think you'll be lucky. If you do get one, then yes, you can add memory and the performance Is almost identical to a normal 486 although you won't be able to take advantage of any local bus PC cards, because the Amiga doesn't have one.
The good news is that you don’t actually need a PC. HISoft Pascal is compatible with the standard Turbo Pascal and CrossDOS on your A4000 will allow you so swop high density disks with Pcs.
So relax and repeat after me: "I don't need a PC, end I certainly don't need backward compatibility with 1970s memory architecture and a pain-in-the-butt GUI.” WHY DO YOU HATE PCS?
A, I have recently bought an A1200 and I want to buy a monitor. Will 1' an S VGA monitor display all the I o AGA modes? I have only bought ' one issue ol your magazine and I think it's great, but you don't seem to like Pcs. Why is this?
The Amiga has excellent sound capabilities and some games have excellent sound tracks, but this is lost with the tiny 10watt speakers I see advertised. I have my Amiga connected to a . 40watt hi-li and it sounds crisp and dear The bass thumps and it adds a hell of a lot to game- play and atmosphere.
Brett Jackson, Crewe, Cheshire.
Theoretically, yes a Super VGA monitor should work with an Amiga At 200 and a small cable adaptor, but in practice there are problems.
Some SVGA monitors won't work at all, some will only work In Workbench mode and some will work tine. Unfortunately, the only way to be sure is to test It tor yourself The VGA-only monitor tool should be placed In your monitors drawer to help things, but remember to delete the file ENVARC:Sysoverscan.prefs and reboot before editing your screen mode and overscan preference settings.
Remember that an SVGA monitor only works at about the 30kHz rate, which means no non-double scanned modes will be displayed. This covers |ust about every game ever written, so be careful. You might be better oft getting a multiscan monitor such as those produced by Microvitec or a ‘proper’ CBM monitor such as the 1942.
Antl-PC bias? Okay, I admit It - today I’m not feeling particularly generous towards our clone owning brothers and sister but generally I try to be a little more understanding.
UNSETTLED I have an A600HD. And I also own the bnlliant Settlers game It works | line from the floppy disk, but when I try to put it onto the hard disk using the install program a requester appears asking me to insert volume 'DH0:' in any drive. Why’ Also, could you tell me if Cds are more reliable than floppy disks. Floppies are such a pain sometimes.
Anthony Allsopp, Tipton, West Midlands.
The requester which appears Is making the assumption that your hard drive's physical name Is DH0:'. Your drive isn't and the Installation tails. Chances are your drive Is called something like HDO' instead You can check by entering ASSIGN (return) at the Shell. After a load of waffle look for Devices' and your hard drive's name will be there.
To solve your unsettling problem, you have two choices. The tlrst option Is to change the name ol the drive to 'DHO: using the HDToolbox program. This method Is a little extreme, and could conceivably cause any other programs which use the path ‘HD0:‘ to fall.
The second solution Is to make use ol the ASSIGN command again. Open a Shell and enter ASSIGN DHO: HDO: [return]. This will redirect any references to DHO: to the hard drive device HDO:, which should prevent the Installation from falling. This command can be placed In the file a:user-startup to ensure It Is executed each time you boot your Amiga.
Cds are more reliable than floppy disks.
This is partly due to the fact that you can't write to them and so corrupt the contents, but mostly due to their construction: there are no moving parts, and nothing other than an Infrared laser beam comes near the surface. It you try hard enough, you can still scratch them so you still need to take care of them.
VGA BLUES I have a VGA monitor which I wish to use with my Amiga 1200.
And to this end I have made a J O short adaptor lead I have trans- } • lerred Ihe VGA-only file Irom ' * Storage and the screen mode lile from extras to Workbench but VGA-only does not appear in the screen mode preferences. I have tried a variety of options but with no success and would appreciate your help.
K. P. Parker, UlVERSION, Cumbria.
The VGA-only isn't a monitor driver in Its own right - ft merely 'fine funes' an existing driver In an attempt to get the monitor to work with the Amiga. You should select a screen mode such as DblNTSC, DblPAL, Euro72 or Multlscan. Looking at the specification sheet of your monitor, I suggest you try Multlscan mode with the VGA-only driver also present In the monitors drawer.
I’ve Just come across a public domain program called MonEd version 2.14, which allows you to hack the values In the monitor drivers at a very low level. I have successfully used this program to alter the driver for my CBM 1960 monitor, and as a result I can finally centre my display. However, this program Is not for the faint hearted, and could potentially destroy a monitor. Use It with great caution.
Previous versions ol MonEd didn't work with all Workbench 3.0 drivers.
I RECENTLY... . », II recently bought a phnter and I am not sure what driver I should be using. At the moment I am
* using the EpsonO driver and it y seems to work okay. It has
prob- lems with printing out graphics The make of the printer
is a Shinwa A-V 8052. But on the front of it there is another
number, WM100. If you cannot help me could you please tell me
who to write to for help.
Is it possible to link the A1200 to the CD32 because judging by what some magazines are saying Commodore have dropped the idea of making a compatible CD-ROM drive.
I started a course in Computer Applications working with Pcs and I must say they are a load ol rubbish compared to the A1200 operating system and there is a lot of other areas where the A1200 is better.
Antony Hinks, Southsea, Portsmouth.
