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Document sans nom MimmiimzznxziEismna WHA ? THE ,BAD APPLE' DROP THAT BLU£ PENCIL, £D TOR MAN' „-•' WO Owf WILL EVER SEE THAT 'BEST GAMES OF J9S8" ARTICLE YOU'RE WORKING ...OR 'MAILBOX, A FAST AMIGA BASIC ADDRESS PROGRAM, WOW! THIS ISSUE OF AMIGAUSER WILL NEVER - SEE PRINT! OR "SHADE N SELECT" ...GREAT SCOTT LOOK AT ALL THAT COLOR!! IU_ Ani Uset* AmgiUser JUSTICE, AND Tht AMiGA, WILL ALWAYS, VflTk . TRIUMPH! R ' WHERE YOU’RE GOING, BAD APPLE.. COVER CREATED WITH COMICSETTER (REVIEWED IN THIS ISSUE). COLOR SEPARATED USINO PROFESSIONAL PAGE. ...THE ONLY COLOR YOU’LL SEE IS PRISON GRAY! , OTHER MS-DOS WAIT REVIEWS OF KNOCKOUT PRIMER FOR THE • MAGELLAN FEATURES FOR ECHO • ROCKET RANGER IN THIS BRIDGEBOARD LEARNING NEW PRODUCTS ISSUE: USERS BATCH COMMANDS AND MORE o No Other Word Processor For Amiga® Stacks Up To ProWrite™ 2.0. ProScript: Perfection In Print For The Amiga. ProScript is the new PostScript utility from New Horizons Software that gives you the professional look of typeset copy. ProScript reads ProWrite files and prints them on any PostScript equipped printer, giving you the same multiple font and picture capabilities you expect from ProWrite, but with the typeset quality of PostScript printing. ProWrite 2.0 and ProScript. A powerful new team that puts a new world of word processing and printing at your fingertips. New Horizons First in Personal Productivity and Creativity P. O. Box 43167 Austin, Texas 78745 (512) 328-6650 ProWrite.
ProFonts and ProScript are trademarks of Netv Horizons
Software, Inc, Amiga is a registered trademark c Commodore
Amiga. Inc, PostScript is a registered trademark of Adobe
Systems. Inc. Color Graphics. Multiple Fonts. Spelling Checker. Imailmerge. Multiple W i ndows. Resizable Graphics Word is out ProWrite 2.0 allows you to expand your Amiga word processing to new horizons. Use it to generate proposals with impressive bar charts. Create letters and reports with snappy graphics. Generate television storyboards. Even dash out newsletters with spot illustrations. And of course, ProWrite 2. 0 has all the other features you expect: a spelling checker
with 95,000 word dictionary. Mailmerge. And fast graphics
printing Best of all, it works with our font packages,
ProFonts I and II, giving you a broad range of professional
and decorative fonts. All this, plus ProWrite’s powerful editing capabilities and ease-of-use combine to make ProWrite the best word processor for the Amiga computer. Now you can take home some of the best Arcade games you’ve ever played, to play on your own personal computer! Skillful programming has taken the superb graphics and addictive game play of Arcade hits Double Dragon and Sidewinder and faithfully reproduced them in home computer versions. Join in deadly combat with the savage street gang of the infamous Shadow Boss in Double Dragon. Indulge in an orgy of action and destruction in the high-energy shoot-em-up Sidewinder (part of the Awesome Arcade Action pack on Amiga and Atari ST). Go on the rampage and smash buildings and munch tiny natives in Aaargh! Nothing but endless Arcade action - Arcadia has spared no quarter! Double Dragon is a joint publication of Arcadia and Tradewest. 0 1988 Mastertronic International, Inc. Licensed from TechnosJapan, Arcadia is a member of the Mastertronic Group. ARCADIA 711 West 17th St., Unit G9, Costa Mesa, CA 92627, Tel. (714)631-1001. Ami& ls(T CONTENTS DEPARTMENTS View from the Bridge ..... 6 We begin our first full year with a full lineup of features. Scuttlebutt 9 Graphics and music programs abound-plus more coming products. Entertainment Software Section 29 The best games of ’88, plus reviews of some you’ll be playing in ’89. Flotsam ... 45 From paeans to pans, we gratefully receive and read all your letters. Reviews ...46 We explore Magellan, focus on DeluxePhotoLab, and marvel at ComicSetter. Art Gallery ... 64 Strokes of genius from the talented Amiga artists in our readership. COLUMNS Eye on CLI by Richard Herring .... 70 Add the WAIT and ECHO batch commands to your programming arsenal. Exec File by Ted Salamone ... 74 Re: using your Amiga to best advantage in a small business environment. FEATURES Mailbox by Bob Spirko .24 This fast name and address database is sure to get your stamp of approval. MS-DOS Meets AmigaDOS, Part II by Ted Salamone ......41 A short vocabulary of IBMspeak for the Bridgeboard or IBM emulator user. Shade Select by Tom Griffin .66 View all 4096 of the Amiga’s colors, and compare 10 onscreen at a time. To find out how to get free additional information about products seen in Ahoyl’s AmigaUser; turn to page 50. President Michael Schneider Publisher David Auikas Executive Editor Michael R. Davila Art and Production Director Laura Palmeri Senior Editor Richard Curcio Consulting Editors Morton Kevelson Tim Moriarty Dale Rupert Entertainment Editor Amie Katz Production Manager Mark Rammerer Art Production Christopher W. Carter Circulation Director W. Charles Squires Director of Promotion Trisha Clark Promotion
Art Director Stacy Miller Controller Dan Tunick Advertising
Representative JE Publishers’ Representative 6855 Santa Monica
Blvd. Suite 200 Los Angeles, CA 90038 (213) 467-2266 Dallas (214) 660-2253 New York (212) 724-7767
Chicago (312) 445-2489 Denver (303) 595-4331 San Francisco
(415) 864-3252 ISSUE NO. 5 JANUARY 1989 Ahoyl’s AmigaUser
(ISSN 1040-8940) is published monthly by Ion International
Inc., 45 W. 34th St., Suite 500, New York, NY 10001.
Subscription rate: 12 issues for $ 27.95, 24 issues for
$ 48J 5 (Canada and elsewhere $ 36,95 and $ 63.95
respectively). Second class postage paid at New York, NY
10001 and additional mailing offices. ® 1989 by Ion
International Inc. All rights reserved. ® under Universal
International and Fan American Copyright conventions.
Reproduction of editorial or pictorial content in any
manner is prohibited. No responsibility can be accepted for
unsolicited material. Postmaster, send address changes to
Ahoyl’s AmigaUser, 45 W. 34th Street, Suite 500, New York,
NY 10001. Direct all address changes or matters concerning
your subscription to Ahoyl’s AmigaUser, FO. Box 341, Mt.
Morris, 1L 61054 (phone: 815- 734-4151). AH editorial
inquiries and products for review should be sent to Ahoyl’s
AmigaUser, 45 W. 34th St., Suite 500, New York, NY 10001. Burst the two-dimensional straightjacket that imprisons your video graphics. Enter the full-depth, full-color world of X-Specs 3D. The third dimensional stereoscopic world of human vision. How does it work? The X-Soecs advanced high-speed liquid crystal shutters allow your computer to control what each eye sees independently (at 30 frames per second). The results are breathtaking. Objects step out of your computer's display and into the room with lifelike reality. You can add new life to presentations, CAD, molecular and solids modeling. You can play games with more realism than ever imaginable. Easy installation involves plugging interface into joystick port and running software included. Look for the variety of new programs supporting the X-Specs' Real Eyes vision. Ask your local dealer for a demonstration. If he doesn't have X-Specs yet, call or write us. We'll make sure you get a chance to see the new world of x-specs 3D C-64 and VCR interface coming soon. Dealer & distributor inquiries invited. Amiga version list price: $ 124.95 HAITEX HAITEX RESOURCES, INC. 208 Carrollton Park • Suite 1207 • Carrollton, Texas 75006 • (214) 241-8030 X-Specs 3D and Real Eyes are trademarks of Ha tex Resources. Inc. Amiga is a registered trademark of Commodore-Amiga, Inc. Picture above is NOT a computer-generated image. When you need a helping hand DeluxeHelp® is always there DeluxeHelp®, our online interactive instructor is available for • DELUXE PAINT II • DIGI PAINT • PHOTON PAINT • CALLIGRAPHER • PAGE SETTER The now legendary DeluxeHelp® family is growing
constantly. Prices range from 34.95 - $ 44.95. (Shipping and lax not included.) Call now for the latest titles and further information! RGB COMPUTER & VIDEO CREATIONS 3944 Florida Blvd. • Suite 102 • Palm Beach Gardens, FL 33410 (407) 622-0138 • BBS (407) 622-7049 AntiVirus IV Let's face it;
if you use PD-Software, download from a BBS or just trade
some initialized Disks there is a chance to catch a serious
'cold' for your Disk collection a Virus. Well, there is a cure, AnitVirus-lV. It detects a Virus gets it out of your memory and off your disks. It runs in BACKGROUND-mode and allows to backup your boot-tracks andl it is reasonable priced, sug. RETAIL $ 49.95 PCM-FONTS LASER-SOUND DESKTOP PUBLISHING professional digitized samples DESKTOP VIDEO INSTRUMENTS ART-FONTS SOUNDS each Set $ 29.95 each Set $ 29.95 PCPH-IndiJstries P. O. Box 5772 Arlington, TX 76005 (214 -660-4780 _JVN: V l-KUn
TUI: I3RIDGIED The covers of our last few issues provide one
barometer of the Amiga’s progress. November’s and December’s
were generated on the Amiga by professional computer
artists and we were impressed at the time by the feet that a
gifted individual could produce in a few hours on the Amiga
what might take days using traditional methods. We still are.
But this month’s cover was created by Executive Editor
Michael R. Davila, who, I promise you, couldn’t draw flies.
Thanks, however, to the Amiga and a new graphics program (see
page 48), his lack of natural talent was no obstacle. In the same way, developers are finding new methods every day for the Amiga to let people delve into music, moviemaking, financial management, and dozens of other areas to an extent that would otherwise be difficult if not impossible. We’ll tell you about a few more of them in this month’s Scuttlebutt (page 9) and Reviews (page 46) sections-and, of course, in every issue in the coming year. In the rest of this month’s issue: • Any computer magazine can run a “Best Games of the Year”
roundup, and most magazines do. But only we can tell you what’s
Tops in Amiga Entertainment 1988 in the eyes of Amie Katz,
whose credentials as computer gaming’s most respected reviewer
are too well known to bear repeating. (T im to page 29.) • Bob Spirko’s Speech Set program (August ’88) elicited so much
response that it took us several hours to answer the extra
mail. But irony of ironies-no sooner had we licked the last
stamp than we received from Bob a program that would have made
our task easier. Mailbox, in this issue, provides a fest method
of managing names and addresses and printing labels. (Turn to
page 24.) • The term “hue and cry” takes on a new meaning for users who’ve
experienced the tedium of comparing shades of color on the
Amiga. But with Tom Griffith’s Shade Select you can call up
any of the Amiga’s 4096 colors, and compare up to ten onscreen
at one time. (Him to page 66.) • If you’re the operator of a small business, you know that
beating the competition requires taking full advantage of every
resource that’s available to you. This month and every month in
Exec File, Ted Salamone will tell you how your Amiga can help
give you the edge you need. (Him to page 74.) We depend upon your feedback to determine the contents of each issue: how much space should be devoted to reviews, how much to programs, which new columns would you like to see started, which present columns would you like to see scuttled, etc. Send your letters to Ahoyl’s Ami-gaUser, Ion International Inc., 45 West 34th Street-Suite 500, New York, NY 10001. David Allikas Ml ¦¦Hi ¦AW w. v W. '.V ¦L X ataaaiaaaaaaaaaaaiaaaiaaiaaii
¦aaaaataaataaaaaaaaaaaaaiiaaa , ENEROlZt. 0RGAN Zfc . CLASSIFY MODIFY • RECALL SUCT AND SOW TEXT AND APHI05 And Have A Ball I So, you have your word processing and painting programs,.. Microfiche Filer Plus™ is ideal for organizing: BUT... You're tired of searching through stacks of disks. You've had it with sorting those lists by hand. You've typed that mailing label for the umpteenth time. What a mess! And More... Now, take it easy... The designers of Microfiche Filer, the most highly regarded database in Amiga history, bring you Microfiche Filer Plus™ the easiest, the fastest, the most powerful, and the most enjoyable (yes, enjoyable) productivity software you'll ever use! Files Hobbies Billing Pictures Store Text & Pictures Simultaneously Print in Any Format Store 4000 Color HAM Pictures Collections Mailing Lists Inventories Video Storyboards Sort & Search - Instantly! Perform Calculations Write Database Programs Using Arexx’ Visit your Amiga dealer today for an eye-opening, revealing, and exciting demonstration! For your nearest dealer call 1-800-527-7014. In MA call (508) 875-1238 miGROFIGHE ¦ Arexx sold separately. Suggested Retail M79. PLU Switch Today: Send us your old database program and get s75 off Microfiche Filer PlusTM. Call for details ' 0 = OfTUJflR£ Vl iony Inc. * P.O. Box 3319, Framingham. MA 01701 Down. Out. And Outrageous. ENLIGHTENMENT This is no ordinary descent down. . . We’re talking way down. To the world of the undead. Yes, the evil Acamantor and his legion of undead are back. And our hero, Hasrinaxx the Druid, must destroy them once and for all. Trek through swampland, Caverns of Darkness, a poisonous land of fungus. . .just to name a few. . . To finally enter the five levels of Acamantor’s dungeon. Then the action really gets hot! SUPERB EFFECTS set this game apart from all others. 15 TREACHEROUS LEVELS test your skill time and time again. 32 DIFFERENT SPELLS while you control up to five characters at a time. TWO-PLAYER OPTION lets you play alone or with a friend. STARGLIDER You’re in command. You control the cockpit of anAirbome Ground Attack Vehicle (AGAV) on your invaded home planet, Novenia. An entire galaxy of bloodthirsty aliens is after you. You have to out-fight, out-fly, outmaneuver the enemy. With Starglider, you can! Starglider brings together the reality of a flight simulator with an action-packed shoot ’em up arcade game. The graphics are so incredible, you’ll experience a true feeling of flight. HIGH SPEED ANIMATION and vivid vector graphics enable you to “fly” with amazing quickness and response time. FAST-PACED ACTION The skies are filled with flying craft, floating mines, missiles and laser beams. STUNNING SOUND effects and digitized speech on the Amiga and Atari ST versions. BLACK LAMP Jolly Jack the Jester wants more from his boss (The King) than a few good laughs. He wants his daughter’s hand in marriage. The King, of course, thinks Jack is truly jesting. But what the hey. If Jack can rid the Kingdom of a plague of evil beasties, Jack can have her. If he can’t, Jack dies. Outrageous? You bet. Black Lamp is a wonderful, witty once-upon-a-time tale that has earned rave reviews for its graphics, sound and superb quality. EXTRAORDINARY ANIMATION with detailed backdrops makes Blacklamp a winner! EXCITING MULTILEVEL PLAY and fast arcade action provide hours of addictive entertainment. APPEALING HERO-Romance, action and adventure surrounds our hero Jack the Jester. R A I N B I R D r. O. Box 2227, Menlo Park, CA 94026, 415 322-0900 Get Down. Get
Out-and-Out Outrageous. Get the Ultimate Action Series Value Priced. HOWTOORDER: Visit your local software dealer today. Or call (800) 227' 590Q from U.S. or Canada, 6;00am-6r(X)pm ENLIGHTENMENT: Amiga $ 29-95- Commodore 04 128 $ 19.95- STARGLIDER: IBM $ 29-95- Amiga and Atari PST to order by Visa, MasterCard, Amexor C.QD. To order by mail, send check or money order to Rainbird Software,- ST $ 24.95- Commodore 04 128 and Apple II $ 19.95- BLACK LAMP: Amiga and Atari ST $ 24-95- Commodore 04 128 P. O. Box 8123, San Francisco, CA 94128. CA residents add 6%
sales ux and TX residents add 7 Vi% sales tau*. Shipping $
19-95. And handling is $ 4.50. Please allow 2* 3 weeks for delivery. Rainbird and Rainbird logo are trademarks of British Telecommunications pic. 1BM, Commodore, Apple and Auri arc registered trademarks of International Business Machines Corp., Commodore Electronics Ltd., Apple Computer, Inc., and Atari Corp., respectively. THE GOLD SCREEN Movie Setter ($ 99.95) allows even novice animators to create action cartoon sequences, with stereo sound. The built-in movie-clip files can be used, or original 32-color images can be created. IFF graphics can also be imported from programs like Deluxe Paint II and ComicSetter. Color cycling, playback at up to 60 frames per second, and linear and elliptical guides make special animation effect possible. Via full video overscan, productions can be preserved on videotape. One CHRISTMAS SPIRIT Christmas Classics ($ 14.95) plays twelve different carols while yuletide scenes and the words to the songs are displayed. Included are Deck the Halls, Jingle Bells, Rudolph the Red Nosed Reindeer, Up on the House Top, Silent Night, We Three Kings, O Holy Night, Away in a Manger, Frosty the Snowman, Jolly Old St. Nicholas, Santa MUSICAL NOTES MidiVU ($ 29) is a multitasking musical scratch pad that will record one track in real time from any MIDI instrument. Occupying only 2% of a standard disk and requiring 3 seconds to load, the program is designed to let the musician record material spontan-(**) Creative Computers Orders only: 800-872-8882 (outside CA) 213-370-2009 (inside CA) Hours: Mon-Sat 8AM-6PM GVP - Great Valley Products Impact SCSI Controller and memory board, 1 meg or 2 megs space Will autoboot with 1.3 - Hard drives available up to 80 meg capacity - Call for prices. GVP Hard Cards and A500 hard disks available. Please call. Quantum 84 MB 12 me 3.5" hard disk: $ 99511 Shock mounted, 64KB cache (for 12ms speed), SCSI interface. Compatible with IMPACT or A2090 boards. Special: Spirit Inboard for the A500 - just $ 1491 The Creative Computers Advantage:
- authorized Amiga dealer - the largest dealer of Amiga products in the U.S.
- three store location means excellent support - Amiga-specific; unlike the competition, we don't claim being
Amiga specific while selling other brands under another name - Authorized service center - Uniform low pricing and largest selection, no hidden costs or
catches - We don’t charge your card until the product ships And now, even
better No credit card surcharge for Visa and Mastercard Free
shipping on software orders over $ 100 New products (as featured
in Lords of the Rising Sun AmigaWorld): Andromeda Mission
Games; Cosmic Bouncer Operation Wolf Rock Challenge Buble
Bobble Universal Military Simulator Renegade Rastan Captain
Blood Productivity: Hole-in-one Miniature Golf Lattice C++
Hybris Publishing Partner Pro. Dragon's Lair Professional DataRetrieve Who Framed Roger Rabbit ComicSetter TV Sports Football Please call for prices. Just Received Texture Better Dead than Alien Final Assault These products are IN STOCK. Please call for prices. Flicker Fixer Promotional: For a limited time, Flicker Fixer is $ 479. Creative Computers wants every Amiga owner to enjoy hires all the time. Many compatible monitors also available. We can beat any advertized price I But we seldom have to, because our prices are the lowest! (If you see a lower price on an item, give us a call) 3-DEMON 71.95 64 EMULATOR 2, THE 49.95 A-TALK PLUS 51.98 AAARGH1 23.95 AC BASIC-COMPILER FOR AMI 134.06 AC FORTRAN „ 199.00 ACCOUNTANT. THE 186.89 ADRUM 51.98 ADVENTURES OF SINBAD 32.46 AESOP'S FABLES 31.23 AIRT SYMBOLIC LANGUAGE 44.95 ALGEBRA I 32.46 ALGEBRA II 36.13 ALL ABOUT AMERICA 37.47 ALOHA FONTS 1,2 4 3 12.96 ALTERNATE REALITY 27.06 AMEGAS 22.72 AMIGA DOS EXPRESS 20.60 AMIGA KARATE 24.98 AMIGA MACHINE LANG. DISK 11.95 AMIGA TIPS AND TRICKS DISK 11.95 ANALYZE 2.0-SPREADSHEET 93.73 ANIMAL KINGDOM 31.23 ANIMATE-3D 99,95 ANIMATION EFFECTS 32.46 ANIMATION MULTIPLANE 58.46 ANIMATION STAND 32.46 ANIMATOR FLIPPER 24.98 ANIMATOR JR. 49.38 ANIMATOR'S APPRENTICE 1*4.38 ARCADE ACTION PACK 34.95 AACHON (USE KICKSTART 1.1) 13.97 ARCTIC FOX 1.2 26.40 ARENA 12.96 ARBflf 32.95 ARKANOID 35.72 ART COMPANION 19.95 ART GALLERY FANTASY 23.36 ART GALLERY I A II 18.73 ART OF CHESS, THE 22.95 ASHA'S FONTS 58.95 ASSEMPRO 59.97 AUDIO MASTER 37.48 A2TEC 68 AM-D 224.25 AZTEC C PROFESSIONAL 175.46 B. E.S.T. BUSINESS HGMT. 355.50 BALLYHOO 27.47 BARBARIAN 25.77
BARD'S TALE 36.00 BARD'S TALE h 41. 95 DEEP SPACE 17. 95 EASY LOANS BASIC GRAMMER SERIES 19. 46 DEFCON 5 25. 95 EBON STAR BBS-PC 62. 32 DEFENDER OF THE CROWN 34. 34 EMERALD MINES BECKER TEXT 99. 95 DEJA VU 34. 34 EMPIRE BENCHMARK LIBRARIES CALL DELUXE HELP CALLIGRAPHER 22. 71 ENCHANTER BENCHMARK MODULA-2 129. 97 DELUXE HELP FOR DIGIPAINT 21. 84 ENLIGHTENMENT BEYOND ZORK 33. 76 DELUXE HELP FOR DPAINT II 21. 84 EUROPEAN SCENERY DISK BLACK CAULDRON 28. 80 DELUXE HELP FOR PHOTON PAINT 21. 84 EXCELLENCE I BLACK JACK ACADEMY 29. 95 DELUXE MAPS 16. 22 EXPRESS PAINT BLACK LAMP 22. 00 DELUXE MUSIC 69. 95 EXTEND BLITZKRIEG AT ARDENNES 34. 41 DELUXE PAINT II 89. 95 FACC II BLOCKBUSTER 32. 47 DELUXE PEOTO LAB 99. 95 FAERY TALE ADVENTURE BOMB BUSTER 21. 95 DELUXE PRINT ? ART DISK 72. 00 FANCY 3D FONTS BREACH 25. 95 DELUXE PRINT ART DISK *2 21. 60 FERRARI FORMULA ONE BREACH SCENARIO DISK 16. 21 DELUXE PRODUCTIONS 139. 95 FEUD BRIDGE 5.0 24. 10 DELUXE VIDEO 1.2 89. 95 FINAL TRIP BUMPER STICKER MAKER 37. 45 DEMONSTRATOR, THE 21. 85 FINANCIAL COOKBOOK BUREAUCRACY 27. 47 DBS CARTES 22. 71 FINE PRINT BUTCHER 2.0 23. 13 DESKTOP ARTIST 18. 73 FIRE N FORGET BUTTON AND BADGE MAKER 38. 98 DESTROYER 25. 26 FIREPOWER C-IAR 126. 75 DIABLO 23. 36 FIRST LETTERS I WORDS C. A.P.E. 68K ASSEMBLER 58. 47 DIGI-DROID 69. 95 FIRST SHAPES CAD PARTS FOR INTROCAD 16. 50 DIGI-PAINT 41. 22 FLEET CHECK CALCULUS 36. 13 DIGI-VIEW 3.0 143. 72 FLIGHT PATH 737 CALLIGRAPHER 84. 47 DIGI-VIEN 3.0 UPGRADE DISK 13. 95 FLIGHT SIMULATOR II CAMBRIDGE LISP 124. 95 DIRECTOR, THE 45. 47 FLIP FLOP CAPITALIZATION SERIES 19. 46 DISCOVERY EXPANSION DISKS 12. 97 FLOW CAPONE 25. 96 DISCOVERY GAME DISK 25. 00 FONTS AND BORDERS CASINO FEVER 25. 96 DISCRETE MATHEMATICS 36. 22 FOOTMAN CB TREE PLUS 64. 95 DISK MECHANIC, THE 58. 50 FORMS IN FLIGHT II CELEBRITY COOKBOOK, THE 22. 71 DISK PRO PLUS 18. 75 FORMULA ONE AMIGA CENTERFOLD SQUARES 19. 95 DISK TO DISK 34. 34 FOUR IN ONE CHESSMASTER 2000 32. 40 DISK WICX 32. 46 FRACTION ACTION CHICKEN LITTLE 19. 48 DISKHASTER 37. 40 FROST BYTE CITY DESK 93. 75 DOCTOR TERM PROFESSIONAL 74. 06 GALACTIC INVASION CITY DESK ART COMPANION 19. 47 DOMINOES 16. 95 GALAXY FIGHT CLEVER fi SMART 22. 72 DONALD DUCK'S PLAYGROUND 18. 00 GALILEO 2.0 CLI MATE 24. 98 DOS TO DOS 37. 82 GAME PLAY COHPACT DISK CLIP ART SERIES 1-6 12. 95 DOUG'S MATH AQUARIUM 58. 46 ganymed COMICS ON DISK 12. 96 DPAINT ARTiUTIL. DISK *1 21. 60 GARRISON COMPUTER BASEBALL 27. 47 DR. T'S BACH SONGBOOK 19. 95 GARRISON II CRAPS ACADEMY 25. 95 DR. T'S CAGED ARTIST EDITORS CALL GEE BEE AIR RALLY CRAZY
CARS 25. 94 DR. T'S DRUMS 19. 95 GEOMETRIC LIBRARY CRIMSON CROWN 12. 97 DR. T'S KC3 1.6A 161. 98 GETTYSBURG CROSSWORD CREATOR 34. 34 DR. T'S KEYS 19. 95 GIZMOZ 2.0 CRYSTAL HAMMER 12. 96 .DR. T'S MIDI RECORDING STUDIO 43. 50 GLOBAL COMMANDER CUBEMASTER 22. 71 DR. XES 34. 34 GOLD DISK FONT SET 1 CUSTOMS SCREENS 43. 73 DRAM PLUS (AEGIS) 162. 48 GOLD SPELL CTGNUa ED PROFTESIONAL 64. 97 DRUM STUDIO 32. 47 GOLD SPELL II DARK CASTLE 25. 95 DYNAMIC DRUMS 49. 98 GOLDEN PATH DATA RETRIEVE 49. 95 DYNAMIC STUDIO 2.0 142. 96 GOLDEN PYRAMID (GAMESHOW) DEATH SWORD 16. 95 DYNAMIC-CAD 340. 32 GOLDRUNNER DECIMAL DUNGEON 31. 23 EARL WEAVER BASEBALL 34. 95 25. 00 25. 96 13. 97 34. 32 20. 59 15. 95 17. 95 195. 00 62. 50 25. 96 21. 85 31. 23 46. 80 33. 57 12. 96 19. 46 13. 97 41. 95 25. 96 15. 60 33. 00 33. 00 25. 96 16. 21 37. 46 9. 75 62. 32 22,72 21. 95 79. 50 19. 46 18. *68 31. 23 19. 46 16. 22 16. 23 49. 95 12. 95 21. 95 29. 19 35. 71 29. 95 11. 88 38. 95 39. 95 27. 46 21. 85 28. 10 29. 95 29. 21 24. 03 24. 98 22. 72 We carry over 1000 products. Call for unlisted items. GRABBIT 20. 59 MATH TALK ROAD TO MOSCOW 29. 97 GRAND SLAM TENNIS 31. 25 MATH TALK FRACTIONS ROADWAR 2000 27. 47 GREAT STATES 24. 99 MATH WIZARD ROADWAR EURO?A 29. 21 GREAT STATES II 25. 96 MATH-AMATION ROADWARS 23. 95 GRID, THE 34. 34 MAVIS BEACON TYPING ROCKET RANGER 32. 44 GRIDIRON-FOOTBALL GAME 9. 95 MAXIPLAN 500 ROCKFORD 23. 95 GUILD OF THIEVES 30. 90 MAXIPLAN PLUS ROLOBA5E PLUS 58. 46 GUNSHOOT 22. 72 MEAN 11 COURSE DISK ROMANTIC ENCOUNTER 25. 95 HACKER II 27. 46 MEAN 18 GOLF SAF T NET HD BACKUP 32. 46 HA I CALC 30. 10 HETACOMCO ASSEMBLER SANTA PARA VIA ft FIUMACCIO 19. 46 HARDBALL 21. 12 HETACOMCO PASCAL SARGON III 35. 75 HARRIER COMBAT SIMULATOR 32. 95 HETACOMCO SHELL SCENERY DISK 11 EAST COAST 18. 72 HARRIER MISSION 16. 21 HETACOMCO TOOLKIT SCENERY DISK 7 EAST COAST 11. 71 HEAD COACH 32. 47 KETASCOPE DEBUGGER SCRIBBLE 62. 32 HEX 24. 95 MICROFICHE FILER SCULPT-3D 69. 95 HITCHIKERS GUIDE 20. 59 MICRO LAWYER SDI:CINAMANARE SERIES 34. 34 HOLLYWOOD HIJINX 27. 47 MIKE THE MAGIC DRAGON SEASONS AND HOLIDAYS 21. 60 HOLLYWOOD POKER 25. 96 HIND WALKER SECONDS OUT BOXING 19. 46 HOME BUILDERS CAD 129. 96 MIND FOREVER SEX VIXENS FROM SPACE 25. 96 HOT ft COOL JAZZ 21. 60 MISSION ELEVATOR SHADOW GATE 31. 23 HOT LICKS 27. 59 MODULA-2 DEVELOPER SHAKESPEARE 1.1 146. 25 HUNT FOR RED OCTOBER 27. 46 MODULA-2 REGULAR SHANGHAI-STRATEGY GAME 27. 46 IMPOSSIBLE MISSION II 32. 46 MOEBIUS SHERLOCK 27. 00 INDOOR SPORTS 31. 22 MONEY MENTOR C VERSION SILENT SERVICE 25. 95 INOVATOOLS I 51. 96 MOONMIST SINBAD ft FALCON 34. 34 INSANITY FIGHT 25. 96 MULTI-FORTH SLAYGON 25. 96 INSTANT MUSIC 1.2 33. 00 MULTI-PREFS SMOOTH TALKER 33. 95 INTELLITYPE 35. 17 MUSIC MOUSE SOCIAL STUDIES 19. 46 INTERCEPTOR 37. 95 MUSIC STUDENT SOFTWOOD FILE SG 78. 21 INTERCHANGE 29. 22 NEWSLETTER FONTS COLOR SOFTWOOD WRITER 62. 48 INTERCHANGE CONVERSION 16. 95 NIMBUS 1:RECORD KEEPER SONIX (AEGIS) 49. 98 INTERCHANGE OBJECTS 1 16. 95 NINJA MISSION SOUNDLAB MIRAGE 209. 95 INTO THE EAGLE'S NEST 28. 56 OBLITERATOR SOUNDQUEST EDITOR LIBRARIANS 81. 22 INTROCAD 49. 95 OMTSBORE WARRIOR SOUNDSCAPE UTILITIES 1 35. 71 INVESTOR'S ADVANTAGE 64. 97 OGRE SOURCE LEVEL DEBUGGER 57. 16 INVISION (LIVE ! KMTECTS) 99. 95 OMEGA FILE SPACE FLIGHT 19. 46 IT'S ONLY ROCK C ROLL 21. 60 ONLINE 2.0 SPACE MATH 29. 95 J FORTH 68. 74 ORGANIZE SPACE PORT 27. 38 JET 37. 46 OUTLINE SPACE RANGER 13. 00 JET SET FONT SET 32. 50 PAGE FLIPPER PLUS F X SPACEQUEST 33. 00 JINXTER 25. 95 PAGESETTER SPELLBOUND 25. 96 KAMPFGRUPPE 41. 22 PALADIN SPELLER BEE 31. 25 KARA FONTS 54. 95 PAWN, THE SPELLING IMPROVEMENT 19. 95 KARATE KID II 25. 97 PERFECT SCORE (SAT PROGRAM) STARFLEET I 29. 95 KARATE KING 15. 56 PHANTASIE STARGLIDER 29. 50 KEY TO C 22. 72 P HANTAS IE 3 STARGLIDER II 29. 50 KICKWORK 19. 46 PHASAR 3.0 - FIN'L HGMT STATION FALL 27. 47 KIDTALK 31. 95 PROTON PAINT STELLAR CONFLICT 25. 95 KINDERAMA 31. 23 PHOTON PAINT EXPANSION DISK STOCK HAAKET-THE GAME 16. 21 KINDWORDS 62. 50 PHOTOSYNTHESIS STRIP POKER 27. 46 KING OF CHICAGO 34. 34 PINBALL I.Q. STRIP POKER DATA 4 OR 5 12. 97 KING'S QUEST I,II,III 32. 95 PINK PANTHER STUDIO FONTS VI (COLOR) 29. 95 KNIGHT ORC 30. 90 PIXMATE STUDIO MAGIC 64. 95 KWIK SPEAK 28. 04 PivANBT PROBE SUB BATTLE 24. 95 LATTICE C 4.0 162. 47 PLUTOS SUPER HUEY-COPTER GAME 23. 36 LATTICE C PROFFESIONAL 212. 47 PORTAL-ADVENTURE GAME SUPERBASE 93. 73 LAZERSCRIPT 28. 10 PORTS OF CALL SUPERBASE PROFESSIONAL 195. 00 LDEBUG LATTICE DEBUGGER 75. 00 POWER PACK SURGEON, THE 31. 23 LEADER BOARD TORNA DISK 14. 00 POWERWINDOWS 2.0 SYMPHONY SONGS (EACH VOL) 15. 95 LEADER BOARD-GOLF GAME 27. 00 PRE CALCULUS SYNTHIA 59. 95 LEARNING THE ALPHABET 19. 46 PRINTMASTER PLUS SYSTEMS MONITOR 28. 95 LEATHER GODESSES 27. 47 PRISM PLUS T 4 L GALLERY 9. 95 LEATHERNECK 25. 96 PRO MIDI STUDIO TALES FROM ARABIAN NIGHTS 31. 95 LEISURE SUIT LARRY 26. 40 PRO VIDEO FONT SET *1 TALKING COLORING BOOK 18. 73 LEXCHECK 26. 85 PRO VIDEO FONT SET 2 TANGLE WOOD 25. 96 LIBYANS IN SPACE 19. 97 PRO VIDEO PLUS TELEGAMES 23. 95 LIFE CYCLES AMIGA 19. 46 PROBABILITY THEORY TELEWARS 24. 97 LIGHTS! CAMERA! ACTION! 4 9.95 PROFESSIONAL PAGE 1.1 TERRORPOD3 25. 77 LINKWORD LANGUAGE SERIES 20. 55 PROJECT D TEST DRIVE 34. 95 LINT (GIMPLE) 63. 70 PROMISE;SPELLING CHECKER TEXTPRO 49. 95 LION'S AMIGA ART STUDIO 58. 95 PROWRITE 2.0 THAI BOXING 14. 26 LISP 1.3-BY HETACOMCO 137. 47 PUBLISHER PLUS THE EXPLORER 32. 47 LITTLE DRAGON 12. 96 PUNCTUATION SERIES THEXDER 23. 95 LITTLE RED HEN 19. 48 PUPPY LOVE THREE LITTLE PIGS 19. 48 LOGIC WORKS 62. 47 Q-BALL THREE STOOGES 35. 95 LOTTERY MAGIC 19. 21 QUARTERBACK THUNDERBOY 22. 71 LURKING HORROR 25. 96 QUESTRON II TIME BANDITS 22. 09 MACROMODEM 48. 10 QUICK MERGE TOOL CADDY 32. 46 MAD LIBS 12. 48 QUINTETTES TRANSCONTINENTAL RAILROAD 25. 96 MAGICAL MYTHS 32. 47 QUIZ MASTER TRIGONOMETRY 36. 22 MAGICIAN'S DUNGEON 21. 84 QUIZAM TRINITY 27. 47 MAJOR MOTION 25. 96 R. R. AESOP'S FABLES TRUE BASIC 68. 72 MARAUDER II-DUPLICATION 27. 47 RAW COPY 1-3 TURBO 16. 95 MARBLE MADNESS 33. 00 READ & RHYME TURBO SILVER 129. 95 MASTER TYPE 27. 47 READ-A-RAMA TURBO SILVER UPGRADE 39. 95 MASTERING CLI 25. 96 REALM Or THE WARLOCK TV SHOW 65. 01 MATCH IT 25. 71 REASON;AT«T WRITERS W.B TV TEXT 62. 32 MATH MAGICIAN 27. 49 RETURN TO ATLANTIS TXED PLUS 51 .95 ULTIMA III 28. 57 ULTRA DOS 37. 95 UNCLE D CON SOUND TRATION 25. 97 UNINVITED 34 34 VAMPIRE'S EMPIRE 29 21 VIDEO EFFECTS 3D 129 96 VIDEO VEGAS 24 10 VIDEOSCAPE 3D 124 98 VIDBOTITLBR 99 95 VIRUS INFECTION PROTECTION 32 46 VIZAWRITE 93 75 VOCABULARY IMPROVEMENT 19 95 VYPER 21. 95 W SHELL 31 16 WBEXTRAS 24 95 WESTERN GAMES 31. 95 WINDOW PRINT II 22 75 WINNIE THE POOH 16 so WINTER CHALLENGE 9 95 WINTER GAMES 27 46 WORD MASTER 29 95 WORD PERFECT 219 00 WORD PERFECT LIBRARY 84 50 WORKS, THE 124 97 WORLD GAMES 27 46 WRITE 'N' FILE 59 95 X-CAD 399 00 ZING 49 98 ZING KEYS 31 25 ZINGI SPELL 57 95 ZOOM 21 95 ZORK TRILOGY 48 10 2UMA FONTS VOL 1,2,3 21 85 ALEGRA WITH OK 166. 95 ALPS ALQ224E COLOR PRINTER 599,00 AMIGA 2052 2 KEG RAM
CARD 449. 00 AMIGA LIVE!
