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World Of Amiga The big news at WOA was that there was no big news. Many industry insiders had expected Commodore In make an announcement concerning the Amiga 500+, or perhaps the A600, or maybe even some ]lil l' 1992 75 I!] The nderground source , . for AMIGACoMPUTER lsFIOPPING NETWORK NEVER PAV RETAIL OR MAIL ORDER PRICES AGAIN. Voice orders (615) 577-5100 Mulituser BBS (615) 573-8888 300-9600 baud FAX orders (615) 577-1170 Circle 179 on Reader Service card. comments about the direction of the Amiga product line. Nothing. Nada. Zip. This is getting ridiculous, sports tans. Sure, we know that Commodore doesn't want to possibly hurt sillcs by talking about new technology too far in advance (the Osborne syndrome). But take a look ill every other major computer manufacturer. They don't publish their product schedules in advance, but they do make public statements that very specifically spell out the directions of their product lines. The most we get from official Commodore statements is that they're working on something, but no data as to what, where, how, or when. The Bandito offers a clue to Commodore: this silence is hurting sales. Potential Amiga buyers want to know that the features they're looking for will be available in the future. They want to know about upgrade paths. Will current Amigas be upgrndablc to Commodore's new graphics standards?
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? Genesis-The Third Day ? Background Art To Go Modem ; Rundown ?7 Modems C Foundation 3.0 is the most powerful and flexible application development environment available for the Amiga and CDTV. Foundation gives you all the power of point-and-click technology, such as the MultiMedia Factory1111 which allows you to build information systems, kiosk software and presentations in minutes. Foundation can be used to create stand-alone applications including CDTV discs. Included with Foundation 3.0 is The Bottom Line, an interactive money management system. This is implemented as a Foundation stack
with all graphics and scripts included so you can customize The Bottom Line to your own environment and requirements. The revolutionary MultiMedia Factory included with Foundation 3.0 allows you to follow a series of on-screen questions and answers, then the MultiMedia Factory builds stacks for you.
Just as if we were there to personally guide you. The result is a professional information system including graphics, animation, sounds and text.
Foundation 3.0 includes: Foundation System. The Bottom Line application. MultiMedia Factory application, numerous examples, complete on-line, hypertext linked help system, stand-alone run-time system, appointment calendar, phone database, multimedia database, on-line guided tours.
Foundation key features: Macro record playback only Amiga authoring system which can self- create applications (i.e. a stack can create and build another stack), background (full-screen) and foreground (multiple windows), multiple stacks open at one time, full Arexx support client & server., support for CDTV and A570 CD drives, support for CDTV remote control.
Shown below are actual screens from Foundation applications.
Foundation Commercialize!: Interactive Object Tutorial MultiMedia Factory Stacks C-programmer's workbench CDTV Audio Controls Foundation 3.0 Professional Stack Maker $ 100.00 Foundation 3.0 is available only by direct order from Parallax Publishing. California orders include appropriate sales tax.
Include $ 5.00 shipping handling.
Parallax Publishing Products from a Professional Perspective 471 Lighthouse Ave. Pacific Grove. CA 93950 Orders: 408-646-1032 Fax: 408-646-1015 Available Now - Multimedia In Minutes video - only S 10.00! Full credit with order of Foundation. Call today 1 or40MHz’m.
32-Bit RAM EXPANSION... DMA SCSI CONTROLLER... HARD-DISK-CARD & MORE... IT'S A COMPLETE SYSTEM ON A SINGLE BOARD Our new G-Force 030 Combo board for the A2000 is truly in a class of its own and has no equal. It’s equivalent to four expansion boards in a single slot! With its ‘030 Central Processor and 68882 Floating Point Processor (both running at a clock speed of up to 50Mhz), 4 to 16MB RAM and on-board DMA SCSI Controller, the G-Force 030 Combo gives you mare performance and control for the money than any other single board out there.
G-FORCE 030 COMBO THE MUST HAVE A2000 ADD-ON Give your Amiga a massive memory boost... Moke your Amiga faster than a speeding bullet... Use your Amiga with virtually every and any SCSI device on the market from CD-ROM drives, to Magneto- Optical and tape-based storage devices... Get all the storage capacity and performance of the latest SCSI hard drives with our optional hard drive mounting bracket you can even turn it into a 240MB Quantum Hard-Disk-Card... Save lots of time working with desktop publishing, animation, ray tracing and modeling programs... Speed up all your New Tek Video
Toaster11 applications. A perfect match... Plus, the G-Force 030 Combo plugs into your A2000's CPU slot, leaving all your normal expansions slots open and free for other uses!
It's no wonder we say the G-FORCE 030 Combo is the Musf Have Add-on for your A2000.
IT'S A COMPLETE SYSTEM ON A SINGLE BOARD Just look what you get from this workhorse, powerhouse:
• SOMhz 68030 or 40Mhz 68EC030 CPU. Whichever one you choose your
A2000 will out-perform even the latest A3000 systems.
• 50Mhz or 40Mhz 68882 FPU, math processor,
• 4MB of high performance, 60ns, 32- bit wide RAM expansion. User
upgradeable to 16MB with easy-to-install 4MB SIMM modules.
• High Performance, Auto-booting, DMA SCSI controller which can
DMA directly to from the full 16MB range of 32-bit wide RAM
just like the A3000!
• SCSI connectors for connecting both internal and external SCSI
• Hardware support for mapping the A2000 Kickstart ROM into the
highspeed 32-bit wide on-board RAM. It's like caching the
entire operating system!
• Icon-based, Software Switchable, 68000 Fallback mode.
• Converts to Hard-Disk-Card with Optional Hard Drive Mounting
AND FOR THE MUST HAVE OF ALL HARD DISK CARDS... Our optional "Hard-Disk-Card" Conversion Kit turns your G-Force 030 Combo board into a Hard-Disk-Card the drive mounts directly on the Combo board itself even saving you a peripheral bay! For real price performance ask your dealer about our factory installed 120MB or 240MB Quantum hard drive bundles - look for our seal! Not only do you get a great price but with our new two-year warranty, you will get the piece of mind you deserve.
GREAT VALLEY PRODUCTS INC. 600 Clark Avenue, King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 • FAX (215) 337-9922 G-Force 030 s a registered trademark of Great Valley Products Inc. Amiga is a registered trademark of Commodore-Amiga. Inc. All other trademarks are the property of their respective owners.
© 1991 Great Valley Products Inc. CONTENTS Volume 7 Number 7 July 1992 I Cover photograph by Rick Hess Reviews 17 HotLinks Editions by Merrill Callaway This new trio of tools HotLinks, PageLiner, BME makes desktop publishing with PageStream 2.2 even easier.
20 G-Force 040 by Richard Mataka Rick analyzes the high performance G-Force 040 Accelerator Board from GVP and includes the results of some impressive benchmark tests.
By John Steiner John reviews SuperJAM! From the perspective of the desktop video or multimedia presentation user.
28 Genesis-The Third Day by Steve King See how this fractal-based program can generate 236,000 triangles with 1200 springs and 2500 lakes.
74 Background Art To Go by Frank McMahon A detailed look at two new image-data packages, Materials Texture Library and Our Wedding.
88 New York and London The latest news from two great Amiga shows! Complete coverage of the World of Commodore New York City Show and a look at the international Amiga market with the Amiga Shopper Show in London, England.
Projects Graphs of the Forgotten Kind, Part 2 by Robert F. Arnesen This month, Part 2 covers the semi-log and log-log programs in some detail and shows you how to add bells and whistles.
In This Issue FoundDex by Dave Spitler Use Foundex to create a calendar rolodex stack and sort on multiple fields.
Telecommunications by Richard Mataka A look at the world of telecommunications, focusing on hardware, software, and online services.
Amiga Modem Rundown AC showcases and compares the specifications of seven modems-from the basic 1680 Commodore Amiga 1200-baud modem to the Practical Modem 14400FXSA V.32bis. PARNET by Walter Steuber Using PARNET, a public domain system for networking Amigas, access the wealth of CDTV programs by connecting your Amiga to CDTV through the parallel port.
Usenet: It’s Not Just for UNIX Anymore by Gary Fait Compare the difference between a commercial service, such as CompuServe, which is a centralized network, and Usenet, which is a distributed network.
39 Amiga Point Node Software by David Slonosky Specify to your boss node the files of your liking and download them as a packed file at your convenience.
Columns Take a look at the choice of modems, online services, networks, and terminal software for your Amiga! Isn't it time you got online buying air line tickets, downloading free files, getting the weather report, and even gaining access to other Amigas hooked up to CDTV?
New Products And Other Neat Stuff by Timothy Duarte The most recent games, utilities, programming packages, video programs, CDTV discs, hardware, and books abound in the pages of this July issue.
Studio 16 from SunRize Industries cii directory by Keith Cameron This month Keith teaches the ins and outs of the Amiga’s internal clock.
Bug Bytes by John Steiner „ Bug fixes for DeluxePaint IV and an update See this month s Arexx t0 HomeFront are featured this issue, column by Merrill Callaway Departments Editorial 6 List of Advertisers ......80 Feedback ...92 Public Domain Software... 94 And Furthermore .96 From the Video Slot by Frank McMahon Hot Tips offers you a chance to win SimAnt from Maxis.
Castles from Interplay Arexx by Merrill Callaway Use Arexx to make Star Fractals and fascinating image output in PostScript or MathVISION.
The Video Slot by Frank McMahon This month’s column looks at a possible remedy for your fuzzy monitor, as well as describes an update on the hot new 3-D program, Caligari2.0. Roomers by The Bandito Check Commodore’s sales rank among PC makers in 1991. Then see the lavish salaries of Commodore’s executives for the same year. On other fronts will Atari survive, and will a white knight rescue .info magazine?
Hot Tips Reader-submitted tips on role-playing games, Elf and Killing Cloud. Also, a chance to win SimAnt, Maxis' new simulation of an ant farm.
Diversions Step into the ring for a few jabs in 4-D Boxing, design a layout of a medieval dream castle, or get behind the wheel of a race car in the Grand Prix.
All Aboard the Great Amiga Railway! AC goes all-out on the rails with ASDG and Commodore CATS team at the World of Commodore Show in New York City.
The best things come in small packages!
The smallest and most compact 8MB RAM Expansion board for the A2000.
Once again GVP proves to be the leader.
Joyce Hicks Robert J, Hicks Donna Viveiros Doris Gamble Traci Desmarais Robert Gamble Ernest P. Viveiros Sr.
Managing Editor: Associate Editor: Hardware Editor: Senior Copy Editor: Copy Editor: Video Consultant: Art Consultant: Art Director: Illustrator: Editorial Assistant: 1 2 MB of factory installed ? Memory.
SIMM sockets tor up to 6MB user installed memory modules. (Shown here fully populated) 3 GVP’s VLSI custum chip allows dramatic decrease in r number of parts required.
Features: v' 2MB of factory installed RAM, expandable to 8MB.
V All memory is fully Auto-Con figured.
Also supports a 6MB configuration for maximum memory utilization for Commodore's A2088 2286 "bridgeboard" users.
V Uses easy-to-install, industry standard, SIMM memory modules. No more bent pins or incorrectly inserted DRAM chips!
Y' GVP’s state-of-the-art VLSI technology has reduced an 8MB RAM expansion board to a "half-card’'! Lower parts count also means highest possible reliability and life expectancy.
THE FINAL WORD IN RAM EXPANSION F0RTHEA2000 GREAT VALLEY PRODUCTS INC. 600 Clark Avenue, King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel, (215) 337-8770 • FAX (215) 337-9922 Amazing Computing For The Commodore Amiga"* (ISSN 1053-4547) is published monthly by PiM Publications. I nc. .Currant Road, P.O. Box2140, Fait River. MA 02722- 2140, Phone 1-508-678-4200,1 -800-345-3360, and FAX 1-508 675-6002.
U. S. subscription rate is S29.95for one yean S46 00, two years.
Subscriptions outside the U.S. are as follows: Canada & Mexico
$ 38.95 (U.S. funds! One year only: Foreign Surface S49.97. All
payments must bein U.S. funds on a U.S. bank. Due to erratic
postal changes, all foreign rates are one-year only.
Second-Class Postage paid at Fall River. MA 02722 and additional mailing offices.
POSTMASTER: Send address changes to PiM Publications Inc., P.O. Box 2140, Fait River. MA 02722-2140. Printed in the U.S A, Entire contents copyright© 1992 by PiM Publications, Inc. All rights reserved. No part of this publication may be reproduced without written parmission from PiM Publications. Inc.. Amazing Amiga jL -¦.COMPUTING CsM Amazing Computing for 71 ir Commodore AMIGA " ADMINISTRATION Additional First Class or Air Mail rates available upon request. PiM Publications, Inc. maintains the right to refuse any advertising.
PiM Publications Inc. is not obligated to return unsolicited materials. All requested returns must be received with a self-addressed stamped mailer.
Send article submissions in both manuscript and disk format with your name, address, telephone, and Social Security Number on each to the Associate Editor. Requests for Author's Guides should be directed to the address listed above.
Distrsbutored in the U.S. & Canada by international Periodical Distributors 674 Via de la Vale. Ste 204, Sotcna Beoch, CA 92075 & Ingram Periodicals inc. 1226 Be* Quaker Blvd.. La Verne IN 37086 Distributed in the U.K. by Micro-PACE Distributers U.K., Ltd- 171 Bath Road Sough, Berks, Sll 4AA UK.
ADVERTISING Advertising Manager: Wayne Arruda 1-508-678-4200, 1-800-345-3360, FAX 1-508-675-6002 AMIGA1W is a registered trademark of Commodore-Amiga, Inc.. Commodore Business Machines, International Don Hicks Jeffrey Gamble Ernest P. Viveiros Sr.
Paul L. Larrivee Timothy Duarle Frank McMahon Perry Kivolowitz Richard Hess Brian Fox Torrey Adams Publisher: Assistant Publisher: Administrative Asst.: Circulation Manager: Asst:. Circulation: Traffic Manager: Marketing Manager: EDITORIAL Amiga is a registered trademark of Commodore-Amiga. Inc. Circle 124 on Reader Service card.
If you’re into video, IMPACT VISION-24 is truly a dream come true for your A3000 or A2000. It is the first multifunction peripheral specifically designed for the A3000’s video expansion slot.
With the optional A2000 genlock slot adaptor kit, it also perfectly complements and enhances the A2000.
Checkout these features, all packed on a single Amiga expansion board!
? Separate Composite and Component Video (RGB+Sync) Genlocks.
RGB genlock operates in the digital domain, for digitally perfect production studio quality mixing: no color bleeding, no ghosting, no artifacts...!
? 1.5IVB frame Butter. Display 24-bit, 16 million color images on your Amiga monitor. On a multi-sync monitor, you can even display 16 million color images in non-interlaced mode!
? Fteattime Framegrabber Digrtizen. Freeze, grab and store (in standard 4096 or 16 million color IFF format] any frame from a "live" incoming RGB video source.
Optional "RGB splitter" required to grab incoming composite or S-VHS video.
? Hieker-Eiminator. Duplicates and enhances the A3000's display enhancer circuitry. It even de-interlaces live external video! A must for any A2000 owner. Ask about our A2000 "genlock slot trade-up" program (in case your genlock slot is already used by something less exciting!] ? Simultaneous Component Video (RGB) Out, Composite Video Out and s-vhs Video Out. Now, anything you can see on your Amiga monitor can be recorded on video tape, including animations, ray-traced 24-bit images and more!
? PictureHn-Picture (PIP) Display. Freeze, resize, rescale and or reposition live incoming RGB video just like any workbench window at the double click of a mouse or the pressing of a "hot key". With a multisync all this can even be in rock steady de-interlaced mode. Unique "reverse-PIP" feature, even allows you to place a fully functional Amiga workbench (or other application) screen as a SCALE-ABLE (shrunk down!] and re-positionable window over full-screen live video.
? To make sure you can take full and immediate advantage of every feature of your new Impact Vision 24 video-station, we even include the following software with every unit:
• Caigari 4V24. An exclusive version of the leading broadcast
quality, 3-D modelling and rendering program. Use your
imagination to model 3D, 16 million color, scenes. Use your
digitized video images as textures to wrap around any object!
The mind is the limit!
• SCALATrtiiig. Easy-to-leam, video titling package complete with
lots of special fonts and exciting special transition effects.
Turn your Amiga into a character generator.
• MACROPANT 4V24. A 2D, 16 million color paint program that lets
you have fun creating or manipulating any 16 million color,
• Control Panel. Provides full software control over all Impact
Vision-24's numerous features, Use your mouse or simply Amiga
is a registered trademark of Commodore-Amiga, Inc. press a
(configurable) "hot key" to activate any feature.
OU’LL BUY IMPACT VISION 24 FOR ONE VIDEO NEED AND FIND YOU NEED IT FOR EVERYTHING VIDEO Introducing the IMPACT VISION 24"from GVP The All-In-One Video Peripheral for theA3000 and A2000 At GVP, we wanted to make a major impact on the use of the A3000 2000 by professional video enthusiasts. Witli the Impact Vision-24 we have!
For more information on how the hipact Vision 24 can have a major impact on your video productions, call us at 215-337-8770.
GREAT VALLEY PRODUCTS, INC 600 Clark Ave., King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 ¦ FAX (215) 337-9922 Clearing the Desk Maybe it's the warm weather, or maybe it's this cluttered desk, but there comes a time when 1 need to dear a few things out of the vvay.lt is amazing (no pun intended) how fast things can pile up on your desk. When you consider that we have covered two trade shows on the Amiga in this issue (see the articles on World of Amiga New York and the Amiga Shopper Show in London) as well as made our own preparations for the World of Commodore (see the Great Amiga Railway article featured in "And Furthermore" on page 96), and we have released a
brand new AC's GUIDE To The Commodore Amiga and sent the new AC's TECH to press, you can begin to see just how many things can stack up.
But as 1 approach the mound of letters, faxes, press releases, and other assorted material that must be read and acted upon, !
Know there are several other items, not on my desk, but on my mind thatmust also be cleared.
First a Word of Thanks Tlie World of Commodore in New York was an extremely exciting event, not only for our own participation, hut because it allowed several organizations to demonstrate what the Amiga can do. I believe that every vendor was very glad they were there. We were able to meet a lot of our subscribers, talk to friends and authors, and even get complaints firsthand about everything from an author who was concerned over our retu rn of his a rticle to individuals whoeither vehemently supported or denounced the Bandito.
I was not disappointed. With the help of ASDG and Commodore we a ttracted tremendous attention for the Amiga and its abilities as a control device with The Great Amiga Railway. We were also able to see some of the exciting new applications and peripherals created by Migraph, Great Valley Products, ASDG, Anjon & Associates, and others. So my first thank you goes to Karen Jewell of Ramige.
Ms. Jewell took over the task of producing the New York event, the WOC coming in July in Sydney, and the Pasadena WOC in September in mid-stream. She was the one figure from the now-closed Hunter Group who had been responsible for show promotion and production. Commodore very as- tu telv agreed she coul d do as good a job as the previous company and allowed her to continue the show. No one but Ms. Jewell will ever know the amount of hours and dedication it required to get this show ready, but she never complained or faltered. The show's success is due to her.
Ms. Jewell's efforts included not only her own responsibilities, but also the needs of others. Ms, Jewell helped unload and carry materials after hours as well as sooth the nerves of frantic exhibitors. There are many dedicated individuals in the Amiga market, and Ms. Jewell is an excellent example for all of us to follow.
ASDG must also be recognized for their support and expertise. The Great Amiga Railway started as an idea between Acarid ASDG, but we would not have been able to successfully demonstrate the Amiga's capabilities without the hard work and dedication of the ASDG staff. Not only did they develop software and hardware that could do more than we were able to build into the railroad intime, but they made it look easy. My special thanks to Dan Esenther and Perry Kivolowitz for their combined efforts, By the way, I am very excited with what ASDG has produced, not only for trains hut for many
other Aniiga-controlled applications. It will be exciting to see what they will do with this next. However, 1 believe they need al I the encou ragement we can of fer, so i f you would like to see more in model train applications or in any other controlled application environment, please contact ASDG at 925 Stewart St., Madison, W153713. (No phone calls please; give them some uninterrupted time to continue with their projects.)
Mv last thank-you notes are to express my personal gratitude. A special thanks goes toJeffScherbat Commodore for his expertise, enthusiasm, and a great collection of sounds that he brought to the project. Both Jeff Gamble and Wayne Arruda at AC were instrumental in building the actual display. Their unique style and close attention to detail not only made the project one of the best-looking displays 1 have seenat any model railroad show, but insured that the trains ran smoothly and efficiently through the entire exhibition. Nevertheless, this didn't stop them both from adjusting,
rearranging, and otherwise playing with the exhibit throughout the event.
Vote Amiga ’92 Extended!
With those thank-you notes out of the way, 1 would like to address the rest of our readers. Your overwhelming response to our Vote Amiga '92 ballots presented in the May issue of Amazing Computing is greatly appreciated. The early replies have demonstrated that you not only have some very definite ideas as to which products you feel are the most exciting and deserve support, but also have given us a great many opinions on what you want to see and what you expect from the Amiga marketplace.
Because there is so much interest in the Amiga market, we have decided to extend the deadline for Vote Amiga '92 to August 30,
1992. The results will be printed in the December issue of AC,
as well as noted in the Winter '93 issue of AC's GUIDE To
The Commodore Amiga. In addition, we will hold a special
conference at World Of Amiga in Pasadena to announce the
results of your votes.
1 feel that this is a very special opportunity for members of the Amiga community to express their opinions and hopcs.lf you have not sent in your ballot, please do so as soon as possible. Your ideas are important to all of us.
Back to the Desk Nowlam still faced with this largestack of work that 1 know must be done, but there is a bright spot Although I will be off covering the World Of Commodore in Australia, the rest of the staff at AC is planning to take the week of ] une 29 to J uly 5 off. The offices at AC will be closed and everyone will be released from the small chains we have placed under each desk. While this will not keep my desk clean, I have the satisfaction of knowing that AC staffers will be as far behind as 1 am when we all get back. Maybe that will keep them from piling my desk high when i'm not
Don Hicks Managing Editor
- AND DWE-M HARD ID STAY THAT WAY!
Only GVP Factory Installed A2000 HC8+ 52Q, 105Q or 200 SCSI Hard Disk+RAM Boards have a track record this good over20,000 satisfied Amiga® users and now a 2-Year Warranty!
Don't waste your valuable time or money building a SCSI+RAM Controller from parts... Because of our unprecedented pricing structure you can now get GVP's, brand name, factory installed A2000 HC8+ 52Q, 105Q or 200 at a very competitive price.
?GVP'S A2000 HC8+ 52Q, 105Q or 200
- THE SAFEST CHOICE Look for the GVP Factory Installed Drive
Seal... it's your assurance that your A2000 HC8+ 52Q, 105Q or
200 has been installed and tested in GVP's own factory... And
the 2 year limited warranty protects you better and longer than
any third party installed drive. And with third party drives
you run the risk of a run around if any tiring does go wrong.
• Easy-to-Install SIMM memory7 modules for configurations up to
SMB and support BridgeBoard users with the 6MB FAST RAM.
• Support for virtually any SCSI device.
• Fastest and easiest SCSI installation possible.
? GVP’s A2000 HC8+ 52Q, 105Q or 200
- JUST LOOK FOR THE GVP FACTORY INSTAUID SEAL Remember if the GVP
Factory Installed seal shown in this ad isn't on your A2000
HC8+ 52Q, 105 Q or 200 box .,. it isn't the fastest, most
powerful, longest warrantied, safest A2000 HC8+ 52Q, 105 Q or
200 you can buy.
Ask for and accept only GVP A2000 HC8+ 52Q, 105Q or 200 with the Factory Installed seal. For more information ? GVP’s A2000 HG8+ 52Q, 105Q or 200
- NOW EVEN FASTER WITH FftAASTROM™ 4.0 All A2000 HC8+ 52Q, 105Q
or 200 have been redesigned and equipped with GVP's newest
fastest SCSI Driver - EMASTROM 4.0. Plus, we've also doubled
Western Digital's SCSI Controller clockspeed to 14Mhz-for a
tremendous increase in speed ... Up to 8MB FAST RAM Expansion
GVP Custom VLSI Chip GVP Factory Installed Seal ? GVP’s A2000
HC8+ 52Q, 105Q or 200
- JUST LOOK AT THESE FEATURES
• Custom chip design for the fastest possible data transfer rates
and DMA performance even in a multi-tasking environment.
GREAT VALLEY PRODUCTS INC. 600 Clark Avenue, King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 * FAX (215) 337-9922 c 1991 Great Valley Products Inc
• Software • Agony In times of Lore, Grand Master Wizard
Woysieboysie assessed his two apprentices, Leffly and Drizkol,
to see who was most worthy of undertaking the task of
possessing the secret of universal energy. Leffly was
successful and proved himself worthy. Drizkol failed and was
driven away in disgrace. As a result, Leffly has undertaken the
great quest for universal energy while Drizkol, a sore loser,
dispatches hordes of monsters in an attempt to stop Leffly from
completing his endeavor.
As Leffly, find and utilize spells and other weapons to defeat Drizkol's minions in this parallax- scrolling adventure. Fightthrough six levels of marshland, forest, sea, and highlands. Confront your enemies in human form, take f I ight as an owl, or take the form of a gruesome ghost. Employ the time freeze and tornado spells-your success depends on your skills as a mage. Suggested retail price: $ 49.99, Psygnosis, 29 St. Mary's Ct., Brookline, MA 02146, (617) 731- 3553, Inquiry 203 Rni a Harlfasflch 55435b gra iei nen 435M48 other Mn L F.shtlirbt tWit hit, m Irw, MM in n. "ToStSTi M B Ml
rtsMirs Ftsfttii natations -iF“ kiwis' swis Innovations AsimCDFS Asimware Innovations released AsimCDFS, a CD-ROM File System for the Amiga. AsimCDFS brings ISO96Q0, HighSierra, and Macintosh HFS CD-ROM compatibility to the user. AsimTunes, an intuition-based CD audio controller, and FishMarket, a CD- ROM filled with thepublicdomain Fred Fish disks are included with the package.
AsimCDFS is able to read virtu- ally all ISO HighSierra formatted CD-ROMS, including those with non-standard block sizes. Commodore CDTV discs work with AsimCDFS as well.
A number of CD-ROM drives are supported and any SCSI controller conforming to Commodore's SCSI-Hoststandard will work fine.
Suggested retail price: $ 80, Asimware Innovations, 101 Country Club Drive, Hamilton, Ontario, L8K 5W4, Canada, (416) 578-4916, Inquiry 204 Boppin' Boppin' combines both puzzle and arcade elements to provide an experience different from any product on the market. The game uses unusual inventions such as a "reLL jaia 3 P14 AsimCDFS verse polarity" storyline in a rescue of evil from the clutches of good, and the "Seppu kit” or honor- suicides of the willful Yeet and Boik. Beyond the concepts of good and evil, they are neither heroes nor villains,but agents ofbalance.
Boppin' provides a vast array of puzzles and three levels of difficulty. The first level is essentially a trainer. Level two introduces puzzlesof arrangement, trajectory, timing, and accuracy. Level three is utter viciousness and attempts to baffle the human mind. Suggested retail price: $ 39.95, KarmaSoft,
P. O. Box 1034, Golden, CO 80402- 1034, (303) 490-2939, Inquiry
205 Broadcast Fonts 3D: Caligari 2 Edition New Products &
Other Neat Stuff compiled by Timothy Duarte Unili Graphics
announced the release of Broadcast Fonts 3D in a Caligari 2
edition. The package consists of nine complete 3-D object
font sets in a variety of traditional styles. Each fontset
includes caps, numbers, lower case, and punctuation symbols.
An international character supplement is available
Each character has been carefully crafted to support pliong shading for the best possible appearance, despite the angle of view. This version also utilizes the AQPoints system, which maintains proper angle thresholds during curve generation. A free demo disk is available from Unili Graphics.
Suggested retail price: $ 149.95, Unili Graphics, 143 Lorraine Ave., Pittsburg, CA 94565, (510) 439-15S0, Inquiry 206 Castle of Dr. Brain Billed as genius gymnastics on a computer, this mind-twisting odyssey promises to challenge and entertain youthful minds for hours on end.
With the ultimate goal of becoming Dr. Brain's lab assistant, applicants explore the Doctor's puzzle- filled castle, unravelling scientific mysteries behind every door.
Along the way, children will experiment with time, astronomy, robotics, codes, logic, and math.
In the end, ca nd id a tes must raa tch their newly learned principles to real-life job skills before earning the coveted lab assistant position.
Designed byCoreyCole, Dr. Brain features three skill levels, a rock music soundtrack, hand-painted backgrounds that use a highly sophisticated palette manipulation technique, and more. Sxggrslfti retail price: $ 49.95, Sierra On-line, Inc., P.O. Box 485, Coarsegold, CA 93614, (209)683-4468, Inquiry 207 Capstone's Computerized Coloring Books Three computerized coloring books based on movies and licensed characters have been released by Capstone.
The FernGully Computerized Coloring Book features five different backgrounds and over 2D different characters. Users select a rainforest background, add their cho ice of characters, then color the pictures with up to 256 colors. A Parent Teacher guide offers ideas to create your own story books and projects that help save the environment.
The Home Alone Computerized Coloring Book includes over 24 different pictures to color. A Parent ' Teacher Learning Guide offers creative activities which promote child safety using the themeof the movie. Ideas to make your own story book and entry forms for Capstone's coloring contest are also included.
The Rock-A-Doodle Computerized Coloring Book features an array of background scenes from the film.
Users can place characters, such as Edmond, Chanticleer, Patou, and more, in front of the backgrounds and color them. A Parent Teacher Learning Guide offers fun activities to help learn about feelings and ways to make As a high power Amiga® 3000 3000T user you need a 68040accelerator board for one reason... and one reason only... SPEED!
And once you know what makes one 68040 accelerator better than another, the only board you'll want is the G-FORCE 040 from GVP.
HINK ALL 040 ACCELERATORS ARE THE SAME?
WATCH OUT FOR SLOW DRAM BOTTLENECKS Yes, all 68040 CPU's are created equal but this doesn't mean that all accelerator hoards allow your A3000 to make the most of the 68040 CPU's incredible " performance.
The A3000 was designed to work with low-cost, 80ns DRAM (memoryl technology. As a result, anytime the '040 CPU accesses the A3000 motherboard, memory lots of CPU wuit-states are introduced and all the reasons you bought your accelerator literally come to a screeching halt!
E-FORCE Not true for the G-FORCE 040... SOLUTION: THE G-FORCE 040's FAST, 40ns, ON BOARD DRAM To eliminate this memory access bottleneck, we designed a special 1MB, 32-bit wide, non-multiplexed, SIMM module using 40ns DRAMs (yes, forty nanoseconds!). This revolutionary memory module allows the G-FORCE 040 to be populated with up to 8MB of state-of-the- art, high performance, on-board DRAM.
Think of this as a giant 8MB cache which lets the '040 CPU race along at the top performance speeds you paid for.
SHOP SMART: COMPARE THESE G-FORCE 040 SPECS TO ANY OTHER '040 ACCELERATOR ? 68040 CPU running at 28Mhz providing 22 MIPS and 3.75 MFLOPS!
NOTE: The 68040 incorporates a CPU.
MMU. FPU and separate 4KB data and instruction caches on a single chip.
0 to SMB of onboard, 40ns, non-multiplexed, DRAM.
Fully auto-configured, user-installable SIMM modules lets you expand your A3000 to 24MB!
? DRAM controller design fully supports the 68040 CPU’s burst memory access mode.
Full DMA (Direct Memory Access) to from the on-board DRAM by any A3000 peripheral (e.g: the A3000’s built- in hard disk controller).
? Asynchronous design allows the 68040 to run at clock speeds independent of the A3000 motherboard speed.
Allows easy upgrade to 33Mhz 68040 (over 25.3 MIPS!) When available from Motorola.
? Hardware support for allowing V2.0 Kickstart ROM to be copied into and mirrored by the high performance onboard DRAM. Its like caching the entire operating system!
? Software switchable 68030 "fallback mode for full backward compatibility with the A3000's native 68030 CPU.
? Incorporates GVP’s proven quality, experience and Leadership in Amiga accelerator products.
TRY A RAM DISH PERFORMANCE TEST AND SEE FDR YOURSELF HOW THE G-FORCE 040 OUT PERFORMS THE COMPETITION A3000 "cpu slot" connector Ask your dealer to run any "RAM disk" performance test and see the G-FORCE 040's amazing powers in action.
So now that you know the facts, order your G-FORCE 040 today. After all, the only reason why you need an '040 accelerator is SPEED!
GREAT VALLEY PRODUCTS INC. 600 Clark Avenue, King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 • FAX (215) 337-9922 G-Force CMC is a registered tradenark of Great Valley Preducts Inc. Amiga is a registered trademark of Commodore-Amiga, Inc. ©1991 Great Valley Products Inc, your own puppets and musical instruments.
The coloring books are easy to use with the keyboard, mouse, or joystick. Over 150 popular dotmatrix and laser printers are supported. Requires 512K. Suggested retail price: S29.95 each, Capstone, 14540 S.W. 136th St., Suite 204, Miami, FL 33186, (800) 468-7226, Inquiry 208 IfernGully |THE LAST RAINFOREST’ Corporation Even the most hardened player will be challenged by this new game from Virgin Games. Struggle to match your psychic powers which can heal or destroy.
Corporation features mapping, object manipulation, damage control, security' problems, and more. As a special investigator.
Try to save mankind from untimely destruction in the 21st century. If you fail, Corporation's mutant robot turns into a genetically' engineered war machine that is designed to kill. Suggested retail price: S49.99, Virgin Games, 18061 Fitch Ave., Irvine. CA 92714, (714) 833- 8710, Inquiry 209 Easy AMOS: Firsf Steps to Programming Have you ever dreamed of making your Amiga really work for you? Or xvanted to harness its hidden power? Easy AMOS will propel you into a new world where you will learn how to produce impressive graphical effects, create and animate colorful objects, scrol 11
arge text across the screen, add music, and more.
This programming course consists of 20 lessons on two diskettes, and a light-hearted user guide. Three sample games that were created using Easy AMOS are included. Easy AMOS's step-by-step approach is a simple route to writing your own profes- siona 1-1 ooking software. Suggested retail price: L34.99, Europress Software, Europa House, Adlinglon Park, Macclesfield, SK10 4NP, England, 0625-859333, Inquiry 210 Eye of the Beholder II: Legend of Darkmoon Through a clearing in the haunting forest, three massive towers rise into the night sky the dread Temple Darkmoon is just ahead.
Like a siren, it inexorably draws you into its nightmarish depths.
Discover the secrets of characters in and around the Temple. The ga me i ncludes a b i gger ad ventu r- ing area, including a forest, temple, catacomb, and three huge towers. Eye of the Beholder I] features smarter and meaner monsters, a 3-D point of view, and a point-and-click interface. Suggested retail price: $ 59.95, Strategic Simulations, 675AlnumorAve.,Suite 201, Sunnyvale, CA 94086-2901,
(408) 737-6800, Inquiry 217 Full 24 Full 24 is a collection of
scanned 24-bi t pictures for users who work with desktop
video, 3-D rendering animations, and graphic design.
Comprised of five different sets of 10, the pictures are
ideal for Video Toaster and Imagine owners who need a
background and or texture ready to use. The five sets are
backgrounds, textures, brush maps, space star scenes, and
bump map. A demo kit is available for S15. The complete
Full 24 set costs $ 175. Suggested retail price: $ 50,
AirStream Graphics, P.O. Box 291090, San Antonio, TX
78229-1690, (512) 436-1354, Inquiry 212 Greens: The
Ultimate 3-D Golf Simulation Greens recreates the fairways
and greens of every hole using stunning 3-D technology
that allows the player to travel anywhere around the
course. Follow the ball as it flies through the air or
watch from numerous TV-viewing positions. Greens features
modelled club and ball dynamics, choice of club selection,
ball and foot positions, and swing. Varying course
conditions add to the wide range of effects that the player
witnesses first hand. An easy-to-iearn tutorial and a
112-page manual is also included. Suggested retail price:
S59.95, MicroProse Software, 180 Lakefront Drive, Hunt
Valley, MD 21030-2245, (410) 771-1151, Inquiry 213 Hill
Sfreef Blues: The Computer Game Take on the role of Captain
Frank Furillo and deploy the police officers under
yourcommand. Solve and control crimes with the help of nine
of tire most famous characters from the TV series. Up to
nine crime incidents, ranging from muggings to bank
robberies, can occur simultaneously. Hill Street has the
highest crime rate of the district. The object is to
increase the crime detection rate and reduce the number of
If you fail, the public revolts and the mayor fires you.
Other features include digitized pictures and sounds from the TV series, 3-D graphics, an intelIigent city system, and more. Suggested © 1992 Central Coast Software Quarterback 5.0 o| Quarterback 11, 1992 at 10:55:02 RW » * Backup started Feb oSysten2.8 csjC 3 flddBuffers 3 Arc 3 Rss rgn 3 Avail 3 B indDr ivers J Break J ChangeTaskPr i 3 ConCIi p 3 Copy D CPU j Date 3 DeIete 3 D ir 3 D iskChange 3 D iskDoctor D DiskSalv 3 Ed 3 Edi t 3 Eva I 3 Execute 3 FI lenote 3 IconX 3 Info D InstaiI D Iprefs Backup in progress.
Pause | Rbort j HDF0: Writing tt1 BF1: Not oMollabfe eBF2: Ready 0DF3: Ready Conpleted: AY.
F i tes: Bytes: 25 178,560 Tagged: Fi ies: 559 Bytes: 4,599,613 Jit
• The fastest backup and archiving program on the Amiga!
• Supports up to four floppy drives for backup and restore
• New integrated streaming tape support
• New “compression” option for backups
• Optional password protection, with encryption, for data
• Full tape control for retension, erase and rewinding
• New interrogator, ” retrieves device information from SCSI
• Capable of complete, subdirectory-only, or selected-files
backup and restore
• Improved wild card and pattern matching, for fast and easy
• Restores all date and time stamps, File notes, and protection
bits on files and directories
• Supports both hard and soft links
• Full macro and AREXX support
• Full Workbench 2.0 compatibility
• Improved user interface, with Workbench 2.0 style “3-D’'
• Many more features!
Thousands of people rely on Quarterback for their backup and archival needs. Now, with Quarterback 5.0, there is even more reason to do so. Greater speed, even more features, and proven reliability, And a new “3-D” user interface puts these powerful capabilities at your finger tips.
With features like these, it is no wonder that Quarterback is the best selling backup program for the Amiga. Would you trust your data with anything less?
206 Wild Basin Road, Suite 109, Austin, Texas 78746
(512) 328-6650 • FAX (512) 328-1925 Quarterback is a trademark of
New Horizons Software. Inc. A retail price: $ 39.95, Digitek
Software, 1916 Twisting Lane, Wesley Chapel, FL 33543,
1813) 973-7733, Inquiry 214 Hoyle Official Book of Games:
Volume 3 The third release in the popular Hoyle game series
from Sierra On- Line has been released for the Amiga.
Whether it's the simplicity of Snakes and Ladders or the
challenge of Backgammon, Hoyle 3 offers something for
every member of the familv- Six new games of strategy and
skill Backgammon, Parchisi, Yacht, Dominoes, Checkers, and
Snakes and Ladders differentiate Hoyle 3 from its
Hoyle 3's new multiplayer optiun pits players in head-to-head competition. Like the first Hoyle Volume, a player can challenge 18 different animated computer competitors.
Other features include a stereo soundtrack, crazy sound effects, appla use for the winner, history7 of each ga me, and more. 1 MB of RAM is required. Suggested retail price: S49.95, Sierra On-line, Inc., P.O. Box 485, Coarsegold, CA 93614, (209) 683-4468, Inquiry 215 John Madden Football Electronic Arts released the Amiga version of John Madden Football, the best-selling sports software game in the world. Players can combine John Madden's hard-hil- ting style with the stunning graphics of the Amiga system.
John Madden Football, the latest game from the Electronic Arts Sports Network (EASN) lineup available for the Amiga, features 17 pro-caliber teams and the All- Madden team. Each playeris rated on key attributes such as speed, strength, quickness, the ability to catch, and more. Skiil positions are rated in up to 11 different areas and interior linemen in up to six areas. See the strengths and weaknesses of the team before getting on the field and adjust the game plan accordingly. Easy onscreen play selection, 3-D field perspective, and IsoVision camera make guiding a team to the league
championship a thrilling challenge for any7 armchair quarterback. Suggested retail price: $ 49.95, Electronic Arts, 1450 Fashion Island Blvd., San Mateo, CA 94404,(415)571-7171, Inquiry 216 Leisure Suit Larry I Leisure Suit Larry in the Land of the Lounge Lizards has been reillustrated and reanimated in a 32-color version for the Amiga.
Enjoy the hand-painted back- groundsand life-like animation as Larry explores the city of Lost Wages with Sierra's new point- and-click interface. A fully-orchestrated stereo soundtrack, more than 160 new sampled sounds, and hundreds of new text messages are included. The game comes on four 3.5-inch disks and is hard disk installable. Suggested retail price: $ 59.95, Sierra On-line, Inc., P.O. Box 485, Coarsegold, CA 93614, (209) 683-4468, inquiry 217 Phunny Phonemes Parth Galen has released Phunny Phonemes, an extensive set of spelling exercises grouped by7 EnMega lo Mania Play one of
four Gods, battling for control of planets, in the godly sport of Mega lo Mania. Control your people, who you direct to multiply and populate and conquer island nftorisland. Begin with cavemen who use simple stickand Stone weapons, then help your people advance through the epochs, gaining technological and strategic advantages, Inventing newer and more complex weapons, and eventually engaging in the decisive battle for the world.
How you allocate your men for the vital tasks of research, manufacturing, mining, and battle, will determine your success. Suggested retail price: unavailable, UB1 Soft, 1505 Bridgeway, Suite 105, Sausalito, CA 94965, (415) 332-8749, Inquiry 218 Napoleon: The Campaigns 1805-1814 Napoleon: The Campaigns allows you, the player, to take control of cither Napoleon's elite Grand Armee or the combined might of the Coalition forces of Austria, Russia, and Prussia. With four campaigns and the ability to play cither side, play value is high.
Features include supply and attrition, morale and fatigue, tactical battle or quick execution, a save game option, and an option allowing the player to resolve battles using miniature figures. 1MB of RAM is required. Suggested retail price: 549.95, RAW Entertainment, 3027 Marina Bay Drive, Suite 110, League City, TX 77573, (713) 538-
3. 199, Inquiry 219 gl ish phonetic content presented in a game
environment. Sixteen "lectures" are delivered by animated
computer characters in a classroom setting. More than 100
spelling "tests" can be undertaken
ataconstructionsiteinouterspace, where letter tiles must be
arranged to complete the walls of a space station. No initial
reading skill is required to plav the game, Phunny Phonemes
comes on two iron-protected diskettes and includes an
80-page manual. The manual discusses spelling, documents the
six additional utility programs, and provides instructions
for set-up. Requires 1MB of RAM. Suggested retail price: 533,
Parth Galen, P.O. Box 482, Cold Spring, MN 56320, (612)
685-8S71, Inquiry 220 Pixel Perfect 24 Pixel Perfect 24 is a
93MB collection of 16 million-color backgrounds and clip
art, providing 150 full-screen 752 x 480 images in glorious
24-bit color. This image size is a perfect fit for Vid eo
2. 0, and is designed for professionals working in broadcast,
cable and high-end video, 3-D, and color desktop publishing.
All images are processed for a 105 IRE limit for assured
broadcast video compatibility.
Pixel Perfect 24 consists of images of sunrises and sunsets, mountain vistas, ocean and coastal scenery, countrysides, and more. These graphics can be easily converted in to PCX, TIFF, GIF, BMP, TARG A, and other formats for cross-platform graphics applications.
The package comes as a 46-disk collection in the JPEG compression format, orona 44MB SyQuest.
Suggested retail price: $ 399.95 on disk, $ 499.95 on SyQuest, Digital Designs Group, P.O. Box 593, Whiteville, NC 28472, (919) 642- 6295, Inquiry 221 Police Quest III: The Kindred Jim Walls' third action-packed police thriller is almost too real for a computer game. Police Quest III reflects a sad commentary of life on the streets of Anytown, USA.
As an added touch of reality, Walls drew from his mam7 Iife-threaten- AND GET A Introduce your Amiga® to great Supra products, and get a Supra "FUN IN THE SUN PAK" absolutely FREE!
You'll get a Supra T- shirt, frisbee, squeeze bottle, and visor: everything you need to enjoy the outdoors ... when you're not indoors with your Amiga!
¦¦¦Trot C jL £ G E 5ypro T-Shirt- Supra Water Bode 5upra SufGtcasei Supra frrsbee Supra Visor SupraFAXModem Plus 9600 S R FAX-240G DATA
• VOICE* • CALLER ID* • GPFAX™ & A-TAlK-tll™ SOFTWARE • $ 219.95*?
V. 32bis 14,400 S R FAX & DATA* VOICE* •CALLER ID* •
GpfAX™&A-TAlK-lll™ SOFTWARE • $ 479.95 t The Fun In The Sun
Pak: It's available only from SUMMER THE SUN PAK!"
It's only for a limited time. And it's easy! Just purchase any of the Supra products shown in this ad before July 31 st. Then write "FUN IN THE SUN WITH SUPRA" on your original, dated sales receipt, and send it to us with your completed warranty card.
(Include your UPS address, if it's different.! Well send your Fun In The Sun Pak right away. But hurry this Supra Summer Special won't last forever!
SupraRam 500RX 1,2,4, OR 8MB RAM * AMIGA BUS PASS-THROUGH • STARTING AT $ 169.95*?
Ing experiences while a member of the California Highway Patrol.
Death is the order of the day in the growing metropolis of Lytton. A serial killer is on the loose and Sony Bond's wife, Marie, is the latest victim. She clings to life while Sonny hunts down the deranged psychopath. Using Lytton's PD's state-of-the-art computer, Bonds tracks the killer's path with pinpoint accuracy and recreates the suspect's face with the realistic seven feature composite drawing program. Technology won't solve this case it takes attention to detail and keen observation skills to put this thug behind bars.
Other features include realistic video-captured human actors, a soundtrack scored by Jan Hammer, and more. 1MB of RAM is required. Suggested retail price: $ 59.95, Sierra On-line, Inc., P.O. Box 4S5, Coarsegold, CA 93614, (209) 683-4468, Inquiry 222 Polyhedra Polyhedra is a collection of geometric solids for Imagine. This selection of over 50 objects includes the five Platonic solids, ten prisms and anti-prisms, 13 Archimedian solids with their dual solids, and several stellated models.
Each polyhedron is provided in two forms as a wire-frame and as a solid object. The manual discusses the background of the polyhedron classes, lists the parameters of each polyhedron, includes references for more information, and shows each object.
The properties of each polyhedral object lend themselves well to nearly all rendering applications.