I'm not acquainted with the printer you mention, but I know some people who are: the company that made It. Look in the Instruction manual for a telephone number for Shlnwa's customer services and give them a call.
There Is a device which will allow a CD32 to Interlace to an A1200 by means ot the serial port. It works by means of a small adaptor which fits to the CD32's keyboard socket, and allows normal networking software such as SerNet to operate. The only drawback is that until someone brings out a floppy disk interface you will also need a CD-ROM with Workbench and suitable networking software, such as the CDPD3 disc from Almathera Limited (Tel: 081-681 0040).
Yes, I prefer the Amiga to Pcs as well, although apparently I'm not allowed to say that or people write and complain.
GAME TROUBLE You may remember me. I'm the IA disabled guy that can only type with his nose - you gave me Adi some information before.
I have now changed my Amiga 500* for the Amiga 3000.1 made icause I do a lot of DTP and the 3000 is more practical tor the task However, in my spare time I enjoy playing just two games Kick OH 2 and Jimmy White's Whirlwind Snooker However, neither ol Ihese games win load past the title screen and I'm getting really bored Please tell me if there is any possible way to get these games to work on my new computer?
Darren Mannix. Bulwell. Nottingham These games seem to trip up over the presence of the internal caches of the 68030 used In the A3000. And switching them oft before loading the games should solve the problem.
You can achieve this either with the public domain SETCPU program, or even the well- know Syslnfo.
Incidentally, I strongly suggest you buy yourself a modem and start to explore some of the many electronic networks which exist.
For example. FidoNet Is a free system available for a local call from just about anywhere.
There Is an excellent Off-Line mailer available (Spot), which means you can take as long as you like thinking before typing your replies - and best of all. It only takes a lew seconds each day to download all the mall. See the Comms section In this very magazine for more details.
PAINTING PROBLEMS ,,, I own an A500 with 1 Mb ol RAM.
* - At Ihe present moment I have Detune Paint II, and I spend
hours on it I would like to upgrade to a higher version but I'm
not sure which versions work on an A500 or which is the best to
get Alex Jenner, Hurst Green, East Sussex.
All versions ot Deluxe Paint work on all Amigas.
That said, you need an AGA-equipped Amiga (an At 200 or A4000) to take advantage of the 256 and HAMS colour modes.
I suggest you get the best version you can afford, as version III was a good |ump over II, and likewise IV tidied up a lew bugs and generally behaves a bit better. It you plan on upgrading to a A1200 at some point, the AGA compatible version IV would be a good Investment. Remember that Electronic Arts offer upgrades at discounted prices, so there is no need to rush out for AGA-IV just yet.
Personal Paint 4 might also be worth considering If you don't mind the lack of Animation and HAM screen modes.
DEMO MANIA p I'm a regular CU AMIGA reader and own an A1200.1 have a few M? Good demos, mainly of the rave W and techno variety. Please help t dm * me! Can I use the Meglosound
* sampler and a Rocgen. Genlock with some video lootage and put
* them all on disk to make a demo? Would I need to buy a hard
disk ot 20Mb or more to install it all? I'm really lost - do I
need a MIDI to out my keyboard through my sampler? I need help!
Steuen Sharkey, Pentrlth, Cumbria.
You can just tell this Is going to be a long reply, can't you? First ot all, the demos you have seen are the result ot many hours ot extremely clever programming. The soundtracks are created with a tracker program such as MED, but the graphics are all written specially. It would take you a very long time to learn to program the Amiga well enough to get graphics like you've seen.
The Meglosound can capture sounds to hard disk, certainly. However, this isn’t really what you are alter. You need to sample small snippets ot sound, a drum loop here, a lead synth line there, and put them together using MED. There are already millions ol samples in the public domain, so you won't even need a sampler to get started.
Creating good graphics Is something else altogether. The Rockey and Genlock are both tor live' video work (that Is, your finished video could only be recorded onto video tape, not displayed on the computer screen).
To capture video, you need a video digitiser. This will convert real Images into IFF pictures which you can then load into Deluxe Paint and play around with. You can then create animations with them, and use one of the many public domain playback programs to put the Anim tiles all altogether.
Before you rush out and buy lots of high end video gear, I suggest you buy yourself a VldeoMaster from HISoft (tel:0525 718 1818) reviewed in Ihe March 94 Issue of CU AMIGA by some geek who couldn't keep his mouth shut whilst juggling. This wonderful device will capture video sequences and sounds, and then allow you to sequence them all. The finished epic can then be stored on a floppy disk and sent to all your friends.
Incidentally, a 20Mb hard drive is ludicrously small. It would be a complete waste of money, as you could till It In an afternoon. If buying a drive, aim for 130Mb or preferably 200Mb - even 80Mb is tar too small.
CD32 QUERIES I have recently purchased a CD32 and FMV cartridge and I have also ordered an expansion board made I by Index Systems. I have a few questions:
1. Can I plug my CD32 into a genlock. Or do I need an adaptor
or can only RGB be used?
2 Will the Opalvision board lor the A1200 be compatible with the CD32? Where will it plug into the expansion board?
3. Also, about the expansion board you mentioned In the CU
AMIGA Buyers Guide, which included disk drive, keyboard, MIDI
interface, parallel and serial ports with room lor 8Mb ol
RAM and a maths co-processor Is this still going ahead?
4. Is a separate controller available lor the CD32 so I can play
two player games’ Simon Wells, Islandmagee, County Antrim.
