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he truth of the matter, as we have discovered from our survey, is that over 90 per cent of Amiga owners actually have a hard drive, and the average amount of fast RAM is extremely high at just over 7.5Mb! Nearly hair our reader; have CD-ROM drives, also negating the idea that games that are too iarge for Hopples are too iarge for the Amiga. There are certain instances, like LucasArts' Day of the Tentade and Fui) Throttie, that would lose nothing in conversion to the Amiga, yet our market is ignored. Okay, most of our readers only have e 68020 or 030, but that is stm fast enough for the simpler Doom-type games, as has been proved amply by the likes of Breathless and aü those other dungeon bashers. The reaiiy stupid thing is that with the graphic adventure games like Full Throttle or Sam & Max Hit The Road, there is vety iittie work that needs doing. The core game engine might need porting over (atthough SCUMM, the LucasArts' game engine, existed initiaüy on the Amiga anyway), but after that ifs just the graphies and sounds that need changing. The AGA Amigas make a iarge portion of tots) Amiga ownership and they are aü capable of dispiaying 256 coiour screens. As for the sound side of things, weil the Amiga has always had reasonable sound, better even than some PC sound cards (even today), and there's certainiy nothing in a game like Fuü Throttie that Pauia, the sound chip, can't handle. Then you can point to the Gaüup software charts which stm consistent have Amiga games like Worms and aü the varieties of Sensible Soccer in the top ten and you just The Amiga was much maligned in the past as a games machine, but the tables are turning now have to ask yourself why these companies aren't putting out Amiga versions of their games. Perhaps they aren't aware of the siightty more pokey status of the average Amiga these days and just assume that aü CD sales would be on the CD32, which, tefs face it, is not the ideal Amiga. i guess, once again, ifs up to us. if you're on the internet, why not point your browser at www.iucasarts.com and mail them your request at iu: asarts Cette adresse e-mail est protégée contre les robots spammeurs. Vous devez activer le JavaScript pour la visualiser.. tf you don't have access to a modem, why not send them a postcard asking for the software you want to see. LucasArts' address is: P.O. Box 9367, Canoga Park, CA 91309-0367, USA. fu f throttfe coufd be portwd to M* AMIGA eaa fy, but...

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Document sans nom Issue 101 I July 3 1996 ¦ £4.50 Overseas price £4.50 mi 20 A truly stunning image processor An exclusii S'flfeAio of the latest v.ereTon Requires Hard Drive, WB 2.04 Z'jjjjj 'Jlmj - I'jwJ and Zu'j* lUjnul-ts A'jyj - a .sallant sysiam monitor YAK 2.12 - Yet Another Kommodlty Zjiidiii? dte - adi ansad rJ?U coni ol SCSI List * • fancy MUI SCSI mounter PC Restore • unpack PC floppy backups NAB ' feAt Yiyyj ¦ httrnly Morn raptocmmrrt Jaz Drive Surf Squirrel World of Amig Net& Web TurboPrint SUPER XL DRIVE XL 1.76MB £129.95 Award winning Amiga Genlock.
G-LOCK AMIGA GENLOCK____ INT.DRIVES £69.93 SYQUEST EZ HARD DRIVES £699.95”'"'" £749.95McT1 £125.95 M -T E C HD External IDE hard disk for the A500 comes complete with an internal ROM switcher, and upgradable to 4M8 RAM M-TEC AT500 BARE ....£99 PLEASE CALL FOR HD SIZES MEMORY REQUIRES J0-P1N SIMMS ZIP DRIVE SYQUEST EZ1 35 The Syquest E2135 drive is an ideal storage device. The EZ Drive stores 135MB on a s ngle 3.5* cartridge and has a seek time of 13.5ms. Comes complete With one 135MB cartridge. (A SCSI interface is required) SYQUEST EZ135MB £239.95 135MB CARTRIDGE £19.95 SURF SQUIRREL
Surf Squirrel offers an even higher scP'P*3*** f* performance, auto-booting, and ultra-1 serial port. Surf Squirrel is the id expansion peripheral for your Amigj
1200. Please call for more information.
Ttoned me SURF SQUIRREL . £99.95- SCANDOUBLER II ScanDoubler II is a full 24-bit AGA flicker fixer which automatically de-interlaces all AGA screen mode, and scan doubles noninterlaced PAL NTSC modes to allow VGA monitors to display them.
SCAN DOUBLER II £399 £49.95 SQUIRREL MPEG PC881 A500 ...£30.95 PC882 A2000 . £35.95 PC883 A600 1200 .... £35.95
3. 5 IDE £POA
3. 5 SCSI £POA 120MB 2.5 IDE .....£89.95 340MB 2.5
IDE .£169.95 510MB 2.5 IDE . £289.95 850MB 2.5 IDE
£439.95 1 GIGABYTE 2.5 IDE £CALL DISK EXPANDER (WITH HO
PURCHASE) £ 15 The XL Drive allows you to store a
1. 76MB on a high density disk.
1 76 XL DRIVE EXTERNAL £69.95
1. 76 XL DRIVE INTERNAL . £75
1. 76 XL DRIVE A4000 .....£75 PC880B EXT.FOWER DRIVE £49.95
PC880E EXT.POWER DRIVE £39.95 Rapid Fire SCSI-II controller
card.
Install up to 8MB on-board. For the A2000, A3000 and A4000.
DKB RAPID FIRE SCSI-II £139.95 INTERNAL DRIVES RAPID FIRE SCSI
1. 76 XL DRIVE
3. 5 SUPER XL DRIVE 256 x 32 SIMM 72-Plh (1M8) £40 512 X 32 SIMM
72-PIN (2MB) £75 1 X 8 SIMM 32-PIN (1MB) . . £POA 4X8 SIMM
32-PIN (4MB)... £POA 1 X 4 STATIC COLUMN A3000 £25 1 X4
DIP...... £25 256 X 4 DIP ....£5 1 X 1
DIP ...£5 CIA ....£12
GARY ..£19 PAULA ..£19
DENISE .....£19 SUPER DENISE ......£25 KEYBOARD IC
..... £12 FA1 AGNUS 1MB ......£19 FAT AGNUS 2 MB £29 PRINTER
CABLE ..£6 RS232 CABLE .. £6 SCSI EXTERNAL £15
WORKBENCH 3.1 A50G 2000 £89.95 WORKBENCH 3.1 A3000 4000 £95
ROM SHARE DEVICE . . £19
2. 04 ROM CHIP ....£25 FOR ANY SPARES REQUIRED PLEASE CALL
SX-32 is an internal add-on card for your CD32 and features:
VGA port, RGB port, parallel port, serial port, external disk
drive port (1.76MB), dock, controller for
2. 5* hard disk, and a SIMM socket (up to 8MB) Turr your CD-32
into a A1200.
SX-32 MODULE £199.95 Backup to 520MB onto a 4hr VHS tape.
Version 3 has new backup modes for Amiga's with a 68020 or higher CPU.
VIDEO BACKUP SCART.....£49.95 VIDEO BACKUP PHONO . . £45.95 UPGRADE TO VERSION 3 £20 CYBER VISION 64 2MB £299.95 BLIZZARD 1260 - A12QQ 060 £599.95 3 !* C t A L ()??:• it BLIZZARD 1230 - A1200 030 £229.95 INCLUDING 50MHz FPU MICROVITEC 1438 14* £289 EPSON STYLUS INC.PAPER £489 EPSON STYLUS COLOUR lls £249.95 EPSON STYLUS COLOUR II . £335.95 EPSON STYLUS 820 .....£219.95 EPSON STYLUS PRO XL INCLUDE STUDIO II SOFTWARE PRINTERS MONITORS FLOPPY EXPANDER CHIPS & SPARES VIDEO BACKUP 3 STUDIO II SOFTWARE PHASE 5 S X - 3 2 Save 1.5MB on a standard floppy drive and 3MB when used in conjunction
with the XL Drive 1.76. FLOPPY EXPANDER £10 A2000 68040 (0MB RAM) A2000 68060 (0MB RAM) A4000 68060 (0MB RAM) 4MB STANDARD ADD ...________ 4MB GVP ADD £159.9 “° S !* ( A 1. 0 J* i* rttwMNOTV 7EO OA )] j t ACEEX V32 BIS 14.4 notbtamoved £8 KZ1 X-LINK rituE V34 21 a bt apmovk£ 199-9* A ADAR ALL MODEMS INCLUDE SOFTWARE AND CABLES If Squirrel MPEG allows you to play VidecCJJW WJ and CDI CD-ROM’s, Squirrel MPEG bringF " high quality digitally mastered images anSCSI driver 16-bit stereo sound to you and yoi*d accelei Amiga. Mputers. Pli r GVP Only £199.95 jRU-ROM ___ ..uitive cur SQUIRREL SCSI
INTERFACE . . £59.9L_. fQf an AURA ...£79.9 Serial pc MEGALOSOUND £29.95 PS GLIDE squirrel scsi interface I_ SA included where you see this logo * Zorro II card that provides an addition serial port parallel port and connedil for optional RS422 and RS232 potj Call for details IO-EXTENDER UIRREL MPEG GVP RAM HI-SOFT ioEXTENDER £251 Official GVP RAM SIMMs.
4MB GVP RAM . 16MB GVP RAM..... SCSI hard card which can fit 8MB ( RAM on-board.
GVP HC-8 SCSI HC-8 SCSI CARD . .
GVP G-LOCK phore orders We accept most majo* credit cards and are happy to help you with any cuec ies postil orders Ordering by cheque FO please make payable to Power Computing Ltd ind specify which delivery is required.
68040RC 25MHZ RAM EXPANSION FALCON Diggers Oscar Chaos Engine MEMORY CARDS I CLOCK . £24.95 2K RAM WITHOUT CLOCK £19.95 1MB RAM ......£39.95 1MB RAM £29.95 ease your Amiga 500 2000 chip RAM to al of 2MB MegaChip does this by Its own 2MB RAM and also now udes a 2MB fat Agnus No soldering is luired.
68040 060 FALCON 68040RC 25MHZ . £399.95 FALCON 68060RC S0MHZ . £649.95 4MB SIMM £59.95 8MB SIMM ..... £129.95 16MB SIMM £189.95 FALCON NO CPU...... £349.95 SCSI ADAPTOR . £29.95 All Falcon's com* complete with a cooling fan £259 POWER CD-ROM STARTING FROM VIPER The Power CD-ROM for the Amiga 600 1200 plugs directly into the PCMCIA port and provides a direct SCSI-1 and 5CSI-II interface, allowing up to six additional devices to be connected. What's mo e the Power CD-ROM features a 'Hot-plug* which allows you to connect and disconnect the CD-ROM and any other additional devices
even when the Amiga is switched on.
The CD-ROM drive comes with a SCSI interface, PSU, manual, audio lead, mains lead and software which includes Audio CD. 032 Emulator, MPEG Film Decoder anc Photo CD.
AMIGA 600 1200 x2 SPEED CD-ROM incsouirrel . .£169 X4 SPEED CD-ROM INC SOUiRREl £219 AMIGA 4000 DUAL SPEED CD-ROM EXT.....£139 QUAD SPEED CD-ROM EXT. £199 AMIGA 4000 SCSI-INTEFFACE £129 SCSI CABLE £10 £119.95 dditiona mnectior 32 port ng £69.95 VIPER 28MHZ £159.95 GACHIP RAM The Viper 28 can have up to 128MB RAM installed, full Kickstart remapping, optional SCSI-II adaptor, on-board battery backed clock, 68882 coprocessor optional, instruction and data burst modes.
VIPER 28 MKII BARE ......£119.95 VIPER 28 MKII 2MB £159.95 VIPER 28 MKII 4MB £179.95 VIPER 28 MKII 8MB £249.95 VIPER 28 MKII 16MB £309.95 VIPER MKII SCSI ADAPTOR . £69.95 A 5 0 0 6 8 0 2 0 E C
159. 95* 4 59.95)68020 EC processor accelerator card for A500 and
A500+, with an option to fit !1 or 68882 co-processor (PLCC
or
i) . This card can fit upto 4MB FAST and is fully
auto-configuring.
NOT COMPATIBLE WITH GVP HARD DRIVE CO-PROCESSOR the A20C ring upt lory and FPU’s complete with crystal. Plfse state for Blizzard compatibility.
20MHZ FPU PLCC . £20.95 33MHZ FPU PLCC......£39.95 40MHZ FPU PLCC £60.95 50MHZ FPU PGA £79.95 VIPER MK1 SCSI-ADAPTOR £79.95 £99.95 £189.95 68020 EC 0MB RAM 68020 EC 4MB RAM
629. 95
699. 95 749 95
• Icq aq fASSO II 2MB RAM . £249.95 .159.9D LUDing TV paint JRR.
. . CASSO II 2MB FAM . £399.95 • ! •. LUDING TV PAINT 2 PEO DAC ......£25 IIT GRAPHICS ADAP'OR VIPER 50MHZ P C 1 2 0 8 The Viper SO can have up to 128M8 RAM installed, and the same features as the Viper 28.
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PC1208 BARE ..£55.95 PC1208 2MB ..£99.95 PC1208 4MB .... £115.95 PC1208 8MB ...£185.95 POWER SCANNER VIPER 50 BARE . . £199.95 VIPER SO 2MB £229.95 VIPER 50 4MB .£259.95 VIPER 50 8MB .....£329.95 VIPER 50 16MB f389.95 Scan in 24-bit at upto 2C0DPI (all Amigas not just AGA)*, Scan In 256 greyscales at up to 400DPI (all Amigas), Thru’port for printer connection, Fully supports AGA chipset. Display HAM8 24 bit images on a non-AGA Amiga (via image conversion), full editing facilities included, Works with
2. 04 ROM or above, min 1MB (recommend 2MB).
POWER SCAN 4 B W £89.95 POWER SCAN 4 COLOUR . £169.95 OCR (BOUGHT WITH SCANNER) ......£20 OCR SOFTWARE ....£49.95 POWER SCAN 4 S W OhLY . . £20 PC INTERFACE + COL S W . . £49.95 PC INTERFACE + B W S W , .£39.95 199 A ADAPTOR ..£15 DCABLES GLIDEPOINT Itive cursor control at your finger tips ip' for an instant selection. Connects to £79.95| serial port. (This is not a graphics tablet) £29.95 IPS GLIDEPOINT .£59.95 terface NAME ADDRESS GENIUS TABLET ...POSTCODE TELEPHONE NO .... SYSTEM OWNED ..
DESCRIPTION ..... nh resolution pen and cursor controlled , aphic tablet, including cables and soft- [HM9Hre. Power Template software includes sigher SCSf P13 * *0f Dpaint v- Dpaint IV AGA.
Id ultra- the id*. _ lour Amiga* any 2.0 3.1 compliant software). When Imation n9 t ie curscr it will emulate a 3 ttoned mouse.
£99.95*
• NIUS TABLET 12 X 12 . £195.95
- PIN CURSOR AND POWER TAB TEMP S W FLATBED SCANNERS i-fasfaint
What's more you can create dei||ur own templates using this
software v24;bit A4 flatbed scanners, complete with software,
cables and manual.* EPSON GT-5000 .£479.95 24-BIT. INC
POWERSCAN SOFTWARE EPSON GT-8500 ..£579.95 24-BIT, INC.
POWERSCAN SOFTWARE EPSON GT-9000 £729.95 24-BIT, INC. IMAGE FX
REV 15 SOFTWARE ADPRO SOFTWARE £149.95 IMAGE FX 2.0
S W .£149.95 TOTAL AMOUNT (Inc. Delivery)
£ ...... CREDIT CARD
NO EXPIRY
DATE SIGNATURE .. DELIVERY 2-3 DAYS
£2.50 ? NEXT DAY £,i DSAT £10 ?
MINIMUM OELIVERY £2.50 ALLOW UP TO 7 DAYS FOR CHEQUES TO CLEAR ay Videoed 4PEG brings I images antfcCSI driver for all Series II host adaptors j and youad accelerator cards for all Amiga puters. Please call for further information.
VP GURU-ROM V 6 SCANNER SOFTWARE t GVP Only.
I' DRU-ROM V6 £49.95 £199.95 FLATBED POWERSCANNER S W £59.95 WORKS WITH ALL EPSON FLATBED SCANNERS 01234 273000 fax: 01234 352207 r iaU ns and pr*ce ice Ai trade in writing o tubbed to (hj ipies of whicl OUERJtS .POWER COMPUTING LTD 44A B STANLEY ST. BEDFORD MK41 7 R W http: v ww.powerc.com email sales@powerc.demon.co.uk omenis __ t c* TurboPrint HD Surf squirrel EH Sit back and relax with this essential tool for all you music lovers out there
• grsifiM* System news 76 Everthing you wont to know about the
future of the Amiga games market is here.
Check it out now... XPB 84 I heard about Ihis game late last year but didn't take any notice of it- but now. It's the shoot'-em-up of the year Final cate In the past, CD32 games have never been the most sucessful but who knows, maybe Final Gate is a first Chaos engine 2 Andy Maddodc takes a sneeky peek at the latest offering from the famous brothers Total football Will Championship Manager 2 ever arrive. Let's hooe it's going to be of the same quality as Haiv Laser visits Vegas and reports on what he found their concerning the Amiga Daily planet_EX3 Nail Mohr continues his in-depth tutorial
on setting up your own Internet connection World of amiga EH Our editor says "excuse me" as he barges through the crowds at the first UK Amiga show for a while EVI EWS N UCLEUS_EE Neil Mohr takes a look at this new front-end generator, whatever that is Mr modem____ED A corny name, but Neil Mohr thinks he's fourd comms paradise Nab show report E5 EATU RES Floppy drives_HD Hey, it's a dirty job, but someone's got to do it and Andy Maddock is just the lad Web page design EJ Amiga Computing presents a six month tutorial on Web page design, this month starting from scratch Database_HD Paul Overaa
continues his expert C programming series.. Arexx beginners EZ3 and as if he's not got enough to do already, starts a new one for Arexx OVER STORY Image engineer demo v3 TV news S3 The latest version of this shareware image processing package that has a new front-end which gives you real-time previews for all its graphical manipulations As usual we bring you the best of this month's Aminet uploads including VoiceShell; PC Restore; RealDrag; SCSI List; Superview Libraries; System Prefs; Text View; Xopa; K; Update Copy m Letters EGULARS ? Acas.
Comment VIScorp, Who are they?
What do they do? What do they want with the Amiga?
The answers to these If anyoie ever says the Amiga's a games machine to you again, you'll know what to say to them Unde ACAS wants you to sit on his lap. Hell help ou with your problem and send you on your way with a fixed Amiga ED Public sector News ?
VIScorp to buy Amiga Technologies, NewTek to launch Diddy Dave Cusick is a big man in the world of PD Lightwave 5, where will it all stop? Tina Hackett finds out - people send stuff to him from all over the world questions and more inside A MIGA GUIDE Subscriptions For details of Amiga Computing's subscription turn to page 74 Frank Nord shows us the best way to dean our Amigas Phil South gives us part two of his tutorial on planning an Amos project Steve White tells us how to make the most of text on our pictures AMIGA An explanation of pseudocode, its uses and purpose by Paul Overaa Dave
Cusick reckons that building Web pages on an Amiga is getting easier ’ Our favourite man in rj sunglasses, Gary Whiteley, | tells us all about the secrets The second part of the stationery piece, this time about corporate letterhead Paul Austin puts the finishing touches to his 5 - spaceship using texturing Amiga Computing CLOCK CARTRIDGE warranty.
£19.99 EACH OR BUY BOTH for £24.99 DATA FLYER *§ 0* 4000SX SIMMS AND FPUS imssm 1 3C3 A500 & A500+ HARD DRIVES MEMORY EXPANSIONS ASIM CDFS 3.0 DATAFLYER 4000SX ONLY £59.99 TtiiS S iCD32 i ASIM CDFS ONLY £49.99 I ' I , kjm DRIVES CD ROM DRIVE
i. next to the mow ULTRA 4 SPEED £169.99 ULTRA 6 SPEED £219.99
ULTRA 8 SPEED £259.99 SCSI CD ROM DRIVES MEDIAVISION ‘RENO’
RENO CD WITH SQUIRREL £164.99 WITH DATAFLYER £174.99 e quad
speed external a top quality enclosure.
APOLLO 1240 60 APOLLO A1200 ACCELERATORS APOLLO 1220
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DATAFLYER ONLY £239.99 APOLLO 1220 ONLY £99.99 APOLLO 1220 +4mb
ONLY £179.99 ZIP DRIVES Uitbo QUAD SPEED CD ROM DRIVE * No.l
FOR MAIL ORDER No.l ij FOR AMIGA
* IN MANCHESTER Order NOW for immediate despatch D (credit switch
card sales only) for enquiries tel: 0161 796 5279 fax: 0161 7%
3208 Send cheques or postal orders (made payable to Siren
Software) or credit card details to:- SIREN SOFTWARE, 178 BURY
NEW RD J WHITEFIELD, J MANCHESTER M45 6QF, f ENGLAND Access.
Visa. Switch. Della.
Connect etc accepted OPEN: Monday to Friday 9am to 6pm Saturday 9am to 12pm Personal callers welcome.
Please phone first to check availability of any item.
DIRECTIONS: From the M62 Junction 17 head towards Bury.
We are 50 yards on the nght hand side after the third set of lights.
The door to our premises is next to the florists opposite the Masons Pub.
Nj ctWVpKl * 050 per ItULL £? 50 tuny* and £12.50 r**t * tr* wortd ®ah! The Amiga's just a games machine..." how often have you heard it said? But let's reappraise _the situation now, halfway Who's a games machine now?
Through 1996. Who plays games on their Amigas anymore? And how many of you look on in envy at Rebel Assault II, Duke Nukem, Quake, Lost Eden, etc., etc, etc.... The truth is out there, the fact of the matter is that the PC is the games machine now, not the Amiga.
It's not the Amiga's fault it's just that games publishers perceive that the PC games market is o much larger than the Amiga market that they are no longer bothering producing Amiga titles. There is also the perception that most Amiga users have the bare minimum in hardware, you know the standard A500(+) cr A1200, with no hard drive, and certainly i o added RAM.
The trutn of the matter, as we have discovered from our survey, is that over 90 per cent of Amiga owners actually have a hard drive, and the average amount of fast RAM is extremely high at just over 7.5Mb! Nearly half our readers have CD-ROM drives, also negating the idea that games that are too large for floppies are too large for the Amiga. There are certain instances, like LucasArts’ Day of the Tentacle and Full Throttle, that would lose nothing in conversion to the Amiga, yet our market is ignored. Okay, most of our readers only have a 68020 or 030, but that is still fast enough for
the simpler Doom-type games, as has been proved amply by the likes of Breathless and all those other dungeon bashers.
The really stupid thing is that with the graphic adventure games like Full Throttle or Sam & Max Hit The Road, there is veiy little work that needs doing. The core game engine might need porting over (although SCUMM, the LucasArts' game engine, existed initially on the Amiga anyway), but after that it's just the graphics and sounds that need changing.
The ACA Amigas make a large portion of total Amiga ownership and they are all capable of displaying 256 colour screens. As for the sound side of things, well the Amiga has always had reasonable sound, better even than some PC sound cards (even today), and there's certainly nothing in a game like Full Throttle that Paula, the sound chip, can't handle.
Then you can point to the Gallup software charts which still consistently have Amiga games like Worms and all the varieties of Sensible Soccer in the top ten and you just The Amiga was much maligned in the past as a games machine, but the tables are turning now have to ask yourself why these companies aren't putting out Amiga versions of their games. Perhaps they aren't aware of the slightly more pokey status of the average Amiga these days and just assume that all CD sales would be on the CD32, which, let's face it is not the ideal Amiga. I guess, once again, it's up to us. If you're on the
Internet, why not point your browser at www.lucasarts.com and mail them your request at lu:asarts 3@aol.com. If you don't have access to a modem, why not send them a postcard asking for the software you want to see. LucasArts' address is: P.O. Box 9367, Canoga Park, CA 91309-0367, USA.
The AC team MANAGING EDITOR Paul Austin EDITOR Ben Vost ART EDITOR Tym Leckey NEWS EDITOR Tina Hadcett COVERDISK EDITOR Neil Mohr PRODUCTION EDITOR judith Chapman GAMES EDITOR Tina Hackett STAFF WRITERS Andrew Haddock Dave Cuskk ADVERTISING MANAGER Lisa Bracewefl AD SALES Jane Normlngton AD SALES Sue Honefield AD PRODUCTION Barbara Newal DATABASE MANAGER Victoria Qu.rvHarkm MARKETING MANAGER Steve Tagger PRODUCTION MANAGER Sandra Childs SYSTEMS MANAGER David Stewart CIRCULATION DIRECTOR David Wren COMMERCIAL DIRECTOR Denise Wright DISTRBUTION COMAC (0I89S) 4440S5 SUBSCRIPTION 01SI -357 2961
Member o' the Audit Bureau of Crcu1000m CHAIRMAN Richard Hease MANAGING DIRECTOR Ian Bloomfield We regret AMIGA Computing cannot offer technical bdp on a personal basis either by telephone or m writing. All reader enquries should be submitted to die address n this panel for possible publication.
E3 39,802 Amiga Computing is on independent pubfcowvi and Amiga Tec wotogiej GmbH on not responsible for or? Of the orticte in ifes issue or for any of the opinions expressed June-D« 1995 Published by 103 Medo. Medo House.Adhngton Part.
IacdesfaWSK 10 4NP Tel: 01615 878888. Fax 01625 8S06S2 Emalconocu Etkoril edit@Komp demon couk Advert* rtf idjgacompdemoncouk ©1996 IDG Media No material may be reproduced in whole or in part without written permission. While esery care is taken, the publishers cannot be held legally reponsible for any errors in articles, kbngs or advertisements All prices listed in the editorial content of this magazine are inclusive of VAT unless stated 12 issue subscription £44.99 (UK,I, £69.99 (EEC) £84.99 (World) OngoiAg (juorteriy direct debit; £19.99 (U only) Pmted and bound by Duncan Webb Olsot
(Maidstone) Ltd Amiga Computing The ultimate high speed CD-ROM drive for the Amiga A1200.
Order NOW for immediate despatch riLilPjjUiJ.2 uyuu:Mi&yj (credit switch card sales only) for enquiries tel: 0161 796 5279 fax: 0161 7% 3208 Send cheques or postal orders (made payable to Siren Software) or credit card details to:-
• Fully featured external CD-ROM drive mounted in a top quality
metal enclosure wth its own built in power supply.
JUST TAKE A LOOK AT THESE SPECIFICATIONS AND AMAZING LOW PRICES!
T Audio output connectors enable you to use the drive as an audio CD player.
• Easy fit internally fitting interface simply plugs in to ensure
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port.
• Includes CD-ROM installation software.
• CD32 Emulation enables the majority of CD32 titles to be used
on the A1200.
Audio CD player software allows you to play your audio Cds.
• Unlike most other CD ROM drive systems the Ultra CD ROM drive
does not cause long delays when booting up.
Ii m - Ai : I ULTRA 8 SPEED £25!
The interface simply plugs onto the 44 pm IDE connector inside the computer (still allows a 2.5" or 3.5" internal hard drive to be used as well!)
And provides a connector in the blanking plate at the rear of the A1200 next to the mouse socket. This can be installed by anyone in 5 minutes!
All cables, instructions, interface, etc., included as well as a 12 month warranty and full technical support.
SIREN SOFTWARE, 178 BURY NEW RD, WHITEFIELD, MANCHESTER M45 6QF, ENGLAND Access. Visa. Switch. Delta.
Connect etc accepted OPEN: Monday to Friday 9am to 6pm Saturday 9am to 12pm Personal callers welcome.
Please phone first to check availability of any item.
DIRECTIONS: From the M62 Junction 17 head towards Bury.
We are 50 yards on the right hand side after the third set of lights.
The door to our premises is next to the florists opposite the Masons Pub.
Yiuum suiI iuf Jurih er details AM pnccs include VAT. Pottage and packing will be charged at £3.50 p« order J.K.). £7 50 Europe and £12.50 rest of the work!
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Blit uct wh
VC.
Air PAI to VA vid for pa be Dt th Gi Following current rumours of redundancies made at Amiga Technologies in Germany, Amiga Computing talked to company spokesman Gilles Bourdin about the latest events. Bourdin remarked that restructuring of the company had been necessary but he couldn't say exactly how many had been made redundant. He did comment that it was close to the rumoured figure of 10 to 13.
Bourdin went on to say: "The fact that VIScorp is going to take over the company makes development redundant in Germany because they have engineers in America, many former Commodore engineers. In Germany we will be doing most of the marketing and sales. We have a big market in Europe so that makes sense, and most of the relevant engineers are in America anyway."
He contnued: "It's not been decided exactly how the organisation is going to be. We're having a transition time now which, of course, has made it necessary to shrink the company - make it more reduced to its core. The fact is that the new strategy and organisation can only be made possible at the time when the deal between Escom and VIScorp is concluded."
Amiga Computing asked him whether this meant that development is in the hands of the Americans now. He told us: “Not really, because the development in .
Germany has been made by external companies so actually much of the devel- opment work, both software and hardware, has been made by external people who have been recruited by us to do this. We didn't have here what you'd call a research and development department” Peter Kittel is still in the same role however, contrary to current rumours.
Bourdin finished: "He will be staying until the end of June and then maybe we can find a solution."
W OIN ICPUG The Independent Computer Products Users Group is offering UK and BFPO members joining for the eight months from 1 May to 31 December 1996 a reduced price subscription of £17 (including 1 share). The rate for Europe (including Eire) and overseas surface mail is £20 and the overseas airmail rate for this offer is £27.50. As a member you will get four issues of the ICPUG Journal, a free PD software library for the Amiga, and all other Commodore computers, plus a free PD library (DOS and Windows] for the PC You will also be able to use the technical help hot-lines which are
available for members only.
ICPUG is a non-profit-making organisation which has been around for 18 years. It was previously known as the Independent Commodore Products Users Group and now supports most home computers, in particular Pcs, Amiga, and Apple Mac plus the older machines made by the former Commodore company. Details from the Membership Secretary, Tim Amot 17 Colne Drive, Oakfields, Didcot Oxon 0X11 7RZ.
Qo INFINITY AND BEYOND 0 b a v F c ii r 1 c Fans of the brilliant Disney animation, Toy Story, will be pleased to hear of the new mouse mat from Office Data- Choose from the two styles available, either Woody and Buzz or Buzz with his Pulsating Laserlight High pressure Space Vehicle. They cost £5.99 and are available from Office Data who can be contacted on 01925 820997.
I I Qazarus ACQUIRES Ontario-based company, Lazarus Engineering Corporation, has announced that it has bought all the Intellectual Property from Wcnder Computers. This means that Lazarus now controls DesignWorks, PowerManager and QuickWrite, plus hardware such as the KB-10 IBM-Amiga keyboard protocol converter. Steve Cockwell, President and CEO of Lazarus commented: "Our strength is in the people around us. From our talented engineers, technical writers, graphic artists and support staff to the customers around the world that have shown their support through emails, faxes and etters that we
have received in the past few months. It takes an entire community to make a company like this possible and we are proud to say that we are part of the one called A-niga."
Amiga Computing ORE FROM BLITTERSOFT new deal i the ntin evel- tople rail a ours.
• can ouse Buzz able ASY SURFING If you're wondering what all
this Internet hype is about and want to get yourself connected
but don't know how, then help is at hand. Bookmark Publishing
has a new book called First Steps Amiga Surfin' which will help
you transform even the most basic Amiga into an Internet
surfer's workstation. It shows you what hardware and software
to buy, how to configure them and how to Install and use the
best Internet applications. It is written by Karl Jeade and the
concept and design is by Jeff Walker.
Also from Bookmark Publishing is First Steps Amiga. Written by Paul Overaa, it guides absolute beginner through all the basic? Of the Amiga using clear terms without all the jargon. It shows how to operate the Amiga and how to use the Workbench programs. Both books are priced at £6.99 and you can contact Bookmark on 01525 713671 for more info.
RiM ght C’;5 'Sa ed:
* S, ieif Lit say Blittersoft has an assortment of new products
this month. First off is its DblScan 4000 which allows the use
of regular VGA SVGA Multisync monitors with your Amiga 4000. It
upgrades the Amiga 4000’s PAL NTSC screenmodes in a way that
any regular VGA SVGA Multisync monitor is able to show them.
Priced at just £149.95 (me VAT), it will only fit into a
computer with a video slot A standard VGA connector is used for
the RGB port and if a graphics card for a pass-throjgh option
for Amiga output is being used, you can connect this to the
DblScan 4000 output.
Blittersoft has also announced this month the release of the improved version of its Graphics Card, Picasso II. Called the Picasso II+, it has a newly designed bus-interface which offers improved performance in all resolutions and the on-board monitor switch eliminates the need for a second monitor.
You can switch easily between the standard Amiga resolutions and the new Picasso Resolutions.
New features include a Vertical Blank Interrupt for smooth double buffered animation's, faster Zorro-ll Bus speed and Pablo Video Encoder brightness control. The Picasso 11+ uses the Cirrus Logic CL 5428 graphics chip which has an integrated 32-bit blitter and allows a maximum data transfer of 30Mb. The new version also means that with 2Mb of graphics memory you can display up to 800 x 600 with 16.8 million colours. You can also display the Workbench in 8-bit with 1152 x 900 at 65Hz (maximum non-interlaced resolution), or up to 1600 x 1200 with 60Hz interlace. Picasso II + also supports
DPMS Power Save monitors.
Blitte-soft also has another offer this month. If you're thinking about upgrading to a more powerful Amiga, then it is offering a trade-in scheme whereby it will offer either £200 for an A1200 or £100 for an A500 against the purchase of a new A4000T. All it requires is that the machines are complete and working. The A4000T is priced at £1999.95 and is the full 040 version and comes complete with a 1Gb drive, 2Mb Chip, 4Mb Fast RAM plus full software packages The company is also offering its A4000 TE for £1299.95. The machine is based on the full height Tower and has the basic motherboard,
2Mb Chip and 4Mb fast RAM but you also can decide on the processor, Hard Drive, RAM, CD-ROM (4x to lOx), Flicker Fixer and Graphics Card. This method allows the user to buy a full A4000TE system with CyberStorm 060 and 1Gb IDE Hard drive for £2120 inc VAT. Contact Blittersoft on 01908 261466.
PIC PROPORTIONS A new Amiga multimedia CD-ROM has been launched to turn you all into budding boffins. The Epic Interactive Encyclopaedia contains tonnes of information with a variety of subjects from Aachen to Zurich, accompanied by film clips, sound samples and images. The encyclopaedia has been produced in the UK and also allows you to add new subjects fiom the Internet or from floppy disk. A hotlist editor allows you to create lists of particular subjects.
Tenuous link VirtuaHty Croup, developers of Virtuo1 Reality systems, has licensed the technology of its Head Mounted Displays to Takara and Media Robotics. Takara hos set the release date for September 1996 for the Japanese market and has priced the system at only Yen 38,800 which is roughly £230. Dennis Ohryn, Chairman of Virtudity, commented; The agreement with Takara and Media Robotics is a major step forward. In oddition to endorsing our low-cost consumer W? Technologies, it significantly strengthens our position in the important .apanese market and provides us with our first
exposure to the consumer.' Incidentally, Virtuality once used Amiga 3000s.
Buy-out for Leisuresoft?
Following the news that distributor. Leisuresoft, hos gone into administration, it bos now emerged that around SO firms have expressed an interest in buying the company. The administrators are known to have put Leisuresoft up for sale and will sell if it will benefit the company. One company rumoured to be interested is Anglo Corporation, the same people who saved SDL last year when it also fell into financial troubles.
I SAW A MOUSE Is your mouse passing on into the twJight of its years? Fear not because Golden Image has an attractive offer to take your old moute off your hands and exchange it for a brand new one.
Even if yours is completely done for they will offer you their Megamouse-Plus for £9.95 (including Post and Packing) instead of the usual price of £15.95. The mouse features an eight foot cable and three active buttons However, the offer is only available for orders placed in June and July 1996. Phone the enquiry line for more details on 0181-900 9291 (Mon-fri, 9am-6pm).
Amiga Computing HOW OF SUPPORT The World of Amiga Show which took place at the Hammersmith Novotel last month was hailed as a huge success, attracting a crowd well over the numbers that had been expected.
According to those trading, their turnover during the two days was around £500,000 and on the first day a record number tjmed up in just three- quarters of an hour, meaning people could only get in when others left Read all about IT The greatest of all Amiga mags, Amiga Computing, is online and jam'packed with all the latest news, views and reviews. We now have an on-line chat area too where you can talk live to the infamous Vost, Maddock, Mohr and myself. Or, if we're not there, chat amongst yourselves.
We'll also be bringing you the latest news updates to keep you informed of the very latest in the Amiga v orld. Co to http: www.idg.co.uk amigacomp to get the lowdown. Commenting on the site, Editor Ben Vost said: 1Its great - I wrote it."
I LIKE DRIVING IN MY CAR With the rush of people all trying to get their driving test through before the new written exam comes in this July, there is now no need to panic if you do have to take the dreaded new test The Driving School BSM has come up with a Web site designed to build up your confidence before the all-important day It gives examples of the theory test for you to sit and also tells you if you have passed at the end.
Managing Director for BSM, Richard Clover commented: "Part of the iear of the new theory test is that people don't know what to expect BSM's new Web site offers users the chance to experience sitting the new exam at the Jest Centre' and to familiarise themselves with questions similar to the real thing." The site also contains additional information such as driving tips and a forum for users to discuss any motoring issues. It can be found at http www.bsm. co. Uk Net addicts New research carried out at a New York university has found that out of 400 Net Surfers, 46 per cent lose sleep
because they’re too busy on the Web. They confessed to whiling away the smell hours surfing and that sometimes they were only getting four hours sleep because of it Just like Neil.
Mowing this success, a Christmas show will now be considered. For more details about the World of Amiga show and the exhibitors who were there, see our full report later on in this issue.
OING SPARE Hawkes Technology Limited has been appointed by Amiga Technologies as spare parts distributor far the UK.
HTL is stocking the full range of parts for the Amiga and its strategy is to work through Dealers and encourage end users to make contact with their local independent retailer. It wants Dealers to register with the company so that it can refer leads for parts sales to them.
Managing Director Terry Maguire has a long connection with the Amiga, going back to his time at Commodore UK as Head of Customer Services. John Smith, UK General Sales Manager for Amiga Tecinologies commented: "We are very pleased to introduce this new support arrangement particularly as it is structured to provide the independents with the opportunity of maintaining contact with the user community."
I Qrive in an instant Eyetech has a new package which is designed to make fitting a hard drive quick and easy. Their InstantDrive
1. 1 1.3GP AV hard drive installation package for the Amiga 6C0
and 1200 needs no modifications to the case or shielding and
requires no drilling of holes to mount the drive. The kit also
comes with anti-static protection for the installer and a
36-page booklet of pictorial instructions.
Is £219.95 inc VAT whilst the package with a 1.283Mb AV hard drive is £249.95. Both come with Workbench 3, utilities, Mme pre-installed, cables, anti-static kit and insulation. Eyetech reckons it has fitted the drive to an A1200 in less than three minutes and regarding warranty implications, it says that as the InstantDrive package does not involve any modifications to the Amiga it will not result in any unexpired warranty being void if fitted according to the supplied instructions.
The InstantDrive package with 1.084Mb AV hard drive Amiga Computing
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0: conta information with your friends and colleagues or exploring the mind-blowing power of the Internet.
Whatever your needs, the Enterprise 288 will meet them and, together with Surf Squ rrel, often exceed them.
Introducing the brand-new Enterprise 288 modem from HiSoft.
This V34, 28.3Kbps fax modem is your perfect companion for super-fast access to bulletin boards, sharing EASY TO INSTALL Installing Net&Web couldn't Ik- simpler, just enter your login name, password and Internet Service Prmxior then sit hack and let Net&Webck the rest. Within a few minutes you'll bi* surfing the Web with I Browse, sending email to your friends and downloading (he latest demos.
EASY TO USE The Enterprise 288 modem can be used on any Amiga computer. To see it really fly, plug the modem into the amazing Surf Squirrel interface for the A1200 and you will see reliable transfer speeds of up to 115,200 bps, saving you lime and, of course, money.
I I Surfing with Net&Web is so easy; the su| er-slirk Ibrowse (available separately make- un ingthe ininrmation superhighway as simple .1- die king a Iwitton. Alv included in the Net&W«‘b pack is the powerful Meta Tool emiil program and the DaFTP program for file transfer.
* Note that. Ti» now, we use the slip prut.* W and AroiTCP
because this h iar less expensse than the icrm-nt alternatives.
However, all Nrt&WVb • iwners will he able in u|igraih‘ In the
Ixillunt new k'miteTCP twhir.h support* ppp) at a reduced
price.
The Internet... Easy as 123 EASY TO CONNECT Net6 Wet) is compatible with a wide range of Internet Service Providers (ISPS), including Demon Internet, The Net. CIX and many others. Just choose1 your ISP from our installation list and Net&Web will set up your Amiga to conned at their local | oint-o -presenec.* HOT NEWS! HOT NEWS! HOT NEWS HOT NEWSf & ML making the Internet as easy as t, 2,3 ... Folic Page pag* well the com S are Wet indi* 1 Click, here to jump to the IliSoti System* Amiga llomtl’apc HiScft SYSTEMS 1WCUS « MUIKX UK n, atiotiRimn r* *»t iirtJHi i’n n eb h The Ibrowse we 1
Enterprise 288 Specifications in.' S ' i Serial, binary, asvnrhronmis.
7 or 8 data bits. Parity: odd. Even, none OTE Interface Speed- 300. 600,1200.
