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"I'm sorry that you interpreted my remarks as being negative toward the Amiga computer. In fact, Sierra is spending millions of dollars each year to support the Amiga and 1 sincerely hope that Amiga survives for many years to come. Fast Guide to Amiga CU Quick and Powerful 2.0 Reference 58.95. Add 75 ccms per copy on direct orders. vidia. P.O. Bo1180, Manhattan Beach. C, 90266. (21.1) 79.71W. i!ll991 by Vidia. Amiga is a n:gis:h:n:d lradc:mark or Commodore-Amig" Inc Circle 140 on Reader Service card. However, what I am saying is that I believe within the next five years the industry will consolidate to only one standard and if you're pitting Amiga against IBM and Mac, I don't happen to believe Amiga will come out on top. I think our development efforts illustrate our commitment toward the Amiga market, which by the way makes up 25% of our foreign sales. Don't count Sierra out of the Amiga market yet! Please understand that Sierra's future spending against the Amiga is determined by the Amiga's momentum atthe retail level, both domestic and foreign, not by my opinion. J am simply a provider of Amiga software and cannot control Amiga's survival as a VISIONSOFT

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Document sans nom SHOW SPECIAL: AmiEXPO Oakland, COMDEX Fall ’91 Volume 6 No. 12 December 1991 US $ 5.95 Canada $ 4.95 I K .£2.50 UTIN
• I Monthly Resource Amiga Takes Woiid By Stoim Amig i DOS
Newsletter Article A Hit Beg incr PERSPIRATION.
To tty' before you buy, send us a check or money order for $ 15. In turn, we'll send you a fully-featured demo disk, plus a coupon worth $ 15 off your purchase of Bars&pipes professional.
THE BLUE RIBBON SOUNDWORKS LTD 1293 Briardale Lane NE Atlanta, CA 30306
(404) 377-1514 Fax (404) 377-2277 Bars&Pipes Professional will
open your eyes to a new vision of music software. Its
expandable design and innovative architecture increase the
creativity and productivity of the modern composer.
RECORDING: BARS&PlPES Professional provides an unlimited number of tracks and notes. Its sequencer boasts the features you'd expect, plus you can actually see your music as it plays.
With its PipeLine metaphor, Bars&Pipes professional presents unlimited methods of non-destructively editing your music, in real time!
EMBELLISHING: Bars&Pipes Professional’s Tools enhance your music as you compose, playback or edit. These modules perform standard, musical and technical tasks to save time and give you the creative edge. And with Create a Tool, you can invent custom-designed MacroTools to suit your every musical whim.
EDITING: BARS&PlPES PROFESSIONAL furnishes a wide range of editing options including an event list, piano roll and real music notation that you can see, hear and change. With a stroke of the mouse, you can adjust MID!
Events graphically or numerically.
PRINTING: BARS&PIPES PROFESSIONAL can print your music at any time during the composing process. No separate program or tile conversion necessary'.
Printing options include concert score, transposed score and individual parts, with lyrics, chord symbols, measure numbers, labeled sections, page numbers, author, title and a wide selection of automatic transpositions.
ARRANGING: Bars&Pipes Professional s Graphical Song Construction window enables you to see an overview of your composition, label it and reorganize it. And with its Graphical Tempo Mapping window, you can easily add realistic tempo change curves.
MIXING: bars&Pipes Professional's automated mixing feature.
MixMaestro, includes real-time control of volume, panning and other MIDI controllers. As your music plays, you can move the various sliders and knobs to adjust the balance of your arrangement, then save your mix to disk. MixMaestro automatically sends control change data to your tracks.
SYNCING: Bars&Pipes Professional sends and receives MIDI clocks and System Exclusive data, reads SMPTE and MIDI File Format, and includes Arexx support. With its Time-line Scoring window, you can arrange your soundtrack, then coordinate your music with video, Him, tape and multi-media applications, ENHANCING: Aside from the variety of Tools and Accessories included with Bars&Pipes professional, we've created five BARS&PIPES ADD-ON SERIES packages containing many, many more: MusicBox A, MusicBox B, Internal Sounds Kit, Multi-Media Kit, and Rules for Tools. And from our Bars& Pipes musicware
collection, you can select from over 300 professionally arranged music files in Bars&Pipes format.
Bars&Pipes Professional. BaisAPipes Add-On Series. Bars*Pipes MusrOYarc Create A-Tuol and MixMaestro are trademarks of The Blue aitrtwn SoundWorks. Ud Barv&Pipcs Professional Copyright 1990*91. .Ml rights reserved m HAT HAS 16M COLORS, 24-BIT FRAME BUFFER +GENLOCK+FRAMEGRABBER+FLICKER-ELIMINATOR +PIP+VIDEO TITLER+30 MODELLING SYSTEMrp Introducing the IMPACT VISION 24 from GVP The All-In-One Video Peripheral for the A3000 and A2000 press a (configurable) "hot key" to activate any feature.
At GVP, we wanted to make a major impact on the use of the A3000 2000 by professional video enthusiasts. With the Impact Vision-24 we have!
For more information on how the hipact Vision 24 can have a major impact on your video productions, call us at 215-337-8770.
L tsr i . Vo -- .. g sottware impacT vision GREAT VALLEY PRODUCTS, INC. 600 Clark Ave., King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 ¦ FAX (215) 337-9922 ? Separate Comirastte and Component Video (rgb+Sync) Genlocks.
RGB genlock operates in the digital domain, for digitally perfect production studio quality mixing: no color bleeding, no ghosting, no artifacts...!
? 1.5NB Franc Buffer. Display 24-bit, 16 million color images on your Amiga monitor. On a multi-sync monitor, you can even display 16 million color images in non-interlaced mode!
? Ftealtsne Framegrabber Dlgrtizer. Freeze, grab and store (in standard 4096 or 16 million color IFF format) any frame from a "live" incoming RGB video source.
Optional "RGB splitter" required to grab incoming composite or S-VHS video.
? Ricker-aminator. Duplicates and enhances the A3000's display enhancer circuitry. It even de-interlaces live external video! A must for any A2000 owner. Ask about our A2000 "genlock slot trade-up” program [in case your genlock slot is already used by something less exciting!)
? Simultaneous Component Video (RGB) Out, Composite Video Out and s-vhs Video Out. Now, anything you can see on your Amiga monitor can be recorded on video tape, If you’re into video, IMPACT VISION-24 is truly a dream come true for your A3000 or A2000. It is the first multifunction peripheral specifically designed for the A3000’s video expansion slot.
With the optional A2000 genlock slot adaptor kit, it also perfectly complements and enhances the A2000.
Check out these features, all packed on a single Amiga" expansion board!
Including animations, ray-traced 24-bit images and more!
? Picture-ln-Picture (PIP) Display. Freeze, resize, rescale and or reposition live incoming RGB video just like any workbench window at the double click of a mouse or the pressing of a "hot key". With a multisync all this can even be in rock steady de-interlaced mode. Unique "reverse-PIP" feature, even allows you to place a fully functional Amiga workbench (or other application) screen as a SCALE-ABLE [shrunk down!I and re-positionable window over full-screen live video.
P To make sure you can take full and immediate advantage of every feature of your new Impact Vision 24 video-station, we even include the following software with every unit:
• Calgari “dV24. An exclusive version of the leading broadcast
quality, 3-D modelling and rendering program. Use your
imagination , to model 3D, 16 million color, W scenes. Use your
digitized video 'v images as textures to wrap around any
object! The mind is the limit!
• SCALA -TrtSng, Easy-to-leam, video titling package complete
with lots of special fonts and exciting special transition
effects. Turn your Amiga into a character generator.
• MACROPANT -fl 24. A 2D, 16 million color paint program that
lets you have fun creating or manipulating any 16 million
color, 24-bit image.
• Control Panel. Provides full software control overall Impact
Vision-24's numerous features. Use your mouse or simply Amiga
.s a -eg s’e-eO of Commodore-Amiga SCALA 5 a trademark cf
Difl-Ul V.non. Norway Caiman i a ttadem*rk 51 Octn* Software
IMPACT VISION 21 and MaCOOPAiNT are ifJiflernaKS ct Sieat
Valle* Products Me c 1991 Grea! Vil *» Product* t« TENTS CON In
This Issue Newsletter Basics .26
by Pat Kaszycki A tutorial on newsletter basics, the article
describes how to electronically assemble the typical elements
on the desktop.
AmigaDOS for the Beginner ..82 by Keith Cameron Learn the advantages of using the CL.I, not the least of which is saving precious memory.
Hardware Reviews New Products ....12 by Timothy Duarte Take on Chip’s Challenge; rescue Elvire from the ghastly Ceberus; jam with MIDI sound tracks; study the Bible; and learn to speak French.
Medley ...45 by Phil Saunders Printing music is now easier with Didkovsky Nerveware Software's Copyist Companion.
PD Serendipity ..62 by Aimee B. Abren Would you like a screen-blanker program that doesn’t interfere with normal operations, plus is interesting to look at? How about a program that follows your pointer with googly eyes? And another one that “multiplies” your pointer?
Bug Bytes ....69 by John Steiner A correspondent from overseas has found an IBM- based mouse driver that works with his Atonce board, and another reader asks for more programs for the visually impaired.
.72 .85 AmiEXPO Oakland, CA 86 The West Coast event provided product announcements from Oxxi, CSA, GVP. Centaur, MicroSearch, Digital, Micronics, Gold Disk, Progressive Peripherals. Roctec,Supra, Pacific Digital, NewTek, and more.
COMDEX Fall '91 ... Commodore. Roctec, Gold Disk, and more join thousands of computer dealers and vendors in this yearly invasion of Las Vegas.
Roomers ......76 by The Bandito How has Sierra On-Line’s president aroused the ire of Amiga fans everywhere? What machine is turning out to be the biggest threat to the Amiga in a long time? Tune in to the Bandito!
Diversions .. Fly a WW! Fighter, including Snoopy’s Sopwith Camel; solve the Mystery of the Theme Park and become richer than Disney; or tour the world with CDTV.
Icovor by iFrnest P Viveiros. Sr Volume 6 Number 12 December 1 991 Programming Columns TurboText .....21 by Tony Preston Not just another text editor, TurboText with its Arexx support and online help has an abundance of powerful features.
Audition 4 ....34 by Bill Frazier The latest digital sound-sampling and editing software from SunRize Industries.
CanDo ...38 by Dave Spi tier CanDo v1.5 brings with il a whole list of new features, along with added power for existing ones.
Draw 4D-Pro 40 by R. Shamms Mortier Animations Using BASIC and DeluxePaint.. 54 by Paul Castonguay Do you want to do animations but lack artistic talent?
Worry not. This articles shows you how.
APL .66 by Henry Lippert Use APL to create “real” Amiga programs with a professional look and feel.
Create amazing animations easily and joyously, with the only boundary being your creative instincts.
DesignWorks...... by Matt Drabick Combine a powerful word processor with a quick and precise drawing progam and you get one program that will allow you to create simple graphics or do some desktop publishing.
MindLink ......50 by Richard Mataka Here’s a telecommunications program that allows entering commands while on-line by clicking on a word or character onscreen, and also offers a chat mode while file tranfer is taking place.
Departments Editorial 6 Feedback .....8 List of Advertisers 80 Public Domain Software .....94 And Furthermore .....96 Glance at excerpts from NewTek’s "Revolution" video.
Amazing Contenting For The Commodore AMIGArM ADMINISTRATION Joyce Hicks Robert J. Hicks Donna Viveiros Doris Gamble Traci Desmarais Robert Gamble Ernest P. Viveiros Sr.
E. Paul Publisher: Assistant Publisher: Administrative Asst.:
Circulation Manager: Asst. Circulation: Traffic Manager:
Marketing Manager: Programming Artist: EDITORIAL Don Hicks
Jeffrey Gamble Ernest P. Viveiros Sr.
Ernest P. Viveiros Jr.
Aimee B. Abren Paul L. Larrivee Timothy Duarte Frank McMahon Perry Kivolowitz William Fries Paul Michael Brian Fox Melissa Torres Valerie Gamble Managing Editor: Associate Editor: Hardware Editor: Technical Editor: Technical Associate: Senior Copy Editor: Copy Editor: Video Consultant: Art Consultant: Art Director: Photographer: Illustrator: Research Coordinator: Production Assistant: ADVERTISING Advertising Manager: Wayne Arruda 1-508-678-4200.1-800-345-3360, FAX 1-508-675-6002 SPECIAL THANKS TO: Bob at Riverside Art, Ltd Swansea One Hour Photo Pride Offset, Warwick. Rl Mach 1 Photo
AmanngCompiJtingForTheCommodcreAnya™(ISSN 0886-9480) ispublished monthly by PiM Publications. Inc.. Currant Road. P.O. Box2140. Fall River. MA 02722-2140. Phonal-508-678-4200.1-800-345-3360, and FAX 1-508675-6002.
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Send arlide submissonsmbothmanuscnptanddisXIormatiiith your name, address teephone. And SoealSecurityNumberoneachlotheAssooatetditor Requests lor Author sGuidesshouidbedirectedtotheaddtes5listedabove AmiGAi'Ssaregisteredtrademarkof CommodoreAmiga. Inc.. CommodoreBjsinessMachines. International Distributored m the US & Canode by International Periodcal Distributors 674 Via de la Valle. Ste 204. Sotona Beach CA 92075 & mgram Penodcols inc. 1117 Hei Quaker Blvd •P.O.Box 7X0. La Verne TN 370867003 Distributors to the U K News Trade - DIAMOND MAGAZINE DISTRIBUTION LTD Hastings. England Distributors
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Waterloo Avenue. Bjrmmgham B37 6QD Tel 021 788 3112 Fox 021 788 1272 GREAT VALLEY PRODUCTS INC. 600 Clark Avenue, King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 ¦ FAX (215) 337-9922 THE FINAL WORD IN RAM EXPANSION FOR THE •
• The best things come ' in small packages!
• The smallest and
• most compact
• 8MB RAM Expansion , board for the
• A2000.
• Once again GVP proves to be the leader.
2 MB of factory installed memory.
SIMM sockets for up to 6MB user installed memory modules. (Shown here fully populated) GVP’s VLSI custom chip allows dramatic decrease in number of parts required.
Features: V 2MB of factory installed RAM, expandable to 8MB.
V' All memory is fully Auto-Configured.
V' Also supports a 6MB configuration for maximum memory utilization for Commodore's A2088 2286 "bridgeboard" users.
V Uses easy-to-instafl, industry standard, SIMM memory modules. No more bent pins or incorrectly inserted DRAM chips!
Y' GVP's state-of-the-art VLSI technology has reduced an 8MB RAM expansion board to a "half-card"! Lower parts count also means highest possible reliability and life expectancy.
Amiga is a registered trademark of Commodore-Amiga. Inc. Circle 114 on Render Service enrd.
- AND DRIVE-ING HARD TO STAY THAT WAY!
Easy-to-Install SIMM memory modules for configurations up to 8MB-and support BridgeBoard users with the 6MB FAST RAM.
Support for virtually any SCSI device.
Fastest and easiest SCSI installation possible.
? GVP’s A2000 HC8+ 52Q, 105Q or 200
- JUST LOOK FOR THE GVP FACTORY INSTALLED SEAL Remember if the
GVP Factory Installed seal shown in this ad isn’t on your A2000
HC8+ 52Q, 105Q or 200 box ... it isn’t the fastest, most
powerful, longest warrantied, safest A2000 HC8+ 52Q, 105Q or
200 you can buy.
Ask for and accept only GVP A2000 HC8+ 52Q, 105Q or 200 with the Factory Installed seal. For more information Only GVP Factory Installed A2000 HC8+ 52Q, 105Q or 200 SCSI Hard Disk+RAM Boards have a track record this good over 20,000 satisfied Amiga-¦ users and now a 2-Year Warranty!
Don't waste your valuable time or money building a SCS1+RAM Controller from parts... Because of our unprecedented pricing structure you can now get GVP's, brand name, factory installed A2000 HC8+ 52Q, 105Q or 200 at a very competitive price.
? GVP’s A2000 HC8+ 52Q, 105Q or 200
- THE SAFEST CHOICE Look for the GVP Factory Installed Drive
Seal... it's your assurance that your A2000 HC8+ 52Q, 105Q or
200 has been installed and tested in GVP's own factory ... And
the 2 year limited warranty protects you better and longer than
any third party installed drive. And with third party drives
you run the risk of a run around if anything does go wrong.
? GVP’s A2000 HC8+ 52Q, 105Q or 200
- NOW EVEN FASTER WITH RAASTH0NT 4.0 AH A2000 HC8+ 52Q, 105Q or
200 have been redesigned and equipped with GVP's newest fastest
SCSI Driver - FAAASTROM 4.0. Plus, we've also doubled Western
Digital's SCSI Controller clockspeed to 14Mhz-fora tremendous
increase in speed ... Up to 8MB FAST RAM Expansion GVP Custom
VLSI Chip GVP Factory Installed Seal ? GVP’s A2000 HC8+ 52Q,
105Q or 200
- JUST LOOK AT THESE FEATURES
• Custom chip design for the fastest possible data transfer rates
and DMA performance-even in a multi-tasking environment.
GREAT VALLEY PRODUCTS INC. 600 Clark Avenue, King of Prussia, PA 19406 For more information or your nearest GVP dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 • FAX (215) 337-9922 Amiga ii a registered trademark of Comrnoctore-Amiqa, Inc i i99t Great Valley Products Inc EDITORIAL (ONTEM Amiga Holiday Pricing In a move has been applauded by Amiga dealers and Amiga owners, Commodore has drastically reduced pricing for the holiday season on several Amiga systems. These prices should not only help swinga few undecided buyers to the Amiga, but entices people who have not yet considered the Amiga.
Under the new hoi iday promotion, the A m iga 500 Starter systern with a 512K Amiga 500, mouse, a joystick, and three games will sell for $ 399. The Am iga 2000with one floppy drive, 1MB of RAM, mouse, and keyboard will be priced at $ 999 a savings of $ 599 off the suggested price of $ 1,598. The Amiga 2000 HD P is priced at $ 1299 or $ (,99 off the regular price. At the top of the list, CBM has reduced its Amiga 3000 16 40 with one floppy disk, 2MB of RAM, 40M B hard drive, mouse, keyboard, SCSI Interface, video ports, math co-processor, plus AmigaVision to $ 1,849. The Amiga 300U system is now
priced at $ 1,149 off the $ 2,998 price.
With Commodore's emphasis on customer sa tisfaction, the above systems also include Commodore's unique one-year warranty with free pick-up and delivery serv ice. A11 of this should spur an increase i n Amiga ownership. If you a re interested, you must hurry; the prices are good only until December 31,1991.
NewTek Bucks the Trend, Again.
NewTek has never been one to follow the norm. From their revolutionary means of marketing the Video Toaster (see the And Furthermore section on page 96 of this issue) to their unprecedented meansof selling their systems across Amiga, Macintosh, and IBM platforms (see the Comdex Full ‘91 article on page 89 of this issue), NewTek persists in expressing an individual attitude towards the market.
NewTek's simultaneous demonstration of the Amiga and Video Toaster at the January 1991 MacWorld Exposition in San Francisco and the Consumer Electronics Show in Las Vegas created headlines in publications for every platform. NewTek then followed the reaction in the Macintosh marketplace by providing a Toaster and Amiga system neatly packaged for the Macintosh market and called the Video Toaster. According to corporate executives, this went so well that they decided to create a similar package forthe PC platform, which they introduced in Las Vegas at the Fall '91 COMDEX. With all this behind
them, you would believe that the people at NewTek would not be able to surprise us again. Yet, they have.
With NewTek's introduction of Version
2. 0 of the Video Toaster software, NewTek has raised its price
for a V ideo Toaster boa rd and software from $ 1595 to $ 2495.
Corporate executives have explained that the increase is
more than justi tied by the increased capabilities of Version
2.0 software. Citing examples of products selling for hundreds
or even thousands of dollars more in other markets, they
believe the Toaster remains a very affordable platform for
people who need its capabilities. However, some members of the
Amiga community have questioned what NewTek has done.
Since NewTek's Version 2.0 will not be available until December, units purchased since October 15 have contained the current software and a card to be sent to NewTek f or Version 2.0 when it is ready. This has not always been made clear throughout the distribution channel, as some dealers have placed orders for units fully expecting to see the 2.0 software enclosed. This lack of communication is not totally the faultof NewTek, but it has caused problems.
Because the increase ca me so suddenly and with no warning, Amiga dealers were caught in the middle. Dealers who were pricing systems and providing quotes to businesses, schools, and governmentoffices, had no forwaming that a price increase was imminent. If they submitted quotes based on the old price, they are now forced to either withdraw their bid or honor their proposalsat a significant cost to their profits.
There is no dou bt tha t the software and hardware provided by NewTek is worth $ 2495, NewTek has long since demonstrated that its product has value and people are willing to pay for it. One point frequently raised is that NewTek should have charged more for the Toaster in the beginning. With the introduction of Toaster's 2.0 software, NewTek has again provided tools and techniques that will inspire a continent of videophiles. (We cannot say a world of videophiles, since the Video Toaster remains confined to the NTSC standard and North America.) So why has this price increase raised the ire
of potential Toaster owners?
The best way to arrive at an answer is to look at the first announcement in this editorial concerning Commodore holiday pricing. This is something that computer owners have grown to expect. It has become an established practice in this market that the first people to buy a product always pay more and, if one waits, the price will eventually drop.
We have become spoiled by the technology and our own expectations. We think little of the developer's on-going process of improving the product or software.
The cost of customer support and increased research and development required not only to provide new products, but to maintain the integrity of the products already on the market is seldom considered. The only capital that a developer has in order to continue this process is that narrow margin between what it costs to provide a product and at what price it is sold.
NewTek could possibly have found a better way to have introduced its increase, but had news is never easy to give or receive.
NewTek might have even provided some protection to dealers who have current bids and proposals to customers, but this is a concern the dealers should take directly to NewTek for negotiation.
NewTek is confident its new software is worth the increased cost, but, to our knowledge, it is not offering the older software at the original price. Did NewTek price the Video Toaster too low at the start?
Very possibly since the demand has seemed to be consistent and their acceptance into the Macintosh and IBM markets remains extremely high.
Are the corporate executives wrong to raise their price now? NewTek is the same as any other developer. It has provided a prod net which it believes is worth theasking price. Whether tile executives are right or wrong will depend directly on the market and the consumers. After all, it has always been the consumers who deride which products will sell and at what price.
I hope this remains true. This philosophy is my reason to be ecstatic over the Amiga holiday prices. We now have a means to get our favorite computer into the hands of almost everyone.
Sincerelv.
Don Hicks Managing Editor MEET THE CHAIRMAN OF THE BOARDS 68030 Power, Up to 16MB RAM and SCSI Controller All in One All A2000 Expansion Slots Free quality videos’...the SERIES IIA2000- COMBO perfectly complements New Tek's Video Toaster'" special effects system.
Plus, when you install the SERIES 11 A2Q00-COMBO board directly into your Amiga's CPU accelerator slot, you still have all 5 of your original expansion slots open and free for other uses.
If that doesn't make the SERIES II AlOOO-CO.MBO the Chairman of the Boards, we don't know what does.
For more information on how you can put the Chairman of the Boards- SERIES II A2000 COMBO - to work for you, call 215-337-8770.
Internal SCSI Hard Drive
(3. 5" available 2I|IX!
Surface-mounted 32-bit wide Built-in GVP Series II DMA SCSI Controller SCSI Connector for external SCSI peripherals This single GVP SERIES IIA200Q-C0MB0 board gives you more power, performance and control over your Amiga" system than any 4 other boards out there.
You want to expand your Amiga's i memory?...the SERIES IIA2000- : COMBO does it and does it big.
' You want to make your Amiga faster ; than a speeding bullet?...the SERIES II i A2000-COMBO does that too.
I You want to use your Amiga with ¦ virtually every and any SCSI device on (the market-from CD-ROM drives, to | Magneto-Optical and tape-based stor- ; age devices? ...the SERIES I! A2000- | COMBO does it all.
I You want all the storage capacity of a
13. 5", 500MB hard drive on a single | card?... Yep-It's an
option.
1 You want to save lots of time with your desktop publishing,ray-1racing, rendering and animation programs’.,. Nothing's faster than the SERIES II A2G00-COMBO.
You want to use your Amiga as a special effects generator for broadcast IT’S LIKE AN ENTIRE FACTORY ON ONE BOARD Just look what you get from this workhorse, powerhouse: 33 or 22Mhz 68030 Accelerator v' Up ro 16MB of fully DMA-able 32-bit wide memory expansion (13MB on 22Mhz model | High Performance, Auto-Booting, DMA SCSI Hard Drive Controller able to DMA directly into ALL memory SCSI Connector for External SCSI Peripherals v Screen Icon-Based 68000 Mode Switch i Optional “iHard-Disk-Card” Conversion Kit Converts the SERIES IIA2UU0-C0MB0 board into a “Hard-Oisk-Card” as well! Drive mounts
on the back of the board, saving even moie space!
Up to 12MB of 32-bit wide, User-installable SIMM32 Memory Expansion-- Surface-mounted 68030 CPU and 68882 FPU (22 or 33Mhz) I Ask your dealer for the GVP A2000-C0MB0 22 OR 33 bundled with a Hard Drive Kit SIMM32 and GVP are trademarks of Great VSIiey Products. Inc. Amiga. A2000 and A3000 are regislered trademarks o( Ccmiriodote-AraiQa, Inc. Video Toaster is a trademark oi NewTek Inc. e 1991 Great Valley Products tnc GREAT VALEEV PRODUCTS INC bOU Clark Avenue, King of Prussia, PA 19406 For more informal ion, or for nearest dealer, call today. Dealer inquiries welcome Tel. (215) 337-8770
-FAX(215) 337-9922 CIS France Europaro • 14, A»Miue Gustave Herd ¦ 33600
T. (33) 56-363-441 ¦ F. (33) 56-362-846 Pessac SDL United Kingdom
Unrt 10, Ruxlcy Comer Tod £st Edgington Vtay, Sirtcup • Kent
DA 44555
T. (44) 81-300-3399 • F. (44) 81-300-6765 Power
Peripherals Australia 1st Floor, 257Hawtt»rnsRd.
Caaffieid North 3161 - victoria
T. (61) 3-532-8553 - F (61) 3-532-8556 DIM-West Germany
Dreiherrenstein SA • 6200 Wiesbaden-Auringen T, (49) 6127-4065
* F. (49) 6127-66276 Data com APS-Denmark Kirkerfenget 23 •
Halting • 8900 Worsens T, (45) 75-65-37-88 • F. (45) 65-3746
Meri in Austria Oortsbasse 5 • A06074 Htrm • Innsbruck
T. (43) 522-388-96 ¦ P. (43) 522-388-97 Pixel Soft-Spain
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T. (46) 46-47450 ¦ F. (46) 46-47120 Jotec AS-Norway
Osterdakgatcrr 1,0658 Oslo 1
T. (47) 2-67-77-70 • F. (47) 2-67-03-91 Non-Stop SPA-Italy
Filiate di Venditae Admin.
40057 Cadriano di Granargto • Via B. Buozzi, 11 Bologn
T. (39) 51-765299 • F. (39) 51-765252 Datacorp Canada 431
Hainptun Coprt Rd, DoDard dps Ormeamt ¦ Quebec HOG 1L1 T
514-624-4700 • F. 514-620-7136 Microtron
Computenmxfukte-Switzerland Bahnbofstrosse 2, Pustfedt 69 •
CH-2542 Ptetertei T, (41) 32-87-2429 • F. (4!) 32-87-24-62 CBM
Express I have owned a Commodore computer of some sort since
1982.
All that time, in almost every magazine I read, Commodore was bashed for, among other things, failure to support their users. Now I want to set that record straight.
On September 20,1 powered up an Amiga 3000, with an A-1950 color multi-sync monitor. On September 23, the monitor died; it would not show a picture. On September 24,1 called Commodore Service and explained my dilemma. ! Was asked for the serial numbers on the products. Inasmuch as the paper work had not had time to make it to Commodore, the service person telephoned my dealer while 1 remained on the Commodore 800 line.
After getting verification that I had indeed purchased the system from an authorized Commodore dealer, 1 was transferred to a technician to describe the problem more fully. After hearing what the problem consisted of, the technician checked to see whether he had another A1950 in stock. Upon finding one, he told me it would be shipped Federal Express and that! Would receive it the next day, by 10:30 a.m. 3 thanked him and hung up, feeling rather skeptical about getting the new monitor the next day. 1 called my supervisor to request the next da)' off. This I had to see for myself. I was still in
bed on September 25, when there was a knock on the front door at 9:25
a. m. Upon answering 1 found the Federal Express man with my new
monitor.
From now on I wiilbe unable to give credence to any suggestion that Commodore does not support their users. 1 feet that Commodore has made a commitment to their users and is standing fully behind it.
Frederick R. Claus Frankfort, KY Dear Mr. Claus: It's pleasant to hears story with a happy ending. Let's hope others can relate similar experiences! Ed.
A Quirk Appears After submitting my article entitled "Simplified File Decompression Using Arexx" (October 1991), 1 discovered a quirk when using Arexx with the Shell that comes with AmigaDOS. The decompression program that appears along with the article does not work properly using this Shell. It works only with VVShell. Listed below is a version of the file extraction program that will work with the AmigaDOS Shell.
VVShell windows have their own Arexx port and thus do not require the "addresscommand" line at the beginning. Also, VVShell executes all command clauses within the current shell, whereas the AmigaDOS Shell executes each command clause in a separate temporary' shell. This does not cause a problem until you start trying to change directories using a 'cd directory' clause and then performing an operation on the files in the new directory. The 'cd' clauses work fine within Wshcll since a cd command will change the directory of the current she'll. However, within an AmigaDOS Shell, only' the
temporary shell changes directories. This shell ceases to exist immediately after executing the cd command. Thus, if you attempt any operation on the files in the new directory, the Shell cannot find them because it is still in the original directory. In order to correct this problem, the cd command and the commands that operate on the files in the new directory must be executed on the same line with each lineseparated by the line termination characters Ax (10 in hex). In the program below, the command 'cd' 'is' 0 A 'x is assigned to the variable prefix and this command is concatenated
with the actual extraction command in the when statements. This allows the temporary shell tochangedirectoriesand extract the files before it is terminated.
I am sorry for any inconvenience this lias caused those of you who do not use VVShell. Randy Finch ' * Generic File Extractor - Randy C» Finch 1990 • ¦ trace all * ¦ address txcar.d Mist ran:rcflist files quick' call cper*( 'ref‘, ’ranircf list1 do until eofCrcf') fn = readln11 ref' rs - right(fn.
If rs is '.arc' I , ra 33 '.zoo' I , rs =3 *. 1 sis' Is = left(fn, length!fa)-4) ’oakedir ' Is • CD must be inline with ccenand * • Current dir of calling shell will not change ¦ prefix * ’cd Ms'Da’x * CD roust be inline with cemund • select when rs == Marc' then prefix 'arc x 'Is'.arc* when rs '.zoo' then prefix 'zoox Ms*.zoo* when rs == *.lzh' then prefix 'lharc -x x t end ’ select * • dc v end end • do v call closet'ref') ‘delete ranircflist' If you have an idea... YOU NEED SCALA A Professional Titling & Presentation Package fortheAmiga NEW!
How you present your ideas is as important as the ti*jj NOW idea itself. With a tool like SCALA your ideas will Shipps have the advantage they deserve.
SCALA, Sophisticated yet Easy-to-use Output. Transferring output to different media is no problem with a duo like Scala and the Amiga. Using well- known Amiga tools, presentations can be genlocked, recorded on video tape, printed on polaroids, etc. Scala includes ScalaPrint which can print out a complete presentation or just a cue for your speech. PostScript printers are supported. A Your ideas deserve SCALA!
Symbols. Scala includes many useful presentation symbols such as, male, female, arrows, vehicles, etc. Symbols are stored as IFF brushes, allowing custom symbols |or other objects) to be easily created and added.
Typography. Scala includes SEVENTEEN fonts, each of which is available in many different sizes and weights.
Backgrounds. Scala includes FIFTY- NINE professionally created backdrop images and textures, such as "Stone", "Marble", "Fabric", etc. THIRTY- NINE specially selected color palettes are included, allowing you to create unique and eye-catching background tapestries, adding character to your presentations. Backgrounds are stored SCALA provides all the tools you need for professional presentations: Transitions. Scab offers more than SEVENTY special effects transitions for control of transitions between pages of a presentation and how and when text, symbols or objects appear on a page. These
transitions allow you to soften or accentuate changes and liven up your presentations. The speed of any transition and display times can be fully controlled.
Special effects such as tilting, underline, drop shadow, 3D and color can be applied to any individual letter, word or line. The video enthusiast will find several typefaces especially suitable for video titling purposes.
Ariimaiions. Scala is able to load and play back animations at any point within a presentation. Text can be added and super-imposed on an animation while it is being played back.
Scala represents a new genera-' tion in Amiga software due to its excellent user-interface and smooth performance, All Scab's features are accessible through three, clear and easy-to-use menus labeled jn plain English. Scab is shipped with a comprehensive manual and EIGHT DISKS! MINIMUM CONFIGURATION. Scab requires Kiekstart Vi.3 (or later), at least 1MH of memory' and a hard disk. Separate versions for PAL and NTSC.
Shipps to ensure a consistent appearance within a presentation. ASCII files can be loaded and formatted onto these pre-defined layouts. Any object or part of a screen can be defined as a "button", allowing ''run-time" selectable flow of presentations by the simple click of a mouse button.
Mouse buttons act as a "remote control", allowing forward and backward control of the presentation or overriding display times.
Other Features. Page layout and attributes can be saved and re-used later V1.1 N°VV.S NfcVV’ nw inodes BMW®' or Scala and the! Symbol are registered trademarks of Digital Vision Ltd, Norwav. Amiga is a trademark ol Commodore- Amiga, inc. FtosiScnpl is a trademark ol Adobe Inc. GVP is a trademark ol Great Valley Products, Inc GREAT VALLEY PRODUCTS INC. 600 Clark Ave., King of Prussia, PA 19406 For more information, or for your nearest GVP deafer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 • FAX (215) 337-9922 'Powerful programs of growth and adventure" 6 THE MAGIC MIRROR... a toolbox for your mind. E. Kinnie, PhD., Clinical Psychologist. $ 39.95. THE MAGIC MOUNTAIN ... a journey info another reality.
Not for children. Specify male or female version. $ 29.95 each.
Both. $ 39.95. MERLIN ... an apprenticeship. $ 29.95. I CHING ... ancient Chinese wisdom and prophecy. $ 29.95. Blue Valley, 29 Shepard St.. Walton, NY 13856 & it SgSSSS SESk Chard-Free Diskettes?
Each month when I receive Amazing Computing, I greatly enjoy your professional coverage of the Amiga computer. Further, the reader comments often provide a wealth of knowledge.
Imagine my initial confusion when I noted your change in policy stated on page 10 of the October issue. In the past your magazine has rewarded published letter writers with five diskettes free of charge. Your new policy is five diskettes "free of chard."
After reflection, I believe that this change of policy is commendable. In this day and age when people are allergic to all sorts of fruits and vegetables, I applaud you for your determined effort to ensure that the diskettes you mail are free of artichokes.
Keep up the good work!
Charles Hightower Montgomery, AL 36109 Over and Over and Over Again in "Medley"!
I regret having to write you this letter as I have always enjoyed every aspect of your fine magazine. Lama subscriber and read every issue cover-to-cover. In particular, 1 like the format you use to do product reviews; your people pull no punches and I find relatively little fluff to appease the advertisers. However, I am having a problem with Mr. Phil Saunders.
I must admit I usually skip his columns after a quick perusal because I usually know the information he's talking about. However, when you set him to reviewing major software, I read the whole piece in your September issue.
Mr. Saunders calls Bars&Pipe Pro and KCS the two best Amiga sequencers. Why? What about Music-Xand MasterTracks Pro? Why does he ignore these completely? I use Music-X; I purchased it after careful comparison in the marketplace and reading what people had to say about it on the Genie network. At the time Bars&Pipes had timing problems and KCS has the steepest learning curve of any sequencer on any machine. At the very least, Mr. Saunders should make it quite clear that he is expressing his opinion only.
Specifically, Mr Saunders adds a lot of negativity where none is called for! He says that the way B&P Pro quantizes is a drawback because it doesn't work the way other sequencers do. Why is this a drawback?Imean,healreadysaysthattheprogramworksdifferently.
Circle 104 on Reader Service card.
IBM Compatibles and AMIGA 4* i, 5 £ I He complains about not enough basic building block tools and in the same paragraph mentions a module where you can write your own tools. Why complain?
On standard notation editing, Mr. Saunders was positive on the first two sentences and then spent the next full column pointing out all the things he found wrong and would like to have changed! Come on!
This is the first standard notation feature on any Amiga sequencing program. All the other computers have dedicated music scoring programs, so why find so much fault with a nice feature that just happens to be included in a sequencer? Also what does he mean by sloppy timing (page 58, col. 2)?
Here's a major negative. The Mix Maestro is new. Mr. Saunders gives it two lines, although the color graphic of the window was a nice touch. Why doesn't he tell your readers that it gives you realtime control? What about saving a mix while you try another one?
What about reminding novice music-makers that your synthesizer or sampler must be able to respond to continuous controller messages for this module to work?
In the last paragraph, he says the program has a definite learning curve. What does that mean? I get the impression that he means it would be hard to leam. Everything else I've heard or read says that the KCS sequencer is the most difficult program to leam on any computer. As he is comparing these two programs, his implications are misleading your readers.
Mr. Saunders goes on to say that most bugs are more annoying than dangerous. I read this to mean that there are some dangerous bugs in the program. But he doesn’t say what they are! Is this just sloppy writing?
Finally, I personally find it very tedious to read Bars&Pipes Professional overand over and over again. Why couldn't ithavebeen shortened to B&P Pro or Bars&Pipe Pro, or whatever? Is he paid by the word?
Whew! Thanks for listening. I really do love reading Amazing Computing, and 1 hope someone can clean up articles like this dog before it hits my mailbox.
Barry Wais Mr. Sounder's response to this letter can be found in this month's "Medley." Ed. All letters are subject to editing. Questions or comments should he sent to: Amazing Computing, P.O. Box 869. Fall River. MA 02722-0869.
Readers whose letters are published will receive five public domain disks free of charge.
PrdVVrite 3.2 Releases The Rjwer Of PostScript Feature ProWrite 3-2® excellence! 2.0™ Pen Pal 1.3™ Kind Words 2,0 POSTSCRIPT PRINTING ?
?
SPELL CHECK VCHILE TYPING ?
?
ACCESS FOREIGN LANGUAGE DICTIONARIES ?
THESAURUS ?
?
?
MAIL MERGE ?
?
I ?
SNAKING AND SIDE-BY-SIDE COLUMNS ?
SNAKING ONLY USE ANY AMIGA FONT ?
?
?
PICTURES AND TEXT SIDE-BY-SIDE ?
?
UNDO AND REDO COSLMANDS ?
PARTIAL PARTLAL LIMITED AUTOMATIC TIMED SAVES ?
SPEAKING ?
MACROS AND AREXX PORT ?
MACROS ONLY WORKBENCH 2.0-STYLE “3-D” APPEARANCE ?
AUTOMATICALLY ADAPT TO ANY SCREEN PALETTE ?
• JAGGIE'-FKEE HIGH QUALITY' PRINTING ?
Now, the leading Amiga® word processor puts even more power at your fingertips, because ProWrite 3-2 now supports PostScript, That's right. Now, you get all the advantages of ProWrite and direct Postscript capabilities in the same reliable program.
And that’s not all. Significant enhancements made to the user interface make ProWrite 3.2 easier than ever to use, and it has the ability to import and export Professional Page text files.
Standard features of ProWrite 3-2 include: snaking and side-by-side columns, ability to import graphics, manual text wrap, voice playback, acceptance of any Amiga font, and macros (when used with AREXX). Of course, ProWrite 3.2 still has the features you expect of a high-quality word processor: 100,000-word spell check, thesaurus, cut, copy, paste, print merge, headers, and footers.
Release the power of ProWrite 3.2 for yourself. You’ll see why, when it comes to Amiga word processing, ProWrite still leads the way.
NEW HORIZONS First in Personal Productivity and Creativity New Horizons Software, Inc. 206 Wild Basin Road, Suite 109 Austin, Texas 78746
(512) 328-6650 FAX (512) 328-1925 ¦ProWrite' is a registered
trademark of New Horizons Software, inc. Other product
names are trademarks of their respective manufacturers.
© 1991 New Horizons Software, Inc, Software Apogee 3D Fonts Apogee 3D fonts arc the possessor of certain unique attributes that make them ideally suited for advance 3-D graphics. They were designed with the broadcast- video industry in mind, incorporating all of the necessary qualities needed for that particular application, When used with the latest software and hardware, Apogee 3D fonts will produce results on par with that produced hv propfessional graphic workstations. The first font set consists of the Helvetica, Times, and Courier typefaces in the bold style.
Each font contains ali the upper and lower case letters, numerals, and eight symbols. Apogee fonts a unavailable for all 3-D programs.
Suggested retail price: $ 29.95. Digital Arts, 20515 SW U4 Cl., Miami, FL 33189, (305) 37S-S734, Inquiry 202 Audio Gallery - French Audio Gallery - French is the latest in a foreign language product line of multimedia learning tools from Eairbrothers. AudioGallery is a talking picture dictionary, employing computer graphics and digitized speech. This is the modern way to learn a foreign language.
Audio Gallery provides simultaneous audio and visual reinforcement of physical objects in the foreign language. While nota substitute for the complete process of acquiring ability in the foreign language, it is nevertheless a valuable tool and reference.
The packagealso features on-line dictionaries, comprehensive manuals, quizzes, four-channel music, and more. Suggested retail price: $ 89.95, Fairbrotliers, 5054 S. 22nd St., Arlington, VA22206, (703) 820-1954, Inquiry “203 Bible Search Bible Search, the fast and easy-to- use bible study program, is now available for the Amiga. Bible Search is a fully compressed and indexed Bible Concordance program 'hat provides quick retrieval of an)1 word or verse in the Bible.
State-of-the-art data compression techniques allow the entire text of the Bible (nearly 4.5MB) to fit on two disks, and the Exhaustive EnglishConcordanee on onl v one disk. Multitasking allows comparison of verse, even in different translations. Bible Search offers powerful word search options and more. Suggested retail price: $ 100.00, SOGWAP Software, 115 Bellmont Rd„ Decatur, IN 46733,
(219) 724-3900, h«firiry 2M Charts & Graphs Charts & Graphs
provides the user with a weapon in the daily battleof
communicating complex ideas. Graphics are clearly more
effective in communicating ideas and making convincing
arguments. Charts & Graphs gives a user access to over 45
different charts, including line, column, bar, pie, text,
and more. Charts can be displayed in 2-D or 3-D.
Import data from spreadsheets and output charts to preferences and PostScript printers. Save charts as PostScript files or IFF images and import charts into Amiga DTP and word processing software, Take advantage of the Amiga's capabilities in handling images. To that end, IFF images can be imported and used as backdrops, moveable objects, chart columns, and line points.
Output both standard 1LBM IFF and PostScript files in both color and grayscale. Import the charts into standard Amiga paint and animation sequences and word processors. PostScript output can be imported into Amiga desktop publishing programs or ported to other platforms and used in any PostScript compatible software. Suggested retail price: $ 99.95, Technical Resource Systems Laboratory (TRSL), 3950 Koval Lane, Suite 3409, Us Vegas, NV 89109,
(702) 737-0880, inquiry 20.5 Chip’s Challenge New Products &
Other Neat Stuff edited by Timothy Duarte Chip's Challenge
has already kindled the electronic game playing interests
of many consumers, since its 1990 introduction on the Atari
Lynx hand-held videogame system. The storyline features
Chip, who really wants to join Melinda's exclusive computer
club, The Bit Busters. Chip can join only if he can solve
144 levels of unique timed one-player puzzles.
Solvinga level invariably involves collecting microchips with available tools such as keys, magnets, shields, and cleats. Doors, traps, monsters, and other mischievous devices pose barriers, tempt you into danger, and generally complicate your progress. As each level is solved, you are led to the next, slightly more difficult, level.
The first eight levels are puzzles which introduce you to the game's basic concepts. Then, the levels get progressively more difficult, challenging the imagination and logic of even the most skill ed strategy game pi ayers. T ry to outwit the successive levels and meet the final challenge.
Suggested retail price: $ 39.95, Epyx,
P. O. Box 8020, Redwood City, CA 94063, (415)368-3200. Inquiry
206 Elvira It: The Jaws of Ceberus Elvira II, the sequel to
Elvira: Mistressof the Dark, puts players in the middle of a
completely new adventure. This time, you must rescue Elvira
from the ghastly Cerberus, the 60-foot tall, three- headed
demon who has found its way into our dimension and now holds
her captive somewhere in the depths of a huge film studio.
The game features more locales to explore, including three frighteningly authentic movie studios, and more gruesome and vividly graphic creatures to comba t both physically and magically. Use spells to create sucli defenses as fireballs, shields, holy barriers, and ice darts when confronting terrifying creatures on your way.