270. 00 AMIGA LIVE! 500 289. 00 AMIGEN GENLOCK 179. 95 ASDG 8 MEG BOARDS W 0K CALL BYTE BOX 0K-RAM OPTIONAL 249. 00 C LTD 33 MB A1000 HD B99.00 C LTD 50 MEG HD 995. 00 C LTD 512K UNPOPULATED 49. 95 C LTD SCSI CNTRLR A1000 219. 95 CA-880 FLOPPY DRIVE 199. 00 CPS 500-POWER SUPPLY A500 74 .97 EASYL TABLETS (ALL AMI
GAS) 369. 00 ECE MIDI 500 2000 48. 71 ESCORT 2 UNPOPULATED 249. 00 ESCORT 500 UNPOPULATED 299. 00 EXP-1000 1H A500 479. 95 EXP-1000 1M UNPOPULATED 219. 95 FLICKER FIXER (HARDWARE} 479. 00 FUTURE SOUND-AUDIOSAMPLER 142. 20 IMPACT 20 MEG HARD CARD 549. 00 IMPACT 4 8 MEG HARD CARD 799. 00 IMPACT SCSI 1M OK RAM 299. 00 IMPACT SCSI 2M OK RAM 319. 00 MICRON 2 MEG FOR A2000 549. 00 MIDI GOLD 64. 20 MINISCRIBE 20MB 3.5" FAST 329. 00 NEC P2200 PRINTER 418. 75 NEC P5200 24 PIN PRINTER CALL OKIMATE 20 PLUG N PRINT 199. 00 OVERDRIVE HD CONTROLLER 199. 95 PANASONIC WV14I0 CAMERA 224. 96 PERFECT SOUND DIGITIZER 67. 47 PERFECT VISION 169. 95 SOUND SAMPLER 86. 63 SPIRIT 0 MB FOR A1000 249. 00 SPIRIT 0 MB FOR A500 149. 00 STAR NB24-10 545. 96 STAR NX1000 PRINTER 199. 00 STAR NX 1000 RAINBOW 279. 95 STARBOARD 2 PRODUCTS CALL SUBSYSTEM 500 199. 95 SUPERGEN 699. 00 SUPRA 2400 MODEM 152. 49 SUPRA DRIVE 20KB A5004A1000 699. 00 SUPRA DRIVE 30MB A500ftA1000 859. 00 VI 2000 RF 79. 95 XEROX 4020 INK JET COLOR 1140. 00 XEROX 4020 STARTER KIT 156. 00 Creative Computers is both a mail order company with a
store's support and three store showrooms with mail order
prices. If possible, drop by a store and you will be Amazed! Store front adtfreesee; 318 Wilshlre Blvd, Santa Monica, CA 90401 Tues - Sat 11-7 PM, Sun 11-5 PM phone: (213) 394-7779 4453 Redondo Beach Blvd., Lawndale, CA 90260 Mon - Sat 11-7 PM phone: (213) 542-2292 2112 E. Thompson Dr.. Ventura, CA 93001 Tues - Sal 11-7 PM, Sun. 12-5 PM phone: (605) 652-0325_ IBHMUU ORDER: 120 SUPPING INFO: Call for shaping rate*. INTERNATIONAL PHONE StUIL ORDERS ACCEPTED RETURN POUCY. Defective merchandise under warranty will be repaired or replaoed. Returned product must be In original package. We do not offer any refund on defective products or lor products thal do rx* perform satisfactorily. We make no guarantees for product performance. Commons Creative Computers leeervee die tight to Imh the sale of any Kens to local ln-pereon pickup only. Prices tubfed to change without notice. WE ALSO RUN A M It. BBS: Call (213) 304-6988 with your modem. SCHOOL AND LARGE ComPAMY PURCHASE ORDERS ACCEPTED. Visit one of our stores soon 11 NEWS E eously and easily while using larger programs. It displays four buttons - Record, Stop, Play, and Loop-and offers a popup MIDI Monitor that permits you to display messages as they pass through the MIDI port (helpful as a learning tool, and for troubleshooting). Help screens display the MIDI 1. 0 message definitions. Menu control of MIDI message filtering
is also offered; and for self-accompaniment, sequence
playback can be looped. Diemer Development, 818-762-0804 (see address list, page 17). Circle 118 on Reader Service Card PRECISION ONLINE Precision has established The Official Superbase Information Network (OSIN), an online technical assistance and discussion forum for users of Superbase and other Precision products, on the American People Link network. As a service to Precision customers, American People Link will waive its usual $ 15 registration fee and offer users special rates. OSIN subscribers will also have access to P Link’s other services, including E-mail, clubs, games, and on-line shopping. (Regular over-the-phone technical support remains available from Precision.) At press time, Precision planned to have in place by November 30 a support program for individuals wishing to market their own applications based on Superbase. The Official Superbase Application Developer (OSAD) program will give developers access to proprietary information about Superbase, marketing assistance, and other necessary help. Precision Incorporated, 214-929- 4888 (see address list, page 17), Circle 250 on Reader Service Card FAX ON FILE Users of CompuServe’s EasyPlex and InfoPlex electronic mail services can now send messages directly from their computers to facsimile machines anywhere in the world, without having to produce a printed document first. Price within the 50 states is 75C for the first 1000 characters and 25C for each additional 1000 characters (50,000 character limit on EasyPlex). International prices are based on destination country and length of message. CompuServe, 614457-8600 (see address list, page 17). Circle 257 on Reader Service Card M ON THE AMIGA Just adapted to the Amiga following release on the Macintosh, Atari, and IBM, M ($ 200) is a realtime interactive composing and performing environment that lets the user shape or change any aspect of a composition while hearing it. After specifying notes and chords, the musical material can be transformed by clicking on various screen controls to specify rhythm, articulation, orchestration, and many other variables. Music composed with M can also be performed live with the program, either by manipulating screen controls, playing control keys on a MIDI keyboard, or moving the mouse in a Conducting Grid. The program can automate changes in MIDI velocities, note densities, rhythms, legato-staccato articulations, and accents. The user can instruct M to reorder notes and selectively randomize what notes are played back. Then, M intelligently chooses what notes are played, giving the music an improvisatory feel. For users with MIDI equipment, the program has MIDI file compatibility with other music software. One megabyte is required; a second disk drive is recommended. Intelligent Music, 518-434-4110 (see address list, page 17). Circle 251 on Reader Service Card BACKUP UPDATE Version 2.0 of Quarterback, Central Coast’s hard drive backup program, can back up a hard disk to any Ami-gaDOS file-structured device which has a standard mountlist entry (including C Ltd’s Konica 10.7MB high-den-sity floppy drive, Inner Connection’s Bernoulli drive, and CSA’s streaming tape drive). Archive restoration reports can now be given user-defined names and be written to any user-defined subdirectory; report page size is now taken from the Preferences settings; backup restore device names are saved in the Quarterback parameter file; and the Quarterback window now opens to the full size of the Amiga screen. Current users can get the update by sending a check or money order for $ 15.00 plus their Quarterback master disk. Main screen of M, a real-time, interactive composing performing enrivonment. Central Coast Software, 805-528- 4906 (see address list, page 17). Circle 242 on Reader Service Card DO IT YOURSELF Digitronics now offers their four megabyte RC4 Ramcard and A500 Adapter in kit form for individuals who can do some simple soldering and have access to the parts not included. The RC4 Kit ($ 100) includes a blank PC board, 4 resistor packs, instructions and schematics, 5 preprogrammed PALs, a 5-tap delay line, and software. You’ll have to buy assorted capacitors, resistors, and chips. The A500 Adapter Kit ($ 70) consists of case, 86-pin edge card connector, relay, instructions, blank printed circuit board, 100-pin edge card connector, DIN power connector, and screws; you must add a 5-volt 1.5 amp supply and OATEL COMPUTERS ? MIDI MUSIC MANAGER • At last a truly professional Midi package for tke Amiga at a
realistic price. • 8 realtime Midi tracks for record playback • '.’forks with standard IFF files • Adjustable track length - limited only by available memory • Use as a multi-track Midi recording studio • Works with many Midi interfaces including Datel Midi Master
(see Ad) and Nunetics • Editing facilities for corrections and track joining etc. • Internal or External Midi clock control • Play sampled sounds on Amiga from any Midi track • Full dubbing - listen to one track while recording another • Perfect companion for Pro Sampler Studio or any music
application only $ 59.99 ? PRINTER CABLES • 25 pin ’D: to 36 way Centronics parallel lead. • A 500 or 1000 please state. • 1.2m length. ONLY $ 14.99 • 25 pin 'D’ to 25 pin 'D' - serial printer lead. • A500 or 1000 - please state. ® 2m length. ONLY $ 14.99 ? MIDIMASTER ? AMIGA BURST NIBBLER • Full Midi Interface for A500 2000 1000 (Please state model) • Compatible with most leading Midi packages (inc. D Music) • Midi In - Midi Out x 3 - Midi Thru • Fully Opto Isolated • No need to pay more - Full Midi standard only $ 59.99 ?
DATA SWITCH BOXES • A B type connect two printers to one computer or (vice-versa). • Centronics connections or RS232 (Serial) connections (25 pin)
please state. ONLY $ 34.99 • ABC type connect three printers to one computer (or vice
versa). • Centronics or RS232 connections. ONLY $ 49.99 • Superfast disk copier will copy almost any commercial disk. • Friendly user Interface - Mouse driven throughout. • Completely compatible with Amiga multitasking system. • Special ‘Strategy Files’ cope with even the most advanced
protection schemes. • Fast operation - typically around 80 seconds. • Even decrypts many encoded programs including D. Print Video Paint Music D etc. • Works with one drive or two. ? AMIGA PRO SAMPLER STUDIO • Multiple copy option allows you to make many copies from one
original. • Variable sample rate and playback speed. DATA ACQUISITION UNIT • Turn your Amiga into a sophisticated measuring instrument
capable of measuring a wide range of data inputs. • Sample and display events from microseconds to hours - with
amplitudes from millivolts to 50 volts. • A Hardware Software package with very high spec including: - J
DIGITAL SCOPE DISPLAY - 2 channel inputs. Manual or continuous display. Tunebase 5O0ms div to 20 s div. - accurate to 5% • 6 bit flash conversion gives 2 millions samples sec. • Adjustable trigger level. 5 x zoom function. Memory scan • Load Save functions, waveform enhancement, graph displays. • Hardware contains onboard RAM and Crystal dividers PLOTTER
DISPLAY • 2 channel display • Memory recall display • Timebase range 1 sec to lOhrs per plot. Alt features found on units costing thousands of pounds! ONLY $ 179.99 for hinhnro wftwire pleue itite 1500 1000 8000 ? ROBOTARJM Full Function 5 Axis Movement • Explore the ‘ i. ina 1 sclencs of Robotics with this full
feature Robot Arm. • Human Ulte dexterity with 5 Axis of movement it is so
versatile. It can manipulate small objects with amazing
ability. • Easily controlled using 2 Joysticks (any 9 pin type) or connect
to your Amiga with our Interface + Software to give Computer
Robotic control (see interface offer). • Comes with Accessories including Finger’ Jaws. Magnetic
Attachment. Shovel Scoop. 4 Stabilizing Suction Base legs. Etc. • Uses 4 HP2 batteries (not supplied) to power motor movement so
uses no computer power. • Self contained, ready to use (except batts, joysticks). Complete with interface software ONLY $ 129.99 • Copy 1 or 2 disk sides - up to 85 tracks. • Unique 'INFO’ analyser - displays vital disk parameters,
including sector distribution, data dispersion, etc. etc. • Special format parameters for non standard formats. • Full verify option. • Easy to use Icon driven program takes the mystery out of disk
backup. • Compatible with all Amlgas. • Regular updates available - we always ship the latest. Only $ 49.99 ? EXTERNAL 3.5 DISK DRIVE • angle or twin drive models available • Slimline extra low profile - only 6" long? • Tbp qualify NEC drive mechanism • Throughport allows daisy chaining other drives • Superbly styled case in Amiga colours • Fully compatible • 1 meg unformatted capacity per drive • Good cable length for positioning on your desk etc. • Value for Money - before you buy a drive please compare the
features - these drives have NEC mechanisms housed in superb
cases. Some products are built to a price and not a standard.
Don’t spend a few pounds less and end up with 'rubbish' - and
remember you are buying from the manufacturer. ONLY $ 169.99 SiNGLK DJVfOT $ 299.99 NMIWIMDRM BIIIIIIIB ? 512KRAM EXTENSION CARD • Available with without calendar clock option • Simply plugs internally into a A500 slot 9 Switch in out with
switch supplied 9 Fitted in minutes - no soldering etc. 9 With
calendar clock onboard time date automatically booted 9
Battery backed to retain time date only $ 69.99 cn4 only RAN
ONLY $ 89.99 COTfwtltlCtoCfc Mwy Ilham nun non m unsi ui mcu. ORDERS 1-800-782-9110 SfflsS1 utmm Sjam la 9"° *°8 in DATEL COMPUTERS 3430 E. THOPICAHAAVEOTE, OBIT *67, LAS VBOAS,HV 89181 AITT V I0T1:- Twuloilwmyothortyp*of 19AON ABA qiqfAA SHOTITO BEQD. Add $ 4.00 Shipping Handling CHECKS MOm OBDEfi CODS ACCEPTED ¦nqsliT 6uw( 1m tomnd bj Um ftifl i. * V* J f W OUTSIDE GOHTnfBRT&t U.S. E The components provided are guaranteed, but neither kit carries a warranty covering the operation of the final product when assembled. Digitronics, 215-459-4493 (see address list, page 17). Circle 243 on Header Service Card PHOTON PAINT 2.0 Due for release around December 1, Photon Paint 2.0 adds such features as contour mapping, multiple swap pages, alternative drawing sources like rub-through and Pantograph, definable air brush, gradient color spreads, and shadowing with adjustable size and offset. MicroDlusions, 818-360-3715 or 800- 522-2041 (see address list, page 17). Circle 249 on Reader Service Card BUSINESS PRINTER Designed for business correspondence, the 24-wire NX-2400 Multi-Font ($ 529) prints at 170 cps in draft elite mode and 57 cps in letter quality elite mode. In addition, the printer offers a 360 by 360 dpi graphics resolution. The standard 7K buffer can be ont cards. Italic printing is available or all fonts and pitches. The front pan-c offers selection of paper park and other printer features, including type style, print pitch, form feed, and quiet mode. Expanded to 39K with an optional 32K through September. Under the terms RAM card. The four resident fonts are of the offer, members o rrnga user Courier, Prestige, Orator, and Script; groups throughout the United States three more (Letter Gothic, Blippo, and can buy the word processor for $ 155, OCR B) can be had through optional a savings of $ 174 off the $ 329 list price. Star Micronics, 212-986-6770 (see address list, page 17). Circle 258 on Reader Service Card WORDPERFECT NEWS The WordPerfect library, scheduled to be in stores at least a month before you read this, offers five integrated programs to help you put your chaotic life in order-Calendar (keep track of appointments, create memos and to-do lists, and set an alarm), Notebook (organize information into records in single line or index card format), Calculator (with financial, programming, and scientific functions), File Manager (create, delete, display, or print files and directories), and a Program Editor (create and edit text, batch, and program files). In addition, WordPerfect has extended until December 31, 1988 their promotion originally scheduled to run You must show proof of Amiga user group membership, and your order must be accompanied by a user group purchase agreement, available from WordPerfect. WordPerfect Corporation, 801-255- 5000 (see address list, page 17). Circle 237 on Reader Service Card 3-D MODELING The Design-3D modeling package ($ 99.95) is intended to meet the needs of artists, architects, and engineers, while remaining easily accessible to the hobbyist. You can model in wire frames with 6 line types and 16 colors (with dithering to emulate additional colors). Top, side, front, and perspective views are provided, with four light sources. Axial extrusion allows for speedy modeling of symmetrical objects. The program supports 3-D text (fonts and font editor included). You may work in hi-res, interlace, or noninterlace, in any unit of measure inches, centimeters, etc. The ANIM format is supported for importing images into PageFlipper Plus or animating within the program in real time. One megabyte is required. Star’s 24-wire NX-2400 Multi-Font offer* graphic resolution, 170 cps draft mode and 71C™ ?fntfonts’ 360 h 3b0 dpi ’ and 7K bufM (expandable to 39K). A 74F86 chip. Gold Disk, 416-828-0913 (see address list, page 17). Circle 260 on Reader Service Card TITLER The Broadcast Titler character generator ($ 299.95) eliminates ujaggies” with an effective resolution of 2160 by 1440. A library of customized, high-definition video fonts is
included; in addition, all Amiga Fonts and Color Fonts are
accepted. 320 hires colors from a 4096-color palette are
possible per page, with 16 separate colors for each line of
text and graphics. Colorful automatic backgrounds and
patterns are provided, along with over 100 page and line
transitions (peel, tumble, roll, flip, etc.). Up to 1000
pages of text and graphics storage are possible. Wi meg
abytes are required. InnoVision Technology, 415-538- 8355 (see address list, page 17). Circle 261 on Reader Service Card CUBE ROOTS? I. C.E. ($ 89.95), the Integrated Calculation Engine, provides
an environment for creating customized programable
calculation engines. Math, financial, statistical, logical,
trigonometric, and engineering functions can be DR. OXIDE
SUCES PRICES! Comp-U-Save’s cost-cutting clinician is at it again! This month Dr. Oxide, a bargain-basement surgeon if ever there was one, offers the industry’s lowest prices on hardware and software, plus special deals on products available only through Comp-U-Save! Buying from just any mail order house can be hazardous to your fiscal health. Let Dr. Oxide cut you in on these super Comp-U-Save sales! AMIGA DEVELOPER’S KIT We bought Commodore’s entire inventory only 100 left! Documentation for the entire Amiga system hardware, software, and all programming tools for C or assembler. Includes Lattice C, Assembler by Metacomco, 2 volume ROM Kernal manual (totaling 1200 pages), AmigaDOS technical reference manual, AmigaDOS developer’s manual, AmigaDOS user’s manual, hardware manual, Intuition manual, Updates and Errata package containing symbolic debugger and WACK, cross compiler for C, assembler for IBM or Sun Microsystems. Version 1.1, not 1.2, but it all runs under the 1.2 operating system. Total value close to $ 500! Our price-$ 74.99! BUSEXPANDER FROM BILLS BOARDS The only board for the Amiga 500 or 1000 that expands either machine to 12 slots! Fits in any baby AT case and provides 6 slots for the 2000, 6 for the PC (4 of those for the AT). Now you can use most of the expansion cards designed for the 2000 hard disk controllers, 2 4 8 meg RAM cards, A2088 Bridgeboard, etc. Use low cost IBM-compatible expansion cards already supporting a wide range of business and scientific applications. Designed to work with auto configurable cards. Meets ZorroBus and Amiga 2000 Bus electrical specifications. Available exclusively through Comp-U-Save! 12 Slots for your 500 1000! Price: $ 495 Amiga Hard Drives 500 - 1000 - 2000 20 Meg-$ 585.00 32Meg-$ 699.99 48 Meg-$ 799.99 Amiga Dual Drive 500 - 1000 - 2000 With Own Power Supply-$ 399.00 Amiga External Drive $ 137.99 Only Uses Half the Power of 1010 with Pass Thru Disk Drive & Monitor Extension Cables 30”-$ 19.99 Panasonic WV1410 Video Cameras For Digitizers-$ 204.99 16MM Lens $ 29.99 Special 2400 Baud Modem-$ 154.00 AMIGA PUBLIC DOMAIN OVER 600 DISKS! Largest Amiga PD Library in the World also C-64 & C-128-Write for Free Catalogue Amiga PD-$ 4.00 each ? Trackball ....$ 45.00 ? Plastic Diskbank (Holds 120 3.5 in. Disks) ......$ 16.99 ? Copy Arm (Heavy Duty) ..$ 29.99 ¦* Mouse Mat (Fabric) .....$ 5.00 ? Mouse Mat (Teflon) ......$ 11.00 ? Gender Changers All Types .....Call ? Static Mat (23.5 x 25.5 in.) .....$ 24.00 ? Rapid Fire Joysticks ....$ 12.00 ? Printer Buffer (32K 512K) ..Call ? RF Modulator .$ 14.99 ? A B Switch (Ser.) ...$ 13.99 ? A B Switch (Par.) ...$ 14.99 ? A B D E Swtich .....$ 29.99 ? Crossover Box ......$ 39.99 ? Cables 500-1000-2000 Call ? Teak Diskbank (holds 150 3.5 in. Disks) ..$ 39.99 ? Teak Diskbank (holds 200 5.25 in. Disks) $ 39.99 ? The Library (holds 80 3.5 in. Disks) .....$ 19.99 ? Floppy Wallets (Many Sizes) ......Call ? 3.5 in. DS DD Disks (Bulk) ..$ 1.10 ea. ? 5.25 in. DS DD Disks (Bulk) .$ .39 ea. ? Books-All Titles 20% Off ...Call ? Memory 512K 4 Megs ...Call TONS OF AMIGA SOFTWARE! Come See Dr. Oxide in Our Booth At All AmiEXPO & World of Commodore Shows! Comp-U-Save 410 Maple Avenue Westbury, NY 11590 In NY State (516) 997-6707 (Tech Support) Outside NY State (800) 356-9997 (Orders Only) Fax (516) 334-3091 [ from A-Squared
It’s HOT! ...real-time LIVE! Video on your Amiga's screen. O True Color: just as it comes from your video source: camera, VCR, TV, laser disk. Direct, moving, in your Amiga's memory...our patented technology. C Fast: video images in black & white, 32-color, and 4,096-color HAM. See 15 new images every second in black & white, 12 in color, 4 in HAM. C Save: moving video, play it back, use it in other programs. Unlimited stills, too. O Video Effects: realtime mouse-controlled. ..posterization, fades color-keying, strobe, more. O Roll Your Own: programmer's video library, hardware documentation, examples in C, basic. ‘i NEW LIVEI2000 includes: Dual video source switching with fade wipe dissolve; BNC connectors on all input; Selectable Composite or direct RGB input; 640 Resolution; Advanced video effects Tiling. Mirroring. Keyhole paint. UVEI2000, $ 450 sug. List UVEI1000, $ 295 sug. List UVEI500, $ 399 sug. List See your Amiga Dealer. For more information, contact: a2 A-Squared Distributions Inc. 6114 La Salle Ave., Suite 326 Oakland, CA 94611 (415) 339-0339 mixed. Hex, decimal, and binary number systems
are supported, as well as function and statistical plotting
windows, text handling, and integer approximation.
Entire calculation sequences can be assigned to one key.
The program works from CLI or Workbench, with proper
multitasking. King Publishing, 712-252-4604 (see address list, page 17). Circle 240 on Reader Service Card ANOTHER COAT The fourth upgrade of Express Paint since PAR introduced the drawing program last year, Version 3.0 ($ 139.95) adds virtual pages (create a picture of any size and with any number of colors without running out of chip memory), unlimited undos (backtrack past as many changes as you wish, then re-Pro*Sound Designer, Gold Edition, a digitizing, processing, and playback system, uses a special hardware adapter to achieve a full 1-32 Khz frequency response range. Do a selective group of the undone changes), and 3-D perspective. Other new features include support for C Ltd.’s LaserXpress printer, color cycling, 3-D antialiasing tools, gradient fills, zoom in or view full page, the saving of IFF images as icons, and stepping through and saving color-cycled images. 512K RAM is required. Brown-Wagh Publishing, 408-395- 3838 (see address list, page 17). Circle 236 on Reader Service Card MIDI MAGIC The MIDI Magic sequencer ($ 149.95) provides a basic studio setup that gives the Amiga the capability to record, play back, edit, and organize the MIDI data generated by an electronic sequencer. Though capable of running concurrently with other Amiga programs, MIDI Magic ensures uninterrupted music output by assigning NEILS a C E the system’s top priority to music. Features include multichannel simultaneous recording, 480 PPQN resolution, or on the Amiga. The module allows up to 10 samples in memory at a time, and gives the user full control over how, and which part of a given sound sample is played. Price of the two disks is $ 159.95; however, for a limited time Precision will extend a $ 50 price reduction in exchange for your current sound digitizer. Precision Incorporated, 214-929- 4888 (see address list, this page). Circle 248 on Reader Service Caid DR AND MRS MRS (MIDI Recording Studio) V. 1.1 from Dr. T is an automated 8-track re4-mode quantization, and multiple time signatures. Realtime, modular, and step editing are permitted. Any type of synthesized, sampled, or live sounds can be recorded onto 16 tracks with up to 26 sequences. The user interface works like a tape recorder, with Play, Record, Pause, Rewind, and Fast Forward controls. A minimum of 512K is required, as well as a MIDI interface, synthesizer, and appropriate cables. Brown-Wagh Publishing, 408-395- 3838 (see address list, this page). Circle 238 on Reader Service Card Companies Mentioned in Scvttfebvtt For more information about products listed in Scuttlebutt, contact these companies directly-or save time and money by circling the corresponding numbers on the Reader Service Card bound between pages 50 and 51. STOCK WATCHER The Securities Analyst ($ 79.95) permits the individual investor to chart any number of stocks over an extended period of time, and make intelligent buy-sell decisions based on market trends. Available forms of analysis include Moving Average, Accumulation Distribution, Relative Strength, Performance, Pdint & Figure, Trailing Stops, Stock Chart, Momentum, Price Earnings Analysis, and Performance Analysis. Results can be displayed on the screen or output to the printer. Included is “A Technical Analysis of Stock Market Trends,” a manual providing a comprehensive background in trend analysis for investors. Free Spirit Software Inc., 215-683- 5609 or 800-552-6777 (see address list, this page). Circle 241 on Reader Service Card DIGITIZER PrcfSound Designer, Gold Edition is a complete digitizing, processing, and playback system. A specially designed hardware adapter that uses second generation sound digitizing technology endows the program with a full 1-32 Khz frequency response range. Automatic gain control facilitates digitizing and insures a high level of clarity. The program can record, edit, and manipulate up to four sound samples at once. Additional features include cut, paste, overlay, and a facility for easily changing frequencies and octaves. Also included is an extra disk containing MIDI-Plus software which permits samples recorded with PrcfSound Designer to be played back as an instrument voice on a MIDI keyboard, ASDG Inc. corder featuring a mouse-driven user interface. It features full editing of all MIDI parameters and supports the Amiga’s internal IFF sampled sounds. The fully multitasking application lets you mute unmute tracks using the mouse in real time, as well as cut, copy, paste, transpose, compress, expand, and scale velocity on a single event or range basis. Tempo adjustment can be made in real time or programmed. Data files are compatible with Dr. T’s KCS and Copyist. Dr. T’s Music Software, 617-244- 6954 (see address list, this page). Circle 245 on Reader Service Card 925 Stewart Street Madison, WI 53713 Phone: 608-273-6585 Anco Software P. O. Box 292 Burgettstown, PA 15021 Phone: 412-947-3922
Broderbund 17 Paul Drive San Rafael, CA 94903 Phone:
415-492-3200 Brown-Wagh Publishing 16795 Lark Ave., Ste. 210
Los Gatos, CA 95030 Phone: 408-395-3838 Byte by Byte Arboretum
Plaza 11 9442 Capital of Texas Hwy N., Suite 150 Austin, TX
78759 Phone: 512-343-4357 Celestial Systems 2175 Agate Court
Simi Valley, CA 93065 Phone: 805-582-0729 Central Coast
Software 268 Bowie Drive Los Osos, CA 93402 Phone:
805-528-4906 CompuServe 5000 Arlington Center Blvd. P. O. Box 20212 Columbus, OH 43220 Phone: 614-457-8600 Computer
Systems Assoc. 7564 Trade Street San Diego, CA 92121 Phone:
619-566-3911 Dr. T’s 220 Bqylston Street Chestnut Hill, MA
02167 Phone: 617-244-6954 Diemer Development 12814 Landale
Street Studio City, CA 91604-1351 Phone: 818-762-0804
Digitronics P. O. Box 206 Villanova, PA 19085 Phone: 215-459-4493 Eagle Tree
Software P. O. Box 164 Hopewell, VA 23860 Phone: 804-452-0623 Epyx, Inc.
600 Galveston Drive P. O. Box 8020 Redwood City, CA 94063 Phone: 415-366-0606 Free
Spirit Software P. O. Box 128 58 Noble Street Kutztown, PA 19530 Phone:
215-683-5609 Gold Disk P. O. Box 789 Streetsville, Mississauga Ontario, Canada L5M 2C2
Phone: 416-828-0913 Image Tech 9276 Adelphi Rd., Ste. 102
Adelphi, MD 20783 Phone: 301-439-1151 InnoVision Technology P. O. Box 743 Hayward, CA 94543 Phone: 415-538-8355 Intelligent
Music 116 North Lake Avenue Albany, NY 12206 Phone:
518-434-4110 IntraCorp Inc. 14160 SW 139th Court Miami, FL
33186 Phone: 305-252-9040 King Publishing 92132nd Street
Sioux City, IA 51105 Phone: 712-252-4604 Knowledgeware P. O. Box 2292 Paso Robles, CA 93446 Phone: 805-238-5233 Konami
Inc. 815 Mittel Drive Wood Dale, IL 60191 Phone: 312-595-1443
MicroDeal 576 S. Telegraph Pontiac, MI 48053 Phone:
313-334-5700 MicroIUusions 17408 Chatsworth St. Granada Hills,
CA 91344 Phone: 818-360-3715 Precision Software 8404 Sterling
St., Suite A Irving, TX 75063 Phone: 214-929 888 Psygnosis
Ltd. Port of Liverpool Liverpool L3 1BY United Kingdom Phone: 051 207 0825 Star Micronics 200 Park Ave., Suite 3510 New York, NY 10166 Phone: 212-986-6770 WordPerfect Corporation 1555 N. Technology Way Orem, UT 84057 Phone: 801-227-5000 COMPUTER DIRECT Wl WON'T BE UNDERSOLD* *1 OFFER EXPIRES 1 -31 -89 Smith Coroaa XD6600 The Versatile Professional Electronic Typewriter For The Home Or Office Hi-Speed NLQ 180-11 New Two-Year Warranty 15" 160 CPS Printer Star Micronla LV-ltlS With High Speed And Near Letter Quality • Auto Underscore • Auto Half Space • Auto Zone • End of Page Warning • Decimal Tab • 10,12,15 Pitch • Auto Paper Insert $ $ 209 95 List $ 499 Apple, IBM or Commodore
Parallel Port Interface A Cable list $ 149.95 Sale m.tS Our Low
Sale Price 95 60,000 Word Dictionary * Auto Return Self
Demonstration • Auto Center Word-Right AutoSpell 16 Character
Display 12K Memory Battery Back-Up 5 Line Correction WordEraser
Relocate List $ 499 • Dot Addressable Graphics • High Speed Dot Matrix • Italics - Elite - Condensed - Pica • Tractor Friction Feed • Centronics Parallel Port • * Lifetime Warranty on Print Head • 8K Print Buffer • Near Letter Quality from Front Panel • Low Cost Adapters available 149 Our Low Sale Price • IBM Compatible • Skip Over Perforation • Continuous Underline • Friction and Tractor Feeds • High Res Graphics Printing • NLQ and High Speed Draft • Both Parallel and Serial Interface Ports Standard Our Low Sale
Price 95 List $ 499 13" RGB Composite Color Monitor 24-Pin
Printer Document Quality IBM And Epson Graphics Amiga 500
Computer Sale 512KComputer a. c Compatible with Amiga L«CIII
rOi 1000 Software nrS a List $ 799 r,KC Amiga 1010 External
Drive Sale Call For _Price 3' j"Compact-Size Micro-Disk Drive
list $ 299 Amiga 1084S Color Monitor Sale Call For Price 13" RGB
80 Column x 25 Row, 640 x 400 Pixel list $ 399 * Block Dot Screen * 3 Monitors In One - Compasite RGB 90 Column * Green Screen Only Switch * Cables Included (please specify computer) Our Low Sale Price
$ 19995 List $ 399 • 135 CPS • 32K Print Buffer • Serial Impact Dot Matrix • 24 Wires (12x2 stoggered, diameter 0.2 mm) • IBM and Epson Mode • Adjustable Sprocket & Friction Feed • Parallel Centronics Port Our Low Sale Price $ *9Q95 List $ 599
IMMEDIATE ANSWER _ ® 800 • BUT • WISE [E3 Call ... ... Ma Wo
Lowe Our Cu*tomer»l COMPUTER DIRECT 22292 N. Pepper Rd.