2400, 4800, 9600, 19200, 1200 75, 38400,57600, 115200.
Operating Mode Manual Auto originate.
Manual Auto answer. Manual Auto dial, n .iil.rg Touch-tone or rotary pube.
Commun e .’.lion Mode: Full and half duplex transfer modes on two-wire switched telephone channels.
Tax Interface Gass 1 & 2.
Telephone Line: 600-ohm, balanced dialup interface meeting BT specifications.
One BS6312 type plug. REN 1.0. Sw -I Intt’rt.v. 25-pin RS232 V.24 interface with female DB-25 connector. Supplied with 25-way modem cable.
Power Supply: Plug-top 240VAC. 50Hz.
Supplying 9V c @ 700m.i BT approved, CF compliant Visual monitor of all major functions plus Inbuilt speaker. Suppled with manual and warranty card (T year).
Ptaoe specify ahkh *-rutl coNeym rvnt titrn ordering 1 To Order Just Freecall 0500 223 660, armed with « your credit debit card or write to us at HiSoft, The Old School, Greenfield, Bedford MK4.5 5DE, enclosing a i cheque PO, made payable to HiSoft.
.-v • .«¦ Prices Enterprise 288 Modem £169 Net&Web Pack £39.95 j Enterprise 288 + Net&Web £199 I Surf Squirrel £99.95 Squirrel Surf 288 Pack £289 IN .r» link-. InttTjww ’All nxliT'l
* n( Surf Vp »et I Ail |*Mi ii* link-VA( IV.im1 .*M I J I’M'
uilluo llw I 'k,
I. a I In VS.. II,s.,I!'. II Mb rtl 14-1 15*5718181
linn|«»ld«n»ii ii s The Old SchotL Greenfield Bedford MKW5DE
UK TeL -44 (0)1525718181, Fax; *44(0)1525 713716 rtrutt :
takt9UufLco.uk HiSoft Systems Home Page AMIGA rowser supplied
with Net&Web Net&Web software trom HiSoft VIScorp seeks
national representatives Dn an effort to better organise the
input from Amiga developers worldwide, VIScorp CEO Bill Buck
has proposed that developer input be channelled through a
single national representative chosen from the existing
developer base of a country. So far, only a French national
contact has been announced. His name is Eric Laffont and he
is presently handling the entire workload of user and
developer input. However, to better distribute
responsibility, VIScorp has asked interested parties to come
forward and take up the position.
To enquire as to how to contact your national representative, or to offer your services in this respect, contact VIScorp by phone on (001) +312-655-0903 voice or by fax on (001) +312-655- 0910 fax VIScorp VAILABLE IMAGES fcjOFTLOGIK GOES LIVE Following m the much-overdue but quite welcome trend of increasing on-line awareness, PageStream publisher SoftLogik has expanded its on-line presence to include a Web site. The page, at htp: www.softlogik.com, offers instant access to upgrade patches for PageStream, as well as ordering information for the entire line of SoftLogik and Digita products,
for which it is the exclusive North American distributor. The ordering page includes special 'Powerup' and competitive upgrade options.
Softlogk continues to offer free on-line and mail technical support Other support options are explained on its Web site. For more information, check out SoftLogik at the aforementioned Web address or contact its automated mailer at info@softlogik.com. More conventional individuals may phone (001) +314-256-9595 or fax (001) +314-256-7773.
Ir.- *
* r)' J -- World Wido
• W«b Sit* lmui eh Press Releases ImajteFX Information ImageFX
~ Sample Efleets tered ImageFX 2.0 (or higher) users. Users
IMAGE-69 ((001) +804-282-1157). Or can
3768. Nova Design also has a Web http: www.novadesign.com. The
Amiga's premier high-end image processing package gels
better!
Close on the heels of its acquisition of the Aladdin 4D rendering and animation package, Virginia-based Nova Design has announced that the latest upgrade to the popular ImageFX effects and image processing package will be available immediately. The 2.6 upgrade includes enhanced Video Toaster Flyer support a direct driver for the new Fargo FotoFun colour photographic printer, a wire-renoval routine for altering wire- suspended images (such as a spaceship model in a video dip), and a set of updated and entirely new effects.
The upgrade is priced at US$ 35 for all regis- may order directly from Nova Design at 1-800- be faxed to the company at (001) +804-282- site for user support and information at ETWORKING IN MIAMI Choosing a networking package on the Amiga isn't quite as straightforward a decision as H used to be, either for local networks or for getting connected to your local Internet service provider. With the commercial release of AmiTCP 4, the revitalisation of the AS225 1-Net 225 package (as found in the Amiga Surfer), and the forthcoming networking tools from companies such as Oregon Research and
HiSoft, one night think the field was already too crowded.
Holger Kruse has found cause to disagree. His new TCP IP networking system called Miami promises an easy-to-use and attractive application for getting an Amiga quickly connected via SUP or PPP (the two popular methods of directly dialling your Amiga to an Internet provider), with the most up-to-date networking code for increased compatibility with new server software. Miami will not support SANA-II, the well-established Amiga network driver standard but will rely instead on custom SLIP and PPP drivers to better hande the dialup signals neglected by the SANA standard. As such, it will not
be aimed at Amiga users looking to construct a local, Ethernet- style network.
Miami promises to be mostly compatible with both AmiTCP and AS225 l-Net 225 applications which use the proper library calls, meaning many popular networking clients for e-mail, newsgroups, Web browsing and IRC should work with a minimum of hassle. Miami is slated for release as shareware in the summer of this year.
Mr Kruse has previously distinguished himself through the authorship of other Amiga networking tools, including ppp.device, a 5ANA-II device for PPP connections and AmiWin, a popular implementation of the X windowing system for network connections.
More information on Miami and other programs of interest can be found on Mr Kruse's Web site, http: www.americQ.com -kruse home.html. Alternatively, you can reach him by e-mail at kruse@cs.ucf.edu. by Jason Compton Amiga Computing TelephoneO I I 3 23 I 9444 24 HR MAIL ORDER SERVICE FAX: 0113 231-9191 NEW.' BBS Sales & Technical line Tel: 0113 231-1422 Lad I Wcdr EAST ACCFSS FROM M42. Ml and the At jg*MTAmw LEEDS, LSI 2 2AE Jsfe Lombard Tricit r low rate finance available.
CAIWTS FIRST COMPUTER CENTRE tMHUlMlu.m «l.lllMBn«.nW]l IilidBwHl UlMfWnMtll ft*wifiSv AM t w wp*nn.Is-w? Gyunbai «UHKt«KU» H.U1 u omory fnuMA! IM Ik uno« h M (Til miii *tti it* All hi jMiii in i mlri) n*nti r n Inf, rrWQ HOWTO ORDER LOW COST DELIVERY ll'4™*ekPnYS g’g cheque please make payable to: FlkST Rnext Week Day £5.95 COMPUTER CENTRE" in all •Saturday delivery £10.00 workirtg days cheque clearance •All prices include VAT @ 17.5% SHOWROOM ADDRESS: •Large showroom with parking DEPT. AC, UNIT3, ARMLEY PARK •Multi-million pound company COURT, STANNINGLEY RD, Overseas orders welcome LEEDS
LSI2 2AE •Educational purchase orders welcome j OPEN 7 DAYS A WEEK PrkRi »r« correct at Che twne of gofof toprt*%- PW*a%r etwe* our bust pnea before ortkrvq;. All Mir* arr ,, , , subycct u. our tondart wrrm I onMo»( op| E-Ma.luksgfirstcom dcmon.co.uk available upon mpol). FlOF wvnr demon.co.ukifirttcom CD ROM Drives Hard war.
When bought Jwith a computetjl First Starter Pack
• A1200 dust cover AMGA 1A4000T
• 10 x DSDD disks ? Labels All for
• Top quality joystick only
• Deluxe mouse mat in qp
• 3 xAI200 games LIT.TD
• 1.2 Gig SCSI Hard Drive 68040-25Mhz
• 6Mb of 32-bit Ram
• ““£2092.95 J
* £285 Quad Drive.
No lonitor SCSI Controllers Squirrel SCSI-II Interface *£45.0 ¦«V hi well HOCO «OH drtw. UCVf W bough. -M .n Surf Squirrel SCSI-II Interface *£79.95|| GVP 4008+ Oktagon SCSI-II controller, £99.95 I .SCWWSUUtliuikii«wdthrMl »*«wWit.A 0«€,AWw UK’S cheapest Amiga's A1200 MagicPack Inckdc-s. Woriwonti V4SE, Datavtoi*-. Organiser. Turtxxak l.S, Prrtonal Paint V4.4, Phocogcracs
1. 258, Pwsball Mania* Whizz.
£354.95 Amiga A12 Magic Pack Inc. 170Mb HD & Scala MM300 Includes same software pack as Magic Pack. But also includes ScalaMM3W(Req.4Mb), £469.95 .iTiiga A1200 Surf Pack me. 260Mb HD & 14*4 Modem InckidM.Aadtc Magic Pack ntwm, plus the latrst Comm, and RENO Valued at £ 10 free wi:h Reno drive | Portable CD ROM
• its i
• l«U« HinUr.
• ft..T.O IV M**w pn mwd
• s«u* ... ..CD
• v * --- Amiga Technologies 1241 Q-Drive Quad Speed
S™Eoniy-£l99.95 Internal SCSI CD ROM drives A4000 compatible CD
ROM drives Toshiba 540IB*4Sp««i £141.95 Toshiba 3701 Bit,7speed
£232.95 Toshiba drives are thor.er than Md drives 4 to St inudr
IhoAlOOO cat*.
| Prima shareware CD BOM ivr I CO wu.
I Req SCSI interface 1 £129.95 CD-Recorder 4x rtaHTi write Tomorrows 0*7 I QC technology today CO I • J 74 Min. Media 10 off £64.99 100 off £S75.99 Master-ISO CD-R software »*«!• ftmf iipuCDIOKii
- A~t.Call for details £ 129.95 HP CD-R 4020!
Disk Drives Squirrel I face Monitors Hard Drives
3. 5" Hard Disk Drives with A1200 install kit (Ha f» wnsnd J l*
drwts be 4 t*d by «j*Ofo41 omyutaf Inc. software, cables and
instructions 630Mb..£ 185.90 850Mb...£l 99.9S
1. 08Gig-£219.95 2.1 Gig..£379.9S External Hard Drives for all
SCSI aware Amiga's 500Mb £199.95 l.0Gig£314.95
hcHVv iCTUI »w . Ium.ilwMt. I «m dim. Hvnt PSU.SCM» vMv.
C:«lr v un.HHi.IH inh-1 irr lUqurus SCSI Marta e. le. Squrrrt'OVr eddnwMledapuv may be req. O £11.91
2. 5" Hard Drives for A600 A1200 with installation kit inc.
software, screws, cables and instructions c% Seagate comm
80Mb £89.95 130Mb! 109.95 170Mb.£ I 14.95 250Mb.£ 139.95
340Mb.£ 175.95 51OMbX 188.95 8IQMb.£237.95 1.0Glg.L382.95
3. 5" H.Drive install kit £18.95 Includes set up software, cablrs
and full Inttrucmim, no Hard Diet- lwik; l M1438S Ami Same
specification at the I M*rovrt«* 1413. Bu( alto I hat Stereo
speakers. 1 Microvitec 1438 monitor without speakers £264.95
Extra adaptor may be req. £6.99 I Amitek I084S £199.951 onitor
dust cover £6.95j Zip Drive
• Initulu
- J
• 1 X I 03Mb casintjgw
• AmhtMkbli OOHb Zii* vt £185.95
li. lHaMsMalllSn
• KSIIhMriK.rsquk !• Amiii, aalaotx* .. r K 1 !
Syquest EZ-135 £194.95 additional media £ 17.95 Amiga Ext. Drive £49.95 A1200 600 incdrive £39.95 A500 500+Int. Drive £39.95
- 5J Surf SquirrelQS
• Hi speed serial port *
• SCSI II Interfate -
• Autobootjng HD . *£70 C ) Squirrel
• SCSI-11 interface From only *£45.00,2 £54.95 if pure hated t»«
Sportier Vi Suprar.!Z''Modem Modems
• Class I Fax
• Personal Voice Mail
• Fax on Demand 8 Call Discrimination BA3T Approved
• 14,400 Data! 14,400 Fax £98.95 L«33.600 Data! 14,400 Fax
£166.95 SupraExpress 288 [ Only | U153.95J
• LlODupU,
• VMSumUrd 6 Mcvmm fokwarv Sufnro*Mn,an
* rv e Up
r. ,1 6ABT .
, celll.H0ke.M2U aaerwMt hwMMr ,*•» out |Nriam BABT lf r* ¦ i rt GP Fax Software £44.95 Full Send and Receive Fax Software fo- Amiga Computers with a Pax T SkiUntiGS [suprag*MEMo&em2d8)
• Up to I IS,20Obps (v42bis) • Class I & 2 Fax
• Silent & Adaptive Answer • Unique LCD Display
• V34 Standard * Flash ROM
• Ncomm Software • S Year Warranty (only £188.95] CourierV34+ I,
you though, Vllblt mb tr, VI4 £246.95 33,600 bps.
RAM Expansion Accelerators mpvi A1200 RAM 1 J A 1 uf-1 pvpnpcjnn C ) POWER A1200 1 MB RAMSpcc o price!!£79.9S AI 200 2 MB RAM £99.95 A 1 200 4 MB RAM £120.95 AI 200 8 MB RAM £181.95 AI200 1 MB 33Mhz Co Pro £99.95 A1 200 2 MB 33Mhz Co Pro £137.95 A 1 200 4 MB 33Mhz Co Pro £155.95 AI 200 8 MB 33Mhz Co Pro £217.95 VIPER Wf Viper 11-50 £199.95 Up to 128Mb RAM, FPU Sockrt & R T dock Viper 11-28 £119.95 Up to 128Mb RAM. FPU vockrt AWT Clock Falcon 68040-25 £379.95 64040RC 2SMhi CPU. Hr at Smk Included.
MASSIVE PRICE REDUCTIONS 1 Mb 72 Pin SIMM £29.95 4 Mb 72 Pin SIMM £54.95 8 Mb 72 Pin SIMM £99.95 16 Mb 72 pin SIMM £210.95 1 Mb 30 pin SIMM £29.95 256x4 DRAM ( ' i n PRIMA A5M5l2k RAM no dock £19.95 PRIMA A500+ 1 Mb RAM £29.95 PRIMA A600 1 Mb RAM n« dock£ 29.95 Part exchange available on your old memory.
I Canor BJ30 £169.95 I Port«M« mo** p lMe+ 10 Ml* brfh In.
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Special offer £29.95 Limited special offer price only!! £ I 35.95 Before you even think of putting the coverdisks anywhere near your computer you should make sure you write protect them by moving the black tab in the top corner of the disk, so you can see through the hole. Doing this makes sure you cannot damage your disks in any way.
There is no reason why the coverdisks need to be written to, so even if the computer asks you to write enable the disks, don't do it To extract any single archive, simply double-click its icon and follow the on-screen instructions. If you want to quickly extract the program to RAM, select the NOVICE level on the welcome screen and press proceed once on the current screen, and then again on the next. The program can then be found in your RAM disk. Normally most programs need further installing, so read the documents on how to do this.
Hard drive users do not have to boot with the first disk, but you must make sure you have the Amiga's Installer program in your C drawer.
To make sure your hard drive has the correct files in place, double-click on the SetupHD icon. This will check if you have the Installer program and if not will copy it across - do not worry as it will not write over any existing files.
All you hard drive owners will find MultiExtract very useful. It is a separate method of extracting the coverdisk files and allows you to extract a number of files in one go, to your hard disk or RAM.
When you run MultiExtract you will be presented with a number of check boxes, each representing one of the programs on that coverdisk.
Just de-select all the programs you do not want extracting and then press proceed. All the selected programs can now miraculously be found in the selected destination.
Imag publ whili style Imag fund new mud TT that fullc get c will I wtiol desij later expa its A ses • that done W lar c defir stan Imag from can.
Sub-i run i imag if Extracting CoverDisk files This la MultiExtract for all you aonalblo people wilh hard drivoa Hard Drive users Before you can use Image Engineer ou need to have SuperView installed on your machine
- if you used Image Engineer from our Christmas issue you do have
an old version of SuperView but you should still install the
new version from our coverdisk as there are i few bug
corrections and more features. SuperView is a set of libraries
that allows Image Engineer to load and save a large number of
different file types, so toddle off and install SupeView and
come back.
To extract the Image Engineer archive off the coverdisk you should boot up your machine as normal. Once Workbench has loaded, put the first coverdisk in your floppy drive and double-dick on the 'AC icon. If you have not used an Amiga Computing cover disk before, or you do not have the Installer and Lzx programs on your hard drive, you will need to double-click the SetUpHD icon.
Using the normal Amiga Computing installer you can extract the Image Engineer archive to wherever you like, and once this is done you will have to install the program to a permanent location on your hard drive - there is a installer to do this which you should use This will copy all the files in to a drawer as well as copying the BCUI library and setting up an assign.
Image Engineer is back. Meaner, leaner and looking quite sharp to boot Installing Image Engineer Amiga Computing Faulty disks Shareware Many of the programs on the second cover disk are what are commonly known as Shareware. Such well written programs take many hours to write and a lot of hard work and dedication on the part of the programmer.
If you should find your Amiga Computing CoverDisk damaged or faulty, please return it to: TIB Pic, TIB House, 11 Edward Street Bradford, W. Yorks BD4 7BH.
Please allow 28 days for delivery When a program is called shareware it means the programmer has generously allowed you to try out their program, a lot of the time with no restrictions, and if you then decide you like it you are obliged to send the author the shareware fee.
Normally this is no more than ten pounds and in return the author will usually keep you supplied with the latest version of that program, along with their undying grattitude of course. So please don’t forget to send your fee.
Image Engineer is one of the most impressive public domain programs I have seen in a long while. An Image processing program in the style of Image Studio, this latest version of Image Engineer takes all the features and functions of the earlier version and adds a new front-end, making the whole program much easier and straightforward to use.
Thanks to the use of BGUI all the effects that Image Engineer performs can now have full colour or greyscale previews, so you can get a very good idea of what the final image will be like without having to go through the whole process. Thanks to the new modular design, new processes can be added at a later date, making Image Engineer even more expandable than ever before, and thanks to its Arexx interface complex multiple processes can be automated, allowing a process that would normally take many steps to be done with a single command.
With the use of BGUI and the new modular design, Image Engineer allows you to define exactly what extra menus you want. As standard you get the normal Project and Image menus that you cannot change, but from the Menus option in the prefs menu you .
Can acd as many new menu items or menu sub-item entries as you like. These can then run either a module, Arexx script or internal Image Engineer Arexx command.
If there is a function you use a lot you can even apply a hot key to it for instant access.
An extra function provided by the menus is that if you regularly load save from to the same directories these will be added to the load save menus so you can choose them without having to go through the same directories every time.
Possibly the best new feature for version three is the introduction of previews to just about all the effect modules. When you select to use an effect a scalable window will appear that contains a thumbnail version of the current image, along with a close-up preview of what the final effect will be like.
You cai select any area of the thumbnail to view and the close up view will be updated.
Also, as you change the various values of the effect these will also be displayed in the close-up preview.
Most of the effects have this dual display and if you have one of the faster Q3Q or 040 accelerators the previews will be in real time.
On a 020 you will normally only have to wait a couple of seconds at most, and as a preview is progressively displayed you can get an idea of the finished effect virtually straight away. Colour effects such as gamma and contrast only have the thumbnail preview, and even on a plain A1200 take effect in real time and allow you to make adjustments until you are completely happy before committing to the effect Image Engineer MODULE FEATURES Image Engineer has over 30 individual effect here is a selection AutoCrop - quickly remove background Brightness - change brightness of an image Bulge - bulge
in or out part of ar image Composite - create composite images from 2 sources Contrast - adjust the contrast of an image Convolve - apply a user definable convolve to an image Displace - move the pixels in an image under the alpha control Equalisation - optimises the image's histogram to improve clarity FalseColour - apply false colour to an image Colour adjustments are all done In real time Image Engineer V3 DEMO Author: Simon Edwards 68020 processor Workbench 2.04 Hard Drive Gamma - adjust the gamma levels of an image Halftone - halftone the image under alpha control HighBoost - highlight
fine details in an image High Pass - extract the fine detail from an image Histograms - display an image's various histograms LocalStretch - highlight the delail in an image Maximum - filter an image ising the greatest pixel value Posterize - applies a posterize effect by reducing the colour range Rotate - rotate the image Twirl - twirl a part of an image VOICESHELL Author: TonS Blinnikka Workbench 2.04 Sampler Before you can use Image Engineer you need to install the SuperView libraries onto your system. The SuperView libraries are a collection of Amiga run time libraries and modules that
allow other programs that support SuperView to eas- ily load, save, convert and process images with the minimum of ease. This allows programmers to concentrate on perfecting their program without having to worry about supporting every different type of picture format out there.
We have been given special permission from the author, Andreas Kleinert to distribute a cut-down version of the original SuperView library. Please note, the archive found on this month's cover disk is a special version solely for Amiga Computing users and it cannot be re-dis- tributed by any other means, public domain or not A full version of the SuperView library can be found on Aminel Installation of SuperView is very straightforward using the standard Amiga installer program, Even though you must make sure you have the Installer program in your C directory. If you are not sure whether you
have or not double-click the SetUpHD icon on the first coverdisk and this will make sure you have the Installer program and Lzx.
Author: Andreas Kleinert Workbench: 2.04 Superview libraries If you own a sampler this program will be of interest to you. Basically, it allows your Amiga :o learn and recognise your voice, allowing you to rur programs by Saying what program you want.
Unfortunately, VoiceShell does not come with an installer so you will have to set it up yourself. Luckily this is not too bad because you will only have to copy the voice library into your Libs drawer, and if you are Finnish there is a language file that you should copy into the Locale Catalogue Suomi drawer. As standard.
Using VoicoSholl you can make people think you VoiceShell has direct Sup* aro going mad by talking to your Amiga all day port for the Perfect Sound, Audio Master and CVP DSS 8 samplers. If you do not have one of these then there is a generic sampler mode that will work with most other samplers such as the TechnoSound sampler.
To enter a new command, select the Commands from the Edit menu which opens a window into which you can enter new commands. If you type in the command you want VbiceShell to recognise, this opens the learning window and if you hit sample and say the word into your microphone VoiceShell will attempt to learn the word. You are best doing this a few times as this gives VoiceShell a clearer idea of how you say the word.
Due to the learning system, VoiceShell is only going to be able to recognise one person at a time because everyone has their own way of pronouncing words and their own accent. So if there are a couple of people using the same machine you will have to have a separate preference file for each person.
PCR ESTORE SCSI LIST Author: Mikael Nordlung Workbench 2.04 This is a really helpful program for anyone who regularly has to go near the good old PC. Normally, unless you are in the privileged position of having access to a PC and Amiga with a SCSI interface* something like a spare Zip drive, when transferring programs from the PC to the Amiga you are stuck with the biggest file you can transfer between the two machines being 720k.
Wnat you need is something that allows you to back up a load of files from the PC onto as many PC floppies as it takes. Well, on MS DOS there is a command called Backup that is for backing up your hard drive. PCRestore is an Amiga program that allows you to restore these PC backup files, so you can back up as much as you like and then take your fistful of disks over to your Amiga and get back all the files.
Even if the files you are dealing with are smaller than 720k it is a lot easier to simply save all the files in one go than having to try and fit them all on separate floppies.
Unlike the PC command, the PCRestore program comes with an easy to use front- end, so all you have to set up is where you want the programs to be extracted to.
Author: Richard Sellens Workbench 2.04, Magic User Interface To use the following program you need to have the Magic User Interface v3.2 or higher installed on your system. Without it you will not be able to rvn any MUI program. MUI is available from any good PD house.
A problem with hooking up nerv hardware is that once connected, if the thing does not start to work straight away you can never be too sure exactly where the problem is originating. It could be a software problem, 3n incompatibility problem, a jumper setting or just that you have not connected the damn thing up correctly. This is also true when adding new devices to a SCSI chain, but SCSI List will help you figure out what devices you have connected and what they are.
Due to the different SCSI cards and interfaces out there, SCSI List will need to be changed to look at your SGI interface. Be it a Squirrel, Oktagon card or whatever, you will need to alter the DEVICE tool type in the SCSI List to the device you are using.
Removable ! ¦ ] Reiatjye Addressng It you nood to chock what is on your SCSI chain, SCSI Hot can holp 16 Bit Wide Data Transfer j | 32 Bit Wide Data Transfer Q i a am iwiwuiLuwg iffwgi Amiga Computing Realdrac Author: Stuart Monteith Workbench 2.04 RealDrag is a tiny little program that is completely straightforward to use. Just extract it off the coverd sk and double-click on it and if you now hold down the Ctrl key and select a window with the mouse key you can move the window around without using the title bar. Okay, so it is not exactly going to set the world on fire but it means you
can easily move windows without having to shuffle other windows out of the way. One effect of RealDrag is that you can dick once in the window and then dick again where you want it to appear.
Mpier this of interest it allows learn and ice, allow- ograms by gram you VoiceShell with an | ill have to ; Milythis I cause you copy the your Libs you are language uld copy latalogue standard, irect sup- ict Sound, GVP DSS t will work a window iceShell to into your j i times as i erson at a Kcent. So i separate a System prefs Author: Richard Korber Workbench 2.04 Xopa Author: Axel Dorfler Workbench 2.04 e v3.2 myMUl not start nating. It that you ir devices cted and different nterfaces List will inged to SI inter- Squirrei, whatever, alter the i in the
* vice you Yak V2.12 Author: Workbench 2.04 eferences : Yak PH
AutoPoint AutoScreens!
AutoPoint delay!
RutoPopToFront ? AutoPopToFront PopWindows: Mouse Cycling | Blanking Digital Clock |
- Ed* Hotkeys-1 Miscellaneous | Saue | Use Cancel | Amiga
Computing JULY 1996 Yak is one of the older system 'enhancers'
and has been around for a while now. Instead of taking the MCP
or MCX approach of trying do everything, Yak just concentrates
on a few main functions but gives you a lot of options.
Along with a very configurable mouse cycling section that gives you plenty of control over your windows, you also get a very comprehensive hot ey support that lets you do almost anything you want.
There is a new digital clock and plenty of miscellaneous options that are all adjusted from an easy-to-use preference program. Yak comes with an installer that copies all the correct files across. There is a BGUI version of the preference program that if you have installed Image Engineer you will be able to use.
Workbench 2 introduced the current preference system along with the, then, new preference program that allowed you to control and tailor all the different parts of your Amiga to your tastes and requirements. One area that was skipped over, however, was some sort of control over the actual hardware such as the CPU, memory and custom chips. You had control via the CPU command but this has to be used from the shell which you would have to run every time you started your machine.
System Prefs does exactly this job and fills the gap left by the current batch of system preference programs, It is really more of use to power users with accelerators or A4000s.
You can set which caches should be used It is one thing that you should not have to do but every now and again it is helpful to have a nosy at just what is going on in the inner workings of the operating system. Xopa is a system monitor very much along the lines of ARTM.
Using Xopa, every private little nook and cranny will be at your finger tips and available for you to play around with. You will be able to find out details of every task and program currently running, every screen and window, libraries, fonts and devices, along with other esoteric details.
And other such things. An installer is provided and will copy the two main System Prefs programs across along with a couple of libraries.
You will, however, still need to add a line to your Startup-Sequence. If you open a shell and type ed s:startup-sequence you need to add the line SysPrefs NIL: somewhere before the Iprefs command.
? Key Activate MMB Activate RMB Activate ED Screens Activation ¦I nrr J i I - n Ugt at NAB.
Only A booth, Systerr hall, I com ' Toaste free o Visual cal wh tion, g on hij built a family.'
Amiga who r out tor contaii Sfi Ringin featuri onecc could central numbi ous Nt an aui stools.
Nev LightVl the 31 produc ly cro* red pi Center as well. On the exhibits floor, you could see the latest state-of-the-art technology ranging from huge displays of a TV news helicopter equipped with rotating camera pods, to radio station amplifiers, mics and control boards, motion control film cameras, mobile audio, cellular, the new Digital Video format, computer animation software and hardware, non-linear editing, right down to single table displays of such mundane accoutrements as cable tiedowns, amplifier tubes and labels for tape reels.
As with other recent 'Big Vegas Conventions' (CES, COMDEX, etc) the Internet has become a player at NAB and this year it featured a special pavilion hosting some large on-line services, smaller providers, Web vendors and developers, and computer vendors who make the hardware to tie it all together. Many exhibiting companies seemingly have unlimited funds to attend these trade shows. It can easily cost a company up to 5200,000 or more to haul a few dozen employees to Vegas and host a large booth, and many of them might show at ten conventions each year.
After reading a handout in the press room of the security checks a reporter was required to go through to attend a speech by US Vice President Al Gore, I decided to forego that treat and, instead, wandered about the huge exhibit Ohe National Association of Broadcasters (NAB) annual convention was held in Las Vegas, Nevada, on 13-18 April. Attracting over 93,000 attendees, NAB is a combination of dozens of 'conferences' (industry and insider speeches, panel discussions, seminars and luncheons,) and nearly a million square feet of manufacturer exhibits. It's impossible for any one persor to
actually see everything at such an exposition, and I didn't even try, not only because of the distances involved, but because NAB tries to cater to so many diverse fields of interest no one person would even want to see it all- Well, unless you're Ted Turner.
This convention's focus is radio and television broadcasting, so the topics and exhibits really run the gamut from anything and everything even remotely associated with those industries. Some of the conferences included 'Radio Station Management', 'Broadcast Engineering' and 'Broadcasters Law and Regulation'. News crew cameras were present everywhere and NAB daily generated many hours of its own television show with interviews and exhibits coverage. This show was broadcast both on monitors inside the convention halls aid on special channels to a couple of dozen of the larger Vegas
hotels where attendees stayed.
The NAB exhibits featured nearly 1,000 companies and, for the first time, the immense Las Vegas Convention Center could not contain it all, so it spread into the nearby Sands Expo You'll remember a couple of years ago, some NewTek management, including VP Paul Montgomery, engineers and PR people left Kansas for Sacramento, CA and merged with Digital Creations to form Play, Inc They've been living off the profits of their incredibly popular Snappy PC video digitizer since then, and Play again showed its ‘under $ 10,000' Trinity video system, the alleged Toaster-killer. Trinity's real-time
ADO effects are truly astonishing, and its new alliances with Microsoft and Softimage makes for even more impressive publicity, but they showed the Trinity prototypes at last year's NAB and it's still not shipping.
When it does, though, the Video Toaster is in for some stiff competition.
Harv Laser reports on the annual NAB show and discovers how the Amiga is becoming part of the new media of the future halls, concentrating mainly on the 'NAB Multimedia World' at the Sands Expo Center which contained the exhibits that the readers of this magazine would probably find most interesting.
Between the S3 cans of Coke and the 55 hot dogs, the'e were some technically appetising attractions. Although I had hoped it would be otherwise, the Amiga was not much in evidence at this year's NAB. VIScorp, who by now you know as fourth keeper of the Amiga flame (after Amiga Inc, Commodore, and Escom) had planned to attend NAB, but its public relations officer sent me e-mail and told me that it had decided instead to ship its executives off to Europe for the recent WOA show in the UK and to Germany for discussions on its planned purchase of Amiga Technologies GmbH from J Escom. Amiga
Technologies appeared last year at VTU Expo in Hollywood, and COMDEX in Vegas, but since then has not appeared at any other US-based trade shows. Hopefully, that will change. Perhaps I missed others, but the Amiga Computing JULY 1996 the 'NAB jcpo Center the readers obably find ans of Coke , there were appetising ugh I had
* otherwise, not much this year's )y now you per of the Imiga
Inc., ad planned public rela- e-mail and d decided ecutives off
v in the UK its planned imbH from ed last year lOMDEX in ared
at any lefully, that ;rs, but the C And finally the Mat gets a
decent JO package: NewTek completes the set of machines that
UghtWave Is available on Amiga Computing only Amigas I noticed
were at NewTek’s large booth, and the mostly-an-Amiga at Draco
Systems' small area. Near the back of the Sands hall, I foind
AMG Media, (http: www.portal. com ~amg), where the publishers
of Video Toaster User and LIGHTWAVEPRO handed out free copies
of its newest publication, Alpha Visual FX magazine, a glossy,
42-page periodical whose purpose is to ‘focus on 3D anima
tion, graphics and video applications running on
high-performance Windows NT systems built aroind the Digital
Alpha microprocessor family.' Since NewTek's products are no
longer Amiga-specific, it makes sense for a publisher who
mainly covers those products to branch out too. NewTek's area,
while large, seemed to contain a lot of empty space.
Stage show Ringing the perimeter were individual stands featuring all the computer systems on which one could run Lightwave 3D, or into which one could shove a Toaster or a Flyer system. The central aiea held a small stage, backed by a number of monitors, and a desk at which various New'ek engineers demoed its products to an audience seated on small, uncomfortable stools.
NewTek can still give a good f mo, and Lightwave has really made a name for itself as the 3D 'endering tool of choice for many production houses, so the booth was constantly crowded. Off to one side was a bright red phone booth with a direct telephone connection to NewTek's offices back in Topeka, Kansas. From inside this booth, one could order or upgrade to Lightwave 3D version 5.0, the biggest surprise NewTek sprang at NAB.
Lightwave 3D's new list price for all platforms is now S1455, upgrades for $ 495, and the Amiga version upgrade for $ 295. Intel and DEC Alpha versions are shipping now, with the others to follow.
In a somewhat surprising move, NewTek also announced a port of Lightwave 5.0 to the PowerMa: platform (to ship later this year), and in anothe' press release unveiled a "technology alliance"’ with Sun Microsystems, with a Sun port of Lightwave 5.0 involving Java technology forthcoming. Lightwave 5.0 is literally bursting with new features, far too many to list here, including over 50 new plug-ins, so check out NewTek's Web site at http: www.newtek.com, the Lightwave Internet mailing list, and Lightwave Usenet newsgroup for tons of information and specs.
The most significant new LW features demonstrated at NAB were probably the 'OpenGL' real-time camera and lights preview modes in both Layout and Modeler (unfortunately, not available in the Amiga ve'sion), and 'MetaNurbs' in Modeler (for all versions).
MetaNurbs is an extremely cool and powerful new modelling addition, effectively turning your polygona model into a lump of clay. I watched a live demo of this where a simple cube was pummelled and pounded into both a hair dryer and the head of a rabbit in less than a mnute.
Another exciting addition in LW is a more advanced bones feature. The demonstrator added a couple of bones to a very simple human arm model and when he bent the arm, its muscles flexed! If you haven't guessed by now, many of these new LW features are geared towards better character animation. After all, there's more to life than blowing up spaceships.
Of course it's the job of any expo demonstrator to know his product inside out and make using it look easy. But like any complex program, Lightwave has generated a huge amount of third-party training support, and Desktop Images was at NAB, just a stone's throw from NewTek's booth, hawking its line of LW and Toaster training tapes. While the Lightwave demos were performed using a new Intergraph TDZ running Windows NT with a very fast processor, the Flyer (NewTek's tape- less, non-linear editing product) derros were done with an Amiga 4000 Tower.
Although I don’t do any video editing myself, I couldn't help but be impressed by the Flyer.
It's matured to the point where even to a layman like me, it looks like throwing together a broadcast-quality video of any length, including perfectly synced sound effects and music, would be a cinch. It's still amazing to watch these demos and realise that everything one is seeing is coming directly off a hard drive, with absolutely no video tape used at all.
Between demos, NewTeks booth had constantly running 'deno reels' featuring cuts from shows such as Babylon 5 and seaQuest DSV, whose special effects were produced with Lightwave 3D. At past NAB conventions, it had become a NewTek tradition to hold a press conference and new product intro at a huge ballroom at Caesar's Palace. This year was different however, as the apparently leaner and more cost- conscious NewTek instead held an invite-only party at a Vegas dance club (formerly a casino) called The Beach.' The bad dance muse on the distorted sound system pretty much drowned out the
announcements from where I sat. but I spotted the cream of the Lightwave animator community there, including Allen Hastings, Mark Thompson and Steve Worley (who is soon to release his new Lightwave plug-ins).
Actor and Toaster Head’ Dick Van Dyke was also reported to be at the party, although I didn't see him myself.
Qnto the future Taken as a whole, NAB is a snapshot of the state-of-the-art in broad lasting. It's the industry's yearly examination of itself, trying to decide where it is and where it wants to go. The products exhibited there are what the trade is, and will be, using to produce the news and entertainment programming served up to the public over the airwaves on cable, via satellites, in theatres, and more and more on the Internet. This expo keeps growing because the methods of media delivery do. In some fantastic future, (which probably isn't that far off) when we all may have a 500-channel
set-top-telephone-intemet-movie box sitting atop the tely, it may very well have Amiga guts inside it, and the companies who attended NAB are the ones who will cranking out the programming to fill it.
"Taken as a whole, NAB is a snapshot of the state-of-the- art in broadcasting. It's the industry's yearly examination of itself, trying to decide where it is and where it wants to go''
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• 44*1 LAST LAB UTILS & POPULAR lOIBt) 2010070 or t m T4» mu
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*r* 1S40440 'mui I i FM! WITH EvfRY ORNR 41 r im w Kiym o' ti
S fif imiu. N cut -
- 9 ra 40* Uo un-40 ctftae O' 1'OM I *M a V udeus is a program
that allows m L ou t0 ma e 8raP 'ca* interfaces v t I. for
any purpose you want. It describes itself as a menu designer
be:ause it allows you to create anything from a basic program
launcher that you can leave on your Workbench to a graphically
rich menu lor a slide show or presentation.
Two aspects in Nudeus' favour are that it’s cheap and is unbelievably easy to use. From the main program window you can set how the menu should appear either on the Workbench or its own screen. From here, hitting the edit window button will open a blank window. You can now add buttons, pictures, borders and image buttons just by pointing and clicking where you want them to go. It's as straightforward as that - you could have a test Nucleus menu up and running in a matter of minutes.
Making colourful menus has never been so easy with Nucleus. Neil Mohr takes a Any of the buttons then be assigned with either an AmigaDOS command or script, an Arexx program, or one of the thiee internal commands that quit, iconify or flip Workbench to the front This allows you to easily create program menus or slide shows with a minimum of fuss. To then create a standalone menu you must save it off as an executable program, and if you have added any graphics these are all contained within the executable. A basic menu with just text buttons, the sort of thing you might use as a program
launcher, comes in at around 8K.
Graphically speaking Beyond just allowing you to odd boring old buttons, Nudeus has the ability to load IFF graphics which you can then apply to various parts of your window or screen. Images can be used as background patterns, the same sort of thing as Workbench patterns, or standalone images that you can position anywhere on the screen or window. . * Along with that you can also add image gadgets which allow you to apply images to buttons for both their selected and unselected modes Using image gadgets allows you to create more impressive looking front-ends for presentations or menus.
This very handy feature of Nudeus is not without its problems As it allows you to import lots of individual images for use as gadgets or backgrounds, you can go a little mad end end up with lots of different images, all wiih different palettes Nudeus does have a remap function that does its best to match the inr.age to the current screen colours, but even on a 256 colour screen you can quite easily run into palette problems.
To get around this you will have to do a little planning before you go ahead and start creatirg a front-end. Possibly the simplest way would be to design your menu screen in Dpaint or Brilliance, drawing the buttons in perfect for putting in your WBStartup drawer.
The only major drawback with Nucleus is that you cannot have menus n menus and, therefore, you cannot place so when you import the entire screen you con mark out the buttons that are drawn on the screen with 'invisible'image buttons. If you don't do this you will have to make sure all your buttons have the same palette.
It would be nice to seen little more intelligent remapping of image and screen colours.
„ Current , Nudeus allows you to 'grab' either the screen's palette or the palette from an imported image. This, however, simply overlays the images palette on the existing palette so you lose all your current colours, and the remap option just tries to match the image colours against the existing screen colours This does not stop Nucleus being any less usable - it just means you have to be a little careful when importing graphics. Now if you had a 24-bit display this would not be a problem.
NUCLEUS The ultimate in menu design 4s long at iho palette matches, you can use as ittany graphics as you like have a button linked to another built-in menu. If you want to do this you would have to set up a button to run another Nucleus menu which is not quite so elegant a solution.
Nucleus is a great program. Apart from my small complaint about the colour remapping I cannot fault it. It is so quick and easy to use
- all you are left worrying about are the graphics you want to
use, if any. Once those are done the actual interface will take
a matter of minutes to set up. An absolutely fabulous
application.
R'ottom a * Workbench RAM 12HH5C ETA 1L S Product Nucleus Digital Software Price £8.99 Tel 0151-259 4017 ¦HEQ3X s Ease of use 95% Implementation _85% Value For Money 98% Overall 92% Amiga Computing ®ewsgroups can be thought of as I large discussion groups conducted through people posting questions, ideas, points of view or replying to previous postings. To help things along there are many 'discussion' groups known as newsgroups, the name of the newsgroup describing what it is about. The naming system takes a sort of hierarchical directory scheme, so a rough break down would be: ru RE alt*
Alternative discussions comp* Computer-related groups rec* Recreational discussions sd* Scientific subjects misc.* Information that doesn't go anywhere else soc* Social issues talk.* General discussions news* UseNet groups The third part of Neil Mohr's unofficial Internet series takes a look at newsgroups It is hard to see from this that there are well over 15,000 different newsgroups out there, around a quarter of which are covered under the alt section which contains newsgroups devoted to every subject under the sun. Unfortunately, at the moment there is not a single decent news reader
available for the Amiga. The ones that are available tend to do only one thing very well and are then lacking in other areas, so I find the best solution is to use two programs depending on what you want to do. I suppose it should be of some comfort that even Netscape's news browser is not perfect which is surprising considering all the hundreds of man hours that must have gone into it built-in ild have Nucleus !gant a ram my napping y to use are the ce those take a jsolutely EWSAGENT With any program, you want it to be straightforward and easy to set up and use, and NewsAgen: is almost
that. You can find the NewsAgent 1_3.lha archive in the comm tcp directory on Aminet. When you extract it there is a good old installer script that will copy the main prog'am to the AmiTCP:bin drawer, and a preference file to the UULib: directory. You should stal AmiTCP before installing because it will set all these assigns for you.