1. As the CD32 has a S-VHS output, you can use any genlock which
supports this standard. Unfortunately, you could only use
the CD32 as an external source (like a camcorder) because In
order to genlock properly, the Amiga needs to use some of the
extra lines on the 23-way RGB connector. So no, not really,
you can't.
2. Judging from the length of time it seems the makers of
Opalvision to produce the add-on modules, I suspect that when
the CD32-compatl- ble system appears we ll all be old and grey
end using A7000s. Next question.
3. Don’t know. A few peripheral manufactures have been changing
hands recently, but If there are enough CD32s sold, you can
bet that this adaptor will become available.
MULTIPLE MIDI I have several keyboards, synthesizers and a drum machine |[e and I sequence them all with my Amiga. However, I've lound that I'm running out ol MIDI channels, especially when I try to use all the multi-timbral voices at the same time. Could I multitask several copies ol the music program, and use a multiface card that provides several serial interlaces?
Michael Barr, Bangor, Co. Down.
Theoretically yes, although you might find that timing starts to become a real problem. You could slave one sequencer off the other but you'll be pushing the Amiga right to the limit.
A much better solution Is to use the Triple Play Plus from Blue Ribbon (Meridian Distribution tel:081 543 3500). If you are running Bars and Pipes Pro - and if you have a lot ot MIDI kit you certainly should be - this cunning device provides three separately addressed MIDI outs, which means up to 48 different MIDI channels. There are only three OUTs on the Triple Play black box, but you can then use the THRU connectors on your MIDI gear to pass on the signals.
DIY BBS After reading your section on Comms, I and a tew friends have become quite interested in setting up a BBS (Bulletin Board System) and we have a few questions:
I. Where can we get a copy of some BBS software?
2 Can a BBS be run from an A600. A500 and an A1200 using Pamet?
3. How and what should be charge for the use ol Ihe board?
4. Do we have to set ourselves up as a company?
5. What would be a good modem to use?
6. Can you please put us in touch with someone who can help it
you can't?
David Tyler, Darren Horton and Darren Gebble, Allreton,Derbyshire.
1. All the BBS software Is available by modem, so your first
steps would be to get yourself a good terminal program (for
example NCOMM or, preferably, Term) from a PD library and
dial up an existing board.
2. You only need one computer to run a BBS, but the A1200 would
be best. You will need a hard disk to offer any llles for
downloading or even small amounts ot mall, and remember a
second telephone line would be a good idea too.
3. You shouldn't really charge anything.
Some boards have multiple lines and gigabytes of software on-line, and they may feel they have to encourage donations. The thrill of supplying a top-notch Comms service to the local community should be payment enough.
4. You only need to become a business it you do plan on going
commercial and charging fees, otherwise the board Is simply a
hobby.
5. The USR Sportster 14.4 FAX modem has the best
price performance ratio going at the moment, but you certainly
don’t want to start a BBS with a slower modem.
After you have been running for a while, you become eligible to buy a modem at a special sysop-deaf price, so you can sell the Sportster and upgrade to something like a 28K Courier HST.
6. Sure thing - try calling the following boards: Aspect:
061-792-0260 Manchester, Kingdom Of Greyhawk: 0332-756414
Derby, The Crypt: 0602-445307 Derby, 061 For Amiga:
061-799-4922 Manchester, Yukon Ho: 0232-768163 Belfast, The
Heart of Gold: 0247-274919 Bangor.
WHAT'S THE POINT?
I enjoy using fractal generators and 3D rendering programs but as the time taken to render images is unbearably long I am thinking about getting an FPU'Memory board,
t. Do FPUs require software support lor them to be use? Is
there widespread support lor them?
2. Do the 68881 and 68882 have a 32 bit architecture?
3. Would a 16Mhz 68881 give a noticeable speed increase or would
It slow the processor down?
4 What is the lastest FPU that a 14MHz 68020 can take advantage ol?
5. Does an FPU become one ol the custom chips or part ol the main
processor?
Andrew Jones, Duston, Northampton,
1. Any software which uses the correct Amiga maths libraries will
speed up when an FPU Is present, but software written
especially for the FPU will really motor. Software support is
good, as the authors of all major graphics rendering
programs recognise that an FPU Is a Good Thing and produce
special FPU versions.
2. Yes
3. Even a 16Mhz 68881 will make a noticeable difference lo
rendering times. If you add some extra memory as well, the
speed of your A1200 will more than double.
4. An FPU can be clocked entirely independently of the speed of
the central processor, so theoretically you could add a 50Mhz
68882 If you really wanted too. However, the FPUs work best
when they ere operating at the same speed as a the CPU so the
advantage of a 50Mhz FPU over a 25Mhz FPU when used with the
14Mhz 68020 fitted as standard to the A1200 Isn't very great.
5. The FPU becomes an extension of the CPU, and works by
intercepting any floating point instructions the CPU Is asked
to perform and executing them itself. If you fry and run FPU-
only programs on a computer with no FPU the system will crash
with a Guru message.
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Confusion Bass Horgan takes a well- earned break to go off and
spin his wheels of steel. Or something like that.