Barrington, IL 60010 BEST SERVICE IN THE USA (P “ isNo,Enoo9h,) • Fast, Low Cost Delivery • 15 Day Home Trial • Free Technical
Assistance • No Credit Card Fees • 90 Day Immediate Replacement • Free
Catalogs Genuine IBM® Printer S’ j" Letter Size' 80 Column
Limited Quantities • Upper 4 Lower Case (with true lower descenders) • Advanced Dot Matrix - Heat Tronsfer • Graphics With Commodore. 4 Apple Interfaces • Ready to Hook Up To Serial Port Of IBM® Pcjr. • Low Cost Adopters For IBM®, Apple, Commodore. 4 laser Computers • Underline 4 Enlarged Our Low Sale Price s49 95 List $ 199 720
CPS 15" Printer Multi-Head Wide Carriage Printer With High Dot
Resolution * 720 CPS -150 CPS NLG * 8K Print Buffer * Print Speed of 214 LPM In Draft * 6 Print Heads Achieve High Dot Resolution In Higher Speed * NLQ Speed Of 47.4 LPM * 136 Column Wide Carrioge * IBM and Epson Mode * Parallel Centronics Port Our Low Sale Price $ 799 95 List $ 1995
Our Very Own 2400 Baud Modem Sale $ 114.95 List $ 249 • Made exclusively for Computer Direct • SMALL FOOT PRINT • 300 1200 2400 BPS asynchronous • Auto dial auto answer • Nonvolatile memory (RAM) • Automatic adaptive equilization (error free transmission) • Hayes compatible • 5 yr. Limited warranty_ 3%" DS-DD Micro Disks Quantity of 10
..$ 11.90 ($ 1.10 aach) Quantity of 50 .. $ 54.50 ($ 1.00 aach)
Quantity of 100.... $ 99.00 (09* aach) Our Low Sale Price 99 c
each Super Hi-Speed Printer 200 CPS Star Mlcronics LV 20-10
With Crisp Near Letter Quality * IBM Compatible * Serial Impact Dot Matrix * Near Letter Quality Mode * Ultra High Resolution Bit Image Graphics * 200 CPS Draft ¦ 45 CPS Near Letter Quality * Standard Serial 4 Centronics Parallel Ports * Pull Tractor 4 Automotic Single Sheet Loading Our Low Sale
Price $ 189*3 El list $ 499 300 1200 BPS Mgent Pocket Modem Free
Terminal Software • Hayes compatible • Runs on AC or battery • Turns on off automatically • Small enough to put in your pocket • Plugs directly into your serial port on many computers • Easy to use; no switches to set • On-screen status lights show call progress Our Low Sale Price
$ 9995 List $ 413 Prices do not include Shipping Charges. Call to
get Your Lowest Delivered Cost. We insure all shipments at no
extra cost to you! All packages are normally shipped UPS
Ground. 2nd Day or Overnight delivery available. Minimum
shipping charge per order is S3.75, Illinois residents add
6'A°lo sales tax. We ship to ail points in the U.S; Canada. Puerto Rico, Alaska, Hawaii, Virgin Islands and APO-FPO. (Monitors only shipped in Continental USA) Prices and availability subject to change without notice. VISA MASTER CARD COD news an E nlllllllilllffilllinr O board. Celestial Systems’ prototyping board lets you build and test custom hardware before developing a printed PROTOTYPING BOARD Celestial Systems’ prototyping board for the Amiga 2000 (and other Amiga computers with Zorro II expansion slots) allows developers, engineers, and hobbyists to build, test, and debug custom hardware before developing a custom printed circuit board. The two-sided board features over 4400 plated through holes on a 0.1” grid. The main prototyping area accepts IC’s in dual inline packages (DIPs), with as many as 64 pins and Ics in pin grid arrays as large as 14 x 14. Board and mounting bracket are available direct from Celestial Systems for $ 49.95 plus $ 3.00 shipping to any location in the continental US. Celestial Systems, 805-582-0729 (see address list, page 17). Circle 27B on Reader Service Card COLOR CAPTURER ASDG has begun shipping Spectra-Scan ($ 995), their system for performing hires full color image capture and manipulation on the Amiga 2000. The hardware software package, which provides control over the Sharp JX450 Color Scanner input system, corrects the principal weakness of Amiga-based desktop publishing: the lack of professional quality color input. The SpectraScan package includes ASDG’s Twin-X General Purpose Input Output Board (available separately for $ 329), which utilizes the IEEE-488 high speed interface bus, and ASDG’s SBX-GPIB module (available separately for $ 199), which adds GPIB capability to the Twin-X board. Also included are software drivers to allow general purpose control over the GPIB bus, SpectraScan software, internal and external cables, and manuals. Now for the bad news the JX-450 scanner, also distributed by ASDG, sells for $ 6995. Many DTPs can currently interface to SpectraScan and utilize some of its capabilities; in the future, Professional Page and other packages will be modified to work directly with the system to take full advantage of it. ASDG Inc., 608-273-6585 (see address list, page 17). Circle 239 on Reader Service Card VIDEO TOOLS Two additions to the Photon Video line of equipment for the Amiga video professional advanced amateur: The Photon Video Time Code Generator lets the Amiga generate longitudinal (SMFTE) time code, used to number the frames of your video to allow accurate editing and synchronization. Availability: December 1. The Photon Video Edit Decision List Processor lets you create an industry-acceptable edit decision list that can be delivered to the editor as hard copy, or transferred from disk to the edit controller. Scheduled for availability in late January. Microlllusions, 818-360-3715 or 800- 522-2041 (see address list, page 17). Circle 247 on Reader Service Card RAM ACCELERATOR With Kickstart 1.2.2 in EPROM, Computer Systems Associates’ Drag-Strip RAM accelerator lets your Amiga 2000 perform screen updates and hard drive access at four times the speed of Kickstart 1.2 in the standard Amiga. DragStrip interlaces directly to CSA’s 68020 68030 CPU board via their proprietary 32 bit V-Bus, making it possible to avoid the expense of 32 bit RAM in utilizing CSA’s processor boards. (The 020 and 030 chips can access up to 4 Gigabytes of 32 bit RAM.) DragStrip is designed to use standard 16 bit DRAM boards. Computer System Associates, 619- 566-3911 (see address list, page 17). Circle 274 on Reader Service Card STORYBOARD MAKER VIVA (Visual Interfaced Video Authoring) lets the user combine the supplied icons and sounds into storyboard-style presentations. Drawings, charts, and digitized pictures can be integrated into the presentation, and standard or custom text fonts can be used in text screens. Modular authoring is possible: i. e., one storyboard can call up another. Knowledgeware, 805-238-5233 (see address list, page 17). Circle 275 on Reader Service Card GATEWAY Gateway ($ 49.95) replaces Workbench and CLI, allowing the user to point and click on filenames instead of typing. It is AmigaDOS-compatible, and can be used concurrently with Workbench and or CLI. Its size up to 60K smaller than Workbench-allows for easier multitasking. Image Tech, 301-439-1151 (see address list, page 17). Circle 276 on Reader Service Card HDDS at) ? RECHISELED Sculpt-Animate 4D ($ 499.95) features a refurbished requester that displays much more information; new commands like Grid (which causes all three windows of the triview to be cubically partitioned, allowing for exact vertice placement), Protractor (for accurate angles), and Helix (for creating complicated spiral 3-D objects like the threads of a screw); assignable hot keys; improved rendering characteristics that result in better looking ray-traced images; and a fast Scanline capability that makes it possible to render a full animation in hours that would ordinarily take days. Byte by Byte, 512-343-4357 (see address list, page 17). Circle 277 on Reeder Service Card DAMES Coming from Konami are Jackal (1st quarter ’89), Blades of Steel (4th quarter ’89), and The Adventures of Bayou Billy (4th quarter ’89). No details about any of the games are yet available. Konami Inc., 312-595-1443 (see address list, page 17). Circle 279 on Reader Service Card From Image Tech: First in the company’s promised series of Ancient Games, Kikugi ($ 29.95) translates the Japanese contest of concentration and strategy to the computer screen. The gameplay consists of simply jumping and removing marbles, but each move you make limits the number of remaining moves, making each additional move more and more critical. In addition to state of the art graph-22 Ahoy!'$ AmigaUser Dungeon Quest’s language interpreter lets the player “talk” with the game, saving the hassle of puzzling over the interface or searching for the proper word. Ics, Dungeon Quest utilizes stereo sound, an intuitive interlace, and a language interpreter that allows you to “talk” with the game. Image Tech, 301-439-1151 (see address list, page 17). Circle 260 on Reader Service Card Distant Armies ($ 44.95) lets the user enjoy chess in many of its historical variations, from its beginnings in India through versions played in the Orient, Europe, and elsewhere. In all, 10 different contests are included, offering both two and three dimensional views. Complete rules and history are offered via a help file and a glossary. Eagle Tree Software, 804-452-0623 (see address list, page 17). Circle 261 on Reader Service Card From MicroDeal, each $ 39.95: Tetra Quest begins at the First Galactic Games, for which the greatest athletes of every known world have gathered. But the legendary Phoebus Tablets, without which the games cannot begin, have been stolen by the inhabitants of the TetraDome. Phoebus offers to bestow his power upon anyone brave enough to enter the TetraDome to retrieve the tablets. International Soccer lets you control conditions like the weather, shadows, and winds. One or two players can compete; or, with an optional adapter (available from MicroDeal for $ 14.95), up to four joysticks can be connected at a time. Fright Night is based upon the tooth-in-cheek vampire film of the same name, pitting teenagers against their bloodsucking neighbor. MicroDeal, 313-334-5700 (see address list, page 17). Circle 262 on Reader Service Card Designed for Broderbund by Maxis Software, SkyChase ($ 39.95) lets flight simulator fans choose from a fleet of seven: the FA 18 Hornet, F-14 Tomcat, F-15 Eagle, F-16 Falcon, MIG-31 Foxhound, MIG-27 Flogger, and for comic relief, a paper airplane. If you play against the computer, you can choose Easy Mode or Ace Mode; if you challenge a friend, the settings can be adjusted so that you’re perfectly matched. Broderbund, 415-492-3200 (see address list, page 17). Circle 283 on Reader Service Card Deriving its name from the Atlantic City casino, Trump Castle ($ 39.95) includes blackjack, roulette, craps, keno, video poker, and nine different slot machines. Included in each package are $ 250 worth of discount coupons for use at the hotel and casino. IntraCorp, 305-252-9040 (see address list, page 17). Circle 113 on Reader Service Card Coming from Anco are the Highway Hawks racing game ($ 34.95) and Pinball Master ($ 24.95). Anco Software, 412-947-3922 (see address list, page 17). Circle 0114 on Reader Service Card The latest in Epyx’s Master’s Collection of software for the advanced gamer, Space Station Oblivion ($ 49.95) is set on Mitral, a moon of the planet Evath. There, banished felons who mine for precious minerals have released poisonous vapors that threaten to destroy Mitral and throw Evath out of orbit. To avert this catastrophe you, a member of the Driller Federation of Evath, must place a drill in each of Mi-tral’s 18 different sectors to release the hazardous vapors. Epyx, 415-366-0606 (see address list, page 17). Circle 115 on Reader Service Card In Baal you lead an elite force of Time Warriors in search of a war machine that has been stolen and hidden by the god of evil. Each of the three domains you enter is filled with demons and beasts that were created to kill or be killed. If you can find and assemble the 18 separate components of the machine, you must defeat Baal himself. Psygnosis (see address list, page 17). Circle 116 on Reader Service Card Six Amiga 2000 Bus (100 Pin) slots. Three (optionally five) are bridgeable to AT slots. Six (optionally eight) IBM compatible slots. Four (optionally seven) of which are AT slots. MAXimum Potential To Your Amiga More capabilities at a lower price than any other bus expansion system on the market. Meets Zorrobus and Amiga 2000 bus electrical specifications. Shipping Now! $ 49500 Bill’s Boards’ BusExpanderM allows you to cost effectively configure your A500 or A1000 to accept most of the expansion cards designed for the Amiga 2000. With the BusExpandef'M you can also install Amiga’s A2088 BridgeBoard to access a completely IBM compatible bus. Take advantage of the low cost IBM compatible expansion cards available as RAM expansion, hard disk controllers, high resolution graphics cards, signal processing cards, neural networks, accelerator cards and many other compatible peripherals to YOUR AMIGA! Biirs Boards BusExpander Exclusive Distributor: COMP-U-SAVE 1-800-356-9997 Dealer Inquiries Welcome MAILBOX Zippy Code for Nome and Address Management By Bob Spirko Although BASIC does not normally provide a suitable environment for databases, Amiga BASIC (along with the speed of the Amiga) does supply the necessary power for such a utility, and Mailbox is just the program to demonstrate this. Mailbox provides an easy way to keep a record of names and addresses and print mailing labels. Most of the commands are mouse-driven so that a click of a button is all that’s needed to delete, search, or print a record. The best thing about Mailbox, however, is that it gives you the advantage of working with your records alphabetically while sacrificing little speed. The program is well-prompted and requires little explanation. When you first use Mailbox, it automatically takes you to the subroutine for entering a record. Three windows appear in the screen. A tiny window displays the current record number; a large window lists a number of parameters - name, address, city, and so on, along with blank boxes for
each; and the third window accepts input. Whatever is entered in the input window will appear in one of the blanks, but with a few changes. Names, addresses, and cities entered entirely in lowercase will have the first letter of each word capitalized, and abbreviations for states and provinces are entirely capitalized. For instance, enter “new york, ny”, and it will be converted to “New York, NY”. Furthermore, Canadian postal codes are automatically capitalized; yla4c8 appears Y1A4C8 (but it will be printed on a label as Y1A 4C8). After typing in your record, you’ll have a chance to make corrections before it’s saved. Entering records with the same city and state is easy since the last entry is retained. If your last entry was “New York, NY” hit RETURN when prompted for the city and state of the next file, and “New York, NY” will be entered automatically. The main menu offers five selections: ENTER, SEARCH, LIST, PRINT, and QUIT. Select ENTER if you wish to continue entering records. The program will not sort the first four records, but after all, records will be placed in alphabetical order. You’ll be able to see this by choosing LIST from the main menu. This displays the first and last names of each file, along with the record number, in alphabetical order. Of the main menu commands, SEARCH is the most comprehensive. With it you can find, change, delete, or print any file. When selected, SEARCH prompts you for the first name or record number. The fastest way to bring up a record is to enter its number. The subroutine here is flexible so you can enter both first and last names, or you can just type in part of a name. For instance, hit RETURN when prompted for the first name, enter “th” when prompted for the last name, and the first surname beginning with ‘Th” will be pulled down. From there, you can use PREVIOUS or NEXT to cycle alphabetically through the records. As each file is displayed, you can choose to CHANGE, DELETE, or PRINT it. To print labels for several records, you’ll want to use PRINT in the main menu. There you can select to print all the records from A to Z, or you can choose to select a range of files. There are some program changes that you may wish to make. The program is set for 300 records, but you can adjust this by changing the variable “file” in the second line. You might also want to adjust the field length settings. If you find a field length too long or too short, just go to the data statements and change it. Of course, any changes in field lengths will make the program incompatible with previously saved files. ? DEFINT d-m,r,w-z:DEFSTR a-c,n,o,s,t flle=300:CHRn=CHR$ (248):CHRd=CHR$ (208) Warning! See the note on page 66 regarding the utter folly of entering programs without first reading your Amiga BASIC manual! OPTION BASE 1:DIM SHARED recno(file),sl(file),s2(file) DIM SHARED typestat(7),fs(7),s(7),stat(7),boxl(468),box2(930),watch(86) SCREEN 1,640,200,3,2 WINDOW 2,"MailBox",(0,0)-(617,144),7,l WINDOW 4,"Record ",(550,133)-(617,141),2,1 WINDOW 3,,(0,158)-(617,186),7,1 PALETTE 0,.6,.9,.9:PALETTE 1,0,.5,.5 PALETTE 2,0,0,0:PALETTE 3,1,1,1 PALETTE 4,1,.8,.7:PALETTE 5,.8,.8,1 PALETTE 6,1,.8,.8:PALETTE 7,.9,0,0 LINE(32,5)-(108,18),7,b:PAINT(42,10),4,7:GET (32,5)-(108,18),boxl:CLS LINE(32,5)-(92,24),7,b:PAINT(42,10),4,7:GET (32,5)-(92,24),box2:CLS CIRCLE (40,12),12,2:PAINT (40,12),3,2 LINE (40,12)-(39,9),2,b:LINE (40,12)-(45,12),2:GET (28,7)-(52,17),watch setcity=CHRn:setprov=CHRn FOR i=l TO 5:READ titlel(i):NEXT FOR i=l TO 6:READ title2(i):NEXT FOR i=l TO 4:READ title3(i):NEXT FOR i=l TO 7:READ typestat(i),fs(i):ln=ln+fs(i):NEXT ON ERROR GOTO FalseStart OPEN "Letters" AS 1 LEN=ln FIELD l,fs(l) AS s(l),fs(2) AS s(2),fs(3) AS s(3), fs(4) AS s(4),fs(5) AS s(5),fs(6) AS s(6),fs(7) AS s(7) ON ERROR GOTO 0 rend=LOF(l) ln:IF L0F(1)=0 THEN GOSUB Enter FOR i=l TO rend:recno(i)=i:NEXT:CALL Sort rend=rend+l:s2=CHRd WHILE LEFT$ (s2,l)=CHRd:rend=rend-l:GET 1,recno(rend):s2=s(2):WEND Main: WINDOW OUTPUT 2:COLOR 2,0:CLS WINDOW OUTPUT 4:C0L0R 7,6:CLS:PRINT TAB(4)USING" ";rend; WINDOW OUTPUT 3:COLOR 2,5:CLS:COLOR 2,4 FOR f=l TO 5:g=ll*f-5:h=(g-2)*8:PUT (h,5),box2,PSET LOCATE 2,g:PRINT titlel(f);:LOCATE 3,g+2:PRINT USING"_F ";f; NEXT:a="" WHILE (a CHR$ (129) OR a CHR$ (135)) AND M0USE(0) -l:a=INKEY$ :WEND IF a "" THEN ON ASC(a)-128 GOSUB Enter,Search,ListAll,Labels,Quit ON INT((M0USE(l)-40) 88)+l GOSUB Enter,Search,ListAll,Labels Quit: MENU RESET:SCREEN CLOSE 1:END ReadRec: GET 1,recno:FOR j=l TO 7:stat(j)=s(j):NEXT:RETURN WriteRec: FOR j=l TO 7:LSET s(j)=stat(j):NEXT:PUT 1,recno:RETURN Enter: rend=rend+l:IF recno(rend)=0 THEN recno(rend)=rend recno=recno(rend):GOSUB ListStat WINDOW OUTPUT 4:C0L0R 2,6:PRINT TAB(4)USING" f';recno; EnterRec l:EnterRec 2:sf=stat(l):sl=stat(2) IF stat(l)=CHRn AND stat(2)=CHRn THEN rend=rend-l:RETURN Main FOR j=3 TO 7:EnterRec j:NEXT:GOSUB Change GOSUB clock IF rend=5 THEN CALL Sort IF rend 5 THEN GET l,recno(rend-l) IF s2 s(2) OR (s2=s(2) AND sl s(l)) THEN RETURN Main Find sf,sl FOR j=rend TO i+1 STEP -1:recno(j)=recno(j-1):NEXT recno(i)=recno END IF RETURN Main FindWhat: WINDOW OUTPUT 3:COLOR 2,5:CLS:i=l PRINT:INPUT" Enter First Name or Record : ",sf IF sf="" THEN s£="a" f=ASC(UCASE$ (LEFT$ (sf,1)))-64 IF f l THEN j=VAL(sf) IF j rend THEN i=rend ELSE i=l:WHILE recno(i)Oj:i=i+l:WEND RETURN END IF sf=UCASE$ (LEFT$ (sf,1))+RIGHT$ (sf,LEN(sf)-1) CLS;PRINT:INPUT" Enter Last Name: ",sl IF sl="" THEN sl="a" MovieSetter, the latest software blockbuster from Gold Disk, is the Amiga owner’s ticket to pro-quality video animation and brilliant stereo soundtracks. And because of a software design breakthrough, it’ll let you create dazzling overscan video movies that are minutes - not seconds - in length, without requiring truckloads of memory (512K minimum, 1MB recommended). Saturday Matinee. In spite of its power, MovieSetter is easy to use - even for the first-timer. Unlike other programs, it lets you see what you animate as you animate it. Using on-screen tools, it's easy to change speeds (up to 60 frames per second), colors (up to 32 on-screen at once), transition effects, and backgrounds. It’s got handy built-in graphics and sound tools, and can import IFF graphic and sound files created by your favorite programs. Or you can take the shortcut and use the generous supply of "MovieClip" clip art and sound samples that are included with the MovieSetter program disk. Either way, "cutting together" your epic masterpiece will be a breeze with MovieSetter’s full array of editing features - including the incomparable convenience of on-screen storyboards. So bring a little tinseltown to your desktop. Call Gold Disk today at 1-800-387-8192 to order a copy of MovieSetter for only $ 99.95 (additional MovieClips sold for $ 34.95) or stop by your nearest Amiga software dealer. GOLD DISK P. O. Box 789, Sireetsville Mississauga, Oniario, Canada, L5M 2C2 (416) 828-0913 This ad was produced using Gold Disk’s
Professional Page. Think of Gold Disk’s Comic - Setter software as a sort of "desktop dream publisher". Sunday Funnies. That’s because it lets you translate your fantasies, visions, and personal outlooks on the world into sparkling, multipage color comics on the Amiga. It’s a one of a kind program that's powerful enough for the serious comic artist, yet simple enough for the casual doodler. Blammo! Start with a versatile cast of ComicArt characters, props and backgrounds that you can customize to create endless original scenes and situations. Zabloowie! Add your own characters with the built-in bitmapped and structured graphic tools, or import graphics from your IFF paint program of choice. Klongg! Pop on speech and thought balloons and fill them with words written in special comic fonts that simulate that painstaking, "hand-lettered" look. Cha-boing! Organize your panels into a short and pithy "one-pager", or create a full length comic book that’s as many pages as your disk can store. Whirrr! Print your comic classics out on a wide range of thermal and inkjet printers, or any of a number of black and white dotmatrix models. With speech balloons and Comicbook typefaces. So explore the world of "desktop dream publishing". Call Gold Disk today at 1-800-387-8192 to order your copy of ComicSetter for only $ 99.95 (additional ComicArt sold for $ 34.95) or stop by your nearest Amiga software dealer. GOLD DISK P. O. Box 789. Strectsville Mississauga, Ontario, Canada. L5M 2C2 (416) 828-0913 sl=UCASE$ (LEFT$ (sl,l))+RIGHT$ (sl,LEN(sl)-l) GET
1,recno(rend):IF sl s(2) OR (sl=s(2) AND sf =s(l)) THEN
i=rend:RETURN Find sf,si:RETURN SUB Find (sf.sl) STATIC
SHARED rend,i
sl=sl+SPACE$ (fs(2)-LEN(sl)):sf=sf+SPACE$ (fs(l)-LEN(sf))
f=ASC(LEFT$ (s1,1))-64 GET 1,recno(1):IF sl s(2) OR (sl=s(2)
AND sf s(l)) THEN i=l:EXIT SUB i=INT(f 221rend+l):WHILE
i rend-l:i=rend-l:WEND:GET l,recno(i) IF sl=s(2) THEN IF
sf s(l) THEN WHILE sl=s(2) AND sf s(l):i=i-l:GET
l,recno(i):WEND ELSEIF sf s(1) THEN WHILE sl=s(2) AND
sf s(l):i=i+l:GET l,recno(i):WEND END IF ELSEIF sl s(2)
THEN WHILE sl s(2):i=i-l:GET l,recno(i):WEND IF sl=s(2) AND
sf s(l) THEN WHILE sl=s(2) AND sf s(l):i=i-l:GET
1,recno(i):WEND END IF ELSE WHILE sl s(2) AND
i rend:i=i+l:GET l,recno(i):WEND IF sl=s(2) AND sf s(1)
THEN WHILE sl=s(2) AND sf s(l):i=i+l:GET 1,recno(i):WEND
END IF END IF IF iOrend AND ((sl s(2) OR (sl=s(2)) AND
sf s(l))) THEN i=i+l END SUB ListRec: WINDOW OUTPUT 4:COLOR
2,6:PRINT TAB(4)USING" ";recno(i); WINDOW OUTPUT 2:COLOR
2,3:FOR j=l TO 7:LOCATE 2*j,25:PRINT stat(j):NEXT RETURN
ListStat: WINDOW OUTPUT 4:COLOR 2,6:CLS:WINDOW OUTPUT
2:COLOR 2,0:CLS FOR j=l TO 7 COLOR 2,0:LOCATE 2*j,7:PRINT
typestat(j); COLOR 2,3:PRINT TAB(25)SPACE$ (fs(i))
NEXT:RETURN ListAll: WINDOW OUTPUT 3:COLOR 2,5:CLS:COLOR
2,4 FOR f=l TO 2:g=12*f-5:h=(g-2)*8:PUT
(h,5),boxl,PSET:NEXT LOCATE 2,9:PRINT"NEXT"TAB(21)"EXIT
WINDOW OUTPUT 2:COLOR 2,0:CLS:h=0:i=-33 WHILE i =rend AND
h=0 CLS:f=0:g=2:i=d+34 FOR j=i TO i+33 IF j =rend THEN GET
l,recno(j):f=f+l:IF f=18 THEN f=l:g=39 x=INSTR(s(2),"
")-l:LOCATE f,g PRINT USING" ";recno(j);:PRINT
TAB(g+6)s(2); LOCATE f,g+6+x:PRINT ", "s(l) END IF NEXT
WHILE MOUSE(0) -1:WEND CLS:h=INT((M0USE(l)-40) 96) WEND
RETURN Main Search: Continued on page 78 IF rend 5 THEN
RETURN Main GOSUB ListStat:G0SUB FindWhat:recno=recno(i)
GOSUB ReadRec:GOSUB ListRec SearchMenu: WINDOW OUTPUT
3:COLOR 2,5:CLS:COLOR 2,4 FOP f=l TO 6:g=ll*f-5:h=(g-2)*8
PUT (h,5),box1,PSET:LOCATE 2,g:PRINT title2(f) NEXT
SearchEnd: WHILE MOUSE(0) -1:WEND:e=INT((MOUSE(l)-40) 88)+l
28 Ahoyl's AmigaUser ¦ISNTIiRTAINMIiNT TOPS IN AMIGA
ENTERTAINMENT 1988 The Best New Games of the Year By Arnle
Katz and the Editors of Ahoyi's AmigaUser The bright
promise of 1987 has become what may prove to be the dawn
of a golden age of computer gaming for the Commodore Amiga. Last year, our panel of judges limited the “best of the year” survey to 13 outstanding titles. This year, it would be impossible to boil down the honor roll to such a small number. Amiga entertainment software was still something of a curiosity in 1987, but now the Amiga is one of the machines on which many developers implement new programs. There are several reasons for this: • The Amiga’s sound and graphics are about the best of any home
computer. Publishers consider the machine a showcase for
their best new designs. Many like to launch a new title on the Amiga, because that version is likely Best of the Year: Superstar Indoor Sports’ combination of first-rate bowling, air hockey, ping pong, and darts simulations make it one of the all-time great software bargains. Steadily in the last 12 months. Now publishers can sell lots of copies of a hit game on the Amiga, instead of only a few thousand, as was the case in 1987. • The Amiga is winning its battle with the Atari ST for US market
share. When they premiered, it looked like a toss-up. This spread product development evenly between them. While the ST audience has grown little in the last year, the Amiga has become a significant part of the home computer business. Games which might have been done first on the ST are now implemented on the Amiga first. • The Amiga is now a force in international computing. The ST
is popular in England and some other countries, but the
Amiga is doing well just about everywhere. A game on the Am
iga has a higher worldwide sales potential than one on the
ST. Ahoy'.'s AmigaUser entertainment editors playtested more
than a hundred games introduced for the Amiga between
September 30, 1988 and October 1, 1987. The games described
in this article are their choice of the best in a strong field.