Before using NewsAgent you need to NEWS There seems to be a MUI version of every major Internet utility and newsgroups are no exception.
MNews is the most recent of all the newsgroup soft- ware - it is only a few months old and is a very early beta release¦ However, in its current form it is a very usable on-line reader and has the potential to be a good off-line reader in a future version.
If you would like to try out mNews you can find the mnewsO_2.lha archive in the comm news directory. Once you have extracted the archive, drag the directory into the AmiTCP drawer. Before you run mNews you need to add assign mNews: AmiTCP.mNews to your user-startup, and if you want to run it straight away type it into a Shell.
When First run, mNews needs to know a few Nucleus Software £8.99 159 4017 things. Most importantly, for the remote host configuration you have to enter your Domain name, and also that all-important news server address.
* or the local host configuration, make the news directory mNews:
and for the UUDecode command, enter C.UUhX x %s - if you have
got UuhX. Once this is all done you are ready to go.
The only really annoying thing with mNews is that before you can add a newsgroup you need to download the entire newsgroup list from your news server. It would be much quicker if you could just enter the group name yourself.
When you join a group, mNews allows you to choose how many of the recent article subjects it should get, and from there you can select which configure the preference file to your own needs. It is only a text file so you can use any text editor and if you have installe NewsAgent the preference file is UULib.NewsAgent Defaults. Most importantly, you need to change the HOST entry to point to your Internet provider's news server address - for example Demon's is news.demon.co.uk, and you should also add the line XOVER at the end of the file. This allows NewsAgent to get some extra information about
the news articles, but does not work with every news server.
In use, NewsAgent can either be an on-line reader or a batch downloader. It is very efficient as an on-line reader - you can quickly select a newsgroup by either enter ng its name or, as NewsAgent remembers ell past visited newsgroups, select one from the newsgroup list You can then select exactly how many and which article titles it should download, and then scan the list and read the ones you are interested in.
As a batch downloader you select which articles you want to download - there is the option to include or exclude articles using wild cards - and then hit the download button in the articles list. All the articles are then downloaded into a single batch file that you can either process with UuhX to extract UUEncoded files, or with Rnews so Tin can be used for off-line browsing.
Ones you want to view or save off. There is also the handy option of directly UUDecoding a File and saving to disk. Hopeffjlly, a future release will see mNews becoming a very good news reader.
Amiga Computing Qrn Crn is another on-line news reader, but my main complaint is that it is so slow. Once you know what is going on, Crn is not too bad to set up. I'm assuming you are using AmiTCP 3 or above, so you need to give the program Crn.amitcp an icon file. If you are using Swazlnfo, pop up its information requester and drag & drop the normal Crn icon across
- otherwise you will have to manually copy an icon. Next you need
to add these two Tool types to the icon: IITP NNTP$ ERVER=nevi.
Dt«on.co.uk Before you begin to run Crn you also need to create
a drawer in UULib: called News so Grn can save the active
newsgroup list into it Once this is done you can choose which
groups you want to subscribe to - I would suggest that if you
only pick one, comp.sys.amiga.announce would be a good choice.
If you now quit the newsgroup list and dick on Save Update Crn
and then Rescan news, Crn will get the latest posting to the
amiga.announce newsgroup.
Even with Crn only having to scan 20 or Qintinnabulation Tin is one of the older news readers around and is a port of the Unix news reader. As it stands it is not too straightforward to set up but once up and running it does give you a lot of feattres and is fairly easy to use.
The current version on Aminet is version
1. 3 and the archive you want is comm news tin 130gamma.lha.
Along with the tin archive you will need a couple of other
small tools that help Tin look after downloaded news items.
You will need to get TrimNewsJha as well which can also be
found in comm news, and Rnewsll7R4 Histlha can be found in the
comm uucp drawer.
Rnews takes a batch file like the one created by NewsAgent and separates alUhe files beforehand. If you do not suffer the samel speed problems as us then Crn wojld be a I reasonable on-line news reader, but as H | stands it's just too slow.
30 article headings it takes absolutely ages.
In the main artide viewer you have to download each article separately ard there is no way of knowing how big an article is a°romnTn*rjoJa*,owor Taoro**' ,rw"’* ‘ 1 * tron Burroy. It* a Jus I 3 M Brtaclo 13749 C11 S3 rom*knins . Non I group Is tonon. * » la. An I fo »»» I l»»l» I f orator I Col IomIIp | Fast 1 Print I (tncol I par I. | , Supports a 'COflipMlMr V modr molutx from this into their correct newsgroups directory on your hard drive, in a form that tin can then read. The TrimNews program removes old news files, so keeping the amount of news on your hard drive under control.
To get Tin up and running you will need to extract all three archives. Copy Tin.exe and Actived from the Tin archive along wth the Rnews and TrimNews programs into the AmiTCP:bin directory. As Tin is a Unix program you cannot just go ahead and run it and expect it to work as there are a few things that need to be sorted out beforehand.
These have to be done every time so you need to create a small batch file that you will use to run Tin. Type the following list into a text editor and save it to the AmiTCP:bin drawer as StartTin: Rnews UU$ pool:M8itch ; get news Delete UUSpool:NABitck ; reaove old batik SetENV USERNAME SUSER ; to aike sure It's set Actived ; create a new active fill Wi« * A and lo r to. OnDV AmmS Ida truer*dec joa L A r»n9e ol fWitirwt |AO 1 froGroblte with »cuito Delete UullB:Active quiet ; Delete old active file Renaae l)UL!B:newsactive UULIB:Active ; Insert new active file tin.exe ; start tin Ask 'Jo rou
wnt to trii news no y n?"
If warn Triakews ; reaove old news Endlf Software n* The number Aaowr the 1*5 iM ha-- UnSetENV TIRJMUPS for TIN this is set by Actived 1 ?
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So that you can then actually use this script to start Tin, you need to type the following line into a Shell: protect iaitcp:bin itarttin ?$ and this tells AmigaDOS that StartTin is a script file and that it should be executed. This allows you to just type StartTin instead of using the execute command every time you run the script To add new newsgroups to Tin you need to alter the UULib:Newsgroups file.
This holds all the newsgroups you want Tin to read, so to add comp.sys.amiga.announce load the newsgroups file into your text editor and at the end type comp.sys.amiga .announce. You can then add a number after it that relates to how many days news should be kept before TrimNews deletes it n «set current to n, Tfl6*next unread, search pattern, *1011 ( select,
a) uihor search, o)atohup, j=line down, k=l ne up, k=mark read,
Dlst thread.
I=pipe, m)ail, o"print, q)uit, r=to9gle all unread, s)ave, t)ag, w=post Bad command. Type 'h' for help fl It might nor look much but Tin i$ tho most comprehensive news reader around Amiga Computing The revolutionary S-VHS ProGrab™ 24RT Plus with Teletext is not only the best way to get crisp colour video images into your Amiga, from either live broadcasts or taped recordings, it also costs less than any of its rivals. This real time PAL SECAM NTSC* 24-Bit colour frame grabber digitiser has slashed the price of image grabbing on the Amiga and. At the same time, has received rave reviews for
its ease of use and excellent quality results. ProGrab™ has earned honours from just about every Amiga magazine and Video magazines too!
And... with ProGrab™ you needn't be an expert in Amiga Video Technology, a simple 3 stage operation ensures the right results - Real Time, after time.
STAGE 1... Select any video source with S-VHS or composite output. This could be your camcorder. TV with SC VT output satellite receiver, domestic VCR player or standard TV signal passing through your VCR player., the choice is yours.
ProGrab really does make it that simple!
Itch It's set lelett old or, Orab TV a video pictures from your VCRS video output including WHS.
Tf ictived this script following EISIZ3 + ¦ 1Tin is a uted. This istead of time you jps to Tin oups file, ant Tin to innounce ext editor iys,amiga tber after vs should Card No I enclose a Cheque Bank Draft Postal Order for i made payable to GORDON IIARW(X)D COMPUTERS LIMITED JDON HARWOODMg OMPUTERSCMCD )rdon Harwood Computers Limited.
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Kickstart 2.04 or later & a mtrwnum of I.SMb. free RAM.
Ft your own equpmrm srt up ¦ An fcr fletab STAGE 2... With ProGrab software, select ar image you wish to capture using the on screen preview window and Grab (because the hardware grabs frames in real lime. There's no need for a freeze frame facility on the source device!)
Once grabbed, simply download and view the full image on yoi Amiga screen FroGrab also includes a Teletext viewing and caotunng facility from either TV or satellite scurces STAGE 3... Use the 'gabbed' image with your favourite word processor, DTP or gaphics package Van” *ro m S™ ftflf '• iprvm Mr 'iw c toa ‘¦MTtj» cngod ccixn we wm »tnw*r I 1 Wy Rcccmcrvnord M*sT** ycu a Vweoyjcrw or a GaQhc Anne bek to re PoGr Jb 2W rvn n i vvnryr" Stmt Bu» JvrXy !:“ Vwir) r The Best Video Hardw.Tt frccul Amga Ihn n npcody ptaturtg mom Tk m.«) come ire Amtp snopoer ragfjrri nadm Otr Satisfied Custometsl
hoGrat)*' Atny Form* 1941 CoM Rating nd com TroCraC 2*n fVii is o-4f vmpV dgtae to get’.
W«Ue V ncney - no othrr dgbicr etas so mm V s Oftn Pr utrr *WUB run r cow ogtw ne* V* (•nrvcrfler p«y icmwirt 1 you're bc*rtg r «rjge rcAJxr 24 M tntn * trvi prrr ProCr* jv& vA* fly Mnry • CD Amy* ud ftoGra6*‘ s ¦jfl the fO fcr oegmrs rC se-.prctavon or » tyt C'my ivrd a ’x _ According to many in the Amiga industry, April's 11 World of Amiga show was supposed to U!
J be a flop. It IT'S THE TOPS it as Ben Vost discovered J j y j
I. ,.. rjf 5HS51 F i T f 1 World Amiga s of how [l70 I w HAMM ERS
MITH THX 53IS ¦EHEHHSi c Hammersmith's Novotel will be a
familiar venue for anyone who has visited Amiga shows in the
recent past, and the base- ment suite should be even more
familiar for this is where, year after year, the faithful have
gathered to pay homage to the Amiga and all its wares.
Room omy This year's show was thought to be a muted affair, the concern over the machine's future hanging overhead like a bad smell but as it turned out WOA 96 was a very busy show. Although there wasn't very much that was new on the stands, there was a lot of enthusiasm from punters who were spending money at a rate of knots. In fact the show proved to be on the small side with people standing five deep at stands (including ours), waving fivers, desperate to donate their cash to worthy causes in return for a bit of software, hardware or the odd magazine or two. The international contingent
was high and although there was only one foreign-owned stand, there were plenty of VlAPs (Very Important Amiga People). K you knew where to look. In fact the show had a very international feel to it at least behind the scenes, where there were deals being done and hands being shaken in every nook and cranny of the Novotel bar. So just who was on the show roster? For a start Amiga Technologies had a cut-down version JULY 1996 % of its monster stand from CeBrt, complete with the only working Walkers in existence which, as could be expected, were drawing a lot of attention.
Directly opposite was our stand, replete with issues past to present and our star attraction - Worms on our A4000. Unfortunately, there was seeningly absolutely nobody a: the show selling the game so all our publicity was for naught. However, we did have Andy Davidson, programmer of Worms, on our stand at one point on the Sunday showing the new Worms+ to the new owner of the Amiga, Bil Buck, CEO of VIScorp.
An ideal photo-opportunity, you are probably thinking and yes, it would have been if it wasn't for the fact our office camera's battery had rjn down to a point where it couldn't even focus, let alone take any pictures.
Magazine's were pretty well represented at the show as a whole, perhaps something to do with advertising contra deals? CU Amiga had a head-to-head game of Alien Bre$ J 3D2 on their stand, Format had Capital Punishment, and EM magazine had Errol from EMComputergraphic for entertainment value.
HiSoffs stand was constantly busy, so much so that it took me until Sunday to speak to David Link. He said the show igh and d stand, t Amiga ie show O Young Andy Maddock struggled to beat the Oh No team in our running demo of Worms Amiga Computing OTABLE BY THEIR ABSENCE... There were a few notable exceptions from the companies a' the show including Softwood Gordon Harwoods that meant Digita cleaned up with sales of the new Wordv orth 5. Also missing were any games companies, leaving the magazines to fill that end of the market (a bit galling really considering most of us really pride our
selves on the technical side of matters). Almathera was also not there, but with good cause because the team was supposed to be hard at work finishing off EATU RE Photogenks2, a new version of the best-selling image processing program.
Blittersoft was sorely missed since there was no other graphics card reseller we could point our punters in the direction of, and Silica didn't show up either to sell its wide range of Amiga products. All I can say is that Silica must be kicking itself now given the attendance and the amount of money floating around at the show.
Had been a great success, which can only be due to the fact that HiSoft has some great products either coming out or here already, with the likes of the Surf Squirrel and Web and Net Cafe being particularly sought after at the show. It also had the Jaz Drive in an internal version ready for sale, but additional cartridges were a bit thin on the ground. The problems surrounding the dearth of Zip drives have obviously been resolved, on the other hand, because practically every stand I saw had them for sale and the competition for custom at the show meant better prices than many potential
customers expected.
Wizard Developments had a stand selling its mix of modems and software including showing the latest version of Directory Opus, the one I promised Greg Perry I wouldn't call Dopus five and a half... oops! Still, the new version looks as if a lot of the complaints directed at the very first release of Dopus 5 have been sorted out (although my original complaints about selecting font directories with their appropriate .font files, and Dopus' ability to lead two floppies with the same name haven't been fully resolved). Greg even gave us some T-shirts to give away, so the first five readers who
send a pretty postcard from where they live to our usual address will get one of these exclusive garments as modelled by the svelte Mr Perry himself. • fair old rate of knots. Two things that somewhat surprised me at the show was firstly the fact that people were actually attending the show that didn't yet have any sort of computer, and they were asking whether the Amiga still represented a good purchase. I'm very pleased to say that in all the cases presented to me, I could wholeheartedly recommend an Amiga as being the best choice for the job. The second thing was just how well-informed a
lot ol Amiga owners are. I mean, I know we're in a limited, dose-knit community, but even so. I had dozens of people coming up to the stand asking what I thought of the VIScorp take over, and asking where I was going to the pub that evening so they could grill me further a?out the press conference that took place after the show had finished on the Saturday.
All in all it was a good show and it was nice to see so many familiar faces (Dan, Ian, Dave, Danny, George, Xavier and all the rest-). I look forward to the next one.
Scala had a chunk of the AT stand for its renowned demonstrations of Scala's abilities and also had its own stand showing and selling MM300 at ridiculously low prices, along with a collection of Scala merchandise including polo shirts anc a Scala 'executive to kind of thing, based on its ladder logo.
Anybody in the market for a CD-ROM or two would have been well advised to visit the Epic stand or EMCs where collections of clip art, fonts and images were being snapped up at a Emulators Unlimited contains Software emulation tools for the Amiga Sproad over numerous platforms are emulators for Apple, BBC Commodore 64, Commodore VIC20. AmstraJ CPC, Apple Mac. Gameboy, Atari ST. MSX.
App*e20Q. Atari 800, Atari 1040ste. Sinclair a, Unix and more Also features hundreds of games,tools etc for most of the emulators SCI-FI Sensation is an exciting new CD-ROM containing over 1 3GIG of Scl-Fl mages. Animations. 3D objects. Sound FX.
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Scripts & SCI-FI games Subjects Included are: Baby1on5. Startrek (The original.
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Terror hawks. 2001. Blake7.
Lgfl Battlestar Galactica. Tron. Total Recal, 2010. Space 1999 etc "Buy SCI-FI Sensation from is and you are guaranteed to allway?
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CU Amiga 91% AUI: 93% Arcade Classics is an original collection of ALL you- oW arcade favourites. Including Amiga versions of PACMAN SPACE INVADERS. ASTERI- OOS, MISSILE COMMAND.
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A COLLECTION OF JEFF MINTER GAMES AND HUNDREDS MORE Over 600mb flf unforgettable 'etro-gam- Ing Keyboard recommended.
Now Includes Multimedia Amiga Interlace sum nos ARCADE CLASSICS + "EWrtRsiCN (CD76), E Bj JHE EPIC COLLEL Contains 1200 our most popular software titles on one giant 600mt Now you can purchase the entire tion m one go Subjects include: Pi mono clipart, colour dipart. Numero4 objects for Imagine & Lightwave.
Bitmap. Compugraphc fonts & Ai Graphics converters. Music tuti Begmners guide. 3D 3tereogram gi Hundreds of Sound FX and sam| Killers Hard disk installer & tools.
Hardware projects. Hjndreds of including Mind teasers. Puzzle card) and board games, books, and more[ SCI-FI SENSATION v2 ooutna (CD118) £19 99 If your Into Horror then this original CD ROM will please you no end It contains Thousands ol grusome images, tons of gory animations Bloody gamei Spine tingling horror type sounds Horror stones, Pictures & animations from tons of horror films and heaps of reaNife blood n guts This should have boon caUed SICK Sensation AUI May 96 SPECIAL FX Vol:1 ’Actual Amiga Screen shots GAMES, rrnrani around 300 great Amiga game* lor AI300.
A500 AtOO great tor at the ItnWf1 UTILS. Osar ISOduXs contenting numarout tooti and utWfte* At LSD tools and AS!
IMtios FONTS A CLIPART Contains over 100 ditXs M ol CG Adobe.
Colour and bitmap font*, ptus colour i mono ctpa CLASSIC BOOKS- IncAxtes around SO das- sc title* including Frankenttem and more (CD144) £19.99 HORROR SENSATION NEW Retro gaming at it s best. Around 3000 all-time classic spoctrjm game files on one CD-ROM Emulators included for any Amiga Games include Maiic Miner. Skooi daze Monty raole.
Startrok. Thrust. Jet Set Wily, The Hobbit, Stnp Poker, Danger Mouse, The Sentinel, Micro Olympics. Under Wurlde, UvJIum.
Atic Atac. River raid. Barbarian Hunchback and around 3000 other classic spectrum game files including multi-load games Speccy 96 also contains hundreds of documorts containing instructions for most ganes aswell as hundreds of speccy game cheats Okay on any CD ROM drivo connected to an Amiga SPEtyv Tits CO ax tans rformadcn lhst NOBOOY warts you to know about and rndudes tons d megabytes of text ctoamens and photographs raatng to UFO s Args and .abductions etc snce 1941 aawd as hundreds for'dassttetf documents WE NEED YOUR HELP!
We aro currently producing an oxcting new title for the Amiga and would liko ynu to help Call or write for a free Information [ ack. Simply Item code EEPO-1 and in no time you'll reoeve pack giving details of how you can contribute to ama2ing new CD title (no programming kn CALI OUR POST PRODUCTION TEAMONW33 22355 FOR A FfEE MEDIA THE SPECCY CD 1996 v 1 (Cdh9) £17.99 This NEW CO rom contains tons of all-time classic Commodore 64 games and sw emulator to run them Order now as stocks are bound to go quickly Indudes over 60OmO of all th» very latest music modules. Covering everything from
classical, rave, hip-hop chart, slow, metow and jui music Also includes tons oi sequencing toots and ’tracker' utilities NEW1 This CD contains a M variations of the worlds addictive and loved ga« Nearly a I the games C to run directly from Col archived versions aro at included Available Now Adoption & retailers and maif Confapjr sates team for a )'PCCORCMS don 0181 C64 GAMES CD CD ruseicrs wanted ]Jtef)tX]nej0181873 0310 for C64 GAMES CD REEFONE iMiTilETtT Send your orders to: EPIC. 139 Victoria Rd, Swindon. Wilts. UK UK Office. Open Monday-Saturday. 9:30-5:30 Overseas. +44 1793 514188 Add
£1 per title for UK P&P and £2 per title for overseas P&P If you hve in Australia or Now-Zeatand ypu can purdtcwo any of our CO ROMs from our Sydney based premises Send your orders to EPIC. 36 Forest Read. Heathcote. NSW. 2233 Tefc (02)520 9606 Fax: (02) 520 6077 ’For pnees in Auttrafcan SSS simpfy double the UK £££ pnccs bsted World of Clipart is a double CD- ROM containing around 40.000 q mono and colour clipart images iU* !v contained m over 100 cat.ogones in IFF. GIF PCX. CDR. EPS. TIF & BMP Tools for converting images to another format are included for both the PC & Amiga Subjects
inciyde0 nimils, Anatomy. Babies, Men, Women, Trees. Reptiles. Insects.
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Monsters. Music, Sports (footba*. Golf. Aerobes. Olympics, etc), Transport, Trains, War and more, Rated 94% Sound FX Sensation is an onginal new CD that contains hundreds of megabytes of high quality Iff samples A superb CD for game makers, demo makers, or even film makers.
Hundreds of Sound FX subjects include Animals. Wild life. Nature, Explosions.
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Includes hJI Licenced versions ol BEATBOX and PLAYn RAVE 2 SOUND FX SENSATION John Paler nak's “Movie Maker* series takes you step by step through the professional techniques of Special FX. Horror and Action film making Explained in every detaif are all the camera angles, editing techniques. Prof buildmg. Mako up etc. all using easily available domestic equipment and materials Available on video or Amiga CD ROM MOVIE MAKER SERIES available now Amiga CD features Include '60rm tesj( audio.
'AGA 256 cjfours RtqunsAimAtocc ' Multimedia interface unska joevt mr swr 'Hundreds of images Aligns .nrww
* Video footage Conksiu»y spooW tarn CO ’4mb* AGA Amiga w-ipcc
Anya wm WORLD OF CLIPART Plus X2!£iEn£S (cdtti £17.99 (CD 184)
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ID HUN- WO-gartv New Version (CD128) £19 99 WORLD ATLAS AGA NEW111 (CD220) £29 99 (C076) Now Contains around 5000 erotic hand drawn Images in tho Japanoso ammo tradition This CD is of an Adult nature and should not be purchased by anyone likely to be offended by drawings depicting nudity and I or sex acts An adult onft cdrom' Includes images only suitable for persons over 18 ’BABES Japanese erotic art (CD191) Only £19.99 I The new Git Sensation double CD gontains I around 10,000 full colour images, Viewer and I converters are included on the CD Subjects I include: Vehicles. Space. Science
fiction.
I Textures. Landscapes. Sunsets. Money.
I Cartoons, Fantasy. Sports. Raytraced, Classic I art and loads more lENSATION double CD This superb highly rated Amiga CD-ROM World atlas features a flexible interface allowing quick access to individual countries via continental maps, county kst. Capital or general index. Concise, informative county histories Each country is supported by a senes of maps depicting regional position, major cities, rivers, lakes and mountains.
Background cultcral and economic information is available at a glance Basic national facts are represented graphically and comparative to the UK. For A1200.A4000. & CD32.
The new Magic Workbench CD contains the largest collection of Magic Workbench Icons.
¦i ¦ am.. ’ Backdrops and tools ever compied. Includes well over 5,000 Magic WB Icons. Over 600 specially selected Magic Workbench backdrops m 8. 16 and 256 colours, over 30megabytes of Workbench toos. Gadgets, patches and desktop enhancer lools uWities The CD also includes Magic Workbench aswoll as many other items never before released on any Amiga CD ROM. If you want to update'enhance you existing Workbench 2 or 3 then this is tho perfect Workbench add on CD ROM This CD is only suitable for any Kickstart2 3 based Amiga s such as the A500-*. A600. A1200. And A4000.
RMf. F'onnsffnn Tcangn OrtptvtD* TmU - Arot prtjtcr This amazing new CD contains everything you need to connect to the Internet It features all of the programs you neod to get connected It also includes the best of the net. So you can try before yot, buy! We've also included one months national free internet access so all you should pay is the local phone bill (1p a min*.)
Includes special offers on internet software and hardware, and details on how to set up your own web and ftp sites etc Absolutely no knowledge of the Internet or Shel required you simply slot in the CD. Dick the mouse a few times on the relevent Icons and you're connected' There's even a complete database of hundreds of the very best web sites to visit Excellent'
• This Amiga CD contains everything you need.
• It's easy to setup and use,
• It's supplied with one months free internet access,
• It’s great value.
GET ON THE NET New m (CD221 £24.99) SAMPLES O' I dikj contains j mcnts and i I Ktecis I BEGINNERS. I an a number a
• mod 'ey for lumw “I EDUCATION.
I coctaes & M dWu Aiti 0 6 lOlTwa'P I INTKRAC TIVK tfNCYCf.OPFIMA Features Include; 'True Multi-media Interface unlike anything seen on the Amiga
• Produced in the UK unlike most encyclopedias
* 256 colour AGA interface l6colour A500 version available soon
‘Very latost information f om around the World ‘Thousands of
subjects covered from Aachen to Zurich
• Hotlist editor so you can create lists of particular subjects
‘Hundreds of samples including full spoken media show ‘Hundreds
of Images in full colour and 16 shades of grey
• Import new subjects fron the Internet or from floppy disk
‘Export data to printer or file and use it in your own projects
What users have said... This is just Brilliant! - Very Impessec
- Who needs Enxxxta?
The presentation is second to none • PC Users, eat my shorts! • I love it!.
THE EPIC INTERACTIVE ENCYCLOPEDIA *mb recommended (CD222) £29 99 NEW (CD179 LP!
Mg now Muitvnt U to help ack. Simply ou'll rocieve oi xmtribute to thisl nng knowledge j immrn ECIAL EDITION PACK 4L.T §§IEN*SATIOK PAKT 1 i (Order code CD1BO) FOR JUS T £29. 99 RAP goods are for Adults only, and will only supplied to persons over tne age of 18.
Ontaro almost of the worlds and loved garni flie games are Kliy from CD, rersons are al: Available Now'.
Very late Amiga archives from the Aminet site Includes games, demos, utilities. Graphics, modules, demos, product demos, comms, patches, fonts, clipart, blah! Blah! Blah!
Available nowl AMINET 12 June’96 CD2 '£ 1299 Tib data CD ROM contans the very bsst Adobe and Postscript fcnts avaF a* asAel as housands of high Mtty dpart magw h PCX, FF and EPS v4vch are sutable br use in any gaptves and Desktop pubfchrig package A great value CDROM
* en C64 SENSATIONS 2 (CD223) £i«.w AGA EXPERIENCE 2 (C0210)
£19.« This data CD ROM includes hundreds of high quality
Advanced Military images, including hundreds of different
aircraft and helicoptors. Great fbf just browing or desktop
video, publishing I This most comprehensive collection of
Lightwave and Imagine 3D objects ever compiled onto
CD. It also contains hundreds of texture files, and example
images All files a e usable direct from CO Oh YES rifo
ADVANCED MILITARY CD219 «•" OH YES! MORE WORMS (CDM1 £9.99)
GRAPHICS SENSATION iC002£19J9) ADULT SENSATION ONE Adult
Sensation is possibly the Amiga’s largest selling adult
tide It features over 4,000 h gh quality 256 colour images of
the 'adult* nature. Image viewers and coverters are included
for every configuration of Amiga. (OVER 18 ONLY) out now!
(CD01) £19.99 ADULT SENSATION 2 The new batch Adult Sensation
2 not only contains 4.000 new colour images but also Includes
tons of adult related samples, adult music modules, tons of
adult stories, adult anims, black&white 70 s photos, adult
games and more. (OVER 18) out now! (C0115) £19.99 SEXY
SENSATIONS Available now, this CD contains around 2.000 espe
cially chosen high quality GIF Images Viewers 4 graphic
converters are included for easy and quick access to any of
the pictures on any Amiga (OVER 18 ONLY) OUT NOW! (C0169)
£19.99 ADULT SENSATION 3Dexclus'v» Thts CD actually contains
over 2,000 true 3 Dimensional colour images. 30 viewing
software and top quality 3D glasses are also supplied
Includes superb new Multimedia interlace (OVER 18) Available
Now! (CD145) £19.99 ADULT SENSATION 4 Available Soon this CD
actually contains hundreds of naughty? Animabons fflm dips
for Adults only.
Viewing software included for Amiga Limited firsl stocks so order now for immediate despatch upon release (OVER 18) (CD146x) £29.99 ADULT MENSATI0N Adult mensatwn is a unique collection of colour photoshots of hunky men in various poses The wildest most mouth watering man size Image selection etfer Whether you want bulging biceps or steaming shap- l«y men then order this CD now* (CD164) £19.99 Zxm 2 rdjdes Ihe very latest soMare upto Aprf96, It rdudes ttw vary latest games, demos and J*- bes * also ndudcs over 100 new ktondke cards, The complete Active Pro pack., cNer 50 dfeks of samples,
25mb of Mage Workbench and a specai ¦programmers' section (CD211 £19.99) - q ¦ ¦ i!
1 nrycinfMdu j
M. ilta (Mm* .
IlMtUit Mauxutt 1 Credit* rrmtactMa j tu« I Contains over 10.000 old Commodore64 megademo s, Thousands of classic C64 sid tunes that sound exactly like the real thing. C64 pictures.
C64 information and C64 emulators Great fun!
Th«s CD includes over 5,000 brand new levels and maps- for the garre ‘Worms' aswell as game patches to update and enhance the features of the original game, If you love Worms, you fl love this Aminet set one 24 98 Aminet set two 24 99 Aminet 10 teb'96 14 99 Aminet 11 april'96
* 4 99 Aminet 12 june‘96
• 29$ AGA Experence 2
* 989 Worms extra's 999 Software 20QO 2999 F1 Licenceware 29 n
Anime Babes (18) 1999 Octamed 6 m World info 95 '9£9 17blt 5th
Dknenslon 1999 2000 Mysteries 21 & The colour Library
9. 99 Sound Library (2cd)
19. 99 LSD Comptndium3
19. 99 Meeting at Pearls 3 999 CD32 Network set 2 34 99 Graphics
Smsation 9.95 Illusions 30 599 Super cars ‘95 499 Graphics
Pack (5cd) 39 99 Super Bundle 10cds 18 5® 1500 Utilities
5. 99 Hottest4
4. 99 Terra Sound Lib.
455 I This brand new updated CD contains the very atest AGA uM- ities, demos, Imapcs and games. AH acpessable directly from the CD The makers claim there are virtualy no duplicated files from the first CD.
INCLUDES ONE MONTHS FREE INTERNET ACCESS* 0500 ONE FREE ONE 486 UE £ SG £ Q £ CHOOSE ANY ONE OF THESE CO ROMS
• RLE WfTH ANY ORDER OVER E25 ILLUS'°JZlP profohtS6. Cupar,
HOTTEST i 1ERRA SOUND UBRAR Y FREE FREE FREE FI JDERGROUNDJ 5
LIBRARY DISK POST & PACT ON ALL ORDERS GAMES CHEATS 1.4
EMULATOR ON ALL ORDERS Why gene tom gene beca goinj W thosi
folio1 com| the i nate men tures Tl that poin mari and men
blittc the achi impl com hop* ever prot abar the 1 Tl addi chip
t. V ture CutK ages (sor Alpt in tt and com they diffe
2. W moc vide in a moc that be « sere mar unic AMIGA FOUCA TION
Zott 059 AUGA TUTORIAL 270 CARETS 6 D5K 304 ENG NESS DISK 486
LANGUAGES 4 DISK 532 MATHS 5 DISKS 644 ENGllSH 4 DISK 766
GEOSRAPWY : 1123 WORLD HISTORY 112$ 20*5 GLOBE FACTS 1200 THE
TYPING DEMON 1361 2 DSK INTERNET impl ble.
The Jc with Ami shot frorr DISKS COST £1.25 EACH. NO MINIMUM ORDER. ALL VIRUS FREE AND USER FRIENDLY All Games an on 1 disk and run on all Amigas unless otherwise stated. PICK AN EXTRA DISK FOR FREE WITH EVERY EIGHT DISKS YOU PURCHASE brea of Cl reqt doei Tl fron UNDERGROUND P.O., S4 CARMANIA CLOSE. SH0EBURYNESS, ESSEX SS3 9YZ. Tel: 61702 20S087 Name: ...... Amiga Model: ...... Address .... ¦a DISTANT SUNS 5.01 DESKTOP PLANETARIUM CD-ROM Your
Spaceship Awaits!
• 1500 16 color & 256 color IFF images
• Megabytes of 16 color & 256 color anims
• 16 million star Hubble Catalog
• 3-D planet rendering
• View images in 256 colors on AGA capable Amigas
• Display night sky from 4713 BC to 10,(XX) AD
• Add your own comet and asteroid data
• Comet Hyakutake and Hale-Bopp data included Amiga DOS 2.04 or
new er, 2 megs RAM & bard disk required. NTSC and PAL versions
available.
List Price S99.95 - Special - mention this ad - $ 79.95 Call for upgrade prices VistaLite 3.0 Want to make beautiful landscapes like VistaPro but don't have the memory? [ry VistaLite! Render flv-by animations of your favorite places. Supports 256 color and HAM-8 AGA modes. Contains Altitude Texture, Clouds, 3- D trees. Reads MakePath scripts and builds VANTM animations. VANIM viewer included.
Requires 2 megs of RAM and Workbench 2.04 or newer.
Reduced List Price $ 24.95! Special with this ad - $ 14.95!
Chaocity representing - Virtual Reality Laboratories - Amiga 221 Town Center West 259 Santa Maria, CA 93454 USA
(805) 925-7732 (voice) (805) 928-3128 (FAX) Internet email
75300.3706(*compuserve.com Visa, Mastercard, Discover, AMEX
welcome.
Call or write for free newsletter Dealer inquiries invited GeoMorph 1.00 Create animations where the landsape, trees, clouds, and colors change before your eyes. Morph landscapes! Grow trees! Change seasons! Create moving clouds! Multiple morphs in single script!
Requires VistaPro 3.0 or newer. AmigaDOS 2.04 or newer, 2 megs RAM & hard disk required, l ist Price $ 69.95 - Special - mention this ad - $ 39.95 SIGH-Light 5.4 Forget to spring forward or fall back? Let SIGH-Light do it for you! Can be set for America, UK or Furope. Adjusts your Amiga clock for Standard or Daylight Savings Time.
Requires an Amiga Computer with a working clock.
List Price $ 29.95 - Special - mention this ad - 5 9.95 PLATFORM GAMES 1218 TRAP IV NO 13 1J22NKKY2N01.3 141*GUNNY GOO 1444 SEAMORE DOOUE 1448 MORPHING GAVE 1461 CHARLIE COOl.
1521 HAPPY MONSTER 1522 JIMMYS A1200 SPACE BLASTERS 1083 DE-GAIAGA 2.5 1434 SPACE BLASTER 1469 ALIEN SH00T0JT 142J EXENEX - ROIDi 1478 PHANTOM DEFEND 1551 ftESEiuON 91 ISOlO ASSAULT ARCADE GAMES 1168 S-TANKS V18S 1316 FRACAS (ED 2051 1319 PEPSI NOT 1.3 1326 GEEK! GEEK1 !3» CAPTAIN BOW) 1338 STRIKE COMMAND 1363 PUN'CA 1368 ALIENS FF.
1374 A12 MARATHON 1445 10 CW. GAMES 1451 NIBLER NIBLET 1468 SNAIL RACERS 1470A12HiBALLOOhS 1500 24 UPD GAMES 1502 SNEECH VIS 1523 A12 GLADIATORS 152$ GUNFIGHTERS
P. O. VERSIONS 024 ELF 8 PP HAMMER 025 HUNTER PLUS 022
GODS-TIMACHIN: 026 ROB 0C0P-T RE CALL 027 CHUCK ROCK ICE 815
LEMMINGS PACK 1443 DAN DARE V3 1457 TI-F16HTER 1501 A1200
PENGUINS COMBAT GAMES 290 FIGHT WARRIORS 492 KARATE WARRIORS
941 FATAL BLOWS 1238 weapon master 1428 3DSK CYBERFIGHT 1S4S
ROCKO V 0RUG6O 1548 FIGHT A1200 CLASSIC GAMES OH ASTEROIDS 225
80MBJACKY 306 DONKEY KONG 692 SPACE INVADERS 693 MISSILE
COMMAND DRIVING GAMES 951 FLAMING ENGINE!
1072 SUPERDRVE 1132 A12 LAST LAP 1336 A12 AUTOS 20SK 1417 M FENDERS V2 1466 KNOCKOUT N013 SIMULATORS 332 SEALANCESUB 333 Battle carsv2 S44 AIR WARROR 811 CAR MANIACS 926 HEUCOPTER ' 1273 A12 TRAIN 0RIVER 1524 A12 COAIA DEMD SPORTS GAMES 366 GOLF 18TH 2 DISK 630 TEN PIN BOWUNG 822 CRICKET AM05V2 . 1014 CRAZY GOLF 1171 2DSKC ANGLER 1247 SOCCER NOT 1.3 1251 TOUR TENNIS 1317 A12 G0N FlSH'N 1329 AMOS Baseball 1373 ICE HOCKEY 146S 2DK A12 TENNIS HINTS » CHEATS 418 1000 CHEATS 931 BACKDOOR V3 821 PASSWORD MANIA 681 SIERRA SOLUTIONS 1118 UP TO DATE VI 1358 NEW SOLUTIONS 1462 SOLUTIONS V2 OVER 18 GAMES
1001 2DSK ADVENT 2 1081 ADULT TETRIS 1145 NUMBERS A1200 1307TERRORUNERV3 1328 ADULT JIGSAWS 1335 ADULT DROIDS 1514 STRIP SLOTTER 15J7AOUIT BOMBER 1S33 DRAGONS BALL TETRIS - COLUMNS 013 TET-TREN TETRIS ? 107 TWWTR-5 TETR5 293 DR-MARO C0LMS 294 KLACK-TRIS C0LMS 390 DIZZY DIAMONDS 626 MEGA-8L0X TETRIS 121S A1200 BUT-TRIS PAC-MAN GAMES 230 SUPER PAC MAN 397 DELUXE PAC MAN 1070PIAT-MAN '096PUC-MAN BREAK-OUT A PONG 003 VEGAfiAU VI 007 BATTLE PONG 421 REBOUNOER PONG 459 MEGABAIL V2 559 MEGABALL V3 1459 CYBER BREAKER BOULDERDASH GAMES 121 MARATHON MINES 254 EMERALD MINES 351 ROYAL MINES 391 DIZZY UZZY
MINES 480 BLUE DIAMONDS 731 HAUNTE0 MINES 1423 MINE TRASHERS 1527 ICE MINE PRO 1528 MORE YAM5V2 1529 MORE YAMS VI PUB CLUB GAMES 222 FRLHT MACHINE 375 CARDS S0UT AIR!