TUFFSiKi SHI Putv Display piav ranoe RNDSTAAT: 'il H SH0H RANGE SH0U ALL SPCBVFF MONITOR RECORD PITCH'W (-2 CBUFFFS RASY DEI CO REV MIR OEST HC-2 RN6END: mm ZOOM IN ZOOM OUT FREEHAND CH0.V0t.H:l:l ? Httj CHANGE RATE CLEAR DEL RANGE ALL FILTER M BOOST L0°p OH fl E ? l» OCTA OCTT COT COPY PASTE NOISE EU ECHO RaTE:n%MotCR:[MH:M SAVE ff D.PWas Hen 478312 I NBM ¦ n Tony's absence this month. I'm going to t a look at a tew special ellects that you can apply ¦ to your OctaMED rhythm tracks to add a bit ol dancetloor devastation to otherwise dull beats.
FAT BEATS There are a number ot things you can do to add a bit ol lile to your percussion. One ol the best ways to beef up a drum sample is to mix it with another sample. You've probably already experimented with this, mixing kick, snare and hi-hat samples, in order to lit your entire rhythm into one track.
However, to get a really kickin' sound, try mixing your percussion samples with samples ol luned instruments. For analogue-type bass sound with a kick c duces a really heavy, squelchy Similarly, try mixing snare and t unusual and tunky etfect. Try t pulse sounds to 808 style snares lor Sheffield clunk and bleep sound.
The best way to mix instrument a sounds is as follows. First, load the instrument sound into one ol the sample locations, and then select the sample editing screen.
Set the selected Range to be the entire sample, and copy it to the work buffer. Second, go back to the instrument loading screen, and load in the percussion sound you want to mix. Lastly, return to the sample editing screen, and click on Mix. With a bit ol trial and error, you'll come up with some really powerful sounds. A hint here is to try an instrument sample which is quieter than the per- left Is the original. Ihe track on the right la the echoed version.
BRING OUT YOUR DEAD You’ve probably also got quite a collection of hackneyed breakbeats, which are instantly recognisable, and therefore pretty much unusable. One way round this is to sample some more, but in theory at least, you always have to be careful ol Ihe copyright laws when sampling other peoples material.
You could always by a sample-compilation CD, but most ol these are a tad expensive for the casual user. On the other hand, it's quite possible to breathe new life into a dead breakbeat.
One method, is to apply some sort ol sound effect to the sample, preferably in stereo. Most sampling software nowadays has a range ol ellects built in with which you can process your sample, but the t of these produce fairly unsubtle results lo percussion samples.
:emative? A great technique, it you can spare the memory and two ol OctaMEDs tracks (a stereo pair is what we’re looking for here) is to use OctaMED itself to produce a real-time phasing effect.
To do this, load the same breakbeat sample into two dillerent sample locations. For best results, pick a break beat that stretches over two bars (32 lines ol an OctaMED block). Play Ihe first instance ol Ihe sample (at a reasonable ratel) on line 0 and line 32 ol a 64 line block, on say, track
1. Do the same thing on track 2, but this time with the second
version ol the sample. Now lor the clever bit.
From the instrument control menu, fine tune the second version of the sample up or down 1 or 2 points. Now when you play the block, you'll get a phasing effect, with the rhythms moving in and out ol the stereo lield - great lor trance techno type extravaganzas. II you're feeling particularly adventurous, try playing one ol the samples an octave down Irom Ihe other.
II you can't spare the memory or two tracks lor the rhythm, you can get a similar etfect in mono as follows. In the sample editing screen,Range select the whole sample, and copy it to the butler. Then, pitch shift the sample a couple ol points, and click on Mix. The effect is a lot less subtle than the stereo version, but can be just as effective in the right circumstances.
ON A RAGGA TIP Another way to squeeze the last bit ol lile out ol a dying rhythm sample, is to change t length and sample trigger positions Irom t mal start of the bar. This is a technique r J by breakbeat and jungle technc ? And The Prodigy, and works best at fairly . Play your breakbeat on lines 01 1 adjust the tempo so that th ger in time, with no glitches. Now trigger the 6,16,26.32,4 1 the following lines: 0,6,16,26,32,42,48, and 54. When you play tt l track that sort ol r t lor just adding a t your finished song I For a brutal stereo version of this, try playing Ihe same sample on a
dillerent track ton the opposite stereo channel) at the following lines: 0,10.16.22,32,38,48, and 58. You might even like to go the whole hog and combine this with the stereo phasing effect.
That's just about all Irom me, and normal service will resume next issue, with the return of Tony Horgan.
Remember, you don’t have to stick to what I, or anyone else suggests, if you want to play ambient techno at 230 BPM in 15 16 tempo, go right ahead. OctaMED is a wonderfully-expres- sive program, and allows whatever musical talent you might have lurking inside you to get out and terrorise the rest ol the worldl Sji DOT MATRIX AND INKJET C0L0UR1 OPTION J AVAILABLE f | • 24 pin - 80 column »t92cps Draft (12cpi) 64cps LQ (12cpi) 1 • 8K Printer Butter I • 5 Fonts 3 LO, 2 Scalable
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....55AE BACKCHAT BACKCHAT Sometimes you just need a shoulder to cry on... and Tony Dillon doesn’t mind getting his jacket soggy. Send your Amiga related problems and gossip; to Backchat, CU AMIGA, Priory Court, 30-32 Farringdon Lane, London EC1R 3AU.
