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TEAM AMIGA FORCE is brought to you by a highly skilled team with a proven track record in publications as diverse as ZZAP! 64, VIDEO WORLD, AMIGA COMPUTING and ORACLE TELETEXT. The AMIGA FORCE team know what makes a good magazine great and the AF formula of ruthlessly detailed maps and playing guides is going to turn the market upside down! GET ready for a revolution in Amiga games coverage. You are reading AMIGA FORCE has access to the same resources as SEGA FORCE - Officially Britain's fastest growing Sega magazine and N-FORCE - Britain's best-selling unofficial magazine for Nintendo game fiends. AMIGA FORCE is in good company - sister publication to two other Amiga magazines with unrivalled reputations. AMIGA COMPUTING from Europress Enterprise is Europe's fastest growing Amiga magazine and AMIGA ACTION from Europress Interactive is officially Britain's best selling Amiga games magazine. AMIGA FORCE from Europress Impact is set to storm in as the perfect sister - providing the most detailed budget games and playing guide coverage available. The sampler issue of AMIGA FORCE - A magazine so detailed we didn't even have room to stick a disk on ttv cover. [OPPORTUNITIES 9§m sm AMIGA FORCE is a new concept in magazine publishing so a national reader and trade promotional campaign will make sure our message is displayed loud-and-proud in the places where it matters. Watch out for NATIONAL RADIO, NATIONAL POSTERS and even - EUROPEAN SATELLITE TELEVISION promotion! Advertising is only half the story. AMIGA FORCE will feature a unique covermount and newstrade promotion programme designed to make AMIGA FORCE a compulsory purchase. Backed by the massive resources of Europress Sales & Distribution and COMAG, AMIGA FORCE will be available - full face - where it matters most!
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Slicked into the cursed lajftifii "aside a castle's dujeari. J cave syitem Irhd meets fortunrtdt . Demons fdus many other colmU jTravel with Rnyt to the Vallcyjttl
• , , v J quest tmensurl s urse'cf Enclmntia is deniable i
Commodore Amiga (I meg only) and ' ' compatibles. ™| Its from
IBM PC version.
Tradeuiinds Douse; 69 71A Ashbourne Road, Derby, DE22 335, Telephoned W915acsimiled3Sl5n Hello, good evening and well done!’ Find out who P we are and what we’re JK about but not wg8*what colour undies . v we wear!
Are we barmy? You bet! Ten wise winners’ll walk off with one hundred pounds worth of Amiga goodies! Arefrpu All the nifty nuggets of news we' been able to dig up... a veritab gold mine of information, hard hats optional!
What's new. Pussycat? No new m Tom Jones songs are in the Itf offing, so how about a peek at forthcoming Amiga releases instead?
The very latest full-priced product takes the stand the Amiga Force crew act as judge, iry... and executioner?
TOTAL RECALL The best ever driving games for the Amiga rounded up and w reviewed by our f J very own Phil v ‘Lead Welly’ King Okay, so it’s only a model... but we’ve got 50 of them to give away, any one of which could be yours!
VrrrooommfS THE CAST OUPS: Picks up and uses objects - but can only carry one at a time... can he climb, he also a mighty punch - a handy guy to have around!
Wacky wizard with a spell up his sleeve - magic!
V_ _ One of the weirdest, , wackiest and most wonderful , V i games ever released for the cv S Amiga features a trio of troublesome Goblins. On a mission to save their j beloved king from an evil curse, the cheerful chappies must negotiate a plethora of puzzles while conserving as much of their precious energy as possible L A tough game (to say the least!), here's an annotated solution to get you a through the early stages... SCREEN ONE: The object here is simple - find a pickaxe to progress to Screen Two. Getting your hands on it, though, isn't as easy as it sounds!
Make Asgard punch the arch here - this will knock the horn off the barmy bull's head at the top.
Here's how ya do it... Finally, send Oups to grab the pickaxe and then proceed to Screen Two by clicking on the . 11 a GO’ . • H' icon.
Oups can now pick up the horn and blow it! The noise will make a branch fall from the tree... ...which Ignatius can then turn into a pickaxe by casting a spell on it!