Skin the wire-frame models to make 3-D pathways or honeycombed objects. Use the solids as dome houses, flatten them to create gems, or join them together to make a polyhedral complex. Suggested retail price: $ 25, Technical Tools, 2 S 461 Chcrice Drive, Warrenville, 1L 60555, (708) 393- 6350, Inquiry 323 Pools of Darkness Strategic Simulations released Pools of Darkness, the final chapter of the first Forgotten Realms series of Advanced Dungeons and Dragons "gold box" games. This game propels the player into alternate dimensions on an enormous quest to save the inhabitants of the
Moonsea area from evil Bane and his army, once and for all.
Characters mav be transferred from Secret of the Silver Blades.
Features 32-color graphics. A cluebook can be purchased separately for 514.95. Suggested retail price: $ 59.95, Strategic Simulations, 675 Almanor Ave., Suite 201, Sunnyvale, CA 94086-2901, (408) 737-6800, Inquiry 224 QVCS 1.1 Qufna Software released version
1. 1 of their Version Control System, QVCS automates the track
ing of files as they change during the course of a development
project, prevents "collisions" between developers on the
same project, retrieves previous file revisions, and more.
New features include support for branching and merging, keyword support, a qidenf utility to locate QVCS keywords in source, object, and executable files, a qcdit utility to apply an edit script to one file to convert it to a new revision of that file, and more, Registered owners of 1.0 will receive a free upgrade.
Suggested retail price: SI29, Quma Software, 20 Warreti Manor Court, Cockeysville, MD 21030, (410) 666- 5922, Inquiry 225 Scriptgen This Arexx script generator lets the user create Video Toaster slideshows. A Trim and Expand function edits the length of your script evenly. Change from 1.1) to
2. 1) DYEs by changing projects, change book, auto fades, back
grounds, and GPI triggering to make transitions at exactly the
time you wish. Choose the frame pictures and CG pages and
let Scriptgen put them together.
Scripts may be edited with a word processor and playback is easier than creating the script. Simply enter the name and watch your Toaster perform. Suggested retail price: S49.95, Troy Soft, 240 West Shores Rd., Orange Park, FL 32073- 8133, (904) 264-8769, Inquiry 226 The Buddy System for Imagine 2.0 The Buddy System for Imagine 2.0 is a personal instructor that will guide you through the intricacies of Impulse's powerful 3-D animation rendering program. Enhance your productivity and creativity by learning with a system that gives you instant access to the information you want and need to
Other features include an intuitive interface, speech narration, and visual demonstrations. 1.5MB RAM is required. Suggested retail price: $ 49.95, Help Disk, 13860-12 Wellington Trace, Box 200, Wellington, FL 33414, (407) 798- 8865, Inquiry 227 Transporter Transporter is a next generation animation control program designed to meet the ever increasing needs of the professional Amiga animator. Forthose requiring more flexibility for single frame to tape configurations, Transporter is a must.
Transporter provides a link between alt popular single frame controllersaswell as a link withal!
Popular Amiga frame buffers and display devices. It also allows a great deal of flexibility in generating a script of pre- rendered fra mes to be sent to tape. Set up loops, reversals, and frame repeats quickly and easily.
Other features include timecode display, the capability for insert editing, frame accurate sequential frame grabbing, time lapse recording, an easy-to-use interface, batch conversions, and more.
Suggested retail price: $ 249.95, Merlin's Software, 1441 E. Fletcher Ave., Tampa, FL 33612, (313) 977- 6511, Inquiry 228 Ultima VI: The False Prophet As Avatar, theplayer mustplunge into the dark recesses of the Underworld to learn why a race of Gargoyles is attacking Britannia above. Things are not as they appear, and evil is not so easily defined, Along the way, Avatar can pick up anything, from weapons to magic runestones. He can carry on complete, interactive conversations with all he meets in his quest for the truth. The storyline itself is like a book with dozens of final
chapters; the outcome is totally dependenton decisions Avatar makes and the action he fakes.
Ultima VI is fully hard drive installable, includes a mouse and keyboard interface, an orchestrated soundtrack, and full-color graphics. Requires 1MB of RAM.
Suggested retail price: $ 69.95, Origin Systems, Inc., 110 Wild Basin Rd., Suite 230, Austin, TX 78746.
(512) 328-5490, Inquiry 229 Video Music Box Digital Expressions
has released Video Music Box, a utility for composition
of background music for use in multimedia presentations.
Video Music Box is designed to meet the background music com- Soft-Loeik ronts and clip art.
The Fighting Forties TH PSYCHE E 16 SI T IS Ike Enterprising Eiglil ics DESIGNER FONTS $ 199 (16 fonts) When You Need to Set the Mood... .. .get the Sofr-Logik Typeface and Graphic Libraries.
No other font and arr collection for the Amiga comes close in selection, quality and value. Choose from the 600 fonts in our Typeface Library and the 21 volumes of vector clip arc in our Graphic Library. Unril now, Amiga users have had to look ro other computers for quality fonts and clip arc. Bur now the Soft-Logik Typeface and Graphic Libraries provide everything you need in one convenient collection.
Good Quality, Good Value Buying Amiga doesn’t have to mean paying more for less. Check out our fonts at just SI 2.50 per typeface weight and style (SI00 minimum order), Our clip art is a super deal at just $ 99 per volume. We’ve even bundled some clip art volumes ro save you even more money. Call for details.
Compatibility Soft-Logik clip art is sold in Adobe Illustrator format EPS files. I hese can be used with any PostScript compatible program, or can be imported into PageStream for editing and printing to any type of printer.
The lypeface Library is available in PostScript Type 1 format, the industry standard for text and graphics applications. Soft-Logik fonts arc licensed Irom font foundries like 1TC and ATF and can be used with PageStream 2, Professional Page 3.0 and Saxon Publisher 1.2. POSTSCRIPT AND C0MPUGRAPHIC PACKS NEW.
NEWSLETTER FONTS $ 99 (8 fonts) v » Q The A' Swinging Seventies PostScript ond Compugrophic packs sold separately, (ell for our free font and clip art poster.
DTP users should buy PostScript pocks. Other applications which use Workbench 2.04 Compugraphk fonts should purchase Compugrophic pocks, 1-800-829-8608 PageStream is a registered trademark of Soft-Logit. Publishing Corporation. Coinpugraphic and IiUcllifont arc registered trademarks of Agfa Com pu graphic Amiga and Workbench are rcg i sie iwi rude n urks of Commodore Business Machines, Professional Page is a registered trademark of Gold Disk Inc. Saxon Publisher is a rcgisiered trademark of Saxon Industries. The clip an in the Graphic Library is mnmvhmmc. But can be colorized with PageStream
as shown hen’.
Positional needs of professionals using multimedia presentations in their work.
Video Music Box assists composition by generating basic instrumental parts for common musical styles with pre-arranged patterns and chord progressions. Addition of new melodies, chord arpeggios, or fills fitting the chord progression is accomplished using special note editing tools. Specific time- length music tracks having multiple segments with different tempos and volumes can be directly produced. Music tracks can be previewed over either MIDI or internal audio, and saved as both MIDI and IFF SMUS files for application with any multimedia authoring software. An Amiga 2000 with
1MB of RAM and WorkBench 1.3 is required. Suggested retail price: SI 09, Digital Expressions, W6400 Firelatte 8, Menasha, WI54952, (414)733-6863, Inquiry 230 Workbench Management System 3.0 WMS 3.0 allows the user to set up and program an unlimited number of programmable buttons which can be assigned to any file.
Run programs in any order, sequence CLI commands, execute scripts, and more all with the click of a mouse-button.
New features include drop-down menus, hot-keys, multitasking, labeled buttons, and more. Six companion utilities MemoEd, Calendar, Telemate, DirBrovvser, Decisive Environment Unit, and SqueezcBox are also included.
Suggested retail price: $ 49.95, TTR Development, 6701 Set bold Rd., Madison, WI 53719, (608) 277-8071, Inquiry 231 World Circuit: The Grand Prix Race Simulation Unlike other racing simulations, World Circuit offers all 16 of the Grand Prix's demanding racetracks in 3-D representations with variable weather and track conditions.
Other features include authentic Formula One handling and performance, slipstreaming effects, joystick-controllable driving functions, animated pit stops, realistic crashes for the unlucky, and difficulty levels from rookie to ace.
Mod ify you r race car for each track, view multiple camera angles, accept awards at the Winner's ceremony, and more. Pit your skills against 25 computer-controlled drivers as you strive to become the Grand Prix World Champion.
Suggested retail price: $ 59.95, MicroProse Software, 180 Lakefront Drive, Hunt Valley, M D 21030-2245,
(410) 771-1151, Inquiry 232
• Hardware • AD 1012 Digital Audio Card SunRize Industries has
begun shipping the AD1012 digital audio card with Studio 16
editing software, Now, Amiga owners can record hours of audio
direct to hard disk. The Adi012's built-in SMPTE time code
reader allows easv synchronization of digital audio to video
tape. It can record, edit, and play back four tracks, and the
editing software supports cut, copy, paste, and an SMPTE cue
The AD1012 plugs into an A2000 or A3000and will record 12 bits of resolution at sampling rates up to 100,000 samples per second. Other features include two eighth order linear phase anti-aliasing filters, an Analog Devices 2105 digital signal processor, and more. Suggested retail price: $ 595, SunRize
• Books • l-Koen Design Guide to PageStream 2 Industries, 2959 S.
Winchester Blvd., Suite 204, Campbell, CA 95008,(408) 374-4962,
Inquiry 233 This 20-page reference guide has reference charts
for fill styles, halftone screens, linestyles, and object
effects at 300 and 1200 dots per inch. It also includes samples
of PageStream fonts and PostScript fonts, a reference to
writing macros, and a list of keyboard equivalents.
Suggested retail price: $ 6.95, I-Koen,5452 Southfield Center
Drive, Box 220, St. Louis, MO 63123, Inquiry 234 Playfieid
AMOS Newsletter AMOS users no longer have to program in a
virtual vacuum of AMOS specific information.
Playfieid, the Journal of Creative Amiga Programming with AMOS, can provide well-documented, timely code and articles geared specifically toward AMOS. Subscriptions are $ 20 for six issues.
Send $ lforn sample issue lo: Playfieid, c o Ryan Scott, 5180 NE 6th Ave., Suite624, Fort Lauderdale, FL33334,
(305) 491-9770, Inquiry 235 Prides' Guide to Educational
Software Prides' Guide is designed to teach the complete
beginner everything he needs to know about educational
computing. You'll find a history of educational software,
an introduction to multimedia, software publishers,
hardware and peripherals, and more. Five computer terms
glossaries and a suppliers index are also included. Bill
and Mary Pride review over 750 educational products for the
IBM PC, Macintosh, and Amiga. Sug- gested retail price:
$ 25, Crossway Books, 1300 Crescent St., Wheaton,
II. 601S7, (708) 6S2-4300, Inquiry 236
• CDTV • Fantastic Voyage Centaur Software's game based on the
voyage of a miniaturized submarine through the interior of the
human body is now available for CDTV. Fantastic Voyage chal
lenges players to destroy a bloodclot in the brain, fight an
tagonistic white blood cells, antibodies, and other hazards
along the way. Other features include organic graphics and
animations by Fleckenstein Art Studios and music and sound
effects by Norway’s Bjom Lynne. Suggested retail price:
$ 49.95,Centaur Software,
P. O. Box 4400. Redondo Beach, CA 90278, (310)542-2226, Inquiry
237 Psycho Killer II Psycho Killer 11 is the first in a new
generation of CDTV titles that use full-screen video, digital
audio, animation, and special effects.
Using state-of-the-art techniques and a team of actors and technicians, Psycho Killer II has an unparallelled atmosphere and realism.
Tire Psycho Killer has returned to kill again. Two psychic investigators are on his trail. Terrible forces, beyond their understanding and control, arc at work. Who is the hunter and what is the hunted?
Using actual images and film-like imagery, the material is uncompromising. The game is not recommended for young children.
Suggested retail price: unavailable, On-line Entertainment, 642a Lea Bridge Rond, London, E10 GAP, England, (081)558-6114, Inquiry 238
• AO Anew trio of tools makes desktop pub- . Lishing with
PageStrenni 2.2 much easier than before. Ever tri ed to publish
something with a DTP program, only to find that you need to
edit the text after you've spent several hours (or even days)
formatting it, tagging text attributes, and choosing fonts?
Until now, there were only two ways to do it: you edited the text inside the DTP program and got a squinty-eyed headache looking at the fuzzy bit-mapped screen fonts while waiting for the screen refresh every time you zoomed in to read that 8-point type; or else you exported the text to a word processor or editor, but later had to save, re-import, and re-format tag the text in PageStrenni. Neither alternative was exciting. Soft-Logik integrates yonr PngeStrenm DTP environment with the Hotlinks Editions software. There are three programs, three manuals, a reference card, and two disks in
the package. HotLinks (for data exchange), PageLiner (for editingtext), and BME (for bitmap editing) are the program names.
The Edition Links SOFT-LOGIK PUBLISHING'S HotLinks Editions by Merrill Callaway is really like having a special "load" and "save" function for every section of a document you want to link to other programs for data exchange. In fact,you have to get used to not "saving" a file, but rather "updating" one that you have "subscribed" to. In PageStream part of the Edit Menu (with the words Publish, Subscribe, Update, and Information) which is usually ghosted becomes active when Hot Links is run. PageLiner and BME have a separate HotLinks section in their menus, Just os PageStream has save and
load functions, so do PageLiner and BME in case you want to use them as stand-alone programs.
A Sample Session Let's follow a chunk of text through an edit session with HotLinks. You can start with any HotLinks-compatibleprogram.Start in PageStream with a new document called "HLE.ps". Let's say it's a column with a title and the first sentence, tagged as "title" and "body," respectively. We want to finish writing the article in PageLiner. Run HotLinks. In PageStream, select all text and then "publish." A requester appears in which we may give our edition a name. Soft-Logik calls their HotLinks text-exchange format DTXT,which preserves tags and formats and fonts, etc. The "publish"
requester will till in a suggestion: "DTXT in HLE.ps" as our edition name, but you may call it anything. There is also room for text comments and descriptions as well as gadgets to determine security access to read and write to the edition. After we "publish" the document as the suggested edition name, we exit PageStream, and open PageLiner. A smali barappears at the top of the WorkBench.
Select theHotLinksmenu from the PageLiner program, and "subscribe" to "DTXT in HLE.ps". A window opens and the text from our PageStream document appears. There is a small window at the bottom, showing the name of the tag (if any), the font, the style and size, for the text under the cursor, along with a word count. Wecan edit the text inPageLiner and "update" it when we would normally save it. Then, next time we load HLE.ps in PageStream, it will contain all the text we entered in PageLiner, formatted and tagged appropriately.
The HotLinks program establishes realtime linkages between your DTP program (PageStream) on one hand, and your text editor PageLiner, or the BME (to retouch IFP bitmaps) on the other. The overall idea is tobe able to make changes in oneenvironment that will be reflected automatically in the other, preserving all your tags and text attributes, or image updates. The changes reflect in the other program only if HotLinks is running.
There are several terms and definitions to keep straight to understand what happens: substitute the words "publish" for the normal word "save," and "subscribe" for the normal "load" used in file operations on the Amiga.
Whenever you are in one or the other of HotLinks-compatible programs, vou initially "publish" your text or graphics to a master file called an "edition" when you wish to exchange data with another program. A document may have several editions for different parts of it. You can "subscribe" to an "edition” which another program "published" or "updated" previously, workon the data edit text or bitmapped data and "update" the edition. Now the documents linked to this edition will reflect the changes automatically next time you load, save, or update them. The "edition" is a linked file that
represents the latest version of something text or bitmap and this data may be accessed by any program which subscribes to it. HotLinks BME: The bitmap editor.
L. 2,2 Pub Iish , I Hof Links I fluto Update HotLinks
- CtgqjJ edit tons PageStrean2 Load Save Documents On edition nay
be published fron PageStrean, PagpLinpr or BME. If another
progran subscribes to that edition and then updates, the orlg
inal wilt autonattea Iiy be updat ed.
PageLinerj PageL i ner Load Save T A Unique Kind of Text Editor PageLiner operates like any other text editor except for this preservation of the formatted text. It can also serve as a stand-alone ASCII text editor, but it's noTurMV.v by Oxxi, the paragon of text editors. (My dream would be to see TurboText made HotLinks compatible!) There is little configurability, and no Arexx support, which i consider a necessity, but it’s OK as a basic editor. (PageLiner supports 24 tool types to provide maximum configurability. Ed.) It's certainly easier to edita document here than inside
The con trols are spartan, and pretty standard, so I'll skip over most of them, The tag menu is different, however, and allows you to set, clear, or load tags created in PageStream, but not to edit or create them a feature I'd like very much. There are no features to change a string to upper or lower case, nor are vertical blocks selectable. I'd like to see more keyboard shortcuts especially for things like "update."
I'd also like to see a timed backup to update automatically. One time my screen froze and I had to do everything all over. There is a spell checker, but it is distinct from the one in PageStream. It's a pity that they're not corn- ttotlints Editions br Jlibnshlng. Inc ay Merrill Callaway mere's a new trio of tools to stake Desk top Publishing with PageStream 2.2 much easier than before. If you have ever tried to publish something wit. A DTP program, only to find that you need to edit the teat after you've spent several hours (or even days) formatting it, tagging text attributes and choosing
fonts, then you will appreciate the power of the new Hotllnkr Editions package.
Jntil now, there were only two ways to go about it: edit the text Inside the DTP program and grow a squinty-eyed headache looking at the less than sharp bit-mapped screen fonts while waiting for the screen refresh every time you zoom in to read that 8 point type; or else you export the text to a word processor or a text editor and rnjoy their speed and benefits, but have to save and re-import and re-format tag the text in PageStream. Neither of these alternatives is very exciting, Soft-Logik has eliminated this and several other problems by integrating your PageStream DTP environment with the
Hotlinks Editions software. There are three programs, three manuals, and twa disks in the package. HotLinks, PageLlner, and BME (for BitMap Editor) are the program names.
1982 Top: The Hotlinks.
Right: Pageliner text editor.
Update Subscr ibe B i tMapEdItor Load Save Graph i cs » 1 1*3 patible. One standard spelling dictionary' seems to me theprimecandidate for HotLinks data exchange! According to Soft-Logik, the next version of PageStream will use PageLiner's dictionary. The manual is adequate and well illustrated. However, the tutorial for HotLinking PageLinerhasa small problem. In Exercise 2, a file was named PageLiner.DTXT and stored as an IFF DTXT file. It should have been PageLiner.TEXT, an ASCII text file. This mistake has been added to the readme file in the PageLiner drawer.
The BitMap Editor What goes for text in HotLinks DTPgoes for bitmaps, too, BME is a handy little retouching editor to fix up or resize pictures in yourpublications.lt loads standard IFFILBM and GIF formats. As with text, once published to an edition, the pictures linked to that edition in other documents all change automatically' as BME is updated. BME does not display image colors, although they are retained internally and may be edited one at a time and seen on a color square. The BME screen has a toolbox. The tools allow you to select various sizes and shapes of brushes; pick colors
from an image; outline an area for zooming or filling or cloning or cutting pasting; magnify or shrink an area; and pick colors for a brush and or edit palette. Some of the controls open pop-up menus and windows to continue the functions down one level as in brush color edit palette. There is a standard menu, too. Cut and paste allows you to set the transparent color for some interestingcompositing effects. The illustrated manual is thorough and contains tutorials for most operations, which are very intuitive anyway.
HotLinks Ties it Together PiotLinks enables linkages and updates between programs. Soft-Logik recommends running it at startup. KitlHL is a program to remove HotLinks. Sometimes you need to kill links and re-publish something; for example in PageStream, when you copy a column of text, delete the text in thecopv.and insert new text, you will need to kill the links first or else your "old "column will contain the text of the "new" column since you "updated" it. There are programs to lookat lists of editions, delete editions, and programs for implementing security with passwords and
login logout procedures. If you don't want anyone changing your files, it'sa good idea to use these fea tures.
"Perm" is an option that lets you be permanently logged on if you want.
Installation Don't let theautomaticinstallation icons lull you into thinking that's all there is to it!
These icons do install what you need, but there remain several errors and omissions that did nothing to make me a happy camper initially. Automatic install icons tend to make one believe that installation is automatic. The thing is that the install icons do not upgrade PageStream for you to a HotLinks-compat- ibi e version. I stru ggled with some very weird program behavior until I called Soft-Logik.
They smugly pointed out the "obvious" readme file I'd missed inside the PageStream patch directory drawer. I thoughtlhad printed all the readme files, but somehow missed this one because it was inside a drawer. There was no reference to any sort of patch in the main readme file, only an indirect "make sure you read all the readme files..." I felt pretty dumb that I'd missed the patch until I tried to patch according to Soft-Logik's "obvious” readme file, I first tried the WorkBench method. It didn’t work! Neither did their CLI version.
Oddly, this made me feel better. Anyway, here's how I patched PageStream to work with HotLinks:
1. Determine whether you bought PageStream 2.2 netv or received
2. Insert the HotLinks Editions Program Disk in DFO: and open a
shell to copy DF0:PgS2.2HL_Patch pgs22.pch to Work;PagoSt
roam assuming your PageStream2 program is in the
Work:PageStream directory, and you've bought PageStream 2.2
as a new product. Copy instead, the file pgs22u.pch if you
received the update for PageStream
3. In the shell, execute the patch program, Ipatch. At the prompt
(for new): DF0:Ipatch -oPageSLream2.new -ppgs22.pch
PageStreamk or, (for update): DF0:Ipatch *oPageStream2.new
-ppgs22u.pcb PageStream2 Don't forget that extra "-p" in
front! Lpatch is a Lattice binary patch utility that takes an
output file prefixed by -o and a patch file prefixed by -p and
the filename to be patched as arguments. I found this out by
entering Ipatch at the shell prompt and the argument template
came up. Soft-Logik's script doesn't include the-oargument to
Ipatch and did not work on my system. (According to
Soft-Logik, The -o argil men t is optional and not needed,
-which is will it was not included in the script. Not
including the-oargument will not cause Ipatch to fail. Ed.)
4. Verify that PageStream2.new is there and a little larger than
the old program. Then rename PageStream2.new as PageStream2
and you are done.
1 also found that the HotLinks automatic install script (run from the icon with the plug and socket) has a glitch regarding System
2. 04. When it copies the HotLinks assigns and paths to your
user-startup, it uses C:path which is wrong; "path" is an
Amiga DOS 2.04 built-in command and does not reside in von r
C: directory. The path wiil not be added unless you change
C:Path... to simply Path... (edit your sys:s user-startup
Conclusions I'm glad I bought HotLinks Editions, notwithstanding my brief frustration in setting it up. Once I got HotLinks going, 1 really appreciated what 1 can do with PageStream DTP. It’s a good move in the right direction. In the future, I'd like to see full Arexx implementation in all Soft-Logik products, more user configurability through Arexx as in TurboText, tag editing in PageLiner, a HotLinks-shared dictionary, automatic update backup in PageLiner, and automatic installation that does just that.
• AO HotLinks Price: $ 99.95 Soft-Logik Corporation 11131 Towne
Sq. Ste. F St. Louis, MO 63123
(314) 894-8608 Inquiry 200 Please Write to: Merrill Callaway c o
P. O. Box- 2140 Fall River. MA 02722-2140 Has your Amiga read any
good books lately?
Introducing Migraph OCR It automatically recognizes more than 20 popular typefaces, including Courier. Helvetica, and Times. And you can easily train our smart software to recognize and always remember other typefaces.
numbers, symbols, and special , character sets.
, a J ,-•? Unusual, defaced, and ('y questionable charac- Asjp,l With Migraph OCR and a scanner, you can now give your Amiga ail kinds ot interesting reading material typeset articles, laser- printed reports, even NLO dot-matrix-printed manuals without retyping the originals.
The story you've been waiting tor.
Our professional-quality optical character recognition software lets you turn scanned IFF & TIFF documents into editable ASCII text files, ready for export to your favorite desktop publishing and word processing programs.
A%MIGR4PH, 32700 Pacific Hwy. S., Suite (2 Federal Way, WA 98003 Great plot, memorable characters, nonstop action.
Omnifont technology the leading edge in OCR processing gives Migraph OCR the power to recognize text guickly and accurately.
Migraph OCR uses context-sensitive lexicons (for English, French, Dutch, and German) 1o make intelligent, time-saving decisions as it processes your text.
Teach your Amiga to read today.
Please see your dealer today or call our toll-free hotline for all the dramatic details. Ask for the story of the Migraph Hand Scanner and Scanning Tray, too.
Migraph OCR. The desktop publisher s favorite reader.
The GVP G-Force '040' for the Amiga 3000 has finally begun shipping. Has it been worth the wait? Does it deliver the power as expected? The answer to both questions is an inarguable i cs.
The G-Force '040' Manual may not be much to look at, but the G-Force '040' board certainly is. If you have been around the computer industry for any length of time, you can appreciate quality. The GVP board is of quality design and the workmanship in the PCB layout and manufacturing shows. As a matter of fad if you look closely at the GVP board you will see that this is Revision 5 of this same board. This ascertains that GVP has been very diligent in the design, preparation, and release of this 68040 processor board.
G-Force ‘040’ Manual The manual for the board is a concise 60 pages in length and tells you everything that you need to know about the '040' board operation and installation.
Below: G-Force 040 brings power, speeds, and high-performance to the Amiga 3000.
Software Installation TheSoftware Installation of the board is just as important as tire hardware installation. The first thing you must be aware of is that the G-Force '040' board will work only with AmigaDOS 2.04 or later. You must have this version of AmigaDOS installed in your Amiga 3000 system for the board to operate, These ROMs are now widely available from recognized Amiga dealers and you should have no problems with their purchase.
Installing the software is simple with the included G-Force distribution disk and by following the detailed instructions provided in the manual. After you have completed the hardware installation of your new G-Force '040' board you place the supplied distribution disk into drive "DF0:" and boot the system. Once the system has successfully booted, you will see the AmigaDOS 2.0 Workbench and need to double-click on the G-Force '040' distribution disk.
Once the window opens, you will see an icon for the Installer program. The Installer program is a new feature that has been provided by Commodore to automate and simplify the process of adding new software to your system. This program provides a standard point-nnd-ciick way for the novice to send every program or data file to its appropriate disk location. The Installer program moves 3 GVP programs from the distribution disk to your destination hard drive. The three programs that are moved are"GVPCpuCtrl", "GForcePatch", and "68040.library". The function of each of these programs is
fully described in the manual.
'040' Board Operation GREAT VALLEY PRODUCT S' G-Force 040 by Richard Mataka Upon power-up or svstem reset, the 68040 acquires control of (he Amiga 3000 by requesting the bus from the Amiga's 68030 which disables the native processor. Once the 68040 has gained control of the system, it can fetch instructions and data at an accelerated speed.
The G-Force '040' board has the ability to run in a Synchronous or Asynchronous mode of operation. This means that the board can run either dependent or entirely independent of the Amiga 3000 system clock.
Since the processor [hat is supplied with the G-Force board is 28 Mhz, which is faster than the standard Amiga 3000 25 Mhz the hoard should be run in Asynchronous mode. If you were to run the board in Synchronous mode, the maximum speed of the G-Force board would be 25 Mhz. The default mode for the board is the Asynchronous mode which means that it will operate at the faster clock speed.
Finally the G-Force '040' board can be disabled altogether for backward compatibility whenever a particular program may require only the true 68030 functionality.
Benchmark Performance Parameters Before we begin to lookatthe Benchmark results we need to define the parameters under which the Benchmarks were taken. First we must set the basis for our comparison study. For these tests, I have chosen a stock Amiga 500 with 512K Chip RAM and no Fast RAM as the base point. At this point, we will measure the expected performance results of an Amiga 2000, 2500, 3000 25 Mhz and the GVP G-Force '040' board. The results of the other machines havealready been predefined within the program's parameters. We are measuring the GVP board against these results.
Additionally, the type of code that we shall he using for our tests is the standard 68000 code and not any specialized 680X0 code. A Iso, 1 have chosen not to use any of the special co-processor functions as this again would not be fair when comparing the results to a stock Amiga 500 since these machines AMAZING COMPUTING « Vol. 6 No. 5, May 1991 Highlights include: "The Big Three in DTP," a desktop publishing overv iew by Richard Mataka "The Amiga Desktop Publisher’s Guide lo Service Bureaus," by John Steiner "M.A.S.T.'s Parallel Port SCSI Adapter," An Inexpensive way lo attach a hard disk to
your A500, by Dan Michaelson "All in One," programs for the beginner, by Kim Schaffer tfVol. 6, No.6, fune 1991 Highlights include: "MaxiPIan Plus,' a review by Chuck Raudonis "CDTV," a comprehensive look at Comodore's hottest item "HAM-E," a review introducing an excellent 24-bit color video board, by David Johnson "Pixel 3D," review by John Steiner "Professional Page 2.0," a review of a complete and trulv professional desktop publishing package by Rick Broida
* Vol. 6 No. 7, July 1991 Highlights include: "Firecracker 24," a
review of the latest in 24-bit video boards from Impulse by
Frank McMahon "Proper Grammar,' a review of a comprehensive
spelling and grammar checker by Paul Larrivee "PageStream,"
another entry in the word processing desktop publishing
software line, bv’john Steiner Also, extensive Summer CES
« Vol. 6 No. B, August, 1991 Highlights include: "Altcrlmage," create titling and special effects for your home videos in minutes, by Frank McMahon 'The Jerry Bryant Show," AC interviews Jerry Brvant, whose secret weapons for producing four hours of television a week are the Amiga and the Video Toaster "Understanding Genlocks," by Matt Drabick "Super 8 Meets the Amiga," easy film-to-video transfer with the addition of Amiga graphics, by Patrik Beck "Looking Good with B.A.D.," a review of Centaur Software's disk optimizing program by Kick Manasa Also, AC continues the extensive coverage of the
Summer CES in Chicago!
« Vol. 6 No. 9, September 1991 Highlights include: "Bars&Pipes Professional," a review by Phil Saunders "Frame Buffer Face-Off," an overview of framebuffers, by Frank McMahon "DynaCADD," a review by Doug Bullard Plus: Special reports on Multimedia applications AND Super show coverage from Australia and Orlando!
I' Vol. 6 No. 10, October 1991 Highlights include: "Art Department Professional," a revitwv of ASDG's powerful program by Merrill Callaway "ShowMalcer," beyond desktop video, by Frank McMahon "APL and the Amiga," by Henry Lippert Plus: An Arexx double feature and a special education section «¦' Vol. 6 No. 11, November 1991 Highlights include: "Connecting Your Amiga to the Sharp Wizard," by Merrill Callaway "Epson 300c Flat Bed Scanner," review by Merrill Callaway "Impact Vision 24," a sneak preview of GVP's powerful 24-bit board, by Frank McMahon "CSA Mega-Midget Racer," a review of CSA’s
powerful accelerator board, by Mike Corbett "Why Should You Use the Cll?" Three sound reasons to use the command line interface, by Keith Cameron i‘ Vol. 6, No. 12 December, 1991 Highlights Include: "Audition 4," a review of a great sound sampler package by Bill frazier "Draw 4D Pro," a look at ADPSEC's latest update to Draw 4D, by R. Shamms Mortier "Newsletter Basics," a tutorial on how to create professional newsletters using PageStream, by Pat Kaszycki "AmigaD05 for the Beginner," another look at the basics of AmigaDOS, by Keith Cameron ALSO: Coverage of AmiEXPO Oakland and the Koln,
W Vol. 7, No. 1 January, 1992 Highlights Include: "Memories," A500 memory expansion, by Sam Ammons "Help for the Help Key," by Rick Manasa "Getting the most from your RAMdisk,'' by Keith Cameron "Installing and Using an IBM mouse with Your Amiga," by Phillip R. Combs "DePuxzle," a puzzle-solving program for brain teasers, bv Scott Palmateer "ZipTerm," leam how to use Cunsole.device and 5erial,device while creating a telecommunications program, bv Doug Thain ALSO: Coverage of Germany's Amiga '91 and London’s World of Commodore shows.
« Vol. 7, No. 2 February, 1992 Highlights Include: "Deduct That Interest with FC CALC," by Rick Manasa "Finding the Right Multimedia Fit," by Dave Spitler "Images in Dentistry," by Ken Larson "Signmaking on the Amiga, " by Karen Pringle "Perfect Pages," hoxv to produce PostScript-quality pages without buying a PostScript laser printer.
1 -800-345-3360 ALSO: Coverage of Toronto's World of Commodore Show
* Vol. 7, No. 3 March, 1992 Highlights Include: 'The Miracle
Piano Teaching System," by Christopher Piper "DeluxePaint IV,"
by R. Shamms Mortier "Semi-Automatic Painting and Animation,"
by Kevin Lude "Screen Photography," taking pictures of your
Amiga screen, by Pat Murphy Also, a special section on Amiga
Graphic Design and a look at some special Amiga Artists.
* Vol.7 No. 4 April, 1992 Highlight include: "Foundation", a
review by Dave Spitler "AdPro 2.0", review by Merrill Callaway
"ATonce Plus", review by Rich Mataka Also, construct a database
using your favorite authoring system, customize your start-up
sequence, and create and produce your own video!
* Vol. 7 No.5 May, 1992 Highlights Include: "Pelican Press", a
review of this cntrv-level DTP package by Jeff James "AdlDE 40
Amiga 500 Hard Drive Kit", review by Merrill Callaway "Building
an Amiga MIDI Interface", super project bv John (ovine Also:
Acs annual Desktop Publishing Overview! This issue includes a
look at the top DTP packages as well as a study of printers,
fonts, and clip art available for the Amiga.
* VoL7 No.6 June 1992 Highlights Include: "Freeze Frame Video
Recorder", review by Merrill Callaway "HP DeskJet Color 500C",
review bv Richard Mataka "MREAD", a programming project by
Chuck Wardin Plus: Don’t miss an exciting edition of our Arexx
feature by Merrill Caliaway or 3-D animation with Dpaint IV in
'The Video Slot", by Frank McMahon.
* Acs TECH, Vol. 1, No. 1 Highlights Include: "Magic Macros with
ReSource," by Jeff Lavin "AmigaDOS, EDIT, and Recursive
Programming Techniques," by Mark Pardue "Building the VidCell
256 Grayscale Digitizer," by Todd Elliott "An Introduction lo
InterProcess Communication with Arexx,” by Dan Sugalski
"AmigaDOS for Programmers," by Bruno Costa and more!
%’ Acs TECH, Vol. 1, No. 2 Highlights Include: "CAD Application Design: Part I," by Forest W. Arnold "Programming the Amiga's GUI in C: Part I," by Paul Castonguay "Intuition and Graphics in Arexx Scripts," bv Jeff Giant "UNIX and the Amiga,” by Mike Hubbart "A Meg and a Half on a Budget,” by Bob Blick and more!
W AC's TECH, VoL 1, No. 3 Highlights Include: "CAD Applications Design Part II," by Forest Arnold "C Macros for Arexx?" By David Blackwell "VBROM:AssembIy Language Monitor" bv Dan Babcock "Programming the Amiga's GUI in C Part II" by Paul Castonguay and more!
* AC’s TECH, Vol. 1, No. 4 Highlights Include: "GPIO LOw-Cost
Sequence Control” by Ken Hall "Programming with the AkexxDB
Records Manager” by Benton Jackson "The Development of a Ray
Tracer Part I" by Bruno Costa "The Varafire Solution Build Your
Own Variable Rapid- Fire Joystick" by Lee Brewer "Using
Interrupts for Animating Pointers" by Jeff Lavin and more!
V Acs TECH, Vol. 2, No. 1 Highlights Include: "Build Your Own SCSI Interface" by Paul I larker "CAD Application Design Part III" by Forest Arnold "Implementingan Arexx Interface in YourC Program" bv David Blackwell "The Amiga and the MIDI Hardware Specification" by James Cook and more!
Back Issue Index What have you been missing? Have you missed information on how to add ports to your Amiga for under $ 70, how to work around DeluxePaint's lack of HAM support, how to deal with service bureaus, or how to put your Super 8 films on video tape, along with Amiga graphics? Do you know the differences among the big three DTP programs for the Amiga? Does the Arexx interface still puzzle you? Do you know when it's better to you use theCU? Would you like to know how to go about publishing a newsletter? Do you take full advantage of your RAMdisk? Have you yet to install an IBM mouse to
work with your bridgeboard?
Do you know there's an alternative to high- cost word processors? Do you still struggle through your directories?
Or if you're a programmer or technical type, do you understand how to add 512K RAM to your 1MB AfifiQ for a cost of only $ 30? Or how to program the Amiga's GUI in C? Would you like the instructions for building your own variable rapid-fire joystick or a 246-grayscale SCSI interface for your Amiga? Do you use easy routines for performing floppy access without the aid of the operating system? How much do you really understand about ray tracing? The answers to these questions and others can be found in AMAZING COMPUTING and AC's TECH.
How to place your order We accept Visa and Master Card. Call our toll-free 800 number from anywhere in the U.S. or Canada today!
WrilePixel Sieve Dhrystone Son BeachBall Swhetstone Dwhetstone Ftrace CplxTest Amina 500 NFR
1. 01 1.02
1. 03 Amina 2000 FR
6. 29 Amiga 2500 20
5. 37 5.4
4. 55 8.12
5. 68 Amiga 3000 25 GVP G-Force'40 7.35 18.13 21.39 24.41 36.2
18.75 19.12 19.02 18.52 All tests were performed using a
standard Amiga 500 with no fast RAM as a reference point.
Tests were conducted using Lamonte Koop's A1BB software.
Results show the speed in which the systems perform different
tasks. Using the A500 as a reference point, you can see that
the WritePixel test was performed 7.35 times faster on the GVP
board than on a stock 500.
Have no co-processors. A majority of programs have been written onlv for the 68000 computer and have not been optimized for the68030or 68040 processors. So, the graphics and numerical data that are provided by A IBB will show you results across the entire family of Amiga processors wi th the newest addition being the GVP G-Force '040'.
Finally, the last performance option that must be defined is the location of the DOS ROM. I have used the GVPcpuCtrl program to have the 68040 processor running in Asynchronous mode and also to copy the ROM data to RAM. This will increase the performance and insure that we are running the system at an optimum level.
Tests Figure 2 is the first snapshot that provides information about the system we are testing. The upper portion of this display consists of CPU FPU MMU data and state information. Other information in this section includes the display type in use, as well as the Agnus and Denise custom chip revisions of the system. The other information that is displayed on this System Status screen is the System Stack memory location, AIBB Process Stack memory location, Operating System version, Operating System location, Node Name, Address Range, Priority, Port Size, and Node Size. All of this
information if fully explained in the AIBB documentation and is provided here just to illustrate tire system on which the tests have been run.
The next sections detail all of the tests that have been performed as well as the accompanying graph ics which s how the resu! Ts.
Each of the AIBB included tests have been run with multitasking disabled and with the AIBB program given a Task priority of 15. Reading each test result you will see how each computer platform from the Amiga 500 up to and included the GVP G-Force '040’ performed.
The fallowing are the descriptions of the standard tests that have been run to Benchmark the GVP 68040 using LaMonte Koop’s AIBB program.
Summary Do the means justify the ends? All that 1 can say from using the GVP G-Force '040' board is that once used, you will never go back to your original 68030 system again.
Your desktop flies when the board is used.
Everything is so much faster. All of your programs operate at such an increased speed that if you ever do enable the standard 25 Mhz 68030 mode you will feel as though your system is crawling. If you really want to realize just how fast your system has become, boot a standard Amiga 500 and open your Workbench.
Finally, the G-Force boa rd has been predesigned for future upgrading to faster processors . The board is rated at accepting 68040 processors up to 36 Mhz which means all you do is change the Oscillator and the Microprocessor chip for faster versions to see an increase in speed. You will not have to purchase a whole new board to increase your computing power.
The financial expense of purchasing this board is definitely worth it. Also, remember that time is money and all of your applications will run much faster. The GVP G-Force '040' is a work of art. The careful attention to detail in the board's physical design, the 40 nanosecond on-board RAM, and its built in upgradability make this an investment in vour Amiga 3000's future.
• AC* G-Force 040 Accelerator Price: $ 2799 Great Valley Products
600 Clark Ave.
King of Prussia, PA 19406
(215) 337-8770 Inquiry 202 P ense Write ta- Rich Mataka c o
P. O. Box 2140 Fall River, MA 02722-2140 The ad read "Never
before has writing music been so easy! ...you can create your
own chords, rhythms and bass lines, whether you read music or
not. ...Use SuperjAM! To create and synchronize soundtracks
tor animation, video and multi- media presentations." I was
intrigued. I use my Amiga 3000 system for video titling and
animations, and 1 also cart it around with me to deliver
presentations to educators and businesses. 1 use AmigaVlsion
as a presentation medium, and ProVideo CCH for video
titling. Both my presentations and videos could use music at
appropriate times, and in the hopes of delivering salable
videos, 1 have wanted to avoid copyright restrictions of
commercial music titles. Music buyout Cds are expensive for my
limited needs. A music buyout CD contains several musical
selections which you can use either I i ve or on video tape
withouthaving to purchase performance rights from BMI or
ASCAP. Music buyouts are an audio equivalent to clipart
graphics in the desktop publishing industry, and like clipart,
I never can seem to find the appropriate choice for my
Programs such as DeluxeM usic or Burs & Pipes Professional arc fine for those who arc more musically inclined than I am, but even though I have some musical background and can read sheet music, 1 am by no means any kind of composer, nor can I play more than simple melodies on a musical keyboard. It looked like SuperJAM! Could provide the music for my presentations and I wouldn't have to worry about legal performance fees or lawsuits for copyright violations.
It is from the perspective of desktop video or multimedia presentation user that 1 haveevaluated SuperJAM! The program provides features which I would categorize into three major functions. First, it helps in the composition and creation of music by providing musical styles and rhythms that even novice users can utilize to generate professional sounding music. Secondly, it provides the tools to perform that music using three different techniques, one of which requires extra music hardware. It's third function, for those who have a higher degree of musical expertise than I currently have,
is the ability to create sophisticated rhythms and melodies and make them part ofSuperJAMl’s libraries.
A fourth function is the program's ability to integrate into Blue Ribbon Sound work's Bars & Pipes Professional, a powerful object oriented musical composition tool. This review will explore the first three functions and touch upon the fourth.
THE BLUE RIBBON SOUNDWORKS1 SuperJAM!
By John Steiner Creating Music with SuperJAM!
Tions of music which I put together to create simple songs. I also learned how to record a melody track that plays simultaneously with the "live" band.
In its simplest form, SuperJAM! Creates music that has a rhythm and musical style, but it doesn't create melodies. You must do that yourself, While you don't need a melody line in the music you create, especially if the music is background for your video or graphics presentation, a melody adds much to the performance. Creating a melody that fits a song's style and rhythm would be especially difficult for a musical novice. I know that my personal musical limitations have limited my ability to create a decent melody for my songs. I'm sure that like mostendeavors that are worthwhile, this skill
would improve with practice.
SuperJ AM !'s opening screen is simple, a pushbutton menubar and a keyboard come up on a custom window when you first start the program. The pushbutton menubar is unique for Amiga applications. Most of the choices on that menu open other windows.
You select items from this menu with a click of the left button instead of dragging the mouse while pressing the right button. That makes the stand a rd Amiga menubaravailable for the currently active window. Almost every window that opens has it's own menubar that is actuated with the right mouse button in the usual Amiga fashion.
The manual's tutorials provided experiences to demonstrate the use of the keyboard window to automatically load and play different musical styles. Once I had worked through these, 1 was able to create new secSuperJAM! Screen showing an open section window. The arrow identifies one of the six band members which can be selected.
Particular variation, you can lock in that variation so that the band, or an individual player, plays that measure exactly the same way every time. You can also makea recording of the band in SMUS, Turbosound sample or MIDI formats. 1 use the term recording because that is exactly what it is. Unlike other music formats, SuperJAM !'s I ive performance is not static, The process of capturinga performance takes away the "live" variations just as an audio recording of a real band would do.
Once a TurboSound sample is recorded, you can play back the recordingeither from within SuperJAM! Or through a player utility called TurbcPlaycr. Playback of SMUS and MIDI formats will require appropriate playback % 128 A '"A I Ihbalhd 4 4 AhsjIpik 4 4 4 PH nu.jnt: Pattern A ¦ end break drua fill drui pickup Performance Options in SuperJAM!
There ore three options for performing Super] Ami's music. For those who don't have MIDI-equipped music hardware, you have two options. You can use the built-in Turbosounds to recreate the sound of your band, or you can use the SMUS format save feature tocreateSMUS-compatiblesound files for use with AmigaVision or other applications which support SMUS, the standard Amiga music format.
SuperJAMl's Turbosounds are bigb quality special format musical instruments.
SuperJAM! Provides the ability to play up to 16 different Turbosound instruments at once.
The number of Turbosounds you can use simultaneously is limited by the available memory and processor speed. Though Turbosound technology improves thequality of Amiga generated music, tire high processing overhead bogs d own the slower A500 and A2000 systems, and audio output is limited to monophonic that's right, the music is not Stereo. At first 1 was disappointed by the lack of stereo, and 1 wanted to use the SMUS format which util izes thenormal Amiga sound hardware and can provide stereo playback. I found thattheTurbosound technology sound quality is so much better than that built into
SMUS-based instruments that 1 preferred the monophonic Turbosound rend itions over the stereo SMUS based ones.
You can play Turbosound instruments "live" where the SuperJAM! Band plays any of 30 included musical styles from Bach to Waltz, from Heavy Metal to New Age. The band can contain up to six members. Each ba nd mem ber can play one of 30 Tu rbosound instruments. A SuperJAM! Live performance emulates a real musical experience by varying musical patterns in real time. If you likea software as discussed in the section on multi- media below.
The third method of playback requires optional MIDI-based music hardware. This method provides the most realistic music possible, and is described in the accompanying sidebar article titled "The MIDI Sound Module."
Using SuperJAM! With Multimedia Applications As I noted earlier, you can export your music to SMUS format, which, it turned out, was not as satisfactory as I would have expected. You can also export your music to MIDI format this is more useful if you plan to play your music on another computer platform such as a Macintosh or PC package that supports the MIDI format. Since I only use AmigaVision to create my own multi- media applications, my comments are d irected specifically at my own experiences. Users of other multimedia authoring packages will probably find themselves in similar situa
tions as they build their own applications.
The most popular Amiga musicstandard is SMUS, so that's the format I attempted to use at first. The manual is inadequate at describing the proper way to use SuperJAM!
Music that has been exported to SMUS for use in programs such as AmigaVision. I followed all the instructions exactly to export my first song, and then I tried to load it into AmigaVision using AmigaVision's Music icon. When 1 tried to preview the song, I was told that AmigaVision couldn't find the instruments it needed. I pointed AmigaVision to the Turbosound instruments directory Top: SuperJAM! Screen showing keyboard window and pushbutton menu bar.
Bottom: You can play Turbosound instruments "live" where the SuperJAM! Band plays any of 30 included musical styles from Bach to Waltz, from Heavy Melal to New Age.