560 WORLD DARTS 598 P1NBAU FUP 734 P001-BU1ARD5 932 MEGA FRUITS 1073 CARO PACK ? 1112 AI2 CARDS V3 1190 205* HOT HANDS 1246CRIB3AGE CARDS 1362 PUS DARTS 1450 SNOOKER NIGHT BOARD GAMES 032 MONOPOLY USA 296 RJSK (GLOBE-WAR) 476 CHESS GAMES 631 SCRABBLE 910 NEW MONOPOLY 13W CHECKERS V2 1433 UFT$ 8 LADDERS ADVENTURE GAMES 297 NEIGHBOURS 2 OSK 116 STAR TREK 2 DISK 1209 THE LOST PRINCE 1359 A12 ALIEN SPACE 142S ELDRITCH N013 1431 UFO UNCLOTHED 15034KKANGS.T 1S262DSKMAD-HA12 STRATEGY GAMES 967 COL-CON V2 NOT 1.3 1170 2DSKA12 LORDS 1347 BATTLE AT SEA 1432 ULTIMAS NO 13 1452 A12INTERMERC5 1S47 SOLO
STAR-TREK PUZZLER GAMES 8S9 10 PUZZLE GAMES 914 JINX A120Q 2 DISK 9S3 CHANEOUE 2 0GK 1066 MIND6EN0ERS VI 1211 GEMZ GAME 1236 SHUFFLE NOT 13 1424 P1NG-WIN NO 1.3 1463 FULL SCHNEBITZ '550 PUZZLE PITS V2 MANAGER GAMES 321 AIRPORT 322 MICRO MARKET 401 METROS MANAGER 868 THE SUPER LEAGUE 876 SCOTTISH LEAGUE 1429 ULTIMATE MANAGER QUIZ GAMES 309THE QUIZMASTER 462 WHEEL Of FORTUNE J 716 POP MUSK QUIZ 1031 TREK QUIZ 5 DISK LOGIC GAMES 112 DRAGON'S CAVE 119 DRAGON'S TIES 323 OXYD LOGIC 603 EXIT 13 1037 MARBLES GAME 1X9 BOOMIN’ E00 H 1412 OOZE! NOT 13 1476 MAR8EL-LOUS 1477 BOMB MANIACS 1513 2D5K T TRACKS
1S46 CROSS BALLS AMIGA LEISURE D 20S AMGA PUNTER 1210 LOTTO LUNACY 1262 LOTTERY PRO AI2 1438 AGENE VERSIONS 1557 2 D5K ORACLE A!200 MEGADEMOS I : 1193 LEMMINGS 1 1204 INTROS VI LI 1220 JAMMIN A12 i 1270 DOOM RAVE A12 1274 CONTROL 2 DISK 1285 INTROS V2 1302 AGA DUNGEONS 1414 2 DISK DOVE1 L 1415 MYSTIC ILEX 1439 BLOWING BRAIN 1454 AVALON RESPONSE : 1456 TAZ INTROS VI 1S44 2DSK OXYGENE V3 AMIGA MEGADEMOS 430 2 DISK DATAX 460 TeknO RAVE 979 PREACHER NOT 1 3 1105 OXYGENE VI 1120 2D5K TAZ-QUEEN2 A1200 SLIDE SHOWS 7404DGK MANGA 1040 3DKS AGA GRLS r 1271 PIXEL STORMS 123D ERIKA N GLAMOUR 1287 fAST
JETS NOT 1 3 1436 2D5K P. ANDERSON AMIGA SLIDE SHOWS 061 PAT NAGEL'S GIRLS 704 REVELATIONS 936 AVIATION HISTORY 1060 3DSK UON KING r 1107 5DSK BOLDLY GO 1117 2DSK TREK GUIDE i . 1472 YABA DABA 00 1498 NIGEL MANSELL ARTWORK PACKAGE 349 SPECTRA COLOUR 465 105 PAINT 561 ARTISTlX 664 FUSON PAINT 748 ILLUSION PAINT 1301 SplATTER Paint 1460 A-Z PAINT PAD ARTWORK PROGRAMS 070 GRAPHIC UTRS 071 GRAPHICS CON KIT 133 f RAC LAND BUILD 1195 WAGE DESK A1200 '299A12MAGNIFICAD ANIMATIONS 080 VIRTUAL WORLDS
L. 084 PUGGS IN SPACE 233 COOL COUGAR 271 NEWTEK V2 2 D6K 347
NEWTEK V3 2 DISK 463 MR POTATO HEAD 831 RED DWARF 865 TAAOT
VASTER 2 D5K 1302 AGA DUNGEONS 1422 2CH5K NAVIGATOR 1447 2
CHSK JAP MANGA 1449 BATMAN VX3KER AMIGA VIDEO U 148 S ¦ MQQY1E
329 VOEO INSCRIPT 790 VOEOTIACKER 5 DISK MUSK MAKERS 220 FUNK
KEYBOARDS 431 RAVE KEYBOARDS 618 MUSIC DATABASE 661 MED
WORKSHOP 4D*5K 729 DRUM MACHINE 787 SONIC DRUM KIT 866 OCTAMED
TUTOR 981 AUDIO ENGINEER 1099 QUADRA PLAYER 1268 HIPPO PLAYER
1291 OCTAMED PRO 4 1435 PROTRACKER 2.3 CLASSK-POP 201 PIANO
CLASSICS 234 VIVALDI 2 DISK 342 AMIGA 0E US 1088 MELLOW CD MIX
1147 CD JUKE BOX 1375 2 MEG DACO VI 1453 MYSTlTY MUSIC SAMPLES
- MODS 206 SELECTION 7 DISK ! : 218 HOUSE 2 DISK : 619 DRUMS 2
DISK 647 SOUND FX 3 DISK 660 KORG 01W 8 DISK : i 1539 TAZ DRUM
V2 1541 S-TREK SAMPLES 1543 HOUSE SAMPLES AMIGA EMUIA 313VJTO
VZ0 327 ACTION REPLAY 378 AIM NUMBER 414VZOTOV30 423 2 DISK
719 4DK5C64 889 PC EM 2 DISK 891 8.3 C MICRO 955 V3-V2 TO VIJ
I OISK COPIERS 1S8X:0PYPR0 325 L0CKP1OCERV2 357 COPY AND CRACK
380 NBBLEft (MB) 416 MAVERICK V5 727 MJLT1 TASK (MI) '252
L3CXP1CKHY1 HARD DRIVERS 490 8 DISK MAG* 501 R4 PREP A1200
533 HOSUPERLOOC 621 HO STACKER 665 MR BACK IP PRO 779 W* 3
INSTALL 780 WB 2 INSTAa 1199 GAME INSTALL W PRINTING 048
PRNTftG STUBO 057 TEKT ENGINE V4 065 AMIGA FONT 7 08 100
PRNTER DRIVERS 243 AWARD MAKER d 345 B4NNER MAKER 393 LABEL
DESIGNER 394 FWOlCE PRINT 749 FORM PRINTER 1464 DARY 2000
AMIGA BUSINESS 092 ACCOUNT MASTER 240 ACDRESS BOCK 244
SPREADSHEET 470 UTTLE OFFICE 53$ UK S T D COOES 691 DAILY
CXARY 832 DATABASES 2 WC .
• 56im3nfyprogw)i4 the' COLOUR CLIPART 633 7 05K CUP ART 637 6
0SK COUBRUSH 901 9 05K WORLD MONO CLIP ART 17215 DISK PORTFOLIO
SS8 7 OSK CUP ART AMIGA MODEM 413 N COMMSV3 690 TERM 2 DISK 801
DM5 PRO 1196 3C5K TERM A1200 1562 EASY DISK MASHB PROGRAMMERS
288 A-3ASIC TUTOR 481 ABOUT AKEXX 722 TORS OF AMOS 1034 DON AGA
TOOLS 1067 AGA DATATYPES DO IT YOURSELF 239 SUCESHOW MAKER 242
MEBU MAKER 381 ADVENTURE MAKER C 58S 2 D6K PARNET 808 MACE A
DISK 1181 M Jl NOT 13 1282 PSUITE MAGAZINE 1560 FAST INTRO
MAKER VIRUS CONTROL ? 160 M YK PLUS 506 AI2» VIRUS 1183 2D K
VRUS DATA AMIGA UTILITIES 612 4 DiK TOOL KIT 1076 AGA TOOL-BOX
DISK & SYSTEM 166 SVSTEM TESTER 168 HARDWARE MANUAL LJ 194 DISK
OPTIMISE 1 245 FIX DISK 467 FdEUNOELETE Amiga Computing 34 UST
SAY NO TO NON-CUSTOM CHIPS!
Why do so many people insist that the next generation of Amigas should ditch the custom chip architecture in favour of some generic PC chipset and retain only the OS because it '...is the only thing the Amiga has going for it when compared to today's Pcs...". Well, excuse me, but I would like to remind those who are urging Amiga Technologies to follow this path that the Amiga is not IBM compatible The Amiga's OS and chipset, and the integration of the two, while left to stagnate over the past year and a half, are fundamentally superior to the make-shift 'architectures' of other lesser
computers.
The Amiga's OS is unique in desktop Pcs in that it is a multi-processor OS. The whole point of the Amiga's custom chipset was primarily that it takes most of the audio video and I O work away from the CPU (not merely accelerates graphics as with recent PC blitters). Yet many Amigans have fallen into the trap of believing that technological achievement in computers comes from implementing the approach of developing computers with faster and faster CPUs in the hope that the sheer speed of the thing will eventually overcome the inherent flaws. From the very beginning, the Amiga bypassed this
problem, yet many Amigans would willingly abandon all this for greater compatibility with the 'mainstream' of computing.
The following questions must be addressed with an implementation of a PC chipset.
1. Would an Amiga retain the unique features such as the
copper, the real-time execution of tasks, the fact that the
system manages more than one task simultaneously (something
that a PC, Mac or even DEC Alpha machine will never do if
current trends in their development are anything to go by),
and the fact that the sound channels are completely
independant to the point that they may be utilised
simultaneously by different programs?
2. Will the system retain PAL and NTSC screen modes (proven to be
a distinct advantage in video), and will the system retain
bft-planes in addition to implementing a chunky pixel mode?
The distinct advantage of bit-planes is that with cne
execution a whole screen can be altered. In contrast with a
chunky pixel screen mcde, each pixel requires a command.
This feature is what makes the Amiga unique as a multimedia
machine. Finally, Zorro slots should be retained in addition
to implementing a PCI bus. Zorro's are more stable and their
autoconfig nature is superior to the PCI's 'plug and play' -
Roll on Zorro IV!
Jay Miner would be turning in his grave with the icea of ditching all that makes the Amiga special, The future PowerAmigas should further the concept of moving away from relying on the CPU. Bandwidth and breaking the 'bandwidth barrier' is the future of computing. Only the Amiga has the basics required for the future of computing if AT doesn't screw it up!
The DMA should be used for everything: from the blitter to the copper, audio video and I O. The bandwidth of this DMA would well and trjly exceed the 500Mb s limit and would leave the CPU virtually free to merely assign tasks. Slow-down would not be experienced with this bandwidth (even in bitplane modes), and the video should allow a combination of chunky and bitplane on the same screen, There should be greater modularity than the current machines, but with a broad bandwidth future upgrade paths would be assured. I agree with Ben Vost's other OS and hardware suggestions in the January '96
issue. (Make the OS more object-oriented however, datatypes are a good start and generally, further integrate the OS with the hardware, not move it away.)
From what I have read, the successor to AAA (known as Project Hombre) had reached software smulation stage. Surely this could be geared to the PowerPC processors? AT should do it right or not at all. The Amiga is only an Amiga if it retains that which makes it special. I, for one, will not be replacing my A4000 if AT develops some 'half-baked' Amiga.
Giant Regan, Penrith, NSW Australia I guess Ben had better reply to this one, as he has all the other hardware OS letters we have received after our January '96 issue. Perhaps we should think about running a design competition for a new Amiga? Tel! Us what you think Okay. Here's the real problem when it comes to developing the Amiga further.
Are you aware that Amiga Technologies doesn't exactly have hundreds of staff to throw at hardware development? Unlike the PC graphics cards manufacturers who can chuck a hundred people at a problem until they overcome it, AT has a very limited personnel budget. This means that perhaps it is time to think about offering a standardised solution when it comes to graphics. There are VGA chips out there that can be programmed for PAL or NTSC compatibility, and there are also chips that can manipulate 3D graphics in the same way the Amiga can handle 2D ones. At the present time, we, as Amiga
users, are not using a chipset that has been "...left to stagnate over the past year and a half...", nothing has been done with it for over four years! That is an incredibly long time in the computer industry, and it is a tribute to the Amiga's abilities that it didn't fail a long time ago with that kind of attitude to R&D.
So what can AT do (especially under new ownership)? For a start it should really corcentrate on developing the OS, which is already further advanced than others in a lot of respects. OS development isn't cheap, but it's certainly a lot cheaper than hardware development. If AT could concentrate on developing graphics routines for these new breed VGA chips to Keep your letters coming in to Ezra Surf and you could be a fifty poun prize winner Keep those letters coming! If you can't be bothered to find a bit of paper and a stamp, why not e-mail us? Simply point your mailer to:
ESP@acomp.demon.co.uk There's a £50 pound prize for the best letter printed as an incentive provide decent 30 and 2D graphics, then we would have a great machine for graphics again, if these libraries were also designed to work on any chipset, given a driver, then any graphics card could be integrated into the system, allowing for a low-end one for cheap Amigas to a 64- or even 128-bit version for high-end machines.
The other benefit to using standardised parts is. Of course, their cost, which would be a lot cheaper than a new Amiga chipset In principle, I agree that at some point in the future AT (or whoever) should create a stunning new chipset that all Amigans can be proud of, but in the short term, unless machines can be sold, there won't be any Amigas for a new chipset to go into. The libraries idea could also be extended into areas other than graphics, with a similar approach to Apple's, where even text handling can be managed by the system. This way users who felt they wanted them could have
16-bit soundcards, DSPs, high- end graphics, all integrated perfectly into the system software.
Amiga Computing XPANDING COLLECTION ii In Ben Vost's editorial, 'Killing ourselves', in the Mzy 96 issue (that's issue I 7 for the American version), he makes a number of points that I feel need commenting on.
He complains that by 'giving away all this nice software' the Amiga purchaser is discouraged from buying 'anything else'. Apart from the fact that even the current Magic Pack contains only nine software titles (and therefore a minuscule amount compared to what is in the average Amiga owner's collection!, they are not necessarily the best or preferred choice for Amiga owners. Thus, far from taking away 'their incentive to go and spend some more mone , this selection of software will encourage new owners t3 either upgrade or look for an alternative and explore other areas not covered in the
Magic Pack.
While bundling software with any computer is a marketing ploy, one should not forget the inextricable link between hardware and software. The debate between the Amiga and PC is quickly ended if yoj ta e away all the software - both are useless (although the disks can be used as coasters).
As to his comments over the 'seemingly endless stream of full product coverdisks' that negate any further sales, I think he ignores two significant factors. Firstly, they introduce the end user to an area that previously might have been considerec technically prohibitive, and therefore not worth risking hard-earned cash on (better to buy yet another shoot-'em-up, the manual only contains one instruction - kill everything in sight). Secondly, familiarity with just one piece of serious software breeds confidence, and confidence (coupled with some knowledge) is essential when using any
computer All too often the games side of computing dominates because of the frustrating lack of knowledge to do anything else (see the advice pages of any computer magazine).
I was initiated into the world of serious software through the give-away of PageSetter 1 (on another magazine, although you did, in fact, put out a demo of PageSetter 2 in October 1990). I then purchased Cold Disk's Office and familiarity with its suite of WP, DTP, spreadsheet and database, coupled with my expanding knowledge, led me to understand my needs better and the limitations of the Sdftware.
Subsequently, I have moved onwards and upwards in these areas (although not as far as databases go, the Office one still does everything I require).
Indeed, it could even be said that the full product coverdisks have been rather limited in their use, some deliberately so by being lite veraions, others by a timed obsolescence (the most sensible option - a demo is restrictive and therefore runs the risk of being casually discarded), and some by a far too optimistic expectation of average machines specifications, but they do sen e a need.
Having owned an Amiga since December 1989,1 know what areas of the computer interest me and what software will fulfil my needs (although SoftWood will no doubt convince me that Final Writer 5 6 7... is infinitely superior to my now marginalised version 4). Nevertheless, there are plenty of new Amiga owners out there who are not so sure and these disks do provide a window on what can be a very inaccessible and confusing world. Furthermore, it could be argued that these coverdisks stimulate the market and that the very existence of the Amiga is proof of that in what has ES, WE LOVE YOU Qt!S IAN
AGAIN B Lke many Amiga owners, I use my machine for a wide variety of tasks from 3D modelling to C programming, and because of this I tend to end up buying nearly all the magazines dedicated to the Amiga (with the exception of the games-only mags), simply because they all offer something that their competi- tiDn doesn't However certain magazines have started to become stagnant in their originality and because of this I rarely buy them any more, unless there is something essential on the coverdisk.
Amiga Computing was one of the magazines I rarely bought but over the last couple & months I've been eagerly awaiting its release. Your articles have been interesting and refreshing to read, particularly the Future Investigations issue.
Your writers seem to have a more professional and mature attitude to the Amiga which is lacking from other magazines who have an annoying tendency to put jovial quips all over what are supposed to be 'serious' articles, and I can't help feeling they don't use the Amiga professionally.
Coverdisks are another strong point - in particular issue 98. There wasn't one program I haven't installed on my hard drive, and the Breathless patch was a god send because I don't have a modem yet (you do now though, don't you Matt? - ed), so I can't download patches from the Internet All in all, your magazine offers the widest variety, the most professional approach, and the most informative news and reviews. You have a unique formula. Whatever you are doing, don't change!
Matt Comer, Coventry Ta very much Matt.
This month's magazine, as always, has all the up-to-date news and gave me much food for thought and reflection. In particular, your article about ’CeBit'; when I worked for a German company some years ago, I used to need, at the drop of a hat, to whizz off to exhibitions in Germany and, like you, finding accommodation was always a problem at the last minute. I found the best way to deal with it was to hop on a train and go to the next town and stay there. Not only is the German rail network infinitely more efficient than ours, it is also a lot cheaper.
My original reservations about Escom still hold good. Amiga Technologies might, at last, be showing signs ol some action, but it still seems to me (and I hope that I am not being too patronising when I say that I wholeheartedly agree with the views expressed in your magazine on this matter) that it is all too little and too late.
So many other people seem to think now that AT and Escom are lovely for the minuscule morsels of convort that they have offered so far, that I feel I am going out on a limb when I say I think they are up the proverbial creek without a paddle. This new gadget they are slotting into the program - you referred to it as the 'Walker' - as the new up-market version of the A1200
- what an abortion! Who do they think is going to pay all that
money fDr what can at best be described as an interim measure?
To be more specific, it has the economy version of the 68030 chip, too small a drive to be useful to the high end user, and no real possibility of proper expansion. I refrain from commenting on it's appearance!
The 'lower* end of the market, by which I mean the people who only have a very limited budget and are looking for 'starter1 entry to the home computer, are already catered for in the Amiga market by the many good offers on the 1200 packs cur-1 rently available. If you start talking in the j E500-E800 range as the entry point for a standalone machine, it doesn't take a genius to see that beginners will naturally j be drawn to an 'all-in-one' PC with a Pentium processor, monitor and around] 8Mb RAM running Windows95 and with a very much reduced upgrade path for the I future. Faced with that
kind of a choice, if I was just starting I would certainly choose j the PC.
If they want to attract the already large j and dedicated Amiga community to contin- ue spending money on things Amiga, they should be looking to find a way that exist-1 ing users with both A 1200s and A4000s?
Can upgrade and cross the dvide to the PC and Mac. I would suggest they start by designing a new replacement motherboard incorporating all that is best in the existing Amiga, but with expansion slots like one finds on a PC motherboard, to enable the high-end user to transfer all their existing peripherals and memory to make the new j Amiga what it always was: the best home I computer on the market Ian Aisbitt, Bedale, N. Yorks. I It's always nice to hear from you Ian, and Ben thanks you for your kind (unprinted) comments on his ascendancy to editorship. We both hope you will continue to
favour us with your pointed and interesting letters.
As it stands at the moment, I just wonder how many other people reading would buy any of the Amigas as a first computer now, if they didn't know anything about the respective merits of the various different computing platforms?
Amiga Computing 36 JULY 1996 been some very troubled times. There has been a distnct lack of corporate confidence in the Amiga for some time and while it is not a sinking ship (just listing badly), Ben Vost appears to expect the passengers to do the bailing out while the Captain and crew take to the lifeboats.
Personally, because I have all that I need, I prefer coverdisks that contain utilities (one small program that sits in your WBStartup drawer is better than a full program that sits in the bottom of your computer desk). Nevertheless, not everyone has had an Amiga as long as I have (and I intend to take advantage of Escom's trade-in offer and stay with the Amiga), and these coverdisks do provide, for some, a semblance of stability in unstable times.
Upwards lases go, require), product teif use, rthers by )t»on - a ; risk of iy a far machine r 1989,1 me and ilthough tat Final ny now tere are vho are idow on onfusing at these the very vhat has PR'“ UmR| Finally, the rise in the cover price of magazines seems to be in inverse proportion to their size. Your magazine provides the exception. The October 1990 issue (with PageSetter 2 demo on the cover) cost £2.95 and contained 116 pages. The May 1996 issue shows a 50 per cent increase in price (not too bad for an extra disk, six years and a hefty rise in paper prices) and contains 124 pages.
Stephen Edwards, Norwich A well-reasoned argument - so you get the prize - but some points need issue.
Firstly, putting full price software on coverdisks may not have been too bad in the past when mags could only put one or two floppies on the cover, but now, with more and more magazines offering a CD-ROM version - where there are certainly no size restrictions - the full programs will be just that, with on-line documentation and all the features they had originally. Not only that, but if mags only gave away demos, then just think of the market that could be there for budget versions of serious software in much the same way as games are sold. That way the publisher would still be able to
sell their product, shops would stock it and people who missed out on a particular issue of a magazine would still be able to buy the software, a situation not possible once you have devalued the program to zero. The problem is that there is no incentive to continue to buy software if it's going to be available for free in a few month's time, and there are still an awful lot of people out there who stick with the coverdisk versions given away.
Secondly, giving software away with computers negates the need for a shop to stock software and peripherals. They can sell the Amiga as a complete solution and never see its new owners ever again. Putting the software that was in the bundle into shops (along with competing products) will ensure that punters will be able to see the choice available to them and pick and choose the titles they want to concentrate on. These same shops could also carry demo versions of the software they sell which could be sold for a nominal sum, refundable on the purchase of the full product But instead it
becomes harder and harder to find a shop stocking Amiga software (and the hardware's not so easy to find either) and the situation won't get any better if there is no new software to sell because its authors have bunged it all onto the covers of magazines.
Every month I read the letters and the pleas for help with open-mouthed amazement and, quite frankly, you must have the patience of angels.
Observation point Month after month you are asked the same questions by those who claim to be regular readers of the magazine, but obviously never absorb the information contained with n. Month after month you publish letters from many who claim to be committed Amigans who delight in running Amiga Technologies down for their lack of commitment and marketing.
Please bear with me while I make the following observations:
1. AT purchased Commodore for £IOm plus (octually it was El5m
dollars - ed) and a similar amount in preparation for
purchase, associated necessary deals, setting up production,
minimal advertising, not to mention distribution and direct
produr? Costs.
After a long period off the shelves, spending £20m was a gamble and as an investment it must be recouped as quickly as possible.
With this in mind, AT has to load the price of every Amiga sold. Add a bit for development of new models, a little bit for profit, a wedge for distributors, a piece for retailers, a reasonable royalty for Digita and the other companies in the bundle, and all of a sudden £400 for what is still an excellent computer seems like a pretty good deal.
2. Advertising by the big boys over Christmas was tremendous. How
can AT compete? V ithout scratching your head can you name the
companies who have advertised their UNIQUE computer in the
past 12 months? Yes; Intel Inside, Pentium, Multimedia CD-ROM,
Encarta, Windows95.
Walk into any computer dealer or high street box shifter and you can buy an IBM compatible PC (a clone - no research or development costs). Not always the one you have seen advertised because you can bet that every dealer (Escom included) can offer a better deal on a PC with compatible sound card, quad-speed CD-ROM drive, stereo speakers, blah blah...
3. Christmas advertising did indeed sell a lot of IBM
compatibles. AT has a unique product which must be sold as
such. It cannot ride on the back of others and it cannot
rely on impulse buys or the recommendation of dealers.
Dealers make far more money by selling cheap Pcs to leads
generated by the big boys. The big boys make their money
from business buyers.
Don't let your readership and other loyal Amigans be fooled or blinkered into thinking that a high spend on advertising will guarantee high sales - personal recommendation could well be the best way forward. If only 10 per cent of Amiga users in Britain convinced a friend that the Amiga was the best all-round computer, that alone would guarantee a bumper and prosperous year for AT.
Tom Porter, Torquay You're right about not being able to ride on the back of others' advertising. In fact, the Amiga has never been able to ride on the back of any other platform - the price for being unique, I guess. But I wonder about that 10 per cent. Unfortunately, I'm finding increasing evidence to suggest that there are one time Amiga users who now own Pcs that are doing precisely what you suggest, but in the wrong direction. Ah well, we'll have to wait and see what viScorp have to say about the situation.
U NSURE IN THE UKRAINE by the cks cur- 5 in the rtt for a take a laturally with a around i with a for the oice, if 1 choose dy large i contin- ga, they at exist- A4000S the PC start by erboard existing ike one able the existing the new rt home I Yorks.
Ian, and printed) editor- tinue to nterest- st won- reading » a first : know merits raputing Considering the lack of any official Amiga representative in the Ukraine, please assist me in contacting Amiga producers with the aim of dealing in the Ukraine.
Andrew Terentyev Gavannaya, 6 37, Odessa 270057, Ukraine Tel: 380 482 230693 Fax: 380 482 253835 We're printing Andrew's address and phone number here in case anyone out there would like to help him... ORE PRAISE Just thought I would drop you a note about your Web site. It's really rubbish and I hate its crass mediocrity! No, just kidding, I think the new, improved AC Web site is just great and beats all the others hands down. The Webchat seivice is a smashing idea that I intend to check on a regular basis and it's nice that the site gets updated so regularly.
One question: why don't you put some of the features and reviews you do online to join the news, etc No, sorry, I have two questions. I noticed that you did have the Walker pictu'es up, but when you went to the June update you lost them. Please put them back up, they were really handy!
David Could, Cold Christmas, Bucks Phew! I thought someone didn't like our site for a second there! You probably already know that we have the Walker page back online again - it's in our new category 'Stuff!'.
As for the reasoning behind us not putting complete features and reviews online, well, someday, it might happen. But for the time being, we are still a print magazine and what we want you to do is buy the collection of perfect bound pages we put out every month.
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BBBBBBBBBBBBBBBBBBj International Distributor: Please help me
by answering a few, I hope, simple questions.
Ft
I) I have heard the A1200 IDE can handle 2*3 devices, is this
true? If so would it be able to handle an IDE CD-ROM?
I do have some CD Drivers.
2) Am I right in assuming that a HD connected to a 286
Motherboard would be an IDE drive?
3) When I use Urouhack the sizing of some scrolling gadgets
appears corrupt on certain programs, such as MultiView and
DiskMaster
II. Any ideas why?
4) When I try to load Nemac IV it says “can't locate BM". What is
BM?
5) After installing some software such as Dpaint IV and Gloom,
when I come to load it I get the message "Unable to open your
Tool Gloom" or whatever title I'm using. I have tried using
DOSTrace to find out what is wrong, but all I get is the
message "Unable to find Segmented Image”, which is no good to
me because I don't know what a segmented image is. Do you know
why this software will not run from my hard drive?
Alan Bailey, London
1. Well yes, no and no. Any IDE interface can handle up ' to two
drives daisy chained together, so in theory the A1200 IDE
interface can take two hard drives being connected to it The
problem you are going to have is how are you going to fit two
IDE drives into an A1200? There is barley enough room to fit
one 3.5“ drive, never mind two 2.5" drives, unless you fancy
having a hard drive dangling out of the side of you machine.
If you have a tower system then you do have the room and can therefore have two drives on your A1200 IDE interface. The problem with IDE drives is that you need to make one the master and the other drive the slave. This involves changing a jumper on the two drives, and unless this is marked on the drive you are going to have to ring up the manufacturers to find out what the correct settings are.
If you want to add another hard drive TIONS there are a couple of possibilities available to you. You have the usual Squirrel or DataFlyer option that will allow you to hook up an external SCSI drive.
IMPLE QUES SCSI drives also have the advantage that they need their own power supply, so your poor old A1200 PSU is not put under any extra stress.
To confuse things further there is a new(ish) standard called E-IDE, pronounced e-d-e I think. This is basically an extension of IDE and allows four devices to be connected to it and is faster. It is also the new hard drive interface on the Walker.
IDE CD drives are another kettle of fish.
It is possible use an IDE CD drive with your A1200, but you need an ATAPI device driver. Currently, the only one I know of comes with the AmiCDFS software which is a very good suite of CD utilities.
2. A drive fitted to a 286 board is not necessarily going to be
an IDE drive, but it probably is. The simplest way to tell is
that an IDE interface will have 41 pins, and a
2. 5" drive has four more on the right for power and a 3.5" drive
has four large power pins.
3. According to the UrouHack author, the problem is not with
UrouHack but with the programs you are running. These programs
do not take into account the possibility that the size of the
window borders can Posing problems and predicaments,
painstakingly pondered, probed and finally pinned to the wall
change. Therefore, when UrouHack changes the proportional
scroll bar and arrows, these programs don't recognise this and
ask the operating system to draw them as if they were the
original size To prove that the author is right the version of
MultiView in Workbench 3.1 does not suffer from this problem
because the programmers have fixed it The latest version ot
MCP provides UrouHack-style gadgets that are completely
configurable
4. BM stands for BitMap. The Nemac IV demo is quite large and
needs as much memory as possible. This means that if you are
trying to run it from a hard drive it is possible that you
will not have encugh memory available, particularly if you are
running a lot of utilities or have a large Workbench running a
lot of colours. Your best bet is to quit as many applications
as possible, remove any external devices, and reduce the size
of your Workbench screen.
On the Nemac IV config window there is an option to use small textures which are of a lower quality but use a lot less memory.
6. We have no idea what is wrong with your hard drive problem. We
recently had the same problem with a second IDE drive that we
installed on our A4000, and the problem seemed to go away when
I reset the max transfer rate and mask to their default values
of Oxfffffffe and Oxffffff.
However, if this is not the problem then I'm not sure what is.
Qssigns assumptions I ha e been having terrible problems getting the Lottery program from your May issue. I have managed to get the program off the coverdisk and copied it onto my hard drive, but every time I try to run the program a window pops up asking for me to insert the analyser disk. The same happens when I try to use the install program that comes with it. What do I have to do to get the program working?
Simon Reeves, Bury Unfortunately, the problem you are having is one that afflicts every Amiga user.
Many programs have extra files that they have to access and to make it easier to find them, for the program anyway, an assign is used.
In the case of Lottery, if you drag its drawer into your work drive then open a shell and type assign analyser work:lotto, this will allow you to get Lotto up and running. You should also add this line anywhere in your S:user-startup so that each time you start your Amiga the assign will be automatically made.
On the Amiga, every device that is connected has a cunningly titled device name
- for example, the internal floppy's device name is DFO. Along
with this, every disk has a logical name, so if you put a
formatted floppy in the internal drive you can refer to it
either as DFO: or as Empty: which is its logical name. Now, as
logical names do not have to refer to an actual physical disk
it is possible to create your own logical names using the
Assign command.
When you run a program that requires assigns to be made, if they do not exist the Amiga operating system thinks the program is asking for a disk to be inserted.
This is why when you try to run the Lotto program you get the insert disk requester, but once the assign has been made tke OS is fooled into thinking the Analyser disk actually exists and directs all of Lotto's disk access to the assigned directory.
Amiga Computing ?
1) U and a it to i the ' assigi nothi I i scree systei tings.
"MUI more up w m "faile with the f draw Prefs mach that I catioi requt
2) W you s
3) A- 120N one blast into • the v BENC the b Dolb* 'Dolt All this
and more Is served by a very hard working 430007 MUI As a
transfer subscriber to your mag- J azine from Amiga World, I
read all the columns, particularly the beginners corner
and ACAS, from which I've gleaned several helpful tips from
these little mines of information. I now find myself reeding
some of your inestimable knowledge of the Amiga, namely . ow
to add a CD-ROM drive to my system which already has a SCSI
hard drive attached.
My system is an Amiga 2000 with a GVP G- Force 68330 accelerator (which has the SCSI driver on-board) and a Quantum 540LP5 hard drive running under AmigaDOS 3.1. The CD-ROM drive I purchased is a Sony CSD- 76SB. Beth the CD-ROM drive and the hard drive are internally mounted - the hard drive is on the controller card and the CD-ROM is mounted in the 5-1 4" drive bay.
My question is about the cabling required to connect these devices to the GVP controller. Is it necessary only to have a 50-pin ribbon cable with 3 connectors attached, or is each device supposed to have a second connector for 'daisy-chaining' to additional devices? Neither the GVP manual nor the Sony manual is clear on this point If just a single cable with three connectors is the answer, I can make the cable myself. I understand about the terminating resistors, _ have a question about the Internet and the Amiga. I'm thinking about _ starting an ISP in my area. Would the J Amiga 4000T
with a 68060 running NetBSD Unix be a reliable setup for running an ISP? I have been told to stay away from using a PC as they start to bog down under that kind of pressure.
The one machine that was recommended to me v as the DEC Alpha. Have you come across any Amiga-based ISPs? If so, how are they doing? I figured Unix would be the way to go because from the experience I've had with Urix operating systems, the Internet facilities are pretty much built in.
If you have any advice for a fellow Amiga user, I'd be grateful.
RSKamiga@aol.com You will be glad to know that there are a number of r Amiga's out there being used as servers. One example would be the Amiga that Vapourware's support pages are running off which is an A3000T. As well as handling mail it works as an FTP and WWW server for a good number of people - its statistics show it has quiet a few thousand accesses a day. I have also heard about an ISP in Sweden run from Amigas.
Generally, it is assumed that the Amiga's own Internet software is very good - apparently the Web server software is excellent allowing as many user connections as memory permits. Much of the PC's CSI CHAIN GANG MIGA SERVER Ythe cabling for internal SCSI chains is the same situation as you have with IDE drives - you just need, as you have thought, a 3-way 50-pin ribbon connector.
In fact you can have all seven SCSI devices connected internally, you just have to keep adding ribbon connectors to the existing ribbon. You can still only have a maximum of seven devices connected to the SCSI card be they either internal or external.
If you want to add extra internal drives you will probably find that your main problem is the lack of room. One way around this would be to make yourself a Zorro II shaped card out of plastic and mount the extra drives on this. Internal power isn't really a problem with a 2000 as they have quite a beefy power supply that is more than up to the job.
And since the CD-ROM does have the terminators installed, it will become tie 'end' device. I have no idea if the hard drive has the terminators as there are none visible and no documentation of any sort came with the hard drive. Am I required to purchase an additional SCSI controller card for the second device?
Andy Rakaczky, Sun Va'ley USA andy@bally.com server software only allows up to 256 connections. If you feel easier using Unix software then there is no reason why you should not go that way.
As far as I know, all Mac printers are serial, but this is no problem
• because the Amiga will work with printers connected through
either the parallel or serial interface. Generally with print
ers on the Amiga, if you have the correct printer driver then
you should have no real problem getting it to work.
I used to have an old Imagesetter II printer, which is a printer made by Apple, and had the unusual round connector that the Mac uses. As the Amiga comes with an Imagesetter driver all I had to do to get tke printer working was get hold of an IBM to Mac serial cable, making sure the Amiga end was a 25-pin male D plug, and in the printer preferences set the printer port to Serial. You will also have to set the serial preferences to that of the printer specifications.
Finally, there is no need for a software or cable patch, as long as you have the driver, and I think any HP desk jet driver will do. Make sure you set the printer port to serial and the printer should then work. As Ncomm can send an ATZ signal to the printer, it therefore shows that the printer is receiving data. One last point. I think it is normal that Ncomm locks up before printing as it is waiting for a response from a modem.
Last year I bought an A1200 with a Hewlett Packcrd desk J writer ink jet printer At the time of purchase the chap who sold it to me explained that the printer was designed for use with an Apple Mac computer and he had modified it to work with the Amiga serial port which involved a software patch and a cable modificatior.
All worked well until the hard drive crashed. No problem, I thought, as I had backed up the Devs drawer, including the printer driver I had been using. So I reinstalled all the software and set up the system to how it was before the crash and all seemed fine until I tried the printer. Now I cannot get it to print anything. In fact the only response I get from the printer is that when I run Ncomm it prints ATZ and then locks up Ncomm.
I am now wondering if there was something else needed to iun this printer that I did not backup. Do you know of any programs availaile that will let me use this printer again? If not, do you know anybody who wants to buy a printer for an Apple Mac?
S Mahoney, Cosport E R I A L PRINTER Amiga Computing 40 JULY '996 As a beginner on this system, could you give me some guidance as to Mf where I am going wrong and to help with the problems I am having?
A1200 d desk At the 1 chap ilained or use md he Amiga iftware i drive t, as I rawer, 1 been ftware it was id fine :annot ie only is that I and e was n this k you e that ain? If wants C?
Osport II Mac il, but iblem a will con- llel or print- ecor- hould it to Setter ide by round Is the Setter i prin- l IBM re the plug, et the I also ces to IS.
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1) I recently went from MUI 2.3 to MUI 3.1 and am having a lot of
problems trying to get it to work. I have moved the MUI icon
with the 7 symtol to my prefs drawer and assigned Mil to my
Work partition but nothing seems to be working as before.
I used to have an icon on my startup screen called MUIEnv which housed all my system variables, including my Mosaic settings. On startup I am getting the message ‘MUIEnv failed to return should I wait some more", and if I cancel this requester it comes up with MUIEnv failed.
When I st3rt Mosaic I get the message failed to create appicon" which also happens with MetaMail and MetaTool. Where should the Mui Icons in the freshly created MUI drawer be put, e.g. MUIPrefs to Workbench: Prefs drawer? Etc I am informed by my machine when I try to start some applications that I require MUI 3 or above to run the applications. I have installed it so why do these requesters still appear?
2) Where does MetaTool belong and how do you set it up?
3) After upgrading my Hard Drive from a 120Mb 2.5“ to the 3.5"
540Mb E-IDE Seagate one every 2C or so switch ons I get a loud
blast of music followed by an arrow formed into a triangle
appearing on my screen with the wording ‘OPTIMISED FOR BEST
WORKBENCH PERFORMANCE’ below the arrow. In the bottom
left-hand corner of the screen the Dolby trademark appears
with the wording Dolby Surround' beside it. I have to switch
off and start again when this happens. Where does this come
from? Is it a virus of some sort and how can I get rid of it?
4) My monilor is the Commodore 1084ST, and on the front there is
a switch for RGB or CVBS-LCA. Wiat is this for? Can I use it
for a better resolution? At the moment I use the Amiga's Video
output with the switch in the RGB position.
M Porker, Tullibody matt@mparker.demon.co.uk
1. It sounds like you are hav- ing a right barrel of laughs
installing MUI. Firstly, since version 2 of MUI all the
relative files are kept in a single MUI directory, and two
very important assigns are made so the operating system and
MUI programs can find all the right files.
If you have kept things as they were from the original installation, when you install MUI 3 it simply renames the old MUI directory to VlUl.old and creates a new one with all the correct new files. If you have fiddled about with the earlier version, perhaps moving library files out of the drawer, then you are going to have problems. Your best bet is to go through your user-startup and remove any lines mentioning MUI.
There should be two lines ,‘BEGIN MUI and ;END MUI, and you should remove these lines and everything between them.
You now need to go through your system and delete the old MUI drawers and any of the files you may have moved out of the original drawer. Once you have done this, reset your machine and reinstall MUI. This will make sure all the assigns and files are correct If you now want to move the MUI preferences into your Prefs drawer that is alright.
If it wamn't lor MUI, many programa would not be around Some people have reported problems trying to run MUI programs after installing MUI 3. This is probably due to incompatibilities with older preferences, and you should probably delete the MUI drawer in the Envarc directory. Open a shell and type delete envarc:mui.
2. MetaTool is a stand-alone e-mail package, and before you can
run it it requites a number of environmental variables to be
set This is normally done for you when you use AmiTCP's
startnet script or most of the AmiTCP front-ends such as
AmConnect or AmiTCPHelper.
Once you have extracted the MetaTool archive there is really no other installation needed, as long as the environmental variables are set correctly with the SetEnv command. The only thing you may have to change is the MailCap text file. This tells MetaTool which programs you want to display as different filetypes. Therefore, you may want to change the default Multi' iew entry to FastView or whichever program you prefer.
3. The program that is causing this annoying screen to appear is
the MagicWB-Daemon line in your startup-sequence. This is the
program that makes sure your MagicWB icons look correct on
screens with more than eight colours. Unfortunately, the pro
grammer took it upon himself to add that little extra.
On most machines this does not crash it but it does hold up the boot process and is very annoying. Just delete this line and you will not be troubled with it any more. The down side is that you need a replacement program to remap the screen colours when you change the screen. MultiCX is a good choice and gives you a shed load of other features in to boot.
4. The CVBS-LCA is there if you are using a composite input which
means you cannot get any better picture using it. If you
select it when using an RGB input you will just end up with a
blank screen.
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ANIMATION DISK 133 - DtMOS 181 - AOA DISKS 225 - MUSIC DISKS 92 - TOP SAMPLE AND FX DISKS 18a - DEMOS (Adult* only) 402 * VARIOUS GAMES DISKS - with an etlimate of around 1000 a Amiga game* SO LATEST DISKS OF MACIC WB 7 BACKDROP Version for all Aimgas also incudes 100* ol IMAGINE OBJ. 600* AMIGA FONTS. 100* QUALITY BAW A COLOUR CUP ART, 6 MUCH TOO MANY TO LIST ALSO INCLUDED ON CfcLAKI | 1 Usnu ctmvutvhie Mi av Angis NoAipiCJff o’iUti (j2 RRP MEW PRICE ONLY £29*99 wopiqipsp NEW TITLES I OSJK ULIMATl TOUT! TTHMS - [3 da* | EicmtrnM larva* garra I QUA 0AM AhOEL (NOT NI1J) Suparti anam aBYgrtura
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compuw on U1021 000 AMGA GAMES HP4TS A CHEATS V4 (X 0HAt| U1 » nu cntcxth VM w 9901 • lhp*.
MAGIC WB& EXTRA DISK I TTHdtHdeape*maybctatiMtgKWVaMm I EjOi pod lama M ' i; tea. Dr ayna: I Ivay aaa* V Mtaa .»• c*» * a. mmcra( MAGIC WB DTR» PACK (01-12) I....._£G99 I MAGIC WB EXTRA PACK (13-20 2---£799 I UAGC WB ETTRA PACK (25-36) J--£7J» I AGA21 *%» * VM11 Tie MM Max* WB y A1XO I UWS Urn : wn 1 1 nt . Iv To AMO ' Vwoj Magic Backdrop XVW in a permanently bumper- I .1 I sized four page flavour, Public lki Sector continues to bring you the very best wallet-friendly software. Amongst this month's hotch potch of the top notch you'll find everything from educational disks and
indispensable applications to thoroughly absorbing games.
Worthy of mention but unable to squeeze into the packed PD pages this month is the labour of love that is The World Of Football Icons, available from 17 Bit Software (disk code 4051). It contains over 600 icons depict ng practically every major soccer team kit (both club and international), as well as American Football and international Rugby strips. Whilst scores of uses for these faithfully reproduced kits do not exactly spring to mind, it's easy to see that a colossal amount of effort has gone into producing this disk.