AF ¦ PREMIER 1992 ¦ ISSUE ZERO ¦ PLAYING TIPS After a short wait(er?) The party arrives on SCREEN TWO - an apple tree, a broken bridge and a diamond mine.
Hmm, this should prove entertaining... To get the ball rolling here, Ignatius needs to cast spells on the second and last apples from the left.
This will double their size... After the t wiz has done his biz and enlarged the apples, Asgard can punch ’em outta1 the tree so’s Oups can pick ’em up... Go back and get the pickaxe, cross the bridge and smack the diamond out of the cave using the fist icon - careful positioning is required if you want to avoid an avalanche! Now pick up the gem and Screen Three will follow... " 'Now send Oups to collect the apples - you'll notice he drops the pickaxe in order to do this, but don't worry. Carry the apples to the gap in the bridge and drop 'em in. Hey presto, you've just bridged the gap!
ICONS I ARROW: Used by all three characters to move around screen, also enables the player to switch between characters.
FIST: Allows each character to access their SCREEN THREE: Now you've got the diamond you'll find yourself back at the magician s house (Screen One).
Simpty walk Oups to the front door and have him use the diamond - try anything else and you'll receive a cool reception!
Special functions - makes Opus use his current object, Asgard punch and Ignatius cast his spell.
' HAND: Only available to (fat Oups- y allows him to pick up and drop items.
.1 ISSUE ZERO ¦ PREMIER 1992 RAF TO ENTER THE GAME: YOU MUST NEGOTIATE TUMBLE DRYERS, DO AVOID WASHING MAC SIDE-STEP GRANNIES Complete that simple mission an you've just about made it to Th Gamesmaster Zone, at Comet.
A totally excellent place, that': based on Channel 4’s Gamesmaste Show.
M •*- ¦ *_ _ Check out the games in this plac There are literally hundreds o them- The latest and the greates It's a hardware heaven- The co plete range- All the hand-held and all the consoles, includin Sega Mega Drive, Commodore Amig and Super NES- And more good news, buy any one o them and you get a Gamesmaste Zone Discount Card which entitle you to 10' . Off all software fro then on (valid until 30th Apri
1ASTER ZONE, The Zone is also a seriously hand: on situation. You can actually tr out the new titles- We call H 'play before you pay', and it help: you make sure you're investing in a game you really love- In fact there are over 250 game: so it might be a good idea tc check out the Comet Top Ten Chart for starters.
So get down to Comet and enter The Gamesmaster Zone- There's one thing we forgot to mention hot ever; you'll probably have tc get past everyone else who read: this ad- Good luck.
COMMT YOU KNOW WHERE TO CoflE All Co«et stores will have a Gaeessaster Zone by 12th September 1*1*12 SCREEN FOUR: Inside the magician's house, and all you've got to do is give him the diamond. Easy? Not on your life!
®8 ii ZzaD! Lanatius Zzap! Ignatius must cast a spell on the left- hand plant.
Th© way is now clear for Oups to collect the diamond (he'll have dropped it to pick up the jar), and take it to the magician by climbing up the book cover. Drop the gem into his hand and you'll have completed the first stage of the game. Well done!
1) Punch the book off the little table.
Forget the jar on the right (it's a whole different can of worms!), but get the then open the jar to release a fly. Gulp! As the plant munches away switch control to Ignatius.
Left-hand jar and take it to the plant on the right of magician's desk... ' the Once the Wizard's work's been done, Asgard can climb the stem to reach the desk top. Now walk him over to the large book on the far right.
CHEAT CARDS If you've ever wasted hours of good game time looking for a cheat you saw printed in a magazine three months ago, this section is for you just cut out the cheat-sheets and keep them in your game box. If you haven't got the game, keep them anyway it's your birthday this year, and you never know what you'll be getting!