Suggested retail price: $ 59.95, Accolade, 550 S. Winchester Blvd., San lose, CA 95128,(408)985-1700, inquiry 207 F-Basic 4.0 F-Basic is an enhanced, compiled BASIC language system, It supports extensivecontrol structures, recursive subprograms, global variables, extended integer variables, fast nine-digit, single precision real numbers, double precision real numbers, and text variables. F-Basic contains powerful featuresjyet i t iseasy enough for beginners to learn.
Version 4 now adds an Arexx port, high level gadgets, mouse up down events, separately compiled modules, automatic checksumming of programs, an improved editor,and Workbench icon arguments. An over 200- page manual and sample program is also included. Suggested retail price: $ 99.95, Delphi Noetic Systems, Inc., 2700 W. Main St.,
P. O. Box 7722, Rapid Citu, SD 57709,(605)348-0791, Inquiry 208
F-Basic Source Level DeBugger 4.0 The SLDB functions in a
fully- windowed Intuition interface, and allows the user to
debug a F- Basic 4.0 program at the source level. Set
breakpoints on source lines of the program, halt execution,
trace one source line at a time, and more. Other features
include the ability to view and alter 68000 registers, memory,
variables, arrays, and records bv PROCR€ flVf
P€RIPH€RRL & OFTIUflR€ ...Buy the Progressive 040 Now and Get
FOUR MEGABYTES of RAM for only $ 75!* Motorola 68040 with
built-in math coprocessor for speed and power Easy to install
- plugs into Amiga 2000 or 3000 processor slot
19. 2 MIPs (Million Instructions Per Second) performance at 25
Mhz Processor cooled by whisper-quiet micro-tan for reliable
performance Software compatible with all 68000 family
processors
3. 5 MFLOPS Double-Precision Floating Point Performance Separate
4K Data arid 4K Instruction Caches Full support of 68040
"Copyback" mode for increased speed Relocates system vectors
1o 32-bit RAM for faster performance V 040 Utilities and
Floating Point Software Included Compatible with AmigaDOS 2.0,
NTSC and PAL systems One Year Warranty PROGRESSIVE 040 2000
• 28MHz Asynchronous Operation
• Over 23 times the speed of a standard Amiga 2000
• AmigaDOS 1.3 and 2.0 Compatibie - works with 1.3 or 2.0 ROM's
• Compatible with 3-D Professional, the Video Toaster2, Imagine
peripherals and software Expandable to 4,8,16 or32 megabytes of
32-bit RAM using standard 4MBx8 page, static column or nibble
mode 80ns SIMM modules.
¦ Software switchable from 68040 to 68000 mode - no jumpers necessary ¦ Compatible with 16-bit memory cards and 'A' or 'B' series motherboards ¦ Designed for Upgradability to 33 Mhz 68040 version ¦ Directly accesses 32-bit memory on A3000 motherboard ¦ Over Four Times the Speed of a Standard 25MHz Amiga 3000 ¦ Compatible with 16MHz, 25MHz, and "Tower" series computers ¦ Software switchable from 68040 to 68030 mode - no jumpers necessary
• Compatible with nearly all 2.0-compatible software and hardware
¦ Requires ROM-Resident AmigaDOS 2.0 Unsolicited praise for the
Progressive 040: "Co igralidations on a superb product - we
found its software and installation much more stable and
reliable than the (competitor's
040) unit." Amiga Computing UK "...based on the results seen so
far, I would have to rate the Progressive Peripherals if
Software 040 board as the fastest of the three
(acceleratorsI tested here." Micro Pace Distributors The
Progressive 040 greatly enhances the overall performance of
Imagine's user interface, and increases rendering speeds to
nearly 4 times that of the 25MH: AJ000." Impulse
(paraphrased) 68040 ACCELERATORS FOR AMIGA 2000 AND 3000
SERIES COMPUTERS PROGRESSIVE 040 3000
• 25MHz Synchronous Operation ¦ Full 25MHz performance on 16MHz
A3000 systems!
Video Toaster ts a Irademark cl NewTex Inc., Imagine s a tra&nia'k cl Impure. Inc.. Amiga 2000 ate trademarks ol ComTcccre-Anga. Fee.
Progressive Peripherals & Software • 464 Kalamath St. • Denver, CO 80204 • Phone (303) 825-4144 • Fax (303) 893-6938 1 1|| ' ' . ' " e ¦ JKH! L.fa j 1H1 Hte ilia iUSian SwuWoriu, ltd.
£+7 l Cu7 5-7 Uaill M wa L J- -Tr~ I. i !!' ¦¦ ‘p ij ¦ ¦ : A Q|: 4 4 ;j; 138. | ~ 81 ]«|a name. Also, users can now faci li I itate the use of coprocessors and advanced processors. Sug- gested retail price: $ 59.95, Delphi Noetic Systems, Inc., 2700 W, Main St., P.O. Box 7722, Rapid City, SD 57709, 605)348-0791, Inquiry 209 Jam!
The Blue Ribbon SoundWorks announced a new innovative music software package for the Amiga. Unlike ordinary MIDI sequencers and music programs, jam! Requires little musical finesse in order to accomplish exciting results. Instead, jam! Can create everything from rhythmic patterns to chord progressions and accompaniments at the touch of a button.
Using Jam!'s new TurbbSound technology, which allows he Amiga to play more than four sampled sounds at a time, anyone can create full-fledged accompaniments using nothing but the computer. Snmplesare mixed, "on the fly," allowing an advanced multi-timbral effect. This real-time translation of multiple samples provides the aural density necessary for complex musical composition.
Jam! Includes a special TurboSound editor that allows the user to shape, redesign, loop, modulate, and filter IFF samples for use with jam! Although the TurboSound editoris but one part of Jam!, its features rival that of loin Kick Sauba k;_ stand-alone sample editing programs.
Jam! Also has the ability to automatically write music in an unlimited amount of styles, such as rock, samba, swing, and funk.
Bars&Pipes Professional owners and M ID! Musicians can usejam!
To sketch their musical ideas and try out various musical styles. It can be run within Bars&Pipes Pro, so that both Jam! Windows and Bars&Pipes Pro windows can be viewed simultaneously.
Suggested retail price: $ 129.00, The Bine Ribbon SoundWorks, 1293 Briardale NE, Atlanta, CA 30306,
(404) 377-1514, Inquiry 210 Multiplot XLNe Multiplot is a fully
intuitive data plotting program which plots data points as
(x, y) coordinates with or without error bars, it can plot
an unlimited number of sets of any number of data points
using color, line type, point shape, and point size to
represent the different sets. A set may be joined by a line
or plotted as discrete points. Data may be scatter plot
ted, or shown as a histogram or step graph. Additions to
the data may be made in the form of lines of best fit
(logarithmic, exponential, linear, and polynomial) and
data smoothing utilizing modified open b-splines or
averaging filtration. The input file for Multiplot is a
simple text file.
Multiplot fully supports the clipboard and data input may be achieved solely through it. Output may be in IntroCAD, Draw, mC AD," 1FF, H PG L 2, PostScrip t, or Encapsulated PostScript. The graph can be prin ted to any workbench printer by transparent use of the PLT: device. Multiplot directly supports PostScript Ffw 17 I EL Murder Makes Strange Deadfellows CDTV Enter Steere Manor, the ancestral home of the late Randolph Steere.
Randolph's relatives have gathered for the reading of the will.
They soon discover that the will may not truly represent Randolph's last wishes.
You guide Nick, Randolph's nephew, through the many rooms of the mansion as unearthly mystery unfolds. Gather clues about the true nature of Randlolph's death and thesupernatural secret that lurks within Steere Manor.
The story is revea I ed by a ser ies of scenes played by the characters alive and otherwise. The disc contains over four hours of au-
* dio,2000 vin tagecom i c book style images, and more. Suggested
retail price: S49.93, Tiger Media, 5801
E. Slauson Ave., Suite 200, Los Angeles, CA 90040. (213)721-8282,
Inquiry 212 No Greater Glory The year is 1861 and you are
President Abraham Lincoln, or Jefferson Davis. The immensity
of this war dawns on you the bloody battles and the conflicts
over such issues as slavery, taxes, inflation, and enlistment
of Negroes. From the leading politicians and generals of
the Civil War, assign your cabinet members, foreign envoys,
and military leaders. Move your armies across the map and
order your generals to take them into battle.
Enter your decisions quickly and easily with a poin-and-dick interface. Superb graphics present you with immediate feedback of printers. Suggested retail price: $ 20.00. Immunobiology Laboratory, Massachusetts General Hospital East, Building 149, 13th Street, Charlestown, MA 02129, Inquiry 211 your actions. This is a complete re-enactment of the war that divided a nation. Suggested retail price: $ 69.95, Strategic Simulations, Inc., 675 Almanor Ave., Suite 201, Sunnyvale, CA 940S6-2901. (408) 737-6800, Inquiry 213 Our Wedding Our Wedding, a new series of digitally-created wedding images,
is an ideal solution for professional videographers to add class to their wedding video productions. Available in 24-bit IFF and HAM formats, there's a variety of full-color 3-D, embossed, and pastel wash images. These images, consisting of a bride wi th a corsage, a church steeple, a single rose, a flower arrangement, and various bell and ribbon arrangements, make a series of full- frame, soft-focus accent points for any wedding video. Additional images, such as a "Just Married" car, the vveddingcake, and champagne glasses, represent some of the highlights of any wedding
celebration. Suggested retail price: $ 89.95for 24-bit, $ 69.95for HAM.
Digital Graphics Library, 1382 Third Ave., Suite 333, New York, NY 10021,(212) 978-S508, Inqmry 214 Pagesetter III Pngesetter 111 is an enhanced version of Gold Disk's popular entry- leve! Page layout software, Pagesetter II. Pagesetter III provides a complete text and graphics creation and layout system.
The package includes a full-featured page-layout program, a word processor, spell checker, a nd color paint program. A selection of hi-res, structured clip art is also included. New output capabilities include PostScript compatibility and color printing of bitmaps and clip art. Suggested retail price: 5129.95, Gold Disk, 5155 Spectrum Way, Unit5,Mississauga, Ontario, Canada, L4W 5A1, (416) 602-4000, Inquiry 215 Pixel 3D v. 2.0 Pixel 3D is a powerful multifunction 3-D object utitlity program, developed to simplify the task of creating and converting 3- D objects. Pixel 3D uses
autotracing functions to bridge the gap from 2-D to 3-D. The bitmap conversion capabilities include beveling, color-defined DeluxePaint IV King of Paint and Animation There's o reason DeluxePaint has been the leading Pain) and Animation program throughout the evolution of the Amiga.
We've consistently overcome obstodes os large os pyramids la bring you ibe most intuitive, up-to-date graphics programs available. That's why our list ol satisfied customers is as long as the Nile. So, forget about using those other programs with the hieroglyphic interfaces and enter the next era of point and animation with DeluxePaint IV.
DeluxePaint IV features: Paint AND Animation in HAM using all 4096 colors iradients ore now smoother, more versatile and From Tutankhamen to Tut Uncommon easier to define
• All new Color Mixer makes creating and choosing colors a New
Animation Control Ponel with VCR-style interfoie means no more
searching through menus for the animation controls you need.
Haw, just point and dick.
• Enhanced Stencils give you greater control over image
processing and image manipulation Plus oil the Award-wiuing
features you've come to expect from DeluxePaint:
• AnimPaiisI™ Creating animations is as easy os pressing one
key to record yarn point strokes and another to ploy them hack
• Instant 3-D perspective
• Extensive keyboard equivalents hdp advanced users work more
effkiently ? Move Requestor lets you automatically animate
brushes in full 3-D
• Direct Oversnn support foe video applications
* Animated brushes to simplify cd animation screen Magnificotion
with variable Zoom For more information aboul DeluxePaint IV
and our special upgrade offer, collJ10W45-«2J-_ ANYTIME!
Powerful New Tools Everything needed to transport you from the Cradle of Civilization into the Modem Age, including Tinting, Translucency and Anti-Aliasing.
IjghtTable Superior IjghtTable You’ll be doing the "Tut two-step' when you see how easy it is to create animations. Now, see through your current frame to four additional frames in color!
Easy Metamorphosis Instantly turn pyramids into And You Thought Tut was Ancient Art Watch evolution unfold.
Instantly animate the shape and image of one brush into ony other brush, Electronic arts0 Amiga is a registered 1ridtntaii of (ommodore-AMIGA, Iik. Ml other IrodemoHts mo trademarks or registered trademarks of Electronic Arts.
Remove redundant points and polygons and convert three-sided polygons to many-sided polygons as needed. One can view and save 3-D objects, and Pixel 3Ds uppurts seven major formats: Lightwave 3D, Imagine, Ttt rboSilver, 3 D Professional, Sea Ipt 3D, Videoscape 3D, ami DFX.
Owners of version 1.1 can upgrade for S40.00. Suggested retail price:$ l 29.95, Axiom Soflxoare,1221
E. Center St., Rochester, MN55904,
(507) 289-8677, Inquiry 216 New! With Scenery Animator you can
create incredibly realistic animations of real world or
imaginary fractal landscapes, it's easy to use and has many
powerful features not found in other software.
See it at your local dealer today and take a test flight.
Natural Graphics extrusions, spinning the bitmap, twisting a bitmap extrusion, and line smoothing algorithms.
Pixel 3D has user-controlled data manipulation functions that will Animate the real world!
' Map shows overhead view
* Instant preview window ' Color and lighting control ' Requires
2 megabytes
* 3-D control of camera path ’ All resolutions and IFF24
* Unlimited landscape size
* includes animation editor Natural Graphics
P. O. Box 1963; Rocklin CA 95677 (916) 624-1436 Professional Calc
Gold Disk announces Professional Calc, a high-end spread
sheet and graphing package, targeted at the professional
business software market. Pro Calc's user interface features a
graphical control panel for fast access to commonly used
functions. Multiple fonts and colors are supported within
tire spreadsheet.
User-definable style tags control such attributes as font, type style, point size, alignment, color, and numeric format. An outlining feature allows rows or columns to be collapsed and hidden. Col- 1 apsed o lit lines may be expanded and displayed when needed.
Generate full color 2- and 3-D bar graphs, pie charts, line, column x-y scatter, and area graphs. Multiple fonts are also supported, including special text effects such as embossed, extrude, and drop shadow. Spreadsheets and graphs may be output to any PostScript printer and Lofus 1-2- 3, Maxiplan, and dBase files may be Imported. Pro Calc also provides 125 statistical, trigonometric, financial, and user-definable functions, and 75 Arexx functions. 1MB RAM required. Stity- gested retail price: S395.00, Cold Disk, 5155 Spectrum Way, Unit 5, M ississauga,Ontario, Canada, L-l W 5AL
(416) 602-4000, Inquiry 227 Professional Page
2. 1 Gold Disk's Professional Page2.1 desktop publishing package
incorporates the latest version of AGFA Compugraphics Bullet
font scaling technology, and yields speed increases of up to
100% of version 2.
Also new in 2.1 is improved support for all dot-matrix printers, including Hewlett Packard DeskJet and LaserJet printers.
Landscape printing is now supported, and adjustable page offset controls allow for precise page positioning.
An easy-to-use, interactive help disk provides tips and tricks and answers many technical questions A 50-minute tutorial video tape is also included. 2MB required. Registered owners of Professional Page 1,3 may order the upgrade for $ 75.00. Suggested retail price: $ 395.00, Cold Disk,5155 Spectrum Way, UnitS,Mississauga, Ontario, Canada, L4W 5A1, (416) 602-4000, Inquiry 218 Screen Maker in HAM Now in the Amiga's HAM format, The Digital Graphics Library has made Screen Maker available to Amiga users without 24-bit boards or attachments. Many of the images were directly converted from
24-bit to HAM, while others had to be re-madc. The package includes 40 HAM images. Suggested retail price: $ 79.95, Digital Graphics Library, 1382 Third Ave„ Sttile 333, New York, NY 10021, (212) 978-8508, Inquiry 219 Shadow Sorcerer Combining elements of role- playing with strategy, exploration, and amazing action. Shadow Sorcerer is an exciting new way to play in the Dragonlance game world. This animated adventure offers a fantastic feature. Von control the four heroes in your party simultaneously even during fully-animated, real-time combat. This fast-paced adventure boasts a point
and click interface a priceless asset when you're controllingfour characters in real-time combat. Your heroes come with pre-setstrategies. This game provides high adventure, exciting exploration, stunning animation, and intense action.
Suggested retail price: $ 49.95, Electronic Arfs, 2450 Fashion Island Blvd., San Mateo, CA 94404, (800) 448-8822, Inquiry 220 Sleeping Gods Lie A dying priest of the Kobbold Old Way bequeaths a sacred quest: to find and wake N'Gnir, an Old God rumored to slumber in one of the farthest-flung of Tessera's eight kingdoms. Battle your way through 94landscapes, fending off demons and bandits, befriending princes and hermits, winning knowledge and strength as you travel. Arm yourself with slings and crossbows, protect yourself with camouflage and d ragonskin, and find the King of Annihilation.
Suggested retail price: unavailable, Readysofl Inc,, 30 Wertheim Court, Unit 2, Richmond Hill, Ontario, Canada, L4B 1B9,
(416) 731-4175, Inquiry 221 Circle 132 on Reader Service card.
7 Steps to Excellence 0 START WITH A POWERFUL TEXT EDITOR PageLiner 0 0 O 0 O 0
A. k. I PageLiner makes typing easy, with a real WorkBench 2
interface and powerful formatting options.
USE THE BEST AMIGA ILLUSTRATOR You should turn to the best Amiga illustrator to create your drawings. Art Expression combines features like auto-tracing, text- in-shape and blend to give you total creative freedom.
PUT THEM TOGETHER WITH PAGESTREAM Other programs claim to be the ultimate in desktop publishing, but only PageStream constantly leads the way with more features than any other program. And PageStream 2.2 is the best release yet!
CAN YOU COUNT TO 600?
Desktop publishing is nothing without fonts, and we have more than anybody else. The Soft-Logik Typeface Library has 600 PostScript Type 1 fonts!
SO YOU CAN'T DRAW.
Let's face it, some of us shouldn't be allowed to use pencils or brushes. That’s why we’re introducing the Soft-Logik Graphic Library, with 15 volumes of amazing PostScript graphics.
TOUCH UP PICTURES BME is an amazing new program to crop and edit bitmap pictures.
Zoom in and clean up your scans pixel by pixel!
HOTLINK YOUR DTP SYSTEM!
Software tools are great, but it's time they started working together.
That’s why we’ve created HotLinks for the Amiga. HotLinks is an Inter-Program Communications system which lets your programs exchange data in real time, on one computer and across networks. ¦ *¦ So instead of spending time importing text and graphics, you can spend more time being creative.
“the Amiga desktop publishing king of the hill.” AmigaWorld “a jewel of a program.” Amazing Amiga “PageStream delivers outstanding performance at an outstanding price.” .info “the heavyweight champion.” AmigaUser International Soft-Logik Publishing Corporation • We give you the tools to dream PageStream 2.2, HotLinks, BME and PageLiner: winter ’91, Art Expression: coming soon. Call us for more information: 1-800-829-8608 Circle 156 on Render Service card.
Soundtracks for MIDI Soundtracks for MID! Is a collection of 90 muiti-track sequences that can be used for multimedia presentations, fiim, television, video, and radio. These soundtracks are fully orchestrated and offer music for any style or mood. Everything from string quartets to electronic and contempora ry dramatic tracksare provided. Writers and producers will find these musical soundtracks an excellent tool to use for anv type of production that requires background music.
Each sequence can easily be edited to your own specifications.
All of the compositions are original works and a chord chart is included with each sequence.
All computer formats are supplied as Type I standard MIDIfiles. Just some of the sequence categories include Action Drama, Jingles, Industrial Corporate, Suspense, Wildlife; and themes of comedy, cartoons, adventure, horror, children, and narration, Suggested retail price: S49.95, Nor Sound Music, P. 0. Box 37363, Oak Park, Ml 48237, (313) 355-3643, Inquiry 222 New, script-driven, rav tracing software for the Amiga!
• True texture and bump wrapping for amazingly real surfaces
• Built in fractal objects: trees, hills, and 3d Mandelbrot
mountains
• Haze and soft shadows
• Virtual objects make possible scenes with millions of polygons!
• Tweening and shape morphing
• 24 bit output (IFF24 supported)
• Powerful, high-level, script language for precision scene
construction
• 1 meg min. Additional memory and math coprocessor strongly
recommended Introductory price, only $ 99.95!
Demo version also available. Send $ 5.00 (including tax & shipping) to Radiance Software 2715 Klein Rd„ San Jose. CA 95148 Spacewrecked This startling space nightmare takes the player to the very edge of the Orion Galaxy, in attempt to rescue 20 ships crippled by rad ia- tion, drifting along in a hopeless orbit. Your mission is to repair and return the ships to Earth. The only obstacles are the alien creatures who took control a decade ago, the now-mad crew,and time.
Explore 208 rooms on three different levels on20 doomed ships.
Search for the crucial Energy Flux Decoupler, pass keys, weapons, tools, and fight the alien creature samples lurking on board.
Break the code of the main computer to obtain damage reports, ship conditions, vital intelligence on alien enemies, and crew stats.
Program robots to fight battles and enterareas too hazardous for you. Game features also include an automatic mapping system and a save-gameoption. Suggested retail price: $ 49.95, Konatni, 900 Deerfield Parkway, Buffalo Grove, IL 60089, (7OS) 215-5100, Inquiry 223 VideoDirector A complete system for quickly and esaily editing videptape at home, this package consists of VideoDirector software, a universal "learning" Infrared remote controller, and a serial port interface for controlling VCRs or camcorders equipped with "remote," control-L," or "LANC" inputs.
The user can view videotapes using the computer to control the camcorder and VCR. Any number of passages or clips can be selected, named, and arranged in any desired order. VideoDirector will then assemble the clips into an accurately edited final tape.
Editing features include pushbutton copying, cutting and pasting of clips, a manual mode for non-remote equipment, titling, and additional genlock and video computer interface support. Suggested retailprice:$ 199.95, Gold Disk, 5155 Spectrum Way, Unit 5, Mississauga, Ontario, Canada, L4W5A1, (416) 602-4000, Inquiry 224 Volfied Volfied is the most incredible, action-packed science fiction game to date. Volfied requires skill, strategy, and extremely quick reflexes. It allows you to use your flying skills and put them into quick action, as you fight through 16 levels of challenging
gameplay. The game is crammed with masses of enemies and hidden bonuses. Face Giant Crabs, Killer Ladybirds, violent Insects, and the ever-changing Boss Alien. Pick up extra powers like lasers, power-ups, and time stops. Volfied isamazinglv simple in concept, but incredibly addictive to play. Suggested retail price: $ 39.95, Readysoft Inc., 30 Wertheim Court, Unit 2, Richmond Hill, Ontario, Canada, L4B IB9, (416) 731-4175, Inquiry 2 25 Voyager Voyager is a new generation of astronomical software, simulating the sky for any time and any loca tion. Travel through the sola r system to watch
the ever-changing aspect of Saturn's rings, the titled disk of Uranus, or the whirling moons of Jupiter. Study the distribution of bright galaxies and nebulae, and pinpoint the location of black holes and quasars. Re-create the historic NASA missions to the outer planets, or follow the spacecraft Giotto in 1986, as it encounters Comet Hailey. Using the Amiga's powerful graphics and color capabilities, Voyager transforms your computer into a personal planetarium. Suggested retail price: $ 124,95, Carina Software, 830 Williams St., San Leandro, CA 94577,
(510) 352-7332, Inquiry 226 Western Front Advanced wargamers
everywhere recognized Second Front as thedefiniti ve
simulation of the War in Russia, Now SSI focuses that
highly-praised game system westward to Europe. Starting on
May 17, 194-1 just before D- Day Western Front uses a map
that extends from France in the west to Berlin in the east,
and England in the north to Southern Italy, Each turn
represents four days of action in this grand strategic
wargame.
Western Front contains the campaign game Overlord and three smaller scenarios: Breakout from Normandy, the Battle for Italy, and the Battle of the Bulge. You'll control every detail of the land and air war all the way do wn to the individual infantry squads, gun tubes, and vehicles. Whatyou can't control are weather, politics, and supplies that affect many of your best-laid plans. Direct air operations that include interdiction, airlifts, and strategic bombing. Pop-opwindowseasily allow you to review unit assets in amzing detail. Call up such vital data as enemy controlled areas,
supply levels, and unit readiness and experience. Exercise direct control over production facilities or let the computer do the job.
Here's your chance to play Let’s See theGuyin the Red Suit tophs.
He Amiga Power Up Program is giving Santa a run for his money Because your Commodore computer can save you hundreds on an Amiga 500 computer.
If you own a Commodore* 16,64, or 128; or a PeC Plus4'"or VIC 20’ write down the serial and model number and take it to your authorized Commodore-Amiga dealer.
You can save $ 143 on an Amiga 500P (off the MSRP of $ 642). And $ 200 on an Amiga 500S (off the MSRP of $ 599).
The Amiga 500S hooks up to your TV. It has incredible graphics - with more than 4,000 colors. Built-in sound, word processing, and three exciting games.
The Amiga 500P includes one MB of RAM, a word processor, a clock calendar, paint and music programs and a challenging graphics-oriented game.
And behind every Amiga is a 24-hour, toll-free hot-line.
Plus a one-year limited warrant}’ with free pick-up and delivery for warranty repairs.
The Amiga Power Up Program.
The offer nobody can top.
Current college students and educators also qualify for this offer. See your authorized Commodore dealer for details before January 19,1992. Or call 1-800-66-AM1GA. (In Canada call 1-800-661-AMIGA.)
The Amiga power up program Eisenhower or Rommel and re- write history. Suggested retail price: $ 59.95, Strategic Simulations, Inc., 675 Almanor Ave., Suite 201, Sunnyvale, CA 94086-2901,1408) 737-6800, Inquiry 227
• Hardware • Diamond Store 20 The Diamond Store 20MB Floptical
(R) disk drive is a remarkable innovation in removable
media. It's the marriage of precision optical tracking and
conventional magnetic storage to create an ultra-high capacity
3.5- inch floptical (R) risk. Read and write with standard
3.5-inch double-densitv and high-density disks for AmigaDOS and
MS- DOS access.
Bring your kitchen and computer together, a marriage of bites to bytes... The Commodore Amiga®. Recipe-Fax, and YOU!!!
Complete Editing Environment for easy entering, retrieving, and manipulating personal recipes. Powerful recipe list processor adjusts servings, converts US Metric units, generates shopping list.
More... Meggido Enterprises (714)683-5666 7900 Limonite Ave, Ste G-191 Riverside CA 92509 The Diamond Store 20 is like a hard drive with unlimited storage, but you'll be able to backup, or transport huge data, image, or sound files on a single shirt- pocket-sized d isk. Suggested retail price; $ 599.95 for internal kit, $ 799.95 for external drive, TTR Devdopment, inc., 6701 Seybold lid., Madison, Wl53719, (608)277-8071.
Inquiry 228 DPS Personal TBC II Following their breakthrough in Time Base Corrector technology, Digital Processing Systems Inc. lias announced the PERSONAL TBC II. Based upon the highly successful DPS PERSONAL TBC, the new TBC il features software control of all Proc. Amp. Functions, timing, and color balance.
The rear panel provides n four- pin DIN type S-VHS input connector, four BNC connectors and an RS-232 serial data port.
Tire TBC II is an infinite window Time Base Corrector Synchronizer, suitable for use with all types of consumer or industrial VCRs, laser disk players, and camcorders. It also features full broadcast-quality output and genlock capability. Suggested retail price: $ 995, Digital Processing Systems, 55 Nugget Ave, Unit 310, Scarborough, Ontario, Canada, MIS 3L1, (416) 754-8090, Inquiry 229
• Books • Amiga Desktop Video Power Desktop Video Power,
replacing the A miga Des ktop V id eo Guide, has been updated
and expanded to i ncl ude new information about tire I atest
advances in the desktop v id eo market today. Coverage of DCTV
and Newtek's Video Toaster is also included. It explains
genlocks, digitizing, frame grabbers, hardware, software, and
more. Suggested retail price: $ 29.95, A bacus Sop ware,
5370,52nd Street SE, Grand Rapids, Ml 49512,
(616) 698-0330, Inquiry 230 AmigaDOS Inside & Out Revised This
book covers the insides of AmigaDOS from internal design up
topractical applications. Learn about the CL!, the user
interface, and hocv to manage the Amiga's multitasking
capabilities more effectively. A new quick reference
section provides fast access to information. Other topics
include detailed explana tions of CLI commands,getting
the mostfrom CLI, script files, an more. A companion disk
is also included.
Suggested retail price: S24.95, Abacus Software, 5370, 52nd Street SE, Grand Rapids.Ml 49512, (6161698- 0330, Inquiry 231 Using Arexx on the Amiga The most authoritative guide to using the Arexx programming language, this book is filled with tutorials, examples, programming code, and an expanded appendix that will be of use over and over. A companion disk, packed with Arexx examples, comes packaged with the book.
Authors and Amiga expertsChris Zamara and Nick Sullivan targeted the book at new' and advanced programmers of Arexx.
Suggested retail price: S34.95, Abacus Software, 5370,52nd Street SE.
Grand Rapids,M149512,(616)698- 0330, Inquiry 232
• Other Neat Stuff • 3-D World SIG The 3-D World SIG is a Special
Interest Group dedicated to the advancement of three dimen
sional animation techniques through educational forums and
newsletters, and by presenting theartisticcommunity's expertise
and vision to the leaders of technology, industry, art, and
academia.Membership includes a one-year subscription to the 3-
D World SIG monthly publication. Membership donation for one
year is S'15, Dale K. Myers, 9602 Hartel, Livonia, Ml 48150,
(313) 525-3203 Blue Ribbon SoundWorks On-line The Blue Ribbon
SoundWorks, makers of Amiga music software packages,announce
the addition of on-line technical support. Blue Ribbon product
owners can now direct their questions, comments, and
suggestions to representatives on national netvvorks.
CompuServe: 76304.3222: Genie: TheBltieRibbonSoundWorks TTR Upgrades Brigade Commander and Teacher's Toolkit have now' been upgraded and upgrade disks are free. Registered users should send in their original disks to TTR.
Another program, Arexx Tools, also has an update available, A new 200-page manual and two disks make up the new version.
The upgrade costs 530 for registered users. Contact: TTR Development, West Townc Office Center, 6701 Seybold Rd.,Ste. 220, Madison, Wl 53719, (6081 277-8071
• AC* REVIEW OXXI AEGIS TurboText by Tomi Preston AN EDITOR is a
programmer's most used tool. Nothing gets done on any computer
without some sort of editor. Commodore supplied two editors
with every Amiga, EDIT and ED.
EDIT is a line editor most people ignore and ED is just not that fast or powerful. Because of this, several editors were developed for the Amiga. I purchased one of the first editors to appear, TxEd. TxEd and TxEd Plus were powerful editors with all the features I needed for editing my files. 1 would have continued using TxEd Plus if I had not seen a demo version of a new editor, TurboText. Since TxEd Plus has some minor problems with 2.0, I tried the demo. The demo version did everything the real version does except for being able to save your work. It proved to me that I needed to invest
in a new editor!
: M - rf-iwrw ' 33, IK, ¦ 14Spi 5 series of capy statenent; and nove it fron one file is another. Just do a vertl rack of (lie dita, cut it, aid paste it in the riyht place, !t saves dlot of fin-1 arid effort. Another feature ts ‘he support for outlining Lito uhat is tailed ‘'folds''. Folds allow you to hide part of a doiunent, prcgnn or any i; p- flglh U eu .
- mtSft; 7424776F 756(6428 6t6t6F&8 Z0696528 I96F752H 75726564
78746B65 iBBUTft: 28227479 76652228 636F6B61! 6HE6T2G 801688;
17697468 28686578 2B6F6E20 74686528 ;60t69fl! 6(656674 2H616E64
287465 8 74286-61 100168ft;. 28746865 28726967 68742E20
28497428 10816BK; 6D616B65 739ft(36fl 616E6765 7328 746r
jeflUCft: 28657865 63751461 626C6573 28612373 leelsDft:
6E6I7821 2828 f 28 54757262 6H46578 ¦fflUEli: 1428696C 7374C16C
6(73284? 6E286I20 ;8816Ffl; 3636078 6(6320611 616E6E65
722E2320 t Jould look if you had.used the "type" cawand uitli
hex or the left and text on the right, It flakes.changes to
executables a s nap! I TurboTex t installs in a sinpie Danner,
vtu protect you fron mss mg swathing.
! When I first started using Txed, it had a feature that Connodere's editors i?td not, it uculi edit binary files and display the data in hex, TurboText improves on trat idea uith an option to display the text as hex data and let you edit it. The data is displayed just tike t uould look if you had used the "type" cotward with hex on the left and text or the richt. It nakes changes to executable: a snap !
I The data is displayed just as it would look if you had used the ‘type" command with hex on the left and text on the right.
T u rboTex t is written by Ma rtin Tailiefer and distributed by Oxxi Inc. Oxxi Inc. offered all TxEd owners a discount to upgrade to TurboText. TurboText allows you to customize your editing environment to a high degree. With the Arexx port, definition files, macros and advanced features, you can emulate your old editor to quickly switch to possibly the best editor on themarket today!
TurboText is designed with the Amiga in mind. It allows you to use the mouse, keyboard, or Arexx for all its commands. It allows you to edit multiple documents at the same time with the only limits being how much memory you have available. It includes a complete Arexx interface with over 160 commands. There are several useful Arexx programs included with TurboText. Most of them are emulations of different editors tike TxEd, CygnusEd, MEMACS, WordStar, and Brief. Others do useful things like sort a marked block, remove blank lines, and much more.There are about 29 Arexx functions in
addition to the editor and terminal emulation files.
The Arexx port can be used for more than just other editor emulations. One very powerful feature of TurboText is the ability to record a sequence of operations as you do itand play itback.Thisability can be used to create custom commands and make repetitive editing jobs a breeze. This feature allows you to do custom editing jobs by just moving the cursor around and "teaching" TurboText what you want done!
Arexx commands are used to record the cd i ting operations. Tu rboText crea tes an Arexx macro that remembers what you are doing, recording each command. Not only does this save time in editing, but it can help teach you about Arexx. It is easy to create complex Arexx commands using this method. TurboText uses Arexx to do some useful things like inserting the date or time by typing a control-D or control-T, making TurboText more than just an editor.
TurboText will run without Arexx installed on your system, but you will lose the Arexx related features. The real power with TurboText and Arexx is every editing operation is available thru Arexx. I had a 12,000-line file that I wanted to edit in a very repetitive fashion. 1 loaded it up with TurboText, hit Right Amiga R, did the first edit, hit Right Amiga H, and let TurboText perform the task. I had it repeat the macro about 800 times. It really made editing that filea snap! Another example is that I wanted to insert an exclamation point into column 3.
The Fast Guide to Amiga CLI* There is no substitute for power and speed.
* Command Line Interface. Also known as Shell. The Fust Git id?
In AitligU CU is u quick reference for AmipaDOS commands.
VIDIA S8.95. Add 75 cents per cops on direct orders. Vjdia. P.O. Box I ISO. Manhattan Beach. CA 90266. (213) 379-7139.©1991 by Vidia. Amiga is a registered trademark or Comnvxiore-Amiga Inc Circle 141 on Reader Service card.
I hit Right Amiga R, and created the following macro: * test.ttx * MOVERIGHT MOVERIGHT MOVERIGHT INSERT TEXT!
MOVESOL MOVEDOWN I noticed right away that I could improve on the macro and combine the "MOVERIGHT" commands into "MOVERIGHT 3," but the above macro did the job very rapidly.
51 TIXJH1p.txt B:'Tr5L1!fIpl5rTT7Tr™- it
* * This file offers some useful information about TurboText.
* * * Written by Martin Taillefer Standard keyboard
sequences: [Re urn!
Nsert a lint nsert a line with ect omplete oggle th ... indent ornct the current uord the current template t case of the current character If!,rl [F2 [F3 IF4 [F3.
Swap the current and previous characters Icontfy the document window Houe the cursor up by one line [CursorUp] [CursorDwn] [CursorRijhtl [CursorLem [Help] Hove the cursor down by oie tine Move the cursor right by one character Move the cursor left by oae character Open a document window containing this text file Toggle backup creation i [CtrtH I know people that like to use their favorite word processoras a program editor.
With TurboText, it's the reverse; it's an edi tor that can do many word processing fu nctions.
You can open multiple documents, use a split screen and Cut Copy Paste between them. I wrote this article using TurboText.
The support for the clipboard includes the ability to mark a column of data, and cut and paste it! I found this useful when I wanted to take the directory path in a series of copy statements and move it from one file to another. Just do a vertical mark of the data, cut it, and paste it in the right place, it saves time and effort.
Another feature is the support for outlining with what is called "folds." Folds allow you to hide part of a document, program or any source file. I like to use the feature to hide the error-processing in my programs. You can compare this feature to folding up a road map to look at only one section. Folds can be hidden so that only the first line of the fold shows with a small marker. There is a menu command and the equivalent Arexx macro command to display folds. One handy macro 1 obtained is called AutoDoc.ttx. This Arexx macro can take a Commodore CATS AutoDoc file and make each system
routine a fold. The result is to have a file that iists only the routine names, each being a fold. When you want to read about a routine, you just expand the fold. I found that command extremely useful with all the new' 2.0 system routines.
When you have the fold shown, it is marked writh a vertical line across the text in the fold. You can nest folds to whatever 137;5|taj.
«E v limits you need. The information about tire folds is saved in the file’s icon. TurboText has an option to save an icon with the file.
Since folds a re so useful, 1 create icons all the time. One point of confusion 1 had with folds is that when you search for a string, hidden folds are not searched. This has both good and bad aspects to it. The good side is that you can reduce areas you don't need to search down to folds and reduce text to search. The bad side is that if you have a file with folds, you might miss something. Fortunately, you have an option to show all folded text. This will protect vou from missing things when searching.
When I first started using TxEd, it had a feature that Commodore's editors did not; it rvould edit binary files and display the data in hex. TurboText improves on that idea with an option to display the text as hex data and let you editit.Thedata is displayed just as it would look if you had used the "type" command with hex on the left and text on the right. It makes changes to executable a snap!
TurboText comes with a programmer's calculator. A programmer's calculator is one that does things like shifts, hex and octal input, AND, OR, NOT and XOR operations.
The calculator is easily called up while editing a file. 1 only have two complaints with it: The first is that only integer calculations are supported. Second, I cannot use the resul t in a cut and paste operation. I was told that these items are on the list of things to add to TurboText’s next upgrade.
Accustomed to TxEd Plus, 1 looked at how' well it was emulated. The menus and functions were nearly identical. One large difference was in the way TurboText did string substitutions. TurboText is amazingly faster! 1 w'as able to learn to use TurboText easily and quickly. TurboText has a unique method of controlling the scrolling speed.
Jusl about every editor on the Amiga will scroll dowm through the text when you move the mouse down to the bottom, holding the left mouse button down. TurboText adds a feature that allows complete control of scrolling with one hand. Moving the mouse to the left speeds up the scroll and moving to the right slows it dowm. Using the mouse to control the scrolling speed takes a day or two to get used to. I looked at some of the other emulations. The ED emulation is fairly complete with only some of the macro command features left out. I used the TxEd Plus emulation for a fewr days and then tried
the "native" TurboText. One thing I noticed TurboText has on-line help which uses the help key.
A Fantastic and Spew; cular Vowsgi Through the Human Body... Into the Brain.
A Centaur Software Production Programmed by Marc Hawlitzeck Graphics by Fleckenstein Art Studios Art Direction by Christian F. Laursen Music by Bjorn A. Lynne Produced by John Sieuers Based upon the film “Fantastic Voyage” Academy Award Winner 1966 Special Visual Effects Centaur Software, Inc.
P. O. Box 4400, Redondo Beach, CA 90278 Phone:213-542-2226 - FAX:
213-542-9998 You alone command the experimental submarine
Proteus which has been miniaturized and injected into the body
of a dying scientist. In order to save his life, you must
skillfully navigate your way through a maze of blood uessels
to his brain, fighting white blood cells, antibodies and other
dangerous hazards every step of the way. The body’s powerful
immune system challenges you, the foreign invader, the
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Was that after getting used to the different menus, 1 preferred the TurboText menus. I still have TxEd Plus on my system, but I never use it anymore!
What makes TurboText so easy to change is the definition files. These files can be used to define the menus, templates definitions, keyboard commands, and more. As suggested in the manual, I looked at the supplied definition files for features 1 wanted. Once I had my file setup, I copied it over the TTXSTARTUP.dfn file. This file is automatically loaded when TurboText is started up, This can be used to define various keyboard commands that are particularly useful on your system.
There is virtually no limit to what can be done with a keyboard command, You can define keys that execute Arexx macros using the "EXECAREXXSTRING" command. These can be assigned to menus or keyboard commands. One useful feature is the DICTIONARY section, which allows you to put in a simple list of words to do Case correction and Word completion. Case correction will ad just the word to the correct upper and lower case of the dictionary. If you type in "While" and the dictionary has "while," TurboText will correct the typo automatically. Along with this idea is Templates, i have the
following defined in my C programming definitions: TEMPLATES: "for(@;;)*n |*n*n|;" "while (©j’n j*n*n);" "switch (©Pn |*ndefau!t:*n);" "case ©:*nbreak;" "if (®pn |*n*n);" "elseif (@Pn |*n*n];" "main(int argc.char **argvj]Pn I’n’n}" "returnf©);" By typing in "for" and then hitting F2,1 get for (;;) This can be used to save a lot of time and typing. You can create templates for just about anythi ng you ca n th i nk of! The "*n " is a return and the allows you to position the cursor after the template is inserted.
Templates are not restricted to just programming languages; you can use them to create memos, forms, or ju st abou t anything else.
TurboText installs in a simple manner.
You have a support directory with the definition files for all the different ways you would like to configure TurboText. Copy the files, assign TURBOTEXT: to the directory and you are ready to go. The command TTX is supplied to startup the editor.
TurboText can be run in one of two ways.
Directly running TURBOTEXT works OK, but the manual shows you how to install it so that it runs in the background, waiting for you to ask it to do something. This makes starting up the editor very fast.
I ran into only a couple of small problems with TurboText. One was with folds.
Folds are an outlining feature that lets you compress the editor's display. You can take a series of lines and have the editor display only one line marked with an The folds are not actually in the source file and TurboText uses the Icon of the file to keep track of the information. My problem occurred when I tried to find some text that was in the folded text. TurboText did not look in the folds. This also caused me some confusion when I ask the editor to find a matching bracket. It told me it was not found, but later I found that it was in a hidden fold.
These were pilot problems and once I became clear how TurboText operates, things were smooth as silk.
I learned much about TurboText from manual, which contains 12 chapters and nine appendices. I was really surprised at how much documentation and examples were included. TurboText is very well documented. 'Hie Arexx sections gives clear and easy-to-follow inform ation about wha t each command does. This was easy to do since the Arexx commands follow the editor commands exactly. Appendix A of the manual has 62 pages of information on the Arexx commands. Each command has a clear description of the parameters and results. I find myself doing all kinds of things with these commands, I even
invoke T u rboT ext in Arexx scripts to make changes to text files automatically.
One convenient ability is that you can setup your editing, file, and display preferences. Lire editing preferences allow you all sorts of options for the default setup. Most of theeditingpreferences arealso changeable with keyboard commands while you edit.
The display preferences allow you to set the size of the editing window, number of colors, and the font TurboText will use.
TurboText uses its own screen so you can edit with the colors you like and not mess with the system's colors. TheFilepreferences allow you to specify such matters as if and where backups are created. TurboText will also do automatic saves every' so many minutes. These are just some of the powerful features found in TurboText. With the great manual and on-line help that uses the HELP key, you can't go wrong with TurboText. »AC* TurboText Price: $ 99.95 OXXi Aegis 1339 E. 26th Street Long Beach, CA 90806 Inquiry 235 Please Write to: Tony Preston c o Amazing Computing
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Xew Horizons Software, Inc. NEWSLETTER BASICS A
Tutorial by Pnt Kaszycki Any volunteers? So you raised your
hand. It's true, the agenda at last week's meeting was
intense; but the attendance was low, so the consensus
concluded a newsletter best for reaching all of the absent
folks. And now, away from the crowd, and alone in front of
the AMIGA, your feet are cold, and you don't know where, or
how to begin creating the newsletter.
This tutorial will teach you newsletter basics, and how to assemble the typical elements electronically on the desktop.
Getting Started You begin by making a decision about the format. You decide that a simple design, a small format (81 2" x 11"), folded one time (8 1 2"x 51 IT), to be used as a self-mailer, and printing with one color on a 201b. White opaque offset stock, is best for this project.
Next, you need to choose, organize, and create the basics: the nameplate; the text, with headlines, sub-headlines, and mailing information; and the graphics. These basics should adhere to the format you choose. But most important, these basics must convey the newsletter’s purpose. Presenting and selling "messages" to a target audience is the purpose of the newsletter.