Styles!Ckrds Accessories ShPTE| using the Directory button, but it still didn't work right A call to technical support provided the information that i felt should have been in the manuaJ. I was informed that Turbosound instruments are not compatible with IFF instruments, and what needs to be done is to select IFF instruments you already own a selection is provided on the AmigaVision distribution disks. When you try to preview a SMUS file, note the name of the instrument that it can't find. The name of lire instrument identified will probably have trailing spaces, for example, one instrument
I needed was called "piano " There were two trailing spaces after the word piano. Now use the CL1 or a directory utility program to copy a similar pre-existing instrument file to a file that is named like AmigaVision is asking for.
In my example, I used the CL1 and copied a file I had called "piano”. The command I issued was COPY ¦ INSTRUMENTS; PIANO* TO 'INSTRUMENTS: PIANO before you really understand how they work.
Issue Arexx commands from a CLI and use a text editor to write your Arexx scripts until you can make SuperJAM! Or TurboPlayer function as you wish. Then simply load (he scripts into your authoring package as required.
Final Comments The manual is well written, and with the exceptions noted above, complete enough to learn the program. The book is indexed adequately enough that I was able to find every"Remarkably powerful and aston ishingly easy to use... undoubtedly one of the most fascinating pieces of software ever released for the Amiga. Educational and useful to the astronomy buff while simultaneously entertaining and enlightening to the star-gazing neophyte, Distant Suns is a must-buy marvel." Amazing S 92 'I'm really boggled it's beautiful, especially when the lights are of I'm totally awed
by what you ha done!"
Arthur C. Clarke, 2001: A Space Odys: absolutely fabulous an extremely well done. Mike Smithwick (Distant Suns developer) should get industry honors!" V.L., PA "Best of its kind. Sight unseen, I'll buy any new program you put out."
P. R. NM "Fabulous upgrade. Great service."
R. C., Ireland Stars, planets, asteroids and comets Make
animations and display full screen space photos. Lunar and
solar I eclipses.
AREXX, NTSC and PAL compatible.
Requires 1 meg and 2 disk drives.
Hard drive suggested.
$ 99.95 list price.
Virtual Reality Laboratories 2341 Ganador Court San Luis Obispo, CA 93401 (80S) 545-8515 being sure to specify the two trailing spaces.
You may not be able to tell exactly how many trailing spaces are required, and I was required to make multiple copies of a couple of instruments until I got it right. Once you have copied this instrument, ask AmigaVision to preview the song again. You will be asked for another instrument, For each instrument requested, you need to go through the duplication process until you are finally presented with a rendition of the song during the AmigaVision Preview process. Don't be surprised if you aren't happy with the sound of the songs compared to their equivalent Turbosound performance.
After the disappointing SMUS rendition, I realized that 1 would need to use AmigaVision's Arexx interface to work directly with either the TurboPlayer, SuperJAMPs sample player, or with SuperJAM! Itself. Having never before used Arexx, I was apprehensive how this would work. Fortunately, I own Workbench 2.0, so I didn't have to go out and buy Arexx. Experienced Arexx users shouldn't have any problems with implementing Arexx commands with the information I provided in the accompanying sidebar titled "SuperJAM! Arexx Commands For Multimedia Applications".
It didn't take me too long to implement Arexx commands once I experimented with Arexx examples and asked for a little help from someone who was versed in Arexx. If you don'thavesomeonetohelpshow you the ropes, you might spend some time spinning your wheels until you get things working right. One mistake i made which you can avoid, is to try to use your Arexx commands from within your multimedia application thing I needed as I went about my work of learning how to operate the software. It's only major shortcoming of note is the lack of an Arexx command listing. See the sidebar article about
using SuperJAM! With Arexx for details on some of those commands.
Software installation is simple, and though SuperJAM! Much prefers to be installed on a hard disk, accordi ng to the manual, you can install the program on a floppy based system. TurboSound recorded samples will be limited in sound quality and length as the sample must fit in it's entirety on a single DISTANT SUNS 4.1 you try to run TurboPlayer ot the same time that SuperJAM! Is running, you will immediately experience a system crash. Normally this is not necessary anyway as SuperJAM!
Can load and play TurboSamples directly. 1 discovered the bug when sometime earlier I had put the SuperJAM! Window behind the Workbench window and forgot the program was still operating. I only mention this bug to remind you that you could easily lose a composition if it hasn't been saved. Bl ue Ribbon's nn i 3 uu i 3 N efTf .
Jjj % VtiM 1 Cher S r Chti Verse 31 35 floppy. To get a feel for how much disk space is required by a sample, 1 created a song that lasts about 45 seconds. It created a file that was almost 250K in a medium resolution recordings. At that rate, a floppy disk will only holdabout two to two and a half minutes of recorded music.
I found two major bugs in the program and verified their existence with Blue Ribbon Soundworks. The first of these is easy to avoid, and I only discovered it by accident. If technical support staff commented that this bug has been fixed. The other bug ! Found relates to the Section Copy function of the Song window. If you use the Section Duplicator icon to make a copy of a section of music, and then choose Name... from the Section menu to rename the section, you mighl experience a system crash, or the Turbosound instruments may fail to function properly.
My A3000 experienced the latter symptom.
Technical support verified the bug and noted that it was originally reported only two days prior to my discovering the problem. The bug does not occur on all svstems, and it took a little while for them to track down as it is not easily repeatable. They provided a workaround for me to pass along to those who have the problem of a system crash. Before renaming the section, open any one of the six instrument windows by clicking on the instrumentsymbol at the left edge of the Section window, then simply close the window again. Once you have done that, you can rename the section anything you
want. This bug has also been fixed, and if you are experiencing the system crash upon using the section rename function, you can send your original SuperJAM! Disk in for free replacement.
If you don't experience a system crash upon renaming a section, you might experience what appears to be a timing failure in the generation of Turbosounds. Tech support mentioned that the Turbosound feature is very complex and it can occasionally get confused, creating incorrect internal timing. When that happens, you can correct the problem from the Song window, simply reselect the desired sample rate from the Turbosample menu. This will cause SuperJAM! To reconfigure the Turbosounds and they will again function properly.
SuperJAM! Has lived up to most of my expectations, and it is capable of doing everything the ads claim. I'm not so sure how someone with less musical background than I have would fare at generating music that is more complicated than repeating chord progressions. In fairness to the program, 1 am not that competent as a musician, but I do know the notes on a keyboard, and I under SuperJAM! Screens showing the song and SMPTE time windows. The song currently loaded contains four sections. The number below each section name identifies the number of the first measure of each section.
Stand many of the terms and techniques that SuperJAM! Uses. If you don't know much about music, be prepared to do some outside reading of books identified in the bibliography found in the software manual, or find someone who knows something about music to help you understand those musical terms and techniques you will need to know to successfully create music with the program.
The staff at Blue Ribbon Soundworks have been very helpful, and Todor Fav answered many of my questions quickly and easily. They are dedicated Amigaphiles, and have committed tremendous resources to the development of high quality music software for the Amiga. Their service to the Amiga community must be acknowledged.
If you already have and use Bars & Pipes Professional, you have ail the musical expertise you need to use SuperJAM! Efficiently.
You might be justified in asking why you would need SuperJAM! If you already own Bars & Pipes. SuperJAM! Can provide several features and functions automatically as il integrates beautifully with Bars & Pipes. Both programs run from Bars& Pipes Professional's screen.
When both programs are used simultaneously, even professional musicians will find SuperJAM! To be a powerful utility. Use SuperJAM! To create music that can be fed into the Bars £1 Pipes PipeLines where they can be edited and enhanced with Bars & Pipes advanced tools. Songs created with SuperJAM! Can then be scored using the music scoring features of Bars & Pipes.
I know that F will be using music 1 have written for my own presentations from now on. While no one will mistake my musical work for that of someone who has real talent, the music I create will fill a void 1 have had in my presentations for quite some time.
• AC* SuperJam Price: $ 149.00 The Blue Ribon Soundworks 1293
Briardale NE Atlanta, GA 30306
(404) 377-1514 Inquiry 201 Please Write l : jolm Steiner c o
P. O. Box 2140 Fall River, MA 02722-2140 SuperJAM! Arexx Commands
For Multimedia Applications The SuperJAM! Manual contains a
16-page section on using the software in conjunction with
multimedia applications. If you are using TurboSound
technology you can control your presentation's music from
Arexx. A disk file is included with SuperJAM! That contains a
complete listing of all avaifable Arexx commands for
controlling the Turbosample player, tf you are using a sound
module, or want the flexibility and variety of SuperJAMi's
“live" performances, you can use Arexx to control SuperJAM!
Directly. The writers of the SuperJAM! Manual didn't include a
list of supported Arexx commands for the program.
After some research and a phone call, I acquired a list of Arexx commands which I could use. After compiling the list included here, I found the complete list of commands is located in the SuperJAM! Accessories drawer In a file called Arexx.doc. SuperJAM! Uses the Arexx address "Bars&Pipes Arexx" when receiving Arexx commands. Both the address and commands are case sensitive.
Here is the background Information you will need to understand how to deliver these commands.
1. You must preceed each Arexx command with the correct address.
2. You can locate specific parts of a song by any of three
measuring standards: Beats & Measures, SMPTE time code or MIDI
clock time. The three possible ways to use the LOCATE command
are: LOCATE BEAT measure.beat where measure represents the
number of the measure you wish to locate, and beat represents
the beat count within that measure LOCATE SMPTE
hour.minute.second.frame where hour, minute, second and frame
represents the exact performance time as measured by
SuperJAMi's built-in SMPTE clock.
LOCATE CLOCK midiclock where midiclock represents midi clock pulses.
Three example SuperJAM! Arexx commands might be: ADDRESS “Bars&Ripea Arexx* LOCATE BEAT 1,4 ADDRESS -Bars&Pipes Arexx* LOCATE SMPTE 0.0.23.12 ADDRESS -Bars&Pipes Arexx* LOCATE CLOCK 300 Here is a list of useful Arexx commands which you can employ to play a "live" SuperJAM! Performance during a multimedia presentation.
LOCATE BEAT SMPTE CLOCK time will find a specific point in the song, To locate a point exactly 15 seconds into the performance, for example, use LOCATE a-TPTE o.o.is.oo START begins playback at the current point START BEAT SMPTE CLOCK time begins playback at the specified time. Tostart playing from the first beat of the 15th measure, you would use START BEAT 15.1 STOP immediately terminates play at the current position.
Since this version of SuperJAM! Cannot load songs from disk via Arexx. You will have to preload your song into SuperJAM! Before your multimedia presentation starts. If you have multiple songs to play, they will have to be incorporated into one large SuperJAM!
Songfile. You can use the Arexx LOCATE command to move from one song to another. SuperJAM! Requires about a megabyte of RAM to operate, so live performances running in conjunction with a multimedia player will require a system with iots of available RAM JS Genesis - The Third Day by Steve King Genesis The Third Dai is a powerful landscape generator that can be used by both novices and experienced designers. It is a fractal-based program which essentially means that it draws the scenery as a series of ever-increasing triangles. As they become more numerous and correspondthen be saved as IFF
files in both 16 color high, and 32 color low resolutions, and the hi-res image can be converted to HAM.
They can also be saved in an "object" format compatible with Sculpt3D, Sculpt- Animate 4D, Turbo-Silver 3.0, or Vidcoscape ingly smaller, they lose their triangular identity and magically appear as finely detailed geological features, such as mountains, rivers, and lakes. The program can produce a landscape containing 236,000 triangles with 1200 springs and 25U0 lakes.
The images generated by Genesis TTD can Above: Figure 1, Rough draft of the rendered landscape. Right: Figure 2, More detail is added with each level.
2. 0. Variable overscan modes of up to 768 x 484 are supported.
The program can also produce individual frames for animations
and is Arexx compatible.
While the basic operation of Genesis TTD is simple, it does provide the more advanced user with a myriad of options to tweak and refine the ultimate landscape.
The program generates the final product in five passes, or recursions. Each successive recursion enhances and refines the landscape and, accordingly, takes a longer period of time to complete. While drawing the image on the first recursion is relatively instantaneous, the fifth can take up to 50 minutes on an unaccelerated Amiga computer. The first step is to take a basic wireframe series of triangles and stretch the vertices upwards and downwards to create a rough semblance of the landscape.
Clicking on the connecting lines with the mouse pointer will turn them into springs.
When you are finished, the Main Control Panel appears, which provides various statistical information about the landscape.
While much of the data will appear meaningless, a thorough reading (and rereading) of the manual will eventually make the data understandable and enable you to fine tune the end product much more easily. Selecting the menu item "Draw Picture" will quickly render the landscape in any of five different user-selected modes, and will appear similar to the picture in Figure 1.
Next, you increase the level by selecting "Increase Level" from the menu, and then redraw the landscape in more detail. Figures 2 and 3 indicate the progression through levels 2 and 3. When you are ready to proceed to level 4, you will want to create lakes by filling natural depressions with water and run the rivers.
The more of these you select, the longer the process will take. At this juncture, you may want to display the landscape from a different viewpoint and perspective, so select the "Observer View" item from the View menu. In the Graphical Mode, you are shown two screens which let you place the viewer anywhere on the landscape as well as at a particular altitude (Figure 4). You can also select the position of the sun to create your own shadow pattern, as well as the type of lens with which to view the landscape.
In the Graphical Mode, you are shown two screens which lei you place the viewer anywhere on the landscape as well as at a particular altitude.
Genesis TTD provides many options too numerous to describe which allow you to refine the rendering of the landscape.
You can make the mountains more rugged, adjust the coloring of each of the types of terrain, select a number of shading and drawing modes, and manipulate the contouring and slope angles. After you have made your changes, you proceed to the fifth and most time-consuming rendering level and draw your image. As you can see, the image is sharp and quite realistic. The program, however, lacks any real ability to generate skyscapes which would make the scene complete and more realistic. This latter feature; however, is currently under design. While the examples in my review were generated from a
tutorial in the manual, my own experimentation from scratch often produced uninteresting landscapes. A more complete understanding of the underlying basis of the program, which can be found in the manual, would have remedied the problem.
The manual itself is quite thorough; however, I encountered considerable difficulty in understanding many of the complex mathematical principles discussed.
Experimentation with all of the options is probably the only real way to learn how to use Genesis TTD effectively.
The program also provides a script mode which is useful for easily creating and saving a series of pictures of the same basic landscape which, when joined and played as an animation, will let you "fly" around the landscape. By utilizing the "tween" command, Genesis TTD will automatically generate a specified series of IFF images between two user-specified pictures. Microillusions has also included a useful utility which incorporates standard DEM files of tire United States Geological Survey. Microlllusions has converted this data and created landscapes of actual locations throughout the United
States, the moon, and Mars! While 1 have not had the Opportunity to work with some of the other similar programs on the market, Genesis TTD will create some stunning landscapes which can be used in animations and as backgrounds in other programs. Be forewarned, however; landscape generation is a tedious and time-consuming process, bul the end result can be quite artistic and rewarding.
• AC* Genesis-The Third Day Price: $ 149.95 Microlllusions
P. O. Box 3475 Granada Hills, CA 91394
(310) 822-9200 Inquiry 239 Please Write to: Steve King c o
P. O. Box 2140 Fall River, MA 02722-2140 Graphs of the Forgotten
Kind, Part 2 m by Robert F. Arnesen, P.E. PART 1 COVERED THREE
PROGRAMS for generating graphs. This article will cover the
semi-log and log-log programs in some detail and will show you
how to add the bells and whistles. You may be way ahead of me
by this time, but I'll go ahead anyhow.
Figure 1 is the result of the program given in Listing 1. All of the extra routines are, as mentioned previously, placed just before the LOCATE command and the plotting equations follow the graph plotting routine, Xcycle.
To take the line plotting routines first, please note that the first thing done was to re-use some of the letters previously used to draw the graph because they are no longer needed at this point. The beginning of the plot is set at (A,B), the graph origin, and we're off and running. The plot is made up of line segments and you have to tell it where to start.
Since we're plotting over some number of cycles it's necessary to use the same type of routine that produced the graph. That's why the NextSegment and the ResetAgain routines are almost Identical to those listed above them.
Note that the step 'N' starts at 0.2 and increments for each cycle. The calculations for each line segment take progressively longer times as the numbers increase in value. Increasing the value of the increment keeps it proportional to the cycle and greatly shortens the total plotting time while keeping the same detail. Change this value and see how this affects the quality and time of the plot.
Also note the use of the flag 'P' in the Lineplot section.
This stops the plot at the end of a particular cycle. Should you decide to plot a different curve over another cycle or two and change the number of cycles accordingly, this plot will remain unchanged. Comment this line out by adding an apostrophe at the beginning of the line, add another cycle or two, and see what happens.
The X-axis numbers were put in on an empirical basis. 1 typed them in, ran the program to check their fit, and then retyped them until they came out in the right places. Can this be done in any other way? Sure, but it's a terrible waste of time.
The Y-axis numbers are defined as a single digit followed by one decimal place and arc written from the bottom of the graph it) the top. When using LOCATE to place numbers or titles on the screen, vou should bear in mind that the columns run from I to 77 from your left to right and that the rows are numbered from 1 to 23 starting at the top of the screen.
Experiment with this routine by changing parts of it one at a time. Adding or deleting pound ( ) signs will change the number of digits displayed.
The axis origins and graph size can be easily adjusted to best fit your particular needs for numbers and titles. If you need more room for titles and or bigger numbers, all you have to do is change a number or two in order to move or shrink the graph.
Trv it with this one and see how easy it is.
Listing 2 will produce the log-log graph shown in Figure 2 but with some differences. Figure 2 vvas turned out on a pen-plotter, which not only has lots more points per inch than a computer screen, but its aspect ratio is also different, so there was plenty of room to print the left and right side titles at the top of the page. Since the screen is more restricted, its titles, in this case at least, are best printed vertically on both sides.
The routines for doing this are shown under the 'Print the Titles' heading. The titles are equated to the string values AS and B$ . The LEN(AS) calt simply counts the number of characters and spaces that AS occupies and the FOR-NEXT loop runs from 1 to that number. The M1D$ (AS,K,1) looks complicated, but all it means is that the print routine goes through AS one letter at a time starting at the first tetter set by the initial value of K and successively prints the title one letter at a time. If you simpiv type PRINT AS it will print the whole title horizontally.
The nice part about doing things that way is that you can change the titles any way you like without ever having to change the print routine. The Y-axis number in the LOCATE command is incremented bv 1 each time a letter is printed, but the second value defining the vertical column in which the title appears is fixed. It's a technique for which you will find a lot of use. Change various parts of it so that you get a real feel for how it works.
The line plotting equations for this type of graph differ from the other graph types covered in this article because log-log plots are usually straight lines, All that's needed is to calculate the two endpoints and draw a straight line between them. It ator Fly through the real world with the most realistic 3-D landscape software.
Render a landscape picture from any perspective, or define a flight path with a point and click interface - and animate!
You can add trees, clouds, lakes, oceans and snow. Re-create real world landscapes from US Geological Surveys or explore imaginary fractal landscapes.
Redwood trees in a fractal landscape Scenery Animator 2.0's new 3-D trees are light years ahead of the competition.
Our goal was to provide you with realistic 3-D trees and we think that you will be quite pleased with the results.
You can even create an animation of flying through the branches of an oak tree!
Oak trees in the valley Infinite fractal landscapes.
Create a fractal landscape of any size!
Your only limit is the amount of memory in your Amiga.
Full color output.
Outputs IFF, IFF24, ANIM5, and DCTV at all resolutions, including overscan.
Requires 2 megabytes.
Natural Graphics 916 624-1436 FAX 916 624-1406 Looking skyward through an oak tree Always First in Productivity!
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AC's TECH was the first disk-based Amiga technical magazine and it remains the best! AC's TECH opens the door to the technical side of your Amiga. AC's TECH brings you cutting-edge programs, projects, and technical innovations to keep you on top of advances in Amiga technology. With AC's TECH, you have a valuable resource for all your Amiga technical needs. AC's Tech is a necessary addition to your Library of Amiga Information.
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? FRIDAY, SEPT. 11,1992, 10 am - 5 pm MARK THESE 3 DAYS ON YOUR CALENDAR ? SATURDAY, SEPT. 12,1992, 10 am - 5 pm ? SUNDAY, SEPT. 13,1992, Noon - 5 pm The Pasadena Center, 300 East Green Street, Pasadena, California REGISTRATION: $ 15 for one day, $ 30 for a three-day pass rVn e“"' 1 1 I 1 I III I Dlnnnn nw,t ms. .*3-u -m n f „ .. X I City State J COMING FROM OUT OFTOWN?
SHOW HOTEL: The Pasadena Hilton Hotel 150 South Los Robles Ave.
Pasadena, CA 91101 SHOW RATE: $ 79, single or double twin TO RESERVE: Call 1-800-HILTON.
Request the group rate for World of Commodore Amiga.
DEADLINE: August 8,1992 For information, cull Ramigc Management Group; (4161285-5950, fax 285-6630. , ©1992 World af Commodore Amiga is a registered trademark of Commodore Electronics | Ltd.; AmigaDOS is ,1 registered trademark of Commodore-Amiga Inc.; Video Toaster is I a trademark of NewTek, Inc. I Send form with your check, payable to Ramige Management Group, to World of Commodore Amiga 3380 Sheridan Drive, Suite 120, Amherst NY 14226 Pre-registration deadline: August 21, 1992.
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FOUNDDEX A look at Foundation demonstration stacks by Dave Spitler Nearly every authoring system which comes out these days has a calendar and a rolodex program among its demonstration stacks.
Foundation is no different from the rest in this regard. Don't be too quick to roll your eyes in mock disgust and pass on to something more interesting, however. This rolodex program is a lot of fun to explore and there is a nifty surprise hiding in the calendar program.
Let's begin with FoundDex, the name and address program.
You can get to FoundDex from the main Foundation screen by clicking on the "Open a Stack" icon. That will bring up a standard file requester, so all you have to do is locate FoundDex and double click on it. Another way to do it is to click once on the "Stacks" icon.
That will take you to the control room screen which contains buttons for several demonstration stacks. Click once on the one labelled "FoundDex" and the program will come up.
You won't be able to see some of FoundDex's most interesting features without having some data in the fields, so let’s type in some names and phone numbers as follows: Fred Waters, Jones Co, 2112 N. A St, Louisville, Ky 40207 502- 587-0999 Fred Bucket, Allen Co, 813 26th St, Louisville, KY 40208 502- 445-2297 Tom Jackson, Randall Co, 81 Water St, Boston, Kv 40239 502- 387-0998 Ann Apple, Water Co, 2112 Frankfort, Louisville, Ky 40207 502- 587-4413 Art Allen, Randall Co, 22 N Front, Lexington, Ky 40514 606- 233-8815 When you enler the information for Fred Bucket, enter this note: "Water boy for
The first thing that you will discover is that you can look up information in a number of different ways. You can navigate around by clicking on the "next" and "previous" buttons. A slightly more interesting way to move around is to use the "jump” feature. Press the right mouse button and select "jump" "frame" from the "Go” menu. (Before letting go of the mouse button, note that F4 is offered as a shortcut for this.) The program should have presented you with a requester with a list of frames in if. Double click on any frame number. If you happened to click on the frame number you are
operating from, you will see no change at all. If you happened lo click on any other frame, you will note that the FoundDex window did not change, but the information display did. You should have gotten Fred Waters if you clicked frame. 1, Tom Jackson if you clicked on frame.2 and so on.
Now click on the "sort" button. When FoundDex has given you back the pointing finger icon, press F4 again. When the requester comes up now, the frames are scrambled. Frame.5 should now lead the list followed bv frame.4, frame.2, frame.3 and frame.!. A jump to frame.l will still take you lo Fred Waters' information, even though that frame is now last on the list.
You are seeing something interesting in the way FoundDex works. The window and ail of its buttons are in the background.
That means that they always FounDex allows you to look up information a number of different ways.
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(519) 272-1528 SYBIL is a multi-talented hardware software
package. Just look at a few of SYBIL'S amazing abilities:
SYBIL AMAX II Patch - Turns one or more of your Amiga
drives into a MAC compatible drive while using AMAX! Allows
Reading and Writing REAL MAC format with normal Amiga
drives! This patch also disables drive clicking, allows the
use of AE High Density drives, allows control panel
configuration to be saved, eliminates the need for the
cartridge to be installed saving power), and more!
Disk Compress - Compress entire disks into AmigaDOS files! These files can be transferred to hard drives, tape backup units, modems, or any olher means of data transfer.
When needed, the file can be de-compressed back on to a floppy so the program can be used. Works with ALL disk formats, copy protected or not!
DiskConverter - Convert MAC disks to AMAX format, AMAX disks to MAC format, copy MAC disks, or copy AMAX disks. Fast, reliable as easy to use!
Disk Copier - A special version of the Super-Card Ami II software was created to use SYBIL'S superior copying abilities. Eliminates ALL drive speed conflicts!
Now with Parameters for removing "code wheel" and "manual" protection schemes.
Super-Card Ami II This hardware software package allows you to make backups of your copy-protected software the same day you buy them! NO WAITING FOR PARAMETERS! The software is straight forward and easy to use, Amiga, IBM, Mac, and Atari ST disks can easily copied reguardless of the copy-proteclion scheme! The user interface is a delight for novice users to operate, and has all of the features that advanced users demand.
Super-Card Ami II came about after two years of expensive research and development. Now, due to the overwhelming success of this product we are able to offer this amazing backup system at a lower price! Now you can own a HARDWARE copier for less than most software copiers!
$ 4995 We now have PARAMETERS! Now you can remove docmentation style (code wheels, manuals, etc,) and disk based copyprotection. As a bonus, you can install many programs on your hard drive! This truely is the last backup system you'll ever need!
Super-Card Ami If Utility Package This unique software package offers the latest in high tech disk analyzation and manipulation. Features include: MFM Editor Analyzer - Allows user to view, analyze, and alter the actual data stored on a disks's surface!
Drive Alignment - Checks your disk drive for proper track to track alignment.
Copier Construction Set - Allows you to create your own custom Copier Files for use with Super-Card Ami II or SYBIL.
Drive Speed Check - Checks rotational drive speed.
$ OQ95 Ami Super-Tracker Have you ever wondered WHERE problems tracks are located?
Now, with Super-Tracker you can tell! This attractive digital track display simply plugs into the last disk drive or directly into the Amigs’s drive port.
The physical head location (track), and the current head (top or bottom) is displayed.
No serious Amiga archiver should be without one!
KickStart+ Board Kickstart 2.0 is finally a reality! What is also a reality is that a lot of commercial software will not run under OS2.0! This is not the fault of Commodore, the problem lies with the programmer. In any event, you are stuck with software incompatibility. NOT ANYMORE! The KickStart+ Board allows you to have two different KickStart ROM's in your machine at the same time1 Installation is easy! Just remove your existing ROM from your Amiga and place it on top of the KickStart Board. Now. Plug the KickStart+ Board into where your ROM was originally. NEW electronic switching allows
selection of the 2nd ROM by the mouse button(s), keyboard, or joystick (user selectable)! Works with ALL Amigas that have KickStart on ROM.
S4995 BERING INFORMATION: We accept VISA and MASTERCARD. C.O.D., Money Orders, and Personal Checks. Add S5.00 per order for shipping & handling. Add an additional $ 4.00 per order for C.O.D. Add an additional $ 3.00 for ALL foreign orders. Add an additional $ 5.00 for UPS Blue (2nd Day). ALL prices in U.S. funds! Please allow 3-4 weeks for delivery! Product specifications are subject to change without notice!
Present unless you are in the "note" section. Each record in our little data base, or each "card" in our rolodex, makes up one frame.
This means that the stack adds a new frame every time you enter a new name.
Click on the "find" button, type in "Apple," and hit the return key, FoundDex should take you to Ann Apple's entry. That is pretty much what you might expect a find button to do. Now click on the find button once again and type in "water." When you click an the "OK" button (or hit return), FoundDex will bring up Fred Bucket, not Fred Waters. Do you remember typing in a note that Fred Bucket had been a water boy? When you ask FoundDex to find something, it is able to search in all of the fields and the notes section for the word, number or fragment of a word or number. To demonstrate this,
click on the find button once more. The search string should still be "water". Click on "OK" without changing anything first. This time, Tom Jackson who lives on Water St, should come up. Another search will bring up Fred Waters, and so on.
Now, bring up tire calendar program. In the current day, click Creating records in FoundDex is simple.
The card and stack style allows you to go to other stacks easily to retrieve other information.
On the “edit" button and type in the note “call Ann Ap ple.” Click on the "done" button and then double click on Ann's name. If you have done everything right, FoundDex should now come to the front with Ann's information displayed. If this were a real entry, and you have a modem attached to your computer, you would now be able to click the "dial voice" and FoundDex would proceed to dial Ann's number for you.
Leaving FoundDex active on the screen, press the right mouse button and select "Modify" from the "Edit" menu. The cursor will change from a pointing finger to a tiny cross hair. You can now get into the guts of FoundDex, the scripts. Press the right mouse button, go to the "Edit" menu and drop down to the "Scripts" sub-menu. There are several choices here including "Stack," "Backdrop," "Object," "Frame," and "Hypertext." Choose the "Backdrop" script and let go of the mouse button. The script editor will appear with the basic script for the backdrop, but in this case there is no script at all.
In fact, there is a script for the main stack and there are associated object scripts. Everything which you have seen is accomplished through these scripts. The fact that they are so short speaks volumes about the power of the "FastTalk" language which drives Foundation.
There are two ways to find the meaning of the parts of the scripts which you cannot understand. The first way is to try to look them up in the manual. The second is to look them up online using either the "Encyclopedia" or "Hyperview" (the HELP stack). To do this, you will need to jump in and out of modify mode. This can be accomplished by pressing F2 to get into modify and 1-1 to return to browse.
See how long it takes you to figure out exactly what each of the scripts do. Sometimes one of the best ways to do this is to make temporary modifications to the script and see what they do. You can insure that the script changes arc temporary by selecting "test” when you exit from browse mode. If you are having trouble with the syntax when you arc trying to change one of the scripts, try doing a dry run through use of the "chat" window. The chat window allows vou to try almost any FastTalk command to see which way works best before you actually try to incorporate it into a script.
When you have wrung all of the information you can get out of the scripts associated with the FoundDex and Calendar programs, open up one of the other demonstration stacks and play with their scripts as well. This is probably one of the best ways to learn about the power and flexibility of Foundation.
• AC* Please write to: Dave Spitler c o Amazing Computing
P. O. Box 2140 Fall river, MA 02722-0869 Have a problem with
particular software or hardware?
Wondering when the updates are coming? Bug Bytes has the answers!
Product: DeluxePaint IV re: bug fix source: news release Deluxe Paint Ivhas a new hug fix release. It's version 4.1, and the program adds a couple of new features, makes a few minor changes, and squashes several bugs, Major improvements include faster brush anti- alias, larger morph brushes, extended color selection, better overscan handling, hide anim while loading and several other features. If you purchased Dpaint IV after January 1,1992, call Electronic Arts for details on obtaining the upgrade free. The upgrade for other Dpaint IV owners is $ 7.50 and requires that you send your original
disk to: Electronic Arts Dpaint IV Upgrade 1450 Fashion Island Blvd San Mateo, CA 94404
(800) 245-4525 product: A2091 Controler re: inability to "talk''
with HD source: mail A letter from Nicholas G. D. Old
arrived describing a problem with an A2091 SCSI controller
problem. Mr. Old purchased a G- Force 030 Combo with 4 MB
of 32 bit RAM. The memory can be set up as either
Auto-config memory or as Extended memory (outside the
normal A2000 9 MB memory address space). "As long as the 32
bit RAM is set up as Auto- Config memory, everything works
fine. But as soon as I set it up as extended memory, the
operating system is unable to communicate with the hard
disk on the A2091 card." GVP explained the problem occurs
because the A2091 card only generates 24 bit addresses, and
cannot find the drivers when they are loaded into extended
memory. Mr. Old confirmed this explanation with his local
Amiga service center, and both GVP and the service center
informed him that the A2091 card could be modified for 32
bit addressing. I checked with my local service department,
but they were unable to confirm or deny this as they had
not run into the problem, and hadn't explored it.
Mr. Old also commented that both hard drives could be connected to the G-Force SCSI controller, but according to GVP tech support "...this might cause lockup problems since [he has] two Quantum drives." GVP is working on a ROM revision to the SCSI controller to correct that problem.
Product: Professional Page
3. 0 re: Arexx error codes source: mail Don Ecsedy of West
Mifflin, PA, writes about Professional Page
3. 0's new function genies. He comments that the genies which
have the capability to lay down simple bar charts on the fly
are not working right. They both return AREXX error codes and
cannot find a requested font. 1 confirmed the problem and Mr.
Ecsedy's solution on my own copy of Ppage 3.0. The two macros,
MakeBa rCh art_Horz and MakeBarChart_Vert are easily fixed.
Select one of the genies, and choose modify in the function
genic requester. The macro wiil be loaded in the article
editor. Use the "Search" function to find the word "SetFont",
The line that will be found in both macros reads: call The
latest in tips, workarounds and upgrades bv John Steiner
ppm_SetFont('(CG)CGTimes') 11 can't find that typeface because
(CG)Times isn't identified correctly. Remove the second
occurrence of 'CG' so the line reads: call
ppm_SetFont('(CG)Times') Save the macro, not with the article
editor's SAVE command, but by returning to the Ppage screen
with ‘Right-Amiga '.
You don't need to change the genie's name, just click on OK, then you can select the genie from the genie function menu if you want to try it out. (You must have an available box on the page to use the macro.)
4. 1.12 re: Skip function source: mail Stan Skirvin of
Scottsdale, AZ, writes regarding a couple of problems he
encountered in WordPerfect 4.1.12, He comments: "The spelling
checker's 'Skip' now functions the same as 'Skip Once'. 1 use
the checker quite often and the loss of the 'Skip in this
document' capability is a major aggravation."
This is not a problem in my version 4.1.12, dated 1 15 91 on the help screen menu bar, (which I use to write "Bug Bytes" each month.) 1 just tried it on this document. Words with numbers in them are always flagged, however. For example, even if you choose Skip when it flags A2000, the checker will stop on every occurrence of A20Q0. This has always been tire way WordPerfect handled words with numbers.
He also writes, "I have recently started using an elite type pitch (12 cpi) for my HP DeskJet printer. I find that WP
4. 1.12 frequently cannot maintain the right margin when a line
contains nontrivial underscoring or italics. I have seen lines
that ran out so far to the right that they were truncated when
printed. This does not happen with pica pitch (10 cpi)."
I don't have access to an HP DeskJet, so I could not verify this problem. If you have any' workarounds or corrections for this, let me know. I’ll pass it along.
Product: Home Front re: upgrade source: news release 1 received a notice from Designing Minds Software about an upgrade to Home Front, the home finance and management program. Version 2.0 features check and graph printing, automatic transactions and backups, and new graphic interface, and easy hard disk installation. Contact Designing Minds Software for upgrade information.
Designing Minds Software 3006 North Main Logan, Utah product: Art Department Professional re: CLOSE GADGET and HAM8 source: CompuServe I received a letter in CompuServe mail from a reader who has a couple of questions about Art Department Professional 2.0. He wondered if these problems were fixed in the 2.1 Upgrade, i contacted ASDG, and they replied with answers to the questions. "When we try to convert a 24-bit file smaller than regular size (eg. 320 x 390) to HAM-E format, a strange result will occur. This is so because the picture can't touch the CLOSE GADGET of the window. There is no
close gadget presented by ADPro when it is displaying a picture. Maybe he's referring to a display program."
! Use AdPro regularly myself and can verify the lack of a dose gadget.
The reader comments further, "There is no way to make HAMS mode to work. It always gets some weird strips across the image when 1 convert from standard 24 bit picture."
ASDG comments that this problem is solved in the manual.
"It is stated in the manual that using the HAM8 mode for HAME requires that you specify no more than 60 colors. This is done rising the CUST setting and specifying 60 colors used with a HAMS setting on the color palette panel. The HAME cannot make use of the default 64 color registers used by HAMS and thus will make streaks on its own if you try to use more than 60 registers. Ask your reader to contact us directly if more information is needed."
ASDG, Inc. 925 Stewart St. Madison, WI 53713
(608) 273-6585 product: AmigaDOS 2.04 re: tips on selecting fonts
source: mail Michael Safer of Albany, CA, sent along a
couple of tips on using AmigaDOS 2.04. The Font Preferences
program, located in the System2,0;Prefs drawer, allows you
to change the basic fonts used for all screens and windows
to replace the default Topaz 8 font. A problem could arise
if you pick a font other than Topaz 8 and also reassign
the location where the system looks for fonts. Most
commonlv this is done in the S User-Startup or S Startup-
Sequence files with a statement like: Assign fonts:
work:fonts If either startup file contains such a
statement, the new font you pick as either the System
Default Text font or the Screen Text font in the Font
Preferences program must also be available in the
This does not apply to the font selected for Workbench Icon Text.
The reason for this requirement is that, when the system boots, the operating system needs to access the font it is supposed to use as soon as it starts putting text on the screen, which is before it reads your assign statement in either startup file. Therefore, the system looks for the font you selected in the default location, which is the font directory in the System2.0; partition. The problem is, when you picked fonts in the Font Preferences program, the operating system displays the contents of the directory you have assigned, not the default directory. The end result is that, if the
selected font is in the assigned directory7 and not in the default directory7, the system has allowed you to pick a font that it won't be able to find when it needs it.
If this happens, you will get the error message: Intuition Prefs daemon problem: bad sysfont.prefs file The only choice you have is to click on the box labeled "Give up."
Product: various software support re: consumer complaint source: mail Software support will make or break a vendor in the Amiga market. Fve noticed that the last few months I've gotten more correspondence than 1 have in previous months from readers who are trying to contact a software developer and arc being ignored, much less getting help for their problem. Sometimes the vendor will respond to me when I write or fax to learn why the customer isn't being supported; sometimes they don't respond. In many cases, the developer who provides little support is a parttime developer who wrote a
program and is trving to make a buck marketing it, all the while holding down a regular job. These developers enter the market with the best of intentions, often expecting to make enough money to quit their regular jobs, and write Amiga software for a living.
Unfortunately7, it just doesn't always work out that way. A typical scenario goes as follows: The end user calls with a technical support problem and is greeted with a telephone answering machine, or a spouse who picks up the phone and says "Hello." A message is left, and the call is never returned.
Last month, 1 got two letters from readers who were having problems contacting technical support, and I taxed a letter to each company in question. 1 don't know much about either company, so I don't know whether they are part-time developers or multinational corporations; all 1 really know is that when the customer called, they didn't get the support they deserve, Layton Light of St. Louis, MO, wrote about Zardoz Software's him fie Finder program, and he was not able to get them to return his call. To their credit, Zardoz replied quickly to me with a fax, telling me they had taken care of Mr.
Light's problem, and apologizing for their delay in doing so. They provided a couple of reasons why support wasn't provided to the user immediately, and promised those reasons wouldn't hamper their technical support in the future.
Barlow Soper of Ruston, LA, wrote to me about TTR Development's Teacher's Toolkit.
He has been having problems getting the program to work with over 1511 students, even though he was told when lie purchased ft that ft would handle large classes. Even after a couple of bug fix upgrades, the program still doesn't handle large classes, according to Dr. Soper. TTR hasn't been very- responsive in helping him solve his large class size problem, and has failed to return calls and failed to ship promised bug fixes, I faxed a letter to TTR Development asking them to present their side of the story, and comment on Dr. Soper's problem. That was over thirty- days ago, and I still
haven't received a reply.
I'm all for the entrepreneurial spirit, and as the owner of a small business, I know far better than most end users the problems of running a business, so 1 can say with authority, if you, Mr. or Ms. Developer cannot devote enough time and effort to your software project to provide the proper level of technical support, quit your day job.
That's all for this month. If you have any workarounds or bugs to report, or if you know of any upgrades to commercial software, you may notify me by writing to: John Steiner c o Amazing Computing Box 2141) Fall River, MA 02722 ...or leave Email to John Steiner on Porta!
73075,1735 on CompuServe internet mail can be sent to John_Steineifirstname.lastname@example.org FAX John Steiner at (701)280- 0764
• AC" LJLJLJ mmm [=] yj © ei Telecommunications Making The World
a Smaller Place by Richard Mataka Basic Terminology To
understand telecommunications, we need to define some basic
terminology. When you ta Ik on a phone with someone, your voice
becomes an analog signal. The basic concept behind a telephone
network is the transmission of analog signals from one
destination to another. Computers are digital devices. The
simplest definition of a digital device is that it has two
states which are off and on. An analog can have many
different states. Music or speech is analog which works from
frequencies. There is an incompatibility between the
telephone network and computers.
Modems were designed to make the telephone network and computers compatible. Modem is an acronym for Modulator - DEModulator. The basic function of a modem is to translate digital information into analog information and analog information into digital information. Now, by using a modem we can employ the telephone network to transmit information from one location to another location.
A tenn that often causes consternation to users new to telecommunications is BPS.
BPS stands for "Bits Per Second.'' When you see a modem referred to as transmitting 2400 or 9600 BPS that means it is transmitting at a rate of 2400 or 9600 "Bits Per Second." However, that is not the number of characters being transmitted on a persecond basis. There are 10 bits to a single character. For example, the letter "A" consists of 8 bits for the data plus something called a START Bit and an END bit. In reality, to transmit the letter "A" requires a full ten bits of information. If you divide the BPS speed by the bit length of the character you would find that for a 2400 BPS modem,
only 240 characters are transmitted per second. A 9600 BPS modem transmits at 960 Characters Per Second, You will often find the Characters Per Second referred to as CPS.
Another term frequently encountered is the "AT Command Set Compatible." This means that the modem understands an industry standard "modem language." This"AT Command Set" language is used by a majority of the modems manufactured today. This is the standard command set included with every modem. Additionally, most of todays sophisticated modems also contain an "AT Command Set" extension. It's these command extensions that are created by each modem manufacturer which can cause confusion.
However, the basic operation of almost all modems can be controlled through the "AT Standard Command Set." It is when you wish to enable a modem's special features that you will use the Command Set extensions.
This month, AC takes a look at the world of telecommunications, focusing on hardware, software, and on-iine services, Microcom Networking Protocol MNP allows for error-free modem connections using sophisticated hardware design. This design can has been implemented to detect errors and correct them as they occur. It is accomplished by sending data enclosed in frames. These frames contain a header, the data, and a special frame check code. The check code is computed from the sending modem for each frame that it transmits.
The recei v i ng modem performs the same calculation on the frame data and compares its result with that received from the transmitting modem. If the results are equal, then the frame was received correctly. If the check code results are not equal, the receiving mo GPFAX, a special telecommunications software package from Supra, offers many easy-to-use features including one which automatically creates a fax file ready for transmission from any word processing package.
Dem requests that the transmitting modem resend the corrupted frame. At present, there are 5 levels of MNP support. The following are explanations of each of the MNP levels: MNP Level 1 is referred to as block mode. This is a unidirectional mode of transmission. This transmitting modem sends a block of data and waits for a data acknowledgment before sending the next block of data. This level is not very efficient and is seldom used in computer to computer communications.
MNP Level 2 is known as the stream mode. It is a bidirectional mode of communications which means that data can pass in both directions simultaneously. However, Buffers Transfer Protocols FoneBook Project Necronancer VB.3 Design and Inplenentation by Hillian Colenan Jr.
Copyright (c) 1992 All Rights Reserved.
EcholBlffllMEMIMEM GI[E|EJEHEIfl[2E]ElEE3 Local 8N102400 15657272 Free Hed 15 Apr 18:52:0 Necromancer is a relative newcomer to the telecommunications arena. This program offers basic communications from 300 to 9600. It is the simplest of all the programs lo operate.
With this error correction there is also a protocol overhead, it is approximately 16 percent because the data is enclosed within framing information. This means that for a 2400 baud modem that is using MNP level 2 protocol, you would see a reduction in character per second (CPS) throughput from 240 Cl’S to approximately 202 CPS. However, this 202 CPS would be error free.
MNP Level 3 incorporates Level 2 but is more efficient. It achieves this efficiency by stripping the start and stop bits from each character in the data packet before it is transmitted. The receiving modem will then reinsert these start and stop bits before passing the data to thecomputer. This MNP level is an improvement in transmission of approximately 8% over MNP 2. This means that for a 2400 baud modem that is using only MNP Level 3 protocol you would see an improvement In CPS throughput from 240 CPS to approximately 259 CPS. Again, this transmission would be error free, MN P
Level 4 was created to red uce cer- tain information in the frame header so that protocol overhead would be reduced, When conditions are ideal and you combine the MNP Level 3, you see an additional throughput increase of about 5 percent. This means that for a 2400 baud modem that is using MNP Level 4 protocol, you would see an improvement in CPS throughput from 24(1 CPS to approximately 271 CPS. This transmission would also be error free.
MNP 5 is the next level to be defined.
This is the level that Invokes something known as data compression. This occu rs at the sending modem before transmitting the data. The sending modem will detect redundant data (dupiicate characters) and reencode i t to fewer bits before transmitting it across the telephone line. The receiving modem recognizes il the MNP Level 5 and decompresses the data before passing it along to the computer.
Theoretically, you should see an increase in throughput anywhere from 50 to 100%. However, throughput with MNP Level 5 is very sensitive to the data structure that is being transmitted, Files consisting of just text will produce the greatest throughput gains. However, files compressed with computer compression techniques such as ARC, LHZ, LHA, and ZOO will not see significant throughput increase.
The newest addition to the MNP family is MNP 10. This is a new protocol that automatically monitors the signal to noise ratio of the telephone line like a cellular telephone connection. Based on that ratio, it will adapt the size of the MNP packet that is being transmitted, Additionally, this protocol will also negotiate the speed of the line so that a maximum line speed can be achieved over a telephone line of poor quality. Both the MN P packet size changes and speed changes are accomplished on a dynamic basis during the telecommunications call. This newest protocol has just been defined
and has not been installed into any modems as of yet.
Modulation Standards Now that we've looked at the Microcom Networking Protocol, we also need to take a quick glance at the physical modem standards whichcanalsohecalled the Modulation Standards. Here again, acronyms are often used on packaging but seldom explained.
The following are short explanations of the modulation techniques that you will often encounter when dealing with modems.
BELL STANDARDS Bc'll 103 compatibility means that you are usinga modulation technique that isgood for connections from 0 to 300 BPS. This is a North American modulation standard.
Bell 212A is the 1200 BPS connection's standard for North America. This is the modulation standard for most l200BPScom- patible modems.
CC1TT STANDARDS Next we have the CC1TT standards for communications. CC1TT is an acronym for the Consul ta live Committee for International Telephone and Telegraph. This committee is composed of manufacturers and companies from around the world. These manufacturers and companies meet from time to time to agree on world wide standards for telecommunications. The standards that affect modem communications world wideare the v.22, v,32 and v.42. Tire following are short explanations of each of these international standards.
Tire v.22standard is theCCITTstandard used in Europe for 1200 BPS communication.
Most modems can be configured to use the
v. 22 standard instead of the Bell 212 A so that compatibility
can be maintained with European modems.