1. SHERMAN M4
2. NORTH & SOUTH CHEAT CARDS
3. TOTAL RECALL
4. HORROR ZOMBIES FROM THE CRYPT
7. ROGER RABBIT IN HARE RAISING HAVOC
9. SUPAPLEX EPIC ROBOCOP 3 THE SECRET OF MONKEY ISLAND 2 THE WIZ
STEVIE AND THE MAGIC BEARD THE LEGEND OF ZELDA GOBLINS 2
UNIVERSAL SOLDIER BURGER KING r ? ?
E3 ?3 3 ??
Q v TOTAL RECALL OK, it hasn’t got much to do with the film, but when the product’s this good, who cares? It's an essential purchase that'll have you thinking you're really there!
Hold down the ’shift’ key, then type THE DIDDY MEN. You can then press ESCAPE to skip levels.
EXILE If you’ve already got the first one, and have enjoyed It, then get this superb sequal for more of the same!
Go to the music menu, and select the first option twice (honest!), press keys 2 and 4, then escape twice. Infy lives will then be yours to waste at will!
SUPAPLEX If you haven’t got this already, don’t miss out.
On the title screen, type; BLRBSSBJ Permanent fast shoes. RJSBJSBR Permanent double rainbows. LBSURLSL Continue after Island 5.
Rrllbbjs Hidden food turns into money bags.
NORTH & SOUTH This has got the lot graphics, playability, atmosphere if you only splash out on one strategy game this year, buy this one because It’s brill!
To possess God-like attributes in every department, type the following code in the usual place; ADKITAKDVGZLRGWZ.
FALCON Three years in the making and the game’s a pile of tosh! And they ripped off Battlestar Galactica for the plot!
Level codes, if you need ’em; 1 - AURIGA 2 - CEPHEUS 3-APUS 4-MUSCA 5 - PYXIS 6 - CETUS 7 - FORNAX 8 - CAELUM DISC Disc is one of the most sadly neglected coln-ops ever. Now it’s out on budget it won't be neglected by Amiga owners for very long!
Type WHAT A NICE CHEAT on the map screen if successful it’ll turn purple, allowing you to start the game at any level.
SHERMAN M4 The graphics are pretty good, but nothing outstanding. Will appeal to fans of the genre, but certainly not a ground-breaker.
Type SOULPSYCHEDELICIDE on the title screen to gain infinite extends. Type THE PERFECT KISS for infinite ammo to kick ass!
HORROR ZOMBIES FROM THE CRW?
"Zombies have entered the building! They're coming up the stairs...” Thanks to Zombie Flesh Eaters for the closing dialogue... During play type CHEATMODE, then use F10 to skip levels.
ROGER RABBIT in hair raising tfAvoc There's something fishy about this game... a pixel-perfect collect-em-up on a budget label?
On level one free all the lobsters and approach the entrance pipe.
| There'll be a green rock to the left i of it pull yourself down on it to access level six!
When the Lemming is on the fourth peak from the sanctuary heading right, build a bridge. Keep replenishing his brick supply until he hits his head on the short length of brickwork below the platform.
Depressed? Lonely? Suicidal? Phone the Samaritans! If you’re stuck on a level of Lemmings though, write to: SUE E SIDE, Amiga Force, Europress Impact, Ludlow, Shropshire SYB 1JW.
We'll need to know which game you’re playing (the original Lemmings or the sequel), the level you’re on (Tame, Crazy, etc), the screen title and access code. Requests for full solutions will be ignored.
Down again. About two thirds of the way down build another bridge two lots of bricks are sufficient.
He’ll then walk off the end and head for home.
Turn a leftward- bound lemming into a CLIMBER, changing him into a VERTICAL DIGGER as he reaches the top of the brickwork.
The other lemmings are too high to fall, so make sure you leave some brickwork to the right... Release the rest of the Lemmings by selecting VERTICAL DIGGER, and place the cursor as far to the left as possible. Hit the left mouse button and send our blue- suited buddies Now your Lemming is on the ground, make him a BRIDGE BUILDER in a dip close to the Sanctuary.
He'll then lay one brick and, as he’s in a trough and can’t build upwards, he’ll turn around.