The judges could have added at least another 25 titles without
sacrificing quality. The writers who regularly cover entertainment software for Ahoy'.’s AmigaUser have collaborated on this effort to salute the top Amiga entertainment products of 1988. The judging panel hopes that readers will understand that even doubling the size of the list would not include everyone’s favorites. Apologies are also due to publishers whose programs arrived too late for consideration this year. They will be eligible for recognition in the “Best of 1989” competition. Each category begins with our selection for the best new game of that type, followed by honorable mentions. It is only fitting that the first winner is Ahoy'.’s AmigaUser outstanding game of 1988. Game of the Year As expected, this proved the hardest category to decide. There are so many games of approximately equal excellence that it almost seems unfair to single out one above the others. For that reason, the editors and writers charged with making the selection looked beyond quality. The 1988 Game of the Year for the Amiga is a product which is not only outstanding in graphics, sound, concept, and play-action, but one which offers a tremendous value to the Amiga owner. No one would have complained if Ed Ringler had marketed each of the four contests in Superstar Indoor Sports (Mindscape) as a separate disk. Putting all of them in one superlative package makes this title one of the all-time great software bargains. Ping pong, bowling, darts, and air hockey aren’t exactly glamor events, but Ringler’s Designstar design group has implemented each of them in true major league fashion. HIINTEBTfllNHENTfilP Sports Superstar Ice Hockey (Mindscape), also by Ed Ringler and Designstar, is the consensus choice as the outstanding sports game of 1988. Considering this sport’s intrinsically limited appeal, this program is a doubly impressive achievement. Anyone who likes the sport of hockey even a little can derive hours of enjoyment from this easy-to-play simulation. SportTime has made the territory between the action contests and the statistically based simulations its own. Superstar Ice Hockey, like the other titles in this series, combines action and strategy in an irresistible mix. The gamer can coach from the sidelines and let the computer handle the action inside the rink, or take direct control of the team on the ice. The best feature of Superstar Ice Hockey is the SportTime Hockey League. In the campaign mode, the computerist assumes the mantle of general manager and must build an expansion team into a powerhouse in seven rugged seasons. Donald Hill lavishes the same meticulous attention to detail on Ferrari: Formula One (Electronic Arts) as he has on his celebrated flight simulators like Fokker Triplane. This is a true simulation of the professional sport of racing, not just a joystick-activated driving game. Hill’s insight into the complexities of this sport earn a deserved honorable mention. Action Once upon a time, electronic gaming meant an Atari 2600 hooked to the family television set. Breakout, in which the player dismantled walls by blasting one brick at a time with a ball and paddle, was one of the most popular games of that era. Blockbuster (Mindscape), the action game of the year, embellishes the basic elements of Breakout with new features that dramatically increase both the player’s strategic options and the variety of play. The main innovation is the system of power tokens. The player collects tokens for eliminating key bricks and can cash them in at any time for special abilities ranging from a larger paddle to a guided missile that blasts a whole row with one shot. If the gamer actually clears all the playfields supplied with Blockbuster, a construction module can create an endless series of additional ones. Bubble Ghost (Accolade), designed by the French group Infogrames, is an action game in which finesse counts more heavily than reflexes. The player aims a friendly ghost’s puffs of air to waft a bubble around obstacles like spikes and burning candles. Each playfield becomes progressively more difficult to complete in this subtle and charming “honorable mention.” German guards lurk around every corner in Into the Eagle’s Nest (Mindscape). The player, as a World War II commando, storms the four-story fortress to liberate prisoners and steal the German war plans hidden there. Although the hero can absorb a lot of damage, he must take advantage of available cover and stalk each pocket of Nazi defenders carefully to beat the odds against finishing this multiphase mission. Action Strategy Computer game designers created the action-strategy contest to bridge the gap between games like chess and the more subtle arcade-style action contests. The best action-strategy titles force the competitor to plan rapidly as well as intelligently, simultaneously challenging the mind and the body. Do you remember Larry, Moe, and Curly? Bob and Phyllis Jacob certainly did. They brought back the slapstick comedy team in all its irreverent glory in The Three Stooges (Cinemaware). In this computerized boardgame, Larry, Mpe, and Curly try to raise enough money to prevent the bank from foreclosing on Ma’s Orphanage. Each of the odd jobs they take to earn money is a separate action game. The most impressive thing about The Three Stooges is the way the art and animation communicate the boys’ screwloose personalities. Few games even raise a smile, but some bits of business in The Three Stooges are genuinely worth a belly laugh. The Strategic Defense Initiative THE BEST SOLUTION... (is also the least expensive) Call now to order! (415) 651-1905 Dealer inquiries welcome. Is the first “hardcard” design DMA SCSI hard drive controller for the A2000. Subsystem 500™ is a two-slot expansion chassis for the A500 that uses cards designed for the A2000. An optional 3.5" floppy drive may be added as an "external” drive but is, in fact more convenient than any drive available for the A500 (including the A500 internal drive). The 100-pin “Zorro II” A2000 expansion cards are less expensive, more uniform in design and more available than pure A500 peripherals. (For example, try to find a DMA controller designed specifically for the A500. How about an A500 Bridgecard?) Rather than take power from the A500 power supply, the Subsystem comes standard with a 54-watt power supply. Subsystem 500 $ 249.00 Subsystem 500 drive $ 399.00 Pacific Peripherais RO. Box 14575 Mount a 3.5" SCSI drive to the OverDrive and save your drive bays for other uses... like the Konica 10 megabyte floppy drive. (See below.) ¦ The OverDrive uses a two-channel Motorola 68440 direct memory access chip to guarantee exceptional speed and compatibility with the Amiga’s Motorola 68000 microprocessor. ¦ The OverDrive is autoconfig and compatible with Wbrkbench 1. 3 and 1.4, Fast File System and autobooting. ¦ A total of 7 devices can be added in various internal or external configurations. With all of the above, you get the easiest to use software on the market. It is completely mouse driven, making the formatting process almost automatic. Pacific Peripherals offers Seagate 30,50 and 62 megabyte drives as well as the Konica 10 megabyte floppy. The Konica drive operates as a 75ms hard driye using high density (480 TPI) floppy disks giving you the speed of a hard drive and the unlimited capacity of a floppy drive. Exceptional error correction capabilities make your data safer than it would be on a standard 514” disk. OverDrive only $ 249.00 OverDrive with: 30 MB DRIVE $ 699.00 50 MB DRIVE $ 849.00 62 MB DRIVE $ 799.00' KONICA $ 999.00' "uses 514” drive bay OverDrive and Subsystem 500 are trademarks of Pacific Peripherals. Workbench, Fast File System, and Bridgecard are trademarks of Commodore-Amlga, Inc. 5 Inventory 9 Loot The Ultima-derived play system of Questron II puts the available options right on the screen, allowing the gamer to concentrate on the quest, not the rules. Magic "i }Speak to ; Use Iten 1 Wear ill: | Xanine ||a: |H.P. 16661 & ¦ Food 5342 A Gold 34207 jm • Connand: North :Connand: North ,Connand: North • ; Connand: North fill the playfield looks easy, but the rov
ing creatures which try to thwart the construction keep
PowerStyx challen-Jet: multiple missions, perspectives. BlINTERTfflNMEHTlflD ging enough to entertain for many hours of play. Roadwar (Arcadia) has the digitized sound and eye-popping animation of the coin-op original. Players compete head to head or against the computer to clear the highway of obstacles that include monsters and hostile spaceships. Strategy Just when computerists think they’ve seen the last word on a particular game subject, a designer pops up with an utterly novel approach to a supposedly tired topic. The odds against a chess program earning laurels as best Amiga strategy game of 1988 were astronomical. Yet when the smoke cleared, Brian Fargo’s Battle Chess (Interplay) was the hands-down winner. Chess is often called a metaphor for war, but Battle Chess is the first program that actually depicts the hand-to-hand fighting. When a piece captures another, a complex animated sequence shows how the winner routs the loser from the contested square. (See full-length review in this issue.) Centerfold Squares (Artworx), a strategy game for adults, has the most beautiful nudes ever seen on a home computer screen. The graphics power of the Amiga produces genuinely erotic drawings in this lively variant on Reversi. Q-Ball (Mindscape), by English Software, is also based on a popular pastime, billiards. Its 3-D, gravity-defying table could only exist in the electronic environment of the home computer. The keyboard controls set all the parameters for each shot and can even flip the whole table to show a different view of the situation. Q-Ball is far removed from standard pool, but Amiga owners will enjoy the difference. For further information on any of the games mentioned in this article, contact the companies listed below directly. Cosmi 415 North Figueroa Street Wilmington, CA 90744 Phone: 714-240-8985 DigiTek 104 West Seneca, Suite 4 Tampa, FL 33612 Phone: 813-933-8023 Electronic Arts 1820 Gateway Drive San Mateo, CA 94404 Phone: 415-571-7171 Interplay Productions 1575 Corporate Drive Costa Mesa, CA 92626 Phone: 714-549-2411 Brodie Lockard, author of 1987’s award-winning Shanghai, joined forces with Brad Fregger and Michael San-dige to create Solitaire Royale (Spectrum Holobyte). The program presents eight solitaire card games in an attractive, user-friendly package. The player can even peek under a pile of beautifully illustrated electronic pasteboards to see what might have been with a luckier deal. Simulators Flooring the gas pedal leads to a crash or a speeding ticket from the highway patrol in Test Drive (Accolade). The winding mountain course is tricky, but the accurately simulated race cars give skilled armchair drivers all the horsepower and maneuverability they need to get to the top. Test Drive is the first driving simulator in which shifting truly plays a crucial role. The player constantly changes gears to safely corner hairpin turns and get top speed on the straightaways without blowing the engine. Would-be pilots have an embarass-ment of riches in this year’s honorable mentions. F A-18 Interceptor (Electronic Arts) and Jet (SubLOGIC) are both outstanding flight simulators that have many fine qualities in common. They feature multiple perspective views, a wide range of missions, and outstanding color graphics in their depiction of jet flying. Adventures The Amiga has put the final nails in the coffin of all-text adventures. Users didn’t buy this computer system so they could watch lines of plain copy crawl down the screen. The outstanding adventure of 1988, Rocket Ranger (Cinemaware), combines strategy, roleplaying, exceptional audiovisual effects, and realtime action contests to immerse the player in a Saturday matinee serial about a hero in a flying suit. The art deco illustrations and delicate coloring create the ideal 1940s ambience for this quest to spike Hitler’s plans for world conquest. Arcadia c o Electronic Arts (see separate listing) Artworx 1844 Penfield Road Penfield, NY 14526 Phone: 716-385-6120 Accolade 20813 Stevens Creek Blvd. Cupertino, CA 95014 Phone: 408-446-5757 Cinemaware Corporation 4165 Thousand Oaks Blvd. Westlake Village, CA 91362 Phone: 805-495-6515 (See full-length review in this issue.) The crime films of James Cagney and Edward G. Robinson inspired King of Chicago (Cinemaware). The player must shoot straight but plan deviously to go from punk to crime boss in another triumph from the Bob Jacob hit factory. The conversation system, based on joystick-selectable thought balloons, gives the player plenty of opportunities to manipulate friends and foes on the way toward filling Capone’s vacant chair. Questron II (Strategic Simulations) is the sequel to one of the most popular joystick-driven adventures of the mid-1980s. The villain was vanquished in the first game in the series, but now the player must go into the past to destroy an evil magic book by preventing its creation. The play-system, derived from Lord British’s Ultima, puts the available options right on the screen, allowing the gamer to concentrate on the quest instead of the rules. Summing Up It was a great year for Amiga entertainment software, but 1989 figures to be even better. Designers and programmers are only now beginning to tap its capabilities. There will be at least twice as many new Amiga games in 1989 as there were last year. And gamers who think they’ve seen the ultimate in computer entertainment had better brace themselves for some revelation, because the best is definitely still to come. ? Mindscape 3444 Dundee Road Northbrook, IL 60062 Phone: 312-480-7667 Spectrum HoloByte 2061 Challenger Drive Alameda, CA 94501 Phone: 415-522-3584 Strategic Simulations 1046 N. Rengstorff Ave. Mountain View, CA 94043 Phone: 415-964-1353 SubLOGIC Corporation 501 Kenyon Road Champaign, IL 61820 Phone: 217-359-8482 SOFTWARE ORDERS OVER $ 100 SH FPEDFREE! Continental US only. Shipped via UPS 2nd Day Air. K COD’s add $ 2 50. POLICIES: Shipping Info: Software rates are $ 2.50 item ($ 5.00 max) via UPS ground. For UPS 2nd Day Air add $ 1.50. J COD's add $ 2.50. FedEx Next Day $ 15.00 or less (under 5 pounds). Other carriers, hardware, and Foreign rates j may be extra. J Other policies: No charge to Credit Card until shipping i date. Exchanges for same item only. We cannot . Guarantee product satisfaction. M* ORDERS & CUSTOMER SERVICE 1-800-525-4428 ... TOUEHTSPUB SPOTLIGHT ON. NOVEMBER 'P S! Cinemaware Corporation Defender of the Crown King of Chicago Lords of the Rising Sun Rocket Ranger S. D.I Sinbad Three Stooges TV Sports Football Your Choice
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Manx Aztec Cdeve!. ’ Modeler 3D .. $ 69 AC Fortran ...$ 199 Manx Aztec C Pro! $ 149, ’ Page Flipper Pius F X . .$ 109 APEXX ..... $ 351 Manx C Source Lib ... $ 199, r Photon Paint $ 65 Benchmark Moduta 2.. $ 139 j tanx Source 1 Pro Video Pius $ 199 Benchmark C Library ., $ 69 Debugger $ 551 r Pro Video fonts (ea) .. $ 99 Benchmark IFF Library . $ 69 j Metacomco Assemble' $ 691 ' Sculpt 3D $ 69 I Benchmark Simplified . $ 69 Metacomco Pascal 2.0 . '3-Demon ... $ 69 C.A.P.E. 68K . $ 65 PowerWindows2.5 ... $ 691 Turbo Silver 3D v3.0 .. $ 129 InnovaToo s .....$ 59 j True Basic ... $ 69, Video Effects 3D $ 129 J Forth ..... $ 85 True Basic Runtime $ 69 Amiga is a trademark of Videoscape 3Dv2.0... $ 129 Lattice C Regular $ 159 Tme Basic Modules (ea). $ 39 Commodore-Amiga. ' X-CAD Designer......$ 385 Lattice C Developer ... $ 279 ¦ 'Zoe,rope $ 99‘L3tticeC++ $ 375f ORDERS & CUSTOMER SERVICE HARDWARE & ACCESSORIES 1-800-525-4428 Hours: Monday-Ftiday 9-6 (PST)_ r" INTERNATIONAL TOLL-FREE ORDERING! J (MINIMUM ORDER $ 100 US} AUSTRALIA: Overseas Freephone Toll-Free: 0U14-8G0-12-5632 CANADA: 1 MISC. HARDWARE HARD CARDS ' QEHLDCKS I AIR 3.5" Internal DO .. $ 139 GVP A200020MB .... $ 575 Amigen .....$ 159 ' CM.I VI-500 .. $ 59 GVP A2000 42MB .... $ 875 Genkey Genlock $ 6751 ‘ ' CMS VI-2000 . $ 59 GVP A2000 45MB .... $ 849 Magni Systems 4004 . $ 1595, ’ HickerFixer ..$ 489 GVP A200080MB . .. $ 1295 ProGen .....$ 371 1 Future Sound $ 149 OverDrive 30MB.....$ 649 SYSTEM RAM EXPANSION ' GRAPHICS HARDWARE OverDrive 50MB .....$ 789 Alegra 512K(A1000) .. $ 375. Apro-Draw 9x6 Tablet.. $ 425 HARD DRIVES Alegra 2MB (Aim)... $ 799 1 Apro-Draw 12x Tablet.. $ 499 Seagate 138N 8-Up! 8MB 0K (A2000) . $ 149 Toll-Free Service Call:1-800-843-2555 ' color sputter $ 79 3omb 3.5" .$ 430 j 8-up PopstMMs $ 75 Orders Only Please! For info 503-777-1008 Dig! View 3.0 .$ 145 Seagate 157 1 j CM! Processor Accel... $ 169 ' Easy (ah Models).... $ 369 48MB 3.5” .$ 575 Hurricane w wmhz m We now provide International Air Service to - »:: ±:S mSSI. »» mSming.::; *? ****in Cmds •****» mme rates
include all Customs Duties and Taxes. 1 Live! 2000 ..$ 345 Supra 20MB 500 1000.. $ 699 ProRam20008MB ' Panasonic Camera $ 249 Supra 30MB 500 1000. . $ 799 j .v Ok .....$ 249 , Perfect Vision $ 189 j Supra BOMB500 WOO . $ 1299 Starboard 2 iv 512k ... $ 459 ACCESSORIES BOOKS 1 MUSIC HARDWARE CONTROLLERS Sub-System 500 .....$ 219 Actionware Phasar Gun . $ 45 AmigaBASiC In & Out . $ 19 ' CM! Midi External ... $ 65 GVP Impact 1MB OK .. $ 299 Sub-System 500 Copy Stand .. $ 55 AmigaDOS In &Out... $ 16 ‘ ' CM! Midi Internal2000 $ 59 GVP Impact 2MB 0K ..$ 329 wJ Drive ..$ 365 Phoenix CPS-500 ____ $ 79 The AmigaDOS Manual. $ 19 I 1ECE Midi .... $ 49 Hardframe 2000 .....$ 249 Sub-System 1000 $ 249 Epyx 500XJ Joystick .. $ 16 Amiga Programmers ' Hypertec MIDI $ 75 Overdrive DMA ......$ 210 Fuji3.5"Disks $ 17 Guide .... $ 14 ' Midi Gold 500 2000... $ 59 Supra A500 SCSI $ 185 „ ... .. LabTecSS-500 Amiga Tricks & Tips... $ 15 ' Perfect Sound $ 69 Supra A1000SCSI $ 185 j TOT R3FQW3is Speakers .. $ 79 Sybex Handbook Vbt 1. $ 19 1 Sound Sampler $ 89 Supra A2000 DMA $ 219 j Shipping FbtBS. X-Specs 3D Glasses... $ 99 Sybex Handbook VO! 2 . $ 19 HOLE-IN-ONE DigiTek Amiga with 512K Disk; $ 39.95 Hunan SCORE: r D Bh Player 2 K SCORE: There are almost enough golf programs for the Amiga to run an electronic version of the PGA tour. The same is not true for golfs cute little cousin, miniature golf. Thirty-six holes, plus a complete tutorial course, await one to four club wielding contestants in Hole-in-One. Each has a full complement of perilous pits, horrible hills, slippery slopes, bothersome barriers, and obnoxious obstacles. The program also makes provision for possible future course disks. The holes are divided into two courses, Classic and Menagerie. The graphic treatment couldn’t be more different if they were published by separate companies. The Classic course presents the holes in overhead perspective. Color bands that shade from light to dark indicate pits, while dark to light shading signifies hills. Sand is yellow, and water hazards are blue. A menu option causes contour views from any desired angle to appear on the screen. This helps line up difficult shots, but it is usually fairly easy to aim the next putt right on the green. The holes of the Menagerie course are shown in two-thirds perspective. The illusion of depth gives designer Charles Carter and artist Scott Cribbs more latitude in the creation of the individual holes. They’ve taken excellent advantage of this opportunity, too. The Menagerie course’s 18 holes are full of surprises, WSBKBBBBBBBESBM i~nnniaH[8inn "Tri m ¦Tit: ~1 'ffla SW ¦ H 11033 T1 ¦ tHsaa n ' lh : "i~wr:iiB hqq '_; hiidi9 -mma , ¦ m as i ' ' d saaa ram inn "an sa~ "annrannan-an a HHna“anBra0iaa 0 ¦"aoaaeBnninn ansi a ra0aa“Ta~ a mmrn na'm n including hidden cups and wildly distorted setups which are only possible inside a computer. Computerists can guess what to expect from the fact that the first hole is played upside down on the screen. The play-mechanics for Hole-in-One are incredibly simple. Amigans who don’t master the rules on the first hole can get step-by-step instruction from the online practice course, called “Golf School.” This allows the divot digger to concentrate on strategy. The player moves the ball to the tee with the mouse and presses the button to officially start the hole. A phantom ball, connected to the real one with a line, is used for lining up the ball and the cup. The longer the line, the more force behind the stroke. Clicking the left mouse button initiates the swing. The pulldown menus allow the player to watch the previous shot again, to admire its beauty or figure out what went wrong. It is also possible, with the “retry” option, to erase the most recent shot and take a fresh try. AnNot even the Amiga can fit the names of the bonus squares in the little boxes on the Computer Scrabble board, but they are color-coded. Other choice on the same menu replaces the play field with a scorecard. Player 3 2 SCORE: 61 fBBE » Player 4 3 SCORE: 132 rsBBams i Hunan, enter jjour word TILES LEFT: A status bar at the top of the screen gives important information. The line shows the number of the hole, its par, the participant whose turn is underway, and a prompt to indicate the next required action. Hole-in-One isn’t quite as remarkable as the golf shot for which it is named, but it is at least a birdie and probably an eagle. This attractive, well-programmed disk is lighthearted and low key, perfect for a leisurely afternoon of gaming with friends or solitaire. DigiTek, Inc., 10415 N. Florida Ave., Suite 410, Tampa, FL 33612 (phone: 813-933-8023). -Amie Katz Circle 255 on Reader Service Card COMPUTER SCRABBLE Leisure Genius Amiga with 512K Disk; $ 39.95 This British-based development house isn’t the first to put the world’s best-loved word board game onto a computer disk, but it is the first to do ! Modeler 3D is the 3-D modeling system you've been waiting for. Easy-to-use and extremely powerful, Modeler is the perfect companion to VideoScape 3D... the job right. Computer Scrabble allows up to four human word-hunters to play, and it can fill in admirably with as many computerized foes as you desire. The routine of play follows the rules of the non-electronic board game to the letter. When prompted on the screen, each player forms words from the letters in the rack and places them on the board. A combination of keyboard and mouse order entry accomplishes the task without undue difficulty. The player types the word and then points to the desired starting square with the mouse-controlled cursor. A series of popup windows allows the gamer to orient the word horizontally or vertically or even pick an entirely new word. The right half of the screen shows each participant’s score. It also monitors the thought processes of computer-directed opponents, if the user selects that option prior to the start of play. The left side of the screen shows a regulation Scrabble board, in color. Even the Amiga can’t put the names of the bonus squares inside those little boxes, but they are color coded. Also, an option on one of the pulldown menus tells players about extra-score spots. The human participant sets the skill level of each of the robot players between “1” and “8.” The computer averages a score of 200 in a two-player game at level “3,” The dictionary includes 23,000 Rocket Ranger is the computer equivalent of what the book business calls “a real page turner” Every screen The rules for Battle Chess are the same as for any other edition. But when a capture occurs, the pieces face off in hand to hand combat for the square. Words. Skill levels 1-4 access only a portion of the word list, while the higher settings can consult the whole thing. Computer Scrabble includes a clock for those who want to set a time limit on moves. It can be set for as little as 30 seconds or as long as five minutes. One limitation makes Computer Scrabble a lot better for solitaire sessions than multiplayer ones. During a player’s turn, the rack is visible on the screen, directly below the board. Other human players must look away when not actually placing words to avoid seeing their rivals’ stock of letters. That would be a lot of moving around in a three-or four-player game, though it is certainly workable for two. There’s no perfect way to handle challenges, but Computer Scrabble does allow a human to override its objection to a word. There is no way to challenge a computerized player’s word. The graphics are utilitarian, but attractive. The oversized letters look like tiles and are easy to read. This is especially important in multiplayer games, in which the participants generally sit further from the screen than in solo contests. Computer Scrabble cannot really replace a group of strong players with a thick dictionary gathered around the board game version. But when live contestants are scarce, Computer Scrabble can give anyone’s vocabulary a pleasurable workout. Leisure Genius Electronic Arts, 1820 Gateway Dr., San Mateo, CA 94404 (phone: 415-571-7171). Amie Katz & Joyce Worley Circle 256 on Reader Service Card BATTLE CHESS Interplay Amiga with 512K Disk; $ 49.95 Is this another chess program? Yes. Is this “just” another chess program? The answer is, emphatically, no. Brian Fargo inaugurates his new Interplay label, an affiliate of Mediagen-ic, with a spectacular rendition of the classic strategy game. Battle Chess plays exactly like chess, but it looks and sounds like nothing computerists have ever seen. Last year, many said that Chessmas-ter 2000 (Software Toolworks) took computerized chess as far as it could go with present computer hardware. In a sense, that is true. Chessmaster has everything the regular player could want. Battle Chess plays as well, but it embellishes the basic structure with incredible sound and graphics. This program uses so much memory for audiovisual effects that owners of 512K systems must temporarily disconnect any external disk drives to have enough memory to run it! It is important to emphasize that the rules of Battle Chess are the same as for any other edition of chess. The difference is the presentation. Each piece is strikingly drawn and fully animated. When there is a capture, the pieces face off in hand-to-hand battle for the square. The fights are not interactive. The piece entitled to possession of the square under the rules of chess always sweeps the other from the board. The certainty of the outcome, however, does little to diminish the enjoyment of watching the pieces and pawns go through their paces. Hint: Amaze your friends. Show them the Castle capturing the Queen. They’ll thank you for it. Todd J. Camasta and Bruce Schlick-bemd, the artists, have given each piece its own characteristic movement style. The Queen’s wiggily strut and the Knight’s swagger are typical of the individuality each piece displays. The three-dimensional chessboard works well with the solid-looking pieces. Those who find it hard to concentrate on strategy with all the distractions can switch to a conventional overhead view of the game. Playing Battle Chess presents no problem for those familiar with chess. The computerist points the cursor at a piece and clicks the button. The square turns color, which cues the player to pick a destination square. Pointing and clicking at a square which the active piece can reach with a legal move causes the appropriate animated move to play on the screen. EltNTEBTfflNHENTlilPl The documentation is primarily for novices. Most of it is devoted to a short course in the fundamentals, including how to move each piece. Another section lists the moves of 20 great games of the past. These matches are instructive, but they also serve as the basis for the program’s copy protection. Before play begins, the computerist must enter the correct move in response to the message in a popup window. Battle Chess has all the features you’d expect in a great computer chess program, plus one that is pretty rare. Battle Chess can be played between two computerists through modems. If there are no human opponents available at all, the computer plays at any of nine skill levels. Battle Chess seems ideal for those who play occasionally and want a livelier, more visual game experience. It may be a little wild for the grand masters, but Interplay has given the rest of us a delightful treat. Interplay Productions, 1575 Corporate Drive, Costa Mesa, CA 92626 (phone: 714-549-2241). Amie Katz ROCKET RANGER Cinemaware Amiga with 512K Disk; $ 49.95 Republic Pictures made several movies about the adventures of men in personal flying suits. Commander Cody is probably the best-known, if not the first, of these flying heroes. Now Kellyn Beck’s Rocket Ranger has revived the genre. Cinemaware’s finest art, animation, and sound create an interactive movie in which the adventure has two main elements, a strategic game and the action modules. The former is conducted with onscreen menus, while the latter is activated with the joystick. The longterm goal is to prevent the Nazis from winning World War n. The Rocket Ranger must assemble pieces of a rocket, find enough Lunarium fuel, and zoom to the moon to defeat the fascists in space. The Rocket Ranger can fly from country to country in his flying suit to find pieces of the rocket and supplies of Lunarium, Since the suit also runs on Lunarium, wise players use the field agents under the Rocket Ranger’s command to do most of the searching. The action games convey the experience of being the Rocket Ranger. As in previous Cinemaware programs, the individual games are not overwhelmingly difficult. This is both good and bad. Players won’t get stuck in one impossible game that prevents them from getting to the rest of the story. On the other hand, Rocket Ranger’s arcade contests, beautiful as they are, don’t have as much replayability as more challenging ones. And make no mistake, this is one beautiful game. Art Director Rob Lan-deros’ art deco style with hints of sep-iatone is perfect for a game set in 1940. Rocket Ranger is the computer equivalent of what the book business calls “a real page-tumer.” Every screen has something worth seeing, and the animated sections, both interactive and non-interactive, evoke memories of those wonderful Saturday matinee serials. No game comes closer to fulfilling Cinemaware’s ideal of producing interactive movies. The Secret Decoder Wheel is more than a delightful extra. Cinemaware has adapted the idea, so appropriate for a game like Rocket Ranger, to function as the copy protection. The colors of the Secret Decoder Wheel prevent copying, and the computerist can’t use the flying suit without it. The rim of the wheel shows current locations, and the window lists possible destinations. The number shown in the window next to the destination indicates the number of units of Lunarium required to make the trip. The player must put that exact amount in the suit, or the Rocket Ranger either crashes or lands in the wrong region. Actually, the crash scene is so well done that you’ll want to make a mistake on purpose at least once. The flip side of the decoder has a world map with the regions clearly marked for those uncertain of their geography. Cinemaware always strives to make their games accessible to a broad spectrum of computer owners, but Rocket Ranger is not quite as easy to learn as the designers believe. The documentation encourages people to boot the disk and get into a game, but there are aspects of play which the onscreen instructions do not illuminate. Reading the rules first, which takes about five minutes, can prevent later frustration and is definitely recommended. Rocket Ranger is an absorbing, involving game. The goals sound so easy, but actually stopping Hitler’s war machine is a more complex procedure than it may seem at first. The player must manage the secret agents well, conserve the limited supplies of Lunarium, and demonstrate some expertise in the action games to stand a chance against the Nazi horde. It’s easy to quibble with the details of any game, especially one as detailed as Rocket Ranger. No program is so good that it can’t be improved in a dozen ways. Yet it’s the sum of the parts that concerns the gamer. And Rocket Ranger adds up to a fascinating and highly entertaining action-adventure no Amigan should miss. Cinemaware, 4165 Thousand Oaks Blvd., Westlake Village, CA 91362 (phone: 805-495-6551). Joyce Worley & Bill Kunkel SPOC Transform your Amiga into a Special Programs & Operations Computer! Your family can interact and compete with SPOC in over 35 highly entertaining ways. Contains educational and demo sections to show off your Amiga. Your family will run this disk more than all your other entertainment software combined or your money back. You also get a disk from SPOCPD, our best of public domain-great programs, reworked to run smoothly and easily. Both disks come with plain label and compact code-you do not pay for copy protection and fancy packaging. All this plus a free gift (while they last) for $ 25.00 to: SPOC Box 299 Kiowa, OK 74553 Circle 265 on Reader Service Card AWESOME ARCADE ACTION PACK: VOLUME 1 BENTERTfllNMEHTlilP Arcadia (dist. By Electronic Arts) Amiga with 512K 3 Disks; $ 49.99 The practice of using Amiga-derived technology for coin-op machines is now paying off for home computerists. This bundle of three arcade action contests bolsters any library of boot-and-bash Amiga titles at the reasonable per-game price of about $ 15. Sidewinder, a top-down scrolling shootout, features nothing but quick movement, constant firing, and lots of impressive explosions. The player shoots and dodges at any of five skill levels from “Beginner” to “Master.” The premise of Sidewinder echoes elements of “Star Wars.” The game begins at a pivotal moment in an interstellar war. The aliens have sent the gigantic Star Killer to our solar system to destroy the lifegiving sun. When Earth’s battle fleet fails to make a dent in this lethal leviathan, the planet’s last hope is that a single-seat fighter can infiltrate the defenses and blast the heavily defended control center before the Star Killer can complete its deadly work. The computerist starts this quest against overwhelming odds with four lives. The game awards the first extra ship at 50,000 points and adds another every 100,000 points. The player can collect four types of power packs in the Star Killer. Each endows the tiny craft with a potent special ability for about 15 seconds. Depending on which pack is activated, the player can fire continuously, become invulnerable to enemy attack, hover, or increase the potency of each salvo from the dual nose-mounted guns. Blastball pretends to be an exacting simulation of a fost-paced sport which has captured fan attention in the 37th Century. This intriguing premise is the basis for a game with the kinetic fury of an arcade shoot-em-up, but the strategy of an athletic contest. The player pilots any of 10 different ships in a one-on-one showdown against an identical ship controlled either by a second player or the computer. The ships try to nose or blast the ball across the goal line for one point or into the goal area for two. The game automatically ends after three minutes, though the action stops immediately if either side accumulates nine points. The abilities of the ships selected for play shape each game of Blastball. Some go very fast, but slip and slide on the playfield as though it were a sheet of ice. The slower ones are easier to control, but don’t accelerate well. Similarly, most classes of ships have non-homing missiles, but using the ones which do makes the action even fiercer. War has come to the civilized galaxy after 500 years of peace in Xenon, the third component of this arcade trilogy. The hero of this blast brigader’s delight, Darrian, is described as a recently commissioned officer. He gets more practical experience than he expected when a distress call interrupts his routine fighter patrol. Darrian must fight through four sections, each divided into four zones. It should come as no surprise to action combat game fans that land-and air-based aliens assault his craft every inch of the way. Fortunately, the lone hero’s scout ship is far from defenseless. It can, at will, switch between a ground vehicle capable of four-way movement and a faster jet fighter. Knowing when to use the tank and when to employ the plane is the key to survival. Power pills, which sometimes appear after the player destroys certain portions of the Xenite defense, boost the craft’s powers still further. The bonuses range from lasers to balls which follow the ship and mimic its firing pattern. Some power pills, like “gun,” actually cancel stronger weapons. The wise player determines the nature of the power pill before swooping down to claim it. Xenon, for one or two players, is a pleasing blend of intense action and combat strategy. The ability to change the ship’s form distinguishes it from games which offer nothing beyond fire and movement. The contests in The Awesome Arcade Action Pack aren’t the last word in originality, but each is a thoroughly enjoyable and highly replayable game. Arcadia’s latest looks like a smart investment for any Amiga arcade ace. Arcadia (Electronic Arts), 1820 Gateway Dr., San Mateo, CA 94404 (phone: 415-571-7171). Amie Katz MS-DOS MEETS AMIGADOS Part II: MS-DOS Primer & Beyond By Ted Salamone elcome to the second installment covering MS-DOS in the Amiga environment. Before we discuss procedures and experiences I want to touch on changes to the hardware used for this article, recent Commodore announcements, and provide a primer on MS-DOS. First, the Amiga for this series now has a 20 meg IBM formatted hard card (FileCard brand) installed in addition to the 20 meg Amiga hard drive, 360K MS-DOS floppy, and 880K Amiga floppy drive. I’ve also added the Master 3A, an external 880K floppy from Surfside Components International. Second, Commodore has announced the upcoming release of an Intel 80286 based Bridgeboard, a card which will add IBM PC AT class power and speed to world of MS-DOS Amiga style. This advanced coprocessor also sports a slot for one of the higher end Intel math chips in the 80287 series. (The current Bridgeboard runs on an Intel 8088 chip and supports the Intel 8087 math chip.) I am mentioning this for two reasons. One, do not delay purchasing the current Bridgeboard because the new one is “right around the corner.” Besides an undoubtedly steeper price (the actual price of the 286 board wasn’t set when this was written), and an uncertain release date, most users will not need the extra capability. Second, the release of the 286 board will not render the A2088 obsolete. Each board serves its own market. Despite general advertising hype that new is better, computer equipment is not obsolete if it still gets the job done. MS-DOS PRIMER MS-DOS is similar to the Amiga’s CLI in concept, and somewhat less so in execution. In the IBM world commands are entered after the drive prompt (A or C for example), while CLI’s are numbered starting at 1. Since IBM machines running MS-DOS are not multitasking, however, only one command can be issued at a time. (Only one drive can be accessed at a time, making it impossible to issue more than one command simultaneously.) Compare this to the Amiga’s multitasking CPU in which the number of CLIs (and therefore number of commands) which can be opened (issued) simultaneously is limited to the amount of RAM installed and the size of the task invoked by each CLI window. MS-DOS commands can be broken into two categories, internal and external. Internal commands reside in RAM after the operating system loads. They execute immediately when entered, and are not visible when you issue a directory command to view available files and commands. The most commonly used internal commands are BUFFERS, CHDIR, CLS, COPY, DATE, DEL, DEVICE, DIR, FILES, MKDIR, PATH, RMDIR, TIME, and VERIFY. (See chart on page 42.) The most commonly used external commands are ANSI, SYS, CHKDSK, DISKCOMP, DISKCOPY, FORMAT, and PRINT. (See chart on page 44.) OTHER BASICS Besides the commands, there are a few other preliminaries you should know about MS-DOS. The directory subdirectory structure branches out like a tree, in the same fashion as the Amiga. By specifying pathnames you can navigate through the structure. For example, CD MAP SAMPLES EUROPE would place you in the EUROPE subdirectory from any other directory on the same disk. Batch files can be created with MS-DOS. By typing the name of the file, or entering it into another batch file, you can execute the commands included. The AUTOEXEC.BAT file is a special example of such a file because it loads and is executed at system startup. By adding various commands or other batch files to it, you can customize your system. If you always use a specific spreadsheet, for example, you could direct the