FOND MEMORIES I have owned a home compuler since 1984 and have seen many changes in Ihe industry I remember the days when Epyx were outstanding and floppy drives were the size ot double decker buses. I remember rude comments about Spectrum owners. I remember Commodore User, Eugene Lacey, live star ratings and a £1 price tag. I remember blocky, 16-colour graphics and games that took seven minutes to load on cassette. I remember classics like Thrust. GAC, Park Patrol and Raid Over Moscow. I remember Kempston Joysticks (one ol which is still working now alter eight years).
I often look back and remind myself about the past.. and think: THANK GOODNESS FOR At 200, CD32, FMV AND CU AMIGA - BIGGER AND BETTER THAN EVERT
P. S. Your cover disks are excellent, and the Iree programs that
have opened up doors I never knew were there.
P. P.S Thanks lor the honest and informative reviews that have
saved me a fortune over the years and given me many hours ol
pleasure
P. P.P.S Any chance ol a CU AMIGA review index in the future as I
have so many issues that when I want lo look up a review I am
often looking lor several minutes. (I never buy anything
without lirst reading a CU AMIGA review tirst).
Anthony Nell Briers, Liverpool.
At this point we had to tie Tony up and lock him In a drawer. Tony Is very lond ol the good old days, when software was cheap, Mastertronlc ruled and two-channel sound on the Spectrum was a major programming achievement. True, you the customer have a lot more on otfer to you now, and many of you don’t realise how lucky you are. 256 colours?
Stereo sound? Cds? Pahl Thanks though Tony, your last wish may be granted soon.
A BALANCED ARGUMENT There seems to be a very anti Sega Mega CD attitude in your magazine and other Amiga publications, especially when companng it to the CD32. The CD32 has a 66020 rated at 14mhz and the Amiga custom graphics chips which create sprites, hardware scrolling with parallax scrolling.
All chips share the same memory, creating a slow down which results in the system running at just over tmip performance.
The CD32 also has a chip lor speeding up 3D graphics plus a Z80A at 4mhz. It also has the custom graphics hardware in the Mega Drive section plus new graphics hardware in the Mega CD which creates Mode 7 type graphics like the Super Nintendo, but much (aster (as seen in Thunderhawk). These custom chips have their own allocated memory and so do not wait until other chips have finished I’m not saying that the Mega CD is better than Ihe CD32. In tact, neither impress me. But I do believe there are just as many reasons for buying a Mega CD as a CD32.
I’m not convinced about the CD revolution mysell I'd rather have more processing power than a slow mass storage system. CD games end up being the same as disk ones but with a ton ol padding, intro animations, music and various still screens between levels etc. No thanks!
Martin R Wilson, Somerset.
The problem Isn't In the stats. True, the Mega CD can pull some fancy tricks that the CD32 can’t. The real truth Is In the playing, however, and most Mega CD games |ust don't come up to scratch. Few colours, poor video quality and very tew actual playable games, and by that I mean games that aren't just animated sequences. Just compare the Mega CD version ol Microcosm to the CD32, and you'll see that there's no real comparison.
A LESS BALANCED ARGUMENT As a totally biased CD32 owner I cannot see why the public buy the over-priced opposition. Take Ihe CD-i lor example, sure it has built-in FMV, but you pay lor it don’t you, along with the totally bnck shaped exterior, and a machine which only has films and rubbish adventures available. The 3DO is worse. £600 lor a machine without software, yet people buy it.
Personally, I think that it Commodore had spent a little more time and money on the exterior ol the CD32. Il would have sold millions, not just tens ol thousands. It looks too much like a Mega Drive, which is certainly going to put oH your more mature buyer. Whal they want is something which looks more like a CD-i. Which granted, looks bad. But doesn't look out ol place beneath your video, like the CDTV. The rubbish shape and colour ol Ihe CD32 mean that people lake one look and think; ‘Low price - pity It's a games machine."
Ol course the CD32 is a games machine, but not totally, as the advent ol the FMV module demonstrates. The commodore dream machine truly is a Multimedia device, capable ol handling anything Ihe CD-i. 3DO or Jaguar can throw at it.
As I said earlier, the CD32 is a games machine capable ol chucking God knows how TEAM TALK The team has undergone some drastic changes in the last couple of months. To help the new selection of bods gel together, Lord Emap has reached deep into his pockets and sent us all off on an adventure weekend, where we can collect our thoughts and become one living, breathing entity.
ALAN DYKES
* *l right you omble lot*, Alan shrieked as the cooch puled into
Huntley Manor. "You are ihe worst bunch ol whodced oul journos
I hove ever tome across... you boy, don’t eyeball me toy!
Where ore you Irom boy?
Isfagton? Only two types ever come oul of Islinglon; allies and Arsenol supporters.
Which ore you boy?
Don't eyobol me boy!". 6h dear.
USA COUJNS Or Rombo Collins os she now wonts lo be known. A we* end in ihe wid has brought out an even tougher side to Uso, lo ihe point ihot when she tripped on a grovel path ond grazed i her knee she insisted gelling a needle dlhreod tram the hilt of her bowie knife ond sewing the cut.
Rather than using the to her by Or. Tony Horgan.
LETTER OF THE MONTH WISHFUL THINKING?