The v.22bis is tire CCITT accepted standard in both North America and Europe for 2400 BPS communication. This is currently (he worldwide standard for 2400 BPS communication.
The v.32 is the CCITT accepted standard in both North America and Europe for 4800 and 9600 BPS communication. As with the
v. 22 and v.22bis, this is the standard for communicating at
these higher speeds.
The v.32bis is the newest CCITT standard to be released. Only a few modem manufacturers have released v.32bis compatible modems and we will look at two ol them a bit later. The v.32bis is 100% compatible with the v.32 modems as well as all the other CCITT standards.
The v.42 CCITT standard is a hardware modem error correctingprotocol. Technically, it is two error correcting protocols. There is the V.42 LAPM, which uses a 32-bit CRC (Cyclic Redundancy Cbeck (Frame Check)) and is better at detecting and recovering from errors. However, it is a bit slower than the MNP 4 16-bit CRC error checking. As such, this v.42 also encompassesa 16-bit CRC check to speed up data transmission across thelines.
The v.42bis is the CCITf standard for data compression on a v.42 LAPM error correction connection. On normal text data, the theoretical compression is 4 to 1 but like the MNP 5, it is sensitive to data content. However, unlike MNP 5, if the v.42bis senses that it has become counterproductive to the transmission, the modems will automatically temporarily disable the v.42bisdata compression and transmit normally using whatever other CCITT or MNP standard that is currently in use.
Ail the CCITT standards are downward compatible. So, if you should see a modem that says that it is v.32bis compatible it will work with Bell 212A up to and including the
v. 32 standard modems, if the modem says tha t i t is v.32 v
.42biscompatible, you ca n use it to dial any type of modem
from Bell 103 up to and including the v.32 standards. Depend
ing on the configuration of the modems, they should
automatically configure themselves to tire proper Bell or
CCITT standard as well as the correct MNP protocol.
Each modem manufacturer creates their own extended command set to support these standards and protocols. The command toset an extended option on one modem would be different on another modem. This can add confusion when upgrading or changing from modem to modem. However, once you learn the basics of one modem, you really know them all. The commands to perform a function may be different, but the result will be the same no matter which modem you may use.
There may be times when you have to reference the manual for a specific feature, so it’s always a good idea lo keep the manual in an easily accessible location. Telecommunications can sometimes throw you some curves When you have difficulty connecting to a destination.
FAX Modems FAX modems are the next big explosion that are coming to the Amiga marketplace.
They have been available on the IBM computers for quite some time. IBM users have had the capability of sen ding and recei v ing FAX's from their computers. Amiga users need this capability.
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There are standard modems that adhere to the standards that we have been discussed above. These modems have a special mode of operation for the FAX transmission. These are not standard modems, but special dual- purpose modems, You willseethesemodems advertised as 24 96 baud modems. This means that the data transmission rate of the modem is 2400 bps while the FAX transmission is %()l) bps witli Group 3 FAX compatibility. Group 3 FAX machines comprise the largest number of FAX machines manufactured.
FAX has its own standards which are different from data modem standards. The CCITT FAX standards that all modem manufacturers must adhere to are the CCITT V.27,
V. 27ter and V.29. The CCITT T.4 defines the Group 3 FAX that you
often will encounter when seeing advertising. This Group 3 is
a fax image encoding method. As long as the receive FAX
machine is Group 3 compatible and the send FAX modem is
transmitting Group 3 data, they are compatible.
Call us at (800) 321-3893 in US and Canada. (508) 476-3893 elsewhere.
Interworks 195 East Main Street, Suite 230, Milford, MA 01757 ENLAN-DFS s a trademark of Interworks, Amiga is o registered trademark of Commodore Business Machines, Inc, You can think of the Group 3 designation as a graphics file format. This Group 3 designator defines thegrapllics format of how’ the fax will be transmitted. Along with this designator you will also see Class 1 and Class 2 command sets discussed. These are special commands that are sent to the FAX modems (like the AT commands discussed above) that instruct the modem which operations to perform. Class 1 arc the basic
commands needed for a FAX transmission whereas Class 2 commands add additional features. The prefer- enceis to look fora FAX modem withCiass2, commands but this is not necessary as it depends on the type of FAX softwa re being used Interworks introduces its Ethernet- based Distributed File System, forthe Amiga, ENLAN-DFSisan Ethernet based peer-to-peer LAN solution for the Amiga. You get powerful disk, file and peripheral sharing that until now was only available on other personal computers.
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Dealer inquiries welcome lo interface to the FAX modem.
Looking at the latest standard we have
V. 33. This standard recently added the capability' of using
V.33 modulation at 12,000, 14,400 bps and V. 17 modulation
a17,2(10,9,600, 12,000 and 14,400 bps. This standard is what
has been adopted by themodem manufacturers that are
producing modems today.
Currently there is only one send and receive FAX modem that has been available in the Amiga market. This has been the ClickFAX product from Black Belt Systems.
However, the competition is beginning to heat up with Supra releasing a 14,400 BPS dual-purpose modem with FAX software.
Share disk volumes, directories, and files. Everyone can access the same common files and eliminate sneaker-net.
Share your peripherals. That expensive laser printer can now be shared by everyone on the network Assign passwords and or allow read-only access to protectsystem files and applications.
ENLAN-DFS is easy to install and use.
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Telecommunications Programs An often quoted saying is that, "Beauty is in the eve of the beholder." Telecommunications software can be iikened to a beautiful work of art. What pleases one person another will find extremely annoying. Telecommunications software is a choice of personal taste.
We are extremely fortunate in the Amiga industrv to have a wide variety of Telecommunications sof twa re choices at our disposal.
We are even luckier in that a majority of these offerings are Public Domain or Shareware.
However, we cannot discount the commercial offerings as they are extremely competitive and provide excellent software, Let's look at some of the telecommunications software available on the Amiga and 1 will try to provide some insight into each program.
Commercial Telecommunications Software MindLink Version .3.23 MindLink is the relative newcomer to the Amiga market. The latest version of this program was reviewed in the December 1991 issue of AC, MindLink allows modem communications from 300 baud to 9600 baud.
This software package would need to be upgraded to use the newer 14,400 baud modems. While MindLink is somewhat skimpy on the downloading protocol support, its supportshould expand with time. While there is no Arexx support in the current version, R1 add in Options Srript Filename script.text ..... Down lead Upload 1 fiilrtppss Filenaneaddress,text 1 Xmoden 1 1 Xmoden ¦!
Tineout (Sec's) 120 Nut If v Message This is Rladdtn. Please wait whi.
ZHOden mmm mmm OK 1 Cancel Right: Aladin, for use on Genie, also functions as a combined automated log-on and downloading software and a terminal software program. Aladin allows users to access the various areas of Genie simply by selecting them from menus.
Internal script language is provided. With this language, you can log onto systems and download mail or files automatically with no manual intervention. MindLink is an excellent program that will improve as newer versions are released in the future.
Baud Bandit Version 1.50 Baud Banditby Progressive Peripherals and Software has been around for a number of years. This software is sophisticated in its support of protocols and options, It provides a smooth interface with Arexx and has provides a phonebook of unlimited size. Arexx scripts can be written to perform any tasks from within Baud Bandit from logging on to systems to a BBS system. Baud Bandit is one of the most popular commercial telecommunications pmgramscurrontly available on the Amiga. In its current version, it can support any of the new modems being released.
Genie Options Phone Nunber U&en ID Pas&uortl £51212 XYZ12345 KIRKSIUB GE mil fiddress J.DOE BBS Nicknane John Doe Pronpt Character Break Character ilL Prine Tine Rate Hun Pririe Tine Standard Screen A TALK 3 Version Of the three commercial software packages, ATALK 3 appears to be the most complicated and sophisticated. It not only supports the standard protocols but also the new External Library protocols known asXPR. As with Baud Bandit, it already contains the built-in support for the new modem technology. If ATALK has a weakness it is in the number of Macro Keys that it supports.
ATALK provides an Arexx interface with many examples provided on disk to guide tire user in creating scripts. The manual for ATALK is very complete and provides definitions and discussions of the software options.
JR Comm Version 1.02a JR Comm is one of the most popular telecommunications shareware programs available for the Amiga. Its success is mostly due to offering a powerful communications program atareasonablesharcwarecost. While the current version does not support Arexx, this is something that we may see in a later version. Jack Radigan, author of JR Comm, updates the software on a regular basis. JR Comm protocol support is adequate in that it supplies all the necessary7 protocols internal to the progrn m. There is no X PR support. This telecommunications software is relatively simple to use and
is sophisticated enough to access any type of host sy stem. JR Comm is an excellent shareware product that deserves a serious look for those beginning in telecommunications.
Whap is a special software package for use on the CompuServe Network. This software will automatically log you on to CompuServe, down load mail or allow you to set up files for auto douwnloading.
HandShake Version 2.20 HandShake is a VT52 100 102 220 terminal emulator software package written by Eric Haberfeliner. This is a shareware software package that contains all the useful features necessary in an Amiga communications program. The standard protocol support as well as the XPR protocols are included in this program. Additionally, there is an Arexx interface included with HandShake that can be used to create custom scripts for logging onto Bulletin Board Systems. HandShake also hiHTI Share!
366 I EM Port: 0 Device: serial.device Reset Comand Dial Connand Cud Terminator Connect Message No Connection HTZ0 flTDT CONNECT NO CARRIER provides the standard DEC VT technology of smooth or jump scrolling and the full VT100 graphics support. HandShake is a basic telecommunications program that contains ali tile features necessary to get vou up and communicating quickly.
BackTalk Version 1.51 BackTalk is a copyrighted Public Domain genera! Purpose TTY type telecommunications software program for the Amiga computers. This software offers full Arexx support and an unlimited Phonebook for dialing Bulletin Board Systems. Additionally, BackTalk also supports theXPR protocol format which means that all protocols are external. BackTalk is a versatile program that offers the user all the basic telecommunications options necessary to be up and running quickly. With the Arexx support, BackTalk can run or be run from external programs.
TERM Version 2.03 Term Version 2.03 is a GiftWnre telecommunications release from Olaf 'Olsen' Barthel who is from Germany. GiftWare is a relatively new concept that states that if you use theprogram you should have the honesty to send the creator a gift of some sort, money or whatever you deem equitable. Term supports the XPR method of protocols, As with the other software programs, it offers all the features that will allow you to be communicating quickly.
VLT Version 5.517 VLT is a terminal emulation program from W. G. J. Langefeld and is a VTI0G or Tectronix emulator. It is a program that offers There is a wide variety of commercial and public domain telecommunication programs available for the Amiga.
Full Arexx support with XPR protocol support. VLT is a shareware support program.
As with the other programs we have looked at, it is full featured and offers another simulator for communications, Necromancer Version .3 Necromancer is a relative newcomer to the telecommunications arena. This program offers basic communications from 300 to9600.
It is thesimplestofall the programs to operate and is quite stable. Perspective users should be able to be up and running with little problems as the program interface is straightforward. Simple and clean is Necromancer's current style. Necromancer will only support up to 9600 baud modems, which means that the newermodems would need another comm program.
A7.COMM and COMM Version 1.34 These two programs started from the same basic code. The major difference between these software programs is that AZCOMM will support up to 19,200 baud and COMM supports only up to 9600 baud.
Besides this, both programs are similar in operation and support only "X" and "Z" protocols for uploading and downloading. Each program is straightforward and Free Public Domain. With either program, you will be able to communicate in little or no time at all once you become accustomed to the programs' interface. Neither program supports Arexx.
WHAP and ALADIN Whap is communications software for use on the CompuServe Network. This soft- warewillautomatically login toCompuServe, download mail, or allow you to set up files for auto-downloading. The current version of WHAP, 1.9, operates well at speeds up to 2400 baud. I have experienced decreased throughput at the higher 9600 baud speed to transmission errors caused by the program.
The program authors are constantly upgrading their efforts and this problem should be overcome shortly.
What WHAP is to CompuServe, ALADIN is toGEnie. Aladin also functions as a combined automated log on and downloading software and a terminal software program. Aladin allows users to access the various areas of Genie simply by selecting them from menus. Users can easily join or delete conferences using Aladin. Conferences are where people meet to discuss technical issues or to ask questions about products or services.
Both CompuServe and Genie are support by a large number of Amiga vendors.
Often special events are run on scheduled evenings with vendor participation. These gatherings can provide users with the latest breaking information in the Amiga market.
As mentioned earlier, individual taste is most important when consideringa telecommunication program. Baud Bandit and ATALK are both superb commercial products that cannot be overlooked. However, often when a person is beginning to become involved in telecommunications, they will acquire a Public Domain or Shareware software program to gain experience. Once the experience is gained, I would recommend acquiring either a Shareware program such as JR Comm or invest in one of the commercial products. The reason for this is that you will want the continuing support which will be provided by
a shareware or commercial product. When your experience in telecommunications grows, so will your usage of the telecommunications programs. You will find yourself writing scripts to automatically log onto systems, get mail and browse your favorite areas unattended. All of this and more is possible and all it takes is time and experience. Table 1 shows all the telecommunicaCATV Operators Hotel Managers Video Producers Corporate PR Mgrs.
If you’re responsible for programming text screens, digitized images or animations over a cable channel or closed-circuit message system, you'll want to look into Prolmage (pro-image), a presentation software program that:
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• Controls Date Time Sequencing via Easy-to-Write Scripts
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• Provides Command-Line Control of Remote Computer
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Tions programs that have been examined and compares their basic operations. From this table you can gain a quick idea of which program will suit your needs.
Cost Justification One of the biggest problems that are often encountered is the price differences between the high speed and low speed modems. In todays market, the cost of a low speed modem is often less than 5150. However, the cost of 9600 bps and up can be between $ 400 and $ 600. As you can see the cost of a high speed modem is three times more expensive than the low speed modems.
At first glance you may say that the cost does not justify the additional speed. Well, before you go jumping to conclusions you need to understand the cost vs data transmission ratio.
Going back to basic telecommunications, you will find that the transmission rate of a standard 2400 baud modem will allow a ZMODEM file transfer of approximately 225 characters per second. However, a 9600 baud transfer of the same file could increase to over 1000 characters persecond.Thisisan increase in cps throughput of 400 percent. However, if we begin to look at the newer 14,400 bps modems, we really see an improvement to over 1500 characters per second which is an incredible throughput for telecommunications technology. Now, depending on where the system is you are accessing will deter
mine whether you can justify the higher speeds. If you are connecting only to systems that are local to your area and don't care how long your telephone stays busy, (hen 2400 baud modems may be your answer. However, if you are access! Ng com mercia 1 systems such as BIX, CompuServe or Genie for downloading of files, higher speed modems can offer real financial savings. While the commercial networksdo not yet su pport the 14,400 modems it is only a matter of time before this occurs. Also, if you are dialing long distance, these high speed modems can also offer real financial savings.
Program Protocols AREXX Port Phonebook Size Baud Rate Range of Macro Keys MindLink 3.23 X, Y, Z. CHATM t * 40 300-MIDI 20 Baud Bandit 1.51 X, WX ,Y, YB.Z, B+ YES UNLIMITED 300-38,400 30 A-TALK 3 1.3e X, XPR, WX, Y, YB.Z.K YES 60 300-57,600 20 JR COMM 1.02a X, WX,Y, Z, B+ NO 9,999 300-57,600 40 HandShake 2,20 X, Y, YB, K. XPR YES 20 300-19.200 6 BackTalk 1.51 XPR YES UNLIMITED 300-38.400 20 per telephone entry Term 2.03 XPR NO UNLIMITED 110-115,200 40 VLT 5.517 X, K.XPR YES UNLIMITED 110-57,600 40 per telephone entry Necromancer .3 XPR NO UNLIMITED 300-9600 20 NCOMM X, G&R, Z,
K. XPR *« UNLIMITED 300-115,200 20 per script AZCOMM X,Z NO 44
300-19,200 20 COMM X, WX NO 44 300-9,600 20 WHAP for CIS B+ NO
3 300-9.600 N A ALADIN for Genie X,Z User Scripts 300-9600 N A
" = Internal Script Software CIS ¦
- CompuServe Information Service TABLE 1 Genie - GE Information
Service Looking at Table 2 (Page 46) you can see a chart that
will show you the financial savings and character
transmission times. As you can see from this chart there is a
great amount of savings when transferring data on the
CompuServe commercial service or when dialing iong distance.
Genie, because of the way in which their prices are structured
does not offer that great a savings. If we look at CompuServe
and the long distance savings, it is safe to say that using a
high speed modem for 60 to 70 hours of data transmission the
modem would pay for its use as cost savings.
This is because we are transferring data at %00 baud which is approximately 4 times faster than the lower 2400 baud modems.
Your throughput using a 14,400 modem for text data using MNP 4 and MNP5 (error correction and data compression) could be as high as 56,000 characters per second. If we look at the transmission of file that has been previously compressed, we should see a character per second of 1530 which is a considerable increase from that received at 9600 bps. As the commercial services begin supporting these higher baud speeds we should begin seeing a decrease in our billing as information will be flowing faster down the same telephone lines that are in use today with the slower speed modems.
If we look at the U.S. mail, we can see that it is cheaper and faster to transmit files electronically than use the postal services next day airmail. Typically, when sending important information it is done using the next day services that arc available from Federal Express, UPS, or the Post Office. The price for this service is around S10.00, However, if we were to dial up the destination computer directly, transmitting the information over the telephone network at 9600 baud, tire cost would only be S4.48 and it would only take about 18 minutes for the information to arrive. This is a
savings inboth time and money for everyone concerned.
This is the method in which long documents can be sent. This is the future as we see it today. For just one- or two-page documents, there is FAX. This technology is more than sufficient to take care of these types of documents. It is often preferable to FAX a short document or letter than mail the letter.
Sending FAX's from depots typically will cost around S3.U0 per page. If you send FAX's frequently, it may be more cost effective to invest in a FAX machine for your business or office and use your Amiga for all your telecommunications purposes.
MODEMS Modems, who's who, and what's what in this industry can often lead to additional confusion while you are shopping. Which is best? Well, there is no single answer for this simple question. What one person may feel is their optimum choice may not be that of another. All you can do is to look at the features offered by each modem and make your purchasing decision on the features which you feel you need. However, you can restensilv knowing that because of the CCITT and MNP standards that the modern manufacturers must adhere to all of todays modems can talk with one another with no
The next area that will be examined is some of the more popular modems that are available today. We will begin with the tour with the premier ClickFAX product from BlackBelt Systems which is the most mature FAX modem product available for the Amiga today. We will then look at the Practical Peripherals Practical Modem 9600SA, their latest 14,400 bps FAX modem and finally the SupraFAXmodem. I can state right now that each of these products are of high quality and all can be used equally well with any Amiga from the 500 up through the 3000. Which one you should choose depends on your personal
preferences but all are SERIOUS contenders.
ClickFAX by BlnckBcll Systems In the past,ClickFAX has received some bad publicity which I feel is totally undeserved. We are dealing here with a sophisticated piece of software that with the FAX modem combination provides a unique Amiga product. While the modem may not be up to the fastest data transmission standard available on the market today, the software is simple to use and provides reliable FAX transmissions, in the data communications mode, the modem can be used with any of the programs that were briefly looked at above. Each of these programs communicate with the modem
flawlessly. The modem can employ the MN R Classes 2,3,4, and 5. The MNP5 will be the most used method as it allows data compression which speeds up the transmission of normal text data. However, remember that data that has been previously compressed with an "arc'ing" program of some type will only transmit at approximately 230 characters per second. This is a standard 2400 bps modem in the standard telecommunications mode. While this is slow when compared to the other data modems, it is this devices strength as a FAX device where ClickFAX unit excels.
The entire ClickFAX package as it is delivered today consists of two programs.
The first program is called their "Cover Sheet Generator." This program is used to create a cover sheet form and IFF formatted screen.
For example, using PageStream, 1 was able to create a specia lized cover sheet and then print the output to an IFF file as PageStream has an IFF printer device. Once this was accomplished I was then able to assign fields to this FAX cover sheet for the Arexx program that is run to fill in the cover sheet blanks. A t any time during this process you can create the document that needs to be FAXed. This document, w h ich ca n be any n u m ber of pages, can be created with any type of text editor or word processor. The only requirement is that the final file format be a straight ASCII text.
All text editors and word processors have this ability. Ed or MF.MACS from WorkBench or ProWrite and WordPerfect have the ability of saving text files in the format necessary to be converted to the G3 FAX format.
After you have created your cover sheet using the Cover Sheet Generator program, it is time to execute the main ClickFAX software. Depending on the function that you wish to perform at the time will determine which option is chosen. At this point in the article we must make some general assumptions that I have previously configured ClickFAX and set up the Phone Book which contain the names and numbers of our FAX recipients. Since we have already created the files that we are going to send, it is now time to convert them to the G3 FAX format. This is done by selecting the "Convert" button
with the mouse pointer.
The next step is match up the document that has just been converted with the phone number of the individual to who the document is to be sent. This is accomplished by selectingthe "SEND" button on the ClickFAX main screen. Again, requesters are provided asking you for the document name that you wish to send and then to select the person or persons FAX number to whom you will transmit the FAX. This is all done by using the mouse and selecting the various gadgets that appear on your screen. Once we have selected the proper requesters for the Document, and the number to dial we would select the
"Do 11" gadget. Once ClickFAX has completed the transmission, you willsee the "Status" screen.
This is the final indication that everything has been completed properly.
Once you have completed transmitting the FAX, you can place the ClickFAX software to work in the background monitoring your telephone line for incoming FAX calls.
This allows your Amiga to operate as a true FAX machine sending and receiving FAX's.
If you are not expecting to send or receive a FAX, your ClickFAX modem doubles asa regular2400 bps modem. You canuseany of the Telecommunications programs that were discussed previously in the article as they all operate with this modem. You must realize that the maximum speed of your modem in this mode will be 2400 bps which is more than sufficient if your data telecommunications is low. If this is the case, the ClickFAX products may be just what is needed as with the combination of hardware and the easy to use sophisticated software makes ClickFAX simple to operate and a very effective
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Prnctical Peripherals 9600SA ntui 14400FXSA
V. 32bis We will only look at the 14400FXSA
v. 32bis modem, as the %00SA operates in the same manner except
it has no FAX capabilities and its maximum speed is 9600
bps. I have used the 9600SA modem for over a year and can
attest to its quality and reliability.
Practical Peripheralshas now improved upon their reliable 9600SA with the release of their 14400FXSA V.32bis modem.
The maximum speed that this modem can support using the MNP 5 data compression is 57,600 bps. This speed would be achieved through the transmission of straight text data and not data that was previously compressed. All the telecommunications software that we have looked at above work perfectly with this modem. The transmission speed of thesoftwareshould determine which modem program could be used with this modem. If you look at the baud rate range of Necromancer, you would see that its maximum speed is 9600 and you could never take advantage of the 14400 bps speed of the modem. However,
most of the other telecommunications software programs do support the higher baud rates which means this modem could work with any of these packages.
The manual supplied with the 14400FXSA modem is thorough and complete. It provides you with definitions of all the commands that you can give the modem.
The manual also provides you with an excellent section titled Basic Modem Operation.
This section provides you with some of the information that you will need to use your new modem if this is new to you. This information is pertinent no matter which type of computer you are using as it offers sound advice on telecommunications.
While the 14400FXSA is a combination data and FAX modem there is no Amiga specific software included. The software that is included is for the IBM PC and it is FAX software. If you are using the ATONCE or ATONCE+ there is no reason you cannot use this software to send and receive FAX's when in IBM mode. However, there is not any com- mercially available Amiga FAX software as of today. There is a shareware FAX program available from Australia that may be configured to work with this modem. 1 have looked at this software and was notable to configure the software to work during the limited
amount of time available to write this article.
However, 1 see no reason, with some assistance from the program authors, that you couldn't get the software to work in FAX mode with the 14400FXSA modem.
TABLE 2 Service File Size Price per hour Speed CPS Time in Minutes Cost Savings CompuServe 1 meg $ 12.80 2400 230 1 hr 12 min $ 15.46 1 Meg $ 22.80 9600 930 18 Min $ 6.81 $ 8.65 Genie 1 Meg $ 6.00 2400 230 1 hr 12 min $ 7.25 1 Meg $ 18.00 9600 930 18 Min S5.38 $ 1.87 Long Distance Telephone 1 Meg SI 5.00 2400 230 1 hr 12 min $ 18.12 $ 13.64 1 Meg $ 15,00 9600 930 18 Min $ 4.48 1 Meg $ 15.00 14400 1530 11 Min $ 2.72 $ 15,39 Note: Rates may have changed however, savings would be apparent at higher speeds.
One item you should note about Practical Peripherals is their service organization.
From time to time new ROMs (Read Only Memories) are released for the Practical Peripheral modems. Their service organization is set up to send out new upgrades free of charge. All they ask in return is that you mail back to them the old ROM which can then be re-used. This is the only company that I am awa re of who offers this type of serv ice. I have used this and upgraded my 9600SA modem to the latest software revision at the cost of a telephone call and return mail of the ROM.
This is an excellent feature as it provides you with all modem software improvements at no extra charge which is a fantastic deal for the end user. Personally,! Just wish that their support of the Amiga market was a bit stronger as all their modem products are excellent pieces of hardware that work well with the Amiga.
SupraFAXmodem v.32bis As with the Practical Peripherals modem, the SupraFAXmodem is a dual-purpose FAX and data communications modem. The maximum speed of the data and FAX communications is 14,400 bps. The technical specifications of the SupraFAXmodem and the Practical Peripherals 14400FXSA are similar. The largest difference between the two devices is their physical size. The SupraFAXmodem is much smaller than its counterpart. However, the Practical Peripherals modem does have a larger space on its front panel where error and progress mes- sagescan be examined. Functionally, the major
difference between the two modems is that the SupraFAXmodem supports the Class 1 and 2 FAX commands and the Practical Peripherals 14400FXSA modem supports only the lower level Class 1 FAX commands.
Supra has been a supporterof the Amiga market for quite some time and has released many Amiga products. While their SupraFAXmodem can be used by any computer, Supra has recognized that there is limited FAX support in the Amiga market. To fill this void Supra is releasing a separate software package for their SupraFAXmodem which will be called GPFAX. This software is from Australia and works perfectly with the SupraFAXmodem.
GPFAX 1 have been using a BETA version of the GPFAX software for approximately 1 week and its operation has been smooth and reliable. I should state from the start that this software operates equally well under AmigaDOS 1.3 or 2.04 and is PAL and NTSC compatible. The only minor difference under the AmigaDOS operating systems is the Iconify option which is not available under AmigaDOS 1.3. The first steps that you need to perform when setting up the software is to setup your Environment and your Options. The Environment is where you place all the personal information regarding your FAX
machine or software. For example, it is here where you would placeyour Company Name,Telephone number, etc. Many of the Options are self explanatory, However, other Options may not be so clear. "Prt Driver" is one of the Options that is extremely easy to use but it may not be apparent as to what it is to be used for. Well, simply speaking, the PRT Driver replaces your currently selected Preferences Driver and replaces it with theGPFAX Driver.
This means that when you go to print out a document from whatever word processing software that you want to use that instead of printing to your printer, the output creates a FAX file that is rea dv for transmission. This is a real time saver when you are creating a document that needs to be FAXed.
Another Option that is not so clear is "Use Security." As FAX machines a re becom - ing more prolific in the business world, there is now a junk FAX campaign that is occurring.
This isthesamethingasjunk mail except that companies get your FAX number and send the junk to your FAX machine. While this is not yet rampant, it is something tha twill occur more often in the future.
The basic function of a modem is to translate digital information into analog information and vice versa, The "Use Security'" is the method that is used to get around this junk FAX. What occurs is that when a FAX call is received, one of the first functions that the originating FAX performs is to send out its originating telephone number. Well, if this telephone number isnot in your Phone Book the GPFAX software will refuse to accept the FAX cali. However, if there isa match with theGPFAX Phone Book everything progresses normally and the F.AX is received.
The final Option that we'll briefly discuss is the Arexx area. There are over 30 Arexx commands supported in GPFAX.
GPFAX can be run entirely through an Arexx script. For example, it is possible through the GPFAX Arexx port to start the program, look for incoming FAXes and print out the FAXes to your printer as they are received. Through Arexx you can send multiple FAXes to multiple groups of people as you wish. All of this can be done through the powerful Arexx interface port that resides within GPFAX.
However, most of us will use GPFAX in its interactive mode of operation. As mentioned above, "Prt Driver" Option set we can print a FAX formatted file directly from our word processing program. Once this has been accomplished it is time to send our formatted FAX. When the FAX has completed sending, our "Reports" file would be updated with the status of the FAX transmission or reception. 11 is a good practice to View your "Reports" regularly so you can keep track of the FAXes that have been sent and received.
Supra also has a method of sending up- dated modem ROMs to thei r registered users.
When they find an error you can expect an envelope in the mall with detailed instructions on installing your new ROM into your Supra modem. If you feel uncomfortable performing the task, you can call Supra's help line or send your modem back to Supra and for a small shipping and handling fee they will upgrade the modem for you. As with their counterparts, Supra plans on constantly improving their products, taking advantage of new standards as they are agreed upon by the CCITT. With their ROM upgrade policy, you can be sure that you will always be at the forefront of telecommunications
technology, receiving updates as necessary.
Additionally, while i have only looked at Supra's 14400 modem they also have other modem prod nets that may fill your need. The same is true of Practical Peripherals, Be a wise consumer and shop with understanding, knowing what you want and knowing what your needs will be.
Supra has advised that it will be releasing the GPFAX software FAX modems manufacturers by other companies. So if you have already purchased another modem, but it is FAX compatible, you should contact Supra and check for the availability of the GPFAX software for your modem.
Configurations Tile data configuration of a new modem is really a method of trial and error. You may well find that one configuration that works weli with one system that you dial is not efficient with another system thatyou access.
Also, when switching from one modem to another there is a great deal of experimenting that you must go through to properly configure your modem. Remember, that just because modems follow MNP and CCITTstandards they all have extended command modes and that is where the fine tuning must take place. Trial and error is what you will need to do to fine tune your modem however, if you keep track of (he steps you are performing, there is no doubt that even a novice can configure a modem for maximum transmission throughput.
Summary A great deal of material and information has been covered in this article. Telecommunications is a complex subject as you now know. What's best for you depends on your requirements. For example, if all you need is a FAX modem, theClickFAX from BlackBelt Systems isan excellent choice. The software is easy to learn and simple to use. In the months in which it lias been in use it has functioned flawlessly.
If your needs are only Data communications and you have no need for Amiga FAX theneither the Practical Peripheral 14400FXSA
v. 32bis or the SupraFAXmodem v.32bis are excellent choices. I
have heard of users purchasing these modems just to piny
Can you imagine playing Fighter Duel or Falcon head to head with an opponent through modem at these high speeds, it will seem as though they are sitting at a computer in the next room and your systems are connected by a local cable. As new ga mes are released with modem capabilities, the practicality of modem gaming or telecommunications gaming will grow. Your opponents can now be located anywhere in the world and you can have an exciting head to head game.
Finally, if you r need s a re a combination of FAX and Data communication your current choice must be the SupraFAXmodem v.32bis. This modem, with the bundled FAX software, offers you the best of both worlds. You can work with theexceilen 1GPFAX software for your FAXes and have the la test in telecommunications technology at your finger tips.
As with most technologies, there is no one single best There is no one single choice.
What is best for you depends on your situation and your requirements. As I stated early in the article, "beauty'is in the eye of the beholder," and this is especially true in the telecommunications field. There is no one simple answer as you can see. What you have are many standards and extensions.
What you need to decide is what is best for you. This is true not only in the modem hardware but also in the telecommunications software. There is no one far and above all (lie rest. What you have are standards and now thatyou understand whatsomeof thesestan- dards are you can make intelligent purchases based on requirements and not what a salesman or an advertisement advises.
• AC* Please Write to: Rich Mataka c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 Font complete rundown of
some of the top modems available for the Amiga, turn to page
Baud Bandit 2400 Progressive Peripherals RS232-compatible interface Asynchronous operation at 300, 600, 1200, and 2400bps Compatible with Bell 103 212A, CCITT V.21, CCITT V.22, and CCITT
V. 22bis protocols Auto-answer, auto-dial Built-in memory stores
user configuration and telephone numbers Baud Bandit MNP Level
5 Plus Progressive Peripherals RS232-compatible interface 100%
error-free transmission Compatible with standard AT comand set
Extended Level 5 Plus command set Synchronous Asynchronous
operation at 300,1200, and 2400bps Compatible with Bell
103 212A, CCITT V.22, and CCITT V22bis protocols
Auto-answer, auto-dial Built-in memory stores user
configuration and telephone numbers Supports data input up to
9600 baud 1680 Amiga Modem 1200 RS Commodore Business Machines
RS232-compatible interface Utilization of the Hayes AT command
set Full or half duplex operation Built-in speaker Terminal
software package for the Amiga Communications package which
enables you to mate your 1680 with an IBM PC or Commodore PC
10 or PC 20 computer as well as other IBM compatible
computers, 1200 or 300 baud Auto-answer, auto-dial,
auto-speed, and auto-mode selection SupraFaxModem V.32bis
Supra Corporation FAX 14,400 12,000 9600 7200 4800 2400 bps
Class 1 & 2 commands Compatible with Group 3 fax machines
V. 17, V.29, V.27ter DATA
14,400 12,000 9600 7200 4800 2400 1200 300 bps data Up to
38,400 bps throughput with V42bis data compression Bell
103 212A, CCITT
V.21 V.22 V.22bis V.23 V.32 V.32bis V,42 V.42bis, & MNP 2-5
100% comaptible with standard AT commands and result codes
Extended AT commands Nonvolatile memory stores 2 user
configurations and 4 telephone numbers Auto-answer, auto-dial
Amiga Modem Rundown The modems and corresponding software
available for tin* Amiga make ii possible for the Amiga user
to reach out to every corner of the world. Now ton can take
your Amiga to new heights by joining the world of
SupraModem 2400zi Plus Supra Corporation 2400 1200 300 bps
V. 42bis error correction & data compression for up to 9600 bps
throughput with a V.42bis modem Bell 103 212A & CCITT
V.21 V.22 V.22bis V.42 V.42bis 100% compatible with AT
commands & result codes Extended AT command set memory stores
2 user configurations and 4 telephone MNP 2-5 & Nonvolatile
numbers Auto-answer, auto-dial (Internal shown, external
available) Abaton InterFAX (For Black Belt's CiickFax)
Asynchronous CCITT V.22bix V,21, Bell 103 212A Compatible with
AT command set Smartmodem in ASYNC operation Group 3 FAX
machines RS-232-comaptible interface Originate, Answer,
Auto-Answer Full or Half Duplex Guard Tones (CCITT) 550 hz
1800 hz Practical Modem 14400FXSA V.32bis Pratical Peripherals
Compatible with Hayes Ultra 144, Ultra and Optima
V. 32is at 14400,12000,9600,7200 bps using TCM (Trellis Code
Modulation) V.32 TCM 9600 bps V.32 at 9600 & 4800
V. 22, Bell 212A 103 V.21 Supports v.42 error
detection correction Supports MNP levels 2-5, MNP4 error
correction, MNP5 data compression V.54 Nonvolatile memory
stores 4 telephone numbers.
FAX Compatible with Class 1 PC FAX Software
V. 29 Group 3 at 9600, 7200 4800 bps
V. 27 Group 3 at 4800, 2400 bps The axis origins and graph size
can be easily adjusted to best fit your particular need for
numbers and titles. If you need more room, all you have to do
is change a number or two in order to move or shrink the
graph, GRAPHS continued from p. 30 saves a lot of plotting
time. Again, notice that many of the letters from the initial
listing have been redefined for use in these routines.
N is set to I for the beginning of the line and the Lineplot routine is called. This calculates the value of Q, sets the value of X to the origin, and calculates the value of Y. On returning to the loop, it sets the value of P and R to these values, changes N to 1000, and goes back to Lineplot to get the values for X and Y for the other end of the line.
When it returns, it draws the line between the two sets of coordinates P,R and X,Y. It then doubles the cavity diameter and repeats until all five lines are drawn. Your problems will probably be very different but you should find this technique useful.
The fact that the graph starts at Y=ll)0 and not zero requires that the equation for Y in the Lineplot section be modified by the constant V which is defined in the original listing.
There are a couple of things which you've probably already noted. One of them is the use of semicolons after commands to print numbers, etc. These are necessary in order to suppress carriage returns generated by BASIC itself which would fragment the graph.
Should you forget to control the "ok" that is automatically placed at the end of the program run, you are liable to find that the top of your graph has been pushed up and off the screen. Remember to put it where it will not obscure any of your data.
The other thing is the use of ESFT() in the line plotting routines in order to produce integer numbers. Plots go from pixel to pixel on the screen, and there is no such thing as a fractional pixel, Using anything but integers to pint points will waste time, could cause jagged lines, and might even cause your program to go out to lunch indefinitely.
You now have the capability to plot and refine equations far faster than you ever could before, and you'll never again have to worry about whether or not the stockroom lias the kind of graph paper you need. Once you've got it working to your satisfaction, you can add the titles, etc., and save it for a permanent record.
Listing One ‘This is List_l. An example of the use of the semi-log program 'for plotting a typical equation.
CLS a = 50 B = 163 C = 530 D = 160 E = a + C F = B - I) Ci - 20 H = 2 J = 2.302585 L = I M = 10 N = 1 P = I R = 3,6 ‘X axis origin ‘V axis origin ’Length of X axis ’Height of Y axis ’Endpoint of X axis ’Top of Y axis ’No, t r horizontal divisions desired ’Number of log cycles desired ’Natural to common log convers. Factor ‘Start of first log cycle End of first log cycle ‘Step for first log cycle Flag ‘Optimum cavity ratio ‘Draw the horizontals FOR K = B TO F STEP LINE(a.KME.Kl.3 NEXT K D Cl Cycle: ‘Draw the loc cvcles FOR K = L TO M STEP N GOSUB Xcyclc NEXT K ‘Set IF L=l THEN L=2D ELSE L=L*I0
MsM*l(i: N=N* 10: P=P+1 IF P= H GOTO Cycle WE ARE AMIGA' HEADQUARTERS!
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P = I R = I S = G T = I U = 1332 V - 100 Q 20 30 40 50 70 100”; 10 fingH ”:
0. 1 ‘Print “Unloaded Q" ’Draw the line segments.
‘Print “Caviiv Diameter" ¦ Increment the constants Plot lines for five cavities Gel starting point of line 'Put BASIC’s OK here ‘Gel endpoint of line ‘Draw the tine beiwccn these points ‘Double the cavity si e ‘This docs Ihe vertical tines ‘This does the horizontal lines These arc the user's equations
* AC* 'This is List_2. An example of the use of the iog-log
program to ‘produce a graph.
CLS ‘Clear the screen A = 120 ‘X axis origin B = 172 ‘Y axis origin C = 375 ‘Length of X axis D = 162 ‘Height of Y axis E = A + C 'End of X axis F = B - D 'Top of Y axis G = 3 “Number of X axis log cycles H = 3 ‘Number of Y axis cycles shown J = 2.302585 'Natural to common Log eonvers. Factor L = 1 ‘Start of first log cycle M = 10 'End of first log cycle N = I ‘Step for first log cycle Lineplot: W = ((l+R) LOG(R))*(LOO(K)) ( l+K) 'Equation to be plotted X = a + INT((C*LOG K)) fH*J) Y = R - INT(D*W) IF P = 3 THEN GOTO Finish 'Slop at the end of the 2nd cycle LINE -(X.Y) 'Draw the segment
RETURN Chart a course to successful Amiga development with 'Prim the title LOCATE 23.20 PRINT "Figure I. Unloaded Q Correction Factor*'; 'Line plotting routine for equation Reset L=l: Me|0; Ne.2: P=l AC TECH Amiga PSET (a,El Nextsegmcnt; FOR K = L TO M STEP N GOSUB Lineplot NEXT K 'Reset Again L=L" 10: M=M*I0: N=N*I0: P=P+I IF P= H GOTO Next segment Finish: LOCATE I S. I END 'Print the X axis numbers.
LOCATE 22.7 PRINT “I 2 3 4 5 'PrinI the Y axis numbers FOR K = 0 TO 20 STEP 2 LOCATE (2I-K),3 PRINT USING “ J"; KV20 NEXT K Call 1-800-345-3360 Xcyclc: X = a + INTl C*LOG(K)| HaJB LINElX.BHX.Fh3 RETURN Listing Two ’Start lincplot at graph 0.0 ’This docs the log cycles Graph: FOR K = L TO M STEP N 'Draw ihe log cycle IF K = I THEN GOSUB Xcyclc ELSE GOSUB Ycyclc NEXT K 'Set IF L=l THEN L=20 ELSE L=L*I0 M=M*10: N=N*I0: P=P+I IF P= S GOTO Graph ‘ Reset L=l: M=I0; N=l: P-l: R=R+I; S=H IF R=2 THEN GOTO Graph ¦ Print the numerical designations LOCATE 22,12; PRINT “100“; LOCATE 15,10: PRINT “1000";
LOCATE 9.9: PRINT “10.000“; LOCATE 2.8; PRINT ”100.000"; LOCATE 3.64: PRINT “16 cm.”: LOCATE 5.65: PRINT "8 cm"; LOCATE 7.65: PRINT ”4 cm.": LOCATE 9.65: PRINT "2 cm."; LOCATE 11,65: PRINT “I cm"; 'Print the titles LOCATE 1,16 PRINT “Quarter Wave Copper Coaxial Cavities - D d = 3.6 LOCATE 20. I END Xcyclc: X = A + INT(fC*LOCi(K)) tGH'J)) LINE (X.BHX.Fl.3 RETURN Ycvcle: Y = B - lNT«D*LOG(K)V(H*J)) LINE (A,YME,Y).3 RETURN Lineplot: Q =? U * T * SQR(.0I *N) IF N = I THEN X - A ELSE X - E Y = B - lNT((D*LOGlQ V)) (H*J)) RETURN ‘User's line plotting routine FOR K = I TO 5 N = 1 GOSUB Lineplot P =
X: R = Y N = 1000 GOSUB Lineplot LINE (P.RMX.Y) T - t * 2 NEXTK ‘Flag Flag 'Flag Initial cavity diameter in cm.
‘Maximum theoretical copper cavity Minimum 0 of graph (Y axis zero) AS = “Unloaded Q“ BS = “Cavity Diameter" FOR K = I TO LEN(AS) LOCATE I+K.4 PRINT MIDSiAS.K.h NEXT K FOR K = I TO LEN(BS) LOCATE l+K.73 PRINT MIDS BS.K.I) NEXTK Please Write to: Robert Arnesen, P. E. c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 LOCATE 23.15 PRINT ''.01
‘Pul BASIC's "ok" here.
PARNET A Public Domain System for Networking Amigas by Walter Steuber Back in 1988, it did not cause much of a stir when Matt Dillon wrote some software that enabled him to connect one Amiga to another. At that time, very few of us had multiple Amigas and, besides, few of us knew any reason why we would want to operate two of them as a single unit. The situation has changed drastically since then, however, with the advent of CDTV and the widespread use of hard drives. Now, PARNET has become an important tool in Amiga operation. Tying two Amigas together dramatically increases what we can do
with our favorite machine, in ways that I, at least, did not anticipate.
PARNET merges two Amigas into a single system through a special cable going from one parallel port to the other. Early forms of PARNET were complex and difficult to set up, but Doug Walker and John Toebes of the Software Distillery have polished and jiggled it through several rewrites until it now can almost be called straightforward. Et still might be considered a little tricky to set up because there are some strange files that must be copied into each component machine. Rut before discussing the details of getting started, let's look into what is so marvelous about using PARNET.
Anyone who has files stored in one machine but wants to use them on another should think PARNET. A program on a hard drive, for instance, can be run by either machine when they are connected by a PARNET cable. Applications can be launched from either keyboard.
Each machine has access to the other's RAM. Each can use the other's peripherals (except, of course, those that need a parallel port. Remember, both parallel ports are tied up by PARNET.) The communication between the machines is fast enough that there is no noticeable difference between writing to your own floppy or writing to a floppy in the other machine.
A little public domain software and a special cable have made your Amiga substantially bigger! Ef you are fortunate enough to have a hard drive in each machine, you will find PARNET especially useful for moving and copying things from one to the other. The disk management systems that I've tried (DirectorijMaster, S D , and my favorite, Directory Opus) all handle the transfers very nicely. Either machine thinks the other is a device called NET:, so a CL1 command, say, to copy a file called FOO.TXT from a local floppy over to a hard disk in the other machine would simply be copy dl: ;F00.7XT to
NET:dhO Rut wait. The foregoing nice things about PARNET barely touch on what makes it interesting. The blockbuster use of PARNET is with CDTV. Hooking up to a CDTV jumps a regular Amiga up to a whole new level of power, enabling it to do some things that used to be totally beyond it, Commodore has been trying to sell their CDTV product for about a year now as an entertainment machine that looks and acts like a video cassette player. Actually, though, under this thin disguise it is a standard Amiga with a CD-ROM drive instead of a floppy drive. It has, among other things, a normal parallel
port through which it can make a PARNET connection to your regular Amiga and thereby put a CD- ROM reader in your system. Material on the CD-ROM is read just the same as it would be read from a hard drive. It can'tbe written, of course, but its huge capacity opens up entirely new areas of usefulness.
To comprehend just how much data a single CD-ROM can hold requires some imagination. It's equal to about 700 of our floppy disks, a pile over seven feet high! When I got a 40MB hard drive, I thought E had a lot of capacity, but it would take 16 such drives to hold the contents of one removable CD-ROM! The stupendousness of this capacity is only beginning to sink into the consciousness of the Amiga community, even though it has been around the IBM and Macintosh worlds for a year or so. CD-ROMs make huge bodies of data available, and these, in turn, inspire new ideas about what to do with a
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P. O. Box 2140 Fall River, MA 02722-2140 Or call: 800-345-3360
Please allow four to six weeks for processing.
A CDTV boots up pretty much like other Amigas. If there is a CD- ROM in its drive, ii looks there for a startup-sequence. But if there is a Workbench disk connected to its externa) disk port, it looks first in the floppy for a startup-sequence. This gives the user a way to hook into the otherwise write-protected CDTV machine, something that is necessary if a PARNET connection is to be established. Oh, oh, you say. A new requirement has been slipped in an external floppy drive must be connected to CDTV for PARNET to work. All 1 can say in mitigation is that PARNET makes the floppy drive part of
the combined system, so it can be used for general purposes by the regular Amiga even while it is connected to CDTV. If this is a problem, Commodore offers an optional kit to supplement CDTV operation, consisting of a floppy drive, a mouse, and a keyboard. With PARNET, however, you don't needtheextra mouse or extra keyboard because your regular peripherals will be in control.
To get some indication of how fast the PARNET system transfers data from one place to another, 1 timed how long it took to move a typical file from the CD-ROM to the RAM in my A3000. 1 moved the same file from a floppy and also from a hard drive with these results.
CD-ROM: 9.1 secs Floppy: 9.3 secs Hard drive: 1.0 sec The file size was 165K.