Before you can sell messages, you need to have words. The best way to prepare these words for electronic manipulation is to type them into your word processor. If vou don’t have a word processor, you can type directly into the columns of your page make-up software, but this is the slow way to do it. I recommend the word processor.
To make this tutorial operative, pretend thatyou did volunteer to produce a newsletter, and make up an appropriate text file, orcopy my newsletter text to use as you follow and complete the exercises.
Input and file your text, or mine, on the word processor.
The Layout The layout is next. Layouts are descriptions of how the printed pages will look. A fast and easy way to create layouts is with thumbnails. Thumbnails are miniature drawings of your ideas indicating the placement of the text and graphics.
To go along with the thumbnails, you'll need a piece of 8 1 2" x 11" paper folded in half, marked to describe the finished printed piece called the paper dummy. The dummy includes the graphic elements you drew on the thumbnail, and will aid you when transferring your ideas to the electronic pages on the desktop. Illustration 1 shows examples of thumbnails and the paper dummy concept.
Persuading Hard-to-Reacli Audiences with Newsletters This tutorial uses the thumbnail, "C" from Illustration 1 for the layout. Throughout the article, mouse moves and menu selections will include keyboard shortcuts shown in () whenever applicable.
Once your desktop basic skills are fully developed, learning these shortcuts will add speed to your repertoire of electronic publishing magic.
Open PageStream. Select New from the File Menu (A N). And from the requester, select Letter, Double Sided, Portrait, and dick on the OK. Button (RET RET RET). From the Global Menu, select Measuring System (Esc GS). Choose Picas and click on theOK button (RET). Select the Text Icon (Esc T T),nnd from the Style Menu, select Font Points (Ctrl F). Choose CSTriumvirate, Normal, and 15 points.
Click on the OK button (RET RET RET). From the Format Menu, select and choose Li ne Char Spacing (Esc 2 S). Type 0 into both boxes and then select Auto Line Spacing. Click on tire OK button (RET).
From the View' Menu select Show' Full Page (A 2), Show Rulers (A 9), Show Grid (A -), Show Guides (AO), and Show Column Outline (Esc VO).
Raiairmnina--- -- 16 112 118 124 138 136 142 ]48 ! Ai.
A D 0 V I 1 IT * 1 114 A1 1 H 1 L IS : © A, 24 DU 38- i = « 36; I ..... ¦¦ 11. 1 - 1 ¦ ..I .... It Illustration 2.
In the Layout Menu select Create Columns (Esc L C). Type the following measurements inside the selection boxes: the Inside Margin box 6, the Top Margin box 16, the Outside Margin box 6, the Bottom Margin box 6.5, the Number of Columns box 2, and in the Space Between the Columns box 1. Select the Columns Linked box.
Inside the boxes under the Page options, type in the From 1, and in the To 2. Click on the OK button (RET RET).
From the Layout Menu select Snap to Guide (Esc L B), Snap to Grid (Esc L G), and Set Grid (Esc L S). In both boxes of the requester, type 1 . Click on the OK button (RET).
You're looking at the page in full view on the screen, with two columns and all of the other options you have selected. Translating the graphic elements from the thumbnail to the electronic page is the next task.
Start at the top, with the nameplate. But first, make the page easier-to-read. From the View’Menu, select Full Width (A 6). The top portion of tire page will appear in a larger and easier to read format.
With the Text Icon highlighted, move the I Beam cursor to the 6-pica marks on both the horizontal and vertical rulers.
Click the left mouse button to place the cursor there, and type the word "ALERT," From the Tool Box select the Object Mode (Esc T O) and eight bounding boxes will appear around the word you just typed. Move the Arrow Cursor to thebottom right bounding box. Press and hold the left mouse button while dragging diagonally, down to the 16-pica mark on the vertical ruler, and across the width of the page to the 45-pica mark on the horizontal ruler. Release the left mouse button. The screen redraws, and the nameplate appears, looking much as it does on the thumbnail. (Illustration 2.)
On the desktop, it's easy to make the nameplate match your thumbnail exactly. Move the Arrow Cursor to the center boxnext to the letter "T." Hold down the left mouse button and drag the vertical bounding box ruleto the right or left in small increments. Tire object here is to bring the letter "T" exactly to the 45-pica mark on the horizontal ruler. It may take a few tries. Don't give up.
Then do the same thing to the other side where the letter "A" is, but drag it to the exact 6-pica mark on the horizontal ruler.
16 112 118 11 i 11 I i 11 i i I i i l l i I i i i pioic»rrnmT7g= ALERT Illustration 3.
Now move the Arrow Cursor to the center of the nameplate.
Press and hold down the left mouse button, and as you do, move the entire nameplate up to the 6-pica mark on the vertical ruler. Be careful not to disturb your initial placements on the horizontal ruler.
Next, move the Arrow Cursor to the bottom center bounding box of the nameplate. Press and hold down the left mouse button, and as you do, drag the bounding rule down to the 16-pica mark on tire vertical ruler. From the Tool Box select the X-Y Line Tool (Esc T
L) . Move the Cross Hair icon to the 2-pica mark on the vertical
ruler, and the 6-pica mark on the horizontal ruler. Click and
release the left mouse button. Start to draw a line towards
the right side of the page.
At the 45-pica mark on the horizontal ruler, stop and again click the left mouse button.
Select the Arrow Icon (Esc TO). Move to the Object Menu and select Line Style (A J). In the requester select Style 1, Width 3, and Color Black. Click on the OK button. When the screen redraws, you will see a solid black rule, running from the left and across the top of the nameplate to the right.
From the Object Menu select Duplicate (A D), and in the requester, type 1 into the Duplicate box, I into the horizontal offset box, 1 into the vertical offset box, and click on the OK button (RET RET).
[=!?
Change to the Show Full Page View (A
2) . Move the Arrow Cursor to the center of the duplicate rule.
Press and hold down the left mouse button to bring up the Hand
Moving Tool, and while still holding down the left mouse
button, move the rule to (he bottom of Page 1, lining it up
with the 6-pica markon the horizontal ruler and the 62-pica
mark on the vertical ruler. Release the left mouse button.
18 124 uxuiui ALERT (Illustration 3.)
From the View Menu select Show Full Width (A 6). Select the Text Icon (Esc T T).
From theStvle Menu, select Fonts Points (Ctrl
F) . Choose Bold, and type 18,18 in the Points box. Click on the
OK button. Move the 1 Beam cursor to the left side of the
nameplate, and click the left mouse button to place it at the
3- pica mark on the horizontal ruler and the 3- !ill!EPja[pra
pica mark on the vertical ruler. Type the word "ZONE," and
then select the Arrow Icon from the Tool Box (Esc T O), to
bring up the eight bounding boxes. More the Arrow Cursor to
the bottom right bounding box, press and hold down the left
mouse button while drag stretching the bounding rules to the
26-pica mark on the horizontal ruler, and the 6-pica mark on
the vertical ruler.
A ?
El ?
?
I V O o 0 o |CQ - -* Select the Text Icon (Esc T T), and from the Style Menu, select Fonts Points (Ctrl
F) , Change the typeface to CS Times. Choose normal, and lype
15,15 in the Points box. Click on the OK button. Click the
left mouse button to place the I Beam cursor on the left
sideof the nameplate at the 30-pica markon the horizontal
ruler, and at the 3-pica mark on the vertical ru ler. Type "
Number 1, Sum mer 1991Select the Arrow Icon from the Tool Box
(Esc T O).
Move the Arrow Cursor to the center of the box. Press and hold down the left mouse button to bring up the Hand Moving Tool. Move the date box to be "flush right" on the 45-pica mark on the horizontal ruler, and "centered” between the rule and the nameplate on the 3- pica mark on the vertical ruler.
To place the main text of the newsletter, select theText Tool Icon (EscTT). Move the 1 Beam cursor to the empty'column on the left, and click the left mouse button to place it there. From the Style Menu select Fonts Points (Ctrl F). Choose CS Times, Normal, and in the Points options box, type 15,17. Click on the OK button, From the Format Menu select Line Char Spacing and type 3 in the char spacing box, and type 17 in the 1 ine spacing box. Then choose Fixed Leading, and click on the OK button. Another selection from the Format Menu and you'll be ready to import the text. Select Auto Justify
(Esc 2 A).
Go to the File Menu and select Import Text (Esc F T), From the Import Requester locate and select the newsletter files you typed into your word processor. When you click on the OK button (RET), the Choose Ty'pe Requester will come up. Select ASCII from the left column and Line has LF from the right column. Click on the OK Illustration 4.
|3f 4 ?. I'll : I.H t.u j J ¦ luiu ( 1CSBE3S ¦6 112 |1B 124 138 136 (42 t4tf 4ii.ii]jjiii1iiim1iihiIiiiii1 tm j 1 ii : n 11 j j i I In V ?
E z ?
I V o o :) © ; i: , button (RET). The screen redrawsand the text from the file you selected will be inside of the two columns of Page 1 in the document window. From the View Menu select Show Facing Pages (A 1). If you were using my text, you will see some words are on Page 2.
Reference the thumbnail and paper dummy. Page 2 is the front panel for the mailing information and the back panel for the message box. The text from the end of page 1 cannot run into page 2. What to do?
This is a common problem, and one you will encounter all of the time. There are compositional fixes: fonts, point size, character spacing, leading, justification, hyphenation, and editing. Sometimes when fitting copy, you will need to use all of them. For this tutorial, using my text, a few easy ones will do the job.
First change the view. Select Full Width (A 6). Next, select the Text Tool Icon (EscTT).
Click the left mouse button to place the I Beam cursor in front of the first letter of the first word in the left text column. From the Edit Menu, select All. From the Style Menu, select Fonts Points (Ctrl F).
Choose CS Times, Normal, and type 11,12 in the Point Options box.
Click on the OK button (RET). From the Format Menu, choose Line Char (Esc 2 S), and type O in the character box and 12 in the line box.
Choose the Fixed Leading option. Click on the OK button. When the screen redraws you will see that all of my text now fits on to Page 1.
(Illustration 4.)
Headlines are used to emphasize, highlight, invite, and call attention toyour message. From the View Menu select Full Width (A
6) . Choose the Arrow Icon (Esc T O), and move the Arrow Cursor
to the left text column. Click the left mouse button to select
it and to bring up the eight bounding boxes. Select the top
center bounding box. Press and hold the left mouse button to
drag the horizontal bounding rule down, placing it on the
20-pica mark on the vertical ruler.
Illustration 5.
Uojl«s i r; i x mum- |6 112 18 |24 130 |36 |42 I'll!
¦j 1 Fib A 1C=1 = 6- ?
?
?
12 « 1 V : - 24 O o 30 : 36 h 42 rj. “j 48 2 : 34 60 i Illustration 6.
Select the Text Tool Icon from the Tool Box (EscTT) and move the I Beam cursor to the left column of text on Page 1. Locate the words which will be used for your headline. I'm using the words "Did You Know" in my first paragraph. Place, click, press the left mouse button, and drag select the words. From the Edit Menu, select Cut (A X).
The screen will refresh and the words will be gone. Move the I Beam cursor and cl ick the left mouse button to place i t into the empty area above and on top of the left text column. From the Edit Menu select Paste (A V). Select the Object Mode from the Tool Box (Esc T
O) . The block of type you pasted will appear with the eight
bounding boxes around it.
Move the Arrow Cursor to the bottom right bounding box, hold down the left mouse button and drag the bounding rule to the right until it is the same width as the left text column. Move the Arrow Cursor to the top center bounding box. Hold down the left mouse button and drag the bounding rule up to the 16-pica mark on the vertical ruler. Release the left mouse button. Move to the center bottom bounding box. Hold down the left mouse button and drag the bounding rule down to the 19-pica mark on the vertical ruler. Release the left mouse button, Select Text Mode from the Tool Box (Esc T T). Use
the Scroll Bars, and move the I Beam cursor to the right column of my text, and the last paragraph. Click and hold down the left mouse button as you drag select the words which will be used for the sub-headline. I'm selecting the words "What Has Happened So Far."
Release the left mouse button. The words will become highlighted. From the Style Menu select Fonts Points (Ctrl F), and chooseCSTimes, Bold, and type 18,20 in the box for points. Click on the OK button (RET). The screen will redraw, and the selected text will have new attributes.
Take a look at the thumbnail and paper dummy again. One-half of page 2 Move the Arrow Cursor to the top left column, and click to bring up the 8 bounding boxes. Move the Arrowcu rsor to the right vertical center bounding box and drag stretch the bounding rule to the 46 pica mark on the horizontal ruler.
Release the left mouse button.
Move the Arrow Cursor to the bottom right text column, and click on it to bring up the eight bounding boxes. Move the Arrow Cursor to the left vertical center bounding box and drag stretch the bounding rule to the 6-pica mark on the horizontal ruler. (Illustration 7.)
L]a itiirnnnim- |f jlZ 118 124 138 136 (42 |4Bf ...... 1111 * . 11 11.....1 ... i ,. I i 1 , i ~ II'" 11- 53 Lz A 6- :: ?
El 12 n ?
Ia i V 2*1 o o 30 .
O 36 4 2 LJJ 48 ' 2 54 i Go to the Tool Box and select the Text Icon(EscTT). Movethel Beam cursorto the left side of the bottom box. Click to place the insertion point, and import or type the return address information.
Then use the 1 Beam cursor to highlight and select the text. From the Style Menu, choose Fonts Points (Ctrl F) and select CS Times, Bold, and type 14,16 into the Point column box. Click on the OK button.
Illustration 7.
Is the message panel. The other half is the mailing panel. From the View Menu select Show Full Page (A 2). Click on the right arrow at the bottom of the Tool Box to select Page 2. According to the thumbnail and the paper dummy, this is where the message and mailing panels will go. Select the Object Mode and move the Arrow Cursor to the center of the left text column. Click the left mouse button. The eight bounding boxes will appear.
Move the Arrow Cursor to the bottom center bounding box.
Hold down the left mouse button and drag the column up the page to the 36 pica mark on the vertical ruler. Release the left mouse button. (Illustration 5.)
Move the Arrow Cursor to the center of the right text column.
Click the left mouse button. The eight bounding boxes will appear.
Move the Arrow Cursor to the top center bounding box. Hold down the left mouse button and drag the column down the page to the 42- pica mark on the vertical ruler. Release the left mouse button.
(Illustration 6.)
Illustration 6.
From the Tool Box, select the Column Icon (Esc T C). Move the Cross Hair cursor to the right side of the front panel layout column and place it on the 33-pica horizontal ruler, and the 39-pica mark on the vertical ruler. Draw a column that is 10 picas wide by 6 picas long.
Select the Text Tool icon (Esc T T). Move and place the I Beam cursor into the newly created column. Type the postal stamp information there.
From the Style Menu, select Fonts and Points (Ctrl F), and choose CSTriumvirant, Bold, and type 10,12 into the size box. Click on the OK button. From the Format Menu select Center (Esc 2 C).
From the Tool Box select the Box Tool (Esc T B), and move the Cross Hair icon to the top left corner of thepostal text, and draw a box to match the thumbnail. From the Object Menu select Line Style (A
J) , From the Line Attributes Requester select Style 1, Width 1
pt.,and Color Black. Click on the OK button (RET).
Next, select the Column Tool (Esc T C). Move the Cross Hair pointer to the center of the mailing panel and drag to place a new column there.
Change to the Text Mode (Esc T T) and place the I Beam Cursor into this new column. Type the words " Address Correction Requested."
16 112 [18 |24 138 136 42 |48 itr-~1Cii TTSh A : 6“ J. I 1 E r 12 18 V 24 : o 38 j cz 36 I ...... aj - 4 2 lU-rVnl CHJUZH* : I : 4 8 AttJtttt Cfj iMCttn 1 : .
- SI 54 68 li
- ---------- r From the Tool Box select the Object Mode. Move the
Arrow Cursor to the center of the new text column. Hold down
the left mouse button and move the column to the 18-pica mark
on the horizontal ruler, and the 44-pica mark on the vertical
ruler. The mailing panel is complete. (Illustration 8.)
Your next task is the back panel. From the Tool Box select the Text Tool icon (Esc T T). Move the I Beam pointer to the box at the top of page 2. Click to place the I Beam cursor there. From the file on your word processor disk, import the back panel text, or type directly into the column, i've imported my file, and highlighted the words "If You Care About Heartland."
From the Style Menu select Fonts Points (Ctrl F), and choose CS Times, Bold, and type 36,38 into the point box. Click on the OK button. From the Format Menu select Center (Esc 2 C). The Message Panel headline is complete.
Go to the Toot Box and select the Object Mode (Esc T O). Move the Arrow cursor to the Message box and click the left mouse button to select. From the Object Menu select Rotate (EscO). Type 180 in the Rotate Requester box. Click on the OK button RET RET RET RET).
After the redraw, the text will be upside down. (Illustration 9.)
This is not a mistake. Look at the original paper dummy. Notice when you folded it to match the finished size, the message panel read from top to bottom and left to right. In other words "right reading" and "printing head to foot." Butif you don't flip the message box text on the electronic page now to paste it up in the correct position, called "in position," it will appear upside down when you print it and fold the page in half. If you don't believe me, then before you complete this rotating maneuver, print yourself a copy of Page 2, and see what happens to the message panel when you fold
the paper in half.
|6 . Jia [ib Making the mock-up is the next task. You'll need to print copies of the pages and then fold them to see how they look and fit. If you have used my text, and followed the tutorial exactly, your finished pages will look like the examples shown in Illustration 10. If they don't, you'll need to fine tune them. Go back to the program and use the Magnify Mode with the Rulers, and the Move Tool to adjust your graphics and text.
When you're satisfied that all is well make another mock-up which becomes the preliminary proof copy. Put it together and before sending it off to a printer be sure to show it to the client for approval. When the client does approve the layout and copy "as is,” you are ready to make the final master copies of the newsletter. These a re usually called "camera ready" mechanicals, or mechs. Ta ke them, along with the mock-up, to the printer. If the newsletter is being reproduced in-house, as on the office copy machine, then use these camera-ready mechs to produce as many copies as needed. Happy
Sales' -AC.
Please Write ta: Pat Kaszycki do Amazing Computing
P. O. Box 869 Fall River, MA 02722-0869 Did You Know Number 1,
Summer 1591 ZONE h response to great peculation pewit in the 1
980s. Hesrtaud citizens patted a Land Use Ordinance. Put
ndoeffecl ai January 1,19?7, the Orliaurc giirs lie lown a
fhr-yesr peri at of protection so that ue can decide how to
handle Lind development, The Ordinance regulates new
construction and modifications to exiting buildings, and also
arts standards for minimum resdcutial lot size.
By stole Isa, lit Laud Use Ordinance can cdy last five years and will expire on December 3f,
1991. Before then, the ton must decide vital tpdc: L Should the
tou.ii vote for laihig ordisntves which are the only
prelection available after the Land UseOrdinauceeapiitJ
2. Should the lov.u do nothing aufl let development late its pah
course, regulated only by the state?
These important topics will b? The agenda for several town meetings scheduled lo tolce place this summer. If Heartad is important to von, plan to be at the meetiagstc make your nxce be heard A Plm ofDcvdcpmeiii was updated list year after many public meetings. The Phil's goal is to preserve the town's rural character and is concerned with local agriculture and istaafy, historic preservation, natural resenree protect ico, and having aud rcouonk development. It outlines bow we waul Henrttiiicl to look by the year 2000 but da s not regulate land use and development.
To achieve the goals outlined in the Ran, the Bonrd of Selectmen created a Zoning Study Committee in Inne 1990, The Cominiitef oust rec cutmend to tie Board a c enrso efactioc to euacl the Plan, If the Committee recommends 2 cuing,] hey will have to also ret ommend: ¦ a specific approach to loxng in the form of draft re gilat ices;
• the composition and selection of a zoning beard by appciuimflit
or election.
What H:is Ifippeiied So Far The ?t uiumg,ud Zoning Stud) Committer has tael seven re eight times dace last June and held a pvtiic outreach meeting euDec ember 5, 1990, Asa result, the Cosnmitieewill prrtHHy recoin icftid that:
1. The town should be asked to vole concerning the adoption of
2oning ordinances in October 1991. If the town votes'yes', tie
Study Committee will recommend that a nine or ten-member
Planning and Zraiug Baird be created.
2. Since time will txr short, the Committee will recommend that
the initial Piinning and Zoning Board be appointed by the
Selectmen. As soon thereafter as possible, the members win be
elected as ihe term expire.
Iuouido|9A9p puE ovnpuei opms ui vuojiL’inoo.! Poiepueui-oitw oqi Above: Illustration 9.
Left: illustration 10, the final product.
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AC tec: 1 iwga AC's TECH For The Commodore Amiga is the first disk-based technical magazine for the Amiga, and it remains the best. Each issue explores the Amiga in an in-depth manner unavailable anywhere else. From hardware articles to programming techniques, AC's TECH is a fundamental resource for every Amiga user who wants to understand the Amiga and improve its performance.
AC's TECH offers its readers an expanding reference of Amiga technical knowledge. As the Amiga enters an assortment of new markets and new possibilities, AC's TECH is there to provide support to Amiga users and programmers. If you are constantly challenged by the possibilities of the world’s most adaptable computer, read the publication that delivers the best in technical insight, AC's TECH For The Commodore Amiga.
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Charter Subscription Offer 4 Big Issues Just $ 39.95 (limited time only) Use the subscription card here or use your Master Card AH photographs are o f wtual DCTV streens.
’ Sties' v-v ? Paint, digitize and display full color NTSC video graphics on any Amiqa.
V " w xV. ; :•,¦ ..A,Av. - • • S' ' • camera, Min. 1 Meg. Required DCTV “(Digital Composite Television) is a revolutionary new video display and digitizing system for the Amiga. Using the Amiga's chip memory as its frame buffer memory, DCTV"'creates a full color NTSC display with all the color and resolution of television. Sophisticated true color video paint, digitizing and image processing software are all combined into one easy to use package included with DCTV7 DCTV 'also works with all popular 3D programs to create full color animations that can be played back in real time.
CREATIONS 2865 Sunrise Boulevard Suite 103 Rancho Cordova CA 95742 Telephone 916 344-4825 FAX 916 635-0475 ©1990 Digital Creations. Amiga isa registered trodematc of Commodore Business Modiines. Patents opplied for. Circle i30on Reader service card.
REVIEW SUNRIZE INDUSTRIE S' Audition 4 by Bill Frazier A BRIEF OVERVIEW of Amiga-created digital sound is a good starting point for any review of sound sampling editing software. Sound that is perceived by the human ear is nothing more than a wave, which consists of two components. The wave's frequency determines the pitch of the sound, and its amplitude determines the loudness. When recording sound with a conventional cassette tape recorder, a magnetic field magnetizes the tape as it passes over the recording head. When the sound gets louder, a stronger magnetic field is created on the tape.
Conversely, as the sound gets softer, the magnetic field recorded gets weaker. This is called analog audio. The biggest drawback associated with analog audio is distortion.
Each succeeding recorded copy increases this distortion, sometimes called "tape hiss."
The tuning option gives you all the tools needed to properly tune your instruments.
Shou fill Range Oil Shou Range Clear Range Kmffl Loop Off Plan Uaveforn Play Display Play Range Play Buffer Slop Edit Hornally Playback Rate! 18639 Period: 198 Note: D Octave Playback Rate Fine liming ___ Left-Volune; 180K Risht-Voliine: 1BBSE Tun in The type of sound produced by compact discs, digital audio tape, and your Amiga computer is called digital sound, or digital audio. This type of recording consists of nothing more than numbers. These nu mbers represent the frequency (pitch) and the amplitude (loudness) of the sound.
Why should you want to record using digital audio instead of analog audio? There are many reasons. A perfect copy is made every time, since you are just copying numbers, which is all a digital recording consists of.
As an example, when you copy a disk, you don't worry about tape hiss or noise degrading the information contained on the disk, it is also simple to edit digital sound.
You can introduce echoes, delete a portion of the sound, or even insert other sounds using sound-sampling editing programs.
To perform these changes on analog-re- corded sound requires cutting and splicing of tape or re-recording repeatedly.
Audition 4 is the latest digital sound- sampling and editing softwa re from Sun Rize Industries, the creators of Perfect Sound 3 soun d -sampling ha rd wa re. When you open the box, you will find two non-copy-pro- tected disks and a short, comprehensive manual with a complete table of contents and index. The documentation is logically arranged, with small tutorial sections that demonstrate various program operations as they are discussed in the manual. Hard drive installation is effortless. Click on the HDInstall icon,specify which files you wish to copy, and designate the drive they are to
becopied to. The install routine does the rest of the work for you, including creating the "Audition" drawer on the target drive.
Audition 4 will run on any Amiga 500 2000 3000 with Workbench 1.3 or 2.0, and 512K of RAM. One disk drive is all that's required to make productive use of the program. Audition 4 may also be used to record samples, using anv parallel port, 8-bit sampler. The program will not work with either serial port or mouse port samplers.
Starting Audition 4 is as simple as ciicking the program icon. The first screen you see will be tire basic editing screen, with the "About Audition 4" display in the center of the screen. A useful feature that appears on this screen is the amount of free memory available for sampling.
The maximum amountof timeyou can sample is directly related to the amount of free memory available in your machine. The basic edit screen is where you perform most of the common editing operations, such as deleting, copying, and moving waveforms.
These operations are similar to deleting, copying, and moving text in a text editor, but apply to sound waves instead of text.
The Edit 2 menu item contains many of Audition 4'sadvanced editing feaiu res. The menu options offered here are Mix, Echo, Fade, Flange, Filter, Sampler, Sequence, Tune Waveform, Invert, Backward, Swap Channels, and Swap Buffer & Main. Most of the options will be familiar to those who have used other sound editors. By clicking on the "TRY" button, most of the options allow you to hear the result of your effect before vou alter the waveform in memory. If you click "LOOP ON" and then click the "TRY" button, you can listen to your sample, and adjust the parameters of your effect until you get
the exact sound you're looking for.
Once satisfied, apply the effect to the sample.
Audition 4 has more realtime effects than any other Amiga sound editor. Realtime effects are available for ihe Echo, Delay, Flange, Mix, and Filter options. When using realtime effects, you can sample live sound a nd apply the desired ef fee 1 d uring the sam- piing process, avoiding the extra work of applying the effect a fter the sample has been recorded.
Saved as Instruments. You can create 1,3, or 5 octave, IFF or Sonix instruments. These instrument options should cover the needs of any music program available for the Amiga. The Tuning option in the Edit 2 menu gives you all the tools needed to properly tune your instruments for use in your favorite music program. The Tuning option also allows you to change the playback rate Above and left: Audition 4 has many realtime effects available such as Echo and Flange edit.
Audition 4 offers a number of ways to save your work. You can save your samples as an IFF file, a compressed IFF tile, as raw data, or as an executable file. As an executable file, you may replay your samplebyjust typing its name from the CLI. As an alternative, you can use an icon, supplied on disk bySunRize Industries, to launch your sample from the Workbench. Samples can also be Shou Ril Range BH Shou Range Clear Range Out Zoon In Loop Off Play Uaveforn Play Display Play Range Play Buffer Stop Edit Hornally Flange Length: 0.474 Sec flange Have Try flange 1 ¦ flange Range Realt.Flange
Left Channel Exit flange Flange Depth: 3112 1 . I . 1 0 1 enoSequence II § W ll Mfa V I it] Sequence Niutbei' i of 26 Don't Spend, Invest Your time is valuable, so invest in tools that save it. We have a lint* of Amiga quick references that do just that:
• Fast Guide to Amiga CL1 (2.0) 58.95
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VIDIA" Shou fllI Ranqe fllI Shou Range Clear Range Out Zodd In Loop Off Play liaveforn Play Display Play Range Play Buffer Stop Edit llornalty Play Sequence Play Loop Shou Loop Add Del dark Start dd Zero B Prev Hext Duplicate Hark End B Zero II it wm nlr I The Audition 4 sequencer.
Of the sample, and will also re-record your sample at a lower sampling rate, saving valuable memory. Finally, you can create a self-booting play disk. Thisoption will record directly to the disk until it's full, and then terminate automatically. When booted, the disk will display a colorful screen, which includes left and right channel volume level indicators, and a scrolling advertisement for Audition 4 and SunRize Industries.
The heart of any sound-sampling ed- iting software is its ability to accurately sample sounds from an external source. For this review, sampling was done using the Perfect Sound 3 sampler. Audition 4 is written to take full advantage of the Perfect Sound sampler. Sample gain is software controlled, and adjusted with the cursor keys. The Sampler section of Audition 4 is full-featured, with easy-to-understand buttons and gadgets. You can monitor the music or the voice you wish to sample before recording by clicking the Monitor button.
While monitoring, you can set the gain using the cu rsor key s. You can select to observe a peak level display, an oscilloscope display, or both, during monitoring and playback.
You can sample in either mono or stereo. You can also select to sample to just the left channel, the right channel, or both.
Sample rate is selectable from 2000 samples per second, up to 56,000 sampiesper second.
Since Audition 4 is written entirely in assembly language, it's one of the fastest sound-editing software packages available for the Amiga. The playback quality of Audition 4 is also exceptional. To get the best possible sound during playback, Audition 4 has a HiFi Playback option. When selected, the screen display turns black during playback, so that the computer is able to devote nearly all of its resources to reproducing your sound as accurately as possible.
On the negative side, Audition 4 did have one obvious problem. The Record Disk option did not work as flawlessly as hoped.
The self-booting disk played perfectly at first. Unfortunately,about halfway through the disk, the music stopped, Instead of m usic, an unpleasant mixture of pops, hisses,tand static played to the end of the disk.
The problem mentioned above was discussed with SunRize Industries technical support. The support personnel were both helpful and honest. They are aware of the problem with the Disk Record option and stated that an update would address the problem. What was most impressive was their offer to send out a free copy of the update as soon as it was released. This is the kind of support all software companies should aspire to.
If you already own sound-sampling software or hardware, you maybe ready to step up to Audition 4. It is priced comparably to other top-rated sound-editing software, and has a decided edge in performance read "speed") and features. If you are new to sound editing, Audition 4 will make an excellent first purchase. It's easy to use and includes a clearly written manual. Finally, the excellent technical support provided by SunRize Industries should ciear up any questions or problem s experienced by either novice or advanced users. *AC* Audition 4 Price: $ 99.95 SunRize Industries 2959 S.
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Originally billed as the programming language for non-programmers, CanDo is an engine which generates programs that arc able to stand on their own (See the reviews of Labe Idex! In AC6.10 for an example of a program created with CanDo.) CanDo is more than just a presentation program.
Unlike competing products which must have a "player" in the environment, CanDo is capable of crea t ing programs which will run on any Amiga in the galaxy. In addition, CanDo is capable of many tilings which users of other programs can only dream about. CanDo programs can bring text files on screen, not just to read, but to be manipulated and changed by the user, CanDo programs can be created that actually draw to the screen and have borders, complete with a dragbar, scroll bars, a close button, and a sizing gadget. CanDo also includes DOS functions, basic paint functions, menus, and an
Arexx interface. In addition, CanDo can match or beat its competitors in handling graphics, animation, sound and music.
Some of the other new or improved features include multiple windows onscreen at the same time and the ability to run "subdecks" (programs within programs). A new "Keylnput" feature allows the programmer to tie a script to virtually any kev on the keyboard, either alone or in combination with qualifier keys such as "Shift" or "Control." The right mouse button, in addition to the left, is now recognized. Floating point math, arrays, laser disc players, and relational database activities are now supported. Increased support for the use of ANIM files and ANIM brushes is also offered.
The command set has been increased from its already impressive set of over 20(1 commands to more than 250. Last but not least, a "CrashDeck" saves a work in progress, in the event of a system crash.
These plusses make CanDo 1.5 even more worthy of attention than it was in the past.
Even more, CanDo 1.5 is a programming language with a graphic front end.
Tire release of the original CanDo was accompanied by a great deal of excitement.
After CanDo had been out for awhile, there were some really interesting programs floating around, including at least two disk magazines, a compound interest calculator, a Japanese language tutor and a contractor bid package. That initial flurry was followed by a period in which CanDo was eclipsed by the expected release by a whole parade of competing pmducts. What came as a surprise was that, once the dust had settled, CanDodid not re-emerge into the limelight.
REVIEW INOVATRONICS CanDo vl.5 by Dave Spitler WHEN INOVATRONICS RECENTLY RELEASED a major upgrade to its graphic authoring system, CanDo, the program became even more powerful. Release 1.5 of CanDo is, by any yardstick, an impressive leap forward by a program which should have been the leader in its field already. In release 1.5, we have a whole list of new features, along with added power for existing features.
CanDo was exciting in part because it was the first graphic authoring system that really worked. It offered a spiffy graphic interface, a point and click system for creating scripts and lot of power. Many Amiga owners who had never programmed before snapped up the first issue of CanDo because it seemed to offer the power to create programs without having to leam a text-based scripting language. AmigaVision was the first of a parade of programs to contend for Can Do's crown. None of them could match CanDo feature for feature, and none of them could match the power or flexibility. Yet, as
time passed, it became increasingly obvious that CanDo had been overshadowed by its less powerful competitors and would remain so.
1 Insert the mute of this card fl Insert a 'Goto' to this card | First 1 Prev | Next ; Last u H Exit J Card Nane;Caril2 J The answer could be found under the heading of "ease of use." The other programs are friendlier. Drey might not havens much power, but the power they do have is easier to access. They are more intuitive, easier to understand and, in some cases, faster. The biggest problem is CanDo's snazzy interface. It's graphic and cute, but not verv friendly. Worse, in order to do anything, the user has to wade through a dizzying array of different screens which contain a blizzard of
requesters and data entry boxes. These screens are the kev to CanDo's power but thev are not easy to learn and they are not fast.
As a result, CanDo seems both blindingly simple and entirely too complex (or not intuitive enough) for the average Amiga user. The point and click sections are OK, but a program of any subtlety at all quickly takes the user into a mode where pieces of script must be pounded into the computer and these script pieces must be crafted with faultless precision if the program is going to function properly. To the casual observer, this is too much like conventional programming to be comfortable.
This sudden drop from the heights of point and click into the depths of "syntax" probably puts as many peopleoffas the interface itself.
1 suspect that a lot of people who shared my ambivalence toward CanDo were pleased when they heard that a new version of the program was about to be released. 1 suspect that a lot of owners hoped that the new release would fix some of the problems and make its power more easily accessible.
In release 1.5, we have a whole list of new features, along with added power for existing features.
The first thing that you notice when you boot CanDo 1.5 is that the interface has changed. The authors have jazzed it up a bit and tried to make it moreconsistent with the Workbench 2.0 look. What they have not done, unfortunately, is change the way that the interface works. You will still have to wade th rough all of those screens in order to perform even routine tasks and wait while the program brings those screens up and takes them down again.
Another thing that you wilt notice right away is that this major release is not accompanied by a new ma nual.Release 1.5consists of a copy of the old manual and a 1.5 manual supplement. The fact that the supplement offers a complete index for both volumes cannot compensate for the fact that you are dealing with two manuals when you should be dealing with one.
If you are upgrading to 1.5 (as opposed to starting from scratch),! Suspect that you will not be very pleased with the upgrade procedu re, ei tiler. Com pared to the u pgrades for other authoring systems (delete one file and add another), thisproeedureis too complex and confusing. The choices I was asked to make are necessary, but perhaps the process could have been made easier.
As was the case with the original CanDo, once you get past the clunky interface, the "supplemented" manual and the installation procedure, you are intoa decent program. Unfortunately, there is no way to get past that front end. Until that happens, I suspect that CanDo will continue to be bought, but not used nearly as much as it should be. .ar. CanDo vl.5 Price:$ 149.95 INOVAtronics, Inc. 8499 Greenville Ave.
Suite 709B Dallas, TX 75231
(214) 340-4991 Inquiry 201 Please Write to: Dave Spitler c o
Amazing Computing
P. O. Box 869 Fall River, MA 02722-0869 CanDo's power panel.
Draw 4D-Pro by R. Sitamms Mortier THERE IS A NEW KID ON THE BLOCK that I think wi 11 shake up the competition and dispel complacency, and one that will allow you to have a lot of creative enjoyment in the process. It's called Draw 4D-Pro from ADSPEC Programming.
Not that long ago, the term "animator" conjured up an image of a person spending long ted ions hours over a drawing table at Disney studios in Hollywood, and thatwasasfarasthe definition went. Now, especially in the swelling Amiga community, it seems the world is bursting with would-be animators.
These 3-D creatures were crealed with Draw 4D-Pro and placed over the backgroind.
The creatures were touched up" with DCTV.
Actuajly, this has probably a! Ways been the case, except that before the advent of the Amiga and the right software, we just didn't have the tools thatallowed these aspirations to materialize, both our hardware and software keep getting refined and sharpened along with our ideas and skills. Draw 40- Pro is another step in that direction.
The first thing that attracts me toD4DP is that upon booting up the software, I am greeted by one apparent 3-D window, and not thosesame cumbersome and unintuitive side, front, and top 2-D views. In my opinion, the most intuitive Amiga 3-D packages give you a feel for actually working in 3-D.
D4DP's opening screen shows you a spinning XYZ axis that you stop by hitting the spacebar. Yes, you may also choose to sec your work from the accepted three 2-D planes if needed, but the original impact of the program is that of working in an actual 3-D environment. D4DP comes in Turbo and non-Turbo flavors. Having tried both, I feel that purchasers who don't work with accelerator chips (68020a! Least) will he persuaded to upgrade to them. The D4DP manual is bursting at the seams with clear descriptions, tutorials, and useful, well- written addendum information for Amiga artists and
animators.
Most of the icons are new to the average Amiga user's expectations, and so are many of their functions. For that reason, immersion in the manual and practice with the software is vital. Your experience with other Amiga 3-D and 4-D packages will not necessarily prepare you for ease in exploring tliis world. This means that there is an expected learning curve with this software.
But the payoff is being able to create animations 011 the Amiga with the ease and ecstasy that you've always wanted. And what's more, it is very difficult to get this software to crash; in fact it has never happened to me.
The first new approach to get used to is that the mouse pointer is not attached to the pixel that is drawing a line on the screen, This allows you to use the left and bottom edge of the screen as a "straight edge," as if you were working with a T-square and plastic triangle. After about an bour or so of practice, this new approach feels very natural, The most important lesson to be learned is how to "set" a point, and what that means.
A click of the right mouse button or alternative methods do it Points that are "set" become focus origins of action (rotation, Top and Center: Polygons can be manipulated in many different ways with Draw 4D- Pro. These were created with Draw 4D-Pro then converted with DCTV.
New icons and new functions make reading the manual thoroughly a must.
Stretching, and other actions}, as well as the place your next bit of drawing will start from. !f, for instance, you are working with a cube whose point is set a t a corner, rota ting it will produce far different results than if its set point is in the center. Users of EA's Dpaint program will recognize the similarity to grabbing brushes a t different loca ti ons and then manipulating them. "Set Points" in D4DP can also act as "Attach Points" for animation, especially when an animated object has many separa tcly moving elements.
As mentioned, most of the tools have unique icons that you will have to get used to, as well as new attributes, At any point in your work, the screen can be re-centered or moved, and magnified according to either preset increments or a custom size with a toolshaped likea rectangularspiral. A clever pair of icons that show a hammer pounding a nail and another pulling one up represent the "Undo" function and its opposite. A group of overlayed triangles is the icon for a tool that allows you to choose either one object left mouse button or all objects right mouse button for dedicated manipula
tions. A rotation tool can either operate on selected objects in real time, or can be used along with its input box to mathematically turn the object on any or all axes. Then there are the two octagonal tools that allow either the deletion of selected polygons, or the addition or deletion of points on a polygon.
Polygons can also be glued together in a group or separated entirely.
One of the most convenient features is the ability to take selected elements of the screen, either objects or animation paths, and ship them off to a hidden netherworld temporarily. This allows you to work on otherwise hidden elements when the screen gets really complex. Both the hiding operation and the re-introduction of hidden elements are just a mouse click away, Churning and Turning There arc eight manipulation tools available forgiving 3-D depth and stranger looks to a 2-D polygon. The first of these is the "Extrude" tool. Extruding is the name given to the operation that extends a
2-D polygon along one of its axis, giving it 3-D depth. D4DP expands this option by allowing you to offset the extrusion along any or all axes as well, making the creation of oblique objects easy, and leaving open the possfbili ty for creative d c velopment of some really unexpected shapes. A second extru- sion too! Is called the "Pipe Extruder," and it allows you to take one shape and flow it along the edge of another 2-D path. This can produce everything from picture frames to extremely convoluted forms, depending on the shape and orientation of the path being targeted.
The Sweep too! Is a lathe that takes a drawn or primitive elemental shape of which there are two: arcs and rectangles and spins them around an axis to sculpt a 3- D form. Much more is possible, however, because you can also input tire angle, number of segments, solidity of the lastsegment, any of four sweep types, the final percentage of any axis of the sweep, and the amount Top and Bottom: These images were created by starling with a 12-sided polygon. They were later saved as a 24- bit file and translated to HAM.
Of offset on any axis. By starting with a 12- sided polygon and playing with these settings, the images, saved as a 24-bit file and translated toHAM interlace with thehelpof Art Department Professional, were generated in about 15 minutes. Another option in image building is to clone either objects or separate polygons within an object, which D4DP has a specific tool for. D4DP can also "Shear" an object, that is, pull it out of shape along a particular axis. Stretching is also possible, either with the resizing tool or with a more esoteric linear and mirror stretching requester. And lastly,
elements can be mirrored along any or all axes.
DCTV Before I get into other capabilities of D4DP, I should mention an important item: D4DP is the first Amiga 4-D program to address the DCTV unit from Digital Creations directly. Those of you not already familiar with the DCTV unit should know that it displays full NTSC color on your Amiga monitor, and that images addressed to its proprietary format are far more au- then tic-looking than those rendered and viewed with only the Amiga's standard color formats in mind. In a way, the D4DP and DCTV marriage lets the Amiga think that is displaying only eight or 16 color images in hi-res, while
the DCTV black box is really displaying 16,000,000 color images. This is great, because it means that these higher quality images and animations can be saved to disk with room to spare, being re-translated for viewing bv the DCTV magic box.
When you see D4DP animations with the aid of the DC TV unit, you will be amazed.
D4DP is going to help to sell many more DCTV boxes for Digital Creations!
Rendering Niceties After an object has been created, its color, degree of transparency, reflective capacity, and relative hardness, which affects the way lights plav off of its surface, can be set. Depending upon how high you sef the reflectivity, the requester will show you how bright the final color will be. Shading may be set as either Phong or Goura ud, and there are several examples and tutorials in the manual that show the effect of each. The way that D4DP handles lights is also unique to the program. The number of lights is basically unlimited, and they can be placed within
transparent objects, like light bulbs, for effect. Lights can also easily be set on an animated path so that the surfaces that reflect them will also reflect their movement.
Be careful with this, though, because this can greatly increase the pixel changes per frame, and hence can make great demands upon your storage space for a D4DP animation.
Wrapping IFF textures on an image in this program is a joy no complex map coordinates to worry about. The results as seen in conjunction with the DCTV unit are awesome! Any IFF image will do, and in the next upgrade of D4DP, it's likely that we'll be able to wrap 24-bit and DCTV images as well. In an associated attributes requester that is accessed after you load your texture in, the images parameters can be fine-tuned.
First, you can determine if the color 0 of the images palette will be visible or not. If invisible, th e reflect! City and color of the w ra pped shape will shine through. Three alternatives exist for attaching the image to your shape: Blend, Additive, and Solid. Each gives a different effect. Actual mapping can be applied as a "shingle" nice for tiling a surface a projection, or an actual axis-dedicated wrap. The ax is can be selected as well.
In addition, the color level and texture strength of the wrap can be set with sliders.
Animation Unlike its predecessor, Draw-4D, the Pro version of the software is made for video applications. Draw-4D was created so that desktop publishing enthusiasts could have a way of easily generating 3-D graphics that could be saved as ProDraw "Clips" and printed out, like 3-D titling and CAD-like images. D4DP, bv the way, has all of those capabilities too. The main thrust of the Pro version, however, is aimed at Amiga video art and animation. I've already mentioned the bridge to DCTV, but for owners of the other major black boxes, it should be stated Wrapping IFF textures on an image in
this program is a joy no complex map coordiates to worry about.
That this software will support full rendering on both the M.A.S.T. ColorBurst system and the BlackBelt HAM-E device in the next upgrade (March of '92). Serious animators will want to invest in one of the three alternate systems, because the true magic of this software is seeing your results in hundreds of thousands or millions of colors in hi-res, during a fully animated sequence!
Paths and Deforms These are the main items that a D4DP owner should learn to master on the way to quality animating. Paths are the first order of the day. A path is a polygonal surface, although it may also be a straight line in some cases, upon which a 3-D object moves over a number of frames. The first point of a path is called the "attach point,” and where it is in relation to the object assigned to it makes a big difference as to how the object will eventually move. Paths may also be assigned to other paths, so that very intricate movements and orbi tal motions can be generated. It
iseasv, for instance, to animate a title that is revolving around a moon, while the moon orbits another central body.