After rending in a CD32 dealer brochure about die new 032 pack and It* game bunded widi i, I felt I had to write in and express_my views. In die past, Commodore have okays had farty-average bordering on pathetic games bunded widi hi amputees. These games were never anything spead, Ihey dd not stretch ihe machine lo ils Itnits ond were only redly there to pad out the box. I should know, I bought die Cartoon Oossia pock which was anything but gcx d. Hie oniy game in ihe pads myth anv men was lemmings but dten that is out on almost every other computer format. But maybe Inis pods was
understandable - after ail, me A500 was o home computer, a very good one, which was more lhan a “a gomes machine that can word process' os some PC owners col 1.
The CD32 is a deificaled mnes mcxhiie, and one that am for outdo anything eke on the market, both in tenrn o( power and hadwre. Ihe software dot s bunded with i should be pkrytdde ond lake advantage ol die omounl of space on a CD, nol one ot the other let's look al the gomes to cane wrlh Iln this new Dangerous Street pock Fisloff Aggers ms obviously a rush job lo meet tie modine's release dde, on floppy i would be on average game. Next up there is Oscnr, this is anofar overage, not wy pbyabie qame»ready takes odrarnoge o( the moddne s abity to hove 256 colours on screen. We no* com lo Who
Commander, hope they hme done something speed to Ihe 0 veision because it nos pretty duff on ddc, (even on the Al 200).
We now hove o new gam nol yet seer before colled Dangerous Streets, o beat 'em up by al oceounts, along the lines ol Mortal Kmbatu Sfree Agd er tt This looks tke it wil be the reafgem in itie padk, but I doubt it.
Wiot Commodore need lo do Is lo give some games developers a real kick up the back side and get them producing gomes for the CD3ZI carrot understand why developers ore taking it Ihe moHcet jow o bit then develop some games' altitude Ihe CD32 maricet is hjl of writers ayiy) out lor some good gomes.
Al tfiey are gelling at die momert Is Shovehmre. Commodore promised oner 80 lies in ten tor Christmas, d«s fat sipped to orouid 50 I carted infer 30 n a ftgei Megaslore h London Wore Christmas, out of these only five wte any good md “1 was onry because they were ol floppy origin.
Commodore soy that the CD32 is competing against the Mega CD and perhaps Ihe Coi. This is wrong. Ihe CD32 is competing machines. People ore going to walk into
- - - . « obviously gat olher ihings lo ihink about.
Ibefere thol Ihe Dangerous Streets pod is o mistake, Commodore should hove waited (or some more games to come out fat. I think that the ideal pack, (mode up of gomes out, or due out over the next lew months), would look something like this: Beat em Up: Mortal Komkt at Rise 01 Ihe Robots Plotformer Zoa or Soaer Rid Simulator TR Shoot em up: Atoorasm IU that this pack would sel very wet as long as it wasn't loo expensive (ie, below £300).
I do nol own o CD32 bid I do intend to get one. Ihis is because I know it is a very good games machine. I hope and think the CD32 will hove o bright future.
Paul Palmer, Buckhurst ML led games arefree, so you can't really expect the greatest pieces of software on earth. A game Ike IPX wi make a kSng when it is fmaly released, so there is no reason ot d to sd it at a very reduced cost hi a bundle. I do ogree with you though, bunded softwtn should be of a far Irngher qualty than Stmts -and guess what? Microcosm is due out m Ihe latest bundel many polygons around the screen, displaying even more colours, with no slow down, and the storage space lor huge games like Rebel Assault. Liberation and Microcosm. But what’s happening to all the games
promised? -We’ll have 80 games out by Christmas', say the publishers. Built Divide that by 10 and the true figure terpart.
Is displayed, most ot the games released are tarted up lloppy releases with the odd extra colour screen, or another sample ot speech when you get hit. Or an intro, which is nice but hardly pushes torward the boundanes ol games playing to any extent Some companies release their games as total pons Irom the floppy counTake Mean Arenas tor example, the floppy disk even appears on screen when the disk is accessed Some other publishers such as Renegade and Team 17. Seem to have forgotten about their plans for software altogether, resulting in another fifteen or so games winch were promised, not
appearing II Commodore don’t hurry up and get prices, hardware and software sorted out. My CD32 is going in the classified section of the local paper, so I can buy something else more worthwMe.
Name and Address supplied.
As any developer will tell you. 650Mb is a lot of space to fill, and If you want more than |ust a fancy introduction or some CD audio tracks, then It’s going to take quite a while to fill that space. For the near future, most of what we It see on the CD32 will be ports Irom floppy versions, until the market grows to the point where developers can afford to spend a year creating the size of game the CD can hold.
A PROBLEM SOLVED A year ago I wrote to you complaining about the lack of math programs on the Amiga However, in November I found a program called Maple V, written by Maple Software in Canada I read in a USA magazine how it can do mathematical calculations. So I bought it. Went home, tried to run it on my A1200 Of course it dkt not work, because you can't expect such a program to work without a FPU After one or two months, I bought a MBX1200Z FPU board. Great!! Maple was working. Maple V is as powerful as the PC Heavyweights Reduces and Mathematica. It uses 7Mb of hard disk space.
It's fast even with a 14 Mhz 68881 FPU. It solves equations, integrals and many more at the touch of a button I think with the advent of A1200 and A4000.
Amiga users began to use their machines in more serious and useful ways.
Three years ago I was playing games only on my old A500. But now I am solving problems with Maple V, writing letters with Final Copy, video titling with ScalaMM etc on my powerful A1200 while most of my PC-owning friends are only playing games on their expensive and ultra-fast (!)