¦ ISSUE ONE ¦ PREMIER 1992 RAF Use rapid single-shot fire to kill the red ships, as they seldom line up unlike the yellow ones which can be despatched by Watch out, your drone won’t protect you against these huge fireballs. There’s a couple of methods to deal with the creeps that fire them; either send the drone into Once again, these fellas can be dealt with by sending your drone out in front, or just keeping it attached to the front of your ship and ramming them. Trouble is, die soon after and you restart here without your drone. In this case, use rapid fire and watch their bullets.
You have the orb, use it smash into these guns you haven’t, then some delicate aerial manoeuvres are in order!
Shoot this power-up ship to collect missiles. By now you should be heavily armed with drone and » y a, I es lasers, so the big jetpackers are no problem.
This speed-up makes your ship move quicker and speeds up activation of your beam weapon.
After dying and losing all your weaponry.
You’re usually already heavily armed by the time you get these missiles, but they home in on enemies so can be useful.
Classics never die, they just get rereleased. R-Type is still one of the best shoot-'em-ups around, so get blasting with these red hot tips!
AF ¦ PREMIER 1992 ¦ Pick up this orb and it floats just above your ship just the job for knocking out gun turrets.
The least of the powerful lasers, you normally only get these when you’ve picked up a red power-up Again there are two possible techniques here: use your drone (either in front or attached to your ship) to hit the vulnerable segment, or use the beam weapon. Either way, the drone to deflect bullets.
Diagonal lasers are great for getting at baddies hiding in nooks and crannies. They even bounce off walls, so with clever aiming you can even do ricochet shots.
The top icon gives you the R- Type drone (below) which absorbs bullets, fires and can be attached to the front or back of your ship.
O YOU’LL NEVER WALK ALONE A game for 1-2 players featuring all aspects of a real football match - strategy, tactics, penalties, headers, free kicks, throw-ins, crowds, spectacular graphic routines and high quality sound effects. It is officially endorsed by the entire Liverpool team who feature throughout. It's the next best thing to playing real football at i Anfield. A The ultimate in home entertainment football games. ATARI ST vailabie soon on: © 1992 GramufiTm Video Ltd.
All rights reserved 3 Rathbone Square 28 Tanfield Road Croydon Surrey CRO 1AL AMIGA £25.99 ATARI ST £25.99 IBM PC COM. £29.99 C64 CASSETTE £10.99 C64 DISC £14.99 AMSTRAD CPC CAS. £15.99 AMSTRAD CPC DISC £19.99 GRANDSLAM OPPORTUNITIES WHY YOU CAN'T AFFORD TO IGNORE AMIGA FORCE... AMIGA FORCE will be Britain's ¦ cheapest buy for dedicated V Amiga game freaks.
J Weighing in at just £1.95 it's set to be an irresistable secondary purchase for anyone wanting the low-down on the best software for the lowest price.
How many coverdisks do ! K k you need to make your f I§ ; magazine stand out I from the crowd? 1?...2?... 9,653? AF is breaking the mould in this overcrowded market - no disks - just a great read!
TEAM AMIGA FORCE is brought to you by a highly skilled team with a proven track record in publications as diverse as ZZAP! 64, VIDEO WORLD, AMIGA COMPUTING and ORACLE TELETEXT.
The AMIGA FORCE team know what makes a good magazine great and the AF formula of ruthlessly detailed maps and playing guides is going to turn the market upside down!
GET ready for a revolution in Amiga games coverage.
You are reading AMIGA FORCE has access to the same resources as SEGA FORCE - Officially Britain's fastest growing Sega magazine and N-FORCE - Britain's best-selling unofficial magazine for Nintendo game fiends.
AMIGA FORCE is in good company - sister publication to two other Amiga magazines with unrivalled reputations. AMIGA COMPUTING from Europress Enterprise is Europe's fastest growing Amiga magazine and AMIGA ACTION from Europress Interactive is officially Britain's best selling Amiga games magazine.
AMIGA FORCE from Europress Impact is set to storm in as the perfect sister - providing the most detailed budget games and playing guide coverage available.
The sampler issue of AMIGA FORCE - A magazine so detailed we didn't even have room to stick a disk on ttv cover.