Or to animate a series of spaceships that chase each other around the screen in ever- changing relationships. After a polygon is created that is to bccomea Path, or even after itis assigned tobea Path, it can be reshaped and moved anywhere with all the standard tools. It would bequiteeasy, forinstancc, to have a Path that wound its way from one digital structure to another, through doorways and windows,and then tosetanobject MegAChip 2000 500 V 2 Megabytes of Chip Ram processor accelerators.
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Includes battery backed clock calendar. Comes with software for the clock and testing ram. Simple installation, no soldering required. The Insider II™ is compatible with the KwikStart™ Rom board. Also compatible with most KwikStart II V1.3 and V2.0 Allows A1000 owners to install VI.3 and V2.0 Kickstart™ Roms and switch between them. Upgrade to the latest operating system and still be compatible with software that requires Kickstart™ VI.3. Retail Price S 99.95 w o Roms Alt Products come with a Full One Year Warranty.
Retail Price S 199.95 w 0K MegAChip 200(1, HuiDitk, Iiuider II, KwikSlart II aid MuluSlin I] ire irfcloiuiti of I1KH Software At mg* ]j trcgtttcrtd L'klcxtiirk of Commodore Amiga Tm Workhcncli inti K duian art irmtaimkA of CutTnalorg Ant.gi, Inc Increase [four graphics Milities for the Amiga A2000 and the A500 If you use your Amiga ® for Desktop Video, 3D Rendering & Animation, Multimedia or Desktop Publishing - Then you need the MegAChip 2000 ™, Doubles the amount of memory acccssable to the custom chips. Uses the 2 Megabyte Agnus that’s in the Amiga ® A3000. Greatly enhances Graphics
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On it that would fly in the directions intended. Doing it with this software is not only possible, it's easier then with any other package I am familiar with. All objects that are to move, even in place, have to be assigned to a Path in D4DP. The Path requester allows you to toggle movement on or off, but a Path has to be present for reference. You can also set degrees of transparency to a path, so that an object fades in or ou t o ver time. The number of times an object cycles on a Path can also be numerically set.
"Deforms" are D4DP’s way of addressing the issue of "keyframes” and "tweening." Keyframes, for the uninitiated, are those places in an animation that are the major start and end points of movement.
Tweening, or creating "In-Betweens," refers to the frames that are computer-generated between the keyframe sets. They are the most exquisite and dearest method of animating that I have seen in any Amiga program, and require a minimum of time to learn to use, though 1 find myself continuously being challenged to expand my experimentation with them. The principle is simple. After an object has been created and assigned to an animation path, the command "Begin Deform" is activated. Whatever alterations that are then performed on the object (rotations, movements in space, stretches,
resizings, sweeps, break-aparts, and so forth) become the second keyframe.
After the Deform is ended, the computer interpolates the movements that allow the original object to become whatever alterations have been applied. You can keep deforming Paths that have associated objects until you run out of ideas, as each new Deform will take over where the last one left off. After you're finished, the next thing is to bring up the "Edit Deforms" requester, where each separate Eteform may be time- adjusted, so that it takes effect at a certain frame in the animation sequence. This is so easy, and the results so superlative in comparison to other Amiga-tweening ap
proaches, that it should set the pace for other developers to either emulate or to at least reflect upon. The only limit to using the deforms to alter an animation is the creative risk you want to take.
At any time you can add any IFF picture as a background to your animation. If you're using the DCTV unit, the resolution of your imported graphic will automatically conform to whatever screen resolution is set in D4DP. This greatly enhances the look of a finished piece, and entire sets could be storyboarded to flow with an animation. I have included some D4DP-DCTV animation frames from several of my animated sequences with this article. 1 have about 70 disks full at the moment. They are ail in DCTV format, and show the unbelievable quality that this hardware-software combination makes
possible.
Conclusion Anyone not at least investigating this software is missing the Amiga boat. This is what it's all about, friends -creating amazing animations easily and joyously, with the only boundary being yourcreative instincts.
It must be notedthat D4DP is not a ray- tracing program, so those demanding ray- traced images will have to look elsewhere.
Shadow-rendering and environmental- mapping are targeted for the software in the next release. And look what else is coming true "Eye Path" animations, where your eye is in the driver's seat as you zoom along a path; "Bump Mapping," which will read the luma (brightness) of an imported texture, and create an elevation map on a 3- D surface to be animated; ANIMbrush wrapping, so that you can take an ANIMbrush created in Dpaint and wrap it on a 3-D surface, creating an animation on the animation! And six or more bitmaps assigned to a single object. And that's not all.
Greg Gorby, the genius behind the product, has already authored routines that translate VideoScape format back and forth. This means that D4DP object screens can be loaded into LightWaveTV forToasterwork.
You can also translate D4D-Pro and rework it into a regular D4D drawing great for those folks who have libraries of D4D images they want to import into Pro for serious animation.
Adding frosting to the cake, Mr. Gorby is releasing a quarterly newsletter called "4D Pro Master” (paper and disk) that will alert us to new and exciting ways to work with this and future releases of D4DP. It will cost interested parties a mere $ 36 per year!
Greg Gorby has been a practicing artist, art educator, and designer for many years. He used Draw-4D in his business for years before he took it to market, depending upon it as his own professional tool, and designing it in a deliberate and slow fashion. Now we have the latest results in our hot little digital fists, and all that I can say is, great work Mr. Gorby! Enjoy!
Draw-4D Pro Price: $ 349.00 Upgrade from Draw-4D: $ 99.00 ADSPEC Programming
P. O. Box 13 Salem, Ohio 44460
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Amazing Computing
P. O. Box 869 Fall River, MA 02722-0869 One of the chief
weaknesses in Amiga music software has been music printing.
Electronic Arts' venerable Deluxe Music Construction Set offers good editing features, but only primitive printing. Dr. T's Copyist Apprentice and Copyist DTP provide extensive control of score layout and printing, but are much more difficult to use.
In the past, when people have asked for recommendations for Amiga music scoring software. I've been hesitant to recommend the Copyist, i feel the program is too difficult fora casual user to use effectively. What the Amiga really needs is a music printing program that combines DMCS's mouse- based point and click editing with the Copyist's control of layout and printing.
Didkovsky Nerveware Software recently released the Copyist Companion, which converts DMCS files into files that can be printed by' the Copyist.
You prepare a score for printing using DMCS. The only caveat is that you should lay out the score using DMCS's printer setting, which uses a width of960 dots per line.
A typical song should also be set to four measures per line. Once you're happy with the layout, save the score in DMCS format.
Now run Copyist Companion. A requester appears, asking you to choose which version of the Copyist you want to n se. Copyist Companion supports Copyist Apprentice, Copyist Professional, and Copyist DTP. A second requester then appears, with four options: Read DMCS file. Write Copyist file.
Change number of Staves per line, and Stop.
You simply load a DMCS file into Copyist Companion, save it in Copyist format, and then load the file into the Copyist for final editing and printing. Copyist Companion reads ail the format information contained in DMCS fi les, so detailslike measure w id ths, note beamings, dynamic markings, and symbols are all imported correctly into the Copyist. Most fiies require no additional editing, but you can always add additional symbols or edit within the Copyist, As a test, I imported a DMCS file into the Copyist using both the Copyist's SMUS import feature and the Copy ist Companion.
Since SMUS does not preserve formatting information, it had different beaming than the original, did not change clefs or time signatures properly, and was spread out over four staves instead of two when the it file was loaded into the Copyist. The SMUS file was imported and processed using the Copyist's read SMUS feature, which attempts to transcribe the file according to its understanding of the "rules" of music notation. There is a variety of settings that affect how the program transcribes an SMUS file.
I adjusted the program to use fourmeasures perline, but otherwise used default settings, The resulting score did not properly recognize triplets, spacing, or formatting information from theoriginal DMCS file. Frankly, it was a mess, and only vaguely resembled the original DMCS file.
IT'S MAIL CALL this month at Medley. I've gotten several questions about music scoring on the Amiga. A number of people are frustrated with the limitations of Deluxe Music Construction Set's printing but find Dr. T's Copyist too difficult to use. This month we'll look at Copyist Companion, a program which bridges the gap between DMCS and the Copyist. Barry Wais has some critical comments in this month's Feedback about my review of Bars and Pipes Professional in the September Medley. Some of his criticisms have merit; in other cases I think my review holds up well. My response to his letter
is included at the end of this month's column.
The file translated by Copyist Companion retained all this information. The Copyist normally creates an intermediate "stream" file when transcribing SMUS or MIDI files, requiring an extra step in the conversion process. Copyist Companion converts directly from DMCS to Copyist format and is considerable faster than tire Copyist two-step process, it duplicated the DMCS file's forma tan d layout exactly. Once the file is in the Copyist, it can sent to a dotmatrix, inkjet, or laser printer. The DTP version of the Copyist also supports Postscript output.
Copyist Companion performs its intended task perfectly. It is both faster and more accurate than the Copyist's interna!
Transcription algorithms. The task of transcribing a DMCS file is simpler than transcribing a MIDI file because nil note lengths and timings are perfectly aligned. Copyist Companion is optimized for DMCS files and produces great looking Copy ist output.
The only problem area is text. Copyist Companion cannot convert DMCS text to Copyist text while maintaining proper spacing, so that lyrics may need to be edited in order to line them up with the proper notes.
Copyist Companion does include a system of control codes which allows use of italic and bold printing within the Copyist. It also automatically splits long DMCS files into separate files for use with Copyist Apprentice, which can handle only files of five pages or less.
Copyist Companion works like a charm. Its chief limitations are those of its parent programs. The Copyist supports some ad vanced features that DMCS doesn't, and Copyist Companion provides no way to access them. DMCS has not been updated in some time, and still has a couple of lurking bugs. Nevertheless, if you can format a score to look right in DMCS, Copyist Companion will transfer the file into Copyist. If you own both DMCS and the Copyist, you owe it to yourself to buy Copyist Companion. I find it much easier to enter, edit, and Copyist Companion performs its intended task perfectly.
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Playback a score using DMCS than using the Copyist. The combination of the three programs makes for an effective music scoring system, though it would be more convenient if all features were incorporated into a single program.
Barry Wais criticizes my review of Bars and Pipes Professional for the following reasons: ignoring Music-X and MasterTracks Pro, "negativity" where none was called for, overcriticism of B&P Pro's standard notation editing, vague statements about the program's learning curve, and finally the statement that most of the bugs in the pro- gram were "more annoying than dangerous." Mr. Wais took issue with some of my statements and felt that the comment about bugs in particular needed more explanation.
1 feel that manufacturer's support is essential for a sequencer program. Blue Ribbon Soundworks and Dr. T's have consistently supported their sequencers; unfortunately, the same cannot be said for Passport and Microlllusions. Both B&Pand KCShave been updated several times and are actively supported on CompuServe and Genie, respectively. Passport announced in February that the Amiga version of M aster Tracks Pro would not be updated again; Music-X was last updated in October 1990. Microlllusions has dropped off CompuServe and is rumored to be in financial trouble. While Music-X has
some nice features, ithasanumber of known bugs in synchronization and the librarian section that have not been fixed in over a year. It also reportedly docs not run under AmigaDOS 2.0.1 would find it difficult to rccom men d either Music-X or Master Tracks Pro under these circumstances. In any case, my review was of B&P Pro, not a comparative review of all Amiga sequencers. (See last month's column for a comparative review of KCS and B&P Pro.)
B&P Pro has a very flexible qunntitization scheme, but it works differently from any other sequencer I've used. To RoKroot software hardware 5111 37th Ave S Seattle WA 98118 206-722-6258 RuFOS™ (Reduced Functions Operating System) The Programmers Performance Tool This is a programming system that enables you to get results quickly so you can concentrate on your complex algorithms.
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Its a simple system designed for both the high level and low level programmer, featuring parameter driven or stand alone routines.
Its fast, compact, 100% assembly language, and fully multitasking, RuFOS™ can be used in two ways: Ist, as an already completed event driven program where you fill in the blanks and add your own subroutines. The blanks are the parameters for the various programs in the RuFOS™ system, and the subroutines are your programs that RuFOS™ lums control over to when a particular menu option or parsor command is used.
2nd, all of the custom functions in RuFOS™ can be used from any programming context, giving quick results with no hassle.
Table of contents from ibe systems manual: i • Assembly language notes.
Ii - Assembly compilation, batch linking.
0 • Gelling started: Filling in the blanks.
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E • Function variable descriptions, d - Kascii, c • Variable glossary, f * Listing of parameter file var.asm. Money orders and checks accepted. $ 50.00 U.S. For mail orders indicate compiler assembler type and Circle 136 on Reader Service card, me, this is a drawback because experience with other sequencers does not transfer directly to B&P Pro. This is what 1 meant by my comments about the program's learning curve. If you have no experience with MIDI sequencers, itwilltake a substantial amount of time and a thorough reading of the manual to attain a level of comfort with either B&P Pro or
KCS. If you ha ve previous experience with another sequencer, t think it is easier to get started with KCS.
As to the need for more building block tools, theCreate-a-Tool function in B&P Pro cannot be used to build low level tools like the velocity splitter mentioned in the review. The flexibility of user-programmable tools is a powerful and unique feature of B&P Pro, but a fair-sized library of low-level tools are necessary to build more complex, higher-level tools for applications like velocity zoning. Incidently, Blue Ribbon Soundworks has now released a velocity splitter tool which can be downloaded from CompuServeand Genie. That is what I mean by the importance of support.
Standard notation editing is a great feature, but the implementation in B&P Pro has several bugs. Perhaps I overemphasized the problems, but I fee! It is a reviewer's responsibility to point out the weak points in a program. Several readers have experienced similar problems and agree with my criticisms. Mr. Wais is correct that mv reference to "sloppy timing" in B&P Pro's notation display was unclear. I meant to refer to the difficulty music notation programs have in converting "played " music into standard notation. Musicians often hold notes shorter or longer than their written values;
it is a challenge for any computer program to correctly interpret what the true time value of a note should be. Many programs notate a "short" quarter note as an eight note tied to a sixteenth note, which looks sloppy and isn't what the player intends. This is a very difficult problem for notation software to solve; B&P Pro includes an adjustable display resolution to minimize the problem of excess short notes caused by the musician's sloppy timing.
Tcouid have emphasized the Mix Maestro more, but with only a limited amount of space, I chose not it) go into details, assuming that its operation was fairly obvious from the picture. Mr. Wnis's point about the need for synthesizers to respond tocontinu- ous controller messages is correct; but most current synthesizers do have the capability to control MIDI volume. Finally, as to bugs, Mr. Wais is correct to criticize my statement that most bugs were "more annoying than dangerous," which implied that B&P Pro had dangerous bugs 1 wasn't mentioning. I had some trouble with crashes while
using B&P Pro. Some crashes were traced to incompatibility with GOMF 3.0; others were due to hardware problems with my system.
I am aware of at least one bug that causes B&P Pro to crash when using notation editing ona very large file. Blue Ribbon Sctundworks has a copy of the file and is working on a fix.
These problems were what I had in mind by my statement, but 1 didn't feel the causes were clear enough to point the finger directly at B&P Pro.
Even with the criticisms in my review, T like B&P Pro a great deal, it is ambitious and has capabilities no other sequencers have. Blue Ribbon Soundworks has some exciting expansion plans that should make the program even more capable in the future. Nevertheless, the point of a review is to cover the strengths and weaknesses of a program so that users can decide whether it fits their needs. I try to do this in ail my reviews, and I welcome comments like those by Mr. Wais that tell me when I succeed or when [fail. .je. Please Write to: Phil Saunders c o Amazing Computing
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Now SAS C picks up where Lattice C left off. SAS Institute adds the experience and expertise of one of the world's largest independent software companies to the solid foundation built by Lattice, Inc. Lattice C's proven track record provides the compiler with the following features: ? SAS C Compiler ? Macro Assembler ? Global Optimizer ? LSE Screen Editor ? Biink Overlay Linker ? Code Profiler ? Extensive Libraries ? Make Utility ? Source Level Debugger ? Programmer Utilities.
SAS C surges ahead with a host of new features for the SAS C Development System for AmigaDOS, Release 5.10: ? Workbench environment for all users ? Additional library functions ? Release 2.0 support for the ? Point-and-click program to set power programmer default options ? Improved code generation ? Automated utility to set up new projects.
Be the leader of the park! Run with the SAS C Development System for AmigaDOS. For a free brochure or to order Release 5,10 of the product, call SAS Institute at 919-677-8000, extension 5042.
REVIEW NEW HORIZONS' DesignWorks by Matt Drabick DESIGNWORKS is a new structured drawing program from New Horizons Software. Deceptively simple in appearance, DesignWorks combines powerful text handling with quick and precise drawing tools. The result is a program that allows for the creation of documents with both text and simple graphics, well suited for projects ranging from design work to simple desktop publishing. DesignWorks is also capable of high-quality printing from dot-matrix printers, with up to 4096 colors available to print.
Anyone familiar with ProWrile, a popularword processingprogram also from New Horizons, willexperience a strong sense of the familiarity upon loading DesignWorks. Both programs have similar- looking work screens, sharing a common ru ler at the top of the screen and ma ny of the same menu columns. What is noticeably different is the toolbox, pen, and fill palettes located at the upper right of the screen, as well as the vertical ruler along the left edge.
The toolbox contains tools or devices for applying text and drawing lines, simple shapes, and polygons. The pen palette selects one of eight colors to be used for text, lines,and the outline color of any shape. Tire fill palette selects one of 20 colors available for filling shapes with color. Both the pen and fill colors can be easily changed using the appropriate requestors from the layout menu column. Since the fill requester uses checkerboard patterns to generate some of its colors, interesting fill colors, and textures can be created by varying the patterns.
The toolbox contains eight basic tools tochoose from. The line tool allows the user to draw lines at any angle. The vertical and horizontal line tool allows drawing only in those two directions, useful for precise drawing. The thickness of each line can be adjusted, and arrows can be automatically added to any line as well.
DesignHorks 1.0 - @ 1991 New Horizons Software, Inc. ¦f * T JUUUUUUUIMrUUUUUtMMIUWIMIUUWIWUUWMaWWXIllUUIRMaMAXWMMMJUlJUUUUWA'UUlllWUUUJWIlJllUI I I - 1 ] I X j 2» li ArvuwwvwwwwiwvrwwuwuwuwwinMwvvvvvvvwuuwwiflrtniwwuvvuwuwwvnflAJVW IHHII l_l I ¦ 2 : 3 4,5, iBlTwiMaTPr 1 J r.! J... -I 1 J lI j, -I 11 I 1 h I I I I j-! - Li 11J I-Ig u Iij I I 1 lall'iH lalP it iuisem
• . V! !
¦ wmw trflrmtlifi iiiiMI 1 .'.wlb'.'A.I H ?1 + ? 0 A a mi L p n m m 4 + H-fti Theres nothing fishy about DesignWorks with its powerful object drawing and text capabilities.
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1 +4-Layer 1 DesisnHoi'fcs 1.9 - @ 1991 Hew Horizons Software, Inc. .[.'I'll I I 1 1 -I -1 I I I I I I Chilli 1 I I I I I I I i i i I i uyyVfflnnn WVUUWUUVinflnnnJUW MMMVUVWUUVUU MAAMMWUVVVUVVVUUVVVVUVtAMA UWUWUUVVVUVVVtMIVVVVVWII I I I I I I I I I I I I I I I I DesignWorks work screen with vertical and horizontal rules for precise placement on-screen.
? Untitled 1 lElh'oolfo 0 I .... I JJE3HI + O ?
'IHIJentsslia id ii m ¦H 0: I I iffl ¦ wm ..... ; iff! I fiffi flilfullVl Iff! 1 n 1 1 ..;..... I I i I i ¦ i i i i 1 i I i I I I I I t I I t I I I I I I I t I I ¦¦ t i 1 I i I I i i i I i t i i I i i I I I ¦HfinsMP t * l++*b ++Layer 1 The rectangle and oval tools create rectangular and round shapes, either filled or unfilled. The freehand tool creates any type of open or closed shape simply by dragging the cursor across the screen, and the polygon tool creates open or closed shapes using straight and angled lines. Shapes created using both the freehand and polygon tools
can be further modified by smoothing out any sharp angles to a more rounded shape using the polygon command.
Once a circle or any other object has been placed on the work screen, it can be quickly7 modified using the select object tool.
After activating the select object tool, move the pointer to the object to be modified and click with the left mouse button. Handles or small black boxes will appear at the object’s comers. More than one object at a time can be selected bv first holding down the shift key. If the entire work screen needs to be selected, use the select all command from the Edit menu. Objects can be selectively erased or deleted by first selecting the object and then using the erase command. Using this technique, the entire page can be erased as well.
After selecting the object to be modified, any characteristic, such as shape and size, or pen and fill color, can he quickly altered. For example, tochangea red squa re into a blue rectangle, simply click on one of its handtes and pull the edge ou t to one side.
The square will change into a rectangle. To change the color from red to blue, simply choose the color to be applied from the fill palette. The color will changeautomatically.
One of the most convenient features of this progra mis its ability to alter text and objects at any point during the creation of a document.
When drawing lines or a hollow shape such as a yellow circle, the pen color is alvvays used. Even after the circle has been drawn, the pen color can be changed at any DesignWorks is capable of high-quality printing from dot-matrix printers, with up to 4096 colors available to print.
Timesimply by selecting the object and choosing a new color from the pen palette. Objects can also be rotated right or left and flipped vertically or horizontally. They can also he scaled tu a percentage of their original height and width. Values over 100 percent will enlarge an object, and values under 100 percent will reduce it. Lines, rectangles, and ovals can be converted into polygons. Once converted, they can be smoothed or unsmoothed for a different appearance.
DesignWorks easily duplicates any object using the copy and paste commands.
DesignWorks can move or separate an object or group of objects from another object or group of objects anywhere on the screen. For example, if you have a red circle overlappinga blue box and wantto separate them, select the red circle using the select object tool and drag it awav from the box using the mouse or cursor keys. Croups of objects are moved in the same manner.
Objects can a Iso be arranged relative to each other. If you wan t to move the red circle behind the blue box instead of separating them, use the move backward command to place the circle behind the box. If you have more than two objects overlapping each other, theobjectin the foreground canalways be placed behind all the other objects. Itcan also be moved behind each object one layer at a time.
(continued on page 91.)
REVIEW CENTAUR SOFTWARE'S MindLink Telecommunications Software by Richard Mataka IN THE WORLD OF AMIGA there is only a handful of commercial telecommunications programs available. The newest product to arrive on the scene is MindLink from Centaur Software. MindLink is a new program, not a Public Domain program turned commercial. MindLink has a unique look and feel to it. How good is it? Can it do the job? Lets take a look and find out.
MindLink is packaged in a colorful box with 1 small but useful manual, a product registration card, and one disk. Immediately, you should perform a backup on the program disk. Next, you can look at the floppy disk for any'' Iiead Me" files tha t may be present. If possible, these files should be printed and used as a reference as you read the User Manual. MindLink has a unique look and fee) to it.
Manual The user manual, divided into seven chapters and six appendices, contains 79 compact pages of useful information. The seven chapters cover tire operation of the program while the appendices provide additional information regarding the operation of MindLink. The seven chapters are the Control Elements, Basic Functions, Advanced Functions, Tips and Tricks, Using Scripts, Glossary, and Troubleshooting. The appendices are Control Codes and Their Effects, Transmission Parameters, Script Command Overview, Supported VTK10 Emulation Codes, Character Tables, and X- Dial Script Example, As
you can see, this is a rather unusual format for the manual of a telecommunications program. However,the program and the manual complement one another because of the way in which the material is presented in the manual.
When you begin using the program, you will find that it is very intuitive. The program is easy to use and grows on you.
Tire main option screen from which you can work is a pop-up menu which shows all the options that you can customize within the program. It is from this screen that you control the capturing of a data file, set your communications preferences, manually dial a number,or modify or dial a number from your phone book, control your timer, control Function Keys, and perform other miscellaneous commands. Probably the most importnntmenuson the Main Option Screen are the Transmission Preferences, Other Preferences, Phone Book, and Function Key Definitions.
Menus Clicking on Transmission Preferences places you into an all-new screen with many options. On this screen you choose your RS- 232 speed the speed that the computer can communicate with the modem, transfer protocol (XMODEM, Y MO DEM, ZMODEM), bit parameters (Parity, Data Bits and Stop Bits), terminal emulation, and many Other options thatare fully defined. The best way to learn the program is to play with the The Phone Book Screen is where you enter the BBS numbers you wish to dial.
The Main Option Menu shows all the options you can customize within the program.
IOPEN CLOSE I GROUSE ISAVE ILOAD 1CLEAR IPRINT ITRAHSMISSIOM Lqthers Isave Iload 1RESET Iconfig [DIAL IffllAL I REDIAL I HANGUP iPIIOtCDOOK IRESET ISTOP IGO 1UNITS 1DEFINE ILOCK [UNLOCK IUPLOAD IDQHNLOAD lASCII-SEHD ¦ The Transmission Preferences Screen.
[ “1 [8 1 2 4 6 I SCROLL OFF | [ON OFF ON[OFF L_ 19280 MIDI SPACED [RAH [ I CR CR41F | ON IflFF OhlOFF [YES NO WB lOHH I OH I OFF various options as you learn what effect each has on the program.
The Secondary Preferences screen is where you define the modem command strings, the text editor that you will use with the program, the default font that the program will use, and the screen attributes.
Most of these Secondary Preference options are self-explanatory for those who have worked with other telecommunications packages. Those new to telecommunications will find all optionsexplained in the manual.
The Phone Book screen is where you enter the BBS (Bulletin Board System) numbers that you wish to dial. Many BBS’s contain high quality public domainorshareware software, many worth the time and effort in downloading. As you can see, you enter the Name of the system, the specific parameters (Modem Speed, Data Bits, Parity, and Stop Bits), information about the system and the Telephone number of thesystem itself. There is space for 40 telephone entries on this menu and it's very simple toadd numbers to the Phone Book menu.
The final main menu is the Function Key definition menu where vou can define each function key. Here you can put any information you wish such as User ID's, passwords, or system commands. There is space for defining 20 function keys. There is even a password protect option that does not allow anyone else to read the function key without the password.
Scripts The fifth chapter, titled Using Scripts, is the longest section of the manual comprising a total of 17 pages. This section of the manual is written more asa tutorial explaining each script command. You write a script program which Mind Link can execute. The script language of MindLink is the power of the program, enabling your Amiga computer to dial a BBS, wait for a connection, log on automatically for you, read your mail, download some files, and log off for you, all unattended. Once there is a connection, the script will automatically send the user ID, password, and the
commands for reading any mail that has been addressed to the user.
This script will also open a capture file in which the mail is saved. It is a simple example of what can be done using the MindLink script language.
File Transfer Protocols In its current form, MindLink supports only the three basic file-transfer protocols.
These file transfer protocols are XMODEM, YMODEM,andZMODEM. However, itdoes CAPTURE: PREFS: HODCM: TIMER: F-KEYS: XTER; I SCRIPTS IBRK-SCRIPT I MENU I LOAD ICNU I HOD FV-TAD IRESCT-TAB IPACKEThOOE ICLI 1 EDIT [MJ. I ABOUT lOUIT 4390302 bytes free |_ 300 1200 2408 4888 I 968B 107 1 AMIGA N E 0 VI100 li 2 ANSI TTY AsIs I OR CrtLT IA5T5. LF CRH F iHAYtS SPEC [_ 1 1 ~] 1 IXHotlen ON [OFF xohInone| 1SAVE DON YhxIvrt Zrtoden 1 1 III Chat H Ives no I12U 1824 | VES [tjO | ARTISTS * ANIMATORS MORE THAN YOU CAN BELIEVE!
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automatically. Includes revolutionary CELL animation which allows animating numerous cells simultaneously, has moveable animation paths, and can produce complex animations of any length in l 8th the memory required with page anims; unique page animation with automatic features make titling a snap, hot keys are provided for menu commands, and font selection has automatic preview. AMIGA WORLDs "...Best new graphics program. "Write today for a complete list of GRAPHICS WORKSHOP “ features.
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Additional Features support the variations of the CRC (Cyclic Redundancy Check) and Block Length (128 or 1024) of each protocol. The file transfer protocols available in MindLink are those that arc found on most BBS systems around the world.
Another feature in MindLink is the ability to enter commands while on-line by using the mouse and clicking a word or character on the screen. You will then find that this word is executed on your local BBS or the system that you called. Also included The Secondary Preferences Screen is where you define items such as command strings, default settings, and screen attributes.
Is an exclusive chat modem mode which allows two users, both of whom must be using -MindLink, to send messages to one another while a file transfer is simultaneously taking place. There is also a user-definable ASCII table that can be customized. Finally, there is an integrated CLI, and you can define the text editor that you wish to use with MindLink.
Overall, MindLink offers many features that are not commonly found in other telecommunications software in the Amiga market today.
Experience Now that we have completed looking at the features of MindLink, lets see how they operate. Installing MindLink on a hard drive is a relatively easy task. There is a hard disk install program that moves the files for you and creates a directory. However, you will need to make the assigns in your startup- sequence so that MindLink will know where to find its files. Additionally, if you wish to useaspecial terminal emulation mode called FAST, you will need to make additions to your MOUNTLIST file in the DEVs directory. Also, you will need to mount this new device called VAPOR in your
start-up sequence. While you do receive directions to perform these tasks at the end of the hard disk install sequence, there is no mention of these additions to be found in the manual.
However, these additions for VAPOR, needed only for the FAST terminal emulation mode, are not required for the program to operate.
There is also a Chat Line feature that is available in the program. This isa line that is positioned on the bottom of the screen in which you can type and edit, and will send only when a carriage return is pressed. I found two minor problems when employing this Chat Line feature. The first of these problems was that when using the Chat Line, none of the function keys appeared to work. The second problem was that when you pushed the Mind Link screen to the back to look at Workbench and then returned to the MindLink screen, the cursor was no longeron the Chat Line. You must move the mouse to
the Chat Line, press the left mouse button, and then you will again have your Chat Line available for use.
The default pop-up menu screen is a minor annoyance. Once you have used it for a while, you should find it very simple to understand. However, 1 feel that the menus should have had a default of drop down, while also allowing the user to configure a pop-up menu to his or her own liking. When releasing software, developers would do best to adhere to a standard, 1 ikedrop-down menus.
Also the ha rd disk install progra m that is included with Mind Link could have been written to make the additions needed for the program to operate. For example, instead of having to modify your start-up sequence and making the additions in the MOUNTLIST device, these could have been done automatically for you by the install program. While experienced Amigans will have no problem making the changes, novices may feel intimidated with the changes that have to be made, Missing from the protocol support are the CompuServe protocols. While these two protocols are used on the CompuServe In
formation System, they are very popular for users who access this system and download software or messages.
Finally, the program has stopped executing on several occasions with no error message or guru displayed on the screen. To regain control of the system, 1 had to perform a reboot the Amiga system. There was node fi ni te pattern that I could discern which caused this problem and it never occurred when I was connected to a BBS or downloading software. This may be a random occurrence that I experienced on a few occasions.
Summary MindLink, even with the few faults that have been encountered, is a program th a t grows on you the more you use i t. V V hen I first started reviewing MindLink, I wasput off by its appearance and the way it operated. However, after n tew days of using it, 1 became accustomed to the way it operated and appreciated itsconfiguration. MindLink may replace one of the other big com mercial or share ware programssomeday. Only time will tell, and the support from Centaur Software Is critical if this is to happen. As a result of a call to Centaur Software, 1 was notified that a revision of
the software is already being worked on and should be available by the time this review is read.
MindLink has the potential to become a great telecommunications program for the Amiga computer as updates are released.
Example Script This Script logsintoa fictitious Bulletin Board System at 2400 baud, Reads my mail and logs off. It tries to access the system 40 times.
SeLn effort,0 baud2400’8Nl : label 1 Inc effort compn !effort! Lwith! 40 ifhigh print No luck after 40 efforts!!
Beep 10 ifhigh exit print Effort number leffort!
Dial 1-212-555-1212 timeout 60 wa r t Logi n: ifbrk hangup ifbrk delay 30 ifbrk goto label!
Send UserlD m wait Password: ifbrk hangup ifbrk delay 30 The BCD 2D00A animation controller and the Amiga: the perfect combination.
Ifbrk goto labell send Password wait Command: Open the Capture Buffer Capture Command to Read Nail send RM wait Mail: send Exit Close the Capture Buffer Capture wait Command: Save the Capture Buffer to file named TEST savecapt TEST send BYE beep 5 exit
• AC* MindLink Price $ 49.95 Centaur Software, Inc.
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Animations Using BASIC And DeluxePaint by Paul Cashmguay o ne of the most exciting aspects of DeluxePaint III is its ability to animate. It does this in essentially the same way as is done in the film industry, by presenting the viewer with a series of closely related images in quick succession. But how does an ordinary person like myself, who lacks artistic skills, draw such images? By using BASIC along with a screen capturing program like GRABBiT. That's right, BASIC with its combination of power and ease of use can draw for you a series of closely related geometric images that can then be
captured and tied together in DeluxePaint to produce an animation. This article describes the entire process of producing such an animation using an example BASIC program which generates tree patterns, geometric images that resemble real trees found in nature. You will require one megabyte of memory (a requirement of DeluxePaintHI), either True BASIC or AmigaBASIC, and a screen capturing program like GRABBiT to save your graphic work to disk in IFF (Interchange File Format) form. DeluxePaint saves and reads graphic files in that form.
Why True BASIC?
Two reasons mainly. First, Trite BASIC fully supports a concept called recursion. Now don't worry if you do not understand what that means; you do not need to in order to run the program and produce impressive animations. However, after seeing the kinds of interesting patterns that you can produce using that concept you may find yourself wanting to learn more about it. The second reason for usingTrue BASIC is that it has the ability to draw images using coordinates of your choice, not just pixel numbers.
AmigaBASIC does not support cither of these two concepts directly, although each is possible if you design them into your programs yourself. 1 have done that in this article for those renders who do not own True BASIC. That is, I present listings of the program in both AmigaBASIC and True BASIC. And for those readers who already know all about recursion but who think that it is not possible to implement in AmigaBASIC, surprise!
Program Operation Listing 1 is theTrue BASIC version of the program. The screen resolution is chosen by the SET MODE statement to be LOW4, meaning four color low resolution, and the SET WINDOW statement defines a convenient scale.
Set window -1000,1000, -700,700 Choosing equal negative and positive amounts facilitates the centering of geometric images on the screen, especially it they are made from equations using trigonometric functions. In addition, the horizontal and vertical magnitudes reflect the aspect ratio of the Amiga's screen, horizontakvertical = 10:7.
The program is surprisingly short considering the complexity of the geometric shape that it produces. The variables x and y are initialized so that the pattern appears in the center of the screen. Next the variable " Max_Level", which controls the number of branches in the tree pattern, is initialized to 5. The higher the "Max_Level" the more numerous the branches, and also the more crowded looking the image. "BLength" is a variable which defines the length of each branch in the tree and it is initialized to 80. Later you will want to change Ihe values of both these variables as you experiment
with vour own patterns.
The meat of the program is a loop which draws a series of tree patterns, each one having a slightly different value of "d Angle", the angle between the branches of the tree. I have set "d Angle" to vary from 20 to 60 degrees in steps of 5 as a preliminary condition to help you test the program. After you have convinced yourself that you have entered it correctly you will want to change those values more about that in a minute.
Inside the loop is the instruction: DRAW Branchfx, v, Angle, dAngle, Blength, Level, MaxJLevcl) This one instruction causes the entire tree pattern to be drawn in accordance with the values of the variables used asarguments. The key word DRAW is used because the routine Branch() is a PICTURE module, True BASIC's graphic equivalent of a subroutine. Picture modules can be invoked using various easy to use transformation?
That position, scale, and even rotate graphic objects around the screen.
Yes, you cart use this program as a basic prototype to produce realistic scenes consisting of many trees drawn in proper perspective. True BASIC does all the underlying mathematics for you.
Continuing, the LIXE INPUT instruction immediately following the DRAW causes the program to stop and wait for you to press RETURN before proceeding to draw the next image. Thus you cars take as much time as you need to capture and save each image.
Crecfing the Animation Format a fresh new diskette, giving it an appropriate name, How about "Tree_Anim". Next enter, test, and save the program listed at foe end of this article.
Once the program has been tested, prepare your screen capturing software. For users of GRABBiT that means d oublc clicking on the GRABBIT icon followed by double clicking on the GRABAssignicon and filling in the volume name of the disk to which you want your images saved, Tree. Antal. You can also perform this second step through a Shell or CLI window by executing the following command: Assign GRAB: Tree_Anim: From that point on your screen will be captured and saved to disk even,- time vou press the following kevs simultaneously: ICTRLHALTHS] Now change the values of the "dAngle” variable
in the tree drawing program so that it produces a series of closely related images. How about: FOR dAngle = 0 TO 30 step .5 That will produce 62 tree images, each one having a slightly different branch angle. After each image is completed press the required keys to capture it, then press RETURN to signal the program that it's time to draw the next image.
You done yet? Good. Now with the DeluxePaintffl program disk indfQ: and your Tree_Anim: disk in dfi: fire up dPaint Choose Lo-Rcs 320x200and 4 colors. There's no problem if you have only one disk drive, except that you'll have to perform the usual extra disk swaps at the appropriate times.
Pick "Loadfrom DeluxePaintiii's "Picture" menu then click on dfi:. The disk drive will take a while to respond because of the iarge number of files stored on the disk. Eventually you will see a list of captured files In the dialogue box. If you are using GRABBiT you will see such names as: GL2L000 Gi.2L.001 Pick the first one then enter the number of frames you want loaded, If you forget exactly how many frames were produced, just enter a very high number, like 100. DeiuxePaint will stop loading frames when it ram out of images on the disk. Finally click on "Load" and wait for DeiuxePaint to
do its work.
When all foe frames are loaded press the "6" key (above the letters T and Y, not on the number pad). Presto, your free is animat ing before your eyes. Neat huh? Stop the animation by pressing the space bar. Now before doing anything else, save your work as an animation file. Choose "Save from DeluxePaint's -MM" menu (fourth from foe left), click on dfi:, enter a name, then dick on "Save". An animation file stores your work more efficiently than an equal number of separate Images, if you feel you won't need those captured images anymore, vou can a elete them now. Use the following command
from a Shell window: Delete Gi_2L.=: Improvements The most obvious improvement is to produce patterns whose "dAngle" varies over greater ranges, just change foe variable "d Angie" to whatever range you wish. Don't be afraid to go over 90 degrees. Be mid and crazy. But soon you will discover that there isn't enough room on one disk to save all foe frames you want to capture.
Don't despair. There is an easy solution. Animation files can be easily merged (appended) together in DeiuxePaint. Simply generate and save the images for two animation sequences on different diskettes.
Save your work in each case as an animation file. Finally, join the animation files together using "Load ..." from the "ANIM" menu (not the "Picture" menu). You can merge together as mar.v animation files as you have memory for.
Pressing the "6" key caused your animation to be played ping- pong style. That is, foe images were animated first forwards then backwards in rapid succession. See your DeiuxePaint documentation tor other ways that vou can play your animation.
You may want your animation to PAUSE at certain values of "dAngle" to show off a particular pattern that you feel has artistic appeal. Some good places to do that are at0,30,45,60, and 90 degrees, but I'm sure you'll discover many' more. You can easily make an animation pause by increasing the number of frames of one particular image. Simply choose "Frames- Add frame" from the "ANIM" menu. Adding 10 frames causes a PAUSE of 1 3 seconds, assuming you are using DeluxePaint's default speed of 30 frames per second.
Aaaing Keansm In real life a tree's branches get shorter the higher up in the tree they are, You can produce thesameeffectm your images. Look inside
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TOC 44 Ur four 2.5 inch Hard drtvi___*1 If* Shuttle Board " .'ZB*1 the Branch() module itself (after the END instruction which marks the end of the main program). You will see inside that module two instructions to DRAW Branchf). That's right, inside the module there are instructions which call the module itself. The module is executing itself!! That's what recursion is. Those two instructions are a convenient place to make certain modifications that produce different looking patterns. Perform the following change to both Draw instructions that are within the BranchO
module, but do not modify the one at the beginning of the program (in the main section).
Change from: draw Branch IXEnd,YEnd,Angle+dAngle,dAngle,BLength,Level - 1,Max_Level) to: draw Branch(XEnd,YEnd,Angle+dAngle,dAngle,.75*BLength,Level- 1,Max_Level) That is, multiply the "BLength" argument bv .75. Now the length of each branch in your tree pattern will be 75% of the previous one. The higher up you go in the tree the shorter will he the branches. Of course the entire pattern is a lot smaller as a result. No problem, simply change the value of "BLength" at the beginning of the program (in the main section) from 80 to 145 and the patterns original size will be restored.
You can play a similar game with the "dAngle" argument. Try the following change: draw Branch (XEnd, Yend, Angle+dAngl e, dAr.gi e, Blength, Level- 1,Max_Level) to draw Branch(XEnd,YEnd,Angle+dAngle,2*dAngle,BLength,Level- 1, Max_Levei) That is, multi ply the "dAngle" a rgu inent by 2 at each Draw instruction.
Using different arguments you will discover all kinds of new interesting patterns.
AmigaBASIC Version The AmigaBASIC version is noticeably more complex, but that shouldn't prevent you from trying it. It's only about one hundred lines long. Just be careful when entering all those parentheses. The high number of parentheses is necessary partly because of the heavy use of "arrays" in this program. It is this use of arrays that makes possible the process of recursion in AmigaBASIC. Each variable in the "Branch" subroutine lias associated with it an array which acts as its own private little "stack", a data storage technique learned in computer science courses. The variable
"SP” is the stack pointer which controls access to thestack depend ing on what level of branch is being drawn at a particular time. Another reason for the high number of parentheses in this program is the Fnx() and Fny() coordinate conversion (scaling) functions. It is these functions that allow you to define the screen and perform calculations in the coordinate system ofyour choice, while still allowing AmigaBASIC to execute its graphic statements using pixel numbers. In conclusion all those parentheses is the price you must pay for the fact that AmigaBASIC does not directly support either
recursion or screen scaling.
You can perform thesame modifications to the AmigaBASIC version that you saw in True BASIC. To make each branch 75% of its predecessor perform the following change: At two places in the "Branch:" subroutine change: LET Blentgh (SP+1) = Blength (SP) to: LET Blcntgh (SP+1) = .75 * Blengthft(SP) Similarly, change: LET dAngle (SP+1) = dAncle [SPI to: LET dAngle (SP+1) = 2 * dAngle (SP) Another noticeable difference in the AmigaBASIC version is the use of a prompt message to allow you to quit the program at any time. This is necessary because AmigaBASIC does not automatically close custom screens
and windows when you interrupt program execution using STOP from the pull down menu or | RIGHT- AMIGA]-). ]. My designed prompt asks you to " Press Q to quit", at which point the program properly doses the custom window and screen.
Playing and Sharing Your Animations Deluxe Paint allows you to share your work with friends who do not themselves own DeluxePaint by using the "Play" program from the "Animation" disk. Simply puta copy of the Play program at the root directory of the disk storing your animation. Next single click on the icon representing your animation and choose "Info" from the Workbench menu. Finally, change the default tool definition in the preferences window to: :PIay Now you can play the animation simply by double clicking on its icon, no matter what director)- on the disk it is saved in.
Compiled Program on Disk On the Amazing Computing diskette that corresponds to this article there is a compiled version of a True BASIC program that is more complex than the one appearing in this written article, along with the corresponding source code of course. You do not need to own the True BASIC language system to run this program.
This program allows you to adjust more things in the tree pattern and thus produce more complex animations. Also, it accesses the Amiga's disk based fonts, producing a more professional appearance. Still it is not intended to be a utility, but an instructional example to show you the kind of tilings you can do yourself in True BASIC.
By special permission from the company True BASIC a few of the system support files from their "Toolkit" product are reproduced on the disk. This was done in order to give vou an opportunity to see how system access is performed in True BASIC, Notice that the DISPLAY.tru and Font_Lib library files were written by me, whereas amiga*, exec", intuition, graphics*, and diskfont* were written by True BASIC. These are the files that come from their Toolkit. If you own the True BASIC language system, but not the Toolkit, you can run my program from your editor as long as these support files are
present in the same directory. I did this for your convenience.
Normally you wrould not place these files in the same directory as your source code, but leave them instead on their proper disks. You would then refer to them from within your program by their full pathnames. In addition, library files thatyou write yourself should be placed in either "True BASlGLibs " or "ToolkiLLibs ". On my own system I place DISPLAY.tru in the "True BASIC:Libs " directory because it is not system dependant, that is it will run unmodified on my IBM. In contrast, mv Font_Lib library file uses things that are particular to the Amiga and so I place it in the "ToolkihLibs "
directory. This placing of library files in certain predetermined directories is similar to the method of storing "header files" in the C programming language. So you see. True BASIC is not only a powerful programming environment in its own right, but also an excellent one for training those who want to later graduate to more complex development systems.