Machines.
I am a Commodore fan. I’ve been using CBM machines since 1984. The news about the new Amiga Windows NT is very exciting. If Big C release it, I am sure that my next computer will be an Amiga Windows NT.
Slnan Gurkan, Istanbul.
"It sounds stimulating", said tech bod Andy Leaning-Over-lnto-A-High-WInd, yet he had to admit that he had never seen It. Any more interesting or unusual software out there?
ANDY LEANING Andy leoning-Akrminglv-To-lhe-lelt revealed (tie James Bond tide of his character by managing to find a secret Russian soy base sane 15 mfe below a remote piste ol woodland. Udng al sortt ol extra gadgets lugged m a GVP .1 5 Pro II, he led a satellite some two millimetres oaoss hidden in the branch A of a tree.
TONY HORGAN 'Always be prepared", is Tony's motto but he could never hove been preoared lor what the wddemess had in store far hem. No decks, no record shops and no raves. Undaunted, lone set to wrk on couple of trees with a Swiss j Army knife, and j before you could say 'let Ihe Beat Control Your Body', he had ter I sound system.
JOHN KENNEDY John vanished the moment we reached the Manor, shouting something like: "Where con a man get a drink around here?". Two days later the smal fluffy woodbind animals come ra out of the for est, fleeing from Ihe worst smell ever ond ( some green smoke. In i Ihe middle of it we found John creating home brew stout, with dandelion petals and I tree bark.
JASON HOLBORN Jason hod to hide in the hotel after the first day, as members of the lotol village commu nily rushed out to colect their com harvest.
Jason's o big lad, you see, and the problem mis that many of the views assum-ed he was me jolly green e come to tell that the corn was just right. Jason denies this but he song Ho ho ho’all the way home!
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I AMIGA WORKSHOP ... NEXT MONTH Watch out, Lisa's about. Need advice on your Amiga art? Then send it into Commando Collins quicko! She's mean as hell but she'll help you out.
Mu The Amiga is leading the way in underground club visuals and alternative pop videos - we talk to the people on the cutting edge of acid video, and tell you all you need to know about how to do it yourself.
Meanwhile, mainstream television, film, video companies and artists are using the Amiga’s graphics and video capabilities to spice up their productions. If they’re doing it why can’t you? CU AMIGA Investigates.
• • • PRODUCTS SOFTWARE Image FX update - review!
Pagestream 3 World exclusive preview. Andy Leaning gets excited! (ooer) Programming utilities - everything you need to write great software!
Ishar 3, gadzooks it’s looking good!
UFO, landing on the 19th of May Dreamweb, we spied ’er first!
Miss CU AMIGA miss out the facts and the fun.
¦ y name s Andy Leaning, and I'm the Tl new Technical Editor I ol this line magazine. Belore I joining CU AMIGA I worked lor I Silica Systems, a company that I will Be tamiliar lo many ol you.
CHANGE Meet our new technical editor and tell him what you’d like to see different about CU AMIGA.
1 In lact. I'll bet that I've probably ; met or spoken to most ol you (believe me) during my multilarious career at Silica. Based in Kent, they are one of the UK'S largest Amiga dealers and whilst working tor them I came to love this computer.
Let's lace it, what other single system lets you play games better than any console, create per led typeset documents, write a novel, and mix your own records? And to top it all you can get one ol these brill machines lor next to nothing - the Amiga is simply superb.
I started working lor Silica around the time the Amiga was released, way back when the At 000 was lirst announced, and since then I've seen it grow from a niche computer to become the biggest selling range ol home computers in the UK. And now. With the Amiga CD32 it looks set to get even better, becoming not |ust the best home computer, but also the most popular CD games console around!
ALL CHANGE Whilst at Silica I did a variety ol different things, including beta testing PageSlream. Supervising their technical support teams and writing various adverts, brochures and manuals However, alter seven very enjoyable years there, I decided it was time lor a change. But where was I to go? I love using the Amiga, and the thought ol going somewhere that used huge, complex. Pcs or simplistic Macs just wasn't appealing. One of the Amiga magazines was an obvious choice.
But there are loads ol Amiga magazines - apparently something to do with the vast numbers ol Amigas now being sold! - at the last count there were eight ditterent titles on the news stands, so which one would I choose? Well actually, that was the easiest part.
RESPECT!
My role at Silica, lor the last three years, was head ol PR, or press relations. In this position I got to know all the UK magazines pretty well, dealing with them on a regular basis.
Dunng this time, I came to respect one more than the rest: CU AMIGA. Like you and I, the crew who write it love the Amiga and are totally committed to it. They're Amiga users who write lor Amiga users. The technical reviews are researched and written by people who know what they’re doing and have used the Amiga lor more years than they care to think about.
The games reviews are not only up to date, but also truthful, and written by the best games players in the UK For the low down on Amiga there can't be a better source ol information But unlike some other magazines, CU Amiga's writers are not blinded by their love lor the machine They won't let their judgment be hindered - if something's crap they say so, and they can't be bought. This is one ol the reasons CU AMIGA doesn't just hand out awards. You won't see Screen Star or CU AMIGA Top Rated awards otten. So when you do you can be sure the soltware or peripheral that's won them is the very
best.