AUTOEXEC.BAT file to load a mouse driver, change the screen, display the parameters, and start the program. By now CLI users will notice some of the similarities previously alluded to. Workbench-only Amigaphiles will have to learn the intricacies of MS-DOS’ command line interface because there is no graphic shell or pulldown menu interface. Though it may seem arcane at first, and it is, don’t be intimidated. MS-DOS can work for you; you’ll have a feeling of accomplishment once it’s mastered. AMIGA SPECIFICS When running MS-DOS under AmigaDOS, the Amiga provides a set of pulldown menu choices activated by the Amiga mouse. Some MS-DOS programs use a mouse, but more often than not these programs will not be able to use the Amiga mouse. You have to install an IBM compatible mouse, by inserting an IBM compatible async (serial) card into an IBM slot and attaching the mouse. Adding a serial port of this type is also the way to operate a serial printer, modem, or serial plotter. Back to the menu choices. There are three headings, the' first of which is called Project. This heading has four options: SAVE SETTINGS, RESTORE SETTINGS, INFO, MOST COMMON INTERNAL MS-DOS COMMANDS BUFFERS Sets the number of disk buffers allocated to memory. This determines the number of holding buffers used during read write operations. Setting an average system to anywhere between 10 and 20 buffers will increase its efficiency because the system will check its buffers before reading or writing data. If it is already in a buffer, then it doesn’t have to be accessed, thereby eliminating a time consuming disk access. CHDIR (or CD) Allows you to display or change the current directory or subdirectory. Typing CHDIR lists the contents of the current directory; typing CHDIR DOS would change the current directory to the one titled DOS. CLS Clears the screen, leaving only the DOS prompt in the upper left hand comer of the screen. COPY Copies files to the same or another disk. It also transfers data between devices. There are optional switches which can be set to modify the command’s execution. For instance, COPY a:ted.doc MM ted .doc V would copy the file called ted .doc to the current directory from the same file residing on the disk in drive A and automatically verify that the contents of the file in the new directory match the contents of the original file. DATE Used to set and display the date. DEL (DELETE) Removes the named file from the specified disk. DEVICE Directs the operating system to load an additional file which contains a special device driver. This would be enterec nto the CONFIG.SYS file, a special file which is read by the AUTOEXEC. BAT file. The AUTOEXEC.BAT file is loaded immediately after the internal commands, directing the CPU to do tasks according to the istruc tns in the file. For instance, DEVICE = JDISK in the CONFIG.SYS file (accessed by the AUTOEXEC.BAT file) would automatically make the system add and CLOSE. SAVE SETTINGS is a way to store your preferred colors as set in the COLOR option under the Display heading. If you’ve made unsatisfactory changes to the display, RESTORE SETTINGS is the simple way to invoke the default settings, or those that were in force when you booted the system. INFO opens a window displaying bare bones help on how to use the Bridgeboard’s features and commands, while CLOSE duplicates the terminating activity of the close window gadget in the upper left hand corner of any AmigaDOS window. That special driver to its repertoire. (See the end of this article for more on JDISKS.) DIR (DIRECTORY) Lists the files in the current directory. Switches are also available here; the command DIR IP would cause the scrolling list to pause at each page full of information while DIR W would cause the directory to be displayed across the full 80 column width of a typical monitor. FILES Specifies the number of files that can be opened at the same time. This is not the same as multitasking! From 1 to 99 can be opened. FILES = 15 would be added to the CONFIG.SYS file to automatically set the system (if an AUTOEXEC.BAT file is present). Without this command, or with one set too low, the system may not be able to operate correctly and will return an insufficient files error. MKDIR (or MD) (MAKE DIRECTORY) Creates a new directory or subdirectory. MD MAP would create a directory entitled MAP. PATH Allows the system to locate and execute command and batch files (those with a .BAT extension) not in the current directory. It’s most often used in an AUTOEXEC. BAT file. RMDIR (or RD) (REMOVE DIRECTORY) Erases a previously created directory. The directory to be eliminated must not contain any user-created files, or the command will not work. (See the DEL command under external commands fort more information.) RMDIR MAP would erase the MAP directory. TIME Sets and displays the time. Both DATE and TIME can read a battery operated clock and automatically display the appropriate data. It’s often inserted into the AUTOEXEC.BAT file. VERIFY Performs the same task as the V switch and the COPY command. By issuing VERIFY, all copied files will be verified. Issue the command again to turn the function off. Protecting your valuable hard disk files is easier and faster than ever before! The FASTEST Hard Disk Backup Utility! Backup to or restore from: ? Floppy Disks ? Streaming tape (AmigaDOS-compatible) ? Cltd’s Konica 10.7MB high-density floppy drive ? Inner-Connection’s Bernoulli drive ? ANY AmigaDOS-compatible devise ? Fast backup - 20MB in 30 minutes or less ? Uses two floppy drives (if available) for backup restore with automatic switching ? Builds, sorts and displays catalog of files and subdirectories ? Provides FULL Subdirectory lndividual file backup restore ? Includes or excludes tiles by name (with wild cards), file date, or archive bit ? Calculates the number of floppies you'll need before you start ? Handles files of unlimited length, unlimited subdirectories and unlimited files per subdirectory ? Automatically formats diskettes with no delay as it writes ? Sequentially numbers and date time stamps backup diskettes ? Checks the sequence number and date time stamp of each diskette before restoring files from it ? Restores original date time stamp, file notes, and protection bits on both files and subdirectories ? Runs with Workbench or CLI ? Produces backup restore report to disk or printer ? Beeps for floppy change ? Accepts CLI parameters and batch command tiles ? Detects bad disks during backup or restore ? Convenient user friendly error recovery ? Multitasking ? Runs in 512K ? No copy protection ? Works with all AmigaDOS compatible hard disk drives. Only $ 69.95 Plus S3 00 shipping and handling, CA residents ass 6% sales tax. Convert C64 C128 Files to the Amiga! DISK-2-DISK” makes it easy and convenient to transfer C64 C128 files to and from the Amiga! DISK-2-DISK programs the Amiga model 1020 external 5.25" disk drive to read and write 1541 4040 and 1570 1571 disk formats including 1541 “flippies”. ? Converts Commodore PET ASCI I to AmigaDOS standard ASCII and vice versa ? Transfers word processing text files (such as Paperclip, SpeedScript and Pocket Writer) to and from the Amiga for use with popular Amiga word processors ? Includes 3 public domain programs for converting C64 Koala, PrintShop and Doodle files to IFF format ? Finds and flags dialect differences between Commodore Basic and Amiga Basic files ? Provides VALIDATE BAM and CHECK DISK utilities (VALIDATE BAM verifies the directory structure of the 1541 1571 diskette; CHECK DISK reads every block of a 1541 1571 diskette to detect diskette errors). DISK-2-DISK requires the Amiga moOel 1020 5.25" disk drive. Central Coast Software DOS-2-DOS transfers MS-DOS and Atari ST files to and from AmigaDOS! OOS-2-DOS version 3.0 permits access to any MS-DOS volume available via AmigaDOS, including MS-DOS partitions on hard disks and MS-DOS volumes on LANS or SCSI networks. ? Supports single and double sided 5.25-inch as well as 3.5-inch 720KB MS-DOS diskettes ? Reads Writes 3.5-inch Atari ST diskettes (GEM format) ? Reads a variety of 5.25-inch MS-DOS floppy formats via the CLTD Konica high-density floppy drive ? Converts ASCII tile line-ending characters and provides Wordstar compatibility ? Supports full directory path names, with wild cards in the file names ? Allows selection of MS-DOS and AmigaDOS subdirectory and displays sorted directory listing ? Formats 3.5-inch and 5.25-inch MS-DOS diskettes and Atari ST diskettes ? Provides duplicate file name detection with query replace options ? Provides TYPE and DELETE commands ? Permits renaming of files where tile name restrictions occur ? Remains resident to permit AmigaDOS disk swapping. Only $ 55.00 Plus S3.00 shipping and handling CA residents add 6% sales tax 268 Bowie Drive, Los Osos, CA 93402 • Telephone: 805 528-4906* FAX: 805 528-3138 DEALER INQUIRES WELCOME The Edit heading contains two commands, CUT and PASTE. This is the clipboard control center, a text storage buffer the same as the Notepad on the Amiga side of the computing universe. With this facility you can cut and paste text between the Amiga and the MS-DOS sides, as well as within the MS-DOS frame of reference. After selecting COPY just press the left mouse button and sweep over the desired text. This text highlights; releasing the button cuts the text and places it into clipboard. MOST COMMON EXTERNAL MS-DOS COMMANDS ANSI.SYS The extended screen and keyboard device driver. It allows implementation of extended cursor control commands and screen display options. Usually added to the CONFIG.SYS file as DEVICE = ANSIS.SYS, it’s used by numerous commercial software packages. CHKDSK (CHECK DISK) Scans the directories on a diskette or a hard drive, checking them for inconsistencies. Essentially it verifies the directory structure. Using the F switch causes some of the problems to be repaired after the CHKDSK command reports them. DISKCOMP (DISK COMPARE) Matches the contents of one disk against the contents of another. It is useful for verifying copies that were made with a V switch or under control of the VERIFY command. DISKCOPY Copies the entire contents of one disk to another. It automatically formats an unformatted target disk in the process. This is a faster method than using COPY. FORMAT Prepares a floppy disk for use by MS-DOS. It can also be used to set up a hard drive. There are numerous switch settings possible; some alter the formatted structure of the disk, others add system files to the disk-making a self booting disk in the process. PRINT Directs a specified file to a printer for hardcopy output. Switches include P to turn print mode on, C to cancel print mode, and T to delete all files waiting to be or currently being printed. The other side of the operation is handled by the PASTE command. Once text is in the clipboard, select PASTE and the text is dropped in at the current cursor position. Pasting can also be done by double clicking on the right mouse button or by pressing the right Amiga key and the key simultaneously. Because the third heading (Display) contains so many commands, we’ll cover that in the next installment. Right now we’ll discuss the Bridgeboard’s virtual disk capability. JDISK EQUALS VIRTUAL DISK To begin, a virtual disk is nothing more than a special storage area. It performs like a standard MS-DOS floppy drive, but the contents, including directories and subdirectories, are stored as one contiguous file on any Amiga disk drive. By entering a few commands you can create an MS-DOS storage area tied to the Amiga’s RAM, hard drive, or any floppy drive. This is more than reading writing files between the operating systems and less than partitioning a hard drive so it contains MS-and AmigaDOS sections. The actual procedure is quite simple. Working with a copy, create, or add to, the CONFIG.SYS file on the MS-DOS disk. Create the file by typing “COPY con CONFIG. SYS” without the quote marks. Press ENTER (RETURN). Type “DEVICE =JDISK. SYS” and press ENTER. (Not related to this function, but useful in its own right, is the following sequence: type “BUFFERS=15”, press ENTER, and type “FILES=15” and press ENTER. (Remember, do not type the quote marks.) Once done, press function key F6 and press ENTER. The system will write the newly created CONFIG.SYS file to the floppy. If you don’t have room on the disk, remove the SET and or SHELL commands and try again. You may add the virtual disk command to an existing CONFIG.SYS file by typing “EDLIN CONFIG.SYS” after the DOS prompt (most likely A ) and pressing ENTER. Type the letter T and press ENTER. Then type “DE-VICE=JDISK.SYS” and press ENTER. Press F6, and press ENTER. The new CONFIG.SYS file will be written to the disk. We need to discuss a few more items before issuing the virtual disk commands. Make certain the JDISK.SYS and JLINK.COM files are on the same MS-DOS system disk as the CONFIG.SYS file and that the PC Disk file (in the Amiga PC directory) is running. For the CONFIG.SYS file to be effective you must reboot the system, either the Amiga via CTRL-A-A or the MS-DOS side only by simultaneously pressing CTRL-ALT-DEL. Either of these actions will force MS-DOS to read and act upon the CONFIG.SYS file at startup, a necessary event. Rebooting won’t be necessary again, unless you alter the CONFIG.SYS file. Now for the UDISKs. From the MS-DOS prompt type “JLINK e: ram:vd c: 1000” and press ENTER to create a 1000 kilobyte drive E in the Amiga’s RAM drive. Now type “JLINK” and press ENTER. You will get a readout of all possible virtual drives and any ones already set. For E: you will see R W under the Status column and VD under the Linked to column. JThis is saying that a Read Write virtual disk called E: has been created in the Amiga RAM drive. By including different switches with the JDISK command you can create Read Only drives, suppress error messages, or unlink the drive (so the Amiga can once again access that space). Virtual disks are helpful when dealing with large amounts of data or when speed is essential. In the first case you would set up a drive on the Amiga hard drive for large capacity jobs; in the latter case you would create a RAM drive for near-instantaneous access. Until next time... ? I. OTSA Send your comments on any aspect of Amiga computing to
Flotsam, do Ahoyl’s AmigaUser, Ion International Inc., 45 West
34th Street-Suite 500, New York, NY 10001. I realize that you do not yet have an S.O.S. column similar to that in the original Ahoy! Magazine. I hope that will be rectified soon, as I am sure that many readers would benefit from the expertise of Ahoyl’s AmigaUser’s contributing editors. At any rate, I have a question which I hope that someone at the magazine may be able to answer. Before I bought my Amiga 500, like many others, I owned a Commodore 64. Although the Commodore BASIC language did not permit it, I found two very useful programs which would allow me to use calculated GOTO’s, i.e., GOTO or GOSUB a variable such as ‘x=line : GOTO x’. In some cases, this capacity made programs much more efficient. On the Commodore 64, this was accomplished by transferring the 64 ROM into RAM, and then manipulating it by POKEs to accomplish the desired effect. As this capability is also not available (I believe) in Amiga BASIC, and would be equally beneficial on the Amiga, my question is: Is there any way that Amiga BASIC can be manipulated to allow GOTO or GOSUB statements to be directed to a variable, rather than being directed only to a label or a line number? If you could provide one, I am sure that many BASIC programmers would be very grateful. Good luck with Ahoyl’s AmigaUser. We need it. Robert Bromley Mai ton, ONT Unfortunately, Amiga BASIC cannot be as easily modified to allow calculated GcfTOs and GOSUBs as the C-64 or C-128. To modify Amiga BASIC to perform such a task would require a routine written in C or 68000 assembly language to patch into the Amiga BASIC interpreter, such a function. Such a routine might be readily available on the Fred Fish or Amicus series of public domain disks. If you do find such a routine, make sure that you make a backup copy of the Amiga BASIC disk before you run the patch. Sometimes these routines found in public domain don’t work, or will only work with a certain version of the interpreter. You might wind up trashing Amiga BASIC instead of enhancing it. If this sounds distasteful, an alternative might be finding an Amiga BASIC compiler that will allow such an expression in GcfTOs and GOSUBs, and will generate the necessary code for the program to work properly. This is probably the safer and easier of the two alternatives; however, it will cost you much more money. Either way, you are in for challenge. Remember that Amiga BASIC was designed so that line numbers did not need to be used. The designers at Microsoft probably thought that adding a calculated GOTO GOSUB function was self-defeating. RENTING SOFTWARE ISN'T HARD! It's as easy as picking up the phone and giving your order. If you have a credit card, it's even easier. The hardest part may be waiting for the mail to come! We're having a special sale, with up to 80% off selected software. Call now for a complete list. Call toll-free outside Texas: 1 800 433-2938 Inside Texas call: 81 7 292-7396 WEDGWOOD RENTAL VH 5316 Woodway Drive Fort Worth, Texas 76133 Circle 109 on Reader Service Card CLIP ART I IgnetiC For AMIGA ™ Over 100 high resolution IFF images on most disks. NEW! Disk 7 Antiques Sea Life Gambling Nautical Knights NEW! Disk 8 All Christmas Graphics! ) $ 19.95 per disk Disk 1 : Computer, Office, Music, School, Travel, Trans. Disk 2 : Business, Sports, Animals, Party, Religious Disk 3 : Food, Borders, Medicine, Old West, Newsletter Disk 4 : Hands, Seasons, Pirates, Tools, Personal, America Disk 5 : Theater, Corners, Zoo, Menu, Outdoor Disk 6 : Adman’s Special: Computer Products Magnetic Images Co. P. O. Box 17422, Phoenix, AZ 85011 (602) 265-7849 (Add $ 2.50 P &
H per order) Circle 108 on Reader Service Card CLIP ART!
Volumes 7 & 8 Magnetic Images Amiga with 512K $ 19.95 each In
spite of all the fabulous painting and drawing programs placed
at our disposal by the Amiga, many of us have found one thing
yet to be lacking: a talent for using the tools. Fortunately, this has been recognized by a company called Magnetic Images who have probably also realized that some people who do have the proper talent do not have either the time or the tools to create drawings for use in newsletters, personal notes, and the like. The result is a series of data disks called Clip Art!, each disk filled with a profusion of images that should fit the needs of anyone. Well, almost anyone. Having seen only volumes 7 and 8, I should hedge my comments on content, but I’m afraid Clip Art! May be shaping up like the drawing libraries included with desktop publishing programs and with integrated word processors: there is a serious lack of raccoons. We can only hope that this situation either does not prevail in previous volumes, or at least will be remedied in future volumes. It could be simply that the producers had other fish to fry. Certainly there are plenty of fish on Volume 7, as well as other forms of sea life. There are also two directories filled with pictures designed to evoke memories of simpler times: biplanes, hand-cranked telephones, tin lizzies, potbellied stoves, and the like. Two other directories contain pictures associated with gambling, another continues with nautical objects, and two others contain scenes associated with tales of knighthood. While we doubt many newsletters will be printing the standings from the lists or offering tips on how to improve your jousting, it does not hurt to be prepared. Volume 8 contains nine directories, and the theme of Christmas runs throughout the disk. Included here are enough illustrations to outline the story of the first Christmas or to illuminate “A Visit From St. Nick.” But still no raccoons. All pieces of clip art are line drawings in black on white. There are two reasons for this. The first is that these were primarily designed to be used in desktop publishing with programs such as PageSetter, City Desk, and Publisher Plus. The second is that this method of delivering images permits high resolution with any program with which they may be used. The images are all in IFF format, allowing them to be used in a variety of programs, and they are stored with a “bru” suffix. As brushes, they are subject to being resized and cropped when used with publishing programs that permit such manipulations. Images from Clip Art! Can be used with City Desk, PageSetter, Professional Page, Shakespeare, ProWrite, Publisher Plus, TextPro, and others. I was able to verify that it worked well with the last three named. I also tried it with Featured This Month: Clip Art! .....46 Comic Softer 48 DeluxePhotoLab ....55 The ToolCaddy Docs ...58 Magellan .....59 DSM, The MC68000 Disassembler....62 VizaWrite and, while it works, the images are reversed white on black. However, since VizaWrite text also appears as white on black, it should work. A somewhat hidden benefit may lie in loading the Clip Art! Images into a program such as Deluxe Paint II. (Not entirely hidden: the readme document on the Clip Art! Disk suggests doing this if you want to alter or customize a particular image.) In our experimenting, we found that images loaded into DPII are again reversed, but this did not prevent our being able to add color, chiefly through use of the “fill” feature, and so expand the uses to produce full color images that can be used with Shakespeare and, perhaps, with Excellence! Alternatively, they can be printed as stand-alone art, just as you’d do with anything else created with your painting program. Almost no documentation is included with Clip Art! Apparently the producers expect that anyone who knows how to operate a desktop publishing program will know how to load a graphic, and they are probably right. There is the “read.me” document which you can see by calling it up into Notepad, but it offers little other than to tell you the pictures are IFF and are not public domain. This document does offer the observation that combined pictures and text are best created when the text is added within the publishing program. Adding text with Deluxe Paint or some other painting program may not provide the highest resolution. To make up for the lack of documents, there is something unique in the method of packaging. On the back of each package are reproductions of the nine directories on the disk, showing all the cuts contained in each directory. Few programs can utilize packaging to show you absolutely everything you are inH Retail Outlet: Penn Station, Mai., Concourse (Beneath Madison Square Garden) NYC,N.Y.10001 Store Hours: Mon-Fri 8:30-8 Sat-Sun 9:30-7 OUTSIDE USA CALL (718) 692-0071 FOR CUSTOMER SERVICE Call Mon-Fri:9:30am-4:30pm (718) 692-1148 OR WRITE TO: Montgomery Grant Mail Order Dept. P. O. Box 58 Brooklyn,NY 11230 FAX NO. 7186923372 TELEX 422132
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PACKAGES TO YOUR SPECIFICATIONS. CALL FOR INFORMATION. G128: D COMPUTER PACKAGES G M C $ 349 $ 478 1499 COLOR MONITOR ______5199.95 AMIGA 500 RGB COLORIPACKAGE Amiga 500 w 512K • Builtin 3.5" Disk Drive • Mouse RGB Color Monitor .All Power Supplies' & Cables Free Software $ 759 yilcA oo IN STOCK-CALL FOR LOW PRICE! AMIGA 500 W 1084S $ 829 AMIGA 500 W 1084S $ 1010 3.5” DRIVE...S10Z9 AMIGA 2000 IN STOCK I ALL PERIPHERALS IN S TOCK A-601 • 512K EXPANSION • A-1010 3.5" FLOPPY DRIVE ¦ A-208SD BRIDGE CARD A-10S4S RGB COLOR MONITOR ¦ A-1680 MODEM - 2090A HARD DRIVE CONTROLLER FOR A-2000 -A-20103.5" INTERNAL DISK DRIVE FOR A-2000 • A-2058 RAM EXPANSION FOR A-2000 • A-5211 13 WORKBENCH owe With Geos Software 139. 95 NEWC-128Dwith Built $ A H C in Disk Drive I O 1764
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20,30,40,60,80 MB HARD DRIVES IN STOCK! PRINTERSn commodore PC10 III IBM XT COMPATIBLE PACKAGE 1060i-IL.fi59.95 10921...* 1091 i lt...*189.95 1524.. lie Certified Check, Bank Check, Approved P.O.'s, Money Orders, Visa, Am-Ex, Dtners Club, Cart Blanche, Discover Card iC O u. s accepted Nr additional surcharge for credit card orders Non-certificd checks must wait 4-6 weeks for clearance. N.Y. residents add applicable sales tax Pi ,ci. And availability suoject to change without nonce. Not responsible for typographical errors Return of Jefcctive merchandise must have prior return authorization number, or returns will not be accepted. IBM PC XT are registered trademarks of International Business Machine Corp AP0 Recorders please add 15% shipping & handling All AP0 FPOordersare shipped l;rst class priority air. AJI Order scan oe shipped Air Express-call If details. NYC DCA 800233 hmmmi pm arone? I TWO-IT WAS uninhabite DISTRESS! DISTRESS! 7W S IS FROM PLAHET S ARONE,., PLEASE HELP! UlI AHH, A CRAFT 1PPR0 JCWT5,,, HMMM,,, I ASSUMED THAT THE DISTRESS CALL WAS A TRAP! I WONDER HOW MANY OTHER’S WERE TAKEN IN BY ill WELL, THIS TIME THEY PICKED ON THE WRONG GUY!!! MY sensors indicate the DISTRESS SIGNAL WAS COMING FROM AROUND HERE use to you: as an example, it will tell you immediately which volumes do not contain raccoons. If your needs are simpler than mine - if you do not require raccoons Clip Art! Can be a valuable
addition to your library of images. Magnetic Images Co., P.O. Box 17422, Phoenix, AZ 85011 (phone: 602- 265-7849). Ervin Bobo Circle 108 on Reader Service Card COMIC SETTER Gold Disk Amiga with 1 megabyte Price: $ 99.95 And now for something completely frivolous. Well, not really frivolous actually quite the opposite. In the unlikely event that you haven’t noticed, comics are big business. After all, how many daily or weekly newspapers are there that do not have a comic section? Today’s comics are a popular form of entertainment for children of all ages. Comic collecting is BIG business; just ask our publisher, he knows all about it. On the serious side, the comic strip is an excellent way to quickly make a point, and of course we must not neglect the political cartoon. As such, when the maker of a leading desktop publishing package issues a program which is dedicated to the creation of comics, we have no choice but to take a careful look at it. Although related to both desktop publishing and general purpose drawing programs, comic creation has its own unique requirements. In feet Comic Setter combines many of the page layout features from desktop publishing with some of the structured drawing techniques used by CAD programs, along with a smattering of bit map graphics tools, into a package ideally suited for comic book creation. The first step in using Comic Setter is to select your printer. Comic Setter needs to know your printer’s resolution in order to properly size the page. This information is embedded in the printer drivers which are used by Workbench 1.3, which at press time had finally been released by Commodore. Our copy of Comic Setter came with a prerelease gamma version of Workbench which refused to work with our Canon PJ-1080A color inkjet printer. However, we were able to get it running with a slightly later gamma release ATARI ST VERSION I mm CORViDLE-D 20432 C0RISC0 STREET, ChflTSWORTH CA 91311 PHONE; (818) 709-3693 - FAX: (818) 709-6537 Our research shows that our readers are discriminating buyers. The majority of you are intermediate to advanced users, who seldom purchase a printer, a modem, or even a space shoot-em-up on impulse. But purchase you do-after making an intelligent choice based on all FREE ADDITIONAL INFORMATION the information you have. So why not make sure you have all the information there is to have-for the cost of a single stamp? Most of the companies listed at right are eager to send you free promotional materials relating to their products or services. All you have to do is detach the Reader Service Card included here, circle the numbers that correspond to the items you’re interested in, and stamp and mail the card prior to the date shown. Manufacturers and mail order houses alike know that Ahoyfs AmigaUser’s following is an extremely computer-literate one. They respect that kind of sophistication. So use only our Reader Service Card to request information on products seen in our magazine. And when contacting companies directly by mail or phone, be sure to tell them who sent you. READER SERVICE INDEX Page Company Number Page Company Number 57 Absoft 287 12 Intelligent Music 251 16 A-Squared Distributions 106 75 InterCoinputing 271 37 Aegis Development 297 6 InterComputing W 22 Anco Software 114 22 IntraCorp 113 3 Arcadia 272 14 King Publishing 240 20 ASDG Inc. 239 20 Knowledgeware 275 59 ASDG Inc. 289 22 Konami 279 22 Broderbund 283 36 Leisure Genius 256 16 Brown-Wagh Publishing 238 34-35 LightSpeed Distribution 253 16 Brown-Wagh Publishing 236 73 Lionheart 266 22 Byte by Byte 277 45 Magnetic Images 108 20 Celestial Systems 278 C-4 MicroDeal 254 12 Central Coast Software 242 22 MicroDeal Micro IllusioT'S 282 43 Central Coast Software 191 14 249 21 Cinemaware 294 47 Montgomery Grant 244 23 Comp-U-Save 252 20 MicroDlusions 247 15 Comp-U-Save 299 C-2 New Horizons Software 270 12 CompuServe 257 62 OTG Software 117 18,19 Computer Direct 262 31 Pacific Peripherals 273 20 Computer System Assoc. 274 77 Pioneer Computing 264 61 Computer System Assoc. 110 73 Practical Solutions 267 71 ComputAbility 269 12 Precision Incorporated 250 io,n Creative Computers 175 17 Precision Incorporated 248 13 Da tel Computers 293 22 Psygnosis 116 9 Diemer Development 118 8 Rainbird 291 12 Digitronics 243 6 RGB Computer & Video 105 36 Digflbk 255 58 Soft-Byte 288 63 Discovery Software 103 7 Software Visions 137 17 Dr. Ts Music Software 245 14 Star Micronics 258 22 Eagle Tree Software 281 C-3 SunRize Industries 104 56 Eagle Tree Software 286 40 SPOC 265 55 Electronic Arts 111 58 The Toolcaddy Works 285 59 Emerald Intelligence 112 49 Titus 300 22 Epyx 115 51 Titus 101 9 Free Spirit Software 246 53 Titus 102 17 Free Spirit Software 241 45 Wedgwood Rental 109 9 Gold Disk 259 14 WordPerfect Corp. 237 14 26,27 48 5 Gold Disk Gold Disk Gold Disk Haitex Resources 260 295 284 290 50 69 80 AmigaUser Binders AmigaUser Back Issues Ahoy! Access Chib 1 20 Image Tech 276 22 Image Tech 280 The publisher cannot assume responsibility 14 InnoVision Technology 261 for errors in the above listing. C VI c B3 50 20432 C0RISC0STREET, CHATSWORTH CA 91311 PHONE: (818) 709-3693 - FAX: (818) 709-6537 just days before Commodore officially issued the new Workbench. The ways of the imp of perversity are truly devious. The first step of comic creation with Comic Setter is the Add Page selection which is found in the layout menu. This brings up a requestor which lets you set the page size, the panel layout, the between panel gaps, and the margins. Default values are provided with the option to set your own. You can also choose to manually lay out your own panels. The first time you use Comic Setter, take a careful look at page dimensions. Comic Setter erroneously assumed that our Canon PJ-1080A had a print line which was over eight inches wide. It actually can print about 7.7 inches at 83 dots per inch. This quirk is probably unique to the Canon PJ-1080A, which is a popular printer in the Amiga community. Although printing is the last thing you will do, we will talk about it first, as everything in Comic Setter ultimately leads up to a printout. Comic Setter does all its printing out via Workbench. With the advent of version 1.3, this is a good thing, as it insures that new printers will be supported as soon as a driver becomes available for them. The 1.3 printer driver also has enough built-in features that using it no longer presents a restriction to the programmer or the user. It includes control of the scaling or proportions of the printouts, selectable density of the printout for those printers that support it, three types of shading for generating colors or gray scales, and optional smoothing. All of these printing options, which appear on the Amiga’s Preferences screen, show up on Comic Setter’s print requestor when Print is chosen from the project menu. If these choices are not sufficient, you also have the option of saving the completed page as an IFF bitmap for subsequent printout by your favorite printer utility. For example, the bitmap can be imported into Gold Disk’s Professional Page program for color separation. Internally the graphic bit map is only a small part of the document which is maintained by Comic Setter. A Comic Setter document is made up of one or more pages, each of which contains one or more panels. The actual drawings or objects are then placed on the panels. Objects are normally constrained to the confines of a panel; however, you do have the option of lifting this constraint. Other than the available memory, there is no limit to the number of documents, pages, panels, or objects which can be handled by Comic Setter. About the only constraint we came across is a maximum page size of 1008 by 1008 pixels. The Comic Setter working screen consists of a menu bar across the top with a tool palette down the left side. The tool palette can be turned off, via a menu selection, to show more of your working image. Four levels of magnification are provided, ranging from a full page to 50%, 100%, and 200% for close-up work. The cursor’s position on the page is continuously displayed in the menu bar using either inches, centimeters, or pixels. Comic Setter also gives you the option of doubling the display by turning on interlace. Comic Setter manages several types of objects which are used to create images. Images are created by layering objects in a panel. Each object has a transparent color which can be independently selected. Objects can be scaled and moved about in relation to one another. The display order of the objects in a panel can be changed by using the front-to-back tools in the tool palette when an object is selected. Multiple objects and panels can be selected for group operations. Bitmapped objects are what we have become accustomed to from using conventional drawing packages. You first define a blank bitmap object, then proceed to draw using the tools provided. These include freehand drawing, airbrush, fill (from 25 patterns which are provided), smear, connected lines, rectangle, ellipse, and Bezier curves. The latter is a freehand curve based bn four points. Comic Setter lets you link Beziers to create curves based on any number of points. Bitmapped objects can also be imported from an IFF image file as long as it is not in HAM mode. Note that Comic Setter is also limited to working with 16 colors with full palette control. When importing a bitmap you scroll a window which is the size of the blank bitmap object over the image until you have the portion that you want. Or you can use a polygon tool to cut out any irregular portion of the image. Once drawn, bitmapped objects can be modified and scaled. When scaling a bitmapped object, all of its pixels are multiplied or divided accordingly. Thus enlarging a bitmapped object does not add detail, while reducing one may remove some detail. Structured objects are mathematically defined within Comic Setter. They consist of data such as points, connecting lines, line weights, fill patterns, and so on. Thus structured objects can be scaled without any loss of detail. Structured objects also take up less disk storage space. Each structured object is an independent entity. For example, it is possible to adjust a segmented line by moving the end points of the various line segments. Since Comic Setter maintains all objects in memory as individual entities, it takes longer to update the screen than is possible when displaying a simple bit map. In general screen updates take from two to five seconds, depending on the number of objects and the display resolution. Screen updates occur whenever Comic Setter detects a change to a displayed object or a movement of the screen display. At times it seemed as if Comic Setter was updating the screen for some reason which we could not detect. Scrolling about the page also took some getting used to. Comic Setter uses the conventional Amiga gadgets consisting of sliders for large movements and clickable arrows for fine positioning. When scrolling the screen we had to exercise some restraint of the mouse clicks, as Comic Setter remembered every one. Since it can take some time to scroll the screen, we found ourselves going a lot further than anticipated due to the many mouse clicks. Text objects consist of two parts, a balloon and the text. They can be created as either a bitmapped object or as a structured object, but watch out. Once created as a bitmapped object you will lose the ability to edit the text or adjust the balloon. Comic Setter lets you use any Amiga fonts for its text. The distribution disk also includes three Comic Setter-specific fonts. Text may be entered left or right justified or centered. Overall text style can be altered via the menu, or local text style can THE YEAR IS 2050. VIOLENCE AND TERROR HAVE TAKEN OVER THE WORLD, CIVILIZATION HAS DISAPPEARED, VIOLENT STREET SPORTS ARE NOT ENOUGH TO SATISFY THE BLOOD LUST OF A NATION. IBM AMD COMPATIBLES VERSION A NEW SPORT HAS EVOLVED. YOU ARE AN OFF SHORE WARRIOR, ANYTHING GOES. THE BATTLE CAN BRING YOU FAME OR DEATH... THE ONLY RULE IS TO WIN WHATEVER THE COST. CAN YOU MEET THE CHALLENGE AND BECOME THE SUPREME OFF SHORE WARRIOR A WORLD AWAITS, PREPARE FOR THE ULTIMATE TEST... 1488 TITUS SOFTWARE CORP., OFF SHORE WARRIOR, TITUS AND THE TITUS LOGO ARE REGISTERED TRADE MARKS OF TITUS SOFTWARE CORP. IBM, ATARI ST AND AMIGA ARE REGISTERED TRADE MARKS OF INTERNATIONAL BUSINESS MACHINES, ATARI INC AND COMMODORE AMIGA RESPECTIVELY 20432 CORISCO STREET, CHATSWORTK CA 91311 PHONE: 18181 709 - 3693 - FAX: 18181 709 - 6537 be controlled via embedded commands. Each object is surrounded by a dashed rectangle which is visible when it is active. This rectangle includes eight adjustment points in addition to all the adjustment points which are already part of a structured object. The adjustment points, which are part of the object’s frame, let you scale the object. To grab a point you have to click right on it with the pointer, something which is not always easy to do as the points may be difficult to distinguish from their surroundings. If you miss the point you will either end up picking up the object (the pointer changes to a hand) and moving it around, or dropping it entirely if you click outside the object. You can tell when you get the Comic Setter comes with a companion disk of clip art objects grouped as characters, backgrounds, and props. Also offered are supplementary two-disk Comic Art sets, including Funny Figures, Super Heroes, and Science Fiction. Point, as the pointer changes to a cross hair. If you lose track of an object, the menu selection which makes all boxes visible may help you find it. This option will normally be turned off, as the screen can become cluttered with boxes as the number of objects builds up. We have already indicated how Comic Setter uses the standard Amiga menus and the tool palette for most of its operations. In general, working with Comic Setter will be pretty intuitive for experienced Amiga users. Some Comic Setter operations require keyboard modification by pressing either the Control key, an Amiga key, a Shift key, or an Alt key. Since you also have to use the mouse, you may occasionally encounter a minor incident of awkward hand placement. The keyboard modifiers take some getting used to. Fortunately there are not very many of them. When you save a Comic Setter file, it saves the complete information for each object. You also have the option of saving the page as a bit map. If you feel that you have completed a panel, you can also collapse it to a bitmapped object. This could clear up the clutter of a large number of objects in a panel. Of course IFF bitmaps can then be read by other graphics or printer programs for subsequent modification. In addition to the object creation tools, Comic Setter has a complete set of page editing commands. Menu selections allow objects to be Cut or Copied to a buffer from which they can then be Pasted. Objects can be Erased, Duplicated, and Flipped. Many operations can be Undone. Pages can be Moved or resequenced, and they can be Deleted. Objects and panels can be selected for group operations, and they can be locked to make them immune from changes. If a command is possible at a given time it will be clearly visible. Otherwise the menu selection will be ghosted. Comic Setter comes with a companion disk consisting of various bitmapped clip art objects which have been loosely grouped as characters, backgrounds, and props. Gold Disk also offers supplementary two-disk Comic Art sets, of which we have seen Funny Figures, Super Heroes, and Science Fiction. Utilizing these clip art disks and some supplemental text, we were able to create a complete comic page within two hours of opening the box. At pres-• i Pages Hide 11. 1 1 •, i| ' : • ]}4 Pages High U !- I * s8 HHMItei l 1 Total Pages 84 DeluxePhotoLab lets you create