Finally, if you do run my source code from your True BASIC editor, you surely will notice the increase in compile time due to the use of system library files. Don't be discouraged by this. Remember that you are now entering the world of compiled languages and that all such languages require time to access whatever support files are called up within a program. It turnsout that compile times usingTrue BASIC are very competitive against Lattice C, vvhich I own and use extensively.
Other Animations Recursive trees are not the only mathematical operations that can produce interesting animations, I used them here because they provide reasonable artistic appeal in relatively short periods of time.
A wide variety of other artistically appealing animations can be produced by using trigonometric functions in various ways. In addition you will probably want to investigate the infinite possibilities available in the area of fractal geometry. Whatever you choose, you will be able to use this same method of capturing frames to disk and then joining them together in DeluxePaint as presented in this article.
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Circle 110 on Reader Service card.
Let: y = 0 let Angle = SO let Max_Levei = 5 let Level = 1 let Blength = 80 for aAngle * 20 to 60 step 20 call Show_7exi Draw Branch(x, y, Angie, dAr.gle, Blength, Level, Max_Level) line input prompt ” : a$ next dAr.gle END Listing 1: True BASIC version EasyJTree. Has ! * Paul Castonguay OPTION ANGLE DEGREES November 21, 1990 set node'LOW4* set window -1000, 1000, *700, 700 set cursor 'off' set color mix (0) 3 15, 3 15, 4 15 set color mix (1) 4 15, 10 15, 13 15 set color mix (2) 0 15, 15 15, 2 15 set color mix (3) 15 15, 8 15, 0 15 let x = 0 PICTURE Branch(x, y, Angle, dAr.gle, Blength, Level,
Max_Levei) OPTION ANGLE DEGREES 1 if Level Max_Level then draw Flower(x, y) else let Xend ; x + Bler.gth'Cos (Ang]e-*dArgle) let Yend y • Blength*SinlAngie*dAngk) plot x, y; Xend, Yend draw DranchlXEnd, Yend, Anale-dAngle, dAr.gle, Blength, Level+1, Max_Level I let Xend = x * Bler.gth*Cos (Angle-oAngle) let Yend = y ? Blength’Sin(Angle-dAngle) plot x, yr Xend, Yend Listing 2: AmigaBASIC version FREE-HAND DRAWING NATURALLY WITH... dx* )
S) - (dy* 2) I dyM 20)
* Tree_Patterns,bas
* A program to draw recursive tree patterns
* Paul Castonguay December 1, 1990 DIM xf (201 * y (20),
Angle*(20), dArtgle (20), Level(20), DIM Xend (20), Yend-(2Q)
LET SP = 1 DEF FnxIxlJ = INTI I (xt-XLeft* . (dx« 2) ) DEF
Fny(yt) = [YPIXELS - 1)*IN7( I (y»-Y3otta DEF FNKadlThetas) =•
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3. 141592653589793* LET PI* LET Xleft!
LET Xright* LET Ybottom* LET Ytop LET XPIXELS LET YPIXELS LET dxl LET dyi LET x (SP) LET y*(SP) LET Angle*(SP) LET Blength (SP) LET Max.Level LET Level(SP) THE LIGHT PEN with Amiga Light Pen Driver provides an easy-to-use, natural alternative for data entry.
The high-resolutlon, two-touch surface pen, coupled with Its transparent driver, allows the user to choose light pen, mouse or both alternately.
The Light Pen with Amiga Light Pen Driver is perfect for painting, drawing, free-hand sketching, CAD and cursor positioning on most popular Amiga software.
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(YPIXELS-1) = 0 = 0 = 90 n Inkwell Systems CPMtOM or PEMWAItt
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PALETTE 0, 3 16, 3 16, 4 16 PALETTE lr 4 16, 10 16, 13 26 PALETTE 2, 0 16, 15 16, 2 16 PALETTE 3. 15 16, 8 16, 0 16 Circle 125 on Reader Service card.
FOR Inage.Ar.gie- = 20 TO 60 STEP 20 CLS LOCATE 24, 13 PRINT 'Press 0 to quit'; GOStJB Branch COSUB Show.Text GOSUB Hold.Fraire draw Branch(XEnd, Ysnd, Angle-dAngie, dAngie, Blength, Max.Levei} end if END PICTURE Inage.Angle PICTURE Flower (x, yj option angle degrees Terminate: WINDOW CLOSE 2 SCREEN CLOSE 1 set color 2 for angle = 0 to 360 step 30 plot x,y; x»30*Cos(angle!,y+30*Sin(ang:e) next angle set color 3 LET aS = INKEY$ IF aS = *0' DR a$ = *q* THEN GOTO Terminate: sub Show.Tex: clear set color 1 set cursor 1, 9 print 'RECURSIVE TREE PATTERNS'; set cursor 24, 11 print 'drawn in True
BASIC'; set color 3 end sub IF Level(SP) Max,Level THEN GOSUB Flower ELSE COLOR 3 LET dAnglei(SP) = Image.Angle LET Xend (SP) = x (SP)+BLengtn*(SP)'COS(FNRadfAngle*(SP)+dAngie*(SP))) LET Yendl(SP) = yMSP)-BLength ISP)*SlN(FNRad(Angie (SP)+dAnglelISP))] LET x*(S?fl) = Xendl(SP) LET y*(SP*-l) = Yendt(SP) LET Angle! (SP+1) = Angle* (SPKdAngle ISP) LET dAngie (S?*l) - dAngie*(S?)
1ST Blesgth* (SP*: Lsr Level(£?-*! • LINE (rTixIxi LET 5? - SP G0SU3 Branch LET SE = S? * : = Bung'hK S Vt? I (S?) * 1 LET XendK ISPl = xt(SP)*Blengtht ISP) *COS(FNRad(Ar.g]e* ISP) -dAng!e SP)) I LET Ver.df (SPI - y (SPJ *BLer.gth* (S? *SINIFKftad(Angle* iSPl -aAnglel (SP) I) LET xllSF-ll - XendlIS?)
LET y tSPt-11 = YendlfSP) LET Angle*ISP*:I = Angle*ISP)-dAngle*ISPI LET dAngie (SP+U - dAngletlS?)
LET Bler.gth* (SF+1) = Blenglh (SP) LET Level ISP-1) Level ISP 1*1 LIST! IrNxfxlISP)I,FNV(y»(SPI)I -IFNx(XEndi(SP)),FNyIYErid*(SP) I) LET SP = SP • 1 GOSUB Branch LET S? = SP - 1 END IP Flower: COLOS 2 FOR Fangle = 0 TO 360 STEP 30 LET x! = x?ISP) LET yl = yiISPI LET x2 = x*lSP)-30TCOS(FN?ad(FA-gleiI LET y2 = yllSP)*30*SIN FNRadlFAngle)l LIKE IFNxIxlI. Fny|y11)- (FNxlx2) ,FNy(y2)) NEXT Fangle COLOR 3 SPII,FNyty«tSPI11 -iFNxIXEnd*ISP))*FNyIYEndlISPI Show.Tex:: COLDS i LOCATE 24, 11 PRINT ¦drawn in AntigaHASIC*: LOCATE 2,5 ?RI?“ ¦RECURSIVE TREE PATTERNS'; THE GRAPEVINE GROUP, INC. AMIGA''
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Public Domain Software for the Amiga FileSearch vl.5
FileSearch is a useful program that will search any AmigaDOS
device fora specific fileor file pattern. Itdoesn't support
thestandard AmigaDOS wildcards, hut it does support the
asterisk (*). To find all the files that have the extension
.IFF, for example, you would enter TIFF in the filename slot.
FileSearch has an Intuition interface, so it makes it that much easier to learn the program. Simply select the device you want searched and enter the file or pattern you are looking for. Once you press "Go” the status line will display "Search in progress." If a match is found, the file's namenlong with the path, the size, date,and time are displayed at the bottom of the screen. Up to eight file names can be displayed at once. To see more, if any, you need to hit the continue button.
FileSearch is a great time saver and you can learn in minutes how to use it. The FileSearch window isn't anything fancy, but its simplicity gives it a comfortable and easy-to-leam feel.
FileSearch vl.5 am be found on Fred Fish Disk 531 and only works with Workbench 2.0. Author: Malt Crowd Format vl.1 Formal is very similar to the AmigaDOS Format command in that it will format the specified disk. However, along with its Intuition interface. Format brings with it some additional features.
When started. Formal will display a window and request the needed information such as which drive to format. When you select thedrive, the size of the media in that drive isdisplayed. Also, before selecting Format, you can name your new disk. The status line will inform you of tire progress.
By Aimee B. Abren Forming a right column in the Format window are seven different options to check off. When the drive is selected you have a choice to: Format Whole Disk, Verify Writes, Create Icons, Install Disk, Auto Start, Eject Disk, and Use Fast Filing System. Ifyou simply leavethedefault Format Whole Disk, Verify Writes, Create Icons once Start is selected, the original format requester is displayed and you must click OK for the actual formatting to begin.
Format also includesa code fragment which correctly initializes data media of any size floppy or hard disk partition which works under both Kickstart 1.2 13 and 2.x The option that confused me, however, was the Eject disk. I couldn't get it to work. Maybe I'm wrong but f figured Eject disk would indeed Eject the disk. I tried selecting this option before and after formatting, but nothing happend. If anyone has better luck than 1, please let me know.
Formal vl.l can be found on Fred Fish Disk 535and works only with Workbench 2.0. Author: Olaf Barthel A while back [ talked about a new screen-saver program, Spliner, for people with 2.0. I've been using that program ever sinee.
Although Spliner is very interesting to look at, sometimes even distracting because T find myself watching (he different patterns form on my Amiga screen, I do, however, have one complaint. My complaint is that when the allotted time before appearing is over, Spliner will appear and everything running wilt freeze, it's very frustrating to be formatting a disk or downloading a file from a BBS when suddenly Spliner comes on and everything stops. You must strike a key or move the mouse so the disk can finish formatting.
In any event, although Spliner is a fascinating screen saver to watch, I was in search of a different screen saver. In the latest Fred Fish disks I came across two new screen savers. There are actually three, but I haven't had the chance to experiment with the other.
FracBlank was the first one I tried. If you haven't already guessed by its name, FracBlank will draw real plane fractals on your screen when running. The images are beautiful and may resemble spider webs or lace. It's spectacular to watch the patterns create on the screen.
There are two version of FracBlank, one for 2.x users and the other for A3000 T UX computers. FracBlank also comes with a few command line switches to allow you to change the number of seconds FracBlank should wait before becoming active,choosea key that will activate FracBlank when pressed, or to set some other parameter.
Although FracBlank makes fascinating pictures, it takes a little while to draw them. After having a fast-paced screen saver like Spliner, it's tough to go to something calmer. However, 1 was in search of a screen saver that will not interrupt the formatting of disks or downloading of files, or engaging in any other activitv when activated, and FracBlank passed the test. I formatted a disk, making sure FracBlank would be activated before the formatting was over.
When it was activated, 1 could still hear the disk spinning. 1 waited a few seconds, moved the mouse, and FracBlank went away and there was the icon for my newly formatted disk. I think i have found my screen saver.
FracBlank can be found on Fred Fish Disk 535 and can be run only with Workbench 2.0. Author: Olaf Barthel Thenextscreensaverltookalookatwas Pblankcrby Paul Hayter.
I didn't get to view another screen saver with the same title but by Bernd Preusing, released with the new Fred Fisli disks.
Besides being a screen saver, PBIanker by Paul Hayter is also a mouse accelerator blanker. The mouse blanking occurs after 10 seconds of mouse inactivity and you cannot change this time. The screen-blanking side to PBIanker is activated two minutes after no activity but you can change this time by specifying how many seconds you wish PBIanker to wait. What happens after the allotted time? The screen goes black. Letmejustsay that I'm looking fora little more excitement in iny software than that.
Although it lacks the excitement that other screen biankers have, PBLanker is very small and gets the job done.
PBIanker can be found on Fred Fish Disk 536 and can be run only with Workbench 2.0. Author: Paul Hayter AWP A neat program to spice up your new 2.0-look even more is AWP or Animated Wail Pointer. AWP will animate your new wait pointer by adding a second hand to theclockand rotating it. Itcomes with nine different speedsand is more exciting to look at than just the dock. AWP is written in 100% assembler for maximum speed. Check it out.
AWP can be found on Fred Fish Disk 544 and can be run only from the CLI. It a Workbench 2 program and it is also shareware, Author: Damian Cox Two programs thatareamusttocheckoutarcTG Eyes by Thomas Geiband MouscMfl fcby Robert Brnndner. These neat little programs will help break up anyone's hectic day.
TG Eyes isa program thatwhen executed, by the Workbench or CLI, will open a window with two big googly eyes. These will now keep a watch on every move you make with the pointer that is.
Every where the pointer moves, the eyes will follow.
The window is resizable and TG Eyes can be turned off by clicking the window closed. A drop-down menu allows you to set different parameters for the Process delay, window size, etc. TG Eyes can be found on Fred Fish Disktt548. It works tinder both Workbench 1.3 and 2.0. Author: Thomas Geib.
MouseMagic is another great program to have fun with. When executed, MouseMagic at first appears to be doing nothing. But wait until you move your mouse, then presto you don't have just one pointer, you have multiples. There seem lo be five or so, each being a shade lighter than the first the first being a dark gray. The faster you move the mouse, the farther the apart the "shadows" are.
Deactivate MouseMagic by dosing tire window created in the Workbench title bar. Try putting MouseMagic and TG Eyes together!
MouseMagic can be found on Fred Fish Disk tt549 and does not work with Workbench 2.0. You can run the program, but nothing happens.
Author: Robert Brandner Updates from the latest Fred Fish Disks 541 to 550 GIFMachine v2.137,a program to convert CompuServe GIF images to IFF, can be found on Fred Fisli Disk 541 and is an update to v2.116 on Fred Fisk Disk 458. Author: Christopher Wiclnira BootX v3.8Qd, a virus ki Her, can be found on Fred Fish disk 542 and is an update to version 3.40 on Fred Fish disk 420. Author: Peter Shier Powerpacker Batcher v 1.3, a tool to patch the DOS library for PowerPackerdatafiles, can be found on Fred Fish disk 542 and isan update to version 1.0 on Fred Fish Disk 515. Author: Michael
Berg Pi’Anim vl.0a.an AN1M player, can be found on Fred Fish Disk 542 and is an update to version 1.0 on Fred Fish Disk “414.
Author: N'tco Francois PPMore vi .8, a "More" replacement program, can be found on Fred Fish Disk 542 and is an update to version 1.7 on Fred Fish Disk 371.
Author: Nico Rancois. Other programs in Nico Francois' PowerPacker programs include PPShow and Pptypc found on Fred Fish Disk 542.
Selector v3.0, a program to help launch programs, can be found on Fred Fish Disk 542 and isan update to version 2.5 on Fred Fish Disk 302. Author: Nico Francois TheGuru v2.0, a program to put the guru back in Kickstart 2.0, can be found in Fred Fish Disk 542 and is an update to version 1.0 on Fred Fish Disk 378. Author Nico Francois.
Badger v2.05a, a reminder program for the startup-sequence, can be found on Fred Fisli Disk 543 and is an update to version 2.01 e on Fred Fish Disk 432. Author: George Kerhcr CoIorCatch v 2.0, a utility to grab screen colors, can be found on Fred Fish Disk 543 and isan update to version 1.0 on Fred Fish Disk 396.
Author: Prebcn Nielsen. Other updates to Preben Nielsen programs include TD, PicSaver and MouscXY.
Budget v 1.3.3, a program to manage personal finances, can be found on Fred Fish Disk 546 and is an update to version 1.302 on Fred Fish Disk 452. Author: Le Lay Serge Camille DiskPrint v3.1.2, a program to printdisk labels, can be found on Fred Fish Disk 546 and is an update to version 2.7.2 on Fred Fish Disk 461. Author: fan Geissler View v! .3, a textdisplayer,can be found on Fred Fish Disk 547 and is an update to version 1.0 on Fred Fish Disk 504.
Author: fan Van Den Board.
Icalc vl.l, a expression calculator, can be found on Fred Fish Disk 550 and is an update to version 1.0 on Fred Fish Disk 472.
Author: Martin Scott *AO Give An Amiga Owner A Subscription to an Amazing publication.
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Amazing Computing For The Commodore Amiga is dedicated to Amiga users who want to do more with their Amigas. From Amiga beginners to advanced Amiga hardware hackers, AC consistently offers articles, reviews, hints, and insights into the expanding capabilities of the Amiga. Amazing Computing is always in touch with the latest new products and new achievements for the Commodore Amiga. Whether it is an interest in Video production, programming, business, productivity, or just great games, AC presents the finest the Amiga has to offer. For exciting Amiga information in a clear and informative
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(; (AUie aauga A Guide For Every Amiga User.
Give die Amiga user on your gift list even more information with a SuperSub containing Amazing Computing and die world famous AC's GUIDE To The Commodore Amiga. AC's GLIDE, published twice each year, is a complete listing of every piece of hardware and software available for the Amiga. This vast reference to the Commodore Amiga is divided and cross-referenced to provide accurate and immediate information on every product for the Amiga. Aside from the thousands of hardware and software products available. AC's GUIDE also contains a thorough list and index to the complete Fred Fish
Collection as well as hundreds of other freely redistributable software programs. No Amiga library should be without the latest AC’s GUIDE.
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AC's TECH for The Commodore Amiga is an Amiga user's ultimate technical magazine. AC's TECH carries programming anti hardware techniques too large or involved to fit in Amazing Computing. Each quarterly issue comes complete with a companion disk and Ls a must for Amiga users who are seriously involved in understanding how the Amiga works. With hardware projects such as creating your own grey scale digitizer and software tutorials such as producing a ray tracing program, AC's TECH is the publication for readers who wish to harness their Amiga and fulfill their dreams.
To order in time for the Holidays, phone 1-800-345-3360 (in the U.S. or Canada) Foreign orders 1-508-678-4200 or FAX 1-508-675-6002 How to Write "Real" Programs for Your Amiga Using APL by Henry T. Lippert, EdD How do the real programmers write all those super-nifty programs with buttons, pull-down menus, automatic execution upon loading, and all those other professional-looking things?
Most of them use a language such as C; a few use Modula-2. They could use APL but they don't.
Yes, you can do it all with APL. Actually, one uses a bunch of user-defined functions that are sent with the APL interpreter in 11 workspaces. With these functions, all the Amiga-specific hardware capabilities can be addressed. It is often believed that such generic servicing programs restrict creativity and flexibility. Will having such functions that insulate you from the real guts of the computer not let you have enough flexibility? Yes, it does happen. It remains to be seen just how limited you will be if you use APL.
Before we got to the workspaces, there is a whole bunch of system functions that have been added to APL to handle things such as cursor control, screen colors, keyboard input, and printing. There is a full-screen editor with word-processing operations, making program writing and editing easy. To request the editor, unclick OPEN FN from the EDIT pull-down menu or if you prefer to use the keyboard, press E while pressing the right Amiga key. Yes, APL has both full mouse and keyboard access to everything! If you change anything in the editor window, it is incorporated into the function when the
editor window is closed, or it is all ignored i f you select the QUIT FN. This is full WYS1WIG, in case you are into history. OK, back to our topics.
Files The first workspace that will be considered is called AMPILE which contains programs thatprovide access to the native file system on the Amiga. The AMFILE WS contains eight user-defined functions which allow the user to create, inquire, use, modify’, and delete files.
The system command, (COPY: (COPY AMFILE AMCREATE SAVED 13.53.1211 27 89 is used to ask APL to copy only the function needed (AMCREATE) from the workspace AMFILE. Now, to create a new file named "F1LE2A" you would enter: B 'FILE2A' R AMCREATE B R 0 and the file is ready for use. AMCREATE returns an explicit result of zero if the operation was successful and a numerical error code if it was not. You should, of course, be reading APL statements such as the last three, and thinking that there must be a shorter way to get the same result. Indeed there is.
R AMCREATE B 'F1LE2A' Or an even shorter notation if you do not need to have the file name stored at B, nor a zero at R, then: AMCREATE 'F1LE2A' can be used which requires one to ignore the returned zero. Suppose, however, you don’t want a zero dispayed; there is a nifty way to get rid of anything unwanted. It can be reshaped by a zero: OpAMCREATE 'FILE2A' and there are no unwanted zeros or anything else left except, of course, the file you set up. That is all there is to setting up a file. Using the files is a little more detailed, but not difficult if all the rules are followed. The reason
that it is more complicated is that files must be opened, tied, used, untied, and closed without leaving any loose ends. File elements can he accessed totally randomly and can contain any size of data elements. Data elements are written and read as character vectors.
Let's look at the function AMCREATE to see how it was written.
Open it for editing: AMCREATE [ ] DEFN ERROR
- AMCREATE[ A That wasn't very helpful, was it? Actually we have
tried to look at a locked function. It cannot be seen. None of
the user-defined functions supplied as a part of the interface
between APL and the Amiga can be examined. They are fully
available for use but are all locked.
When writing an Al’L function, you have the option of locking it. A function can be locked by ending with the over struck del and the not character (~), instead of the normal del. There is no way to unlock a function from within APL; it can only be erased (deleted) or copied. For this reason, the programmer must keep an unlocked copy in case there is an undiscovered error in a locked function. A locked function can remain proprietary forever, a neat feature of APL.
Tools The next WS is called the Tools Workspace and contains a variety of useful functions. This time, let's bring all the functions into the active WS. By using the system command )LOAD, the entire workspace is brought into the active WS.
)LOAD TOOLS SAVED 13.55.09 11 27 89 Amiga Tools Workspace. Version 1.1, August 1989 For details, type HELP By using the system command )FNS, one can list all the functions brought into our active WS.
)FNS APLKEYASCKEYGETBUFGETMOUSE CETCL1P HELP INFO KEYMAP PUTCLIP SETRUN SETKEY TRANSLATE USERID By using GETBUE, the contents of the type-ahead buffer from the keyboard willbe madea variable for user function use. GETMOUSE returns a three element vector of information: R GETMOUSE R The value of R[ 1J is the X coordinate of the cursor (10), li[2] is the Y coordinate (100), and R[3] is the state of the left mouse button with a value of zero being up and a value of one being down. The upper left corner of the current APL window is 0 0 0. Note that there niav be multiple screen locations of 0 0 0,
each referring to its own active window.
The APL keyboard and keymap are non-standard because the large numbers of characters require use of the control and the alternate keys. By executing the function ASCKEY, the keyboard and character coding areput intoa normal ASCII mode. Type in APLKEY to return to the APL configuration.
The Amiga clipboard on the workbench is available for text- only messages and can be copied and written within anv APL function. It is n handy way to pass messages from various tasks that may be running simultaneously. PUTCLIP B writes the text at "B" to the clipboard. GETCLIP B returns an explicit result of the contents of the clipboard. The right argument must be a zero, indicating text contents, the only kind defined on the AMIGA. (In APL, there aren't very many arbitrary requirements such as this meaningless zero. It does happen sometimes, usually to preserve the very high degree of
transferrability of APL code from one computer to another.)
If you use AMFILE to read text from a non-APL application or are receiving ASCII characters from the serial port via a modem or a netw'ork, the function TRANSLATE does a fast transformation to internal APL coding. The syntax is; R A TRANSLATE B where B is the text to translate and A is a value of 0 where external text needs to be translated to APL.68000 internal format. If A is a value of 1, the translation is from internal to external.
The function keys can be defined with the function SETFKEY.
Twenty character strings can be defined with a maximum total of 180 characters for all. By ending a character string with a carriage return character, system commands can be executed with a single key stroke, For example, 12 SETFKEY')off',R sets up the system command for signing off APL and would be executed by shifting the E2 key. The box-R (D) is the character for a return key. It is catenated to the character string and given to the function SETFKEY as a right argument, Because the Amiga is a true multitasking system, truly concurrent tasks can be set up by using the function NEWAPL. It
is in the WS MILTL The format is A NEWAPL B. " NEWAPL 5000010100 175 360 1 The above statement wrill set up a new' task with the left argument as a character vector here it is an empty vector that does nothing that will be unquoted and executed as soon as the new window is set up.
The right argument is a six-element vector "B" where B[l] is the size of the new WS in bytes; B[2 3 4 5] is the top, left, bottom, and right edges of the new window; and B[6] is a 1 that sets this task up in "runtime mode." This mode is where the APL system automatically performs a system command )OFF for this task as soon as it finishes execution and reaches the "deskcalculator" or immediate execution mode. This action terminates the new task automatically when it is no longer needed.
The A-3000 and A-500 Power-Up programs were a great success and with 2.0 on the way, being an Amiga dealer or owner never looked brighter!!
The Memory Location 396 Washington St., Rte 16 Wellesley, M A 02181 617-237-6846 Thank You Commodore!
Number One in Nexv England cause we do it right.
Circle 107 on Reader Service card.
Menus Did you ever yearn to set up your own menu bar at the top of a window? There are eight functions in the MENUS workspace that gives you control over the menu bar so you can write your own menu driven APL systems. APL.68000 defines five menu items: Projects, Edit, Interrupt, Terminal, and Special. They are numbered 1-5.
CLEARMENUS removes all menus currently defined, including the system's 1-5. SETMENU defines a new menu bar and gives you lOnew numbers 10 to 19. If you define 10, it appears next in line by number 5, just as if it were part of the system. The syntax for SETMENU is: A SETMENU B where A is the menu item number 10 thru 19. B is a character matrix where the first row, that is B[l;], is the menu title. Subsequent rowrs are the menu choices in the drop-down menu. The first column can contain the following special characters:
- sets a divider line between menu items ( disables the menu item
at half intensity and declares it not available for mouse
selection.
At the end of each item a " " followed by a capital letter defines a keyboard equivalent for that menu item.
Selective deletion is accomplished by the function DELETEMENU B where B is a numeric scalaror vector of menu items to be deleted.
Using the menus from within an APL function so that the programs can respond to the user's choices is accomplished by four functions.
R GETMENU returns the menu ID as R[ 1 j and the number of the menu item chosen as R[2], If no selection was made the value of R is 0 0.
DISABLEITEM B ghosts item B[2] in user menu B[l]. If B[2] is 0, the whole menu is disabled. ENABLEITEM B unghosts item B[2] in user menu B[1 ]. If B[2] is 0, the whole item is enabled if previously DISABLED. The function CHECKITEM B switches on or off a check mark in front of a menu item. B[l] is the menu, 10-19, B[2] is the item number, B[3| is 1 to switch the check mark on and a zero to turn it off.
Windows and Screens APL does windows! APL windows can be resized and moved as needed. The area visible through the window is only a small portion of the APL page that is carried with each APL task. The page is 132 characters wi de and 48 lines deep. This window can be scrolled to the limits of the page by using the cursor a rrow keys while holding down the shift key. The window automatically scrolls over the page when APL is accepting input. In a normal APL session, all the APL tasks exist on a single logical screen. The function NEWSCREEN B will create a new screen where B is a vector of nine
elements that define all the variables needed to describe a screen such as location, depth, colors, resolution, etc. The initial logical screen on which APL sessions run has only four colors and has a resolution of 640 by 200 pixels. To fully use the control that APL can give to Amiga graphics with more colors and higher resolutions, one needs a separate screen from the initial logical screen for such displays.
This article concludes the tour of the marriage of APL and the Amiga. The new version of APL is out now, and although it carries a higher price (S149), it is by far the most powerful language for use on the AMIGA or on any other computer, for that matter. It is kind of fun to be different and have an Amiga. Now double your fun and try APL too. •AC* APL Interpreter for the Amiga, release 7.3 Price: $ 149.00 $ 49 for the upgrade Spencer Organization, Inc. 24 Wampum Road Park Ridge, NJ 07656
(201) 307-9099 FAX: (201)307-9404 Inquiry 238 Please Write to:
Henry T. Lippert, ErfD c o Amazing Computing
P. O. Box 869 Fall River, MA 02722-0869 product: PerfectSound by
SunRize industries and Professional Page 2.0 re: program
bugs and possible fixes source: reader mail Gienn Holliday of
Dahlgren, VA writes to warn of two problems he has
encountered. He was using PerfectSound version 3.21 when he
discovered that many programs would not recognize as valid
sound files lie was saving. SunRize Industries, the cre
ators of PerfectSound, told him that the program was
incorrectly adding a "Name” chunk to the IFF sound files. The
bug has been fixed in version 3.22. He commented that they
sent him an upgrade which does work correctly. The let ter
that arrived with the upgrade listed Anthony Wood as the
teclmical contact for this specific problem. If you are having
problems saving sound files in version 3.21, contact SunRize
Industries for details on receiving an upgrade. Glenn
mentioned that although he had some problems with the upgrade
diskette and had to"DiskDoctor" it, he likes PerfectSound, and
thinks the program is welt worth his investment, SunRize
Industries
2951) South Winchester Blvd Campbell, CA 95008
(408) 374-4962 FAX (408) 374-4963 G lenn also reports a p roblem
with the Article Editor which is included in Professional
Page Version 2.0, Goid Disk's premier d esktop publishing
program. The problem he encountered is that the editor
clears the script and pure bits in the file header infor
mation. This could cause problems when using the editor
with certain flies when the file is saved again.
Ordinarily, thisbug would not be a problem, but if you are
using the Article Editor as a standalone program for text
editing, and want to edit a file in the S: directory, for
example, you could run into problems when you again try to
execute the file.
He quotes a letter from Darlene
R. Umlah-McLean of Gold Disk technical support: "Please expect an
update from us in the near future. The update resolves all
known problems associated with Ppage 2.0.1 do not know for
certain if the bug that you have brought to our attention
will be resofved for this update. Pm sure it will be
addressed, nonetheless."
Gold Disk 20675 South Western Ave Suite 120 Torrance, CA 90501
(213) 320-5080
(213) 320-0298 product: Amiga 3000 re: possible compatibility
problems between A3000 and several products source: reader
mail Sidney Talmud of Bowie, MD, writes regarding some
incompatibilities with the Amiga 3000 and several
products. Sidney took advantage of the Power Up program
to purchase a 25 Mhz Amiga 3000 with 6MB of fast RAM. He
had the release version
2. 04 Workbench 2.0 installed just recently as the unit he
received was shipped with the Workbench
2. 03 pre-release. The first problem he encountered occurred
when he tried to use M.A.S.T. Technologies Tiny Tiger I hard
drive with hisA3000, He included a mountlist entry for this
drive and copied its device driver to the DEVS directory. He
then created a script f i le that would mount the drive.
Upon mounting the drive, he found that the A3000 would crash.
He contacted the manufacturer and their representative told
him that the Tiny Tiger! Controller does not work on any
accelerated Amiga. Their recommendation was to remove the hard
drive from the Tiny Ti- gercaseand install it in the empty
drive bay on tbeA3000, then connect it to the second hard
drive port inside the A3000. Sidney went on to say that they
did not discuss whether or not the controller for the Tiny
Tiger II or its driver software would work on the A3000. If
you have questions regarding the Tiny Tiger series, contact
M.A.S.T. at: The latest in tips, workarounds and upgrades
M. A.S.T. Memory and Storage Technologies 1395 Greg Street
Sparks, NV 89431
(702) 359-0444 FAX (702) 359-0831 Sidney mentioned problems he
was having with his AEHD high density Amiga external floppy
drive, as it had worked originally with AmigaDOS version
2.03. He comments that the drive works only with Workbench
1.3.3 on his A3000 since upgrading to Workbench 2.04. He
wrote this letter prior to the publication of October Bug
Bytes, when i commented on Applied Engineering's decision
not to repair the driver so that it functions under Work
bench 2.0. This problem is not going to be limited to A3000
owners, as there will be thousands of
Workbench2.0upgrades sold to Amiga 500,2000 and 2500
owners, many of whom will have precious data backed up on
the high density media data that will become very
difficult, if not impossible, for some Amiga owners to
retrieve. Here's hoping enough readers with AEHD drives
convince Applied Engineering to demonstrate the integ
rity it requires to support those customers who put faith
in their products.
Applied Engineering
P. O. Box 5100 Carrollton, TX 75011
(214) 241-6060 FAX (214) 241-1365 Sidney also mentioned a major
problem he was having with his A3000 and Unison World's
PrintMaster Plus software. He commented that this software
doesn't even run under Workbench 1.3 on the A3000.
Although one can access the program and work with it on its
own disk, Sydney's system would crash each time the program
would attempt to access the data disk a separate disk
containing clipart graphics and other accessories.
He was not able to access any of the Art Gallery disks either.
PrintMaster Plus is copy protected and cannot be installed on the hard drive. He did not mention whether or not he tried to contact Unison World regarding an upgrade to the program.
Unison World 1321 Harbor Bay Parkway Alameda, CA 94501
(415) 748-6670 Sidney's last problem is regarding Kindwords2.0.
Hecomments thatalthough the software works on the A3000,
its screen updates are exceeding])’ slow. He comments
that it seems obvious that theprogramwasnot written with
accelerated Amiga systems in mind. He found out that it
cannot keep up with his keystrokes even though he types
only about 45 words a minute.
The Disk Company 11022 Santa Monica Blvd Suite 440 Los Angeles, CA 90025
(213) 478-6767 product: WordPerfect 4.1.12 and Superbase
Professional 4 re: problems with handling of extended
characters In both programs source: reader mail Susan
Hussein of Mt. Lakes, NJ.
Writes regarding thehandling of extended characters in WordPerfect 4.1.12 and Superbase Professional version!.
In WordPerfect, Merge records containing the [otter 6, particularly if this comes just before the AR field terminator, will not merge correctly. The e seems to keep the program from recognizing the following AR. Files will merge properly if selected in order on succeeding lines, but any merge which requires counting up to a field without selecting all intervening fields will fail. She comments that just removing the offending characters does not solve the problem! The e must be removed or changed to a temporary substitute before the AR signi fiers are pu t i nto the f i le. She was
told by WordPerfect technical support that the bug would be reported to the programmers and might be fixed in a future revision, if there is one.
Su sa n wri tes, "In Superbase 4, thecharacteralthough it prints to the screen correctly when typed in, is saved as , lluis turning Cote D'Ivoire to Cute D'Ivoire. Adorable, perhaps, but potentially embarrassing." To work around the problem, she searches for undesirable characters in Superbase output and replaces them before sending data to other programs or the printer'. When she reported the bug in July, she was told the company had just put wraps on an update which would not include this new problem, but it "might" be fixed in a later version.
Product: Multiplot XLN re: update source: Dr. Alan G. Baxter Dr. Alan Baxter of Charlestown, MA, senta disk with a copy of the latest version of Multiplot XLN.
This intuitive data plotting program produces publication quality output and has just been upgraded to Multiplot XLNe. The $ 20 shareware fee for the program entitles the user to receive the most recent version of Multiplot, free support, bug fixes, and source code. In addition, also included is one subsequent major upgrade fora $ 5U.S. reduced fee($ 7AUS) includingpostage. If you did not receive notice of this u pgrade, or you wish to purchase this program, contact Dr. Baxter at the following address: Dr. Alan G. Baxter Immunobiology Laboratory Massachusetts General Hospital MGH East
Bldg. 149, 3rd floor 13th Street Charleston, MA 02129 product: HiSoftBASIC re: editor bug source: reader mail Gerald Morris of Los Osos, CA, writes about the editor in HiSoftBASIC. He lamented the fact that the editor would not convert BASIC keywords into uppercase automatically. He was surpri sed to find out that the first time he used the Insert File option with source he had not been capitalizing, all the keywords in the source he was working on were suddenly capitalized once the file had been inserted.
Obviously the capability to locate and capitalize keywords is written into the code and only implemented via the file import function. On an occasional basis, Gerald rou tinely inserts a fi le i nto the code lie is currently working on that contains only the keyword REM. That process automatically updates the entire program, capitalizing all keywords throughout the source code. As he uses the apostrophe to delimit remarks, a simple search and delete for the keyword REM causes no problems, and of course, the programs compile properly whether or not the REMs remain in the code.
Product: The Graphics Workshop re: program update source: Steven Hines, Holosoft Technologies Steven Hines of Holosoft Technologies writes to tell unregistered usersof The Graphics Workshop about an update to the program. The new version includes several new features, bug fixes and a comprehensive tutorial. For those of you who haven't sent in your registration card,you may receive the update disk and tutorial by simply returning your registration card.
For more information contact them at: Holosoft Technologies 1637 E. Valley Parkway,Suite 172 Escondido, CA 92027
(619) 747-0663 product: prog rams for the visually impaired
source: reader mail Robert Beltz of Fair Oaks, CA, writes
to ask that I comment about a program that could
potentially be of great help to the visually impaired. The
program, Betterview, from Latenight Developments has been
listed in AC's Guide to the Amiga; yet the program has
never been released.
In Februa rv, he sen t a check to the developers, but thev have not responded. They have neither cashed his check, nor returned it.
Ilatenight Developments was not listed in AC's Guide to the Amiga, Summer '91, the most recent issue, as the company has apparently gone out of business. Ed. I Robert writes that he wants other developers to realize that type of program would have a market for those who are visually impaired, l ie comments "Other developers may think the need has been met and not bother to write such a program. As a severely Visually Impaired Amiga devotee, 1 assure you it hasn't, 1 use the PD program Lens but many programs won't allow me to use it.” Mr. Beltz writes that he uses a closed circuit TV
magnifier to read correspondence and magazines. This requires a great deal ofeffort for him, so I was flattered when he told me that he reads Bug Bvtes faithfully and completely. Thank you for the kind words. As an aside, 1 am really amazed that some developer hasn't taken advantage of the Amiga's built-in voicesynthesizer to develop a complete 1 i ne of software for the visually impaired.
White attempts at software development for the visually impaired have been made over the years, they were mostly experimental or PD releases that have not really been very capable nor have they achieved any degree of sophistication. This is a vertical market area which should have been explored a long time ago.
Our local Amiga dealer has sold expensive voice hardware and software for IBM compatihies that alone cost much more than the A 500.
Product: Vortex Atonce board re: mouse driver source: reader mail From across the pond, I received a letter written by Ian Paterson who lives in Dunfermline, Fifeshire, Scotland. He writes with some comments about his experience with the Vortex Atonce board. He has found a mouse driver which does work.
(Fnding an IBM-based mouse driver that works was a problem which received mention in the August 1991 edition of Bug Bytes.)
Ian discovered that the driver from anHP_Vectra system works perfectly on his Atonce based PC. He comments, "H comes under the grandiose title of Hewlett- Packard HP-HIL Mouse and Pointing Device Driver Version
A. 06.02. Just follow the instructions in the Vortex manual."
Hewentontocommentthat the hard disk installation took a while to effect because of the Supra SCSI controller card continuing with the Amiga boot sequence long after the Atonce emulator was up and running.
He writes "The easy fix here was to immediately CTRL-ESC after the ATOnce had initiated thus suspending further Amiga activity.
Product: SAS C Development System re: ANSI Compliant Libraries source: SAS Institute SAS Institute sent a letter to many Amiga users groups with information about the release of ANSI Compliant Libraries for the SAS C Development System.
These libraries should be available by the time you read this.
The Setter announces special pricing on the upgrade to version
6. 0 of SAS C Development System if current SAS C users pur
chase the ANSI Compliant Libraries before version 6.0 SAS C
is released. For more information on the ANSI Compliant
Libraries or SAS C, call their technical support department at
919-677- 8009 or contact SAS at: SAS Institute Inc. SAS Campus
Drive Cary, NC 27513
(919) 677-8000 FAX (919) 677-8123 product: Recipe-Fax vl re:
upgrade source: Meggido Enterprises Registered owners of
Rccipe-Fax version 1 and Nutri-Fax received a letter from
Meggido Enterprises regarding the release of version
2. 0 Recipe-Fax. This major upgrade contains a complete recipe
creati onandediting environment which eases the process of
entering, retrieving, and manipulating one's personal
recipes. The program also makes serving size adjustments,
metric U.S. unit conversions and createsshopping lists, among
other features. The version is also certified Workbench
2.0compatible.Peoplewho have purchased Recipe-Fax v. 1 or
Nutri-Fax qualify for reduced upgrade pricing. To upgrade,
mail your original program disk(s) and payment as follows:
Original Recipe-Fax disk and S26, Nutri- Fax disk and $ 20, or
both disks and SI8. (Be sure to keep copies of original disks
you are returning.) Shipping is included except for users
outside the U.S. and Canada who should include $ 5 for
shipping. California residents must include appropriate
sales tax.
Meggido Enterprises 7900 Limonite Ave. Suite G-191 Riverside, CA 92509
(714) 683-5666 That's ail for this month. If you have any
workarounds or bugs to report, or if you know of any
upgrades to commercial softwa re, yo u may notify me by wri
ting to: John Steiner c o Amazing Computing Box 869 Fall
River, MA 02722 ...or leave Email to 73075,1735 on
CompuServe
• AC* DISTANT SUNS 4.0 A PLANETARIUM OF UNSURPASSED VISUAL
REALISM!
Awards and commendations... 1988 Consumer Electronics Show Most Innovative Product 1989 Amazing Computing Reader's Choice Award 1990 Arthur C. Clarke (2001: A Space Odyssey) commendation: "I'm really boggled - it's beautiful, especially when the lights are off. I'm totally awed by what you have done!"
1991 Amiga Devcon Developer's Choice: Best Educational Program for the Amiga User comments on Distant Suns 4.0..._ OkSTFinr "Distant Suns is absolutely fabulous and extremely well done. Mike Smithwick (Distant Suns developer) should get industry honors!" V.L., PA "Best manual I have ever seen with a computer program! DS is so neat, I went out to buy Vistapro just because it is published by VRLI!” L.R., IL "Fabulous upgrade. Great service." R.C., Ireland "Excellent. Wonderful job. Did not think you could top
3. 0." C.M., AZ "Best of its kind. Sight unseen, I'll buy any
new program you put out." P.R., NM "Great. Keep on pushing our
imaginations." T.B., CO Stars, planets, asteroids and
comets. Make animations and display full screen space photos.
Lunar and solar eclipses.
AREXX. NTSC and PAL compatible. Requires 1 meg and 2 disk drives. Hard drive suggested. S99.95 list price.
VirtualReality Laboratories, Inc., 2341 Ganador Court, San Luis Obispo, CA 93401 • 805 545-8515 Pick 'n Pile by Miguel Mulct The sky is falling! The sky is falling! If you've been following She game market the last few vears, you'd actually start believing in Chicken Little. First there was Tetris, then Dr. Mario, and all of the other Tetris clones.
All of these games seem to feature objects which fall from the sky, leaving you to pick up and arrange them. Pick ‘N Pile is a variation on that theme.
In Pick 'N Pile, your goal is to remove spheres from the screen before your time is upsimplybystackingsimilar-lookingglobes on top of each other. A column of globes is removed from the screen when the column is made up of identical globes. A round is over when ail globes are removed from the screen. Although this may seem like an extremely easy task, there are,naturally, a few obstacles that will get in your way. First of all, we are talking about spherical objects here, and they do tend to roll out of place.
Thus, if you try to stack them more than one high, you may not get them to stay in place.
As you progress higher in the game, almost everything but the kitchen sink is thrown at you along with the spheres, including fireballs, bombs, flowerpots, and Death Heads which can quickly deplete the ti me you have remaining to accomplish your task.
The title screen from Ubisoft s Pick ri Pile.
Gameplay is extremely simple. You just move your cursor to the object you want to move, click, and then move to a new location. Clicking again releases the object.
The cursor can be controlled with the mouse, joystick, or keyboard but mouse control is the best, and the quickest. The playing screen is divided into three parts: a statistic section wtiich keeps track of the number of lives you have left, as well as elapsed time and total score; the middle section the main playing screen; the bottom section which keeps track of special diamonds you earn when you obtain good scores. Tire more diamonds you collect, the higher thebonus score achieved.
The graphics are sharp and well animated there's no choppiness here. Sound effects are limited to a tick-tock sound that keeps track of the time, plus sounds which accompany the movement and disappearance of objects. The end of a round, whether or not it was completed well, is also accompanied by an appropriate sound effect.
Pick 'N Pile is easy to leam and play, but addictive in nature. At first, it's all a player can do to stay alive, but later on the player can apply some strategy in order to really increase his or her score, if you start at lower levels, things are too easy so if you want a real work out, start out at level 50.
While a tad expensive. Pick 'N Pile is a fun game. If you like games like Tetris, you'll probably enjoy Pick 'N Pile.
Theme Park Mystery by Miguel Mulct just about all of us wish we could win the lottery, but we would probably consid er ourselves just as lucky if we won an entire theme park instead. FortunateSv for you, you have done just that sort of. It seems that your unde was the proprietor of the very’ successful Magic Canyon Theme Park, but has gone mad and committed suicide leaving it all to you. Unfortunately, what drove him to madness is the same thing that has driven all the customers away. It seems that the park is deserted, and has become inhabited by evil gremlins. Perhaps if you can solve the
Theme Park Mystery’, you can restore the park to i ts former glory’ and make yourself rich, to boot!
In Theme Park Mystery, you try to discover the deep secret that drove your unde mad. To do this, you must explore the four themed areas of the park: Yesterdayland, Dragonland, Dreamland, and Futureland.
Each area has its own ambience, reflective of the name of the area. Your investigation starts in Yesterdayland, which serves as the terminal for the monorail which can take you to each of the other themed areas.