Dave Cusick finds out which PD and shareware programs cut some rug this month _nnan Since I reviewed Taskbar 4.29 list issue, author Robert Ennals has continued developing it at a phenomenal pace. At the time of writing the current release available on Aminet or from a PD library near you is version 5.2, which features a variety of bug fixes and some new features, such as a tidier display and the option of avoiding windows owned by certain tasks. If you are a Taskbar fan and you have Internet access, you can keep up with the latest developments at http: membersiiol.com ennals taskbar.html.
Qolours Programmed by: Carsten Magerkurth Available from: Carsten Magerkurth Described by its author as blending elements of classic games such as Breakout and Tetris, Colours is an immensely diverting puzzler.
It’s rather difficult to describe in words, but a quick glance at the screenshots should help you understand what's going on. Your sprite, positioned on a four-by- four platform in the middle of the screen, must sioot balls at advancing rectangular blocks. These blocks may be one of four colours* and your sprite itself can only destroy one colour of block at a time, depencing on the colour of ball you are firing at that moment. You can change the ball colour by bouncing it off a block colour you cannot destroy, whereupon the block will swap colours with your ball. With me so far?
Whilst you can simply destroy blocks one at a time, you will score far more points if you destroy lines of blocks of the same colour. Decause you can change the colours of the advancing blocks, it is possible to deliberately change the colour of certain blocks and save lines of them for a while so that you can destroy them together and score more points.
If you didn't understand a word of that lot, then I reckon the best way to find out about Colours is to get hold of a copy. It can hod the attention for hours - and that's not just because individual games can last for ages once you get the hang of it. Colours really is a genuinely entertaining game. It has quite attractive graphics, particularly apt sound effects, and copious quantities of addictiveness. As an added bonus, Carsten is offering Amiga Computing readers a vastly improved n on-PD version of Colours. All you have to do to obtain a copy is send a blank disk to him and state that
you read the magazine.
Amiga Computing JULY 1996.
»iv?rr=L of the month lodged in handy frees, or moving between bits of solid ground.
Charlie J Cool doesn't pretend to be anything stunningly innovative, but it's a polished product with beautiful graphics and suitably cheesy sound effects. It's been a while since a decent Amiga platform game appeared and this one most certainly fits that bill.
There are two flavours of Charlie J Cool, one for all Amigas and another for AGA machines, demos of both being included on the disk. Id strongly recommend taking a look, because this is just the sort of absorbing action adventure keen gamers will be looking for _ Charlie J Cool Programmed by: Neil Cousins Avalable from: 17 Bit Software Disk No: 4065 This superb platform romp was originally due to be released as a commercial product until publishing problems got in the way. It's now resurfaced as a shareware product with this demo version giving interested gamers the chance to decide for
themselves whether to splash out a tenner on the complete product which features 28 levels of hugely entertaining runny-jumpy action. On this evidence, Mr Cousins should be getting a fair few takers.
Coating only m tenner to rogiator but more pol shed than plenty ol commercial ottering*, Charlie J Cool muat at rely rank aa one ol the beat value shareware games ever The objective on each level is to collect a hidden ke and then reach the exit. Along the way there are the usual nasties to avoid and coins to collect, and plenty of platforms to leap between, be they floating in mid-air, Qinal frontier 9 Talking TO CLARRY I want to he|r from you if you have any program, whaieWi its purpose, which you consider worthy of teview. Whether it will be freely distributable public domain, shareware
or licenceware. If you feel it's dfsribicient quality to merit coverage then stkk it In a jiffy bag or padded envelope and tend it in witil all haste. Although Public Sector receives too many submissions to cover them all, I promise i ll at least look at your work even H it's ytt Wiother I ottery program or Klondike rardsei. It does make my job a lot easier, though, if disks are dearly labelled. Please also include a cover letter detailing the disk contents and price, and giving some basic instructions. The magic address is: ; Dave Cusiik, PD submissions AMIGA Computing. Media House
AdJington Park Macclesfield SKJO SNP ' world of Trek r modelling - with plenty of figures rated - and lots of general articles covering everything from the BBC's Star Trek programming to a piece about a celebrity Trekkie, that much-loved family entertainer Jim Davidson, The Trek Art section includes a few decent images, which appear to be the work of some industrious LightWave-owning fans. There's even a convention section, with reports of recent events and news of forthcoming ones. If you’ie the sort of person who enjoys nothing better than attending seminars on Klingon battle tactics and
dancing the night away in a disco full of people wearing wacky costumes and latex masks, then this section of the magazine will prove marvellous reading.
This issue is rounded off with a 'Generation' movie * special, including write-ups of everything from the film itself through to the soundtrack album, images based on the movie and so on.
Whilst to non-Trekkies such as myself the whole thing is vaguely bemusing, Final Frontier would appear to cater extremely well for those whose life revolves around Star Trek in its many incarnations, and for those folks I'd highly recommend getting hold of a copy. And possibly a psychiatrist too.
The Pocket Books Her by Colm Gunn (All dales are subject to the publisher, and njy vary, imendnents uiIi appear in the next issue).
MtuhhI Hovenher ?Blh 1995 SIRB IRIK: PS9 113 - SIR!ion rrhi by Diane carey SIRR IRIK: VOYRGfR INCIPIN1 R1 HRBUK try John Betancourt I HI RRI Of SIRR IrfK MB by Reeves-St evens Decwiber 4th 1995 10 TNI STRRS: TNI RUIOBIOGRflPHY 01 G10RGI 1RKII PB) 10 INI STRRS: TNI RU108I0GRHPHY 01 GLORGt IRKII YOUI19 RdUlt SirR 1 hi) 176 tmi chpinin'S Dhur,HitR by Peter David SIRR IRIK: 1N6 CROSSOVfR (PR) hy fiicnael Jan rnednan SIRR IrfK: IMG CF0SSUVIR (RUdiO) SIRR IRIK Gf N( RRI I OHS (PU) liyJ.n. Dillard SINK IRIK: INI. YOUNG HPUlI 19 fOVR c&nuhnd by Brad Strickland NUT I Hey, some people genuinely
enjoy reeding this kind of thing... MU|IC I Unsurprisingly, given its title, Final Frontier is a disk-mag dedicated to all things Star Trek related. Issue 9 is packed with articles, is beautifully presented and fills three disks, so Trekkies are in for a real treat There's Trek Fiction, variable in quality but always featuring the famous characters from the various TV series, especially The Next Generation. A particularly light-hearted indusion here is 'The Lost Episode? In which the crew of the Enterprise employ Microsoft's Windows to great effect in attempting to cripple the powers of a
Borg starship, but are then threatened by the evil and extremely angry forces of the sinister Bill Gates.
There are also reviews of new Trek books and videos, a look at the latest developments in the Amiga Computing IA GIC SELECTOR V1 .8 intro sequence of some description, not to mention some garish desktop backdrop without any of the subtlety of the attractive MWB designs. But this sort of thing Programmed by: Oyvind Falch Available from: KEW=II Software Disk No: U1144 definitely impresses people and as sudi Magic Selector is surely another string in the highly configurable bow that is the Amigi Workbench.
Remei that u imme used and ‘ with i Magic Selector is designed for users of Magic Workbench who are looking for a little variety. It ean be configured to load different MWB set-ups every time you reboot, either by working through a sequence or by selecting one randomly.
It is also possible to choose to have a sound sample played on booting, so, for instance, you could receive a personalised welcome message from your machine every time you turn it on.
Magic Selector is supplied with an attractive Preferences program which uses the ever-popular Magic User Interface. Setting things up to suit your tastes is a speedy process, and once you've dragged the program file into your Wbstartup drawer, every time you boot your machine you can be greeted by a different Magic Workbench.
Admittedly, it is possible to go completely over the top when customising your boot-up procedure, a shining example of which must surely be Andy Maddock's Macintosh in the AC offices. It's never without an amusing, hard drive space-wasting Workbench Screen Ld ... LflVty Pattern Selectltode Remapping Sound Sequence Ho Snapping Wait [TJninutes before nev patterns, Workbench [ Windows | Screen
- ----iii!
Mako suro your Magic Workbench Isn't as ugly as Andy Maddock's, and add a taw boot-timo options to boot with Magic Selector G TOUR THROUGH TIME MOS COMPILER Programmed by: Europress Software Available from: FI Licenceware program having a distinctive clunky but colourful interface. Your efforts can be swiftly compiled either fiom the editor itself (if you're got AMOS Pro) or from the Workbench (with Classic Amos or Easy AMOS, or if you're low on memoiy). Pro users also get powerful additions like the option of squashing banks using the popular Power Packer library directly from the editor,
and the facility to read instructions from the Shell command line that launched your program.
Various other handy extras add to the value of the package - for instance, it's now possible to create a booting disk for your creations with the minimum of fuss, rather than having to copy various essential files across by hand, a tedious task at the best of times. And best of all, the amosJibrary file (which used to be included in eveiy single compiled Amos program, resulting in some huge compiled files for even relatively simple programs) can now be stored in and read from the Libs: drawer as with any other Amiga library.
Overall then, whilst it's of most use to Amos Pro users because of the extra packing commands, Ihe Pro Compiler boosts the power of this programming language considerably and should have a space cn every Amos coder's hard drive.
Afte seri ing Pric Am not bee be?
Sec ea?
Tiy USI Ap ad en ca an The first in FI's new series of 'Commercial Ware' titles, the often difficult to obtain AMOS Pro Compiler has been licenced from Europress Software. It consists of the software and manual previously contained in the last Europress release (v2.0) but comes in a plastic wallet instead of a large box, and costs just £14.99 as opposed to somewhere in the region of £35.
The Pro Compiler can turn even the most sluggish of Amos programs into fairly nippy pieces of code. It actually works with every flavour of the programming language, meaning users of Easy AMOS and 'Classic' Amos can also reap considerable benefits from the software.
The results it produces are leaps and bounds ahead of those :he original Amos compiler is capable of.
The three disks in the package contain version 2jc of the compiler, an update to bring AMOS Pro up to the same standard, and some helpful examples and extras.
The installation procedure is adequately explained in the manual, and a tutorial then leads you through some of the more impressive Pro Compiler features.
Using the Compiler itself is extremely easy, with the Programmed by: Mike Austin Available from: FI Licenceware Disk No: FI-126 Representing the entire history of the uni verse as a one mile long road A Tour Through Time manages to be extremely informative whilst still holding the interest The road of time is divided into 15 sections, spanning history from the Big Bang, followed by the appearance of basic life forms, through the dinosaurs and the evolution of mankind, right up to the present day (mankind's section of the road being a mere few inches right near the mile marker).
The author has done a good job of making A Tour Through Time easy to negotiate, with a mam menu leading to three submenus, each containing detailed explanations of five time periods. The basic text contains highlighted keywords connecting it to various commented illustraticns and diagrams which help to expand vague areas.
The language used throughout is not overly complicated, although some of the concepts explained are relatively difficult. A comprehensive glossary is included to help demystify problematic terms.
Although the program is aimed at children of eight years and over, it's one of those educational products that could teach most people something new. It's certainly more interesting than an ordinaiy textbook.
4622 K free HELP r www it tiki nnmiyti ’(3 “ Disk 0 " Disk 0 [HI W.B exec j 5? Setup Options _____ ____ Infect • bit of spood into your Amos creations with the excellent Pro Compiler Amiga Computing LIDER 2 Programmed by: Joseph Carlson Ava lable from: 17 Bit Software Disk No: 4045 I as such, ling in the the Amiga -d Remember those little sliding puzzle games that used to knock around a lot? Sometimes immensely frustrating, they at the very least used to help while away long journeys and they were good for a quick fiddle with during bored moments every now and again.
This is 3n extremely accomplished computerised version of those puzzles, with stylish graphics and some excellent sound effects. Computerised slide puzzles could simply not be done any better than this.
!HE_ You can choose various pictures which will be split up and scrambled by the computer.
The simplest picture is merely a numbered grid, but if ou're after a greater challenge you can choose to play with country scenes, teddy bears, and all manner of other images. You can use your own images too, subject to certain restrictions set out in the accompanying AmigaCuice documentation.
A puzzle may be split into any number of squares (or rectangles), from four to sixty- four, and ou can play with or without guide lines identfying the edges of blocks. There’s a leaderboard displaying the fastest times in which the puzzle has been solved, but if all else fails the computer can be told to solve it, which it will then proceed to do in an embarrassingly short time. Slider might not exactly be a revolutionary gaming experience but it's an enjoyable way of passing the time which deserves a place on every hard drive.
Qro organiser 1.2 Bluetonic 17 Bit Software 1st Floor Offices, 2 8 Market Street, Wakefield, West Yorkshire WF1 1DH (Tel: 01924 366982) (Fax: 01924 200943) Fl Lkeneeware 31 Wellington Road, Exeter, Devon EX2 9DU (Tel: 01392 493580) fsmail: ***** Steve® dcandy.demon.co.uki KEW=II Software PO Box 672, South Croydon.
Surrey CR2 9YS (Tel: 0181-657 1617) Carsten Magerkurth Weissdornweg 2,65719 Hofheim Germany • (E-mail: 0619238164@t-online.de) ProSoft PO Box CR53, Leeds LS7 1XJ (Tel: 0973 702718) Seasoft Computing Unit 3, Minster Court Courtwick Lane, Littlehampton, West Sussex BN17 7RN (Tel: 01903 850378) (E-mail; seasoft@mag-netco. ik) Programmed by: Ali Prior Ava lable from: ProSoft After the success of his excellent series of p'ediction programs including Pro Gamble and Pro Lottery, Ali Prior has moved into the world of Amiga utilities. It seems there is nothing this man can do badly, because Po
Organiser is one of the best programs of its kind that I've seen for any computer. It's incredibly easy to use, tastefully and intelligently designed, and brimming over with useful features.
Everything you'd expect to find in a standard desktop diary is beautifully implemented here.
Appointments, anniversaries and so on can be quickly entered, and telephone numbers and addresses can be stored and searched either by entering a name or by simply checking all entries under any given letter of the alphabet. There's even a telephone number dial option. You can also check the time in various cities around the world, and even convert currencies (with an option to set the current exchange rate yourself for up-tc-the-minute accuracy).
The presentation is immaculate throughout and the elegant interface makes the program a joy to use. There's even a guided tcur which points out all the features, and a handy Bubble Help option like that featured in MUI applications, Pro Organiser is, of course, hard drive installable, although it works perfectly well from floppy disk. To obtain the full version you'll need to register, but a free demo version is available which you can obtain by sending a blank disk and a stamped self-addressed envelope to ProSoft.
So much to do, sc little time Amiga Computing been much appreciated. An AmigaDOS script asking the user where they want the archive extracting to does not take up much room, and 11 think some sort of accompanying documentation I should have been included.
Leftujj] line Jargon BOX 3rs Ay Second o moamv of how lost a uamtn is, usng the number at vtge bft rtxmvd a second Ctarocers Per Secono hnather measure- mens cl transfer speed sfw time iTeasurag ihc number of bytr. Recemed a second anArsvga , vnplemenkXrnn of a TCP IP Hack ttxx akms your Amga to ccmnuncorc we the internet a«vcrtAwfc nrtVtcrk of computers thor's a be sIcAvrecHy Mean Board System A compiler that ou con contort war fKpTione and do at sat of things.
RED essential I BLACK recommended 5 Mb Workbench herd drive 4 Mb RAM 10 Mb.
Hard drive poHm ETA 1L S Product Mr Modem Supplier OnLine PD Mr Modem + pack - £159.99 18 Disk pack-£12.75 01704 834335 s Ease of use 72* Implementation 80°* Value For Money 95* Overall 89* ?
ESERVATION FOR MR MODEM Overall, most of my reservations are about the software in the pack, such as AmiTCP. This is not OnLine PD's fault as this is really the only available choice, but I think it would have been better if OnLine could have put in a little more help for the novice user, for which there are a good few potential problems.
The modem, on the other hand, is excellent and very well priced and you could start using it for BBSing straight away using either JR Comm or Dream Term. Finally, as a bonus you ccn get 10Mb worth of free downloads from OnLine PD's bulletin board.
Amiga Computing JULY 1996 Ohe arrival of Amiga Technologies' Surfer pack was quickly followed by HiSoft's Internet solution, and this led me to think that it would not be too long before there was a good old public domain Internet pack. And the first to hit the street is from Online PD.
Depending on your situation, OnLine PD has a number of options you can choose. For the first timer they sell a 28.8K modem along with an 18 disk Internet and BBS starter pack. For people who already have access to a modem, the software pack can be purchased separately
- either the full 18 disk pack or a cut-down 12 disk version that
has only the Internet software.
The actual modem you get is a new model from Datatech and is your usual high speed
28. 6K modem. Under good conditions you will get oinary
transmissions of just over 3K s, and text can typically be
received at 4.5K a second thanks to the normal MNP data
compression.
As with most new modems the Datatech can transmit and receive both class 1 and 2 faxes. Luckily, AmigaFax is included with the software pack so you can take advantage of this from the start Approval The modem itself is very small and well styled, apart from the cheesy 'Fax Modem' label stuck on the top of it There are the usual ports in the back including a through socket for a phone. It is BABT approved and also has the new European CE approval, which means all the cables and the modem itself work within some interference tolerances. OnLine PD has also thrown in the Amiga to modem serial
cable and a double phone socket converter so you can have your phone and modem both conceded.
The software pack that comes with the modem does supply you with all the programs and files you need to get up and running on the Intenet or BBS-ing. The most important part of the software pack is the AmiTCP v3 archive. This comes on two disks and is archived, and you Living with Mr Modem will need to extrad both parts of the archive yourself into the AmiTCP drawer. Once installed there is Amosaic and an early demo version of iBrowse which you can use to try out the World Wide Web. Grn is also set up for accessing news groups.
There are quite a number of other programs such as AmiTCP front-ends and on-line meters to show how much money you are spending.
There are also a couple of terminal programs with which you can use the rather overlooked area of bulletin boards.
If you are going to install all the software you will need a good few megabytes free on your hard drive, and if you start going mad downloading programs and files then something more in the order of 20Mb free would be wise.
As a way of getting into Comms, the adual pack has both good and bad points. It gets off to a great start with a very good modem at a very competitive price. The actual software has mixed blessing - some is ready to run while some has to be extracted from floppy by hand, something novice users are going to struggle with. Some sort of extraction script would have Amiga Computing takes a look at a cheap alternative to getting connected Power specifications ... Build your system to meet YOUR requirement!
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£199.95 £ 59.95 £ 69.95 £ 59.95 £179.95 £149.95 Our new range
ot Amiga Tower Systems wtil further enhance the specification
of your Amiga. These Towers benefit from quality metal
construction. Shuttle expansion boards, uprated PSU's and
complete PC solutions and keyboard adaptors.
Once you choose m Towor and PSU, you can thon add a Shuttle adaptor, which coined* onto your motherboard. The Shuttle otters fantastic expansion capabilities and also tho possibility ol adding PCI slots to allow the use ot our PCI PC board s. These are stand-alone systems, running as a separate computer within the same Tower unit as your Amiga!
(Dimensions 660x 190x430 mm) 230W 250W 3C0W £179.95 £ 59.95 £ 74.95 £ 89.95 Towers PSUt £159.95 Shuttle 4000 (Upgrades the or A 4000 Desktop) Provides 7 x Zorro III (5 0MA). 3 x PC ISA ISA.
3 x PC PCI and 2 x Video £189.95 Amiga Keyboard Adaptors Use any standard PC Keyboard with your Amiga' Amiga 500 £ 29.95 Amiga 2000 E 29.95 Amiga 1200 C 49.95 Amiga 4000 £ 34 95 Shuttle 4000 (Upgrades A4000 Desktop) Prowdee 8 x Zorro III (5 DMA) 6 x PC ISA and 2 x Vidoo If you purchase a Shuttle 4000PCI, you can lit ono of our PC boards. These boards are complete standalone systems, noi emulators or bndgeboards.
You will ieod to add an appropriate processor and memory, and use any standard PC boards lor Vidoo display otc.
Script archive land I ntabon 128Kb Cache. 2 x Serial, t x Parallel. Floppy and HCD Controller. Keyboard socket. External Power Connector. PC104 Expansion Port. 128Mb RAM max Accepts 4860X2 4 Processor at 33 to 100MHz 4660X2.4 Board 256Kb Cache (Expandable to 1Mb). 2 x Son.il i * ParaBcl, Floppy and HDD Controller, Keyboard socket, External Power Connec*or.PC104 Expansion Port. 128Mb RAM max. Accepts Pentium Processor 75, 100.
120. 133 and 150MHz (Not included) Pentium Board Pentium P100
Pentium P150 E179.95 £389.95 Pentium P75 Pentium P133 E
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£15.00 AMIGA 3D e a condensed vorsion ol TjghtROM 3‘ packed
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Imagne. ReaUD and Sculpt 30 objects from the 3CD-ROM set on a **iglc CD-ROM lor the cost conscious Amiga 3D Shist Antga 30 contains over 8,000 30 objects'650 Mb in lour dilferent Amiga 3D fee formats lightwave 30. Imagine. Real 3D and Scupt 30. The J Ihixnbnail renlenngs of the Lightwave objects have been removed in order to fit all the Amiga 30 objects onto this CD-ROM £14 95
- --- rar- UTILITIES EXPERIENCE ¦* a superb CO crammed wen all
me best in Amiga Utilities. The CD features a smart Magic WO
ntertaoe willi cuelam ray-lrsced cons Programs ve virtually
t00% reatfy-tfr-rtx* direct*, from the CO wrttiout the need to
copy or instai to Hard Omre. TtghttgMs include HTML (WWW
tntemoh pages (with a tpecuH version of Aweb) and commercial
demo* of the Amga's lop programs ICO1’-, indexed w«i easy to
»nd program structure, sorted into drocto- riee wilh appropnaie
icons £14.95 DESKTOP VIDEO BACKDROPS s a co4ection of hiaxJroda
d Bacfcdr ps suitable tor me DesKlcp Video Professional Each
backdrop « broadcast-ready and ir broadcast resoMion. The
CD-ROM is compatible with every computer platform The Backdrops
are represented by thumbnail renderings m me INDEXES directory
lor easy previewing This collection vanes from geometric shapes
to floral patterns, perfect for any appftcatlon such ai home
video producoona. Tra-mng videos and national broadcasts £-|
4,95 odem lePD
59. 99 El 2.75 S4335 2,500 TEXTURE TREASURES contain*
approximately 2.500 textures tor ae computer artist m many
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Tilas. Wood. El;. All oI the lextures are represented by thumbn*l renderings tor easy previewing m the INOFXES oradory £14 95 OH YES ... MORE WORMS! (Amiga and PC compatible) This CD will keep you playing and playing..... Over 1000 brand new levels tor this extremely addtetive game, many from top graphics artiste Also included are many now sounds' An additional bonus to this CO Is the mckiwon ot the patch update to otter emanced teatures to the ongral game. This CD s volume one In the series. £ 9 95 "TEH DEM-ROM fiMtsorevar I.MOOguiEltvMcnMpsaunthaUSGS Ttw** Has can be loaded rfo Vais Pro,
Scorer, Animator and World Ccmirucnon Sat to oaata biutttahmg scoru: tnta or oxrtmg ar»- maue rujnts nrough landacjpe* tno&o nghtt ootid bo savod and loadod imc a 30 program a* a background maga wjjmto wnm takoj a 30 object such as an aeroplane o« a spucemp and rendering it In me Icreground to create naalntic I1**» of taney Three OEM’s can also M kxdad Wo an, 30 comarwon programs to create 30 Undtcapss mUgMWaw*. Imagine X) Studio. TruaSpaca etc Compete attti murcnal rand*nogs ot tha inpog'- r., ai nuo al al tho DEM t £ q gc 6 Drakes Mews; Crownhill Industry, Milton Keynes. MK8 OER. UK.
01908 261466 Salo* 01908 261477 Blihtersoft Technical Bottom line Hey you. Look at our bumper crop of CD-ROMs this month.
Our round-up rather surprisingly features no Woo! How we long for Cds like this. 3h, we love them. They’re just the best If you study the form of the cemo directory on Aminet you shouldn't bother thinking about a purchase here.
The CD is crammed full of demo-type productions from 1995 96. The difference this time is the fact that rather than viewing othe- people's work and usually saying "Ooh that's nice", you can now sit down and make your own as a full progamming suite is provided on the
CD. Nice.
Al the latest slideshows, musk disks, magazines and tutorial programs make an appearance, so the whole package is pretty much up to date. The interface is all pleasantly laid out with software ready to run, so there’s no need for hefty de-archiving sessions with a lot of Cds. Overall, it all turns out to be quite a nke package, and anybody with a remote interest in mega demos and all things alternative and individual will find this CD good value for money When you use Workbench all the time it can be quite annoying if you have to use it while it's bland. So what can you do?
Well, if you buy this CD for a start you will be able to 'tidy up' your Workbench using small hacks which let you alter the way it looks and feels forever. If you are still using operating systems 2.G4 to 3.1 then you really must think about Magic Workbench.
For example, after taking advantage of using this CD on my A12001 had to test out the compatibility of a piece o' software with the A600. When the HD booted up it Product details Product: Scene Storm Supplier: Active Software Price:__ £19.99 Phene: 01325 352260 Ease of use 87% Implementation 83% Value For Money 89% Overall 89% WORKBENCH ENHAI looked so bland it was unbelievable. I I found I was using quick keyboard shortcuts I for programs that weren't even installed. A [ This is a car (fame, featuring a car. A rad one.
Sports I think.
Nice isn't it?
Amiga Computing OVIE maker: special EFFECTS VOL 1 JOHN PAST ¦r.NAK'S MOVIE MAKER SERIES $ Thia la entitled 'How to uae a pencil1. Nah, only kidding - It'a about atorybearda, ao there you go SPECIAL EFFECTS VOL: 1 It’s usualy a childhood dream to be a movie maker, standing in front of an all-star cast ordering them about like slaves. What a life.
You too can be the biggest thing to storm into Hollywood with John Pasternak's special JOHN PASTERNAK S MOVIE MAKER SERIE SPECIAL EFFECTS VOL:1
* CRCDITV effects which will teach you how to create fake wojnds
and all things movie-like.
As this is the first volume I assume all the special effects are pretty basic, so you won’t be creating any multi-million pound explosions just yet.
The whole interface is designed around an in-car cassette deck (?) Which is supposed to be a video - I'm not sure about this. On top of it is a massive television on which you can The main menu la all nicely laid out and a how a all the options. There’s also a woman who talka all the time. Great watch certain video clips of various special effect methods. They are as basic as designing storyboards and generating ideas but there is also the more physical side such as making fog and fake blood.
The problem with the CD is that the actual content is not as informative as it could be. I know that if I sat down ready to start a film production it's just common sense Making films should be a free experience by learning from your errors - if you went by the book you’d never discover anything new.
However, if you are into movie making it is quite handy to see the CD present you with ideas for making props and materials - although there's nothing you wouldn't find in a good movie book.
Bottom Tools Unlimhed is a CD which contains an unlimited amount o; tools.
Well, that's not strictly true as the CD can only hold around 640Mb. So why on Earth is it unlimited? Oh well, never mind.
This edition is based around the pretty much pointless screen blankers for computers using a high screen resolution which, if left continuously on-screen for a certain amount of time, would result n that particular screen burned onto your computer. So basically you would always see that screen faintly in the background.
This CD contains loads of blanker packages to use for blanking your screen - what else.
Bottom trm line UCT DETAILS Product: Supplier: Price: Phone: Product: Tools Unlimited: Blankers Supplier: CTI Price: Etba Phone: +49 6171 85937 90% Ease of use 86% 89% Implementation 84% 90% 90% Value For Money N A Overall 81% NCER nightmare scenario, I trust you'll agree.
The CD contains new icons, textures, background patterns, games, comms, patches, sounds and everything you can possibly think of invoking both the look and feel of Workbench.
Why should you stick with a grey background when you could have leopard skin!
Buy it today.
Magic Workbench Enhancer Epic Marketing £17.99 0500 131486 Bottom fine UCT DETAILS Implementation Ease of use Value For Money Overal Each one ranges from just a black background with some text on to a full scale mega demo-type thing vtnkh whirls about with a module, scroller and all sorts.
It doesn't matter how you look at it - each one gets blander and blander every time you leave your Amiga, and if you use it in the office like us, when you return you can guarantee you monitor has either been switched off or the sound is turned down. And that's because screen blankers are bland. Oh, alright if you're desperate for some kind of blanker I suggest you check out the Aminet series because you will always find something on there as well as tons of other hacks. In my opinion a CD full of blankers seems to be a waste of money as you only end up using ore anyway!
Moat of the packages ute the aame principals behind screen blankers - rarely do we get an original one Qools unlimited: blankers ?r Tp.
Yv Lfc i . _ 3 & & Volum* ;
* v The Blanket Collection A v I'*' Amiga Computing ust over a
month ago we. Along with the rest of the Amiga community, were
amazed to leam that a company ______ called VIScorp were after
the Amiga.
A Letter of Understanding had been signed between itself and Escom and it made its intertions clear - it wanted to buy Amiga Technologies off Escom and incorporate the technology into its set-top boxes. But it wasn't just the fart that it all came out of the blue like this. For one. No-one knew that Escom had any intention of selling the Amiga, for another VIScorp already had an agreement with Escom which licensed it to use the Amiga architecture in its set top boxes, and as for the amount of money being estimated for the deal, well this made us even more wide eyed as we wondered what was
going on. Okay, so Escom had posted losses of DM72 million which, in March, it revised to DM125 million, but Amiga Computing iiiiy 1996 Tina Hackett sets out to see who VIScorp is and what it wants with us?
Surely it wouldn't sell off the machine only a year after buying it? And what does VIScorp want with the whole company?
The World of Amiga was a few days away and this made tracking down anyone who could answer our questions nigh on impossible. Head Honcho's from VIScorp were travelling over to the UK and, as you'd expect Amiga Technologies was gearing up for the show. However, we did manage to get some comments off Gilles Bourdin who remarked: "We have changed Mother companies because of the financial position of Escom. It was not in a position to hold Amiga Technologies..." A press conference was announced at The World of Amiga and this attempted to answer what we all wanted to know. However, precise
details weren't that forthcoming - after alt it was earfy days and a deal had not yet been signed. Al the time of writ ing this feature, the two companies have yet to sign on the dotted line as far as we are aware. We all wait with baited breath for the press conference on the 19 May which will outline the plans (this was originally scheduled for earier this month but was postponed). According to those in the know, everything is ready to go ahead William Buck - Chief Executive Officer William Buck has been in the role of CEO since 1994. He has a long history of involvement in Interactive
Television and worked to form IWN with NTN Communications, a top interactive television company. Buck also worked for another pioneering interactive-television company, ICTV, where he was Vice President for business development.
Curtis J Gangi - CEO Bringing 16 vears of experience in consumer electronics to his roles, Gangi worked on the CDTV project for Commodore International Roger Remillard - Founder, Inventor and Member, Board of Directors Mr Remillard is one of the founders of VIScorp and is the inventor of ED, the interactive TV. He has more than 10 3Bi ¦ I VIScorp [JJjHO IS VISCORP?
VIScorp is an American company founded in 1990. Many are past engineers from Commodore and others have vast experience in the interactive TV industry. We take a look at some of the key players.
Corporate capers year's experience of research and development in fields including telephony, television and computer communications. Before VIScorp, Remillard was a consultant in the communication industry, specialising in twc-way rapid cellular telephony and data-radio communica:ions.
Jerry Greenberg - Chairman of the Board of Directors Creenberg is the co-founder and major shareholder of VIScorp. From 1982 to 1989 he was the sole shareholder and President of Leader Communications, the Chicago- based cellular phone and two-way radio company.
Also: David Rosen - Vice President Business Development Florine Radulovic - Director of Communications Christa Prange - Controller
P. aquel Velasco - Director of Sales and Marketing So Escom was
up for sale then?
No, not so much up for sale but it had had a tough time, that was clear. You see, there might be people that VIScorp would not want to be forced partners with and get the licensing from.
The estimated figure for the purchase of the company is rumoured to be US S40 million. Why this much when Escom only paid S10 million)?
Both those numbers are crazy. Escom bought it at around the SI0 or SI2 million figure, although there were adjustments made. On our side the S40 million
- well, there is still some diligence happening. We can't say
much about the deal but it's not a case of write a cheque for
that amount. Don't forget that the inventory is more now too.
Where will Amiga Technologies' main Headquarters be when the deal happens?
It’s a little early now. Right now VIScorp is very decentralised as a company. There are facilities in Japan and all sides of America. Clearly it will have presence in Europe because that's where a lot of the activities are but it's not clear at the moment.
Will all development take place in America?
VIScorp actually has simultaneous development going on in Japan as we speak. In the States it has some chip work. VIScorp wants to do stuff where the most experienced people are.
Can you confirm that development of new and existing Amiga models will continue?
Absolutely, we can't say what exactly but by the 19 May the strategy of how this will happen will be opened up.
Car you reassure us of this when you state the main aim is set-top box technology?
Well, we would hope that Escom has kept the high- enc going, the computer side, because that draws to each other - the set-top business, the development anc high-end community all work together as a triangle.
What is VISCorp's company background? Has it always been its ambition to create set-top boxes with Amiga?
As of 1990 that was the intention, that was always the aim.
Can you give me a profile of who's working on the Amiga set-top Box project? What are the past projects ?
On the engineering side, the project involves many of the same people involved in the CDTV philosophy.
Many of that team are here at VIScorp doing the same vision in the same way that the CDTV was a ph losophy change for Commodore. We, as a group, have always felt that hardware needs to be up there in the masses and the developers are the voices.
If VISCorp's main aim is set-top boxes, why has it bought the whole company when a licensing agreement to use Amiga technology was already in place?
It's part of 3 strategy. It's an economic decision. On the flip side, Escom was clearly having a tough time and VIScorp may have had an undesirable partner.
Are there any other companies trying to do this?
There’s a lot of noise. In America alone there are 15 or 20 set-top projects with many different architectures and Chip Sets.
Who would you say are going to be your main competitors?
I'd say Philips might be the closest. It has a low-cost implementation of electronics, a base of software and knowledge of television.
How soon do you think there will be a market for this set-top box? Does it exist already?
In some areas. The set-top box is not just a product to us, it's a philosophy. VIScorp has a target in the better television and better telephone business and it's to be friendly in all these different networks.
How soon will the average family be able to take up this technology?
It's a cultural thing and in some markets, it's ready now.
How much will it cost?
It is cable and it will actually be leased and not sold to the user. It is subscription based - say S20 per month which will include the services.
Is it going to be well publicised that the set-top box uses the Amiga?
Yes, if we're successful we hope the Amiga might be considered another Dolby.
Any final comments?
As a group VIScorp believes in the Amiga. It is not buying this on a whim. This group is looking on this as a way of changing the industry. A way to bring this back to life. This may be the last breath the Amiga may have in this world.
Amiga Computing Engineering experts Don Gilbreath - Vice President of Engineering Don Gilbreath is best known in the Amiga world os the designer of the CDTV, Commodore's innovative bat ill-fated consume: multimedia player. He also has 17 years experience in 'informational sales'and consumer market develop- ment in general, and has designed and developed over 30 products including musical instruments and other multimedia products. He is highly rated as a manager of international engineering teams. From 1980-91, Gilbreath worked with Commodore International as Manager of Consumer Products and
then Director of Research and Development. He also developed a 1200 baud modem and laser disk authoring system for the Amiga. His educational background includes a BS in Biomedical Engineering.
Also: Steve Kreckman, Director of Hardware Carl Sassenrath, Director of Software Jim Goodnow, Senior Software Engineer Louise Carroll, Engineering Administrator HAT DO THEY MAKE?
The ED - Electronic Device According to VIScorp, the ED is a sophisticated cable settop appliance. Designed as a cost-effective solution, it is used in conjunction with a TV set and is connected either through a telephone wire or 'wireless' Radio Frequency connectivity. The package incorporates a modem, video and audio circuitry and a controller.
VIScorp states that the ED will deliver services that are either not widely available or can only be accessed by an expensive high-end PC. In the future, it hopes to offer home shopping, educational and games programs, fax facilities and e-mail. It also provides a solution to every parent's worry about what their children watch on TV with a screening capability.
The cojch potato is further catered for by on-screen telephone dialing which allows the user to dial up a telephone number with the remote control. If caller ID is available, it checks the incoming caller against its database and, when recognised, scrolls the name up on the screen. Households will also be able to sort out their finances and do some home shopping via the television.
A magnetic card stripe reader means that credit cards and debit cards can be swiped for transactions.
Debit cards can also have funds put onto it from the user's bark. The ED system can also give you interactive information to what's on TV that week which is also customised to the local area. Whether this future holds more re-runs of Dallas remains to be seen though, The UIT1 (Universal Internet Television Interface) The Urn also connects to the ordinary TV set and is a dedicated Internet and World Wide Web access device which comes with a 14.4 modem. The user will be able to use the Web and the information will be displayed within the confines the TV display allows, i.e. it will be shown
with TV-quality resolution and local memory storage thought to be 10Mb to 20Mb. A remote control will be used, although VIScorp intends to brng out its own keyboard in 1997. The UfTI will also provide extended functions within the current Internet programming language which would mean better quality TV programming and accelerated graphics.
What has been in the foremost of many people's minds who are considering home shopping and banking is the safety of transactions over the Internet The UITI takes this into consideration and provides for the current standards of encryption. Existing Amiga programs can also be downloaded and used, plus it allows video capture from a video camera, video or TV and lets the user process graphics and send them back over the Internet.
? He future’s now Well, not far off anyway. When people normally talk about their visions of the future it all seems like pie in the sky.
But VIScorp, far from merely speculating on what the home of the future will be like, has a production schedule that will mean these promises could be a reality in many homes before the turn of the century.
For 1996 THE UITI For the US market (NTSC version) For the European market (PAL and SECAM versions) For 1997 THE ED For the US market (NTSC version) For the French market (SECAM version) 'Smart' Television which incorporates the UITI aid ED functionalities into a standard TV set For the US market (NTSC version) For the French market (SECAM version) For the Romanian and other European markets (PAL version) Amiga Computing jpains , ..... Impact ,, £295 Surface Pro £85 FX Kit
for Lightwave ......£34.99 Wave Filter ......£179 Logo Wizard ..£299,99 In.Focus Layout Tips and Tricks ......£59.99 Fiber Factory ..Exclusive .£99 Hollywood FX .£140 Motion Master I ....Exclusive .£99 Motion Master II ...Exclusive :*|£9
Wavemaker ..... Interchange Plus V3 ..£495 Humanoid New CD Rom - all platforms ...£170 Forge,"if|| .. .. .£POA City Builder £95 Lightwave ffc ...In stock ......£1150 Power Macros .£90 Batch Factory ...£59 Pro Textures
? .....£POA Moving textures .£285 Autos Vehicles .£75 Space essentials ..£75 Interior Design Collection £220 Scene Machine (Wavemaker for PC) ..£250 LightROM 3 - 3CD collection .....£39 Please note that some advertisers prices do not include VAT or ship ping from the USA. All our prices are fully
inclusive of all charges including delivery to your door next day if required. We also support all products we sell - if you have to send your product back to the US how long are you going to wait?
Digital Data labs are dedicated to the art of 3D animation and modelling for the professional and amateur alike.
If you have an item that you want digitising then we can produce the data for you at a very reasonable rate with quality assurance, if you would like your own head preserved forever in your favourite 3D package, come along and we will zap you with the laser and send you home with your head on a disk.
Macro Form...... Plug-ins and go We carry in stock at all times* as many products as we can find to do with 3D and Lightwave as you can see by our list We are also in the last stages of development of our new desktop 3D digitiser due for release soon at a price tailored for the home user without compromising on quality and accuracy.
Ring us for the best prices for hardware and ask about our expert Lightwave tutorials.
‘subject to manufacturer's availability Ring (01277) 365249 Ot always seems the same on the Amiga. You have all these great features and functions and differ* _ent parts to the operating system, Neil Mohr always thought colour printing was just a novelty on his HP 550C. Not any more with Turbo Print but everything always seems to be halfheartedly implemented. Datatypes only work up to 8-bits, you have a 4.2Gb hard drive limit and when printing you are restricted to either 16 shades of grey or 4096 colours.
When the Amiga came out back in 1985 these 'limits' were really revolutionary. I mean you could actually print in colour, but back then I doubt many people could afford a colour printer and why would you want to print out more colours than you have on screen? Excuses aside, the fact is it's not 1985 any more and there have been vast improvements in all aspects of computing, including printers, and these restrictions really start to show up when using bubble jet and laser printers.
The probem arises from the fact that the printer device that converts the data sent from the program into a form that your printer can jnderstand only works with 12- bits - that s 4-bits for the red, green and blue parts of the colour data on screen. Not only does this restrict the maximum number of colours to 4096, but it also means you can only ha e a maximum 16 shades of red, green, blue and grey. Even with dithering, this small number of shades is very visible.
No LIMITS Turbo Print provides two ways of skirting this limitation and therefore gives you access to full 24-bit prnting. One approach provides a completely transparent replacement to the standard printer device so any program that prints does so using the Turbo Print software. The other approach is a print manager program that allows you to load graphics and print them directly.
The Turbo Print package comes on a single floppy accompanied by a good quality, well written manual. The accompanying installer script makes light work of setting up the Turbo Print software. At this point you will need to choose which printer you want to use. Along with the generic Epson £- and 24-pin printe' drivers there is a comprehensive range of supported printers including all the most popular makes, along with some of the most recent printer models. The major printers for this software are the Canon BJ series, HP Desk Jet and Laser Jet, and the Epson Stylus, along with Citizen,
Star and Brother printers to name just a few, and it still supports standard Amiga printer drivers.