A wonderful CD-ROM that 1 frequently slip into my CDTV- PARNET-Amiga system is the Fred Fish Collection issued by HyperMedia Concepts, Inc. Every’ single Fish disk from No. 1 to No, 600 is there in its entirety7. People who read the tiny print at the end of Amazing Computing know that Fish disks contain an enormous amount of public domain software for the Amiga. There are programs for the game-player, for the programmer, for the hacker who keeps modifying his system, and for just about every other special interest.
With this CD-ROM, every one of the 2,939 Fish programs is right there in my system, on-line, ready to run. Where 1 used to grudgingly allot space for perhaps 40 of them,! Now haveall 2,959 and they don’t take up any of my old space at all! In fact, it frees up about 1 MB of space bv including the Workbench standard files like C, S, L, LIBS, DEVS, TOOLS, UTILITIES, SYSTEM. I simply can't express how marvelous 1 find this. Of course, special programs are needed to handle such an enormous amount of material, and they are also included on the CD- ROM. A few examples of its icon-launched programs
• Aquarium, a search program that enables you to check quickly
through all the listings in the Fish disks. You can ask for a
keyword, a topic, or the program name, and it very quickly
displays a program description that matches your request.
• ExprcssjCopy, a diskcopy program that will copy an entire Fish
disk from tire CD-ROM to your floppy drive in less than two
• SID, a director}7 manager that can be used either to copy a
single program from a Fish disk or just to read through it. SID
will also launch most of the programs into execution directly
from the CD-ROM.
• An icon for each group of 30 Fish disks. Clicking one of these
brings up a screen of 30 icons, one for each disk. Clicking one
of these in turn brings up icons for each program on the disk.
These icons are all organized in a way that makes it very quick
to zero in on what you want.
A CD-ROM version of the game LEMAT NGS comes included with the CDTV, intended to be displayed on a TV set and operated by PARNET Information If you want to keep up with geographical data on CD- ROMs that is offered by the U.S. government, ask for information from
U. S. Geological Survey Earth Sciences Information Center 507
National Center Reston, VA 22092
(703) 648-6045 If you don’t want to make your own cable, it can
be purchased from Design Computer Systems 4132 10th Ave. N
Lake Worth, FL 33461
(407) 967-9222 !f you go all the way and set up both PARNET and
CDTV, I urge you to get the Fred Fish CD-ROM from
FtyperMedia Concepts, Inc. 5200 Washington Ave, Suite 224
Racine, Wi 53406
(414) 632-3766 buttons on n remote control. This turns out
unintentionally to be a striking demonstration of the value
of PARNET. Playing the game through PARNET is a lot more
fun because the control is much, much better with the
regular mouse than it is with the remote control.
Furthermore, the images are decidedly crisper on the Amiga monitor than they are even on a very good TV screen.
LEMMINGS also turns out to be a beautiful demonstration of the power of CD-ROM, It has a lot of music and graphics that gobble up, as we all know, loads of memory. When Psygnosis delivered the game on one or two floppy disks, they were under a serious space constraint.
But when they went to CD-ROM, they cut loose. They added variety to the music, they added new graphics, they added many new levels of difficulty and, in sum, were able to deliver a game with much more content. The CD-ROM version would require 35 floppy disks to hold it, but that's nothing in this new technology.
A relatively new buzzword in the CD-ROM game is GIS, standing for Geographic In formation Systems. Geographical information stored in digital form has some advantages over printed pages, but requires enormous amounts of memory, and consequently is a natural for CD- ROMs, Maps and three-dimensional landscapes generated from digital databases areonly beginning tobeseen in the Amiga world,but they are a billion-dollar business in the military and business worlds. (A magazine called CIS World puts out a sourcebook of GIS companies and projects that is over 600 pages long.) There probably are
dozens of GiS CD-ROMs around, but I have managed to actually get my hands on only one that con tain's geographical data in digital form. It is sold by the U.S. Geological Survey forS32.00.lt iscalled U.S. GcoData 1:2,000,000- Scnle Digital Line Graph (DIG) Data, It contains an overwhelming array of numbers in ASCII files that are typically 1 or 2MB in size and can be displayed or read by the Amiga just as though they were on a normal hard drive. The GeoData CD-ROM also contains source code, in C, for a number of programs designed to manipulate the data and to display it as various kinds of
maps. The code, unfortunately, is written with MS-DOS graphics in mind and does not immediately work with AmigaDOS graphics.
World Vista Atlas is a CD-ROM containing geographical information and is prepared specifically for use on CDTV Amiga, ltcontains digitized reproductions of maps, flags, and photographs which have no particular advantage over a conventional atlas, but it also includes audio samples of local speech and music for many countries. With a PARNET connection, any of these hundreds of maps, pictures, and audio files can be copied into your normal Amiga system.
Commodore has started to supply information lo its developers via CD-ROM. There isso much technical data and details to pass on that it has required dozens of disks a year for each developer. Now an occasional CD-ROM will hold all that stuff and much more that might otherwise not get transmitted. Of course, the developer has to have a CDTV to read it and a PARNET to copy it into his regular system.
New Amiga CD-ROMs are being announced all the time. The current list put out by Commodore has 116 titles, including games, educational material, references, etc., with a great variety of intriguing names. Such an enormous body of material makes examining and reviewing them a full-time job in itself. The very few 1 have carefully looked at, I'm sorry to say, have disappointed me, but what the heck.
Some, but not all, are organized into individual audio and graphics files that can be PARNET-copied over to an Amiga and used for other purposes.
CD-ROMs prepa red specifics I ly fo r MS- DOS or Macintosh systems abound. Besides the mountain of games, there is a catalogue of a million stars. There are disks full of law material, public domain programs, medical information,geographical data, museum holdings, census figures, and several other voluminous bodies of data. They are readable by an Amiga in the sense that they nearly atl are formatted in Bigfoot 200 Walt A-500 Power Supply $ 129.95 Universal Joystick Mouse Switch $ 29.95 Slingshot A-2000 Slot For The A-500 S 39.95 Eureka 512K A-501 Clone S 74.95 Eureka 4MB Ram Expansion S 89.95
Eureka Swifty 300 D.P.i. Mouse S 34.95 Eureka Midi (1 In, 2 Out, 2 Thru) S 39.95 Micro R. & D. is pleased to be the North American representative for Omni-Eureka Klee Ironies corporation. Omni-Eureka's product line represents an exceptional value for the Amiga user, low in cost, high in quality, these products are warranted by Micro R. & D. See your dealer!
(308) 745-124.3 (308) 745-1246 FAX
P. O. Box 130. Loup City, NE 68853 Circle 118 on Reader Service
The same ISO 9660 convention thatCDTV uses, but most of the disks are not useful because each depends upon its own reader program to make sense of the 650 million bytes or so on the disk. However, it is only a matter of a little time, I suppose, until the necessary software is written to make Amiga able to use most of them.
I fervently believe CD-ROMs will be an area of important Amiga growth, and PARNET-CDTV lets us get on the bandwagon. There are references here and there to a Commodore CD-ROM reader called A690, but 1 haven't seen one for sale anyplace. People clever with a soldering iron sometimes wire up an IBM-type reader to their Amiga.
However, the PARNET-CDTV combo currently seems to be die only practical way for me to ride along in the direction 1 think things are going.
If you want to install PARNET, vou will first need Fish Disk 400 or some equivalent copy of the PARNET subdirectory. In it are docs that carefully and dearly explain how to make ihe special cable and how to copy the several small but necessary files. The files are supplied, but you will need to usetheCLl or something like it. It isn't real simple, but it is described as dearly there as it could be here.
• AC* Please write to: Walter Sleuher c o Amazing Computing
P. O. Dux 2140 Fall river, MA 02722-0869 a a [i] QLJQ (Sj m a
Telecommunications - It's Not Just for UNIX Anymore Usenet:
by Gary Fait Most computer users are familiar with local
bulletin board systems (BBS). Many others actively use
services such as CompuServe, Genie, and Bix. But if you have a
serious craving for Amiga information,you should tap into
Usenet. Usenet is, among other things, the largest electronic
BBS in the world. It began as an informal network for
Unix-based computers, but it is now loaded with programs and
information for most computer platforms, including the Amiga.
Reading the "News" is a daily passion with many Amiga users as they seek to learn more about their computers, check on the latest developer news, or solve programming problems.
Usenet is unlike the commercial networks. CompuServe, for example, is a "centralized network." Remote sites, such as vour computer and modem, connect to a central site to exchange information. Usenet, on the other hand, isa "distributed network."
Each site connects to the next site, or sites, to receive and forward information. Each Usenet site has well-defined responsibilities and serves as a "backbone," "branch," or "leaf" in the network.
Usenet began in 1979 when Tom TruscottandJhn Ellis, two Duke University graduate students, wanted to hook computers together to exchange information. The first links were established between Duke and the University of North Carolina.
As word of the system spread, other sites joined the network until today there are literally thousands of computers linked together. Anything from a mainframe monster to a desktop Amiga can be, and is, used as a network site.
News on Usenet is divided intosubject areas, or newsgroups.
Major newsgroup subjects are computers, miscellaneous, news, recreation, science, social, and talk. Each main area is divided into sub-newsgroups. Forexample, thecomputer newsgroup isdivided into a number of sub-newsgroups ranging from artificial intelligence to virus discussions. Each of these sub-newsgroups may be divided into even more sub-newsgroups. So, by following this hierarchical form of organization you can find a mp.binaries,amiga, comp.sources,amiga, and comp.sys.amiga. Or, if you prefer, you can find "news" about rec.autns.sport, sci.geo.fluids, soc.culture. german, and
talk.politics.theory. There are several hundred different active newsgroups on Usenet and new groups are regularly created.
There is also a series of newsgroups called alt, or "alternate."
Not all Usenet sites carry' the alt groups, however.
Some Amiga-related Newsgroups all. Sources amiga alt. Sys. Amiga.demos att.sys.amiga.uucp comp.sources.amiga comp.sys.amiga comp.sys.amiga.advocacy comp.sys.amiga,announce comp.sys.amiga.applications Right: Commercial networks such as CompuServe are "centralized1" networks. Remote sites, such as your computer and modem, connect to a central site to exchange information.
Comp.sys.amiga.nudio comp.sys.amiga.datacomm comp.sys.amiga.emulations comp.svs.amiga.games comp.sys.amiga .graphics com p.sys.amiga .graphics comp.sys.amiga.in traduction comp.sys.amiga.marketplace comp.sys.amiga.programmer comp.sys.amiga.tech Amiga information is also included in a number of other newsgroups on an informal basis, For example, comp,archives usually includes network addresses for sites which have public domain archives for the Amiga.
Usenet has been described as an "anarchy." It is "controlled" by tradition and little else. While some newsgroups are screened by a moderator, most news items are uncensored. News items range from the serious to the absurd, from the mundane to the humorous, from the fascinating to the worthless. You may find the answer to your programming question in comp.lang.c++ or comp.lang.rcxx. You most certainly will find candid opinions in talk.politics.drugs. You might learn the latest on cold fusion in sci. Physics, fusion. And you surely will find something controversial in soe.rights.human. Of
course, the nice thing about Usenet is that you don't have to read or see anything you don't want. The best advice to new Usenet users, however, is to stay calm. There is just too much information to digest, in fact, it is not uncommon for as much as 4MB of news to go across the network each day.
You probably will not have time to read that much, so it is best to pick and choose your newsgroups carefully. Sometimes, it is best to stick with just one major newsgroup area to begin.
Above: Usenet is a "distributed network". Each site connects to the next site or sites to receive and forward information. Below: The newsgroup hierarchy.
Newsgroups are kept in a hierarchy.
Each group has subgroups, and each subgroup may have other sub-groups.
Talk soc comp.sys.amiga.tech comp misc news rec icomp.sys comp.sys.amiga And with Ihe vast amount of nows crossing the network, you are unlikely to find a site which stores news for more than a couple of weeks. News is usually rotated, with older material being disgarded as new material arrives.
Did ! Mention that Usenet is a two-way street for users? If you have access to the news, you probably have the ability to "post" news items. You can ask a question, share your opinions, or release your latest programming gem to the world.
Gaining Access Okay, okay! Now that you are interested in Usenet, now that you can't wait to read the news everyday, how do you gain access? Well, it may be easy to gain access, or it may be difficult. It may be free (not impossible) or it may cost $ 500 per month (not probable). Remember that Usenet is not a centralized network. Thereare no headquarters and no main office. The best way to begin looking for a connection is to ask around. Seriously! To gain access to Usenet, you need to find someone who already has access. A good place to start is your local college or university computer lab.
If they don't have access, they may know someone who does. Many companies have Usenet access, too. In fact, if you work for a major corporation, there may be a Usenet site right down the hall in your workplace.
If that doesn't work, you can contact UUNET Technologies, Inc., 3110 Fairview Park Dr., Ste. 570, Falls Church, VA 22042; (703) 876-
5050. UUNET is a non-profit corporation dedicated to providing
Usenet access, public domain software, and electronic mail
services to the public. The company charges monthly for
subscriptions and connect lime.
When you find your Usenet connection, you will probably gain access to the net hi one of two ways. First, you may be able to connect as a Usenet site yourself. (Fred Fish Disks 479 and 480 have Matt Dillon's implementation of UUCP, everything you need to become a Usenet node.) Be forewarned, however, that it will take some work to set up the software and you will need plenty of disk space if you plan to receive more than a few newsgroups.
The second method of access to Usenet is as a "client" through someone else's computer. For example, I belong to an organization which operates a larger computer connected to Usenet. 1 am able to connect with the machine, activate the "news reader" software, and access all the newsgroups. 1 don't have to maintain the system, nor do I have to provide the storage space or the actual network connection.
By the way, you may get electronic mail (Email) and Internet privileges along with your Usenet access. The Internet is a worldwide network of regional networks. It is the superhighway of data, but that is a subject for another day.
Finding access to Usenet may not be as easy as subscribing to one of the commercial networks, but it is definitely worth the effort. What began as a Unix network between educational institutions has become an important information source for ail computer users.
• AC* Please’ Write to: Cory L. Fait c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 And the Winner Is.
The SAS C Development System Selected as the best professional productivity software at the 1991 North American Amiga Developers' Conference, no other C compiler delivers more powerful or efficient programs for the Amiga® than the SAS C Development System from SAS Institute Inc. one of the world's largest independent software companies.
The SAS C Development System offers a host of impressive features for Release 5.10;
* -A workbench environment
• -Release 2.0 support
• -Improved code generation
• -Additional library functions «- Point-and-click program to set
project options ¦Automated utility to set up new projects
¦Source-level debugger “ Integrated editor
• Global optimizer.
Run with the SAS C Development System!
You'll come out a winner too. To order or for more information, call SAS Institute at 919-677-8000, extension 5042.
JM SAS Institute Inc. SAS Campus Drive Cary, NC 27513 Circle 128 on Reader Service card.
Amiga Point Node Software by David Slonosky a nyone familiar with i-'IDO Net, IMEX, or any of the other hobbyist computer networks knows emphatically that time is ¦L A. money. Popular message echoes in these networks can have from 2011 to 300 messages per day! Not only does this involve phone costs for the boards transferring the messages, but it also causes problems for people who want to keep up on all the news in these echoes. Imagine how much time you would spend online reading 20(1 messages, let alone replying to the ones that interested you.
Fortunately, there are ways around this problem. One method, which I have been using myself tor the past two years, is to find a friendly sysop who will agree to set vou up as a "point node." The sysop configures his her system so that new messages in the echoes you like are automatically copied to a file which you can download at any time. The sysop then becomes your "boss node," or "boss."
In turn, you need three basic pieces of software. First is a mailer, a specialized terminal program whose sole function is to connect with your boss. It sends your messages and receives all new messages waiting for you at your boss.
Second, you need a message tosscr and a message packer. The packer scans the message bases of your point node and picks out new messages and replies you have written since tire last time you ran the packer. It then "packs" them into a file ready for upload to your boss. The tosser performs the reverse function, taking the message file from your boss, extracting the messages from it, and putting them into the proper bases on your machine.
Finally, there is the message editor. This utility allows you to read messages and write replies and new messages. Typically it works in conjunction with your favorite ASCII text editor. You use Fow. l._CallHWIIfIIIIIIII1IIHF LouIbM OK Protocol Start Dialing 544-7787 OK OK CONNECT 8488 Knocking?
TrapDoop 1,88 118197 on Node 89:487 124, [jfl Hy ins uiiito ¦ ¦ ¦..... 0 IH] 10:15:47 Start 07 Apr 92) with Helnat 8,44 8 [Ml 10:15:47 Fritiary local addpess is FidoNet 89:4B7 124,l , EK1 10:15:48 Started slave for line ii2 ? [HI 18:16183 Trying1 to connect to FidoNet B91487 124,8 on line 2 8 [21 18:16:03 Irving to connect to FidoNet 891487 124,0 on line 2 1 [21 10:16:03 Dialing 544-7787 : [21 10:16:28 Correct 2488 the text editor to edit your messages, while the message editor formats them according to the standards of the network, so they can be transmitted properly.
A point node gives you the opportunity to quickly download messages, free up your phone line rapidly, and read and reply at your leisure. In addition, depending on how trustworthy you are and how nice your sysop is, you may be granted the ability to File Request (FREQ) files from your boss. This allows you to send a separate file from your message file which contains the names of the files you would like to receive (games, utilities, and other goodies), and the boss node will send you the files back, usually in the same call in which you make the FREQ. In addition, you can automate your
calling times so that your computer can call your boss in the early morning hours when phone lines are least busy so you don't have to waste any time waiting for file transfers.
The Basic Utilities In general, all the software listed here should work on a 1MB machine. I strongly recommend that for running a point node, you consider buying a hard drive if you do not have one already. The speed of packing and tossing a large number of messages on a floppy-based system can be very frustrating, unless you are very patient.
As far as I know, all the software listed here runs under both Workbench 1.3 and 2.0, based on information from the authors, other users, and from personal experience. All version numbers, I’D or shareware status, and registration fees were current with the writing of this article. Please check yourself, however, for any changes which may have occurred.
Note that all transferred files are generally compressed using a utility such as ARC, Zoo, Zip, or LHArc. The ones which 1 recommend because of their superb compression ratio and speed are LZ (latest version 1.92, freely distributable), and LhA (latest version 1.22, shareware).
They are especially good for people who are point nodes from IBM bosses, as they are 100% compatible with the comparable MS-DOS archivers.
Finally, many point nodes make the transition to become a full boss node themselves, I will note which pieces of software can be used in both environments. Many BBSs on the Amiga now use one or more of these software packages to operate in FIDO or one of the other hobbyist networks, so your initial shareware investment can pay off twice.
Left: Welmal a kinder, gentler mailer?
Above: TrapDoor doing a mail transfer, with log window (top) and file transfer status window (bottom).
AHIQA.FRM Hss (35 (2(43 Bytes) PFIxljlPlFiBlxF KILL Fron! Hike Hanzarw To: Alex Topic Subji Re: datafiles?
13 Atm 92 15:63:02 LT'iiw; ¦" Okay, let's do an exanple. I'll tone,down the structure a little bit to nake things sinpler. He’ll work with this: struct instruct char nane; * Ouerkill, I know, I know,,, * int age; char sex; How, we'll write that file lo disk, file *fp; struct nystrwt p = The reader portion of the point integrated editor "Point Manager”. You can control replies, deleting messages, and so on by either using the keyboard or by clicking on the gadgets at upper right. In PM (like all the other integrated packages) you move through the messages by using the cursor keys.
Frontdoor Mailers Both the currently available mailers for the Amiga have conferences dedicated to them in FIDO Net called Welmat and TrapDoor. The software authors and experienced users participate in these echoes, so there is no problem with getting help if you are stuck on a particular problem when setting up. In addition, since they are so specific, answers to your questions are received rapidly.
Weimat: Point Manager: TrapDoor North American Support Center: Russell McOrmond Mario Pacchiarotti Teiepro Technologies 646 O’Connor St Via Campania 14 A3 20-1524 Rayner Avenue Ottawa ON 00040 Cecchina - Albano Laziale (RM) S7N 1Y1 Saskatoon, SK.
K1S3R8 Italia Canada
(613) 235-3287 GCCHost: FIDO: 1:140 90 FIDO: Russell McOrmond®1
1:163 109.1 Davide Mossarentr BBS:+1-306-249-2352 UUCP:
rwm@atronx.OCUnix.On.Ca Via Mascherella, 11 Fax:
+1-306-244-1947 41100 Modena (MO) UUCP:
email@example.com,ca TrapDoor: Italia TrapDoor
Development Foozie: Maximilian Hanlsch Foozie Development
Center Matzlernsdorfer Platz 3-4 3 10 c o Peer Hasselmeyer
A-1050 Wien Austria Europe Contact Addresses w-™Hrd'
Welmat and TrapDoor both contain a nodelist processor,
which is important if you decide to start running a
networking BBS system some day. The processor allows you to
enter the identity number of tire bulletin board system you
want to contact, and the mailer will then dial the number
of that bulletin board automatically. The nodelists are
updated weekly, showing new boards, discontinued boards,
and BBSs with high-speed modems.
Welmat Welmat is a freely distributable frontdoor mailer first created by Michael Richardson and later further developed by a team of programmers headed by Russell McOrmond. The source code for the most current release of Welmat is always available by sending a blank diskette and a self-addressed envelope to Russell. He urges programmers who are interested in working on freeiy distributable network utilities to contact him. See list of addresses at the end of this article.
Welmat works well in connecting to most other mailers. Many boss sysops use it for their mailer sessions, including TransAmiga and Dialog Pro boards. In terms of features, the most notable one lacking for a point node user is the ability to do ZedZap transfers.
ZedZap results in speedier file transfers with better error-checking than the protocol used by Welmat. However, ZedZap is one of the next planned major upgrades to the program, along with F.MSI. See below.
TrapDoor TrapDoor is the mailer offered by two programmers in Austria, Maximillian Hantsch and Martin Laubach. The program is currently at version 1.80, and is distributed as shareware. Until the registration fee of 400 Austrian schillings is paid (between S30-60 U.S., depending on the exchange rate at the time), you are presented with requesters which you must click on in order to run the program.
You can either register directly with the authors or send money to their North American distributors (contact addresses at end of article) to receive a keyfile which will allow the program to go through without interruptions.
TrapDoor offers both ZedZap and the EMSI protocol. EMSI stands for Electronic Mail Standards Identification, and allows for improved handshaking and control of file transfers between two EMSI-compatible systems. EMSI has been implemented in only a few mailers for any computer, and this is a strong point in TrapDoor's favor.
The decision of which one to use depends on what you are looking for in a mailer. Welmat does work adequately as it stands right now. My main criticism is that the documentation would benefit from being made clearer, and that there is another set of utilities (called Flowtoys, latest version 2.3} that you need in order to be able to send files properly. The Flowtoys are mentioned in the documentation of the Vvelmat distribution archive, but the fact that they are essential to Welmat's operation is not. However, the team working under Russell's guidance is committed to producing "no charge"
networking utilities, and with the addition of ZedZap and EMSI, Welmat will be a much stronger mailer for those who have to phone long distance to pick up their mail.
At present,TrapDoor is more fully featured. It has speedier file transfer protocols, so if you have to call long distance to get vour files, this may be a crucial factor. In addition, 1 found the documentation and included samples to be clearer. Although setting up either mailer is an involved task, TrapDoor is a bit easier since it only involves one executable; Vvelmat has been designed to multitask more smoothly, so it has a set of executables which interact to perform the mailer duties. Again, including some sample Arexx or AmigaDOS scripts in the Welmat documentation would have been a
big help to setting it up.
The choice is up to you. Both perform adequately, with TrapDoor edging out Welmat on ease of setup and file transfer speed. Stili, Vvelmat is a freely distributable program while TrapDoor carries a hefty shareware fee, so people with low budgets may want to consider this. In any case, it's nice to have two such fine mailers to choose from on the Amiga.
Integrated Packages The trend these days is to develop integrated point node packages which combine the message editor and the tosser packer functions within the same executable. This is both good, in that these packages are easier to use and are usually quicker in their import export tasks, but bad in that speed is usuallv gained by the use of a non-standard message format so that a bit of flexibility in configuring your system is lost by being forced into using a single program for all your needs.
Fortunately, ail of the programs here allow for flexibility in configuring one set of menus to your personal tastes, and if you just want to set up quickly and be done with it, then integrated packages are what you should be looking for. Also common to all the programs here is an Arexx port to allow for automated control of their functions. In fact, GCCHost is all Arexx port, as you will see from its description.
Foozle Foozle (latest version 1.0, shareware, price 51) DM at the time of writing) is an integrated package created by Peer Hasselmeyer. It offers the standard features of editor and tosser packer, plus an Arexx port. In addition, it offers the easiest way to send mail to multiple addresses, which is a real plus if you are thinking of going to full node status.
Foozle follows the current practice of many European utilities in using many requesters to remind you to register the program. My main problem with the program was that it was very tedious to set up if you had more than a few message areas, as you have to use the supplied initialization utility in order to enter information on each Point Manager Point Manager (version 3.00, beta), is the work of Mario Pacchiarotti and is a shareware product, However, the only "fee" the author asks is for you to send him a postcard of your home town. It uses its own proprietary message indexing scheme to speed
up message reads and writes.
The program as it stands has a nice user interface, but 1 had The MSIG Rr The Amk!
Ne BASIC package has stood the test of time.
0 Three major upgrades in three new releases since 1988... Compatibility with all Amiga hardware (500, 1000, 2000, 2500 and 3000)...Free technical support... Compiled object code with incredible execution times...Features from all modern languages and an AREXX port.., This is the_ FAST one you’ve read much about!
F-BASIC 4.0" System $ 99.9 Includes Compiler, Linker, Integrated Editor Environment, User's Manual, 8 Sample Programs Disk.
F-BASIC 4.0 + SLDB System $ 159.95 As above with Complete Source Level DeBugger Available Only From: DELPHI NOETIC SYSTEMS, INC. (605) 348-0791
P. 0 Box 7722 Rapid City, SD 57709-7722 Send Check or Money Order
or Write For Info. Call With Credit Card or C.O.D. Fax (605)
342-224? Overseas Distributor Inquiries WelcomB problems with
it, using an unregistered beta version. It would sometimes
unarchive packets and then delete them, leaving me with an
empty incoming message directory! If I unarced the packets
manually and then imported them, everything worked fine.
GCCHost CCCHost (latest version 3.6b) is a product of Davide Massarenti, and is shareware with a $ 30 U.S. registration fee. It is unique among the integrated packages in that it can only be controlled through Arexx, so if you do not own a copy of Arexx, you may want to think about using another integrated utility. If you do own Arexx, GCCHost is very configurable. The distribution archive comes with all the Arexx scripts you need to set up a point node properly, so even if you do not know much about the language, you can easily set up and start running a point node almost immediately.
Conclusions This is a very basic summary of what you can do with a point node and the software available to set it up on your Amiga. For a more complete summary of what FIDO Net is and how computer hobbyist networks operate, check out the TrapDoor documentation or the help material Russell McOrmond distributes for point node users.
My thanks to Bill Cassidy, sysop of Crossroads BBS (1:249 1), for his help in contacting authors and for valuable technical discussions. *AC* Please Write to: David Slonoskt c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 Computers are touted as
being great time savers and work reducers. I don't necessarily
find these sentiments to be true, though.
I would argue, however, that computers are highly efficient, and therefore the time spent on them is more wisely spent. The more I use mv computer, the more work I seem to create. Because so many other computer people 1 know say the same thing, it’s about time I wrote an article about time.
L. cli directory It's About Time b j Keith Cameron This month, I
want to concentrate on SETDATE, SETCLOCK, DATE, and CLOCK. The
first three of these (SETDATE, SETCLOCK, and DATE) are all
located in the 'c' directory of Workbench, while CLOCK is in
the Utilities directory.
Let's begin by setting the time and date on your Amiga. You can, of cou rse, open Preferences and set the time that way, but since this is a column about using the CLI, let's use AmigaDOS. To set the date, simply type in DATE followed by the correct date in DD-MMM-YY format. What this means is that you give the current day using numbers followed by a hyphen. Then you supply the first three letters of the month followed by another hyphen. Finally, you give the last two digits of the current year. As I begin this article, the date is March 11,
1992. If I were to set the date using this date, I would type
DATE 11-MAR-92 RETURN Since the command is not case
sensitive, itdoes not matter if you type the month in
tipper case, lower case, or any combination thereof.
Setting the time is not much different. To do so, use a 24-hour clock. The format is 00:00:00. The first set of digits is for the hour, the second set is for the minutes, and the final set is for the seconds. Be sure to include the colon between each set. Once again, as I type this, it is 5:42
P. M. To set my computer to this time, 1 would type DATE 17:42:36
RETURNS Remember that this is a 24-hour clock rather than a
You can also input both time and date on a single command line, It does not matter whether you place the date first or the time first, just as long as you separate the two with a space. An example of this would be DATE 11-MAR-92 17:42:36 RETURN Now your computer should be set to the correct time and date. To check, simply type DATE and then hit the return key. The current time and date should appear.
Before going further, let's look at two possible situations. Some users have a battery backed-up hardware clock while others do not. If you do not have such a clock, when you turn your computer off, the clock will stop. Next time you boot vour computer and type DATE followed by a return, you will get the date of the most recently created file on your boot disk. This would happen even if you had set the time and date as we just d id. After setting the da te, if you were to crea te a file and then turn off your computer, the next time you booted your computer, the clock would be set to the time
of creation of that file, not to the current date. So, each time you boot your computer, you need to set the time and date if you want your files to reflect the actual time when they were created.
Even if you have a battery' backed-up hardware clock, your computer will not be set to the accurate date and time whenever you boot unless you take other steps. These steps include the use of SETCLOCK. After setting the date and time correctly as described above, you should then use SETCLOCK. It will record this time and date to the battery-powered clock; if this is not done, the time is not saved, and it will be lost when you turn off your computer. To use this command, type SETCLOCK SAVE RETURNS On some older versions, it is necessary' to include OPT between SETCLOCK and SAVE. This in
itself is not enough, though, to give you accurate time. Yes, the correct time has been saved to your clock, but you now need to instruct the clock to give that time to your computer when you boot. You now need to go into the startup-sequence of your boot disk and include another short script: SETCLOCK LOAD RETURNS Once again, some versions may require the inclusion of OPT between SETCLOCK and LOAD. The computer will let you know this.
This command instructs the computer, upon booting, to load the time from the battery backed-up hardware clock rather than from the most recently created file. Thus, even though you do ha veabatterv-powered clock, if these steps are not taken, your computer behaves exactly like one that does not have such a clock. If you havedifferent disks that you boot your computer with, you need to install Shis script in the startup- sequence of each one. Some, like Workbench, may already have this command in the startup-sequence.
Now, what about all of those old files you have on your disks that have the wrong dates? Well, some people don't mind if the dates are wrong. Others, including myself, want our files to be accurate. There is ci way to change those dates if this is important to you.
The dates and other information abou t you r fi !es can be viewed by using the LIST command, which I discussed in a previous article. All you need to do is type LIST followed either by the name of the single file you are interested in or by a directory. In the latter case, all the files in the directory' will be listed. Depending on your version of Amiga- DOS, it's possible thatyou can examine all of the files on a single disk; to find out, examine the template and format for LIST to see if it includes the ALL option.
LIST provides several types of information about a file. The first tiling you see is the size of the file. Next, the protection flags are listed.
Most likely you will see "rwed," which stand for read, write, execute, and delete. Finally, you will see the creation date and time. If you decide to just change the creation date to the current date, the process is simple. All you have to do is type SETDATE FILENAME RETURNs If you LIST the file at this time, you will see that the current time is displayed and that "Todav" is written in the space reserved for the date.
Changing the creation date to the actual date of creation is a little morecomplicated. First of all, you have to decide when that date was. In all likelihood, the time is far less important and any time during that specific day will probably suffice. Once you have decided on such a date, you then need to give the computer this information using the following form: SETDATE 15-01-52 01:30:45 RETURN You shou Id have noticed that the method for supplying the date here is different than when using the DATE command. When using SETDATE, you supply the day first, then the month in munerical form
rattier than letter form, and finally the last two digits of the year. As with the DATE command, though, the hyphens are necessary. When you list the file, you may be surprised to discover tha t the date is listed as if created with the DATE command; that is, the month is given using the firs! Three letters of the name rather than a number. In setting the date and time using this command, if you were to leave off either the date or the time, the current date or time would be inserted. If the current date and lime had not been set, then, of course, the da te and time of the most recently
created file on the boot disk would be used.
If you have a battery backed-up hardware clock, you may want to configure your computer so that you have a clock visible for telling time. On newer versions of Amiga DOS, the Workbench clock is so versatile that you can selec t whether you wan t a d igital clock or not, where you want the clock to be placed, how large you want it to be, and other details.
Thus, you can place all of this information in your startup-sequence so that the clock is opened upon booting and placed exactly where you want it to be. Briefly, I'ii summarize some of these options.
First of all, the format listing for the clock on more recent versions of Amiga DOS is as follows: CLOCK [DIGITAL] [[LEFT] n ] I [TOP] n;- [[WIDTH] n ] i[HEIGHT) n ) [24HOUR] [SECONDSl [DATE] 1 prefer to have a digital clock appear in the title bar of my windows, so I would select the DIGITAL option. The next four options specify where you wish the clock to appear. If you want to list nil four locations, you would not need to type in the words (LEFT, TOP, WIDTH, and HEIGFIT), However, if you used only one of these, you would then need to type that word in. For example, if you wanted to
specify only the height and neglected to use the word HEIGHT, A migaDOS would interpret the number as designating LEFT, for it is first in the list. All of these locations, by the way, refer to pixel location. Thus, if you used the number 15 in relation to LEFT, you are indicating that you want the clock to appear 15 pixels from the left. Also, if you select the digital option, you cannot specify the width or the height of the clock. These options apply only to a traditional clock face. The final three options are obvious. If vou omit the 24FIOU'Roption, you are indicating tlia t you want a
12- hour dock, which is the default. If you omit SECONDS, then this feature will not appear. The same is true for DATE.
To locate the clock exactly where you want it will require some trial and error, but in a very short time, you should be able to place it in the most advantageous position for you. You can then place all of this information in your startup-sequence so that the clock will appear wherever you want it whenever you boot your computer.
The clock on older versions of Workbench is not nearly as versatile. From the command line, about all that you can do is open the clock. You then must point and click to select the options you want. You may wish to insert the dock in yourstartup-sequence so that it at least appears; then, you can select the type of clock you want I prefer "Digital 2" and place it where you want it An alternative to this is to search through the public domain for a dock that better suits your needs. There is no shortage of clocks in this area. Many of them will be as versatile as the dock on the latest
versions of Workbench.
Using the commands discussed above makes your computer more efficient by dating your files according to when they were created a nd by providing a n onscreen dock to constantly apprise you of the time. Now you can use your time on the Amiga more wisely.
• AC* Please Write to: Keith Cameron c o Amazing Computing
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Arexx to Make Star Fractals Fascinating Images Output in
PostScript or MathVISION by Merrill Callaway Y, which does not
define a mathematical function. Nevertheless, we can use Arexx
and the drawing features of MathVISION to create our lines, We
also need to use some DO UNTIL constructs, and not just IF THEN
ELSE (which MathVISION supports); so it is much easier to do
this in Arexx.
This month we explore a class of fractals called "star fractals" and show a couple of Arexx programs to output the resuits to a PostScript printer or to the plot screen of MathVISION (Seven Seas Software). Fractals are familiar as Mandelbrot Sets, or as fractal landscapes produced by "scenery generator" programs; but in fact, there is an infinity of different kinds of fractals endlessly repeated geometric figures.
Star fractals are introduced on page 72 of the book Fractals by Hans Lauwerier, published bv the Princeton Science Library. Star fractals are easy to produce with Arexx and a method or device to render the calculations. Arexx has no graphics capabilities whatsoever, but since it can use shared libraries, it has hooks into Intuition Graphics through the rexxarplib,library as we saw in April.
This month, we are going to use the interprocess control of Arexx to control MathVISION and create some pictures that would be rather less than straightforward to program in MathVISION format.
MathVISION needs us to input "functions" in the "numerical swamp" in order to plot them. The difficulty of doing this with a star fractal is that our fractal is not a function; it is more in the line of a continuous meander, and any value of X will have lots of values of Another way we can output star fractals is through a PostScript printer. The razor sharp lines of a 300 dpi printer make beautiful renditions with much higher resolution than an Amiga screen. I introduced the PostScript language controlled by Arexx in the May issue to print text files, but as demonstrated here, drawings are
just as easy to do.
What Is a Star Fractal?
Everyone can draw a five-pointed star without lifting his or her pencil. Imagine such a star, except that on each of the five points, there is a smaller star (reduced by a factor r, such that () r l) attached by one of its points, and on the four available points of each of these smaller stars, still smaller (reduced by r squared) garlands of stars are attached in the same way; and the process continues to infinity. That's a fractal from which the general class of star fractals gets its name. Obviously, if we draw such a fractal, we need to truncate the infinite regress of stars at some point,
say at four levels deep. Can you demonstrate with a pencil and paper that you can draw such a fractal without lifting your pencil? We'll get our Amigas to do just that. At four levels, we would need to draw 1280 line segments! How do we analyze what happens?
One Closed Line The star fractal is characterized by one closed line the mathematical equivalent of not lifting your pencil. In our example Star, successive line segments always meet at the same angle a=144 degrees which makes the star point. If we number the 1280 line segments as 0 to 1279, and if we start at n=0 with a direction of angle a=0 (move left to right horizontally), then any line segment with an arbitrary index of n This picture demonstrates how Star Fractals can provide the creative basis for science fiction or other fantastic, abstract illustrations.
Will be at sin angle of n*a. The only thing we need to worry about is the length of the nth line segment. Is there a rule for telling us the length of the nth line segment? We need to use the "reduction factor" ras it tells us how much to shrink the line segment each time we drop one level deeper. If the first line segment has a value of 1, then the progression of lengths is 1, r, r'Tl (r squared), r**3, and r**4 (we don't wish to go deeper than 4 levels). Lets make a table to show which lengths get used when: line length: line cegrrcnt count:: factors: length r * *4 n-1( 2, 1, 5, 6,7, 9,10r i
1,12. 14, . .. hay 0 factors of -1 length t**3 n=4,8,12,20,54,28,36,40,44,52,., has 1 factor of 4 length i ”2 n=16, 32,48, 80,96, i 12____ has 2 factors of 4 length i n-64,128,192,320,384,448, .. . Has 3 factors ot 4 length 1 n-Q, 256,11 2r7f fjr 1024, . *. Has 4 t ictors of 4 The length of given line segment with index n depends on the number of factors ot 4 in n. There are five line segment lengths. The number of different lengths is called the phase p (p= 5 in our example). The factor 4 above is in fact arbitrary'. We can make this number any positive integer in the general case. We call
the number 4 in the above example v, and the general case looks like this: line lerv gth: lire segi rr.ent count fact length r
* * fp-n n has 0 factors of v length r
* Mp-2f n has 1 factor of v length r
* * (p-3 J
i) has 2 factors ot v length r
* ‘(p-4 ii has 3 factors of v length r
• Mp-5) " has - factors of v length I n has
- 1P“1) factc cf v, A Tough Problem with the "General Theory” The
last entry in the table indicates that for Iength= 1, n has at
least p-1 factors of v. The "general case" in the book cited
above is only correct if, for length 1, n has exactly p-1
factors of v. In many of the examples 1 tried, 1 found that the
"general case" alleged by the book is incorrect, The total
number of line segments before the line "closes" is much larger
than indicated by the suggested formula: total number of line
segments equal to [(v+l)*v**(p-l)]-l. I have not derived a
general theory' that works for any figure, because in addition
to p and v, it depends on the angle as well as the reduction
factor, making a complicated general theory, especially when
you get into some of the large numbers of line segments before
the line doses, (In fact, some don't close; they are unbounded
and go out to infinity! Others iterate many thousands of times.
That's why 1 put in a Control C break emergency exit to the
program.) Any mathematicians who can write a general formula
to determine the total count, please send it to me. I'd like to
Anyway, until someone makes a valid formula, 1 kludged the count so that the program will finish, by using a measure of closeness called "epsilon," the absolute value of the difference between Ihe latest end-point and the starting point. Using epsilon as an addition to the actual loop count works in most cases. Because the calculations contain some rounding error, this epsilon is non zero, I picked an epsilon limit that seems to work in most cases. The epsilon measures are read out as data in case you need to adjust them, most likelv to smaller values. The value of count when there are exactly
p-1 factors v in the longest line segment is count=(v+l)v*'(p-l)-l.
If the line is not yet closed according to our epsilon factor, and n reaches count, then count is incremented until the line segment end-point is within epsilon of the starting point, and the loop terminates.
Parameters Say It All Both of our programs take user input of phase (p), arbitrary (v), degrees (a), and reduction factor (r); and output a drawing of the star fractal associated with these parameters- Be careful not to specify' too large values for p and v, or you will wait forever. Also be careful of phases and angles that make unbounded figures. In Top: p=3, v=4, a=17, and r=0.35. Note the difference if you change just r to r=0,l. Try cycling your images. Now do you see why cycling and mod phase is desirable? Bottom: The original STAR fractal contrasted with a tile figure (p=7, v=3, a=90,
and r=0.47). It s hard to believe the same algorithm produced both figures.
Math VISION, you may watch the fractal unfold with phases coordinated to the pen color. You will soon learn which values work, The star program for MothVISION is called StarMV.rexx and the star program to print star fractals on your PostScript printer is called Star.rexx. Both program allow you to scale the size of the image produced, and position it on the screen or page. Note that degrees in both programs are converted to radians first.
The Programs Explained Star.rexx Your PostScript printer draws the fractal. 1 explained how PostScript uses a postfix stack and how we OPEN the PAR: device to write PostScript commands to it in the May Arexx column. This time, we start the PostScript part by putting a "newpath" command on the stack to signal that we are starting a new drawing path. In Arexx PostScripf hybrid, "putting on the stack" is the equivalent of "writing a line to the PAR: device” with WrlTELNf). In PostScript drawing, you specify a "path" for where the lines go, then a "stroke" command to fill up the line path, similar
to the way we "show" text. A "showpage" command prints the actual page with all the "stroked" lines and "shown" text. After the newpath command, Arexx places the starting X,Y coordinates and a "moveto" command on the stack. Then the Arexx calculations repeatedly specify a coordinate X,Y and the PostScript command "X Y lineto" draws the next segment of our closed line to the new coordinate. The loop count and epsilon determine when to end the loop as described above. Finally a "stroke" fills the entire line unless the figure exhausts the printer's memory, in which case the Arexx The small
pentagonal fractal (scaled half-size) and the large basket weave" fractal share identical parameters except for angle A which varies by only 0.5 degrees between figures.
Program finishes, but the printer "waits" awhile and then returns to the ready state. Before the showpage command prints, we choose the line width, and the option to let Arexx print the parameter information at the top of the page using the same techniques explained in the May column.
The Fractal Computation The Fractal Computation are the nested loops that compute the fractal bear discussion. The first loop says DO from 0 to count.
However, at the end of this loop, we use an ABSolute value function for x (se) and y (ue) as a test epsilon to see whether to continue by incrementing count. The inner DO WHILE loop counts the funny cycling we saw in the tables above, insuring that the line won't be drawn until the value of (, and therefore the length of the segment, is right. The loop counter, m, is tested by division mod V the operator is for modular arithmetic, and computes the remainder of division by v. Of course we don't want to remain in the loop after f gets larger than p-1, so we connect the second condition to
the first with the (meaning "logical and"). After this loop is finished, then the new X and Y coordinates are computed. The line segment length, reduced by r raised to the appropriate power, and high school trigonometry determine the new end-point. This is the reason we need to load the rexxmathlib.library at the start: to access the trig functions. We use some variables like "base" and scale for 72 points per inch in PostScript, and calculate epsilon used in the test to see if we need to continue counting. The remainder of the program addresses input, error checking, and output to printer or
file. The actual calculation of the fractal, as is the case with fractals, is deceptively simple. The results can be surprisingly spectacular however.
StarMV.rexx After rexxmathlib.library is loaded, we make MathVlSlON settings for the screen. In MathVlSlON, the calculation of the fractal follows the same procedure, except that on screen we need to use a different epsilon limit for how close the line gets, because we are using a different scale factor. Instead of drawing the lines with PostScript commands this program uses the F0 DRAW(X,Y,pen) function of MathVlSlON, feeding new X and Y and pen values at each iteration. That is why "overplot" is on: we draw many, many separate lines on the screen. The "noisy" option must be OFF; otherwise an
X=0 line will be drawn. Modulo counts colors according to phase. MathVlSlON starts drawing where it left off, so we need to draw an invisible (color 0) line to the origin to initialize the drawing.
This program allows you to keep all values from the settings in the numerical swamp old values or ones you manually set anew or you may enter values one at a time at the Shell prompt. The default values for the five-pointed star fractal may be selected also.
If new values are selected, then you are prompted whether or not you want to fix the pixel aspect. Refer to the April Arexx column for a technical explanation of pixe! Aspect. What this option does here is to insure that circles are truly round in appearance, by automatically adjusting the Y values according to the screen aspect, ARC.rexx Fixes Pixel Aspect The program ARC.rexx is called if you answer Yes. ARC.rexx assumes a screen aspect of .685, but you may follow the instructions in the MathVlSlON manual (page 34-36) to arrive at the number appropriate for your own monitor's screen aspect.
If the Y range is blank, the program guesses it. A SELECT block is used to allow us to keep the endpoints of the Y range if either is zero. Otherwise, we add or subtract the midpoint of the X range, multiplied by the aspect ratio of the screen, to from the midpoint of the Y range. This effectively scales the Y range to make circles plotted in pixels to appear round. ARC.rexx may he used alone as a handy way to adjust pixel aspect for MathVlSlON at any time.
In StarMV.rexx when we ask the program to use the "old" values from the numerical swamp, it parses the parameters from the Comments section. Note the use of parsing on a pattern to strip away from the line all but the number we need. Therefore, make sure to preserve the order and format of the parameters in the comment section, if you wish the program to read them properly.
When you enter new parameters, they appear temporarily on line two of the Comments so that you may compare them to the old parameters on line one.
Examples Here are some example values that may prove interesting.
P Ymax V a r Xmin Xmax Ymin 3
0. 47 4 17
- 0.84 1.79
- 1.33 5 4 144
0. 35 As an exercise, find the 7 3 90
0. 47 ranges for these thr 0-3 2 4 144
0. 38 fractals!
1. 3 4 17
- 1.0 2,21
- 0.9 2
0. 75 3 277
- 0.8 1.35
1. 2 4 288 5 0,35
- 0.6 2.03
1. 2 4 288 0,35
- 0.6 2.03
- 0.6 4
1. 2 4 125
- 0.5 1.69
- 0.3 3
4. 0 5 17
- 2.5 4.0
- 0.45 Edit Screen HathVIS10N 2,8 (IEEE) Contour flncho*
Contour Hidti Contour Toi Clip Higi Clip Lou .eep old screen
settings? Y n [RtnI=Y '-STAR defaults. [fitn)=keep; N=neu paran
leu Paranters: Inter rnrnber of phases (integer), m* The
MathVISION edit screen and the numerical swamp. I like to open
a Wshell on this screen in order to run StarMV.rexx shown.