Yesterdayland features three arcade iike booths, the most important of which is the Zoltan machine. The Zoltan machine dispenses cards which will allow you to ride the monorail, gain admittance to some of the different worlds, and even print clues to solving the mystery. The only catch is that you have to have the money to run the machine. Each world hides the gremlins you must run off the property to regain the theme park finding them in Yesterdayland can he a challenge.
Once you gain access to the monorail system, you can travel to the other themed areas, in search of gremlins, clues, and other objects which will help you on your mission.
Each world is basically a small arcade game by itself, with varying levels of difficulty.
Game graphics and sound effects are fairly well done in each of the worlds, but the dual mouse joystick interface can be difficult to get used to.
With persistence, thearcade gamescan he conquered in each level. Thus, tire player feels as if he is making progress throughout the game. The only thing that is missing is a sense of urgency there is no time limit in two of the areas, and you can basically explore the areas at your leisure. Unfortunately, this makes gatneplay less exciting, and the game is both copv-protectcd and requires theentrv of a code from difficult-to- read (black ink on maroon paper) chart.
Overall, Theme Park Mystery is an average game. Although the technical aspects of the game are well done, the lack of urgency doesn't keep you coming back for more. Also, the mystery never really materializes either- At $ 49.95, this game isn't for everyone, so be certain to try before you buy.
Blue Max by Miguel Mulct Off we go, into the wild, blue yonder... You probably recognize those words from an old song. Man has always romanticized the idea of flight, whether in the days of Icarus or the modern jet fighters. But during the early days of World War 1, powered flight was as much man vs. machine as it was man vs. the enemy. Blue Max takes you back to the d ays of the Great Wa r, where you can relive the early days of flight.
Biue Max is a WW1 fighter simulator, developed by the folks at Three-Sixty. You have your choice of flying the skies of the early 1900's in one of several WWI fighter aircraft, inciudingSnoopy'sSopwith Camel, clearing the skies of enemy aircraft, or getting involved in the strategic airwar of the same era.
One of the many plane selection screens in Blue Max. Meet Zoltar, your guide to the goings on at Magic Canyon Theme Park.
Ward initiates a dive, pulling back raises the plane. Unfortunately, flying isn't as much fun as it should be. Although the graphics arc 3-D, they are very slow and choppy.
Setting the game to lo-res speeds things up, but also decreases tire screen size and eliminates almost ali of the details in the game.
Animations, such as the firing of your guns, almost seem time delayed, thus having the effect of temporarily obscuring your view.
While this might be historically accurate, it can be a somewhat annoying. Even the realism with which the planes fly is questionable, especially when a claim in the box states, "Had we striven for total accuracy, much of the speed and fun of the game would have been sacrificed.” Installation of the software is fairly straightforward, even though the hard disk installation didn't work for me. Manually i nsta 11 i ng the game on a ha rd disk was qui te easy, however; just copy the disks to a subdirectory on your hard drive. Nevertheless, a hard drive is not necessary to play thegame.
After a brief introduction, you start at a main screen, which allows you to set the game parameters, where you to choose you r plane and the weather conditions under which you’ll be flying, You can also select the detail at which you want to plav, although playing at lo-res leaves much to the imagination. Also, if you prefer strategy games, you can play the game as a strategic board game.
Hying is fairly conventional. You can use the joystick, mouse, or keyboard to fly the plane. Moving the mouse joystick forThe manual is well written, giving in- structionsontheone-and two-player games, as well as the strategic portion of the game.
There is an informative section which gives details on the famous pilots of WWI, whom you may have to look out for as one of vour enemies during the various missions.
Unfortunately, there is not much to recommend Blue Max. The screen shots on the back of the package are from the IBM VGA game package, and look much better than the Amiga version. Tire graphics are slow and choppy, with a poor response to joystick control. This hinders gamepiay greatly. Sound effects are good, but limited to the sound of your engine or weapons, although you can hear yourself and or your enemv plummeting to the ground once fatally wounded. If you really want to fly W VVI aircraft, you may want to take a look a t WINGS, if you can find a copy. Otherwise, try before you buy!
World Class Soccer by Miguel Mulct Here in the U.S., the word football means NFL action, but to the rest of the world, it means soccer! Every four years, soccer fans get to see the best teams in the world compete against one another in the World Cup. This international competition involves 24 teams, playing one another over the course of a month. Can you imagine the difficult)’ of coaching one of these teams?
You'd have to choose you r players, and then choose the best formation to overcome your competitor. Not only that, but you'd haveto build a team that will survive the grueling month-long competition. Do you have the coaching and playing skills to become world champions?
"World Class Soccer lets you recreate the 1990 World Cu p competi tion, or just play an exciting game of soccer. T o begin, you choose one of the 24 international teams to manage.
Once you have made your selection, you then must decide whether you would like to play through the actual 1990 World Cup tournament, or perhaps just play any other team for practice.
From here, you choose your 11-man squad out of the 20 players you are given. The players each have their own individual characteristics, which revolve around their skill,speed, strength,and aggression. These attributes are based on the real 1990 World Cup players. Once a team has been put together, you then decide on one of the eight formations for the team. Unfortunately, this can't be changed once the soccer match has begun. After this, you're ready to play!
Match times vary from hvo to 45 minutes i n length, chosen by the player. You can play the computer, or two players can play The announcer keeps (rack of the tournament in World Class Soccer.
Against each other using two joysticks. The starting team is randomly selected. Player control is simple just use the joystick to move the player who is closest to the ball.
The computer marks the active player with a flashing arrow. Pressing the fire button allows the player to kick or head the ball.
Sliding tackles are made by pressing the fire button as you are moving, allowing the player to slide in the direction he was heading. Control of the goalkeeper is just as easy.
Game graphics and sound effects are not spectacular, but more than adequate for the game at hand. The action is excellent, as the ga mes a re very fast paced pretty m uch like a real soccer match. If you don't pay attention, the other team will pulverize you!
The lower portion of the screen is kept simple just the score and time remaining in the half, along with the name of the player who currently has control of the ball. The players are not represented in much detail, except for the color of their uniforms, which is used to distinguish the two teams and the goalkeepers.
The game is provided on one copyprotected disk, with a 66-page manual. The manual is colorful, providing simple rules and strategy for soccer play. The major portion of the manual is devoted to listing the playing characteristics of the 24 international teams of the 1990 World Cup, as well as a summary of the different phases of the 1990 tou rnament. There is also a brief synopsis of the individual stars of the 1990 World Cup.
All tire excitement of real soccer can be found in this game. Players foul each other, and you ha ve some con trol over comer kicks, goal kicks, and free kicks. Your players all can kick, dribble, and head the ball. If you like soccer, you'll really enjoy World Class Soccer. It provides hours of fun and excitement, whether you play through the tournament or not.
By Steve King This CDTV title is, perhaps, the most ambitious and comprehensive work I have seen to date. Basically, it provides an audiovisual database of almost all of the countries of the world. It contains maps for 220 countries, over 1000 high-quality HAM images and 1200 digitized sounds.
The Main Menu provides you with five choices: Countries, Bookshelf, Topics, Maps and Information. You select a country by moving the cursor over an on-screen keyboa rd to chose the first letter of the country you want to see. You are then shown a list of nations beginning with that letter and you click on the one you want. You are then shown another menu with eight choices Map, City Maps, Flag, Facts, Details, Music, Language, and Images. If you select Maps, a detailed Rand McNally map of the country is displayed which is four times the size of the display screen. By pressing on the di
rectional arrow keys, you can scroll the map around the screen. If a city map is available, pressing the "A" key will display it. The Music option initially displays a description of a typical song or type of music which is then played. The one minute digitized audio segments are of high quality- Selecting the Language option brings up a list of 25 phrases, ranging from a simple "Hello" to "Where is the bathroom?" Spoken in the appropriate language of the country. The Images option shows all of the pictures relating to the country, and the Flag option displays the flag.
Dineen Edwards Group 19785 West Twelve Mile Rd. Suite 305 Southfield, Michigan 48076-2553 To order call (313} 352-4288 or write to the above address Shipping & handling: Foreign orders $ 15; U.S. and Canada based on shipping zone. Payment must be made in U.S. funds drawn on U.S. bank.
Circle 103 on Reader Service card* The most interesting and powerful menu item is Facts, which displays statistics on People, Politics, Economics, and Geography. If you select People, the population, urbanization percentage, density, literacy rate, and life expectancy statistics are displayed. Selecting any of these items brings up a bar graph showing in which percentile the country ranks. Then, bring tip a list of other countries that fall within that same percentile. If you choose Politics, you will be shown the capital and its population, the type of government, political parties,
subdivisions, memberships (such as the EEC, N ATO, etc.) and suffrage. Economics brings up data on GNP, per capita income, the monetary unit, trade partners, and imports and exports. You can even select an individual import or export and get a list of other countries that import or export the same product! Finally, Geography data includes land descriptions, area and highest and lowest points. If you select Topics from the Main Menu, all of these searchable topics can be accessed by country, Finally, when you select the Maps option from the Main Menu, you are shown a three-dimensional
embossed map of the world. As you press the left right keys, the various continents light up. Pressing the "A" key brings up a full screen map of that continent where you can then use these keys to select the particular country whose map you want to see.
R REXX PLUS CPWPlllBz Order the only REXX Compiler designed for the Amiga, so YOU can: O Create - REXX code that executes from 2 to 15 times faster O Use - more built-in functions O Find - most syntax errors with a single compiie O Make - often used REXX programs resident All this and more for $ 150.
CDTV EXTRA World Vista Applied Optical Media has obviously spent considerable time putting this title together. Its effort has certainly paid off and this should probably be the first purchase a CDTV owner makes. World Vista also works on the Amiga.
Pick ‘N Pile Price: $ 39.95 Ublsott 15 Atwood Ave.
Sausalito, CA 94965
(415) 332-8749 Inquiry 239 Theme Park Mystery Price: $ 49.95
Konami, Inc. 900 DeerField Parkway Buffalo Grove, IL
60089-4510
(708) 215-5111 Inquiry 240 Product Information World Vista CDTV
Price: $ 79.95 Applied Optical Media Corporation 18 Great
Valley Parkway Malvern, PA 19355
(215) 889-9564 Inquiry 243 Blue Max Price: $ 49.95 Three-Sixty,
Inc. 2105 S. Bascom Ave., Ste. 290 Campell, CA 95008
(408) 879-9144 Inquiry 241 World Class Soccer Price: $ 44.95
U. S. Gold 550 S. Winchester Blvd., Suite 200 San Jose, CA 95128
(408) 246-6607 Inquiry 242 ITIw statements and projections
presented in "Roomers" are rumors in the purest sense. The
hits of information arc gathered by a third-party source
from whispers inside the industry. At press time, these
rumors remain unconfirmed and are printed for entertainment
value only.
Accordingly, the staff and associates of Amazing Computing cannot be held responsible for the reports made in this column.1 R by The Bandito That’s Entertainment! Isn’t It?
The Bandito's having more fun these days watching the antics of entertainment software companies than by playing their products. Nothing like a real-life drama, the Bandito always says. We'll start with the someof the former stars of the entertainment software world whose light is beginning to fade...or perhaps go out.
You know, you often read glowing PR about companies when they're doing well, but you rarely read about them when things are tough. The Bandito has never let sentiment get in the way of a story', so here's what's really happening. Therc'sslill a little bi t of Med iagenic left, like a white d warf lef t behind after a giant red star overexpands and then collapses. Apparently, they'rebusy selling various rights to the properties they own to raise cash. But the Bandito hears through the proverbial grapevine that Mediagenic may have been a bit too aggressive in selling rights, because appar
ently there are several disputes between Mediagenic and several different parties over product rights. The funny part is that at the p rices Mediagenic has been asking, no one is buying. And theoriginal owners of product rights are claiming that the rights revert to them because royalties haven't been paid.
S But it gets even better, the Bandito has learned. Mediagenic has bargained hard with its creditors to create a prearranged bankruptcy. That's where the company enters Chapter 11 having already negotiated all the payoffs and terms with its creditors, so that the court doesn't have to do it (which removes a big element of risk for Mediagenic). The new owners pointed out that if the company were liquidated, all the creditors would lose. The only way there's even a chance for the creditors to make some money is if the company continues in business. Funny, isn'tit? You're doing so bad that
they have to let you keep going.
As part of the reorganization, Mediagenic has a great plan to become a majorentertainmentsoftwarecompanyonce again. They figure that the reason they fell on hard times is that they spent too much money and didn't take in enough, so they lost money. So the new, incredibly insightful strategy is to create good products, connect them to hot licenses, and sell a lot of them while maintaining a low overhead.
Sheer genius, the Banditocalis it. Why hasn't a nyone else thought of tha t? A bril I ian t p I an.
How did they ever come up with it?
The Bandito figures that Mediagenic will lead tire entertainment software business at about the same time that Commodore wins an award for marketing excellence. At press time, after many attempts by members of the AC staff, we were unable to get Mediagenic to confirm or deny this report. It remains pure speculation on the part of the Bandito.!
The Bandito hears that another big entertainment company that was striving to get bigger by entering the videogame market is going through some hard times. In their case, it sounds as if they tried to get too big too fast. They just didn't have enough cash to pay for all those cartridges and still keep their disk-based software going. They invested money in carts and then the disk- based stuff took a dive. Now, the Bandito hears thev're having trouble paying developers their advances for new products. But ! He Bn nd i to figures that these guys will come out of their taiispin and get
back on course.
They've done a good job with someof their recent Amiga titles, and if they can ignore the siren song of cartridges, they'll do many more. Wish them luck.
Let's move now to one of the more successful entertainment software companies, Sierra Online. They've never been known for their Amiga products; in fact, they've been dinged pretty good by Amiga fans for producing really ugly Amiga ver- sionsof theirlBM games. The Bandito figures that some of that criticism must have stung, because in the latest issue of their house newsletter Sierra prexy Ken Williams shoots his mouth off about the Amiga market. He remarks tha t if you want to play games, you should either buy an IBM clone (predictable) ora color Macintosh. Then he goes on to say that he
can't reallv recommend an Amiga for playing games. Tire Bandito would like to know just what reality altering substances he's been exposed to; maybe he's spent too much time too close to a computer monitor.
There's only about a hundred times as many games for the Amiga as exist for the color Macintosh, and the Amiga games have better animation and sound. Predictably, Williams' comments have aroused the ire of Amiga fans everywhere. It's bad enough that the Amiga takes some legitimate hits over thepoorqualityof Commodore's marketing, but then when somebody in a position of importance makes such an offbase comment as that...well, it does sort of raise your hackles.
But the Bandito understands what Ken really meant: if you want to play SIERRA games, you should buy a Mac instead of an Amiga. Given the quality of their Amiga product, this makes perfect sense. So don't expect any great games for the Amiga from them, and don't expect Amiga fans to buy them, either. A vicious circle, if you ask the Bandito.
Despite what Ken Williams thinks, the Amiga is definitely the number two machine for entertainment software in the U.S., but it's a distant second. Depending on whom you ask, the latest figures show MS- DOS clones with about 75% of the market, Amigas with about 10%, Macintosh with about 5%, and the remaining 10% split between C64, Apple II, and Atari ST. Most of the gamers with MS-DOS clones have VGA graphics, a mouse, and some sort of sound board.
However, Williams may have been right in some ways about Amiga games.
Aside from arcade games, where the Amiga ArtisticCLIPS Introducing ArtisticCLIPS, color clip a art in Professional Draw fititL clip format. Volume 1 contains high quality, detailed images in nine £ subject areas which are f * frequently needed for desktop publishing.
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Dealer Inquiries Invited is supreme, much Amiga entertainment software isn't as good as the IBM version these days because developers don't port it properly. The graphics aren't as good as they could be, for one thing. It's true that 256-color VGA looks better than 32-color lores, but it's relatively simple to support 64- color halfbrite mod e, and some games might even be able to use HAM mode in some places. The total effect, if you take care to choose the right colors, is almost indistinguishable between the two computers.
[ AC contacted Mr. Williams and asked him to comment on the Bandito's report: "I'm sorry that you interpreted my remarks as beingnegative toward the Amiga computer.
In fact. Sierra is spending millions of dollars each year to support the Amiga and I sincerely hope that Amiga survives for many years to come.
Fast Guide to Amiga CLI Quick and Powerful
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However, what I am saying is that I believe within the next five years the industry will consolidate to only one standard and if you're pitting Amiga against IBM and Mac, I don't happen to believe Amiga will come out on top.
I think our development efforts illustrate our commitment toward the Amiga market, which by the way makes up 25% of our foreign sales. Don't count Sierra out of the Amiga market yet!
Please understand that Sierra's future spending against the Amiga is determined by the Amiga's momentu m a t the retail level, both domestic and foreign, not by my opinion.
1 am simply a provider of Amiga software and cannot control Amiga's survival as a VISIONSOFT PO BOX 22517. CARMEL, CA 93922 MEMORY UNIT 2MB 4MB 8MB 1X4-80 SC ZIP S 22.50 90 180 352 1X4-70 SC ZIP
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Result of Commodore's poor marketing efforts.
There are currently no plans underway to do anything other than improve our support for the Amiga. You can look for al!
The following titles from Sierra for the Amiga within the next six months: King's Quest V, Space Quest IV, Leisure Suit Larry 5, Police Quest 3, Conquest of the Longbow: The Adventures of Robin Hood, Red Baron and Nova 9 Ken Williams] Most MS-DOS clones now have more powerful CPU's than a 68000, so games that are processor intensive (like flight simulators) run faster. But then when developers do an Amiga version, they often don't take advantage of a faster CPU if one is present.
If anything, many games become unplayable when you're running an A3000; just ask any A3000 owner. And many Amiga versions of games don't make proper use of the blitter, often because the programmers don't really understand it. They're often IBM programmers who are just trying to get something done fast on the Amiga.
As for sound support, the Amiga's sound capabi lity properly employed sounds better than anything the IBM has to offer in the way of sound boards, although there are some new sound boards for the IBM that sound pretty good, if you're willing to pay $ 300 or so.
New Amiga games are getting to be tough to run without a hard drive. Some games are shipping on as many as eight disks; future games will have even more.
Swappin' floppies gets real old when you have to keep track of eight different ones.
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All Amiga games should be easily installable and playable from a hard drive. You shouldn't have to run them from the CLI, for one thing. And Amiga games should recognize and utilize additional disk drives and extra RAM.
Many companies just aren't making the extra effort these days to support the Amiga properly, perhaps because the European Amigas tend to be much lower powered than U.S. Amigas. Less RAM, one disk drive, stock 68000. What can we do? Make sure we support the companies that do it right by buying their software, and letting them know we appreciate it.
Games Apples Play Apple is trying hard to get the Macintosh recognized as a game machine. They've appointed a game evangelist and are wooing entertainment software companies. One company told Apple that they would develop for the Mac, bu ttobuy theMacintoshes they needed was too expensive. So Apple gave them a bunch on permanent loan. Meat trick, that. Have you ever hoard of Commodore doing such a thing? Hah. Of course, Apple will never catch up to the Amiga's awesome number of entertainment titles., .at least, not anytime soon.
The Macintosh LC is turning out to be the biggest threat to the Amiga in a long time. The price point is reasonably close; for a street price of about $ 2000, you get an LC with a 16 Mhz 68020,2MB of RAM, a 40MB drive and a 12" color monitor that can show 32,000 colors at once. For S1800, you get an A2000 with hard drive and monitor and 1 meg of memory with a 7 Mhz 68000. Wake up, Commodore! Your A2000pricesare way out of line when Apple can get so close. The A2000 list price should be $ 995, with a street price around S800 or so, maybe even less.
That would put it directly against the Macintosh Classic, where the A2000 looks really good. Then put the A2500 at a $ 1995 price, which should include a 16 M Hz 68030 and a SOM B hard drive. Tha t would be priced very competitively against the Macintosh LC, and it would even look good versus IBM clones.
More Company News California Access, the Amiga hardware company that created the Bodega Bay expansion chassis, a nd its software sister com- 20" RGB NTSC Color Monitor $ 988' MultiScan Trinitron color display. Works with composite. S-video (Y C), & aJI Amigas in standard non-interlace modes including higher frequency deinterlacers like A3000 & MicroWay's Flicker Fixer. 2 NTSC and 2 RGB wih audio inputs. RGB Cables from S39 p ’" KURTA IS ONE_ $ 388- 12x12 digitizing drawing tablel for all Amigas includes Kurla’s Pencraft driver, cables + 2 button corded or 3 button cordless pen + corded or
cordless 4 button cursor + Lifetime Warranty on hardware IS ONE 8x11.....S368- IS ONE12x18 S748" Long persistence monitors, still video cameras, many sires of NTSC RGB-A composite monitors, and Bridge board compatible PC boards. Slides, plotting, and color printing services.
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Circle 131 on Reader Service card.
Pany California Dreams have stopped doing new business. No more software or hardware; instead, they'll concentrate on licensing and developing properties. This leaves the fate of several products up in the air, but the Bandito is sure that they'11 find a good home somewhere. Good products always seem to find a way to the market, somehow.
After the New Horizons Central Coast merger, talk is circulating that there may be other candidates for merger in the Amiga software field. It's no secret that some of the developers whose main revenue comes from the Amiga ma rket are wish ing they had a bit more money. So don't be surprised if some companies join up this year.
Even if thev aren't going to merge, competition is forcing companies to work together for their mutual good. You'll see morebundling arrangements between third parties in the future, such as GVP putting Caligari in with their new video board.
Here's a funny advertisement that's making the rounds in the video business. A company called Intelligent Resources (probably a misnomer) is attempting to market a board called the Video Explorer for the Macintosh. Get this; they have a full- page ad offering the board for sale, and they never really tell you what it does! All they tell you is vague marketing hype like "deliver professional desktop video production" and "full control of video images in real time." Reading between the lines, you find that they don't even have any software for it yet. "As new software applications become
available, your Macintosh will be transformed.," it promises. Since they don't have any software ready, they bundle a bunch of software losers from the Mac market together (like LetraStudio and Oasis, which have a combined sales figure in the range of a marketing VP's IQ)) and try to sell you the whole thing for $ 8,800. That's without the computer, mind you, and of course you still have no idea of what the thing really does, especially since they don't show you any pictures of what it might be able to do. Now you understand why the Amiga is still leading the video market; real products
instead of vaporware makes the difference.
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Speaking of real products, the Bandito hears that NewTek is continuing its course of making the Toaster work with other platforms; a Windows version of the Toaster interface is in the works. So the Toaster, as promised, will always be based on a n Amiga, but you'll be able to run the interface from a Macintosh or a PC. This has caused some concern from Amiga and NewTek fans who feel that the company is somehow betraying the spirit of the Amiga. Well, maybe, but it's kind of funny when you think about all the companies that will be buying Amigas through this back-door route, companies that
would never ever buy an Amiga before.
Maybe someday all the Video Toaster workstations will cast off their disguises and say "Aha! Fooled you! You bought an Amiga, and you tike it!" It's not really so farfetched, at that. There's probably some dollars to be made for Amiga software and hardware companies that market their products as "Toaster software" or "Toaster hardware" in addition to marketing it as Amiga peripheral stuff.
While we're on the subject of cooperation, how about Apple climbing in bed with IBM? Of course, you've probably heard the joke making the rounds. What do you get when you cross Apple and IBM? IBM, of course. Before you panic at the possible results of this mega-cooperation, or have a good belly laugh at the very idea, remember that the courtship between giants takes a long time, and it's even longer before you get any offspring. An interesting side note that the Bandito has learned of: a possible MATHASAURS II Ages 3 and up. The Babysaurs are troubled again. It is up to you and your hero to
retrieve the antidote and save the Babysaurs from total disaster, in this action adventure game.
Basic 2 digit numbers involve addition and subtraction, to aid in your childs mathmatical development. Entertaining and educational software for those All New!
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Mathasaurs: One digit numbers S24.95 Mathasaurs II; Two digit numbers $ 24.95 Both games $ 40.95 14 Garrard Road Whitby, Ontario Canada LIN 3K3
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purchase by mail; send your VISA card number and expiration
date, cheque or money order to CANCOR Please add 44.00 for
Sfll collaboration on a CDTV-like project with Sony as a
partner to the other two, This may actually revive
Apple'sdormant project; they really do want to get into
consumer electronics eventually. Funny, isn't that the
business that Commodore's trying to get out of?
Commodore Watchers Anonymous AUDIO GALLERY That cost-reduced A500 the Bandito told you about before is still in the works.
According to the Bandito's oh-so-anony- moussources, it'll be shown to key accounts at CES, followed by a summertime introduction, according to the current plans. No great changes are expected internally, but it will sport a redesigned case and a significantly more integrated motherboard. The HM Memory Management, Inc. Amiga Service Specialists Over four years experience!
Commodore authorized full service center. Low flat rate plus parts. Complete in-shop inventory.
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Bandito hopes that they put in the composite video output again instead of the nearly useless monochrome output, but don't hold your breath. They're looking for ways to make it cheaper, not more expensive. Still, while the Bandito is wishing, might as well put a detachable keyboard on the list.
Once again, the Amiga trade-in program is doing so well tha t it's been extended.
However, Commodore should have been trying to upgrade C64 owners a long time ago, instead of waiting so long. Still, it's resulted in A3000's being backordered; the Bandito hears that it's taking up to a month to getone. However, Commodore has geared up the factories so that the problem should be gone by the time you read this. Order a 3000 and find out for yourself... When will Commodore get smart and d rop the price of the A590? Also, th at should really be a40MB drive in the A590. Heck, it's getting hard to even find 20MB drives any more. The A590 should be redesigned in any event, and the
Bandito hears that a new design is indeed in the works. More RAM capacity, advises the Bandito, and maybe put in a slot or even a way to plug in a card cage. B ut the lower price is the key; the street price should really be around $ 300 with a 40MB drive and no RAM. Let's see more A500’s with hard drives out there!
The Bandito hears that the latest DevCon was a rousing success at raising the hopes of Amiga developers. Once again, insiders are convinced that the Big C is on the right track, with a slew of hot new hardware products that will boost Amiga sales.
Plenty of juicy tidbits were disclosed at the DevCon, and the Bandito will be ferreting them out for you in the coming months.
Officially, Commodore is keeping quiet about upcoming products; they don't want to slow down sales of current products because peopl e are wa i ting for futu re releases.
That's all right; if it weren't for people trying to keep secrets, the Bandito wouldn't have much to talk about.
List of Advertisers IF A PICTURE IS WORTH A THOUSAND WORDS, and you enjoy reading about the most important computer of the ‘Id's, imagine the thrill of watching a television show dedicated entirely to the Amiga.
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Dealer inquires welcome ? One Month Sis I 6 Months $ 75 ? 1 Year $ 120 | Name_ I Address_ I City_ State_ZIP_ | Make check or money order payable to: j CVF Productions I 200 W. 72nd Street, Suite 53 New York, NY 10023 | Amiga® is j registered trademark of Commodore-Amiga. Inc., and is used uilh their permission, j AVM is produced by Computer Linked Images and is not connected with Commodore-Amiga, Inc. Circle 109 on Render Service card.
Reader Service Advertiser Poge Number Amiga Video Magazine 80 109 ASDG, Inc. cm 102 Artistic Software, Inc. 77 101
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K «f •" »-.-«!« »™. ““SS 'i'sSS'-tSS jsSsias--: qunday D , nre£entations-) ¦ $ 6 (Admission 24 92. AmigaDOS for the Beginner by Keith Cameron There are numerous advantages in using the CLI, or Command Line Interface, rather than the Workbench. With the CLI, you can install new programs in your startup-sequence, add new utilities to improve the overall performance of your machine, and also add new fonts to your favorite word processing program, just to name a few benefits. Needless to say, being familiar with the CLI does make life on the Amiga better. But how do you use the CLI?
When you use the CLI, you communicate with your computer by using word commands, known as AmigaDOS, rather than clicking on icons with your mouse. AmigaDOS is much like a language, and once you learn the basics, you can communicate quickly and effectively with your Amiga.
To access the CLI, simply load Workbench and open up the System directory. When the System window pops up, you should see an icon for the CLI. Notice, by the way, that about 20K of memory has been used just to open the Workbench and System windows. One advantage of using the CLI is that memory is conserved by not using icons, if the icon is not there, close down the window, dick open Preferences, and click in theCLI “on" gadget on the left of the screen.
Before closing down this window, be sure to save what you have done so that the CLI will load automatically from now on. You should now be able to return to the System window and see the CLI icon. If not, reset your Amiga and reboot your Workbench disk.
Once the CLI icon appears, double click on il to open it. A new window,about one-third the size of your monitor's screen, will open.
You can, of course, enlarge it to fill your entire screen area; most people prefer fo do so. Your manual will have an appendix list;ng the major commands used with the CLI, and there should also be a chapter you can wade through; I suggest you do so at some point.
Ideally, you are already familiar with some of the capabilities of the
CLI. If so, you will then be aware that anything you can do from
icons you can do from the CLI. Let's begin by looking at
just a fcvv basic commands.
Before proceeding, let me emphasize that the commands which follow can be written in any combination of upper-case and lowercase letters. Such use makes no difference at all to AmigaDOS.
However, I will type the commands in all-caps simply to distinguish them as commands. Likewise, RBTURN signifies that you should press the RETURN kev once. You should be careful to type the commands exactly as 1 have written them regarding spacing and punctuation.
The most-ofton used command is probably DIR, which is short for "directory." In icon language, each drawer is a directory, and a directory can hold other directories, files, programs, etc. However, a file cannot hold other files or directories. This creates a set path for the Amiga to follow. There are disks volumes and drives, which can contain directories and files, and directories can contain other directories and files. To learn the contents of a disk, simply type DIR RETURN and all of the files and directories at the first, or mot, level will be listed. However, you rvill not see
thecontentsof directories which are contained within directories. Notice that all directories have (Dili) written to their right; files have nothing written beside them. Each of these directories may contain numerous files, and some may even contain other directories.
One of the directories you should see listed is the 'c' directory.
This is arguably the single most important directory on your Work- benchdisk, foritcontains the AmigaDOS commands which run your computer. To see the contents of this directory, type DIR C RETURN You will then seea list of commands scroll down your screen. To stop the list, hit your space bar once. To restart the list, hit the backspace key once. You will notice, coincidentally, that the list contains the DIR command. So, the DIR command gives you a listing of the contents of a disk or directory, Fur practice, you can now inspect the contents of the other directories simply by typing DIR
DFRECTORYNAME RETURN Another important command is CD, which means "current directory." The current directory is the directory which you are presently in. If you do not specify a directory, you will automatically be in the root directory. Once again, type DIR RETURN and get your long list. Everything you see listed is in the root directory. Now type CDC RETURN The cursor will move to the next line and the drive will spin momentarily. Then type DIR RETURN Notice that this time the list you get is for the 'c' directory rather than for the root directory as before. That is so because you
have changed the current directory to the 'c' directory. If you wish to return to the disk directory, type CD DFO: RETURN or CD DISKNAME: RETURN There must be no spaces in the name of the disk; if there are, rename it so there are none. AmigaDOS docs not recognize spaces in names.
Likewise, the final character in DEO is a zero, not the alphabetical letter.
One command I find extremely useful is DELETE, which does exactly as its name implies. To use it, type DELETE FILENAME RETURN If the file happens to be inside a directory, you have two options: you can type DELETE DIRECTORYNAME FILENAME RETURN or CD to the directory, then type DELETE FILENAME RETURN Thus, you can begin to see the usefulness of the CD command, if you have a lot of work to do within a directory', it is easier to CD to that directory rather than type the directory name, followed by the filename, with each command. If you wish to delete all of the files within a directory,
type DELETE DIRECTORYNAME ALL RETURN and all of the filesand thedirectory itself will be erased. Be especially careful with this command, for all of the files within a directory will be deleted and there is no way to get them back unless you have acquired certain repair or retrieval programs designed to do so.
MAKED1R is another useful command. It creates a directory in which you can store things. To utilize this command, simply type MAKED1R DIRECTORYNAME RETURN Unless you specify a directory in which this new directory is to be placed, it will appear in your current directory. To make a new directory in the 'c' directory, for example, you could CD to that directory or you could type MAKEDIR C DIRECTORYNAME RETURN The slash ( ) after the C tells AmigaDOS that C is a directory and that DIRECTORYNAME is to be placed within the 'c' directory. The slash, of course, can be used with all commands. You
should be aware that when you use this command, only the directory will be created not an icon to accompany it. Thus, you will not be able to use it from the Workbench.
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Dealers Distributors Welcome STATEMENT OF OWNERSHIP, MANAGEMENT AND CIRCULATION tA. Title of Publication; Amazing Computing for the Commodore Amiga. IB. Publication No.: 08869-480. 2. Dateof Filing: 10 1 91. 3.
Frequency of Issue: Monthly. 3A. No. Of Issues Published Annually: 12.
3B. Annual Subscription Price: $ 24.00. 4. Complete Mailing Address of Known Office of Publication: PiM Publications Inc., P.O. Box 869, Fall River, MA 02722. 5. Complete Mailing Address of the Headquarters of General Business Offices of the Publisher: One Currant Place, Fall River, M A 02720. 6. Fu 11 Na mes a nd Complete Mail ing Ad d resses of Publisher, Editor, and Managing Editor: Publisher, Joyce A. Hicks, P.O. Box 869, Fall River, MA 02722; Editor, Donald D. Hicks. P.O. Box 869, Fall River, MA 02722: Managing Editor, Donald D. Hicks, P.O. Box 869, Fall River, MA 02722. 7. Owner: Joyce A.
Hicks, P.O. Box 869 Fall River, MA 02722; Donald D. Hicks, P.O. Box 869, Fall River, MA 02722. 8. Known Bondholders, Mortgagees, and OtherSecurity Holders Owningor Holding 1 Percent or More of Total Amount of Bonds, Mortgages or Other Securities: None. 9. For Completion by Nonprofit Organizations Authorized to Mail at Special Rates: Not Applicable. ID. Extent and Nature of Circulation; (X) Average No. Copies Each Issue During Preceding 12 Months; (Y) Actual No. Of Single Issue Published Nearest to Filing Date; IDA. Total No. Of Copies; (X) 38,284 (Y)42,550. 10B. Paid and or Requested
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LIST FILENAME RETURN Other information is displayed by this command, but at this point you probably aren't interested. If you are, please consult your manual. INFO tells you how much space has been used on the disk you have in the drive at that time. When you are moving things from one disk to another, you may find this useful. To use this command, simply type INFO RETURN If you want to move things around on a disk, the best way to do so is by using the COPY command. This command can accomplish two things. First, it makes a copy of the instrument you have designated.
Second, it copies the instrument to the place you specify. To make a copy, simply type COPY FILENAME RETURN and a copy will appear in your current directory. To make a copy appear in a certain place, type COPY FILENAME TO DIRECTORYNAME RETURN This will make a copy of a file and place that copy in the designated directory. The word TO in the above command is really not necessary, but I like to use it just to help keep things straight in my mind.
You may also find it useful while you are learning how to use AmigaDOS.
One last command you will need is ENDCLI. Once you have finished using the Cli, type ENDCLI RETURN to dose the CLI window and return to Workbench. As you become more familiar with AmigaDOS, you will probably discover other useful commands. To learn how to use a command, most of the time you can simply type COMMANDNAME ? RETURN;- and the command sequence will appear. You will also discover that the commands I have discussed in this article can be used in many other ways than I have demonstrated; I have attempted to include only the basic uses.
During the time 1 have owned my Amiga, I have come to enjoy using the CLI so much that I have reconfigured some of my startup disks to open directly to tire CLI upon booting rather than to the Workbench. Although I don't expect every Amiga user to rely on the CLI as much as I do, 1 do believe that all Amiga users can benefit greatly from being acquainted with it. •*("'» Please Write to: Keith Cameron c o Amazing Computing
P. O. Box 869 Fall River, MA 02722-0869 COMDEX Fall '91 COMDEX
Fall '91 Once again thousands of computer dealers and vendors
descended on the desert town of Las Vegas to over-booked
hotels, rude cab drivers, over-taxed telephone lines, and
all the other problems that occur when COMDEX dominates one of
the largest tourist facilities in the world.
The Interface Group, sponsors of the five day event, reported an estimated 130,000 people either exhibited or attended.
This year, special emphasis was placed on multimedia with a section created just for multimedia platforms and applications in the Bally's portion of the convention facilities. While this consisted of a small percentage of the overall floor space in the mammoth exhibition, multi- media was a top subject. Multiple conferences were held on the role of multimedia in the computer industry. David Archambault, Commodore's director of business markets, was a member of two conferences, "Multimedia Systems: Spectrum of Standards" and "Multimedia Modules: New Performance Standards,’’ and was the
chairperson for a third conference "The Multimedia Customer: New Support Requirements."
James Dionne, president of Commodore Business Machines U.S.A., used his panel member status to promote CDTV in the session entitled, "Edutainment Will Multimedia Put a Computer in Every Home?" CD-I did not appear at the session.
IBM promoted their version of multimedia applications in a large display area. IBM attempted to distance themselves from any competition and appear to have a unique perspective on the multimedia market by refusing to use the term multimedia and coining their own term, "Ultimedia." With IBM and even Tandy promoting their products as multimedia platforms, Commodore's presence was dwarfed. But this did not stop CBM executives from sporting the best applications and potential of the Amiga line of computers and CDTV.
In the Commodore Booth, GVP demonstrated the Impact 24 with a RGB camera doing picture-in-picture special effects. Progressive Peripherals produced dazzling effects with the new Rambrandt board by showing two images running simultaneously and then by producing a two-screen virtual display (imagine your Amiga screen as two screens wide with objects moving effortlessly between the two screens). Digital Creations demonstrated CDTV while whispering loudly to themselves that DCTV would soon be available on CDTV. Digital Creations also announced that DCTV would be available in PAL version and
announced at the Cologne, Germany, show the first weekend in November.
Electronic Arts also occupied CBM's area and demonstrated the new features of DeluxePaint IV. AMIGA Business Machines were represented with an interactive laser disk presentation prepared on the Amiga for incorporation into Boston's Logan Airport as a promotional piece on sites and features of Massachusetts.
NewTek Does It Again Since NewTek has been demonstrating the Video Toaster for COMDEX and Consumer Electronic Show attendees, the company has been asked when it would have the unitavailable for the IBM PC. The PC Vi d eo Toaste r was an no unced at this COMDEX with a great deal of electricity and big names. John Dvorak, noted PC, Macintosh author and now Toaster user, was among the people assembled to promote NcwTek's entry into the PC market.
Left: 'Ultimedia" appears easier for IBM than multimedia.
Right: NewTek's new PC Video Toaster drew praises and sighs from IBM users who could not see the Amiga for the video.
Lee Oisen, Business Partner Advocate at IBM, was quoted as saying, "The Toaster is certainly the leading desktop video production tool on the market. We are very excited to have theToasteron the PS 2 platform. Now IBM clients can use the same production tool on their desktops that all three networks are using on the air."
Boasting a price of "under $ 5000," the PC Video Toaster interfaces directly with Windows-equipped PC's and is combatible with images from PC graphics programs. NewTek also announced ULTIMEDIA that they were working with IBM toward an OS 2-specific version of the Toaster for introduction next year. Since the PC Video Toaster, as welt as the Mac Video Toaster, are actually an entire Toaster and Amiga combination, it is reasonable that IBM would work extremely hard to create an OS 2-specific product.
Also at COMDEX Among thecompanies who had their own booths spread about the multiple hall event was Roctec with its RocGen plus video genlock ($ 375) for the Amiga.
Roctec also showed their new slim-line Amiga drives in Amiga beige ($ 120) and CDTV black ($ 130). An Amiga 500 was running the new Roctechard drive which will accept either 2 IDE drives or a SCSI hard drive and up to 8 MB of RAM (price varies per configuration).
Gold Disk demonstrated Showmaker as well as a very nice screen protector they have developed for the AmiEXPO Oakland and COMDEX Fall '91 Exhibitors Amiga Video Graphics Guild Dr. T's Music Software Memory World Radiance Software 1649 Arcane 100 Crescent Road 2476 Croydon Ct. 2715 Klein Rd. Simi Valiev, CA 93065 Needham. MA 02194 Bensalem, PA 19020 San Jose, C A 95148
(805) 584-0863
(617) 455-1454
(215) 741-6255
(408) 270-7420 Amiga Video Magazine Electronic Arts*" Micro-PACE
Roctcc Electronics Inc.** 200 W 72nd Street, Ste.53 1820
Gateway Drive 604 N, County Fair Dr. 170 Knowles Dr., Ste.
202 New York. NY 10023 San Mateo, CA 94404 Champaign, II.
61821 Los Gatos, CA 95030
(212) 724-0288
(415) 571-7171
(217) 356-1885
(408) 379-1713 AVID” Expansion Systems MicroProse San Francisco
Video 4115-122N Mary 207 44862 Osgood Road 180 Lakefront
Drive 731 Bryant 5treet Sunnyvale, CA 94080 Fremont, CA
94539 Hunt Valley, MD 21030 San Francisco, CA 94107
(408) 252-0508
(415) 656-2890
(301) 771-1151
(415) 22743200 Axiom Software Genie-GE Info System MicroSea rch
Soft-Logik Publishing Corp. 1221 E, Center Street 5.E, 5167
E. Tow send 9896 Southwest Freeway 11131 F South Town
Square Rochester, MN 55904 Fresno, CA 93727 Houston, TX
77074 St. Louis, MO 63123
(507) 289-8677
(209) 252-0392
(713) 988-2818
(314) 894-8608 Carina Software Gold Disk Inc.” NEC Technology
Inc.** Software Technology, Inc. 830 Williams 20675 South
Western, Ste. 120 1255 Michael Drive 10610 SEMcloughlin
Blvd.
San Leandro, CA 94577 Torrance, CA 90501 WoodDale, 1L 60191-1094
P. O. Bo* 22066
(415) 352-7328
(213) 320-5080 (7(18) 860-9500 Portland, OR 97222
(503) 653-2090 Centaur Software Great Valley Products” .
New Horizons Software, Inc.
P. O. Box 4400 600 Clark Avenue
P. O. Box 43167 SunRize Industries Redondo Beach, CA 90278 King
of Prussia, PA 19406 Austin, TX 78745 2959 5, Winchester
Blvd., Ste. 204
(213) 542-2226
(215) 337-8770
(512) 328-6650 Campbell, CA 95032
(408) 374-4962 Commodore Business Machines* 1CD, Inc. NewTek”
1200 Wilson Drive 1220 Rock 215 E. 8th Streel Supra
Corporation West Chester, PA 19380 Rockford, 1L 61101
Topeka, KS 66603 7101 Supra Drive
(215) -431-9100
(815) 968-2228
(913) 354-1146 Albany. OR 97321
(503) 967-9075 Computer System Associates
I. Den Videotronics Oxxi Aegis Inc. 7564 Trade Street 9620
Chesapeake Dr., Ste. 204 1339 E. 28th Avenue Texture City' San
Diego, CA 92121 San Diego, CA 92123 long Beach, CA 90806 3215
Overland Ave., Apt. 6167
(619) 566-3911
(614) 492-9239
(213) 427-1227 Los Angeles, CA 90034
(213) 836-9224 Creative Computers IDG Books Worldwide Pacific
Digital Effects 4453 Redondo Beach Blvd.
155 Bovet Road, Ste. 610 6B Stetson Drive Virtual Reality Labs Lawndale, CA 90260 San Mateo, CA 94402 Kentfield, CA 94904 2341 Ganador Ct.
(213) 370-2009
(415) 312-0626
(415) 457-8448 San Luis Obispo, CA 93401
(805) 545-8515 Digital Creations** Inovative Concepts Premier
Software 2865 Sunrise Blvd., Ste. 103 1107 Opal Street
P. O. Box 3782 WordPerfect Corporation* Rancho Cordova, CA 95742
Redondo Beach, CA 90278 Redwood Citv,CA 94064 1555 North
Technology Way
(916) 344-4815
(213) 540-2556
(415) 593-1207 Orem, UT 84057
(801) 222-1083 Digital Mi cronies, Inc. INOVAtronics, Inc.
Programs Plus ft Video 5674-Pel Camino Real 8499 Greenville
Ave., Ste. 209B 544 Queens Street Carlsbad, CA 92008
Dallas, TX 75231 Chatham. Ontario
(619) 931-8554
(214) 340-4991 Canada N7M 2J6
(519) 4364)988 Digital Processing Systems Kids Computers
• COMDEX only 55 Nugget Avenue, Unit 1(1 c o AD Track Software
Progressive Peripherals and Software** "AmiExpo & COMDEX
Scarborough. ONM153U
P. O. Box 309 464 Ka la math Streel Canada Oceanside, NY 11572
Denver, CO 8fl2(H
(416) 754-8090
(516) 676-9631
(303) 825-4144 IBM market called Screen Craze. Screen craze will
allow the user to design wallpaper or screen saving
animation with over 80 "actors," or design your own. For
anyone with a bridgeboard or a gasp IBM, this is a highly
recommended, fun product. The Gold Disk booth took ad
vantage of a main comer in the multimedia section and
were busy with product demonstrations and training
sessions.