and edit HAM pictures larger than the screen-as large as you
like, within memory constraints. Ent, Comic Setter does not have the ability to import structured objects, which seems like an interesting idea. The version 1.0 release of Comic Setter which we looked at was not completely bug free. When we gave Comic Setter some impossible printing parameters it simply dropped out of the print mode without any indication as to what the problem was. On several occasions we also found that Comic Setter had lost track of the bit planes, as evidenced by the loss of color registration, in some of the objects. Our Executive Editor also encountered the Guru on several occasions while preparing the Comic Setter page which graces this month’s cover. In view of Gold Disk’s previous track record, we expect to see a corrected upgrade by the time this review hits the stands. Comic Setter comes with a nicely written, indexed, easy to follow manual which includes a tutorial section to get you started. Be sure to go through the entire manual, as many things are not easy to find in spite of the index. For example, “scaling” is an index entry as a subtopic under “object.” This sort of thing means you have to know where to look before you can find an entry in the index. The manual could also use some additional discussion on the proper use of printers and how printer resolution relates to what you see on the screen. Overall Comic Setter was fun to use, with many features which are just not available on any other Amiga graphics package. Its ability to import IFF files effectively places your favorite graphics program at its command. Its page manipulation and panel layout capabilities are ideally suited for comic creation. Once we got past the quirks in this first release we were surprised to find that we really enjoyed working with the program. Gold Disk, P.O. Box 789, Streets-ville, Mississaugua, Ontario, Canada L5M 2C2 (phone: 416-828-0913). Morton Kevelson Circle 284 on Reader Service Card DELUXEPHOTOLAB Electronic Arts Amiga with 1 megabyte Disk; $ 149.99 When the Amiga was quite young, its full 4096-color palette was accessible only through digitizers, and the peculiar “HAM” look of those pictures was instantly recognizable by their often objectionable haloing of adjacent, contrasty colors. Now, a full three years into the Amiga’s existence, HAM paint programs have started looking more like regular paint programs, and with DeluxePhotoLab fresh on the market there is finally little different between painting with 32 colors and painting with 4096. Speedy and solid, DeluxePhotoLab manipulates the complex HAM mode as easily as other programs handle vanilla pdettes. The Amiga’s full 4096 colors are, at last, as fully user accessible as any of the other Amiga display modes. No muss, no fuss, no bother. It Took Time It’s no wonder that it took awhile for HAM paint software to be fully developed. The Amiga’s celebrated HAM mode is a very complicated creature. Affectionately known as “HAM,” Hold and Modify means just that. The Amiga puts down a pixel and holds its colors, indexing each succeeding pixel off the previous one. Although this may sound simple, getting this to work in real time “on the fly” in a paint program requires some pretty ingenious programming. Nevertheless, PhotoLab is up to the challenge. The complexity of the HAM mode is almost completely transparent to the user. Electronic Arts’ DeluxePhotoLab follows in the tracks of the company’s venerable DeluxePaint II, with which it shares many features, its main “look and feel,” and even its default screen colors. Indeed, many of DeluxePaint’s key equivalents work the same in PhotoLab-a very welcome feature. In addition, PhotoLab takes electronic picture making a few giant steps further, into the elusive HAM painting modes, offering quite a number of options for very subtle color mixing and brush manipulation. Besides the paint program, PhotoLab comprises a very elaborate palette manipulation program, Colors, as well as Posters, a program for printing multiple-sheet versions of your Amiga art creations, up to 100-square-foot billboard size. Besides all this, PhotoLab’s Paint program provides a method of converting what you have to what you want, in terms of number of colors, or screen resolution, or display mode. The conversions are intelligent ones, for the most part, not just chopping and cropping. Halfbrite, Too If you want to work with 64 colors on the screen at a time, DeluxePhotoLab is one of several Amiga products that will do painting in the Amiga’s special Extra Halfbrite modes. This is also a six-bitplane mode, employing 32 colors of the user’s choice and another 32 colors that are half the brightness of the first set. In other words, there aren’t 64 separate colors, but 32 and half-brights of those 32. Early Amiga 1000 models may not have halfbrite capability; however, Amiga service centers can change a chip (about $ 60 plus labor) to bring the machines up to date if you really must have the extra colors. Amiga 500’s and Amiga 2000’s are all bom with the halfbrite chip. All Amigas have always had HAM mode. Nat All Features Notwithstanding its impressive list of features, DeluxePhotoLab doesn’t embody all the features of all Amiga paint programs. For example, DeluxePaint’s handy perspective option is not reflected in PhotoLab. And Photon Paint’s (Microlllusions) ability to wrap a brush around an object? Have to buy Photon-so far. Still, PhotoLab incorporates many tricks that the others don’t (yet) have, or improves on them in one way or another. In short, even though DeluxePhotoLab is the current state of the art in Amiga HAM (and regular) paint programs, you can’t buy just PhotoLab and expect to have it all. Neither can you buy any one of the computing products, of which there are many, and expect to have it all. Is this a plot, do you think? Super Bitmaps Until PhotoLab, HAM pictures were Amiga screen sized and no bigger. Scratch that limitation! PhotoLab lets you load, create, or edit HAM pictures larger than the screen-so-called super bitmap images. Within memory constraints (natch!), you can work on images as big as you like. PhotoLab was the only product in the author’s collection that would edit the 1008 X 792- pixel, 16-color images generated by Gold Disk’s Comic Setter program. In addition to superbitmaps, Photo-Lab lets you have multiple screens open at once, in any number of resolutions and modes, and it offers the ability to cut from one picture and paste into another, even if the palettes and resolutions don’t match up. You read correctly. The program makes whatever conversion is necessary. If the palettes don’t match (do they ever?), the program either adds them to the list (in HAM mode) or remaps them as best as it can, giving the user the opportunity to exercise judgment in these matters, too. To convert resolutions, the program performs intelligent image processing to produce as good results as it can. This feature can be time consuming on some conversions, but the results are well worth the wait, since much pixel-wise twiddling would often be needed to make the adjustments by hand. Along this line, too, DeluxePhotoLab permits the unusual trick of loading a picture into one that’s already onscreen without clearing what’s there-again, even though the one being loaded is not of the same resolution or palette. The X-Y coordinate method of telling the program where to start the load could stand some additional mouse-izing here, but trial and error (UNDO!) Will work. (Distant Armies A Playing History of Chess Distant Annies is a journey through distant times and distant places. Survey the evolution of chess since the invention of chaturanga over a thousand years ago in India. Play exotic games of chess from Burma and China as well as intermediate forms popular in Islam and Europe hundreds of years ago. Play on the round board of Byzantine chess or defend attacks from powerful combination pieces in decimal chess. Features include 2 and 3 dimensional views, several levels of difficulty, a mode to show all of the legal moves for a piece, and extensive online descriptions of the rules and history of each game in the set. Play and learn ten historic forms of chess: Chaturanga, Shatranj, Burmese, Chinese, Byzantine, Mediaeval, Courier, Turkish, Decimal, and Los Alamos. Eagle Tree Software Distant Armies is P. O. Box 164 P 1 195 Hopewell, VA 23860 U.S.A. (804) 452-0623 for Amiga with 512K Amiga is a registered
trademark of Commodore-Amiga, Inc._ A Few Small Problems
PhotoLab appears on the Amiga screen in a very complete
state with very few problems. Indeed, with an expanded
memory (1.5 megabyte) Amiga, it was possible to crash the
program only by a concerted effort. (Dirty job, but
somebody had to do it.) The surest way to kill any program is to starve its memory needs, of course, and PhotoLab is no exception. The program will permit the user to open a screen which cannot be closed, after which the program is stuck, too. It still works, but can’t STOP working! The problem is that Amiga Intuition can’t appropriate enough memory to create the pulldown menus therefore, no pulldown menu option to “Quit” or “Close.” Since you can’t close the screen, you can’t free any memory, so you can’t quit. If you have something else running in the Amiga (PhotoLab multitasks happily), you can sacrifice it to get control of PhotoLab. However, if you’ve soaked up the very last byte of your memory, you’re pretty well stuck. The program will stubbornly allow you to paint away, but you can’t use the menus. You can save your work, though, since that can be accomplished with a key equivalent to the pulldown menu. PhotoLab runs in a megabyte of memory or more. It will run in slightly less, but not in 512K. A meg is plenty, though, even permitting multiple HAM screens for cutting and pasting. No matter what mode you’re painting in, the program stores its HAM palette on a separate, 320 x 100 screen. There went 24K of memory, even if you’re doing only one-bitplane, black and white pictures. The separate screen for the palette is also a teeny bit clumsy. Since it doesn’t reside on the same screen with the picture you’re working on, you have to keep clicking back to it to adjust the palette, pick a color, mix colors, etc. A handy keyboard shortcut helps out here, but it would be nice to have the palette more accessible. As a compensating factor, the program’s palette screen is very painter-esque for mixing colors in non-HAM modes, and its 128-step spreads can be very useful for subtleties that only HAM permits. The program will spread a color range through the rainbow, or through a greyscale. Your choice. Although PhotoLab can swap resolutions and palettes around with ease, it is not as convenient for doing so as Butcher (Eagle Tree Software) or Pix-Mate (Progressive Peripherals and Software). If you don’t already have one or both of those, though, PhotoLab will do that job nicely, if a bit slower. Slow, too, is the word for PhotoLab’s flood fill operation. DeluxePaint is slow, but PhotoLab blazes new trails in snailspace on this one. This is, however, not a major limitation of the program, especially in view of its other, stellar features. The Other Programs Impressive as it is, Paint is not the only program in DeluxePhotoLab. You also get Posters and Colors, smaller programs with more specific uses. Although Paint has its own, fully featured print facility, the posters program goes the extra mile. Well, make that the extra FIFTEEN miles! Posters prints posters. You load up your printer with plentiful paper, set Posters to printing, and go out for pizza. It’ll be a while, but the result is a mosaic of graphics sheets that you can paste together (double stick tape makes nearly invisible seams) into a large display up to billboard size or anywhere in between. With Posters’ “smoothing” option turned on, the program goes to a great deal of trouble (and time) to make curves and lines out of the stairsteps you’d normally expect from a greatly enlarged bitmap. The option works beautifully, but it drastically increases the calculating time. Order two pizzas if your poster is a large one. Posters allows the user to set the size of the paper to be used, to preview the picture on a graphic grid, and to stop and restart wherever, whenever. Digital Creations (of Gizmoz and SuperGen fame), who wrote DeluxePhotoLab, displayed a ten-foot-wide color print done with Posters at Ami EXPO in Los Angeles. The print was made on two computers, each printing different sections of the picture, yet the pages matched up perfectly. The Ultimate Palette Requester To make changes to the palette of your pictures, whether or not they were created with Paint, PhotoLab also includes the Colors program, a standalone color palette presto-chango thingy. The program performs about the same task as PixMate’s Color Bias option, but it works its magic on HAMs in a much better manner, and offers some elaborate and hard to understand extra options. Even so, Colors’ work with HAM palettes succumbs somewhat to the complexity of the HAM mode, and the program makes errors in stepping back from where it has gone, if you decide you went too far. The best bet for using the program on HAMs is to study the picture carefully before taking any action, and frequently save the work in progress. AC BASIC™ V 1.3 - NEW Easy to use compiler is very fast with great graphics. Plus, AC BASIC is the only BASIC compiler for Amiga that is compatible with the AmigaBASIC interpreter so your existing programs can be compiled with no changes and run up to 50x faster. Easy to use documentation is indexed and includes over 200 examples on disk: plus a full spreadsheet written in AC BASIC and HAM graphics examples Extensions include: SELECT CASE, BLOCK IF, STATIC arrays. Recursive subprograms. Create stand-alone applications (no redistribution fee) NCP $ 195. So...what does all this have to do with a PhotoLab? Not much. AC FORTRAN Although Electronic Arts’ advertising hints at being able, with DeluxePhotoLab, to retouch professional photographs, such a feat is currently beyond the hardware and software capabilities of the out-of-the-box Amiga. If you get right down to reading the ads careftil-ly, they don’t actually SAY you can do professional photo retouching. They just skillfully let you assume it. Mainframe quality, full feature ANSI FORTRAN 77 compiler includes: Debugger, Linker, Library Manager, Runtime Library, IEEE math, and C interface. Supports Complex numbers, Virtual arrays, Overlays and Linking. Not copy protected. $ 295. 68020 68881 version also available $ 495. Abs»:ft m. The fact is, you can’t do professional level photo retouching with PhotoLab or anything else on the Amiga. Yet. , Telephone orders welcome Scientific Engineering Software 2781 Bond Street, Auburn Hills, MI 48057 (313) 853-0050 Amiga trademark of Commodore Amiga. Microsoft trademark of Microsoft Corp. The PhotoLab program is useful for retouching digitized photos. Indeed, the most frequent users of the Amiga’s HAM mode are the digitizers that take video camera images and convert to pictures on the computer screen. You can digitize in 32 colors, or 64, or 2, but the HAM mode provides the digitizer with the widest palette with which to portray what its electronic eye is seeing. Circle 287 on Reader Service Card E REVIEWS a Cl Frequently, digitized pictures have little (ahem!) “problems” that need to be fixed. Also, there may be things in the picture-that utility pole growing out of Aunt Martha’s head that could stand some judicious editing. HAM paint mode to the rescue. To its credit, PhotoLab includes some very powerful “fill” modes and a complex but powerful “shade” mode that will make repairing digitized pictures a breeze once you master the program’s options. They’re complicated, and will require not only poring through the manual but also a good bit of experimentation to boot. Yet, for some things-like simulating aging graffiti on digitized bricks-they will be indispensible. Like any tool, PhotoLab won’t do you much good till you learn how to use it, and the most powerful of its software tools do require some study and effort. How About the Docs? PhotoLab’s documentation is of the “big wire-bound book” school of thought. It’s good, thorough, and complete, though it could use some amplification on some of the more complex features like “shade”. The examples given are mostly relevant and instructive. A particularly nice addition is the details of how the program’s sample pictures were created. Very considerate. The book includes good, step-by-step tutorials, as well as a complete reference section and an index. It is the kind of quality documentation you would expect from the likes of Electronic Arts. Read the book thoroughly, and don’t depend too much on getting phone help from the company. They’re willing, but you’ll spend a long, expensive time getting through their adventure game style switchboard to someone who can help. Summary DeluxePhotoLab is just that. Deluxe. It comprises three useful and powerful programs for creating, manipulating, and printing Amiga pictures, and its features and capabilities list is a mile long. A Photolab, however, it is not. It’s MUCH better! Electronic Arts, 1820 Gateway Drive, San Mateo, CA 94404 (phone: 415-571- 7171) . Jay Gross Circle 111 on Reader Service Card Back Issues
of Ahoyi’s AmigaUser are available for $ 4.50 each. See page 69. THE TOOLCADDY DOCS 2.0 The ToolCoddy Works Amiga with 512K $ 39.95 per disk The ToolCaddy Docs comprises three separate disks of online utilities for the Amiga assembly language programmer. As a group they cover the Motorola 68000, 68010, 68020, and 68881 chips. Individually they work as follows: the Functions package discusses system library function calls, the second (Structures) covers system structures, and the last (Mnemonics) handles Motorola 68XXX mnemonic commands. Each package contains one non-pro-tected disk and a registration card. The reverse package side acts as the manual, explaining how to make a working copy of the disk, and more important, how to operate the programs with single floppy, dual floppy, or hard drive systems. It also throws in some extra information, namely the existence of sample assembly source code (which can be added to your programs via TCD’s cut and paste routine). However, the real strength behind WIN THE LOTTO WITH YOUR HOME COMPUTER! Use your home computer and Soft-Byte's amazing new "Lotto Program" to get more winning tickets. In just seconds this software analyzes past winners and produces a powerful probability study on easy-to-read charts. With a single press of a key, you'll see trends, patterns, odds evens, sum totals, number frequencies, and much more. It also includes automatic number wheeling, instant updating, and a built-in tutorial. Ask your software dealer. AMIGA ALL MODELS...$ 29.95 IBM, C64, APPLE $ 24.95 Add $ 2.00 shipping and handling. Credit card orders approved by phone and shipped same day. Make checks payable to S0FT-BYTE and mail to: P. O. Box 556 Forest Park Dayton, Ohio 45405 Ri 513- 2781110 Byte
j Circle 288 on Reader Service Card 58 Ahoyl's AmigaUser
these utilities, which don’t do much more than repeat
information found in printed manuals and reference guides, is
that they reside behind your text editor-available with just
a press of the left Amiga key and the right mouse button. Once
displayed, you merely select the proper topic for
instruction, sample code, or online tutorial. Convenience like this is priceless. Just think, no more fumbling through stacks of reference manuals looking for the right one; no more flipping through endless pages in a poorly indexed guide trying to find the only mention of a command you’ll never need again; no more lost time! A Little Detail Besides working with a combination key press mouse click, the utilities may be called by accessing the front screen back screen gadgets or sliding screens up and down. TCD ties its utility display screen to the text entry screen that was visible when the utility was invoked. Keep this in mind when working with multiple text entry windows; the utility screen you can’t seem to find is probably tied to a currently inactive window. The previous statement is true unless you have pressed ESC or CTRL-C while viewing TCD. In these instances, TCD has been deleted from memory and it’s reload time. Restoring TCD into RAM is the same as the original entry process; typing the CLI command RUN dfx:TC Docs followed by a RETURN. (In this command, “x” specifies the floppy drive where the disk will be found when the utility query is activated.) Tips, Source Code & More In addition to the statement (command) usage information from sources like Motorola’s Programmer’s Reference Manuals and the Amiga ROM Kernal Reference Manual, required data return values are noted. This helps complete the loop when working with uncommon statements, or for the novice, any statement or command. The ToolCaddy Docs provide 21 executable utilities and 18 examples of assembly language source code. The utilities ease programming chores while the assembly language source code can help solve particular problems. The code may be reviewed as an aid to building your own solution, or it can be incorporated into your code - there’s no need to cite copyright or pay fees (one time or
royalty). Seven lessons are also included. These range from explanations and information on AmigaDOS and the EXEC statement to briefings on Intuition and Graphics. System and binary file structures are likewise incorporated, the entire set of lessons providing a comfortable level of detail and usefulness. The Structures disk also has files which can be transferred to your own. The display reads from left to right, in 6 columns. The first notes the Data Definition Directive (DC.L, DC.B, etc.); the second column is where you enter data to be defined. The third provides the relative offset in hex and the fourth denotes the type of data defined (ulong, APTR, WORD, etc.). The fifth column displays the name of the offset according to the “INCLUDE” files (gg Activation or do Type for example) and the final lists the offset alternate name (do Gadgetf or gg_ NextGadget for the offset names above, respectively). The mnemonic side of the triad is perhaps the weakest. To make room for general information such as an AmigaDOS error listing, hardware register addresses, and RawKey codes, only an abbreviated mnemonic set has been culled from Motorola’s Programmer’s Reference Manuals. What is provided, however, cites specific examples, conditions, and criteria. One point must be made before we go any further. While the review disks are production versions, they did not contain complete INCLUDEI or any INCLUDEH files. A note attached to the disk said this situation would be remedied by 10-1-88. Make sure copies you buy have INCLUDEH files, the surefire way to determine completeness. USING TCD TCD makes use of the mouse and the function keys. Clicking the mouse on a topic title displays the desired details. Moving away from the list of topics, you can click the right button on the upper or lower part of the screen to page up page down. Function keys handle chores such as cursor movement (page up page down, beginning end of file), print file (F3), cut and paste (F4), and start a new CLI (FI), to name the most important. Despite the apparent multitasking of the Amiga, and the demonstrated ability of ToolCaddy Docs to reside behind the text editor, you cannot load all three disks at the same time. The last to load replaces the previous set of files. Memory notwithstanding, you cannot load all three simultaneously and switch between them with a combination key press click. There is another vehicle for switching between disks. Each disk has an index of its own topics plus an EXEC topic which loads either of the other two disks-one at a time. Before selecting the alternate disk, you must insert it into the drive where the other disk is located. (This is the recommended way, the way TCD was designed to operate. As with other nonprotected software, you should be able to load all three disks into a RAM disk and put the Assign command to good use.) Hard disk owners can copy all three disks to the same directory and use the EXEC command as above-without swapping floppies, of course. The idea of providing free sample source code is good; the cut and paste approach is even better. There is, however, one fly in the ointment. Repeated use of this function can be time consuming, potentially taking longer than the time required (by an average programmer) to write three or four lines or code. Let me explain. The entire operation goes something like this. Once you’ve moved to the desired piece of source code, press F4. This cuts the entire page from memory and places it in dfO’s t directory as a file named BLOCK. Then you have to click back to the text editor and load or retrieve the file. TCD recommends opening another window in the editor to do this. I did it with one window as well as two; there’s no real need to open the second window. If you do as recommended, you must cut and paste the code into the first window anyway, so why bother with the extra steps? Face II is the comprehensive floppy accelerator for all Amigas,® With Face II, floppies can run rwo to six times faster than most hard disk drives currently available. Face II benefits all Amigas,® but delivers best results on machines with more than 512K. Ask your dealer for a demonstration. ASDG INCORPORATED • (60S) 273-6585 925 STEWART STREET • MADISON, WISCONSIN • 53713 By now you have the source code in the editor, but there’s all this extra stuff clogging up that beautiful routine. What can it be? Why, it’s all the information on the source code screen that is not source code. Surely this won’t PERFORMANCE run; so it’s got to go. Time to edit. With WordPerfect I would take a chunk of information and highlight it. Everytime I encountered the horizontal topic dividers composed of EQUAL signs (=), WP wanted me to clarify hyphenation. This happened three or four times for every piece of source code, so I wound up highlighting entire pages at a time, accepting WP’s default hyphenation solution and then going back again to highlight and cut unwanted information. Add that editing time to the file retrieval time and it’s questionable whether or not you’re actually more productive. There is another drawback to the current method. You can only cut and paste one file before retrieving it, since TCD automatically names the file and places it in the same place every time. Hence, each new cut writes over the previous, making it impossible to cut several files at a clip and then perform multiple retrieves from the editor-without repeatedly switching back and forth. The real solution requires ToolCaddy Works to go a bit further; perhaps we’ll see it in the next release. Namely, let users select source code only, cut, switch to the editor, and paste. One thing done to perfection is the low RAM warning. In case you’ve written an opus (or have your memory otherwise occupied), TCD will notify you that there is a potential problem. TCD will even self-ter-minate to prevent a crash due to insufficient RAM. Excellent. Compilation Despite some process flaws, ASDG Inc. (608) 273-6585 ToolCaddy Docs is an above average collection of
reference material, tips, and general information. Serious assembly language programmers (as if there were any other kind) will find it invaluable. Circle 289 on Reader Service Card The ToolCaddy Works, RO. Box 5873, Laughlin, NV 89029-5873 (phone: 702-2984252). Ted Salamone Circle 285 on Reader Sen Ice Card MAGELLAN Emerald Intelligence Amiga with 512K Disk; $ 195 Magellan is a shell for building expert systems. Although artificial intelligence (AI) research began with goals of building generally intelligent systems that could sense and learn by themselves, today’s AI research typically has much narrower goals. Since the late 1970s, one of the commercially viable products of AI has been expert systems. Expert systems hold significant amounts of “knowledge” about specific areas and apply that knowledge to a given task. Magellan does not provide you with any readymade expertise. It is, rather, an interface for developing and storing expert knowledge, an engine to derive inferences from that knowledge, and a user interface to allow the nonexpert to benefit from the knowledge. Magellan lets you create an “intelligent assistant.” Expert systems have been used to suggest antibiotic therapies to physicians treating infections, to advise physical chemists on chemical structures, and to diagnose oil drilling problems and recommend solutions. Magellan is a professional tool useful for building expert systems for business, scientific, and academic settings. Magellan is not a toylike Racter or Eliza, nor is it a programming language-like PROLOG or LISP. Magellan makes building an expert system easier. I can’t say “easy” because the heart of building a system is the “expert” knowledge or rules you put in. Dragging the “rules of thumb” or heuristic knowledge, out of a human expert is sometimes difficult. Humans can’t always articulate what they know and often can’t quantify the degree of certainty they attach to the heuristic rules they’ve learned through experience. Since heuristic knowledge is really the art of making good guesses, you’ll have some real work in defining accurate rules for Magellan. Once you do know the rules, however, Magellan is a great assistant for assembling them into a knowledgebase. You enter rules in a simple IF-THEN format. Magellan’s IF-THEN rules look like programming, but they are different. A programmer uses IF-THEN to specify steps for the program to follow. An expert system uses IF-THENs to derive new data and verify it against the system’s knowledge. The syntax is set by Magellan’s “rule-build” screen. IF and THEN are each followed by four boxes. For each, you enter the object, attribute, operator, and value. An example will help: Object Attribute Operator Value (subject) (qualifier) (verb) (predicate) IF person in uniform is mailman THEN dog action is bite Writing several rules, you will begin to link facts together-some general and some specific. In our example, other rules might describe a uniform, tell where the dog is likely to bite, etc. Several features of Magellan make rules like this much more powerful than they may at first appear. First, both the IF and THEN parts of a rule may have decimal values assigned to them. For IF, this number represents the minimum threshold you set for a condition before the rule will be acted upon. In our example, a 0.5 value would mean you must be 50 percent certain the person in uniform is a mailman or Magellan won’t continue to THEN. For THEN, the decimal value is the probability, or percent certainty, that the dog will bite if, in fact, the person is a mailman. Second, Magellan can evaluate rules with operators besides “is” or “is not.” Magellan is fine with mathematical operators like greater than, less than, and not equal. Also, individual cells can hold variables representing floating point numeric values. Third, the THEN (result) clause of your rule can not only contain a fact, it can also direct Magellan to take an action. That action might be to EXECUTE an AmigaDOS command, run an animation, send text to the printer, run another Magellan expert system, display a help screen, or solve a mathematical equation and store the result in the object attribute boxes. Fourth, although simple rules are preferred, a single rule may have up to five Ifs and five THENs, each with its own threshold or certainty value. Ifs may be logically linked by AND or by OR. THENs are all linked by ANDs. So you can write a rule that says: IF condition 1 is true and IF condition 2 is true and IF condition 3 is true or IF condition 4 is true THEN perform action A and THEN perform action B With this rule, whenever 1, 2, and 3 are true, both A and B will happen. Or, when 4 is true, A and B will happen. You can see the power inherent here. (You can also see why building a knowledgebase is WORK.) Fifth, you can define default answers to assist the user. Let’s say that in our “dog bites man” example, Magellan will ask the user what kind of clothes the person is wearing. With an open-ended question like that, the user could give an answer that would not be helpful to Magellan. So you can define some “legal” answers-such as “suit,” “dress,” “uniform,” and “casual clothes.” Magellan will display these when it asks the user to describe the person’s clothes. The user can simply click on the best answer. This feature goes a long way toward alleviating the problem expert systems have with being brittle, or falling through the cracks like when a user types a term the system doesn’t know. Sixth, Magellan keeps a list of the words you use and the context of each occurrence. You are able to check this list for consistency, edit words, and add synonyms. Seventh, Magellan warns you of recursion, or circular reasoning. Anyone who has worked extensively with spreadsheets knows this problem. Cell B1 = A1 + 1, cell Cl - B1 + 1, cell A1 = Cl + 1. Recalculate and everything grows. Magellan prevents you from writing IF-THEN rules that would result in the logically equivalent trap. Eighth, Magellan accepts “generic” rules. You can specify “IF (something) is glass, THEN (something) is fragile.” This is similar to the way humans think learn, and in some cases will prove a very powerful feature because it allows a dash of abstraction. So, you can build all this power into Magellan’s rules. But once the rules are input, does Magellan tie you down? Absolutely not. You can pull up any rule to edit. Start with simple rules, test them out, and when you’re sure they’re OK, add complexity. Magellan’s rules ? = REVIEWS a 0 are not compiled, so there are no multistep processes to go through. Debugging, while never a pleasure, is as easy with Magellan as it’s likely to get. Once you have entered all your rules and built your expert system, you can really put Magellan to the test. It provides three modes of operation-backward chaining, forward chaining, and “synergistic inference.” Backward chaining is goal driven or hypothesis driven. You state the goal you desire and Magellan looks backward trying to establish the necessary conditions. You ask why the car stopped. Magellan, after asking questions, might backchain to an answer like “It is out of gas.” Backward chaining is top-down reasoning and is considered to be the way humans often solve problems. It’s generally the most useful mode for expert systems. Forward chaining is event driven or data driven. A condition is true, so an action is taken. You might tell Magellan the car is nearly out of gas. It could respond that you will be stranded on the highway. Forward chaining predicts outcomes. Rule priorities are based on order of rule creation due to the way rules are stored in version 1.0. Where multiple values are involved, the current cell value (rather than the one with the highest certainty) will be stored. November 1985 CSA introduces the first Amiga 1000 accelerator March 1986; CSA introduces the first ZORRO I accelerator February 1987: CSA introduces the first A2000 and A500 accelerators January 1988: CSA introduces the first 68030 accelerator. September 1988. Magellan does not combine forward and backward chaining into what AI types call “means-ends analysis,” a much more sophisticated mode. Magellan does, however, have what it calls “synergistic inference.” What Magellan will do is backchain, based on the info you provide, until it reaches a resolution. Then based on that resolution, it will forward chain and list all the outcomes it can. You say ‘The car stopped,” then answer Magellan’s questions. It backchains to “You’re out of gas,” then forward chains to “You are stranded on the highway,” “You need money to buy gas” and any other results it can derive from its rules. CSA PRESENTS THE DragStrip AMIGA 2000 RAM ACCELERATOR Faster than you can imagine, at a price you won’t believe. Completely compatible No modifications required The leader in hi-tech performance, brings you the most economical way to accel. Computer System Associates Inc. Magellan allows you to store snapshots of values that might be entered into an expert system, and later pull those snapshots up-simulating back-chaining to save the user time and trouble. Magellan’s rule-building syntax is so formal, it is able to phrase its questions to you in English that actually makes sense. Again, Magellan recognizes that real people (users) will have to deal with the expert system you build. 7564 TRADE STREET, SAN DIEGO. CALIFORNIA 92121 TELEPHONE (619) 566-3911 TELEX 333693 TECHNICAL HOTLINE (619) 566-3923 FAX NO. (619) 566-0581 Amiga is the trademark of Commodore Business Machines. Inc. Magellan can also explain its reasoning process. If you don’t understand a question it asks, just click on the “Why?” gadget. Magellan displays its original goal, the current subgoal, and the rule it is working on. Or you can select “Trace” to force Magellan to show its full path of reasoning to the current point. Both options are useful for debugging, and “Why?” can be helpful to a user who gets a bit lost or isn’t willing to accept Magellan’s answer. A feature Magellan does not support is inheritance. Actually, inheritance is a feature of frame-based expert systems and not rule-based systems. If you state that “Amiga is a computer,” “Computers have RAM,” and “RAM is chips,” an expert system using inheritance can attribute characteristics of RAM and computers, drawn from other rules, to the Amiga. As powerful as Magellan is, using it is not completely rosy. It’s anomalous that a program so concerned with the use and transfer of knowledge has so many quirks in its user interface. It offers no easy way to control the appearance of the user’s input screen or to automate running an expert system. Much of your work will be in Magellan’s “dialog” window. But you’ll have to click in another window first before you can use the pulldown menus and then reclick in the “dialog” window. Also, in the “dialog” window, you may select a rule to edit or delete by typing “Y (Return).” Nothing on the screen except your “Y” indicates that that rule is selected. On entering the “rulebuild” window, your cursor won’t appear until you click it in a box-it could easily default to the first box. When you edit a word, Magellan gives you no way to conveniently and simultaneously list the words you have to choose from. The file requester has no gadgets for drives and, when I asked for the files on DF1:, it skipped some names until I clicked the slider. The “Undo” gadget in the rule edit window can only bring back a rule you have saved to a temporary file. It’s not a true “Undo” feature. The copy option in rulebuild is somewhere between exasperating and useless. And the help option in the menu bar simply refers you to pages in the manual. Finally, the boxes for your rule-building input show 18 of the maximum 80 characters, but sometimes those characters are shifted out of view. In all fairness, Emerald Intelligence is aware of most of these issues, as well as a few glitches in the manual. Sprucing up Magellan’s user interface is high on their list for Version 1.1. Other planned 1.1 features are Arexx support, scroll bars, and, maybe, a special interface to other applications. I might mention here that Emerald intends to supply free upgrades for the first year and will provide support through their BBS, as well as by phone (not toll free). Emerald Intellilgence, which seems to be a small shop, evidences real commitment to Magellan. In the works are a port to the Mac, a research grant on parallel processing (with transputers), a possible version for the IBM running under Presentation Manager, and an Amiga developer’s version. The developer’s Magellan, which will probably sell in the $ 600 to $ 1200 range, will provide significant enhancements and flexibility. For example, a developer will be able to select or design his own certainty algorithms, and may be able to explicitly prioritize rules. Also, the ability to share data among expert systems, through a blackboard or globals approach, will be strengthened, and some steps toward true pruning can be expected. During the evaluation period, I did not have time to build anything but very small expert systems. In the AI world, fewer than 500 rules means small. Although Emerald Intelligence states that the theoretical limit for Magellan on an expanded Amiga is several thousand rules, the biggest functioning expert system built with Magellan to date is about 100 rules. On a 512K Amiga, you should be able to build an expert system with 50 to 100 rules. The maximum depends on the number of multiple Ifs and THENs, as well as the complexity of your statements. Magellan itself (after Workbench is loaded) takes about 265K. Based on my experience, I would warn you that by the time you hit several hundred rules, you’ll be chomping at the bit for a hard disk and several megs of RAM. Remember, this is professional stuff. Increasing the number of rules doesn’t seem to degrade Magellan’s performance. Still, the ideal way to operate is with your knowledgebase in a RAM disk. By the time you get to a hundred rules, I think you’ll see time delays on a floppy-only system. Magellan comes on a Workbench disk accompanied by a sample data disk. It is not copy protected. The 150- page manual contains a tutorial, options descriptions, index, and glossary. Although well-organized, I felt it could contain more useful information. Magellan is written in C with assembly language subroutines. ? = REV EUIS B C To assess Magellan, we must understand the limits of expert systems. Typically, they do not learn, they do not make comparisons or generalize, they give explanations based only on their rules and process, they do not exhibit common sense reasoning, and they are fragile their abilities tend to fell off quickly outside their immediate area of expertise. With human “knowledge” exploding at ’4 trillion words an hour, mere humans may have a tough time keeping up. The value of expert systems is measured by their abilitiess to perform at an expert level and to transfer expertise interactively. Magellan has the power and features to help you build systems that meet these tests of value. Emerald Intelligence, 334 South State Street, Ann Arbor, MI 48104 (phone: 313-663-8757). Richard Herring Circle 112 on Reader Service Card DSM, THE MC68000 DISASSEMBLER V. l.Od 0TG Software Amiga with 512K Price: $ 67.50 There’s not much I can tell you about OTG’s disassembler that’s not covered in the manual, except that it works extraordinarily well. Come to think of it, the manual says that too. Conceptually, the DSM MC68000 Disassembler performs a simple job. It translates executable code a program-back into the assembly language from which it sprang. Experienced programmers need no more justification for this program. They’ll understand the value of a good disassembler. Almost everyone who uses his computer for more than letter writing and games will have taken some computer language for a test drive. Whether it was BASIC’s Volkswagen, C’s family station wagon, or assembler’s Ferrari, a test drive may have been enough for you. Still, the fact that you’re reading Ahoyl’s AmigaUser indicates that you probably have an insatiable desire to learn more about how your Amiga works. You know that a programming language is merely a buffer between the user and the computer. Users tend to think of the big trip-just get to the destination. Our Amigas, on the other hand, must sequentially execute the smallest of steps. Computer languages provide an easy shorthand (relatively speaking) that allows programmers to tell the computer to perform its complex functions. Some languages, like BASIC, have commands that tell the computer to take lots of little steps. On the other end of the scale, assembly language puts the programmer much closer to the computer’s logic by providing more detailed commands. A single assembler instruction will typically cause the computer to execute a single instruction or two, and, for that reason, gives the programmer a much higher degree of control-especially where speed is concerned. Unlike BASIC, before an assembly language listing can be run as a program, the listing (programmer’s code) must be assembled into its component parts and those parts linked into a single executable program. So when you buy or download an assembly language program, you can’t list it as if it were BASIC. The programmer’s original code simply isn’t there. But whether a program is written in BASIC, C, or assembler, a user may want to look under the hood or even take a crack at super-tuning it. You might want to fix a bug, modify a printer drive, kill copy protection, or customize some feature. If all you have is the binary load program, originally developed in assembler, you’re locked out - unless you have a disassembler. A disassembler will give you part of what the programmer’s original code looked like. DSM will break an executable program into segments and produce an assembly language listing with instructions, addresses, and data all accurate to the programmer’s original. You can study this to your heart’s content, discover the tricks that the programmer used, and often see an example of compact, expert programming. (Disclaimer: Based on the license agreement, modifying, or even disas-Continued on page 81 WHAT MAKES A MEGA-HIT? Intensify. You’ve seen arcade games evolve, and you demand state-of-the-art gaming. HYBRIS is so bold, so new, so incredibly tilled with arcade action, it qualifies as the vertical shoot-em up game that will power you into the 21st century. HYBRIS marks the beginning of a completely new era of mega-hits. You do more than Just play HYBRIS. You immerse yourself in action! Face attacks from 24 different alien ships as you blast your way through three long playing levels, unparalleled in graphics and animation j nook i: Strike special targets to give your cruiser added dimensions unbelievable fir power, extra missies, an Invincible mode and more. . . Experience fighter action from the command center - of 11 different ships mechanized for mega-blasting! HYBRIS . . . We’re assuming you’re brave Now you must prove it. (301) 268-9877 FAX: (301) 268-2367 163 Conduit Street Annapolis,