Note the formula in FO, and the ranges and comments sections.
A composite of two star fractals: the inner "basket" has parameters p=3, v=5, a=17, and r=0.35; while the outter has p=4, v=4, a=l25, and r=0.35. The pictures were composited in Deluxe Paint IV.
R Listing One L " ARC.rexx screen Aspect Ratio Calibration tor MathVISION * !* (c) 1992 by Merrill Callaway *7 OPTIONS RESULTS ADDRESS 'MathVision' ContourScaling F GET Xmin xmi=RESULT GET Xmax xmx=RESULT asp=.685 Y: GET Ymin ymi.=RESULT GET Ymax ymx RESULT 1F DATATYPE (ymi) ' NUM' I DATATYPE(ymx) - =' NUM' THEN DO GuessYrai nYmax SIGNAL Y END SELECT WHEN ymi = 0 THEN DO newymin=0 newymax=asp* (xmx-xmi) END WHEN ymx=0 THEN DO newymax=Q newymin=-asp*(xmx-xmi) END OTHERWISE DO newymax= ( (ynx+ymi } 2) + (asp* (xmx-xmi ) 12) newymin=((ynx+ymi) 2) -(asp*(xmx-xmi) 2) END END Ymax newymax Ymin
newymin EXIT 0 A Listing Two • Star.rexx a fractal star PostScript printer * * (c) 1992 by Merrill Callaway * * Caution; it is easy to exhaust your printer * * memory with infinite fractals! V * Press Cntrl-C to stop * * load proper library * IF -SHOW('L', 'rexxmathl ib,library’) THEN, CALL ADDLIB('rexxmathlib.library',0,-30,0) SIGNAL ON BREAX_C pi=3.1-51593 * star defaults * p=5; v=4; a=144r=. 3 5 SAY 'Press CONTROL C for emergency exit.'
SAY 'Use defaults for star? D=use defaults, [Rtn]-new parameters.'
PARSE UPPER PULL ans IF ans=’D' THEN SIGNAL scaling phase; SAY 'Enter number of phases (integer).'
PULL p IF -DATATYPE(p,'WHOLE') THEN SIGNAL phase arbitrary: SAY 'Enter arbitrary v (integer).1 PULL v IF -DATATYPE(v,'WHOLE') THEN SIGNAL arbitrary degrees: SAY 'Enter number of degrees.’ PULL a reduce; SAY 'Enter scale reduction factor r (0 r l).'
PULL r IF r =0 I r =l THEN SIGNAL reduce * Scaling in PostScript: 1 inch 72 points. * sea 1ing: SAY 'Rase line (inches). [Rtn]-4 in. (Default)' PULL base IF base=" THEN base-4 IF base 7 THEN IX) SAY 'TOO LARGEI' SIGNAL sealifag END baselinesbase base-72'base coords: SAY 'Start coordinates (inches) X Y iRtnj- 2 5 (default)' PULL xstart ystart * IF xstart-" THEN DC) xstart=2ryotarl 5 END IF -DATATYPE(xstarr,'NUM')& -DATATYPE ystart,'HUM'), THEN SIGNAL scaling IF xstart 7.5 1 xstart 1 I ystart 1 I ystart. 10.
THEN DC SAY 'OUT OF BOUNDS!'
SIGNAL coords END xorig=xstart;yorig-ystart xst.art=72*xstart ;ystart =72’y3tart start; SAY 'Specify line v idth ir. Points l~2nds of ar. Ir.ch).' SAY *fRtn]=0, (smallest line width: 1 device dependent pixel).'
PARSE PULL lw IF lw=" THEM IwbO IF -DATATYPE(1w.'NUM') THEN SIGNAL start SAY 'Print Parameter Values? [Rln]-Yes.'
PARSE POLL pval IF pval='' THEN pval-'Y* SAY * [RtnJ =PRINT or F=Send to FILE? P F' PARSE UPPER PULL prt IF prt-='r' THEN device-'FAR:’ ELSE DO SAY 'Enter path filename. [Rtn]-RAM;out (default)' PARSE PULL device IF device- " THEN devices'RAM:ouc1 END SAY 'Comput ir:g. PI ease wait... ’ deq-n i-a*pi ISO x :0,*y-0 se=5;ufi=5 CALL OPEN('output'.device,'W') CALL WRTTELN('output *,'newpnth') CALL WRITELN(’output*,xstart ystart 'moveto')
• Compute the fractal * ' count = v I) *v• Mp-1) -1 n-0 DO
WHILE n - count m=n;b=n*a;f+0 * do mod counting * DO WHILE
m v=0 4 f p-l f = £-l m=INT(m v) END x=(x+(r**(p-f-1))'cos(b))
y=iy«(r* *(p-f-1)-*sin(b)) s=base*x+xstart u=base*y+ystart *
how close are we to start? *
• * compute epsilon for x fse) and y (ue) * ¦ se=s-xstart
ue-u-ystart * write the PostScript line * line=s u 'llneto'
CALL WRITELN('output',line) IF n-count Sc.
- (ABS(sel .09 & ABS(ueI .09) THEN count=count-1 n-n+1 END SAY n
,¦ postscript commands and parameters *: s* device line width * CALL WRITELN!'output',iwl ' set 1inewidth')
* fill in path of lino * CALL WRITELN('output *,* stroke'I IF
pval='Y' THEN DO * write parameters on page * CALL
WKITELNi'output *.. ' Helvetica findfont 9 scalefont cetfonl’)
CALI. WRITELN I 'output',, ’ (p-='p* v-'v* degrees- 'dog, '
r='r' line segments;'n*11)*} CALL WRITELN(’output','72 769
moveto show') CALL WRITELNI'output',, '(Final epsilon: ue-
'ABE(se)' ue- 'ABS(ue)')') CALI. WRITELN (’output', '72 758 mo
veto show') CALL WRITELNI’OULpul'..
* (baseline length-'baseline, ' in. Origin at
(x.y‘-'xorig'.'yorig* in,)') CALL WRTTELNI'output'. ‘72 748
moveto show’) CALL WRITELN('output’,, '(1inewidth-'Lw' poi
nts.)’) CALL WRITELN('output’72 738 moveto show') END r print
whole page * CALL WE ITEI.M ( 'output ’, ' showpage') IF
prt-'F' THEN DO SAY 'Print file has been sent to 'device SAY
'Copy print file to PAR: to print PostScript fractal.'
END EXIT 0 * Emergency Exit ‘ HREAKJC: SAY 'User terminated program...' EXIT 5 Listing Three w * StarMV.rexx a fractal star plotter for MathVision V * (c) 1992 by Merrill Callaway *
* * Use the Contour Center Option from the contour " menu to
adjust the X.Y min and max so that your
* * object will be centered. You may also use the
* * Analyst features, draw a tiny fractal and then
* * measure it for filling the screen after you see
* * its bounds. Stop the program with Cntrl-C and
* * adjust the screen limits; then restart keeping all data if
you changed the numerical swamp, or
• * char.ne the data at the program prompts.
OPTIONS RESULTS * load proper library' * TF -SHOW!’L',’rexxmathlib,library') THEN, CALL ADDLIBCrcxxirathlib. Library' ,0, -30,0) SIGNAL ON BREAK C pi=3.141593 ADDRESS 'MathVision' SAY 'Hit Control C for emergency stop.'
SAY 'Keep .ALL Numerical Swamp settings? Y N |Rtn]=Y' PARSE UPPER PULL settings IF settings*» = 'N' THEN DO Get Comment!
Param=R£SULT PARSE VAR paran 'p=' p ' v=' v ' a=.' A ' r-' r .
SIGNAL start END * MathVISfON settings * Hires T Lace T Depth 4 Width 640 Height 400 ChangeScreen EdItScreenToFront SAY ’Enter Xmin Xmax Ymin Yxax.'
SAY '*RtnJ=keep Numerical Swamp X Y range, S-star default range.'
PARSE UPPER PULL xmn xmx ymn ymx .
I7D !**«»¦ 73 ESE Kill SID I7*=t T7H man rttt-n S3 01 0 3 a - Function Glossary b - VariahJe Glossary c - KASCII Table 'XMAX’ xmx ¦YMAX’ ymx IF pa9p-='N' THEN DO SAY 'Make circles round by...' SAY 'fixing Pixel Aspecr? Y N' PARSE UPPER PULL pasp END IF pasp='Y' THEN DO CALL AHC.rexx END keep: 'scar defaults * p- 5 ,* v=4; a= 144 ; r = , 35 SAY *D=STAR defaults. [Rt_nJ-keep; N=new parameters.
PASSE UPPER PULL arts IF ans-'D' THEN SIGNAL start IF ar.s- '' THEN DO Get Comment 1 pa ram = RESULT PARSE VAR param 'p- ’ p ' v=- v ' a-' a 4 r=' r .
SIGNAL start END SAY 'New Paramters;' phase: SAY 'Enter number of phases (integer).'
PULL p IF -DATATYPE|p,'WHOLE') THEN SIGNAL phase param-'p-'p Comment2 param arbitrary: SAY 'Enter arbitrary v (integer).'
PULL v IF -DATATYPE(v,'WHOLE') THEN SIGNAL arbitrary param?'p-'p' v?'v Comment2 param degrees: SAY 'Enter number of degrees.’ PULL a param='p='p' v-'v' a='a Comment 2 pa rani reduce: SAY 'Enter scale reduction factor r (0 r li.'
PULL r IF r =0 i r =l THEN SIGNAL reduce param.'p_'p' v='v' a='a‘ r=’r Comment2 param start: IF p '' THEN SIGNAL phase param-'p='p* v='v‘ a='a* r='r Commenti param !* A sample screen size for star fract IF Xhin » 'S' THEN DO xmn xcw -1.5 ymn--,6 ynx_,77 pasp = ’ N ’ END m*snl) ( i hoi! 1=0, long itnflii), tiiera mil I,phl.gbl.ibl.buf.no); * Setup V iftK«en 640.416.3.0) = 0) f«(6000|; nolsjfi.
(fibtnl&jbl); uutait&lbl), * Mun loop mt »hile(* !»13) ( ««():
* *;ctinpui )- i fx ** 36lhf(»cnul&mJil)s= 0)i=l3; if * = 1)
if(piiier(OLApJL ss 0) x=13, Mx); ) l«ve( . ) Program
sophisticated custom interfaces with ease using RuFOS™
RuFOS™ functions work with all Amiga operating system versions. To the above program, simply add the procedures that correspond to the menu options, parser commands, and buttons. Compile ihc C file, assemble the juncture files, and link with the RuFOS™ kernel object libraiy, To sec tie structure files and executable code fur Ihis very program, and more of the powerful functions in the RuFOS™ library, .send a disk for a demo disk in return.
This is the RuFOS1'1 programming system (Reduced Functions Operating System). RuFOS™ is for die serious programmer who needs results today, and it has been made affordable for its introduction.
Currently RuFOS™ works with the following development systems for ihe Amiga: 1 - The Mans compilcr asscmblcr linker.
2 - The SAS C compiler assemblcr linkcr.
3 - The freely distributable A68k assembler and the freely distributable Blink linker.
4 - Should work with any assembler linker that uses standard Amiga object files.
Every bit of code in the RuFOS™ kernel was created from .scratch, w ritten in I00£ assembly.
Ihe RuFOS™ system adheres to all Amiga programming rules and is fully multitasking.
Included with your 550 purchase is the disk containing the object libraries, parameter files, ar.d examples in both C and assembly. Phone and mail support with purchase. Add $ 3.00 lor shipping and handling. WA residents add $ 4.10. Also included is the complete manual describing in detail all of the custom functions in the RuFOS™ kernel.
This manual consists of the following sections: i - Legal notices ii * What's on the disk 0 - Getting Started 1 - Text System 4 - Menu System 7 - Bitmap Image System 2 - Input System 5 - Parser System 8 - Font System 3 - Button System 6 * Full Screen Editor 9 - Screens and Windows Appendix I - System Specific Notes Appendix II • Technical Support RoKroot software hardware (voice fax) 206-722-6258 * count and find line segment length * DO WHILE tn V=Q U £ p-l f = f + 1 irt=INT(m v) END * calculate the x,y coordinates to draw line to * xr(x*(rTT(p-f-D) ’cos (b) J y-(y+(r**(p-f-1I)*sln(b))
sex-0 ue-y-0 * make plot pen nod phase! * pen_n p*I pen=min (pen,pi
* draw the line segment * st r-'drawl' Mxl I',' I fy i i' ,
'pen*)' F0 str PlotSimple
• if -we need to continue counting...’ IF n-count f,,
- (AB3(se: r,00: U ASS I ud . 001) THEN count count-1 Circle
117 on Reader Service card.
£ND 5411 37th Avenue South Seattle, WA 98118 a-a*pi 180 x=0?y=0 se=5;ues5
* In i r i a Ii ze MathVi s ior. * OverPiot F 'F0 draw(0,0,G)'
* draw invisible line to origin PlocSimple EraseScreen
* need overplot to do multiple line segments v Overplot T
* turn oft noisy! * SimpleNoisy F UseBackground F Modulo p * set
colors to match phase * PlotScreenToFront * Compute the f
racr. A 1 " n=0 count=(v * I)*v**(p-i)-l DO WHILE n - count
m-n;b-n*a;£=0 epsilon=ABS(sel ABS(ue) num=n ‘Line segments,'
Comment 2 num.
Comment3 'Fir.al epsilon X,Y - ' ensilon EXIT 0 BEEAK_C: Ed: t ScreenToF ror.t SAY 'User terminated program,,,'
• AC* Pietist’ Write to: Merrill Callaway c o Amazing Computing
P. O. Sox 2140 Fall River, MA 02722-2140 Does your monitor seem a
little fuzzy lately? This month we'll take a look at a
possible remedy as well as an update on the hot new 3-D
program Caligari 2.0. Vidia’s Video Calibration Set Vidia is a
company that has published a steady stream of reference
material for the Amiga, including guides to DcluxePamt IV and
the Amiga's various graphics modes. Their latest is called the
Video Calibration Set and its sole aim is to allow the average
user to display various test patterns with the Amiga and make
sure his or her monitor is up to specifications. The title of
this package is a little misleading because the software
doesn't actually do any calibrating.
It merely points out where there may be a problem in your monitor, Comporison of NTSC colors that are illegal (upper right) and legal (lower left).
Video signal, or camera. There is a total of 41 test images that come on one disk, along with four plastic-encased test pattern sheets.
All the on-disk images can be easily displayed with the included icon menu or can be loaded separately with a program such as Art Department Professional or DeluxePaint IV. The first category of images is the "Color" set. In addition to a few color bar sets there is also a HAM-mode image which demonstrates colors too saturated for NTSC output as opposed to a legal palette. A grid for demonstrating NTSC color transitions is also included. Next is a group labeled "Contrast." These are used primarily for demonstrating tire luminance values of your monitor. The image "All Contrast” contains
numerous checkered patterns for displaying gradual brightness changes. The "Convergence" category is used to align color guns in an RGB monitor. RGB stands for Red-Green-Blue, meaning that three completely separate electronic beams make up the Amiga's screen. This gives computer monitors unequalcd color clarity and definition. If one of the beams is aiming a little off, a red, blue, or green "shadow" on a pure white circle may appear. For example, a worst-case scenario is represented by some older rearview projection Tvs whose beams were always "drifting."
"Overscan" is a group of images to test Amiga software dimensions as well as checking borders on videotape. One image that should be included is a "safe-area" screen which basically has a box centered in the middle of an overscan screen. Anything outside of the box could possibly get cut off on some televisions or monitors.
"Phosphor" images are for locating problems such as phosphor bums and defects. "RGB Ladders" are for displaying problems in color jumps. There are two sets, one for RGB monitors and another group designed for NTSC, which do not advance past the color setting of 12 (from 15). Two images for testing flicker-fixers are in the drawer called "Miscellaneous." Also included in this package are three test patterns. They are used for testing a video camera's Department Pro to convert files to Rendition format, the Art Department actually doesn't support Rendition in its current released version. Only
with the add-on AdRro Conversion pack ($ 90) is a loader saver available. This package also includes drivers for the Targa format, which is also supported by Caligari 2.0. Although I have used (lie Lightwave version extensively, this week I received a copy of Unili Graphic's Broadcast Fonts 3D in a new version specifically for use with all versions of Caligari. Not only do the fonts look spectacular rendered, but this version is an improvement over existing versions for Imagine and LightWave.
"AQPoints" is Unili Graphics' new point system which maintains proper angle thresholds during curve generation more points on the curves and less points on tire straightaways. The result is truly professional and excellent for any video work, Unili also includes a special offer for Caligari Broadcast Fonts 3D owners. If vou send them an animation, on videotape, using their fonts to animate their Main control screen from Vidia'a Video Calibration Set.
Phosphop Unifopnity % RGB Laddens Contrast Tests Conuenffence Tests lllllllli Misc Tests logo, you'll get a bonus font set for free!
If you have not investigated Caligari 2.0, definitely check it out especially if a Video Toaster is out of your reach. Caligari 2.0, along with DCTV, is about as close to LightWave 3D as you can get without remortgaging the house. While, admittedly, LightWave has more features, Caligari's spline animation tools, powerful shading techniques, and real-time 3-D workspace, which aside from LightWave no other 3-D program has, gives Amiga users much more bang for the buck. It's also the only 3-D program 1 would recommend to entry-level animators. That about wraps it up for this month.
• AC* Please Write to: Frank McMahon c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 aspect ratio, line
resolution, contrast, and interlace coherence.
Rounding out the package is a set of two rulers for measuring the vertical and horizontal size of the Amiga screen for Commodore's 1080 1084 monitors.
I have a rather mixed reaction to this set of calibration tools. It's certainly interesting for home users to check the alignment of their RGB guns and ladders, but how do they go about fixing them?
There are no convergence controls on most monitors at least not on the outside so there is not much a user can do aside from taking the monitor to a repair shop. Contrast and brightness images are nice to have, but those controls have always been a matter of personal preference. As a professional user, I tnnv get more use out of these images than the average owner since I would much prefer calibrating to this set than rolling a tape of bars as far as RCB adjustment is concerned. But what about testing NTSC? The assumption is that a genlock is used to get these images to video, but then there
lies a problem. My experience with genlocks has shown that each model is so varied in quality, brightness, saturation, and phase that 1 can't recommend adjusting a multipurpose video monitor to these images unless your genlock unit is near the high-end of the cost spectrum. As for things I'd like to see, a blue-only set of bars would be handy in those instances when a waveform vectorscope is not available blue- only is void of chroma and goes by the black level of the colorbars.
I'd also like lo see the manual go into a little more depth about tire various testing methods.
The final verdict lies in what level of video you are currently in.
The video camera test sheets are adequate for professional and home use; however, the lack of resolution markings on the circle pattern chart seenis lo defeat its intended purpose. However, a separate resolution chart is included and is professionally arranged.
Tire software is excellent for adjusting RGB monitors if your monitor has separate gun adjustments indispensable for the high-end user but not too useful for most Amiga owners. The NTSC tests should not really be used to adjust monitors but more to adjust your genlock if that is possible or to display your genlock's inadequacies. To sum it up: tine more options your equipment has for calibration, the more you need Vidia's Video Calibration Set.
Caligari 2.0 Maps and Fonts Crtiry.'iW 2.0 (actually 2.1) users may have a problem loading HAM or IFF files as texture maps because of one basic reason: you can't. It is not an option with the current version. An Octree spokesperson said it will definitely be in a future version. For now, the only import allowed is Rendition format files. Rendition is an advanced file format developed by Octree to support 24 32-bil color images. While the Caligari 2.0 documentation points to Art The only thing more important than an Amiga graphic screen is the background image. With the vast array of fonts
(as well as colored fonts) available commercially and in the p ubl ic doma in, title screens are rather easy to compose. But a title with a stark black back- grou nd does little to convey an image or mood.
Two new image data packages, Materials Tex- turetibrary Votume2-TV esby MicroSearch and Our Wedding by Digital Graphics Library remedy the situation in slightly differing ways.
Both provide an ample set of highly detailed background screens, so if your Amiga production involves weddings, title pages, or 3-D imaging these packages may be just what you've been looking for.
Here Comes the Bride Most wedding graphic packages are presented in hi-res 16-color format. Our Wedding differs from the norm in that its images are hires 24-bit overscan (736x480); 24-bit color resolution dips into a paletteof 16 million hues as opposed to just 16 colors, leading to beautiful shading and blends not possible otherwise.
Owners of the Video Toaster, Impact Vision24, Eight Tile textures from "Material Texture Library" rendered in 24-bit 640 x 400 resolution by author.
Firecracker, DCTV, Colorburst, Ham-E, and other hi-co!or units can take direct advantage of this seven-d isk set of 25 ima ges. Other users of programs such as DeluxePaint IV can convert to lower resolutions and colors using conversion programs such as Art Department by ASDG incorporated.
The wedding screens in this particular set seem to be broken up into three distinct, nonsimilar styles. First is 3-D, where screens are black with various 3-D images such as wedding rings, bells, stars and crosses. A few have a set of roses and two have a beautiful 3-D "Our Wedding" logo. The second set are embossed images which look like they are carved out of a bronze plate. Embossed screens of a weddingcake, a couple at the altar, and several embossed versions of the 3-D images are included. Finally rounding out the set is a group of pastel colored, pencil-like sketches of the
bride, church steeple, bouquet, a rose, bells, and bells with ribbons. All screens can be cut and pasted, so you could take a 3-D pair of wedding rings and paste them into an embossed background before adding text. Also included in the package is a sparse page of hints and ideas as well as a handy print-out of all included graphics for reference purposes.
As for the quality of the different styles, the 3-D images are gold, shiney, and very classy sure to enhance any wedding production. The embossed screens leave a little to be desired; some are hard to recognize especially after transferring them to video and going down a generation or two. The fact that some are repeats of the 3-D pics and that an embossed effect can be created with other Amiga software packages leaves a weak link in a professional package, although the images are certainly usabie. The pastel prints are beautiful, and the detail and light graphic touch are inspiring. All
images look great on an RGB screen, and colors are legally within the NTSC bandwidth, even the red roses, when moved over to video. If you videotape weddings and have an Amiga in your production studio, Our Wedding is a great choice.
Background Art to Go Materials Texture Library and Our Wedding by Frank McMahon Checkered Past Amiga 3-D images have had a checkered past, rather an overabundance of checkeredfloors.
Early in my rendering days, I fell prey to the seemingly harmless charm of that great perspective enhancer. Texture mapping has thankfully steam-rolled over the old floors, bringing us to our next graphic set, Materials Texture Library - Volume 2: Tiles. Not to be limited to 3-D backgrounds and floors, this five-disk set of 20 480 x 480 4096 color HAM images can be used for just about anything, including painting, brushes, and animations.
Because of the dimensions of the images, some scaling again, here's where the Art Department comes in handy may be necessary, especially if you intend to use the images for backgrounds in a HAM program such as Deluxe Paint IV or SpectraColor. The reason is that the width of the images in this set is 480 and the maximum width in HAM overscan would be about 368 pixels across. The reason fur the 480 x 480 dimensions is to get the highest color fidelity" at the best HAM resolution as well as remain symmetrical for 3-D texture mapping where an image has to repeat continuously across a surface.
Shrinking these images is not a problem for most programs and it's even recommended before mapping them onto 3-D objects. Since each map must be in memory during rendering, reducing the size can be very helpful.
Also there is no sense in mapping a 480 x 480 pixel tile on a small object that will take up barely 100 pixels in the final 3-D image. The screen shot that accompanies this article contains eight of the textures rendered in 640 x 400 24-bit mode using Impulse Inc.'s Imagine 3-D program. 1 reduced each texture to half of its original size (240 x 240) and still could have reduced each further without a loss of detail in the final rendering. Plus, even though tiie tile continued on page 7S [T itse statements mid projections presented in "Roomers " arc rumors in the purest sense. The bits of
information are gathered by a third-party source from whispers inside the industry. At press time, these rumors remain unconfirmed and are printed for entertainment value on!i .
Accordingly, the staff and associates of Amazing Computing cannot beheld responsible for the reports made in this column.I by The Bandito Atari Game Over?
It's been a while since the Bandito took a potshot at Atari. Remember those days a few years ago when the Atari ST and the Amiga where engaged in a heated war of words? Seems like ancient history, doesn't it? Well, Atari has taken a few too many shots below the waterline to survive. Here's the latest round of bad news: Atari's sales are dropping faster than a politician's credibility. Atari's sales last year were a meager S285 million, compared to the previous year at $ 411 million. Down the tubes fast, with no new products in sight.
The Bandito may not have this one to kick around any more. At this rate, the Bandito figures that Atari has maybe two years of life left before they throw in the towel. Say, do you think old jack Tramiel might be looking for a job soon? Maybe Commodore will hire him to sell Amigas to the mass market. Not!
Sales Down, Salaries Up Well, the reports are in for the computer manufacturers 1991 performance.
And Commodore isn't doing too badly, overall: it's the tenth largest PC maker at SI billion in sales. The Big C is right behind Tandv, whose PC safes were $ 1.1 billion. Sad to think that more Tandys were sold than Amigas, isn't it?
While Commodore was improving their sales a bit, the executives were cleaning up. Mehdi Ali was 3 best paid executive in the computer business; his pay was a cool $ 2.4 million, up 20% over last year. Irving Gould was a mere 7th with only $ 1.75 million, same as last year. (How does the poor man manage to squeak by, without even a cost-of-living expense?) Henri Rubin was 44 at $ 709,409, a 63% increase. (This huge increase must be due to all those wonderful new machines and new technologies that Commodore introduced last year, right?) Ron Alexander is 135 at $ 293,223.
(He's the guy in charge of finances.) Just in case you thought Irv's salary was too low, don't he too sorry for him. After all, Irving also holds nearly $ 95 million worth of Commodore stock ( 17 on the list of biggest stockholders in the computer business). And Mehdi Ali holds S7.9 million in stock ( 78), up 30% over last year. He must have gotten quite a few more options. (Tin's information was published in the April 6th issue of Computer Reseller. Ed.) The Bandito would like to ask: Why does the 1(1 company pay the ft3 salary?
There seems to be a mismatch here. Now that executive compensation is becoming a big issue this election year, perhaps Commodore's stockholders will start asking some questions.
Meanwhile, Commodore's had an interesting third quarter performance. Their earnings are up to a little over $ 4.1 million on sales of $ 194.6 million for the quarter ended March 30th. This is compared to $ 1.4 million earnings on sales of $ 246.3 million in the same quarter last year. So they've tripled their income while sales have dropped by 20%. Can you say layoffs?
The astute reader is asking right now, "Whv are sales so low?" Primarily because Commodore discontinued the low-end MS- DOS computers, and C64 sales were down in Europe (they hardly exist in the U.S. any more). On the other hand, Amiga sales were up 10% overall. Commodore's not talking about it, but the Bandito hears that most of that increase in Amiga sales came from overseas; U.S. sales were flat or even lower than the previous year.
For the nine months ended March 31, 1992, Commodore had net income of S49.5 million on sales of $ 770.3 million. The previous year, Big C had net income of $ 44.9 million on sales of $ 830.7 million in the prior year. (Of course, Commodore did have some extraordinary charges the previous year to account for the low income numbers.) The overall trend, from the Bandito's point of view, is not encouraging. It's good that Commodore is dropping unprofitable product lines and reducing overhead, but they haven't replaced those lost saies with anything else. Perhaps the new Amiga line will do tire trick;
but Commodore will have to spend heavily on marketing in this country to make that happen here.
Here's what Irving Gouid, the chairman and CEO of Commodore had to say: "Revenues and profitability for the quarter were adversely impacted by tiie weak global economic environment. However, we are encouraged by the continued growth in the Amiga and Professional PC lines. Furthermore, Commodore's range of products has been enhanced with the recent introduction of the Amiga 600 and 600HD, a new line of consumer products which have been well received in the marketplace." Amiga 600?
Not in our marketplace, Irving. And no word from Commodore when or if the A600 will ever be introduced in this country.
World Of Amiga The big news at WOA was that there was no big news. Many industry insiders had expected Commodore to make an announcement concerning the A500-r, or perhaps the A600, or maybe even some The nderground source for AMIGA® c OMPUTER Shopping twork m I ' TWTf ;; ','1!: cvr comments about the direction of the Amiga product line. Nothing. Nada. Zip. This is getting ridiculous, sports fans. Sure, we know that Commodore doesn't want to possibly hurt sales by talking about new technology loo far in advance (the Osborne syndrome). But take a look at ever)' other major computer
manufacturer. They don't publish their product schedules in advance, but they do make public statements that very specificallv spell out the directions of their product lines. The most we get from official Commodore statements is that they're working on something, but no data as to what, where, how, or when. The Bandito offers a clue to Commodore: this silence is hurting sales. Potential Amiga buyers want to know that the features they're looking for will be available in the future. They want to know about upgrade paths. Will current Amigas be upgradable to Commodore's new graphics standards?
(Of course, it would be nice if Commodore would even acknowledge the fact that they have new graphics standards on the way).
Fortunately, the third party developers aren't as shy as Big C. For starters, GVP was showing several exciting works in progress, including their combination fax voice mail card, which is just the kind of product that makes the Amiga's true multitasking so tremendous an advantage. And for those of you who are graphics hungry, GVP is working on a 8 24-bit daughterboard for their accelerator combo boards. Yes, they've even figured out how to get your Workbench and Workbench apps to run in that mode.
Which is pretty darned cool. Say, do you think Commodore could ever manage something like that?
Circle 179 on Render Service card.
Voice orders (615) 577-5100 Multiuser BBS (615) 573-8888 300-9600 baud FAX orders (615) 577-1170 Never pay retail or mail ORDER PRICES AGAIN.
Business Is Fun & Games Electronic Arts has been riding a wave of success following its efforts in the cartridge game market. Sales are expected to be close to SI50 million for fiscal 1991; they recently announced a two-for-one stock split (their stock was up past S50 a share at one point). Now they've set up a new division to create CD-ROM titles; but, the Bandito hears, probably not CDTV titles. Instead, you'll see Sega CD titles and maybe MPC titles. Too bad; wouldn't it be neat to have a CDTV version of DchtxePninl, with the world's largest collection of clip art? Yeah, but then they'd
have to get a better file requester, wouldn't they? Supposedly, EA is still thinking about doing a new version of Deluxe Music Construction Set, but they have yet to find a programmer for the project Too bad; iranMTTiMl Circle 109 on Reader Service card, that's one program that could really use a new version. Imagine what it would be like to have DMCS on a CDTV’’ disc, with 500 megabytes of songs... Retail Madness Commodore is still making some strange moves in the retail channels. The latest that the Bandito has heard about: The Big C has told its authorized dealers not to sell NewTek’s Video
Toaster workstation alongside Amiga computers. Now wait a minute; the Bandito thought that Commodore sells A2000's to NewTek, right? So doesn't Commodore make its money either way? This decision has already resulted in at least one of Commodore's all-too-few retailers dropping the Amiga line in favor of the Toaster workstation. Seems to the Bandito that this new policy might encourage more dealers to follow suit. Of course, Buy0 Sell • Trade Finally you can upgrade your system without the high cost of buying new!
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(203) 267-7583 lUHJIPMFJ the Bandito doesn't exactly expect great
marketing decisions from a company that keeps raising and
lowering its prices apparently at random.
Commodore’s New Ads On the other hand, somebody in Commodore's marketing department has started to get aggressive with their advertising. The latest print ad spotted in some of the staunchest IBM trade rags features the provocative headline: "Nothing Will Sell You On Commodore Multimedia Like A Few Minutes With Apple Or IBM." The Bandito hasn't heard any response from Apple or IBM yet... do you think they noticed?
Whether or not they have, the Bandito is pleased to see this kind of ad for Amigas.
Who knows what might happen next... a slick TV' ad campaign? The Bandito has heard that some rather nifty TV ads are in the works, and maybe we'll even get to see them this fall. You can bet Apple will have some TV ads for Christmas; why not Commodore?
You know, it's rather strange that unlike any brand of PC clones you care to name, both Commodore and Apple owners have a very powerful brand loyalty to their favorite computers. The difference between the two companies is that Apple understands this loyalty and has made much use of it to sell more computers. Commodore could do alot more. Perhaps someday Commodore will realize what terrific salespeople it already has, waiting to be discovered: the happy Amiga owner. If Commodore can ever unleash that power, the future of the Amiga is ensured.
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The Bandito checks in with a look at where CDTV is headed. Of course, it's no news to you that CDTV sales haven't set the world on fire yet, with a mere 30,000 units sold by the end of 1991. Still, Commodore is still hopeful. But development of CDTV titles is lagging from its former pace, primarily because Commodore isn't spending money on development. And there's not enough sales potential to interest developers in spending their own money to develop original titles for CDTV. Heck, Commodore's not even getting all of those MPC and Mac CD-ROM titles ported over to CDTV, which they should be.
And where's the CDTV advertising push? Has Commodore given up? Or are they just waiting until they finallv add the DCTV display mode and perhaps an MPEG board to really get out there and push? Or maybe it's the CDTV redesign due out this fall that will trigger a real push. The Bandito bets on the last item particularly since the redesign will reduce the manufacturing cost, so that Commodore can make a good profit at a $ 500 price point (which is what they're shooting for at Christmastime).
There's the possibility of a big CDTV boost this year when Commodore ships the CD-ROM drive for Amigas, thus creating a larger market for CDTV titles. Of course, tha1 depends on how many CD-ROM drives Commodore sells. But it should be a reasonable number, since there's already a lot of software. Every Amiga user group will want one so they can get the Fred Fish CD- ROM. And any Amiga owner with kids will want a CD-ROM drive lo take advantage of the really fun educational titles available. It's just too bad that you can't put that CD-ROM drive into the A2000. Seems to the Bandito The Computer
Service and Repair Video AMIGA Edition This video represents six years of first hand experience repairing the Amiga Computer.
Covering everything from basic theoiy of operation to our special tricks and tips section this video is sure to save you many hours of unproductive diagnostic time. For both the user who would like to understand inner workings of this amazing computer to the experienced teclmician this video can save you time and money .
Send jour check or money order for $ 39.95 + $ 5.00 Shipping & handling to J & C Repair PO Box 70 Rockton PA 15856 _Allow 4-6 wceka for delivery Circle 165 on Reader Service card.
That 5.25" drive bay is just made for CD-ROM.
Oh, well, perhaps next year.
But while Commodore fiddles with CDTV hardware, there's a burning CDTV software issue that hasn't been addressed.
The Bandito thinks that CDTV software should really make all graphics and text accessible, especially for information titles (like encyclopedias) and particularly because CDTV is now being marketed as a computer.
It's really useless to have to retype text, or use a screen capture program to get graphics (if you can; many programs won't allow that to happen).
So how does the competition look? Still anemic. CD-I sales are still pathetic, reaching the staggering total of about 3,000 units so far. The MPC is still being heavily touted, but not that many people are buying them (or VISIONSOFT PO BOX 22517. CARMEL CA 93955 MEMORY UNIT 2MB 4MB 8MI5 1X4 - 80SCZIP S 17.50 „ 140 280 1X4 * 70 SC ZIP
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The upgrade kits for PC's). Segn's CD-ROM unit will come out this fall, hut It remains to be seen how well it will sell. Right now, there's not much good competition for CDTV, hut next year's going to be a lot rougher.
News Across The Big Ditch The Atari ST is dying rapidly in Europe, and the PC is growing equally swiftly.
Amiga sales continue to show growth, but if the present trends continue the Amiga may lose its number one spot in European entertainment software sales in another year or so. Meanwhile, though, game companies continue to support the Amiga although perhaps three-quarters of the safes come from the U.K. and Germany rather than from North America.
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Perhaps the bigger dangers to the Amiga market in Europe are the 16-bit videogame consoles, which are starting to take off. 85% of Amigas in Europe are used for entertainment. The Genesis and the SNES provide much the same entertainment experience for less money, and price is very important in the li.K. and Germany.
Perhaps this imminent danger is one of the reasons behind Commodore's introduction of the A500+ and the A600 in Europe; those two models take the existing A500 and push it toward the high end and the low end. The A600 could conceivably compete pricewise with the Genesis and the SNES, down in the S200 range.
And of course, the A600 is designed around the cartridge idea. Commodore might be able to get software companies to deliver games on Flash ROM cards instead of on disk, if enough A600’s can be sold. And of course CDTV7 is Commodore's answer to the eventual introduction of a Genesis CD-ROM and a SNES CD-ROM.
However, the Bandito isn't so sure about this plan. Both Sega and Nintendo have much bigger and better marketing than Commodore. The next few years will be crucial to the long-term success of Commodore and of the Amiga.
Without a faster processor, better graphics, better sounds, how can the Amiga compete even on the low end? Gould shows just how out of touch he is by saying that low-end Amigas don't need faster CPU's, Does Gould use an Amiga every day, or even once a week? Somehow, the Bandito doesn't think so, Apple Keeps Trying Apple is readying a shot at the consumer market for Christmas. They remember the glory days when the Apple 11 was a popular piece of consumer electronics, and they keep trying to figure out how the Macintosh can do that, too. Past attempts haven't been top successful, but Apple is
learning from their mistakes. Here's their latest idea; a Macintosh Classic li bundle. It's got a black and white screen, but it does have a 16 Mhz 68030,4MB of RAM, and one floppy. The OS and applications are in a ROM slot so the machine will boot without a hard drive or a floppy; vou can actually use it as a single-floppy machine. The bundle includes the 360-dpi inkjet printer Apple makes, all for under S1000 list price. It might even have a color monitor next year, if it goes over well. Of course, this baby isn't really upgradable, but it might he tempting for students or home use.
TBC Or Not TBC Action on the video front continues at full speed. Following the success of the DPS Personal TBC card, a slew of other manufacturers have brought out similar devices. A TBC (Time Base Corrector) is crucial to professional video; without it, you can't use a VCR as an input for the Video Toaster, for example. These beasts used to cost many thousands of dollars, housed in very large rackmount style boxes. Now the wonders of modern electronics (and marketing) brings these devices right inside your Amiga on a single card.
Let's see, we have the DPS Personal TBC I! For $ 995, which now includes color- processing controls in software; Digital Creation's Kitchen Sync, an integrated dual TBC for S1895 with full procamp controls; the $ 1,050 TBCard from I.Den, with an optional set of external proc amp controls for $ 195; The $ 895 TBC-PCB from Prime Image with optional remote proc amp for S250; and the Novamate from Nova for $ 995. Plus the DPS Personal Vectorscope, which gives you a professional vectorscope display on your Amiga screen for only $ 995. This baby multi- tasks with the Toaster software, so you can switch
over and correct your waveforms any time you like.
Unfortunately, all of this video action seems to be happening at the high end of the market. The Bandito supposes that's no surprise; there's more profit in each unit.
Still, it would be nice to see more things like DCTV: relatively inexpensive devices that produce cool results. How about making a really good low-cost genlock? You know, something like a SuperGen, only priced around $ 250. Aren't all those chips gelling cheaper? How about a low-cost unit designed to put video in a window on the Workbench, like GVP's Impact, only price it at less than $ 500? That would enable you to have a visual editing system right on the Workbench without spending an arm and a leg. Oh, yes, do it without taking up the video slot, will you? Seems like everybody wants to use
that slot these day’s. Maybe Commodore should put two or three video slots in the next Amigas.
R. l.P. .info One of the last remaining Amiga magazines in the
U.S., .info magazine, has left the market with its April
issue. Apparently, there's just not enough advertising going
around to support that many Amiga magazines. So they've shut
their doors and moved on to other things. The Bandito is
saddened to see the competition reduced, and hopes publishers
Mark and Bonn do well in whatever they do next. At last
report, Benn is still looking fora white knight to provide
financing and rescue the magazine, bid chances are slim. You
know, maybe this wouldn't have happened if Commodore did a
little more advertising in the magazines that support il so
strongly. But there's no use crying over spilled ink.
Do you know of ony rumors, gossip, scuttlebut, or just plain dirt? If so, be a professional tattle-tale and pass these tidbits on to: Tlw Bandito c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140
• AC* BACKGROUNDS continued from p. 74 screens are only HAM
mode, with a maximum of 4096 colors, they will render
reflections, such as the spheres, and various attributes at
full 24-bit resolution, The set includes various digitized tile
images in marble, wood, brick, stone, floral, and other
designs, Nearly every one of the 20 images is repeatable well
they are tiles so mapping them across a 3-D floor does not pose
a problem. Special note must go to theexcellent manual. The 20
or so pages are filled with helpful information. Seven pages
with illustrations are devoted to step-by-step overviews on
texture mapping using both Turbo Silver and Imagine. There's a
section also on converting the images to 16 or fewer colors
using the Art Department, along with black and white photos
of all the included tile styles. A manual was the last thing
I'd expect to find in a texture set, and even though the
tutorials stick to the company's favorite products rather than
a complete overview of all 3-D programs that support mapping,
the inclusion of this material sets a high standard of
commitment that should be met by similar image sets.
So how do the tiles look? GrenP. There is not one dud in the entire set. Usere of 3-D programs such as Lighhvave 3D, Draw 4D Pro, Real .3D, and of course Impulse's software will get tons of mileage from this set a set made even more attractive by its modest price. Although it takes a little more work to convert them, these tile textures also make excellent brushes for painting and video work, especially1 when used with Deluxe Paint IV’s "perspective1' mode, even better in 24-bit paint programs such as those included with the Firecracker 24 board, Colorburst, and Impact Vision.
Although "The Wedding" and "Materials Texture Library7 -Volu me 2 :Ti les" mayr ha ve separate audiences, they both rate very high marks for image quality and would make an excellent choice for anyone needing supplemental imagery'.
If you want to impress your clients with your multimedia presentations, these two packages are hard to beat.
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It you're a videographer, animator or work with still images, ASDGs Art Department' Professional will maximize your productivity giving you time to maximize your tan.
ADPro, the number one selling Amiga" image processing product, is expressly designed to meet the rigors of moving pictures.
Coupled with it's animation editor sequencer, ADPro automatically slices through massive format conversions, digital compositions, image enhancements and special effects.
And, we'll send a $ 10 rebate to every North American customer who's registration card we receive between June 1st and August 31st, 1992.
So get ADPro and get ten bucks back, or this'll be another summer that passes you by.
Art Department is a registered trademark of ASDG Incorporated. Amiga is a registered trademark of Commodore-Amiga Inc, Dealers: Contact ASDG for the ADPro dealer demo kit.
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Buy the Meg AC hipfrom us and we'll give you the new 8373 Super Den ise lo r S31.50 (sendinyour 1 meg Agnus Sgdstartial rebate) ...$ 299.99 KwikStart I11.3 and2.0 KickStart ROM switch for Al 000 .559.95 3 Chestnut Street • SulTern. NY 10901 Customer Service (914) 368-4242 Fax (914) 357-6243 International Order Line: (914) 357-2424 Order line only 1-800-292-7445 List of Advertisers Please use a FREE AC Reader Service card to contact AIL advertisers who have sparked your interest. Amiga product developers want to
hear from you! This is the best way they have of determining the Amiga community's interests and needs. Take a moment now to contact those companies featuring products you want to learn more about. And, if you decide to contact an advertiser directly, please tell them you saw their advertisement in Amazing Computing!
Reader Service Advertiser Page Number ASDG, Inc. 79 102 Amiga Exchange 76 109 Ampex Systems 45 107 Central Coast Software 11 120 Communication Systems Eng.
43 119 Computer Shopping Network 76 179
D. K.B. Software CIV 194 Delphi Noetic Systems, Inc. 61 *
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Vli- sliip vuidJw.k 15". Kvti».klllt; ikup." | HOT TIPS Champions of Krynn, Death Knights of Krynn fby Strategic Simulations Inc.) When playing computer role playing games that allow the player to save under various games or letters, you can duplicate all of your artifact items (girdle of strength, Dragon lances). Heroes become Superheroes. To get five dragon lances, save the game to letter A. Do not exit Workbench. Save again to letter B. All your items have been doubled. To get them, remove a person from your party in game B. This person should be strong, in case you want to encumber him her
with many magical items. After removing character, reboot or exit to DOS and load game A. Remove a person from this party with a different name and add the character you removed from party B to party- A. Remove the character from party B and now add the person you removed from Party A to make room for the gift barrier. You now have the original group, but with twice the grea t i terns. Repea t to doub le the items again.
To avoid confusion with characters having the same name, create a character and call him 'magic items' or something along that line. This tip takes some doing, but it's worth it, (Courtesy of Robert Stoffcl, West Bend, Wl) Elf (by Electronic Arts Ocean) Type CHEAT on any of the talking screens. When you do this, you will be told to type CHOROPOO while playing. This results in a reward of 99 pets and restores your energy level.
(Courtesy of Steve Lewis, League City, TX) Killing Cloud (by Konami) Boost your supplies by typing 1K1LLING as a mission code. You will then be given 28 PUPS and 28 NETS.
(Courtesy of Nicholas Desson, Orleans, Ontario, Canada) Sim Ant by Maxis Congratulations Robert is the winner of OUT OF THIS WORLD, the game shown in last issue's column. Congratulations, Robert! The name of the winner will be published in next month’s issue.
To enter, send in your HOT TIPS on your Amiga games to: HOT TIPS
P. O. Box 2140 Fall River, MA 02722-2140 a free game!
Win This month's prize: Castles by Rich Mataka The Middle Ages arc finally ending. The age of enlightenment is upon the land. However, our subjects have been complaining about the Viking raids that have been occurring more frequently along the coasts. One of our lords has been on the mainland studying a new type of building design called a Castle. This is a great wall of stone built for protection. If we were to build these Castles whenever we moved into new territories, we could control the surrounding lands. We shall plan on Invading the Celtic lands and build our Castles to protect our
subjects and defend against any armies who try to stop us.
This is the simple concept behind Castles, but mastering the game strategy is not. After the initial screen, you are presented with an option screen on which you can set up your game selections. On this screen you can choose the real world or a fantasy world in which to play. In the real world there are normal adversaries; whereas, in the fantasy world you will be battling ogres and dealing with magic. Also, in this screen you choose the difficulty level. There are four levels of increasing difficulty in the game; they are Peasant, Duke, Prince, and King. Each level contains different
types of challenges. You must balance the treasury, keep your workers happy, keep you servants loyal, and squash rebellions. The differences in levels of difficulty are in the amount of money with which you start the game, the amount of taxes you can collect, and the state of your relations with other nobilities thatyou encounter in the game. When you are ready to try the King difficulty level, you are in for a very challenging game.
Castles can be installed on a hard drive and comes with a 60- page manual. There is an inconsistency between the manual and the game that could cause some confusion. The manual states that therea re three levels of Campaigns when playing at the Duke, Prince, or King difficulty levels. However, a call to Interplay verified that the information in the manual is incorrect. There are only two Campaign levels in the Amiga version the Single Castle or the Eight-Castle Campaign, interplay advised that from their research very few ever played the Three- CastleCampaign and they decided todelete
this option from the game.