• AC* The Oakland EXPO AmiEXPO '91 Oakland, CA From October 4-6,
Amiga developers and users gathered in Oakland, CA, for the
first AmiEXPO in Oakland. Along with AmiEXPO’s standard
assortment of Master and Novice classes, the EXPO provided
three very good keynote addresses.
Jeff Scherb, vice president of Commodore applications and technical support division, gave the opening keynote address as a replacement for Steve Call of WordPerfect Corporation. While many people were looking for the WordPerfect 5.0 enhancements that were to be announced, Jeff discussed the successes that Commodore has enjoyed this year in both increased sales and increased profitability. He spoke at length of the diverse new products that Commodore has released this year, but refused to make any future product predictions. Mark Randall and Alan I lastingspresented NewTek's new 2.0 software
features to a standing-room- only crowd on Saturday. Members of the audience wore jackets from NBC and HBO and a good many of them wore special VIP badges.
NewTek’s speech was the best attended of the entire weekend.
Visionary, Oxxi s new adventure game design tool and Deluxe Paint IV were just two of the new Amiga products available at this AmiEXPO.
Gibson Biddle of Electronic Arts rounded out the bill on Sunday by showcasing their newest version of DcluxePaint, DeluxePaint IV.
Enhanced features include LightTable for creating in-between frames for smooth flowing animations, Metamorphosis to instantly animate the shape and image of one brush into any other brush, Translucency to introduce transparency effects to your images, Animation Control Panel new VCR-style interface means no more searching through the menus for the animation controls you need. Enhanced Gradients now more versatile, smoother, and easier to define. Paint Stencil Mode protect and alter your images, and a new Color Mixer for effortless color creation and selection. This new version supports HAM.
The regular price for DeluxePaint IV is $ 179, and upgrades are $ 67.
Amiga and The Stars The Amiga now has two very different and very nice astronomy programs. Both products were on display at the EXPO and enjoyed an enthusiastic attendee response.
Carina Software displayed their new sky simulator, Voyager ($ 99.95), which simulates the sky for any time and any location. Voyager allows you to travel through the solar system to watch the ever-changing aspect of Saturn's rings, the tilted disk of Uranus, or the whirling moons of Jupiter. Voyager not only allows you to place yourself on any position on earth to view the heavens, but will let you travel to other points for a different perspective. Carina Software offers two Data Extension Disks at present, with additional disks planned.
Virtual Reality Laboratories showed their award-winning Distant Suns 4.0 and the VistaPro planetarium. New features include Arexx support, the ability In create ANIM files, save and restore multiple user configurations, multiple overscan support, double buffered screens, comets and asteroids, a user-definable search list, and much more. Anyone who has an interest in space or astronomy should see Distant Suns(S99.95). VistaPro 1.02 (5149.95) allows a user to create and explore 24-bit painting-like views and animations of Earth and Mars scenery. At least 3MB of memory is required and accelerated
machines are recommended. Two other programs from VRL, Terraform and MakcPath, were also on display. Each of the programs is $ 39.95. Terraform allows modification of existing Vista landscapes, or you can create your own.
MakcPath is a motion editing tool for use with all versions of Vista and VistaPro.
Stars of a different sort were seen in the Pacific Digital Effects booth. Pacific Digital Effects introduced four small programs with unique abilities. StarsFX ($ 29) is a random voyage through a simulated 3-D starfield animation with stars generated on your Amiga as well as planets, asteroids, and black holes.
A new set of sophisticated media tools, designed for interactive creative entertainment were also on display by Pacific Digital Effects.
MuItimediaFX is an interactive audio-graphic music synthesizer which is just powerful enough to be useful and get you hooked for more while remaining just $ 29. Other titles include SpectrumFX, a real-time Fast Fourier Transform display for audio spectrum analysis, and VocoderFX, an audio digital signal processing effects development toy, botli lor just $ 29.
040 Wars Speed kills, but on the Amiga it just wipes out large jobs. Four companies were demonstrating various versions of 68040 accelerator cards during AmiEXPO. Choices ranged from prototype boards to shipping solutions, with each vendor supplying a list of reasons why their product was the best choice.
CSA demonstrated their 40 4 Magnum Accelerator, a co-processor slot board for the Amiga 2000. In a private demonstration, they placed the 40 4 Magnum Accelerator against a standard 2000 with and without the Video Toaster. It was easy to sec why every graphic artist and Video Toaster user is going to need (not just want) an accelerated Amiga. They also demonstrated the Mega-Midget Racer 68030 accelerator, and announced their "economy" version of the Mega-Midget a full-speed 030 with Data and Instruction caches which lacks only the Memory Management Unit. It lists for $ 599 with 25MHz, and $ 699
with 33MHz.
RCS management displayed their 040 accelerator. The Fusion Forty, a 25MHz accelerator for the A2000 priced at $ 2995.
Another exciting hardware company was Progressive Peripherals and Software with an (M0 accelerator and a new graphics card called Rambrandt! Progressive demonstrated their new 68040 accelerators for the Amiga 2000 and
31) 00 series. The 040 2000 ($ 2430) features 28MHz asynchronous
operation, over 23 times the speed of a standard 2000,
AmigaDOS 1.3 and
2. 0 compatible, software switchable from 68040 to 68000 mode,
and much more. The 010 3000 ($ 1795) features 25MHz synchronous
operation, full 25MHz. Performance on 16 Mhz A3000 systems,
direct access to 32-bit memory, over four times the speed of a
standard 25MHz A3000, and more.
Progressive also displayed the Rambrandt Video Graphics System for the Amiga 2000 and 3000 on hand. Rambrandt’s two-card system offers two framebuffers with user-selectable resolutions up to 1024 x 1024 per buffer in 16.7 million colors. Through its composite anil RGB video outputs, Rambrandt can be connected to a wide variety of monitors and video accessories for displaying or recording output in 24-liit color.
Great Valley Products presented still another (MO accelerator plus their second U.S. showing of the Impact Vision 24. The G-Foree 040 Board is a high-performance 68040 CPU accelerator for the Amiga 3000 and the Amiga 3000T. The 68040 CPU runs at 28MHz, includes MMU, FPU and separate 4K data and instruction caches providing incredible 22MIPS (million instructions per second) workstation performance. Suggested list price for 0 RAM is $ 2799, for 4MB of custom 40ns DRAM is $ 1049.
What has 16 million colors, 24-bit frame buffer plus genlock plus framegrabber plus flicker-eliminator plus PIP plus Video Titler plus 3-D modelling system? Great Valley Products’ new Impact Vision 24. This is the first multifunction peripheral specifically designed for the A3000's video expansion slot. With the optional A2000 genlock slot adaptor kit. It also perfectly complements and enhances the A2000.
GVP's Digital Sound Studio lets Amiga users record, edit, and compose with a high- quality stereo sound sampler, a fast, powerful, easy-to-use sound editor, and a self-contained four-track sequencer. Record sound samples from any source, including voices, noise, and pre-recorded instruments, to create your own instruments and effects. Edit sounds quickly in real time. Add effects like reverb and echo, run sounds backward, alter wave forms, cut and paste sound segments, create loops, eliminate pops and scratches. Compose easily using the DSS 4-track sequencer and your Amiga or MIDI keyboard.
Draw from up to 32 instruments at a time, in up to four octaves with eight different variable effects. Mix and modify sounds in realtime as you compose, through direct interface with the sound editor.
SunRize Industries announced their newest sound board available next quarter, the ADI016. This is a 16-bit sampler priced at just under $ 2,000. This CD-quality device is a further development of their 12-bit sampler, ADI012, priced at $ 495, and their original 8-bit sampler, Perfect Sound. With their sound software.
Audition 4, this gives SunRize a full complement of hobbyist to professional sound tools available for the Amiga market.
Oxxi, also famous for its sound program Audio Master, released version IV ($ 99) at the show. In addition, Oxxi displayed Presentation Master, a multi-media presentation authoring environment that allows you to import bit-map and EPS images, and data for charts and text.
With its object-oriented paint and business graphing modules. Color PostScript output, and graphic presentation authoring environment.
Presentation Master gives you all the tools you need to create shows with professional-quality graphics, charts, and text effects, Oxxi also presented Aegis Spec tricolor for HAM-E ($ 99.00) for the first time. All the features of SpectraColor, including key frame animation with free-hand or straight-line paths; brush wraps; luminosity, density, and Hght-source direction controls, icon-based point-and-click interface, the easy-to-use Color Manager for selecting among the 262,144 colors of the HAM- E system and numerous paint and animation tools are now available for HAM-E users. Other
announcements from Oxxi included Amiga Client Software (ACS), which adapts any standard Novell NetWare network to allow Amiga computers to act as workstations or clients. ACS can he added to any existing Novell NetWare system running Version 2.15 or higher, is easily installed, and requires no prior preparation. Once the Amiga Client Software is installed, Amiga users cm the network enjoy all the network capabilities available to IBM and Macintosh workstations. Price IB A. Video and Graphics Digital Micronics was present with their DM I Resolver Graphics Co-Processor (51295- S2195), which
brings 1280 x 1024 resolution to the Amiga which more than quadruples the number of pixels an Amiga can display and vastly improves on standard Amiga picture quality.
Digital Creations is now shipping the Kitchen Sync ($ 1895), a plug-in card that supplies two time base correctors for use With any switcher or video effects system including the Video Toaster. At the same time, they were also preparing DCTV for PAL for distribution in Europe to be available by the time you read this.
Digital Processing Systems introduced tile Dre Personal TBC II ($ 995), Based upon the popular DPS Personal TBC, the new TBC features software control of all Proc. Amp.
Functions, Timing and Color Balance. The rear panel provides a 4-pin DIN typeS-VI IS input connector, four BNC connectors and an RS-232 serial data port. The unit offers full broadeast- quality output and has genlock capability.
Making its debut in Gold Disk's booth was the VideoDirector (SI99.95). This easy-to-use video editing system is for anyone who has a camcorder, VCR, and an Amiga! It’s advanced features include genlock support, the ability’ to create scenes from individual clips, audio cues, and easy editing. Gold Disk also demonstrated Professional Page2.1 and ShowMaker. They had a "tip" for anyone using an internal Video Toaster: If you have experienced difficulties with the software freezing up on the Toaster switcher screen, try issuing a "pop up workbench screen" (from the commands menu) after the last
command in your Toaster macro.
MicroSearch demonstrated their full line of video products, including ChromaKey, the first affordable chromakeyer available fur Amigas at $ 395. Each ChromaKey comes with a six-foot by five-foot blue backdrop cloth, two diskettes containing sample graphics, and a demonstration videotape showing some possible chromakey effects. Also available from MicroSearch: The Materials Texture Library, a multi-volume collection of photorealistic surfaces designed for 3-D image wrapping and video backgrounds; the Electronic Color Splitter ($ 150), a composite video to RGB decoder which allows inexpensive
camcorders to be used with equipment designed for RGB input; and the Amiga Video Workbook ($ 34.95), which ties everything together, answering questions about DTV, what it is, how to use it, and what equipment is required.
As mentioned above, NewTek demonstrated the rereleased software for lire Video Toaster. The new Toaster 2.0 release brings many new features to the original hardware.
NewTek refers to 2,0 as a hardware upgrade on a disk. Many of the features shipped with the 1.0 Toaster card had not yet been turned on.
NewTek unleashed the next level in Toaster evolution by devptingover 11,0011 hours of development time, Tire 2,0 software is twice the size of the original and contains 50 percent more effects.
The effects have never been possible on any equipment, no matter what the price. Whole new modes, including real-time warping, sotted ge transitions, aird orgairic effects like clouds, pouring liquid, fire, tearing paper, and breaking glass are just a few’ of the new effects.
In addition to the new stunning effects, the
2. 0 software brings enhancements to every part of the Toaster. A
completely revised object modeler, faster rendering along with
100 new features in LightWave, a sharper luminance key mode
that eliminates the edging commonly associated with keys,
improved output specifications, new' fonts, more objects, and
a new alpha channel mode that will enable the frame buffers to
be used for 32-bit applications are all new features, Also new
is a completely revised manual with more tutorials based on
user feedback. Many other features are "under the surface,"
including file compression for conserving hard disk space,
faster frame loading times, and extended Arexx support.
A new character generator features almost instant loading of text screens and more scrolling speeds. A greater integration between ToasterPaint and ToasterCG allows them to share images in memory. A special Workbench utility allows the genlock to be controlled while other software is running or even to be controlled directly by third party applications to fade Amiga graphics without having to run the Toaster system. The 2.0 update also sports an amazing list of file compatibility, featuring a modular file system that allows more formats to be easily added at any time.
A number of new additional features is available with other Toaster software. Ughltm'e 3D offers new buttons (or ray tracing, shadows, reflections, an underwater effect, and more morphing and motion details. Junior resolution and a super lo-rcs are also offered, as (veil as a print resolution (3(172 s 1920), perfect for slides, prints, or detailed animation. A few of Modeler's new tools include twist, bend, skin, and taper.
There's an adjustable influence magnet, the user can create solid objects, and select elements from a perspective view. ChronwFX now color cycles and integrates with Switcher. There's a unique effect which makes everything appear to be on fire. The new Toaster 2.0 software is priced at $ 2495. Upgrades for registered users are only $ 395.
And Still More Developments!
Centaur Software announced that Fantastic Voyage, a game based on the Academy Award-winning science-fiction movie, will be available this Christmas for the Amiga. The game challenges players to make their way through the human bloodstream of the human body in a miniaturized submarine in order to destroy a bloodciot in the brain. It has a retail price of $ 49.95. Centaur also displayed Colorburst, the 24-bit graphics system from
M. A.S.T. which lets any Amiga display pure RGB in 16 million
colors. Other products on display in Centaur's booth included
their series of instructional videotapes for DCTV, Imagine,
and Dpaint III; PRO-NET and PRO-BOARD, full-featured,
professional and personal schematic capture and PCB layout
packages;
B. A.D.($ 49.95), a disk optimizer for both floppy and hard
drives; MindLink ($ 49.95) telecommunication software;
Persona] Write (549.95), a word processor for .Amigas;
Personal Fonts Maker ($ 99.95), a tool for designing and
processing both printer and screen fonts; and World Atlas 2
($ 59.95), whose new features include four diskettes full of
information, built- in editor, and facts on each country's
history, language, population, and customs.
Dr. T's Music Software demonstrated a complete line of sequencing, notation, universal editor librarian, algorithmic composition, and educational software, with such products as the KCS, Level II,TigerCub, Omega, MIDI Recording Studio, XOR, the Copyist, Qutckscore, the Phantom, M, Music Mouse, and Modef-A MIDI Interface.
Expansion Systems was present with their line of DataFlyer hard drive controllers, DataFlyer RAM SMB cards and the original 4MB A500 memory board, the Baseboard. New from Expansion Systems is the DataFlyer IDE hard drive controller line. It consists of an IDE controller that boasts great transfer speeds and a retail price of only S89. It's available for the A500, 1000, and the 2000 and they are all upgradable to 8MB of memory, Features include IDE data transfer speeds of 800K, 1 DE SCSI combination card, and the ability to run the inexpensive IDE and AT type drives. Other new products include
the DataFlyer 1(XX , an expansion chassis for the forgotten 1000 owner, and the Van Gogh Video Enhancer Card ($ 249-
299) , which provides your choice of four resolutions using a VGA
monitor and up to 1020 x 768 using an SVGA.
Future Media StillFrame Bureau will begin daily transmissions of the world's first StillFrame lndexed-Video Magazine. You simply set your VCR to record the transmission, then review it frame by frame. The Oct-Nov transmission will contain a 30-second assortment of information on Multimedia: Video, Audio, Print, Computers and Communications. This spot wilt contain a total of 275 pages: 150 three-frame, 75 two-frame, acid 50 one-frame pages with a six second opening invitation to alert the small viewing audience.
ICD, Inc. showcased their complete line of power peripherals, including (he AdSCSI and AdlDE host adapters and hard drives, AdRAM memory boards, the AdSpeed accelerator, Flicker Free Video, Novia and Frima internal hard drives for Amiga 501), 1000, and 2001) Computers.
INOVAtronics was present with Directory Opus (559.95), a complete directory utility.
Infinitely configurable and incredibly easy to use, Opus does just about anything you could possibly want done with Amiga files. Someof its many features include configurable menus, tire ability to show pics, and play sounds and AN1MS, unlimited directory history, DOS Error code help, complete Arexx support, and much more. CanDo version 1.5 is now shipping and new features include support for database management, multiple windows and screens, floating-point math, records and arrays, WorkBendr 2.0 border styles, Workbench 2,0 AppEvents, overscan, full-screen animations, and paraliel-port
control. There are enhancements in Arexx control, script editing, error handling, variable management, and brush AN1.M support. CanDo L.5 is5149.95, and upgrades are available for 540. Other INOVAtronics products included Hyper Helpers a package which includes DosHelp, Run-N-Play, and LaunchPad. HvperHelpers retails for $ 59.95. Lunar Construction Set ($ 24.95), Canvas ($ 34.95), C.A.P.E, 68k ($ 89-95), InovaToolsl ($ 79.95), PowerWindows ($ 89.95). inSync Digital Corporation presented their Transitions Library, which consists of six volumes of animations, anti-aliased fonts, backgrounds, and
brushes ranging from the Fairy Tale Wedding Opening to the Fireworks Construction Kit. Each volume is sold separately for 549.99. Microl’rose has five new games for the Amiga: Silent Service II, F-15Strike Eagle II, Flames of Freedom, Knights of the Sky, and Space 1889. Silent Service li ($ 59,95) is an all- new state-of-the-art simulation of submarines in World War 11. This update to the classic has lilt- latest advances in sound, graphics, and game design, including new targets and scenarios. In F-l 5 Strike Eagle II (S59.95) dogtighting is the name of the game. Although the sky swarms with
bogies, your streamlined weapons console targets enemy planes with the touch of a button.
Enemy pilots and missile crews act and react intelligently. Success depends on making the right moves fast! Can you spark a tiny flame of freedom into a wildfire of revolution? In Flames of Freedom (S49.95) you must promote discontent and revolution among the populace of the totalitarian Saharan Empire. Knights of the Sky (559.95), a simulation of aerial combat and gallantry in World War I, pits you against Germany's most celebrated pilots, including the infamous Baron Manfred von Richthofen. Space 1889 |$ 59,95) recreates the solar system as envisioned by the scientific theories of the 19th
Century, and in the imaginations of such classic writers as Jules Verne, A. Conan Doyle, and
H. G. Wells. MicroProse also displayed such favorites as
MegaTraveller I: The Zhodani Conspiracy, Mid Winter, M-l Tank
Platoon, and Railroad Tycoon.
New Horizons Software presented ProWrite 3.2 ($ 175), with Postscript-capable output incorporated directly into the program.
ProWrite's powerful features include a 100,000 word spell checker, multiple columns with snaking or side-by-side text flow, a thesaurus with over 300,000 cross references, macros, an Arexx port, mail merge, color graphics support, headers, footers, text wrap around graphics, and more. There has aiso been an upgrade of Flow, the information organizer. Version 3.0 ($ 110) includes sophisticated outline auto numbering, Arexx support, ihe ability' to create macros, saveable configurations, screen options, headers and footers, spell checking, Workbench 2.0 enhancements, document information, and
numerous printing enhancements. Central Coast Software, a division of New Horizon's, was represented by Quarterback ($ 69.95), Quarterback Tools' ($ 89.95), DOS-2-DOS (555), and MAC-2-DOS ($ 99.95). Design Works ($ 125) and QuickWrite ($ 75) were also part of New Horizon's presentation.
Portal Communications Company was present to tell Amiga Users about the Portal Online System, the new home of The Amiga Zone. The monthly fee of $ 13.95 entitles users to meet Amiga experts for nightly chat sessions, get instant help from the experts, access over 500MB of Amiga programs, learn about new product information and upgrades, and access question-and-answer files and demos of upcoming product releases. Membership also includes regular Portal features like Zmodem transfers, worldwide Internet E-mait, Telenet PC Pursuit Access, the entire Usenet, exclusive Portal SICs, and no hourly or
download charges.
Programs Plus & Video is a supporting sales agent for Activa Internationa] and RCS Management. They displayed Real 3D Professional Turbo, a solid modelling ray tracing and animation tool, it features object and scene design, materials, logical operations, object surface mapping, 2-D or 3-D input, animation creating and editing, still rendering, and animation play.
Radiance Software introduced RayDance, the latest in ray-tracing and 3-D animation software. RayDance give the artist unprecedented power to create his or her vision in photo-realistic 24-bit images. It uses a fast ray- tracing method for optimal visual quality and is available for 599.95. ROCTEC featured the RncGen Plus ($ 349.95), a genlock with RGB passthru and video passthru. It also lias dual dissolve controls for RGB and composite signal, Also on display was RocLite, a new external floppy drive for the Amiga line. The slim, chainable drive is available in a black or ivory aluminum casing
for under $ 14fl. RocKey is also available, featuring ChromaKey withLumaKev and a Color Splitter and other optional features.
Soft-Logik proudly presented PageStream
2. 2, the popular desktop publishing program for tile Amiga, New
enhancements are its import module and printer driver support,
providing users with a wider selection to choose from.
PageStream 2.2 supports the HotLinks interface.
HotLinks is another program that focuses on exchanging actual data between other programs.
BME is a simple bit-map editor designed especially for PageStream 2 and HotLinks, Also new from Soft-Logik is PageLiner, a fast word processing program designed specifically for PageStream 2.
Software Technology Inc.'s Best Business Management 3.0 ($ 199.95) is now available for the Amiga. The program includes a general ledger, accounts receivable, accounts payable, inventory management, and services management. Other features are expanded sales tax capabilities, print to screen or export to disk, keyboard alternatives to the mouse, and other expanded capacities.
Supra Corporation displayed the Power PC Board, an IBM PC emulator for the Amiga
501) or 2000. Features include a V.30 11 Mhz processor (improved
8088), 1MB RAM in MS- DOS mode, a battery backup dock,
calendar, up to 16 colors in CGAmode,paraliel and serial
port emulation, easy software installation, and more for
only $ 399,00. The SupraDiive 500X1’ hard disk was also being
displayed, along with GVP's newest 040 accelerator (above)
joins competitors Progressive Peripherals and Software, CSA,
and RCS Management In healthy competition in the Amiga 040
wars.
Their full line of modems, ranging from the SupraModem 2400 to the top of the line 9600, which lists for $ 699.95. Texture City announced the release of New Hi-res Tr ue Color 24-bit images for computer artists and designers, All images have been carefully selected and processed for correct orientation, color balance, and file size. Each set varies in color, style, and category. The images are available in 24-bit IFF, DCTV, and HAM file formats. There are five different packages tor the Amiga and they range from 5139.95 to 5299.95. In a private press conference, A5DG announced version 2.0 of
its award-winning Art Department Professional ($ 299). )PEG compression, 24-bit plane printing through Preferences, support of new display boards, better technology and faster performance highlight the new release.
Vidia displayed Iheir line of books and quick references for the Amiga. The Fast Guide to Amiga Cl.l ($ 8.95), Guide to Professional Page ($ 6.95), Guide to PageStream ($ 6.95), The Amiga Graphics Reference Card ($ 2.95), and The Amiga Programmer's Quick Reference ($ 7.95) were all available. The books are printed on high quality S.5" x 11" paper, are lightweight, and are easy to carry around.
Brain Technologies introduced Pix Lib, a picture conversion and storage program with a library of 995 pictures. Each picture is in 32 colors and is 213 x 145 pixels in size covering nearly half the screen. Pix Lib allows vou to view and then save any picture in IFF furmat for immediate use in DeluxePaint I, II, and III. Digi- Paint, and most other popular paint programs.
$ 19.95 High Resolution Output from your AMIGA™ DTP & Graphic Documents You've created the perfect piece, now you’re looking for a good service bureau for output. You want quality, but it must be economical. Finally, and most important...you have to find a service bureau that recognizes your AMIGA file formats. Your search is over. Give us a call!
We’ll imageset your AMIGA graphic files to RC Laser Paper or Film at 2450 dpi (up to 154 lpi) at a extremely competitive cost. Also available at competitive cost are quality Dupont ChromaCheck™ color proofs of your color separations films. We provide a variety of pre-press services for the desktop publisher.
Who are we? We are a division of PiM Publications, the publisher of Amazing Computing for the Commodore AMIGA. We have a staff that really knows the AMIGA as well as the rigid mechanical requirements of printers publishers. We're a perfect choice for AMIGA DTP imagesetting pre-press services.
We support nearly every AMIGA graphic £ DTP format as well as most Macintosh™ graphic DTP formats.
For specific format information, please call.
For more information call 1-800-345-3360 Just ask for the service bureau representative.
( DesignWorks, continued from page 51.)
Objects can alsobe aligned to the screen grid for precise or repetitive screen placement, They can also be moved to either side, or top or bottom of the page, using the Align Object command. Finally, a group of objects can be locked so that no changes can be made to them. This is useful when you want to protect certain elements of your design from any further modification but want to continue working on the same document.
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This month all items arc priced especially low! All products, from all vendors, will be sold at the lowest price possible!
Standard delivery in less than 5 days after you hang up the phone.
Smoky Mountain Solutions has a wide selection of items, including: ¦' MEMOR Y AND AMIGA CHIPS all speeds and densities, ¦' HARD DISK SYSTEMS for all AMIGA models.
» SPECIAL PRICES ON PRINTERS AND MONITORS.
* ALL SOFTWARE WILL BE SOLD A T10% O VER COST.
* GOOD PRICES ON ALL AMIGA ITEMS!
Call now! SMS inc. wants to he your AMIGA resource!
As well as manipulating objects, DesignWorks also works with text just as easily. To create some text, select the text tool from the toolbox and begin typing. Text can be either plain, bold, italic or underlined. Different fonts can be selected using the font requester. Font point sizes can be easily changed by typing in the new point size required. Text can be left-aligned, centered, or right-aligned with either single, one and a half, or double line spacing. Finally, text can be copied and then pasted anywhere within a document.
IFF pictures and brushes can be imported into DesignWorks to be used as backgrounds or as a source of objects. Images are saved as lo-res 32 color IFF files when exporting drawings. Understand that loading and saving such images is a time- consuming process, especially full-screen images. The user may want to import only part of an image or brush in order to save time. The screen resolution that DesignWorks normally uses is 640 x 200 pixels, with an optional 640 x 400 pixel mode available as well.
MONDA Y - FRIDA Y 10:00 am - 6:00 PM Orders and inquiries: 1 •704-683-4093 Circle 12Q on Reader Service card.
The default drawing size of any document page is 8 inches x 10 inches, but documents can be created as large as 100 inches x 100 inches. For viewing a document, it is possible to magnify or shrink the image. A document can be enlarged up to twice its normal size. It can alsobe reduced in size by one-half increments to 1 32 of its actual size. After being enlarged or shrunk, the document can be returned to its normal size.
DesignWorks can open anywhere from two to 32 color screens.
Tire last main drawing feature to be d iscussed is the layering option. Objects in a document can be arranged in layers, allow- i ng the user to create very com plcx d ra wings.
With layering, objects on one layer can be hidden from view while another layer is being worked on. The number of layers possible is essentially unlimited. This is a very useful feature when creating a document that represents something that naturally has layers of its own, such as the floors of a building or the decks of a ship. Hach layer can ha ve i ts own individual name, and it is very easy to switch between different layers. If a document has more than one I ay er, you ca n copy and paste from one lay er to the next as well as within the same layer.
Once a document has been created, the next step is to print it. In addition to its powerful object drawing and text capabilities, DesignWorks pro'.'ides excel lent results even when using a standard dot-matrix printer for printing- DesignWorks has page format and printing screens similar to ProWrite's. With the page format screen, different paper sizes (U.S. letter, U.S. legal, etc.) be selected as well as custom sizes.
With the printing screen, high quality or normal printing can be selected. High q uali ty will give the best results, doing a better job of smoothing out any rough edges at the expense of speed, All pages of a document can be printed, or just those pages selected.
Documents can be printed in either 8,64, or 4096 colors. Using fewer colors results in faster printing and uses less memory. Print density can be changed to match the density used by the printer as well.
DesignWorks requires a minimum of 512K of RAM. The program uses 12-bit color for internal processing and the printing of documents, although it only displays a handful of those colors at a time on the work screen. This limitation is due to the Amiga's graphic hardware. A nice touch is the vertical and horizontal rulers for precise placement on-screen. An even nicer touch are the dotted lines on both rulers that follow the movement of the cursor to indicate exactly where to draw or place an object. For the creation of documents thatrequireboth text and simple drawing tools, DesignWorks
performs the task and more for very little money. »AC* DesignWorks Price: $ 125.00 New Horizons Software 206 Wild Basin Road, Suite 109 Austin, TX 78746
(512) 328-6650 Inquiry 237 Please Write to: Matt Drabick c o
Amazing Computing
P. O. Box 869 Fall River, MA 02722-0869 « Vol. I No. 1 Premiere,
L986 Highlights include: "Super Spheres", An Abasic Graphics
Program, by Kelly Kauffman "Date Virus", by J. Foust
"EZ-Term", by Kelly Kauffman "Inside CLI", by G. Musser
* VoLl No. 2 1986 Highlights include: "Inside CLI: Part Two", bv
G. Musser "Online and the CTS Fabite 2424 ADH Modem", by J.
Foust
* Vol. I No. 3 1986 Highlights include: "Forth!", A tutorial
"Deluxe Draw!!", An AmigaBASIC art program, by R. Wirch
"AmigaBASIC", A beginner's tutorial "Inside CLI: Part 3", by
George Musser Vol. 1 No. 4 1986 Highlights include: "Build Your
Oivn 5 1 4" Drive Connector", by E. Viveiros "AmigaBASICTips",
by Rich Wirch "Scrimper: Part One”, by P. Kivolowitz W Vol. 1
No. 5 1986 Highlights include: "The HSI to RGB Conversion
Tool", by S. Pietrowicz "5crimpen Part Two" by Perry Kivolowitz
"BuildingTools", by Daniel Kary tf Vol. 1 No. 6 1986 Highlights
include: "Mailing List", by Kelly Kauffman "Pointer Image
Editor, by Stephen Pietrowicz "Scrimper: Part Three", by Perry
Kivolowitz
* Vol. T No. 7 1986 Highlights include: "Try' 3-D", by Jim
Meadows "Window Requesters in Amiga Basic", by Steve Michel "I
C What I Think", by R. Peterson "Linking C Programs with
Assembler Routines", by G Hull « Vol. 1 No. 8 1986 Highlights
include: "Using Fonts from AmigaBASIC". Bv Tim Jones "A Tale of
Three EMACS", by Steve Poling ".bmap File Reader in
AmigaBASIC", by T. Jones » Vol. 1 No. 9 1986 Highlights
include: "Starting Your Own Amiga-Related Business", by W.
Simpson "Keep Track of Your Business Usage for Taxes", by J.
Kumirer "Using Fonts from AmigaBASIC: Part Two", by Tim Jones
"68000 Macros On The Amiga", by G. Hull
* Vol. 2 No. 1, January 1987 Highlights include: "AmigaBASIC
Titles", by Bryan Cat lev "A Public Domain Modula-2 System", bv
Warren Block "One Drive Compile", by Douglas Lovell
* ¦’ Vol. 2 No. 2, February 1987 Highlights include: "The Modem",
by Joseph L. Rothman "The ACO
Project....GraphicTeleconferencing on the Amiga", by S. R.
Pietrowicz "A Disk Librarian In AmigaBASIC", by John Ken nan
"Creating And Using Amiga Workbench Icons", by C. Hansel Back
Issue Index
* Vol. 2 No, 3, March 1967 Highlights include: "Subscripts and
Superscripts in AmigaBASIC", by I Smith "AmigaTrix", Amiga
shortcuts, by W. Block "Intuition Gadgets , by Harriet Maybeck
Tolly "Forth!", by Jon Bryan « Vol. 2 No. 4. April 1987
Highlights include: "Jim Sachs Interview", by S. Hull "The
Mouse That Got Restored", by jerry Hulland Bob Rhode "Secrets
of Screen Dumps", by Natkun Okun "Amigatrix II", by Warren
Block
* Vol. 2 No. 5, May 1987 Highlights include: "Programming in
68000 Assembly Language", by C Martin "Using FulureSound with
AmigaBASIC", by J- Meadows "Waveform Workshop In AmigaBASIC",
bv j. Shields "Intuition Gadgets: Part IT", by H. MaybeckTolly
* Vol. 2 No. 6, June 1987 Highlights include: "Modula-2 AmigaDOS
Utilities", by S, Faiwiszewski "Amiga Expansion Peripherals",
by J. Foust "What You Should Know Before Choosing an Amiga 1000
Expansion Device", by S. Grant i’ Vol. 2 No, 7. July 1987
Highlights include: "Video and Your Amiga", by Oran Sands
"Quality Video frum a Quality Computer", bv O. Sands "All About
Printer Drivers", by Richard Bielak "68000 Assembly Language",
by Chris Martin
* Vol. 2 No, 8, August 1987 Highlights include: "Modula-2
Programming'' "Assembly Language" "Disk-2-Disk", by Matthew
Leeds "Skinny C Programs", by Robert Riemersmajr.
* Vol. 2 No. 9, September 1987 Highlights include: "Modula-2
Programming ", by S Faiwiszewski "AmigaBASIC Patterns", by
Brian Catley "Programming with Soundscape", by T. Fay e Vol. 2
No. 10, October 1987 Highlights include: "Max Headroom and the
Amiga”, by John Foust "Amiga Artist: Brian Williams", by John
Foust "All About On-line Conferencing", by Richard Rae "Fast
File I O with Modula-2", by Steve Faiwiszewski it Vol. 2 No.
11, November 1987 Highlights include: "Modula-2 Programming".
S. Faiwiszewski "6SOQO Assembly Language", by Chris Martin "The
AMICUS Network", by John Foust "C Animation: Part II", by Mike
Swinger «? Vol. 2 No. 12, December 1987 Highlights include:
"CLI Arguments in C", by Paul Castonguay "MIDI Interface
Adaptor", by Barry' Massoni "Modula-2", by S, Faiwiszewski
"Animation for C Rookies: Pari III", by M. Swinger ? Vol. 3 No.
1 January 1988 Highlights include: "C Animation: Part IV". By
Michael Swinger "Forth", by John Bryan "The Big Picture" by
Warren Ring "Modula-2 Programming", by S. Faiwiszewski
* Vol. 3 No. 2, February 1988 Highlights include: "Laser Light
Shows with the Amiga", by Patrick Murphy "Photo Quality
Reproduction with the Amiga and Digi- Vicw", by Stephen Lebans
"68000 Assembler Language Programming", bv Chris Martin "AiRT",
Icon-based program language, by S. Faiwiszewski e Vol. 3 No. 3,
March 1988 Highlights include: "The Hidden Power of CLI Batch
File Processing", bv J. Rothman "Perry Kivolowitz Interviewed",
bv Kd BefCOVitX "PAL Help", A1030expansion reliability, by
Perry' Kivolowitz "Amiga Serial Port and MIDI Compatibility for
Your A1000", by L. Ritter and G. Rentz
* Vol. 3 No. 4, April 1988 Highlights include: "Writing A
SoundScape Patch Librarian", by T. Fay "Upgrade Your A1008 to
A500 2000 Audio Power", by H. Bassen "The Big Picture, Part II:
Unified Field Theory", by W. Ring « Vol. 3 No, 5, May 1988
Highlights include: "Interactive Startup Sequence", by Udo
Pernisz "The Companion", by P.Gosselin "The Big Picture,
Unified Field Theory': Part III",by W Ring "Modula-2",
Termination modules for Benchmark and TDI compilers, by Steve
Faiwiszewski it Vol. 3 No. 6, June 198S Highlights include:
"Reassigning Workbench Disks", by John Kerman "An IFF Reader ir
Multi-Forth", by Warren Block "Basic Directory Service
Program". Programming alternative to the GimmceZeroZero, by Bry
an Catley
* Vol. 3 No 7, July 1988 Highlights include: "Roll Those
Presses!", The dandy, demanding world of desktop publishing, by
Barney Schwartz "Linked Lists in C", by VV. E. Gammill "C Notes
from the C Group", bv Stephen Kemp ¥ Vol. 3 No. 8, August 1988
Highlights include: 'The Developing Amiga", A gaggle of great
programming loots, by Stephen K. Pietrowicz "Modula-2
Programming", Libraries and the FFP and I EH ninth routines, by
Steve Faiwiszewski "Amiga Interface for Blind Users", by Carl
W. Mann "Tumblin' Tots". Assembly language program, by D.
Ashley ¥ Vol. 3 No. 9,September 1988 Highlights include:
"Speeding Up Your System", Floppy disk caching, by Tony Preston
"Computer-Aided Instruction", Authoring system in AmigaBASIC,
by Paul Castonguay "Gels in Multi-Forth, Part II: Screenplay”,
bv John Bushakra ¥ Vol. 3 No. 10, October 1988 Highlights
include: " The Command Line:NEWCLI: A painless way to create a
new console window", by Rich Falconburg "Bob and Ray Meet
Frankenstein". Create, animate, and metamorphose graphics
objects in AmigaBASIC, by R. D’Asto "HAM & AmigaBASIC", by
Bryan Catley it Vol. 3 No. 11, November 1988 Highlights
include: "Structures in C", by Paul Castonguay "On The Crafting
of Programs", Speed up your progs, bv D. Hankins "BASIC
Linker", Combine individual routines from your program library’
to create an executable program, by B. Zupke ¥ Vol. 3 No. 12.
December 1988 Highlights include: "Converting Patch Librarian
Files", by Phil Saunders "Easy Menus in J Forth", by Phil Burk
"C Notes From The C Group: Program or function control coding",
by Stephen Kemp
* Vol. 4 No. 1 January 1989 Highlights include: "Scrolling
Through SuperBitMap Windows", by Read Predmore "Sync Tips: Dot
crawl, the Amiga and composite video devices", by Oran J. Sands
"Pointers, Function Pointers, and Pointer Declarations in C".
Bv Forest W. Arnold 9 Vol. 4 No. 2, February 1989 Highlights include: "Sync Tips: Getting inside the genlock",by Oran Sands "On the Crafting of Programs: A common standard for C programming?*', by D J. Hankins ' An Introduction to Arexx programming", by Steve Faiwizewski
* Vol. 4 Mo. 3, March 1989 Highlights include: "Fractal
Fundamentals", by Paul Castongu.iv "Image Processing With
Photosynthesis", by Gerald Hull "Benchmark 1: Fully Utilizing
The MC68881". Part 1: turbocharging the savage benchmark, by
Read Fred more "Breaking the Bmap Barrier", by Robert D'Aslo
* Vol. 4 No. 4, April 1989 Highlights include: "Adding the
Not-So-Hard Disk", by J P. Twardy "The Max Hard Drive Kit", A
hard drive installation project, using Palomax's Max kit, by
Donald W. Morgan "Sync Tips: A clearer picture of video and
computer resolutions", by Oran J. Sands 9 Vol. 4 Mo. 5, May
1989 Highlights include: "Building Your Own Stereo Digitizer",
bv Andre Theberge "MIDI Out Interface", bv Br. Seraphim
Vvinslovv "Digitized Sounds in Modula-2", by Lcn A. White "Sync
Tips: The secrets hidden beneath the flicker mode", by Oran J.
Sands 9 Vol. 4 Mo. 6, June 1989 Highlights include: "At Your
Request: Design your own requesters in AmigaBASlC", bv fohn F.
Weiderhirn "Exploring Amiga Disk Structures", by David Martin
"Diskless Compile in C”, by Chuck Raudonis
* Vol. 4 No. 7. July 1989 Highlights include: "Adapting Analog
Joysticks to the Amiga", by David Kmzer "Using Coordinate
Systems: Part II of the Fractals series addresses the basis of
computer graphics" by P.Castonguay m Vol. 4 No. 8, August 1989
Highlights include: "Getting Started in Video", by Richard
Starr "Executing Batch Files in AmigaBASlC", by Mark Aydellotte
"Building a Better Siring Gadget", bv John Bushakra 9 Vol. 4
No. 9, September 1989 Highlights include: "Digitizing Color
Slides And Negatives on the Amiga", by Ron Gull "Improving Your
Graphics Programming", by R. Martin "Cell Animation In
Modula-2", bv Nicholas Lirasolla
* Vol. 4 No. 10, October 19S9 Highlights include: "Better
TrackMouse", by Robert Katz "APL & The Amiga", by Henry Lippert
"More requesters in AmigaBASlC", by John Wiedcrhim "Clall's
Gadgets", by Jeff Glatt
* V'ol. 4 No. 11, November 1989 Highlights Include: "The Amiga
Hardware Interface", by John lovine "APL & The Amiga, Part II",
by Henry Lippert "64 Colors In AmigaBASlC". By Bryan Cat ley
"Fast Fractals *', by I lugo M.H. Lyppens 9 Vol. 4 No. 12,
December 1989 Highlights Include: "The MIDI Must Go Thru", bv
Br. Seraphim Winslow "View* From the Inside: Bars&Pipes". By
Melissa Jordan Cl rev "ARexx Part II", by Steve Gillmor "A CLI
Beginner's Questions Answered", bv Mike Morrison 9 Vol. 5 No. 1
January 1990 Highlights include; "Animation? BASICally!", Using
Cell animation in AmigaBASlC, by Mike Morrison "Menu Builder",
by T. Preston "Facing the CLI", Disk structures and
startup-sequences, bv Mike Morrison 9 Vol. 5 No. 2, February
1990 Highlights include: "A Beginner's Guide to Desktop
PublishingOn The Amiga", by John Steiner "Resizing the
shell CLI Window", by William A. Jones "Call Assembly
Languagefrom BASIC", by Martin F. Combs 9 Vol. 5 No. 3, March
1990 Highlights include: "Screen Aid", A quick remedy to
prolong the life of your monitor, by Bryan Cat ley "The Other
Guys' Synthia Professional", review by David Duborman
"Passport's Master Tracks Pro vs. Blue Ribbon Bakery's
Bars&Pipes", by Ben Means 9 V'ol. 5 No. 4, April 1990
Highlights include: "Bridging the 3,5" Chasm". Making Amiga
3.5' drives compatible with IBM 3.5" drives, by Karl D. Beisom
"Bridgebuard Q & A", by Marion Deland "Handling Gadget & Mouse
IntuiEvents", More gadgets in Assembly, by Jeff Glatt "Ham
Bones", by Robert D’Asto 9 Vol. 5 No. 5 May 1990 Highlights
include: "Commodore's Amiga 3000", preview "Newtek's Video
Toaster", preview "Do It By Remote”, by Andre Theberge
"Rounding Off Your Numbers", by Sedgewick Simons Jr.
* Vol. 5 No, 6, June 1990 Highlights include: "Convergence”, Part
5 uf the Fractal series, by P. Castonguuy "C++; An introduction
to object-oriented Amiga programming", by Scott B. Steinman
"APL and The Amiga: Primitive Functions and Their Execution",
by Henry T. Lippert 9 Vol. 5 No. 7. July 1990 Highlights
include: "Apples, Oranges and MIPS: 68030-based Accelerators
For The Amiga 2000", by Ernest P. Vivciros, Jr.
"Poor Man's Spreadsheet", A simple spreadsheet program that demonstrates manipulating arrays, by Gerry L. Penrose "Crunchy Frog II", by Jim Fiore "Getting to the Point: Custom Intuition Pointers In AmigaBASlC", by Robert D'Aslo
* Vol. 5 No. 8. August 1990 Highlights include: "Mimetic*'
FramcBuffer", rev lew by Lonnie Watson "Desktop Video in a
University Setting", by John Steiner "Title Screens That 5hine:
Adding light sources with DeiuxePaint III", by Frank McMahon 9
Vol. 3 No. 9, September 1990 Highlights include: "Programming
In C on a Floppy System", Yes even a stivk A500 with a 512K RAM
expander, by Paul Miller "Voice-Controlled Joystick", by John
lovine "Gradient Color Dithering on the Amiga Made Easy", by
Francis Gardino ¥ Vol. 5 No. 10, October 1990 Highlights
include: "Notes on PostScript Printing with Dr. Ps Copyist", bv
Hal Belden "CAD Overview: X-CAD Designer, X-CAD Professional,
IntroCAD Plus, Aegis Draw 2000,UltraDesign",by Douglas Bullard
"Sound Tools for the Amiga", by M. Kevelson "Audio Illusion".
Produce fascinating auditory illusions on your Amiga, by Craig
Zupke
* Vol. 5 No. 11, November 1990 Highlights include: "Getting A Lot
For A Little", A comparison of the available Amiga archive
programs, by Greg Epley "High Density Media Comes to the
Amiga", by John Steiner 'The KCS Power PC Board", by Ernest P.
Viveiros, Jr.
9 Vol. 5 No. 12, December 1990 Highlights include: "Information X-Change”, by RickBroida "Feeding The Memory Monster”, the ICD AdRAM 540 and Ad RAM 56QD, review by Ernest P. Viveiros, Jr.