[OPPORTUNITIES 9§m sm AMIGA FORCE is a new concept in magazine publishing so a national reader and trade promotional campaign will make sure our message is displayed loud-and-proud in the places where it matters. Watch out for NATIONAL RADIO, NATIONAL POSTERS and even
- EUROPEAN SATELLITE TELEVISION promotion!
Advertising is only half the story. AMIGA FORCE will feature a unique covermount and newstrade promotion programme designed to make AMIGA FORCE a compulsory purchase. Backed by the massive resources of Europress Sales & Distribution and COMAG, AMIGA FORCE will be available - full face - where it matters most!
E POWER TO Elsewhere we have described AMIGA FORCE as a “new concept" in games coverage. That's no hollow boast but we're sure you will agree AMIGA FORCE does have something special to offer in a market over-populated with hoards of Amiga magazines all chasing the same readers.
AMIGA FORCE will be £1.95, a clear £2.00 cheaper than most other Amiga magazines.
MECHANICAL DATA W X H Page trim 230 x 297 mm DPS (bleed) 466 x 303 mm Page (bleed) 236 x 303 mm Page (text) 205 x 268 mm Half (vertical) 100 x 268 mm Half (horizontal) 205 x 133 mm Quarter 100 x 133 mm Eighth (vertical) 48 x 133 mm Eighth (horizontal) 100 x 67 mm Sixteenth 48 x 67 mm AMIGA FORCE will hit a mature audience with high disposable income and a proven interest in Amiga software.
We have no market-leader position to chase and no axe to grind. A good reader relationship is built on trust and that's what AF delivers.
COPY REQUIREMENTS SINGLE-COLOUR: right-reading, emulsion down, positive film, 120 or 133 screen. FULL-COLOUR: screened, separated and fully-planned film positives, right-reading, emulsion down, 133 or 150 screen. ON DISK: we accept copy on floppy disk prepared on Macintosh using Adobe Illustrator. Quark Xpress, Aldus FreeHand or Multi-Ad Creator. Please check on fonts.
Quite simply AMIGA FORCE will be the best read around for anyone wanting to make the most of their Amiga - dedicated to providing the most detailed maps and the best budget games coverage available anywhere.
Getting your face in this space is as simple as picking up the telephone and calling the AMIGA FORCE copy hotline on 0584 875851 between 9am and 5.30pm Monday to Friday.
Ask for Sheila, Michelle or Pete - but don't delay, space is strictly limited.
If AMIGA FORCE wouldn't be the same without an editorial feature on your game or product you had better pick up the 'phone pretty pronto and speak to Steve Shields.
Steve Shields Editor Mark Kendrick Art Editor Sheila Jarvis Advertising Manager Jackie Morris Production Manager Eddie McKendrick Associate Publisher 'WVPRESS IE Case Mill Temeside Ludlow Shropshire SY8 1JW. Tel: 0: Published by Europress Impact Ltd.
Ill (S ticker, ‘ ACKS!!
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ALTERNATE YOU CAN PAY BY ACCESS OR VISA PLEASE ENSURE THAT YOUR ORDER FORM IS COMPLETED CORRECTLY AND THE CORRECT AMOUNT ENCLOSED CARD HOLDER’S NAME .... EXPIRY DATE .. CARD HOLDERS SIGNATURE . NAME ..... ADDRESS . POSTCODE ..... SEND TO MEGA MAIL ORDER C°, SANDYLANDS HOUSE MORECAMBE, LANCASHIRE, LA3 1DG I The orients] warrior with fists of steel Guide Dojo Don, the oriental
teen-warrior, * ,a through a multitude of gruelling challenges in his quest to liberate the nnocent people o; Banzaari. Battle II 4 t 1 with the mutant hordes of Valrog to break his evil stranglehold on this hH beautiful mystical land.
Push your game playing to the limits in the smoothest, most colourful multi-directional scrolling!.
Game you've ever seen!
It 1 on i i Ivlnn rrr Europo House, Adlington Pork, AMIGA rlA LSI nLJJ Macclesfield SK10 4NP S cm i w a n i Telephone: 0625 859333