But the real reason I've chosen CU AMIGA is the atmosphere here Working lor CU AMIGA is above all good fun. Unless it s time to get the reviews written, and copy in (when Lisa comes chasing), we get to play around - but with a purpose. We test the latest software, experiment with new peripherals and batter existing upgrades, this ol course means we get to use our Amigas lor hours on end. Unfortunate eh? But the more time we spend on our Amigas the more we can write lor you.
SO WHAT'S NEW?
So what changes will I be making as techie supremo? Well, regular CU AMIGA readers will be pleased to know there's nothing dramatic in the pipeline at the moment The style and content ol CU AMIGA'S reviews will remain largely Ihe same. Alter all, it works - CU AMIGA is now the fastest growing Amiga magazine in the country.
Its combination ol impartial, authoritative advice and information, coupled with (we hope) a sense ol humour allows us to give you all the information you need about the Amiga without being too technical or contusing.
What you will notice however are subtle improvements, making the technical features even more helpful, more detailed and yet easier to read. From this issue onwards you'll notice that the major reviews now have companson boxes.
In these you'll find a list ol the major competitors to the product concerned, making it easier lor you to make an inlormed buying decision.
TALK TO ME PEOPLE Other small, but useful, changes will be introduced over the coming months. II you have any ideas about what you would like to see leatured in CU AMIGA, please drop me a line. I’d love to hear Irom you. I don't want to sound as though I'm copying anyone else s marketing slogans but we are a listening magazine and. Well, I'm its brand shiny new ears.
This month, we've exclusively reported on a CD-ROM system lor the A1200. At the moment it's not destined to be FMV compatible, but it has to be a step in the right direction. This, the continuing high sales ol the At 200 and the CD32 and the wealth ol soltware that’s being produced lor both machines means that I leel very confident about the future. Whatever happens, keep reading CU Amiga, we'll make sure that you know exactly what’s happening. RJJ If there ore ony new features or ideas you would like lo see incorporated into CU AMIGA why not write to lop Tips for Andy leaning, CU AMIGA,
[map Images, Priory Court, lorringdon Lane, London EC1R 3AU.
What the press said... Rarely will on find o device so highly acclaimed os the Vidi series. A range of proa lo suit both your budget ond requirement lo Offer you complete peoce of mind, each ond every model is upgradeable to the next. So if you move towards o more professtonol application your digitiser con progress with you.
No longer are you foced with on out of dote product Ihot doesn't fulfill your needs. Its oil very well me blowing my trumpet, but what do the journalists think of the Vidi Range ?
After purchase we welcome your comments, its our policy to listen.
I- xv the Vidi ranae was user feedback UtfU* Monoging Director Vidi Amiga 12 is our entry level digitiser. Perfect for someone who's getting involved in video capture for the first time. This model captures mono pictures in real-time, colour in less than a second.
Software includes an Animation Workstation and powerful Image Processing grabs pictures in 4096 colours and 16 greyscales. Comprehensive file support includes BMP, Tiff, IFF, ANIM etc. Fully compatible with all Amiga's.
£99.95 Vidi Amiga 12RT, is the perfect Multimedia video tool for A1200 users. Offering real-time colour image capture in all Amiga modes including 24-bit.
Fully compatible with all Amiga's, 2 meg or above. Images can be grabbed in 16.7 million colours or 256 greyscales from any video source (TV, Video, Satellite etc.) Connect Vidi to your camcorder and you have one of the most powerful scanning devices available.
£199 Vidi Amiga 24RT is our most powerful real-time digitiser. Producing SHR (Super High Resolution) true colour images at beyond broadcast quality. Designed for the normal user, but offering truly professional results. For the person who wishes to push his AMIGA to it's MAX I It will capture your imagination, bringing photorealistic images to your screen.
Suitable for any image related multimedia, picture scanning application. Although this model is compatible with all Amiga's it is best used on AGA machines or Amiga's fitted with true colour display cards. Most of this advert has been produced using Vidi Amiga 24RT so throw away your scanner!
£299 Further information and details on how to order Rombo, winners of the oveted SMART Awards 1 & 2 for innovation fell: 0506 466601 Full working program disk ond monuol ovoiloble for £29 also includes image disk.
1 PAL: The definition of the TV signal for UK TV systems.
• NTSC: PAL for American Tvs. Films in NTSC format cannot be
played on UK hardware without conversion and vice-versa.
• MPEG: VideoCD FMV films are normal films that have been
converted and compressed to allow them to be stored on CD.
This compression and storing was delined and created by a group of propeller heads on a committee called Motion Picture Experts Group' or MPEG. For further details on MPEG coding see CU AMIGA March '94.
• Laser Disc: A large version of compact discs used tor storing
films.
• Dolby Pro Logic: A specification for sound that’s superior to
normal stereo, created by Dolby Labs. ProLogic sound uses tour
and live speakers, rather than the normal two. Placing four or
more speakers around the room room ensures the sound surrounds'
you, giving a more realistic audio experience.
2 All prices include VAT and SAME DAY DESPATCH subject to availability * Fixed charge for repair 3 does not include disk drive replacement nor keyboard 4 ? All prices subject to change without notice ? We reserve the right to refuse any computer monitor repair 5 Greot Bntoin Scenery 2 Japan Scenery .... 2 Hawaiian Scenery..... 6 FREE OVERNIGHT DELIVERY:

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