In no way does this change distract from the game's play.
Finally, on this option screen you can place your name as the lord of the game and name the Castle that will he built. Once all of these decisions have been completed, select "DONE" at the bottom of the screen. You are now a Medieval Lord attempting to build his first Castle. If you have selected the Peasant difficulty level, you will see the outline of a Caslle presen led on the screen. At the other difficulty' levels, you m ust design your own castle from scratch, and this means choosing the correct types and mixture of Towers, Walls, and Gates. This is selected from the game's Main Menu.
All activity within the game occurs from this Main Menu. The choices that you can make at this point are Design, Labor, Taxes, Military, Food, and Options.
Under Op ti ons, you can Save or Load a game, change the game's speed of operation, gain counsel from your trusted adviser in time of difficulty, or just quit the game.
Bo ca refu 1 about the counsel given by your adviser, as some may be more interested in their own power than in helping you establish your realm. This is especially true at the higher difficulty' levels.
At any point during the simulation, you can save the game and pick up right where you left off.
Playing Castles is a pleasant experience. Decisions that are made within the game have a cause-and-effect action. For example, let us say that you have designed your Castle and have allocated your budget. Now you must hire your laborers and military personnel. Thesepeoplemust be paid. You can set the amount tha t each type of laborer or m i I ita ry person is paid. You must also decide on the number and types of laborers or military personnel to hire. You do nothavean unlimited treasury so you must spend wisely.
Even though you receiveanannual tax every year, it's easy to overspend. If you're going to be a big spender, you must decide either to raise taxes or levy a tax during acertain month tocoveradditional expenses. If you raise taxes too high, you will become known as a tyrant and your people may rebel.
However, if you are too nice, you could be known as a pushover, and you will go bankrupt, the castle will never be built, and you will fat! As lord of the land. It is a baianceofall actions thatyou must perform within the game that will spell your victory or defeat.
Remember to keep an eye on your military, as raiding Celts or ogres will try to destroy what you have built. Balance is the key to playing the game. Castles is a simulation whose game mechanics will be quickly mastered, but the play balance is something that will only be mastered with time.
Castles is an intriguing simulation because it combines the concepts of role playing, strategy simulations, and arcade gaming in a sing le package. It's fun, fast paced, and best of all, constantly changing. No two games will ever be alike as you try to build your kingdom by balancing your wealth, popularity design skills, and leadership skills. Build your ultimate Castle design, conquer the Celtic lands, rule or be ruled; you are the master of your own destiny with Castles, As lord or lady of the realm, you can design the layout of your own medieval dream castle.
Birds of Prey by Joe DiCarn It seems appropriate that the release of this combat flight simulator should coincide with tlie anniversary of Desert Storm; you are all invited to the Birds of Prey (BoP) family reunion. Practically every fixed-w mg a i rcra ft invol ved in Desert Storm is available to try in this simulation.
The most remarkable capability in this feature-packed program is the option to fly 40 differen t aircraft. The graphic model for each plane is amazingly accurate.
Without doubt, the first thing youTl doafterloading theprogrnm.
Will be to scan through each one to see how il looks. The fidelity of all the aircraft is incredible, the best being the F-117A Stealth Fighter, With 40 selections, there could be a problem selecting thecorrectbird for the correct mission. Fortunately, the program designers.
Argonaut Software, solved this potential problem with a slick set of menus that group aircraft by mission role. For example, if you elect to fly a troop drop, then only transports are selectable. Perhaps less obvious would be the correct choice for an effective air-superi- ority mission. This option does take the guesswork out of the task if you desire. The addition of wingmen into BoP is the next best feature. Depending on selectable options, there can be one or two wingmen accompanying the missions. These escorts arc indepen- den ti v controlled by the computer andean always be depended
upon to fulfill their mission role. If, for instance, you're flying bomber cover and the group comes under attack, it's safe to rely on the wingmen to engage the enemy.
This frees you to remain with the bomber and satisfy your mission objective.
At the heart of this game are the 12 selectable missions 11 combat and one peace time. How they interact separates BoP from other combat flight simulations.
During the course of any chosen scenario, most of the other missions can occur under computer control. Because of this, there seem to be dozens of aircraft in the air involved in all manner of action.
Die result is a level of reality not available before BoP. For an explanation of this feature, follow me through one of my favorite mission s Bom her Escort.
Missions can begin at one of three possible airbases or two aircraft carriers. In this scenario the bomber is a B-52H; we'll fly an F-15E for escort, and both aircraft will depart from Airbase 1. If the bomber had been a B-2, then the stealth fighter and its matching radar signature would have been the logical choice. Because the B- 52 cruises at 390knots, we'11 delay takeoff until it reaches the first Waypoint. While we're waiting, two Tornados leave from Airbase
2. When we all meet at Waypoint 2, they will be our wingmen and
our bomber group will be complete.
Finally it's our turn to embark. While on route to the rendezvous, there's time to check the Battle Progress Report. Here is a summary of activity since our mission began. A group of aircraft departing from Airbase 3 headed toward a target in the southeast.
Enemy fighters defending that area have also taken off to intercept. There’s a C-130 Hercules making a supply drop, and a F-4 Phantom is on a reconnaissance mission. Wc can also check the AWACS Tactical Map, which shows the location of all airborne aircraft. This level of activity is ongoing and constantly recorded by the program.
Let's return to our flight. We are now 31) minutes into the mission and the enemy coast is finally passing beneath us time can be compressed. Soon after, we're alerted that two MiG's are coming up toward us. When it's certain that we are the interceptors' target, the wingmen peel off to engage, As our two aircraft enter the bomb run, things start happening fast. SAM's are locking on, and defending aircraft are penetrating our cover.
What action will you take?
Do you stick with the B-52, destroy theSAM site, or intercept?
Dammed if you do, dammed if you don't, but that's part of the fun and challenge! After the bomb run, alt surviving aircraft head back to home base. Unless we're jumped on the way out, our mission ends when our bird rolls into the hangar.
During our mission, the computer has kept track of every major action or event that occurred who took off from were and when, who got splashed by whom and what, what your target status is, what your victories we re, and on and on. All this data is compiled in numerous pages of charts, graphs, and logs. A 188- page manual completely documents all of BoP's features. Sixty pages are devoted to ai rcra ft specs, which the program references once as a method of copy protection.
While two disks are provided, the main program is contained on one disk. There is little disk access during game play, so the program runs nicely on single drive systems. Installation on hard drives is possible and does enhance play somewhat. There's very little missing from BoP and nothing important to complain about. Perhaps my biggest disappointment was the troop- and supply-drop missions. I expected to see the sky filled with parachutes. What a letdown I felt when only one object exited the aircraft. Still, with all its features, true-to-life action, and ease of use, BoP is the best
combat flight simulation currently available for the Amiga.
DIVERSI0NS World Circuit by Rich Matakn World Circuit is the newest Grand Prix race simulation that is available from MicroProse.
Though not the first genre of this type of simulation, it is without a doubt one of the best. 1 can say right up front that I spent many more hours racing the world Grand Prix circuit vying for the coveted Championship Trophy than! Should have. Many evenings have been spent practicing and racing instead of being productive on my Amiga computer, ft takes an exceptional game to pull me away from working, The World Circuit simulation is just that type of game.
You may feei overwhelmed upon your first glance of the materials included in the MicroProse box. The game itself is provided on four disks. The fourth disk includes a README file that should be read because it contains the latest information. The manual is ! 68 pages long, but you don't need to read all of it to play the game.
Eventually, you should take the time to read the manual. It adds enjoyment to playing the simulation by explaining features which you otherwise may not find.There is a Hard Disk Install program, allowing the game to be installed on any drive in your system. There is no physical copy protection on the d isks. The copy protection that is used with World Circuit is the Page-Paragraph-Line-Word format that is becoming common with MicroProse simulations.
Upon clicking on the World Circuit Game Icon, you hear some impressive opening music as the credits roll. Luckily, the game is very intuitive to play. MicroProse has been good enough to include a "Quickstart Learner's First Lesson" that guides you through a DIVERSIONS few Rookie laps at the famous Monza circuit.
The Formula One Grand Prix cars in World Circuit can be controlled from either the keyboard or joystick. Whichever method you choose, controlling the car is challenging. There are so many options for configuring gameplav that it's difficult to mention them all. There is a Rookie level where all thecontrolsareautomated and an Ace level in which ail of the car's controlsare manual, I recommend the Rookie level for the beginner until he or she is familar with all the game's options. These options are braking, gear shift, self correcting spin, indestructible mode, ideal line, and suggested
gear. These are simple enough because you only need to think about steering the car, which is,done with the joystick. When you feel comfortable with your driving skills, you can progress along the difficulty scales. As you progress, you use less of the automatic driving options. This provides you with a more realistic driving simulation of Formula One racing.
To become Champion, you must successfully race in all of the original 16 racing circuits. Each is jam-packed with detailed scenery from the original race locations.
Driving in Monaco, you will see a yacht in the harbor, or in Mexico City, you will see the Dome. The level of detail presented in the game is to be admired.
Selecting the Championship Season takes you to a diagram of the first World Circuit, which is the U.S.A. located in Phoenix, Arizona. Selecting OK with either the mouse or joystick will take you to the Grand Prix Menu. It's from this menu that all of your decisions will be made regarding the race you're about to undertake.
The options are Free Practice, Qualifying, Pre-race Practice, Race, and Abandon Even t. Tire Free Practice allows you to tune your car for ma xinium performa nee before trying Qualitying.Once you exit Free Practice, you cannot go back to it for this track. Next, you must move on to Qualifying. You have a certain amount of time in which you must qualify for the race. While you sit in the pits, vou'll see a digital board constantly being updated with the racers' qualifying positions. Now you will find out who had the fastest qualifying time, therefore sitting on the Pole Position.
Next is the Pre-race Practice.
Here you can makeany last minute adjustments to the car before the race begins. If you feel comfortable with the car's performance from Qualifying, you can skip this option and go right to racing. Otherwise, make your last minute adjustments before the race, Finally, you get to the race event itself. You'll see the cars lined up in the Formula One spread at the Start Finish line. Depending on how well you qualified will determine your starting position among tiic 26 cars in the race.Then you will see the Red and Green lights appear over your car, as you begin anticipating the start of the
race. The green light will come on as you're off and racing. Follow the winding course,but don't look too closely at the nice scenery, as you must pay close attention to yourdri ving to avoid any mistakes.
Each track has different characteristics. The car's setup gear ratio, front and rear spoiler wings, front and rear braking adjustments can be different for each track. It's up to you to decide.
Here the practice sessions are most important. You can retune your car's adjustment any time you're in the pits. All you need to do is pull back on your joystick to find yourself in the mechanic's bay whereall adjustments can be made, it may take a while before you learn all the nuances of the game.
However, patience will pay off as you become the World Circuit Champion and learn about thedif- ferent circuits.
How good is World Circuit?
In a word, excellent. Tire graphics are smooth, theQu ickstart Instructions arc excellent, and the action is fierce. Before long, you will be playing the game at its highest level and enjoying it even more.
Even the number of laps you can race is adjustable as a percentage of the real amount on the World Circuit. This game is smooth, well animated, fast-paced, and addictive even on a stock Amiga 500.
What more can you ask for in a Formula One racing simulator except a chance at the real thing?
This is the closest I've come so far.
Power Pin hall by Rick Mmmsci Some of you youngsters may not be able to relate to arcade entertainment 13.V. (Before Videogames), but back in my youth, pinball was one of the favorite pastimes down at the bowling alley on a Saturday afternoon (I ran with a wild crowd).
Power Pinball is a very good simulation of the classic pinball games many of us grew up with. It not only recreates thesound and action of a freestanding pinball machine, but Power Pinball lets you modify the included machines and even design your own machines from scratch.
Power Pinball pro v ides many of the features found in the late lamented Pinball Construction Set with a few twists and wrinkles of its own. The program comes on one non-copy protected disk and will run on any 512K Amiga with one fioppv and is easily installed on your hard drive. The included HDInstall program is very comprehensive. Short of creating new directories, there isn't much more you could ask of it. The manual is thorough and well written, especially compared to many others I've seen, Power Pinball was written on the Amiga and takes advantage of all Amiga specific bells and
whistles. There are keyboard equivalents for all pulldown menu commands, and you can multitask, import your own IFF sounds and graphics when designing vour own machines and swap your creations with other Power Pinball owners.
Once you're installed, you're ready to go. Just drop in the coins and start playing! When you hit the Return key, a coin drops into the slot giving you one credit. Up to four people can play at the same time, or you can play all four positions by yourself. The spacebar starts play and your right and left Amiga keys control the flippers.
The up and down cursor keys control the plunger depth and the right Amiga key launches the ball.
You can even tilt the machine with the Alt keys. Tapping the left and right Alt key simulates whacking the machine on the left and right.
While perhaps not as satisfying as physically shaking your Amiga, it is most definitely safer.
F low does it play? Not too bad. The ball generally moves in a realistic fashion around the bumpers and playing surface. The flipper and other key placement ergonomics are good. It doesn't take long to get right into the feel and spirit of real pinball. Just darken the lights, add a jukebox and a smoky room with the tinkling of glasses in the background for atmosphere to complete the setting.The included graphicsand sounds are adequate. They're certainly not in the wow 'em-zow 'em class. You could view this as appropriate, however, since we're talking about a pinball re-creation, not a
shoot-'em-up or role playing type of game. Don't forget that part of the fun of Power Pinball is that you can create or import your own sound and graphics. If you're not satisfied with what's provided, you can roll your own.
The meat of Power Pinball is i n its edit mode. This is where you can design your own bumpers, walls, etc., and place them on the playing field. Bumpers and walls can flash when hit, play a sound effect, throw the ball off at odd angles and more. You can make bumpers and walls invisible i f you like. Heck, you can select Tommy- mode and make the whole machine invisible! You can do minor tweaking or construct a complete game. There are man}' design tips throughout the manual. There arc enough options in Power Pinball's edit mode to allow the most serious designer all the latitude he'd need
to make the pinball game of his dreams.
While Power Pinball does haven rudimentary set of paintbox tools, it has no facilities for creating or editing sounds. If you are going to do any serious pinball machine design, you'll want to use your regular paint and sound design programsanyhow togenerate your images, music and sound effects, and then import them for placement in Power Pinball.
KarmaSoft, the makers of Power Pinball, employ two types of product protection. First, they offer technical support only to registered users. Second, Power Pinball Lisosa look-up-a-word-in-1 lie- manual type of copy protection. It givesyou a few chances totype the correct word in before it either accepts your input or returns you to the Workbench. This feature wasn't as helpfu I to me as intended, because my manual had a few pages missing.
I've had a few p rob lent s while running Power Pinball. I was visited by the guru once while running WordPerfect. The program also froze once without crashing while writing this review. This is puzzling in an Amiga program that professes to support multitasking.
Other than these isolated inci den ts, the program performed well. I can't say that 1 was excited by Power Pinball. I enjoyed fiddling with the editing capabilities and playing a game or two for old times' sake. Being able to customize the playing surface certainly adds a dimension to Power Pinball that would be lacking in a play-onlv version. While the execution of the pinball concept is well done, i'm afraid that I'm a bit spoiled by the diversity and ingenuity of the games we see on computers these days. Power Pinball is not of the sweatv-palmed arcade action-ad venture or a brain
tickling puzzler type of game currently being pumped out for our amusement. If this is what you require from your entertainment software, then you should look elsewhere. On the other hand, if you want to play pinball in your home without buying a pinball machine of your own, you could do worse than Power Pinball.
Trump Castle II by Jeff James DIVERSIONS Inspired by the real Trump Castle Casino in Atlantic City, Capstone's Trump Castle II (TC2) offers Amiga owners a chance to win big at six popular gambling games. Whether your favorite game of chance is baccarat, blackjack, craps, roulette, video poker or slots, TC2 has got you covered.
To play those games, a visit to the lobby of the casino is necessary'. Using a digitized picture of the actunlTrumpCastleCasino lobby, players choose new gantesby simply clicking on different locations in the picture. In addition to playing the six included games, players can visit the cashier, read the hotel newspaper, save games and even do some limited exploring of the casino. Both the mouse and keyboard can be used to select these options.
Once you've received you initial gambling allowance of SI,000, you can head off to the gaming tables. At each of the six game locations, digitized animations of dealers and casino visitors are seen, although most are a little coarse and grainy. The games themselves area little slow even running on an accelerated Amiga, most of the games operated sluggishly. Generally, the games are enjoyable and easy to play, and an includ ed on-line help facility helps gambling novices get up to speed.
Digitized sounds accompany most of the action, particularly so in the slot machine and roulette games, TC2 supports all Amiga models with at least 1 MB of RAM and Workbench 1,2 or higher, inci udtng W orkbench 2.04. TC2 isn't hard drive installable, although the two game diskettes are devoid of any copy protection. Copy protection involves looking up a word in the included Trump Castle gaming guide, which accompanies the program's 17-page manual. A discount coupon to the actual Trump Castle Casino in Atlantic City is also included, allowing gamers who have improved their gambling
skills in TC2 to try' the real thing a t a discount. TC2's sluggish animation, lack of hard drive support and the mediocre quality of some of its gambl ing games may deter less avid gambling aficionados. However, if you thoroughly enjoy card and gambling games, TC2 is definitely worth a took.
DIVERSIONS 4-D Boxing by Jeff James After you've used your computer to play a few rounds of golf, assemble a high-caliber football team, win thel ndy 500, a nd emerge victorious in the computer-simulated World Series, what else is there to do? If you're a fan of computer sports simulations, Electronic Arts has the answer 4-D Boxing, Getting started requires that you first take a trip to the locker room. Here you can create, save, and delete your boxers, or take a quick peek at the Boxing Hall of Fame. You can design your boxer to your own specifications, including height, weight, speed,
stamina, and power. You also get the chance to change the color of your boxer's fighting attire and pick a suitably aggressive head to top off your creation. After you've created your boxer, it's off to the ring.
Although you can choose to fight in single, unconnected matches, the main event option allows you to punch your way to the world championship. Starting out ranked dead last in a field of 50, you must battle your way through dozens of opponents to reach your ultimate goal: a showdown with the reigning world boxing champion. Each fight brings more money to fatten your wallet and more training to toughen your boxer.
The most amazing thing about 4-D Boxing is the animation. Boxers bob and weave in uncannily realistic motion, moving, jabbing and punching around the ring just like real boxers. Distinctive Software reportedly filmed real boxers in action then converted their movements to digital format for the smoothest motion possible. However they did it, 4-D Boxing is one of the first computer games I've seen to offer such realistic motion. 11 has to be seen to be believed.
Unfortunately, this smooth animation does have a cost. On a standard A50Q, playing at the highest detail setting made the game nearly unplayable. You can adjust the graphic detail of your pugilists to speed things up, which unfortunately removes the often hilarious facial expressions from your boxers. These problems disappear on an accelerated Amiga, so owners of faster machines shouldn't have anything to worry about. Sound is acceptable, limited mostly to the sound of landing punches, the ring of the bell, and a few gruntsand wheezes from your boxers as they get pummeled.
4DBoxing canbeinstalled on a hard drive and works welt on an Amiga 3000 running AmigaDOS
2. 04. Copy protection is manual- based and marred by a few
For example, to start playing, you are presented with a picture of a boxer and asked to give hiscorrect name. You then find the picture of the same boxer in your manual and type thename listed belovv his photograph. Unfortunately, a few of the boxer’s mugshots are missing from the manual, an omission which results in legitimate owners being d umped out of the program for failing to complete the copy protection correctly. This happened very infrequently; yet 1 still feel Electronic Arts should have checked the copy protection more thoroughly before shipping the product i normally don't get
too excited about computer sports games, but 4-D Boxing offers an intriguing glimpse of the future of computer sports simulation. 4-D Boxing is undoubtedly the best computer simulation of professional fisticuffs currently available, bar none.
View the Rock 'em Sock 'em action with Ihe instant replay feature in 4-D Boxing.
The Keys Lo Maramon by Matt Drabick The walled island town of Maramon, known for its fishing and its famous blue pearls, is under constant siege at night by monsters that come from cellars beneath the town. The situation is desparate, and an emissary has been dispatched across the Sea of Oshmar to find a hero from Knessos to rid the towm of its unwelcome minions of Darkness.
Should our hero succeed, the reward from the people of Maramon will he very generous indeed.
Such is the premise behind The Keys To Mammon, a fantasy role-playing action game from Mindcraft Software, Inc. The player has four different heros to choose from, Huntsman, Courier, Blacksmith and Scholar, each with their own special strengths and abilities. During the day, our hero can interact with any of the town people, including the mayor, the librarian, the various tavern and inn owners, and the va rious weapons, armor, magic, and herbs and potions storekeepers, to learn as much as possible in preparation for that night's battle. While the sun is still up, weapons and magic wands can
be fixed or recharged, and rest and refreshment taken to recover from the previous night's efforts.
Four locked Dark Towers stand in Maramon. Eachnightorcs, goblins, domugs,wolvinga,gno Us and zorlims swarm out from one of the four towers in Maramon, running around and waving their torches and axes as thev steal whatever they can find and set fire to different buildings. It's up to our hero to learn which tower the monsters will emerge from each night and try and slay them all before dawn breaks. Should any monsters survive past daybreak, one or more of Maramon's buildings will be looted, burned or damaged.
Of the four heros available to choose from, the Scholar is the best prepared with his saber.
Flamewand and fearwand. The fighting isn't one-sided. The monsters can and will fight back, either by touching our hero and draining his life away, or in the case of the wolvinga with the use of their deadly longbows. Our hero must kill all of the monsters before they kill him, or else seek rest and refuge in one of the town's three strongrooms should the monsters prove to be too much to handle. Of Course, without our hero to stop themonsters the town will bebadly damaged the next day.
While our hero can expect a fortune in pea rls should he succeed in ridding the town of all its monsters, he must use his own gold to pay for any repairs to a damaged sword or to a flamewand that needs recharging. Special weapons are available from the local magic shop at a price. Fortunately some of the monsters that are slain ieave behind a pouch of gold for our hero to pick up, and the town mayor does periodically pay our hero a small amount of gold. It's even possible to sell unwanted items to the town's various shopkeepers as well.
The trick to playing The Keys To Maramon is to learn which tower the monsters will emerge from each night so that our hero canbe in the right place at the right time. Each of the four Dark Towers can be opened with its own 4-D Boxing Price: $ 49.95 Eleclronic Arts Distinctive Software 1450 Fashion Island Blvd.
San Maleo, CA 94404
(415) 571-7171 Inquiry 242 Castles Price: $ 59.95 Interplay
Productions 3710 S. Susan, 100 Santa Ana, CA 92704
(714) 545-9001 Inquiry 243 Birds of Prey Price: $ 49.95
Electronic Arts 1450 Fashion Island Blvd.
San Mateo, CA 94404
(415) 571-7171 inquiry 244 special metal key. If one of the keys
can be found, then our hero can go beneath the town and
slay all of Ihe monsters. Oneof the local townspeople
managed to find his way beneath the city only to discover
the horrible secret behind the origin of the monsters. What
he discovered was so terrifying and upsetting that he has
been unable lo tell anyone about what he found on that
This is a very enjoyable and addicting game, with obstacles in the way that make each successive level of play harder and more challenging. The graphics are good, and thecharacter movement smooth and fluid. The game comes on one floppy diskand requires at least 1MB of RAM. If you are looking for an enjoyable way to spend sometime, try outTheKeys To Maramon.
DIVERSIONS product information World Circuit: The Grand Prix Race Simulation Price: $ 59.95 MicroProse Software 180 Lakefront Drive Hunt Valley, MD 21030-2245 Inquiry 245 Power Pinball Price: $ 39.95 Karmasoft
P. O. Box 1034 Golden, CO 80402
(303) 277-1241 Inquiry 246 Trump Castle II Price: $ 49.95
Capstone 14540 SW 136th St., Suite 204 Miami, FL 33186
(305) 252-9040 Inquiry 247 The Keys to Maramon Price: $ 49.95
Mirdcraft Software 2291 205th St., Suite 201 Torrance, CA
(800) 525-4933 inquiry 248 You II meet various townsfolk in The
Keys To Maramon.
Don’t waste money, slots or desk space buying extra IBM-compatible or Amiga floppy drives! The Bridge Drive Commander-i- gives you direct access to all your internal and external Amiga drives from the Bridgeboard, and direct access to IBM type 360K and 720K drives from AmigaDOS. AT Bridge Boards can use 1.44M drives. The Bridge Drive Commander+ is totally transparent and aulomatic.
Put an IBM type disk in any drive and use it just like on any IBM compatible! Put in an Amiga disk and return to Amiga use! Just that simple, just that fast! One drive can use Amiga disks at the same time another is using IBM- compatible disks. Disks are completely usable by other Amiga and IBM-compatible computers. All hardware: no software drivers to load, no precious memory or cards slots used up. Plugs onto motherboard at internal drive connector. (No soldering or wiring changes.) Compatible with all Bridgeboards (8088, 80286), accelerator boards (any 680x0), hard disks and other
hardware and software.
Bridge Drive Commander+ ....$ 149.50 MJ SYSTEMS Dept 29A, 1222 Brookwood Road, Madison, Wi 53711 1-800-448-4564 MasterCard VISA; no cashier's checks or money orders please.
Product names are trademarks of their respective companies.
Circle 103 on Reader Service card.
July 1992 87 From New York To London New Products excite Amiga users, Either in New York (left) or London (right) Amiga enthusiasts arrived by the thousands looking lor new products and bargains.
World of Commodore Amiga New York April 24 to 26 The World of Commodore Amiga opened for its third time on the pier in New York city.
Th is yea r, show officials announced tha t more than 20,000 attendees arrived for the three- day event to see the latest new products from an assortment of international Amiga developers, Commodore hosted the event with keynote addresses and seminars by Commodore executives. Jim Dionne, president of Commodore U.S.A., gave a description of the many ways the Amiga is being marketed in the United States. He discussed Commodore's successful rebate programs as well as advertising in Amiga and other trade publications.
In an Amiga developer program hosted at the dose of the second day of the event, not only did CBM demonstrate what thev were doing in the U.S., but guest speakers from Europe also gave Amiga vendors valuable insight into what markets were available in Europe and how' to address them.
Unfortunately, Commodore was not able to release the A570, C BM's anxiously awaited CDTV peripheral for the Amiga 500, but Mr. Dionne stated that the release was imminent.
He also said that the new A570 would not be compatible with the current U.S. Amiga 500.
Commodore plans to implement both a dealer system and a system utilizing their current Federal Express program to retrofit the existing A500's for purchasers of the new A570 drive.
Also not in evidence was Commodore's newly announced A600 (see details from the London portion of this article), CBM's new small Amiga. CBM executives do not expect to release the unit in the U.S. soon. Its high price point of £399 for the base unit makes it moreexpensive than the more versatile Amiga
500. Since the unit will not attach to the current A570 and
there appears to be no CDTV unit for it in engineering, the
market for this type of Amiga in the U.S. is very small.
Although Commodore was silent on preannouncing anything at the exposition, visitors wereallowed to test and browse through the current Amiga product line. CDTV was again a favorite of attendees with a growing number of titles present. The A3000 tower and the A3000UXD-UNIX were also on display.
While NcwTek drew everyone's attention with their display of Video Toaster 2.0 effects in the front of the hall, other manufacturers wrere diligently demonstrating their latest new works. Not the least of these was Great Valley Products, who commanded the 1 argest booth i n the show asi de f rom Commodore.
The Amiga 600 at a base price of £399 means: Europe YES, U.S. probably not.
GVP's list of products seems to grow with each event. While they have shown some of their technology at earlier events, they chose WOC NY to display some of their latest enhancements to current products as well as an impressive list of new material.
Gregg Garnick, GVP's Vice President of Sales and Marketing, stated that he was very excited about the show and GVP's position in the Amiga market. "Initially our strength has been the hard cards, accelerator boards, and mass storage devices. That is where we have gotten our name and our reputation. We believe that the bigger plan is multimedia. We feel that we are one of the few companies that is putting everything together as a total solution."
GVP's Video Interface Unit for the IV24 multimedia syslem will be available in 1wo versions.
"The Amiga is sitting on the edge of what I think is a revolution of desktop video production. This is where we (GVP) are heading. With the IV24 for example, people can get into some very heavy video editing.
Videographerscan use this as a major tool for video titling and interactive concepts with picture in picture." Mr. Garnick’s statements were underlined by the wide range of Amiga products showcased in the GVP booth.
GVP's Impact Vision 24 board with the new Video Interface Unit (VIU) was a hot item. The IV24 is a multifunction peripheral specially designed to fit in the A3000 video expansion slot (or an A2000 Zorro slot wi th an optional cable adapter kit connecting it to the A2000 Genlock slot). The board features a 1.5 MB frame buffer to display 24-bit broadcast quality video, freeze, grab and store video from any live source, picture-in-picture display, plus four specially adapted software packages designed for use with the IV24.
The V1U-S unit for the IV24 includes composite video to RGB conversion, s-video (Y C) to RGB conversion, RGB plus sync input, software-selectable video source, sync detection, sync generation, automatic signal equalization,software-controllable video signal conditioning, external genlock keyer input and output, plus LED mode indicators.
The VIU-CT is an option for professional users which includes all the features of the VIU-S plus component Y R-Y B-Y transcoding, RGB plus composite sync, VG A- style RGB monitor passthrough, and RGB plus H and V sync.
From its Toronto WOC introduction, GVP also showed the latest new features of PhonePak for FAXmodem and Voice mail.
From its Toronto WOC introduction, GVP also showed the latest new features of PhonePak for FAX modem and Voice mail.
This board allows you to receive fax transmissions directly to your Amiga's hard disk, record and play voice messages, display play voice and FAX messages together, create custom databases with names and numbers, and add PhonePak for multiple phone lines.
The PhonePak also multitasks so you can keep working while it's working.
In a software entry, CVP stunned attendees with their new Mirage package. Mirage is a full-featured image processing program. The program features digital image processing and retouching, fast virtual memory, scanner support, display enhancement support, true color painting, full animation support, file format conversion, an open modular interface, and full-user configurability. Mirage loads and saves all the popular file formats with support for hardware platforms, such as the IV24, HAM- E, DCTV, Firecracker, and the DMI resolver.
It allows for 24- to 12-bit color reductions for 12-bit printing, CMY CMYK RCB color separations, and halftoning, as well as PostScript output and 24-bit Amiga printer device output.
GVP's hot new EGS-110 24 graphics board alsoattracted a large numberof people.
The EGS-110 24 has been designed to plug directly into the 32-bit bus found on all of GVP's Combo type 030 and 040 accelerator boards for the A2000. The board is a high performance RGB output graphics system which offers fully programmable pixel rates from5MHz tollOMHzin 16million color, 24- bit. The board is available in a variety of RAM, VRAM, and DRAM configurations.
GVP's A530 Turbo accelerated hard drive made its debut, as well as GVP's 68040 accelerator for the A2000. They showed their I O extender for the A2000and A3000and of course, the IV24 board, complete with an RGB splitter and powerful software bundles.
The G-Force 030 combo with its 68030 CPU, 40MHz clock speed, 68882 Math Co- Processor and 4-16MB of 32-bit RAM was an attention getter at the GVP booth. The board also features an on-board high performance SCSI controller. This combination keepsother slots free for further expansion.
For the Amiga 500, there were several products available. The A500-HD8+ is a hard drive expansion subsystem. They feature a Quantum disk drive, RAM expansion capability, custom VLSI chip, and FAAASTROM SCSI driver. There is also a slot for an optional 286 board from CVP. Some other features include up to 8MB RAM, external mounting, external SCSI port, allowing up to 7 SCSI devices, and a choice of 52, 120, or 240MB factory installed and formatted Quantum drives. Also for the A500 was the DSS8 Digital Sound Studio. This high quality stereo sampler, editor, and sequencer is specially de
signed for use with a 500. It features 8-bit sound, a 4-track sequencer, MIDI-in capability, and precise graphic wave form editing among others.
GVP unveiled a new accelerator for the A2000 at WOC.The A2000 G-Force 040Combo is the latest member of the Combo family of multifunction A2000accelerator products. The board is available in both 25 and 33 Mhz versions. It will come standard with 4MB of 32-bit 60Ns custom DRAM and will be con figurab le in 4M B increments to a full 16MB.
(Soon to be expandab le to 64MB as soon as the 16MB chips become available.)
A new accelerator for the A500 was also i n trod uced. The A530Turbo features a 40MHz 68EC030 CPU and has the capability of adding up to8MB of 32-bit 60ns DRAM in 1,2,4, or SMB increments. It also features a socket for and optional FPU. It also features a high performance built-in SCSI controller and comes with a choice of hard drives.
ASDG's booth was an intimate lecture area which ran a very professional video tape of the added features to their new AD PRO package which now features a wealth of tools for animation and video. Perry Kivolowitz, ASDG's president, was on hand for a presentation on Friday to demonstrate the latest features of The Art Department Professionnl- Version 2. ASDG was also heavily involved in the massive Great Amiga Railway project centered on the show floor. ASDG was responsible for developing the hardware and software which operated the train layout, Amazing Computing was responsible for the
train layout and construction, and Commodore CATS was instrumental in supplying equipment and expertise to this highly unique Amiga application.
Bob Tingley of DKB appeared at the exposition to display the DKB 2632 32-bit memory expansion for the Amiga 2500 030.
This special board allows you to go bevond the normal 4 MB of 32-bit memory on your CBM A2630 Accelerator. The DKB 2632 allows you to expand to 112 MB!
Dr. T's displayed their latest entry into the Amiga music market, as well as their entire Amiga MIDI line. Boom Box is an interactive m usic program that lets you control the music. There is no MIDI required so it makes playing the music easier. BoomBox features a totally interactive remix screen to add echo and effects to both the existing song files and or to your own arrangements.
Electronic Arts was showing off their latest version of Deluxe Paint DP 4.1. Representatives from EA were on hand to demonstrate the fixes and new additions to Deluxe Painl. Some of the new features include scalable font support and full screen metamorphosis along with faster performance, better i mport and conversion of HAMbrushes, and palette markers to indicate the color cell number. E A also displayed some of their new games for the Amiga, such as John Madden Football.
Gold Disk was on hand to demonstrate some of their newest products in a large class room style setting. Some of the items on display were Video Director, the complete editing system for anyone with a camcorder, VCR, and an Amiga; Professional Page 3.0, the latest update to this top selling DTP pro- There was something for everyone at this year's World Of Commodore Amiga in New York.
Gram; ShowMaker, the complete desktop video solution that lets you sequence a variety of multimedia events including animations, sound effects, music and more; and Professional Calc, the advanced presentation spreadsheet w ith busi ness grap h ics and d a ta- base.Gold Disk also offered their popular S99 Professional Page Power Up and S99 Professional Calc Power Up promotions.
Migraph gave compete demos of their great new OCR software for the Amiga. The Migraph OCR allows you to turn any scanned monochrome IFF or TIFF file into an editable text file. Other Migraph products on display included the Migraph Hand Scanner, Touch Up image editing software, and their Mergc- It and scanning tray combination which easily a I lows full-page scanning wi th the Migraph Hand Scanner.
New Horizons showed their complete line of productivity packages for the Amiga.
Among the products demoed were ProWrite
3. 2, the hot new version of this word processing package,
Quick Write, Design Works, Flow 3.0, and much more. Much
attention was focused on ProWrite 3.2 and its powerful
Central Coast Software was located in the New Horizons booth. They displayed their top selling Amiga utility, Quarterback
5. 0. This is one of the more powerful backup utilities available
for the Amiga. CCS also showed Quarterback Tools, their disk
utility which is designed to maximize speed and The Wembley
Exhibition Hall was the site at ihe first Amiga Shopper Show.
Reliability of your Amiga disks. Quarterback tooi easily recovers deleted files and unformats disks you formatted bv mistake. Mac~2-DOS and DOS-2-DOS, the two leading file conversion utilities from CCS were being shown as well.
Octree Software presented the WOC at- tendeeswitha full demonstration of Cnlagari
2. Calagari's easy-to-use virtual reality technology allows
real time manipulation of 3-D objects in full perspective.
Calagari 2 features full modeling, full color rendering for
DCTV, HAM and spline based animation. Calagari Pro24 includes
support for 24-bit framebuffers such as IV24 and FireCracker
and direct signal frame recording to industrial VCR's.
Octree's booth was consistently filled with attendees watching the smooth transitions and professional results created with this product.
Those daring guys from San Francisco, Pacific Digital, showed their newly improved line of special effects software, including Stars FX, a sophisticated starfield flight simulator, Multimedia FX includes new sound effects production techniques and animation tracking. SpectrumFX and Vocoder FX are two of their other effects packages. These packages allow you to do all different types of special effects. Sound, lights, animations, scenery, displays, motions, and image enhancements are all possible with the different combinations of these effects packages.
Foundation is now being published by Parallax Publishing. Foundation is the multi- media authoring system for the Amiga and CDTV which was earlier marketed by Impulse. Unique in its ability to automatically create application stacks, Foundation includes a set of point and click script builders, a complete macro record j playback system, and a complete on-line hypertext encyclopedia.
Foundation can be used to create stand-alone applications including CDTV disks. The multi- media factory included with Foundation allows you to follow a series of on-screen questions and answers then builds a stack for you.
Parallax Publishing has just recently taken over distribution and sales of Foundation 3.0. They say they will better market the product and hope to greatly increase sales.
SCALA Inc. demoed its unique family of presentation packages. SCALA 500 is a home video titler for the video enthusiast who wants to add titles to and special effects to their home videos. Some of the main feature of SCALA 500 are: You can load IFF pictures and add text, 34 picture transitions available including professional style and smooth scroll, and includes 25 text brush transi tions. SC AL A 500 for CDTV was shown for the fi rst ti me. A1 so on di spl ay were SC A LA Video Studio for the Amiga professional who wants to combine the best the Amiga has to offer into one presentation,
Info Channel, the truly professional presentation display and network system for the Amiga, and SCALA, the original multimedia presentation pack- age.
Martin Lowe of the Amiga Centre Scotland traveled to New York to demonstrate the ACS 32-bit Harlequin frame buffer for the Amiga 2000 & 3000. This board offers 16.8 million colors & 8-bit alpha channel. Broadcast specification RGB output double buffering, plus resolutions up to 910 x 486.
Digita International entertained and informed with demonstartions of their software.
NewTek's Kiki, Kristine Stockhammer, was on hand at the front of the show area to demonstrate the Video Toaster 2.0 and its new features. Major improvements to the software for the Toaster have made this system even more powerful than the original.
New effects include real-time warping, soft- edge transitions, and organic effects like clouds, pouring liquid, and fire. Features include a completely revised object modeler and faster rendering times.
The World Of Commodore was a success to the attendees and exhibitors. Although the show had fewer exhibiting companies than last year, the quality of the exhibits and the quality of the products were exceptional.
While some attendees wished more companies had come, all seemed excited and happy with the results.
Amiga Shopper Show Wembley May 15 to 17 Londoners had two reasons to head for Wembley on May 15-17. Not only was there a series of World Soccer matches going on at Wembley stadium, but only a hundred yards away was the first Amiga Shopper Show from Future Publishing. While the Amiga event was promoted as a show for bargains with dealers and mail order companies in abundance, the show also offered a great opportunity to see a wide variety of new products from developers around the world.
Attendees arrived from as far away as Austral ia. Show officia I s stated that there were more than 13,500 visitors to the three-day event. American-based companies such as Great Valley Products and Supra had very activebooth areas display ing their latest hardware. Progressive Periphera Is & Software held a very successful booth by selling products with the latest advances from their product line.
Progressive Peripherals' Zeus 040 Accelerator for the Amiga 2000 is a complete workstation on a single card. It features a fast SCSI-2 DMA hard drive controller, a 28MHz or 33 M Hz 68040 accelerator, and a high-speed 32-bit RAM expansion in configurations up to 64MB. Prices begin at S2895 for the Zeus.
The Progressive 040 25MHz 68040 accelerator for the Amiga 2000 and 3000 ($ 1795) and the Video Blender ($ 1495) were also shown by PP&S. A version of the 040 accelerator is also available for the 500. Prices begin at $ 1295.
Rambrandt, a powerful video and graphics system for the A2000 and A3000, was also on display and lists for $ 3995. The FrameGrabber (3799.95) is a real time color video image digitizer for all Amiga models.
QicTape ($ 599.95,) the complete tape backup system, plugs into the floppy disk drive port, comes complete with drive, 40MB tape cartridge, manual, backup software, and a one- year warranty. PP&S's 2400-baud modem, Baud Bandit 2400 ($ 149), works with all computers and provides affordable telecommunications.
As for software, PP&S showed 3-D Professional 2.0 (3399,95), a 3-D modeling, rendering, and animation program. New features include texture ma pping, Booleanmerg- ing,and more. The Animation Station ($ 49.95), an easy to use animation editor for the Amiga, was also shown. DiskMaster 1! (369.95), the ultimate file management utility, rounded out the PP&S display.
Amplot, a powerful PostScript graph plotting program for the Amiga; and MoG (£100, £60 academic), a full-featured molecular graphics program for university students, teachers, and researchers in chemistry and biology were featured by SciTech Software representatives at the show.
Commodore U.K. took center stage to demonstrate the wide flexibility of the Amiga line as they in trod uced the A600 and A600HD to the public. The Amiga 600 (£399) and the 600HD (£499) are the new sleek members of the Amiga family which measure approximately 354 mm wide and 244 mm high. The processoris the standard Motorola 68000 running at a speed of 7.14 Mhz. Three special coprocessor chi ps b I i t ter ch i p for graphics and animation, video chip capable of producing 4,096 colors, and a sound and port chip for four independent voices are included. A parallel port, a serial port, and
a PCMCIA smart card slotround out the features. 1MB of memory is standard, and can be upgraded to 2MB with an optional A601 card. An internal
3. 5-inch floppy disk drive (8U0K) is built in, and the 600HD
sports a 20MBIDE hard drive.
While A60Q's were indeed the most viewed new item at the show, CBM's CDTV was also showing its tricks. Several stands were constructed to demonstrate the newest releases for Commodore's CD based system.
Vendor Information A5DG. Inc. Migraph, Inc
P. ir.i I Lav Publishing SciTech Software 425 Stewart Street DKB
Software 32700 Pacific Highway S, Suite 12 471 Lighthouse
Avenue 23 Stag Levs.
Madison, WJ 53713
5. C40 VV, Pontiac Trail Federal Way. WA 98003 Pacific Grove, CA
93950 Ashtead, Surrey . KT2! 2TD (60S) 273-4)585 FAX (AH)
271-19H8 Wtxom, Ml 48393
(206) 838-4677 FAX (206)838-4702
(408) 646-1015 FAX (408) 646*1015 Tel: (0372) 275775 Inquiry 249
(313) 960 8750 FAX (313! 9608752 Inquiry 259 Inquiry 264
Inquiry 269 Inquiry 254 Citizen Europe Limited New
Horizons Software Progressive Peripherals k Software Supra
Corporation Wellington House. 4 10 Cow Icy Rd Dr. T's Music
Software, Inc. 4: Central Coast Software 464 Ka la math
Street 7101 Supra Drix’e SW Uxbridge, Middlesex UBS 2XW UK
124 Crescent Road, Suite 3 206 Wild Basin Road Denver, CO
80204 USA Albany, OK 97321 USA 0895 272621 Needham, MA
02194 Austin, TX 78746
(503) 967-2410 Inquiry 250
(617) 455-1454 FAX (617) 455-1460
(512) 328 *650 FAX (512)328-1925 Inquiry 265 Inquiry 270
Inquiry 255 Inquiry 260 Commodore Business Machines RGB
Studios Syntronix System* 1200 Wilson Drive Electronic Arts
Octree Software Gables, Busted Burlington House Wcsl
Chester, Pa 19380 1450 Fashion Island Blvd.
311 Wert 43rd Sliect, 904
E. Sussex, IN22 4IT, England Prime Industrial Park
(215) 431-9100 FAX (215) 431-9156 San Mateo, CA 94404-20M New
York, NY 10036
(082) 573-2666 Shaftesbury Street Inquiry 251
(415) 571-7171 FAX (415) 571-7993
(212) 262-4077 FAX (212)262-4031 Inquiry 266 Derby Inquiry 256
Inquiry 201 DE3 SYB Commodore U.K. Rombo Productions
U. K. Commodore House, The Switchback Gold Disk, Inc. Microdeal
Baird Road, Livingston 0332 298422 Gardner Road, Maidenhead,
Berks SL6 7XA 20765 5 Western Ave., Suite 120
P. O. Box 68 SCOTLAND EH54 7AZ Inquiry 271
(062) 877-0088 Torrance. CA 90501 SI. Auxlel, Cornwall, PL25 4YB,
England (44 -0506 466601 Inquiry *252
(213) 320-5080 FAX (213l 32041298
(072) 6684)20 Inquiry 267 Inquiry *257 Inquiry *262 Cortex
Design Technologies Limited Sr.il.x_ Inc, Britannia
Buildings, 4t fenwick St. Great Valiev Products. Inc.
Pacific Digital Effects 121 IP Sunset Hills Road, Suite
1(10 Liverpool, L2 7NB, England 600 Clark Avenue 6 Stetson
Drive Restcn. VA 221MJ
(051) 236-0480 King of Prussia, PA 19406 Kentlicld.CA 94904
(703) 709-8043 FAX (703) 709-8242 Inquiry' *253
(215) 337-5770 FAX 215i 337-9922
(415) 457-8448 FAX (415) 453-4553 Inquiry 268 Inquiry 258
Inquiry 263 Amongother U.K.-based companies was Syntronix
Systerns showcasing their VHS H i 8 and DTV products: the
COLOUR CORRECTOR for altering pre-recorded video mate
rial; the Genman Genlock and the Genmaster specifically
developed for PRO-TV use; the Editman Animator, a single
frame computer- based animation control system for use with
consumer VCR's; the Editman Animator Pro, suitable for use
with a professional VCR's such as the JVC BR605 'S'-VHS;
and Editman Super, a new version which offers S-VHS Hi8
socketry and other features including animation.
Take 2 (£99.95), a computer animation package from Rombo Productions, is compatible with any Amiga and supports 2,4,8, 16, 32, and HAM color modes. Take 2 is also available in an NTSC version and should be availabtein the U.S. this summer. Romboalso offers Megamix Master (£39.95), a digital effects cartridge that allows vou to sample or record stereo sound from almost any musical source.
Citizen Europe Limited showed its extensive line of printers, ranging from 9-pin and 24-pin dot matrix, which include variants to print in colour, to laser and thermal fusion models, and a pace-setting personal, battery powered or AC powered printer. The most impressive was their 224. This color 24- pin printer has an interface designed exclusively for the Amiga. Sample prints from this device were amazing.
Supra showcased their complete line of Suprnmodems. The top-of-the-line SupraFAXmodem V.32bis modem features fax capabilities, 14,4(10 bps, with up to 38,400 bps throughput using data compression. Next in line is the SupraFAXmodem Plus. For data communications, it's maximum rate is 2400 baud with MNO 5 and V.42 bis error correction. However, it's a state-of-the-art fax modem 9600 7200 4800 2400bps send receive).