U Everything about tho final printout can bo adjusted from the well laid out preference program Once insta led, if you select to run Turbo Print automatically each time you start you computer there is nothing more you actually have to do. Any prints you do now 1 It Mlo.Co lours Kolats PoKmm Purs Dloch 221 iMHithlnt OrighltMM Contrast inn IN IOO i naaoi i J Nlrror will be done invisibly through Turbo Print's enhanced drivers.
As a replacement to the two standard printer preference programs you get a single Turbo Print program that automatically starts Turbo Print when it is run. From this you can set all the options you previously could with the old preferences, and more. In particular, Turbo Print gives you much greater control over the printing process such as a batter selection of dithers for use in different situations.
Correction tables for specific printers, and along with this you can fine tune the colour correction and colour to grey scale conversion. There is even the option to print off colour separations so you can produce printing plates, or to produce a colour print out on a b w printer using four ribbons. This operation does not happen automat cally and for each separation you have to select which colour you want - this is to avoid problems with some DTP packages.
So what about the all-important output?
Well speed wise, on my HP 550C there doesn't appear to be any speed increase, but I was pretty much expecting that anyway. However, on colour prints the output is On the colour side, Turbo Print has a true colour matching system which means the colour you see on screen is the colour that is printed on paper. There are specific colour Qrint manager When printing graphics from certain programs - such as Brilliance - that were designed to be used with the standard printer driver, they still only sent 12-bit colour data to Turbo Print This means that even though Turbo Print can produce 24-bit
output it will be stuck with the 12-bit data. Even this output is far superior both in colour quality and general look.
However, to get around this sort of problem the Print Manager program is included Print Manager allows you to print graphics at the highest quality possible with your printer because it has be especially written for use with the Turbo Print drivers. To make your life simpler it can accept a good number of graphic formats. Along with the expected Amiga IFF formats including both Ham 8 and 24-bit formats, Print Manager can handle Jpegs, CIFs and PCX formats. These pretty much cover the most common formats Amiga users will ccme across.
Once you have selected which pictire you want to print, the Print Manager program will generate a preview of what the final print will be like. This can be on any screen mode of your choice. ECS owners will have to make do with a 16 colour screen while AGA owners will be able to use a high resolution screen in 256 colour, and this give a good idea of what the final print will be like. Anyone with CyberGraphX will be able to have a 16 million colour display.
From within the program you can adjust the brightness, contrast and gamma of the picture. Generally, these are useful if a prture appears too dull or hazy. On a second winaow you can scale and position the picture as it will appear in the final print Amiga Computing completely revolutionised. The normal Amiga printer device produces washed out colours, with blacks and dark colours appearing with a very apparent green tint, and there are terrible banding problems. The Turbo Print output is remarkable in comparison - colour is spot on with blacks and dark colours looking pure in colour and
there is no hint of a green overtone.
The improved smoothing and dithering makes a huge difference and most importantly theie is no visible banding whatsoever.
A 256 colour range of black to white produced by Turbo Print comes out as a visibly smooth giadient - no sudden jumps that you got with the old 16 shades of grey. Actual grey scale quality is also improved thanks to the new dithering and Turbo Print's ability to pick out finer details.
Tput?
There ease, any- ut is All the example prints were produced on a standard HP Desk Jet 550C using normal laser printer paper. This means that even bet* ter results can be achieved by using tie special Desk Jet and Glossy paper that is made by HP. There are even special modes in Turbo Print to take advantage of these pape' types.
I cannot recommend Turbo Print enough.
Anyone even considering producing colour prints needs this program. £ej Bottom I line id to °rint look.
Prin- your n igo CIFs me i will leof ners vhot ? our pic- dow Printer ¦'JIT Workbench m Amiga Computing hen the original Squirrel came | j I out it really did sell by the lorry j f load and rightly so. It gave AI200 and A600 owners easy access to a fast SCSI interface allowing them to use CD Drives and fast SCSI hard drives.
Now, H Soft has decided it is time to come out with what could be thought of as the Squirrel mark two.
Instalation is straightforward - just slot the intedace in and run the installer disk. The actual installer has a number of different options that allow you to set up the Surf Squirrel depending on your machine's setup.
Current Amiga hard drive users can just install the Squirrel and CD32 emulation software straight to disk.
Jargon box PC Slot - c much easier w&y of Sayng PCMCIA s of.
Some wise old soul spotted that PCMCIA slot is horrible to say and decided we could aH ceH it a PC slot BPS - Bits Per Second. 4 measurement of the transfer rote between two denies. Mainly used for modems aid senol inks, it say how many bits ore transferred a second Using bits gives bigger end results and mokes top-of the rongc modems stem teddy tost vv ien they're not CPU Cytn»! - every com- | puter's processor con only handle so many instruction! A second When people say a program uses all the CPU cycles they meon the ptocessoi hits no spare me to do anything else. This can result in a
genetol slewing down of other progams or processes For people that do not own a hard drive, the installer has a number of options to create boot floppies. These allow you to either run CD titles or boot up a SCSI hard drive if you do not already own an internal hard drive. The SCSI hard drive boot floppy is only needed once each time you turn on your computer because the Squirrel device driver is stored in memory even after a reset.
Speed tests Speed wise, the Surf Squirrel's SCSI interface is going about as fast as the PC slot can handle. The A1200's PC slot can transfer data up to 3Mb s, so theoretically the fastest SCSI interface would be around 2.5Mb s. When testing on an A1200 with a 40MHz 030, the Squirrel was happily reading at 1.9Mb s, the same speed achieved on our A4000 SCSI interface, which is a marked improvement over the Imb s the old Squirrel could achieve As the PC slot does not have DMA, the CPU has to shift all the data to and from the hard drive when accessing the hard drive.
Therefore, to a certain extent the absolute speed is determined by your processor, but even sd, testing on an A1200 with no ?
RICE BUSTER Currently, HiSoft has the unusual offer, for hardware anyway, of allowing current Squirrel owners to upgrade for the discounted price of £64.95. If you are just running a CD Drive then I am not sure whether there would be any benefit in upgrading. On the over hand, if you are planning to add a hard drive or currently own on° then you will definitely get a speed increase, and if you are a serious comms user then the Surf Squirrel will be j revelation. With a new tougher case and interface you will never regret purchasing a Surf Squirrel.
Amiga Computing The Squirrel has just got a big brother. Neil Mohr takes a look FastRAM produced transfer rates ol 1.4Mb s. The problem was, there was no CPU time left If you plan to use the Squirrel with a CD- ROM, a handy new CD Prefs program means you do not even have to worry about DOS Drivers because it scans your SCSI chain and lists any CD-ROMs attached. All you have to do is click on which one you want to use and dick on save.
The major new feature of the Surf Squirrel, and the main reason for the nane, is the high speed serial interface. It is a 9-pin D cup interface, the same type as the Amiga's mouse and joystick ports, and also the normal style that Pcs use, so getting hold of cables should be no problem.
Requirements RED essential I BLACK recommended The new interface has two major advantages. Firstly it's fast Its top speed is a whopping 230,400 BPS which is around 28k s.
Compare this to the Amiga's standard serial port which, with everything running at full steam, can only just about manage 7k s. You should also remember that these sort of speeds are only going to be possible if you are either directly linking two Amiga's via Semet or if you have a special phone line and a modem that can handle this kind of throughput A600 A1200 •• li H’l UCT D ETA!LSI Product surf Squirrel 1 Supplier HiSoft Price £99.95 I Old squirrel trade-in £64.95 Tel 0509 223660 E-mail hisoft@cix.compulink.co.uk I Scores Ease of use 89% 1 Implementation 95% Value For Money 95% Overall
93% In practice, people using 28.8k modems for Internet'ing or BBS'ing are not going to see speeds this high, but even so you will get a huge improvement over the conventional Amiga serial port. Using the Net and Web package from HiSoft with the 28.8k modem set to 115,000bps, I was getting on average
7. 5k s when downloading a text index file from Demon. This is
around twice the speed possible on a normal A1200. Normally,
you would be lucky to get 4k s, and you have the problem that
this uses all die spare CPU cycles, borne out by the mouse
cursor jumping around the screen. With the Surf back when it
all started, the
• v o, SyQuest was the drive to have, ) with 44Mb cartridges.
Bernoulli came along and brought the Bernoulli Box to the fray.
Only a 20Mb cart, but much faster access and slightly more
durable media. The two continued to compete, with the SyQuest
overshadowing its technically superior cousin, but then a
couple of years ago the big thing was the 128Mb magneto cptical
drive. Early last year this, in turn, was cisplaced by the Zip
drive, a 10OMb SCSI floppy drive (kind of), only to have
SyQuest fight back with the EZ drive (it cost a bit more, but
the cartridges formatted to 135Mb). This year nobody's going to
want to mess around with a measly 100Mb - they want more
storage, they want it faster and, needless to say, they want it
cheaper than Sibling rivalry The first of the year's contenders
for removable media crown hit our desks a couple of weeks
ago. The Zip's larger brother, the Jaz drive (where do they get
these names from?
- ed) is a pretty similar beastie in its external version. It's
slightly chunkier and, no, you can't put your Zip disks into
the Jaz's gaping maw. One of the main advantages that the Jaz
has over the Zip is the fact that it can be any SCSI ID, unlike
the Zip which could only reside at unit 5 or 6. We're actually
looking at the internal version in this review, although it has
been cased in one of those nice Apple- designed boxes, which
works out cheaper than the sci-fi case iomega puts it in. If
you own an Amiga 2000, or an A4000 with a proper-sized floppy
drive (i.e. one that is actually half-height, not the inch
high version), then you'll be able to dispense with the exter
nal casing altogether and just shove it in a spare 3.5' bay. Of
course, this limits one of the main advantages of buying a Jaz
drive, that of transportability. Still, if the disks you need
to move about are going to another Jaz-equipped machine, there
will be no Ufe.
If you are used to using HDToolbox when prepping any new drives, be prepared for a bit of a wail as the Jaz drive doesn't automatically have a table of bad blocks. This means that the drive then goes off and checks the entire drives for blemishes, spots and other potential problems which can take up to twenty minutes. So if you go into HDToolbox and your hard drive light stays on continuously, don't panic, it's merely the Jaz checking itself all over.
Unfortunately, even if you have done this (at which point you would expect that the Jaz would have written a bad block table), you will still have the same wait every time you want to repartition the drive. Although this is a pain, you neve' actually need to go near HDToolbox when using the Jaz, unless you really need more than one partition.
0*. .ejjoi 1*. Tk. Ix.« I J«t apt»nw PMWsyJ UO | Care* | wmtPro**ti Rmrt VYrte «Y0*c( l*ct | 1 Jaz Tools la a commodity and can bo called up with a hotkey press reason to cart around the whole drive all the time.
As it comes from HiSoft, the Jaz drive is ready to roll. HiSoft supplies the Jaz tools software, a terminator pack to go onto the 50-way Centronics SCSI ports in case it is your one and only external SCSI device, and you can negotiate for a SCSI cable suitable for your needs. If you have a Squirrel or Surf Squirrel you will, of course, already have the cabling you need. There is a disk of software to install, but other than that you are ready to roll. If, like me, you also have Mac emulation at your fingertips, either through Emplant or Christian Bauer's Shapeshifter, you will obviously
also want to get that Jaz running on your Mac.
Unfortunately, at the time of writing, the Jaz drive didn't want to work uncer any of the Mac hard disk tools I tried, but I have since learned that the software required for the Mac is not yet forthcomrg, and this is the reason I wasn't able to get K up and running.
In use, the Jaz drive subjectively feels very fast almost as fast as a modern hard drive. Reads and writes feel equally swift and formatting the disk using the quick format option is extremely rapid. HiSoft supplies a modified version of the Zip tools to be able to write or password protect the disk, or even format it from one simple interface. HiSoft has also been kind enough to supply the user with ready-made DOS drivers for PC and Mac access, provided, of course, you have CrossDos and CrossMac to use them with.
Finally, the Jaz drive is a great addition to any power user's system and with programs taking more and more hard drive space, along with animations or 16-bit sound samples and so on, the Jaz becomes almost essential, especially if you buy several of the admittedly pricey (at the moment) cartridges.
Amiga Computing JULY 1996 The new gold standard in removable media hits the shelves.
Ben Vost checks out HiSoft's latest medium line InfTTTTTl DETAILS Product iomega Jaz drive available as: internal £469 external
- HiSoft case £529 external - iomega case £549 Jaz 1Gb disks £99
Jaz Tools available separately £19.99 I Supplier HiSoft Tei
01525 718181 ¦¦BIX ES Ease of use 90% Implementation 87% Value
For Money 83% Overall Qf|Q n
13. 5" PC880B External drive line Product details Product
Supplier Price Tel XL External Power Competing £69.95 01234
273000 Power Computing probably has the widest range of
external floppy drives and its PC880B is a pretty standard
one. The floppy drives themselves plug into the ’disk drive'
port on your Amiga to make the wtwle disk process much
easier. For instance, now hard drives are a necessity the
access from a floppy is rarely used to run software, The
best way to run software has always been from a hard drive or
from RAM, so floppy drives are only used for exchanging files
from one computer to another, or for running software which
fails to ndude an install script.
Games, for instance, all come on floppies which nowadays can even come packed full of archived files Afhich should be unpacked on to your hard drwe. A good use for floppies has always been storage. Once your HD has run out of free space you can transfer some files to floppies to keep n a safe place. This is when the demand for floppy disks with a bigger capacity come in.
The PC8803 is a fairty standard drive which enables you to use the standard low density Amiga disks. If you install the Disk Expander patch which comes on the included disk then your drive will increase its usability by allowing you to increase the capacity of a normal Amiga disk.
The program itself allows you to compress all the files you have copied onto the floppy by around 30-70 per cent which means you will be able to fit more on. You can increase th&size of a normal 8801; disk to almost 1.5Mb. If you pay an extra £ 10 you will also receive the X-Copy software to complement the blitz copier hardware built into the crive, allowing you to back up your disks quickly and efficiently.
For £49.95 you can't go wrong, especially with the software that comes with it If you use floppies frequently you should recognise the need for an extra drive. The PC880B would be a very cheap and efficient answer.
I-line Product DETAILS Product PC880B 880k Supplier Power Computing Price £49.95 Tel 01234 273000
3. 5" XL External drive The XL is Power Computing's next step up
the ladder from the PC880B. Although it looks identical in
every way the secrets lie inside. You can use standard 880k
Amiga disks but you can also access Tiles from other home
computer formats with a simple process.
The XL comes with a supplement disk which features an install patch that you can e ther install onto your hard drive or make into a floppy boot disk. When you install the patch it will rest as a command in your C directory called XLPatch. The installation program will then add a few lines to your startup sequence which upon reboot will run and also enable the use of other formats. The other formats are PC, Mac (with extra software) and Atari. You cannot actually run any programs which may exist on the disks but you can access files and read them, which is invaluable for text documents.
The drive also has an added function which allows the use of high density disks which are usually found with two windows in the disk instead of one. The XL drive will happily read and format these disks allowing up to
1. 76Mb per disk. The PC disk can be formatted at around 1.4Mb,
so your overcll disk capacity is increased.
And don't forget, the XL drive also comes with a Disk Expander so you can increase the size even more, which can be as much as 3Mb on a high density disk.
For an extra £20 the XL drive slightly overshadows the PC880B. If you have a use for big files across a number of formats then the XL drive is an absolutely essential purchase.
Unrestricted ces Amiga Computing JULY 1996 Super XL External drive I line Product DETAILS Product Super XL External Supplier Power Computing Price £129.95 Tel 01234 273000 makes it so usable is the fact it's much smaller and far more compact and while other drives tend to act like Arkwright's till and snap your fingers off, Marpefs will more or less thank you for the disk with a nice cushioned spring.
If you're after a standard external drive this is undoubtedly the best on the market.
R J r 'JLLUIU line
- line Product details Product Product
3. 5' External Product Supplier Marpet Developments Supplier
Price £43.99 Price Tel 01423 712600 Tel AlfaDrive Golden Image
£39.95 0181-900 9291 Amiga Computing With all the talk of high
density disks and multiformat file access, some users are
just looking for an extra drive which will speed up the use of
the Amiga and reduce disk swapping time, especially if you
don't have a hard drive.
If you play games it isn't really necessary for a drive which will read high density disks or PC formats. It's just a helping hand, which means you don't have to ruin your delicate hands by swapping disks every five minutes.
Another good use of this drive is for copying.
If you want to transfer files from disk to disk then with one standard internal drive you may have to swap disks as much as six or seven times per session, which means if you have a lot of information to back up you will be there all day.
Marpet Development's external offers a nice cheap alternative to all the other drives. What The Super XL drive by Power Computing is more or less the same as the XL drive featured obove. The only difference is the fact your disk capacity con be increased to a massive
3. 5Mb. Therefore, if you use drives in a workplace where a lot
information has to be stored or transferred then this is the
answer.
The capacity will hold slightly less than four ordinary floppy disks which you can leaving filling up rather than stopping to format a fresh disk. However, although the idea of .5" External Drive fitting 3.5Mb on disks seems fantastic, the call for it may not be as frequent as you think. And for £129.95 this is almost twice the price of a standard XL drive.
You must also bear in mind that you will only gei 3.5Mb on a special Extra Density disk which costs four times the price of a standard AMIGA disk so it turns out to be quite expensive.
If you're looking for a drive which will hold masses of information and you're not particularly bothered about the expense, then the Super XL comes highly recommended, although you may have to think twice after seeing the price tag.
"ljUSLU JJJ The AlfaDrive by Golden Image looked, to me, to be the best of the bunch considering the quality of all their previous hardware. However, I was slightly surprised, especially at the fact the drive access light was coloured red instead of the standard green.
The drive itself can format disks to an 880k capacity just like a standard internal, and although the drive is slim and has a reputation for being reliable, it was quite noisy compared to the others, and after you insert a disk the drive will ‘whir’ away for a while until it settles down.
The drive contains a pass-through port just like every other drive reviwed so you can either plug another drive in or some other hardware which uses your disk drive port such as AmigaLink. You can happily plug the retwork cable in the back without any problems.
The good thing about the drive is that it has a long cable which is essential, especially if you want to feed it around the back of a desk and hide it as much as possible, allowing you more space to work with.
Overall, the drive is pretty much standard and for £39.95 you can't compain. It's certainly good value for money.
"The good thing about the drive is that it has a long cable which is essential especially if you want to feed it around the back of a desk"
3. 5" AlfaDrive External drive d tutc F brir pov goir ber; to c
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bly b be si stick dispf Th I T. 9 ut b U tr tc w m t: A1200
40Mm1 '030 Prtcwtr AcuutATto LIMITED OffEl PRICES No FPU 33mkz
FPU OmB £139.99 £179.99 2mb £179.99 £219.99 4mb £209.99
£249.91 8mb £289.99 £329.99 16mb £399.99 £439.99 SCSI-II
OPTlOh The Magiaim 'QW40 CAN ALSO M DPAMB VIA DOR WARRANTY
SAIf SCSI-II NTH*ACE TO SUPPORT UP TO 6 SCSI OCVYCES WITH OKCt
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OUR CONTFOUR 8 also CDMPArat wm, wa THE VffR-ll CAFIO £ 799
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£357 8 UK Delivery PC Task 4jD AdrAtvxd PC £of **rt Emulator
The ONLY PC Software Emulator has just got better. C Sthl
allowing you to run PC programs within an Amiga window, use
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MS-DOS. Version 4 now allows:- 486 Emulation lYffl 3.1 WAS
286) TO HUN WINDOWS '95 AND software requiring a 486
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Enhanceo CD-ROM support. Enhanced CyberGraphics 24-bit support 6 many ntfrnal speed enhancements. V4.0 REQUIRES AN '020 PHOCESSOR OR BETTER.
Workbench 2+ & Hard Disk Required .69. 34 EaSYLIDCERS 2 - Tw ONLY tuu ACCOUNTS PACKAGE. AMIGA FORMAT GdO - Call about Trak Ofter • Demo Ots» avail able Haro Dsk b 2mb RAM Reouired.
£119.99 (LMfflfP OFFER P*ICF| 5BTURN Sihriutl 1Mb Floppy prirt SOCCEl MOUSE for All AmifA, IDEAL GIFT FOR THE FOOTBALL MANAGEMENT GAME PLAYER ? High Resolution 400opi ? 2 MicroSwttcko Buttons ? Includes a :REE Pitch Marked Mouse Mat GP Fax - Seno Faxes to ano from your Amiga. Ewn Fax directly from ttxir
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CONSCFRFD BY MOST AS THE 0«SK BACKUP ANO OtSK RECOVER) PROGRAMS WE HAVE AVAILABLE. FOR A IMTEO KMO, THE TWO PACKAGES COMBINED AT AN UNBELIEVABLE PRICE (NORMALLY £79.99). DlS« BACKUP AND DlSK RECOVERY OpTIMSATION ARE TWO KEY TASKS "HAT JUST SHOULDN'T PE LfFT TQ INFffllQR PO A11ERNATNES. GET THE BEST • GET THE QuarterBacx Disk Suite Speed Inceease oe 2.3 times • 2.88mips ? Avaiable with 0.2.4 or 8MB or 32-Bit RAM instaueo ? Uses Stanoard 72-pin Simms (OPUS 412) ? Optiona. PLCC Type FPU (floating point unit) ? Battery Backed V . ,,£50 ClQCF CkLENDEfl ? FlNKfl CUTOUT TO HIP INSTALLATION ? 0 4f.1C
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'DPI 3 BUTTON MICE & MATS for aII AmijAi t Auri £Ti LIMITED OFFER PRICE 56 Ol e’re going to take a proper look 1 t 1 T J at Wek Pa8e design *n th's series, and we'll start at a point that is often skimmed over in other tutorials of this nature - the planning stage.
V40 h'too IttA'ft iFPU F9« 19, 49, 29, 39, QMNKO EWACf TO MODICt emffr rod ou» 7*99 MOW FUTURES.
L CONTROL Gucf HTWNOF Imimtfo SRUV ! CAN BE Hwlf f USED i fOU TO BJUSIY, «0S3.x OVANCED 9 I Jt99 Planning is very important in order to bring your site to the attention of the Web powers-that-be, a run-of-the-mill site is going to get lost amongst the myriad numbers of pages on offer, you're going to have to do better! So, an obvious starting point for your planning stage is to determine exactly what will be on offer on your Web page. Will your Web site be informational in intent, requiring constant updates (and will you have the time to ensure that your pages are up to date), or will it
simply be a one- tune page like The Page O' Buttons', which will require little maintenance.
It's questions like these that really need answering before you even start worrying about your lack of skill at generating a Web page - aryone who has used a text editor can write a Web page with little additional effort - and you should pay careful heed to how you want your Web page to look.
Inspiration It's always a good idea to see what other people have done and get inspiration from their example for your own endeavours, and this can also be the easiest way to learn some of the tricks of the HTML trade, particularly when it comes to decent page layout.
Another consideration has to be given to who your target audience is. If you are aiming particularly at Amiga owners, you will probably already know that the Web browsers available for our machine are not I the best around, all currently lacking at least one of the elements of the Grandad of Web browsers - NetScape. If you don't have access to a PC or Mac equipped with NetScape you are going to find it hard to kit out your page with some of the fancier elements seen in modern Web pages, such as frames, but, as long as you don't mind working in the dark, you can always give it a go.
If you’ve checked your code properly it might just work. However, if you really want to make sure that people will Ijpokmark your site for constant reference, it is probably best to steer clear of features you can't be sure of on your originating platform and stick to things the Web browser you use can display.
Amiga at the moment is probably ibrowse, which is row available (or should be by the time you read this, anyway) commercially from HiScft Systems in the UK and Europe, and from Oregon Research in the states. Its current demo release can manage all the features we use on Amiga Computing's Web site, including the WebChat areas, and is probably the closest you are likely to get to NetScape on an Amiga, at least for the time being. It does have its own problems, particularly while you are writing your Web pages, The most complete Web browser on the HAT YOU NEED This tutorial is going to deal
with concepts, programming techniques and graphics that are going to need your full attention and a decent machine to boot Once we start doing stuff to upload to our Web server you will need some knowledge of the dreaded Unix command set but I will explain all that once we get there. Although we are basing this tutorial around one UK-bas?d internet provider, our American and Canadian readers should be able to easily transpose some of the details to suit providers slightly more local to them.
It goes without saying that you will need a modern machine with MUI and a hard drive to set up your Web page. But to give you some idea of the software used for this project, we will be using a combination of Personal Paint, Photogenics and ImageF X for the graphics (I might even chuck in a bit of 3D rendering courtesy of Lightwave), Turbotext for text editing and Ibrowse for the page previewing. You wMalso need c telnet application and a utility that can creote .tar archives.
Li*t» E«?Yun ¦wourn Starting a new six month tutorial series, Ben Vost sets up a Web page from scratch but more on those later. Okay, so for this project we will actually go the whole hog and set up a real Web page which you will be able to see progress as the tutorial does. We will be starting simply and building up to using some of the more advanced HTML tags and techniques throughout the series.
Let's start with the plot. What do we want for our Web page? I sat down and came up with a list of ideas, some of which may be appropriate for the Web but not for a family magazine, and shortlisted a few. Finally, I decided that since I had such a good response to the Workbench 96 artice that was in our January 96 issue, and because I have access to machines like Macs and Pcs, I could add a visual element to the article that was missing in the paper version.
Eventually, I would like there to be some ?
Amiga Computing T BP mm SKSrc i - n ¦ ?CNV It's always a good idea to see what other people have done and get inspiration from their example for your own endeavours ft magazine itself. After much thought (well, five minutes and a cup of tea later), I decided to ditch the Flash Gordon shct and just use the headline pretty much as it stands (there will be enough pictures on the site for it to be colourful), and to revamp the Modus Operandi article using our current house style.
So now onto how the Web pages will look. Looking at the layout of the magazine, I do like the little 'future Amiga' graphic and cover feature WOB at the top of the page, ?
Capabilities One of the major advantages that a Web site car have over paper is the ability to be able to send people off in other directions, such as links to Apple's site to check out the features of the Mac's OS, or links to some of the shareware programs mentioned in the text so that the reader can download the programs for themselves. The Web site can also be linked to another of Amiga Computing's articles, this time the 'Modus Operandi' piece from last December's issue comparing Workbench with System 7 on the Mac ard Windows 95 by Frank Nord. This piece must surely have relevance to the
Workbench 96 article and although we could put a note in the Workbench 96 article telling people to also read our December 95 issue, it is only on the Web we can point them straight to it Fortunately for me, IDG maintains backups of all past issues so I can easily retrieve the original pictures, DTP files and text for the two articles and recycle them for Web use. The only slight concern I have is based around two potential problems - nanjely that the two issues have different designs and that the Flash Gordon image in the Workbench 96 piece was paid for just for the way of allowing people
to add their comments cirectly to the page and for developers to use the site for trading source code.
So we have an idea for a Web page. Not totally exhilarating as a concept maybe, but a solid base of content with a fairly light maintenance schedule. The first thing to look at is how we want to present the information. We could just leave the text as it stands and run it straight down the page, but I th'nk that might be a little hard to read at a stretch, so perhaps dividing it into the sections it was presented in in the magazine and making them into separate pages would be the best idea. The second question I had to ask myself was whether I wanted to slavishly copy the layout from the
magazine or adjust it to better suit the Web's idiom of layout. If you have a copy of the magazine handy, it might be worth your while to take a look at the pages, as I did, to see what changes you think need to be made.
But I can't use the spaceship (copyright | again), and the words 'cover feature' aren't really relevant any more. So playing around I on a bit of scrap paper I came up with a nice Workbench 96 logo which I can use at the | top right of each page on the site.
Background or no background1 Should I just specify a colour? Hmm, well since 1 I Browse can turn off background images I think I will go for a little '96 logo since it will I make a nice repeating pattern, but I'll have to make sure it is as unobtrusive as possible, while still being visible. What about the heading for the sections and the j crossheads? I'm going to ditch the I crossheads (those bits of text that just serve to break up paragraphs) at this stage and just concentrate on getting the page up, besides which, crossheads may be a necessity when you have a mass of unbroken text but
since I am going to break up the article onto separate pages, they will be j less useful.
Captions can also be a bit of a problem I with HTML so I have decided to incorporate the text into the images themselves so that I can have full control over their typography] and the bullet point used.
Okay, that's most of the design issues I have to worry about right now out of the way, now well have to think more about the remaining content of the pages, what links (if any) we'll hove, how people can suggest new ideas for the Workbench 96 topic and so on. In:he normal manner of tutorials the world over, we'll start the page using only standard HTML tags that are easy to understand and implement In the following months we'll build up the complexity gradually until our Web site is an example of the finest modern, HTML coding there is with gorgeous graphics and superb text to boot. See
you next month... UILDING THE PrjDCESS Amiga Computing M
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CM WAMAMTY Uan actunn’ itmnrt wairmmt apply :* ab abcut CIS cawpwhmsnt fit«vl*d eptiom «t«h rt ahrayt rtccnmetdad fo* pre twmal imo to nnrmp toufy doat unt Ait GN hr Ail tJrtnS EATURE more s messag desigm mP-Sig numbe messag In th which ' UserPo windov the sigr windov s. WaitO are inte supplie numbe mp.Sig value tc the nu times, r operate shift, »pji cask = Viitll With sophist because on disp shut do Since si window dows a track of ated wit this infc Rem« O dealt last month with the creation of the EasyBaseAC menus and gadgets but, of course, once ¦ these items are added to a win- t dow it
then aecomes the program's responsibility to handle the events generated when a user selects a menu item or makes use of a gadget. Luckily, at this stage of the proceedings, we can broaden our scope a bit because this type of event handling is the same whether you are handling menu events, gadget events, or any other types of event that we've asked for.
As you probably know, event notification on the Amiga takes the form of messages and the message system used is basically an Exec facility. In the case of Intuition, the real message information is provided by supplementing the Exec defined message with additional fields using an extended structure known as an IntuiMessage. Now, before a program can receive such a message it must have allocated and initialised a suitable message port, but with Intuition this job is nigh-on transparent Providing we ask for at least one type of message to be sent, which we do by using the WAJDCMP tag
when opening a window, Intuition will automatically do all this port creation stuff for us at the time a window is opened. Event types, set using flags defined in the intuit on.h header file, are available for a whole host of events and you'll see a variety of flags being used with each EasyBaseAC window mcdule.
You should, incidentally, notice how the various flags are combined using C's bitwise Inclusive OR operator, |. For example, in the window2.c module you will find this WAJDCMP tag definition being used in the OpenWindowTagsQ call: Here, the IDCMP_CLOSEWINDOW flag asks Intuition to notify us whenever the user hits the window's close gadget. The IDCMP_ MENUPICK and IDCMP_GADGETUP flags say that we want menu and gadget selection events to be provided, IDCMP CHANGEWIN- DOW gives us window size information MJKBP, IOCflP_CLOSEUIM»OU| IDCHP_HEMUPICK| lOCMP.REFSESHUIMOOU|19CHP.SAD6ETUP| 1DCHP
CHMtEHlNMtt whenever a user has resized a window, and IDCMP.REFRESHWINDOW allows Intuition to remind us whenever our window display needs refreshing (redrawing).
It's all very well saying that our program collects messages sent by Intuition but how does it get to know that Intuition has sent a message in the first place? The short answer is that it's all done using Exec's inter-task signalling system.
For each task Exec allocates 32-bits for use as 'signal bits'. Sixteen are used by Exec itself and 16 are available for use by the task in question. In most cases you will rarely need to worry about how these bits are allocated because Intuition handles the nitty gritty details for you. You do, however, need to understand how programs are put to sleep (rendered inactive) and brought back to life when something of importance happens
(i. fc. a message arrives indicating that the Jl JL «» .M * i "
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Paul Overaa outlines his approach for handling events which arrive from the three EasyBaseAC windows ?
VENT HANDLING PROPER The are of th erro instc is e: code O dow bee a nc valui and see and updc ted i from Having used Wait() to identify the fact that a message has arrived at a window's user port, the appropriate event handler gets called and this needs to do several things: Firstly, it must collect the message. Secondly, it must extract information from the message by copying all required fields into temporary variables¦ Lastly, it must tell intuition that the message has been dealt with.
The exec library functions for doing the first and last jobs are called GetMsgO and ReplyMsgQ but when Gadtool gadgets, as opposed to Intuition gadgets, are involved it's necessary to use the equivalent gadtool routines called GT_GetlMsgO and GT_ReplylMsg(). It is these functions that you'll find in my code rather than the underlying exec library functions!
Every time a message port signal bit becomes set it means that one or more messages have arrived. Because of this, each EasyBaseAC window event handler uses a loop to process it's messages and this loop continues to collect messages for as long as the GT_GetlMsg() routine returns valia (non-NULL) pointers.
Once the information has been extracted from tf.e IntuiMessage and replied, it is normal C practice to then use a switch statement based on the message's class field in order to decide what to do with it, and this is exactly what EasyBaseAC does. In the two window modules already provided you'li see events requiring only simple actions to be tcken, being done within the switch statement itself.
A typical example is an IDCMPXLOSEWINDOW event where I essentially just set an error number indicator that causes the window to be closed as soon os all outstanding events have been dealt with.
For menu event handling, which often tends to involve more awkward processing, I pass these onto a separate menu handling routine to avoid the main switch statement kpm becoming too complicated. Youll notice, inmentally, with the window2.c and window3.c modules (provided in earlier instalments) that I have layered the menu handling code using MenuEventXf) and ProjectMenuHandlerXf) type calls. You might think that this layering is unnecessary given that the only menu operations that these particular modules have to do is checking for window closing. You will, however, appreciate the
benefits of the layering approach when you see the menu handler for the main EasyBaseAC listview based window next month.
Amiga Computing struct IntuiRessige struct ULONG UUCRB DWORD XPTR WORD ULONG Message ExecRessage; Class; Code; Qualifier; 1 Address; NouseX, RouseT; Seconds, Micros;
• lDCNPWindou;
• SpecialLlnk; Function Naae: WaitO Description: Wait for one or
lore signals Call Foraat: signals=Wait(signal_aask); Arguaents:
sigral_aask - 32 bit aask of signals to wait for Return Value:
signal(s) which caused the WaitO to be satisfied struct Window
Struct lntuiNessage O Note: When thin cell returns it means
that one or more messages have arrived.
F) inutition's IntuiMessage structure U8TTE
MainEventHandlerlvoid) UBTTE error_nuabersRO_ERROR; ULONG
signals; do signals=Wait(g_port_aask); if (signals I
g_bandler_sigbitC23) error jtuaberseventJiandler[2]U; if
(signals I g_handler_sigbittS]
error_nuaber=event_handler(31(); if (signals I
g_handler_sigbit[1]) error_nuaber=event_handlerM]0; if (error
nuaber**REFIE$ H) ( if g_handler_sigbit[1]) ( CloseWindowK);
error_nuaber=0penWindou1(); ) if (gjandler sigbit(2] ( if
(g_handler_sigbitC3]J CloseWindow3(); C loseWi rtdow2 ();
error_nu»ber=QpenWindou20; ) if (g_handler_sigbit[31) (
CloseVindou3(); error_nuaber=OpenVindow3( ; ) )
Jwhile(error_nuaber!=P«0SRAM_EX1T); return(errorjiuaber); 1 Q
Listing 1: The high-level event handling loop from the main.c
module ts om window could result in the signal bit cf that
window changing!
The way I handle this is as follows: As each window is opened the associated signal bit is stored in a global array called g_handler_sig- bitf ] and this value is then indusive-OR-ed into a global port mask like this: g_handler_jigbit[J]s1«$ _uindou_p- l)JtrFort- ap_SigBlt; I* add (OR) signal bit to global port task * g_port_aask|=gJiandl*r_sigbitt23; Similarly, at the point where a window (either under user or program control) is about to close, that associated signal bit is removed from the port mask by exdusive- Oring and the stored signal bit position reset to zero like this:
g_port_aask=*g_handler-sigbitC23; I* reaove signal bit froa task *1 5_handl«r_sigbit[2]s0; * tlaar signal sit entry *1 The above fragments are from the win- dow2.c (record editor) module provided last month (hence the 2 array subscript in the expressionsJrThe net result is that, no matter how the overall status of the EasyBaseAC windows change, the global port mask variable always contains the appropriate signal bit mask for the windows on display. This mask is then used as part of the high-level Wait() loop shown in listing 1. Notice how I'm comparing the signal set returned by the WaitO
function and checking it against my g_handler_sigbitO array in order to determine which whdows have messages queued up at their UserPorts.
N dealt ends to s these void the compli- idow2.c f instal- ng code ndlerXQ ermg is erations 5 check- appreci- hen you fBaseAC program user has done something of interest).
Again, the Exec library comes to the rescue because it contains a function, called WaitO, which allows a program to sleep until one or more signals are received. It's at this point that the EasyBaseAC connections get a little complicated and since Exec signal handling in general seems to confuse a lot of people, I’ll sketch out the basic ideas from scratch. A message port structure contains a field designed to hold an 8-bit value called mp SigBit which represents the signal bit number which has been assigned to the message port.
In the case of Intuition, the IntuiMessages which we have requested will arrive at the UserPort so... if_s window p is a pointer to a window then the C code needed to refer to the signal bit number of the UserPort of that window loo s like this: J_nlftdc»_p - UiirPdM - ap_$ ig8it WaitQ needs to know which signal bits we are interested in but it expects these to be supplied as a 32-bit mask, not the signal bit numbers contained in the UserPort's mp_SigBit field. Converting the mp_SigBit value to a mask is easy - we simply left-shift the numbe* 1 an appropriate number of times, namely mp_SigBit
times, using the « operator, like this: sbift.required s L*indo»_p- UserPort- «p_SlgBlt;
• ask = 1 « shfft_required; Hiit(uik); With EasyBaseAC however, a
slightly more sophisticated scheme needs to be used because not
only can up to three windows be on display at the same time,
but the user can shut down or reopen windows as they see fit
Since signal bits are allocated dynAMIGAlly as windows are
opened (and deallocated as windows are closed), EasyBaseAC
needs to keep track of which signal bits are currently associ
ated with which windows and it needs to keep this information
up-to-date, Remember, just closing and reopening a The
EasyBaseAC event handlers return codes that are normally meant
to indicate success or failure of the routines. I tend to
collect this value using an error_number variable, but in a
couple of instances I 'borrow' this variable to pass back what
is essentially non-error information to a higher code level.
One example of this will be seen in the win- dow2.c code module where, to force a window to be closed and reopened, I set the error_number to a non-zero REFRESH value. By checking for this value in :he MainEventHandler() routine in main.c, and then checking the g_handler_sigbitQ array to see which windows are open, I'm able to close and re-open any windows that I've chosen to update. The reason this approach has been adopted is that it is not safe to close down a window from within the window's own event handler!
INDOW REFRESHING Amiga Computing veryone is going Internet crazy these days - the networks are really starting to show the strain, Tl Ol a fc d re fit h, in h, speal offer to ge tion Apple is bur instaf Th need to us set u| IV Mian behir AmiT easie sibly almo.
Hand servic Cu fully i the 5, on so Miarr you h anyw Raised ibrcw: That was three years ago now and the installation side of things hasn't really got any easier, at least judging by the number of letters we get asking for more Internet tutorials. All that is set to change this year, though, with the advent of two new products. One is called Miami (more on this later), and the second is HiSoft's excellent Net&Web. HiSoft is trying to ease the problems suffered by Net newbies by supplyirg an easy-to-use installer that not only sets up AmiTCP (a painful process in itself), but also e-mail
software, an ftp client and a Web browser in the shape of i Browse.
Now while the e-mail package, ftp client and Web browser are Metatool, DaFTP and iBrowse at the time of writing, it shouldn't automatically be assumed that they will be by the time you stroll up to HiSoft put your grubby tenners on the counter and say: "I'd like a copy of Net & Web and I'm not too proud to admit it" To grve you some idea of the almost constant mutation that this packagejs undergoing, I started this review about a week ago and but the only thing probably stopping anyone from going online, apart from the cost, is just how complex a process it all is.
When I started on the Internet way back in 1993, Demon was only offering its horribly clunky AmigaNOS software for use with the Internet At the time, the Web was a mere glint in the eye of the average Amiga owner and you had to contend with shell-based ftp software. Looking for files took an Archie search and Gopher was as graphical as the whole thing got Needless to say, if you were one of the lucky people that managed to get AmigaNOS to work first time, you were very careful not to mess around with it even though it had loads of unnecessary files cluttering up your hard drive and the
assigns were monstrous. However, various Amiga-owning Demoniles were good enough to put together an installer pack for the infinitely superior AmiTCP TCP IP stack that allowed access to the Web and a variety of other tools that didn't support AmigaNOS.
OVING ON already Richard at HiSoft has sent me a new, improved version and he called me today to let me know he had just finished another newer version that he could send me.
Obviously, if we didn't have deadlines on this mag I could have just kept getting new versions til kingdom came, but instead I promised Richard I would tell you all that the package would just keep getting better. The really great thing is the fact that it is already good enough to receive a Blue Chip award, so any improvements that can be mace are only The Web browser that has been with Net&Web is iBrowse, cuirently Amiga's best browser. The version that is plied with Net&Web is a full commercial version with none of the limitations cf the freely distributable demo version. This means you
can have as many as 100 connections to tht Net at the same time (although this mony connections will probably prove slower ‘L ~ having a most modest number such as or ten), and items like the mailt): tag also work.
The version I received was sdll a release one, but I fully anticipate the full I. release to be included in the pack by the time you read this iBrowse supports most of tht slightly more fancy HTML tags that are il every day use including forms, fields oni tables, although it doesn't yet support framtl or news reading. Now that iBrowse is a commercial product with HiSoft's backing, this ml almost certainly mean that the rate at whidi improvements are made to it will increase a more time and energy can be devoted to it j going to improve the pack's standing overall.