MD 21401 The Art Gallery offers the opportunity for fame
and fortune to aspiring Commodore artists. Send your work
on disk to Art Gallery, Ion International Inc., 45 West
34th Street-Suite 500, New York, NY 10001. Label each disk
with the date of your submission, your name and address,
the number of images on the disk, and the graphics or paint
program used. Graphics produced on the Amiga are eligible
for inclusion in Ahoyl’s AmigaUser; C-64, C-128, and
Plus 4 images are eligible for inclusion in Ahoy! If your
image is published, you will receive a free one-year
subscription. Current subscribers will have their
subscription extended by one year. Note that the Art Gallery is not a contest. Published pictures are selected in an arbitrary and capricious fashion by the Art Director, based solely on their artistic merit. 64 Ahoyl's AmigaUser California Greg Wilcox (Minneapolis, Above: Dittos by Jonathan Joshi maica, NY) depicts prehistory's clas sic confrontation between the Triceratops and the Tyrannosaurus Rex. Left: Dreamer by Glenn S. Adkins (Palm Beach Gardens, FL) looks rather like Alfred E. Neuman on mind-expanding drugs. At top right is Yo-Sam by Bruce Yarbor (Oklahoma City, OK) who must see plenty of cowboys in his home town. Middle right: a vacationing Alligator (wonder what his luggage is made of?) By Neil Sorenson (Fayetteville, NC). And wrapping up this month's Art Gallery at bottom right is Wrap It Up by Roger Me-Vey (Phoenix, AZ). SHAPE SELECT A Color Control and Comparison Program By Tom Griffin The Amiga can produce 4096 shades of various colors. The Shade Select program will produce any of these colors, and allow up to ten of them on the screen for comparison. These can be separate colors, or hues of the same color. The PALETTE command allows BASIC programmers the ability to control up to 32 colors on the screen at one time. The number of colors possible is limited by the depth and resolution of the screen. Resolution: 320 X 200 allows 32 colors. 320 X 400 allows 32 colors. 640 X 200 allows 16 colors. 640 X 400 allows 16 colors. Some palettes are reserved for the system. They may be used like any other palette; however, they will also affect the Background, Windows, and Pointer colors. PALETTE 0 = background color. 1 = window border color. 2 = window gadgets. 17, 18, and 19 = pointer colors. KEY CONTROL MENU A500 2000 Response A1000 (optional) KEY: 1-9 1-9 same 0 Exit same Reset same + Positive input same - Negative input same ( Red toggle f1=CHR$ (129) ) Green toggle f2=CHR$ (130) Blue toggle f3=CHR$ (l31) * Background toggle f4=CHR$ (132) Enter Cycle colors same Shade.Select: Warning! You’re sure to turn several shades of green if you try to enter Shade Select without first reading your Amiga BASIC manual! If after doing the necessary groundwork you still encounter problems, we’ll try to help. Call 212-239- 6089 (if busy or no answer after three rings, call 212- 239-0855), weekdays from 8:30-4:30 EST. SCREEN 1,640,200,4,2 WINDOW 1,"Shade Select”,(0,0)-(617,185),1,1 DIM R(10) , G(10), B(10) plus = l:loop = 1:A = .23 Rd$ = "« RED »" :Gr$ = "« GREEN » " Bl$ = "« BLUE » ":set$ = " . " draw.screen: PALETTE 0,1,1,1 PALETTE 1,0,0,0 PALETTE 13,1,0,0 PALETTE 14,0,1,0 PALETTE 15,.2,.4,1 FOR L = 3 TO 12 :PALETTE L,A,A,A: A = A +.07:NEXT Setting palettes 0 through 2 with the same color will create invisible Windows which are still fully functional. The PALETTE command has four parameters, the ID (0-31) and the RED, GREEN, BLUE values (0-1). For example: PALETTE 0, .5, .5, .5 will produce a gray Background. PALETTE 1, 0, 0, 0 will produce black Windows. PALETTE 2, 1, 1, 1 will produce white Gadgets. The PALETTEs should be set at the start of a program; however, they can be changed any time in a program, which is exactly what Shade Select is doing. A1000 owners may prefer to ignore the keymap routine and substitute some keys with function keys in the Get.it routine. There are two IF THEN statements for each key to be changed. (See Key Control Menu, page 66.) Also change the third IF statement in the Get.it routine from IF G$ 0 THEN cycle to IF G$ AND G$ THEN cycle. These changes can be easily made after entering Shade Select. Type in Shade Select from BASIC. Save it to disk before running it. To begin, wait until the screen is fully drawn and the 10 palettes are set to zero or black. The program is now ready for input. Shade Select uses the numeric keypad for input. There is an A500 and A2000 keymap on the screen. The RED, GREEN, BLUE indicators are in the upper left corner. They can be toggled ON and OFF by their corresponding keys. The Increment box shows Blu Bkgd.” 9 - " 6 + " 3 Cycle" Grn 8 5 2 y2 = 57 y2 = 77 COLOR 13,0:LOCATE 2,2 :PRINT Rd$ COLOR 14,0:LOCATE 3,2 :PRINT Gr$ COLOR 15,0:LOCATE 4,2 :PRINT Bl$ COLOR 1,0 :LOCATE 6,4 :PRINT "Increment" LOCATE 8,6 :PRINT "+"; :PRINT USING set$ ;G 100 keymap: LOCATE 14,56 :PRINT "Red LOCATE 16,56 :PRINT " 7 LOCATE 18,56 :PRINT " 4 LOCATE 20,56 :PRINT " 1 LOCATE 22,56 :PRINT "Exit x 3 Reset"; LINE (15,37)-(104,71),15,B LINE(432,100)-(59l,179),15,B LINE(432,116)-(591,116), 15 LINE(432,131)-(591,131),15 LINE(432,147)-(591,147),15 LINE(432,163) (551,163),15 LINE(471,100)-(471,163),15 LINE(511,100) (511,179),15 LINE(551,100)-(551,179),15 scbIg1 * LINE(119,2)-(599,96),3,BF LINE(119,2)-(599,96),1,B xl = 119 : yl = 2 : x2 = 167 : FOR L = 1 TO 10 LINE(xl,yl)-(x2,y2),l,B PAINT(x2-l,y2-l),L+2,l xl = xl + 48 x2 = x2 + 48 NEXT xl = 119 : yl = 57 : x2 = 167 FOR L = 1 TO 10 LINE(xl,yl)-(x2,y2),L+2,BF xl = xl + 48 x2 = x2 + 48 NEXT LINE(119,2)-(599,96),1,B LINE(119,77)-(125,77),1 LINE(593,77)-(599,77),1 or1 ol p9 * FOR L*= 10 TO 1 STEP - 1 CIRCLE(215,141),20+L*18,L+2,,,.2 PAINT(215,141),L+2 NEXT CIRCLE (215,141),201,1,,,.2 resetit: let = 17:COLOR 1,0 FOR L = 1 TO 10 R(L)=0:G(L)=0:B(L)=0‘.PALETTE L+2,R(L),G(L),B(L) LOCATE 2,let : PRINT USING set$ ;0 LOCATE 3,let : PRINT USING set$ ;0 LOCATE 4,let : PRINT USING set$ ;0 let - let + 6 NEXT the current input value and whether it is positive or negative. The numeric keys (1-9) will increment in one-hundredths (0.01) any color which is turned on. The Background can be toggled from white to black. The lighter hues are easier to see on a black background. The Reset key will return all palettes to zero or black. The Exit key must be pressed three times to exit the program. The screen will flash with each press of the key. The Cycle key is used to move a desired color across the scales. The next color can then be generated, starting with the previous color. There are two scales to monitor shade selection. The main scale at the top of the screen shows the values of each color. The leftmost bar is the active palette for input. The second scale consists of 10 ovals placed inside one another, with the active palette being the smallest oval in the center. Experimentation is advised. You may be surprised at the results when creating various hues. For example, when going from dark gray to white the changes are drastic. But from yellow to white it’s difficult to detect when there is a change. Shade Select is helpful when developing a FOR-NEXT loop to assign the color values at a constant increment, as I did in the first loop of this program. Try creating some 3-D looking shapes similar to the Oval scale. It can be tricky dealing with the PAINT command. I have found it easier to draw each shape with a common border color, then PAINT(xy),color,border. Follow up by redrawing the same shape with the paint color. This will remove the border between each shade. ? Get.it: G$ = INKEY$ IF G$ = "" THEN Get.it IF G$ = CHR$ (13) THEN loop = 10:GOTO cycle IF G$ "0" THEN cycle IF G$ = THEN resetit IF G$ = "+" THEN plus = 1 COLOR 1,0:LOCATE 8,6 :PRINT V1 GOTO Get.it END IF IF G$ = THEN plus = -1 COLOR 1,0:LOCATE 8,6 :PRINT GOTO Get.it END IF IF G$ = "(" AND togR THEN vary = vary -l:togR = 0 LOCATE 2,2:COLOR 13,0:PRINT Rd$ GOTO Get.it END IF IF G$ = "(" THEN vary = vary +l:togR = 1 LOCATE 2,2:COLOR 1,13:PRINT Rd$ GOTO Get.it END IF IF G$ = ")" AND togG THEN vary = vary -2:togG = 0 LOCATE 3,2:COLOR 14,0:PRINT Gr$ GOTO Get.it END IF IF G$ = ")" THEN vary = vary +2:togG = 1 - LOCATE 3,2:COLOR 1,14:PRINT Gr$ GOTO Get.it END IF IF G$ = " " AND togB THEN vary = vary - 4:togB = 0 LOCATE 4,2:COLOR 15,0:PRINT Bl$ GOTO Get.it END IF IF G$ = THEN vary = vary + 4:togB = 1 LOCATE 4,2:COLOR 1,15:PRINT Bl$ GOTO Get.it END IF IF G$ = AND bkgd THEN PALETTE 0,1,1,1-.PALETTE 1,0,0,0 bkgd = 0 : GOTO Get.it END IF IF G$ = THEN PALETTE 0,0,0,0:PALETTE 1,1,1,1 bkgd = 1:G0T0 Get.it END IF IF ext l THEN BEEP:SCREEN CLOSE 1:LIST:END BACK ISSUES The following back issues of Ahoyl’s AmigaUser are available at $ 4.50 each (outside US, add $ 1.00 per issue): 1ST ISSUE-MAY 1988 • Sounds Like...Amiga-a look at Amiga sound sampling, and five
products • The Essential Amiga Entertainment Library-buyer’s guide to
the 24 best games available • AmigaUseiTerm-an Amiga terminal program, ready to enter and run • Matrix Pattern-a fill pattern editor with automatic data file
creation, ready to enter and tun 2ND ISSUE-AUGUST 1988 • Video Digitizers and Frame Grabbers-the optical options
available • Speech Seta voice synthesis program, ready to enter and run • Desktop Publishing: The Latest Editions a look at the newest
DTP programs 3RD ISSUE-NOVEMBER 1988 • Hard Driving-new SCSI controllers and backup software • ABM-an Amiga BASIC missile defense game, ready to enter and
run • A Batch of Answers - to Command Line Interface questions :WEND
4TH ISSUE-DECEMBER 1988 • Desktop Video-first steps to becoming an Amiga producer • Drums Along the Motherboard-rhythm-making machines for the
Amiga • RS-232C Standard Communication-using serial peripherals on
your Amiga R(l)+G G(l)+G R(l)+G G(l)+G Q, O O V i & = B(l)+G §1
O 8Z V) in _ ffl-o . T3 I GO Ip R(l)+G B(l)+G D t) i-5 e o 3 T3 W
3 2 P. h ffl .2 £ Si I* el !« 2 v) c G(l)+G B(l)+G R(l)+G
B(l)+G G(l)+G L I T3 l u o B , S3 Q GO IF G$ = "0" THEN
ext=ext+l:BEEP GOTO Get.it cycle: G = VAL(G$ ):COLOR 1,0 LOCATE
8,7 :PRINT USING set$ ;G 100 G = G 100*plus FOR L = loop TO 2
STEP -1 R(L) = R(L-l):G(L) = G(L-1):B(L) = B(L-l) NEXT ON vary
GOSUB vff,fvf,vvf,ffv,vfv,fvv,vvv IF R(l) 1 THEN R(l)=l IF
R(l) 0 THEN R(1)=C IF G(l) 1 THEN G(l)= IF G(l) 0 THEN
G(l)= IF B(l) 1 THEN B(l)= IF B(l) 0 THEN B(l)=i let = 17
FOR L = 1 TO loop PALETTE Lf2,1,1,1 LOCATE 2,let : PRINT USING
set$ ;R(L) LOCATE 3,let : PRINT USING set$ ;G(L) LOCATE 4,let :
PRINT USING set$ ;B(L) PALETTE Lf2,R(L),G(L),B(L) let = let +
6: NEXT loop = 1 : ext = 0 vff: R(l) RETURN fvf: G(l) RETURN
vvf: R(l) 0(1) RETURN ffv: 3(1) RETURN vfv: r(d B(l) RETURN f
vv: 0(1) B(l) RETURN vvv: R(D B(l) 0(1) RETURN WHILE INKEY$
GOTO Get•it e i=yi= on cu ire Understanding and Using the
Command Line Interface Wait for the Echo By Richard Herring If
you want to do more with your Amiga than run commercial
programs one at a time, you need to become familiar with
AmigaDOS. Some of the essential AmigaDOS commands are
available at the Workbench screen. You can format, copy, or
rename a disk and work with files that have icons. But to
really feel the power of AmigaDOS, you will need to use the
Command Line Interface or CLI. The CLI gives you access to multitasking and to programs (especially PD and shareware) that have no icons. More important, it gives you direct access to all those AmigaDOS commands in the :C directory of your Workbench disk. Getting to those commands and being able to use them effectively and efficiently are, however, two different things. That’s what this column is about. I encourage you to write to me with your questions, concerns, or suggestions about using the CLI. Most AmigaDOS commands are powerful and flexible. I am often surprised, though, at the number of undocumented or poorly documented features. So the task we will set for ourselves in Eye on CLI will be to explore some of AmigaDOS’s most useful commands. With a little luck, it will all come across more clearly than in the manuals. And I guarantee that we will hit a few features and tricks that the manuals don’t mention. We have been reviewing batch files and the EXECUTE command. This month, let’s take an indepth look at some of the AmigaDOS commands that are designed for use in batch files. One of the simplest of these is WAIT. The WAIT command tells your Amiga to suspend operation for a set period of time. Actually, it does not stop the computer totally, it only suspends activities in the current CLI window. If you are multitasking, running several programs at once with each one sharing the CPU, WAIT will not freeze those other activities. WAIT is most often used to pause a screen display to give the user time to read a message. Last month, in my SS batch file, you saw how I use WAIT to provide opportunities to stop the execution of that batch file at certain points before it fills up the RAM: disk and before it loads Workbench. The best way to understand how WAIT works is to see it in action. Before we go on, turn on your Amiga and create this batch file, named WAIT-EX AMPLE, in the :S directory. Then type EXECUTE WAIT-EX AMPLE. ; This is the WAIT-EXAMPLE batch file. ECHO “Wait 1 second” WAIT ECHO Wait 5 seconds” WAIT 5 ECHO Wait 10 seconds” WAIT 10 SECS ECHO Wait 15 seconds” WAIT 15 SECS ECHO Wait 1 minute” WAIT 1 MIN ECHO Wait 1 minute again” WAIT 1 MINS ECHO ‘The Amiga’s clock has the following date & time:” DATE ECHO “At the prompt below, type UNTIL HH:MM” ECHO “Select a time, in 24 hour format, that’s a minute” ECHO “or two after the time displayed above or you may” ECHO “wait a long time" WAIT ? ECHO “Now I’ll WAIT for a long time" ECHO ‘To make me stop WAITing, hit (ctrl)c” WAIT UNTIL 24:00 The first four WAIT commands show various ways to pause for 1 or more seconds. WAIT by itself defaults to a 1 second pause. WAIT followed by a number will pause for that number of seconds. If you want to be verbose, you can follow the number with either SEC or SECS. The Amiga sees them as exactly the same. So WAIT 1 SECS or WAIT 100 SEC would both be fine. To pause for several minutes, you could use WAIT 180 or you can specify minutes with the WAIT 3 MIN command. Again the keywords MIN and MINS are identical as far as your Amiga is concerned. Next, the WAIT-EXAMPLE batch file gives you the flavor of the UNTIL keyword. The required format is WAIT UNTIL HH:MM. That’s hours:minutes, with hours in the 24-hour format, so 10:30 PM is 22:30. Both hours and minutes must be 2-digit numbers. 8:30 won’t work, nor will 12:5. You cannot add seconds to the time. If you type the command WAIT UNTIL HH:MM:SS, you will get a “Time should be HH:MM” message. The WAIT UNTIL HH:MM is just not accurate enough to accept seconds. The command WAIT UNTIL 22:30 will pause until sometime between 10:30 PM and 10:31 PM. You do not have control over where in that 1 minute time span the WAIT command will end. As is true for most AmigaDOS commands, WAIT followed by a space and a question mark will display the argument template for the command: Order Toll Free 800-558-0003® W! Orders and Information 414-357-8181 Since 1982 _ _ tlomputrfthilitg HonMime* - Electronic* Order Toll Free ® 800-558-0003 W1 orders and IrtormaUon 414-357-8181 D Amiga Hardware Amiga 500 Computer ....call Amiga 1010 Disk Drive.call Amiga 501 Ram Exp call Amiga 1084S Monitor ...call IB Drives Phoenix Power Supply for 500 ....74.95 Supra ..CALL Indus FS-80 DS Drive (1010 Comp) ..165 3. 5' External Drive ..159 Internal Air
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In Conktiwitel USA hcluto 13.00 for acn*«rc wdere 9S Iblppkng for htnfwn rrtnlrrwm J5.Q0. Ma*wCanJtnd Via ortoii (Hates kidudecirf rigMtun. Wl rasUtnS ptmalnduM 5T« lax. HI, AK.FPO. APO. Pu«fo Rico ud Onadkn ortn, ptaif idd 6% shlpohgJIIiHmom tSJDO. A( offisr tore noWm ¦!¦!¦¦¦ tlSHO. All QfUxr phlppoj outsMi tfw Corllnenki U.1JI in ehlnnl hrelchw Insured U.S. mil. If foielgn tfitpphg chanpn en*ri the rrVnlnxim unouM. You wl to charged he ¦Jdfflond emwiot lo gel your paetagi Ic ycxi gutkly and aafafy. All gpod* ew and hdula helory swmnty-1° M' illrtjareflna lldWKtJverJimwjralJa llSlJIiiilillSSilSUSSS! ,SEC=SECS S, Ml N=MI NS S.UNTI L K: and pause for you to enter an argument. Your argument may be as simple as tapping the RETURN key to pause for the default 1 second. The comma that begins WAIT’s argument template shows that an optional number, with no keyword, can follow the WAIT command. The argument template also tells you that the keywords SEC and SECS, MIN and MINS are alternatives (=) and that they are switches (IS). A keyword that is a switch takes no argument. The last keyword that the argument template displays is UNTIL, which requires ( K) that an argument be given. You will learn, as you see more and more batch files, that WAIT is most often used to freeze a screen display for a few seconds. But that common usage is deceiving. The best way to pause a screen display in many cases does not involve the W IT command at all. And the real power of WAIT is not in freezing the display, but in running timed applications. Let’s look at timed applications first. Scenario: Returning home from work, you routinely call a local Amiga bulletin board to read all the new messages and gossip about the Amiga. You usually capture the messages in a buffer, sign off the BBS, and then compose all your blistering responses. Later you call back and upload your responses. Now imagine using WAIT to save time and energy. You write a batch file that begins with WAIT UNTIL 02:30. Then, in the early AM while you’re in REM, the batch file loads a communications program that runs from a script. The script file directs the program to call the BBS, download all new messages into the capture buffer, sign off, and quit. The batch file continues with WAIT UNTIL 07:00, by which time you’re singing in the shower. It then sends all those new messages to your printer, which dutifully bangs them out on paper. On your way out of the house, you rip off the printout to compose your witty responses at lunch. For any task that you want your Amiga to perform unattended at a specific time, WAIT is the ticket. It can also be used in a multitasking situation to write reminders to yourself and echo them to the screen at the appropriate times. A few paragraphs back, I said that the WAIT command is sometimes not the best way to pause a screen display. Instead, try ECHO, the next AmigaDOS command we’ll investigate. WAIT’s strength is that it pauses for a specific period. But if you want to display several lines of information, how much time will you give the user to read them all? Why not let the user decide? Instead of WAIT 15, try ECHO ? In your batch file. The ECHO command only takes text strings, it really doesn’t have an argument template to display at the question mark. So ECHO ? Will just make the cursor drop to the next line, display a colon (the final character of an argument template), and wait for your input. Execution of your batch file will not continue until you hit RETURN. Now the user can take as much time as he wants to read your screen messages. This is also a good tool to debug lengthy batch files as you write them. The ECHO command is typically used to display messages on your Amiga’s monitor. It is similar in that regard to BASIC’s PRINT statement. Although that’s how you will see it used 99 percent of the time, we will see how it can be much more versatile (like as an interactive substitute for WAIT above). ECHO, followed by a text string, will send that string to the currently active output stream-the screen, a disk file, a parallel printer, or other output device. If the string has no spaces, it need not be enclosed in quotes. If the string includes leading, embedded, or trailing spaces, quotes are required. Many batch files use one ECHO after another to display several consecutive lines of text. That is absolutely unnecessary. Try typing the following command at the CLI 1) prompt: ECHO “Using a single ECHO command, I can display several lines of text. This is more efficient than using consecutive ECHO commands, because ECHO only has to be loaded from the :C directory one time. But watch out for word wrap.” In fact, ECHO can handle 255 characters. Counting the beginning and ending quotes, that leaves you 253 characters of text (including spaces) to display with a single ECHO command. The characters that can be used in an ECHO command are limited, similar but not identical to filenames. Valid filenames do not allow the or: characters, but these are okay in ECHO strings. If you want to display an asterisk (*) or double quote (”) as part of an echo string, it must be preceded by an asterisk. Thus ECHO “*”Hi There!*'0’ will display “Hi There!” (with the quotes) on your screen. The ECHO command followed by a RETURN will do nothing visible on your screen. If you want to insert a black line, the simplest command is ECHO No space is required between the double quotes. Often, you will want to ECHO an important message to the screen. To help get the user’s attention, you may want to clear the screen first. You could include the line ECHO 23 times in your batch file, but, as usual, there is an easier way. The CLI uses the Amiga’s console device driver. Because that driver is based on ANSI (American National Standards Institute) standards, it can use control and escape codes to control the display. Let’s do a demonstration. Tbrn on your Amiga. At the CLI prompt, hold the Control key, type the letter 1, and hit RETURN. This should clear the screen (referred to as a “form feed” by some) and move the CLI prompt to the upper left corner. Now, how can we use this trick in a batch file to avoid typing ECHO “” 23 times? We need to send (ctrl)l as a character in our batch file. All we need is a line that says: ECHO (ctrl)1 Let’s build a batch file right from the CLI prompt to demonstrate our “clear screen” escape sequence. M LIONHEART At the CLI prompt, type: COPY * TO CS.BAT (ret) ECHO “First, we’ll put some text on the screen to make sure it’s not empty. Hit RETURN when you are ready to clear the screen.” (ret) ECHO ? (ret) ECHO (ctrl)1 (ret) (Ctrl) BUSINESS & STATISTICAL SOFTWARE Explanatory books with professional compiled software; the new standard for statistical use The influential Sevbold Report on Professional Computing has this to say about Lionheart ".. .our sentimental favorite because of its pragmatic approach to the basic statistical concepts... The thinking is that the computer merely facilitates the calculations; the important thing is to be able to formulate a problem correctly and to determine what type of analysis will be most valuable. Let Lionheart help you get ahead of the competition! • EXPERIMENTAL STATISTICS $ 145 • BUSINESS STATISTICS 145 • MARKETING STATISTICS .. 145 • QUALITY CONTROL .. 145 • BIOMETRICS . 145 • ECONOMETRICS ..... 145 • FORECASTING AND TIME-SERIES . 145 • SALES AND MARKET FORECASTING...... 145 ¦ PROJECT
PLANNING . 145 - DECISION ANALYSIS TECHNIQUES 145 • OPTIMIZATION 145 • LINEAR & NONLINEAR PROGRAMMING. . . S5 • MULTIVARIATE ANALYSIS .. 125 • REGRESSION 95 SEND FOR FREE BROCHURE
Some explanations are in order, (ret) means for you to hit the
RETURN key. (ctrl) means hold the CONTROL key while you type
the following character either the letter 1 or the backslash.
(Typing (ctrl)l will appear as L on your screen.) What you are
doing here is copying from * which is the screen, to our sample
batch file. Everything you type goes into the batch file until
you enter an “end-of-line” character, the (ctrl) . (You can
edit any line before you hit RETURN, but not after.) Now execute CS.BAT. Remember that the EXECUTE command should be in the :C directory and CS.BAT must be in the current directory or in the :S (batch) directory. YduT see the message contained in the first ECHO string. Then the batch file’s execution will pause and wait for you to hit RETURN. Presto, your screen is clear. At this point, you would normally continue your batch file, having it display whatever important message you want the user to read. So now we know how to send control codes from a batch file. You can also send escape codes from a batch file to control the appearance of your Amiga’s display. The characters to introduce an escape code are (esc)[. If you create a batch file from the CLI, as we just did, the (esc) will appear as a carat followed by a left bracket. This is followed by typing another left bracket. Clearing the screen was just the beginning. Using escape codes will help you to really dress up text displayed from batch files. Whether you ECHO single lines of text, or TYPE files that will fill the screen, escape codes can help you grab the user’s attention. In a future Eye on CLI, we will study all the control and escape codes in excruciating detail. For now, let’s end with one more little trick. Because different editors handle the Escape key in various ways, let’s create another batch file from the AmigaDOS prompt: P. O. BOX 379, ALBURG, VT 05440 (514) 933-4918 Circle 266 on Reader Service Card 3 0 c m 3 M H
Now For The Amiga! Are you tired of fumbling under or behind your computer to swap your mouse and joystick cables? Are your cable and computer connectors worn out from all the plugging and unplugging? Then Mouse Master is a must for you! * 39.95* COPY * TO INV.BAT (ret) ECHO “This is the result of a
regular ECHO.” (ret) ECHO “(esc)[7nf (ret) (This will appear as
[[7m.) ECHO “This gives a bit more dramatic effect.” (ret) ECHO “(esc)[0m” ; appear as [[Om.) ECHO “Now we’re back to normal." (ret) (ctrl) i Practical Solution ® I930 E. Grant Rd.. Tuc on. AZ 857I9 * Retail price does not include shipping & handling. There’s lots more. And don’t forget, you can participate in this. Write me (P.O. Box 154, Tallahassee, FL 32302) with your suggestions or questions. Any published hints earn you a free PD disk. ? 602-884-96I2 Circle 267 on Reader Service Card H IEXI5C 1=11.1- «c Software and Applications for the Small Businessman By Ted Salamone Last issue we dealt heavily with graphic and animation software. In this installment well emphasize more traditional business applications. After all, the best creative tools will go for naught if your financial and marketing considerations and needs aren’t addressed properly. CHARTING YOUR ACCOUNTS A general ledger package like the new release from Business Electronics Software & Technology (B.E.S.T.) is a piece of “must have” software for any business, as it allows you to track transactions, costs, and revenues as they occur. Version 2.0 is a full-featured, easy to learn and use financial application with the best documentation in the business. It is also one of the most bug free, stable programs in any market! (Just the kind of security you need when dealing with your company’s financial matters.) By creating a Chart of Accounts and identifying a fiscal calendar, you can enter and edit all sales, Accounts Payable, Accounts Receivable, and other transactions. In other words, you set up a series of numbered accounts (Chart of Accounts) to which transactions are posted. For instance, postage expenses for May could go into account 1560, for the 3rd fiscal period (if the fiscal year started in March). By capturing summary information for these account transactions, you can easily create Income Statements and Balance Sheets. A good GL, like this one, will even let you customize report contents, format, and headings. That way you can provide data to a bank for a loan, do your taxes, or identify which resources can go towards investments and which resources must be plowed back into the company. Besides data in the financial statements mentioned before, critical information which may be pulled from the system includes inventory valuation, liabilities, owner’s equity, fluidity, and expenses both direct and indirect. This stand-alone, non-copy protected application, with complete setup instructions, sample reports, sample Chart of Accounts structure, tutorials, mouse control, and popup menus, makes an ideal entry level vehicle for small and midsize firms not yet ready for B.E.S.T.’s more encompassing, fully integrated Business Management System. Once ready to expand, however, you’ll find that the move up does not require changes to historical or current data, reports, account structures, or anything! The move is seamless because the stand-alone GL is identical to the GL in the full system. Once integrated, though, you’ll be able to automatically pass Accounts Receivable, Accounts Payable, Purchasing, and other journal transactions to the GL. No rekeying (into the GL) is necessary. SPEAKING OF INVESTMENTS Software Advantage Consulting has written and published Investors Advantage Version 2.0 for stock market portfolio management and investment analysis. This non-copy protected application, actually a series of compiled BASIC modules called from a pulldown menu, is written in Absoft BASIC. That immediately made me wary, as I remembered the sluggish and buggy tendencies of other applications written in the same language. Not to worry, though; SAC did a sterling job keeping this product bug free. They also did a splendid job in the performance category; IA really flies where similar ones fail in the graphing mode. Its overall speed and performance, including module loading, are exemplary. Featurewise very rich, it still manages to maintain an easy to master interface. Other than a single floppy 512K Amiga, the only requirement is a Hayes-compatible modem for downloading stock market data. A hard drive and a printer capable of 132 column (condensed) mode output makes life a lot easier. IA is set up to cover the New "fork Stock Exchange, AMEX, Philadelphia Baltimore Washington, Midwest, OTC (Over The Counter), NASDAQ, Pacific Coast Stock Exchange, mutual funds, stock market indices, and Canada (Toronto and Montreal). Data can be downloaded automatically via modem from the Warner Computer Systems Stock Market History database, or manually entered and updated. Up to 500 issues can be tracked, distribution of stock splits is accommodated, and information can be exported to a spreadsheet. Daily and weekly barometers are produced covering the Dow Jones Industrial Average, NYSE Composite, new highs new lows, advance-declines, a put call ratio, and an overbought sold ratio. Information is also charted for odd lot short ratios, a specialist short ratio, and the 20 most active issues. Individual stocks can be charted according to a wide variety of criteria, including the standard high low close display, moving averages, volume bar charts, centered moving averages, and trend lines. More specialized charts reports cover stochastics (for market timing), price momentum, Wilder’s Relative Strength Index (RSI), relative strength, and sine waves for cyclical analysis. Graphs can be displayed at normal, double, or quadruple scale for clearer detail; multiple charts are graphed simul-InterComputing Inc. 2100 N. Hwy 360, Suite 2101 Grand Proirie. IX 75050-1015_ Phone : 1-800-531-4747 (in TX call 1-214-988-3500) We ore« business since 1984: We support the AMKSA since 1985; and we will give you the best service possible ot prices the other 'Discount-ptoces' wont like - PERIOD ! Pleose coll for o complete listing our products! Memory Drives 8-Dp Memotycord OK 145. 00 Fdolo-10 ext. Drive 139. 50 8-Dp Pop-Simm 256k 17. 50 int. 3.5" Drive A200G only 145. 00 8-Up Pop-Simm 1MB 17. 50 HordFrome SCSI Card 239. 00 StorboordOMB A1000 239. 00 Miniscribe 20MB SI-506 275. 00 Starboard 0.5MB A100D 399. 00 Miniscribe 70MB SCSI 349. 00 Starboard 1 MB A100D 599. 00 Miniscribe 47MB SCSI 549. 00 Starboard 0 MB A 500 239. 00 Starboard SCSI Module 95. 00 Starboard 0.5MB A-500 399. 00 Supra 70MB Hdisk 649. 00 Storboord 1 MB A-500 599. 00 Supra 30MB Hoisk 949. 00 Slorboord Upper Deck ok 39. 00 Supra 60MB Hdisk 1749. 00 512kB w Clock A-500 139. 00 Supra SCSI Cord 779. 00 f HARDWARE of the Month We now cany a wide variety of
DESKTOP PUBLISHING GRAPHICS VIDEO UTILITIES MIDI-Equipment
Keyboards Rackmount Synthesizer Drum Machines Effect
Generators Mixers and more... If you are 'In music* and want
to do more than Just playing the Internal voices, give us a
call and we will send you a special catalog for Midi Hard-and Software I Video Graphics A-Pro Draw 12x12 497. 50 Ffcker Master 12. 50 A-Pro Draw 9x6 397. 50 Frame Grabber 499. 00 AMIGA Lire A 500 299. 00 Gen One Genlock 749. 00 Amiga Live A 2000 329. 00 Imprint 399. 00 AMIGA live A 1000 219. 00 Mitsubishi ADM 1371A 549. 00 Digi View 3.0 NTSC 139. 50 Panasonic 1410 Video Kit 249. 50 Digi 'View Adopter 19. 50 Perfect Vision 175. 00 Digi Droid 64. 50 Perfect Vison Colot Sptiller 85. 00 Eosyt 500 299. 00 Potoroid Polette cut Easyt 1000 349. 00 Pro Gen 375. 00 Eosyt 2000 349. 00 Super Gen 695. 00 Ffcker fixer 499. 00 X-Specs 30 97. 50 Great Hardware Buys Flcnbic Data Systems FDATA-10 Disk
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500 99.50 Mod Pkm Plus 129.50 Microfiche fier 69.50
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Phosor 3.0 59.75 Prowrite 2.0 72.50 Scribble 2.0 57.50
Softwood fie 1 (GS) 79.50 texEd 22.50 TexEd Plus 54.50 The
Works 139.50 Word Perfect library 79.50 WordPerfect 195.00
3-Demon 69.50 Aegis Animator Images 79.00 Aegis Orow Plus
149.50 Analytic Art 39.50 Animote 30 99.00 Animolion
Multiplane 56.75 Animator Apprentice 195.00 Butcher 2.0 21.50
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Point 2.0 77.50 Deluxe Point Arldisk 1.1 22.50 Deluxe Photo
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Deluxe Video 1.2 89.00 Director 44.50 Dynamic Cod 299.00
fontovision 39.95 Flpside 39.50 Forms in Fight I 77.50 Gofeiy
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Board 375.00 Pro Net 375.00 Pro Video Plus 199.50 Sculpt 30
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119.50 Window Print I 22.75 X-CAD 359.00 GAMES Anti-Virus IV
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Morouder II Project D Ouorierbock Row Copy Zing 39. 95 32. 50 27. 50 42. 50 24. 50 43. 75 19. 50 24. 50 29. 95 29. 50 47. 75 39. 95 49. 50 34. 50 139. 5- r 3-Demon 4th and Inches Andromeda Mission Battle Chess
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Corruption Disc Mechanic Dr. Ts Kawai K1 Lib. Emerald Mine Encore PROGRAMMING LANGUAGES A C -Bosc CompJer 119.00 A C Fortran (AB-Soll) 179.00 AMIGA C Compiler 99.50 AMGA Poscol 77.50 Arfec C Developer 199.00 Artec C Prolessionol 145.00 Artec Source Level Debug. 59.75 Benchmark AMIGA library 64.50 Benchmork C-Ubrory 64.50 Benchmork FF Library 64.50 Benchmork Modoto-2 134.50 DSM IWC68000 Disossembler 42.50 BOOKS AMIGA Graphic Sound AMIGA Dos Manual Desktop Video Hordwore Reference Mon, Intuition Reference Mon. ROU-KERNEL: Lib.&Oev. ROM-KERNEL: Exec.