"MakingA Name For Yourself", Creating logos on the Amiga, by Frank McMahon 9 Vol. 6 No. 1, January 1991 Flighlights include: "Electronic Color Splitter", an inexpensive way to grab images off video sources, by Greg Epley "The Animation Studio", Disney's classic approach in a character animation program, by Frank McMahon "Forensic Animation", the Amiga helps out in the courtroom, by Andrew Lichtman
* Vol. 6 No. 2, February 1991 Highlights include: "Xetec's
Cdx-650". CD-ROM technology for the Amiga, by Lonnie Watson
"More Ports For Your Amiga”, by Jeff Lavin "Medley", A look at
different types of music software available, by Phil Saunders
* Vol. 6 No. 3. March 1991 Highlights include: "Newtek's Video
Toaster A New Era In Amiga Video", a complete tour of the Video
Toaster, by Frank McMahon "Ultrasonic Ranging System", the
sonar system project continues by John lovine "Writing Faster
Assembly Language ", the discussion on how to speed up programs
with assembly is completed, by Martin F. Combs
* Vol. 6 No, 4. April 1991 Highlights Include: "DCTV". Manipulate
millions of colors in real time, by Frank McMahon "Lauren in
Disguise", workaround to DeluxPaint Ill’s lack of HAM support,
by Merrill Callaway "Medley", bv Phil Saunders Plus, a special
feature on Graphic Word Processors
* Vol. B No. 3. May 1991 Highlights include: 'The Big Three in
DTP," A desktop publishing overview by Richard Malaka 'The
Amiga Desktop Publisher's Guide to Service Bureaus," bv John
Steiner "M.A.S.T.'s Parallel Port SCSI Adapter," An inexpensive
way to attach a hard disk to your A500 by Dan Michaelson "All
in One," programs for the beginner bv Kim Schaffer Svnl.6,
No,6, June 1991 Highlights include: "MaxiPlan Plus,' a review
by Chuck Raudonis "CDTV," a comprehensive look at Comodore's
hottest item "HAM-E," a review introducing an excellent 24-bit
color video board by David Johnson "Pixel 3D," review by John
Steiner "Professional Page 2.0," a review of a complete and
truly professional desktop publishing package by Rick Broida 9
Vol. B No. 7, July 1991 Highlights include: "Firecracker 24", a
review of the latest is 24-bit video boards from Impulse by
Frank McMahon "Proper Grammar", a review of a comprehensive
spell and grammar checker by Paul Ijrivee TageStream". Another
entry in the word processing desktop publishing software line,
by John Steiner Also, extensive Summer CES coverage!
9 Vol. N No. 8, August, 1991 Highlights include: "Alterlmage", create titling and special effects for your home videos and desktop publishing in minutes by Frank McMahon 'The Jerry Bryant Show", AC interviews Jerry Bryant whose secret weapons for producing four hours of television a week are the Amiga and the Video Toaster "Understanding Genlocks", What is a genlock? Which one is best? The answers to these questions and more by Matt Drabick "Super 8 Meets the Amiga”, easy filnvto-video transfer with the addition of Amiga graphics, by Patrik Beck "Looking Good with B.A.D.”, a review of Centaur
Software's disk optomizing program by Rick Manasa Also, AC continues the extensive coverage of the Summer CES in Chicago!
9 Vol. 6 No. 9, September 1991 Highlights include: "Bars&Pipes Professional," a review by Phil Saunders "Frame Buffer Face-Off,” an overview' of framebuffers, by Frank McMahon "DynaCADD,” a review by Doug Bullard Plus: Special reports on Multimedia applications AND Super show coverage from Australia and Orlando!
¥ Vol. 6 No. 10, October 1991 Highlights include: "Art Department Professional," a review of ASDGs powerful program by Merrill Callaway ShowMaker," beyond desktop video, by Frank McMahon "APL and the Amiga," by Henry Lippert Plus: An Arexx double feature and a special education section ¥ Vol. 6 No. 11, November 1991 Highlights include: "Connecting Your Amiga to the Sharp Wizard,"by Merrill Callaway "Epson 300c Flat Bed Scanner," review by Merrill Callaway "Impact Vision 24," a sneak preview of GVP's powerful 24- bit board, by Frank McMahon "CSA Mega-Midget Racer," a review of CSA's powerful
accelerator board, by Mike Corbett "Why Should You Use the CLI?" Three sound reasons to use the command line interface, by Keith Cameron The Fred Fish Collection BelowisaSislingoitrie!aleslatlditicnsSothe Fred FishColiectian.Thisexparding library of freely redistributable software is theworkof Amiga pioneerand award winningsoftwareanthofogist, Fred Fish. Foracompletetislof all AC, AMICUS.
AndFredFish Disks, catalogedandcross-refer- encedlorypiirconvenience. Preasecorisultthe current A C'sGuide To TheCommodoreAmiga avaiiableatyourlocalAmazing Dealer.
ErMflihEiskiH Calgar iQemo Demo version of C aligari 2 0 from Octree Sot* are. Redo re J a68020 66330ang a 68881 63882 Emarycnly Aufhor Octree Software DrsDF Prop am Jo disable DFO- DF3 to slop Pul emgty drive cfcfcing bypuDrgthetrackdisk flevceauuJtarerw editiJe Can beruti ligmCL f. Stan jP ic ipt or WB Com"and i me options sotectdnvei and a'so i movefheF ifSyste niaslts to'edi.:* CPU load a i tHemo-'e Version! 0. Includes K*xce Author Paine* F.Ustob FrleSearch TfeiPTogfamwiiiseaichanAmigaDOSvolumefofsspeeified We, l sing a ‘it aname pattern llsefnt farha-ddnv a owner s wanting to fmdaWe
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Themacto language makes Sirftiar reMtitivepiOtieasytodd Da la pen’s Can M iranstormecbyariatgeljra'Crijnctionpnertoploflmg A macro can Be a utonarcai ly«I« uteo uoon startup P'Otsmiry resofejt'On tram 330« ZOO to 6431455 WoiStanBewvtda* macro command s and i FF i l 3M t es Primsduecify to Epson compare punters o' Jo any Pre*erer«t support pdyap'cs punter viathe PIT. Cevee. T nr* is verSror2.1. asgndicart upgradetoversianl Oonosk 121 Sh3feware naryonly Author Date Hot) SCSlMouoter Art inter aclive , lylly automated partilia.nnoun'ej especia I y 5urtfidiarremcva6ierreoaSCSIdirres
SCSJWctmrerajto- mahcady scans the Rfl d D sk Biackoi the drwesand presents theuser with a partition selector whsph allows the in&rtJuaI»«cBono!thepartitonstamount Recures Kcksrtfl20 Binaryorv-y Autoor UlrtnA. Baser SCSIPrrt A Preferences erirtu tor the bailer y Backed uo memory n the At ;a2::: T- p-jg-j-a lAS.Tl-ttcangethtbUl thalccn trol some par a merer s ct the embedded SCSI host aeaKOr R6Cu *65X0*51842.0 Binary prvy Autoor' Matin A Biafier TraherMaker AprogramthalaHowsyoulomodilymgney.numtjerBllives. or high scores ct sone games The game to be modi tied must Decasab'eo'multitasking
Version0B.Binarycn.y,Author Anareas Achermann F «IFj»hD!JH533 BootGen Ttos programpfeateiabOOtfMriu Vousimnlyenterftenime Ol ten programs and ;hf p*ogram wl' oo to* rest Whenyo j BoottheciSkamenuw. Iappea'wrwteyoucancfiocseoRe :.r i- -- ,r- VerSitmS 4 fiinafyonly.Author:FrankEnderle Ccnquest Lore cl Ccnqjest is a war game Simi ar inccncepttotoe boardgame Risk You aretbelardolaneiitireworlfl.destined tafutethegalaiy.Someworrdsarevirgiritniiis.readyfofydu to colonize . Soma worlds h ave natives who da notwrsh to accect your rule, These you must conquer for they will y-ed mere rafuaW r Mour CM
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Convert ConverlsancbjeciMeloaCsau'cewtiichcantieinserted with '*nciude 'in your own progra ms Version "¦ 0, includes source. Author. Frank E noerie DcsMjr.igef Vou can copy oe ete move view, show aspictures. Play as samples, rename, ,Netwtottosprogram Bisa'io POSSide to program a person*! Command with Dos - Uanager ThsSiSveriiOht O.jhirewar* bwnfyonfy AiriwrJurgio Stonr Icons AburKhoiS’CO'-oriconslorSyttemsrunn-ngAm aDOS? 3 Previously released 6 color icons trom toe author appeared ondi5k213, Author. Wolt-Peter Dahn-cs OcaME Ddemo Player program and samp!esongslor OciaM E D. a special
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Fearjres«dodetoaiconbguraBiftry.fui Areiicontrof Fpr tranjir susport.i'!«iyo - toihcjticn a*terdowricod cjlSsas’c pontartJciick on screen, fiuto and down load, scrpli lito e rev •- ewbirtter fit unSffuMd we StJldaroU y teahjredVT1COVT22Q A,J4Slemuta! on, opeonaltastatonitotonninatefnUation. Hotkey support, powerf u i phonebook ancdiaiing functions, ability to save and print the CdhientSOl the ScfeenaslFF-llBMor ASCI! File, lull overscan and screen resolution support (new ECSscreer modesirciuded).asynchronousopera!ionandaiotmore Comes With in Xpr-trance? Libraries (asci, imodem, k«rm J quickfi,
i modem S zmod*rniaraJdocumentationt»th.fl Germanane m Engfiih Th-s tsversion 1 8a and atie mdides thetai C andassemoiyLanguagesourcecod* Autoor Oal Xxsen Barjr : FrsflFiahQMSSi Accent A un r.ersa accented character converter tor Amga. IBM-RC, Mac Intosh, and C64! Les wrrtten in ncsi West E Lropean tanguageslDaJish.Fiftoish.Frencfi German. Haiian.Islard'C. Norvwfliaii-SpanisJi.Swedisii.andmwt Workswlheitoer ASCII orWed Pert ect ties Thisisa major update to version 1 5onaiik454iwhereiT«rascaliedVorie() Newleatures ifctude a yapheal user interlace. I,mptotife readef, and copy opt on Bnjryor-Jy .
Author Michel Laioene A(CL A utility that l'5's yOurZOD .ARC and LZH A thrves with automat c type seiecton tacfadesgannMWMArinri documentation Vfrsrpn’ O.anaryonly AuthprOiverGrat T O M Software BaCalc Ado-it-aSuSettriendlyfeancalculaJorthatcalculaieiweelJy and brweekiy loars Can generate amortization tables to the screen.jatoe prmter, or toafile.Llses menus,bottons,or keyboard commands.andicofV’fies Has sk dec malpreason option and more Tmdvejj n I 2.anupda!etowson1 t ondisk 493 0 nafy only AutoocttdsatllkMrt* Fl« Af.Fngsystomriande'whiCn mplementsbtock nappedh.ng dev cat such as i. a tabia
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2. irepured Author Oat Oteer Barthel Iran Atoolwhch patches
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erentfiierypesrangmglrom Lh Arc a rch ivosto object code fi
les. Enhances I he Show A !l
Files'optionolWorkBenchwhichbydefauilonlykiows two
typesctVewwlcoiandProiect IfenaWediewialif es m a directory
*h cb do nothave an icon !:)* supplied and tr«s lo determine
their lit* types Wherflone. Tr wWorkbench into Bei * V ng toal
mere are proper cons let these ii’es ¦ n the frfctory
inctodessource«t C'ardassembiy Jrguage Art*gaOS2 (required
Author-Oat Otsen Barthei KeyUacrc A keyboard macro program
con' ,gur able via a ten He. That also supports he txay
program exeeuton. You can map up to extinctions to each
key.inctutongkeyssuch as cursor keys, thereturrkey.elc
VefSionT.12withanumbofbug fues and enhancemenis. An updateto
version 1 Bondrsk 436 inctudesstturcein C artoassembiylanguagB
Author Otof Osen'Barthei SetSat! A tod to set the
configurator! Inlormabon saved n the nsnvtoariie ram of toe
A30»ctoek cfto Aiipws you to adjust tne SCSf setoctpmeout ana
stnet system uongs. Mtudes sourcem C andassembiylanguage
AmgaOS 2«required Author, Otat Olsen Barthei termLUe Atmjr, a
Imo s t ttram dead te eccmmun caton 5 c Dgiam. Wnits n
forAn igaOStetoase2( Canoe maoaresidert supponscut
Apaslefromconsdlewindow.writienasa smple interface® theser al
paralleldevice driver. Version 1 O.indudessource in'C AMIGAOS2
irequired Author:0*af 0!sen Bartoel £ad£tilL3is.k.535
Chemestoetcs ChvnnCmais a prcgrim that craws mfrecui« usmg the
calotte modet This meins that atoms are drawn as bows Using mu
model even«isemei, cangero-us moXu'es kka d o nne look quite n
te Cnemestoeics has an Intuition us« mtflrtace can sivepctjres
as I FF Hes. And has many eiamptohles.
Tlnstsversion2.CS.anupfiafetovers or!2 03 on disk 427 Includes
source m C. Author. Jwrg Femn f Mritahvon IrtcRev A small
program fora makefiles an Imktile. To update revston numbers
after each successful compleprccess 4Njl related to but mucfi
more powerful than the meter program on dskt6i by Bryan Ford
lThisuversionl 03 mckides source mC Author JoergFen n
Uetatwcri Psanker
Arieminc«flWerrkbencfi20ccfnmooty.fftfapihg'Bi4f*r'
Canbiankscreenandmausepomterseparately Thisu
versi5n37.D4,KeecsK'Ckst3rt37 i Smaryonly Author; Ekrrto
Freising Wfile S mat butusefiiltcol to interchange ASCllliles
between fliflsrenioperatingsysiems.Converisiofe'gnsymboisana
adapts linefeed codes. Canalsobauied to eipandtabsto mutolfl
spaces a'vea versa tt has Bvltm templates for nterchange
between the Amsja MS DOS and UNIX Profiles car o» used lor
common actaprc-n v»rs*on tit. Mdudes soLtcemC Autncr JoergFenr
Uetaiwon FiedFi4hD(»K537 AntSorder Cll w.rdaw trlTe r emcvef
Turns yo i»r Cl I w ndow toatoe largest possible borderless
wrcowrhal car oedrsfrtayed on theWorkBenchscreen I
E.Createsa93ii32c-‘iarac5erCLr wnd4wlorsi.mcardPALAmig3S
Version 1 O.mcluoes assembly source. Author Paul Hayter
siocsGames TwoBrtygifflMwhichfifontfiibootbociiiofflbMfdrsii.
BootOufisaBreaVoutstylegarre andSquashaasquash type game i uJtkke on those otoFVoimes) BcotOutvs x and Squash V4 3. Todudes assembly source Author Paul HayfK CHIPS CHIPBsaprogrammingLanguagepocutaiisedBytoeHCA COSUACV1P.DREAM63M andETl oOfiooe,computers it is one ssepupfromnathne code I actual he • cooes), yet allows me creation pf seme very simple, very s mail games Version 1 T .incL'cesasssmblysourpearvJSCrredemo germ Author: Pay! Hay ter Cross Aorogramthatcfeatescrosswordpuzrles Hasamessage data Meto atlow easy'jansiaticn into jimoslany human language into English and Germii ci rt*fy
SuTOorted Ttos uy*nton4.f,amjod*tBtoversior3 3ondisks$ 4 Major rww are several re«pr r!*( drvers including ¦generic'ana laTeXT and marry minor imprpvemems tncluOesso-jrce.nM2AngaMauia 2 Autoor Jurgen Wemeit "0 FastOpiim zer tsanewopbmizertor Am gaDOS disks I’.can eptinvieonediaintesstt»an2min,M»ec FO supports VjcukBench or Cllmodesandaiiowsyou tousa unformatted disksistnedestmation At least t Mb memory required. This qversionvl.Q IfictudessonmsooreOinC Autoor Fabien Campagne ParACcoy AtipglcerivBC skapierto'Amgaswito 1 Uego'RAM Cep«r * JcurCfidlk cowettfy intt memory m one go
W1a5cwofkwtoSl2KArnTgas ye! WltredJiremuilqietosk swaps. Vefsiorii.mcfudesa»embysource Au*.nor:?aU Hayiw Pbianker An trtratny Screen-Blanker Mouse-Biaru er Mou&e- Accelerator toingy. Is about 700 bytes and doesn 1 fta-ve to Be RuffVersicni 3.tndudesBSsentbiysoLirce,Autopr:Paul Hayter SmuSMlOl ConvertsSMUSFiesoulputByEiecttcncArtsDeluveMusic Construction Set into standanJMlDIMts that cantwreaaby modemseqjencngsoftware Verwnt 0 nc'JdeiSampe dfl!afil«andMuJWinC Author ThomasE Janten Zshw A very tmy(i3Kbi Cll shfrJ mode11« aiong toe tn« of CSH.
«nth Ote» 40 interna! Commands Seme of rts features include command line totting, ntstcfy puher, a laws. Funacn key abases, rovcfsepoiish calculator, muh pie commands on one imeJoops, 1‘-Else-Enrff constructs etc Tn-ss verson t 20 and me ludes assembly source Author Paul Hayter FrBdFiihPinsaa BCBM'jSic ThisisEfiesecondselolorginalmus-cintoBBCa.r.usic series Tnqset-Acrudosthesongs'SMiWartng' ¦Transpo**'. And’Trtlcgy' bketoefnt s« (on «k 4281. No b-ayer program s reeuvedfertce rtis actually comp,led nwdh to« sang Thesenewsongsmctudeanfwequahzer style gi-apncaispksywrtxhcanbeioggieqoianaoti WB2 0
comp tibte.tyjaryorty Autoor BnanC Berg MatLapPstch Pa:cnesJwPcthMatiapandDgiiocndiSk499 Theversion Of Dqlb compdeO f or 58KX3 machines hasscme incorrectly Mmp'ledmc ;j:e5lccmpi!eCfcr63C23.andttieretjrec3uses crasheson BBOOOmgchinos The Plot suOmodufocompiltoj for eBOOOmachmesintM Me ttabarchnewas Inked using the mcarrect Dglcartodoes not tun on 68000 machines Thu update cvovoei correctly com l« repfacomerts tor bothtoosefitos Author JmLocWr kiGTC Release Two,Ravtstoni olatr nagar-coastoJon Siar Tr« TheNeitGewabsn’TVtenet Thqisabwgtn contiininganewgamemouuie YouaitoneeaReeaseTwo trom daks
506a,nd5Q7,andReieaseOrtt!rcmcsks4O4 and 405. Created wth The D vector Veu w 2. Binary or. Y. Author Gregory Eptey FfJtJFIihPltK£39 DT A * DtskT ©St ‘ uf i Irty for floppy dis ks. T a Norton Util itses VI 12,
• xludes source) SAS C) Author; Maur irio Lorett Pf A CL l
Wcrkbto'cn rtertace tc cont’ol an Hew'etr-Packard DeskJet
5C0pnnter.eftabhng toe user to se«! An mwrai tontlrtd to pnnt
orreor more t ies os to mhahzetoeprmter V2 tQ, -xi-cos s&jfce i
S AS- C1 Autocr Ua j r zo Ltxei RpfI An emulation of an
Hewtett-Packa’d pocket computer or. Yaur screen Version t
Metctooes source tSAS-Cj Author MaartwLoreti SoqieRej*
AsetolroitinesthathandlethelowievciAReviworkfwyci
msucbawayastohaveyourapplicatiOTworkwi’hofwithoil AR*n
jnthetargetsysfem rhegoalotS mpieRcKiisW ma ke adding at least
the rrwTimu mr$ vel ol A Rei i support to anapotcitonatrrdaitask
includes wee Author-Mc-aei Smz Deqi A mceshvnrtraedtorwito lean
mode, t command language.mtoUCuSK ikZ3tion.hypefteit
onknehelp,a teach rroae. Spi Ark "flows, copy and Mite, undo
featutes.
ThiSisveiSion2.6h,anupdatetovers.on2.6ednfl3k47t Binary only. Author: R ok Stiles VLTimer Aclock timer wiroowthal sticks on toe VLT screen(orQnttie WorkBenchitVLTisnoifunnrgorcoeriedonihe WorkBenchttocfieckconnectrcntiTeslandcosts! VI.C2. mdudei source i SAS-CI: Author: Maun io Loreti FjedFiefiDiikSig Btowsto A'Prog-anwef sWwkbench' Ajewiycy!oe3S.tya*d connnerily rro*e. Copy r etame. Arc Mtott rnes i droctonesfromaCUenvircnme'’.! Als'pfovoesarrethodto ejecuts eitrer Wrvkaench or CL! Programs try couble- cIckihgihetoorbyselecfingthemfroniaPafMlikeMeni wiihlotsctafguments
Abrowseri.fireplace-mercl.daes uverythingBrowssr t .fidoesandafctmore Vers cnt.O. includes source mC Author SylvanRougier, Pierre Carrene
C. lEie AnXlconStyieprofrjmwhichuseSH'm i tvary rtatktws y ou tc
e« ecute a scr pt storting from W3 and is completely
Clfcampabfiie.tMcajieitisaCLl Car, use areal scrpt He or :ake
commands in its own TQOLTYPES fncl jdes source in C. VtoSicn
1.0 Autoor: Sylvan Roufur PjrtA ParameitoabieMenj
ParMailowsyoutabuildmenuSio run whatever program you have o n
adsk. FarM can run programs either n Wo*Bench or CL I mode
This is an allernativetoMyManuwh'Ch can run only whenwarkbe
nth ¦shaded PatMcanhavert'sownltmewiiridow.canattach menus to
the CU window you are funning 11 from. Or to the
WbmerniS.iusiikeMyUenu Thu svers,an3 C0,an updatetoverjion?
5iondisK419 InchrimourcemC Au!hOr:SyVanROjgito. P rreCarretie
aatcrAeq A paten tor system requester s and a p t le requeste-
R epa arpf lerac jasier wrth me greatreq library hie
rBquester.PatcheiAutoR quesl(|lorr«tuostcrsloappear
underThumouseaidm.ore.Versidn 1 A.lrvsfjdessourw
ihC.Au:,htJrs:SylvainRoug'er.PierruCarretre Rrq
Anenhancedversionollheinterjacetoreq.libraryfor AztecCS O
PragirassuppliedandglutospiIinaliBrary ratherthan
inanotjecsfito indices source m asm Vtos-cni i.Autoor
PufieCarrettc SANA Rtoease2of toe SundardAmgaHetwork
Architecture devicedrrrerspecficatian ThiSisaspeoleatsonlartoo
devtMdrNfftoiref orty Autoor; Raymond B«nd,M vw Hunt, Perry
Krvotowrtz Sc-tCotofJ A Palette reptocement program that does
a lot mor e I n only 3KCansaveandload color
fiiM.andupdatepfeferences Updat5tovers?ohcnd-sk4t9,witoDugfi«
incudes sourceinC. Author: PierreCarrette WBRun
ArunBackstyleorOgTamwhichusaparm.library, Runs programs in WB
mod trom any CU Programs arutofly detached The program
youru-nmoslsuppcrtVVBsumjp Not related thkVSPgnondtikaj
includes source mC Autro-s SyvamRotgw' p»t*b Ca’rere
FretfFiiftDiikSi!
* C Twoprocramsfprvisua'irmfltour-flmefwiaro ecs The
T«seractirogrami}isp!ayStoethfee timensJcnatpT}j€Cls
ofahyper-cube(tesseract|. Atiypet'CCtafkedronora
hyper-tetrahedron These can be rotated in threeand four Ci
mentions.'The 4 D Na vgaiorprogf am moves you through the tree
drrensioral sur faceof a four- dmensionalspfter* Version Idt
tor both Binary oriy Soufceavaiiabisirenawhv AuthorJenyD.
H«to?n Gi-Macnm A prog'am mat w 11 ccr“ r e I Co mpuSorve
GfJnsge’rei mtalFFSHAMandJibrtlLBMs Ito'ferianumbercfertra
optonslAeditoernj horizontal and vert calh® as well as
automatic border removal. Requires KtckStanve*5icn2 0
Orgregtertorun Tfi«isv«r|ion2 137. An update to
versiori2.116onci$ k458 Includes source. Authgr:
CrmstcpnerWicfiura Uamatron
Afaslacfioih.arcad*styfegame,guaraHeedtohav«your
F’LEbutJonSrgerdanglmgolfattoetendons. Heurselfun for you
(Sowing away hordealter horde of alien henfls Shareware,
bmarywty Author JtHMtoter WreCearer
Am.qaversionoJ|’!*Um«weepe,p'cg,amu'Wer W, rdows 3.0 .You ar •
toe captan c! A shipand you have to ctoa? Toe sea twr mines
Slumwt. Verson i .Oc. b'toryoay Author opetzky TneooonCi Steal
A program that grabs parts pul of a display. It is used to
jrabpartstrom Intuition's structures, suchasgsdgets,
menues,anr!5Cf9ens Version t.1.irdudessoi'fce. Author: Rick van
Rton Tinkjinjrij Ptayabledemo vers-on of a game I ke the
legendary memory game includes superb hires graph csardssufid
effects Version 21 tfnarycniy AithortTh Schwaeppe D RewcncekdZ
U L U Sotwon FitdFishOiiAilZ B:e IX Yer arothet vuus kit e*
BociX can check me booi»ock ciads- check memory tor a ny
resident v fuses, a no scan a os f O’ Ink wuses. H can toad
bootbiock libraries for you to wt it e on yourdisksas an
iiternativelor toe bcnng DOSinstoH soctbiock.Et can
loadbtainlitessoyoucan add any new
Bcoto’OckstoatBcotXdoesnotyelrecognize.BDOtXis written
complete*y in assembly for mai imum speed and rrun i mum sue.
FuBy supports AMIGADOS 20. Version 3 604 an update to rers-on3
40ooqsk420 Binary only Author PetofStuer Cr+mnJu(jTe Apr ogram
a make v mat' cos a Ictwtotal reactens wth to e pu*pc se "t
reco’dmg A cn a v deo tape it s J programming
Sanguzqe.conairsingeipfessions. nested loops, etc. it can
hjrdto molecules witn m ictai up to 64 atpms-andiiresaetween
atoms WhkscomKtty
undefPAL.VersK}Ti0.8.eiamplesand5ource(inDICEC) included.
AufcoriKlaas van Gend Power Snap AuMitylhataJlowsyou louse the
mouse lo mark characters anywhere on toescreon. And men paste
them somewhere ofse.suchasinanotoerCLfOr ma strmggadgiei.
Checks whaifonts used in tod window ycusnapt'cmandw. I look for
toe pcsto" oftoecharactors automaicaiv ReccgniJes ail non
proportional tonti ol upto 24 pneis wde and of aty height
Wcrk,switoAn'g4DOS20inbotosne!land Y orkBench«fiTiiomnefts
Th sis version 1.1. art update to vers-en 1,0 on cisk 46 7
Bmary ony Author: Nice Francois PF Powerpacker Paten er is a
small tool that pat toes the DOS lo'arysothatPowe ackerdato! I
es w! Isiart acting as i F
theywere'normarfSes.SampifluseofPPwou'dbeto crunch
all'info'ties The corswJI retain toeir functionality as
tongisPPijinitatied. And'W8 will never know the difference Icon
s are useful, but tak e upa lor of va uat-'ec sk space. You may
atwusairy teiTviewer, edito' or IFF tool loranyto rg'iyoj
desire Urectly o n Powerpackerf-'es'Tmsinersiorii
3,inypdareio«erson
1. 0ond:sk5t$ .Shcr Jware includesfui source Author: UehaeiBerg
PPAnim An arum playai lor normal IF F ANIUop!5(DPa ntHI....)
filesorANIMIilesciuntfiWwilh Power Packer. The deer unching i
soane automata ly as Tetie -5 read Features many torr.Tancline
options, pitettectiange
j. r jrimarajfl.luilsvPKdnPAL NTSCiLPOcrlartl '.-' itSOrtfTK
Compa'iCifwimAmigaDOSSO .Somenew 2
0teafjTOtlAsl,tou«t!rriSjpt»'ttO Vernon 1 fa. On
- pd3!e:overn«nt 3ondsk4l4 B narfcriy Author Nto Francos PplomS«)
This program patches the teodseg f ouine to auiomatcaSy
recogmce B*S crunched with PowerPocker After runns-g PPLcadSeg
crunched 1 Hranesanddwcesarestjii reccgmredbyArmgaDOS
Youcanevencrunctitontsand usethem as normally. Ve'smn 1 0.
Binary only. Author.
Nice FratKO'S PPMoie A'ncre‘rep!acemon1prcgramlhattaadSTi0frralascii!eif iitesas well astrloscrurci'edwibPowerPacker. The crunctiedlilescenresuiiiiconnderabiediskspace $ av,ng$ This is version 1 fl.ariupdaletoversror I 7on flrss 3 71. E nhmcemems ncWe a Wqi kbench 2 9 3D teo« under 1.3 and supeon loilhtAsI requester under 2.0- & i3rycniy Author Nco Francois PPShOw A'snow’s-'og'smtornomalfFFlLBUf tesarfLEURss crunched win PsmerPacter Tne oecnmcrangsdone auto-rnabcatyaslhelite sread Verscnt2i.update!o version 1 2andish3'i bnaryonly Autrcr Nico Francois PPType
A'prinrprogramnatwiHprininofmaiasMlilesorfiies crancftedwitn PowerPackm.Several nlcefeasuressuchas pageh eadert and number s, adjustable tab si?es. Page info laken from prefers nces and mo re Version I. t a, updaieroversion 1.1 on*sk371, binary only Author: Nica Francois Hamapinio An icon color remapping tool that swaps ihe colors black and white. Tneprogram runs on 1 3. But when run on 2 Dit supoortsthe App icon feature it allows you totog 38 icons you wsn to remap on flemaplnto sApplcon to rectfcr tnem VetS-onl O.biwyonly Author N*co Francois Setedcv A program that helps yCu ai$ *m»te
program* cm 3 &50T disk and start tnem in a user friendly way by putting up a wnpcwwithgadgfltsfalaumcbpitjgfams Verson3 0.
Upcatetouersion 2 5 on 9tk 302 Binary only A uthor No Francois TheGunj AbrogramevetyAmigafanshouldhave Puts the guru catkin Kicksian2 0,A«me oath ysuwiinofwanuo miss.Newtea!uresmclucesupport1o vin jalanopubi'C screens, enitrgot phonemes and a tu li gadtoals interface.
Vet5ian2.Q.ar.Lpda!9WverS!0nl.Qcncl!S c37a. Hapu res AmgaOOS 2.0. Binary only. AuPio r: K:CO Francos vClI Voice Command Line Interlace (VCLIiii an Am iga voice recsgniten pr cgram that'earns and tecognues a set dt eofceCdOKundS Each v&ee command s associated with an Amiga CL! Command n Kcs 91KU ted when an mixTMrgvaice command 1 jretogri’ea vCU aiowsthe e»ecutofl cl any At. Eu Cl I co m mand by vace. Requres me Perfect SoundJajdioc-git per Tfcs is Verson 2-0oi Vcllwtitdi oflerstfnptQYedperiofmanDO. Unproved operator 1' . And improved graphics tor kO eahn: display.
Binary only. Author; R chard Horne FtedR«hDiik543 AudoScope AudicScopeisateallimeaud'Oipectrumanalyzerlprine Amiga. Use AudoScopetoeiammethe frequency spectrum of any aud o signal recewed through the Perfect So urd3audod g tijer. Due to theheavy computational load, anacceleraleti Amiga is recommended &'aryon*y Agmor Richard Home Badger RemmCerpfogramtoryOusUitup-Sequence. Badger** cpen a wince* and djpay any import am events thatare
o. t Bscgefwifortbotheryoudjhro 5 nothing to repcrt. Eventsare
entered via menu ardpftm E. Thisis
veTsion2.05a.anupda»loversion2Cteone=ski32. includes many new
fe atu res such as event edit mg and automatic hot 'day
lotiT-cakon. Shareware frnary only.
Author: George Herbert CotorCatch Autiiitythnllilsyojgrabcolorslrorrascreenandsave lhemasano«ocutablflfilt, This isversionJO an update 13 version t 0 ond i$ h 3% Includes source in assembler Author: Preben Nielsen DayZDay Asrna?iprograinwhichCfthcilcuiatatfj«n«ntKfofdays betwwntwodates Very useful, ftor erample.ycuAgittc knowhow manydaysyouhaveOeena'ive.Thisisver on T O. includes sot ce nassemsher Author: Pteben Nielsen UouseXV A small utlrhy hhat sho*stremouse coordinates and the Ryoratthatpofjon hca'ibemqvMtromsoreenio screen | automattaity evacuatesany dosmg screen) is able I o show
coordinate* even when you ar e moumg resnjngwinoowsorrwwngVyprWj nchCOns Thuu verson i 1. An update to uersnyii0ond-sk483,includes source in assembler Auttw Prebei Nielsen PidSavar AsmatluHitythatallcwsyoucutroctanguiarportionsijt anysqreenardStorethemohdiSkaslFF-lLBMtiies.Aiso allows easysavmgotwintJowjand entrescreens tctfisA.
Thisis version 2.0, an updalafo P'cSaver version t.Oon dsk4&a includes sourcemassembier Author:Preben Wsen Ppeade An aipurpose reaCerthaldiSp ayit*it,pfctur«. Sounds, and animatipn s. ah oi wfitf! May be uncompressed or compr«5fld with a Comjunon compress cn program (ro1, ¦nCudecj Te i: can me u« emoecced siattor anima-fid itusbaiiorttand sounds Version 5. T, treewor e t rar only AuthorChasA Wyndnam Spe 'ogran Amiga SpoctTOflam compjTes alraquencyanalysisolany 8 D t aud.o data liieard creates a high resoluiicrcotor display snowing li equency content versus hmt Display
catorrsconiinuous'yadjustab'e Tfiistytwctdsplayisfler aopiied to the hu man voice has been caled a vo cepr in' Thisiech- niquehasalsobeenusedlo ana'yzesounOsol manykmdsolarimjlj including birds, dpiphms, whales etc The audc data file can bo replay ed at any desired rate, grnnga srnnjitarwjsaudioand wsuaJrepresentalcn cfthesamqifl A s electron cl vi terewrg a ua o samo'es 131 analysesDyAmga SpeCbOgramisinduded VerssorB 3, twtary only. Autnpr. R hafd Home TD A program ae T ra:*D sou y on os 399 try Oal Eartr.et ItTOnitsrsandcistfayshierjriemtracxJcreschficw)' diSkconnfrCted TP the Am gj Th. % •
5 vers on 2.0. a*i u Ddate toversrqol 0ond'SkilB3 Includes source m assembler Author Preben Nmton Wbftine Two very small toolsiochangetnedeptn pltne Workoencn set een, AddWBpUne adds abiipiane.
SubWBoianesuStractsabitplane Boinconoerunlrpm bothCLIandWork&ench.Tfnsisversionl.0 Includes source inassembler. Author;PrebenN eisen FredFHhOisK544 AWP This program animates any wait pointer ike the one in SPECIAL NEWS RELEASE WorkBench 2.0. It mstaBs avertca'tkank interrupt to mtniTvse CPU usage and a written 100 m assembler lot miiirnumellcency Ifusestwohancitfcirmeclock.uket t hi j H be and nas r. ne Oitter»rt userwectiBie speeds ReqjresAmgaOS2.t) Verson I 0 n»ryc«y Author OamonCoi EraseQ.sk A snail, last prsgra m used to erase a diK oy setting at!
Bits or tn e ds to aero. Ve?t*on3 69.1 rcrudes so urce in assemb' y Author Chtc BerrVia rt LanderGane LanijerjDXisarXSpecsJDLimatLsndergane Mane j ver your land ng craft overathree dimensional Iracla tunarlandscapesearchingfotasaleplateialard.
Watch your fuel, altitude, and slopool me sort ace beneath you Ry your craft over .arouhiandbefihdthe lunar peaks Digitized sound Twoatternateljnar sceneryMes mewed Reoui res X- Specs Sdgas set. Spectacular BmaryaVy Author. Richard Horne RjderGame Raider 30X is a ciassicspace strategy g j me Ipr X- Specs
30. SearchforeneffiyonajDmapcfPiegaiary Warp ranspcn to trouble
spots and protect the Federation bases
Blasttneenmywthyourenergyiorpedoes But watch yC wown energy
reserves fcneeydu are the last hopetithegaiavy ftgytuedsound
Arraj.ngjDaction Requ»esX-Specs3Dglass9$ Binary only Author:
RiCh 'dHome TurboGIF Cemovetsion otaverytastGlF viewer,
thatislhreeto lilteenl imes taster than similar programs. C
orrenlty Tur boGiF produ ces very h igh r ew lulion black and
white imagesonly PaakesanercellenfGlFprev ewe!'!Odec.'Ce if a
particular GIFis worth spending thelime converting with one
of me other converters. Shareware vanon T.0, bmsrycniy Author
Steve Borden 2Stoil A short program wrnch scro'ls ASCI I tevt
Mes m « smafl mndowon yO'jtWcrkhencfisc-'wr
incfuOejbothEngish andGeimanvertons Verson t Q inebOessource
Autfto" Mart Zemdinger DrawUsp Releases
tofaprogramlarorawingrepresenTationsol the Earth s s uHace
This re lease general** maps tn any combnat-onpf
tScp'ofSwitnfuHuser paietteconi'pi,
largermaptleswithna'isralbQjndarjes lister generation of
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Includes source in assembly. Author PrtMr Niatsen FIRST. . .DESKTOP PUBLISHING, DESKTOP VIDEO AND NOW. . .DESKTOP TEXTILE PRINTING Yes! Now you can print those beautiful color designs and images you create with your Amiga on to tee-shirts, caps, jackets, etc. OUR VIDEO TELLS IT ALL SHOWS YOU HOW STEP BY STEP TELLS YOU WHAT YOU NEED AND WHERE TO GET IT iBe the first in your area to be able to print beautiful Amiga created designs on to clothing. Make them for yourself, family, friends, or, start your own business venture, earn big money selling your work to sports teams, clubs, organizations
and business establishments. If you act now, you will receive a free one year subscription $ 25.00 value) to the leading textile printing magazine, containing information on how you can buy tee-shirts, caps, jackets and other items at wholesale prices.
SEND $ 4995 Postage paid (inside U.S. only) To North America Network News 205 Eaton Street • Bartonville, Illinois 61607 Master Charge, VISA Card Orders Please Call 1-800-367-0858 sorry-free subscription offer U.S. only Circle 133 on Reader Service card.
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Vtrsqn ToBeCanbriued...... InConclusion Tofhe best of our knowledge, ihe material sin this library are freely d strbulable Tns means they wore e ther publ icfy posted and piacedinthepubiictJomam bythetr authors, ortheyhave restrictons pub! Ished m then files lo which wen ave adhered. It you Become aware of arty violate of the authors' washes, please contact us by tnal.
IMPORTANTNOTiCE!
T hs iiSt is comp ledandpubiisheoasa ser.ceto the Commodore Amigacommunily for informational purposes only, its useis restrictedtonon-commercialgroupson y1 Any duplication for commercialpurposesis&|rictiylofb.ddeh. AsapartofAmazmg CofTtpulrng .ihislistisirshereniSycopynghted Anyinfnngement onihispropnelarycopyrtghtwjthoutexpressedwfitienpenriis- sion of the pubhsimers wi111 ncur th© Tull force ol legal actions.
Anynon-conmeroalAnTgauserg'oupwshirgtootpijcarethiS lisisnoutdccntac!; RMPub5-caiOf.s.lhc.
P. O.Box B£9 FallRivet,UA02722 AC
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Brandner M2icons Now ken 5 foitheM2Am saSysiem.irtiJdesaicripifC'f easyinsfoltaton Aulfior Robert Brandr.ef Uousellagic Akitfegag-progrem Canbenoppedbyctosngils wmcow ln l udei Sourcein Uodute! I Authqr; Robed Brandner Revrsi Vernono'ftewe i known game. Featuresan m-e gen; computer oppc-nenr inccdessou-ce cMsdjta 11. Auncr Robed Brander VerseW.se GospeiiMaitne*. Uar . Luke. 4 jpnnj version 1.Oof a BrUtwew output searchprogram. Opening arewzeabte WI nftjw on Ihe Workbenc h screen, r| allowt f he us*f tp lumptaanyspec'ficietse.ouipuisctrpiureioacisk like, or NewTek's latest launch for promot
ing their Video Toaster is quite impressive in this day and age. The Topeka, Kansas- based company is giving awav VHS videotape demos to anyone who requests a copv.
The 10-minute tape, entitled "Revolution," focuses upon the product's features and was entirely produced with the Video Toaster and D-2 VTRs.
Demonstrations of the video switcher, And furthermore.. A Second Glance by Timothy Duarte digital effects, 3-D animation, broadcast paint, character generation, frame grabbing, still store, and color processing are all briefly and effectively demonstrated. It's amazing to see the video effects, such as spins, tumbles, rolls, whips, mosaics, and swoops right before your eves. That's the clever advantage to this tape: What you see on the tape can serve as a powerful inspiration. The medium for this advertisement video is right up NewTek's alley. What you see is what you get. After viewing the
tape, it's clear that similar video productions could he created, provided that the user takes the time to understand and learn the package. An additional bonus is the inclusion of Todd Rundgren's music video, "Change Myself." The piece was also created with the Toaster bv Rundgren, who actively supports NewTek’s Toaster.
The unique aspect of this advertising campaign is that the tapes are given awav.
NewTek could have easily added a $ 4-93 or $ 9.95 price tag to the video tape. Other computer manufacturers have offered promotional videotapes, but have rarely, if ever, offered them at no cost to the consumer. Previously, NewTek offered a Toaster Demo for $ 4.95, They are currently crediting accounts for those people who ordered the tape. Their marketing department expects to give away 1(10,0011 videotapes before December 31,1991.
As of October 15th, NewTek announced that the price of the Toaster has been increased to S2495.00. Dealers and Toaster fans are surprised at the $ 900 price increase, but NewTek executives explain the increase is due to the inclusion of the all-new Toaster 2.0 software. This will be difficult for many to accept, but a requirement for those who want to join the revolution.
If you're into desktop video, or think you may be if you could learn more about it, this videotape will surely spark your interest. Tire tape recently won Marketing Computers Magazine's Best Video Award.
The effects and graphic quality of network television are available with the Toaster, costing thousands of dollars less than older technologv. This, and more, is all within reach so that the budget of a broadcast network is not required. After all, the Video Toaster, the product that changed the way video is produced and created, is a prominent member of the Amiga video market. Hats off to NewTek for the Toaster and a revolutionary advertising campaign.
Right: Using Lightwave 3D, these sophisticated chess graphics move and come alive on the video.
Above left: With Toaster Paint, color and manipulate an image with a variety of tools in 16.8 million colors.
Bottom left: An image from "Change Myself," Todd Rundgren s music video Teach Four Art To Read And Write tment 0ep3f An imaging professional needs to be fluent in many languages. For instance, you have a picture in IFF which you need to combine with clip art stored in PCX. You need the result in GIF for use on Pcs, but you also need it in PostScript to be sent to a service bureau.
Art Department Professional (ADPro) is your short cut to picture format literacy. Using it, you can read and write many important formats. ADPro's modular design allows additional formats (or even Think of the opportunities you'd miss if you couldn't redd or write.
No matter which format you're coming from or going to, ADPro's advanced image processing capabilities help you get the best results. And, you can use ADPro's comprehensive Arexx interface to batch process hundreds of conversions as easily as one.
The ability to control scanners, digitizers, printers and film recorders) to be added as your needs grow.
If pictures are your words, don't let a language barrier get in your way.
Get Art Department Professional!
The following names are trademarked by the indicated companies: Art Department Professional: ASDC Incorporated. PostScript: Adobe Systems Corp. PCX: Zsofl Corporation.
CIF: CompuServe Information Systems. Arexx: Wishful Thinking Development Cor xiration.
We can’t show you the power and quality of the Video Toaster in this magazine ad, so we’ve decided to prove it with a free VHS tape about the Toaster produced entirely with the Toaster. This unique demo-within-a-demo starring NewTek’s Kiki Stockhammer is aptly- titled "REVOLUTION". It will show you why the Video Toaster is the most successful and important product ever created for the Amiga.
Every $ 1595 Video Toaster comes complete with:
• Broadcast-Quality Four input Switcher
• Real-Time Digital Video Effects
• 35 ns Character Generator
• 16.8 Million Color Paint System
• Interactive Color Processor I I
• Two 16.8 Million Color Frame Suffers
• 16.8 Million Color Frame Grabber
• Overlay Genlock
• Luminance Keyer
• 3D Modeling, Rendering and Animation Whether you're doing
graphics, animation, video production, or multimedia, the
Toaster delivers stunning quality at a breakthrough price. Find
out why everyone from Time and USA Today to Business Week and
Rolling Stone are raving about the Toaster. Witness the
"REVOLUTION" in your own home or office for free.
Featuring the Toaster’s mind-blowing effects, titles, and graphics along with animation by Todd Rundgren and 3D artist LightWave programmer Alien Hastings, like the Toaster itself, this videotape will knock your socks off.
DEMO Also includes: Todd Rundgren’s Toaster-Produced Music Video “Change Myself” NewTek INCORPORATED

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