The Supramodem 2400 has the same features as the previous model, minus the fax capabilities. The Supramodem 2400 is Supra's entry- level 2400 baud modem and completes the hierarchy of Supra's modems. Supra is also distributing the KCS Power PC Board for the Amiga 500. It's a complete 11MHz 1MB PC subsystem. It's a 1MB memory expansion and a PC emulator in one card.
Cortex displayed an externa! SMB RAM Expansion for the Amiga 500 and 1000. The unit is also available in 2MB and 4MB versions, Anintemalexpansioncard isalsoavail- able for the A1500 and A2000 in 2, 4, 6, and SMB configurations. An interna) 512K RAM Expansion kit for the 500 was also featured.
Rounding out the Cortex line is the 2,4, 6, or 8expansion card for the A2000 A2500 B2000.
We went on a "safari" when we stopped by the booth of RGB Studios. Volumes from their RealThings library of unique animated clip art were on display. Safari (volume 4) features animals of the jungle and Sea Life (volume 5) features just about every' living creature in salt water imaginable. Previous volumes, RealThings Horses, Birds, and Humans, are still available as well. All volumes are 329.95, with the exception of Horses ($ 24.95). Microdea I presented CD-Remix Version II ($ 49.95, £29.99). Take a music CD and make y'Our own personal remix of it. Jump around the track, overlay any of the
600 sound effects, speech, or drum beats, insert pauses, robot speech, and more. Control a second CDTV player from the first.
Advanced Visual Presentations displayed a virtual reality system called Superscape Virtual Realities. Two virtual reality experiences The Harrier Jump Jet Experience and The Robot Warrior Experience were on display. These Amiga-based systems are now in heavy useinarcadecenters through out the United Kingdom.
Digita Internationalshowcased their two new productivity packages, WordWorth and Home Accounts2. Home Accounts2 (£54.99) is based on their earlier release, Home Accounts and includes sophisticated reporting with graphics, and special options such as VAT and loan calculation facilities.
WordWorth (£129.99) is a graphical word processing program with theCollins Spelling Checker and Thesaurus.
I-IiSoft presented their entire line of developer software including their la test Devpnc 3 and LlighSpeed Pascal. These packages are very well received in the U.K. and the HiSoft booth was busy during throughout the event.
While attendance may have been held down by the very good weather (the best weekend they had seen in several weeks), the dealers and developers were very pleased.
The show was a success.
Say “Fun" Fives Times, Recursively Readers this month question recursion, want trading software, get help with Harpoon, express pleasure with GVP's service, and seek solutions to H-P LaserJet and Professional Page incompatibility.
Merrill Callaway wrote in AC V. 7.3, ("Recursive Function Calls in Arexx," p.
90) what he claimed to be an article about Recursive Function
Calls in the Arexx language. There's no way to politely say
this: Mr. Callaway does not know whai he's talking about. His
example program is not recursive. I'll type it here to
demonstrasie: * Coconut,rexx* n ¦ I DO FOREVER num =
£un(fun(fun(fun(fun(n))) I IF DATATYPE (mm, whole), THEN DO
SAY ’the number ' n ¦ is valid' EXIT 0 EHD fun: procedure ARC
i i = 1=1 i = i 4 i = 3*1 return i in order for a function to
be recursive, that function must call itself. The function
fun does not do this. 1 removed the comments from Mr.
Callaway's program, but all line 3 is, is the function fun
being called several times.
In order for the Recursive Cali to be correct and not lead to an infinite loop, it must be possible to call the function with some initial condition and the recursive calls must approach that initital condition.
Ex: • C Language, recursive factorial function * int £act(int n) ( if (n==0) * testr for intial condition* return (1)),* * return w value, do not make recursive call * else returntn * fact (n-ll); * This is a recursive call * } Jonas S. Green Cambridge, MA Here is Merrill Callaway's response to the foregoing teller. Editor Yes, indeed, 1 do know what recursion is and I stand behind what I wrote. You should have noticed the distinction I made between recursive functions and recursive function calls, but both are properly recursions. Recursive function calls are commonly called
iterative algorithms, as 1 said in the article. Perhaps a quote from a second source will convince you to abandon you erroneous conception of just what recursion is. From page 27 of Douglas
R. Hofstadter's book Codel, Escher, Bach: An Eternal Golden
Braid: "What is recursion?...nesting and variations on
nesting. The concept is very general. (Stories inside stories,
movies inside movies, paintings inside paintings, Russian
dolls inside Russian dolls (even parenthetical comments inside
parenthetical comments!) these are just a few of the charms
"One of the common ways in which recursion appears in daily life is when you postpone completing a task in favor of a simpler task, often of the same type. Here is a good example. An executive ...is talking to A when 13 calls. To A he says 'Would you mind holding?' And switches to B. Now C calls. The same deferment happens to B. This could go on indefinitely."
Now for the specifics of the recursion fun() in the article: fun() is not merely "called several times" but Is nested five deep in a recursion or iteration. The Arexx command parser moves strictly left to right, so using our model above, it encounters the leftmost fun() in the line fun(fun(fun(fun(fun))))) and postpones pushes on the stack tire answer until it calls the second fun();and postpones this one until it calls the third fun(), etc. and only when it get to fun(n) does it actually cail the function. Then the answer fun(n) is fed into the fourth fun() (which is popped from the stack)
and tlae function is called again until all the funQ's have been popped and evaluated. This is most assuredly recursion. This is a recursive function call or an iteration algorithm of count five.
Merrill Callaway Albuquerque, NM A Commodities Trader Having recently entered the ever- volatile market of commodity trading, I turned to your publication AC's GLIIDE to the Commodore Amiga for information on software that would help me chart, graph, and update each day's charts using the power of the computer that I love, the Amiga.
I came across a program listed in your publication called Microlrader that seems to fit the bill, but my local Amiga dealer had no Listing for the company called MicroActive Inc. Do they still exist? If not, could you recommend another program that could help me in my endeavor to compete in the Futures Market? Will I have to turn to a database and build my own in advance?
N. Dartmouth, MA Mike, we, along with dealers and developers,
consider the GUIDE to be an Amiga bible. The listing for
Microtrader gives an address for MicroActive Inc. as follows:
785 Plymouth, S c. 304 Montreal, Quebec Canada H4P 1B2
(514) 731-3397 You might take the GUIDE fo itour dealer so that
he can see the listing for himself, or you can call or
write MicroActive yourself. Happy and prosperous
trading! Editor Sharpening the Harpoon Let me start off by
saying that your magazine is great. Even though 1 have
subscriptions to two other Amiga magazines, I quickly
became a subscriber.
I have a problem with Harpoon by Three-Sixty running under 2.0. The words for making selections in the requester window are missing.! Have written to Three-Sixty to no avail. A claim on the box for the program states that the game is 2.0 compatible. 1 don't understand how they can make this claim when the A3000 has always run under some form of 2.0. I wanted to share this so that possibly other readers may know of an upgrade that will enable Harpoon to run under 2.0. J would like to get the fourth data pack, but right now I have to put the purchase on hold as playing would be next to impos
Keep up the good work on a fine magazine.
Thomas A. Osborn South Bend, IN We've talked with Curl Norman, Customer Support Representative at Three-Sixty, who has sent you a program to fix the problem. He read your tetter after we had sent a copy to Electronic Arts, the distributor o Harpoon. Your original letter to Three-Sixty was still waiting to be answered with many others. Carl told us that a newsletter explaining an upgrade to Harpoon is being prepared for alt registered owners.
Because of the volume of mail he must answer, Carl explained that it's more expedient to call Customer Support, (409) 776-3047, between 9
a. m. to 6 p.m. Central Time. Carl assured us that if you
experience any further difficulty that he would be glad to
assist you. We're happy that we were able to obtain a happy
resolution to your difficulty. Editor Great Valley Days Too
often we rend in various magazines negative comments about
this or that company concerning products or services. I must
admit that I've had some bad things to say myself about some
This letter is just the opposite, though!
1 bought a G-Force 040 accelerator from mv local dealer and installed it in my Amiga 3000 according to instructions. I experienced problems with it on boot-up and some time on warm re-boots.
After I contacted Great Valley Products on their BBS and left E-Mail, 1 was very much pleased to receive a very prompt reply from Robert Miranda of GVP's Tech Support, I was in contact a few times with him and always received prompt replies.
When no suggestions seemed to help, he told me to ship the accelerator back. [ did so on a Tuesday afternoon, and received a new board Thursday morning, even though, as I told them, I had broken two retainers for the SIMM modules when removing the board!
Although tire new board has not straightened out all of my particular problems, I am still receiving prompt replies. I think that Mr. Miranda and GVP should be recognized for their excellent handling of my problems and their conscientious efforts to make matters right.
1 hope that this will be an incentive to other Amiga developers and dealers to treat their customers fairly and honestly, Lawrence Aubin North Uxbridge, MA As always, it's pleasant to read a letter from a reader who's pleased with a product or service.
People do tend to write mostly when things go wrong. Editor More 8-lrtch x 10-Inch Limitations Unfortunately, 1 found no mention in your May article "The Big Three in DTP" concerning a problem I'm encountering using Professional Page 3.0, a H-P Laserjet HIP printer, and Commodore's Laserjet driver provided with Workbench 2.0. f lose one at the top and bottom of the page and one-quarter inch on each side. 1 contacted Hewlett-Packard, who could provide no drivers for the Amiga. Gold Disk explained that the problem was with the driver, not with Pro Page. Do you know of any driver for the LaserJet
series? A friend is experiencing the same problem with his Epson Action Laser Printer since there is no driver specific to his printer.
Mark Goenner Milford, Ml Yours is a problem similar to one addressed in the June issue of AC. We're forwarding you letter to John Steiner, author of "Bug Bytes," who might be able to suggest a solution. Editor roriTS * rofirs * fonts 4 fonts for $ 5.00!
Try our Font Sampler!
Original text and display fonts Lemdti Newport Carlsbad dacumba aiPflRT-aiPflRT-aiPHRT 56 Images for $ 5.00!
Available for MAC@ IBM®, and Amiga® Credit cards only. No foreign orders.
SMC Software Publishers 619-931-8111 Ext. 510 Circle 155 on Reader Service card.
Readers whose letters are published will receive five public domain disks tree of charge. All letters are subject to editing, Please write to: Feedback Editor
P. O. Box 2140 Fall River, MA 02722-2140 The Fred Fish Collection
Beiowisalistingoftheiatestaddrtionstothe FtbcJ Fish
Collection. This expanding library of freely
redistributabiesoftware isthe workof Amiga
Fred Fish. For acamplete listofallAC. AMICUS, andFredFish Disks, calalogedandcross-refor- encedforyourconvenience pleaseconsullthe current AC'sGuideToTheCommodoreAmiga avail tieatyourlocai Amazing Dealer.
Fred Fiih Pill 83!
AttacksA two player strategy game played on .1 seven by seven grid, modeled alter Ihe arcade game called Ataxx. The moves and rules are very simple. Out the strategy is complex. Includes source in Modula-2 Author: Scotl Biggs Copper An action game similar to Arkanoid. The elective of the game is to destroy all the bricks on the screen with the ball Some bricks may lake only 1 hit lo destroy, or as many as 8 Shareware, binary only. Author: Hu Truong MrED An ANSI graphics editor that allows loading and editing o! ANSI color tiles, commonly used n BBS programs Features block moves, a line
drawing mode, colorize functions, full ANSI sequence support, ano more Version 1-20. Binary only. Author: Robert V. Fahey PrintFiles A freely redistributable print utility to replace the standard workbench Prmtliles command. Supports Aren. Application icon, and setting up a print list with unlimited number of entries. Requires OS 2.0*. Includes two versions, V0.9e in English and VO 9ti in German Includes source Author: Karlhelnx Klingbeil GALer GALs (Generic Array Logic) are programmable logic devices. 'GALer' is Ihe software and tne hardware which is necessary to program your own GALs The
supported GAL-types are GAL16V8 and GAL2QV3 The circuit diagram for the GAL device programmer is available Irom the author Version 1.3, shareware, includes source. German version only Author Christian Hebermann PlansDemo Demo version ol a drawing program with user definable fonts over 32000 framed lockable layers, definable screen resolution.
Hierarehial parts and grouping, importing o!
HPGL plot ties, multiple simultaneously loaded drawings, many print options, fully programmable plotter support. 38 mouse drawing mpjes, over 22 numeric obiect creation modes. 53 editing modes, rulers, crosshairs, grid, bezier curves, art) more This is version 2.t. binary only. Author: Gary Hate SoftLoek A program to help prevent unauthorized access of your bootable hard drive by requiring a password each time you reboot. Has been tested under both AmigaDOS
1. 3 and 2.OS. This is version 1 0.1, shareware, binary only.
Author: A lan Baer rrfed.-ftaJL_lluJL.fcl4 APIG Aroti
Programmers Intuition Graphics library is an Arexx external
function library similar to RexxArplib. APIG LIBRARY provides
tha Arexx programmer with access to most of tha resident
Graphic, Intuition, and Layer library functions. Allows you to
create custom screens 'windows. Gadgets, requesters.
Intuitext. Borders, etc. This is version
3. 3. an update to version 3.1 on disk $ 29.
Binary only. Author: Ronnie E Kelly NewDefTool A utility to change me default tool tor project icons. Has a user defined configuration tile for flexibility. Can change default tool according to old default toot or filenames. Supports the use of appicon, so using NewDefTool is a simple matter of dragging and dropping icons. Requires AmigaDOS 2.0. This is version 1.01. public domain, inc udes source. Author; Kjell Cederfeldt NewPrint A program tor formatting textfiles so that they will print out as you like them jo.
Not on the perforation or qn the plate" Adjustable top. Bottom, left and right margins. Optional pagenumbers. Header and footer into. This is version 2.1. shareware, binary only. Author Kjall Ceoerfeldt NonClick A program lo slop floppy cnve clicking. Features an iniu- rfion user interface that allows you to turn clicking on and otl on every drive individually. Requires AmigaDOS
2. 0. This is version 1.06. public ticmain.
Includes source Author: Kjefl Cederleidt Sheer A program tor creating abstract art based on mathematical functions, such as ih* Mandelbrot set. Julia sets, and related abstractions (chaotic dynAMIGAl systems) Features include fast fixed or floating point arithmetic, many different functions, many computation options, many coloring and render mg oplions. Batch mode, locus, multi pass, toon in, zoom out. Pan. And lour Dimensional navigation The produced pictures can be thought ol as cross sections or ‘Slices' revealing the insides of solid (if imaginary) objects Version 2,9. An update ts version
1.0 on disk 249. Binary only. Author: Gary Teachou!
BootP cBootPic allows you lo install nearly any IFF picture that you like In place of the WorkBench hand that appears after a reset. Version 2.0. an update to version t 2 on disk 609. Binary only Author Andreas Aeketmann Icons A selection of 8 color hires loons lor your viewing pleasure. Author Ernst Janesch LDP An Arexx compatible Laser Disc Player for R S-232 serial machines Irom Hitachi, Pioneer, and Sony. You can have a remote control on the screen andror the program running to accept Arexx commands The Hitachi drivers are untested. Works bast with AmigaDOS 2.6 Version 1.31, includes
Author: Ron M Battle PoworLOGO A powerful and versatile dialect of ihe LOGO programming language. Includes all of the Support lor word and fist processing, program code processing, local variables, global variables free vanaoies, recursion, tail recursion, etc that you expect Irom LOGO Also includes support lor demons, while loops, menus, screens, windows. Window graphics, turtle graphics, reading and writing files, optional inputs tor procedures, mutable lists, otc This is version 11, an update to version
1. 00 on disk 377 Binary only Author: Gary Teschout Fftfl Fiih
Pim.m Alert Gives detailed mlormalion about the meaning ol
venous Amiga alerts given the 32-bit hex alert number. Version
1 .GO, includes source Author: Stefan Zeiger EDRC An extensive
configuration file for Matt Dillon s OME text editor, using 10
menus and many functions Author; Stefan Zeiger Electron
Electron World is a cellular automation described m -Spehifvm
d*r Wissenschaft* ('Scientific American1) March 1990. This is
version 3.10. an update to version 2.01 Irom disk 584 (Wizard
Wp’ks 2). Shareware USS
10. Binary only. Author: Stetan Zeiger EnvPrint EnvPrint is a
handy tool for printing envelopes tor letters Just type in
the addresses or load them from disk, and EnvPrint will
organize Ihe printing job for you.
Includes an Arexx port. Version 1 50, an update to version 1.20 from disk 584 (WlzardWorks 2). Shareware USJ IQ Binary only. Author: Stefan Zeiger Hgnon A program lor drawing Henpn pictures.
Includes 3 example parameter collections Freeware. Binary only Author: Stefan Zeiger LISA A program lor drawing Ltssaious pictures.
With lull intuition support and WB2.0 design (even under 1,3) Different versions lor 1.3 and 2 0, This is version 1,10. An update to vt.01 from disk 5B4 (WizardWorks 2).
Freeware. Binary only Author: Slefan Zeiger MomMan The MemofyManager can be used to lest programs under dillerent ChiP FAST memory configurations. Version l.tO, freeware, binary only Author Carsten RaufuB Small Palette A very short replacement tor the Wbl.3 1 Patelte" program using the req library's color requester Source in SA5' C included. Public Domain Author: Stefan Zeiger TurboLile An implementation ol the cellular automation ‘life*. This is version 3.10. an update to version 2 01 on disk 504 (Wizard- Works2) Shareware USS 10 Binary only.
Author: Stefan Zeiger WizardCLock A workbench clock with many features and various language!. Version 1.30, an update to version 1.20 on disk 584 i w«z a r a - Works
2) . Freeware Binary only. Author; Stefan Zeiger Wizardslnlo
General information about the Wizard Works disk 3. From which
(his material was Included Author Stefan Zeiger WWBateh This
drawer contains two batchfiles that residents'copies to RAM;
Used by 1 W«iare Works ' program startup batch files Author Carslen RaufuB LAZi A graphic interlace tor the archive utilities lharc. Arc, me Zoo LAZi will adc. Delete, extract, and update single or multiple files, list and test archives, allow you to read extracted readmes docs or any other ascii file, save a con. Figuration file that holds the locations of your work direct- ories. Archive utilities, and its positron when iconilied. At east 1Mb of RAM s recommended Version
1. 1, an update to version 10 on disk 592 3inaty only Author:
Mark W Davis LhA A very 'ast archiver that is compatible with
MS-DOS LhArc VI.13 and LHA V2 13. As well as the Amiga LhArc
LhA Is very memory efficient, has been written will stability
end reliability in mind, has careluMy optimized compression
and decompression routines, is multitasking reentrant and
pure, handles multiple volume archives (registered version
only), and more. Version t.22. an update to version 1.11 on
disk 593. Shareware, binary only. Author: Stefan Boberg
MouseAideDEMO A demo version of a "Mouse* utility with all the
standard functions; mouse acceleration with threshold, window
and screen manipulation by mouse and keyboard, mouse and
screen blanking. SUN (auto-aclivatlon) mouse, user definable
'hoi key* command, etc Also has lunctions other mouse programs
do not, such as multi-icon- select with only the mouse, left
and right button swapping, mouse port switching, WorkBench to
Ihe Ironl (unction, freezing of the mouse and keyboard of all
input, etc. Written in assembly language tor efficiency in
size and CPU usage. Version 3 34a. An update to version v2.56a
on disk 567 Shareware, binary only. Author Thomas J Czarnecki
VidecMaxe A program to manage one S private video tape
collection. Both program and documentation ate in German; no
English version at (his time. Version 3 22, an update to
version 3.00 on disk 547. Binary only Author: Stephan Surken
Ell4-ElULjmjL£U PowetVisor A powerful machine language level
deOugger for the serious Amiga programmer.
Compatible with all Amiga models, all Motorola CPU's from 68090-68040. 60881 58882 FPU s. and the 6885’ MUU Supports Arexx scripts and scripts written In an internal language, online help- some resource tracking, and much more. Version 3.13 beta, shareware, binary only. Author: Jorrit Tybsrghein Run66010 Allows you to run programs that use 53010-specitic instructions or 68000-based machines. Uses self modifying code Simulates SBOIQ-specific registers. Starts irom both WorkBench and Cli Includes source In assembly, Author. Kamran Karlml ShellTimer A well behaved shell based stopwatch program.
Being shell based. Ihe timer can be controlled trom AmigaDOS scripts, from Arexx macros. Irom makefiles, or interactively. Requires AmigaDOS 2 0*. This is version 1.0. Includes source Author: John Lindwall Euil._EliJL_DlbJL.fcM DrawMap Release * 0 of a program lor drawing representations of the Earth's surface Now features include using The full Micro World Data Bank data tiles, user selection of the items to be included (e.g., coastlines, rivers, etc.) and the amount ol detail In each map.
And 2 redraw function. Corrects a problem with box and text selection encountered undei AmigaDos 2.04 but AmigaDos 2.04 is not required. Requires 1.5 megabytes ol memory and a hard disk with ’.6 megabyles ol free space. Also Includes version requiring a 68020 CPU and 68881 FPU Tn.s is art update to version 3.1 on disk 545. Includes full source, Distributed in two parts, the other part is on disk 640. Aulhpr; Bryan Brown Technoban A Sokoban type game written in assembler. Features include 4 worlds with 10 levels each, new graphics and sounds in every world, 32 cdlors. 5 stereo sounds, smooth
animation, an I me - grated editor, and 3 code for each level. Version 4,07, binary Only. Author: Tim SchattkOwSxy Eicd.f il.fl PI a K. 640 DrawMap Release 4.9 ol a program for drawing representations of the Earth's surface New features include using the lull Micro World Data Sank data tiles, user selection of the items to be included (e.g.. coastlines, rivets, etc.) and tne amount of detail in each mao.
And a redraw function. Corrects a problem with box and ten selection encountered under AmigaDos 2.94 but AmigaDos 2.0* Is not required Requires 15 megabytes ol memory and a hard disk with 1.6 megabytes of free space. Also induces version requiring a 68020 CPU and 6888) FPU This n an update to version 3.t on disk 545 Includes full source. Distributed in two parts, the other part is on disk 639 Author Bryan Brown Fred Fish Disk $ 41 Annotate A ter: editor written lor AmigaDOS 2.04 only, that takes advantage of public screens and the system default font Features include folding, shilling, and full
clipboard support Vi 0. Binary only. Author Oovg Bakewell BcctX An easy lo use boot, file ano link virus killer with a KickStart 2.0 look (even under KickStart 1.3). Has lots ot options to detect and kill Amiga viruses. Version * *5, an update to version 4 02 on disk 560 Binary only Author Peter Stuer EVW Early Virus Warning. This program was designed to let the user get a took at important vectors' ot the Amiga system Does buttered scans of an library, device and resource vectors. Version 2 22 Birary only Author: Peter Stuer GearCaic A bicycle gear ratio calculator. Version
2. 2. an update to version 2 0 on disk 514 Binary only. Author:
Ed Bacon LVD A first defense utility against tile and
linkvfruses II patches the LoadSeg vectai(s) and checks every
executable that comes along Recognizes 25 file or so
Itnkvlruses. Version 1.72, an update to version 161 bn disk
554 Binary only, Author: Peter Stuer Tlog An intuiiion based
program that records statistics to monitor atheistic training
progress. Maintains a daily record of distance, time, heart
rate, weight and temperature Links a text file with Ihe record
for a free lorm diary, The AREXX commands provide the basis
for generating custom reports tiom tne data Dase. Sample
script allows Tlog to automatically get to a scheduler to post
reminders ol upcoming events This rj version 2.01. an update
to version 1.0 On d sk 51* Share- ware, binary only. Author:
Ed Bacon AatoCLIA PopCLI type ’eplaeement that work* with
WorkBench 2 0 anc fully compatible witn A3000 4 accelerator
boards Always retains tne default path and stack, and Current
directory Can automatically open ClfiSHELL windows to I pixel
less than me Current screen size on opening New functions
include spline patterning on blanking, toggle freeze mouse,
more function keys, mouse activated screen shuttle, close
gadgets or, Shell windows and mote as many users have
requested This is version 2 t&, an update to versiqn
2. 17 on disk 61? Binary only Author: Nic Wilson E d 11 Key s A
keymaa editcr. Supports coifing ot stnng, dead and modi-
tiabie keys, as well as control ot repeatable and capsabie
status ol each key. Runs equally well under AmigaDOS 1,3 or
2.0 II running unaer AmigaDOS 1.3, requires “arp library1.
This is version I 2 Includes source in assembly Author: David Kinder IFF A program to display single ot multiple IFF files from Work- bench or CLI. It has been written in 100% assembler to be as small and fast as possible, This is version i .7. an update lo version 16 On disk 619 Binary only Author: Nic Wilson S8IC4o A program to remap KickStart V2.Q4 or greater from ROM into 32 Bit Ram on ar Amiga equipped with a 68040 CPU. Using the MMU, with optional parameters for greater compatibility between various 68040 boards ang optional patch to stop drives Irom clicking II can also load a different
Ktckslafi than the one currently m ROM, manipulate botn caches, and display information regarding some 66040 registers and modes Version 1.15. an update fo version i u on disk 628 Includes source code in assembly. Author.
Nic Wilson SyslntoA program wniqh reports interesting information about the configuration of your machine, Including some speed comparisons with olher configurations, versions ol Ihe OS software, etc. This program has been very popular with many users and has been fully updated to include many new functions This ¦ ! Version 2 69. An update to version 2 62 cn disk 625 Binary only.
Author: H¦ c Wilson VS2PR Converts tiles to and from VideaScape 3D and PageReader 3D. It preserves and matches colors as closely as possible, and retains surface detail polygons from VideoScape Good lor Video Toaster owners looking lor the more mathematical 3D objects that PagcRender generates so well Olher features include scaling, batch processing, and a OuiCkRender module that lets you preview [he 30 objects m wireframe. This is version 1.0. binary only Author: Syd Bolton Fred Fiih OUK 643 4Wfns A simple little WorxBencn game where tn$ tint one to get tour happy faces in a row wins Author
Kay Gergs DSDemq Demo version cf Distant Suns, an Amiga planetarium program tha! Has collected numerous awards. Comes in two versions, one that runs under AmigaDOS 1.3 and uses software floating point, and another that runs under AmigaDOS 2-0 and requires a hardware floating pcmt coprocessor The demo includes a stat database witn appronnalely 3700 stars, some limited lunar images, and Hailey's come! Requires 1 Mb of memory This is version 4.1, binary only, Author Mike Smithwick Install A replacement for the AmigaDOS Install command, with an Intuition front end This is version t.t. includes
source In assembly.
Author: David Kinder PCTaskPC-Task is a software IBM-PC emulator it allows you id run the maionty oi IBM PC software on your amiga with no additional hardware. Runs just like a normal application allowing multitasking to continue The program has a graphical user interlace and no additional lilesyslam1 devce mounting »s required A tew dicks with the mouse and it is operational. CGA.
Mda, Serial. Parallel. Mouse. 2 Floppy drives and 2 Hard drives ate emulated. The hard drives can be partitions or hard drive tiles like (he budgeboard can use This is demonstration version t 04 Full version is available from the author Binary only.
Author Chris Hanes Fred Fhh DliLfi.44 FontConverter Converts standard font tries into C code structures that can be included directly in your program. Probably most useful for people writing progians tnat lake over the machine and thus do not have access to the standard fonts directory.
Includes source. Author Andreas Baum SysiemlrloA system configuration display program with an Intuition interlace Recognizes about SC different product Codes and abouf 0 manufacturer ID s Displays information about all AuioConlrg cards, all mounted drives, vectors, processor types, and other useful information This is version 2.0a. shareware, binary only. Author Paul Kolenbrander Unsporting Another Cute Aerotoon animation Irom Enc Schwartz, starring the A-10 Thunderbolt aircraft, belter known as the Warthog' This aircraft's job is to hunt and destroy tanks and oihar things or the ground, and
that is exactly the subject ol this animation, Requires approximately 2Mb Of memory Author: Eric Schwartz dmo A package that adds many powerful features to DME, including outlining and word processing capabilities. Word processing features include spell checking, ansi code insertion, pagma non. Douoio spacing, lent justification, requester for in- sorting any character, lind & replace requester, and Intel ligent paragraph reformatting Outlining features allow you to write ana renumoer outlines. Includes many Arexx macros, a large * edrc* file, a spell checking program, and a die lionary.
Version 2.00 Author; Fergus Duniho Elvis A UNIX viler editor done. Supports nearly all the vi er commands, In both visual mode and colon mode. Like vi ex, elvls stores most ol the ten In a temporary file, allowing it to edit files that are too large tc lit in memory, and the edit bullet can survive a power failure or crash. Also supports most vi ' eirc* definitions, supports user defined TERM and TERMCAp environment variables, works over an AUX; port, supports function keys and arrow keys, and more. This is version 1.5 Includes source Author: Sieve Kirkendaii.
Amiga port by Mike Rteser HOFner Some ol Ihe newer A3000‘s have high density floppy drives In the 37.175 version of kickstari, ho disks are not completely supported in HD mode This program patches ihe system so that kickstari V37.175 owners are able to use
1. 71 MB HD disks in the floppy drive Requires Workbench 2 04
This is version
1. 00. binary only. Author; Peter-1 we r Edert AppllGen An
Application Generator for Superbase
III. Create the Sbpro DML program's menus without having to do
the same work over and over. Creates Superbasa DML sources
with menus, labels, opening ol files, queries, etc Many
user-sefectab e options (miudmg all Sbpro SET commands!.
Menus can be previewed as Intuition menus or teit-menus.
Sources and included subroutines can bo syntax checked,
and exported as ASCII oi vsbp'-llli. Vernon
1. 0 Interpeted language source and executable Author: Ivo Kroono
Kconmod'ty Multifunctional commodity for OS
2. 0 Includes window- activator. Time- dlsplay in several modes
and formats, alarm function, KeyStroke-Chcker, time tc
environment. Window Screen cycling, LeftyMouse, ESC-Key can
Revision Control System, telelone biit calculator. Screen- Mouse-Blanker.
Mapping ol german ‘Umlauts'. PopUp Shelf, Applcon support, LoftyMouso, user definable HotKeys. Fully controllable via A Rex i Port. All settings can be customized and saved to disk This is version 1 70.
Requires OS 2 0. Written m assembly lor speed and efficiency. Includes source Author: Kai Iske MouseAideDEMO A demo version ot a Mouse utility' with all the standaro functions; mouse acceleration with m Memory Management, Inc. Amiga Service Specialists Over four years experience!
Commodore authorized full service center. Low flat rate plus parts. Complete in-shop inventory.
Memory Management, Inc. 396 Washington Street Wellesley, MA 02181
(617) 237 6846 Circle 166 on Reader Service card.
Threshold, window and screen manipulation by mouse and keyboard, mouse and screen blanking. SUN tauto-activatioi) mouse, user definable 'hot key" command, etc Also has functions other mouse programs do not such as mutli-icon-seiect wilh only the mouse, left and right button swapping, mouse port switching. WorkBench to the front function, freezing ol the mouse and keyboard ol all input, etc Wr iten in assenoly language for efficiency in size and CPU usage Version a 23a. An update to version 3.34a on disk 537 Shareware, binary only Author: Thomas J Czarnecki ScundZAPA sound conversion utility
that will convert almost any ol the sampled sound Tile formats available on different platforms to the Amiga's IFF 6SVX format or into RAW data It recognizes .VOC. .au (ulaw. 16. 24. Or 32 bit samples), .WAV. and Macin- tosh fitaCered samples, and converts them appropriately l| can also identify ulaw, signed, and unsigned RAW data, converting it properly. Ii treats unidentifiable headered tiles as RAW, so they are treated properly also Version
2. 3, includes source Author Michael Cramer E£cjL_F_l.a.ft-Bj.3 L
64 7 Dog A puzzle where ihe object Is to push boxes to
designated locations. Uses HAM mode and is written in Jforth
Relative difficulty lor this puzz e is easy, but H will take
over a halt hour lor most people to find the solution. This is
version i.O. binary only Author David U Cole J M Job Manager
is a utility which extends the AmigaDOS multi tasking
environment by providing features such as; allocation of CPU
cycles in any ratio io mu tiple CPU bound processes, default
task priorities based on task name, task logging, system
uptime reporls. Task CPU use and CPU % reports, task
invocation times, and more JM has very III11o impact on the
system itsell Requires AmigaDOS 2.04 or laser includes
68000 20 and 60030 40 versions Version 1.1, an update !0
version I D on disk 602 New features include oetier (ask name
detection, an Arexx port, and a number of bug fixes- Binary
Author; Sieve Karen Nova A puzzle where the obiect is to push boxes to designated locations. Uses HAM mode ana is written in Jforth. Relative difficulty lor this puzzle is advanced, and it will take over two hours tor most people to find the solution. This Is version 2.0. binary only.
Author: David M Cole PowgrPiayer A very powerful, user friendly and system friendly module player It can handle nearly all useful module-formats iNoisettacker, MED. Oktatyzer. Etc.). can iead powerpacked modules and comes along with Us own cruncher that uses the powerful Ih library written by Kreke! Bartnei Needs the powerpacker library and the reqtools,library io run. Boih included in the package Also includes some sample modules. Version 2.1. freeware, binary only. Author: Stephan Fuhrmann PrintDump A program that wilt allow you to view or print out the voice data in a Yamaha 32 voice bulk
dump tile. Allows you to choose any single voice to display or prinf. Or t| will display or print all the voices in the dump file Includes Source Author: Chuck Brand VcEd A Voice (Tone) Editor for the Yamaha 4 Operator series syn- thesizers Version
2. 0, ar update to version on disk 345.
Binary only, source available Irom author.
Author: Chuck Brand YamEx A Sytem Exclusive and Voice Librarian program for alt Yamaha 4 Operator synthesizers Works with all 100 voice and 32 voice Yamaha bulk dumps. Binary only.
Source code available from author. Author: Chuck Brand AddAsugn A small system patch and replacement tor the standard CLI commands assign' and ¦path . With AddAssign. You may assign a logical device (like C:‘ to one OR MORE physical devices Ol directories) AddAssign is especially useful lor programs which need a library or something else in a specified path, but you don't want them to be there Version 1.04, shareware, includes source Author: Alexander Rawass AntiCldoVtf A link virus deteercr that detects tS different such viruses. Version 1.2. an update to version 1.1 on disk 611- Includes
source m assembly Author: Matthias Guit Vertex A 3D object editor with many features Has an easy to use interlace witn many user selectable options. The main view can be easily rotated, positioned or scaled with the mcuse. Which makes the editor fast and responsive. Special features include fractals, multiply command, point and click editing, an Arexx interlace and much more This is version 1,36.3. an update to version t 23 on disk 606. Shareware, binary only Author: Alexander D. Deburie Fred Fish Disk 649 AmancaiaThis s a slightly modified variant ol an old African board game catted Mankaiia
Zero, one and two player mode six computer playertypes, protocol functicn.
12 ranking lists maintained Also a short online manual, SingteStep-Learn- Mode and tiro display modes (numerical, graphical) provided. Usage Irom both Workbench and CLI supported Compatible with Kickstari
1. 3 and 2 0. This is Version 1.19, binary only, shareware.
Author: Thorsten Koschinski Erowserll A 'Programmer s
Workbench'. Allows you to easily and conven- ientiy move,
copy, rename, and delete files 3 directories using the mouse.
Also provides a method to execute either Workbench or CLI
programs by double-clicking them or by sel- toting them Irom a
PaiM like Menu whitti lots ol arguments, Version 2 04, an
update to versicn i.O on disk 540. Binary only. Author: Sylvam
Rougier. Pierre Carrette CLIExe A Xlcon Style program. It
allows you 10 execute a script Irons WB and is completly CLI
compatible, because it is a CLI. Can use a real script tile or
take commands in its own TQOLTYPES. Version 11. An update to
version I Q on disk 540 Includes source in C Author: Sylvam
Rougier LoadLib Another LoadLib program, but this version take
unlimited number ol arguments in both ClllW’B and remove Ihe
quote (‘j so it can work in Srcwserll at any lime Pure so you
can put it in your resident list. Version 1.0. includes source
in C. Author: Sylvam Rougier ParM Parameterabie Menu ParM
allows you to build menus to run whatever program you have on
a disk. ParM can run programs either in WorkBench or CLI mode
This is an alternative to MyMenu which can run only when
WorkBench is loaded. ParM can have It's own little w noow. Can
attach menus to the CLI window you are running It from, or to
the WS menus, fust like MyMenu. This is version 3.6, an update
to version 3.00 on disk 540. Includes source in C. Author:
Sylvain Rougier. Pierre Carrette SupportSome libraries and
other stuff used by Other programs on Ihls disk Placed here
simply to avoid lots of duplication. Author: Various Fred Fish
Olifc 650 EraseDiskA small, fast program used to erase a disk
by setting all bits on the disk to zero.
Version 0.92. an update to version 0 63 on disk 544. Binary only. Author: Otto Barnhart MounlShareAtfows you to reuse trie loaded code Irgm one device tor other devices that are applicable Using MountShare. You specify a master device whose handler will be reused by other devices. Author: Olat Rhialtc' Seibert OwnDevUmt A package that provides an extended locking mechan sm for a device unit pair that makes using programs like getly much easier. Getty is a program that sits on the serial port waiting lor calls to come in. By using QwnDevUnit library, a program can request that gelty temporarily
release the serial port Version 2.1. an update to version 2.0 on disk 577 Includes source Author: Christopher Wichura Panimate A lull 3D Animation program lor producing animations in Ammo format, with emphasis on live characters rather than inanimate objects. Can alsc be used to produce animated illustrations for use in P- Reader illustrated texts. Versron 2,1, freeware, binary only. Author: Chas A Wyndham P-Compress A compression program that produces smaller tiles taster than any other current general-purpose cruncher, using LZH compression algorithms. Can nandle single tiles, whole
drawers, disks, or selected files or types of file within drawers and disks.
Includes compression and decompression object files which can be linked to your own programs to allow them to access and output daia in LZH format. Version 2,3. An update to version 2.1 on disk 595. With substantial enhancements. Freeware binary only. Author: Chas A Wyndham, LZH code by Barthel Krektl P-FixLib A new P-Suite utility that diverts calls to DOS library so that P-Compressed files are decompressed before being opened or executed. Any type of fiie, intuding icons, executables, libraries, fonts, texts, etc. may be compressed. Effectively doubles the capacity ol your disks Version 1.2,
Ireeware, binary only. Author: Chas A,Wyndham To Be Continued...... In Conclusien To the best ol our knowledge, the materials in this libiary are freely distributable. This means they were either publicly posted and placed in the public domain by their authors, or they have restrictions published in their Ides to which we have adhered II you become aware ol any violation ol the authors' wishes, please contact us by mail.
This list is compiled and published as a service to Ihe Commodore Amiga community for informational purposes only. Its use is restricted to non commercial groups only! Any duplication lor commercial purposes is strictly forbidden.
As a part of Amazing Computing1**, this list is inherenlly copyrighted. Any inlnngemenl on this proprietary copyright without expressed written permission ot the publishers will incur ihe full force ot legal actions.
Any non-commercial Amiga user group wishing to duplicate this fist should contact: PiM Publications, Inc.
P. O.Box 2140 Fall River. MA 02722 AC is exlremely inleresled in
helping any Amiga user groups in non-commercial support for
• AC* It was final: ASDG would do the hardware and software to
run the trains, and Amazing Computing would provide the model
layout. We have a packed schedule, and as it is, barely have
enough time to work on our own layouts between magazine
issues never mind building a 15 x 15 foot display from scratch
in less than ( au two months! But, with the total cooperation
The Great Amiga Railroad of the entire staff at AC, we were
able to finish the layout.
By Jeff Gamble
A. S.D.G. had the difficult task of creating the hardware and the
software interface. The software had to be mouse- controlled
with buttons and sliders, and the control panel itself had to
be clear and organized. The operator had to be able to control
the throttles for the trains and operate the turnouts and
other special effects quickly and easily to allow smooth
operation of the trains.
Earlier this year, as we at AC were brainstorming for display ideas for the World of Commodore show in New York City, someone suggested building a giant model railroad. At first it seemed silly; what would a model railroad be doing at a computer show?
Well, what if it were computer controlled?
We contacted Perry Kivolowitz at
A. S.D.G., another group of model railroaders and Amiga develop
ers and asked them the all- important question: can it be
Their answer was yes they had been toying with the idea already! We then contacted Jeff Scherb, model railroader and vice- president of Applications and Technical Support at Commodore, to ask if he would be willing to provide any technical assistance. He too was more than willing to help.
A. S.D.G. came through. Contained in a project box were a 12V
power supply and a circuit board. The box was controlled by
software which ran on an Amiga 2000. The package could be run
on any Amiga in 68000 mode.) By using the mouse, the operator
could control two train throttles, eight turnouts, eight
lighting or special effects, and assorted IFF sample sounds to
eight different speakers. Any train accessory that can be
turned on and off could be wired to the interface. Die
software also controlled a trolley track. It sent the trolley
from one end of the track to the other, pausing it for a set
amount of time at each end before reversing its direction.
Basically, all the software did was tum switches on and off. The tracks, turnouts, and trolley were all wired to the black box.
The software interface controlled the "black box" which regulated the power supply for the throttles and turned the switches on and off. A.S.D.G. programmer Dan Esenther was responsible for the creation of the hardware software combo.
This was an enjoyable project. It’s great to be able to show people how versatile the Amiga really is. With the Amiga's multitasking capabilities, you could run tire controller and perhaps a Card Order System created with AmigaVision or HvperBook or the like or one of those miniature video cameras mounted inside the engine from Lionel feeding to an Impact Vision 24 for Picture-in-Picture or other neat effects. If this catches on, model railroading will never be the same.
If you are interested in seeing the train controller developed commercially, we encourage you to write A.S.D.G. The powerful combination of the Amiga and the train controller make computerized railroading fun.
• AC* Amiga Train Controller
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Come to the Paragon dealer nearest you for the latest products, super selection and customer satisfaction!
We want to meet you. We enjoy knowing our customers personally. When we know your interests, your concerns and your preferences, we do a better job for you.
Plus you still get the newest products on the market, a huge selection and we accept advance orders on the hottest items to come! You won’t miss a thing!
Paragon offers new and like-new Commodore® Amiga® computers and all the popular drives, printers, modems, and equipment you’re looking for!
Use your VISA®, MasterCard®, Discover®, or personal check at any of our locations... or apply today for your Paragon Preferred Member Credit Card® and you’ll also receive on-going special Member discounts, starting with your very first purchase!
We’ll do any Amiga® 500 repair for just $ 79.95. Our Commodore Amiga® Authorized Service is exactly what you've been looking (and looking) for! Bring your equipment in and our experienced, highly qualified technicians will complete your repairs fast!
We guarantee CPU repairs in just 24 hours!
All repairs are warranted for six months**.
Complete Customer Satisfaction** You are assured of complete satisfaction in writing from Paragon Computers. From lowest price before and 30 days after the sale, to expert repair service, Paragon strives to provide you with "Simply Our Best"™. We want you to be our next satisfied customer!
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PARAGON CORPORATE OFFICE 1045 Garden of the Gods Road Colorado Springs, CO 80907 MUST DO: To Owain free repairs under the warranty, you MUST deliver the product abnc wifi the original sales invoice. You must also pay for any costs associated with the delivery to and Irom the service center, WHAT IS NOT COVERED BY THE WARRANTY: This warranty does not cover any damage or malfunction resulting Irom improper handing, accident, abuse, misuse. Ta* e Of etectrcat power, use with or damage to other poduets, damage while in tranat lor repairs, repairs attempted by any unauthorized person or agency, or
any other reason not due to defects in materials or workmanship. WHAT PARAGON WILL NOT BE RESPONSIBLE FOR: We wit not be labfe to you or anyone etse tor any Eabety. Toss or damage for interruption of service, toss of business, data or anticipatory profits, or consequential, inodental or punitive damages resuttng Irom the use (or operation) ol any product serviced by us.
OUR LEGAL DISCLAIMERS: THE ABOVE WARRANTY IS EXCLUSIVE AND IN LIEU Of ALL OTHER WARRANTIES, EXPRESS, IMPLIED OR STATUTORY. INCLUDING. BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, PARAGONS LIABILITY IS UmtTEO SOLELY TO THE REPAIR OF THE DEFECTIVE PRODUCT FINALLY, WE MUST TELL YOU THAT: Some states * not alow Imisa&ons on how long » tnpSeC warranty lasls. Or the exclusion or fcmtaicn ol inddental or consequents! Damages, so tte above hncainrts or e*ctostons may not apply lo yw. Ths warranty gives you specific legal rights, and you may also
have other rights wheh ray tan state to state.
Circle 172 on Reader Service card.
Power-T your Amiga with the Latest Now you c;ui go beyond 4 Megabytes of 32 Bit memory.
Expandable up to 112 Megabytes of 32 Bit memory.
Staie-of-the-Art design break ie 3 1egabyte limit that other accelerator cards have and allo ™he use of different size memory modules in the same bank.
The DKB 2632' has four SIMM sockets for expansion using 32 Bit wide SIMM modules.
Using 32 Bit wide SIMM modules enables you to install only one module fo add up to 32 Megabytes at a time, modules are available in 1,2,4,8,16, and 32 Megabytes.
DKB 2632M 32 Bit Memory Expansion for the Amiga® 2500 030
• Installs onto the CBM A2630 Accelerator card.
• Does not use autoconfig space, uses 32 Bit address space so
that you can still use your AT Bridgeboard with more than 6
Megs of Fast RAM.
• Excellent for Desktop Video, Desktop Publishing and Mul
• Lets your system multitask much easier.
• Lets your Amiga " operate faster because of the design of the
32 Bit memory board.
• Fully compatible with Workbench"1 1.2,1.3, and 2.0.
• Compatible with the MegAChip 2000 500”' and MultiStart ir ROM
* Simple installation, no soldering required Compatible with a
wide range of Amigajg) peripherals Full one-year warranty
MegAChip 2000 500' If you use your Amiga for Desktop Video, 3D
Rendering & Animation, Multimedia or Desktop Publishing - Then
you need the MegAChip
2000. Doubles the amount of memory accessible to the custom
Uses the 2 Megabyte Agnus that’s in the Amiga A3000. Greatly enhances Graphics capabilities. Fully compatible with Workbench 1.2,
1. 3, 2.0, and the ECS Denise chip. Fully compatible with the
Video Toaster and other genlocks and framebuffers. Fully
compatible with GVP’s and Commodore’s 68030 accelerators. Why
upgrade to I Meg of Chip RAM when you can have 2Megs of Chip
RAM like the A3000?
Mtv DKB Software 50240 W. Pontine Trail Wixom, Ml 48395 Sales (3 13) 960-8750 FAX (313)960-8752 Conta your local dealer or call for information Dealer inquiries welcome OKU 2h32 and MegAChip 5000000 arc inidemaiks uf DKB Software. CVP 8 a trademark of Great Valley Products. Inc. Amiga ic a registered ntfcrmnrk orCommiKlnre Amiga. Trie.
Circle 194 on Header Service card.