On the question of updates, iiSoft has promised me that it will be able to offer either free, or at least very cheap, updates to the latest version of the pack to any and all registered users and that it is currently engaged in investigates its Internet software reckon it's true Frank Nord touch corny but HiSoft It may be a Those net&web contents in full IJ y t true.
Rd 5 its There are two versions of the Net&Web package, one with o modem and one without The modem is BABT approved and isn't bad quality at all. The case for the modem is a bit bland-o but since it is so cheap I'm sure only the most aesthetically sensitive reader is going to mind. The only bad point I can find is the fact that the Enterprise Modem doesn't have an on off switch on the modem itself, meaning the user needs to unplug the modem every time he or she wants to switch it off.
Next is the software itself. Net&Web relies on MUI correct phone number for your local POP, based on what STD code you use. For users out there with a bit of savvy, you can also adjust things like DNS, e-mail and news sewers (allhough at the time of writing Net&Web doesn't come with a dedicated newsreader), and so on once Net&Web has been installed through the GUIConnect program. One of the other nice things about the Net&Web installation is the fact that environment variables are also kept in the Net&Web ii Er l overall.
LiSoft has ffer either to the lat- all regis- ngaged in Miami is the forthcoming TCP IP stack from shareware heavyweight Holger Kruse. The idea behind offering yet another new TCP stack (alongside Commodore's defunct AS-225, NSDi's AmiTCP. IP, Internetworks l-net225), is one of simplicity. TCP networking is never going to be the easiest of things to understand but there is no reason, other than an elitist Unix attitude, or possibly laziness, not to hide some of that complexity. The upshot is that Miami is supposed to be almost Mac-like in its setup simplicity. Cone are the endless text files
that need to be edited by hand to be replaced with modern, easy-to-use interfaces allowing for the configuration of services and clients and all the other gubbins that goes along with any other TCP IP stack.
Currently Miami is in alpha, but it should be available by the end of the summer, so hopefully we will be able to tell you how good it is soon. At present, Holger has decided to abandon the SANA 2 networking standard set by Commodore as beir.g too slow and has concentrated on superfast SLIP and PPP implementations for modem use This does, of course, mean that Miami will be no use for traditional networking between machines unless the ethernet cards you have get a Miami driver, but how many Amiga peer-to-peer networks are there out there anyway? Answers on the back of a postage stamp please
to the usual address.
For use with iBrowse and Metatool, and the pack actually comes with a licensed version of the said software, enabling the user to be able to save all those nice buttons and so on that the shareware version doesn't Slet&Web also comes with a better than rudimentary text editor so the user can a) write all the e-nail they need, and b) edit configuration files and so on. The text editor on its own is a welcome addition and it's nice to see that HiSoft has thought of every contingency. This really is plug and play speaking to Amiga-friendly ISPs for them to offer Net & Web as the way for Amiga
owners to get online Already Net&Web offers installation scripts for Demon, CIX, Frontier and Applause Data (a Norwegian ISP), and HiSoft is busy worldng on Planet Internet and Zetnet installers as well.
The instalation process is a cinch. All you need know is your node name and password to use it and everything else is automatically set up for ycu. Net & Web even configures the Miami vice directory and therefore don't automatka ly get loaded as they would if they in ENVARC thus wasting valuable ram.
In use, Net&Web performs just fine with the GUIConnect script, offering a very easy way of linking up and starting the various programs that come with Net&Web, although it would be nice to see the various shell windows that open up contained in a simple interface, just to tidy things up. At the moment there is also no easy way (other than to use the shell) to access all the little ancillary commancs like ping and finger that can prove so very useful, but they are there in the AmiTCP installation.
In conclusion then, I have to say that, in my experience, there isn’t an easier way of getting on the Net In less than ten minutes you can plug in your new modem, turn on your machine and get going. With the package being updated as often as it is and with HiSoft's excellent technical support I think we’re going to see an awful lot more Amiga owners on the Net soon.
Software. By default, Net&Web uses SLIP for its modem connections to the yet but Holger Kruse's PPP device is also provided and the TCP IP stack provided is NSDi's AmiTCP 3.0 beta version, which works perfectly well.
HiSoft has also provided a variety of scripts for people who don't like to mess with the shell to set up the PPP device and extract files without too much hassle, among others, and the whole thing sits in a drawer that weighs in at just under 4.5 meg in size.
UliUW line Requirements RED essential I BLACK recommended 3ROWSE provided 'ently the hat'rssup- iercialver- r the freely leans you ions to the this many lower than h as eight c tag also till a pre- he full 1.0 iy the time Kutofthe bat are in tields and
• on frames iisacom- ig, this will eat which noease as otedtoil
KicKstart Hard drive RAM Kickstart 68030 Product details 8 Mb
RAM or above Product Net&Web Supplier HiSoft Systems Price
Net&Web £39.95 Net&Web with Enterprise Moden £199 Net&Web with
Surf Squirrel and Moden £289 Tel: 01525 718181 E-mail
infoShisoftco.uk Scores Ease of use 95% Implementation 90%
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Personal Paint features some of the finest, most conprehensive image processing, painting and animation features of any Amiga art package. With support for multiple file formats, Personal Paint is ideal for creating graphics for the World Wide Web, and its support for any Amiga, including those with RTG graphics cards, means that Personal Paint is a must.
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340 99 ONE CONTROLLER 27131 PLAYSTATION 4 (ATUAN OtALS COME VWTH FACE FAST DELIVERY SWITCH IlSSLE NO lllllllll r Of you want to make a computer do something you have to give it instructions in a way that it understands. These instructions are called computer languages and one language that all Amiga owners are provided with nowadays is called Arexx. Now even if the thought of computer programming scares the hell out of you, keep reading because Arexx, unlike most other computer languages, is very easy to learn.
Paul Overaa kicks off a brand new series that takes a beginner's look at Arexx and how it is Arexx can actually be used in a number of different ways, firstly, you can write standalone programs to do a particular job.
If, for instance, you wanted to write a small program that displayed your name on the screen, Arexx will let you do it very simply. Arexx can also be used to replace the existing script language that the Amiga's operating system, ArrigaDOS, provides, and because of this you'll often hear Arexx programs being referred to as Arexx scripts!
The area where Arexx really scores, however, is that it contains special built-in communication features that enable programs to send messages to each other. A great many Amiga software products make use of this nowadays by providing sets of commands that allow users to use Arexx to control the way the program operates. This adds a new dimension to Amiga software because it makes it possible for new facilities to be added to a program.
For example, the Final Copy word-proces- sor doesn't provide a document line-numbering option, but because the program has an Arexx interface it's possible to write a small Arexx script that tells final Copy what it must do to add line numbers to a page of text. In this case Final Copy could execute the script directly and when this happens the script itself would effectively be controlling Final Copy, causing it to add the required line numbers. Once that script is available you're able to use it whenever you want to add line numbers to a document so your Arexx script will have
effectively added a new facility to Final Copy. In short, these Arexx communications facilities aren't just something of academic interest, they have real practical value and are, in fact the main reason that Arexx is provided with your Amiga.
Step by step In order to create scripts that control other programs you need to know a little about Arexx programming, and the nain job of this first instalment is to take you on a guided tour of the steps needed to write, and run, a simple Arexx script. To start with you'll need to open a Shell window and you do this by double-clicking on the Shell icon that you!
You execute an Arexx script from the Shell window by typing RX followed by the script's name. Unless you need the typing practice it's not necessary '.o type the .rexx part of the script name because the RX command supplies this automatically. Since our example is in the RAM disk we therefore run it by typing this Shell command: rx ria:txaaple if everything goes according to plan you should see a message asking for your name and, when you enter this (and press the Return key), your script will display a personalised message for you. If it did then congratulations - that's your first script
written and executed! If things didn't go quite so well, n Whan tha CD editor tint starts the window will be blank Arexx will stop the execution of the script and provide an error message. It will always do this if there is something in the script that it cannot understand.
Like all programming languages. Arexx has certain rules about the way program statements are formed and used and you would, for instance, be given an error message if you wrote the second line of the example like this: SAT 'what is your naat?
Arexx would read the line, realise that the terminal quote mark was missing, and complain.
Whenever you get an error message you II need to use ED to look at the script again, ED is net a particularly easy editor to use but it's good enough for most Arexx script editing. The easiest way to make changes is to use the up down left end right arrow cursor keys to move to the part of the text you wish to alter and either add new characters or delete incorrect ones using either the Del or backspace ( -) keys. You can also change the position of the cursor by moving the Workbench pointer to a character and pressing and releasing the left mouse button.
Having found and corrected any mistakes, you then re-save the script and try running it again.
Once you get the original version up and running the best thing to do is experiment a little by changing the text being used, adding a few extra SAY instructions that print some additional text messages and so on. That'll stand you in good stead for next month's instalment _J3il Morkbench3.0 : rx ran:exanp(e ??? Error 5 in line 2: Unnatched quote (omand returned 18 5: Unmatched quote Horkbench3.0 : O II you find that Araxx displays an arror massage than you'll naad to taka another look at the script you've written Amiga Computing 2 JULY 1996 ome Arexx history You might be interested to
know that Arexx has one hell of a pedigree because it's based on the REXX programming language developed by Mike Cowlishaw at IBM.
REXX development actually started around 1979 but it was not until 1985 that I like Cowlishaw's book (published by Prentice Hall and called The REXX Programming language: A Practical Approach to Programming) first appeared. By then REXX had become part of IBM's CMS user interface and versions for MS-DOS PC-DOS computers had already appeared.
As the Amiga arrived on the scene a programmer called Bill Hawes realised that REXX and the Amiga had a lot to offer each other and he began planning developments that would eventually be recognised as a major milestone in Amiga history - the Amiga version of REXX which we now know os Arexx. In 1987, REXX itself became the standard Procedures Language for all IBM System Applications Architecture (SAA) machines and, coincidentally, it was also the year that Arexx was first released.
Since then, Arexx has been happily running on the Amiga through both 1.2 and 1.3 versions of the operating system. Though originally provided as a third-party product the language became part of the Amiga's operating system when Workbench Release 2 appeared and it's been an integral part of the Amiga ever since.
UTORIAL ue and x is pro- )i other about ) of this led tour , a sim- leed to this by it you'll TARTING AREXX t arrow w wish delete kspace i of the a char- mouse es, you again, vnning chang- tra SAY rf mes- Iead for D This It the sort ol output you’ll soo when the program runm ? 1RnIga Shell IEIB Uorkbench3.8 what is your PAUL hello PAUL jNorkbench3.0 ; rx ranlexanple lane?
I i J te te find in the Workbench System drawer. Arexx programs are essentially just normal text files and can be created using any text editor program. We're going to use the Amiga's ED text editor but you could use a word processor if you like, as long as it is able to generate normal (so called ASCII) text files as opposed to document files that contain special formatting characters.
Those of you who haven't used a Shell window before need to know two things about specifying Shell commands: Firstly, you must type the name of the command to be carried out (along with any other information the command might need). Secondly, you must press the Return key because this let's your Amiga know that you have finished typing a command. We're going to be creating a file called example.rexx in the RAM disk and this means that the Shell command line needed is: ed ria:tiaapl«.rm The moment you've typed this command and pressed Return a window will open and at this point you can enter
a script Type in the following four lines exactly as written, pressing the Return key after you enter each line: * exaaple.rexi • SAY 'what is your maeV PILL mat SJY 'hello' naae The first line which starts and ends with pairs of * and ' characters is called a comment The files which constitute the Arexx language are stored on the Workbench disk, You can start Arexx by double-clicking on the RexxMast icon in the Workbench's System drawer, but a far better idea is to have Arexx start automatically whenever you boot your machine. To do this just drag the RexxMast icon into Workbench's
WBStartup drawer. Once Arexx is line, All Arexx programs must start with a comment and it's common practice to provide the name of the script You can put additional comment lines anywhere in an Arexx program and with larger programs you'll often find a few extra comments useful.
SAY is an Arexx instruction that makes Arexx print things on your Amiga's screen. In the second line of the program we've specified the fixed piece of text 'what is your name?* by placing that text between a pair of single quote marks. Text items like these are called string constants simply because they represent strings of characters that will not change up and running you don’t actually see much. There are no Arexx gadgets or menus, just a small window which provides a brief sign-on message and then all visible traces of Arexx disappear. Don’t panic, Arexx will still be present in your
Amiga's memory - it’s just sitting quietly in the background waiting to be given something to do!
During the time the program runs.
PULL is an Arexx instruction that allows us to collect typed input from the cser of the program. The important thing to notice about this part of the program is that there is a term - name - which follows the PULL instruction. This is not just another piece of text, it is a special sort of Arexx item called a variable which represents part of your Amiga's memory. Variables are used to store numbers and text that may need to be changed during the time the program runs and, as in our case, for collecting input from a user. It's your responsibility as an Arexx programmer to specify a suitable
variable name and it is usually best to use names that are understandable. Because the third line of our program is going to collect the user's name I’ve used a variable called... name. Notice, incidentally, that there are no quote marks around the variable name and it's because of this that Arexx is able to tell we are defining a variable rather than a fixed string constant.
The very last line of the program is another SAY instruction. It differs from our first use only in the fact that this time we're printing two things: The string constant 'hello', followed by the contents of our name variable!
Once you are sure the program text you have typed is correct, select the Save option from the ED Project menu to save your program to the RAM disk. Having done that, select the Quit option (again from the ED Project menu) to exit from the editor and you will be returned back to the Shell window again. T*¥ Amiga Computing can't afford not to Subscribe Ihonsio?'
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South Wirral L65 3EB. (No stamp needed if posted in UK Your subscription will common go from tho earliest possible issue Amiga Computing SYSTEM By Andy Maddock Contents News All the latest news featuring reviews and previews is stored here. If you can find them let us know - we couldn't Total Football Domark’s new football game is totally brilliant. Why don’t you check out the full review Chaos Engine 2 The Bitmap Brothers make a welcome return to grace the Amiga screen with the eagerly awaited sequel to one of the most popular games ever news If yo Ham Amic notic gam tion was deci Ar and mac
Pun Clic Bre€ chc ture but mo bre S pie the knc Natural born liars ight, we promised you last nonttt that we'd have a full review of Championship Manager 2 for this very issue. Unfortunately, due to a lack of information we haven't.
Domark promised us we'd have it for this issue but they have now told us it's going to be another two months while they bug test t and sort other things out.
I'm sorry if I got your hopes up. Never mindl check out the review of Total Football, I Domark's last but one release for the Amiga. I Who knows. Championship Manager 2 mayl even be here for next month, although then!
Again... probably not Birmingham City Squad "HRHUBftS • ¦¦ni ..... Bwmtll } fSj 1 ('.nniaAM P "‘Uowjai i jpj W«d M (•onuwaL -m” tmp OnW.L 0W'*,n[j.y V iv PjjJr.ionS C'toperG ’ • fSf Pttty*)R Oilyjttox T *“ o*on . R . »«unu Wmi i CwrUio* S ' 0»»W-ry K Fimcn K • 1, • Tma a game that may ba with ua In two montha, although we reckon leaa. But I'm not going to atari thoae rumoura again... A definite cert I have just heard about a new CD-ROM adventure game that's going to come out. It's an asteroids-type game with lots of Babylon 5- type sequences and sampled sound. Ooh lovely jubbly!
It's called Demistar and was created by the Rios Lebed Project, a company who wishes to support the Amiga all the way by creating new and innovative software. The good news is that it will probably be out during my litetimel Despite the lack of information about Demistar I assure you it is all completely accurate.
Shoot-’em-up m action here courtesy of WeatherMine y Software. And the surprising feature is, it’s quite good!
Full motion video action ahoy with Alternative Software’s latest release Come on. Give it a chance System Selections Watchtower Show report 89% OTM If you had time to venture down to the Hammersmith Novotel to visit the World of Amiga Show last month you would have noticed we had a stand packed full of games, magazines, subscriptions, not to mention an A4000 whose highlight of the show was to crash repeatedly while punters then decided to wipe the hard drive. Cheers.
Anyway. I hunted around the show myself and found... next to nothing. Some other magazine stand was showing off Capital Punishment by the Canadian team ClickBoom and another was showing Alien Breed 3D. While this was going on a foreign chap showed me an overhead-type adventure game which I thought was quite good, but when I enquired about release dates he made a dash for the exit - so don't hold your breath.
So all in all. It was an exciting show with plenty o' goodies on offer, but sadly none of them were games. Never mind, you never know, it may perk up a bit yet.
Next Month It’s not our fault. Okay so System has been greatly reduced in si26. It's been a bad four weeks for games. At the beginning of the month we had high hopes. We had heard of some new games which would definitely be ready for review and I hunted around for some news stories which were meant to be printed here but they turned into full pages.
We tried our best.
However, next month will be different. We'll have reviews of Capital Punishment, Legends, Atrophy. Chaos Engine 2. Sensible World of Soccer European Championship Edition and Harry's Balloons, and we'll also have some previews which, if we re lucky, may be Thunderstorm and Worms Reinforcements. See, how about that for a packed issue? It surely makes up for this month s feeble effort. Let the good times begin!
90% 21st Century Entertainment Hey, if this game's by 21st Century it's almost out of date. If the whole point is to prove its games are in the next century then in four years the games will be up to date so they won’t be ahead of everyone else. Is it going to call itself 22nd Century Entertainment? But what about in another 100 years... This commando-style game is marvellous. So good in fact I awarded it a spiffing 89%. It features some excellent gameplay packed with loads of special effects like explosions. Great.
Premier Manager 3 92% Gremlin With the season over and a 'elegated Manchester City, it's time to pack my bags and head for sunny Stockport in search of some better football - namely Division 2. Oh yeah.
Premier Manager 3 - Deluxe is quite good. I gave it 92%.
Timekeepers Are you always late for those important appointments? Are you always told off for your punctuality?
Well, don't look at me. You should keep your time' with Timekeepers. Yes, that oh so puzzling game courtesy of that Portsmouth bunch. (We always call them that don't we?)
88% Acid Software This is the title that immediately springs to mind after a heavy night of curry abuse. Ho ho.
Nobody's ever done that gag before.
Blimey. I’m always the first with all the jokes around here, oh yes. I am by far the best.
Understatement of the year Tracksuit Manager 87% Alternative Software This is another footy game. It features a league table, fixtures, players, footballs, kits strips, substitutes, cup competitions, player loans. European competitions, playoffs... Yawn.
4 It's been a bad four weeks for games 5 preview Chaos Engine 2 at ECTS which was a bit of a nightmare for Amiga owners considering there weren't any many Amigas on show. The only Amiga I saw was the one with Chaos Engine 2 playing on it. Two of the ’brothers' were showing it off alongside other Playstation and Saturn releases, and to be I honest, it didn't look out of place. As Simon Knight talked me through the whole game, more and more people were gathering behind watching the on-screen action. It's a pity they didn't stay long enough to see me actually beat Simon, much to his embarrass-
hen the Bitmap Brothers first entered the home computer scene, they were ranked highly in many games- players' minds - including mine.
They brought delights such as Speedball. Magic Pockets and indeed the first Chaos Engine. Now, Time Warner Interactive has snapped up the rights to publish this eagerly-awaited platform sequel.
Recently, the Bitmaps haven't contributed to the Amiga scene, although something has sparked enough interest for them to return with a sequel to Chaos Engine which has generated a lot of interest, especially for old wrinkly Amiga owners who can remember when Speedball was released. And incidentally, to this day. It’s still one of the greatest games on Here’s the nawie character. Hes the the Amiga - ever. I first Saw light Of ChaOS big hard one you wouldn't mak tor a fight ment. Oh well. The main new feature which was pointed out was the addition of an actual challenge, whereby the screen was
halved, with each player taking their respected half. The general idea is to pick up a key so you can unlock a door, and the first through wins.
This, by itself, may not stand out enormously but when there are points to collect and beast- ies to defeat, sometimes the key can be forgotten and you eventually engage yourself into lengthy bouts of Chaos tomfoolery.
Everybody knows the Bitmap Brothers would never release below-average games and Chaos Engine 2 will certainly be no exception.
The big addition to Chaos Engine is the computer intelligence. If you happen to be a bit of a pro. By picking up the key as well as loads of points the computer's intelligence will rise slowly and, more often than not, you'll end up getting a good beating from the computer - usually right at the end when you're about to open the final door.
Light- there . The :haos Ihers' other
o be iimon ome, ering it's a 3 me irrass- There's also the added
feature of you being able to climb up ladders and jump off
platforms which give you many escape routes from your enemy.
However, the game Quick, get that key before that guy. You'll
probably have to got up first though can turn out to be a bit
like Tom and Jerry, or hide and seek if you like, but wait...
there's a little scanner so you can tell where your enemy is.
That's alright then.
The graphics have been slightly enhanced, as well as the sound effects. For nstance. As your computer or human opponent gets closer the music will change in tempo, making it exciting and nerve-wracking - just like a film.
All the same characters will be included witi different personalities and looks and there will be some hefty artillery available. Incidentclly. You'll be able to pick up other weapons throughout the game such as dynamite.
A nice little touch that makes all the difference and hasn’t been seen before in any game is the fact that you can lean into a wall to dodge bullets and flying fists. Also, if you run out of ammunition when your opponent has the key, there's absolutely nothing to stop you going up to him and giving him a good slap round his head. Go for It, man. However, having no weapons does leave you slightly vulnerable and you will probably die.
Insight Chaos Engine 2 is around 90 pe* cent complete - all that's left are a few bug fixes and generally a bit of tidying up of graphical glitches and things. Hopefully, we should have a full review next month. Get ready, because It's gonna be big.
6 A nice little touch that makes all the difference and hasn't been seen before in any game is the fact that you can lean into a wall to dodge bullets and flying fists 5 79 muw O review The hideous monsters who hurtle towards you could have easily wandered from a Space Invaders machine circa 1981 5 PUBLISHER Alternative Software DEVELOPER Gary Pesticcio £TBA DISCS 1 HD INSTALL No eh CD32 SUPPORTS tter pap. Just so you're in no doubt as to the quality of this game. I'll repeat that. Utter pap. Utter, utter pep. But I’m getting ahead of ' myself. Let me describe the game to you. Final Gate
Is, in the broadest terms, a shoot-'em-up. Pumped up with a Full Motion Video hose, you sweep down a river in a speedboat and blast away at the approaching baddies before they collide with your face. Snipers line the riverbanks and take pot shots at you.
Requiring you to blow them out of their waders at a moment's notice. Operation Wolf d la mer, with a garnish of ’interactive movie'. In theory.
Described thus. Final Gate actually sounds quite exciting. But, oh no! It's not. For a start, the description I gave you might suggest that this is Miami Vice-style action. But from the moment the FMV chugs into life, it becomes clear that this was actualy filmed on some grimy canal in industrial England. The hideous monsters who hurtle towards you could have easily wandered from a Space Invaders machine circa 1981.
They lurch towards you. And unless you shoot them they just sort of vanish. This apparently means they've hit you and a bit of energy is lost.
As they move quite quickly, and the gunsight doesn'Cthis happens quite a lot. The only consolation is that *hey appear in exactly the same place each game, so you can soon predict what's coming next.
The ‘actors' on the riverbank are highlighted by a half-box gunsight. Presumably to help you pop their clogs. Very kind of them, but perhaps collision detection might have been more useful. Many times I held the gunsight over the fella in question, with the fire button firmly depressed, sending bullets all over the general area as I sped past. And still I missed. Maybe I'm rubbish, but the fact that you can’t use a mouse makes it very frustrating when you have to haul the sights right over the screen with the joystick.
Should you manage to shoot them then some blcke appears and gums at you saying "good shot." You then get to see the gunmen fall over and your boat continues down the river.
And that's pretty much it. It's basic, but that's usually a blessing for most games. Add the myr- iac defects here though, and it's a recipe for disaster. Some of the other annoyances that depress me too much to discuss in any depth are the tiny playing area, the use of the generic Amiga font throughout the game, the way you have to restart at the beginning of the first level every time you die. And the way the whole game resets when you run out of lives. One of the most painful games I've ever played.
Final word This is truly hideous. Unlike most FMV gemes this one doesn't even have the decency to hide behind nice graphics. If Final Gate was a TV show it would be on ITV at about three in the morning, just before Jobfinder. And that’s where it belongs.
This guming tool congratulates Kids, don't be too scared Evil assassins, dlsguisod Bored by the whole you each time you manage to by the Teletext-inspired as out of work actors, thing, our hero takes hit a sniper baddies lurk In the scenery In a spot of fishing Jill UN GASTEINER tel;oi8i mswhio FAX:0181 345 6868 18-22 Sterling Way, North Circular Road, Edmonton London N18 2YZ Open Monday to Saturday 9am to 6pm HARD DRIVES RAM EXPANSION ' LOWEST PRICES N GUARANTEED SIMMS FOR A4000, VIPER, APOLLO, MAGNUM. HAWK AND MANY OTHER CARDS PHONE FOR DETAILS TODAY 72PIN 32BIT 2MB £39 4MB £44 8MB £79 16MB
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F FOR A600 & A1200 SQUIRREL £50 SQUIRREL SURF £95 SQUIRREL MPEG £195 FOR A15Q0.A2000 & A4000 OCTOGON 4008 £99 SCSI CARD OR SQUIRREL IS NEEDED TO RUN SCSI v DEVICES ON AMIGA y 100MB 540MB 1GIG 2GIG 4GIG EXTERNAL SCSI CASE with power suppty we also sell many consumables phone for details MORE FOR IT m BUY FROM US AND DOMAIN SOFTWARE AND CHARGE SCSI HARD DRIVES get find Inter forrr som Ur i R ¦ I Football up with Championship Manager 2 thinking they were the same thing, only with different titles - some even thought the two were going to be incorporated bec- ause you manage your side like in B
Championship ¦ Manager and when V you get on to the field you get to play the action in arcade fashion with Total Football.
DISKS HD INSTALL one day I hope someone will prove me wrong.
However, Domark has finally released Total Football after claiming it may never release it.
So here it is... Some people actually mixed Total SUPPORTS sEnn review Domark lllAii v*ia In-house £29.99 El 3 UL No falls A1200 PUBLISHER Total ftr Friendly m Ceague r 4*0*, Vi.; Cup m Tournament ¦ ¥ Options You con see thoro are plonty o1 competitions to keep you involved in the game otal Football arrived some time last year on the Megadrive - I think - and It wasn't the most popular game ever and never managed to steal the crown from the FIFA series.
However, or the Amiga it's a di*ferent story.
Sensible Soccer was and still is the finest arcade football game, so anybody who thinks they can bet- Austria versus Cameroon la At the beginning Of the ter it is surely mistaken. I don't think • good, solid game ot two game you get to choose anybody can better SWOS but hahr** 16on'1 tHinkbetween a standard frienaly or Football league, knockout and cup competitions.
Before you begin the game you can also tinker with the options which range from match length to pitch conditions. When you actually Reviewed by Andy Maddock No score draw It's pretty difficult to score in this game. I had to wait five matches before I managed to put the ball away In open play. It seems the easiest way to score is via a penalty, so if you jog about in the box like a madman someone's bound to tear your legs down.
Consequently, it seems as If Total Football has a flaw - but not if you turn the fouls option off.
If you do manage to score a half decent goal your player will run off in delight to the crowd, either to display his happiness or his nipples. Yes. Even in computer games scorers hove had the rush to rip off their shirts, only to face the inevitable fine from the club.
Kick the ball ball lovers) get into the competition you desire you will find that the only teams available to you are international sides. And after you select your formation from many it's out on to the pitch for some footy action.
Unfortunately, there are no real player names but some of your players are distinguished in other ways, for example you may find a player in your side is completely bald.
The ony way I can explain the pitch view is that it is isometric FIFA-like - only the camera view is slightly higher up. Also. Incidentally, the camera angle cannot be changed.
The first problem that hit me was the control method. When you press up on the controller your player will run up the pitch. Nothing wrong with ths. I suppose, except it is quite bizarre bearing in mind the angled isometric pitch. In these games I usually prefer the player to run up the pitch in an up diagonal way when I press up so I know how to aim shots, otherwise you'll be all over the place - like I was. It will take some getting used to but after a while you should be knocking in goals left, right and centre.
Kiger 2 9- only e even e going 3d bec- lanage like In mship d when to the get to tion in ith Total of the choose ndly or 3titions.
O tinker match actually The shooting system is also pretty awkward because you have to press the fire button once to pass, twice for a bit of a shot, and three times for an absolute crack up field.
Obviously, you end up using the latter because passing the ball around is not as easy as you think. The computer seems to enjoy taking the ball off the end of your boot and storming forward to smash the ball into the back of the net. Ooh. Thanks.
The presentation in Total Foottall is pretty good. The graphics are nicely drawn and. Surprisingly, there are many crowd chants, along with some geezer who insists on thrusting In certain comments about the acticn.
Final word Overall, Total Football Isn't bad. It's certainly a good effort which will undoubtedly give Amiga owners much relief to know that football games are still being made. But I have a feeling Total Football's success will be very short lived. As soon as Championship Manager 2 Is released I think it will be slightly overshadowed, which is a real pit . Oh well.
£ The computer seems to enjoy taking the ball off the end of your boot and storming forward to smash the ball into the back of the net} review WeatherMine Software In-house PRICE £19.99 E DISKS 4 E HD INSTALL Yes ebbs SUPPORTS A1200 f you think of how many genres of games there are it's difficult to believe there is only one which I truly hate. You may think it's adventure games because you either love them to bits or you deny they exist, but no. It's not adventure games and It's certainly not platform games because ooh. I love them so much. So what can it be? Have a wild guess Since Xenon
and Xenon 2 there hasn't been a single shoot-'em-up which has impressed me enough to play it. Okay, so Project X by Team 17 couldn't be accused of not attracting my attention, but it wasn't exactly a breakthrough in computer game technolog now was it? It looked nice but played as well as Leicester City - promising but still rubbish.
So as yoj've already gathered. I'm not the world's best lover of shoot-'em-ups. But what makes them so original is the fact they have originated all the way from the early arcades and have hardly changed. The graphics are Here s a nice title screen Reviewed by Andy Maddock Which represent!, spaccy war-type things which blast things in space. I put that well Ooh, here's another title screen. This one says 'Options' on it though. See, subtle differences far better (in some cases), but the gameplay is just as good as it ever was on the early versions, which to this day are still knocking around
corners of some of the older pubs. The rt i Kvim | [uuuuouocjij3[ ] iininn,n.
You can see Immediately the relationship between XP8 and Stardust. Can you? Eh? Eh?
That green thing is your space mobile. It goes like the clappers, although there are no green men here...
* t I .
W' ' . I .
* ¦ w Muuuuuumj:. ¦¦¦ This is a nice big beaatie. It's a
boastio and it’s big. II you destroy it you will be rewarded
with a beefy power up 6 The programmers describe it as ‘Banshee
with sugared Stardust on top’. You can see why too } increased
five times in power.
Finally, when you reach the level end you will be confronted with a huge beastie which will throw out homing missiles, amongst other things.
The game is well presented featuring attractive introduction screens instructing you on the next mission because XP8 isn't just a straightforward points fest, there are missions to complete. The'e are some nice touches too, for example when your ship gets hit the whole screen flashes brilliant white and shakes about as if you've really been hit, which makes all the difference to a standard little explosion sprite.
You can customise the options so you can control the game. Everything involved in the game can be changed which is o good thing because if there's something you don't particularly like you can just alter ft or scrap it completely. This just shows how much thinking has gone into the development cf this game.
QUIT HP8 custhise opnons OB SCRCCII IRG330GCS OB AUTO UJEflPOfl SELECT Off auich E51WT Off CHARGE PASSWORD POWER UP CHARGE SHOOT PLUSES £ COIITROL OlOARD PLAAER £ OFF PLATER I COIITROL JOSSTlCIi PLAAER I 01 GUC DlfflCULTA OORIBAL iBfUH menu Get your copy now You can order XP8 for £19.99 from this adCress: WeatherMine Software 50 Tale worth Rood Ashtead. Surrey KT21 2PY Make your cheques payable to WeatherMine Software. The price includes postage and packing.
If you have any ctoubts or queries you can contact the team on 01372 276042 or e-mail them on xp8@mattwms.demon.co. uk for more information.
There wasn't enough space to explain all the options sc I took a screenshot of the screen tc hurry things along Final word Overall, it features some excellent graphics and sound effects and is one of the most enjoyable shoot-'em-ups ever to be released.
It's what gamers everywhere have been crying out for since the demise of games like Xenon and Project X. Order a copy now. You won't regret it.
' ' r STRSIS ¦* r to Resume . QTOQUJT j bJU'_____- .M.IVfl .
£1 * V| A HP • t 1 f P5]l1 OoaOOD«(0| mmmeem Ej:n tmci477r)fn rt STRSIS V f I pav r to Resume * ¦ f Q TO QUIT j The electricity bolts will tly up and hit your face on thla level and I'm not kidding. Oh alright... I lied days are gone where you would drink ten pints and challenge someone to a game of Asteroids. Admittedly, you would fall over unconscious before you lost all your lives, but the point is the fun was there to be had. Wh don't they do this with the Amiga?
You may think XP8 looks like one of the many hundred shoot-'em-ups but I assure you. It "eatures much more than your average blast-'em-up. If you can remember a game called Battle Squadron from the early days of the Amiga, then imagine that but with better graphics and c more polished look and feel.
The programmers describe it as ’Banshee with sugared Stardust on top'. You can see why too. It has the playability of Barshee and the typical ray traced graphics we saw in Stardust but. In my opinion.
XP8 is better than both.
The game features five levels which contain all those clever ray traced*like baddies like Stardust, so it's easy to see that they've taken time with the graphics.
There's also a two-player mode so you and a mate can combine force and try to destroy the enemy. As you destroy more ships they will reveal power ups and more weapons - there are eght all together and can all be 1 11 II in llll 1 1 + 9 1 1 1 II 1 II ill IP y !
Jc Here are some medals. I presume this Is something to do with ranking. I said RANKING!
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Issue 4 out soi aguia GUIDE Jide mJZa guidft signe «tronic
circuit is. Multiple la : circuit behat Is per project ex TTL
gates m recording Frank Nord shows us a few good ways of
cleaning our Amigas (float) levels )Uy ation scripts
«simulation [ructions.
Ired.
Paul Overaa starts a two parter on AmigaDOS protection, looking at flags '‘til T e PurPose anc* uses 0* peudocode, V as explained by Paul Overaa g roleplay Dave Cusick discovers that creating Web pages with an Amiga is just getting easier Is, GDW ft iplaying?
Jffor ;cess organise yo The second part of Frank Nord's stationery Phil Sooth continues with his back to basics look at planning an Amos project 'oodsetts d, S31 7EC Paul Overaa reviews LOOM, an experimental music generator for the Amiga f p+m Steve White explains how to create good ' 2C ' jrjjJf looking typefaces and fonts in your designs scamps calogue 1*3870 il Tools I - H H. Vmet archrves p k and mixJ jpenbon Cary Whiteley looks at the secrets behind luma and chroma keying ifoii I vvnrit :f iiutility in Duncan othes, Fife, Continuing his spaceship creation, Paul Austin adds the
finishing touches with texturing ivailabl This is you... ...you need to find her... ...avoid these people... ...and stay alive Buy this month’s issue of CamePro and you'll receive all the survival tips you need to get around the mighty Resident Evil on the PlayStation. Plus, you'll be one of the first people to read the world exclusive review of Sampras Extreme PSX, Ridge Racer-beater Burning Road, Ultimate MK3 and many other next generation pieces of eye-pleasing fun. It’s on sale May 25. So don't miss out. Your life depends on itl When your Amiga is filthy and your screen dusty, what do you
do? Frank Nord'll tell ya AMIGA owners of long standing are o mixed bunch. For every one that is scrupulous about the cleanliness of his ¦¦¦¦ or her mochine, there will always be the 40o-day user that casually keeps his Coke inside his or her keyboard, presumably so they con tip it ojt at o later dote when the fridge is empty. For all you slobs out there, you could actually make an effort to ensure your mochine is nice and ticy for special occasions - such as for when your neighbour comes round for tea and to play a heac-fo-heod match of Worms, or maybe, just maybe, you might need to show your
Amiga's best efforts to someone in order to get a job. Well, you never know... First aid migas So the thing is, what should you use to make sure your Amiga is kept in tip-top condition? And no, a mop and bucket filled with bleach is not a good idea, at least not while the machine's on.
You shouldn't even go around spraying Mr Sheen everywhere either. Your best bet lies in purchasing a few bits and bobs from your handy local electronics store. In the UK there's a chain of shops (and a mail order service) called Moplins - there may be a similar thing where you live - and you should proceed there at full speed in order to procure some of the items I will mention in a mo.
Art Amiga owner"9 work is navar dona Sparkly keyboard best of all without being too hash. For the outside of your mouse these same implements will be fine and for the inside you can eiber use a cotton bud, your fingernail (I), or a dedicated mouse cleaner which looks like a barbell for a hamster and has absorbent pads on each ends which you can spray cleaner onto.
You can also use the same spray cleaner for your Amiga's case and monitor, but you should try to get screen wipes for the monitor's screen itself, mainly because it is quite hard to achieve a smear-free screen using the foam cleaner.
If you want to really get that deep down clean feeling in your keyboard (and inside your mochine), Maplins also does an oerosol containing inert gas that can be used to blow be dust out of Cracks, crevices and other hard to reach areas of your machine. This stuff is also ideal if you have used cloths that aren't quite as lint free as they perhaps ought to be and have lef bits all over the surfoce you were trying to cleon.
For that finishing touch, if you are a Zorro ll lll card user and you really want everything as clean as clean can be, you can remove your cards from their slots and buff up the conocts by using a normal pencil rubber on them (the white plosticky Stobilo Boss eroser is particular suited to this purpose). Make sure you blow away the bits of rubber before you re-insert the cards in your machine.
Most dirt on and in them. Typing when yoi've just had a pop tart may have seemed essential at the time, but sticky keys attroct grime in large quantities, so the first thing we are going to want is some sort of cleaning product. Most electronics stores sell a range of aerosol-based foarr cleaners and you should look for one that is also antistatic and preferably inert so you can spray it everywhere without the fear that it moy camoge some component in your keyboard or floppy drive.
To clean the foam off you can either use lint- free cloths (also available where you get the spray), cotton buds, or, best of all, a pig hair brush. These are a lot harder to find, out the effort is worthwhile becouse they clean your The sorts of things you will need to get will vary depending on whether you hove a big box AMIGA, or just an A500, 600 or 1200. For these machines you will rarely, if ever, need to visit the internal working of your Amiga, but most people have the lids off their 2000s, 3000s and 4000s more time than they've had dinners that were hot but that base become a bit cold
and congealed because they were busy doing something on their compu'er.
So whoi do we need lo get to keep the machine not only in full working order, but also looking as sparkly as the day you removed it from its packaging? Starting with externals, the keyboard and mouse are the items that get the Sticky i MOMENTS Last, but not least, 1 bet you have a whole stack of (loppy disks that sit on your desk with the labels half ripped off from where you were trying to remove them but failed dismally.
Well, Maplin even have a cure for this ill with a spray-on label remover. It works beautifully on pretty much all the labels I've tried it on.
You simply spray it over the entire label and leave it for a few minutes and then the label should peel off really easily. It is a bit of a messy job and the spray smells a bit stinky, but it's certainly an awful lot easier than sitting there cramped over disks thinking you will be able to remove the whole label in one go, just a bit more, then the thing rips and you're left with only the sticky backing of the label on the disk and you know there's no hope of removing it... Amiga Computing SONLiNE PD AWGA RENURS TEL: 01704 834335 834583 BBS: 01704 83458 5PMSML mFTVM Jig DM15 Full GUI
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Amiga Computing _ 4583 Paul Overaa takes a two-part look at those protection bits that Amiqa DOS Protection racket uncovered!
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MORE, part 1 STRUCTURE FileInfoBlock,0 LONG fib.DiskXey LONG fib DirEntryType ;!f 0, then plain file. If 0 a directory STRUCT fib~FileWaoe,108 ;Null terminated. Nax 30 chars used for now LONG fib_Protection ;8it aask of protection LONG fib.EntryType LONG fib.Site ; Nuiber of bytes in file LONG fibJIuaBlocks ; Nuiber of blocks in file STRUCT fib_DateStaip,ds_SIZEOf ;Date file last changed STRUCT fib_Coiaent,80 ;Null terainated coaient UVORD fibJIvnerUID .-Owner's UIDJ UVORD fibJJwnerGID .-Owner's 6ID STRUCT fib_Reserved,32 LA8EL fib.SlZEOF FilelnfoBlock Slt £144.99 £104 99 ICLUDES: 113
CfSU. I Year m INTERNET.
Etcre toned BE5 crediu en-e *** £4999 (Mb £49 W £19.99 £24 99 £POA £POA £19 99 mquiR.ep Listing It FlleMoBlock structure definition 326
- m-d Every Amiga disk file Has a selection of protection flogs
associated with if that identify such things as whether the
file is deletable or not, and you see the states of the various
file flags whenever you use the UST command. There is another
Shell command, PROTECT, that allows individual flags to be set
or cleared as required. At this level the flags ore represented
by letters: V signifies that the file can be read, 'w' that the
file can be written (altered), V tells you the file is
executable (in other words it is a program), 'd* that the file
can be deleted, and 's' that the file is a script.
Two other flags, 'p' and 'a', are also available, with he 'p' entry being used to signify that the file is pure, i.e. can be mode resicent and therefore kept in memory to be run and re-run without ever needing to be re-loaded. There's nothing intelligent about this os far os AmigaDOS is concerned, it takes these flag bits at face volue.