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Windows 2.5 true Basic taneously for “one-stop” comparisons
and analyses. The program’s overall concept is to present
the information cleanly and effortlessly so you can spend
time doing the analysis, not wasting time with the
mechanics of getting the data downloaded or the graphs and
reports produced. While this $ 99.95 program has a good deal of sophistication, market novices can put the basics to good use, growing into the higher end features such as adjusting the stochastics’ or Wilder’s criteria. (In the beginning the defaults are just fine.) Recommended as a way to develop and protect those excess or windfall profits. RICHARD THE LIONHEARTED Next stop is merry ole (New) England and a set of programs which allow businesses to forecast sales revenue and units over time. These projections form the basis of building inventory, seeking capital for expansion, or scaling back if the future does not appear rosy. Advance notice makes it easy to be prepared; no last minute layoffs or firings, no last minute scrambles for additional funding or production capacity. Used correctly, these programs will make management tasks manageable and answer questions such as, “How much of Item X will I sell in 1989?” Lionheart Press writes, publishes, and distributes a series of technical programs relating to time series forecasting and marketing. We’ll look at two of their applications, Sales and Market Forecasting and Forecasting and Time Series. First, a little background. Each of these applications is really a grouping of 12 or more (small) standalone routines originally written in BASIC for other computer systems. The Amiga versions have been ported with little concern for the typical Amiga user. As such they are accessed through extremely limited to nonexistent interfaces. Forget about menus altogether; never mind pulldowns; don’t expect to use a mouse, or anything but a keyboard or a datafile read for information entry. Each routine comprising the larger “application” is For more information about the products mentioned in this column, contact the following companies: B. E.S.T. 11525 S.W. Durham Road, Building D Tigard, OR 97224
Phone: 800-368-BEST Software Advantage Consulting 37346
Charter Oaks Boulevard Mt. Clemens, MI 48043 Phone:
313-463-4995 Lionheart Press P. O. Box 379 Alburg, VT 05440 Phone: 514-933-4918 Surfside
Components International P. O. Box 1836 Capitola, CA 95010 Phone: 408-462-9494 launched
via its own icon. (At least that much is Amigalike.) From there it’s a matter of answering terse prompts and pressing the RETURN key. Without a doubt, it can be said that these are the least friendly applications ever to run on the Amiga. If you are willing to look past the abysmal front end, you will find a powerful series of forecasting and analysis tools not available to the Amiga from any other quarter. The documentation, while detailed, is also less than award winning. Page after page of technical data, formulas, and basic black and white charts comprise the sum total of both manuals. There are no specific instructions for operating the routines (on any computer), nor are there screen shots. (The screens aren’t worth reproducing anyway.) An addendum explains the general purpose of each routine in the application. After reading a few of the descriptions, perusing the manuals, and running the routines, you realize that they are not for “everyman” or casual use. Hence the lack .of attention to building an Amiga interface can be partially explained. While these are not true vertical market applications, only experienced specialists should use them. Anyone with a forecasting or statistics background should feel right at home. Those are the only types who can make sense (and use) of the routines without a heavy investment in learning forecasting techniques and acquiring a statistical background. In addition to data entry and manipulation, users can run a moving average smoothing program, perform time series correlation analysis, or test for frequency of occurrence in a dataset. Several regression methods are provided, including the ability to fit a seasonal series with a trend, to identify a polynomial trend in a nonseasonal series, and to fit a seasonal series with a nonlinear trend. These are simple univariate regressions. More advanced, multivariate regressions can handle a nearly unlimited number of variables. One of the routines even allows users to develop a variable as a function of different time series sequences. At the low end, forecasting routines provide single and double moving average smoothing and single and double level exponential smoothing. The Box-Jenkins methodology is supported in several routines, and it is possible to calculate probabilities for cumulative normal, t, chi-square, and F distributions. The latter tools are very handy for validation of hypotheses involving test market population samples. (Sample 100 typical Amiga users to see if they will buy XYZ spreadsheet at $ 195.00, and spread the conclusions across the general Amiga software marketplace. A great way to refine a product and attempt to ensure its success.) There are graphing routines which produce the simplest level of black and white line type charts. X and Y axis scales are not displayed; the routines cannot even depict negative numbers. Therefore, their usefulness is limited to nothing more than visual verification of data points in the file to be used being used. So what do we have here? A grouping of technically powerful and sophisticated routines capable of identifying markets, refining products through sample population analysis, and forecasting potential sales of new and existing products with adjustment for trends, seasonality, market anomalies, and anticipated conditions. On the other hand, the applications are definitely not for the uninitiated and they lack a graphic, intuitive interace. Therefore, these applications are strictly for specialized use and should be considered if no other tools are available (like another computer with more user friendly programs). HARDWARE Commodore sells external Amiga floppy drives. They are made of plastic, have an extremely short cable, and are rather large. They are also reliable and widely distributed, so why would anyone want a floppy drive from a third party manufacturer? Well, there are actually several reasons why you would want the Master 3A from Surfcide Components International. First, it is completely compatible with all models of the Amiga, has an on off switch, and is a functional match for the Commodore 3.5 inch 880K drive. Like the Commodore unit, the Master 3A is powered by the Amiga itself. The 3A is wrapped in a sturdy steel case that matches the Amiga’s color scheme. It is about two-thirds the size of the Commodore unit and is equipped with a generous length of cable for connection to the CPU. These features make it a better fit in tight quarters and, more important, allow it to be placed on either side of the monitor, or elsewhere for that matter. Most important, however, is the built-in output connector. Because of this extra port additional floppy drives can be added, up to the Amiga’s limit of four. This is particularly useful for businesses where online data must be downloaded or speedy disk duplication is needed. For example, you could download data from CompuServe onto a dedicated drive while also running a 2-floppy application; or you could use Marauder II to copy from one source disk to 2 or 3 destination disks at the same time. The manual is adequate for installation, as the drive just plugs into the CPU connector. Nothing else needs to be done. The manual goes into some detail on disk duplication, just in case your Amiga manual isn’t around. Concerning options such as the 3rd and 4th floppy drives, it indicates that a special version of the 3A is required one with an external power supply. It seems the Amiga can only power one external drive on its own. Another option mentioned is the Master 5A 5.25 inch floppy drive, a unit which can be added directly to a 3A via the connector and programmed to read write IBM PC formatted data files. As an added bonus, a disk with several public domain programs is included, the best being a quite useful virus protection utility. Overall, the Master 3A is an excellent value and a solid performer. Look into it when expansion time looms. Until next time, keep computing; and write me at Salamone & Associates, 42 Canterbury Road, Bridgeport, CT 06606. ? 44 Megabyte Removable Cartridge Disk Drive The PRD-44 Cartridge Hard Disk is an innovative design lhai incorporates reliable Winchester Technology in a removable media. You will never out grow this Winchester is the PRD-44 offers you unlimited storage. With a low cost, mass storage and back-up capability gives you transportable, rugged cartridge media, that offers many benefits At 44 megabytes per cartridge, individuals may maintain large amounts of data for individual or share system applications. The compact 5 1 4' cartridge permits data security as users may remove and secure sensitive data. The drive has an average access time of 25 milliseconds and a I; I interleave capability. Within 20 seconds after cartridge insertion, the PRD-44 has completed spin-up, self-test diagnostics and is ready to use. PRD-44 PRD-44C TAKE ADVANTAGE OF OUR PACKAGE DEALS Disk Drivt & Cartridge SI049.99 Disk Drive, Cartridge and SCSI Controller $ 1279.99 Disk Drive, Cartridge SCSI Conlroller and Case Si399.99 44 Megabyte Removable 44 Megabyte Cartridge Disk Drive Cartridge $ 999.99 $ 129.95 FEATURES: • Removable C*nn«lfc Mnlu - 44 Megabyte (formatted) Storage Capacity. Per Cartridge • Unlimited off LitK vtorage • Fully Integrated SCSI Controller ¦ 25 Millisecond Average
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product. ON e GOSUB PreChange,Delet,Previous,Nextt,Label RETURN Main PreChange: MAILBOX Continued from page 28 ol=s(l):o2=s(2):GOSUB Change IF olOs(l) OR o2 s(2) THEN sf=s(l):sl=s(2):G0SUB clock IF iOrend THEN FOR k=i TO rend:recno(k)=recno(k+l):NEXT recno(rend)=recno END IF GET l,recno(rend-l) IF s2 s(2) OR (s2=s(2) AND sl s(l)) THEN recno(i)=recno:RETURN SearchMenu Find sf,sl FOR j=rend TO i+1 STEP -1:recno(j)=recno(j-1):NEXT recno(i)=recno END IF RETURN SearchMenu Change: WINDOW OUTPUT 3:COLOR 2,5:CLS:WINDOW OUTPUT 2:COLOR 2,0 FOR j=l TO 7:LOCATE 2*j,3:PRINT USING" _.";j:NEXT WINDOW OUTPUT 3:CLS:PRINT:PRINT" Make changes (Y N)?":a="" WHILE a "Y" AND a "N" AND (VAL(a) l OR VAL(a) 7):a=UCASE$ (INKEY$ ):WEND IF a="Y" THEN CLS:PRINT:PRINT" Select line to change WHILE VAL(a) l OR VAL(a) 7:a=UCASE$ (INKEY$ ):WEND END IF IF a "N" THEN j=VAL(a):WINDOW OUTPUT 2 LINE (191,16*(j-l)+7)-STEP(8*fs(j),9),7,b EnterRec j:LINE (191,16*(j-l)+7)-STEP(8*fs(j),9),0,b:G0T0 Change END IF WINDOW OUTPUT 2:C0L0R 0,0:FOR j=l TO 7:L0CATE 2*j,3:PRINT " ":NEXT GOSUB WriteRec:RETURN Delet: WINDOW OUTPUT 3:COLOR 2,5:CLS:C0L0R 2,A FOR f=l TO 2:g=12*f-5:h=(g-2)*8:PUT (h,5),boxltPSET:NEXT LOCATE 2,8:PRINT"DELETE"TAB(20)"CANCEL FOR j=l TO 2000:NEXT WHILE M0USE(0) -1:WEND IF INT((M0USE(l)-40) 96)=0 THEN recno=recno(i):FOR j=l TO 7:stat(j)=CHRd:NEXT:GOSUB WriteRec rend=rend-l IF i rend+l THEN FOR k=i TO rend:recno(k)=recno(k+l):NEXT recno(rend+1)=recno END IF IF i l THEN i=i-l recno=recno(i):GOSUB ReadRec:GOSUB ListRec END IF:RETURN SearchMenu Previous: i=i-l:IF i=0 THEN i=rend recno=recno(i):GOSUB ReadRec:GOSUB ListRec RETURN SearchEnd Nextt: i=i+l:IF i=rend+l THEN i=l recno=recno(i):GOSUB ReadRec:GOSUB ListRec RETURN SearchEnd Label: FOR j=l TO 6:l=LEN(s(j)) WHILE MID$ (s(j),l,l)=" ":1=1-1:WEND ss(j)=LEFT$ (s(j),1) IF LEFT$ (ss(j),l)=CHRn THEN ss(j)="" NEXT LPRINT ss( 1)" "ss(2):LPRINT ss(3):LPRINT ss(4) IF LEN(ss(6))=6 THEN ss(6)=LEFT$ (ss(6),3)+" ”+RIGHT$ (ss(6),3) LPRINT ss(5)SPC(3)ss(6):LPRINT:LPRINT IF e THEN RETURN SearchEnd RETURN Labels * WINDOW OUTPUT 3-.COLOR 2,5:CLS:COLOR 2,4:e=0 FOR f=l TO 4:g=12*f-5:h=(g-2)*8 PUT (h,5),box1,PSET:LOCATE 2,g+l:PRINT title3(f) NEXT WINDOW OUTPUT 2:COLOR 2,0:F0R j=l TO 20%:NEXT WHILE M0USE(0) -1:WEND:m=INT((MOUSE(l)-40) 96)+l:kl=l:k2=rend IF m=2 THEN GOSUB FindWhat:k2=i IF m=3 THEN GOSUB FindWhat:kl=i IF m=4 THEN GOSUB FindWhat:kl=i:GOSUB FindWhat:k2=i COLOR 2,5:CLS:IF k2 rend THEN k2=rend GOSUB clock FOR k=kl TO k2:GET l,recno(k):GOSUB Label:NEXT RETURN Main clock: WINDOW OUTPUT 3:COLOR 0,0:CLS:PUT (28,7),watch,PSET RETURN FalseStart: RUN SUB EnterRec (i) STATIC SHARED setcity,setprov,CHRn WINDOW OUTPUT 3:COLOR 2,5:CLS:PRINT PRINT" Enter "typestat(i);:LINE INPUT": ",s WHILE LEN(s) fs(i):LINE INPUT" String too long. Re-enter: ",s:WEND IF s="" THEN IF i 4 AND i 5 THEN s=CHRn IF i=4 THEN s=setcity IF i=5 THEN s=setprov ELSEIF i 5 THEN s=UCASE$ (LEFT$ (s,l))+RIGHT$ (s,LEN(s)-l):j=2 WHILE’lNSTR(j,s," ") 0 j-INSTR(j,s," ")+1:MID$ (s,j,1)=UCASE$ (MID$ (s,j,1)) WEND IF i=4 THEN setcity=s ELSEIF i=5 OR i=6 THEN s=UCASE$ (s):IF i=5 THEN setprov=s END IF IF i=2 THEN j=INSTR(s,"C o"):IF j THEN MID$ (s,j,3)="c o" END IF WINDOW OUTPUT 2:COLOR 2,3 LOCATE 2*i,25:PRINT SPACE$ (fs(i)) stat(i)=s:LOCATE 2*i,25:PRINT s END SUB SUB Sort STATIC SHARED rend,In IF rend 3 THEN EXIT SUB FOR i=l TO rend:GET l,i:sl(i)-s(l):s2(i)=s(2):NEXT FOR k=l TO rend-1 itop=k:topl=sl(k):top2=s2(k) FOR j=k+l TO rend IF s2(j) top2 THEN top2=s2(j):topl=sl(j):jtop=j ELSEIF s2(j)=top2 THEN IF sl(j) topl THEN topl=sl(j):jtop=j END IF NEXT:SWAP recno(k),recno(jtop):SWAP sl(k),sl(jtop):SWAP s2(k),s2(jtop) NEXT END SUB DATA ENTER,SEARCH," LIST",PRINT," QUIT" DATA " CHANGE"," DELETE",PREVIOUS," NEXT"," PRINT"," EXIT" DATA " ALL",A to ?,? To Z,? To ? DATA First Name,12,Last Name,22,Address,28,City,14 DATA State Prov.,4,Zip Postal Code,6,Phone,12 GET ACCESS TO REAL BUYING POWER... WITH THE . lloy! ACCESS CLUB! Subscribing to Ahoy! And or Ahoyl’s AmigaUser has always made sense for you and for us. We get to keep more of your money when we cut out the middlemen (our distributor and your newsdealer), and we kick some of the savings back to you with a discount rate. And now you can save even more-in fact, you can save the cost of your subscription many times over! The Ahoy! Access Club, launched in January 1986, has been expanded to offer its members even more clout in the Commodore marketplace. And for a limited time, membership will be awarded free to subscribers! Here are some of the ways the Ahoy! Access Club can boost your buying power: • The Ahoy! Access Club Clipper, published 12 times a year,
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Club members only! If you are presently a subscriber to Ahoy! Or Ahoyl’s AmigaUser, your membership has already been activated. You’ll receive the Ahoy! Access Club Clipper bound into each issue. If you’re not a subscriber, fill out and return the postpaid card bound between pages 50 and 51 today! Let everyone else pay list price. You don’t have to...when you have Access! LOCK IN YOUR FREE MEMBERSHIP NOW! Ahoy! Access Club membership will be included free with your paid subscription for a limited time only. You are guaranteed free membership for the duration of any subscription paid for prior to December 31,1988. After that date, a small additional charge may be levied. So why not lock in free membership for as many years as you wish by extending your subscription now? LibO, and more; demonstration programs sharing the usage of many of the Amiga (unctions, such as windows, graphics, multi-tasking, menus, gadgets, and many others (some of the demo programs include a freehand paint program and ¦ desktop calculator); and professionally written documentation, consisting of a user's guide and a reference Emerald also has an excellent poircy: 'four SATISFACTION IS GUARANTEED Now and for a limited lime, whon you buy the FSD-2 from Emerald Component International, you may take your pick Of the foilowing afters: 1) 10 FREE DISKETTES, 2) 30% OFF the Ouiekshot II Joystick, regularly selling tor $ 1955. But with discount only *13.3) 30% OFF The Artoyl Access Clipper is pubkshod bimonthly by Ahoyl megerrne and sent (roe lo selected subscribers of Ahoyl Ahoy! Is ¦ monthly pubkcaboa at Ion International Inc. The cost of a oneyeer tubscnphon is S2200, rwo years are %**O0. Mqukies regarding sUuoiption j to the magazine should be addressed to ton International Inc., 4S West 34th Street, New Hy*, Wow prk lOOQt. SAVI 30% OR GET A FREE BOX Or DISKETTES WITH FSD-3 PURCHASE FROM EMERALD COMPONENT INTERNATIONAL Moil lo: Emerald Component International P. O. Box 1441 Eugene. OR 97401 For (oner service, coll
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A relatively new company whose name has become synonymous with landmark software lor iho Amiga, ie pleased to announce thoir new Benchmark Modula-2: Software Construction Set (or the Amiga. Oxxfs new language product delivers a highly oHciom environment for developing programs, by integrating the primary tools used in software development' an editor, a comprtor, and a linker The lightning-fast compiler implements the entire Modula-2 language, as defined try Professor Wirth, creator of PASCAL and Modula-2 languages. Compration of densely packed programs lakes piaco at an average speed of 10.000 lines per minute with burs speeds of up to 30,000 lines per minute. Once the program is compiled, the editor automatically positions itseM at the site of any errors, and displays an error message. The error can then be lined, and ths editor ropositioned at the neixt error by pressing e key. Once all pans of the program have been compiled suc-cessluiy, the turbo-speed linker, built into the EMACS-styte editor is activaied by pressing anoftier single key, while Stil In the editor. The program is then linked into a stand-alone executable file. The Benchmark Modula-2: Software Construction Sat has some terribc features, besides those already meraionod Amiga hanfwaraAoftwara support libraries, including Intgmoft, ROM Hemal, Amiga DOS. To name but a lew; Standard Modula-2 libraries, including File-System. InOut. Storage. Terminal, Math-Continued from page 62 sembling, a commercial program may be a violation, in which case you shouldn’t do it.) But DSM, or any other disassembler, can only give you a part of the programmer’s original listing. I’ll borrow an example from Eugene Mortimore’s Amiga Programmer’s Handbook, Volume I. The programmer may for example have written: MOVE! (A1),D1 .first node scanLoop: MOVE! D1,A1 ;make look-head to next MOVE! (A1),D1 ;look-ahead to next BEQ.S ScanExit ;end of list (body) BRA.S scanLoop scanExit: DSM can’t give you his comments, the internal documentation that is so much more significant in assembler than in BASIC, What DSM will produce for you is: move.1 (a1),d1 scanLoop: move.1 d1,a1 move.1 (a1),d1 beq.s scanExit (body) bra.s scanLoop scanExit: Even that much of a listing can’t always be accomplished. DSM must work with the raw materials at hand. DSM can only generate assembly language source code listings that contain the names of functions or subroutines (scanLoop, scanExit) if Wack-readable symbol information is placed into the program when the program is compiled or assembled. When you buy DSM, be sure to get the 9 01 88 update. It does a better job of disassembling programs with lots of symbol names. It also handles illegal symbol names by replacing illegal characters with a period and flagging the name with an “I”. From the single command line you enter at the CLI prompt, DSM produces an assembler-ready source code listing. DSM starts with the first statement in the program, which it assumes will be code, not data. As the first fragment of code is disassembled, DSM notes all references to other code fragments. When the current code fragment is disassembled, DSM moves on to another code fragment that it has noted. You’ll observe from the little bit of screen information that is displayed as DSM disassembles that it is jumping around in the program. When all code fragments are disassembled, the program statements that remain are assumed to be data. This conservative method guarantees that disassembled code is really code and not data. But it may leave some code untouched, to be disassembled as data. So we come to DSM’s options. You learn to use DSM quickly because it offers just six options. Specifying -e” on the command line invokes the expert mode of disassembly the most frequently used option. DSM’s expert system reevaluates any code segments remaining after regular disassembly for binary sequences that look like valid 68000 instructions. It attempts to disassemble those segments normally. If successful, DSM treats the segment as code; if unsuccessful, as data. Labels in these “expertly defined” segments will begin with an “E”, prompting you to double check. (Labels in segments guaranteed to be code begin with an “L”.) An alternative to the e” option is the - f” option. This allows you to direct DSM to disassemble code
fragments found at the locations you specify in an offset file.
Your offset file is regular ASCII text and may contain all
the comments you wish. The -f” option is valuable if you are
familiar with the code being disassembled. The -h” option instructs DSM to place comments after the disassembled instructions. These comments contain hex-dump information showing the offset from the beginning of the segment. This can help you find code fragment offsets for building offset (-0 files. The second most commonly used option is -o” which allows you to specify the name and path for the disassembled output file. Without this, DSM will send the output to the drive and directory of the program being disassembled, and use that program’s name with “.dsm” appended as the name of the output file. If you are working with a large program or want each segment saved to a separate file, use the -s” option. By itself, -s” saves different segments to sequentially numbered files. Paired with a number, -s” specifies the maximum number of blocks for any file. If a segment is long, it will be saved as a series of files. Last, the ‘V’ option logs error messages to a verification file. Note that it won’t pick up error messages that occur before disassembly starts like the message warning you that you’re about to overwrite an existing disassembly of the same program. Serious use of DSM holds the potential to have you lusting after more RAM. OTG suggests that you have 512K to run DSM, which itself requires about 77K. Where you really need the RAM is for disassembled code. Due to the way DSM follows the program’s logic, rather than stepping sequentially through the code, it needs the whole program in memory. Disassembling the 77K DSM program will require that you have well over half a megabyte of RAM free. As a rule of thumb, you can plan on the disassembled listing being 6 to 8 times the size of the original executable program. One 19K program, for instance, generated a 161K listing. DSM not only does a fine job of disassembling your program, it also points out many of the problems you may find. The longest section of the manual-8 pages is dedicated to listing and describing error codes and messages. Each error number is explained in enough detail to actually be useful to the user. The 11 possible warnings alert you to minor problems and to situations where DSM may run out of room or overwrite a file. The 10 nonfatal errors relate to the disassembly of code fragments like a byte sequence that does not represent a valid instruction. The 18 fatal errors cause DSM to stop its work. These errors may be minor like when you invoke DSM with an invalid syntax; or they may be major-like when the executable program was not compiled correctly. OTG developed DSM with an eye toward compatibility with the Amiga assembler assem. To the extent that any other assembler you use follows the assem standard, it will be compatible with DSM. Inovatronics’ CAPE 2.0 assembler is reported by OTG to cause one minor problem for DSM. From DSM’s perspective, the Manx assembler has limitations related to always optimizing code, handling back-to-back single quotes, and linking segments. Using DSM with a public domain assembler will almost surely cause you to end up doing a lot of editing by hand. Still, you can try Charles Gibbs’ A68000 assembler, A68k, as well as the macro assemblers Asm and Asm68kl.l. (These appear on Fred Fish disks 110, 50, and 81 respectively.) If you want to see just how compatible your assembler is with DSM, you can assemble the verification file on the DSM disk. This file uses every legal 68000 instruction type with every valid addressing mode. (That’s a total of over 1450.) Disassemble the resulting program with DSM and compare the original verification file to the listing you just produced. This will show if you are going to run into problems. For a hint of just how powerful DSM is, you might try one of several public domain disassemblers. A simple one is Disassm by Bill Rogers (Fish 27). Or, there’s Greg Lee’s D1S, which is written in 68000 assembler (Fish 128). None of these are as slick, accurate, or complete as DSM, but they’ll give you the idea. Obviously, if you’re going to disassemble, modify, and reassemble relink a program, you’ll want a highly accurate disassembler to avoid as much post-disassembly editing as possible. If you own either Metacomco’s Toolkit or Abacus’ AssemPro, your software already includes a disassembler. Based only on a casual look at both of those programs, I'll suggest that you may still want to take a look at DSM. I asked OTG’s David Hankins whether he sees symbolic debuggers (such as Manx’s db or MetaScope’s debugger) as competing with DSM. His response was interesting. In brief, Hankins sees disassemblers and debuggers as complimentary tools. The disassembler isn’t directly used to exterminate bugs in programs and the debugger can’t easily produce an assembler-ready listing of a complete program. But using both, you could “take a public domain program, generate a source code listing with a disassembler, and then use the debugger to track down any bugs which might exist. Then, edit the source code to fix the bugs and come away with an improved product.” One other novel use for DSM comes (indirectly) from Wes Howe. He suggests that DSM might be used to translate programs developed with Manx C or Lattice C into assembly language. DSM should even pick up the variable names used in the original C program. This would offer a workable solution to translating a program from a high level language to assembler. After some optimization of assembler routines in the translated listing, you could gain the speed and compact code that assembler offers without recoding from scratch. Occasionally, you may run into an old program that refuses to run with your expanded RAM installed. A utility included with DSM, called ATEM, may be the answer. ATEM allows you to force program segments to load into a particular type of memory CHIP, FAST, or PUBLIC. To fix that old program, you may only have to force DATA segments to load into CHIP memory where the graphics chips can be guaranteed to find them. ATEM is a pleasure to use. It lists the program’s segments, their type (CODE, DATA, or BSS), and memory type. Just pick the segment you want, and specify the type of memory to change to. DSM comes on a single non copy protected disk. The package includes a 60-page manual (with 39 pages of actual text) in a ring binder and an update file on the disk. The manual’s approach is to get you started immediately, which is great since that’s exactly what most of us do anyway. It has a Table of Contents, but no index, which isn’t much missed since the program’s operation is so simple. Firing up DSM does not require familiarity with the 68000 instruction set or Amiga load structure. The manual makes no attempt to familiarize you with assembly language programming, but it does refer you to four books and a series of articles. OTG recognized that some industrious programmers might want to use DSM to disassemble itself for modification. Rather than warn you away, the manual discusses many of the potential problems and tells you how to solve them. OTG’s warranty is mostly fair. If you don’t agree to it, return the package for a refund. In short, it requires that only the purchaser use the software and only on one machine at a time. You use DSM at your own risk and using it to violate the law is a no-no. I have to admit that I’m not crazy about the limitation that only the purchaser can use the program. After all, the family that computes together.... DSM comes with a 90 day warranty to perform as documented. If you find a defect, notify OTG. They’ll either resolve it in 90 days or allow you to return the package for a refund. Upgrade prices are tentatively set for $ 10 for minor and $ 20 for major upgrades. The first person to report any defect (bug) will receive the next upgrade free. It’s pleasant to find a company that really wants to hear about your problems with its product. Well, maybe not “hear.” More like “read” about your problems. OTG doesn’t include its phone number in the manual. Your options are to write a letter or to leave a message on CompuServe, BIX, or PeopleLink. My experience was that such messages are promptly answered. Speaking of upgrades, let’s take a look at what the fUture holds for DSM. OTG promises upgrades in two important areas. The first will allow DSM to disassemble 68010, 68020, and 68881 instruction sets. The second will power up DSM to handle programs that use overlays, which it cannot do in its current version. OTG makes the bold claim that DSM is the “most powerful disassembler currently available for the Amiga.” While this is not a comparative review, I can say that DSM is sure to please both experienced and budding programmers. For that matter, it’s a great addition to the software library of any serious Amiga user who’s determined to learn more about what makes the Amiga tick OTG Software, 200 West 7th Street - Suite 618, Fort Worth, TX 76102). Richard Herring Circle 117 on Reader Service Card Watch for the February issue of Ahoyl’s AmigaUser on sale January 10 SUBSCRIBE TO Vi " ser ? One Year (12 issues) $ 27.95 (Outside US $ 36.95) ? Two Years (24 issues) $ 48.95 (Outside US $ 63.95) ? Please bill me. ? Payment enclosed: $ _ ? MasterCard ? VISA Card _ Signature_ Name_ Exp. Date_ Address. City_ .State.
- Zip. U189 January 1989 Ahoyi's AmigaUser Void After April 13. 1989 READER SERVICE CARD To request additional information on any product in this issue of Ahoyi’s AmigaUser that is accompanied by a reader service number, circle the corresponding number below and mail this card. We will promptly forward your request to the designated companies. 10? 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 136 130 140 141 142 143 144 145 148 147 148 149 150 151 152 153 154 155 156 157 156 159 160 161 152 153 164 165 168 167 166 160 170 171 172 173 174 175 178 177 178 179 160 161 182 183 184 185 166 187 188 189 190 101 192 103 104 105 106 107 108 109 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 216 219 220 221 222 223 224 225 226 227 228 220 230 231 232 233 234 235 236 237 236 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 250 260 261 262 263 264 265 266 267 286 269 270 271 272 273 274 275 276 277 278 279 260 281 282 283 264 285 286 287 286 280 200 201 202 293 204 205 206 297 296 299 300 301 302 303 304 305 306 307 306 309 310 A. Please check whether you are...
1. ? Mala G fa male B. What la your age?' 1. ? Under 18 2. Q 18-24 3. ? 25-34 4. ? 35-44 5. D 45-54 6. ? 55-84 7. O 5 5 + C. Education level completed 1. D elementary 2. ? High school 3. Q Junior college 4. Q college graduate 5. O matter’* degree 6. ? PhD D. From which of the following sources did you obtain your copy
Of AncyTS Arrtgm Usmr? 1, ? Newsstand 2. ? Subscription (mall) 3, ? From a frland or family member 4. ? Other _ If not currently a subscriber, do you plan to become
one?
1. G yea 2, ? No Name Address. City .State Zip. January 1989 Ahoyi's AmigaUser Void After April 13, 1989 READER SERVICE CARD lb request additional information on any product In this issue of AhcyTs AMIGAUs&r that is accompanied by a reader service number, circle the corresponding number below and mail this card. We will promptly 10? 102 103 104 105 100 107 105 106 1TO 111 112 113 114 115 116 117 110 115 120 121 122 123 124 125 125 127 125 120 130 1*1 132 133 156 ioo 101 182 163 164 155 156 157 156 too 170 171 172 173 174 175 175 177 175 170 100 151 152 153 104 106 105 157 105 106 100 191 102 103 104 106 106 107 106 too 200 201 202 203 204 206 206 207 206 200 210 211 212 213 214 218 216 217 215 210 220 221 222 223 224 226 226 227 220 220 2*0 231 232 233 2*4 2*5 2*6 237 236 200 281 282 253 254 266 256 257 266 250 200 251 252 253 264 355 256 257 206 205 270 271 272 273 274 275 275 277 275 275 200 281 282 263 204 205 206 207 208 200 200 201 202 203 204 205 206 257 206 200 300 301 302 303 304 306 306 207 305 300 310 A. FI i. a check whether you ere,,, ? Female D. From, which of the following sources did you obtain your copy
of Anoyfft AmpaUasr? T. ? Nawestand 2. C subscription (malt) 3. O from a friend or family member 4. ? Other ___ If not currently a subscriber, do you plan to
become one?
?. ? Yea 2. ? No S. Whet is your age?
1. C under 15 2. ? 1»-24 3. D 25-34 4. G 35-44 5. ? 45-54 6. ? 55-54 7. C §5 . C. Education level completed 1, Z- elementary 2. C high school 3. Cl Junior college 4. ? College graduate 5. G master's degree 8. G PhD Name_ Address. State. IZIp City NO POSTAGE NECESSARY IF MAILED IN THE UNITED STATES BUSINESS REPLY MAIL FIRST CLASS PERMIT NO. 65 MT MORRIS, ILL POSTAGE WILL BE PAID BY ADDRESSEE ! Ill P. O. BOX 341 MT. MORRIS, IL 61054-9925 PLACE STAMP HERE P. O. BOX 8471 Boulder, CO 80329-8471 PLACE STAMP HERE P. O. BOX 8471 Boulder, CO 80329-8471 Grab A Piece Of The Action
With Perfect Vision Competition + VCR = PERFECT VISION + VCR =
Tiger captured in 10 seconds from a playing VCR. Tiger
captured in l 30th of a second from a playing VCR. When you need to transfer images from a VCR to your Amiga, we have an edge over the competition. Our onboard memory and flash converter let you capture pictures from a playing VCR while the competition, featured above, uses “slow scan” methods that just don’t work with most VCRs. If you want to digitize color pictures, Perfect Vision has the tools you need. With Perfect Vision and a camera, color pictures are captured using traditional color filters. Also available for Perfect Vision is our Color Splitter, which allows you to capture color images from a VCR, camcorder or any other NTSC color video source without having to use color filters. Perfect V ision creates IFF pictures that work with most Amiga video, paint and desktop publishing programs. Perfect Vision is backed by full technical support and a one-year limited warranty on all parts and labor. Firfd out why Amiga World said Perfect Vision’s “forte is freezing images in motion”. Visit your local Amiga dealer or call (409) 846- 1311 for a free information packet. The Perfect Vision system, including hardware and software, is priced at $ 249.95. 91 SunRize SunRize Industries • 3801 Old College Rd. • Bryan, Texas 77801 * 409-846-1311 • Fax 409-846-7236 ‘Image captured from playing VCR using NewTek's Digi-View™. Digi-View is a trademark of Newtek, Inc. Amiga is a trademark of Commodore Business Machines, Inc. Perfect Vision and Color Splitter are trademarks of SunRize Industries. If you love being scared this will be the game of your life! The Vampire bites back as you play the role of the sinister neighbor Jerry Dandbridge, who wakes up for just 12 dark and bloodsucking hours, and has until 6 am to bite and vampirise everyone in the Fright Night house. If you fail, a stake through the heart awaits you. You've never experienced graphics this vivid, or a game this horrifyi ng! $ 39.95 Other Microdeal Masterpieces: GoldRunner .$ 39.95 GoldRunner II (sromy) $ 39.95 Internl. Soccer sromy)......$ 39.95 Insanity Fight (Amiga only) . ....$ 39.95 Karate Kid II .$ 39.95 Leatherneck .$ 39.95 Major Motion $ 39.95 Tetra Quest ..$ 39.95 Time Bandit ..$ 39.95 Coming Soon for the Amiga... GoldRunner II ..$ 39.95 Internl. Soccer ..$ 39.95 Talespin Look for our new adventure game creation rogram to be released soon. If you've ever had a great idea for an dventure game, but lacked the irogramming skill to put it together, this is the product you have been waiting for. Talespin allows you to create rofessional graphic adventures that are ompletely mouse driven (so endless text entry is not required). All games can be constructed as stand alone adventures f or isydistributionwith the public domain Telltale” program. Tale spin lets you incorporate high quality graphics from many popular Art Programs. Pictures can be used in compressed format, and can be reused to allow larger adventures. Different color • alettes for each page give more colorful adventures, and the
use of digitized sound fully supported. Your purchase of Talespln will be a dramatic step in the unleashing of your creative spirit. For the Atari ST & Amiga $ 99.00 Available early 1989 1 Amiga ownership has increased

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