If, for example, you set the pure bit for a program whose code is not pure, AMIGADOS won't realise this and will be happy to make the program resident regardless (not usually o wise thing to do) I The 'a' flag is the archive flog and this s set by utilities which carry out archiving ond backup operations. It's because the 'o' flag is alwoys cleared when a file is edited that these utilities are able to identify files which have been changed.
Checking up The easiest woy to check the state of cry of the protection flags associated with a particuar file is simply to use the AmigaDOS UST commend. Any flogs which are set will be shown using the above lettering scheme, whilst those which are not set will be indicated by doshes. If, for example, you create a text file called myfile.txt, and then list the The line represents the filename, the hie size, the current state of the protection bits, and the date and time of creation. To protect this fie from deletion you would clear the'd* flag using the Shell command: protict ¦yfile.txt -d
where the minus sign before the’d' signifies that the specified flag bit should be cleared. Having done that you should be able to confirm that the delete flag is clear using the LIST command, ond if you then try to delete the file you'll get a 'Not Deleted' error message along with a noie to the effect that the objed is protected from deletion.
Reset the flag using the same protect command but with the '+d' option and the file becomes deletable again.
Contents of whatever directory you created it in, you'll see an entry which looks something like: ¦yfile.txt Today 14:09:14 Looking inside the file Although AmigaDOS commands use letters for the various file protection flags, underneath the surface each flag is represented by the position of a single bit. The bits themselves have standard system names and nowadays you'll find quite a collection of these defined in the dos.i assembler system header. The mast important ones, however, are defined like this: B1TDEF FIB, SCRIPT 6 ; prograi is a script leiecitable) file BITDEf FIB, PURE 5 ;
prograi is re-entrant and re-executable BITDEF FIB, ARCHIVE 4 ; bit cleared whenever file is changed BITDEF FIB, READ 3 ; actually ignored by old f ie systei BITDEF FIB, WRITE 2 ; also ignored by old file systea BITDEF FIB, EXECUTE 1 ; used by Shell BITDEF FIB, DELETE 0 ; prevents file froi being deleted d Within the file header black of each file then is a 32-bit (long word) area that is used to store the current state of these and other protection flogs• Vpv never need to access this file header data directly because the current values can be retrieved by using the DOS library's Examined
function. I'll be looking at this function in detail next month but basically, all it requires is a pointer to a file lock and the address of a suitably sized block of memory for storing the returned file information.
The structure used to hold the information that Examined provides is known as a FilehfoBlock. It is important, incidentally, that this structure be long word aligned although if you're using the exec librarf AllocMemf) function to allocate the structure, this alignment occurs automatically (all exec memory allocations are guaranteed to be long word aligned).
Listing 1 shows the layout of the Filelnfofflock structure and the field containing the protection flags is, of course, the one called fib Protection. Retrieving and altering the state of these flags is actually not that difficult and the only bad news regarding this is that I'm afraid you'll have to wait until next month to find out how it's doneI Amiga Computing Fed up of misplacm precious copie of your Amig, Computingl P only to find them battered, and shredded Well help is at hand ith this amazing offer m Amiga Computing.
£4 will secure your very own designer .flmiga Computing binder which holds up to 13 issues of your favourite mag.
To get your binder ail you have to do is fill In the form below, and send it off with a cheque or postal order for £4 and we’ll post it out to you free of charge.
Binder order form "I Please send me my exclusive Amiga Computing binder now 9000 please send my binder to: Name_ Address Day Telephone NumbeL.
Postcode I would like binders at £4 each. Enclosed is my Cheque P.O. for a total payment of £.. Please send your completed form to: Amiga Computing Binder Offer IDC Media FREEPOST (SK3038). Macclesfield, Cheshire SK10 4NP Please allow 28 days for delivery. Offer subject to availability Please tick if you do not wish to receive promotional information from other companies Amiga Computing JULY 1996 Designer scripts Paul Overaa outlines a script development techrique for writing programs When writing Arexx scripts of just a dozen lines or so, most people will tend to do it off-the-cuff as it were
¦¦¦¦¦ - by sitting down in front of their Amiga and just typing in the code which they feel will dc the job. And that's fine - even if the script doesn't work first time, a few bug hunts will usually find and eliminate any problems.
This month's script being used on tho associated covcrdiak readme filel The only bad news is that this 'suck if and see' method of creating scripts really only works for small programs. As scripts get larger you need to be a little more systematic and, in fact, the more effort you put into the original planning of a script, the Defter the results are likely to be. One of the techniques I use, however, has shown itself to be consistently reliable and capable of producing code that, barring the silly syntax slips that we al make, enables even large scripts to be created relatively easily.
The idea is to first create the main structure of the script using nested subroutines coupled with a sort of 'ARexx pseudocode'. Having got this initial basis of the script right, the refining stoges,
i. e. conveling the pseudocode to real Arexx statements, is
relatively straightforward.
Keywords To provide an example, I’ve chosen a nice easy task - nanely the creation of a script that will search a civen text file and count the number of occurrences of a user-specified keyword in the file, unde'lining all the keywords found. The ordering of some of the things that such a script will need to do should be fairly obvious. You do, for instance, need to open a file before you can read from it. Similarly, you must know the name of the file before you can open it. So collecting the filename and keyword, and then frying to open the file are fairly obvious first steps to be carried
out. We do, of course, need to remember that the specified file may not exist and cater for this possibility. With the approach I'm advocating the code for, all these eventualities X*.
* ii® f
• N.IM Ml** _ become isolated into separate functions and I'd
sketch out these details something like this: Collect naae of
file and keyword to search for if File Opened OK then call
FileOpenOKO else call FileOpenNotOKO If the file was not found
we would presumably like to put up some sort of error message.
Pseudocode for these actions can be written very easily:
FileOpenNotOK: Display error aessage and flash screen return
If, however, the file did open OK we would wont to read lines
of text from it and examine the words in each line. The trick
now is to concentrate on just the line reading part of the
problem.
It should be pretty obvious that some loop code is going to be needed and by assuming that an ExamineWords() routine exists that can handle the word-related issues, I can write the line reading loop very easily indeed: FileOpenOK: do while NOT end-of-file Read a line of text froa the file call ExaaineUordsO end return Notice that I'm successively working through the tasks that need to be carried out and having now got to the stage where lines are being read from the file, the next stage is to think about wiot must be done with each line, i.e. to decice what actions our ExamineWordsf) routine
will have to perform.
We need a loop to reod each word Vom the line and check it to see whether it matches the supplied keyword or not and, to cater for possible case differences. I've chosen to compore uppercase versions of the words. As far as the design issues ore concerned, the important point with this area of the problem is that we need two ways of displaying a word - routines for both normal and underlined word display ore needed, Agoin, I just assume these routines exist and ploce appropriate function call references into the pseudo-code sketch like this: ExaiineVords; For each word do if uppercase
keywofdsuppercaie word then call ShowllnderlinedO else call ShowPlainO end return These Arexx pseudocode sketches represent the main jobs that have to be performed. Creating a blueprint for the real script is now realy just a matter of putting the individual fragments together and you'll see the results of this in listing 1. From this point on, producing a real script is just a matter of expanding the pseudocode sta ements.
You'll find the finished script on the coverdisk and will see that I’ve defined vorious text and constant terms using a g. stem.
The reason is that by exposing this stem I'm able to make all such definitions available throughout the program, yef sfill keep them all collected together at the start of the code for easy reference!
Initialise count variable to iero!
Collect me of file end search keyword Try to ojen file!
If uppercase kcyuord=upptrcaae uord Then call ShoullnderlinedO else call ShowPlainO if File (pened 0( then call FileOpenOKO else call FileDpenNoiMO Say count 'instances of keyword' keyword 'have been found' exit * logical end of prograa *I FileOpentotOK: Display error aessage and flask screen return FileOpenlK: do while NOT end-of-file Read a line of text froa the file call ExaaineUordsO end return ExaaaineUords; For each word do end return ShowUoderlined: Display uord in underlined text return Listing 1: An Arexx style pseudo-code sketch ot the tasks to be performed ShowPliin: Display word
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in some cases, even aheod of the field.
Indeed, I recently discovered that on e-mail correspondent of mine using a Sun SparcStation running Unix couldn't in fact read a MIME-encoded attachment I'd sent him with Voodoo.
I rr.fzrr -s mnrm At last there ore even some ingenious ways of using AmiTCP to waste time and run up astronomical phone bills. Witness AmiSlote, which on a basic level allows you and a Net friend to draw on the same screen. The real strength of AmiSlafe, however, lies in its Arexx interface, which makes it possible to play simple gomes such as Noughts And Crosses, Backgammon, Checkers aid Chess over the Net using scripts.
Various game scripts are included with the distribution orciive, and others are ovailoble on Aminet. In time we may see some more complex AmiTCP games appearing.
• Vi .llrfuCvi rl tm.. »«r m . »r u
• n.l u bIw 11, u, »iu lu«v 3
• - -yiluh.iUl. nu»«r vor Ma»aJUi (nrkadUM ja»(«lil olo»t . I
fipil’M' i~ 1 •
• I,I ,1. JiU'Uiu viD |loihuoliuX»w» M -0 r n»-Ut
• iaonKrtiLCate.J V. BfHaei
• vti.v«l-i utoilt'ncii I* Wrl «•!•» mm There’s also an Internet
'phone program for the Amiga now, whereby you can chat with
somebody anywhere in the world for the price of a local coll to
your ISP. It's called AmiPhone and it is quite impressive
although, as yet, it is not compatible with similar programs on
other platforms. To use it you will, of course, need a sound
sampler, ard a really fast connection is desirable if not
totally essential - reasonable results can be obtained using a
14.4k modem.
With the Web gaining so much attention in the media, if was also reassuring to spot the Battle THE BROWSERS At the time of writing, opinion is very much divided in the Amiga-oriented newsgroups and IRC channels on whether Aweb or Ibrowse is the better browser. Undoubtedly, those in favour of Aweb point ot its rather superior stability across a wide range of Amiga platforms, and the FTP and Mail plug-ins which are already available on Aminet. However, in its current version, Aweb only supports HTML 2.
Admittedly this was the last 'proper' revision of the Hypertext Mark-up Language, but Ibrowse already supports the large number of Netscapisms which are so prevalent on the Web these days, whereas Aweb is saving this for future shareware releases.
The latest version of Ibrowse is 0.81, although by the time you read this it could be another release or two further on in its in ¦ •» Vwt V VV-
* «• ~ -- ...and thara’s no battar program to view the rasults
with than Ibrowsa Webmaker: at last thara's an altamatlva to
craatlng HTML documents entirely by hand... : :i 1- md
Qppeorgnce of a few new HTML editors on Aminet recently.
Although the text editor addon HTML Heaven has been knocking
around for a while, it's not a patch on the newcomer Webmaker,
a MUI program by Pascal Rullier which is currently at vl.l.
Apart from speed problems when editing large documents,
Webmaker is a joy to use. It doesn't yet offer WYSIWYG but a
decent Web browser can easily fill this gap. There is also tolk
on IRC of a program called WebEdit which is now in beta
development. Version 0.81 certainly seems fairly stable on my
system, but it appa'ently still crashes occasionally on certain
machines.
However, the new internal image decoder seems excellent, and the MUI-based GUI strangely appears faster than the fairly ugly and much less configurable ClassAct GUI of Aweb. I must confess that at the moment, I fire up Ibrowse considerably more often than Aweb.
Meanwhile, I've still yet to lay eyes on Mindwalker, aka Voyager, the official Surfer Pack browser. The wait also continues for the multitude of other browsers promised for imminent beta release for some months now. Little seems to be happening, for instance, on the home pages of Juggler, Hyperion, and the particularly interesting Java browser port P Jami.
Testing and could well challenge Webmaker's current supremacy.
However there are still some importart areas where our beloved machine locks quality software. Whilst as Phil South noted a couple of issues ago it would indeed be nice to see flashy programs like CU-SeeMe well implemented on the AMIGA (ACU-SeeMe is still rather primitive), I would suggest that the most obvious area in need of attention is News handling. At the moment the choice is pretty much limited to Thor, G"N, Tin, or similar. Whilst all fairly capable, none are particularly easy to set up and they are s-*ill some way short of the ultra-friendly, ultro-effident feel of the other leading
Amiga Net applications.
Interestingly, the AMIGA Surfer pack does not yet seem to address this problem. Any incustrious programmers out there?
Another sensible suggestion mode on IRC recently was that someone should write a RealAudio datatype so that the Amiga could moke use of this increasingly popular audio format. I don't know enough technical details to know if this is even possible, but it would certainly be a welcome development if it was.
Mailing me If you've any comments, suggestions or queries you can contact me ot dave9dcus.demon.co.uk, or davecus9idg.co.uk. Amiga Computing ... providing the building bloeks for your DTP I'n'ieStrciiiii Enhancer Pack Professional Page 4.1 £49.95 2 manuals, 3 issues of Em, 3 disks of fonts. 87% Amiga Shopper. Features: 256 colours on-screen. User friendly Arexx genies. Standalone integral Word processor. Hotlink to ProDraw 3!!! 200 page tutorial book + 200 page manual ProDraw Upgrade Pack £16 3 disks of fonts 3 disks of dip art Includes 1200 Upgrade. HD Install & manual Step-By-Step tutorials
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¦« SALES ENQUIRIES: 01384 77172 Megatronix Software, 21 Tiled House Lane, Brierley Hill, West Midlands, DY5 4LG Amiga Computing Completely stationery Our second guide to earning your keep by creating stationery packs, by Frank Nord Welcome bock. This month I'm going to hove a shufty at the other side of stationery - that for busi- HHB nesses. As with personal letterheads, the dea for you as the layout guy is not to moke unnecessary work for yourself If you just offer a variety of designs, that's greot, but you shouldn't overwhelm your potential clients with all 300Mb; of your font
collection Start with a few pre-set designs, and if you wont to really jazz them up, go for overprint paper from PaperDirect or one of the other suppliers. I really mean it, these overprint papers ore the best thing to happen in DTP since the advent of cheap colour inkjets and, unlike inkjet-printed designs, they look really professional.
Pari 2 When you are designing a stationery pack for a company, the most important thing to bear in mind is that there has to be a consistency to your design across the different parts of the pack.
Never change fonts for the compliment slips, or centre text on a business card if it is all right justified on the letterheod, compliment slips and soon.
Print order What items go into your stationery pack is up to you, but they should always include letterheaded paper, coitinuation paper (which is usually plain, but if you are using an overprinted paper you may want to include coloured continuation), compliment slips and business cards. Other items may occur to you, especially if have one of PaperDirec' s catalogues - three fold brochures, printed envelopes, gold foil overprints and much more - but don't go crozy unless ypur client wants that kind of stuff specifically. It's definitely not worth spending the money unless you have a use for the
products.
Can be run through a laser printer aren’t as impressive as ones printed by offset lithography.
This is where you really want to befrierd your local printer. A lot of printers can be very standoffish if you aren’t using a Mac to output your camera-ready artwork, but try to persuoce them to experiment with what you are producing - any printer worth his salt will recognise a potential customer when he sees one.
So how do you go obout producing camero- reody artwork for a printer? I think I woulc probo- bly be right in assuming that very few of js have an imagesetter in our back bedrooms, ;o what are the alternatives? Firstly, you can produce camera-ready artwork on your own printe*, (but if you are using on inkjet, moke sure you are using the best possible qualify paper, one that doesn't The other thing to bear in mind obout stationery pads is that it might not actually be commercially vable for you to produce hundreds of printed sheets (especially if you have to use an inkjet printer), and
business cards of the sort that Colour considerations If you are going to be producing colour camera-ready artwork for a printer to use then your choice of DTP program is going to be very important. On the Amiga the only currently available commercial package is PageStream 3. ProPage is available from Ih publishing but is not being updated, so is now looking somewhat old fashioned. However, if you don't already have a DTP package, this doesn't mean you should simply go out and buy PageStream, especially if you intend producing colour accurate output. The term in question here is colour
accurate because ever since PageStream first came out, it has always had a somewhat cavalier attitude towards colour, and even simple EPS clipart doesn't always come out os expected. While ProPage is no great shakes, it would pay to invest in a copy purely for layouts that need to be separated in colour (and that have to be accurate).
Bleed or wrinkle, and you can forget this option if you ore still using a dot matrix of ary sort).
Remember thot if you are expecting colour from the printer, you will need to give him or her) separations rather than colour output from your printer.
Output Alternatively, you could give them postscript files thot they can then output on their imagesetter. A postscript file (not an EPS, but postscript printed to disk) is a large ASCII text file that can be sent via modem or token to the printers on disk (if you hqve pictures in your document the postscript file con be very large. If you intend to do this kind of thing as a business it will definitely pay for you to buy a Zip drive or something similar). They should then be able to download this file directly to their ImogeSetter and show you the output.
One thing to bear in mind is the fonts you will be using for the document. If they show you postscript output that has the courier font bodly spoced out on it, then the chances are the imagesetter doesn't hove the fonts if neecs to output your document accurately. You can get ground this in one of two ways. You con either stick to fonts you know your printer hcs in his library, or you con take the fonts to the printers as well os the document, but make sure, if you choose this option, that you are not breaking copyright by handing over the font files you need for your layout.
Amiga Computing Denmark’s Christmas tree formation collapses!
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Price £4.99 On sale May 30 Back to basics Phil South continues
his new series about how to plan an Amos program project As I
said last issue, interface development is a crucial issue in
the making of any new bit of software, and the ¦¦¦I user should
know just by looking at your screen what he has to do and which
button he should press to get the effect he’s looking for.
With this is mind, we’ll focus this month on designing the interface.
Part 2 Taking our trusty pencil and paper, we draw out the loot of the screen we're looking for. I prefer the propelling pencil myself, partly because they don't need sharpening but mostly because I think it mates me look a bit technical. The example we'll be using over the next few months is an electronic oroduct brochure whereby people can look ot your products and check out the specs.
You could go haywire and show people how the things sound too, but in this cose we don't need to. This design could be adopted to any kind of multimedia program like an interactive recipe book, a reference book, in fact anything where you've got a lot of things you need to show and you want the user to be able to find out what he's lookirg for easily.
SB roduct Selector Sketching out the interfoce is the easy part.
What's herd is finding out where to put the buttons on the screen. One of the eosiest methods I've found is to use Amos itself to draw boxes on the screer, thereby supplying yourself with the basic co-ordinates system you will be using in your mouse zones - the thing which senses the mouse clicks over a certain button. In other Pseuds corner The interface designed, you will then need to start fig- uring out the pseudo-code for the program itself. What order should things happen? Well in this case, using our example of an arcade game from last month as a template, it would look something like
this; stirt Initialise variables set up the screen size, colours etc. load tte interface graphic start the auslc start sain prograa loop check for button hits if there is a hit then activate hit subroutine if not continue go bad to start of aain prograa loop kit subroutine which button was it?
Aake button sound to give feedback load chosen graphic or per fora chosen action return to aain loop Next month we'll be going into this part in more detail, and storting to flesh out some of the code.
Words, the process is os follows:
1. You decide on paper what your interfoce will look like, which
boxes go where ond which buttons etc.
2. You get Amos to draw boxes in the right places, and by trial
and error get them oil lined up ond looking okay.
3. You save the screen off as an IFF fie which you then load it
into Dpaint, Photogenics or Personal Paint, or whatever you do
your imoge processing in.
Basing the interface graphic on somehing you already have the pixel coordinates for is better and quicker than finding out the coordinates later. You can check out the coordinoes using Dpaint, but I've found this to be a little bit tricky because Dpaint has 0,0 down of the bottom left- hand corner, and Amos uses 0,0 at the top left.
For this ond various other reasons I find he Amos route preferable. Keep it in the family so to speak.
Having made your button template, save the Amos program which mode those boxes - we'll be needing it later - and save the screen using SAVE IFF. For example, I mode the following program to draw my basic interfoce: Scrttn Open 0,6(0,256,16,Hires Box 10,10 To ((0,160 Box 10,170 To 10,200 Box 95,170 To 170,200 Box 185,170 To 260,200 Bo. 275,170 To 550,200 Box 365,170 To (60,200 This produced the basic Amos screen you see on this page, which was skilfully wrought into the roughly finished interface design you can also see on this page. Making button templates in Amos is mostly a matter of
mathematics, os in the above example: The main window is 10+440 wide and 10+160 deep. This means the box is 540x170. Each button is 70x30 and has o space of five pixels between them. To work out the next coordinate for the next button odd 90 to the first number of x and y: 95 becomes 185, 170 becomes 260 and so on. The row of buttons matches the moin window by dint of oJding up to the same amount of pixels. See? Work it Out on paper and use a calculator, and you'll get it right first time, Write stuff If you have any other Amos programs or queries about Amos, then please write to the usual
address, which is: Phil South, Amos Column, Amiga Computing, Media House, Adlington Park, Macclesfield SK10 4NP. Please send routines on an Amiga disk with notes on how the program works on paper, not as text files on the disk.
Make the routines short enough to appear in print, i.e. no more than about 30-40 lines of code, and if possible make them use no external graphics, or if they can't be used without them then be sure to provide them on the disk in native IFF format, ond the same goes for sound files. Follow these guidelines and stand a better chance of being published. Okay, no guarantees, but leave a fiver in the package too, and I see what I can do, okay? No questions asked... (Oi, what's going on in here? Id) Nothing, nothing!
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Drive.£379.95 Paul Overaa takes a look at some music
composition programs for the Amiga Auto music Most AMIGA
owners who use sequencers or trockers for making music would
agree that the soft- mmmm ware they use always tends to go
some way towards either helping, or hindering, their
'creatveness'. Some pockoges, such os the now define! Blue
Ribbon Bars & Pipes Professioncl, hod a whole range of tools
available that could massage existing musical ideas in
such a way that at times it almost seemed to think for
itself.
The idea that computers could be used not just for storing and editing music files but for actually generating original music is not new and, even on the Amiga programs like Music Mouse (which allowed users, usually rather unsuccessfully, to fry and create musical themes by moving the Amiga's mouse around), have been around for a long time. In terms of success stories, the only composition program that ever achieved any real acclaim was Blue Ribbon's SuperJAM. Purists will argue, however, thot SuperJAM wasn't a composing program in the strict sense |becouse it didn't create music os such
internally if used prewritten sequences). Musicians didn't actually core about this - all they knew was that SuperJAM was easy to use and it could produce arrangements that ocfuolly sounded good!
Sequencers in the main da nat go dawn this sort of ‘algorithmic composition' road at all, although Dr T's KCS does hove o utility colled the PVG (Programmable Variations Generator) which allows you not only to modify existing musical ideos but produce totally original LOOM la a clever piece ot software bvt whether Amiga musicians will take to it or not is another matter interactive composing system, M. This is certainly easier to use than the PVG program but M, too, would seem to have received little acceptance from the Amiga's musical community in general.
The package is, however, still available from companies like Off Planet Media (tel: 01159 531131).
Sequences. PVG is a nightmore to leorn about and even more of a nightmare to get cnything useful out of. The manual itself says it all: 'PVG is not optimised to produce music that is immediately pleasing to the average listener." KCS users doubtless agree with that sentiment because in almost ten years of being involved with KCS sequencer users, I've never once met onyone who felt that PVG had been creatively useful to them!
Another progrom that follows this troil s Dr T's Bottom Line Snter LOOM Requirements As far as algorithmic composition programs are concerned then, Amiga users do not seem to have been impressed with the packages they've been offered to date. And in the wake of this rather gloomy news, guess what - this month sees the first official release of a new algorith• mic music composition package called LOOM.
The program is 'object oriented' and allows music to be created by assembling objects (notes, xhords, arpeggios, drum patterns and so on). Phrases can therefore be built up, manipulated, used as the basis for larger sections of music and so on, and, in fact, much of the power of LOOM comes directly from its ability to use and transform existing definitions. It's pretty obvious that a lot of work has gone into LOOM and it is certainly far more sophisticated, and much easier to use, than programs like Dr T's Programmable Variations Generator. LOOM, incidentally, is Amiga internal sounds
based, although a Midi version of the program is under development.
I think the difficulty that musicians will have with LOOM is that the underlying ideas are still, by their very nature, going to seem complex. LOOM object construction involves things like flowcharts, use of networks and, in some cases, even the use of equations. You don't, however, have to define all your music from scratch in this way - there are around 200 predefined drum patterns and a whole disk full of quite impressive pre-defined object files to help you on your way, LOOM is certainly going to be great for experimenting and if you have a little knowledge of programming or are
interested in algorithmic music composition systems as a subject in its own right, then LOOM is going to be worth looking at. For everyone else though I'm not so sureI 4 Mb of memory to run I3THIB1 details!
LOOM Price: | £30 (+ £1 p&p) Phone: [•____;¦ 01903850378 Supplier: | SeaSoft Computing I Users of earlier, experimental, versions of the program con get the manual and upgrode lor £ 10 + £1 p&p).
Ease of use Implementation Value For Money Overall 70 Yo 80% 80% 80% Amiga Computing Steve White explains how you can create beautiful looking typefaces Once of the most often forgotten skills of ony professional graphic designer is the ability to create stunning look- ¦¦¦¦ ing typeface, or fonts - not Amiga fonts but fonts that are drawn in o paint pack* oge. Drcwn fonts became popular on the Amiga with the odvent of the demo scene, with many demo groups adorning their productions with their name in big, bold and colourful letters.
They come in all shapes, sizes and style - metal, organic, plastic and in the most dazzling shapes. Moybe I'm going a little overboard on this font rhing but a good looking logo can make or a breok a concept and the same is exoctly true when designing fonts on your Amiga in the comfort of your paint package. It's a good idea This picture demonsttates how important It Is to choose a font style that suits your picture subject matter Animated fonts obviously require more work than still fonts but as a result of the extra work they invariably look stunning - depending on your artistic skill oilfl
imagination.
Probably the best place to start with animated fonts is with the fire effect. Tfm is simply a series of letters with a fire burning inside them over a series ol frames. The major point here is to create the fire first as an animated brush. Yo»i can then paste the letters over each frame of the fire with the Rub Thru option set I fo on. As long as the original letters have been made solid the fire frames wiff replace the solid areas.
In case the fire doesn't actually fill the entire solid area of the letter, you!
Should place a square horizon image below each of the fire frames aid, OS 0 result, any gaps will be filled with this horizon.
To build a catalogue of typefaces and there are several good commercial products on the market offering a wide variety of fonts for every occo- sion. However, it is cheaper and much more fun to design your own.
If you toke a look ot the Aces High picture take o closer look at the actual Aces H gh font. If you pull the font opart you will begin to understand why I used it for that particular imoge. For a start it has been roughly copied fron German lettering oround the time of World War I - the time when the Red Baron was fying for Germony, which links the font nicely into the main picture of the tri-plane. It also evo es a serious ond official mood because the subject matter can be considered serious (I class shoot ng a man from the skies as serious). Now, you don't have RBGGEFGHWKLHNfiPERSY uuum
EitjHaoIGS Bevelled edge« help lift your font from the screen. Adding * spread fill the font can be made to look like chrome to be a Von Gogh to understand the Snks made above, but what this process does show you is how to pick a suitable font for the subject of the picture.
It's all shiny Once of the most popular demo scene fonts was the bevelled edge. The bevelled edge raises the fortt out and with the correct shading and colour looks like pressed metal. If you take a look at the character set picture you can see the bevel effect in action.
You cap simulate this yourself by outlining each character in the logo several times to simulate the bevel and then filling the outline with a slightly different colour. To finish the bevel you could add lighting effects such as the white and black shine you see around icons on your Workbench. A neat effect is to fill a chrome pattern though the bevel outline and then fill the actual letters inside the bevel with a single solid colour. You can see this process in the picture.
The first step is te use an Amiga font te make the basic letters - in this case Bevelled.
An outline is then created and the letters inside erased. This outline is then filled with a spread of colours. The spread consists of the colours white to black and then black to white again. This creates a shine or chrome effect. A black outline is then added to the chrome outline and, finally, the original letters are placed back in the holes and flooded with a single colour.
There are many techniques you can employ to create attractive looking fonts.
Another popular type of font is chrome reflection, and you will have almost certah ] nly seen this effect at sometime. The actual j letters look as if they are reflecting a desert 1 scene - with sand, rocky mountains and a deep blue sky.
Using this style in your fonts con look very effective, but the colours have to be j accurate - the more washy the colours the more realistic the reflection. Remember, you don't have to stick to the same colours - J change them and you'll more than likely j come up with a look you'll prefer to the original one.
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K. 99 199
5. 99 199
• 360' super-smooth scrolling
• Five world famous courses
• 1-4 players
• Tournament game
• Skins games - pla for up to $ 10,000 per hole without ever
having to oper your wallet!
• Practice mode
• Over 150 frames of animation
• Atmospheric sound effects
• Autocaddv option
• Customisahle player settings
• Player database - stores up to 40 players
• HI) installable And much, much more!
Our aim is to provide quality software at a price that everyone can afford. World Golf is our first ever production, with several more titles due for release later this year.
To order your copy, send a cheque PO for £14.99 to the address below. If you would prefer to pay by credit card, you can do so by calling 0114 296 7825 (luring normal office hours. For any enquiries call 01709 890552.
APEX SYSTEMS 8 GOSLING GATE ROAD GOLDTHORPE ROTHERHAM S63 9LU WORLD GOLF Compatible with all Amigas, minimum of I Mb memory required!
Cheques POs payable to APEX SYSTEMS Game Options Lowest Priced Top Quality Ribbons, Inkjets, Toners & Disks 01543 250377 or send cheques to: 01543 2503771 Oxxl Associates Ltd. Dept 453. Owl House.
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1. 5 Meg) Power Tetris (WB2+) Conquest & Dominion Star Trek (The
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FREE Catalogue Oisks when SAE & 2 blank disks ate sent or (31st Class stamps) WE USE ONLY GOOD QUALITY 00 DS 17 Bit Software .....71 1st Computer Centre .16. 17 Altern 8 ...86 Analogic 100 Apex Systems ....103 Arnold Comp.Supplies .....86 Blittersoft .49 Capri Cd Distribution 86 Care Electronics ..94 Choacity .34 Chris Sterne ...86 Dart Computers ....90 Digital Data
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EMC PHASE 1,2 & 3 CD DISCOUNTS Buy any 2 Cds for £44.99 + p & p Buy all 3 for £59.99 4 p & p POSTAGE AND PACKING RATES t CD UK-C1.00. Europe-E4.00, Wortd-C 6.00 2 Cds UK-E1.50. 6urope-£5.00 World-* 600 3 Cds UK-E2.00. Europe-£6.00 Worid-flO.OO 4 Cds UK-E2.50. Europe-C7.00 Wond-( 12.00 (AB Europaan trc WatOMd* crttrs m se-f ft -w.o’fo! Iinwali 1 Wmm I cl j k a J L i J Ffcrrarfl imrcn E&OE Cheques Postal Oxlers payable lo E.M.Computeographic Cheques are subioct to 5 working day clearance tacted on a w»do range ol C | taned on Cds that should have included indexes m the first piaco' If you've
ever been frustrated by searching through countless Cds to locate an image. EMC's INDEX is your answer! Even it you don't have all the Cos covered by EMC s INDEX, you can tse it to view tha contents of a particular CD belore you decide to buy it!
I Cds covered include Pro(')Fonts & Ckparl. Graphic & Adull Sensations. World of Clipart. ProPics, Pandora, RHS Color Kollection.
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| SoFi & Fantasy. Gifs Galore. Clipari Goliath. Cliparl Warehouse. GifGalaxy and Alma the ras CDPD3. Demo. Demo2. 10 cnlO & DTV RRP £14.99 + p & p RELEASE DATE: 20th MAY 1996 (advance order price £12.99 +p A p for all orders placed before 17th May 1996) EMC PHASE A - DESKTOP VIDEO DREAMS
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FWghfB ed. Panortm*. FeogN, SdFI, Termirwiw. Texture*, Star Trek (TNC), V, Water Scenes, Wildcat*. World, WorldPaopi* A over 70 MB of 736 x 566 Video Backdrops In IFF 16 A 256 colour formats.
EMC-PHASE 1 CONTENTS... £24.99 + p ft p FONTS Typel EMC 4,5*.7416 • CG EMC 8.9,10.23424 . ProOraw EMC 16,19 A 20 and 52 FF CtlpfonU CLIPART Fu*y sorted into aub-directonea (number oI directories tstod n brackets).
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IMAGES In IFF 10 2S6 colour and HAM interlace Icrmats Animals. Balloons. Blafc*7. Cirs. Conan. Dragon Lance. Fantasy. Horse*. Natural. Planes. Racing. Bandars, Reptiles. SnowScenes, Spec*. Star Trek (TOS A Movies) Trains A 67 MB of 736 x 566 Video Backdrops OTHER STUFF Pagestream3 updates from 30 to v3.0H. Complete Opaivlsion2 3b update. 19 additional third party Opalvision utilities. Typesmith 2.5a update and Demo. Pagestream2 Demo. 18 realty useful Utilities end loa4s more!
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The EMC CD Gold Disc Limited Edition - Number 1 Are you interested m Fonts and Cfcpart? Then why not consider this GOLD Disc special I limited edrtion CD? It contains ALL the torts and ckpart from the multi-award winning I Phaset, 2 and 3 Cds complete wrth extensive category clipart sortinglhumbnail indexing | and IFF loot previews for EVERY font.
£39.99 + p&p EM Computeraraphic's INDEX is a CD containing thumbnail mdox scroons (Just Ike the EMC Phasel. 2 & 3 Cds) of the g'aphics con- d on a wide range ol Cds. EMC’s INDEX offers you the opportunity, perhaps for the first time, to view the graphics tnat are conEMAIL ORDERS TO: sales@emcomp.demon.co.uk DISTRIBUTOR AND DEALER ENQUIRIES WELCOME EMC-PHASE 3 CONTENTS... FONTS The EMC Phase4 Cl) contains... - Bitmap fonts, since bitmap fonts are faster to load, access and use in must video applications (Scala themselves supply bitmaps.') we have included a large number of bitmap fonts, with
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Well over 300 megabytes of "never seen before" professionally designed backgrounds covering subjects such ax Weddings and Technology. These absolutely stunning backgrounds will add the pmfessional touch to any video presentation and are supplied in 800 x 600 24bit jpeg along with IFF256 colour conversions in PAL 768 x 576 and NTSC 768x 480formats.
The key to keying The re's more to keying than meets the eye, as Gary Whiteley explains ?
¦mm A genlock serves two main purposes: firstly to synchronise two (or sometimes more, in the case af true TV gen- ¦¦¦¦ locking) video sources by GENerote LQCKing them together so that their video information runs exactly in sync, and secondly os a means of overlaying one video source (the computer) over another (background video) which is itself providing the original synchronising information for the genlock. Nothing new here, but it isn't the genlocking side I wish to tolk about Instead I'd like to concentrate on the keying side, which is how Amiga graphics are overlaid onto video,
cmongst other things.
There are actually several types of keying, with luninance (brightness) and chrominance (colour) being the predominant methods. These are usually referred to os lumo Key and Chroma Key and can be performed either digitally (as, for instance, in the case of on AMIGA genlock), or in analogue fashion, depending upon the keying and video equipment being used. Keying can also be performed on a video signal as it leaves vision mixing equipment (downstream keying), or before the signals are mixed (upstream Wrong keys So 05 far as keying with the Amiga is concerned, there have been several
(largely unsuccessful) attempts to provide specialist hardware. This has either been mfe* grated into special graphics cards for big-box AMIGAs or made available as add-ons for genlocks, most notably the RocKey unit which was designed to work with Roc Tec's own RocGen Plus genlock. Unfortunately, the output quality of the RocGen RocKey combination left a lot to be desired, though the results were reasonable for the cost of the equipment.
Amiga Computing keying) ond subsequently output or recorded.
Just os the Amiga must be synchronised to the video signal for genlocking to be successful, the video signals involved in keying must clso be synchronous, otherwise it will be impossible to correctly switch between them at the required time, resulting in rolling images which inevitably key badly and look terrible. When correcty synched the electronic switching required to replace portions of one video signal with anothe- will work correctly and the keyed mix will turn out well.
Principles In any case, the principle behind keying is that the part of the image to be superinposed or keyed onto video (for instance Amiga text) is electronically replaced by a correspcoding portion of the second video image. With genlocking it is usually the Colour 0 portion of any Amiga graphics which is replaced by the second video signal, with the genlock's electronics sensing when colour 0 is present and rapidly switching the video signal so that the 'background' video imoge replaces all occurrences of colour 0 in the mixed video output from the genlock. The result - text or graphics
appear over video.
A similar thing happens in luma and chroma keying, with part of the 'foreground' inage being switched out ond the background image being allowed to 'key' through. With luma keying, the crucial aspect is the brightness of the foreground image. Imagine a picture of a keyhole painted in white on a black background. By feeding this image to a suitably-equipped vision mixer or keyer ond setting the key level to work with the brightest portion of the image (white), only where there is the shape of the keyhole will the background video be seen, giving a masked view as if through a keyhole.
This is on electronic version of that movie favourite, the Matte painting, where a false scene is painted on glass, with gaps for the camera to see the live action occurring behind the glass, creating the illusion of the odors being in a fabulous set which would have been prohibitively large or expensive to build. However, with the right equipment, the matte principle can be used to govern the mixing of two different video images together, using such a matte as the key image itself The result this time will be a special effect where both video sources appear on screen, one cut to fit
inside the keyhole area, the other sitting outside it.
With a good keyer the edges should be sharp and clear, provided the original matte is welkJrawn, and the effect should be quite convincing.
In contrast to luma keying, which works only on predetermined brightness levels, aroma keying works by defining a specific colour to set the keying area. Chroma key is very commonly used in television today, most notably for superimposing presenters against background images (such as weather forecasters oyer their mops), or actors and pop groups against wild graphics and exotic locations. The most prevalent colours for chroma keying are blues and greens, since human skin contains very little of these hues and therefore will not adversely affect the quality of the keying. For
superimposition purposes, chroma keying is much more useful than luma keying, since far more control can be maintained over the subject, though it requires c degree of lighting skill to produce a good dean, shadow- less key in order to make a convincing composite image._ Contact point Gary Whiteley can be e-mailed as drgazQcix.compulink.co.ul; 105 As promised in last month's column, it's time to turn our attention to the tricky business of texturing. Now, before the plogiarism complaints come poring in, I'll admit to stealing the following techniques from the master of the art, Aat Ron
Thornton - head animator and founder of Babylonian Productions.
Final frontier Paul Austin adds some of the finishing touches to his cosmic hot-hatch Okay, assuming the modelling stage is complete, the first stop is to check your surfoce assignments. In other words, do all the bits of the ship that need specific textures have appropriate surfoce names? To do this, pop into modeller, load the ship, go into polygon mode and using the Amiga and W key combination, run faough all the assigned textures. If all the appropriate segments of the ship are selected for eoch you're reody to rock.
Now, gc back to layout and position the ship so the comsra is looking directly down on the model. Next, create a key frame and open the First coat After you've saved the specular map, load up the filled texture template and you can begin adding the actual paint job to the craft. From here on you're on your own.
The only rule is to make the paint job accentuate the lines of the ship. The only other pointer is not to be afraid of using vibrant colours - sticking to three or four basic colours is wise because most ships of this type need to be instantly recognisable.
After saving out this final map it's simply a matter of adding the textures to the appropriate surfaces and auto-sizing them to get a perfect fit.
Next month we'll add the engine flares and the all• important universe for our creation to cruise around in.
Camero requester, setting the zoom factor to somewhere around 30.0. After making the adjustment the ship will need repositioning to fit the screen properly.
The reason for this odd procedure is to generate a flat template image of the ship thot can be used to generate the imoge maps required for tfie texturing job. Altering the zoom simply produce! The flattest imoge possible, thereby removing any lens distortion or perspective effects that might cause errors in the image maps.
Once everything is in position, set the camero to videores with low anti-aliasing and tender a frame with flat lighting. You moy need b render template images from a variety angles to aeate the templates for all the maps you'll need, and this may be boring, but it’s time well spent.
Now you have your template you can quit lightWave and load up your favourite paint package. Needless to say, Dpaint will do the job but, ideally, a true 24-bit paint package with a soft edged air brush is best.
The key to the whole process is using Layout's flexible surfoce mopping options to the optimum. In this case, the maps have been applied in the colour, speculor and diffuse fields. Arguably the most important of these is the diffuse feld and, therefore, I recommend that's the one you start with. Although you'd expect the colour field to odd the majority of the detail, in fact it's diffuse that adds the key detail to any surfacing job. In our case it's used to add the panel detoil, toncl differences ond key control surfaces to the wings. The colour field, on the other hand, is used prirrorily
to add the markings and colour tones to the ship, while the specular field provides the highlic ts, dirt and imperfections that add that essential feeling of realism.
The first step is to fill the rendered templates with a consistent colour - a light grey in this case - but don't forget to keep the original as it's very handy for keeping track of exody where the various surfaces ore on the model. Once you hove your filled surface template, simply draw in the various panels and control surfaces. Next, fill in some of the newly created regions with variations of grey - this produces the all-important tonal changes in the paint job.
Using an airbrush, now add some dH to the trailing edges on some of the panels, around the engines, and anywhere that dirt and dust would accumulate during the rigours of space travel. As a finishing touch you can also dot a few small detail shopes around the texture - this is a simple trick which odds detail with the minimum of effcrt Okay, save out, but don’t close the diffuse texture. Now we’re going to use it to build the specular map. This is a much quicker process. Select a very light grey or off-white colour and simoly draw highlight lines on the leading and trailing edges of
assorted panels ond features you think night not quite fit perfectly in position, or alternatively, have a sharp metallic edge to them It's a sjbrte but important oddition that will bring the model to life in appropriate lighting conditions.
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